Assembly-CSharp4.cpp 2.3 MB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "codegen/il2cpp-codegen.h"
  15. #include "il2cpp-object-internals.h"
  16. template <typename R>
  17. struct VirtFuncInvoker0
  18. {
  19. typedef R (*Func)(void*, const RuntimeMethod*);
  20. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  21. {
  22. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  23. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  24. }
  25. };
  26. template <typename R, typename T1>
  27. struct VirtFuncInvoker1
  28. {
  29. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  30. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  31. {
  32. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  33. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  34. }
  35. };
  36. template <typename T1>
  37. struct VirtActionInvoker1
  38. {
  39. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  40. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  41. {
  42. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  43. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  44. }
  45. };
  46. template <typename T1, typename T2>
  47. struct VirtActionInvoker2
  48. {
  49. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  50. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  51. {
  52. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  53. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  54. }
  55. };
  56. struct VirtActionInvoker0
  57. {
  58. typedef void (*Action)(void*, const RuntimeMethod*);
  59. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  60. {
  61. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  62. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  63. }
  64. };
  65. template <typename T1>
  66. struct InterfaceActionInvoker1
  67. {
  68. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  69. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  70. {
  71. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  72. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  73. }
  74. };
  75. struct InterfaceActionInvoker0
  76. {
  77. typedef void (*Action)(void*, const RuntimeMethod*);
  78. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  79. {
  80. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  81. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  82. }
  83. };
  84. template <typename R>
  85. struct InterfaceFuncInvoker0
  86. {
  87. typedef R (*Func)(void*, const RuntimeMethod*);
  88. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  89. {
  90. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  91. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  92. }
  93. };
  94. // Camerafolow
  95. struct Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0;
  96. // Chekdestroi
  97. struct Chekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED;
  98. // IKanimation
  99. struct IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D;
  100. // Makesupway
  101. struct Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323;
  102. // Manageritem
  103. struct Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE;
  104. // MessageHandler
  105. struct MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840;
  106. // NetMan
  107. struct NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA;
  108. // NewSocketClient
  109. struct NewSocketClient_tF2BCA07EF31EBD44635CB56FD7DEA9ADC080AECF;
  110. // Perencamera
  111. struct Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE;
  112. // Playermuving
  113. struct Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719;
  114. // Playermuving/<CheckDie>d__198
  115. struct U3CCheckDieU3Ed__198_t9F7C810C5E9EB0C809F10EC4F05E20507085BD5B;
  116. // Playermuving/<CheckStop>d__196
  117. struct U3CCheckStopU3Ed__196_tAF5DE85DA235430F03A4AADED50CCF48531829C5;
  118. // Playermuving/<Checkcameradown>d__197
  119. struct U3CCheckcameradownU3Ed__197_t5A3F343DEE2514A82F65620AC17EB1D109DC7DD2;
  120. // Playermuving/<DelaytoFixAnimation>d__109
  121. struct U3CDelaytoFixAnimationU3Ed__109_t0309B6A7CD54ECB65497FA46C410A02D762DDDFA;
  122. // Playermuving/<EffectWenHavaeItem>d__226
  123. struct U3CEffectWenHavaeItemU3Ed__226_tE77714B5333BF5B8088BF277C041C973ECBD6739;
  124. // Playermuving/<FixJump>d__182
  125. struct U3CFixJumpU3Ed__182_t8D0FAE6768A0CC210B3712ABCCAF4662F5DEAC9E;
  126. // Playermuving/<Muvingdow2>d__188
  127. struct U3CMuvingdow2U3Ed__188_t721E5406EAF03FFD8F1385D737F05D20D3BAB451;
  128. // Playermuving/<Muvingdow>d__187
  129. struct U3CMuvingdowU3Ed__187_t68F5626711DE5C4D8D9AAF21950D24B1DDE4FE8D;
  130. // Playermuving/<Muvingleft>d__192
  131. struct U3CMuvingleftU3Ed__192_t708AB19B6FAC1C3789A7C3F48F83FE5C320411C7;
  132. // Playermuving/<Muvingright>d__190
  133. struct U3CMuvingrightU3Ed__190_tEB14A69C050F835D9483511D57ACFDCB13F74134;
  134. // Playermuving/<OnCollisionEnter>d__103
  135. struct U3COnCollisionEnterU3Ed__103_t102D6CEB5776127EC41C228D05702999C01AFD29;
  136. // Playermuving/<OntheCasth>d__213
  137. struct U3COntheCasthU3Ed__213_t0D89F77F600A324A938A1FD72AC72C3C742D3DF8;
  138. // Playermuving/<backlastpositionleft>d__112
  139. struct U3CbacklastpositionleftU3Ed__112_t354294A7A2680CF7D61321012F91941E68571EA9;
  140. // Playermuving/<backlastpositionright>d__111
  141. struct U3CbacklastpositionrightU3Ed__111_tFB84B456019994362273A5A7828D9BE863FC9657;
  142. // Playermuving/<backtotruposison>d__110
  143. struct U3CbacktotruposisonU3Ed__110_t06576CB5B470F5A80628545C26D691A0D4C515AB;
  144. // Playermuving/<checkpositionwenplayrerdow>d__172
  145. struct U3CcheckpositionwenplayrerdowU3Ed__172_tABCF81A5C0F6CB5B155291C14671270C82329800;
  146. // Playermuving/<checktranformforcamfolow>d__194
  147. struct U3CchecktranformforcamfolowU3Ed__194_t8B5423BB2B944DCE90CD3EF5637F149D5CE55184;
  148. // Playermuving/<delayFixposition>d__217
  149. struct U3CdelayFixpositionU3Ed__217_t15E4F16BAD490402A2B8967AFBB6EAF85DA0483D;
  150. // Playermuving/<delayanimationwentouchtheship>d__118
  151. struct U3CdelayanimationwentouchtheshipU3Ed__118_tC378622D6334E7803E052A6CAE7183E3D021DCD6;
  152. // Playermuving/<delaydestroiitem>d__168
  153. struct U3CdelaydestroiitemU3Ed__168_t4D3B471958DDD20FBCADE10E23DE944A52C4BBF9;
  154. // Playermuving/<delaydestroiitemlong>d__170
  155. struct U3CdelaydestroiitemlongU3Ed__170_t420D6CFC25E4CC8BAA92D03319E777908D9AC03A;
  156. // Playermuving/<delayfordestroiiteam>d__177
  157. struct U3CdelayfordestroiiteamU3Ed__177_t258B5E76D33707BE6CDE2601ECC6CBC8FF73E464;
  158. // Playermuving/<delayfordestroiitemmain>d__173
  159. struct U3CdelayfordestroiitemmainU3Ed__173_tDD8AD290F2C3B80115704A8D14D98A5AB41A95BE;
  160. // Playermuving/<delayforjumpdow2>d__185
  161. struct U3Cdelayforjumpdow2U3Ed__185_tF8969E1C867CB499D80C1A7CA22F809F71B176A4;
  162. // Playermuving/<delayforjumpdow>d__184
  163. struct U3CdelayforjumpdowU3Ed__184_t2A95C89BB09B1C2E0F6B3477FE9A785A489BA3F1;
  164. // Playermuving/<delayourtcut>d__215
  165. struct U3CdelayourtcutU3Ed__215_tB3D6B949A15AE99BDD3C17845989FA7D6D1A9856;
  166. // Playermuving/<delaystop>d__211
  167. struct U3CdelaystopU3Ed__211_t965C06987979C991320EE36FB771DEFC635D890D;
  168. // Playermuving/<exitdelaydestroiitem>d__169
  169. struct U3CexitdelaydestroiitemU3Ed__169_tB2D744F0C8BADD64E73AC3059B3581540B7B3874;
  170. // Playermuving/<exitdelaydestroiitemlong>d__171
  171. struct U3CexitdelaydestroiitemlongU3Ed__171_t84F1212728C76209F3E3DD5F3150216D363B4B35;
  172. // Playermuving/<jumptoleftorright>d__193
  173. struct U3CjumptoleftorrightU3Ed__193_t15B35A987FAC649D012F6B400D76CC2995843398;
  174. // Playermuving/<playagain>d__204
  175. struct U3CplayagainU3Ed__204_t5142723C1D06486E5E9C6862D72E0D13C04EB62C;
  176. // Plugin
  177. struct Plugin_t9065788A8E8E243303500D0038FCD189D191997F;
  178. // PluginNotify
  179. struct PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C;
  180. // QAssetBundle.Gameroot_prefab
  181. struct Gameroot_prefab_t03808FCF7BC8277BBFDC2CF7EA42632535E6ED48;
  182. // QAssetBundle.Uialertpanel_prefab
  183. struct Uialertpanel_prefab_t56AEB072703DDDE0162D7AA385CA598B1DC44F5A;
  184. // QAssetBundle.Uiemptypanel_prefab
  185. struct Uiemptypanel_prefab_t9570154E3D9FA25E55F5986ADC4912D45D94AAE8;
  186. // QAssetBundle.Uifriendpanel_cell1_prefab
  187. struct Uifriendpanel_cell1_prefab_t140C6354304A13EADE0C1006C5EDA33E45588F1B;
  188. // QAssetBundle.Uifriendpanel_cell2_prefab
  189. struct Uifriendpanel_cell2_prefab_t51652A9395B08FE872D62EF5956D6815D1887D84;
  190. // QAssetBundle.Uifriendpanel_cell3_prefab
  191. struct Uifriendpanel_cell3_prefab_t8C9928B6FDB4E3DDA0F9EDEAC1E7746C424FEBE2;
  192. // QAssetBundle.Uifriendpanel_prefab
  193. struct Uifriendpanel_prefab_t1101CC6DA1FCA09B84282EFD767F35FBE3883AA6;
  194. // QAssetBundle.Uigamerunpanel_prefab
  195. struct Uigamerunpanel_prefab_t8079959E1EC3EEB18EBCA45C6F9CF2B1C44830AD;
  196. // QAssetBundle.Uiinputpanel_prefab
  197. struct Uiinputpanel_prefab_t6585573F03D594EECCF08ABE1A41A49660C11706;
  198. // QAssetBundle.Uilaunchpanel_prefab
  199. struct Uilaunchpanel_prefab_t97CF7E015D02104BD1C3D2D3D62BC4A1AD561D58;
  200. // QAssetBundle.Uiloadanimpanel_prefab
  201. struct Uiloadanimpanel_prefab_tE73B9C86FE1753CF45C5AF44E0AFC9AA1113F61D;
  202. // QAssetBundle.Uiloadingpanel_prefab
  203. struct Uiloadingpanel_prefab_tC0FA5C643DC06FE38F159474B388F4A54BB523D0;
  204. // QAssetBundle.Uimailpanel_cell1_prefab
  205. struct Uimailpanel_cell1_prefab_tD0E0DF102CCEDDB47DA0C586079C61392A021F72;
  206. // QAssetBundle.Uimailpanel_prefab
  207. struct Uimailpanel_prefab_t75A56D03BD01DE539EDDF048ED692C85D00E2F6B;
  208. // QAssetBundle.Uimailpanelpop1_cell1_prefab
  209. struct Uimailpanelpop1_cell1_prefab_t4A0916D9FC5B6938F0C5F764224885D536B15FC5;
  210. // QAssetBundle.Uimailpanelpop1_prefab
  211. struct Uimailpanelpop1_prefab_t59698474F4E2C142CD8A3C40A7610604D46029B0;
  212. // QAssetBundle.Uimainpanel_prefab
  213. struct Uimainpanel_prefab_tCA991136138EFED72DFFB0D93BC554E49108731E;
  214. // QAssetBundle.Uimatchfriendpanel_prefab
  215. struct Uimatchfriendpanel_prefab_t0F472D0ABDB32E6BEC1979A3FB58A85FD07ED517;
  216. // QAssetBundle.Uimatchfriendselpanel_prefab
  217. struct Uimatchfriendselpanel_prefab_t29AE13569D409D8C09F67E8836EC38D9B0A69E2F;
  218. // QAssetBundle.Uimatchinvitepanel_cell1_prefab
  219. struct Uimatchinvitepanel_cell1_prefab_t9BE1647F9E380C2C56703412B412EF580283F887;
  220. // QAssetBundle.Uimatchinvitepanel_prefab
  221. struct Uimatchinvitepanel_prefab_t43484AA4734B02269B09FF144334EC3460A9E263;
  222. // QAssetBundle.Uimatchrdmpanel_prefab
  223. struct Uimatchrdmpanel_prefab_t00BEB2ABCF02BB8F39DCEFA47027C8FBF61E02C9;
  224. // QAssetBundle.Uimissionpanel_cell1_prefab
  225. struct Uimissionpanel_cell1_prefab_tAA2B9A02F639060AD13D7105DE901335772D8D3C;
  226. // QAssetBundle.Uimissionpanel_cell2_prefab
  227. struct Uimissionpanel_cell2_prefab_t6C0F0B09640B11B68327286D31993C19025F0751;
  228. // QAssetBundle.Uimissionpanel_cell3_prefab
  229. struct Uimissionpanel_cell3_prefab_t09BB726927B106524C8A6FF62B6DD16C3220DAE5;
  230. // QAssetBundle.Uimissionpanel_prefab
  231. struct Uimissionpanel_prefab_t05434EFCC9FE53E7FEA81E310B4883BBBDC2BA61;
  232. // QAssetBundle.Uiplayerinfopanel_prefab
  233. struct Uiplayerinfopanel_prefab_t683EA79799852BAA0A9EC238E53DC7A1D73156E8;
  234. // QAssetBundle.Uirankpanel_cell1_prefab
  235. struct Uirankpanel_cell1_prefab_tFF20AA4001F737A4C89C7EAC2FDB4F11C27DEDFE;
  236. // QAssetBundle.Uirankpanel_prefab
  237. struct Uirankpanel_prefab_t1D01CE67DFFEDDAAE3B2ACCF6EC106478D773E26;
  238. // QAssetBundle.Uiresultpanel_cell1_prefab
  239. struct Uiresultpanel_cell1_prefab_t339F620E1C5657281504FF5A0A0F996734853274;
  240. // QAssetBundle.Uiresultpanel_prefab
  241. struct Uiresultpanel_prefab_t67DFA0AECCECA4D67BEDFBC22B0FD74A820AE353;
  242. // QAssetBundle.Uishoppanel_cell1_prefab
  243. struct Uishoppanel_cell1_prefab_t9081E3BC0AAB17FEE6405EE6160014B0662EC5C1;
  244. // QAssetBundle.Uishoppanel_prefab
  245. struct Uishoppanel_prefab_t782907DD30AFB625D14C18E796E23220D506CCC9;
  246. // QAssetBundle.Uishoppanelpop1_prefab
  247. struct Uishoppanelpop1_prefab_t94E48EA62A71315C62286D6C17AB4612476F9252;
  248. // QAssetBundle.Uitoastpanel_prefab
  249. struct Uitoastpanel_prefab_t690835B3FDF8735BABC4DB67F5E895544DF44C0B;
  250. // QAssetBundle.Uitoastpanel_text_prefab
  251. struct Uitoastpanel_text_prefab_t22426908D2416C5458B657207A3A67F8DEB753FE;
  252. // QFramework.AIController
  253. struct AIController_t0B77D9253E5C7D1D938E4BE85AF247AA13F6BA18;
  254. // QFramework.Actor
  255. struct Actor_tEBBD72DCA0A9B76F930C4C04A4B817BAD79828AF;
  256. // QFramework.AsyncNode
  257. struct AsyncNode_t353184C056668F788F781F3577B50EE859D733F7;
  258. // QFramework.BehaviourAction
  259. struct BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427;
  260. // QFramework.BehaviourActionLeaf
  261. struct BehaviourActionLeaf_t8771340A8A70ADF53FF5624F0586BF8DAF7E8093;
  262. // QFramework.BehaviourActionLeaf/TBTActionLeafContext
  263. struct TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2;
  264. // QFramework.BehaviourActionLoop
  265. struct BehaviourActionLoop_t64B413515208FAF9766660E690C8D3A175204EBF;
  266. // QFramework.BehaviourActionLoop/TBTActionLoopContext
  267. struct TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C;
  268. // QFramework.BehaviourActionNonPrioritizedSelector
  269. struct BehaviourActionNonPrioritizedSelector_t89D310E6958BF12142AB4E546AF9FF340B5A91E7;
  270. // QFramework.BehaviourActionParallel
  271. struct BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C;
  272. // QFramework.BehaviourActionParallel/TBTActionParallelContext
  273. struct TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E;
  274. // QFramework.BehaviourActionPrioritizedSelector
  275. struct BehaviourActionPrioritizedSelector_t6B5CEBCA4DA173D6F15BD977CC533CC48EC58935;
  276. // QFramework.BehaviourActionPrioritizedSelector/TBTActionPrioritizedSelectorContext
  277. struct TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75;
  278. // QFramework.BehaviourActionSequence
  279. struct BehaviourActionSequence_t8C68C11C6C3AD4B37C746D0B0C8B4D67BDFAD5B8;
  280. // QFramework.BehaviourActionSequence/TBTActionSequenceContext
  281. struct TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B;
  282. // QFramework.BehaviourPrecondition
  283. struct BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226;
  284. // QFramework.BehaviourPreconditionAnd
  285. struct BehaviourPreconditionAnd_t1E2CA6BE38411EC1EEAEED948D3EAE425D72907A;
  286. // QFramework.BehaviourPreconditionBinary
  287. struct BehaviourPreconditionBinary_t269436BADC1521EC8086D03C75BFDE7A6B682007;
  288. // QFramework.BehaviourPreconditionFalse
  289. struct BehaviourPreconditionFalse_t438F0C739D6FCDC44BC964687BBA0A8FA15C5BFF;
  290. // QFramework.BehaviourPreconditionLeaf
  291. struct BehaviourPreconditionLeaf_tC9913F513C4447E1994E77C8BD80CB8A93DC6F92;
  292. // QFramework.BehaviourPreconditionNot
  293. struct BehaviourPreconditionNot_t989D40D6CD0178540179B990D0CB0872F6BA63E0;
  294. // QFramework.BehaviourPreconditionOr
  295. struct BehaviourPreconditionOr_t9048DD0AB81453ED48BAD5480A0C91B6242370F4;
  296. // QFramework.BehaviourPreconditionTrue
  297. struct BehaviourPreconditionTrue_tEF98DA925A04376B3D173DF3974AA32F8874A734;
  298. // QFramework.BehaviourPreconditionUnary
  299. struct BehaviourPreconditionUnary_t3C633006BCAB94EA1E91CCA84BD45FB1A6141125;
  300. // QFramework.BehaviourPreconditionXor
  301. struct BehaviourPreconditionXor_tBF1350D32D81DD5DCB202AB49FFD4FF5F874F689;
  302. // QFramework.BehaviourTreeData
  303. struct BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9;
  304. // QFramework.BehaviourTreeNode
  305. struct BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56;
  306. // QFramework.BehaviourTreeNode[]
  307. struct BehaviourTreeNodeU5BU5D_t860933DDE3529A0E2A905834CCF05B92FC49D759;
  308. // QFramework.BehaviourTreeRunningStatus
  309. struct BehaviourTreeRunningStatus_t2C2D557F660793212F9792B56454AA85EDFDCE04;
  310. // QFramework.BlackBoard
  311. struct BlackBoard_tF03C92809038F991431B319E2167B944D26748A0;
  312. // QFramework.BlackBoard/BlackboardItem
  313. struct BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802;
  314. // QFramework.Character
  315. struct Character_t91EBBD58BFF873B9F48E5303DE976FAF9980946E;
  316. // QFramework.Controller
  317. struct Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9;
  318. // QFramework.Game
  319. struct Game_t8E7AB59741E148136426A2542C7B5CB2B1F2E51C;
  320. // QFramework.GameMode
  321. struct GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76;
  322. // QFramework.GameState
  323. struct GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795;
  324. // QFramework.GameTime
  325. struct GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A;
  326. // QFramework.GameTimer
  327. struct GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09;
  328. // QFramework.GameplayComponent
  329. struct GameplayComponent_t82D38D62F80105E2B889BEEB4DB900DC391952DD;
  330. // QFramework.GameplayComponent[]
  331. struct GameplayComponentU5BU5D_tFD0D2084BB39E1940B35F39F1573F11D7FC3E0C5;
  332. // QFramework.GameplayKit
  333. struct GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A;
  334. // QFramework.GameplayKit/<>c
  335. struct U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734;
  336. // QFramework.GameplayKit/<DoStartGame>d__14
  337. struct U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479;
  338. // QFramework.GameplayKit/<DoStopGame>d__17
  339. struct U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E;
  340. // QFramework.GameplayKitAction
  341. struct GameplayKitAction_t380F2C4ACEA4F76A8136097BB5BE82D45BF1BBEE;
  342. // QFramework.GameplayKitComponent
  343. struct GameplayKitComponent_t002B1B2F1859D9B3DFDB85C6230C85CEF625BCBA;
  344. // QFramework.GameplayKitObject
  345. struct GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215;
  346. // QFramework.GameplayKitObjectGroup
  347. struct GameplayKitObjectGroup_t9A77FD5EFC4D53039DD1027323CACCAC2A5C8B16;
  348. // QFramework.IAction
  349. struct IAction_t93817FE14938FB46E220EE4C9BD9022D4D690FC0;
  350. // QFramework.IActionChain
  351. struct IActionChain_t0A07963AD20996EDBC6EDEAB952DDE7613CA82DB;
  352. // QFramework.IGameplayKitObject
  353. struct IGameplayKitObject_t6C463B6CFA96A5E94FB78C3F81D39F0CE8528FE4;
  354. // QFramework.IPuppet
  355. struct IPuppet_tBD696C1FDEC03AA1B2F99694853CAB8B3769629F;
  356. // QFramework.IQFrameworkContainer
  357. struct IQFrameworkContainer_t332EF450284136D7572788390D29C6A8A434F840;
  358. // QFramework.ITypeEventSystem
  359. struct ITypeEventSystem_t375EECD1CCC780564E49D9775B8609A68759B76C;
  360. // QFramework.IUIData
  361. struct IUIData_tFE41793939036303CF6291E62D0108E8045ADF80;
  362. // QFramework.MonoPuppet
  363. struct MonoPuppet_t2C676573220204FBB779F5A7D7B5F44FAC68F65D;
  364. // QFramework.NodeAction
  365. struct NodeAction_tC60CAB8A85DC29FF975B9C5BDDA09AD5DFA83000;
  366. // QFramework.PanelInfo
  367. struct PanelInfo_t13E7BA9D84EDD2E5379AB1016FEDC8DE8D8D3635;
  368. // QFramework.PlayerCameraManager
  369. struct PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645;
  370. // QFramework.PlayerController
  371. struct PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19;
  372. // QFramework.PlayerHUDManager
  373. struct PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692;
  374. // QFramework.PlayerInputManager
  375. struct PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04;
  376. // QFramework.PlayerManager
  377. struct PlayerManager_t8F611B1EDFCE24A1411471B564808205007E39E0;
  378. // QFramework.PlayerState
  379. struct PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4;
  380. // QFramework.Puppet
  381. struct Puppet_t8A174100601EEB7F1991CA0063CACD336080896B;
  382. // QFramework.QFrameworkContainer
  383. struct QFrameworkContainer_t1097F6224C23F4B7271219C2B7B9EC5C70505511;
  384. // QFramework.QueueNode
  385. struct QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5;
  386. // QFramework.ResLoader
  387. struct ResLoader_t29AC892954EE1B2E453D6346D84586D06EAA8D2E;
  388. // QFramework.RunGame.CfgRun
  389. struct CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D;
  390. // QFramework.RunGame.EvtKeyUpItemsInfo
  391. struct EvtKeyUpItemsInfo_t192643C00F8B57CFB95D00117F9460E13495E445;
  392. // QFramework.RunGame.EvtKeyUpPlayerInfo
  393. struct EvtKeyUpPlayerInfo_t10D137E3E109F8B6CA39219FB1243E2431F9C4B6;
  394. // QFramework.RunGame.GameMgr
  395. struct GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF;
  396. // QFramework.RunGame.GameMgr/<>c
  397. struct U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A;
  398. // QFramework.RunGame.GameMgr/<>c__DisplayClass63_0
  399. struct U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE;
  400. // QFramework.RunGame.GameMgr/<>c__DisplayClass68_0
  401. struct U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB;
  402. // QFramework.RunGame.GameMgr/<>c__DisplayClass75_0
  403. struct U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7;
  404. // QFramework.RunGame.GameMgr/<WWWStart>d__100
  405. struct U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D;
  406. // QFramework.RunGame.GameMgr/<tmpSendHttpData>d__98
  407. struct U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1;
  408. // QFramework.RunGame.GameReportRankModel
  409. struct GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6;
  410. // QFramework.RunGame.GameRoot
  411. struct GameRoot_t6FB033DE08ADF13C126810DC4ED8CF24C1DBA0A0;
  412. // QFramework.RunGame.HttpReqFriend
  413. struct HttpReqFriend_t1EBAADC9E0378A5A92B0A17A6E550BAC8BF314C6;
  414. // QFramework.RunGame.HttpReqGameConstant
  415. struct HttpReqGameConstant_t0365FEC9A8DD24340271810611D26DC42C1AE4FF;
  416. // QFramework.RunGame.HttpReqItem
  417. struct HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC;
  418. // QFramework.RunGame.HttpReqKeepLive
  419. struct HttpReqKeepLive_tBD7149AE8D188D1C40117EB07961328E7AFF0310;
  420. // QFramework.RunGame.HttpReqLogin
  421. struct HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D;
  422. // QFramework.RunGame.HttpReqPlayerInfo
  423. struct HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF;
  424. // QFramework.RunGame.HttpReqUseItem
  425. struct HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1;
  426. // QFramework.RunGame.HttpResFriend
  427. struct HttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D;
  428. // QFramework.RunGame.HttpResGameConstant
  429. struct HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E;
  430. // QFramework.RunGame.HttpResItem
  431. struct HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9;
  432. // QFramework.RunGame.HttpResKeepLive
  433. struct HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952;
  434. // QFramework.RunGame.HttpResLogin
  435. struct HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916;
  436. // QFramework.RunGame.HttpResMatchRandom
  437. struct HttpResMatchRandom_t46A5DC33A7D1DB288B3CEBC83EED77ECC224BE45;
  438. // QFramework.RunGame.HttpResPlayerInfo
  439. struct HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A;
  440. // QFramework.RunGame.HttpResUseItem
  441. struct HttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18;
  442. // QFramework.RunGame.ItemValuePair
  443. struct ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA;
  444. // QFramework.RunGame.ItemValuePair[]
  445. struct ItemValuePairU5BU5D_t025CD468E221CEEA150CB0D4B70649CEEC500C2F;
  446. // QFramework.RunGame.PlayerModel
  447. struct PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A;
  448. // QFramework.RunGame.PlayerModel[]
  449. struct PlayerModelU5BU5D_t7409440B45503DEF63FCA6B6CC395D663A79E661;
  450. // QFramework.RunGame.TableItem
  451. struct TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A;
  452. // QFramework.RunGame.TableItem[]
  453. struct TableItemU5BU5D_t99C7919B89D0D846E303C719160BED00BD094827;
  454. // QFramework.RunGame.TableMission
  455. struct TableMission_t185298E975AB55A65798AF97A0572706F343FFA2;
  456. // QFramework.RunGame.TableMission[]
  457. struct TableMissionU5BU5D_tBBA278ECC33479EF776B7EA9459171E20EF92AEB;
  458. // QFramework.RunGame.TableShop
  459. struct TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB;
  460. // QFramework.RunGame.TableShop[]
  461. struct TableShopU5BU5D_t8685404C7493077931F6EE06EABC3E5BBD3430C7;
  462. // QFramework.RunGame.UI3dFrame
  463. struct UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962;
  464. // QFramework.RunGame.UIAlertPanel
  465. struct UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74;
  466. // QFramework.RunGame.UIAlertPanelData
  467. struct UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09;
  468. // QFramework.RunGame.UIGameRunPanel
  469. struct UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390;
  470. // QFramework.RunGame.UIGameRunPanelData
  471. struct UIGameRunPanelData_tE38B944D34531D6EED83AC7AA01A4596AF885D95;
  472. // QFramework.RunGame.UILoadAnimPanel
  473. struct UILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781;
  474. // QFramework.RunGame.UILoadAnimPanelData
  475. struct UILoadAnimPanelData_t86DCDFE115A3A2E34EDAB6D05D0BAFED8622D626;
  476. // QFramework.RunGame.UILocalMatchIPanel
  477. struct UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2;
  478. // QFramework.RunGame.UILocalMatchIPanelData
  479. struct UILocalMatchIPanelData_t6696D6981D9BE03DB3CFFF4291BF83AC494C005A;
  480. // QFramework.RunGame.UIMainPanel
  481. struct UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA;
  482. // QFramework.RunGame.UIMainPanelData
  483. struct UIMainPanelData_t8AC6FBDF8BE9B9A3C51714CBA113E270D83201CB;
  484. // QFramework.RunGame.UIMatchFriendPanel
  485. struct UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434;
  486. // QFramework.RunGame.UIMatchFriendPanelData
  487. struct UIMatchFriendPanelData_t200FCEAF430185C53C0D53897FAC31368BD6BAA9;
  488. // QFramework.RunGame.UIResultPanel
  489. struct UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED;
  490. // QFramework.RunGame.UIResultPanelData
  491. struct UIResultPanelData_t38E0719D0136C5B6BB8FD48F3FF680E8FA705B84;
  492. // QFramework.RunGame.UIToastPanel
  493. struct UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2;
  494. // QFramework.RunGame.UIToastPanelData
  495. struct UIToastPanelData_t6C2336EADB4E26C15D187790EE103A5845003EE1;
  496. // QFramework.RunGame.UIUseItems
  497. struct UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394;
  498. // QFramework.RunGame.UseItem
  499. struct UseItem_t425D918AAAB82DECD838EF567F4DF5180CF4D7FB;
  500. // QFramework.TBTActionContext
  501. struct TBTActionContext_tE9315D5587AC3311AD3FD54A8EA2A454FD8317F1;
  502. // QFramework.TypeEventSystem
  503. struct TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5;
  504. // QFramework.TypeInstanceCollection
  505. struct TypeInstanceCollection_t20D1C127028B91BF996BC7D40A1707C9E31DE5DD;
  506. // QFramework.TypeMappingCollection
  507. struct TypeMappingCollection_t73B05BADA515EDEFB820877049BB00C8067D3228;
  508. // QFramework.TypeRelationCollection
  509. struct TypeRelationCollection_t2668EFA0D893C9551C89D97B44D6ACEC91CE15CF;
  510. // QFramework.UIKitConfig/IPanelLoader
  511. struct IPanelLoader_t186DD5EC3753B7F5FA76423337454E1DCD6DB257;
  512. // QFramework.UIPanel
  513. struct UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC;
  514. // QFramework.ViewController
  515. struct ViewController_tE6EA5633355BEE56A0B2E2CB0D9733B77297B065;
  516. // Slideraxspeed
  517. struct Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF;
  518. // Soundmanager
  519. struct Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09;
  520. // System.Action
  521. struct Action_t591D2A86165F896B4B800BB5C25CE18672A55579;
  522. // System.Action[]
  523. struct ActionU5BU5D_t3A8459FA8B62CBF2720A27FCE8B9896BBE353EF6;
  524. // System.Action`1<UnityEngine.AsyncOperation>
  525. struct Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9;
  526. // System.Action`2<System.Single,System.Single>
  527. struct Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857;
  528. // System.AsyncCallback
  529. struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
  530. // System.Boolean[]
  531. struct BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040;
  532. // System.Byte[]
  533. struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821;
  534. // System.Char[]
  535. struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
  536. // System.Collections.Generic.Dictionary`2/Entry<System.Int32,QFramework.TBTActionContext>[]
  537. struct EntryU5BU5D_t1CFB498F5D5A3A236398EA05CF41BDB447FE6716;
  538. // System.Collections.Generic.Dictionary`2/Entry<System.String,QFramework.BlackBoard/BlackboardItem>[]
  539. struct EntryU5BU5D_tAC21B0B67DB7FF9E36C9222B494DCD263B45A130;
  540. // System.Collections.Generic.Dictionary`2/Entry<System.String,QFramework.RunGame.SceneConfigItem>[]
  541. struct EntryU5BU5D_tB8D2DA8D6E332555E53E52119268D50DBE67A209;
  542. // System.Collections.Generic.Dictionary`2/Entry<System.String,QFramework.RunGame.TableItem>[]
  543. struct EntryU5BU5D_tD1DD6492D5014EA6F5ACBB127E6F561337682C70;
  544. // System.Collections.Generic.Dictionary`2/Entry<System.String,QFramework.RunGame.TableMission>[]
  545. struct EntryU5BU5D_t5D759893B492C54E053AD1DC59B960CBE2311855;
  546. // System.Collections.Generic.Dictionary`2/Entry<System.String,QFramework.RunGame.TableShop>[]
  547. struct EntryU5BU5D_tEB12949F9F861AD81F6373CFF9A9970A800C0B98;
  548. // System.Collections.Generic.Dictionary`2/Entry<System.String,System.String>[]
  549. struct EntryU5BU5D_t034347107F1D23C91DE1D712EA637D904789415C;
  550. // System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,QFramework.TBTActionContext>
  551. struct KeyCollection_t9BD6E95242E2EAF9A0D593864B77CABBC07CBD7F;
  552. // System.Collections.Generic.Dictionary`2/KeyCollection<System.String,QFramework.BlackBoard/BlackboardItem>
  553. struct KeyCollection_tBBE00ECE594E99B011DF796638CF557B95F6F617;
  554. // System.Collections.Generic.Dictionary`2/KeyCollection<System.String,QFramework.RunGame.SceneConfigItem>
  555. struct KeyCollection_tE03181E323A6683749DD31C69FECEB5A421680CA;
  556. // System.Collections.Generic.Dictionary`2/KeyCollection<System.String,QFramework.RunGame.TableItem>
  557. struct KeyCollection_t610EF0C9FD0F6CDA3B8214736EBB383B87F94EE3;
  558. // System.Collections.Generic.Dictionary`2/KeyCollection<System.String,QFramework.RunGame.TableMission>
  559. struct KeyCollection_t3A7D2E24B03BDBD3DF1F070C7628CBBACB566C72;
  560. // System.Collections.Generic.Dictionary`2/KeyCollection<System.String,QFramework.RunGame.TableShop>
  561. struct KeyCollection_tE7A4F0A66EAB7AD74E64A50EA257549C59C8504D;
  562. // System.Collections.Generic.Dictionary`2/KeyCollection<System.String,System.String>
  563. struct KeyCollection_tC73654392B284B89334464107B696C9BD89776D9;
  564. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,QFramework.TBTActionContext>
  565. struct ValueCollection_tCB40E4BA2A7BD4C4FBC37AA20B0C81697DD0ED02;
  566. // System.Collections.Generic.Dictionary`2/ValueCollection<System.String,QFramework.BlackBoard/BlackboardItem>
  567. struct ValueCollection_t0605694CA3BE048A4B960C72EE12EB4E6C6FD1D4;
  568. // System.Collections.Generic.Dictionary`2/ValueCollection<System.String,QFramework.RunGame.SceneConfigItem>
  569. struct ValueCollection_t19A87DEAE3BAC1BFB477487A7D8EA9F1BFBC5DF2;
  570. // System.Collections.Generic.Dictionary`2/ValueCollection<System.String,QFramework.RunGame.TableItem>
  571. struct ValueCollection_t086B468711A0A8C7A226F6D31FDD1A32E849636F;
  572. // System.Collections.Generic.Dictionary`2/ValueCollection<System.String,QFramework.RunGame.TableMission>
  573. struct ValueCollection_t87C01A0B872AD5B1D02777C92B0DEB6DC3B3FEAA;
  574. // System.Collections.Generic.Dictionary`2/ValueCollection<System.String,QFramework.RunGame.TableShop>
  575. struct ValueCollection_tD7F0DC1EF700D45D2FEE02968F6C9B651007DE1D;
  576. // System.Collections.Generic.Dictionary`2/ValueCollection<System.String,System.String>
  577. struct ValueCollection_tA3B972EF56F7C97E35054155C33556C55FAAFD43;
  578. // System.Collections.Generic.Dictionary`2<System.Int32,QFramework.TBTActionContext>
  579. struct Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01;
  580. // System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
  581. struct Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884;
  582. // System.Collections.Generic.Dictionary`2<System.Object,System.Object>
  583. struct Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA;
  584. // System.Collections.Generic.Dictionary`2<System.String,QFramework.BlackBoard/BlackboardItem>
  585. struct Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A;
  586. // System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.SceneConfigItem>
  587. struct Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780;
  588. // System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableItem>
  589. struct Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2;
  590. // System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableMission>
  591. struct Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0;
  592. // System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableShop>
  593. struct Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889;
  594. // System.Collections.Generic.Dictionary`2<System.String,System.String>
  595. struct Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC;
  596. // System.Collections.Generic.Dictionary`2<System.Type,QFramework.TypeEventSystem/IRegisterations>
  597. struct Dictionary_2_tA0A8C6594C50F06D72AEE054DCEDFC649BD667EA;
  598. // System.Collections.Generic.HashSet`1/Slot<QFramework.IGameplayKitObject>[]
  599. struct SlotU5BU5D_t05E89F9E274A298E9B3B75489736C6E580E84C91;
  600. // System.Collections.Generic.HashSet`1<QFramework.IAction>
  601. struct HashSet_1_t1A1996B20F086883665F5B96CB363738431FFA0C;
  602. // System.Collections.Generic.HashSet`1<QFramework.IGameplayKitObject>
  603. struct HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701;
  604. // System.Collections.Generic.HashSet`1<System.Object>
  605. struct HashSet_1_t20C647F44B285CB7C061931B00ED43A230F311E5;
  606. // System.Collections.Generic.IEqualityComparer`1<QFramework.IGameplayKitObject>
  607. struct IEqualityComparer_1_t3BA03017D9B520837EF1C7AD535B596926FB854E;
  608. // System.Collections.Generic.IEqualityComparer`1<System.Int32>
  609. struct IEqualityComparer_1_t7B82AA0F8B96BAAA21E36DDF7A1FE4348BDDBE95;
  610. // System.Collections.Generic.IEqualityComparer`1<System.String>
  611. struct IEqualityComparer_1_t1F07EAC22CC1D4F279164B144240E4718BD7E7A9;
  612. // System.Collections.Generic.List`1<QFramework.BehaviourTreeNode>
  613. struct List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B;
  614. // System.Collections.Generic.List`1<QFramework.GameplayComponent>
  615. struct List_1_t5A2792434198765B1725158E94CC359E1D442C91;
  616. // System.Collections.Generic.List`1<QFramework.RunGame.ItemValuePair>
  617. struct List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D;
  618. // System.Collections.Generic.List`1<QFramework.RunGame.PlayerModel>
  619. struct List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96;
  620. // System.Collections.Generic.List`1<QFramework.RunGame.TableItem>
  621. struct List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E;
  622. // System.Collections.Generic.List`1<QFramework.RunGame.TableMission>
  623. struct List_1_tC65D6567391A99F5BDCEDFB630080603068335D0;
  624. // System.Collections.Generic.List`1<QFramework.RunGame.TableShop>
  625. struct List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868;
  626. // System.Collections.Generic.List`1<System.Boolean>
  627. struct List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE;
  628. // System.Collections.Generic.List`1<System.Int32>
  629. struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226;
  630. // System.Collections.Generic.List`1<System.Object>
  631. struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D;
  632. // System.Collections.Generic.List`1<System.String>
  633. struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3;
  634. // System.Collections.Generic.List`1<System.UInt16>
  635. struct List_1_tDAC2703704249386EC2A61E0CC07F479647FFB2C;
  636. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  637. struct List_1_t3D4152882C54B77C712688E910390D5C8E030463;
  638. // System.Collections.Generic.List`1<UnityEngine.Transform>
  639. struct List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE;
  640. // System.Collections.Generic.List`1<UnityEngine.UI.Image>
  641. struct List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA;
  642. // System.Collections.Generic.Queue`1<QFramework.IAction>
  643. struct Queue_1_tC98140CF2B668E7054B685FFCFB82871E6FB9244;
  644. // System.Collections.Hashtable
  645. struct Hashtable_t978F65B8006C8F5504B286526AEC6608FF983FC9;
  646. // System.Collections.IDictionary
  647. struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
  648. // System.Collections.IEnumerator
  649. struct IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A;
  650. // System.Delegate
  651. struct Delegate_t;
  652. // System.DelegateData
  653. struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
  654. // System.Delegate[]
  655. struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
  656. // System.Diagnostics.StackTrace[]
  657. struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
  658. // System.Diagnostics.Stopwatch
  659. struct Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4;
  660. // System.Double[]
  661. struct DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D;
  662. // System.Exception
  663. struct Exception_t;
  664. // System.Globalization.CodePageDataItem
  665. struct CodePageDataItem_t6E34BEE9CCCBB35C88D714664633AF6E5F5671FB;
  666. // System.IAsyncResult
  667. struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
  668. // System.Int32[]
  669. struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83;
  670. // System.IntPtr[]
  671. struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
  672. // System.NotSupportedException
  673. struct NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010;
  674. // System.Object[]
  675. struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
  676. // System.Reflection.Binder
  677. struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759;
  678. // System.Reflection.MemberFilter
  679. struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381;
  680. // System.Reflection.MethodInfo
  681. struct MethodInfo_t;
  682. // System.Runtime.Serialization.SafeSerializationManager
  683. struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
  684. // System.Runtime.Serialization.SerializationInfo
  685. struct SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26;
  686. // System.String
  687. struct String_t;
  688. // System.String[]
  689. struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
  690. // System.Text.DecoderFallback
  691. struct DecoderFallback_t128445EB7676870485230893338EF044F6B72F60;
  692. // System.Text.EncoderFallback
  693. struct EncoderFallback_tDE342346D01608628F1BCEBB652D31009852CF63;
  694. // System.Text.Encoding
  695. struct Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4;
  696. // System.Type
  697. struct Type_t;
  698. // System.Type[]
  699. struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F;
  700. // System.Uri
  701. struct Uri_t87E4A94B2901F5EEDD18AA72C3DB1B00E672D68E;
  702. // System.Void
  703. struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
  704. // UImanager
  705. struct UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395;
  706. // UnityEngine.Animator
  707. struct Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A;
  708. // UnityEngine.AssetBundle
  709. struct AssetBundle_tCE287BAB693894C3991CDD308B92A8C9C4BD4C78;
  710. // UnityEngine.AudioSource
  711. struct AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C;
  712. // UnityEngine.Behaviour
  713. struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8;
  714. // UnityEngine.Camera
  715. struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34;
  716. // UnityEngine.Canvas
  717. struct Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591;
  718. // UnityEngine.CanvasRenderer
  719. struct CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72;
  720. // UnityEngine.CapsuleCollider
  721. struct CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1;
  722. // UnityEngine.Collider
  723. struct Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF;
  724. // UnityEngine.Collision
  725. struct Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C;
  726. // UnityEngine.Component
  727. struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621;
  728. // UnityEngine.ContactPoint[]
  729. struct ContactPointU5BU5D_t10BB5D5BFFFA3C919FD97DFDEDB49D954AFB8EAA;
  730. // UnityEngine.Coroutine
  731. struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC;
  732. // UnityEngine.Events.UnityAction
  733. struct UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4;
  734. // UnityEngine.Events.UnityAction`1<System.Boolean>
  735. struct UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC;
  736. // UnityEngine.Events.UnityAction`1<System.Int32>
  737. struct UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F;
  738. // UnityEngine.Events.UnityAction`2<System.Int32,System.Object>
  739. struct UnityAction_2_t9EBE2D7B607A0EFD1B47328D16AAFCE11E482155;
  740. // UnityEngine.Events.UnityAction`2<System.Int32,System.String>
  741. struct UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88;
  742. // UnityEngine.GameObject
  743. struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F;
  744. // UnityEngine.Material
  745. struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598;
  746. // UnityEngine.Mesh
  747. struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C;
  748. // UnityEngine.MonoBehaviour
  749. struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429;
  750. // UnityEngine.Networking.CertificateHandler
  751. struct CertificateHandler_tBD070BF4150A44AB482FD36EA3882C363117E8C0;
  752. // UnityEngine.Networking.DownloadHandler
  753. struct DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9;
  754. // UnityEngine.Networking.UnityWebRequest
  755. struct UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129;
  756. // UnityEngine.Networking.UnityWebRequestAsyncOperation
  757. struct UnityWebRequestAsyncOperation_t726E134F16701A2671D40BEBE22110DC57156353;
  758. // UnityEngine.Networking.UploadHandler
  759. struct UploadHandler_t24F4097D30A1E7C689D8881A27F251B4741601E4;
  760. // UnityEngine.Object
  761. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
  762. // UnityEngine.RectTransform
  763. struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20;
  764. // UnityEngine.RectTransform/ReapplyDrivenProperties
  765. struct ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D;
  766. // UnityEngine.Rigidbody
  767. struct Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5;
  768. // UnityEngine.Sprite
  769. struct Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198;
  770. // UnityEngine.TextAsset
  771. struct TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E;
  772. // UnityEngine.TextGenerator
  773. struct TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8;
  774. // UnityEngine.Texture2D
  775. struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C;
  776. // UnityEngine.Transform
  777. struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA;
  778. // UnityEngine.UI.Button
  779. struct Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B;
  780. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
  781. struct TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172;
  782. // UnityEngine.UI.FontData
  783. struct FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494;
  784. // UnityEngine.UI.ILayoutElement
  785. struct ILayoutElement_tE4DE1D4DB22AD1C457506C440310FE105356AA54;
  786. // UnityEngine.UI.Image
  787. struct Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E;
  788. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  789. struct CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4;
  790. // UnityEngine.UI.RawImage
  791. struct RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8;
  792. // UnityEngine.UI.RectMask2D
  793. struct RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B;
  794. // UnityEngine.UI.ScrollRect
  795. struct ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51;
  796. // UnityEngine.UI.Slider
  797. struct Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09;
  798. // UnityEngine.UI.Text
  799. struct Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030;
  800. // UnityEngine.UI.VertexHelper
  801. struct VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F;
  802. // UnityEngine.UIVertex[]
  803. struct UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A;
  804. // UnityEngine.Vector2[]
  805. struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6;
  806. // UnityEngine.Vector3[]
  807. struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;
  808. // UnityEngine.WWW
  809. struct WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664;
  810. // UnityEngine.WaitForFixedUpdate
  811. struct WaitForFixedUpdate_t8801328F075019AF6B6150B20EC343935A29FF97;
  812. // UnityEngine.WaitForSeconds
  813. struct WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8;
  814. // User
  815. struct User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7;
  816. // inthepanelpause
  817. struct inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF;
  818. // managerdata
  819. struct managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F;
  820. IL2CPP_EXTERN_C RuntimeClass* ActionU5BU5D_t3A8459FA8B62CBF2720A27FCE8B9896BBE353EF6_il2cpp_TypeInfo_var;
  821. IL2CPP_EXTERN_C RuntimeClass* Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857_il2cpp_TypeInfo_var;
  822. IL2CPP_EXTERN_C RuntimeClass* Action_t591D2A86165F896B4B800BB5C25CE18672A55579_il2cpp_TypeInfo_var;
  823. IL2CPP_EXTERN_C RuntimeClass* AsyncNode_t353184C056668F788F781F3577B50EE859D733F7_il2cpp_TypeInfo_var;
  824. IL2CPP_EXTERN_C RuntimeClass* BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var;
  825. IL2CPP_EXTERN_C RuntimeClass* BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802_il2cpp_TypeInfo_var;
  826. IL2CPP_EXTERN_C RuntimeClass* Boolean_tB53F6830F670160873277339AA58F15CAED4399C_il2cpp_TypeInfo_var;
  827. IL2CPP_EXTERN_C RuntimeClass* Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_il2cpp_TypeInfo_var;
  828. IL2CPP_EXTERN_C RuntimeClass* CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_il2cpp_TypeInfo_var;
  829. IL2CPP_EXTERN_C RuntimeClass* Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var;
  830. IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2_il2cpp_TypeInfo_var;
  831. IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A_il2cpp_TypeInfo_var;
  832. IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889_il2cpp_TypeInfo_var;
  833. IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC_il2cpp_TypeInfo_var;
  834. IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780_il2cpp_TypeInfo_var;
  835. IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0_il2cpp_TypeInfo_var;
  836. IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01_il2cpp_TypeInfo_var;
  837. IL2CPP_EXTERN_C RuntimeClass* Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_il2cpp_TypeInfo_var;
  838. IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  839. IL2CPP_EXTERN_C RuntimeClass* GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76_il2cpp_TypeInfo_var;
  840. IL2CPP_EXTERN_C RuntimeClass* GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795_il2cpp_TypeInfo_var;
  841. IL2CPP_EXTERN_C RuntimeClass* GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A_il2cpp_TypeInfo_var;
  842. IL2CPP_EXTERN_C RuntimeClass* GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09_il2cpp_TypeInfo_var;
  843. IL2CPP_EXTERN_C RuntimeClass* GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var;
  844. IL2CPP_EXTERN_C RuntimeClass* HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701_il2cpp_TypeInfo_var;
  845. IL2CPP_EXTERN_C RuntimeClass* HttpReqFriend_t1EBAADC9E0378A5A92B0A17A6E550BAC8BF314C6_il2cpp_TypeInfo_var;
  846. IL2CPP_EXTERN_C RuntimeClass* HttpReqGameConstant_t0365FEC9A8DD24340271810611D26DC42C1AE4FF_il2cpp_TypeInfo_var;
  847. IL2CPP_EXTERN_C RuntimeClass* HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC_il2cpp_TypeInfo_var;
  848. IL2CPP_EXTERN_C RuntimeClass* HttpReqKeepLive_tBD7149AE8D188D1C40117EB07961328E7AFF0310_il2cpp_TypeInfo_var;
  849. IL2CPP_EXTERN_C RuntimeClass* HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D_il2cpp_TypeInfo_var;
  850. IL2CPP_EXTERN_C RuntimeClass* HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF_il2cpp_TypeInfo_var;
  851. IL2CPP_EXTERN_C RuntimeClass* HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1_il2cpp_TypeInfo_var;
  852. IL2CPP_EXTERN_C RuntimeClass* HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E_il2cpp_TypeInfo_var;
  853. IL2CPP_EXTERN_C RuntimeClass* HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916_il2cpp_TypeInfo_var;
  854. IL2CPP_EXTERN_C RuntimeClass* IActionChain_t0A07963AD20996EDBC6EDEAB952DDE7613CA82DB_il2cpp_TypeInfo_var;
  855. IL2CPP_EXTERN_C RuntimeClass* IDisposable_t7218B22548186B208D65EA5B7870503810A2D15A_il2cpp_TypeInfo_var;
  856. IL2CPP_EXTERN_C RuntimeClass* IGameplayKitObject_t6C463B6CFA96A5E94FB78C3F81D39F0CE8528FE4_il2cpp_TypeInfo_var;
  857. IL2CPP_EXTERN_C RuntimeClass* IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D_il2cpp_TypeInfo_var;
  858. IL2CPP_EXTERN_C RuntimeClass* IPuppet_tBD696C1FDEC03AA1B2F99694853CAB8B3769629F_il2cpp_TypeInfo_var;
  859. IL2CPP_EXTERN_C RuntimeClass* IQFrameworkContainer_t332EF450284136D7572788390D29C6A8A434F840_il2cpp_TypeInfo_var;
  860. IL2CPP_EXTERN_C RuntimeClass* ITypeEventSystem_t375EECD1CCC780564E49D9775B8609A68759B76C_il2cpp_TypeInfo_var;
  861. IL2CPP_EXTERN_C RuntimeClass* Int16_t823A20635DAF5A3D93A1E01CFBF3CBA27CF00B4D_il2cpp_TypeInfo_var;
  862. IL2CPP_EXTERN_C RuntimeClass* Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var;
  863. IL2CPP_EXTERN_C RuntimeClass* Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436_il2cpp_TypeInfo_var;
  864. IL2CPP_EXTERN_C RuntimeClass* JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var;
  865. IL2CPP_EXTERN_C RuntimeClass* List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE_il2cpp_TypeInfo_var;
  866. IL2CPP_EXTERN_C RuntimeClass* List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B_il2cpp_TypeInfo_var;
  867. IL2CPP_EXTERN_C RuntimeClass* List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96_il2cpp_TypeInfo_var;
  868. IL2CPP_EXTERN_C RuntimeClass* List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868_il2cpp_TypeInfo_var;
  869. IL2CPP_EXTERN_C RuntimeClass* List_1_t5A2792434198765B1725158E94CC359E1D442C91_il2cpp_TypeInfo_var;
  870. IL2CPP_EXTERN_C RuntimeClass* List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E_il2cpp_TypeInfo_var;
  871. IL2CPP_EXTERN_C RuntimeClass* List_1_tC65D6567391A99F5BDCEDFB630080603068335D0_il2cpp_TypeInfo_var;
  872. IL2CPP_EXTERN_C RuntimeClass* List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_il2cpp_TypeInfo_var;
  873. IL2CPP_EXTERN_C RuntimeClass* List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_il2cpp_TypeInfo_var;
  874. IL2CPP_EXTERN_C RuntimeClass* Log_t1B0BEAD8FAEDBF283B85FF379019EAFA29EA594B_il2cpp_TypeInfo_var;
  875. IL2CPP_EXTERN_C RuntimeClass* Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var;
  876. IL2CPP_EXTERN_C RuntimeClass* Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var;
  877. IL2CPP_EXTERN_C RuntimeClass* MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840_il2cpp_TypeInfo_var;
  878. IL2CPP_EXTERN_C RuntimeClass* NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA_il2cpp_TypeInfo_var;
  879. IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var;
  880. IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var;
  881. IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var;
  882. IL2CPP_EXTERN_C RuntimeClass* Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_il2cpp_TypeInfo_var;
  883. IL2CPP_EXTERN_C RuntimeClass* PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645_il2cpp_TypeInfo_var;
  884. IL2CPP_EXTERN_C RuntimeClass* PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692_il2cpp_TypeInfo_var;
  885. IL2CPP_EXTERN_C RuntimeClass* PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04_il2cpp_TypeInfo_var;
  886. IL2CPP_EXTERN_C RuntimeClass* PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A_il2cpp_TypeInfo_var;
  887. IL2CPP_EXTERN_C RuntimeClass* PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4_il2cpp_TypeInfo_var;
  888. IL2CPP_EXTERN_C RuntimeClass* Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var;
  889. IL2CPP_EXTERN_C RuntimeClass* PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_il2cpp_TypeInfo_var;
  890. IL2CPP_EXTERN_C RuntimeClass* QFrameworkContainer_t1097F6224C23F4B7271219C2B7B9EC5C70505511_il2cpp_TypeInfo_var;
  891. IL2CPP_EXTERN_C RuntimeClass* QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5_il2cpp_TypeInfo_var;
  892. IL2CPP_EXTERN_C RuntimeClass* SByte_t9070AEA2966184235653CB9B4D33B149CDA831DF_il2cpp_TypeInfo_var;
  893. IL2CPP_EXTERN_C RuntimeClass* Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var;
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  1070. IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_m8B806AC7EE551D8495ED7DAA3C25F6D21B1DDDA6_RuntimeMethod_var;
  1071. IL2CPP_EXTERN_C const RuntimeMethod* Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409_RuntimeMethod_var;
  1072. IL2CPP_EXTERN_C const RuntimeMethod* Array_Empty_TisRuntimeObject_m9CF99326FAC8A01A4A25C90AA97F0799BA35ECAB_RuntimeMethod_var;
  1073. IL2CPP_EXTERN_C const RuntimeMethod* BehaviourActionParallel_initListTo_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mFA78A036E49A6EA603DD4236827CC65815048514_RuntimeMethod_var;
  1074. IL2CPP_EXTERN_C const RuntimeMethod* BehaviourActionParallel_initListTo_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mFFD5D39A22BB7AA67C9A35D57D2FC15050389A2D_RuntimeMethod_var;
  1075. IL2CPP_EXTERN_C const RuntimeMethod* BehaviourAction_getContext_TisTBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2_m8FCDA884D53BAA0BB81FDA2214E16D474159F46D_RuntimeMethod_var;
  1076. IL2CPP_EXTERN_C const RuntimeMethod* BehaviourAction_getContext_TisTBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C_mE919BD627B811F385953C9AB0CB9261880F7A799_RuntimeMethod_var;
  1077. IL2CPP_EXTERN_C const RuntimeMethod* BehaviourAction_getContext_TisTBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E_m569FC75C86F8EDA6E9D949DABD2ED1546F9AE41D_RuntimeMethod_var;
  1078. IL2CPP_EXTERN_C const RuntimeMethod* BehaviourAction_getContext_TisTBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75_m9DC2FE6CDCCAC1C69155F813628D3A7C83F2BC18_RuntimeMethod_var;
  1079. IL2CPP_EXTERN_C const RuntimeMethod* BehaviourAction_getContext_TisTBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B_mC7C9568FC2961FD9B2B4E7352B8208EF3F1FB554_RuntimeMethod_var;
  1080. IL2CPP_EXTERN_C const RuntimeMethod* BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var;
  1081. IL2CPP_EXTERN_C const RuntimeMethod* BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624_RuntimeMethod_var;
  1082. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var;
  1083. IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m6B8E8E0E0AF6B08652B81B7950FC5AF63EAD40C6_RuntimeMethod_var;
  1084. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_mF7FDDE23648773E52BE70E050E6AE2BEAF53378A_RuntimeMethod_var;
  1085. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_ContainsKey_m1D74A6C60DD9D3986306F07BD2DC9435897DB080_RuntimeMethod_var;
  1086. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m0FA502444301F000E4BA51E2BB189BC0562EB9D1_RuntimeMethod_var;
  1087. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m1B04E2876B3C3BA57E33BCD7155274788EAF520F_RuntimeMethod_var;
  1088. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m5B1C279E77422BB0B2C7B0374ECF89E3224AF62B_RuntimeMethod_var;
  1089. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m6C5C0AEAAB570D76C1D2751506FCBAF65AEFD090_RuntimeMethod_var;
  1090. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m6F479DB88C54BD33E30E03B96F38411F05419953_RuntimeMethod_var;
  1091. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m8009E367569A31EEC8CE35B2B9ED2B5F2CFA1AE8_RuntimeMethod_var;
  1092. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_mD127F2EB41A5F07856A81169B6076F1112D1A0AA_RuntimeMethod_var;
  1093. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_get_Item_m08DDC243DC3B89CF43C47817D6F54BE9CAE74909_RuntimeMethod_var;
  1094. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_get_Item_m2A7572721A65E2ABDB17311761F33079B2A57E41_RuntimeMethod_var;
  1095. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_get_Item_m5733CE2E58943F79C21D8B7361A248D50E43DD77_RuntimeMethod_var;
  1096. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_get_Item_mFF910F2AF87480CC35C709720B4ED8A9AF882957_RuntimeMethod_var;
  1097. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_set_Item_m44F698CB5D38E0ADFF5F86D758EBBB73B0F9632E_RuntimeMethod_var;
  1098. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_set_Item_m597918251624A4BF29104324490143CFCA659FAD_RuntimeMethod_var;
  1099. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_set_Item_m80AAA10D9D55ED51D1035027498903D84E712DBF_RuntimeMethod_var;
  1100. IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_set_Item_mE234FD33CDCAF149751ACBBDD7F017EA89BCA1E7_RuntimeMethod_var;
  1101. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m2A3F65B41BC58566C907C74AD493B8FCD61C534C_RuntimeMethod_var;
  1102. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_mC4823748B14257D58916DDA3C3DD2F0BD06FDBE2_RuntimeMethod_var;
  1103. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mB1DF9C4427477A9475587DFEA83E7EF458C219BE_RuntimeMethod_var;
  1104. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_mD49134B21C5FBC3AC1F859AF93875DF8CFB039A4_RuntimeMethod_var;
  1105. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m5FF837330D36922274AD6164E84E509FDE3D17E9_RuntimeMethod_var;
  1106. IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mDE53419ACE967CFF161FCBCDC8E204E20DC2698B_RuntimeMethod_var;
  1107. IL2CPP_EXTERN_C const RuntimeMethod* GameMgr_U3CRequestKeepliveU3Eb__67_0_m8F0F6447780A7C8C6F9F1E10D485A2376A8D84BB_RuntimeMethod_var;
  1108. IL2CPP_EXTERN_C const RuntimeMethod* GameMgr_U3CStartKeepliveU3Eb__66_0_mE5400E4A7026B0A1368D1B2CE92DA2B7D6E97D8E_RuntimeMethod_var;
  1109. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisAnimator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A_m9904EA7E80165F7771F8AB3967F417D7C2B09996_RuntimeMethod_var;
  1110. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisChekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED_m16CC7E451CA97DBB20CF6E2701E177A3489C1585_RuntimeMethod_var;
  1111. IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m9F1BD85BCDF667B62AECFA7062C1379A31478300_RuntimeMethod_var;
  1112. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Add_mEA1B4A59BA8B0FB1EE121E68068198B3223C4B4A_RuntimeMethod_var;
  1113. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Clear_mCF14E076315CFB11DADAF0075E225CD3F61399E4_RuntimeMethod_var;
  1114. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_GetEnumerator_mD870679F002A717C54166F060209B97B5DF9073C_RuntimeMethod_var;
  1115. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Remove_mE9774865F42502F9CC9EABD6BB38DFA6CCE3CFCB_RuntimeMethod_var;
  1116. IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1__ctor_m8E9AB27A64279095CE5D9A1ABECEB608773BAEFA_RuntimeMethod_var;
  1117. IL2CPP_EXTERN_C const RuntimeMethod* IActionChainExtention_Repeat_TisGameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF_m2F8A4CC07AE0254F9C45237F18F09A3B34D6D1DC_RuntimeMethod_var;
  1118. IL2CPP_EXTERN_C const RuntimeMethod* JsonMapper_ToObject_TisDictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780_m7E54C9BDC025C22CFCA2280DD516614D7A1ADB17_RuntimeMethod_var;
  1119. IL2CPP_EXTERN_C const RuntimeMethod* JsonMapper_ToObject_TisHttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D_m0007EB861E2FCDC1D9A4DF5AB007214A1426B371_RuntimeMethod_var;
  1120. IL2CPP_EXTERN_C const RuntimeMethod* JsonMapper_ToObject_TisHttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E_m7585A6899AB4E5313EDEB59A7DC85C0773D9B5B2_RuntimeMethod_var;
  1121. IL2CPP_EXTERN_C const RuntimeMethod* JsonMapper_ToObject_TisHttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9_mF12D54B017EC141B152D51EB5AC123695908E60B_RuntimeMethod_var;
  1122. IL2CPP_EXTERN_C const RuntimeMethod* JsonMapper_ToObject_TisHttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952_mD4030295C43CF27EA5F32453F75C62ECC6E8DA43_RuntimeMethod_var;
  1123. IL2CPP_EXTERN_C const RuntimeMethod* JsonMapper_ToObject_TisHttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916_mA273FA0F70D399689C472579EEF99756E846E769_RuntimeMethod_var;
  1124. IL2CPP_EXTERN_C const RuntimeMethod* JsonMapper_ToObject_TisHttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A_m7A5B5394A66BE38878C18B5E4F812B49F952C066_RuntimeMethod_var;
  1125. IL2CPP_EXTERN_C const RuntimeMethod* JsonMapper_ToObject_TisHttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18_m72682773EC2F89245584521852D517B905A4DCCE_RuntimeMethod_var;
  1126. IL2CPP_EXTERN_C const RuntimeMethod* JsonMapper_ToObject_TisList_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868_mC7383A7979700E405A90A8DF7788911E37CB3730_RuntimeMethod_var;
  1127. IL2CPP_EXTERN_C const RuntimeMethod* JsonMapper_ToObject_TisList_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E_m7AC0AA310E9678D4DE69E665554CB47D55D13731_RuntimeMethod_var;
  1128. IL2CPP_EXTERN_C const RuntimeMethod* JsonMapper_ToObject_TisList_1_tC65D6567391A99F5BDCEDFB630080603068335D0_mC5E3DF2B6D444F57C04570544E252662323EA5B9_RuntimeMethod_var;
  1129. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_RuntimeMethod_var;
  1130. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m8EFC9B4D5721A1AD1F61F5C76D2B1190BD4BDB3F_RuntimeMethod_var;
  1131. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mA348FA1140766465189459D25B01EB179001DE83_RuntimeMethod_var;
  1132. IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mEBAF1F80DFAEEC8DB0A6589C54FD6DC68CB9E96D_RuntimeMethod_var;
  1133. IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_m40654A5357A215F3748EA37F24B0897F38449CBE_RuntimeMethod_var;
  1134. IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_m9DD19D800AE6D84ED0729D5D97CAF84DF317DD38_RuntimeMethod_var;
  1135. IL2CPP_EXTERN_C const RuntimeMethod* List_1_ToArray_mFEF088E03E18EF79C06317909C301876B3037D98_RuntimeMethod_var;
  1136. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m301D9A04C2B3D7492769F7D060CA249320459351_RuntimeMethod_var;
  1137. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m346645DCE50D26DA571142022E39B4E045CA12BF_RuntimeMethod_var;
  1138. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m40902128B21C9D7174C484E5264CF392E07EC258_RuntimeMethod_var;
  1139. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m4EA27867E24B7BDDF581C5CEA0D766E6F2669768_RuntimeMethod_var;
  1140. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m5E8739007952382BEA3FE656C80A28541672C827_RuntimeMethod_var;
  1141. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m761AC7AB0D19D579D492FE3212598C0568365B76_RuntimeMethod_var;
  1142. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7D17AE1A9210A8C2CAD530F0CC18D1574CA6C536_RuntimeMethod_var;
  1143. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_RuntimeMethod_var;
  1144. IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mDA22758D73530683C950C5CCF39BDB4E7E1F3F06_RuntimeMethod_var;
  1145. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m52793036D5E41E8E25DCC5C033380C44D7596903_RuntimeMethod_var;
  1146. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m85CCD42B5DF416B27F44915118F5CACE443E53BD_RuntimeMethod_var;
  1147. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mA108704AA48AD65A55E9220F8CF7B2408A66F854_RuntimeMethod_var;
  1148. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mC75A17C0F8D3195014BA67CBB79DECB89059A83B_RuntimeMethod_var;
  1149. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mD11A0B4F65B6BDC6C9F3A694C33269349C540FB7_RuntimeMethod_var;
  1150. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mD9947E508871275D90977153ABB5632642154B8C_RuntimeMethod_var;
  1151. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m553C06F3C7AF691CFB4457CFAFB109DDCB4ED9B3_RuntimeMethod_var;
  1152. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mAB337E49AF02386192E8C6208025A01624EBE8AB_RuntimeMethod_var;
  1153. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mB6C305B3B4FA116D79599D35BB1262CF5AE4D3F0_RuntimeMethod_var;
  1154. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mC99A32F008895C9F760C005BB4D4D05FCE7C28EF_RuntimeMethod_var;
  1155. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mDF3F52C7C1985C572A07CD15F1486A0035D288D5_RuntimeMethod_var;
  1156. IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mEAF03DFADEE682A79430A5FCDDB112DD879B4407_RuntimeMethod_var;
  1157. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Capacity_m1C5859F938213434F21166F9B3125B8B5B7EA01B_RuntimeMethod_var;
  1158. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_m0E0D8F10934225F83BFBD84DEA568F92CD75DDCE_RuntimeMethod_var;
  1159. IL2CPP_EXTERN_C const RuntimeMethod* List_1_set_Item_mE0993E4B5640D9EDADA0E8C3767DDA43C68659DE_RuntimeMethod_var;
  1160. IL2CPP_EXTERN_C const RuntimeMethod* MonoSingletonProperty_1_get_Instance_m543741D593A3D2697904B77791295C529AE95F5D_RuntimeMethod_var;
  1161. IL2CPP_EXTERN_C const RuntimeMethod* MonoSingletonProperty_1_get_Instance_m966830F1B0E460B6FCA9163B53A7FA7D517A8D3B_RuntimeMethod_var;
  1162. IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_m4F397BCC6697902B40033E61129D4EA6FE93570F_RuntimeMethod_var;
  1163. IL2CPP_EXTERN_C const RuntimeMethod* Plugin_CallFunction_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m7BE905EFFA941D081B63F21D677274C2DAD5F3C2_RuntimeMethod_var;
  1164. IL2CPP_EXTERN_C const RuntimeMethod* Plugin_CallFunction_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m4094DFA590B723553D44A86612F66E160863F720_RuntimeMethod_var;
  1165. IL2CPP_EXTERN_C const RuntimeMethod* Plugin_CallFunction_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m37C62AF01B9713B32E0E061260CE56F9F0F127BB_RuntimeMethod_var;
  1166. IL2CPP_EXTERN_C const RuntimeMethod* Plugin_CallFunction_TisString_t_m081545AF717B87DF76E20846C8E7957B6C0CCEA5_RuntimeMethod_var;
  1167. IL2CPP_EXTERN_C const RuntimeMethod* Plugin_GetTypesByObjects_mEA167DE524D1CE05FD2E2F5DFC2BFDDB7A74836A_RuntimeMethod_var;
  1168. IL2CPP_EXTERN_C const RuntimeMethod* Plugin_U3dNdCallFunction_mF171D3A0F4DECAD49E41430B4F3DFEC74D25C5B5_RuntimeMethod_var;
  1169. IL2CPP_EXTERN_C const RuntimeMethod* Resources_Load_TisTextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E_m2345E802462FE7078E2ACB2BEB1745D643864FD0_RuntimeMethod_var;
  1170. IL2CPP_EXTERN_C const RuntimeMethod* TypeEventSystem_Send_TisEvtKeyUpItemsInfo_t192643C00F8B57CFB95D00117F9460E13495E445_m6B6A1B4CACEEEADEC8566434AB596C7017845E10_RuntimeMethod_var;
  1171. IL2CPP_EXTERN_C const RuntimeMethod* TypeEventSystem_Send_TisEvtKeyUpPlayerInfo_t10D137E3E109F8B6CA39219FB1243E2431F9C4B6_m9371705F46D84DBFDC10A8F9AC5FE79240B030FC_RuntimeMethod_var;
  1172. IL2CPP_EXTERN_C const RuntimeMethod* U3CCheckDieU3Ed__198_System_Collections_IEnumerator_Reset_mF858EAF4D2B37ABEB9EFD4D3A9221FA7994C1706_RuntimeMethod_var;
  1173. IL2CPP_EXTERN_C const RuntimeMethod* U3CCheckStopU3Ed__196_System_Collections_IEnumerator_Reset_m948A9CB5F06CF43E597C7DA6046393854D88CBCE_RuntimeMethod_var;
  1174. IL2CPP_EXTERN_C const RuntimeMethod* U3CCheckcameradownU3Ed__197_System_Collections_IEnumerator_Reset_m71F626635E6EF6B6A63BB7889E033B5812F57957_RuntimeMethod_var;
  1175. IL2CPP_EXTERN_C const RuntimeMethod* U3CDelaytoFixAnimationU3Ed__109_System_Collections_IEnumerator_Reset_m2825CACABBFDC786E218E891DFB60C5C9EF7AFFD_RuntimeMethod_var;
  1176. IL2CPP_EXTERN_C const RuntimeMethod* U3CDoStartGameU3Ed__14_System_Collections_IEnumerator_Reset_m55C86B0FB763BF777D845E8C62176B918C4565A1_RuntimeMethod_var;
  1177. IL2CPP_EXTERN_C const RuntimeMethod* U3CDoStopGameU3Ed__17_System_Collections_IEnumerator_Reset_m451E076DA6B6A5BE0C7EDA3B545CEAB2A319EF04_RuntimeMethod_var;
  1178. IL2CPP_EXTERN_C const RuntimeMethod* U3CEffectWenHavaeItemU3Ed__226_System_Collections_IEnumerator_Reset_m2450959B20486E3953148DF1684CD5439B985D11_RuntimeMethod_var;
  1179. IL2CPP_EXTERN_C const RuntimeMethod* U3CFixJumpU3Ed__182_System_Collections_IEnumerator_Reset_mDD27A4FB33208E6253BCAFE16F51F9F7D5618D09_RuntimeMethod_var;
  1180. IL2CPP_EXTERN_C const RuntimeMethod* U3CMuvingdow2U3Ed__188_System_Collections_IEnumerator_Reset_m87F2215ECA6E3290C6AB15A50CD3217FCF6375C1_RuntimeMethod_var;
  1181. IL2CPP_EXTERN_C const RuntimeMethod* U3CMuvingdowU3Ed__187_System_Collections_IEnumerator_Reset_m1307919C3573F658FBD0C3B5F3C758E6EA186D3F_RuntimeMethod_var;
  1182. IL2CPP_EXTERN_C const RuntimeMethod* U3CMuvingleftU3Ed__192_System_Collections_IEnumerator_Reset_m96A49E65F3D0BA3CDC86583E1C9FCABCF2EEC163_RuntimeMethod_var;
  1183. IL2CPP_EXTERN_C const RuntimeMethod* U3CMuvingrightU3Ed__190_System_Collections_IEnumerator_Reset_m76D591F077C128B4276FF2D6B3AAFE6B1167C5BA_RuntimeMethod_var;
  1184. IL2CPP_EXTERN_C const RuntimeMethod* U3COnCollisionEnterU3Ed__103_System_Collections_IEnumerator_Reset_m709819959C6907B4E7797C825355DB948B31D075_RuntimeMethod_var;
  1185. IL2CPP_EXTERN_C const RuntimeMethod* U3COntheCasthU3Ed__213_System_Collections_IEnumerator_Reset_mD6D595565E7E2AA67A7484F2E21170A5027A4902_RuntimeMethod_var;
  1186. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CEvtUpPlayerInfoU3Eb__54_0_m9230578F7CC797DDA0125BCC482E37F3D47F5347_RuntimeMethod_var;
  1187. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CKeepLiveDataU3Eb__68_1_m93095409BD333A833C28DFE97ED4EB49D8D71B66_RuntimeMethod_var;
  1188. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CShowRunGameU3Eb__83_0_mDD7C3FF7EFBE21556735268D002FB0A02083E020_RuntimeMethod_var;
  1189. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CShowRunGameU3Eb__83_1_m61A91D58DD2B52F0D2A5FA6B85852D751EED3A75_RuntimeMethod_var;
  1190. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CUpdataItemsU3Eb__49_0_m5CC8D5BEB7AA41C138A7C33CE8751333941CAF34_RuntimeMethod_var;
  1191. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__50_0_mD031D0F63D8F4819C1967B263F70A061E0F20A25_RuntimeMethod_var;
  1192. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__50_1_mA8B90E69A1A738BFC1B5EAC5F1D9BC3D623B22E5_RuntimeMethod_var;
  1193. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_ctorU3Eb__49_0_m48A0DDB75C49535DF8B7FC33FB74A492F8B4AD9D_RuntimeMethod_var;
  1194. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CloginSuccessU3Eb__64_0_m08BE809D0742CDC6FAE4DE5AA50785CE3D6BA2F8_RuntimeMethod_var;
  1195. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__0_m6D2C7724FD28BBD2ADA06B47DA0D5D127371897F_RuntimeMethod_var;
  1196. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__1_mE8D4ECC24D90CA51986F231A6C657A4EEA24A287_RuntimeMethod_var;
  1197. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__2_m4A884FE7E794562DEF7BA41FF5BFD2E9CBE9E28B_RuntimeMethod_var;
  1198. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass68_0_U3CKeepLiveDataU3Eb__0_m09FE64F973C01FBE687FBF4E7C207D2746EA996C_RuntimeMethod_var;
  1199. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass75_0_U3CShowReviveUIU3Eb__0_m287C631B36F569D0BD6F0E178607EBCA9914CF53_RuntimeMethod_var;
  1200. IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass75_0_U3CShowReviveUIU3Eb__1_m962DD34D6F627C7BF2002AA35ACA0CCCBAECFBA1_RuntimeMethod_var;
  1201. IL2CPP_EXTERN_C const RuntimeMethod* U3CWWWStartU3Ed__100_System_Collections_IEnumerator_Reset_mA0425820DAAEC6115211731C75B8B583F2E23D5F_RuntimeMethod_var;
  1202. IL2CPP_EXTERN_C const RuntimeMethod* U3CbacklastpositionleftU3Ed__112_System_Collections_IEnumerator_Reset_m10F6F215A7DDC86B2C107BA8061438601A963EB8_RuntimeMethod_var;
  1203. IL2CPP_EXTERN_C const RuntimeMethod* U3CbacklastpositionrightU3Ed__111_System_Collections_IEnumerator_Reset_m5350229034AAFDB215311540D2D3DEC427FF6A9A_RuntimeMethod_var;
  1204. IL2CPP_EXTERN_C const RuntimeMethod* U3CbacktotruposisonU3Ed__110_System_Collections_IEnumerator_Reset_mF14F5DB90ADA3514C721AA656D7B2506C700BBD2_RuntimeMethod_var;
  1205. IL2CPP_EXTERN_C const RuntimeMethod* U3CcheckpositionwenplayrerdowU3Ed__172_System_Collections_IEnumerator_Reset_mAA5EC7E8BE2D7CF0960ED92AA4884DA58D22A93A_RuntimeMethod_var;
  1206. IL2CPP_EXTERN_C const RuntimeMethod* U3CchecktranformforcamfolowU3Ed__194_System_Collections_IEnumerator_Reset_m95E8A73908BE7FB865BC49B19C442224CD1464C5_RuntimeMethod_var;
  1207. IL2CPP_EXTERN_C const RuntimeMethod* U3CdelayFixpositionU3Ed__217_System_Collections_IEnumerator_Reset_m016BFE6BDFB9C209288A35F51441E841888EA1B6_RuntimeMethod_var;
  1208. IL2CPP_EXTERN_C const RuntimeMethod* U3CdelayanimationwentouchtheshipU3Ed__118_System_Collections_IEnumerator_Reset_m8A8CDBB47269BC4015F1B49F6BF4463A9EC2732C_RuntimeMethod_var;
  1209. IL2CPP_EXTERN_C const RuntimeMethod* U3CdelaydestroiitemU3Ed__168_System_Collections_IEnumerator_Reset_m952E70113007AC2F6BC734EC1FFACE73E0944FC6_RuntimeMethod_var;
  1210. IL2CPP_EXTERN_C const RuntimeMethod* U3CdelaydestroiitemlongU3Ed__170_System_Collections_IEnumerator_Reset_m30BC9C18D8C5B709C073FB13EC1AAB8E5C286211_RuntimeMethod_var;
  1211. IL2CPP_EXTERN_C const RuntimeMethod* U3CdelayfordestroiiteamU3Ed__177_System_Collections_IEnumerator_Reset_mE2CE656FAD18BEB7BBA248023FDDB6B1E4265AEC_RuntimeMethod_var;
  1212. IL2CPP_EXTERN_C const RuntimeMethod* U3CdelayfordestroiitemmainU3Ed__173_System_Collections_IEnumerator_Reset_mD6BCB6151D994B1DDC300629BE17685117CFD38C_RuntimeMethod_var;
  1213. IL2CPP_EXTERN_C const RuntimeMethod* U3Cdelayforjumpdow2U3Ed__185_System_Collections_IEnumerator_Reset_m16C7B5F73B1F5E4BAA0790F3ED29B53637FCA8B6_RuntimeMethod_var;
  1214. IL2CPP_EXTERN_C const RuntimeMethod* U3CdelayforjumpdowU3Ed__184_System_Collections_IEnumerator_Reset_m051FA6183A6E24A96672EA33DE057FAE65AA191D_RuntimeMethod_var;
  1215. IL2CPP_EXTERN_C const RuntimeMethod* U3CdelayourtcutU3Ed__215_System_Collections_IEnumerator_Reset_mB398FE7069F387BFF801CE1B0CA4A1AB07562BEE_RuntimeMethod_var;
  1216. IL2CPP_EXTERN_C const RuntimeMethod* U3CdelaystopU3Ed__211_System_Collections_IEnumerator_Reset_m3EDC9DF29FCAC9BC32062BF7AEBFA049E71F5B94_RuntimeMethod_var;
  1217. IL2CPP_EXTERN_C const RuntimeMethod* U3CexitdelaydestroiitemU3Ed__169_System_Collections_IEnumerator_Reset_m8CBEE109046E905209332C2BA8C6AC7D9732BCDF_RuntimeMethod_var;
  1218. IL2CPP_EXTERN_C const RuntimeMethod* U3CexitdelaydestroiitemlongU3Ed__171_System_Collections_IEnumerator_Reset_mBA351772D56D6FEDB848B0EA9653F4320B1BD9BA_RuntimeMethod_var;
  1219. IL2CPP_EXTERN_C const RuntimeMethod* U3CjumptoleftorrightU3Ed__193_System_Collections_IEnumerator_Reset_mC022CACD8BE63B5EB5C12AB32E05518516CFFB88_RuntimeMethod_var;
  1220. IL2CPP_EXTERN_C const RuntimeMethod* U3CplayagainU3Ed__204_System_Collections_IEnumerator_Reset_m74F36AABBA82CC1FAADF0C02CED4502160C748DC_RuntimeMethod_var;
  1221. IL2CPP_EXTERN_C const RuntimeMethod* U3CtmpSendHttpDataU3Ed__98_System_Collections_IEnumerator_Reset_m3F815176A0762920D6DABBE162B54AED66CD4235_RuntimeMethod_var;
  1222. IL2CPP_EXTERN_C const RuntimeMethod* UIKit_GetPanel_TisUIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390_m73616D6C653D7B3B9042D24B3B0A7579BC6797B4_RuntimeMethod_var;
  1223. IL2CPP_EXTERN_C const RuntimeMethod* UIKit_GetPanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_m73B17639CED6B964E28CAB8904F868265F49437B_RuntimeMethod_var;
  1224. IL2CPP_EXTERN_C const RuntimeMethod* UIKit_GetPanel_TisUILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2_mC470407C229BB6BD2254706FAF1E978980CC68F1_RuntimeMethod_var;
  1225. IL2CPP_EXTERN_C const RuntimeMethod* UIKit_GetPanel_TisUIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA_m761B440C6B5B6C1C072502260E25ABBA75155CF2_RuntimeMethod_var;
  1226. IL2CPP_EXTERN_C const RuntimeMethod* UIKit_GetPanel_TisUIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434_m1B42822379337CAFECFBC750E039A647617A53C4_RuntimeMethod_var;
  1227. IL2CPP_EXTERN_C const RuntimeMethod* UIKit_GetPanel_TisUIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED_m503504FB8EF34123E7200E6A165C57A2C3D709BB_RuntimeMethod_var;
  1228. IL2CPP_EXTERN_C const RuntimeMethod* UIKit_GetPanel_TisUIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2_m05706C45707A555F995C56B103ADE1FF16D3DB25_RuntimeMethod_var;
  1229. IL2CPP_EXTERN_C const RuntimeMethod* UIKit_HidePanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_mE46F8D33D92EA3585303BCAFFBD482768E1FCB86_RuntimeMethod_var;
  1230. IL2CPP_EXTERN_C const RuntimeMethod* UIKit_OpenPanel_TisUIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74_m0E2A8A8D6363A5EC51E3CE15FB972CFA9DE6EA15_RuntimeMethod_var;
  1231. IL2CPP_EXTERN_C const RuntimeMethod* UIKit_OpenPanel_TisUIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390_m794EBB27654FA1553EFE307D3F9106BD19672D2B_RuntimeMethod_var;
  1232. IL2CPP_EXTERN_C const RuntimeMethod* UIKit_OpenPanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_m92CC4456AE2ABBCBE23273ED0945CBC95D154C87_RuntimeMethod_var;
  1233. IL2CPP_EXTERN_C const RuntimeMethod* UIKit_OpenPanel_TisUIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA_mF6EC6C62D0282996E8F6D52808E493D7DD76FC60_RuntimeMethod_var;
  1234. IL2CPP_EXTERN_C const RuntimeMethod* UIKit_OpenPanel_TisUIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2_m81CC61420FCDC027AB08509C16D544A54E9195B9_RuntimeMethod_var;
  1235. IL2CPP_EXTERN_C const RuntimeMethod* UIKit_ShowPanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_mBAF077255F4C08E1CB687120A0FAC7BB6755CFE3_RuntimeMethod_var;
  1236. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826_RuntimeMethod_var;
  1237. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_m35AC6924803D95F2FC0AE8A388AC0C3698334222_RuntimeMethod_var;
  1238. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_m329EF351C9EBFBB96BE562881DA3CC5D8C24FEB2_RuntimeMethod_var;
  1239. IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0_RuntimeMethod_var;
  1240. IL2CPP_EXTERN_C const RuntimeType* Boolean_tB53F6830F670160873277339AA58F15CAED4399C_0_0_0_var;
  1241. IL2CPP_EXTERN_C const RuntimeType* Int16_t823A20635DAF5A3D93A1E01CFBF3CBA27CF00B4D_0_0_0_var;
  1242. IL2CPP_EXTERN_C const RuntimeType* Int32_t585191389E07734F19F3156FF88FB3EF4800D102_0_0_0_var;
  1243. IL2CPP_EXTERN_C const RuntimeType* SByte_t9070AEA2966184235653CB9B4D33B149CDA831DF_0_0_0_var;
  1244. IL2CPP_EXTERN_C const RuntimeType* Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_0_0_0_var;
  1245. IL2CPP_EXTERN_C const RuntimeType* String_t_0_0_0_var;
  1246. IL2CPP_EXTERN_C const uint32_t BehaviourActionLeaf__ctor_m0E078CDADF7D2D6226BDD6B6F5FBA705F9C9954C_MetadataUsageId;
  1247. IL2CPP_EXTERN_C const uint32_t BehaviourActionLeaf_onTransition_mA37C44EFEAD2B274FADB3D51C4D04FAB672F1C53_MetadataUsageId;
  1248. IL2CPP_EXTERN_C const uint32_t BehaviourActionLeaf_onUpdate_mE91196BEC6D37ECED6759C6FFB0A53D337C548E6_MetadataUsageId;
  1249. IL2CPP_EXTERN_C const uint32_t BehaviourActionLoop__ctor_mD07405755D41170203118402E9DABD39C6FCB1DC_MetadataUsageId;
  1250. IL2CPP_EXTERN_C const uint32_t BehaviourActionLoop_onEvaluate_m6AB5FE60B4312A41B80A2FB53176F5801AA78BD9_MetadataUsageId;
  1251. IL2CPP_EXTERN_C const uint32_t BehaviourActionLoop_onTransition_mF4CDCB4A613B76C1746412A70E9A12FFF395371B_MetadataUsageId;
  1252. IL2CPP_EXTERN_C const uint32_t BehaviourActionLoop_onUpdate_m1C208CCBE83AB63C2CE88862ED5CBE6A610E6315_MetadataUsageId;
  1253. IL2CPP_EXTERN_C const uint32_t BehaviourActionNonPrioritizedSelector_onEvaluate_m89C98C498B5564A28378E201029F0DA653E64DCF_MetadataUsageId;
  1254. IL2CPP_EXTERN_C const uint32_t BehaviourActionParallel__ctor_m55635DCD7ED5C3ACEB15F77A42D8C171845CB46B_MetadataUsageId;
  1255. IL2CPP_EXTERN_C const uint32_t BehaviourActionParallel_onEvaluate_m3BA96152936EE767EE9C9C6EAFE94E1C4E6A0FC5_MetadataUsageId;
  1256. IL2CPP_EXTERN_C const uint32_t BehaviourActionParallel_onTransition_m0FE63F7B4FA5CCBCB907ABBE2961F15FFA9D7519_MetadataUsageId;
  1257. IL2CPP_EXTERN_C const uint32_t BehaviourActionParallel_onUpdate_m75E77739932510C41F977F5B97FDFD584E47E492_MetadataUsageId;
  1258. IL2CPP_EXTERN_C const uint32_t BehaviourActionPrioritizedSelector__ctor_m7D5FE410D9502C0872911D79ABF7D45322C6470B_MetadataUsageId;
  1259. IL2CPP_EXTERN_C const uint32_t BehaviourActionPrioritizedSelector_onEvaluate_m485AFCB6726E3CEBE21DD3420EB39220DCEE8401_MetadataUsageId;
  1260. IL2CPP_EXTERN_C const uint32_t BehaviourActionPrioritizedSelector_onTransition_m1DCDCD49E82955C2E91D56B4612BE4D0C50553AD_MetadataUsageId;
  1261. IL2CPP_EXTERN_C const uint32_t BehaviourActionPrioritizedSelector_onUpdate_m96AD05E593EA60CEEE86FD65AC45464322EDED86_MetadataUsageId;
  1262. IL2CPP_EXTERN_C const uint32_t BehaviourActionSequence__ctor_m54FAA21668B8F2D8FDA0559987377BD27FD7332A_MetadataUsageId;
  1263. IL2CPP_EXTERN_C const uint32_t BehaviourActionSequence_onEvaluate_m4977E331F8970DACF2FBD2533E20CA0A0D116346_MetadataUsageId;
  1264. IL2CPP_EXTERN_C const uint32_t BehaviourActionSequence_onTransition_mF471BDD0496C4860A1D8BB4FB51BEDA8A81BABBE_MetadataUsageId;
  1265. IL2CPP_EXTERN_C const uint32_t BehaviourActionSequence_onUpdate_m223B73B02EE22A923ECB8DD61583E26BE0E81961_MetadataUsageId;
  1266. IL2CPP_EXTERN_C const uint32_t BehaviourAction__ctor_mE2746C3600427D6BE11768B9A79A658DFF6E9D76_MetadataUsageId;
  1267. IL2CPP_EXTERN_C const uint32_t BehaviourAction_genUniqueKey_m5713EE0767CB4551CBA6FB8A392FBA68E6DDCC6F_MetadataUsageId;
  1268. IL2CPP_EXTERN_C const uint32_t BehaviourPreconditionAnd_IsTrue_m27F84691F54E6B570F70D2F725A5A60095728C78_MetadataUsageId;
  1269. IL2CPP_EXTERN_C const uint32_t BehaviourPreconditionNot_IsTrue_mDB8BCA28EF7A70ED285CDF5D4E6C2D3DC33A0A04_MetadataUsageId;
  1270. IL2CPP_EXTERN_C const uint32_t BehaviourPreconditionOr_IsTrue_m985CB152AE708888688362D9A35B3A8E911239E6_MetadataUsageId;
  1271. IL2CPP_EXTERN_C const uint32_t BehaviourPreconditionXor_IsTrue_mC27D2731BB95A9E28DD95A2B8122D1C442142A7B_MetadataUsageId;
  1272. IL2CPP_EXTERN_C const uint32_t BehaviourTreeData__ctor_m0656EB4F651A93CE35CC50420C9161E3D5F8C0C3_MetadataUsageId;
  1273. IL2CPP_EXTERN_C const uint32_t BehaviourTreeNode_AddChild_mA7EB96FDBFB849B842C42740EC3023BDF15935FE_MetadataUsageId;
  1274. IL2CPP_EXTERN_C const uint32_t BehaviourTreeNode_GetChildCount_mDE9F6292E49216FDAA9CD6C7AE8303431742D299_MetadataUsageId;
  1275. IL2CPP_EXTERN_C const uint32_t BehaviourTreeNode_IsIndexValid_mB2B0EA38BA797F39B246BCD29D182C41251F32BB_MetadataUsageId;
  1276. IL2CPP_EXTERN_C const uint32_t BehaviourTreeNode__ctor_m317F6C27622AB39E168B3CC4AA9F3A63A8ED783E_MetadataUsageId;
  1277. IL2CPP_EXTERN_C const uint32_t BlackBoard_SetValue_m51C3058E730141409C892A43428F5A52925D56F2_MetadataUsageId;
  1278. IL2CPP_EXTERN_C const uint32_t BlackBoard__ctor_m2181E169AC5A56B2DE2D8686B4F4268819F734C5_MetadataUsageId;
  1279. IL2CPP_EXTERN_C const uint32_t CfgRun__cctor_m45F6A49095E84B1A63544E880F3B729DDCDB42F9_MetadataUsageId;
  1280. IL2CPP_EXTERN_C const uint32_t Controller_BindPuppet_m6572B6180F84C403F78BC52DF4EF08413FDA815C_MetadataUsageId;
  1281. IL2CPP_EXTERN_C const uint32_t GameMgr_Clipboard_m3558AF624C733CA01632953F17EC212EAA8E77D0_MetadataUsageId;
  1282. IL2CPP_EXTERN_C const uint32_t GameMgr_DeleRunGame_mA4BB41F220FADA05BAB1A50318EEF8EF6815CA51_MetadataUsageId;
  1283. IL2CPP_EXTERN_C const uint32_t GameMgr_EvtUpPlayerInfo_mA25DC60A8DE15E8163D9288C1EAAD1DE6F7AA66D_MetadataUsageId;
  1284. IL2CPP_EXTERN_C const uint32_t GameMgr_FinishRun_m555361E547C1E32402D92E213A1444B1653DF744_MetadataUsageId;
  1285. IL2CPP_EXTERN_C const uint32_t GameMgr_GainItems_m1ED1D9EB364926D5F4311C593376343BB2F7F34B_MetadataUsageId;
  1286. IL2CPP_EXTERN_C const uint32_t GameMgr_GeetcoinUpdata_mA355937324C5CCD7447A3BAD75F6CBE26FA31142_MetadataUsageId;
  1287. IL2CPP_EXTERN_C const uint32_t GameMgr_GotItem_m96E3A0BCCE51BC3365BC9C04557DB3809D0D3750_MetadataUsageId;
  1288. IL2CPP_EXTERN_C const uint32_t GameMgr_GotMission_m7E156417E43A88C341D4F53A16C356D1589FAF89_MetadataUsageId;
  1289. IL2CPP_EXTERN_C const uint32_t GameMgr_GotPlayerOrnamentUrl_m5C2D73628901917ABDFAE3D3656B59ED910AF624_MetadataUsageId;
  1290. IL2CPP_EXTERN_C const uint32_t GameMgr_GotPlayerSkinUrl_m30DFA75EF47CBE3C3D49AA4C5927120C3DC65832_MetadataUsageId;
  1291. IL2CPP_EXTERN_C const uint32_t GameMgr_GotShop_mD820705AD57E2131773120AEC235F117ADC478ED_MetadataUsageId;
  1292. IL2CPP_EXTERN_C const uint32_t GameMgr_GotUdid_m66CC69D5C67EA9F86723837CA580A12F7013DD1E_MetadataUsageId;
  1293. IL2CPP_EXTERN_C const uint32_t GameMgr_InitData_mB1C834E8842C8854119EB9D6A97386BAD8A62F98_MetadataUsageId;
  1294. IL2CPP_EXTERN_C const uint32_t GameMgr_KeepLiveData_mD5575B6A11A734E5D7EE0E6933323FE5D3F96E37_MetadataUsageId;
  1295. IL2CPP_EXTERN_C const uint32_t GameMgr_RequestKeeplive_mCE5C53D08AE7884BF00642BD660A91C85A9CC63C_MetadataUsageId;
  1296. IL2CPP_EXTERN_C const uint32_t GameMgr_SetUdid_mA847925EFB8E9BFD3DFE39B780638FDB1C065B3F_MetadataUsageId;
  1297. IL2CPP_EXTERN_C const uint32_t GameMgr_ShowAlert_m5C4F12C2A5CC25F5225714668B409DBD8D5D94B0_MetadataUsageId;
  1298. IL2CPP_EXTERN_C const uint32_t GameMgr_ShowAlert_m685F65C42BF2A23C072832F0935F6D75594455B2_MetadataUsageId;
  1299. IL2CPP_EXTERN_C const uint32_t GameMgr_ShowAlert_m6927472E8070B823F86A47DB14003872A311DE40_MetadataUsageId;
  1300. IL2CPP_EXTERN_C const uint32_t GameMgr_ShowAlert_m818FA7F3055680CD00755057C1C75AF1E945CFD1_MetadataUsageId;
  1301. IL2CPP_EXTERN_C const uint32_t GameMgr_ShowLoading_m9901EFA59467AC075F83ADB623066A96A1018653_MetadataUsageId;
  1302. IL2CPP_EXTERN_C const uint32_t GameMgr_ShowReviveUI_m0859894CC874A5DA99B020F4C22BC111C4853F0E_MetadataUsageId;
  1303. IL2CPP_EXTERN_C const uint32_t GameMgr_ShowRunGame_mD38A43DB66B2CD7AFD32198A82BC195BCFEB356D_MetadataUsageId;
  1304. IL2CPP_EXTERN_C const uint32_t GameMgr_ShowToastItem_m76E74E4AB0C3D425C51152953433B4F394713A54_MetadataUsageId;
  1305. IL2CPP_EXTERN_C const uint32_t GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB_MetadataUsageId;
  1306. IL2CPP_EXTERN_C const uint32_t GameMgr_StartKeeplive_m25EBABE624E9945474A1EBF7D0D973F69A57982F_MetadataUsageId;
  1307. IL2CPP_EXTERN_C const uint32_t GameMgr_U3CRequestKeepliveU3Eb__67_0_m8F0F6447780A7C8C6F9F1E10D485A2376A8D84BB_MetadataUsageId;
  1308. IL2CPP_EXTERN_C const uint32_t GameMgr_UpdataItems_m08C61FB1AAC0546488C1443EBC33B3612A107B18_MetadataUsageId;
  1309. IL2CPP_EXTERN_C const uint32_t GameMgr_UsingItem_m68D724017AE497CE5DFDB74EC785A80C78F316B3_MetadataUsageId;
  1310. IL2CPP_EXTERN_C const uint32_t GameMgr_WWWStart_mADB04B8A4B330D1FD2404BEABDC9EF8E2A2FAFD2_MetadataUsageId;
  1311. IL2CPP_EXTERN_C const uint32_t GameMgr__ctor_m7CED93338F370C6AE919887605E1ADBA92A373C7_MetadataUsageId;
  1312. IL2CPP_EXTERN_C const uint32_t GameMgr_enterMainUI_mF76C4147721E3C1949DB096A16028C6A3E34FAEE_MetadataUsageId;
  1313. IL2CPP_EXTERN_C const uint32_t GameMgr_flushshoesstatue_mCCD7909932BE059BD12EBCD6B03756AB937FDF75_MetadataUsageId;
  1314. IL2CPP_EXTERN_C const uint32_t GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83_MetadataUsageId;
  1315. IL2CPP_EXTERN_C const uint32_t GameMgr_getitemcount_m479D2E95BA29493C63EEF7D490372D812603AF0B_MetadataUsageId;
  1316. IL2CPP_EXTERN_C const uint32_t GameMgr_hideTech_m45423A08208AB3A317C6EBDCA8D4F6F4F4006853_MetadataUsageId;
  1317. IL2CPP_EXTERN_C const uint32_t GameMgr_loginGame_m58D2AEB9FAC6585BCAD077008262740A263E2128_MetadataUsageId;
  1318. IL2CPP_EXTERN_C const uint32_t GameMgr_loginSuccess_m07232955C153D912186A2618D59D66E5304E0F83_MetadataUsageId;
  1319. IL2CPP_EXTERN_C const uint32_t GameMgr_logoutGame_mAB6B3CD47661564F9FDCF22A9CAFB3DC9A07648E_MetadataUsageId;
  1320. IL2CPP_EXTERN_C const uint32_t GameMgr_passedgame_m4FDC772B7F52EE6266D5A9759D264DB637DE20B2_MetadataUsageId;
  1321. IL2CPP_EXTERN_C const uint32_t GameMgr_showTech_mCEF9D8BE745A174311936EEED011D37EA1C58311_MetadataUsageId;
  1322. IL2CPP_EXTERN_C const uint32_t GameMgr_tmpSendHttpData_m31C8D10C732AA8C36014DB297F2F364D5FED471E_MetadataUsageId;
  1323. IL2CPP_EXTERN_C const uint32_t GameMode_InitGameState_m46EAF16D703C841E5AC519451BA7DF3943E87F0B_MetadataUsageId;
  1324. IL2CPP_EXTERN_C const uint32_t GameMode_InitPlayerState_m62B03902078DCEC3E8CBF2487156B9B7FD26F5AA_MetadataUsageId;
  1325. IL2CPP_EXTERN_C const uint32_t GameTime__ctor_mB6F338B3D660F6413F3CC1A9868DFBFE4183C548_MetadataUsageId;
  1326. IL2CPP_EXTERN_C const uint32_t Game_InitGameMode_mA47A96DABA702EBC74F2FF5A1B5C3B21D893C0B2_MetadataUsageId;
  1327. IL2CPP_EXTERN_C const uint32_t Game__ctor_m074E2A25787DCD2F2194874E4BF56CEE9017C897_MetadataUsageId;
  1328. IL2CPP_EXTERN_C const uint32_t GameplayKitObject_Dispose_m82ACCCC23EF0C65B77795BE46621AFBA211A5986_MetadataUsageId;
  1329. IL2CPP_EXTERN_C const uint32_t GameplayKitObject_RegisterFixedUpdate_m59D3FBB4A8AEF33D7EEB13B9732E86DE7FC399D1_MetadataUsageId;
  1330. IL2CPP_EXTERN_C const uint32_t GameplayKitObject_RegisterUpdate_m960021A29BF0513934603C9C449B5B6C98372E5A_MetadataUsageId;
  1331. IL2CPP_EXTERN_C const uint32_t GameplayKitObject_UnregisterFixedUpdate_m3369D3B4E8DBC0AF3A9EAEA12C85A0D7BCCAFD8B_MetadataUsageId;
  1332. IL2CPP_EXTERN_C const uint32_t GameplayKitObject__ctor_m2C0D556A7F585896CD99FFF8443BD6949E1F1F62_MetadataUsageId;
  1333. IL2CPP_EXTERN_C const uint32_t GameplayKit_Clear_m3F3E7F4DA73673E413043FAB34105849C6CCEF9D_MetadataUsageId;
  1334. IL2CPP_EXTERN_C const uint32_t GameplayKit_DoStartGame_m96DD17659883068A99DC6D058C6EF52A5DD113A8_MetadataUsageId;
  1335. IL2CPP_EXTERN_C const uint32_t GameplayKit_DoStopGame_m1BEDF6A3BF7E4C8A1B21FFC226DED8532C1E1145_MetadataUsageId;
  1336. IL2CPP_EXTERN_C const uint32_t GameplayKit_ExecuteAction_m05A491E0B9F41F4E8BA6E5C78F01DE17F586A984_MetadataUsageId;
  1337. IL2CPP_EXTERN_C const uint32_t GameplayKit_FixedUpdate_m2FB0C39524A24B6F1311AE158686E0883D7561A9_MetadataUsageId;
  1338. IL2CPP_EXTERN_C const uint32_t GameplayKit_Init_m8A0BD99B8947C92D9FC52C9D030486BD62A2A9D7_MetadataUsageId;
  1339. IL2CPP_EXTERN_C const uint32_t GameplayKit_OnApplicationQuit_m5770E78EA98FE9A599F20F5451AD45AB0B78C540_MetadataUsageId;
  1340. IL2CPP_EXTERN_C const uint32_t GameplayKit_PushAction_mE8EB6D4CEBBE2CF3114B81140EDB1AE2A033F601_MetadataUsageId;
  1341. IL2CPP_EXTERN_C const uint32_t GameplayKit_RegisterControllerOnUpdateEvent_mFD22A3D74632CD983E12CE2CC40BC0548BA5DAB3_MetadataUsageId;
  1342. IL2CPP_EXTERN_C const uint32_t GameplayKit_RegisterGameplayComponent_m3694A19730F0582D7D2E24EAE57F20EBB2564A3F_MetadataUsageId;
  1343. IL2CPP_EXTERN_C const uint32_t GameplayKit_RegisterGameplayKitObject_mF1A272938C8A958A1E9F498D1B0B946F9391DC96_MetadataUsageId;
  1344. IL2CPP_EXTERN_C const uint32_t GameplayKit_RegisterOnFixedUpdateEvent_m1C3C02C4F927714C01CA8F47CCCFD122F54C937C_MetadataUsageId;
  1345. IL2CPP_EXTERN_C const uint32_t GameplayKit_RegisterOnUpdateEvent_m9AD7431C7DD9C5C0F6F4B7EBB601455562D4D369_MetadataUsageId;
  1346. IL2CPP_EXTERN_C const uint32_t GameplayKit_StartGame_m70EAC229F3AEB81F74009FADB21DE76CC021833E_MetadataUsageId;
  1347. IL2CPP_EXTERN_C const uint32_t GameplayKit_StopGame_mF1234F0875C3FF7A03FCEBBE5ACB004BF92FE89B_MetadataUsageId;
  1348. IL2CPP_EXTERN_C const uint32_t GameplayKit_UnregisterControllerOnUpdateEvent_m48C52DF0B2A2B601374E67AB6B2265F2F34EDEBD_MetadataUsageId;
  1349. IL2CPP_EXTERN_C const uint32_t GameplayKit_UnregisterGameplayKitObject_m1B64C047687D7AE86277C93335BB1E24A7224DB6_MetadataUsageId;
  1350. IL2CPP_EXTERN_C const uint32_t GameplayKit_UnregisterOnFixedUpdateEvent_mCB1E85A9FD92F68DF102BB35DC81E74AE4C6BD83_MetadataUsageId;
  1351. IL2CPP_EXTERN_C const uint32_t GameplayKit_UnregisterOnUpdateEvent_m17CF757E5D752BD0F22BA2FC21009A0AA20BD8B6_MetadataUsageId;
  1352. IL2CPP_EXTERN_C const uint32_t GameplayKit_Update_m0F517EEE698BC4EE4C0D6F432A298B8D0665C9C4_MetadataUsageId;
  1353. IL2CPP_EXTERN_C const uint32_t GameplayKit__cctor_mF85DD98939CE06FE64C2F3604B8A347742424492_MetadataUsageId;
  1354. IL2CPP_EXTERN_C const uint32_t GameplayKit__ctor_m393B640AB27492721DDA2F6E43B08A1BB0DC04FD_MetadataUsageId;
  1355. IL2CPP_EXTERN_C const uint32_t GameplayKit_get_IsApplicationQuit_m0E3E473D5E40197176F37723342585AC1F32A4F0_MetadataUsageId;
  1356. IL2CPP_EXTERN_C const uint32_t GameplayKit_get_IsGameStart_mBB44FCFBF2408564178CC85F4C5FEF881975EC30AssemblyU2DCSharp4_MetadataUsageId;
  1357. IL2CPP_EXTERN_C const uint32_t GameplayKit_get_IsGameStart_mBB44FCFBF2408564178CC85F4C5FEF881975EC30_MetadataUsageId;
  1358. IL2CPP_EXTERN_C const uint32_t GameplayKit_get_TimeScale_m10494255E2C336AD7BA0E5A56F6B333CC50A2222_MetadataUsageId;
  1359. IL2CPP_EXTERN_C const uint32_t GameplayKit_get_mGameplayKit_mA874BD5B35C2EB73B194B0894BA0662C5B9B2291_MetadataUsageId;
  1360. IL2CPP_EXTERN_C const uint32_t GameplayKit_set_IsGameStart_m1C0C576173A82F56C03831556AD9B86B1BDE8B81AssemblyU2DCSharp4_MetadataUsageId;
  1361. IL2CPP_EXTERN_C const uint32_t GameplayKit_set_IsGameStart_m1C0C576173A82F56C03831556AD9B86B1BDE8B81_MetadataUsageId;
  1362. IL2CPP_EXTERN_C const uint32_t HttpReqFriend__ctor_m0C90AF3C20CEDE398082F119DD5312E59842FCAE_MetadataUsageId;
  1363. IL2CPP_EXTERN_C const uint32_t PlayerController_InitPlayerCameraManager_m7130BD2EDF1F126244F266A370FED56FC5DA6BD1_MetadataUsageId;
  1364. IL2CPP_EXTERN_C const uint32_t PlayerController_InitPlayerHUDManager_m51F152707D2240AFA57AAFC194397689B9E89E7A_MetadataUsageId;
  1365. IL2CPP_EXTERN_C const uint32_t PlayerController_InitPlayerInputManager_m6A58EA3682ED048B4C5D5ABE02BD56DA5691A917_MetadataUsageId;
  1366. IL2CPP_EXTERN_C const uint32_t PluginNotify_Call_m61F8F4FC165702CC37640E0F657623DDC07AA21B_MetadataUsageId;
  1367. IL2CPP_EXTERN_C const uint32_t PluginNotify_Log_m9ECF3AB07B23FA59517239473429DFB0AC61B059_MetadataUsageId;
  1368. IL2CPP_EXTERN_C const uint32_t Plugin_CallFunctionBool_mF991697050365F1F8BA04A2F132C7D4C529F154D_MetadataUsageId;
  1369. IL2CPP_EXTERN_C const uint32_t Plugin_CallFunctionFloat_m9B4A8F4481604166B5AC83ECC55DAB47CD983181_MetadataUsageId;
  1370. IL2CPP_EXTERN_C const uint32_t Plugin_CallFunctionInt_m622DCC127B7EDC7AD16ACBD2D48937B0437C3DCC_MetadataUsageId;
  1371. IL2CPP_EXTERN_C const uint32_t Plugin_CallFunctionString_m6CC535CAE235EE9932BD18F2ADBB0C81224C86E7_MetadataUsageId;
  1372. IL2CPP_EXTERN_C const uint32_t Plugin_GetStringsByObjects_m7702215C06EB3E70581A5F0A637DD90F0C0B7C28_MetadataUsageId;
  1373. IL2CPP_EXTERN_C const uint32_t Plugin_GetTypesByObjects_mEA167DE524D1CE05FD2E2F5DFC2BFDDB7A74836A_MetadataUsageId;
  1374. IL2CPP_EXTERN_C const uint32_t Plugin_U3dNdCallFunction_mF171D3A0F4DECAD49E41430B4F3DFEC74D25C5B5_MetadataUsageId;
  1375. IL2CPP_EXTERN_C const uint32_t TBTActionParallelContext__ctor_mE8D1675BAF5CF38B0A99711BE73D6FF36F0A4B38_MetadataUsageId;
  1376. IL2CPP_EXTERN_C const uint32_t U3CCheckDieU3Ed__198_MoveNext_m216D9843C41D958EB70A1EDD82687C5CF746AA20_MetadataUsageId;
  1377. IL2CPP_EXTERN_C const uint32_t U3CCheckDieU3Ed__198_System_Collections_IEnumerator_Reset_mF858EAF4D2B37ABEB9EFD4D3A9221FA7994C1706_MetadataUsageId;
  1378. IL2CPP_EXTERN_C const uint32_t U3CCheckStopU3Ed__196_MoveNext_mD9A97E6F0818F2024DFE48F7823A6E8927EB82F8_MetadataUsageId;
  1379. IL2CPP_EXTERN_C const uint32_t U3CCheckStopU3Ed__196_System_Collections_IEnumerator_Reset_m948A9CB5F06CF43E597C7DA6046393854D88CBCE_MetadataUsageId;
  1380. IL2CPP_EXTERN_C const uint32_t U3CCheckcameradownU3Ed__197_MoveNext_m88CD8D20B3FF25195EBCAEB1C3322645098D4936_MetadataUsageId;
  1381. IL2CPP_EXTERN_C const uint32_t U3CCheckcameradownU3Ed__197_System_Collections_IEnumerator_Reset_m71F626635E6EF6B6A63BB7889E033B5812F57957_MetadataUsageId;
  1382. IL2CPP_EXTERN_C const uint32_t U3CDelaytoFixAnimationU3Ed__109_MoveNext_m1E64D01E09FE0D5D6DC8DE42F769AFB977E7C1A6_MetadataUsageId;
  1383. IL2CPP_EXTERN_C const uint32_t U3CDelaytoFixAnimationU3Ed__109_System_Collections_IEnumerator_Reset_m2825CACABBFDC786E218E891DFB60C5C9EF7AFFD_MetadataUsageId;
  1384. IL2CPP_EXTERN_C const uint32_t U3CDoStartGameU3Ed__14_MoveNext_m536E885844F1A8F240835586DAA242A8BE10A641_MetadataUsageId;
  1385. IL2CPP_EXTERN_C const uint32_t U3CDoStartGameU3Ed__14_System_Collections_IEnumerator_Reset_m55C86B0FB763BF777D845E8C62176B918C4565A1_MetadataUsageId;
  1386. IL2CPP_EXTERN_C const uint32_t U3CDoStopGameU3Ed__17_MoveNext_mDAF43BE80A387CA236C6BD2235D472D09CE5FBE4_MetadataUsageId;
  1387. IL2CPP_EXTERN_C const uint32_t U3CDoStopGameU3Ed__17_System_Collections_IEnumerator_Reset_m451E076DA6B6A5BE0C7EDA3B545CEAB2A319EF04_MetadataUsageId;
  1388. IL2CPP_EXTERN_C const uint32_t U3CEffectWenHavaeItemU3Ed__226_MoveNext_m6FAA715F69EBE1E86D564ECD4A2BA3BD3D057721_MetadataUsageId;
  1389. IL2CPP_EXTERN_C const uint32_t U3CEffectWenHavaeItemU3Ed__226_System_Collections_IEnumerator_Reset_m2450959B20486E3953148DF1684CD5439B985D11_MetadataUsageId;
  1390. IL2CPP_EXTERN_C const uint32_t U3CFixJumpU3Ed__182_MoveNext_m647BBB64DD324B8703BD72144FD0A1D9E54A0E7A_MetadataUsageId;
  1391. IL2CPP_EXTERN_C const uint32_t U3CFixJumpU3Ed__182_System_Collections_IEnumerator_Reset_mDD27A4FB33208E6253BCAFE16F51F9F7D5618D09_MetadataUsageId;
  1392. IL2CPP_EXTERN_C const uint32_t U3CMuvingdow2U3Ed__188_MoveNext_m6186668754034D84B98952566B1545CDE6C2C791_MetadataUsageId;
  1393. IL2CPP_EXTERN_C const uint32_t U3CMuvingdow2U3Ed__188_System_Collections_IEnumerator_Reset_m87F2215ECA6E3290C6AB15A50CD3217FCF6375C1_MetadataUsageId;
  1394. IL2CPP_EXTERN_C const uint32_t U3CMuvingdowU3Ed__187_MoveNext_mE9E97CE343190B88FADD83D5627195F2A6BA36D1_MetadataUsageId;
  1395. IL2CPP_EXTERN_C const uint32_t U3CMuvingdowU3Ed__187_System_Collections_IEnumerator_Reset_m1307919C3573F658FBD0C3B5F3C758E6EA186D3F_MetadataUsageId;
  1396. IL2CPP_EXTERN_C const uint32_t U3CMuvingleftU3Ed__192_MoveNext_m7DC807EC8DCB02875638E9414F00A79AAE2CF926_MetadataUsageId;
  1397. IL2CPP_EXTERN_C const uint32_t U3CMuvingleftU3Ed__192_System_Collections_IEnumerator_Reset_m96A49E65F3D0BA3CDC86583E1C9FCABCF2EEC163_MetadataUsageId;
  1398. IL2CPP_EXTERN_C const uint32_t U3CMuvingrightU3Ed__190_MoveNext_m6094BE769133DD0FB58C820C1852E6E8F3507D3B_MetadataUsageId;
  1399. IL2CPP_EXTERN_C const uint32_t U3CMuvingrightU3Ed__190_System_Collections_IEnumerator_Reset_m76D591F077C128B4276FF2D6B3AAFE6B1167C5BA_MetadataUsageId;
  1400. IL2CPP_EXTERN_C const uint32_t U3COnCollisionEnterU3Ed__103_MoveNext_mB1F66F941B3E2B6604181F3CC30531905DC2F49D_MetadataUsageId;
  1401. IL2CPP_EXTERN_C const uint32_t U3COnCollisionEnterU3Ed__103_System_Collections_IEnumerator_Reset_m709819959C6907B4E7797C825355DB948B31D075_MetadataUsageId;
  1402. IL2CPP_EXTERN_C const uint32_t U3COntheCasthU3Ed__213_MoveNext_m91821B6D549F98F246C15D3E831B271FAB43E584_MetadataUsageId;
  1403. IL2CPP_EXTERN_C const uint32_t U3COntheCasthU3Ed__213_System_Collections_IEnumerator_Reset_mD6D595565E7E2AA67A7484F2E21170A5027A4902_MetadataUsageId;
  1404. IL2CPP_EXTERN_C const uint32_t U3CU3Ec_U3CEvtUpPlayerInfoU3Eb__54_0_m9230578F7CC797DDA0125BCC482E37F3D47F5347_MetadataUsageId;
  1405. IL2CPP_EXTERN_C const uint32_t U3CU3Ec_U3CKeepLiveDataU3Eb__68_1_m93095409BD333A833C28DFE97ED4EB49D8D71B66_MetadataUsageId;
  1406. IL2CPP_EXTERN_C const uint32_t U3CU3Ec_U3CUpdataItemsU3Eb__49_0_m5CC8D5BEB7AA41C138A7C33CE8751333941CAF34_MetadataUsageId;
  1407. IL2CPP_EXTERN_C const uint32_t U3CU3Ec_U3CloginSuccessU3Eb__64_0_m08BE809D0742CDC6FAE4DE5AA50785CE3D6BA2F8_MetadataUsageId;
  1408. IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__0_m6D2C7724FD28BBD2ADA06B47DA0D5D127371897F_MetadataUsageId;
  1409. IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__1_mE8D4ECC24D90CA51986F231A6C657A4EEA24A287_MetadataUsageId;
  1410. IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__2_m4A884FE7E794562DEF7BA41FF5BFD2E9CBE9E28B_MetadataUsageId;
  1411. IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass75_0_U3CShowReviveUIU3Eb__0_m287C631B36F569D0BD6F0E178607EBCA9914CF53_MetadataUsageId;
  1412. IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass75_0_U3CShowReviveUIU3Eb__1_m962DD34D6F627C7BF2002AA35ACA0CCCBAECFBA1_MetadataUsageId;
  1413. IL2CPP_EXTERN_C const uint32_t U3CU3Ec__cctor_m57B0905C02A580A8B31D105BCE97777F793A3ABC_MetadataUsageId;
  1414. IL2CPP_EXTERN_C const uint32_t U3CU3Ec__cctor_mB81A50C482530C643461A9F15F78DDDA3C4961D5_MetadataUsageId;
  1415. IL2CPP_EXTERN_C const uint32_t U3CWWWStartU3Ed__100_MoveNext_mEE720C9B49C90982CAC6D034A71B7A15EE960C8A_MetadataUsageId;
  1416. IL2CPP_EXTERN_C const uint32_t U3CWWWStartU3Ed__100_System_Collections_IEnumerator_Reset_mA0425820DAAEC6115211731C75B8B583F2E23D5F_MetadataUsageId;
  1417. IL2CPP_EXTERN_C const uint32_t U3CWWWStartU3Ed__100_U3CU3Em__Finally1_m57650A6DF9E1CA87A64B9429B95E8A1A3F43CE5B_MetadataUsageId;
  1418. IL2CPP_EXTERN_C const uint32_t U3CbacklastpositionleftU3Ed__112_MoveNext_m3698F60ACC86FC1334B7DF7D0F609DDB48EE4974_MetadataUsageId;
  1419. IL2CPP_EXTERN_C const uint32_t U3CbacklastpositionleftU3Ed__112_System_Collections_IEnumerator_Reset_m10F6F215A7DDC86B2C107BA8061438601A963EB8_MetadataUsageId;
  1420. IL2CPP_EXTERN_C const uint32_t U3CbacklastpositionrightU3Ed__111_MoveNext_m676F63FBDC8B80A7FF5008B35919540F84A005FD_MetadataUsageId;
  1421. IL2CPP_EXTERN_C const uint32_t U3CbacklastpositionrightU3Ed__111_System_Collections_IEnumerator_Reset_m5350229034AAFDB215311540D2D3DEC427FF6A9A_MetadataUsageId;
  1422. IL2CPP_EXTERN_C const uint32_t U3CbacktotruposisonU3Ed__110_MoveNext_m609AC06E422B9DE31DAB9217EA925728558BF552_MetadataUsageId;
  1423. IL2CPP_EXTERN_C const uint32_t U3CbacktotruposisonU3Ed__110_System_Collections_IEnumerator_Reset_mF14F5DB90ADA3514C721AA656D7B2506C700BBD2_MetadataUsageId;
  1424. IL2CPP_EXTERN_C const uint32_t U3CcheckpositionwenplayrerdowU3Ed__172_MoveNext_mB09B59C54F8E3BA6F015157388B8DF613166EEAD_MetadataUsageId;
  1425. IL2CPP_EXTERN_C const uint32_t U3CcheckpositionwenplayrerdowU3Ed__172_System_Collections_IEnumerator_Reset_mAA5EC7E8BE2D7CF0960ED92AA4884DA58D22A93A_MetadataUsageId;
  1426. IL2CPP_EXTERN_C const uint32_t U3CchecktranformforcamfolowU3Ed__194_MoveNext_m2111EE1612A1D9B4621AAAA96A788253CFB359CC_MetadataUsageId;
  1427. IL2CPP_EXTERN_C const uint32_t U3CchecktranformforcamfolowU3Ed__194_System_Collections_IEnumerator_Reset_m95E8A73908BE7FB865BC49B19C442224CD1464C5_MetadataUsageId;
  1428. IL2CPP_EXTERN_C const uint32_t U3CdelayFixpositionU3Ed__217_MoveNext_m75F41D0417450F52A05FEB65A227BC97DD5B7ACF_MetadataUsageId;
  1429. IL2CPP_EXTERN_C const uint32_t U3CdelayFixpositionU3Ed__217_System_Collections_IEnumerator_Reset_m016BFE6BDFB9C209288A35F51441E841888EA1B6_MetadataUsageId;
  1430. IL2CPP_EXTERN_C const uint32_t U3CdelayanimationwentouchtheshipU3Ed__118_MoveNext_m62969A520B47EE4AEC6EE5510058311E82D1DC69_MetadataUsageId;
  1431. IL2CPP_EXTERN_C const uint32_t U3CdelayanimationwentouchtheshipU3Ed__118_System_Collections_IEnumerator_Reset_m8A8CDBB47269BC4015F1B49F6BF4463A9EC2732C_MetadataUsageId;
  1432. IL2CPP_EXTERN_C const uint32_t U3CdelaydestroiitemU3Ed__168_MoveNext_m045AB83366B29E02C09023D21D41866D565E1F0D_MetadataUsageId;
  1433. IL2CPP_EXTERN_C const uint32_t U3CdelaydestroiitemU3Ed__168_System_Collections_IEnumerator_Reset_m952E70113007AC2F6BC734EC1FFACE73E0944FC6_MetadataUsageId;
  1434. IL2CPP_EXTERN_C const uint32_t U3CdelaydestroiitemlongU3Ed__170_MoveNext_m06A7C96408102F4A6851009439857518879D785C_MetadataUsageId;
  1435. IL2CPP_EXTERN_C const uint32_t U3CdelaydestroiitemlongU3Ed__170_System_Collections_IEnumerator_Reset_m30BC9C18D8C5B709C073FB13EC1AAB8E5C286211_MetadataUsageId;
  1436. IL2CPP_EXTERN_C const uint32_t U3CdelayfordestroiiteamU3Ed__177_MoveNext_m2E9C2360911D3150B69E696BE8DD9027D4CC5C14_MetadataUsageId;
  1437. IL2CPP_EXTERN_C const uint32_t U3CdelayfordestroiiteamU3Ed__177_System_Collections_IEnumerator_Reset_mE2CE656FAD18BEB7BBA248023FDDB6B1E4265AEC_MetadataUsageId;
  1438. IL2CPP_EXTERN_C const uint32_t U3CdelayfordestroiitemmainU3Ed__173_MoveNext_m0E7292A0AB86630612EFED188E66592561B16AE0_MetadataUsageId;
  1439. IL2CPP_EXTERN_C const uint32_t U3CdelayfordestroiitemmainU3Ed__173_System_Collections_IEnumerator_Reset_mD6BCB6151D994B1DDC300629BE17685117CFD38C_MetadataUsageId;
  1440. IL2CPP_EXTERN_C const uint32_t U3Cdelayforjumpdow2U3Ed__185_MoveNext_mA639CB497ECDADEB30B1610CC94730357C28B865_MetadataUsageId;
  1441. IL2CPP_EXTERN_C const uint32_t U3Cdelayforjumpdow2U3Ed__185_System_Collections_IEnumerator_Reset_m16C7B5F73B1F5E4BAA0790F3ED29B53637FCA8B6_MetadataUsageId;
  1442. IL2CPP_EXTERN_C const uint32_t U3CdelayforjumpdowU3Ed__184_MoveNext_m9362C80191CC2A570D2E248362DB14FC4C90519D_MetadataUsageId;
  1443. IL2CPP_EXTERN_C const uint32_t U3CdelayforjumpdowU3Ed__184_System_Collections_IEnumerator_Reset_m051FA6183A6E24A96672EA33DE057FAE65AA191D_MetadataUsageId;
  1444. IL2CPP_EXTERN_C const uint32_t U3CdelayourtcutU3Ed__215_MoveNext_m83157F28DEF77CAF1D5158F722A3921374B2E98A_MetadataUsageId;
  1445. IL2CPP_EXTERN_C const uint32_t U3CdelayourtcutU3Ed__215_System_Collections_IEnumerator_Reset_mB398FE7069F387BFF801CE1B0CA4A1AB07562BEE_MetadataUsageId;
  1446. IL2CPP_EXTERN_C const uint32_t U3CdelaystopU3Ed__211_MoveNext_m17F60ED9851F026F5ED8BC7EA6B7561858FC7FB9_MetadataUsageId;
  1447. IL2CPP_EXTERN_C const uint32_t U3CdelaystopU3Ed__211_System_Collections_IEnumerator_Reset_m3EDC9DF29FCAC9BC32062BF7AEBFA049E71F5B94_MetadataUsageId;
  1448. IL2CPP_EXTERN_C const uint32_t U3CexitdelaydestroiitemU3Ed__169_MoveNext_m11491D4ABB8AF01306D8F72FFFA918D4E79AD86C_MetadataUsageId;
  1449. IL2CPP_EXTERN_C const uint32_t U3CexitdelaydestroiitemU3Ed__169_System_Collections_IEnumerator_Reset_m8CBEE109046E905209332C2BA8C6AC7D9732BCDF_MetadataUsageId;
  1450. IL2CPP_EXTERN_C const uint32_t U3CexitdelaydestroiitemlongU3Ed__171_MoveNext_m52DFF16497CEDB54AFE8266A580FEFEBC9606B25_MetadataUsageId;
  1451. IL2CPP_EXTERN_C const uint32_t U3CexitdelaydestroiitemlongU3Ed__171_System_Collections_IEnumerator_Reset_mBA351772D56D6FEDB848B0EA9653F4320B1BD9BA_MetadataUsageId;
  1452. IL2CPP_EXTERN_C const uint32_t U3CjumptoleftorrightU3Ed__193_MoveNext_m47414125FB0B7A4D0CC08117578D03FC10CDD27E_MetadataUsageId;
  1453. IL2CPP_EXTERN_C const uint32_t U3CjumptoleftorrightU3Ed__193_System_Collections_IEnumerator_Reset_mC022CACD8BE63B5EB5C12AB32E05518516CFFB88_MetadataUsageId;
  1454. IL2CPP_EXTERN_C const uint32_t U3CplayagainU3Ed__204_MoveNext_m7FD650347ED9D1F39D5AFBE2C26DA5B3B5B8E138_MetadataUsageId;
  1455. IL2CPP_EXTERN_C const uint32_t U3CplayagainU3Ed__204_System_Collections_IEnumerator_Reset_m74F36AABBA82CC1FAADF0C02CED4502160C748DC_MetadataUsageId;
  1456. IL2CPP_EXTERN_C const uint32_t U3CtmpSendHttpDataU3Ed__98_MoveNext_m20C89A2959E678CD5C9084631DB67D91261363DE_MetadataUsageId;
  1457. IL2CPP_EXTERN_C const uint32_t U3CtmpSendHttpDataU3Ed__98_System_Collections_IEnumerator_Reset_m3F815176A0762920D6DABBE162B54AED66CD4235_MetadataUsageId;
  1458. struct CertificateHandler_tBD070BF4150A44AB482FD36EA3882C363117E8C0_marshaled_com;
  1459. struct ContactPoint_tE0D3A30ED34A1FC8CA3F7391348429F3232CA515 ;
  1460. struct Delegate_t_marshaled_com;
  1461. struct Delegate_t_marshaled_pinvoke;
  1462. struct DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9_marshaled_com;
  1463. struct Exception_t_marshaled_com;
  1464. struct Exception_t_marshaled_pinvoke;
  1465. struct UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129_marshaled_com;
  1466. struct UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129_marshaled_pinvoke;
  1467. struct UploadHandler_t24F4097D30A1E7C689D8881A27F251B4741601E4_marshaled_com;
  1468. struct ActionU5BU5D_t3A8459FA8B62CBF2720A27FCE8B9896BBE353EF6;
  1469. struct BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040;
  1470. struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821;
  1471. struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83;
  1472. struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
  1473. struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
  1474. IL2CPP_EXTERN_C_BEGIN
  1475. IL2CPP_EXTERN_C_END
  1476. #ifdef __clang__
  1477. #pragma clang diagnostic push
  1478. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1479. #pragma clang diagnostic ignored "-Wunused-variable"
  1480. #endif
  1481. // System.Object
  1482. // NetMan
  1483. struct NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA : public RuntimeObject
  1484. {
  1485. public:
  1486. // NewSocketClient NetMan::con
  1487. NewSocketClient_tF2BCA07EF31EBD44635CB56FD7DEA9ADC080AECF * ___con_1;
  1488. public:
  1489. inline static int32_t get_offset_of_con_1() { return static_cast<int32_t>(offsetof(NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA, ___con_1)); }
  1490. inline NewSocketClient_tF2BCA07EF31EBD44635CB56FD7DEA9ADC080AECF * get_con_1() const { return ___con_1; }
  1491. inline NewSocketClient_tF2BCA07EF31EBD44635CB56FD7DEA9ADC080AECF ** get_address_of_con_1() { return &___con_1; }
  1492. inline void set_con_1(NewSocketClient_tF2BCA07EF31EBD44635CB56FD7DEA9ADC080AECF * value)
  1493. {
  1494. ___con_1 = value;
  1495. Il2CppCodeGenWriteBarrier((void**)(&___con_1), (void*)value);
  1496. }
  1497. };
  1498. struct NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA_StaticFields
  1499. {
  1500. public:
  1501. // NetMan NetMan::man
  1502. NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA * ___man_0;
  1503. public:
  1504. inline static int32_t get_offset_of_man_0() { return static_cast<int32_t>(offsetof(NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA_StaticFields, ___man_0)); }
  1505. inline NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA * get_man_0() const { return ___man_0; }
  1506. inline NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA ** get_address_of_man_0() { return &___man_0; }
  1507. inline void set_man_0(NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA * value)
  1508. {
  1509. ___man_0 = value;
  1510. Il2CppCodeGenWriteBarrier((void**)(&___man_0), (void*)value);
  1511. }
  1512. };
  1513. // Playermuving_<CheckDie>d__198
  1514. struct U3CCheckDieU3Ed__198_t9F7C810C5E9EB0C809F10EC4F05E20507085BD5B : public RuntimeObject
  1515. {
  1516. public:
  1517. // System.Int32 Playermuving_<CheckDie>d__198::<>1__state
  1518. int32_t ___U3CU3E1__state_0;
  1519. // System.Object Playermuving_<CheckDie>d__198::<>2__current
  1520. RuntimeObject * ___U3CU3E2__current_1;
  1521. public:
  1522. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CCheckDieU3Ed__198_t9F7C810C5E9EB0C809F10EC4F05E20507085BD5B, ___U3CU3E1__state_0)); }
  1523. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  1524. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  1525. inline void set_U3CU3E1__state_0(int32_t value)
  1526. {
  1527. ___U3CU3E1__state_0 = value;
  1528. }
  1529. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CCheckDieU3Ed__198_t9F7C810C5E9EB0C809F10EC4F05E20507085BD5B, ___U3CU3E2__current_1)); }
  1530. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  1531. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  1532. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  1533. {
  1534. ___U3CU3E2__current_1 = value;
  1535. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  1536. }
  1537. };
  1538. // Playermuving_<CheckStop>d__196
  1539. struct U3CCheckStopU3Ed__196_tAF5DE85DA235430F03A4AADED50CCF48531829C5 : public RuntimeObject
  1540. {
  1541. public:
  1542. // System.Int32 Playermuving_<CheckStop>d__196::<>1__state
  1543. int32_t ___U3CU3E1__state_0;
  1544. // System.Object Playermuving_<CheckStop>d__196::<>2__current
  1545. RuntimeObject * ___U3CU3E2__current_1;
  1546. // Playermuving Playermuving_<CheckStop>d__196::<>4__this
  1547. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  1548. // System.Int32 Playermuving_<CheckStop>d__196::<i>5__2
  1549. int32_t ___U3CiU3E5__2_3;
  1550. public:
  1551. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CCheckStopU3Ed__196_tAF5DE85DA235430F03A4AADED50CCF48531829C5, ___U3CU3E1__state_0)); }
  1552. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  1553. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  1554. inline void set_U3CU3E1__state_0(int32_t value)
  1555. {
  1556. ___U3CU3E1__state_0 = value;
  1557. }
  1558. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CCheckStopU3Ed__196_tAF5DE85DA235430F03A4AADED50CCF48531829C5, ___U3CU3E2__current_1)); }
  1559. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  1560. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  1561. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  1562. {
  1563. ___U3CU3E2__current_1 = value;
  1564. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  1565. }
  1566. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CCheckStopU3Ed__196_tAF5DE85DA235430F03A4AADED50CCF48531829C5, ___U3CU3E4__this_2)); }
  1567. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  1568. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  1569. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  1570. {
  1571. ___U3CU3E4__this_2 = value;
  1572. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  1573. }
  1574. inline static int32_t get_offset_of_U3CiU3E5__2_3() { return static_cast<int32_t>(offsetof(U3CCheckStopU3Ed__196_tAF5DE85DA235430F03A4AADED50CCF48531829C5, ___U3CiU3E5__2_3)); }
  1575. inline int32_t get_U3CiU3E5__2_3() const { return ___U3CiU3E5__2_3; }
  1576. inline int32_t* get_address_of_U3CiU3E5__2_3() { return &___U3CiU3E5__2_3; }
  1577. inline void set_U3CiU3E5__2_3(int32_t value)
  1578. {
  1579. ___U3CiU3E5__2_3 = value;
  1580. }
  1581. };
  1582. // Playermuving_<Checkcameradown>d__197
  1583. struct U3CCheckcameradownU3Ed__197_t5A3F343DEE2514A82F65620AC17EB1D109DC7DD2 : public RuntimeObject
  1584. {
  1585. public:
  1586. // System.Int32 Playermuving_<Checkcameradown>d__197::<>1__state
  1587. int32_t ___U3CU3E1__state_0;
  1588. // System.Object Playermuving_<Checkcameradown>d__197::<>2__current
  1589. RuntimeObject * ___U3CU3E2__current_1;
  1590. // Playermuving Playermuving_<Checkcameradown>d__197::<>4__this
  1591. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  1592. // System.Int32 Playermuving_<Checkcameradown>d__197::<i>5__2
  1593. int32_t ___U3CiU3E5__2_3;
  1594. public:
  1595. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CCheckcameradownU3Ed__197_t5A3F343DEE2514A82F65620AC17EB1D109DC7DD2, ___U3CU3E1__state_0)); }
  1596. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  1597. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  1598. inline void set_U3CU3E1__state_0(int32_t value)
  1599. {
  1600. ___U3CU3E1__state_0 = value;
  1601. }
  1602. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CCheckcameradownU3Ed__197_t5A3F343DEE2514A82F65620AC17EB1D109DC7DD2, ___U3CU3E2__current_1)); }
  1603. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  1604. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  1605. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  1606. {
  1607. ___U3CU3E2__current_1 = value;
  1608. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  1609. }
  1610. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CCheckcameradownU3Ed__197_t5A3F343DEE2514A82F65620AC17EB1D109DC7DD2, ___U3CU3E4__this_2)); }
  1611. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  1612. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  1613. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  1614. {
  1615. ___U3CU3E4__this_2 = value;
  1616. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  1617. }
  1618. inline static int32_t get_offset_of_U3CiU3E5__2_3() { return static_cast<int32_t>(offsetof(U3CCheckcameradownU3Ed__197_t5A3F343DEE2514A82F65620AC17EB1D109DC7DD2, ___U3CiU3E5__2_3)); }
  1619. inline int32_t get_U3CiU3E5__2_3() const { return ___U3CiU3E5__2_3; }
  1620. inline int32_t* get_address_of_U3CiU3E5__2_3() { return &___U3CiU3E5__2_3; }
  1621. inline void set_U3CiU3E5__2_3(int32_t value)
  1622. {
  1623. ___U3CiU3E5__2_3 = value;
  1624. }
  1625. };
  1626. // Playermuving_<DelaytoFixAnimation>d__109
  1627. struct U3CDelaytoFixAnimationU3Ed__109_t0309B6A7CD54ECB65497FA46C410A02D762DDDFA : public RuntimeObject
  1628. {
  1629. public:
  1630. // System.Int32 Playermuving_<DelaytoFixAnimation>d__109::<>1__state
  1631. int32_t ___U3CU3E1__state_0;
  1632. // System.Object Playermuving_<DelaytoFixAnimation>d__109::<>2__current
  1633. RuntimeObject * ___U3CU3E2__current_1;
  1634. // Playermuving Playermuving_<DelaytoFixAnimation>d__109::<>4__this
  1635. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  1636. // System.Int32 Playermuving_<DelaytoFixAnimation>d__109::<i>5__2
  1637. int32_t ___U3CiU3E5__2_3;
  1638. public:
  1639. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CDelaytoFixAnimationU3Ed__109_t0309B6A7CD54ECB65497FA46C410A02D762DDDFA, ___U3CU3E1__state_0)); }
  1640. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  1641. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  1642. inline void set_U3CU3E1__state_0(int32_t value)
  1643. {
  1644. ___U3CU3E1__state_0 = value;
  1645. }
  1646. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CDelaytoFixAnimationU3Ed__109_t0309B6A7CD54ECB65497FA46C410A02D762DDDFA, ___U3CU3E2__current_1)); }
  1647. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  1648. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  1649. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  1650. {
  1651. ___U3CU3E2__current_1 = value;
  1652. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  1653. }
  1654. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CDelaytoFixAnimationU3Ed__109_t0309B6A7CD54ECB65497FA46C410A02D762DDDFA, ___U3CU3E4__this_2)); }
  1655. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  1656. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  1657. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  1658. {
  1659. ___U3CU3E4__this_2 = value;
  1660. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  1661. }
  1662. inline static int32_t get_offset_of_U3CiU3E5__2_3() { return static_cast<int32_t>(offsetof(U3CDelaytoFixAnimationU3Ed__109_t0309B6A7CD54ECB65497FA46C410A02D762DDDFA, ___U3CiU3E5__2_3)); }
  1663. inline int32_t get_U3CiU3E5__2_3() const { return ___U3CiU3E5__2_3; }
  1664. inline int32_t* get_address_of_U3CiU3E5__2_3() { return &___U3CiU3E5__2_3; }
  1665. inline void set_U3CiU3E5__2_3(int32_t value)
  1666. {
  1667. ___U3CiU3E5__2_3 = value;
  1668. }
  1669. };
  1670. // Playermuving_<EffectWenHavaeItem>d__226
  1671. struct U3CEffectWenHavaeItemU3Ed__226_tE77714B5333BF5B8088BF277C041C973ECBD6739 : public RuntimeObject
  1672. {
  1673. public:
  1674. // System.Int32 Playermuving_<EffectWenHavaeItem>d__226::<>1__state
  1675. int32_t ___U3CU3E1__state_0;
  1676. // System.Object Playermuving_<EffectWenHavaeItem>d__226::<>2__current
  1677. RuntimeObject * ___U3CU3E2__current_1;
  1678. // Playermuving Playermuving_<EffectWenHavaeItem>d__226::<>4__this
  1679. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  1680. public:
  1681. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CEffectWenHavaeItemU3Ed__226_tE77714B5333BF5B8088BF277C041C973ECBD6739, ___U3CU3E1__state_0)); }
  1682. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  1683. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  1684. inline void set_U3CU3E1__state_0(int32_t value)
  1685. {
  1686. ___U3CU3E1__state_0 = value;
  1687. }
  1688. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CEffectWenHavaeItemU3Ed__226_tE77714B5333BF5B8088BF277C041C973ECBD6739, ___U3CU3E2__current_1)); }
  1689. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  1690. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  1691. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  1692. {
  1693. ___U3CU3E2__current_1 = value;
  1694. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  1695. }
  1696. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CEffectWenHavaeItemU3Ed__226_tE77714B5333BF5B8088BF277C041C973ECBD6739, ___U3CU3E4__this_2)); }
  1697. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  1698. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  1699. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  1700. {
  1701. ___U3CU3E4__this_2 = value;
  1702. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  1703. }
  1704. };
  1705. // Playermuving_<FixJump>d__182
  1706. struct U3CFixJumpU3Ed__182_t8D0FAE6768A0CC210B3712ABCCAF4662F5DEAC9E : public RuntimeObject
  1707. {
  1708. public:
  1709. // System.Int32 Playermuving_<FixJump>d__182::<>1__state
  1710. int32_t ___U3CU3E1__state_0;
  1711. // System.Object Playermuving_<FixJump>d__182::<>2__current
  1712. RuntimeObject * ___U3CU3E2__current_1;
  1713. // Playermuving Playermuving_<FixJump>d__182::<>4__this
  1714. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  1715. // System.Int32 Playermuving_<FixJump>d__182::<i>5__2
  1716. int32_t ___U3CiU3E5__2_3;
  1717. public:
  1718. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CFixJumpU3Ed__182_t8D0FAE6768A0CC210B3712ABCCAF4662F5DEAC9E, ___U3CU3E1__state_0)); }
  1719. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  1720. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  1721. inline void set_U3CU3E1__state_0(int32_t value)
  1722. {
  1723. ___U3CU3E1__state_0 = value;
  1724. }
  1725. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CFixJumpU3Ed__182_t8D0FAE6768A0CC210B3712ABCCAF4662F5DEAC9E, ___U3CU3E2__current_1)); }
  1726. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  1727. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  1728. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  1729. {
  1730. ___U3CU3E2__current_1 = value;
  1731. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  1732. }
  1733. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CFixJumpU3Ed__182_t8D0FAE6768A0CC210B3712ABCCAF4662F5DEAC9E, ___U3CU3E4__this_2)); }
  1734. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  1735. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  1736. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  1737. {
  1738. ___U3CU3E4__this_2 = value;
  1739. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  1740. }
  1741. inline static int32_t get_offset_of_U3CiU3E5__2_3() { return static_cast<int32_t>(offsetof(U3CFixJumpU3Ed__182_t8D0FAE6768A0CC210B3712ABCCAF4662F5DEAC9E, ___U3CiU3E5__2_3)); }
  1742. inline int32_t get_U3CiU3E5__2_3() const { return ___U3CiU3E5__2_3; }
  1743. inline int32_t* get_address_of_U3CiU3E5__2_3() { return &___U3CiU3E5__2_3; }
  1744. inline void set_U3CiU3E5__2_3(int32_t value)
  1745. {
  1746. ___U3CiU3E5__2_3 = value;
  1747. }
  1748. };
  1749. // Playermuving_<Muvingdow2>d__188
  1750. struct U3CMuvingdow2U3Ed__188_t721E5406EAF03FFD8F1385D737F05D20D3BAB451 : public RuntimeObject
  1751. {
  1752. public:
  1753. // System.Int32 Playermuving_<Muvingdow2>d__188::<>1__state
  1754. int32_t ___U3CU3E1__state_0;
  1755. // System.Object Playermuving_<Muvingdow2>d__188::<>2__current
  1756. RuntimeObject * ___U3CU3E2__current_1;
  1757. // Playermuving Playermuving_<Muvingdow2>d__188::<>4__this
  1758. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  1759. public:
  1760. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CMuvingdow2U3Ed__188_t721E5406EAF03FFD8F1385D737F05D20D3BAB451, ___U3CU3E1__state_0)); }
  1761. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  1762. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  1763. inline void set_U3CU3E1__state_0(int32_t value)
  1764. {
  1765. ___U3CU3E1__state_0 = value;
  1766. }
  1767. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CMuvingdow2U3Ed__188_t721E5406EAF03FFD8F1385D737F05D20D3BAB451, ___U3CU3E2__current_1)); }
  1768. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  1769. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  1770. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  1771. {
  1772. ___U3CU3E2__current_1 = value;
  1773. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  1774. }
  1775. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CMuvingdow2U3Ed__188_t721E5406EAF03FFD8F1385D737F05D20D3BAB451, ___U3CU3E4__this_2)); }
  1776. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  1777. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  1778. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  1779. {
  1780. ___U3CU3E4__this_2 = value;
  1781. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  1782. }
  1783. };
  1784. // Playermuving_<Muvingdow>d__187
  1785. struct U3CMuvingdowU3Ed__187_t68F5626711DE5C4D8D9AAF21950D24B1DDE4FE8D : public RuntimeObject
  1786. {
  1787. public:
  1788. // System.Int32 Playermuving_<Muvingdow>d__187::<>1__state
  1789. int32_t ___U3CU3E1__state_0;
  1790. // System.Object Playermuving_<Muvingdow>d__187::<>2__current
  1791. RuntimeObject * ___U3CU3E2__current_1;
  1792. // Playermuving Playermuving_<Muvingdow>d__187::<>4__this
  1793. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  1794. // System.Boolean Playermuving_<Muvingdow>d__187::netmsg
  1795. bool ___netmsg_3;
  1796. // System.Single Playermuving_<Muvingdow>d__187::<old_s>5__2
  1797. float ___U3Cold_sU3E5__2_4;
  1798. public:
  1799. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CMuvingdowU3Ed__187_t68F5626711DE5C4D8D9AAF21950D24B1DDE4FE8D, ___U3CU3E1__state_0)); }
  1800. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  1801. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  1802. inline void set_U3CU3E1__state_0(int32_t value)
  1803. {
  1804. ___U3CU3E1__state_0 = value;
  1805. }
  1806. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CMuvingdowU3Ed__187_t68F5626711DE5C4D8D9AAF21950D24B1DDE4FE8D, ___U3CU3E2__current_1)); }
  1807. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  1808. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  1809. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  1810. {
  1811. ___U3CU3E2__current_1 = value;
  1812. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  1813. }
  1814. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CMuvingdowU3Ed__187_t68F5626711DE5C4D8D9AAF21950D24B1DDE4FE8D, ___U3CU3E4__this_2)); }
  1815. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  1816. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  1817. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  1818. {
  1819. ___U3CU3E4__this_2 = value;
  1820. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  1821. }
  1822. inline static int32_t get_offset_of_netmsg_3() { return static_cast<int32_t>(offsetof(U3CMuvingdowU3Ed__187_t68F5626711DE5C4D8D9AAF21950D24B1DDE4FE8D, ___netmsg_3)); }
  1823. inline bool get_netmsg_3() const { return ___netmsg_3; }
  1824. inline bool* get_address_of_netmsg_3() { return &___netmsg_3; }
  1825. inline void set_netmsg_3(bool value)
  1826. {
  1827. ___netmsg_3 = value;
  1828. }
  1829. inline static int32_t get_offset_of_U3Cold_sU3E5__2_4() { return static_cast<int32_t>(offsetof(U3CMuvingdowU3Ed__187_t68F5626711DE5C4D8D9AAF21950D24B1DDE4FE8D, ___U3Cold_sU3E5__2_4)); }
  1830. inline float get_U3Cold_sU3E5__2_4() const { return ___U3Cold_sU3E5__2_4; }
  1831. inline float* get_address_of_U3Cold_sU3E5__2_4() { return &___U3Cold_sU3E5__2_4; }
  1832. inline void set_U3Cold_sU3E5__2_4(float value)
  1833. {
  1834. ___U3Cold_sU3E5__2_4 = value;
  1835. }
  1836. };
  1837. // Playermuving_<Muvingleft>d__192
  1838. struct U3CMuvingleftU3Ed__192_t708AB19B6FAC1C3789A7C3F48F83FE5C320411C7 : public RuntimeObject
  1839. {
  1840. public:
  1841. // System.Int32 Playermuving_<Muvingleft>d__192::<>1__state
  1842. int32_t ___U3CU3E1__state_0;
  1843. // System.Object Playermuving_<Muvingleft>d__192::<>2__current
  1844. RuntimeObject * ___U3CU3E2__current_1;
  1845. // Playermuving Playermuving_<Muvingleft>d__192::<>4__this
  1846. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  1847. // System.Boolean Playermuving_<Muvingleft>d__192::netmsg
  1848. bool ___netmsg_3;
  1849. // System.Int32 Playermuving_<Muvingleft>d__192::<i>5__2
  1850. int32_t ___U3CiU3E5__2_4;
  1851. public:
  1852. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CMuvingleftU3Ed__192_t708AB19B6FAC1C3789A7C3F48F83FE5C320411C7, ___U3CU3E1__state_0)); }
  1853. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  1854. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  1855. inline void set_U3CU3E1__state_0(int32_t value)
  1856. {
  1857. ___U3CU3E1__state_0 = value;
  1858. }
  1859. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CMuvingleftU3Ed__192_t708AB19B6FAC1C3789A7C3F48F83FE5C320411C7, ___U3CU3E2__current_1)); }
  1860. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  1861. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  1862. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  1863. {
  1864. ___U3CU3E2__current_1 = value;
  1865. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  1866. }
  1867. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CMuvingleftU3Ed__192_t708AB19B6FAC1C3789A7C3F48F83FE5C320411C7, ___U3CU3E4__this_2)); }
  1868. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  1869. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  1870. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  1871. {
  1872. ___U3CU3E4__this_2 = value;
  1873. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  1874. }
  1875. inline static int32_t get_offset_of_netmsg_3() { return static_cast<int32_t>(offsetof(U3CMuvingleftU3Ed__192_t708AB19B6FAC1C3789A7C3F48F83FE5C320411C7, ___netmsg_3)); }
  1876. inline bool get_netmsg_3() const { return ___netmsg_3; }
  1877. inline bool* get_address_of_netmsg_3() { return &___netmsg_3; }
  1878. inline void set_netmsg_3(bool value)
  1879. {
  1880. ___netmsg_3 = value;
  1881. }
  1882. inline static int32_t get_offset_of_U3CiU3E5__2_4() { return static_cast<int32_t>(offsetof(U3CMuvingleftU3Ed__192_t708AB19B6FAC1C3789A7C3F48F83FE5C320411C7, ___U3CiU3E5__2_4)); }
  1883. inline int32_t get_U3CiU3E5__2_4() const { return ___U3CiU3E5__2_4; }
  1884. inline int32_t* get_address_of_U3CiU3E5__2_4() { return &___U3CiU3E5__2_4; }
  1885. inline void set_U3CiU3E5__2_4(int32_t value)
  1886. {
  1887. ___U3CiU3E5__2_4 = value;
  1888. }
  1889. };
  1890. // Playermuving_<Muvingright>d__190
  1891. struct U3CMuvingrightU3Ed__190_tEB14A69C050F835D9483511D57ACFDCB13F74134 : public RuntimeObject
  1892. {
  1893. public:
  1894. // System.Int32 Playermuving_<Muvingright>d__190::<>1__state
  1895. int32_t ___U3CU3E1__state_0;
  1896. // System.Object Playermuving_<Muvingright>d__190::<>2__current
  1897. RuntimeObject * ___U3CU3E2__current_1;
  1898. // Playermuving Playermuving_<Muvingright>d__190::<>4__this
  1899. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  1900. // System.Boolean Playermuving_<Muvingright>d__190::netmsg
  1901. bool ___netmsg_3;
  1902. // System.Int32 Playermuving_<Muvingright>d__190::<i>5__2
  1903. int32_t ___U3CiU3E5__2_4;
  1904. public:
  1905. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CMuvingrightU3Ed__190_tEB14A69C050F835D9483511D57ACFDCB13F74134, ___U3CU3E1__state_0)); }
  1906. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  1907. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  1908. inline void set_U3CU3E1__state_0(int32_t value)
  1909. {
  1910. ___U3CU3E1__state_0 = value;
  1911. }
  1912. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CMuvingrightU3Ed__190_tEB14A69C050F835D9483511D57ACFDCB13F74134, ___U3CU3E2__current_1)); }
  1913. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  1914. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  1915. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  1916. {
  1917. ___U3CU3E2__current_1 = value;
  1918. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  1919. }
  1920. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CMuvingrightU3Ed__190_tEB14A69C050F835D9483511D57ACFDCB13F74134, ___U3CU3E4__this_2)); }
  1921. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  1922. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  1923. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  1924. {
  1925. ___U3CU3E4__this_2 = value;
  1926. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  1927. }
  1928. inline static int32_t get_offset_of_netmsg_3() { return static_cast<int32_t>(offsetof(U3CMuvingrightU3Ed__190_tEB14A69C050F835D9483511D57ACFDCB13F74134, ___netmsg_3)); }
  1929. inline bool get_netmsg_3() const { return ___netmsg_3; }
  1930. inline bool* get_address_of_netmsg_3() { return &___netmsg_3; }
  1931. inline void set_netmsg_3(bool value)
  1932. {
  1933. ___netmsg_3 = value;
  1934. }
  1935. inline static int32_t get_offset_of_U3CiU3E5__2_4() { return static_cast<int32_t>(offsetof(U3CMuvingrightU3Ed__190_tEB14A69C050F835D9483511D57ACFDCB13F74134, ___U3CiU3E5__2_4)); }
  1936. inline int32_t get_U3CiU3E5__2_4() const { return ___U3CiU3E5__2_4; }
  1937. inline int32_t* get_address_of_U3CiU3E5__2_4() { return &___U3CiU3E5__2_4; }
  1938. inline void set_U3CiU3E5__2_4(int32_t value)
  1939. {
  1940. ___U3CiU3E5__2_4 = value;
  1941. }
  1942. };
  1943. // Playermuving_<OnCollisionEnter>d__103
  1944. struct U3COnCollisionEnterU3Ed__103_t102D6CEB5776127EC41C228D05702999C01AFD29 : public RuntimeObject
  1945. {
  1946. public:
  1947. // System.Int32 Playermuving_<OnCollisionEnter>d__103::<>1__state
  1948. int32_t ___U3CU3E1__state_0;
  1949. // System.Object Playermuving_<OnCollisionEnter>d__103::<>2__current
  1950. RuntimeObject * ___U3CU3E2__current_1;
  1951. // UnityEngine.Collision Playermuving_<OnCollisionEnter>d__103::coll
  1952. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * ___coll_2;
  1953. // Playermuving Playermuving_<OnCollisionEnter>d__103::<>4__this
  1954. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_3;
  1955. public:
  1956. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3COnCollisionEnterU3Ed__103_t102D6CEB5776127EC41C228D05702999C01AFD29, ___U3CU3E1__state_0)); }
  1957. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  1958. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  1959. inline void set_U3CU3E1__state_0(int32_t value)
  1960. {
  1961. ___U3CU3E1__state_0 = value;
  1962. }
  1963. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3COnCollisionEnterU3Ed__103_t102D6CEB5776127EC41C228D05702999C01AFD29, ___U3CU3E2__current_1)); }
  1964. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  1965. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  1966. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  1967. {
  1968. ___U3CU3E2__current_1 = value;
  1969. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  1970. }
  1971. inline static int32_t get_offset_of_coll_2() { return static_cast<int32_t>(offsetof(U3COnCollisionEnterU3Ed__103_t102D6CEB5776127EC41C228D05702999C01AFD29, ___coll_2)); }
  1972. inline Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * get_coll_2() const { return ___coll_2; }
  1973. inline Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C ** get_address_of_coll_2() { return &___coll_2; }
  1974. inline void set_coll_2(Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * value)
  1975. {
  1976. ___coll_2 = value;
  1977. Il2CppCodeGenWriteBarrier((void**)(&___coll_2), (void*)value);
  1978. }
  1979. inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast<int32_t>(offsetof(U3COnCollisionEnterU3Ed__103_t102D6CEB5776127EC41C228D05702999C01AFD29, ___U3CU3E4__this_3)); }
  1980. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; }
  1981. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; }
  1982. inline void set_U3CU3E4__this_3(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  1983. {
  1984. ___U3CU3E4__this_3 = value;
  1985. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value);
  1986. }
  1987. };
  1988. // Playermuving_<OntheCasth>d__213
  1989. struct U3COntheCasthU3Ed__213_t0D89F77F600A324A938A1FD72AC72C3C742D3DF8 : public RuntimeObject
  1990. {
  1991. public:
  1992. // System.Int32 Playermuving_<OntheCasth>d__213::<>1__state
  1993. int32_t ___U3CU3E1__state_0;
  1994. // System.Object Playermuving_<OntheCasth>d__213::<>2__current
  1995. RuntimeObject * ___U3CU3E2__current_1;
  1996. // Playermuving Playermuving_<OntheCasth>d__213::<>4__this
  1997. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  1998. public:
  1999. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3COntheCasthU3Ed__213_t0D89F77F600A324A938A1FD72AC72C3C742D3DF8, ___U3CU3E1__state_0)); }
  2000. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2001. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2002. inline void set_U3CU3E1__state_0(int32_t value)
  2003. {
  2004. ___U3CU3E1__state_0 = value;
  2005. }
  2006. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3COntheCasthU3Ed__213_t0D89F77F600A324A938A1FD72AC72C3C742D3DF8, ___U3CU3E2__current_1)); }
  2007. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2008. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2009. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2010. {
  2011. ___U3CU3E2__current_1 = value;
  2012. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2013. }
  2014. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3COntheCasthU3Ed__213_t0D89F77F600A324A938A1FD72AC72C3C742D3DF8, ___U3CU3E4__this_2)); }
  2015. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2016. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2017. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2018. {
  2019. ___U3CU3E4__this_2 = value;
  2020. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2021. }
  2022. };
  2023. // Playermuving_<backlastpositionleft>d__112
  2024. struct U3CbacklastpositionleftU3Ed__112_t354294A7A2680CF7D61321012F91941E68571EA9 : public RuntimeObject
  2025. {
  2026. public:
  2027. // System.Int32 Playermuving_<backlastpositionleft>d__112::<>1__state
  2028. int32_t ___U3CU3E1__state_0;
  2029. // System.Object Playermuving_<backlastpositionleft>d__112::<>2__current
  2030. RuntimeObject * ___U3CU3E2__current_1;
  2031. // Playermuving Playermuving_<backlastpositionleft>d__112::<>4__this
  2032. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2033. // System.Int32 Playermuving_<backlastpositionleft>d__112::<i>5__2
  2034. int32_t ___U3CiU3E5__2_3;
  2035. public:
  2036. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CbacklastpositionleftU3Ed__112_t354294A7A2680CF7D61321012F91941E68571EA9, ___U3CU3E1__state_0)); }
  2037. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2038. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2039. inline void set_U3CU3E1__state_0(int32_t value)
  2040. {
  2041. ___U3CU3E1__state_0 = value;
  2042. }
  2043. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CbacklastpositionleftU3Ed__112_t354294A7A2680CF7D61321012F91941E68571EA9, ___U3CU3E2__current_1)); }
  2044. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2045. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2046. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2047. {
  2048. ___U3CU3E2__current_1 = value;
  2049. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2050. }
  2051. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CbacklastpositionleftU3Ed__112_t354294A7A2680CF7D61321012F91941E68571EA9, ___U3CU3E4__this_2)); }
  2052. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2053. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2054. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2055. {
  2056. ___U3CU3E4__this_2 = value;
  2057. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2058. }
  2059. inline static int32_t get_offset_of_U3CiU3E5__2_3() { return static_cast<int32_t>(offsetof(U3CbacklastpositionleftU3Ed__112_t354294A7A2680CF7D61321012F91941E68571EA9, ___U3CiU3E5__2_3)); }
  2060. inline int32_t get_U3CiU3E5__2_3() const { return ___U3CiU3E5__2_3; }
  2061. inline int32_t* get_address_of_U3CiU3E5__2_3() { return &___U3CiU3E5__2_3; }
  2062. inline void set_U3CiU3E5__2_3(int32_t value)
  2063. {
  2064. ___U3CiU3E5__2_3 = value;
  2065. }
  2066. };
  2067. // Playermuving_<backlastpositionright>d__111
  2068. struct U3CbacklastpositionrightU3Ed__111_tFB84B456019994362273A5A7828D9BE863FC9657 : public RuntimeObject
  2069. {
  2070. public:
  2071. // System.Int32 Playermuving_<backlastpositionright>d__111::<>1__state
  2072. int32_t ___U3CU3E1__state_0;
  2073. // System.Object Playermuving_<backlastpositionright>d__111::<>2__current
  2074. RuntimeObject * ___U3CU3E2__current_1;
  2075. // Playermuving Playermuving_<backlastpositionright>d__111::<>4__this
  2076. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2077. // System.Int32 Playermuving_<backlastpositionright>d__111::<i>5__2
  2078. int32_t ___U3CiU3E5__2_3;
  2079. public:
  2080. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CbacklastpositionrightU3Ed__111_tFB84B456019994362273A5A7828D9BE863FC9657, ___U3CU3E1__state_0)); }
  2081. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2082. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2083. inline void set_U3CU3E1__state_0(int32_t value)
  2084. {
  2085. ___U3CU3E1__state_0 = value;
  2086. }
  2087. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CbacklastpositionrightU3Ed__111_tFB84B456019994362273A5A7828D9BE863FC9657, ___U3CU3E2__current_1)); }
  2088. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2089. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2090. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2091. {
  2092. ___U3CU3E2__current_1 = value;
  2093. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2094. }
  2095. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CbacklastpositionrightU3Ed__111_tFB84B456019994362273A5A7828D9BE863FC9657, ___U3CU3E4__this_2)); }
  2096. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2097. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2098. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2099. {
  2100. ___U3CU3E4__this_2 = value;
  2101. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2102. }
  2103. inline static int32_t get_offset_of_U3CiU3E5__2_3() { return static_cast<int32_t>(offsetof(U3CbacklastpositionrightU3Ed__111_tFB84B456019994362273A5A7828D9BE863FC9657, ___U3CiU3E5__2_3)); }
  2104. inline int32_t get_U3CiU3E5__2_3() const { return ___U3CiU3E5__2_3; }
  2105. inline int32_t* get_address_of_U3CiU3E5__2_3() { return &___U3CiU3E5__2_3; }
  2106. inline void set_U3CiU3E5__2_3(int32_t value)
  2107. {
  2108. ___U3CiU3E5__2_3 = value;
  2109. }
  2110. };
  2111. // Playermuving_<backtotruposison>d__110
  2112. struct U3CbacktotruposisonU3Ed__110_t06576CB5B470F5A80628545C26D691A0D4C515AB : public RuntimeObject
  2113. {
  2114. public:
  2115. // System.Int32 Playermuving_<backtotruposison>d__110::<>1__state
  2116. int32_t ___U3CU3E1__state_0;
  2117. // System.Object Playermuving_<backtotruposison>d__110::<>2__current
  2118. RuntimeObject * ___U3CU3E2__current_1;
  2119. // Playermuving Playermuving_<backtotruposison>d__110::<>4__this
  2120. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2121. // System.Int32 Playermuving_<backtotruposison>d__110::<i>5__2
  2122. int32_t ___U3CiU3E5__2_3;
  2123. public:
  2124. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CbacktotruposisonU3Ed__110_t06576CB5B470F5A80628545C26D691A0D4C515AB, ___U3CU3E1__state_0)); }
  2125. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2126. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2127. inline void set_U3CU3E1__state_0(int32_t value)
  2128. {
  2129. ___U3CU3E1__state_0 = value;
  2130. }
  2131. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CbacktotruposisonU3Ed__110_t06576CB5B470F5A80628545C26D691A0D4C515AB, ___U3CU3E2__current_1)); }
  2132. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2133. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2134. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2135. {
  2136. ___U3CU3E2__current_1 = value;
  2137. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2138. }
  2139. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CbacktotruposisonU3Ed__110_t06576CB5B470F5A80628545C26D691A0D4C515AB, ___U3CU3E4__this_2)); }
  2140. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2141. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2142. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2143. {
  2144. ___U3CU3E4__this_2 = value;
  2145. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2146. }
  2147. inline static int32_t get_offset_of_U3CiU3E5__2_3() { return static_cast<int32_t>(offsetof(U3CbacktotruposisonU3Ed__110_t06576CB5B470F5A80628545C26D691A0D4C515AB, ___U3CiU3E5__2_3)); }
  2148. inline int32_t get_U3CiU3E5__2_3() const { return ___U3CiU3E5__2_3; }
  2149. inline int32_t* get_address_of_U3CiU3E5__2_3() { return &___U3CiU3E5__2_3; }
  2150. inline void set_U3CiU3E5__2_3(int32_t value)
  2151. {
  2152. ___U3CiU3E5__2_3 = value;
  2153. }
  2154. };
  2155. // Playermuving_<checkpositionwenplayrerdow>d__172
  2156. struct U3CcheckpositionwenplayrerdowU3Ed__172_tABCF81A5C0F6CB5B155291C14671270C82329800 : public RuntimeObject
  2157. {
  2158. public:
  2159. // System.Int32 Playermuving_<checkpositionwenplayrerdow>d__172::<>1__state
  2160. int32_t ___U3CU3E1__state_0;
  2161. // System.Object Playermuving_<checkpositionwenplayrerdow>d__172::<>2__current
  2162. RuntimeObject * ___U3CU3E2__current_1;
  2163. // Playermuving Playermuving_<checkpositionwenplayrerdow>d__172::<>4__this
  2164. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2165. // System.Int32 Playermuving_<checkpositionwenplayrerdow>d__172::<i>5__2
  2166. int32_t ___U3CiU3E5__2_3;
  2167. public:
  2168. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CcheckpositionwenplayrerdowU3Ed__172_tABCF81A5C0F6CB5B155291C14671270C82329800, ___U3CU3E1__state_0)); }
  2169. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2170. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2171. inline void set_U3CU3E1__state_0(int32_t value)
  2172. {
  2173. ___U3CU3E1__state_0 = value;
  2174. }
  2175. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CcheckpositionwenplayrerdowU3Ed__172_tABCF81A5C0F6CB5B155291C14671270C82329800, ___U3CU3E2__current_1)); }
  2176. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2177. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2178. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2179. {
  2180. ___U3CU3E2__current_1 = value;
  2181. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2182. }
  2183. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CcheckpositionwenplayrerdowU3Ed__172_tABCF81A5C0F6CB5B155291C14671270C82329800, ___U3CU3E4__this_2)); }
  2184. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2185. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2186. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2187. {
  2188. ___U3CU3E4__this_2 = value;
  2189. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2190. }
  2191. inline static int32_t get_offset_of_U3CiU3E5__2_3() { return static_cast<int32_t>(offsetof(U3CcheckpositionwenplayrerdowU3Ed__172_tABCF81A5C0F6CB5B155291C14671270C82329800, ___U3CiU3E5__2_3)); }
  2192. inline int32_t get_U3CiU3E5__2_3() const { return ___U3CiU3E5__2_3; }
  2193. inline int32_t* get_address_of_U3CiU3E5__2_3() { return &___U3CiU3E5__2_3; }
  2194. inline void set_U3CiU3E5__2_3(int32_t value)
  2195. {
  2196. ___U3CiU3E5__2_3 = value;
  2197. }
  2198. };
  2199. // Playermuving_<checktranformforcamfolow>d__194
  2200. struct U3CchecktranformforcamfolowU3Ed__194_t8B5423BB2B944DCE90CD3EF5637F149D5CE55184 : public RuntimeObject
  2201. {
  2202. public:
  2203. // System.Int32 Playermuving_<checktranformforcamfolow>d__194::<>1__state
  2204. int32_t ___U3CU3E1__state_0;
  2205. // System.Object Playermuving_<checktranformforcamfolow>d__194::<>2__current
  2206. RuntimeObject * ___U3CU3E2__current_1;
  2207. // System.String Playermuving_<checktranformforcamfolow>d__194::style
  2208. String_t* ___style_2;
  2209. // Playermuving Playermuving_<checktranformforcamfolow>d__194::<>4__this
  2210. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_3;
  2211. // System.Int32 Playermuving_<checktranformforcamfolow>d__194::<i>5__2
  2212. int32_t ___U3CiU3E5__2_4;
  2213. public:
  2214. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CchecktranformforcamfolowU3Ed__194_t8B5423BB2B944DCE90CD3EF5637F149D5CE55184, ___U3CU3E1__state_0)); }
  2215. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2216. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2217. inline void set_U3CU3E1__state_0(int32_t value)
  2218. {
  2219. ___U3CU3E1__state_0 = value;
  2220. }
  2221. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CchecktranformforcamfolowU3Ed__194_t8B5423BB2B944DCE90CD3EF5637F149D5CE55184, ___U3CU3E2__current_1)); }
  2222. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2223. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2224. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2225. {
  2226. ___U3CU3E2__current_1 = value;
  2227. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2228. }
  2229. inline static int32_t get_offset_of_style_2() { return static_cast<int32_t>(offsetof(U3CchecktranformforcamfolowU3Ed__194_t8B5423BB2B944DCE90CD3EF5637F149D5CE55184, ___style_2)); }
  2230. inline String_t* get_style_2() const { return ___style_2; }
  2231. inline String_t** get_address_of_style_2() { return &___style_2; }
  2232. inline void set_style_2(String_t* value)
  2233. {
  2234. ___style_2 = value;
  2235. Il2CppCodeGenWriteBarrier((void**)(&___style_2), (void*)value);
  2236. }
  2237. inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast<int32_t>(offsetof(U3CchecktranformforcamfolowU3Ed__194_t8B5423BB2B944DCE90CD3EF5637F149D5CE55184, ___U3CU3E4__this_3)); }
  2238. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; }
  2239. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; }
  2240. inline void set_U3CU3E4__this_3(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2241. {
  2242. ___U3CU3E4__this_3 = value;
  2243. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value);
  2244. }
  2245. inline static int32_t get_offset_of_U3CiU3E5__2_4() { return static_cast<int32_t>(offsetof(U3CchecktranformforcamfolowU3Ed__194_t8B5423BB2B944DCE90CD3EF5637F149D5CE55184, ___U3CiU3E5__2_4)); }
  2246. inline int32_t get_U3CiU3E5__2_4() const { return ___U3CiU3E5__2_4; }
  2247. inline int32_t* get_address_of_U3CiU3E5__2_4() { return &___U3CiU3E5__2_4; }
  2248. inline void set_U3CiU3E5__2_4(int32_t value)
  2249. {
  2250. ___U3CiU3E5__2_4 = value;
  2251. }
  2252. };
  2253. // Playermuving_<delayFixposition>d__217
  2254. struct U3CdelayFixpositionU3Ed__217_t15E4F16BAD490402A2B8967AFBB6EAF85DA0483D : public RuntimeObject
  2255. {
  2256. public:
  2257. // System.Int32 Playermuving_<delayFixposition>d__217::<>1__state
  2258. int32_t ___U3CU3E1__state_0;
  2259. // System.Object Playermuving_<delayFixposition>d__217::<>2__current
  2260. RuntimeObject * ___U3CU3E2__current_1;
  2261. // Playermuving Playermuving_<delayFixposition>d__217::<>4__this
  2262. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2263. // System.Int32 Playermuving_<delayFixposition>d__217::<i>5__2
  2264. int32_t ___U3CiU3E5__2_3;
  2265. public:
  2266. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CdelayFixpositionU3Ed__217_t15E4F16BAD490402A2B8967AFBB6EAF85DA0483D, ___U3CU3E1__state_0)); }
  2267. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2268. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2269. inline void set_U3CU3E1__state_0(int32_t value)
  2270. {
  2271. ___U3CU3E1__state_0 = value;
  2272. }
  2273. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CdelayFixpositionU3Ed__217_t15E4F16BAD490402A2B8967AFBB6EAF85DA0483D, ___U3CU3E2__current_1)); }
  2274. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2275. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2276. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2277. {
  2278. ___U3CU3E2__current_1 = value;
  2279. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2280. }
  2281. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CdelayFixpositionU3Ed__217_t15E4F16BAD490402A2B8967AFBB6EAF85DA0483D, ___U3CU3E4__this_2)); }
  2282. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2283. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2284. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2285. {
  2286. ___U3CU3E4__this_2 = value;
  2287. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2288. }
  2289. inline static int32_t get_offset_of_U3CiU3E5__2_3() { return static_cast<int32_t>(offsetof(U3CdelayFixpositionU3Ed__217_t15E4F16BAD490402A2B8967AFBB6EAF85DA0483D, ___U3CiU3E5__2_3)); }
  2290. inline int32_t get_U3CiU3E5__2_3() const { return ___U3CiU3E5__2_3; }
  2291. inline int32_t* get_address_of_U3CiU3E5__2_3() { return &___U3CiU3E5__2_3; }
  2292. inline void set_U3CiU3E5__2_3(int32_t value)
  2293. {
  2294. ___U3CiU3E5__2_3 = value;
  2295. }
  2296. };
  2297. // Playermuving_<delayanimationwentouchtheship>d__118
  2298. struct U3CdelayanimationwentouchtheshipU3Ed__118_tC378622D6334E7803E052A6CAE7183E3D021DCD6 : public RuntimeObject
  2299. {
  2300. public:
  2301. // System.Int32 Playermuving_<delayanimationwentouchtheship>d__118::<>1__state
  2302. int32_t ___U3CU3E1__state_0;
  2303. // System.Object Playermuving_<delayanimationwentouchtheship>d__118::<>2__current
  2304. RuntimeObject * ___U3CU3E2__current_1;
  2305. // Playermuving Playermuving_<delayanimationwentouchtheship>d__118::<>4__this
  2306. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2307. public:
  2308. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CdelayanimationwentouchtheshipU3Ed__118_tC378622D6334E7803E052A6CAE7183E3D021DCD6, ___U3CU3E1__state_0)); }
  2309. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2310. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2311. inline void set_U3CU3E1__state_0(int32_t value)
  2312. {
  2313. ___U3CU3E1__state_0 = value;
  2314. }
  2315. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CdelayanimationwentouchtheshipU3Ed__118_tC378622D6334E7803E052A6CAE7183E3D021DCD6, ___U3CU3E2__current_1)); }
  2316. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2317. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2318. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2319. {
  2320. ___U3CU3E2__current_1 = value;
  2321. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2322. }
  2323. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CdelayanimationwentouchtheshipU3Ed__118_tC378622D6334E7803E052A6CAE7183E3D021DCD6, ___U3CU3E4__this_2)); }
  2324. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2325. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2326. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2327. {
  2328. ___U3CU3E4__this_2 = value;
  2329. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2330. }
  2331. };
  2332. // Playermuving_<delaydestroiitem>d__168
  2333. struct U3CdelaydestroiitemU3Ed__168_t4D3B471958DDD20FBCADE10E23DE944A52C4BBF9 : public RuntimeObject
  2334. {
  2335. public:
  2336. // System.Int32 Playermuving_<delaydestroiitem>d__168::<>1__state
  2337. int32_t ___U3CU3E1__state_0;
  2338. // System.Object Playermuving_<delaydestroiitem>d__168::<>2__current
  2339. RuntimeObject * ___U3CU3E2__current_1;
  2340. // Playermuving Playermuving_<delaydestroiitem>d__168::<>4__this
  2341. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2342. // System.Int32 Playermuving_<delaydestroiitem>d__168::<i>5__2
  2343. int32_t ___U3CiU3E5__2_3;
  2344. public:
  2345. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CdelaydestroiitemU3Ed__168_t4D3B471958DDD20FBCADE10E23DE944A52C4BBF9, ___U3CU3E1__state_0)); }
  2346. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2347. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2348. inline void set_U3CU3E1__state_0(int32_t value)
  2349. {
  2350. ___U3CU3E1__state_0 = value;
  2351. }
  2352. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CdelaydestroiitemU3Ed__168_t4D3B471958DDD20FBCADE10E23DE944A52C4BBF9, ___U3CU3E2__current_1)); }
  2353. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2354. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2355. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2356. {
  2357. ___U3CU3E2__current_1 = value;
  2358. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2359. }
  2360. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CdelaydestroiitemU3Ed__168_t4D3B471958DDD20FBCADE10E23DE944A52C4BBF9, ___U3CU3E4__this_2)); }
  2361. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2362. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2363. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2364. {
  2365. ___U3CU3E4__this_2 = value;
  2366. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2367. }
  2368. inline static int32_t get_offset_of_U3CiU3E5__2_3() { return static_cast<int32_t>(offsetof(U3CdelaydestroiitemU3Ed__168_t4D3B471958DDD20FBCADE10E23DE944A52C4BBF9, ___U3CiU3E5__2_3)); }
  2369. inline int32_t get_U3CiU3E5__2_3() const { return ___U3CiU3E5__2_3; }
  2370. inline int32_t* get_address_of_U3CiU3E5__2_3() { return &___U3CiU3E5__2_3; }
  2371. inline void set_U3CiU3E5__2_3(int32_t value)
  2372. {
  2373. ___U3CiU3E5__2_3 = value;
  2374. }
  2375. };
  2376. // Playermuving_<delaydestroiitemlong>d__170
  2377. struct U3CdelaydestroiitemlongU3Ed__170_t420D6CFC25E4CC8BAA92D03319E777908D9AC03A : public RuntimeObject
  2378. {
  2379. public:
  2380. // System.Int32 Playermuving_<delaydestroiitemlong>d__170::<>1__state
  2381. int32_t ___U3CU3E1__state_0;
  2382. // System.Object Playermuving_<delaydestroiitemlong>d__170::<>2__current
  2383. RuntimeObject * ___U3CU3E2__current_1;
  2384. // Playermuving Playermuving_<delaydestroiitemlong>d__170::<>4__this
  2385. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2386. // System.Int32 Playermuving_<delaydestroiitemlong>d__170::<i>5__2
  2387. int32_t ___U3CiU3E5__2_3;
  2388. public:
  2389. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CdelaydestroiitemlongU3Ed__170_t420D6CFC25E4CC8BAA92D03319E777908D9AC03A, ___U3CU3E1__state_0)); }
  2390. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2391. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2392. inline void set_U3CU3E1__state_0(int32_t value)
  2393. {
  2394. ___U3CU3E1__state_0 = value;
  2395. }
  2396. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CdelaydestroiitemlongU3Ed__170_t420D6CFC25E4CC8BAA92D03319E777908D9AC03A, ___U3CU3E2__current_1)); }
  2397. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2398. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2399. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2400. {
  2401. ___U3CU3E2__current_1 = value;
  2402. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2403. }
  2404. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CdelaydestroiitemlongU3Ed__170_t420D6CFC25E4CC8BAA92D03319E777908D9AC03A, ___U3CU3E4__this_2)); }
  2405. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2406. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2407. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2408. {
  2409. ___U3CU3E4__this_2 = value;
  2410. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2411. }
  2412. inline static int32_t get_offset_of_U3CiU3E5__2_3() { return static_cast<int32_t>(offsetof(U3CdelaydestroiitemlongU3Ed__170_t420D6CFC25E4CC8BAA92D03319E777908D9AC03A, ___U3CiU3E5__2_3)); }
  2413. inline int32_t get_U3CiU3E5__2_3() const { return ___U3CiU3E5__2_3; }
  2414. inline int32_t* get_address_of_U3CiU3E5__2_3() { return &___U3CiU3E5__2_3; }
  2415. inline void set_U3CiU3E5__2_3(int32_t value)
  2416. {
  2417. ___U3CiU3E5__2_3 = value;
  2418. }
  2419. };
  2420. // Playermuving_<delayfordestroiiteam>d__177
  2421. struct U3CdelayfordestroiiteamU3Ed__177_t258B5E76D33707BE6CDE2601ECC6CBC8FF73E464 : public RuntimeObject
  2422. {
  2423. public:
  2424. // System.Int32 Playermuving_<delayfordestroiiteam>d__177::<>1__state
  2425. int32_t ___U3CU3E1__state_0;
  2426. // System.Object Playermuving_<delayfordestroiiteam>d__177::<>2__current
  2427. RuntimeObject * ___U3CU3E2__current_1;
  2428. // Playermuving Playermuving_<delayfordestroiiteam>d__177::<>4__this
  2429. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2430. // System.Int32 Playermuving_<delayfordestroiiteam>d__177::value
  2431. int32_t ___value_3;
  2432. // System.String Playermuving_<delayfordestroiiteam>d__177::nameiteam
  2433. String_t* ___nameiteam_4;
  2434. public:
  2435. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CdelayfordestroiiteamU3Ed__177_t258B5E76D33707BE6CDE2601ECC6CBC8FF73E464, ___U3CU3E1__state_0)); }
  2436. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2437. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2438. inline void set_U3CU3E1__state_0(int32_t value)
  2439. {
  2440. ___U3CU3E1__state_0 = value;
  2441. }
  2442. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CdelayfordestroiiteamU3Ed__177_t258B5E76D33707BE6CDE2601ECC6CBC8FF73E464, ___U3CU3E2__current_1)); }
  2443. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2444. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2445. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2446. {
  2447. ___U3CU3E2__current_1 = value;
  2448. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2449. }
  2450. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CdelayfordestroiiteamU3Ed__177_t258B5E76D33707BE6CDE2601ECC6CBC8FF73E464, ___U3CU3E4__this_2)); }
  2451. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2452. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2453. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2454. {
  2455. ___U3CU3E4__this_2 = value;
  2456. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2457. }
  2458. inline static int32_t get_offset_of_value_3() { return static_cast<int32_t>(offsetof(U3CdelayfordestroiiteamU3Ed__177_t258B5E76D33707BE6CDE2601ECC6CBC8FF73E464, ___value_3)); }
  2459. inline int32_t get_value_3() const { return ___value_3; }
  2460. inline int32_t* get_address_of_value_3() { return &___value_3; }
  2461. inline void set_value_3(int32_t value)
  2462. {
  2463. ___value_3 = value;
  2464. }
  2465. inline static int32_t get_offset_of_nameiteam_4() { return static_cast<int32_t>(offsetof(U3CdelayfordestroiiteamU3Ed__177_t258B5E76D33707BE6CDE2601ECC6CBC8FF73E464, ___nameiteam_4)); }
  2466. inline String_t* get_nameiteam_4() const { return ___nameiteam_4; }
  2467. inline String_t** get_address_of_nameiteam_4() { return &___nameiteam_4; }
  2468. inline void set_nameiteam_4(String_t* value)
  2469. {
  2470. ___nameiteam_4 = value;
  2471. Il2CppCodeGenWriteBarrier((void**)(&___nameiteam_4), (void*)value);
  2472. }
  2473. };
  2474. // Playermuving_<delayfordestroiitemmain>d__173
  2475. struct U3CdelayfordestroiitemmainU3Ed__173_tDD8AD290F2C3B80115704A8D14D98A5AB41A95BE : public RuntimeObject
  2476. {
  2477. public:
  2478. // System.Int32 Playermuving_<delayfordestroiitemmain>d__173::<>1__state
  2479. int32_t ___U3CU3E1__state_0;
  2480. // System.Object Playermuving_<delayfordestroiitemmain>d__173::<>2__current
  2481. RuntimeObject * ___U3CU3E2__current_1;
  2482. // Playermuving Playermuving_<delayfordestroiitemmain>d__173::<>4__this
  2483. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2484. public:
  2485. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CdelayfordestroiitemmainU3Ed__173_tDD8AD290F2C3B80115704A8D14D98A5AB41A95BE, ___U3CU3E1__state_0)); }
  2486. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2487. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2488. inline void set_U3CU3E1__state_0(int32_t value)
  2489. {
  2490. ___U3CU3E1__state_0 = value;
  2491. }
  2492. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CdelayfordestroiitemmainU3Ed__173_tDD8AD290F2C3B80115704A8D14D98A5AB41A95BE, ___U3CU3E2__current_1)); }
  2493. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2494. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2495. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2496. {
  2497. ___U3CU3E2__current_1 = value;
  2498. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2499. }
  2500. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CdelayfordestroiitemmainU3Ed__173_tDD8AD290F2C3B80115704A8D14D98A5AB41A95BE, ___U3CU3E4__this_2)); }
  2501. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2502. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2503. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2504. {
  2505. ___U3CU3E4__this_2 = value;
  2506. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2507. }
  2508. };
  2509. // Playermuving_<delayforjumpdow2>d__185
  2510. struct U3Cdelayforjumpdow2U3Ed__185_tF8969E1C867CB499D80C1A7CA22F809F71B176A4 : public RuntimeObject
  2511. {
  2512. public:
  2513. // System.Int32 Playermuving_<delayforjumpdow2>d__185::<>1__state
  2514. int32_t ___U3CU3E1__state_0;
  2515. // System.Object Playermuving_<delayforjumpdow2>d__185::<>2__current
  2516. RuntimeObject * ___U3CU3E2__current_1;
  2517. // Playermuving Playermuving_<delayforjumpdow2>d__185::<>4__this
  2518. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2519. public:
  2520. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3Cdelayforjumpdow2U3Ed__185_tF8969E1C867CB499D80C1A7CA22F809F71B176A4, ___U3CU3E1__state_0)); }
  2521. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2522. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2523. inline void set_U3CU3E1__state_0(int32_t value)
  2524. {
  2525. ___U3CU3E1__state_0 = value;
  2526. }
  2527. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3Cdelayforjumpdow2U3Ed__185_tF8969E1C867CB499D80C1A7CA22F809F71B176A4, ___U3CU3E2__current_1)); }
  2528. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2529. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2530. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2531. {
  2532. ___U3CU3E2__current_1 = value;
  2533. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2534. }
  2535. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3Cdelayforjumpdow2U3Ed__185_tF8969E1C867CB499D80C1A7CA22F809F71B176A4, ___U3CU3E4__this_2)); }
  2536. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2537. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2538. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2539. {
  2540. ___U3CU3E4__this_2 = value;
  2541. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2542. }
  2543. };
  2544. // Playermuving_<delayforjumpdow>d__184
  2545. struct U3CdelayforjumpdowU3Ed__184_t2A95C89BB09B1C2E0F6B3477FE9A785A489BA3F1 : public RuntimeObject
  2546. {
  2547. public:
  2548. // System.Int32 Playermuving_<delayforjumpdow>d__184::<>1__state
  2549. int32_t ___U3CU3E1__state_0;
  2550. // System.Object Playermuving_<delayforjumpdow>d__184::<>2__current
  2551. RuntimeObject * ___U3CU3E2__current_1;
  2552. // Playermuving Playermuving_<delayforjumpdow>d__184::<>4__this
  2553. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2554. // System.Int32 Playermuving_<delayforjumpdow>d__184::<i>5__2
  2555. int32_t ___U3CiU3E5__2_3;
  2556. public:
  2557. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CdelayforjumpdowU3Ed__184_t2A95C89BB09B1C2E0F6B3477FE9A785A489BA3F1, ___U3CU3E1__state_0)); }
  2558. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2559. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2560. inline void set_U3CU3E1__state_0(int32_t value)
  2561. {
  2562. ___U3CU3E1__state_0 = value;
  2563. }
  2564. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CdelayforjumpdowU3Ed__184_t2A95C89BB09B1C2E0F6B3477FE9A785A489BA3F1, ___U3CU3E2__current_1)); }
  2565. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2566. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2567. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2568. {
  2569. ___U3CU3E2__current_1 = value;
  2570. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2571. }
  2572. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CdelayforjumpdowU3Ed__184_t2A95C89BB09B1C2E0F6B3477FE9A785A489BA3F1, ___U3CU3E4__this_2)); }
  2573. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2574. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2575. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2576. {
  2577. ___U3CU3E4__this_2 = value;
  2578. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2579. }
  2580. inline static int32_t get_offset_of_U3CiU3E5__2_3() { return static_cast<int32_t>(offsetof(U3CdelayforjumpdowU3Ed__184_t2A95C89BB09B1C2E0F6B3477FE9A785A489BA3F1, ___U3CiU3E5__2_3)); }
  2581. inline int32_t get_U3CiU3E5__2_3() const { return ___U3CiU3E5__2_3; }
  2582. inline int32_t* get_address_of_U3CiU3E5__2_3() { return &___U3CiU3E5__2_3; }
  2583. inline void set_U3CiU3E5__2_3(int32_t value)
  2584. {
  2585. ___U3CiU3E5__2_3 = value;
  2586. }
  2587. };
  2588. // Playermuving_<delayourtcut>d__215
  2589. struct U3CdelayourtcutU3Ed__215_tB3D6B949A15AE99BDD3C17845989FA7D6D1A9856 : public RuntimeObject
  2590. {
  2591. public:
  2592. // System.Int32 Playermuving_<delayourtcut>d__215::<>1__state
  2593. int32_t ___U3CU3E1__state_0;
  2594. // System.Object Playermuving_<delayourtcut>d__215::<>2__current
  2595. RuntimeObject * ___U3CU3E2__current_1;
  2596. // Playermuving Playermuving_<delayourtcut>d__215::<>4__this
  2597. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2598. // System.Int32 Playermuving_<delayourtcut>d__215::<i>5__2
  2599. int32_t ___U3CiU3E5__2_3;
  2600. public:
  2601. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CdelayourtcutU3Ed__215_tB3D6B949A15AE99BDD3C17845989FA7D6D1A9856, ___U3CU3E1__state_0)); }
  2602. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2603. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2604. inline void set_U3CU3E1__state_0(int32_t value)
  2605. {
  2606. ___U3CU3E1__state_0 = value;
  2607. }
  2608. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CdelayourtcutU3Ed__215_tB3D6B949A15AE99BDD3C17845989FA7D6D1A9856, ___U3CU3E2__current_1)); }
  2609. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2610. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2611. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2612. {
  2613. ___U3CU3E2__current_1 = value;
  2614. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2615. }
  2616. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CdelayourtcutU3Ed__215_tB3D6B949A15AE99BDD3C17845989FA7D6D1A9856, ___U3CU3E4__this_2)); }
  2617. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2618. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2619. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2620. {
  2621. ___U3CU3E4__this_2 = value;
  2622. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2623. }
  2624. inline static int32_t get_offset_of_U3CiU3E5__2_3() { return static_cast<int32_t>(offsetof(U3CdelayourtcutU3Ed__215_tB3D6B949A15AE99BDD3C17845989FA7D6D1A9856, ___U3CiU3E5__2_3)); }
  2625. inline int32_t get_U3CiU3E5__2_3() const { return ___U3CiU3E5__2_3; }
  2626. inline int32_t* get_address_of_U3CiU3E5__2_3() { return &___U3CiU3E5__2_3; }
  2627. inline void set_U3CiU3E5__2_3(int32_t value)
  2628. {
  2629. ___U3CiU3E5__2_3 = value;
  2630. }
  2631. };
  2632. // Playermuving_<delaystop>d__211
  2633. struct U3CdelaystopU3Ed__211_t965C06987979C991320EE36FB771DEFC635D890D : public RuntimeObject
  2634. {
  2635. public:
  2636. // System.Int32 Playermuving_<delaystop>d__211::<>1__state
  2637. int32_t ___U3CU3E1__state_0;
  2638. // System.Object Playermuving_<delaystop>d__211::<>2__current
  2639. RuntimeObject * ___U3CU3E2__current_1;
  2640. // System.Int32 Playermuving_<delaystop>d__211::<i>5__2
  2641. int32_t ___U3CiU3E5__2_2;
  2642. public:
  2643. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CdelaystopU3Ed__211_t965C06987979C991320EE36FB771DEFC635D890D, ___U3CU3E1__state_0)); }
  2644. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2645. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2646. inline void set_U3CU3E1__state_0(int32_t value)
  2647. {
  2648. ___U3CU3E1__state_0 = value;
  2649. }
  2650. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CdelaystopU3Ed__211_t965C06987979C991320EE36FB771DEFC635D890D, ___U3CU3E2__current_1)); }
  2651. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2652. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2653. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2654. {
  2655. ___U3CU3E2__current_1 = value;
  2656. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2657. }
  2658. inline static int32_t get_offset_of_U3CiU3E5__2_2() { return static_cast<int32_t>(offsetof(U3CdelaystopU3Ed__211_t965C06987979C991320EE36FB771DEFC635D890D, ___U3CiU3E5__2_2)); }
  2659. inline int32_t get_U3CiU3E5__2_2() const { return ___U3CiU3E5__2_2; }
  2660. inline int32_t* get_address_of_U3CiU3E5__2_2() { return &___U3CiU3E5__2_2; }
  2661. inline void set_U3CiU3E5__2_2(int32_t value)
  2662. {
  2663. ___U3CiU3E5__2_2 = value;
  2664. }
  2665. };
  2666. // Playermuving_<exitdelaydestroiitem>d__169
  2667. struct U3CexitdelaydestroiitemU3Ed__169_tB2D744F0C8BADD64E73AC3059B3581540B7B3874 : public RuntimeObject
  2668. {
  2669. public:
  2670. // System.Int32 Playermuving_<exitdelaydestroiitem>d__169::<>1__state
  2671. int32_t ___U3CU3E1__state_0;
  2672. // System.Object Playermuving_<exitdelaydestroiitem>d__169::<>2__current
  2673. RuntimeObject * ___U3CU3E2__current_1;
  2674. // Playermuving Playermuving_<exitdelaydestroiitem>d__169::<>4__this
  2675. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2676. public:
  2677. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CexitdelaydestroiitemU3Ed__169_tB2D744F0C8BADD64E73AC3059B3581540B7B3874, ___U3CU3E1__state_0)); }
  2678. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2679. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2680. inline void set_U3CU3E1__state_0(int32_t value)
  2681. {
  2682. ___U3CU3E1__state_0 = value;
  2683. }
  2684. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CexitdelaydestroiitemU3Ed__169_tB2D744F0C8BADD64E73AC3059B3581540B7B3874, ___U3CU3E2__current_1)); }
  2685. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2686. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2687. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2688. {
  2689. ___U3CU3E2__current_1 = value;
  2690. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2691. }
  2692. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CexitdelaydestroiitemU3Ed__169_tB2D744F0C8BADD64E73AC3059B3581540B7B3874, ___U3CU3E4__this_2)); }
  2693. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2694. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2695. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2696. {
  2697. ___U3CU3E4__this_2 = value;
  2698. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2699. }
  2700. };
  2701. // Playermuving_<exitdelaydestroiitemlong>d__171
  2702. struct U3CexitdelaydestroiitemlongU3Ed__171_t84F1212728C76209F3E3DD5F3150216D363B4B35 : public RuntimeObject
  2703. {
  2704. public:
  2705. // System.Int32 Playermuving_<exitdelaydestroiitemlong>d__171::<>1__state
  2706. int32_t ___U3CU3E1__state_0;
  2707. // System.Object Playermuving_<exitdelaydestroiitemlong>d__171::<>2__current
  2708. RuntimeObject * ___U3CU3E2__current_1;
  2709. // Playermuving Playermuving_<exitdelaydestroiitemlong>d__171::<>4__this
  2710. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2711. public:
  2712. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CexitdelaydestroiitemlongU3Ed__171_t84F1212728C76209F3E3DD5F3150216D363B4B35, ___U3CU3E1__state_0)); }
  2713. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2714. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2715. inline void set_U3CU3E1__state_0(int32_t value)
  2716. {
  2717. ___U3CU3E1__state_0 = value;
  2718. }
  2719. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CexitdelaydestroiitemlongU3Ed__171_t84F1212728C76209F3E3DD5F3150216D363B4B35, ___U3CU3E2__current_1)); }
  2720. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2721. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2722. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2723. {
  2724. ___U3CU3E2__current_1 = value;
  2725. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2726. }
  2727. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CexitdelaydestroiitemlongU3Ed__171_t84F1212728C76209F3E3DD5F3150216D363B4B35, ___U3CU3E4__this_2)); }
  2728. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2729. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2730. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2731. {
  2732. ___U3CU3E4__this_2 = value;
  2733. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2734. }
  2735. };
  2736. // Playermuving_<jumptoleftorright>d__193
  2737. struct U3CjumptoleftorrightU3Ed__193_t15B35A987FAC649D012F6B400D76CC2995843398 : public RuntimeObject
  2738. {
  2739. public:
  2740. // System.Int32 Playermuving_<jumptoleftorright>d__193::<>1__state
  2741. int32_t ___U3CU3E1__state_0;
  2742. // System.Object Playermuving_<jumptoleftorright>d__193::<>2__current
  2743. RuntimeObject * ___U3CU3E2__current_1;
  2744. // System.String Playermuving_<jumptoleftorright>d__193::stylemuving
  2745. String_t* ___stylemuving_2;
  2746. // Playermuving Playermuving_<jumptoleftorright>d__193::<>4__this
  2747. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_3;
  2748. public:
  2749. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CjumptoleftorrightU3Ed__193_t15B35A987FAC649D012F6B400D76CC2995843398, ___U3CU3E1__state_0)); }
  2750. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2751. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2752. inline void set_U3CU3E1__state_0(int32_t value)
  2753. {
  2754. ___U3CU3E1__state_0 = value;
  2755. }
  2756. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CjumptoleftorrightU3Ed__193_t15B35A987FAC649D012F6B400D76CC2995843398, ___U3CU3E2__current_1)); }
  2757. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2758. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2759. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2760. {
  2761. ___U3CU3E2__current_1 = value;
  2762. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2763. }
  2764. inline static int32_t get_offset_of_stylemuving_2() { return static_cast<int32_t>(offsetof(U3CjumptoleftorrightU3Ed__193_t15B35A987FAC649D012F6B400D76CC2995843398, ___stylemuving_2)); }
  2765. inline String_t* get_stylemuving_2() const { return ___stylemuving_2; }
  2766. inline String_t** get_address_of_stylemuving_2() { return &___stylemuving_2; }
  2767. inline void set_stylemuving_2(String_t* value)
  2768. {
  2769. ___stylemuving_2 = value;
  2770. Il2CppCodeGenWriteBarrier((void**)(&___stylemuving_2), (void*)value);
  2771. }
  2772. inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast<int32_t>(offsetof(U3CjumptoleftorrightU3Ed__193_t15B35A987FAC649D012F6B400D76CC2995843398, ___U3CU3E4__this_3)); }
  2773. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; }
  2774. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; }
  2775. inline void set_U3CU3E4__this_3(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2776. {
  2777. ___U3CU3E4__this_3 = value;
  2778. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value);
  2779. }
  2780. };
  2781. // Playermuving_<playagain>d__204
  2782. struct U3CplayagainU3Ed__204_t5142723C1D06486E5E9C6862D72E0D13C04EB62C : public RuntimeObject
  2783. {
  2784. public:
  2785. // System.Int32 Playermuving_<playagain>d__204::<>1__state
  2786. int32_t ___U3CU3E1__state_0;
  2787. // System.Object Playermuving_<playagain>d__204::<>2__current
  2788. RuntimeObject * ___U3CU3E2__current_1;
  2789. // Playermuving Playermuving_<playagain>d__204::<>4__this
  2790. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___U3CU3E4__this_2;
  2791. // System.Int32 Playermuving_<playagain>d__204::vlalue
  2792. int32_t ___vlalue_3;
  2793. public:
  2794. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CplayagainU3Ed__204_t5142723C1D06486E5E9C6862D72E0D13C04EB62C, ___U3CU3E1__state_0)); }
  2795. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  2796. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  2797. inline void set_U3CU3E1__state_0(int32_t value)
  2798. {
  2799. ___U3CU3E1__state_0 = value;
  2800. }
  2801. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CplayagainU3Ed__204_t5142723C1D06486E5E9C6862D72E0D13C04EB62C, ___U3CU3E2__current_1)); }
  2802. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  2803. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  2804. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  2805. {
  2806. ___U3CU3E2__current_1 = value;
  2807. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  2808. }
  2809. inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3CplayagainU3Ed__204_t5142723C1D06486E5E9C6862D72E0D13C04EB62C, ___U3CU3E4__this_2)); }
  2810. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; }
  2811. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; }
  2812. inline void set_U3CU3E4__this_2(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  2813. {
  2814. ___U3CU3E4__this_2 = value;
  2815. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value);
  2816. }
  2817. inline static int32_t get_offset_of_vlalue_3() { return static_cast<int32_t>(offsetof(U3CplayagainU3Ed__204_t5142723C1D06486E5E9C6862D72E0D13C04EB62C, ___vlalue_3)); }
  2818. inline int32_t get_vlalue_3() const { return ___vlalue_3; }
  2819. inline int32_t* get_address_of_vlalue_3() { return &___vlalue_3; }
  2820. inline void set_vlalue_3(int32_t value)
  2821. {
  2822. ___vlalue_3 = value;
  2823. }
  2824. };
  2825. // Plugin
  2826. struct Plugin_t9065788A8E8E243303500D0038FCD189D191997F : public RuntimeObject
  2827. {
  2828. public:
  2829. public:
  2830. };
  2831. // QAssetBundle.Gameroot_prefab
  2832. struct Gameroot_prefab_t03808FCF7BC8277BBFDC2CF7EA42632535E6ED48 : public RuntimeObject
  2833. {
  2834. public:
  2835. public:
  2836. };
  2837. // QAssetBundle.Uialertpanel_prefab
  2838. struct Uialertpanel_prefab_t56AEB072703DDDE0162D7AA385CA598B1DC44F5A : public RuntimeObject
  2839. {
  2840. public:
  2841. public:
  2842. };
  2843. // QAssetBundle.Uiemptypanel_prefab
  2844. struct Uiemptypanel_prefab_t9570154E3D9FA25E55F5986ADC4912D45D94AAE8 : public RuntimeObject
  2845. {
  2846. public:
  2847. public:
  2848. };
  2849. // QAssetBundle.Uifriendpanel_cell1_prefab
  2850. struct Uifriendpanel_cell1_prefab_t140C6354304A13EADE0C1006C5EDA33E45588F1B : public RuntimeObject
  2851. {
  2852. public:
  2853. public:
  2854. };
  2855. // QAssetBundle.Uifriendpanel_cell2_prefab
  2856. struct Uifriendpanel_cell2_prefab_t51652A9395B08FE872D62EF5956D6815D1887D84 : public RuntimeObject
  2857. {
  2858. public:
  2859. public:
  2860. };
  2861. // QAssetBundle.Uifriendpanel_cell3_prefab
  2862. struct Uifriendpanel_cell3_prefab_t8C9928B6FDB4E3DDA0F9EDEAC1E7746C424FEBE2 : public RuntimeObject
  2863. {
  2864. public:
  2865. public:
  2866. };
  2867. // QAssetBundle.Uifriendpanel_prefab
  2868. struct Uifriendpanel_prefab_t1101CC6DA1FCA09B84282EFD767F35FBE3883AA6 : public RuntimeObject
  2869. {
  2870. public:
  2871. public:
  2872. };
  2873. // QAssetBundle.Uigamerunpanel_prefab
  2874. struct Uigamerunpanel_prefab_t8079959E1EC3EEB18EBCA45C6F9CF2B1C44830AD : public RuntimeObject
  2875. {
  2876. public:
  2877. public:
  2878. };
  2879. // QAssetBundle.Uiinputpanel_prefab
  2880. struct Uiinputpanel_prefab_t6585573F03D594EECCF08ABE1A41A49660C11706 : public RuntimeObject
  2881. {
  2882. public:
  2883. public:
  2884. };
  2885. // QAssetBundle.Uilaunchpanel_prefab
  2886. struct Uilaunchpanel_prefab_t97CF7E015D02104BD1C3D2D3D62BC4A1AD561D58 : public RuntimeObject
  2887. {
  2888. public:
  2889. public:
  2890. };
  2891. // QAssetBundle.Uiloadanimpanel_prefab
  2892. struct Uiloadanimpanel_prefab_tE73B9C86FE1753CF45C5AF44E0AFC9AA1113F61D : public RuntimeObject
  2893. {
  2894. public:
  2895. public:
  2896. };
  2897. // QAssetBundle.Uiloadingpanel_prefab
  2898. struct Uiloadingpanel_prefab_tC0FA5C643DC06FE38F159474B388F4A54BB523D0 : public RuntimeObject
  2899. {
  2900. public:
  2901. public:
  2902. };
  2903. // QAssetBundle.Uimailpanel_cell1_prefab
  2904. struct Uimailpanel_cell1_prefab_tD0E0DF102CCEDDB47DA0C586079C61392A021F72 : public RuntimeObject
  2905. {
  2906. public:
  2907. public:
  2908. };
  2909. // QAssetBundle.Uimailpanel_prefab
  2910. struct Uimailpanel_prefab_t75A56D03BD01DE539EDDF048ED692C85D00E2F6B : public RuntimeObject
  2911. {
  2912. public:
  2913. public:
  2914. };
  2915. // QAssetBundle.Uimailpanelpop1_cell1_prefab
  2916. struct Uimailpanelpop1_cell1_prefab_t4A0916D9FC5B6938F0C5F764224885D536B15FC5 : public RuntimeObject
  2917. {
  2918. public:
  2919. public:
  2920. };
  2921. // QAssetBundle.Uimailpanelpop1_prefab
  2922. struct Uimailpanelpop1_prefab_t59698474F4E2C142CD8A3C40A7610604D46029B0 : public RuntimeObject
  2923. {
  2924. public:
  2925. public:
  2926. };
  2927. // QAssetBundle.Uimainpanel_prefab
  2928. struct Uimainpanel_prefab_tCA991136138EFED72DFFB0D93BC554E49108731E : public RuntimeObject
  2929. {
  2930. public:
  2931. public:
  2932. };
  2933. // QAssetBundle.Uimatchfriendpanel_prefab
  2934. struct Uimatchfriendpanel_prefab_t0F472D0ABDB32E6BEC1979A3FB58A85FD07ED517 : public RuntimeObject
  2935. {
  2936. public:
  2937. public:
  2938. };
  2939. // QAssetBundle.Uimatchfriendselpanel_prefab
  2940. struct Uimatchfriendselpanel_prefab_t29AE13569D409D8C09F67E8836EC38D9B0A69E2F : public RuntimeObject
  2941. {
  2942. public:
  2943. public:
  2944. };
  2945. // QAssetBundle.Uimatchinvitepanel_cell1_prefab
  2946. struct Uimatchinvitepanel_cell1_prefab_t9BE1647F9E380C2C56703412B412EF580283F887 : public RuntimeObject
  2947. {
  2948. public:
  2949. public:
  2950. };
  2951. // QAssetBundle.Uimatchinvitepanel_prefab
  2952. struct Uimatchinvitepanel_prefab_t43484AA4734B02269B09FF144334EC3460A9E263 : public RuntimeObject
  2953. {
  2954. public:
  2955. public:
  2956. };
  2957. // QAssetBundle.Uimatchrdmpanel_prefab
  2958. struct Uimatchrdmpanel_prefab_t00BEB2ABCF02BB8F39DCEFA47027C8FBF61E02C9 : public RuntimeObject
  2959. {
  2960. public:
  2961. public:
  2962. };
  2963. // QAssetBundle.Uimissionpanel_cell1_prefab
  2964. struct Uimissionpanel_cell1_prefab_tAA2B9A02F639060AD13D7105DE901335772D8D3C : public RuntimeObject
  2965. {
  2966. public:
  2967. public:
  2968. };
  2969. // QAssetBundle.Uimissionpanel_cell2_prefab
  2970. struct Uimissionpanel_cell2_prefab_t6C0F0B09640B11B68327286D31993C19025F0751 : public RuntimeObject
  2971. {
  2972. public:
  2973. public:
  2974. };
  2975. // QAssetBundle.Uimissionpanel_cell3_prefab
  2976. struct Uimissionpanel_cell3_prefab_t09BB726927B106524C8A6FF62B6DD16C3220DAE5 : public RuntimeObject
  2977. {
  2978. public:
  2979. public:
  2980. };
  2981. // QAssetBundle.Uimissionpanel_prefab
  2982. struct Uimissionpanel_prefab_t05434EFCC9FE53E7FEA81E310B4883BBBDC2BA61 : public RuntimeObject
  2983. {
  2984. public:
  2985. public:
  2986. };
  2987. // QAssetBundle.Uiplayerinfopanel_prefab
  2988. struct Uiplayerinfopanel_prefab_t683EA79799852BAA0A9EC238E53DC7A1D73156E8 : public RuntimeObject
  2989. {
  2990. public:
  2991. public:
  2992. };
  2993. // QAssetBundle.Uirankpanel_cell1_prefab
  2994. struct Uirankpanel_cell1_prefab_tFF20AA4001F737A4C89C7EAC2FDB4F11C27DEDFE : public RuntimeObject
  2995. {
  2996. public:
  2997. public:
  2998. };
  2999. // QAssetBundle.Uirankpanel_prefab
  3000. struct Uirankpanel_prefab_t1D01CE67DFFEDDAAE3B2ACCF6EC106478D773E26 : public RuntimeObject
  3001. {
  3002. public:
  3003. public:
  3004. };
  3005. // QAssetBundle.Uiresultpanel_cell1_prefab
  3006. struct Uiresultpanel_cell1_prefab_t339F620E1C5657281504FF5A0A0F996734853274 : public RuntimeObject
  3007. {
  3008. public:
  3009. public:
  3010. };
  3011. // QAssetBundle.Uiresultpanel_prefab
  3012. struct Uiresultpanel_prefab_t67DFA0AECCECA4D67BEDFBC22B0FD74A820AE353 : public RuntimeObject
  3013. {
  3014. public:
  3015. public:
  3016. };
  3017. // QAssetBundle.Uishoppanel_cell1_prefab
  3018. struct Uishoppanel_cell1_prefab_t9081E3BC0AAB17FEE6405EE6160014B0662EC5C1 : public RuntimeObject
  3019. {
  3020. public:
  3021. public:
  3022. };
  3023. // QAssetBundle.Uishoppanel_prefab
  3024. struct Uishoppanel_prefab_t782907DD30AFB625D14C18E796E23220D506CCC9 : public RuntimeObject
  3025. {
  3026. public:
  3027. public:
  3028. };
  3029. // QAssetBundle.Uishoppanelpop1_prefab
  3030. struct Uishoppanelpop1_prefab_t94E48EA62A71315C62286D6C17AB4612476F9252 : public RuntimeObject
  3031. {
  3032. public:
  3033. public:
  3034. };
  3035. // QAssetBundle.Uitoastpanel_prefab
  3036. struct Uitoastpanel_prefab_t690835B3FDF8735BABC4DB67F5E895544DF44C0B : public RuntimeObject
  3037. {
  3038. public:
  3039. public:
  3040. };
  3041. // QAssetBundle.Uitoastpanel_text_prefab
  3042. struct Uitoastpanel_text_prefab_t22426908D2416C5458B657207A3A67F8DEB753FE : public RuntimeObject
  3043. {
  3044. public:
  3045. public:
  3046. };
  3047. // QFramework.BehaviourTreeData
  3048. struct BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 : public RuntimeObject
  3049. {
  3050. public:
  3051. // System.Collections.Generic.Dictionary`2<System.Int32,QFramework.TBTActionContext> QFramework.BehaviourTreeData::mContext
  3052. Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01 * ___mContext_0;
  3053. public:
  3054. inline static int32_t get_offset_of_mContext_0() { return static_cast<int32_t>(offsetof(BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9, ___mContext_0)); }
  3055. inline Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01 * get_mContext_0() const { return ___mContext_0; }
  3056. inline Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01 ** get_address_of_mContext_0() { return &___mContext_0; }
  3057. inline void set_mContext_0(Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01 * value)
  3058. {
  3059. ___mContext_0 = value;
  3060. Il2CppCodeGenWriteBarrier((void**)(&___mContext_0), (void*)value);
  3061. }
  3062. };
  3063. // QFramework.BehaviourTreeNode
  3064. struct BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 : public RuntimeObject
  3065. {
  3066. public:
  3067. // System.Collections.Generic.List`1<QFramework.BehaviourTreeNode> QFramework.BehaviourTreeNode::_children
  3068. List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B * ____children_1;
  3069. // System.Int32 QFramework.BehaviourTreeNode::_maxChildCount
  3070. int32_t ____maxChildCount_2;
  3071. public:
  3072. inline static int32_t get_offset_of__children_1() { return static_cast<int32_t>(offsetof(BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56, ____children_1)); }
  3073. inline List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B * get__children_1() const { return ____children_1; }
  3074. inline List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B ** get_address_of__children_1() { return &____children_1; }
  3075. inline void set__children_1(List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B * value)
  3076. {
  3077. ____children_1 = value;
  3078. Il2CppCodeGenWriteBarrier((void**)(&____children_1), (void*)value);
  3079. }
  3080. inline static int32_t get_offset_of__maxChildCount_2() { return static_cast<int32_t>(offsetof(BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56, ____maxChildCount_2)); }
  3081. inline int32_t get__maxChildCount_2() const { return ____maxChildCount_2; }
  3082. inline int32_t* get_address_of__maxChildCount_2() { return &____maxChildCount_2; }
  3083. inline void set__maxChildCount_2(int32_t value)
  3084. {
  3085. ____maxChildCount_2 = value;
  3086. }
  3087. };
  3088. // QFramework.BehaviourTreeRunningStatus
  3089. struct BehaviourTreeRunningStatus_t2C2D557F660793212F9792B56454AA85EDFDCE04 : public RuntimeObject
  3090. {
  3091. public:
  3092. public:
  3093. };
  3094. // QFramework.BlackBoard
  3095. struct BlackBoard_tF03C92809038F991431B319E2167B944D26748A0 : public RuntimeObject
  3096. {
  3097. public:
  3098. // System.Collections.Generic.Dictionary`2<System.String,QFramework.BlackBoard_BlackboardItem> QFramework.BlackBoard::mItems
  3099. Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A * ___mItems_0;
  3100. public:
  3101. inline static int32_t get_offset_of_mItems_0() { return static_cast<int32_t>(offsetof(BlackBoard_tF03C92809038F991431B319E2167B944D26748A0, ___mItems_0)); }
  3102. inline Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A * get_mItems_0() const { return ___mItems_0; }
  3103. inline Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A ** get_address_of_mItems_0() { return &___mItems_0; }
  3104. inline void set_mItems_0(Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A * value)
  3105. {
  3106. ___mItems_0 = value;
  3107. Il2CppCodeGenWriteBarrier((void**)(&___mItems_0), (void*)value);
  3108. }
  3109. };
  3110. // QFramework.BlackBoard_BlackboardItem
  3111. struct BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 : public RuntimeObject
  3112. {
  3113. public:
  3114. // System.Object QFramework.BlackBoard_BlackboardItem::mValue
  3115. RuntimeObject * ___mValue_0;
  3116. public:
  3117. inline static int32_t get_offset_of_mValue_0() { return static_cast<int32_t>(offsetof(BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802, ___mValue_0)); }
  3118. inline RuntimeObject * get_mValue_0() const { return ___mValue_0; }
  3119. inline RuntimeObject ** get_address_of_mValue_0() { return &___mValue_0; }
  3120. inline void set_mValue_0(RuntimeObject * value)
  3121. {
  3122. ___mValue_0 = value;
  3123. Il2CppCodeGenWriteBarrier((void**)(&___mValue_0), (void*)value);
  3124. }
  3125. };
  3126. // QFramework.Framework._3.UIKit.IHasEventSystemExtension
  3127. struct IHasEventSystemExtension_tE84E9237BA1BB10EC823707B8A433C8F0F0C0F16 : public RuntimeObject
  3128. {
  3129. public:
  3130. public:
  3131. };
  3132. // QFramework.Game
  3133. struct Game_t8E7AB59741E148136426A2542C7B5CB2B1F2E51C : public RuntimeObject
  3134. {
  3135. public:
  3136. // QFramework.GameMode QFramework.Game::<GameMode>k__BackingField
  3137. GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * ___U3CGameModeU3Ek__BackingField_0;
  3138. // QFramework.TypeEventSystem QFramework.Game::EventSystem
  3139. TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 * ___EventSystem_1;
  3140. // QFramework.IQFrameworkContainer QFramework.Game::Container
  3141. RuntimeObject* ___Container_2;
  3142. public:
  3143. inline static int32_t get_offset_of_U3CGameModeU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Game_t8E7AB59741E148136426A2542C7B5CB2B1F2E51C, ___U3CGameModeU3Ek__BackingField_0)); }
  3144. inline GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * get_U3CGameModeU3Ek__BackingField_0() const { return ___U3CGameModeU3Ek__BackingField_0; }
  3145. inline GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 ** get_address_of_U3CGameModeU3Ek__BackingField_0() { return &___U3CGameModeU3Ek__BackingField_0; }
  3146. inline void set_U3CGameModeU3Ek__BackingField_0(GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * value)
  3147. {
  3148. ___U3CGameModeU3Ek__BackingField_0 = value;
  3149. Il2CppCodeGenWriteBarrier((void**)(&___U3CGameModeU3Ek__BackingField_0), (void*)value);
  3150. }
  3151. inline static int32_t get_offset_of_EventSystem_1() { return static_cast<int32_t>(offsetof(Game_t8E7AB59741E148136426A2542C7B5CB2B1F2E51C, ___EventSystem_1)); }
  3152. inline TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 * get_EventSystem_1() const { return ___EventSystem_1; }
  3153. inline TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 ** get_address_of_EventSystem_1() { return &___EventSystem_1; }
  3154. inline void set_EventSystem_1(TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 * value)
  3155. {
  3156. ___EventSystem_1 = value;
  3157. Il2CppCodeGenWriteBarrier((void**)(&___EventSystem_1), (void*)value);
  3158. }
  3159. inline static int32_t get_offset_of_Container_2() { return static_cast<int32_t>(offsetof(Game_t8E7AB59741E148136426A2542C7B5CB2B1F2E51C, ___Container_2)); }
  3160. inline RuntimeObject* get_Container_2() const { return ___Container_2; }
  3161. inline RuntimeObject** get_address_of_Container_2() { return &___Container_2; }
  3162. inline void set_Container_2(RuntimeObject* value)
  3163. {
  3164. ___Container_2 = value;
  3165. Il2CppCodeGenWriteBarrier((void**)(&___Container_2), (void*)value);
  3166. }
  3167. };
  3168. // QFramework.GameMode
  3169. struct GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 : public RuntimeObject
  3170. {
  3171. public:
  3172. // QFramework.GameState QFramework.GameMode::<GameState>k__BackingField
  3173. GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * ___U3CGameStateU3Ek__BackingField_0;
  3174. // QFramework.PlayerState QFramework.GameMode::<PlayerState>k__BackingField
  3175. PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 * ___U3CPlayerStateU3Ek__BackingField_1;
  3176. public:
  3177. inline static int32_t get_offset_of_U3CGameStateU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76, ___U3CGameStateU3Ek__BackingField_0)); }
  3178. inline GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * get_U3CGameStateU3Ek__BackingField_0() const { return ___U3CGameStateU3Ek__BackingField_0; }
  3179. inline GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 ** get_address_of_U3CGameStateU3Ek__BackingField_0() { return &___U3CGameStateU3Ek__BackingField_0; }
  3180. inline void set_U3CGameStateU3Ek__BackingField_0(GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * value)
  3181. {
  3182. ___U3CGameStateU3Ek__BackingField_0 = value;
  3183. Il2CppCodeGenWriteBarrier((void**)(&___U3CGameStateU3Ek__BackingField_0), (void*)value);
  3184. }
  3185. inline static int32_t get_offset_of_U3CPlayerStateU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76, ___U3CPlayerStateU3Ek__BackingField_1)); }
  3186. inline PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 * get_U3CPlayerStateU3Ek__BackingField_1() const { return ___U3CPlayerStateU3Ek__BackingField_1; }
  3187. inline PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 ** get_address_of_U3CPlayerStateU3Ek__BackingField_1() { return &___U3CPlayerStateU3Ek__BackingField_1; }
  3188. inline void set_U3CPlayerStateU3Ek__BackingField_1(PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 * value)
  3189. {
  3190. ___U3CPlayerStateU3Ek__BackingField_1 = value;
  3191. Il2CppCodeGenWriteBarrier((void**)(&___U3CPlayerStateU3Ek__BackingField_1), (void*)value);
  3192. }
  3193. };
  3194. // QFramework.GameState
  3195. struct GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 : public RuntimeObject
  3196. {
  3197. public:
  3198. // System.Boolean QFramework.GameState::<IsStarting>k__BackingField
  3199. bool ___U3CIsStartingU3Ek__BackingField_0;
  3200. public:
  3201. inline static int32_t get_offset_of_U3CIsStartingU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795, ___U3CIsStartingU3Ek__BackingField_0)); }
  3202. inline bool get_U3CIsStartingU3Ek__BackingField_0() const { return ___U3CIsStartingU3Ek__BackingField_0; }
  3203. inline bool* get_address_of_U3CIsStartingU3Ek__BackingField_0() { return &___U3CIsStartingU3Ek__BackingField_0; }
  3204. inline void set_U3CIsStartingU3Ek__BackingField_0(bool value)
  3205. {
  3206. ___U3CIsStartingU3Ek__BackingField_0 = value;
  3207. }
  3208. };
  3209. // QFramework.GameTime
  3210. struct GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A : public RuntimeObject
  3211. {
  3212. public:
  3213. // System.Diagnostics.Stopwatch QFramework.GameTime::TimeWatch
  3214. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * ___TimeWatch_0;
  3215. // System.Diagnostics.Stopwatch QFramework.GameTime::UpdateWatch
  3216. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * ___UpdateWatch_1;
  3217. // System.Diagnostics.Stopwatch QFramework.GameTime::FixedUpdateWatch
  3218. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * ___FixedUpdateWatch_2;
  3219. public:
  3220. inline static int32_t get_offset_of_TimeWatch_0() { return static_cast<int32_t>(offsetof(GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A, ___TimeWatch_0)); }
  3221. inline Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * get_TimeWatch_0() const { return ___TimeWatch_0; }
  3222. inline Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 ** get_address_of_TimeWatch_0() { return &___TimeWatch_0; }
  3223. inline void set_TimeWatch_0(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * value)
  3224. {
  3225. ___TimeWatch_0 = value;
  3226. Il2CppCodeGenWriteBarrier((void**)(&___TimeWatch_0), (void*)value);
  3227. }
  3228. inline static int32_t get_offset_of_UpdateWatch_1() { return static_cast<int32_t>(offsetof(GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A, ___UpdateWatch_1)); }
  3229. inline Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * get_UpdateWatch_1() const { return ___UpdateWatch_1; }
  3230. inline Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 ** get_address_of_UpdateWatch_1() { return &___UpdateWatch_1; }
  3231. inline void set_UpdateWatch_1(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * value)
  3232. {
  3233. ___UpdateWatch_1 = value;
  3234. Il2CppCodeGenWriteBarrier((void**)(&___UpdateWatch_1), (void*)value);
  3235. }
  3236. inline static int32_t get_offset_of_FixedUpdateWatch_2() { return static_cast<int32_t>(offsetof(GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A, ___FixedUpdateWatch_2)); }
  3237. inline Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * get_FixedUpdateWatch_2() const { return ___FixedUpdateWatch_2; }
  3238. inline Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 ** get_address_of_FixedUpdateWatch_2() { return &___FixedUpdateWatch_2; }
  3239. inline void set_FixedUpdateWatch_2(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * value)
  3240. {
  3241. ___FixedUpdateWatch_2 = value;
  3242. Il2CppCodeGenWriteBarrier((void**)(&___FixedUpdateWatch_2), (void*)value);
  3243. }
  3244. };
  3245. // QFramework.GameTimer
  3246. struct GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 : public RuntimeObject
  3247. {
  3248. public:
  3249. // System.Single QFramework.GameTimer::<gameTime>k__BackingField
  3250. float ___U3CgameTimeU3Ek__BackingField_0;
  3251. // System.Single QFramework.GameTimer::<deltaTime>k__BackingField
  3252. float ___U3CdeltaTimeU3Ek__BackingField_1;
  3253. public:
  3254. inline static int32_t get_offset_of_U3CgameTimeU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09, ___U3CgameTimeU3Ek__BackingField_0)); }
  3255. inline float get_U3CgameTimeU3Ek__BackingField_0() const { return ___U3CgameTimeU3Ek__BackingField_0; }
  3256. inline float* get_address_of_U3CgameTimeU3Ek__BackingField_0() { return &___U3CgameTimeU3Ek__BackingField_0; }
  3257. inline void set_U3CgameTimeU3Ek__BackingField_0(float value)
  3258. {
  3259. ___U3CgameTimeU3Ek__BackingField_0 = value;
  3260. }
  3261. inline static int32_t get_offset_of_U3CdeltaTimeU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09, ___U3CdeltaTimeU3Ek__BackingField_1)); }
  3262. inline float get_U3CdeltaTimeU3Ek__BackingField_1() const { return ___U3CdeltaTimeU3Ek__BackingField_1; }
  3263. inline float* get_address_of_U3CdeltaTimeU3Ek__BackingField_1() { return &___U3CdeltaTimeU3Ek__BackingField_1; }
  3264. inline void set_U3CdeltaTimeU3Ek__BackingField_1(float value)
  3265. {
  3266. ___U3CdeltaTimeU3Ek__BackingField_1 = value;
  3267. }
  3268. };
  3269. // QFramework.GameplayKit_<>c
  3270. struct U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 : public RuntimeObject
  3271. {
  3272. public:
  3273. public:
  3274. };
  3275. struct U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_StaticFields
  3276. {
  3277. public:
  3278. // QFramework.GameplayKit_<>c QFramework.GameplayKit_<>c::<>9
  3279. U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 * ___U3CU3E9_0;
  3280. // System.Action`2<System.Single,System.Single> QFramework.GameplayKit_<>c::<>9__49_0
  3281. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * ___U3CU3E9__49_0_1;
  3282. public:
  3283. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_StaticFields, ___U3CU3E9_0)); }
  3284. inline U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  3285. inline U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  3286. inline void set_U3CU3E9_0(U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 * value)
  3287. {
  3288. ___U3CU3E9_0 = value;
  3289. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  3290. }
  3291. inline static int32_t get_offset_of_U3CU3E9__49_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_StaticFields, ___U3CU3E9__49_0_1)); }
  3292. inline Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * get_U3CU3E9__49_0_1() const { return ___U3CU3E9__49_0_1; }
  3293. inline Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 ** get_address_of_U3CU3E9__49_0_1() { return &___U3CU3E9__49_0_1; }
  3294. inline void set_U3CU3E9__49_0_1(Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * value)
  3295. {
  3296. ___U3CU3E9__49_0_1 = value;
  3297. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__49_0_1), (void*)value);
  3298. }
  3299. };
  3300. // QFramework.GameplayKit_<DoStartGame>d__14
  3301. struct U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479 : public RuntimeObject
  3302. {
  3303. public:
  3304. // System.Int32 QFramework.GameplayKit_<DoStartGame>d__14::<>1__state
  3305. int32_t ___U3CU3E1__state_0;
  3306. // System.Object QFramework.GameplayKit_<DoStartGame>d__14::<>2__current
  3307. RuntimeObject * ___U3CU3E2__current_1;
  3308. // System.Action QFramework.GameplayKit_<DoStartGame>d__14::onStartDone
  3309. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___onStartDone_2;
  3310. public:
  3311. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479, ___U3CU3E1__state_0)); }
  3312. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  3313. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  3314. inline void set_U3CU3E1__state_0(int32_t value)
  3315. {
  3316. ___U3CU3E1__state_0 = value;
  3317. }
  3318. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479, ___U3CU3E2__current_1)); }
  3319. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  3320. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  3321. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  3322. {
  3323. ___U3CU3E2__current_1 = value;
  3324. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  3325. }
  3326. inline static int32_t get_offset_of_onStartDone_2() { return static_cast<int32_t>(offsetof(U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479, ___onStartDone_2)); }
  3327. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * get_onStartDone_2() const { return ___onStartDone_2; }
  3328. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 ** get_address_of_onStartDone_2() { return &___onStartDone_2; }
  3329. inline void set_onStartDone_2(Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * value)
  3330. {
  3331. ___onStartDone_2 = value;
  3332. Il2CppCodeGenWriteBarrier((void**)(&___onStartDone_2), (void*)value);
  3333. }
  3334. };
  3335. // QFramework.GameplayKit_<DoStopGame>d__17
  3336. struct U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E : public RuntimeObject
  3337. {
  3338. public:
  3339. // System.Int32 QFramework.GameplayKit_<DoStopGame>d__17::<>1__state
  3340. int32_t ___U3CU3E1__state_0;
  3341. // System.Object QFramework.GameplayKit_<DoStopGame>d__17::<>2__current
  3342. RuntimeObject * ___U3CU3E2__current_1;
  3343. // System.Action QFramework.GameplayKit_<DoStopGame>d__17::onStopDone
  3344. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___onStopDone_2;
  3345. public:
  3346. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E, ___U3CU3E1__state_0)); }
  3347. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  3348. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  3349. inline void set_U3CU3E1__state_0(int32_t value)
  3350. {
  3351. ___U3CU3E1__state_0 = value;
  3352. }
  3353. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E, ___U3CU3E2__current_1)); }
  3354. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  3355. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  3356. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  3357. {
  3358. ___U3CU3E2__current_1 = value;
  3359. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  3360. }
  3361. inline static int32_t get_offset_of_onStopDone_2() { return static_cast<int32_t>(offsetof(U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E, ___onStopDone_2)); }
  3362. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * get_onStopDone_2() const { return ___onStopDone_2; }
  3363. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 ** get_address_of_onStopDone_2() { return &___onStopDone_2; }
  3364. inline void set_onStopDone_2(Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * value)
  3365. {
  3366. ___onStopDone_2 = value;
  3367. Il2CppCodeGenWriteBarrier((void**)(&___onStopDone_2), (void*)value);
  3368. }
  3369. };
  3370. // QFramework.GameplayKitComponent
  3371. struct GameplayKitComponent_t002B1B2F1859D9B3DFDB85C6230C85CEF625BCBA : public RuntimeObject
  3372. {
  3373. public:
  3374. public:
  3375. };
  3376. // QFramework.GameplayKitObject
  3377. struct GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 : public RuntimeObject
  3378. {
  3379. public:
  3380. // System.Boolean QFramework.GameplayKitObject::mEnableUpdate
  3381. bool ___mEnableUpdate_0;
  3382. // System.Boolean QFramework.GameplayKitObject::mEnableFixedUpdate
  3383. bool ___mEnableFixedUpdate_1;
  3384. public:
  3385. inline static int32_t get_offset_of_mEnableUpdate_0() { return static_cast<int32_t>(offsetof(GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215, ___mEnableUpdate_0)); }
  3386. inline bool get_mEnableUpdate_0() const { return ___mEnableUpdate_0; }
  3387. inline bool* get_address_of_mEnableUpdate_0() { return &___mEnableUpdate_0; }
  3388. inline void set_mEnableUpdate_0(bool value)
  3389. {
  3390. ___mEnableUpdate_0 = value;
  3391. }
  3392. inline static int32_t get_offset_of_mEnableFixedUpdate_1() { return static_cast<int32_t>(offsetof(GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215, ___mEnableFixedUpdate_1)); }
  3393. inline bool get_mEnableFixedUpdate_1() const { return ___mEnableFixedUpdate_1; }
  3394. inline bool* get_address_of_mEnableFixedUpdate_1() { return &___mEnableFixedUpdate_1; }
  3395. inline void set_mEnableFixedUpdate_1(bool value)
  3396. {
  3397. ___mEnableFixedUpdate_1 = value;
  3398. }
  3399. };
  3400. // QFramework.GameplayKitObjectGroup
  3401. struct GameplayKitObjectGroup_t9A77FD5EFC4D53039DD1027323CACCAC2A5C8B16 : public RuntimeObject
  3402. {
  3403. public:
  3404. public:
  3405. };
  3406. // QFramework.NodeAction
  3407. struct NodeAction_tC60CAB8A85DC29FF975B9C5BDDA09AD5DFA83000 : public RuntimeObject
  3408. {
  3409. public:
  3410. // System.Action QFramework.NodeAction::OnBeganCallback
  3411. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___OnBeganCallback_0;
  3412. // System.Action QFramework.NodeAction::OnEndedCallback
  3413. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___OnEndedCallback_1;
  3414. // System.Action QFramework.NodeAction::OnDisposedCallback
  3415. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___OnDisposedCallback_2;
  3416. // System.Boolean QFramework.NodeAction::mOnBeginCalled
  3417. bool ___mOnBeginCalled_3;
  3418. // System.Boolean QFramework.NodeAction::mDisposed
  3419. bool ___mDisposed_4;
  3420. // System.Boolean QFramework.NodeAction::<Finished>k__BackingField
  3421. bool ___U3CFinishedU3Ek__BackingField_5;
  3422. public:
  3423. inline static int32_t get_offset_of_OnBeganCallback_0() { return static_cast<int32_t>(offsetof(NodeAction_tC60CAB8A85DC29FF975B9C5BDDA09AD5DFA83000, ___OnBeganCallback_0)); }
  3424. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * get_OnBeganCallback_0() const { return ___OnBeganCallback_0; }
  3425. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 ** get_address_of_OnBeganCallback_0() { return &___OnBeganCallback_0; }
  3426. inline void set_OnBeganCallback_0(Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * value)
  3427. {
  3428. ___OnBeganCallback_0 = value;
  3429. Il2CppCodeGenWriteBarrier((void**)(&___OnBeganCallback_0), (void*)value);
  3430. }
  3431. inline static int32_t get_offset_of_OnEndedCallback_1() { return static_cast<int32_t>(offsetof(NodeAction_tC60CAB8A85DC29FF975B9C5BDDA09AD5DFA83000, ___OnEndedCallback_1)); }
  3432. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * get_OnEndedCallback_1() const { return ___OnEndedCallback_1; }
  3433. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 ** get_address_of_OnEndedCallback_1() { return &___OnEndedCallback_1; }
  3434. inline void set_OnEndedCallback_1(Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * value)
  3435. {
  3436. ___OnEndedCallback_1 = value;
  3437. Il2CppCodeGenWriteBarrier((void**)(&___OnEndedCallback_1), (void*)value);
  3438. }
  3439. inline static int32_t get_offset_of_OnDisposedCallback_2() { return static_cast<int32_t>(offsetof(NodeAction_tC60CAB8A85DC29FF975B9C5BDDA09AD5DFA83000, ___OnDisposedCallback_2)); }
  3440. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * get_OnDisposedCallback_2() const { return ___OnDisposedCallback_2; }
  3441. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 ** get_address_of_OnDisposedCallback_2() { return &___OnDisposedCallback_2; }
  3442. inline void set_OnDisposedCallback_2(Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * value)
  3443. {
  3444. ___OnDisposedCallback_2 = value;
  3445. Il2CppCodeGenWriteBarrier((void**)(&___OnDisposedCallback_2), (void*)value);
  3446. }
  3447. inline static int32_t get_offset_of_mOnBeginCalled_3() { return static_cast<int32_t>(offsetof(NodeAction_tC60CAB8A85DC29FF975B9C5BDDA09AD5DFA83000, ___mOnBeginCalled_3)); }
  3448. inline bool get_mOnBeginCalled_3() const { return ___mOnBeginCalled_3; }
  3449. inline bool* get_address_of_mOnBeginCalled_3() { return &___mOnBeginCalled_3; }
  3450. inline void set_mOnBeginCalled_3(bool value)
  3451. {
  3452. ___mOnBeginCalled_3 = value;
  3453. }
  3454. inline static int32_t get_offset_of_mDisposed_4() { return static_cast<int32_t>(offsetof(NodeAction_tC60CAB8A85DC29FF975B9C5BDDA09AD5DFA83000, ___mDisposed_4)); }
  3455. inline bool get_mDisposed_4() const { return ___mDisposed_4; }
  3456. inline bool* get_address_of_mDisposed_4() { return &___mDisposed_4; }
  3457. inline void set_mDisposed_4(bool value)
  3458. {
  3459. ___mDisposed_4 = value;
  3460. }
  3461. inline static int32_t get_offset_of_U3CFinishedU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(NodeAction_tC60CAB8A85DC29FF975B9C5BDDA09AD5DFA83000, ___U3CFinishedU3Ek__BackingField_5)); }
  3462. inline bool get_U3CFinishedU3Ek__BackingField_5() const { return ___U3CFinishedU3Ek__BackingField_5; }
  3463. inline bool* get_address_of_U3CFinishedU3Ek__BackingField_5() { return &___U3CFinishedU3Ek__BackingField_5; }
  3464. inline void set_U3CFinishedU3Ek__BackingField_5(bool value)
  3465. {
  3466. ___U3CFinishedU3Ek__BackingField_5 = value;
  3467. }
  3468. };
  3469. // QFramework.PlayerCameraManager
  3470. struct PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 : public RuntimeObject
  3471. {
  3472. public:
  3473. public:
  3474. };
  3475. // QFramework.PlayerHUDManager
  3476. struct PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 : public RuntimeObject
  3477. {
  3478. public:
  3479. public:
  3480. };
  3481. // QFramework.PlayerState
  3482. struct PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 : public RuntimeObject
  3483. {
  3484. public:
  3485. public:
  3486. };
  3487. // QFramework.ProbilityHelper
  3488. struct ProbilityHelper_t27DC2341588F7D28C0192B4AAB38BB2B3B57450D : public RuntimeObject
  3489. {
  3490. public:
  3491. public:
  3492. };
  3493. // QFramework.Puppet
  3494. struct Puppet_t8A174100601EEB7F1991CA0063CACD336080896B : public RuntimeObject
  3495. {
  3496. public:
  3497. // QFramework.Controller QFramework.Puppet::<Controller>k__BackingField
  3498. Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * ___U3CControllerU3Ek__BackingField_0;
  3499. public:
  3500. inline static int32_t get_offset_of_U3CControllerU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Puppet_t8A174100601EEB7F1991CA0063CACD336080896B, ___U3CControllerU3Ek__BackingField_0)); }
  3501. inline Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * get_U3CControllerU3Ek__BackingField_0() const { return ___U3CControllerU3Ek__BackingField_0; }
  3502. inline Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 ** get_address_of_U3CControllerU3Ek__BackingField_0() { return &___U3CControllerU3Ek__BackingField_0; }
  3503. inline void set_U3CControllerU3Ek__BackingField_0(Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * value)
  3504. {
  3505. ___U3CControllerU3Ek__BackingField_0 = value;
  3506. Il2CppCodeGenWriteBarrier((void**)(&___U3CControllerU3Ek__BackingField_0), (void*)value);
  3507. }
  3508. };
  3509. // QFramework.QFrameworkContainer
  3510. struct QFrameworkContainer_t1097F6224C23F4B7271219C2B7B9EC5C70505511 : public RuntimeObject
  3511. {
  3512. public:
  3513. // QFramework.TypeInstanceCollection QFramework.QFrameworkContainer::_instances
  3514. TypeInstanceCollection_t20D1C127028B91BF996BC7D40A1707C9E31DE5DD * ____instances_0;
  3515. // QFramework.TypeMappingCollection QFramework.QFrameworkContainer::_mappings
  3516. TypeMappingCollection_t73B05BADA515EDEFB820877049BB00C8067D3228 * ____mappings_1;
  3517. // QFramework.TypeRelationCollection QFramework.QFrameworkContainer::_relationshipMappings
  3518. TypeRelationCollection_t2668EFA0D893C9551C89D97B44D6ACEC91CE15CF * ____relationshipMappings_2;
  3519. public:
  3520. inline static int32_t get_offset_of__instances_0() { return static_cast<int32_t>(offsetof(QFrameworkContainer_t1097F6224C23F4B7271219C2B7B9EC5C70505511, ____instances_0)); }
  3521. inline TypeInstanceCollection_t20D1C127028B91BF996BC7D40A1707C9E31DE5DD * get__instances_0() const { return ____instances_0; }
  3522. inline TypeInstanceCollection_t20D1C127028B91BF996BC7D40A1707C9E31DE5DD ** get_address_of__instances_0() { return &____instances_0; }
  3523. inline void set__instances_0(TypeInstanceCollection_t20D1C127028B91BF996BC7D40A1707C9E31DE5DD * value)
  3524. {
  3525. ____instances_0 = value;
  3526. Il2CppCodeGenWriteBarrier((void**)(&____instances_0), (void*)value);
  3527. }
  3528. inline static int32_t get_offset_of__mappings_1() { return static_cast<int32_t>(offsetof(QFrameworkContainer_t1097F6224C23F4B7271219C2B7B9EC5C70505511, ____mappings_1)); }
  3529. inline TypeMappingCollection_t73B05BADA515EDEFB820877049BB00C8067D3228 * get__mappings_1() const { return ____mappings_1; }
  3530. inline TypeMappingCollection_t73B05BADA515EDEFB820877049BB00C8067D3228 ** get_address_of__mappings_1() { return &____mappings_1; }
  3531. inline void set__mappings_1(TypeMappingCollection_t73B05BADA515EDEFB820877049BB00C8067D3228 * value)
  3532. {
  3533. ____mappings_1 = value;
  3534. Il2CppCodeGenWriteBarrier((void**)(&____mappings_1), (void*)value);
  3535. }
  3536. inline static int32_t get_offset_of__relationshipMappings_2() { return static_cast<int32_t>(offsetof(QFrameworkContainer_t1097F6224C23F4B7271219C2B7B9EC5C70505511, ____relationshipMappings_2)); }
  3537. inline TypeRelationCollection_t2668EFA0D893C9551C89D97B44D6ACEC91CE15CF * get__relationshipMappings_2() const { return ____relationshipMappings_2; }
  3538. inline TypeRelationCollection_t2668EFA0D893C9551C89D97B44D6ACEC91CE15CF ** get_address_of__relationshipMappings_2() { return &____relationshipMappings_2; }
  3539. inline void set__relationshipMappings_2(TypeRelationCollection_t2668EFA0D893C9551C89D97B44D6ACEC91CE15CF * value)
  3540. {
  3541. ____relationshipMappings_2 = value;
  3542. Il2CppCodeGenWriteBarrier((void**)(&____relationshipMappings_2), (void*)value);
  3543. }
  3544. };
  3545. // QFramework.RunGame.CfgRun
  3546. struct CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D : public RuntimeObject
  3547. {
  3548. public:
  3549. public:
  3550. };
  3551. struct CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_StaticFields
  3552. {
  3553. public:
  3554. // System.Boolean QFramework.RunGame.CfgRun::isDebugUI
  3555. bool ___isDebugUI_0;
  3556. // System.String QFramework.RunGame.CfgRun::msgHttpUrl
  3557. String_t* ___msgHttpUrl_1;
  3558. // System.Boolean QFramework.RunGame.CfgRun::isHHMoved
  3559. bool ___isHHMoved_4;
  3560. public:
  3561. inline static int32_t get_offset_of_isDebugUI_0() { return static_cast<int32_t>(offsetof(CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_StaticFields, ___isDebugUI_0)); }
  3562. inline bool get_isDebugUI_0() const { return ___isDebugUI_0; }
  3563. inline bool* get_address_of_isDebugUI_0() { return &___isDebugUI_0; }
  3564. inline void set_isDebugUI_0(bool value)
  3565. {
  3566. ___isDebugUI_0 = value;
  3567. }
  3568. inline static int32_t get_offset_of_msgHttpUrl_1() { return static_cast<int32_t>(offsetof(CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_StaticFields, ___msgHttpUrl_1)); }
  3569. inline String_t* get_msgHttpUrl_1() const { return ___msgHttpUrl_1; }
  3570. inline String_t** get_address_of_msgHttpUrl_1() { return &___msgHttpUrl_1; }
  3571. inline void set_msgHttpUrl_1(String_t* value)
  3572. {
  3573. ___msgHttpUrl_1 = value;
  3574. Il2CppCodeGenWriteBarrier((void**)(&___msgHttpUrl_1), (void*)value);
  3575. }
  3576. inline static int32_t get_offset_of_isHHMoved_4() { return static_cast<int32_t>(offsetof(CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_StaticFields, ___isHHMoved_4)); }
  3577. inline bool get_isHHMoved_4() const { return ___isHHMoved_4; }
  3578. inline bool* get_address_of_isHHMoved_4() { return &___isHHMoved_4; }
  3579. inline void set_isHHMoved_4(bool value)
  3580. {
  3581. ___isHHMoved_4 = value;
  3582. }
  3583. };
  3584. // QFramework.RunGame.EvtKeyUpItemsInfo
  3585. struct EvtKeyUpItemsInfo_t192643C00F8B57CFB95D00117F9460E13495E445 : public RuntimeObject
  3586. {
  3587. public:
  3588. public:
  3589. };
  3590. // QFramework.RunGame.EvtKeyUpPlayerInfo
  3591. struct EvtKeyUpPlayerInfo_t10D137E3E109F8B6CA39219FB1243E2431F9C4B6 : public RuntimeObject
  3592. {
  3593. public:
  3594. // QFramework.RunGame.PlayerModel QFramework.RunGame.EvtKeyUpPlayerInfo::player
  3595. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * ___player_0;
  3596. public:
  3597. inline static int32_t get_offset_of_player_0() { return static_cast<int32_t>(offsetof(EvtKeyUpPlayerInfo_t10D137E3E109F8B6CA39219FB1243E2431F9C4B6, ___player_0)); }
  3598. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * get_player_0() const { return ___player_0; }
  3599. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A ** get_address_of_player_0() { return &___player_0; }
  3600. inline void set_player_0(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * value)
  3601. {
  3602. ___player_0 = value;
  3603. Il2CppCodeGenWriteBarrier((void**)(&___player_0), (void*)value);
  3604. }
  3605. };
  3606. // QFramework.RunGame.GameMgr_<>c
  3607. struct U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A : public RuntimeObject
  3608. {
  3609. public:
  3610. public:
  3611. };
  3612. struct U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields
  3613. {
  3614. public:
  3615. // QFramework.RunGame.GameMgr_<>c QFramework.RunGame.GameMgr_<>c::<>9
  3616. U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * ___U3CU3E9_0;
  3617. // UnityEngine.Events.UnityAction`2<System.Int32,System.String> QFramework.RunGame.GameMgr_<>c::<>9__49_0
  3618. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___U3CU3E9__49_0_1;
  3619. // UnityEngine.Events.UnityAction`2<System.Int32,System.String> QFramework.RunGame.GameMgr_<>c::<>9__54_0
  3620. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___U3CU3E9__54_0_2;
  3621. // UnityEngine.Events.UnityAction`2<System.Int32,System.String> QFramework.RunGame.GameMgr_<>c::<>9__64_0
  3622. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___U3CU3E9__64_0_3;
  3623. // UnityEngine.Events.UnityAction`2<System.Int32,System.String> QFramework.RunGame.GameMgr_<>c::<>9__68_1
  3624. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___U3CU3E9__68_1_4;
  3625. // UnityEngine.Events.UnityAction`2<System.Int32,System.String> QFramework.RunGame.GameMgr_<>c::<>9__83_0
  3626. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___U3CU3E9__83_0_5;
  3627. // UnityEngine.Events.UnityAction`2<System.Int32,System.String> QFramework.RunGame.GameMgr_<>c::<>9__83_1
  3628. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___U3CU3E9__83_1_6;
  3629. public:
  3630. inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields, ___U3CU3E9_0)); }
  3631. inline U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
  3632. inline U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
  3633. inline void set_U3CU3E9_0(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * value)
  3634. {
  3635. ___U3CU3E9_0 = value;
  3636. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
  3637. }
  3638. inline static int32_t get_offset_of_U3CU3E9__49_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields, ___U3CU3E9__49_0_1)); }
  3639. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * get_U3CU3E9__49_0_1() const { return ___U3CU3E9__49_0_1; }
  3640. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 ** get_address_of_U3CU3E9__49_0_1() { return &___U3CU3E9__49_0_1; }
  3641. inline void set_U3CU3E9__49_0_1(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * value)
  3642. {
  3643. ___U3CU3E9__49_0_1 = value;
  3644. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__49_0_1), (void*)value);
  3645. }
  3646. inline static int32_t get_offset_of_U3CU3E9__54_0_2() { return static_cast<int32_t>(offsetof(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields, ___U3CU3E9__54_0_2)); }
  3647. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * get_U3CU3E9__54_0_2() const { return ___U3CU3E9__54_0_2; }
  3648. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 ** get_address_of_U3CU3E9__54_0_2() { return &___U3CU3E9__54_0_2; }
  3649. inline void set_U3CU3E9__54_0_2(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * value)
  3650. {
  3651. ___U3CU3E9__54_0_2 = value;
  3652. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__54_0_2), (void*)value);
  3653. }
  3654. inline static int32_t get_offset_of_U3CU3E9__64_0_3() { return static_cast<int32_t>(offsetof(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields, ___U3CU3E9__64_0_3)); }
  3655. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * get_U3CU3E9__64_0_3() const { return ___U3CU3E9__64_0_3; }
  3656. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 ** get_address_of_U3CU3E9__64_0_3() { return &___U3CU3E9__64_0_3; }
  3657. inline void set_U3CU3E9__64_0_3(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * value)
  3658. {
  3659. ___U3CU3E9__64_0_3 = value;
  3660. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__64_0_3), (void*)value);
  3661. }
  3662. inline static int32_t get_offset_of_U3CU3E9__68_1_4() { return static_cast<int32_t>(offsetof(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields, ___U3CU3E9__68_1_4)); }
  3663. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * get_U3CU3E9__68_1_4() const { return ___U3CU3E9__68_1_4; }
  3664. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 ** get_address_of_U3CU3E9__68_1_4() { return &___U3CU3E9__68_1_4; }
  3665. inline void set_U3CU3E9__68_1_4(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * value)
  3666. {
  3667. ___U3CU3E9__68_1_4 = value;
  3668. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__68_1_4), (void*)value);
  3669. }
  3670. inline static int32_t get_offset_of_U3CU3E9__83_0_5() { return static_cast<int32_t>(offsetof(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields, ___U3CU3E9__83_0_5)); }
  3671. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * get_U3CU3E9__83_0_5() const { return ___U3CU3E9__83_0_5; }
  3672. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 ** get_address_of_U3CU3E9__83_0_5() { return &___U3CU3E9__83_0_5; }
  3673. inline void set_U3CU3E9__83_0_5(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * value)
  3674. {
  3675. ___U3CU3E9__83_0_5 = value;
  3676. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__83_0_5), (void*)value);
  3677. }
  3678. inline static int32_t get_offset_of_U3CU3E9__83_1_6() { return static_cast<int32_t>(offsetof(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields, ___U3CU3E9__83_1_6)); }
  3679. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * get_U3CU3E9__83_1_6() const { return ___U3CU3E9__83_1_6; }
  3680. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 ** get_address_of_U3CU3E9__83_1_6() { return &___U3CU3E9__83_1_6; }
  3681. inline void set_U3CU3E9__83_1_6(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * value)
  3682. {
  3683. ___U3CU3E9__83_1_6 = value;
  3684. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__83_1_6), (void*)value);
  3685. }
  3686. };
  3687. // QFramework.RunGame.GameMgr_<>c__DisplayClass63_0
  3688. struct U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE : public RuntimeObject
  3689. {
  3690. public:
  3691. // QFramework.RunGame.GameMgr QFramework.RunGame.GameMgr_<>c__DisplayClass63_0::<>4__this
  3692. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * ___U3CU3E4__this_0;
  3693. // UnityEngine.Events.UnityAction`1<System.Boolean> QFramework.RunGame.GameMgr_<>c__DisplayClass63_0::successful
  3694. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * ___successful_1;
  3695. // UnityEngine.Events.UnityAction`2<System.Int32,System.String> QFramework.RunGame.GameMgr_<>c__DisplayClass63_0::<>9__2
  3696. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___U3CU3E9__2_2;
  3697. // UnityEngine.Events.UnityAction`2<System.Int32,System.String> QFramework.RunGame.GameMgr_<>c__DisplayClass63_0::<>9__1
  3698. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___U3CU3E9__1_3;
  3699. public:
  3700. inline static int32_t get_offset_of_U3CU3E4__this_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE, ___U3CU3E4__this_0)); }
  3701. inline GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * get_U3CU3E4__this_0() const { return ___U3CU3E4__this_0; }
  3702. inline GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF ** get_address_of_U3CU3E4__this_0() { return &___U3CU3E4__this_0; }
  3703. inline void set_U3CU3E4__this_0(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * value)
  3704. {
  3705. ___U3CU3E4__this_0 = value;
  3706. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_0), (void*)value);
  3707. }
  3708. inline static int32_t get_offset_of_successful_1() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE, ___successful_1)); }
  3709. inline UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * get_successful_1() const { return ___successful_1; }
  3710. inline UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC ** get_address_of_successful_1() { return &___successful_1; }
  3711. inline void set_successful_1(UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * value)
  3712. {
  3713. ___successful_1 = value;
  3714. Il2CppCodeGenWriteBarrier((void**)(&___successful_1), (void*)value);
  3715. }
  3716. inline static int32_t get_offset_of_U3CU3E9__2_2() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE, ___U3CU3E9__2_2)); }
  3717. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * get_U3CU3E9__2_2() const { return ___U3CU3E9__2_2; }
  3718. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 ** get_address_of_U3CU3E9__2_2() { return &___U3CU3E9__2_2; }
  3719. inline void set_U3CU3E9__2_2(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * value)
  3720. {
  3721. ___U3CU3E9__2_2 = value;
  3722. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__2_2), (void*)value);
  3723. }
  3724. inline static int32_t get_offset_of_U3CU3E9__1_3() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE, ___U3CU3E9__1_3)); }
  3725. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * get_U3CU3E9__1_3() const { return ___U3CU3E9__1_3; }
  3726. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 ** get_address_of_U3CU3E9__1_3() { return &___U3CU3E9__1_3; }
  3727. inline void set_U3CU3E9__1_3(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * value)
  3728. {
  3729. ___U3CU3E9__1_3 = value;
  3730. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__1_3), (void*)value);
  3731. }
  3732. };
  3733. // QFramework.RunGame.GameMgr_<>c__DisplayClass68_0
  3734. struct U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB : public RuntimeObject
  3735. {
  3736. public:
  3737. // QFramework.RunGame.HttpResKeepLive QFramework.RunGame.GameMgr_<>c__DisplayClass68_0::resData
  3738. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * ___resData_0;
  3739. public:
  3740. inline static int32_t get_offset_of_resData_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB, ___resData_0)); }
  3741. inline HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * get_resData_0() const { return ___resData_0; }
  3742. inline HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 ** get_address_of_resData_0() { return &___resData_0; }
  3743. inline void set_resData_0(HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * value)
  3744. {
  3745. ___resData_0 = value;
  3746. Il2CppCodeGenWriteBarrier((void**)(&___resData_0), (void*)value);
  3747. }
  3748. };
  3749. // QFramework.RunGame.GameMgr_<>c__DisplayClass75_0
  3750. struct U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7 : public RuntimeObject
  3751. {
  3752. public:
  3753. // System.Int32 QFramework.RunGame.GameMgr_<>c__DisplayClass75_0::count
  3754. int32_t ___count_0;
  3755. // QFramework.RunGame.GameMgr QFramework.RunGame.GameMgr_<>c__DisplayClass75_0::<>4__this
  3756. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * ___U3CU3E4__this_1;
  3757. // UnityEngine.Events.UnityAction`2<System.Int32,System.String> QFramework.RunGame.GameMgr_<>c__DisplayClass75_0::<>9__1
  3758. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___U3CU3E9__1_2;
  3759. public:
  3760. inline static int32_t get_offset_of_count_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7, ___count_0)); }
  3761. inline int32_t get_count_0() const { return ___count_0; }
  3762. inline int32_t* get_address_of_count_0() { return &___count_0; }
  3763. inline void set_count_0(int32_t value)
  3764. {
  3765. ___count_0 = value;
  3766. }
  3767. inline static int32_t get_offset_of_U3CU3E4__this_1() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7, ___U3CU3E4__this_1)); }
  3768. inline GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * get_U3CU3E4__this_1() const { return ___U3CU3E4__this_1; }
  3769. inline GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF ** get_address_of_U3CU3E4__this_1() { return &___U3CU3E4__this_1; }
  3770. inline void set_U3CU3E4__this_1(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * value)
  3771. {
  3772. ___U3CU3E4__this_1 = value;
  3773. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_1), (void*)value);
  3774. }
  3775. inline static int32_t get_offset_of_U3CU3E9__1_2() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7, ___U3CU3E9__1_2)); }
  3776. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * get_U3CU3E9__1_2() const { return ___U3CU3E9__1_2; }
  3777. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 ** get_address_of_U3CU3E9__1_2() { return &___U3CU3E9__1_2; }
  3778. inline void set_U3CU3E9__1_2(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * value)
  3779. {
  3780. ___U3CU3E9__1_2 = value;
  3781. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__1_2), (void*)value);
  3782. }
  3783. };
  3784. // QFramework.RunGame.GameMgr_<WWWStart>d__100
  3785. struct U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D : public RuntimeObject
  3786. {
  3787. public:
  3788. // System.Int32 QFramework.RunGame.GameMgr_<WWWStart>d__100::<>1__state
  3789. int32_t ___U3CU3E1__state_0;
  3790. // System.Object QFramework.RunGame.GameMgr_<WWWStart>d__100::<>2__current
  3791. RuntimeObject * ___U3CU3E2__current_1;
  3792. // System.String QFramework.RunGame.GameMgr_<WWWStart>d__100::url
  3793. String_t* ___url_2;
  3794. // System.Object QFramework.RunGame.GameMgr_<WWWStart>d__100::reqObj
  3795. RuntimeObject * ___reqObj_3;
  3796. // UnityEngine.Events.UnityAction`2<System.Int32,System.String> QFramework.RunGame.GameMgr_<WWWStart>d__100::call
  3797. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___call_4;
  3798. // System.String QFramework.RunGame.GameMgr_<WWWStart>d__100::<jsonStr>5__2
  3799. String_t* ___U3CjsonStrU3E5__2_5;
  3800. // UnityEngine.WWW QFramework.RunGame.GameMgr_<WWWStart>d__100::<www>5__3
  3801. WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 * ___U3CwwwU3E5__3_6;
  3802. public:
  3803. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D, ___U3CU3E1__state_0)); }
  3804. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  3805. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  3806. inline void set_U3CU3E1__state_0(int32_t value)
  3807. {
  3808. ___U3CU3E1__state_0 = value;
  3809. }
  3810. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D, ___U3CU3E2__current_1)); }
  3811. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  3812. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  3813. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  3814. {
  3815. ___U3CU3E2__current_1 = value;
  3816. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  3817. }
  3818. inline static int32_t get_offset_of_url_2() { return static_cast<int32_t>(offsetof(U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D, ___url_2)); }
  3819. inline String_t* get_url_2() const { return ___url_2; }
  3820. inline String_t** get_address_of_url_2() { return &___url_2; }
  3821. inline void set_url_2(String_t* value)
  3822. {
  3823. ___url_2 = value;
  3824. Il2CppCodeGenWriteBarrier((void**)(&___url_2), (void*)value);
  3825. }
  3826. inline static int32_t get_offset_of_reqObj_3() { return static_cast<int32_t>(offsetof(U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D, ___reqObj_3)); }
  3827. inline RuntimeObject * get_reqObj_3() const { return ___reqObj_3; }
  3828. inline RuntimeObject ** get_address_of_reqObj_3() { return &___reqObj_3; }
  3829. inline void set_reqObj_3(RuntimeObject * value)
  3830. {
  3831. ___reqObj_3 = value;
  3832. Il2CppCodeGenWriteBarrier((void**)(&___reqObj_3), (void*)value);
  3833. }
  3834. inline static int32_t get_offset_of_call_4() { return static_cast<int32_t>(offsetof(U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D, ___call_4)); }
  3835. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * get_call_4() const { return ___call_4; }
  3836. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 ** get_address_of_call_4() { return &___call_4; }
  3837. inline void set_call_4(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * value)
  3838. {
  3839. ___call_4 = value;
  3840. Il2CppCodeGenWriteBarrier((void**)(&___call_4), (void*)value);
  3841. }
  3842. inline static int32_t get_offset_of_U3CjsonStrU3E5__2_5() { return static_cast<int32_t>(offsetof(U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D, ___U3CjsonStrU3E5__2_5)); }
  3843. inline String_t* get_U3CjsonStrU3E5__2_5() const { return ___U3CjsonStrU3E5__2_5; }
  3844. inline String_t** get_address_of_U3CjsonStrU3E5__2_5() { return &___U3CjsonStrU3E5__2_5; }
  3845. inline void set_U3CjsonStrU3E5__2_5(String_t* value)
  3846. {
  3847. ___U3CjsonStrU3E5__2_5 = value;
  3848. Il2CppCodeGenWriteBarrier((void**)(&___U3CjsonStrU3E5__2_5), (void*)value);
  3849. }
  3850. inline static int32_t get_offset_of_U3CwwwU3E5__3_6() { return static_cast<int32_t>(offsetof(U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D, ___U3CwwwU3E5__3_6)); }
  3851. inline WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 * get_U3CwwwU3E5__3_6() const { return ___U3CwwwU3E5__3_6; }
  3852. inline WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 ** get_address_of_U3CwwwU3E5__3_6() { return &___U3CwwwU3E5__3_6; }
  3853. inline void set_U3CwwwU3E5__3_6(WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 * value)
  3854. {
  3855. ___U3CwwwU3E5__3_6 = value;
  3856. Il2CppCodeGenWriteBarrier((void**)(&___U3CwwwU3E5__3_6), (void*)value);
  3857. }
  3858. };
  3859. // QFramework.RunGame.GameMgr_<tmpSendHttpData>d__98
  3860. struct U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 : public RuntimeObject
  3861. {
  3862. public:
  3863. // System.Int32 QFramework.RunGame.GameMgr_<tmpSendHttpData>d__98::<>1__state
  3864. int32_t ___U3CU3E1__state_0;
  3865. // System.Object QFramework.RunGame.GameMgr_<tmpSendHttpData>d__98::<>2__current
  3866. RuntimeObject * ___U3CU3E2__current_1;
  3867. // System.String QFramework.RunGame.GameMgr_<tmpSendHttpData>d__98::url
  3868. String_t* ___url_2;
  3869. // System.Object QFramework.RunGame.GameMgr_<tmpSendHttpData>d__98::reqObj
  3870. RuntimeObject * ___reqObj_3;
  3871. // UnityEngine.Events.UnityAction`2<System.Int32,System.String> QFramework.RunGame.GameMgr_<tmpSendHttpData>d__98::call
  3872. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___call_4;
  3873. // UnityEngine.Networking.UnityWebRequest QFramework.RunGame.GameMgr_<tmpSendHttpData>d__98::<webRequest>5__2
  3874. UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * ___U3CwebRequestU3E5__2_5;
  3875. public:
  3876. inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1, ___U3CU3E1__state_0)); }
  3877. inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; }
  3878. inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; }
  3879. inline void set_U3CU3E1__state_0(int32_t value)
  3880. {
  3881. ___U3CU3E1__state_0 = value;
  3882. }
  3883. inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1, ___U3CU3E2__current_1)); }
  3884. inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; }
  3885. inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; }
  3886. inline void set_U3CU3E2__current_1(RuntimeObject * value)
  3887. {
  3888. ___U3CU3E2__current_1 = value;
  3889. Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value);
  3890. }
  3891. inline static int32_t get_offset_of_url_2() { return static_cast<int32_t>(offsetof(U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1, ___url_2)); }
  3892. inline String_t* get_url_2() const { return ___url_2; }
  3893. inline String_t** get_address_of_url_2() { return &___url_2; }
  3894. inline void set_url_2(String_t* value)
  3895. {
  3896. ___url_2 = value;
  3897. Il2CppCodeGenWriteBarrier((void**)(&___url_2), (void*)value);
  3898. }
  3899. inline static int32_t get_offset_of_reqObj_3() { return static_cast<int32_t>(offsetof(U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1, ___reqObj_3)); }
  3900. inline RuntimeObject * get_reqObj_3() const { return ___reqObj_3; }
  3901. inline RuntimeObject ** get_address_of_reqObj_3() { return &___reqObj_3; }
  3902. inline void set_reqObj_3(RuntimeObject * value)
  3903. {
  3904. ___reqObj_3 = value;
  3905. Il2CppCodeGenWriteBarrier((void**)(&___reqObj_3), (void*)value);
  3906. }
  3907. inline static int32_t get_offset_of_call_4() { return static_cast<int32_t>(offsetof(U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1, ___call_4)); }
  3908. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * get_call_4() const { return ___call_4; }
  3909. inline UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 ** get_address_of_call_4() { return &___call_4; }
  3910. inline void set_call_4(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * value)
  3911. {
  3912. ___call_4 = value;
  3913. Il2CppCodeGenWriteBarrier((void**)(&___call_4), (void*)value);
  3914. }
  3915. inline static int32_t get_offset_of_U3CwebRequestU3E5__2_5() { return static_cast<int32_t>(offsetof(U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1, ___U3CwebRequestU3E5__2_5)); }
  3916. inline UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * get_U3CwebRequestU3E5__2_5() const { return ___U3CwebRequestU3E5__2_5; }
  3917. inline UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 ** get_address_of_U3CwebRequestU3E5__2_5() { return &___U3CwebRequestU3E5__2_5; }
  3918. inline void set_U3CwebRequestU3E5__2_5(UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * value)
  3919. {
  3920. ___U3CwebRequestU3E5__2_5 = value;
  3921. Il2CppCodeGenWriteBarrier((void**)(&___U3CwebRequestU3E5__2_5), (void*)value);
  3922. }
  3923. };
  3924. // QFramework.RunGame.GameReportRankModel
  3925. struct GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 : public RuntimeObject
  3926. {
  3927. public:
  3928. // System.Int32 QFramework.RunGame.GameReportRankModel::rank
  3929. int32_t ___rank_0;
  3930. // System.Int64 QFramework.RunGame.GameReportRankModel::time
  3931. int64_t ___time_1;
  3932. // System.Int32 QFramework.RunGame.GameReportRankModel::isnew
  3933. int32_t ___isnew_2;
  3934. // QFramework.RunGame.PlayerModel QFramework.RunGame.GameReportRankModel::player
  3935. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * ___player_3;
  3936. public:
  3937. inline static int32_t get_offset_of_rank_0() { return static_cast<int32_t>(offsetof(GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6, ___rank_0)); }
  3938. inline int32_t get_rank_0() const { return ___rank_0; }
  3939. inline int32_t* get_address_of_rank_0() { return &___rank_0; }
  3940. inline void set_rank_0(int32_t value)
  3941. {
  3942. ___rank_0 = value;
  3943. }
  3944. inline static int32_t get_offset_of_time_1() { return static_cast<int32_t>(offsetof(GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6, ___time_1)); }
  3945. inline int64_t get_time_1() const { return ___time_1; }
  3946. inline int64_t* get_address_of_time_1() { return &___time_1; }
  3947. inline void set_time_1(int64_t value)
  3948. {
  3949. ___time_1 = value;
  3950. }
  3951. inline static int32_t get_offset_of_isnew_2() { return static_cast<int32_t>(offsetof(GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6, ___isnew_2)); }
  3952. inline int32_t get_isnew_2() const { return ___isnew_2; }
  3953. inline int32_t* get_address_of_isnew_2() { return &___isnew_2; }
  3954. inline void set_isnew_2(int32_t value)
  3955. {
  3956. ___isnew_2 = value;
  3957. }
  3958. inline static int32_t get_offset_of_player_3() { return static_cast<int32_t>(offsetof(GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6, ___player_3)); }
  3959. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * get_player_3() const { return ___player_3; }
  3960. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A ** get_address_of_player_3() { return &___player_3; }
  3961. inline void set_player_3(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * value)
  3962. {
  3963. ___player_3 = value;
  3964. Il2CppCodeGenWriteBarrier((void**)(&___player_3), (void*)value);
  3965. }
  3966. };
  3967. // QFramework.RunGame.HttpReqFriend
  3968. struct HttpReqFriend_t1EBAADC9E0378A5A92B0A17A6E550BAC8BF314C6 : public RuntimeObject
  3969. {
  3970. public:
  3971. // System.String QFramework.RunGame.HttpReqFriend::cmd
  3972. String_t* ___cmd_0;
  3973. // System.Int64 QFramework.RunGame.HttpReqFriend::playerid
  3974. int64_t ___playerid_1;
  3975. public:
  3976. inline static int32_t get_offset_of_cmd_0() { return static_cast<int32_t>(offsetof(HttpReqFriend_t1EBAADC9E0378A5A92B0A17A6E550BAC8BF314C6, ___cmd_0)); }
  3977. inline String_t* get_cmd_0() const { return ___cmd_0; }
  3978. inline String_t** get_address_of_cmd_0() { return &___cmd_0; }
  3979. inline void set_cmd_0(String_t* value)
  3980. {
  3981. ___cmd_0 = value;
  3982. Il2CppCodeGenWriteBarrier((void**)(&___cmd_0), (void*)value);
  3983. }
  3984. inline static int32_t get_offset_of_playerid_1() { return static_cast<int32_t>(offsetof(HttpReqFriend_t1EBAADC9E0378A5A92B0A17A6E550BAC8BF314C6, ___playerid_1)); }
  3985. inline int64_t get_playerid_1() const { return ___playerid_1; }
  3986. inline int64_t* get_address_of_playerid_1() { return &___playerid_1; }
  3987. inline void set_playerid_1(int64_t value)
  3988. {
  3989. ___playerid_1 = value;
  3990. }
  3991. };
  3992. // QFramework.RunGame.HttpReqGameConstant
  3993. struct HttpReqGameConstant_t0365FEC9A8DD24340271810611D26DC42C1AE4FF : public RuntimeObject
  3994. {
  3995. public:
  3996. // System.String QFramework.RunGame.HttpReqGameConstant::cmd
  3997. String_t* ___cmd_0;
  3998. // System.Int64 QFramework.RunGame.HttpReqGameConstant::playerid
  3999. int64_t ___playerid_1;
  4000. // System.Int32 QFramework.RunGame.HttpReqGameConstant::version
  4001. int32_t ___version_2;
  4002. public:
  4003. inline static int32_t get_offset_of_cmd_0() { return static_cast<int32_t>(offsetof(HttpReqGameConstant_t0365FEC9A8DD24340271810611D26DC42C1AE4FF, ___cmd_0)); }
  4004. inline String_t* get_cmd_0() const { return ___cmd_0; }
  4005. inline String_t** get_address_of_cmd_0() { return &___cmd_0; }
  4006. inline void set_cmd_0(String_t* value)
  4007. {
  4008. ___cmd_0 = value;
  4009. Il2CppCodeGenWriteBarrier((void**)(&___cmd_0), (void*)value);
  4010. }
  4011. inline static int32_t get_offset_of_playerid_1() { return static_cast<int32_t>(offsetof(HttpReqGameConstant_t0365FEC9A8DD24340271810611D26DC42C1AE4FF, ___playerid_1)); }
  4012. inline int64_t get_playerid_1() const { return ___playerid_1; }
  4013. inline int64_t* get_address_of_playerid_1() { return &___playerid_1; }
  4014. inline void set_playerid_1(int64_t value)
  4015. {
  4016. ___playerid_1 = value;
  4017. }
  4018. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(HttpReqGameConstant_t0365FEC9A8DD24340271810611D26DC42C1AE4FF, ___version_2)); }
  4019. inline int32_t get_version_2() const { return ___version_2; }
  4020. inline int32_t* get_address_of_version_2() { return &___version_2; }
  4021. inline void set_version_2(int32_t value)
  4022. {
  4023. ___version_2 = value;
  4024. }
  4025. };
  4026. // QFramework.RunGame.HttpReqItem
  4027. struct HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC : public RuntimeObject
  4028. {
  4029. public:
  4030. // System.String QFramework.RunGame.HttpReqItem::cmd
  4031. String_t* ___cmd_0;
  4032. // System.Int64 QFramework.RunGame.HttpReqItem::playerid
  4033. int64_t ___playerid_1;
  4034. public:
  4035. inline static int32_t get_offset_of_cmd_0() { return static_cast<int32_t>(offsetof(HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC, ___cmd_0)); }
  4036. inline String_t* get_cmd_0() const { return ___cmd_0; }
  4037. inline String_t** get_address_of_cmd_0() { return &___cmd_0; }
  4038. inline void set_cmd_0(String_t* value)
  4039. {
  4040. ___cmd_0 = value;
  4041. Il2CppCodeGenWriteBarrier((void**)(&___cmd_0), (void*)value);
  4042. }
  4043. inline static int32_t get_offset_of_playerid_1() { return static_cast<int32_t>(offsetof(HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC, ___playerid_1)); }
  4044. inline int64_t get_playerid_1() const { return ___playerid_1; }
  4045. inline int64_t* get_address_of_playerid_1() { return &___playerid_1; }
  4046. inline void set_playerid_1(int64_t value)
  4047. {
  4048. ___playerid_1 = value;
  4049. }
  4050. };
  4051. // QFramework.RunGame.HttpReqKeepLive
  4052. struct HttpReqKeepLive_tBD7149AE8D188D1C40117EB07961328E7AFF0310 : public RuntimeObject
  4053. {
  4054. public:
  4055. // System.String QFramework.RunGame.HttpReqKeepLive::cmd
  4056. String_t* ___cmd_0;
  4057. // System.Int32 QFramework.RunGame.HttpReqKeepLive::roomid
  4058. int32_t ___roomid_1;
  4059. // System.Int64 QFramework.RunGame.HttpReqKeepLive::playerid
  4060. int64_t ___playerid_2;
  4061. public:
  4062. inline static int32_t get_offset_of_cmd_0() { return static_cast<int32_t>(offsetof(HttpReqKeepLive_tBD7149AE8D188D1C40117EB07961328E7AFF0310, ___cmd_0)); }
  4063. inline String_t* get_cmd_0() const { return ___cmd_0; }
  4064. inline String_t** get_address_of_cmd_0() { return &___cmd_0; }
  4065. inline void set_cmd_0(String_t* value)
  4066. {
  4067. ___cmd_0 = value;
  4068. Il2CppCodeGenWriteBarrier((void**)(&___cmd_0), (void*)value);
  4069. }
  4070. inline static int32_t get_offset_of_roomid_1() { return static_cast<int32_t>(offsetof(HttpReqKeepLive_tBD7149AE8D188D1C40117EB07961328E7AFF0310, ___roomid_1)); }
  4071. inline int32_t get_roomid_1() const { return ___roomid_1; }
  4072. inline int32_t* get_address_of_roomid_1() { return &___roomid_1; }
  4073. inline void set_roomid_1(int32_t value)
  4074. {
  4075. ___roomid_1 = value;
  4076. }
  4077. inline static int32_t get_offset_of_playerid_2() { return static_cast<int32_t>(offsetof(HttpReqKeepLive_tBD7149AE8D188D1C40117EB07961328E7AFF0310, ___playerid_2)); }
  4078. inline int64_t get_playerid_2() const { return ___playerid_2; }
  4079. inline int64_t* get_address_of_playerid_2() { return &___playerid_2; }
  4080. inline void set_playerid_2(int64_t value)
  4081. {
  4082. ___playerid_2 = value;
  4083. }
  4084. };
  4085. // QFramework.RunGame.HttpReqLogin
  4086. struct HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D : public RuntimeObject
  4087. {
  4088. public:
  4089. // System.String QFramework.RunGame.HttpReqLogin::cmd
  4090. String_t* ___cmd_0;
  4091. // System.String QFramework.RunGame.HttpReqLogin::name
  4092. String_t* ___name_1;
  4093. // System.String QFramework.RunGame.HttpReqLogin::gender
  4094. String_t* ___gender_2;
  4095. // System.String QFramework.RunGame.HttpReqLogin::avatar
  4096. String_t* ___avatar_3;
  4097. // System.String QFramework.RunGame.HttpReqLogin::uid
  4098. String_t* ___uid_4;
  4099. public:
  4100. inline static int32_t get_offset_of_cmd_0() { return static_cast<int32_t>(offsetof(HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D, ___cmd_0)); }
  4101. inline String_t* get_cmd_0() const { return ___cmd_0; }
  4102. inline String_t** get_address_of_cmd_0() { return &___cmd_0; }
  4103. inline void set_cmd_0(String_t* value)
  4104. {
  4105. ___cmd_0 = value;
  4106. Il2CppCodeGenWriteBarrier((void**)(&___cmd_0), (void*)value);
  4107. }
  4108. inline static int32_t get_offset_of_name_1() { return static_cast<int32_t>(offsetof(HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D, ___name_1)); }
  4109. inline String_t* get_name_1() const { return ___name_1; }
  4110. inline String_t** get_address_of_name_1() { return &___name_1; }
  4111. inline void set_name_1(String_t* value)
  4112. {
  4113. ___name_1 = value;
  4114. Il2CppCodeGenWriteBarrier((void**)(&___name_1), (void*)value);
  4115. }
  4116. inline static int32_t get_offset_of_gender_2() { return static_cast<int32_t>(offsetof(HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D, ___gender_2)); }
  4117. inline String_t* get_gender_2() const { return ___gender_2; }
  4118. inline String_t** get_address_of_gender_2() { return &___gender_2; }
  4119. inline void set_gender_2(String_t* value)
  4120. {
  4121. ___gender_2 = value;
  4122. Il2CppCodeGenWriteBarrier((void**)(&___gender_2), (void*)value);
  4123. }
  4124. inline static int32_t get_offset_of_avatar_3() { return static_cast<int32_t>(offsetof(HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D, ___avatar_3)); }
  4125. inline String_t* get_avatar_3() const { return ___avatar_3; }
  4126. inline String_t** get_address_of_avatar_3() { return &___avatar_3; }
  4127. inline void set_avatar_3(String_t* value)
  4128. {
  4129. ___avatar_3 = value;
  4130. Il2CppCodeGenWriteBarrier((void**)(&___avatar_3), (void*)value);
  4131. }
  4132. inline static int32_t get_offset_of_uid_4() { return static_cast<int32_t>(offsetof(HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D, ___uid_4)); }
  4133. inline String_t* get_uid_4() const { return ___uid_4; }
  4134. inline String_t** get_address_of_uid_4() { return &___uid_4; }
  4135. inline void set_uid_4(String_t* value)
  4136. {
  4137. ___uid_4 = value;
  4138. Il2CppCodeGenWriteBarrier((void**)(&___uid_4), (void*)value);
  4139. }
  4140. };
  4141. // QFramework.RunGame.HttpReqPlayerInfo
  4142. struct HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF : public RuntimeObject
  4143. {
  4144. public:
  4145. // System.String QFramework.RunGame.HttpReqPlayerInfo::cmd
  4146. String_t* ___cmd_0;
  4147. // System.Int64 QFramework.RunGame.HttpReqPlayerInfo::playerid
  4148. int64_t ___playerid_1;
  4149. // System.Int64 QFramework.RunGame.HttpReqPlayerInfo::to_playerid
  4150. int64_t ___to_playerid_2;
  4151. public:
  4152. inline static int32_t get_offset_of_cmd_0() { return static_cast<int32_t>(offsetof(HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF, ___cmd_0)); }
  4153. inline String_t* get_cmd_0() const { return ___cmd_0; }
  4154. inline String_t** get_address_of_cmd_0() { return &___cmd_0; }
  4155. inline void set_cmd_0(String_t* value)
  4156. {
  4157. ___cmd_0 = value;
  4158. Il2CppCodeGenWriteBarrier((void**)(&___cmd_0), (void*)value);
  4159. }
  4160. inline static int32_t get_offset_of_playerid_1() { return static_cast<int32_t>(offsetof(HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF, ___playerid_1)); }
  4161. inline int64_t get_playerid_1() const { return ___playerid_1; }
  4162. inline int64_t* get_address_of_playerid_1() { return &___playerid_1; }
  4163. inline void set_playerid_1(int64_t value)
  4164. {
  4165. ___playerid_1 = value;
  4166. }
  4167. inline static int32_t get_offset_of_to_playerid_2() { return static_cast<int32_t>(offsetof(HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF, ___to_playerid_2)); }
  4168. inline int64_t get_to_playerid_2() const { return ___to_playerid_2; }
  4169. inline int64_t* get_address_of_to_playerid_2() { return &___to_playerid_2; }
  4170. inline void set_to_playerid_2(int64_t value)
  4171. {
  4172. ___to_playerid_2 = value;
  4173. }
  4174. };
  4175. // QFramework.RunGame.HttpReqUseItem
  4176. struct HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 : public RuntimeObject
  4177. {
  4178. public:
  4179. // System.String QFramework.RunGame.HttpReqUseItem::cmd
  4180. String_t* ___cmd_0;
  4181. // System.Int64 QFramework.RunGame.HttpReqUseItem::playerid
  4182. int64_t ___playerid_1;
  4183. // System.Int32 QFramework.RunGame.HttpReqUseItem::itemid
  4184. int32_t ___itemid_2;
  4185. // System.Int32 QFramework.RunGame.HttpReqUseItem::count
  4186. int32_t ___count_3;
  4187. public:
  4188. inline static int32_t get_offset_of_cmd_0() { return static_cast<int32_t>(offsetof(HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1, ___cmd_0)); }
  4189. inline String_t* get_cmd_0() const { return ___cmd_0; }
  4190. inline String_t** get_address_of_cmd_0() { return &___cmd_0; }
  4191. inline void set_cmd_0(String_t* value)
  4192. {
  4193. ___cmd_0 = value;
  4194. Il2CppCodeGenWriteBarrier((void**)(&___cmd_0), (void*)value);
  4195. }
  4196. inline static int32_t get_offset_of_playerid_1() { return static_cast<int32_t>(offsetof(HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1, ___playerid_1)); }
  4197. inline int64_t get_playerid_1() const { return ___playerid_1; }
  4198. inline int64_t* get_address_of_playerid_1() { return &___playerid_1; }
  4199. inline void set_playerid_1(int64_t value)
  4200. {
  4201. ___playerid_1 = value;
  4202. }
  4203. inline static int32_t get_offset_of_itemid_2() { return static_cast<int32_t>(offsetof(HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1, ___itemid_2)); }
  4204. inline int32_t get_itemid_2() const { return ___itemid_2; }
  4205. inline int32_t* get_address_of_itemid_2() { return &___itemid_2; }
  4206. inline void set_itemid_2(int32_t value)
  4207. {
  4208. ___itemid_2 = value;
  4209. }
  4210. inline static int32_t get_offset_of_count_3() { return static_cast<int32_t>(offsetof(HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1, ___count_3)); }
  4211. inline int32_t get_count_3() const { return ___count_3; }
  4212. inline int32_t* get_address_of_count_3() { return &___count_3; }
  4213. inline void set_count_3(int32_t value)
  4214. {
  4215. ___count_3 = value;
  4216. }
  4217. };
  4218. // QFramework.RunGame.HttpResFriend
  4219. struct HttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D : public RuntimeObject
  4220. {
  4221. public:
  4222. // System.Int32 QFramework.RunGame.HttpResFriend::code
  4223. int32_t ___code_0;
  4224. // System.String QFramework.RunGame.HttpResFriend::msg
  4225. String_t* ___msg_1;
  4226. // System.Collections.Generic.List`1<QFramework.RunGame.PlayerModel> QFramework.RunGame.HttpResFriend::friend
  4227. List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * ___friend_2;
  4228. // System.Collections.Generic.List`1<QFramework.RunGame.PlayerModel> QFramework.RunGame.HttpResFriend::recommend
  4229. List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * ___recommend_3;
  4230. // System.Collections.Generic.List`1<QFramework.RunGame.PlayerModel> QFramework.RunGame.HttpResFriend::askfor
  4231. List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * ___askfor_4;
  4232. public:
  4233. inline static int32_t get_offset_of_code_0() { return static_cast<int32_t>(offsetof(HttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D, ___code_0)); }
  4234. inline int32_t get_code_0() const { return ___code_0; }
  4235. inline int32_t* get_address_of_code_0() { return &___code_0; }
  4236. inline void set_code_0(int32_t value)
  4237. {
  4238. ___code_0 = value;
  4239. }
  4240. inline static int32_t get_offset_of_msg_1() { return static_cast<int32_t>(offsetof(HttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D, ___msg_1)); }
  4241. inline String_t* get_msg_1() const { return ___msg_1; }
  4242. inline String_t** get_address_of_msg_1() { return &___msg_1; }
  4243. inline void set_msg_1(String_t* value)
  4244. {
  4245. ___msg_1 = value;
  4246. Il2CppCodeGenWriteBarrier((void**)(&___msg_1), (void*)value);
  4247. }
  4248. inline static int32_t get_offset_of_friend_2() { return static_cast<int32_t>(offsetof(HttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D, ___friend_2)); }
  4249. inline List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * get_friend_2() const { return ___friend_2; }
  4250. inline List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 ** get_address_of_friend_2() { return &___friend_2; }
  4251. inline void set_friend_2(List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * value)
  4252. {
  4253. ___friend_2 = value;
  4254. Il2CppCodeGenWriteBarrier((void**)(&___friend_2), (void*)value);
  4255. }
  4256. inline static int32_t get_offset_of_recommend_3() { return static_cast<int32_t>(offsetof(HttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D, ___recommend_3)); }
  4257. inline List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * get_recommend_3() const { return ___recommend_3; }
  4258. inline List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 ** get_address_of_recommend_3() { return &___recommend_3; }
  4259. inline void set_recommend_3(List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * value)
  4260. {
  4261. ___recommend_3 = value;
  4262. Il2CppCodeGenWriteBarrier((void**)(&___recommend_3), (void*)value);
  4263. }
  4264. inline static int32_t get_offset_of_askfor_4() { return static_cast<int32_t>(offsetof(HttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D, ___askfor_4)); }
  4265. inline List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * get_askfor_4() const { return ___askfor_4; }
  4266. inline List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 ** get_address_of_askfor_4() { return &___askfor_4; }
  4267. inline void set_askfor_4(List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * value)
  4268. {
  4269. ___askfor_4 = value;
  4270. Il2CppCodeGenWriteBarrier((void**)(&___askfor_4), (void*)value);
  4271. }
  4272. };
  4273. // QFramework.RunGame.HttpResGameConstant
  4274. struct HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E : public RuntimeObject
  4275. {
  4276. public:
  4277. // System.Int32 QFramework.RunGame.HttpResGameConstant::code
  4278. int32_t ___code_0;
  4279. // System.String QFramework.RunGame.HttpResGameConstant::msg
  4280. String_t* ___msg_1;
  4281. // System.Int32 QFramework.RunGame.HttpResGameConstant::version
  4282. int32_t ___version_2;
  4283. // System.String QFramework.RunGame.HttpResGameConstant::item
  4284. String_t* ___item_3;
  4285. // System.String QFramework.RunGame.HttpResGameConstant::mission
  4286. String_t* ___mission_4;
  4287. // System.String QFramework.RunGame.HttpResGameConstant::shop
  4288. String_t* ___shop_5;
  4289. // System.String QFramework.RunGame.HttpResGameConstant::sceneconfig
  4290. String_t* ___sceneconfig_6;
  4291. public:
  4292. inline static int32_t get_offset_of_code_0() { return static_cast<int32_t>(offsetof(HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E, ___code_0)); }
  4293. inline int32_t get_code_0() const { return ___code_0; }
  4294. inline int32_t* get_address_of_code_0() { return &___code_0; }
  4295. inline void set_code_0(int32_t value)
  4296. {
  4297. ___code_0 = value;
  4298. }
  4299. inline static int32_t get_offset_of_msg_1() { return static_cast<int32_t>(offsetof(HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E, ___msg_1)); }
  4300. inline String_t* get_msg_1() const { return ___msg_1; }
  4301. inline String_t** get_address_of_msg_1() { return &___msg_1; }
  4302. inline void set_msg_1(String_t* value)
  4303. {
  4304. ___msg_1 = value;
  4305. Il2CppCodeGenWriteBarrier((void**)(&___msg_1), (void*)value);
  4306. }
  4307. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E, ___version_2)); }
  4308. inline int32_t get_version_2() const { return ___version_2; }
  4309. inline int32_t* get_address_of_version_2() { return &___version_2; }
  4310. inline void set_version_2(int32_t value)
  4311. {
  4312. ___version_2 = value;
  4313. }
  4314. inline static int32_t get_offset_of_item_3() { return static_cast<int32_t>(offsetof(HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E, ___item_3)); }
  4315. inline String_t* get_item_3() const { return ___item_3; }
  4316. inline String_t** get_address_of_item_3() { return &___item_3; }
  4317. inline void set_item_3(String_t* value)
  4318. {
  4319. ___item_3 = value;
  4320. Il2CppCodeGenWriteBarrier((void**)(&___item_3), (void*)value);
  4321. }
  4322. inline static int32_t get_offset_of_mission_4() { return static_cast<int32_t>(offsetof(HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E, ___mission_4)); }
  4323. inline String_t* get_mission_4() const { return ___mission_4; }
  4324. inline String_t** get_address_of_mission_4() { return &___mission_4; }
  4325. inline void set_mission_4(String_t* value)
  4326. {
  4327. ___mission_4 = value;
  4328. Il2CppCodeGenWriteBarrier((void**)(&___mission_4), (void*)value);
  4329. }
  4330. inline static int32_t get_offset_of_shop_5() { return static_cast<int32_t>(offsetof(HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E, ___shop_5)); }
  4331. inline String_t* get_shop_5() const { return ___shop_5; }
  4332. inline String_t** get_address_of_shop_5() { return &___shop_5; }
  4333. inline void set_shop_5(String_t* value)
  4334. {
  4335. ___shop_5 = value;
  4336. Il2CppCodeGenWriteBarrier((void**)(&___shop_5), (void*)value);
  4337. }
  4338. inline static int32_t get_offset_of_sceneconfig_6() { return static_cast<int32_t>(offsetof(HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E, ___sceneconfig_6)); }
  4339. inline String_t* get_sceneconfig_6() const { return ___sceneconfig_6; }
  4340. inline String_t** get_address_of_sceneconfig_6() { return &___sceneconfig_6; }
  4341. inline void set_sceneconfig_6(String_t* value)
  4342. {
  4343. ___sceneconfig_6 = value;
  4344. Il2CppCodeGenWriteBarrier((void**)(&___sceneconfig_6), (void*)value);
  4345. }
  4346. };
  4347. // QFramework.RunGame.HttpResItem
  4348. struct HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 : public RuntimeObject
  4349. {
  4350. public:
  4351. // System.Int32 QFramework.RunGame.HttpResItem::code
  4352. int32_t ___code_0;
  4353. // System.String QFramework.RunGame.HttpResItem::msg
  4354. String_t* ___msg_1;
  4355. // System.Collections.Generic.List`1<QFramework.RunGame.ItemValuePair> QFramework.RunGame.HttpResItem::items
  4356. List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * ___items_2;
  4357. public:
  4358. inline static int32_t get_offset_of_code_0() { return static_cast<int32_t>(offsetof(HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9, ___code_0)); }
  4359. inline int32_t get_code_0() const { return ___code_0; }
  4360. inline int32_t* get_address_of_code_0() { return &___code_0; }
  4361. inline void set_code_0(int32_t value)
  4362. {
  4363. ___code_0 = value;
  4364. }
  4365. inline static int32_t get_offset_of_msg_1() { return static_cast<int32_t>(offsetof(HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9, ___msg_1)); }
  4366. inline String_t* get_msg_1() const { return ___msg_1; }
  4367. inline String_t** get_address_of_msg_1() { return &___msg_1; }
  4368. inline void set_msg_1(String_t* value)
  4369. {
  4370. ___msg_1 = value;
  4371. Il2CppCodeGenWriteBarrier((void**)(&___msg_1), (void*)value);
  4372. }
  4373. inline static int32_t get_offset_of_items_2() { return static_cast<int32_t>(offsetof(HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9, ___items_2)); }
  4374. inline List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * get_items_2() const { return ___items_2; }
  4375. inline List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D ** get_address_of_items_2() { return &___items_2; }
  4376. inline void set_items_2(List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * value)
  4377. {
  4378. ___items_2 = value;
  4379. Il2CppCodeGenWriteBarrier((void**)(&___items_2), (void*)value);
  4380. }
  4381. };
  4382. // QFramework.RunGame.HttpResKeepLive
  4383. struct HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 : public RuntimeObject
  4384. {
  4385. public:
  4386. // System.Int32 QFramework.RunGame.HttpResKeepLive::code
  4387. int32_t ___code_0;
  4388. // System.String QFramework.RunGame.HttpResKeepLive::msg
  4389. String_t* ___msg_1;
  4390. // System.Int32 QFramework.RunGame.HttpResKeepLive::match_room
  4391. int32_t ___match_room_2;
  4392. // System.String QFramework.RunGame.HttpResKeepLive::match_name
  4393. String_t* ___match_name_3;
  4394. // System.Int64 QFramework.RunGame.HttpResKeepLive::match_agreeid
  4395. int64_t ___match_agreeid_4;
  4396. // System.Int64 QFramework.RunGame.HttpResKeepLive::room_ownerid
  4397. int64_t ___room_ownerid_5;
  4398. // System.Int32 QFramework.RunGame.HttpResKeepLive::room_player_num
  4399. int32_t ___room_player_num_6;
  4400. // System.Boolean QFramework.RunGame.HttpResKeepLive::is_can_start
  4401. bool ___is_can_start_7;
  4402. // System.Int32 QFramework.RunGame.HttpResKeepLive::newMail
  4403. int32_t ___newMail_8;
  4404. // System.Int32 QFramework.RunGame.HttpResKeepLive::newFriend
  4405. int32_t ___newFriend_9;
  4406. // System.Int32 QFramework.RunGame.HttpResKeepLive::newReward
  4407. int32_t ___newReward_10;
  4408. // QFramework.RunGame.GameReportRankModel QFramework.RunGame.HttpResKeepLive::friendRank
  4409. GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 * ___friendRank_11;
  4410. public:
  4411. inline static int32_t get_offset_of_code_0() { return static_cast<int32_t>(offsetof(HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952, ___code_0)); }
  4412. inline int32_t get_code_0() const { return ___code_0; }
  4413. inline int32_t* get_address_of_code_0() { return &___code_0; }
  4414. inline void set_code_0(int32_t value)
  4415. {
  4416. ___code_0 = value;
  4417. }
  4418. inline static int32_t get_offset_of_msg_1() { return static_cast<int32_t>(offsetof(HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952, ___msg_1)); }
  4419. inline String_t* get_msg_1() const { return ___msg_1; }
  4420. inline String_t** get_address_of_msg_1() { return &___msg_1; }
  4421. inline void set_msg_1(String_t* value)
  4422. {
  4423. ___msg_1 = value;
  4424. Il2CppCodeGenWriteBarrier((void**)(&___msg_1), (void*)value);
  4425. }
  4426. inline static int32_t get_offset_of_match_room_2() { return static_cast<int32_t>(offsetof(HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952, ___match_room_2)); }
  4427. inline int32_t get_match_room_2() const { return ___match_room_2; }
  4428. inline int32_t* get_address_of_match_room_2() { return &___match_room_2; }
  4429. inline void set_match_room_2(int32_t value)
  4430. {
  4431. ___match_room_2 = value;
  4432. }
  4433. inline static int32_t get_offset_of_match_name_3() { return static_cast<int32_t>(offsetof(HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952, ___match_name_3)); }
  4434. inline String_t* get_match_name_3() const { return ___match_name_3; }
  4435. inline String_t** get_address_of_match_name_3() { return &___match_name_3; }
  4436. inline void set_match_name_3(String_t* value)
  4437. {
  4438. ___match_name_3 = value;
  4439. Il2CppCodeGenWriteBarrier((void**)(&___match_name_3), (void*)value);
  4440. }
  4441. inline static int32_t get_offset_of_match_agreeid_4() { return static_cast<int32_t>(offsetof(HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952, ___match_agreeid_4)); }
  4442. inline int64_t get_match_agreeid_4() const { return ___match_agreeid_4; }
  4443. inline int64_t* get_address_of_match_agreeid_4() { return &___match_agreeid_4; }
  4444. inline void set_match_agreeid_4(int64_t value)
  4445. {
  4446. ___match_agreeid_4 = value;
  4447. }
  4448. inline static int32_t get_offset_of_room_ownerid_5() { return static_cast<int32_t>(offsetof(HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952, ___room_ownerid_5)); }
  4449. inline int64_t get_room_ownerid_5() const { return ___room_ownerid_5; }
  4450. inline int64_t* get_address_of_room_ownerid_5() { return &___room_ownerid_5; }
  4451. inline void set_room_ownerid_5(int64_t value)
  4452. {
  4453. ___room_ownerid_5 = value;
  4454. }
  4455. inline static int32_t get_offset_of_room_player_num_6() { return static_cast<int32_t>(offsetof(HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952, ___room_player_num_6)); }
  4456. inline int32_t get_room_player_num_6() const { return ___room_player_num_6; }
  4457. inline int32_t* get_address_of_room_player_num_6() { return &___room_player_num_6; }
  4458. inline void set_room_player_num_6(int32_t value)
  4459. {
  4460. ___room_player_num_6 = value;
  4461. }
  4462. inline static int32_t get_offset_of_is_can_start_7() { return static_cast<int32_t>(offsetof(HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952, ___is_can_start_7)); }
  4463. inline bool get_is_can_start_7() const { return ___is_can_start_7; }
  4464. inline bool* get_address_of_is_can_start_7() { return &___is_can_start_7; }
  4465. inline void set_is_can_start_7(bool value)
  4466. {
  4467. ___is_can_start_7 = value;
  4468. }
  4469. inline static int32_t get_offset_of_newMail_8() { return static_cast<int32_t>(offsetof(HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952, ___newMail_8)); }
  4470. inline int32_t get_newMail_8() const { return ___newMail_8; }
  4471. inline int32_t* get_address_of_newMail_8() { return &___newMail_8; }
  4472. inline void set_newMail_8(int32_t value)
  4473. {
  4474. ___newMail_8 = value;
  4475. }
  4476. inline static int32_t get_offset_of_newFriend_9() { return static_cast<int32_t>(offsetof(HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952, ___newFriend_9)); }
  4477. inline int32_t get_newFriend_9() const { return ___newFriend_9; }
  4478. inline int32_t* get_address_of_newFriend_9() { return &___newFriend_9; }
  4479. inline void set_newFriend_9(int32_t value)
  4480. {
  4481. ___newFriend_9 = value;
  4482. }
  4483. inline static int32_t get_offset_of_newReward_10() { return static_cast<int32_t>(offsetof(HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952, ___newReward_10)); }
  4484. inline int32_t get_newReward_10() const { return ___newReward_10; }
  4485. inline int32_t* get_address_of_newReward_10() { return &___newReward_10; }
  4486. inline void set_newReward_10(int32_t value)
  4487. {
  4488. ___newReward_10 = value;
  4489. }
  4490. inline static int32_t get_offset_of_friendRank_11() { return static_cast<int32_t>(offsetof(HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952, ___friendRank_11)); }
  4491. inline GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 * get_friendRank_11() const { return ___friendRank_11; }
  4492. inline GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 ** get_address_of_friendRank_11() { return &___friendRank_11; }
  4493. inline void set_friendRank_11(GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 * value)
  4494. {
  4495. ___friendRank_11 = value;
  4496. Il2CppCodeGenWriteBarrier((void**)(&___friendRank_11), (void*)value);
  4497. }
  4498. };
  4499. // QFramework.RunGame.HttpResLogin
  4500. struct HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 : public RuntimeObject
  4501. {
  4502. public:
  4503. // System.Int32 QFramework.RunGame.HttpResLogin::code
  4504. int32_t ___code_0;
  4505. // System.String QFramework.RunGame.HttpResLogin::msg
  4506. String_t* ___msg_1;
  4507. // QFramework.RunGame.PlayerModel QFramework.RunGame.HttpResLogin::player
  4508. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * ___player_2;
  4509. // System.Int32 QFramework.RunGame.HttpResLogin::new_mail
  4510. int32_t ___new_mail_3;
  4511. // System.String QFramework.RunGame.HttpResLogin::session
  4512. String_t* ___session_4;
  4513. public:
  4514. inline static int32_t get_offset_of_code_0() { return static_cast<int32_t>(offsetof(HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916, ___code_0)); }
  4515. inline int32_t get_code_0() const { return ___code_0; }
  4516. inline int32_t* get_address_of_code_0() { return &___code_0; }
  4517. inline void set_code_0(int32_t value)
  4518. {
  4519. ___code_0 = value;
  4520. }
  4521. inline static int32_t get_offset_of_msg_1() { return static_cast<int32_t>(offsetof(HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916, ___msg_1)); }
  4522. inline String_t* get_msg_1() const { return ___msg_1; }
  4523. inline String_t** get_address_of_msg_1() { return &___msg_1; }
  4524. inline void set_msg_1(String_t* value)
  4525. {
  4526. ___msg_1 = value;
  4527. Il2CppCodeGenWriteBarrier((void**)(&___msg_1), (void*)value);
  4528. }
  4529. inline static int32_t get_offset_of_player_2() { return static_cast<int32_t>(offsetof(HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916, ___player_2)); }
  4530. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * get_player_2() const { return ___player_2; }
  4531. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A ** get_address_of_player_2() { return &___player_2; }
  4532. inline void set_player_2(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * value)
  4533. {
  4534. ___player_2 = value;
  4535. Il2CppCodeGenWriteBarrier((void**)(&___player_2), (void*)value);
  4536. }
  4537. inline static int32_t get_offset_of_new_mail_3() { return static_cast<int32_t>(offsetof(HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916, ___new_mail_3)); }
  4538. inline int32_t get_new_mail_3() const { return ___new_mail_3; }
  4539. inline int32_t* get_address_of_new_mail_3() { return &___new_mail_3; }
  4540. inline void set_new_mail_3(int32_t value)
  4541. {
  4542. ___new_mail_3 = value;
  4543. }
  4544. inline static int32_t get_offset_of_session_4() { return static_cast<int32_t>(offsetof(HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916, ___session_4)); }
  4545. inline String_t* get_session_4() const { return ___session_4; }
  4546. inline String_t** get_address_of_session_4() { return &___session_4; }
  4547. inline void set_session_4(String_t* value)
  4548. {
  4549. ___session_4 = value;
  4550. Il2CppCodeGenWriteBarrier((void**)(&___session_4), (void*)value);
  4551. }
  4552. };
  4553. // QFramework.RunGame.HttpResPlayerInfo
  4554. struct HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A : public RuntimeObject
  4555. {
  4556. public:
  4557. // System.Int32 QFramework.RunGame.HttpResPlayerInfo::code
  4558. int32_t ___code_0;
  4559. // System.String QFramework.RunGame.HttpResPlayerInfo::msg
  4560. String_t* ___msg_1;
  4561. // QFramework.RunGame.PlayerModel QFramework.RunGame.HttpResPlayerInfo::player
  4562. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * ___player_2;
  4563. public:
  4564. inline static int32_t get_offset_of_code_0() { return static_cast<int32_t>(offsetof(HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A, ___code_0)); }
  4565. inline int32_t get_code_0() const { return ___code_0; }
  4566. inline int32_t* get_address_of_code_0() { return &___code_0; }
  4567. inline void set_code_0(int32_t value)
  4568. {
  4569. ___code_0 = value;
  4570. }
  4571. inline static int32_t get_offset_of_msg_1() { return static_cast<int32_t>(offsetof(HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A, ___msg_1)); }
  4572. inline String_t* get_msg_1() const { return ___msg_1; }
  4573. inline String_t** get_address_of_msg_1() { return &___msg_1; }
  4574. inline void set_msg_1(String_t* value)
  4575. {
  4576. ___msg_1 = value;
  4577. Il2CppCodeGenWriteBarrier((void**)(&___msg_1), (void*)value);
  4578. }
  4579. inline static int32_t get_offset_of_player_2() { return static_cast<int32_t>(offsetof(HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A, ___player_2)); }
  4580. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * get_player_2() const { return ___player_2; }
  4581. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A ** get_address_of_player_2() { return &___player_2; }
  4582. inline void set_player_2(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * value)
  4583. {
  4584. ___player_2 = value;
  4585. Il2CppCodeGenWriteBarrier((void**)(&___player_2), (void*)value);
  4586. }
  4587. };
  4588. // QFramework.RunGame.HttpResUseItem
  4589. struct HttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18 : public RuntimeObject
  4590. {
  4591. public:
  4592. // System.Int32 QFramework.RunGame.HttpResUseItem::code
  4593. int32_t ___code_0;
  4594. // System.String QFramework.RunGame.HttpResUseItem::msg
  4595. String_t* ___msg_1;
  4596. public:
  4597. inline static int32_t get_offset_of_code_0() { return static_cast<int32_t>(offsetof(HttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18, ___code_0)); }
  4598. inline int32_t get_code_0() const { return ___code_0; }
  4599. inline int32_t* get_address_of_code_0() { return &___code_0; }
  4600. inline void set_code_0(int32_t value)
  4601. {
  4602. ___code_0 = value;
  4603. }
  4604. inline static int32_t get_offset_of_msg_1() { return static_cast<int32_t>(offsetof(HttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18, ___msg_1)); }
  4605. inline String_t* get_msg_1() const { return ___msg_1; }
  4606. inline String_t** get_address_of_msg_1() { return &___msg_1; }
  4607. inline void set_msg_1(String_t* value)
  4608. {
  4609. ___msg_1 = value;
  4610. Il2CppCodeGenWriteBarrier((void**)(&___msg_1), (void*)value);
  4611. }
  4612. };
  4613. // QFramework.RunGame.ItemValuePair
  4614. struct ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA : public RuntimeObject
  4615. {
  4616. public:
  4617. // System.Int32 QFramework.RunGame.ItemValuePair::itemid
  4618. int32_t ___itemid_0;
  4619. // System.Int64 QFramework.RunGame.ItemValuePair::count
  4620. int64_t ___count_1;
  4621. public:
  4622. inline static int32_t get_offset_of_itemid_0() { return static_cast<int32_t>(offsetof(ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA, ___itemid_0)); }
  4623. inline int32_t get_itemid_0() const { return ___itemid_0; }
  4624. inline int32_t* get_address_of_itemid_0() { return &___itemid_0; }
  4625. inline void set_itemid_0(int32_t value)
  4626. {
  4627. ___itemid_0 = value;
  4628. }
  4629. inline static int32_t get_offset_of_count_1() { return static_cast<int32_t>(offsetof(ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA, ___count_1)); }
  4630. inline int64_t get_count_1() const { return ___count_1; }
  4631. inline int64_t* get_address_of_count_1() { return &___count_1; }
  4632. inline void set_count_1(int64_t value)
  4633. {
  4634. ___count_1 = value;
  4635. }
  4636. };
  4637. // QFramework.RunGame.PlayerModel
  4638. struct PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A : public RuntimeObject
  4639. {
  4640. public:
  4641. // System.String QFramework.RunGame.PlayerModel::uid
  4642. String_t* ___uid_0;
  4643. // System.Int64 QFramework.RunGame.PlayerModel::playerid
  4644. int64_t ___playerid_1;
  4645. // System.String QFramework.RunGame.PlayerModel::name
  4646. String_t* ___name_2;
  4647. // System.String QFramework.RunGame.PlayerModel::head
  4648. String_t* ___head_3;
  4649. // System.Int32 QFramework.RunGame.PlayerModel::role
  4650. int32_t ___role_4;
  4651. // System.Int32 QFramework.RunGame.PlayerModel::skin
  4652. int32_t ___skin_5;
  4653. // System.Int32 QFramework.RunGame.PlayerModel::ornament
  4654. int32_t ___ornament_6;
  4655. // System.Int64 QFramework.RunGame.PlayerModel::gold
  4656. int64_t ___gold_7;
  4657. // System.Int64 QFramework.RunGame.PlayerModel::diamond
  4658. int64_t ___diamond_8;
  4659. // System.Int32 QFramework.RunGame.PlayerModel::level
  4660. int32_t ___level_9;
  4661. // System.Int32 QFramework.RunGame.PlayerModel::exp
  4662. int32_t ___exp_10;
  4663. // System.Int32 QFramework.RunGame.PlayerModel::exp_next
  4664. int32_t ___exp_next_11;
  4665. // System.Int64 QFramework.RunGame.PlayerModel::run_farthest
  4666. int64_t ___run_farthest_12;
  4667. // System.Int64 QFramework.RunGame.PlayerModel::run_total
  4668. int64_t ___run_total_13;
  4669. // System.Int64 QFramework.RunGame.PlayerModel::run_maxscore
  4670. int64_t ___run_maxscore_14;
  4671. // System.Int64 QFramework.RunGame.PlayerModel::run_friend
  4672. int64_t ___run_friend_15;
  4673. // System.Int64 QFramework.RunGame.PlayerModel::own_skin
  4674. int64_t ___own_skin_16;
  4675. // System.Int64 QFramework.RunGame.PlayerModel::own_dress
  4676. int64_t ___own_dress_17;
  4677. // System.Int32 QFramework.RunGame.PlayerModel::online
  4678. int32_t ___online_18;
  4679. // System.Int32 QFramework.RunGame.PlayerModel::wincount
  4680. int32_t ___wincount_19;
  4681. // System.Int32 QFramework.RunGame.PlayerModel::losecount
  4682. int32_t ___losecount_20;
  4683. public:
  4684. inline static int32_t get_offset_of_uid_0() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___uid_0)); }
  4685. inline String_t* get_uid_0() const { return ___uid_0; }
  4686. inline String_t** get_address_of_uid_0() { return &___uid_0; }
  4687. inline void set_uid_0(String_t* value)
  4688. {
  4689. ___uid_0 = value;
  4690. Il2CppCodeGenWriteBarrier((void**)(&___uid_0), (void*)value);
  4691. }
  4692. inline static int32_t get_offset_of_playerid_1() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___playerid_1)); }
  4693. inline int64_t get_playerid_1() const { return ___playerid_1; }
  4694. inline int64_t* get_address_of_playerid_1() { return &___playerid_1; }
  4695. inline void set_playerid_1(int64_t value)
  4696. {
  4697. ___playerid_1 = value;
  4698. }
  4699. inline static int32_t get_offset_of_name_2() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___name_2)); }
  4700. inline String_t* get_name_2() const { return ___name_2; }
  4701. inline String_t** get_address_of_name_2() { return &___name_2; }
  4702. inline void set_name_2(String_t* value)
  4703. {
  4704. ___name_2 = value;
  4705. Il2CppCodeGenWriteBarrier((void**)(&___name_2), (void*)value);
  4706. }
  4707. inline static int32_t get_offset_of_head_3() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___head_3)); }
  4708. inline String_t* get_head_3() const { return ___head_3; }
  4709. inline String_t** get_address_of_head_3() { return &___head_3; }
  4710. inline void set_head_3(String_t* value)
  4711. {
  4712. ___head_3 = value;
  4713. Il2CppCodeGenWriteBarrier((void**)(&___head_3), (void*)value);
  4714. }
  4715. inline static int32_t get_offset_of_role_4() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___role_4)); }
  4716. inline int32_t get_role_4() const { return ___role_4; }
  4717. inline int32_t* get_address_of_role_4() { return &___role_4; }
  4718. inline void set_role_4(int32_t value)
  4719. {
  4720. ___role_4 = value;
  4721. }
  4722. inline static int32_t get_offset_of_skin_5() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___skin_5)); }
  4723. inline int32_t get_skin_5() const { return ___skin_5; }
  4724. inline int32_t* get_address_of_skin_5() { return &___skin_5; }
  4725. inline void set_skin_5(int32_t value)
  4726. {
  4727. ___skin_5 = value;
  4728. }
  4729. inline static int32_t get_offset_of_ornament_6() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___ornament_6)); }
  4730. inline int32_t get_ornament_6() const { return ___ornament_6; }
  4731. inline int32_t* get_address_of_ornament_6() { return &___ornament_6; }
  4732. inline void set_ornament_6(int32_t value)
  4733. {
  4734. ___ornament_6 = value;
  4735. }
  4736. inline static int32_t get_offset_of_gold_7() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___gold_7)); }
  4737. inline int64_t get_gold_7() const { return ___gold_7; }
  4738. inline int64_t* get_address_of_gold_7() { return &___gold_7; }
  4739. inline void set_gold_7(int64_t value)
  4740. {
  4741. ___gold_7 = value;
  4742. }
  4743. inline static int32_t get_offset_of_diamond_8() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___diamond_8)); }
  4744. inline int64_t get_diamond_8() const { return ___diamond_8; }
  4745. inline int64_t* get_address_of_diamond_8() { return &___diamond_8; }
  4746. inline void set_diamond_8(int64_t value)
  4747. {
  4748. ___diamond_8 = value;
  4749. }
  4750. inline static int32_t get_offset_of_level_9() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___level_9)); }
  4751. inline int32_t get_level_9() const { return ___level_9; }
  4752. inline int32_t* get_address_of_level_9() { return &___level_9; }
  4753. inline void set_level_9(int32_t value)
  4754. {
  4755. ___level_9 = value;
  4756. }
  4757. inline static int32_t get_offset_of_exp_10() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___exp_10)); }
  4758. inline int32_t get_exp_10() const { return ___exp_10; }
  4759. inline int32_t* get_address_of_exp_10() { return &___exp_10; }
  4760. inline void set_exp_10(int32_t value)
  4761. {
  4762. ___exp_10 = value;
  4763. }
  4764. inline static int32_t get_offset_of_exp_next_11() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___exp_next_11)); }
  4765. inline int32_t get_exp_next_11() const { return ___exp_next_11; }
  4766. inline int32_t* get_address_of_exp_next_11() { return &___exp_next_11; }
  4767. inline void set_exp_next_11(int32_t value)
  4768. {
  4769. ___exp_next_11 = value;
  4770. }
  4771. inline static int32_t get_offset_of_run_farthest_12() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___run_farthest_12)); }
  4772. inline int64_t get_run_farthest_12() const { return ___run_farthest_12; }
  4773. inline int64_t* get_address_of_run_farthest_12() { return &___run_farthest_12; }
  4774. inline void set_run_farthest_12(int64_t value)
  4775. {
  4776. ___run_farthest_12 = value;
  4777. }
  4778. inline static int32_t get_offset_of_run_total_13() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___run_total_13)); }
  4779. inline int64_t get_run_total_13() const { return ___run_total_13; }
  4780. inline int64_t* get_address_of_run_total_13() { return &___run_total_13; }
  4781. inline void set_run_total_13(int64_t value)
  4782. {
  4783. ___run_total_13 = value;
  4784. }
  4785. inline static int32_t get_offset_of_run_maxscore_14() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___run_maxscore_14)); }
  4786. inline int64_t get_run_maxscore_14() const { return ___run_maxscore_14; }
  4787. inline int64_t* get_address_of_run_maxscore_14() { return &___run_maxscore_14; }
  4788. inline void set_run_maxscore_14(int64_t value)
  4789. {
  4790. ___run_maxscore_14 = value;
  4791. }
  4792. inline static int32_t get_offset_of_run_friend_15() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___run_friend_15)); }
  4793. inline int64_t get_run_friend_15() const { return ___run_friend_15; }
  4794. inline int64_t* get_address_of_run_friend_15() { return &___run_friend_15; }
  4795. inline void set_run_friend_15(int64_t value)
  4796. {
  4797. ___run_friend_15 = value;
  4798. }
  4799. inline static int32_t get_offset_of_own_skin_16() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___own_skin_16)); }
  4800. inline int64_t get_own_skin_16() const { return ___own_skin_16; }
  4801. inline int64_t* get_address_of_own_skin_16() { return &___own_skin_16; }
  4802. inline void set_own_skin_16(int64_t value)
  4803. {
  4804. ___own_skin_16 = value;
  4805. }
  4806. inline static int32_t get_offset_of_own_dress_17() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___own_dress_17)); }
  4807. inline int64_t get_own_dress_17() const { return ___own_dress_17; }
  4808. inline int64_t* get_address_of_own_dress_17() { return &___own_dress_17; }
  4809. inline void set_own_dress_17(int64_t value)
  4810. {
  4811. ___own_dress_17 = value;
  4812. }
  4813. inline static int32_t get_offset_of_online_18() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___online_18)); }
  4814. inline int32_t get_online_18() const { return ___online_18; }
  4815. inline int32_t* get_address_of_online_18() { return &___online_18; }
  4816. inline void set_online_18(int32_t value)
  4817. {
  4818. ___online_18 = value;
  4819. }
  4820. inline static int32_t get_offset_of_wincount_19() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___wincount_19)); }
  4821. inline int32_t get_wincount_19() const { return ___wincount_19; }
  4822. inline int32_t* get_address_of_wincount_19() { return &___wincount_19; }
  4823. inline void set_wincount_19(int32_t value)
  4824. {
  4825. ___wincount_19 = value;
  4826. }
  4827. inline static int32_t get_offset_of_losecount_20() { return static_cast<int32_t>(offsetof(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A, ___losecount_20)); }
  4828. inline int32_t get_losecount_20() const { return ___losecount_20; }
  4829. inline int32_t* get_address_of_losecount_20() { return &___losecount_20; }
  4830. inline void set_losecount_20(int32_t value)
  4831. {
  4832. ___losecount_20 = value;
  4833. }
  4834. };
  4835. // QFramework.RunGame.TableItem
  4836. struct TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A : public RuntimeObject
  4837. {
  4838. public:
  4839. // System.Int32 QFramework.RunGame.TableItem::id
  4840. int32_t ___id_0;
  4841. // System.String QFramework.RunGame.TableItem::name
  4842. String_t* ___name_1;
  4843. // System.String QFramework.RunGame.TableItem::type
  4844. String_t* ___type_2;
  4845. // System.String QFramework.RunGame.TableItem::icon
  4846. String_t* ___icon_3;
  4847. // System.String QFramework.RunGame.TableItem::icon2
  4848. String_t* ___icon2_4;
  4849. // System.Int32 QFramework.RunGame.TableItem::skinindex
  4850. int32_t ___skinindex_5;
  4851. // System.Int32 QFramework.RunGame.TableItem::skinsex
  4852. int32_t ___skinsex_6;
  4853. // System.String QFramework.RunGame.TableItem::model3durl
  4854. String_t* ___model3durl_7;
  4855. public:
  4856. inline static int32_t get_offset_of_id_0() { return static_cast<int32_t>(offsetof(TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A, ___id_0)); }
  4857. inline int32_t get_id_0() const { return ___id_0; }
  4858. inline int32_t* get_address_of_id_0() { return &___id_0; }
  4859. inline void set_id_0(int32_t value)
  4860. {
  4861. ___id_0 = value;
  4862. }
  4863. inline static int32_t get_offset_of_name_1() { return static_cast<int32_t>(offsetof(TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A, ___name_1)); }
  4864. inline String_t* get_name_1() const { return ___name_1; }
  4865. inline String_t** get_address_of_name_1() { return &___name_1; }
  4866. inline void set_name_1(String_t* value)
  4867. {
  4868. ___name_1 = value;
  4869. Il2CppCodeGenWriteBarrier((void**)(&___name_1), (void*)value);
  4870. }
  4871. inline static int32_t get_offset_of_type_2() { return static_cast<int32_t>(offsetof(TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A, ___type_2)); }
  4872. inline String_t* get_type_2() const { return ___type_2; }
  4873. inline String_t** get_address_of_type_2() { return &___type_2; }
  4874. inline void set_type_2(String_t* value)
  4875. {
  4876. ___type_2 = value;
  4877. Il2CppCodeGenWriteBarrier((void**)(&___type_2), (void*)value);
  4878. }
  4879. inline static int32_t get_offset_of_icon_3() { return static_cast<int32_t>(offsetof(TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A, ___icon_3)); }
  4880. inline String_t* get_icon_3() const { return ___icon_3; }
  4881. inline String_t** get_address_of_icon_3() { return &___icon_3; }
  4882. inline void set_icon_3(String_t* value)
  4883. {
  4884. ___icon_3 = value;
  4885. Il2CppCodeGenWriteBarrier((void**)(&___icon_3), (void*)value);
  4886. }
  4887. inline static int32_t get_offset_of_icon2_4() { return static_cast<int32_t>(offsetof(TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A, ___icon2_4)); }
  4888. inline String_t* get_icon2_4() const { return ___icon2_4; }
  4889. inline String_t** get_address_of_icon2_4() { return &___icon2_4; }
  4890. inline void set_icon2_4(String_t* value)
  4891. {
  4892. ___icon2_4 = value;
  4893. Il2CppCodeGenWriteBarrier((void**)(&___icon2_4), (void*)value);
  4894. }
  4895. inline static int32_t get_offset_of_skinindex_5() { return static_cast<int32_t>(offsetof(TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A, ___skinindex_5)); }
  4896. inline int32_t get_skinindex_5() const { return ___skinindex_5; }
  4897. inline int32_t* get_address_of_skinindex_5() { return &___skinindex_5; }
  4898. inline void set_skinindex_5(int32_t value)
  4899. {
  4900. ___skinindex_5 = value;
  4901. }
  4902. inline static int32_t get_offset_of_skinsex_6() { return static_cast<int32_t>(offsetof(TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A, ___skinsex_6)); }
  4903. inline int32_t get_skinsex_6() const { return ___skinsex_6; }
  4904. inline int32_t* get_address_of_skinsex_6() { return &___skinsex_6; }
  4905. inline void set_skinsex_6(int32_t value)
  4906. {
  4907. ___skinsex_6 = value;
  4908. }
  4909. inline static int32_t get_offset_of_model3durl_7() { return static_cast<int32_t>(offsetof(TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A, ___model3durl_7)); }
  4910. inline String_t* get_model3durl_7() const { return ___model3durl_7; }
  4911. inline String_t** get_address_of_model3durl_7() { return &___model3durl_7; }
  4912. inline void set_model3durl_7(String_t* value)
  4913. {
  4914. ___model3durl_7 = value;
  4915. Il2CppCodeGenWriteBarrier((void**)(&___model3durl_7), (void*)value);
  4916. }
  4917. };
  4918. // QFramework.RunGame.TableMission
  4919. struct TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 : public RuntimeObject
  4920. {
  4921. public:
  4922. // System.Int32 QFramework.RunGame.TableMission::id
  4923. int32_t ___id_0;
  4924. // System.Int32 QFramework.RunGame.TableMission::reward_id
  4925. int32_t ___reward_id_1;
  4926. // System.Int32 QFramework.RunGame.TableMission::reward_num
  4927. int32_t ___reward_num_2;
  4928. // System.Int32 QFramework.RunGame.TableMission::type
  4929. int32_t ___type_3;
  4930. // System.String QFramework.RunGame.TableMission::mode
  4931. String_t* ___mode_4;
  4932. // System.String QFramework.RunGame.TableMission::name
  4933. String_t* ___name_5;
  4934. // System.String QFramework.RunGame.TableMission::desc_goal
  4935. String_t* ___desc_goal_6;
  4936. // System.String QFramework.RunGame.TableMission::desc_end
  4937. String_t* ___desc_end_7;
  4938. // System.Int32 QFramework.RunGame.TableMission::reset
  4939. int32_t ___reset_8;
  4940. // System.String QFramework.RunGame.TableMission::icon
  4941. String_t* ___icon_9;
  4942. // System.String QFramework.RunGame.TableMission::questtype
  4943. String_t* ___questtype_10;
  4944. // System.Int32 QFramework.RunGame.TableMission::questparam1
  4945. int32_t ___questparam1_11;
  4946. // System.Int32 QFramework.RunGame.TableMission::questparam2
  4947. int32_t ___questparam2_12;
  4948. public:
  4949. inline static int32_t get_offset_of_id_0() { return static_cast<int32_t>(offsetof(TableMission_t185298E975AB55A65798AF97A0572706F343FFA2, ___id_0)); }
  4950. inline int32_t get_id_0() const { return ___id_0; }
  4951. inline int32_t* get_address_of_id_0() { return &___id_0; }
  4952. inline void set_id_0(int32_t value)
  4953. {
  4954. ___id_0 = value;
  4955. }
  4956. inline static int32_t get_offset_of_reward_id_1() { return static_cast<int32_t>(offsetof(TableMission_t185298E975AB55A65798AF97A0572706F343FFA2, ___reward_id_1)); }
  4957. inline int32_t get_reward_id_1() const { return ___reward_id_1; }
  4958. inline int32_t* get_address_of_reward_id_1() { return &___reward_id_1; }
  4959. inline void set_reward_id_1(int32_t value)
  4960. {
  4961. ___reward_id_1 = value;
  4962. }
  4963. inline static int32_t get_offset_of_reward_num_2() { return static_cast<int32_t>(offsetof(TableMission_t185298E975AB55A65798AF97A0572706F343FFA2, ___reward_num_2)); }
  4964. inline int32_t get_reward_num_2() const { return ___reward_num_2; }
  4965. inline int32_t* get_address_of_reward_num_2() { return &___reward_num_2; }
  4966. inline void set_reward_num_2(int32_t value)
  4967. {
  4968. ___reward_num_2 = value;
  4969. }
  4970. inline static int32_t get_offset_of_type_3() { return static_cast<int32_t>(offsetof(TableMission_t185298E975AB55A65798AF97A0572706F343FFA2, ___type_3)); }
  4971. inline int32_t get_type_3() const { return ___type_3; }
  4972. inline int32_t* get_address_of_type_3() { return &___type_3; }
  4973. inline void set_type_3(int32_t value)
  4974. {
  4975. ___type_3 = value;
  4976. }
  4977. inline static int32_t get_offset_of_mode_4() { return static_cast<int32_t>(offsetof(TableMission_t185298E975AB55A65798AF97A0572706F343FFA2, ___mode_4)); }
  4978. inline String_t* get_mode_4() const { return ___mode_4; }
  4979. inline String_t** get_address_of_mode_4() { return &___mode_4; }
  4980. inline void set_mode_4(String_t* value)
  4981. {
  4982. ___mode_4 = value;
  4983. Il2CppCodeGenWriteBarrier((void**)(&___mode_4), (void*)value);
  4984. }
  4985. inline static int32_t get_offset_of_name_5() { return static_cast<int32_t>(offsetof(TableMission_t185298E975AB55A65798AF97A0572706F343FFA2, ___name_5)); }
  4986. inline String_t* get_name_5() const { return ___name_5; }
  4987. inline String_t** get_address_of_name_5() { return &___name_5; }
  4988. inline void set_name_5(String_t* value)
  4989. {
  4990. ___name_5 = value;
  4991. Il2CppCodeGenWriteBarrier((void**)(&___name_5), (void*)value);
  4992. }
  4993. inline static int32_t get_offset_of_desc_goal_6() { return static_cast<int32_t>(offsetof(TableMission_t185298E975AB55A65798AF97A0572706F343FFA2, ___desc_goal_6)); }
  4994. inline String_t* get_desc_goal_6() const { return ___desc_goal_6; }
  4995. inline String_t** get_address_of_desc_goal_6() { return &___desc_goal_6; }
  4996. inline void set_desc_goal_6(String_t* value)
  4997. {
  4998. ___desc_goal_6 = value;
  4999. Il2CppCodeGenWriteBarrier((void**)(&___desc_goal_6), (void*)value);
  5000. }
  5001. inline static int32_t get_offset_of_desc_end_7() { return static_cast<int32_t>(offsetof(TableMission_t185298E975AB55A65798AF97A0572706F343FFA2, ___desc_end_7)); }
  5002. inline String_t* get_desc_end_7() const { return ___desc_end_7; }
  5003. inline String_t** get_address_of_desc_end_7() { return &___desc_end_7; }
  5004. inline void set_desc_end_7(String_t* value)
  5005. {
  5006. ___desc_end_7 = value;
  5007. Il2CppCodeGenWriteBarrier((void**)(&___desc_end_7), (void*)value);
  5008. }
  5009. inline static int32_t get_offset_of_reset_8() { return static_cast<int32_t>(offsetof(TableMission_t185298E975AB55A65798AF97A0572706F343FFA2, ___reset_8)); }
  5010. inline int32_t get_reset_8() const { return ___reset_8; }
  5011. inline int32_t* get_address_of_reset_8() { return &___reset_8; }
  5012. inline void set_reset_8(int32_t value)
  5013. {
  5014. ___reset_8 = value;
  5015. }
  5016. inline static int32_t get_offset_of_icon_9() { return static_cast<int32_t>(offsetof(TableMission_t185298E975AB55A65798AF97A0572706F343FFA2, ___icon_9)); }
  5017. inline String_t* get_icon_9() const { return ___icon_9; }
  5018. inline String_t** get_address_of_icon_9() { return &___icon_9; }
  5019. inline void set_icon_9(String_t* value)
  5020. {
  5021. ___icon_9 = value;
  5022. Il2CppCodeGenWriteBarrier((void**)(&___icon_9), (void*)value);
  5023. }
  5024. inline static int32_t get_offset_of_questtype_10() { return static_cast<int32_t>(offsetof(TableMission_t185298E975AB55A65798AF97A0572706F343FFA2, ___questtype_10)); }
  5025. inline String_t* get_questtype_10() const { return ___questtype_10; }
  5026. inline String_t** get_address_of_questtype_10() { return &___questtype_10; }
  5027. inline void set_questtype_10(String_t* value)
  5028. {
  5029. ___questtype_10 = value;
  5030. Il2CppCodeGenWriteBarrier((void**)(&___questtype_10), (void*)value);
  5031. }
  5032. inline static int32_t get_offset_of_questparam1_11() { return static_cast<int32_t>(offsetof(TableMission_t185298E975AB55A65798AF97A0572706F343FFA2, ___questparam1_11)); }
  5033. inline int32_t get_questparam1_11() const { return ___questparam1_11; }
  5034. inline int32_t* get_address_of_questparam1_11() { return &___questparam1_11; }
  5035. inline void set_questparam1_11(int32_t value)
  5036. {
  5037. ___questparam1_11 = value;
  5038. }
  5039. inline static int32_t get_offset_of_questparam2_12() { return static_cast<int32_t>(offsetof(TableMission_t185298E975AB55A65798AF97A0572706F343FFA2, ___questparam2_12)); }
  5040. inline int32_t get_questparam2_12() const { return ___questparam2_12; }
  5041. inline int32_t* get_address_of_questparam2_12() { return &___questparam2_12; }
  5042. inline void set_questparam2_12(int32_t value)
  5043. {
  5044. ___questparam2_12 = value;
  5045. }
  5046. };
  5047. // QFramework.RunGame.TableShop
  5048. struct TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB : public RuntimeObject
  5049. {
  5050. public:
  5051. // System.Int32 QFramework.RunGame.TableShop::id
  5052. int32_t ___id_0;
  5053. // System.String QFramework.RunGame.TableShop::name
  5054. String_t* ___name_1;
  5055. // System.String QFramework.RunGame.TableShop::desc
  5056. String_t* ___desc_2;
  5057. // System.String QFramework.RunGame.TableShop::type
  5058. String_t* ___type_3;
  5059. // System.String QFramework.RunGame.TableShop::icon
  5060. String_t* ___icon_4;
  5061. // System.Int32 QFramework.RunGame.TableShop::buytype
  5062. int32_t ___buytype_5;
  5063. // System.Int32 QFramework.RunGame.TableShop::buycount
  5064. int32_t ___buycount_6;
  5065. // System.Int32 QFramework.RunGame.TableShop::itemid
  5066. int32_t ___itemid_7;
  5067. // System.Int32 QFramework.RunGame.TableShop::itemcount
  5068. int32_t ___itemcount_8;
  5069. public:
  5070. inline static int32_t get_offset_of_id_0() { return static_cast<int32_t>(offsetof(TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB, ___id_0)); }
  5071. inline int32_t get_id_0() const { return ___id_0; }
  5072. inline int32_t* get_address_of_id_0() { return &___id_0; }
  5073. inline void set_id_0(int32_t value)
  5074. {
  5075. ___id_0 = value;
  5076. }
  5077. inline static int32_t get_offset_of_name_1() { return static_cast<int32_t>(offsetof(TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB, ___name_1)); }
  5078. inline String_t* get_name_1() const { return ___name_1; }
  5079. inline String_t** get_address_of_name_1() { return &___name_1; }
  5080. inline void set_name_1(String_t* value)
  5081. {
  5082. ___name_1 = value;
  5083. Il2CppCodeGenWriteBarrier((void**)(&___name_1), (void*)value);
  5084. }
  5085. inline static int32_t get_offset_of_desc_2() { return static_cast<int32_t>(offsetof(TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB, ___desc_2)); }
  5086. inline String_t* get_desc_2() const { return ___desc_2; }
  5087. inline String_t** get_address_of_desc_2() { return &___desc_2; }
  5088. inline void set_desc_2(String_t* value)
  5089. {
  5090. ___desc_2 = value;
  5091. Il2CppCodeGenWriteBarrier((void**)(&___desc_2), (void*)value);
  5092. }
  5093. inline static int32_t get_offset_of_type_3() { return static_cast<int32_t>(offsetof(TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB, ___type_3)); }
  5094. inline String_t* get_type_3() const { return ___type_3; }
  5095. inline String_t** get_address_of_type_3() { return &___type_3; }
  5096. inline void set_type_3(String_t* value)
  5097. {
  5098. ___type_3 = value;
  5099. Il2CppCodeGenWriteBarrier((void**)(&___type_3), (void*)value);
  5100. }
  5101. inline static int32_t get_offset_of_icon_4() { return static_cast<int32_t>(offsetof(TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB, ___icon_4)); }
  5102. inline String_t* get_icon_4() const { return ___icon_4; }
  5103. inline String_t** get_address_of_icon_4() { return &___icon_4; }
  5104. inline void set_icon_4(String_t* value)
  5105. {
  5106. ___icon_4 = value;
  5107. Il2CppCodeGenWriteBarrier((void**)(&___icon_4), (void*)value);
  5108. }
  5109. inline static int32_t get_offset_of_buytype_5() { return static_cast<int32_t>(offsetof(TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB, ___buytype_5)); }
  5110. inline int32_t get_buytype_5() const { return ___buytype_5; }
  5111. inline int32_t* get_address_of_buytype_5() { return &___buytype_5; }
  5112. inline void set_buytype_5(int32_t value)
  5113. {
  5114. ___buytype_5 = value;
  5115. }
  5116. inline static int32_t get_offset_of_buycount_6() { return static_cast<int32_t>(offsetof(TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB, ___buycount_6)); }
  5117. inline int32_t get_buycount_6() const { return ___buycount_6; }
  5118. inline int32_t* get_address_of_buycount_6() { return &___buycount_6; }
  5119. inline void set_buycount_6(int32_t value)
  5120. {
  5121. ___buycount_6 = value;
  5122. }
  5123. inline static int32_t get_offset_of_itemid_7() { return static_cast<int32_t>(offsetof(TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB, ___itemid_7)); }
  5124. inline int32_t get_itemid_7() const { return ___itemid_7; }
  5125. inline int32_t* get_address_of_itemid_7() { return &___itemid_7; }
  5126. inline void set_itemid_7(int32_t value)
  5127. {
  5128. ___itemid_7 = value;
  5129. }
  5130. inline static int32_t get_offset_of_itemcount_8() { return static_cast<int32_t>(offsetof(TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB, ___itemcount_8)); }
  5131. inline int32_t get_itemcount_8() const { return ___itemcount_8; }
  5132. inline int32_t* get_address_of_itemcount_8() { return &___itemcount_8; }
  5133. inline void set_itemcount_8(int32_t value)
  5134. {
  5135. ___itemcount_8 = value;
  5136. }
  5137. };
  5138. // QFramework.RunGame.UseItem
  5139. struct UseItem_t425D918AAAB82DECD838EF567F4DF5180CF4D7FB : public RuntimeObject
  5140. {
  5141. public:
  5142. // System.Int32 QFramework.RunGame.UseItem::itemId
  5143. int32_t ___itemId_0;
  5144. // System.Int32 QFramework.RunGame.UseItem::time
  5145. int32_t ___time_1;
  5146. public:
  5147. inline static int32_t get_offset_of_itemId_0() { return static_cast<int32_t>(offsetof(UseItem_t425D918AAAB82DECD838EF567F4DF5180CF4D7FB, ___itemId_0)); }
  5148. inline int32_t get_itemId_0() const { return ___itemId_0; }
  5149. inline int32_t* get_address_of_itemId_0() { return &___itemId_0; }
  5150. inline void set_itemId_0(int32_t value)
  5151. {
  5152. ___itemId_0 = value;
  5153. }
  5154. inline static int32_t get_offset_of_time_1() { return static_cast<int32_t>(offsetof(UseItem_t425D918AAAB82DECD838EF567F4DF5180CF4D7FB, ___time_1)); }
  5155. inline int32_t get_time_1() const { return ___time_1; }
  5156. inline int32_t* get_address_of_time_1() { return &___time_1; }
  5157. inline void set_time_1(int32_t value)
  5158. {
  5159. ___time_1 = value;
  5160. }
  5161. };
  5162. // QFramework.TBTActionContext
  5163. struct TBTActionContext_tE9315D5587AC3311AD3FD54A8EA2A454FD8317F1 : public RuntimeObject
  5164. {
  5165. public:
  5166. public:
  5167. };
  5168. // QFramework.TypeEventSystem
  5169. struct TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 : public RuntimeObject
  5170. {
  5171. public:
  5172. // System.Collections.Generic.Dictionary`2<System.Type,QFramework.TypeEventSystem_IRegisterations> QFramework.TypeEventSystem::mTypeEventDict
  5173. Dictionary_2_tA0A8C6594C50F06D72AEE054DCEDFC649BD667EA * ___mTypeEventDict_1;
  5174. public:
  5175. inline static int32_t get_offset_of_mTypeEventDict_1() { return static_cast<int32_t>(offsetof(TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5, ___mTypeEventDict_1)); }
  5176. inline Dictionary_2_tA0A8C6594C50F06D72AEE054DCEDFC649BD667EA * get_mTypeEventDict_1() const { return ___mTypeEventDict_1; }
  5177. inline Dictionary_2_tA0A8C6594C50F06D72AEE054DCEDFC649BD667EA ** get_address_of_mTypeEventDict_1() { return &___mTypeEventDict_1; }
  5178. inline void set_mTypeEventDict_1(Dictionary_2_tA0A8C6594C50F06D72AEE054DCEDFC649BD667EA * value)
  5179. {
  5180. ___mTypeEventDict_1 = value;
  5181. Il2CppCodeGenWriteBarrier((void**)(&___mTypeEventDict_1), (void*)value);
  5182. }
  5183. };
  5184. struct TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5_StaticFields
  5185. {
  5186. public:
  5187. // QFramework.ITypeEventSystem QFramework.TypeEventSystem::mGlobalEventSystem
  5188. RuntimeObject* ___mGlobalEventSystem_0;
  5189. public:
  5190. inline static int32_t get_offset_of_mGlobalEventSystem_0() { return static_cast<int32_t>(offsetof(TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5_StaticFields, ___mGlobalEventSystem_0)); }
  5191. inline RuntimeObject* get_mGlobalEventSystem_0() const { return ___mGlobalEventSystem_0; }
  5192. inline RuntimeObject** get_address_of_mGlobalEventSystem_0() { return &___mGlobalEventSystem_0; }
  5193. inline void set_mGlobalEventSystem_0(RuntimeObject* value)
  5194. {
  5195. ___mGlobalEventSystem_0 = value;
  5196. Il2CppCodeGenWriteBarrier((void**)(&___mGlobalEventSystem_0), (void*)value);
  5197. }
  5198. };
  5199. // QFramework.UIPanelData
  5200. struct UIPanelData_t653767B2497B0FEE9643C55A7EDF16F75A1DF05C : public RuntimeObject
  5201. {
  5202. public:
  5203. // QFramework.UIPanel QFramework.UIPanelData::mPanel
  5204. UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC * ___mPanel_0;
  5205. public:
  5206. inline static int32_t get_offset_of_mPanel_0() { return static_cast<int32_t>(offsetof(UIPanelData_t653767B2497B0FEE9643C55A7EDF16F75A1DF05C, ___mPanel_0)); }
  5207. inline UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC * get_mPanel_0() const { return ___mPanel_0; }
  5208. inline UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC ** get_address_of_mPanel_0() { return &___mPanel_0; }
  5209. inline void set_mPanel_0(UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC * value)
  5210. {
  5211. ___mPanel_0 = value;
  5212. Il2CppCodeGenWriteBarrier((void**)(&___mPanel_0), (void*)value);
  5213. }
  5214. };
  5215. struct Il2CppArrayBounds;
  5216. // System.Array
  5217. // System.Collections.Generic.Dictionary`2<System.Int32,QFramework.TBTActionContext>
  5218. struct Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01 : public RuntimeObject
  5219. {
  5220. public:
  5221. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  5222. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___buckets_0;
  5223. // System.Collections.Generic.Dictionary`2_Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  5224. EntryU5BU5D_t1CFB498F5D5A3A236398EA05CF41BDB447FE6716* ___entries_1;
  5225. // System.Int32 System.Collections.Generic.Dictionary`2::count
  5226. int32_t ___count_2;
  5227. // System.Int32 System.Collections.Generic.Dictionary`2::version
  5228. int32_t ___version_3;
  5229. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  5230. int32_t ___freeList_4;
  5231. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  5232. int32_t ___freeCount_5;
  5233. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  5234. RuntimeObject* ___comparer_6;
  5235. // System.Collections.Generic.Dictionary`2_KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  5236. KeyCollection_t9BD6E95242E2EAF9A0D593864B77CABBC07CBD7F * ___keys_7;
  5237. // System.Collections.Generic.Dictionary`2_ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  5238. ValueCollection_tCB40E4BA2A7BD4C4FBC37AA20B0C81697DD0ED02 * ___values_8;
  5239. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  5240. RuntimeObject * ____syncRoot_9;
  5241. public:
  5242. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01, ___buckets_0)); }
  5243. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_buckets_0() const { return ___buckets_0; }
  5244. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_buckets_0() { return &___buckets_0; }
  5245. inline void set_buckets_0(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  5246. {
  5247. ___buckets_0 = value;
  5248. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  5249. }
  5250. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01, ___entries_1)); }
  5251. inline EntryU5BU5D_t1CFB498F5D5A3A236398EA05CF41BDB447FE6716* get_entries_1() const { return ___entries_1; }
  5252. inline EntryU5BU5D_t1CFB498F5D5A3A236398EA05CF41BDB447FE6716** get_address_of_entries_1() { return &___entries_1; }
  5253. inline void set_entries_1(EntryU5BU5D_t1CFB498F5D5A3A236398EA05CF41BDB447FE6716* value)
  5254. {
  5255. ___entries_1 = value;
  5256. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  5257. }
  5258. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01, ___count_2)); }
  5259. inline int32_t get_count_2() const { return ___count_2; }
  5260. inline int32_t* get_address_of_count_2() { return &___count_2; }
  5261. inline void set_count_2(int32_t value)
  5262. {
  5263. ___count_2 = value;
  5264. }
  5265. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01, ___version_3)); }
  5266. inline int32_t get_version_3() const { return ___version_3; }
  5267. inline int32_t* get_address_of_version_3() { return &___version_3; }
  5268. inline void set_version_3(int32_t value)
  5269. {
  5270. ___version_3 = value;
  5271. }
  5272. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01, ___freeList_4)); }
  5273. inline int32_t get_freeList_4() const { return ___freeList_4; }
  5274. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  5275. inline void set_freeList_4(int32_t value)
  5276. {
  5277. ___freeList_4 = value;
  5278. }
  5279. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01, ___freeCount_5)); }
  5280. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  5281. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  5282. inline void set_freeCount_5(int32_t value)
  5283. {
  5284. ___freeCount_5 = value;
  5285. }
  5286. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01, ___comparer_6)); }
  5287. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  5288. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  5289. inline void set_comparer_6(RuntimeObject* value)
  5290. {
  5291. ___comparer_6 = value;
  5292. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  5293. }
  5294. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01, ___keys_7)); }
  5295. inline KeyCollection_t9BD6E95242E2EAF9A0D593864B77CABBC07CBD7F * get_keys_7() const { return ___keys_7; }
  5296. inline KeyCollection_t9BD6E95242E2EAF9A0D593864B77CABBC07CBD7F ** get_address_of_keys_7() { return &___keys_7; }
  5297. inline void set_keys_7(KeyCollection_t9BD6E95242E2EAF9A0D593864B77CABBC07CBD7F * value)
  5298. {
  5299. ___keys_7 = value;
  5300. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  5301. }
  5302. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01, ___values_8)); }
  5303. inline ValueCollection_tCB40E4BA2A7BD4C4FBC37AA20B0C81697DD0ED02 * get_values_8() const { return ___values_8; }
  5304. inline ValueCollection_tCB40E4BA2A7BD4C4FBC37AA20B0C81697DD0ED02 ** get_address_of_values_8() { return &___values_8; }
  5305. inline void set_values_8(ValueCollection_tCB40E4BA2A7BD4C4FBC37AA20B0C81697DD0ED02 * value)
  5306. {
  5307. ___values_8 = value;
  5308. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  5309. }
  5310. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01, ____syncRoot_9)); }
  5311. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  5312. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  5313. inline void set__syncRoot_9(RuntimeObject * value)
  5314. {
  5315. ____syncRoot_9 = value;
  5316. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  5317. }
  5318. };
  5319. // System.Collections.Generic.Dictionary`2<System.String,QFramework.BlackBoard_BlackboardItem>
  5320. struct Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A : public RuntimeObject
  5321. {
  5322. public:
  5323. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  5324. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___buckets_0;
  5325. // System.Collections.Generic.Dictionary`2_Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  5326. EntryU5BU5D_tAC21B0B67DB7FF9E36C9222B494DCD263B45A130* ___entries_1;
  5327. // System.Int32 System.Collections.Generic.Dictionary`2::count
  5328. int32_t ___count_2;
  5329. // System.Int32 System.Collections.Generic.Dictionary`2::version
  5330. int32_t ___version_3;
  5331. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  5332. int32_t ___freeList_4;
  5333. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  5334. int32_t ___freeCount_5;
  5335. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  5336. RuntimeObject* ___comparer_6;
  5337. // System.Collections.Generic.Dictionary`2_KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  5338. KeyCollection_tBBE00ECE594E99B011DF796638CF557B95F6F617 * ___keys_7;
  5339. // System.Collections.Generic.Dictionary`2_ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  5340. ValueCollection_t0605694CA3BE048A4B960C72EE12EB4E6C6FD1D4 * ___values_8;
  5341. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  5342. RuntimeObject * ____syncRoot_9;
  5343. public:
  5344. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A, ___buckets_0)); }
  5345. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_buckets_0() const { return ___buckets_0; }
  5346. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_buckets_0() { return &___buckets_0; }
  5347. inline void set_buckets_0(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  5348. {
  5349. ___buckets_0 = value;
  5350. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  5351. }
  5352. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A, ___entries_1)); }
  5353. inline EntryU5BU5D_tAC21B0B67DB7FF9E36C9222B494DCD263B45A130* get_entries_1() const { return ___entries_1; }
  5354. inline EntryU5BU5D_tAC21B0B67DB7FF9E36C9222B494DCD263B45A130** get_address_of_entries_1() { return &___entries_1; }
  5355. inline void set_entries_1(EntryU5BU5D_tAC21B0B67DB7FF9E36C9222B494DCD263B45A130* value)
  5356. {
  5357. ___entries_1 = value;
  5358. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  5359. }
  5360. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A, ___count_2)); }
  5361. inline int32_t get_count_2() const { return ___count_2; }
  5362. inline int32_t* get_address_of_count_2() { return &___count_2; }
  5363. inline void set_count_2(int32_t value)
  5364. {
  5365. ___count_2 = value;
  5366. }
  5367. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A, ___version_3)); }
  5368. inline int32_t get_version_3() const { return ___version_3; }
  5369. inline int32_t* get_address_of_version_3() { return &___version_3; }
  5370. inline void set_version_3(int32_t value)
  5371. {
  5372. ___version_3 = value;
  5373. }
  5374. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A, ___freeList_4)); }
  5375. inline int32_t get_freeList_4() const { return ___freeList_4; }
  5376. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  5377. inline void set_freeList_4(int32_t value)
  5378. {
  5379. ___freeList_4 = value;
  5380. }
  5381. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A, ___freeCount_5)); }
  5382. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  5383. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  5384. inline void set_freeCount_5(int32_t value)
  5385. {
  5386. ___freeCount_5 = value;
  5387. }
  5388. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A, ___comparer_6)); }
  5389. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  5390. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  5391. inline void set_comparer_6(RuntimeObject* value)
  5392. {
  5393. ___comparer_6 = value;
  5394. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  5395. }
  5396. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A, ___keys_7)); }
  5397. inline KeyCollection_tBBE00ECE594E99B011DF796638CF557B95F6F617 * get_keys_7() const { return ___keys_7; }
  5398. inline KeyCollection_tBBE00ECE594E99B011DF796638CF557B95F6F617 ** get_address_of_keys_7() { return &___keys_7; }
  5399. inline void set_keys_7(KeyCollection_tBBE00ECE594E99B011DF796638CF557B95F6F617 * value)
  5400. {
  5401. ___keys_7 = value;
  5402. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  5403. }
  5404. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A, ___values_8)); }
  5405. inline ValueCollection_t0605694CA3BE048A4B960C72EE12EB4E6C6FD1D4 * get_values_8() const { return ___values_8; }
  5406. inline ValueCollection_t0605694CA3BE048A4B960C72EE12EB4E6C6FD1D4 ** get_address_of_values_8() { return &___values_8; }
  5407. inline void set_values_8(ValueCollection_t0605694CA3BE048A4B960C72EE12EB4E6C6FD1D4 * value)
  5408. {
  5409. ___values_8 = value;
  5410. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  5411. }
  5412. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A, ____syncRoot_9)); }
  5413. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  5414. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  5415. inline void set__syncRoot_9(RuntimeObject * value)
  5416. {
  5417. ____syncRoot_9 = value;
  5418. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  5419. }
  5420. };
  5421. // System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.SceneConfigItem>
  5422. struct Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780 : public RuntimeObject
  5423. {
  5424. public:
  5425. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  5426. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___buckets_0;
  5427. // System.Collections.Generic.Dictionary`2_Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  5428. EntryU5BU5D_tB8D2DA8D6E332555E53E52119268D50DBE67A209* ___entries_1;
  5429. // System.Int32 System.Collections.Generic.Dictionary`2::count
  5430. int32_t ___count_2;
  5431. // System.Int32 System.Collections.Generic.Dictionary`2::version
  5432. int32_t ___version_3;
  5433. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  5434. int32_t ___freeList_4;
  5435. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  5436. int32_t ___freeCount_5;
  5437. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  5438. RuntimeObject* ___comparer_6;
  5439. // System.Collections.Generic.Dictionary`2_KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  5440. KeyCollection_tE03181E323A6683749DD31C69FECEB5A421680CA * ___keys_7;
  5441. // System.Collections.Generic.Dictionary`2_ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  5442. ValueCollection_t19A87DEAE3BAC1BFB477487A7D8EA9F1BFBC5DF2 * ___values_8;
  5443. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  5444. RuntimeObject * ____syncRoot_9;
  5445. public:
  5446. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780, ___buckets_0)); }
  5447. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_buckets_0() const { return ___buckets_0; }
  5448. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_buckets_0() { return &___buckets_0; }
  5449. inline void set_buckets_0(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  5450. {
  5451. ___buckets_0 = value;
  5452. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  5453. }
  5454. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780, ___entries_1)); }
  5455. inline EntryU5BU5D_tB8D2DA8D6E332555E53E52119268D50DBE67A209* get_entries_1() const { return ___entries_1; }
  5456. inline EntryU5BU5D_tB8D2DA8D6E332555E53E52119268D50DBE67A209** get_address_of_entries_1() { return &___entries_1; }
  5457. inline void set_entries_1(EntryU5BU5D_tB8D2DA8D6E332555E53E52119268D50DBE67A209* value)
  5458. {
  5459. ___entries_1 = value;
  5460. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  5461. }
  5462. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780, ___count_2)); }
  5463. inline int32_t get_count_2() const { return ___count_2; }
  5464. inline int32_t* get_address_of_count_2() { return &___count_2; }
  5465. inline void set_count_2(int32_t value)
  5466. {
  5467. ___count_2 = value;
  5468. }
  5469. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780, ___version_3)); }
  5470. inline int32_t get_version_3() const { return ___version_3; }
  5471. inline int32_t* get_address_of_version_3() { return &___version_3; }
  5472. inline void set_version_3(int32_t value)
  5473. {
  5474. ___version_3 = value;
  5475. }
  5476. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780, ___freeList_4)); }
  5477. inline int32_t get_freeList_4() const { return ___freeList_4; }
  5478. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  5479. inline void set_freeList_4(int32_t value)
  5480. {
  5481. ___freeList_4 = value;
  5482. }
  5483. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780, ___freeCount_5)); }
  5484. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  5485. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  5486. inline void set_freeCount_5(int32_t value)
  5487. {
  5488. ___freeCount_5 = value;
  5489. }
  5490. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780, ___comparer_6)); }
  5491. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  5492. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  5493. inline void set_comparer_6(RuntimeObject* value)
  5494. {
  5495. ___comparer_6 = value;
  5496. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  5497. }
  5498. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780, ___keys_7)); }
  5499. inline KeyCollection_tE03181E323A6683749DD31C69FECEB5A421680CA * get_keys_7() const { return ___keys_7; }
  5500. inline KeyCollection_tE03181E323A6683749DD31C69FECEB5A421680CA ** get_address_of_keys_7() { return &___keys_7; }
  5501. inline void set_keys_7(KeyCollection_tE03181E323A6683749DD31C69FECEB5A421680CA * value)
  5502. {
  5503. ___keys_7 = value;
  5504. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  5505. }
  5506. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780, ___values_8)); }
  5507. inline ValueCollection_t19A87DEAE3BAC1BFB477487A7D8EA9F1BFBC5DF2 * get_values_8() const { return ___values_8; }
  5508. inline ValueCollection_t19A87DEAE3BAC1BFB477487A7D8EA9F1BFBC5DF2 ** get_address_of_values_8() { return &___values_8; }
  5509. inline void set_values_8(ValueCollection_t19A87DEAE3BAC1BFB477487A7D8EA9F1BFBC5DF2 * value)
  5510. {
  5511. ___values_8 = value;
  5512. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  5513. }
  5514. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780, ____syncRoot_9)); }
  5515. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  5516. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  5517. inline void set__syncRoot_9(RuntimeObject * value)
  5518. {
  5519. ____syncRoot_9 = value;
  5520. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  5521. }
  5522. };
  5523. // System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableItem>
  5524. struct Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 : public RuntimeObject
  5525. {
  5526. public:
  5527. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  5528. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___buckets_0;
  5529. // System.Collections.Generic.Dictionary`2_Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  5530. EntryU5BU5D_tD1DD6492D5014EA6F5ACBB127E6F561337682C70* ___entries_1;
  5531. // System.Int32 System.Collections.Generic.Dictionary`2::count
  5532. int32_t ___count_2;
  5533. // System.Int32 System.Collections.Generic.Dictionary`2::version
  5534. int32_t ___version_3;
  5535. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  5536. int32_t ___freeList_4;
  5537. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  5538. int32_t ___freeCount_5;
  5539. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  5540. RuntimeObject* ___comparer_6;
  5541. // System.Collections.Generic.Dictionary`2_KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  5542. KeyCollection_t610EF0C9FD0F6CDA3B8214736EBB383B87F94EE3 * ___keys_7;
  5543. // System.Collections.Generic.Dictionary`2_ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  5544. ValueCollection_t086B468711A0A8C7A226F6D31FDD1A32E849636F * ___values_8;
  5545. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  5546. RuntimeObject * ____syncRoot_9;
  5547. public:
  5548. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2, ___buckets_0)); }
  5549. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_buckets_0() const { return ___buckets_0; }
  5550. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_buckets_0() { return &___buckets_0; }
  5551. inline void set_buckets_0(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  5552. {
  5553. ___buckets_0 = value;
  5554. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  5555. }
  5556. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2, ___entries_1)); }
  5557. inline EntryU5BU5D_tD1DD6492D5014EA6F5ACBB127E6F561337682C70* get_entries_1() const { return ___entries_1; }
  5558. inline EntryU5BU5D_tD1DD6492D5014EA6F5ACBB127E6F561337682C70** get_address_of_entries_1() { return &___entries_1; }
  5559. inline void set_entries_1(EntryU5BU5D_tD1DD6492D5014EA6F5ACBB127E6F561337682C70* value)
  5560. {
  5561. ___entries_1 = value;
  5562. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  5563. }
  5564. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2, ___count_2)); }
  5565. inline int32_t get_count_2() const { return ___count_2; }
  5566. inline int32_t* get_address_of_count_2() { return &___count_2; }
  5567. inline void set_count_2(int32_t value)
  5568. {
  5569. ___count_2 = value;
  5570. }
  5571. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2, ___version_3)); }
  5572. inline int32_t get_version_3() const { return ___version_3; }
  5573. inline int32_t* get_address_of_version_3() { return &___version_3; }
  5574. inline void set_version_3(int32_t value)
  5575. {
  5576. ___version_3 = value;
  5577. }
  5578. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2, ___freeList_4)); }
  5579. inline int32_t get_freeList_4() const { return ___freeList_4; }
  5580. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  5581. inline void set_freeList_4(int32_t value)
  5582. {
  5583. ___freeList_4 = value;
  5584. }
  5585. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2, ___freeCount_5)); }
  5586. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  5587. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  5588. inline void set_freeCount_5(int32_t value)
  5589. {
  5590. ___freeCount_5 = value;
  5591. }
  5592. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2, ___comparer_6)); }
  5593. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  5594. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  5595. inline void set_comparer_6(RuntimeObject* value)
  5596. {
  5597. ___comparer_6 = value;
  5598. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  5599. }
  5600. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2, ___keys_7)); }
  5601. inline KeyCollection_t610EF0C9FD0F6CDA3B8214736EBB383B87F94EE3 * get_keys_7() const { return ___keys_7; }
  5602. inline KeyCollection_t610EF0C9FD0F6CDA3B8214736EBB383B87F94EE3 ** get_address_of_keys_7() { return &___keys_7; }
  5603. inline void set_keys_7(KeyCollection_t610EF0C9FD0F6CDA3B8214736EBB383B87F94EE3 * value)
  5604. {
  5605. ___keys_7 = value;
  5606. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  5607. }
  5608. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2, ___values_8)); }
  5609. inline ValueCollection_t086B468711A0A8C7A226F6D31FDD1A32E849636F * get_values_8() const { return ___values_8; }
  5610. inline ValueCollection_t086B468711A0A8C7A226F6D31FDD1A32E849636F ** get_address_of_values_8() { return &___values_8; }
  5611. inline void set_values_8(ValueCollection_t086B468711A0A8C7A226F6D31FDD1A32E849636F * value)
  5612. {
  5613. ___values_8 = value;
  5614. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  5615. }
  5616. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2, ____syncRoot_9)); }
  5617. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  5618. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  5619. inline void set__syncRoot_9(RuntimeObject * value)
  5620. {
  5621. ____syncRoot_9 = value;
  5622. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  5623. }
  5624. };
  5625. // System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableMission>
  5626. struct Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 : public RuntimeObject
  5627. {
  5628. public:
  5629. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  5630. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___buckets_0;
  5631. // System.Collections.Generic.Dictionary`2_Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  5632. EntryU5BU5D_t5D759893B492C54E053AD1DC59B960CBE2311855* ___entries_1;
  5633. // System.Int32 System.Collections.Generic.Dictionary`2::count
  5634. int32_t ___count_2;
  5635. // System.Int32 System.Collections.Generic.Dictionary`2::version
  5636. int32_t ___version_3;
  5637. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  5638. int32_t ___freeList_4;
  5639. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  5640. int32_t ___freeCount_5;
  5641. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  5642. RuntimeObject* ___comparer_6;
  5643. // System.Collections.Generic.Dictionary`2_KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  5644. KeyCollection_t3A7D2E24B03BDBD3DF1F070C7628CBBACB566C72 * ___keys_7;
  5645. // System.Collections.Generic.Dictionary`2_ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  5646. ValueCollection_t87C01A0B872AD5B1D02777C92B0DEB6DC3B3FEAA * ___values_8;
  5647. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  5648. RuntimeObject * ____syncRoot_9;
  5649. public:
  5650. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0, ___buckets_0)); }
  5651. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_buckets_0() const { return ___buckets_0; }
  5652. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_buckets_0() { return &___buckets_0; }
  5653. inline void set_buckets_0(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  5654. {
  5655. ___buckets_0 = value;
  5656. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  5657. }
  5658. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0, ___entries_1)); }
  5659. inline EntryU5BU5D_t5D759893B492C54E053AD1DC59B960CBE2311855* get_entries_1() const { return ___entries_1; }
  5660. inline EntryU5BU5D_t5D759893B492C54E053AD1DC59B960CBE2311855** get_address_of_entries_1() { return &___entries_1; }
  5661. inline void set_entries_1(EntryU5BU5D_t5D759893B492C54E053AD1DC59B960CBE2311855* value)
  5662. {
  5663. ___entries_1 = value;
  5664. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  5665. }
  5666. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0, ___count_2)); }
  5667. inline int32_t get_count_2() const { return ___count_2; }
  5668. inline int32_t* get_address_of_count_2() { return &___count_2; }
  5669. inline void set_count_2(int32_t value)
  5670. {
  5671. ___count_2 = value;
  5672. }
  5673. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0, ___version_3)); }
  5674. inline int32_t get_version_3() const { return ___version_3; }
  5675. inline int32_t* get_address_of_version_3() { return &___version_3; }
  5676. inline void set_version_3(int32_t value)
  5677. {
  5678. ___version_3 = value;
  5679. }
  5680. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0, ___freeList_4)); }
  5681. inline int32_t get_freeList_4() const { return ___freeList_4; }
  5682. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  5683. inline void set_freeList_4(int32_t value)
  5684. {
  5685. ___freeList_4 = value;
  5686. }
  5687. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0, ___freeCount_5)); }
  5688. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  5689. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  5690. inline void set_freeCount_5(int32_t value)
  5691. {
  5692. ___freeCount_5 = value;
  5693. }
  5694. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0, ___comparer_6)); }
  5695. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  5696. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  5697. inline void set_comparer_6(RuntimeObject* value)
  5698. {
  5699. ___comparer_6 = value;
  5700. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  5701. }
  5702. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0, ___keys_7)); }
  5703. inline KeyCollection_t3A7D2E24B03BDBD3DF1F070C7628CBBACB566C72 * get_keys_7() const { return ___keys_7; }
  5704. inline KeyCollection_t3A7D2E24B03BDBD3DF1F070C7628CBBACB566C72 ** get_address_of_keys_7() { return &___keys_7; }
  5705. inline void set_keys_7(KeyCollection_t3A7D2E24B03BDBD3DF1F070C7628CBBACB566C72 * value)
  5706. {
  5707. ___keys_7 = value;
  5708. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  5709. }
  5710. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0, ___values_8)); }
  5711. inline ValueCollection_t87C01A0B872AD5B1D02777C92B0DEB6DC3B3FEAA * get_values_8() const { return ___values_8; }
  5712. inline ValueCollection_t87C01A0B872AD5B1D02777C92B0DEB6DC3B3FEAA ** get_address_of_values_8() { return &___values_8; }
  5713. inline void set_values_8(ValueCollection_t87C01A0B872AD5B1D02777C92B0DEB6DC3B3FEAA * value)
  5714. {
  5715. ___values_8 = value;
  5716. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  5717. }
  5718. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0, ____syncRoot_9)); }
  5719. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  5720. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  5721. inline void set__syncRoot_9(RuntimeObject * value)
  5722. {
  5723. ____syncRoot_9 = value;
  5724. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  5725. }
  5726. };
  5727. // System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableShop>
  5728. struct Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 : public RuntimeObject
  5729. {
  5730. public:
  5731. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  5732. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___buckets_0;
  5733. // System.Collections.Generic.Dictionary`2_Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  5734. EntryU5BU5D_tEB12949F9F861AD81F6373CFF9A9970A800C0B98* ___entries_1;
  5735. // System.Int32 System.Collections.Generic.Dictionary`2::count
  5736. int32_t ___count_2;
  5737. // System.Int32 System.Collections.Generic.Dictionary`2::version
  5738. int32_t ___version_3;
  5739. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  5740. int32_t ___freeList_4;
  5741. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  5742. int32_t ___freeCount_5;
  5743. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  5744. RuntimeObject* ___comparer_6;
  5745. // System.Collections.Generic.Dictionary`2_KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  5746. KeyCollection_tE7A4F0A66EAB7AD74E64A50EA257549C59C8504D * ___keys_7;
  5747. // System.Collections.Generic.Dictionary`2_ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  5748. ValueCollection_tD7F0DC1EF700D45D2FEE02968F6C9B651007DE1D * ___values_8;
  5749. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  5750. RuntimeObject * ____syncRoot_9;
  5751. public:
  5752. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889, ___buckets_0)); }
  5753. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_buckets_0() const { return ___buckets_0; }
  5754. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_buckets_0() { return &___buckets_0; }
  5755. inline void set_buckets_0(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  5756. {
  5757. ___buckets_0 = value;
  5758. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  5759. }
  5760. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889, ___entries_1)); }
  5761. inline EntryU5BU5D_tEB12949F9F861AD81F6373CFF9A9970A800C0B98* get_entries_1() const { return ___entries_1; }
  5762. inline EntryU5BU5D_tEB12949F9F861AD81F6373CFF9A9970A800C0B98** get_address_of_entries_1() { return &___entries_1; }
  5763. inline void set_entries_1(EntryU5BU5D_tEB12949F9F861AD81F6373CFF9A9970A800C0B98* value)
  5764. {
  5765. ___entries_1 = value;
  5766. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  5767. }
  5768. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889, ___count_2)); }
  5769. inline int32_t get_count_2() const { return ___count_2; }
  5770. inline int32_t* get_address_of_count_2() { return &___count_2; }
  5771. inline void set_count_2(int32_t value)
  5772. {
  5773. ___count_2 = value;
  5774. }
  5775. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889, ___version_3)); }
  5776. inline int32_t get_version_3() const { return ___version_3; }
  5777. inline int32_t* get_address_of_version_3() { return &___version_3; }
  5778. inline void set_version_3(int32_t value)
  5779. {
  5780. ___version_3 = value;
  5781. }
  5782. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889, ___freeList_4)); }
  5783. inline int32_t get_freeList_4() const { return ___freeList_4; }
  5784. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  5785. inline void set_freeList_4(int32_t value)
  5786. {
  5787. ___freeList_4 = value;
  5788. }
  5789. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889, ___freeCount_5)); }
  5790. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  5791. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  5792. inline void set_freeCount_5(int32_t value)
  5793. {
  5794. ___freeCount_5 = value;
  5795. }
  5796. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889, ___comparer_6)); }
  5797. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  5798. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  5799. inline void set_comparer_6(RuntimeObject* value)
  5800. {
  5801. ___comparer_6 = value;
  5802. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  5803. }
  5804. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889, ___keys_7)); }
  5805. inline KeyCollection_tE7A4F0A66EAB7AD74E64A50EA257549C59C8504D * get_keys_7() const { return ___keys_7; }
  5806. inline KeyCollection_tE7A4F0A66EAB7AD74E64A50EA257549C59C8504D ** get_address_of_keys_7() { return &___keys_7; }
  5807. inline void set_keys_7(KeyCollection_tE7A4F0A66EAB7AD74E64A50EA257549C59C8504D * value)
  5808. {
  5809. ___keys_7 = value;
  5810. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  5811. }
  5812. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889, ___values_8)); }
  5813. inline ValueCollection_tD7F0DC1EF700D45D2FEE02968F6C9B651007DE1D * get_values_8() const { return ___values_8; }
  5814. inline ValueCollection_tD7F0DC1EF700D45D2FEE02968F6C9B651007DE1D ** get_address_of_values_8() { return &___values_8; }
  5815. inline void set_values_8(ValueCollection_tD7F0DC1EF700D45D2FEE02968F6C9B651007DE1D * value)
  5816. {
  5817. ___values_8 = value;
  5818. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  5819. }
  5820. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889, ____syncRoot_9)); }
  5821. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  5822. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  5823. inline void set__syncRoot_9(RuntimeObject * value)
  5824. {
  5825. ____syncRoot_9 = value;
  5826. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  5827. }
  5828. };
  5829. // System.Collections.Generic.Dictionary`2<System.String,System.String>
  5830. struct Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC : public RuntimeObject
  5831. {
  5832. public:
  5833. // System.Int32[] System.Collections.Generic.Dictionary`2::buckets
  5834. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___buckets_0;
  5835. // System.Collections.Generic.Dictionary`2_Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
  5836. EntryU5BU5D_t034347107F1D23C91DE1D712EA637D904789415C* ___entries_1;
  5837. // System.Int32 System.Collections.Generic.Dictionary`2::count
  5838. int32_t ___count_2;
  5839. // System.Int32 System.Collections.Generic.Dictionary`2::version
  5840. int32_t ___version_3;
  5841. // System.Int32 System.Collections.Generic.Dictionary`2::freeList
  5842. int32_t ___freeList_4;
  5843. // System.Int32 System.Collections.Generic.Dictionary`2::freeCount
  5844. int32_t ___freeCount_5;
  5845. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
  5846. RuntimeObject* ___comparer_6;
  5847. // System.Collections.Generic.Dictionary`2_KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
  5848. KeyCollection_tC73654392B284B89334464107B696C9BD89776D9 * ___keys_7;
  5849. // System.Collections.Generic.Dictionary`2_ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
  5850. ValueCollection_tA3B972EF56F7C97E35054155C33556C55FAAFD43 * ___values_8;
  5851. // System.Object System.Collections.Generic.Dictionary`2::_syncRoot
  5852. RuntimeObject * ____syncRoot_9;
  5853. public:
  5854. inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC, ___buckets_0)); }
  5855. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_buckets_0() const { return ___buckets_0; }
  5856. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_buckets_0() { return &___buckets_0; }
  5857. inline void set_buckets_0(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  5858. {
  5859. ___buckets_0 = value;
  5860. Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
  5861. }
  5862. inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC, ___entries_1)); }
  5863. inline EntryU5BU5D_t034347107F1D23C91DE1D712EA637D904789415C* get_entries_1() const { return ___entries_1; }
  5864. inline EntryU5BU5D_t034347107F1D23C91DE1D712EA637D904789415C** get_address_of_entries_1() { return &___entries_1; }
  5865. inline void set_entries_1(EntryU5BU5D_t034347107F1D23C91DE1D712EA637D904789415C* value)
  5866. {
  5867. ___entries_1 = value;
  5868. Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
  5869. }
  5870. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC, ___count_2)); }
  5871. inline int32_t get_count_2() const { return ___count_2; }
  5872. inline int32_t* get_address_of_count_2() { return &___count_2; }
  5873. inline void set_count_2(int32_t value)
  5874. {
  5875. ___count_2 = value;
  5876. }
  5877. inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC, ___version_3)); }
  5878. inline int32_t get_version_3() const { return ___version_3; }
  5879. inline int32_t* get_address_of_version_3() { return &___version_3; }
  5880. inline void set_version_3(int32_t value)
  5881. {
  5882. ___version_3 = value;
  5883. }
  5884. inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC, ___freeList_4)); }
  5885. inline int32_t get_freeList_4() const { return ___freeList_4; }
  5886. inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
  5887. inline void set_freeList_4(int32_t value)
  5888. {
  5889. ___freeList_4 = value;
  5890. }
  5891. inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC, ___freeCount_5)); }
  5892. inline int32_t get_freeCount_5() const { return ___freeCount_5; }
  5893. inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
  5894. inline void set_freeCount_5(int32_t value)
  5895. {
  5896. ___freeCount_5 = value;
  5897. }
  5898. inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC, ___comparer_6)); }
  5899. inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
  5900. inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
  5901. inline void set_comparer_6(RuntimeObject* value)
  5902. {
  5903. ___comparer_6 = value;
  5904. Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
  5905. }
  5906. inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC, ___keys_7)); }
  5907. inline KeyCollection_tC73654392B284B89334464107B696C9BD89776D9 * get_keys_7() const { return ___keys_7; }
  5908. inline KeyCollection_tC73654392B284B89334464107B696C9BD89776D9 ** get_address_of_keys_7() { return &___keys_7; }
  5909. inline void set_keys_7(KeyCollection_tC73654392B284B89334464107B696C9BD89776D9 * value)
  5910. {
  5911. ___keys_7 = value;
  5912. Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
  5913. }
  5914. inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC, ___values_8)); }
  5915. inline ValueCollection_tA3B972EF56F7C97E35054155C33556C55FAAFD43 * get_values_8() const { return ___values_8; }
  5916. inline ValueCollection_tA3B972EF56F7C97E35054155C33556C55FAAFD43 ** get_address_of_values_8() { return &___values_8; }
  5917. inline void set_values_8(ValueCollection_tA3B972EF56F7C97E35054155C33556C55FAAFD43 * value)
  5918. {
  5919. ___values_8 = value;
  5920. Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
  5921. }
  5922. inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC, ____syncRoot_9)); }
  5923. inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
  5924. inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
  5925. inline void set__syncRoot_9(RuntimeObject * value)
  5926. {
  5927. ____syncRoot_9 = value;
  5928. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
  5929. }
  5930. };
  5931. // System.Collections.Generic.HashSet`1<QFramework.IGameplayKitObject>
  5932. struct HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 : public RuntimeObject
  5933. {
  5934. public:
  5935. // System.Int32[] System.Collections.Generic.HashSet`1::_buckets
  5936. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ____buckets_7;
  5937. // System.Collections.Generic.HashSet`1_Slot<T>[] System.Collections.Generic.HashSet`1::_slots
  5938. SlotU5BU5D_t05E89F9E274A298E9B3B75489736C6E580E84C91* ____slots_8;
  5939. // System.Int32 System.Collections.Generic.HashSet`1::_count
  5940. int32_t ____count_9;
  5941. // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex
  5942. int32_t ____lastIndex_10;
  5943. // System.Int32 System.Collections.Generic.HashSet`1::_freeList
  5944. int32_t ____freeList_11;
  5945. // System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::_comparer
  5946. RuntimeObject* ____comparer_12;
  5947. // System.Int32 System.Collections.Generic.HashSet`1::_version
  5948. int32_t ____version_13;
  5949. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo
  5950. SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26 * ____siInfo_14;
  5951. public:
  5952. inline static int32_t get_offset_of__buckets_7() { return static_cast<int32_t>(offsetof(HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701, ____buckets_7)); }
  5953. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get__buckets_7() const { return ____buckets_7; }
  5954. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of__buckets_7() { return &____buckets_7; }
  5955. inline void set__buckets_7(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  5956. {
  5957. ____buckets_7 = value;
  5958. Il2CppCodeGenWriteBarrier((void**)(&____buckets_7), (void*)value);
  5959. }
  5960. inline static int32_t get_offset_of__slots_8() { return static_cast<int32_t>(offsetof(HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701, ____slots_8)); }
  5961. inline SlotU5BU5D_t05E89F9E274A298E9B3B75489736C6E580E84C91* get__slots_8() const { return ____slots_8; }
  5962. inline SlotU5BU5D_t05E89F9E274A298E9B3B75489736C6E580E84C91** get_address_of__slots_8() { return &____slots_8; }
  5963. inline void set__slots_8(SlotU5BU5D_t05E89F9E274A298E9B3B75489736C6E580E84C91* value)
  5964. {
  5965. ____slots_8 = value;
  5966. Il2CppCodeGenWriteBarrier((void**)(&____slots_8), (void*)value);
  5967. }
  5968. inline static int32_t get_offset_of__count_9() { return static_cast<int32_t>(offsetof(HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701, ____count_9)); }
  5969. inline int32_t get__count_9() const { return ____count_9; }
  5970. inline int32_t* get_address_of__count_9() { return &____count_9; }
  5971. inline void set__count_9(int32_t value)
  5972. {
  5973. ____count_9 = value;
  5974. }
  5975. inline static int32_t get_offset_of__lastIndex_10() { return static_cast<int32_t>(offsetof(HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701, ____lastIndex_10)); }
  5976. inline int32_t get__lastIndex_10() const { return ____lastIndex_10; }
  5977. inline int32_t* get_address_of__lastIndex_10() { return &____lastIndex_10; }
  5978. inline void set__lastIndex_10(int32_t value)
  5979. {
  5980. ____lastIndex_10 = value;
  5981. }
  5982. inline static int32_t get_offset_of__freeList_11() { return static_cast<int32_t>(offsetof(HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701, ____freeList_11)); }
  5983. inline int32_t get__freeList_11() const { return ____freeList_11; }
  5984. inline int32_t* get_address_of__freeList_11() { return &____freeList_11; }
  5985. inline void set__freeList_11(int32_t value)
  5986. {
  5987. ____freeList_11 = value;
  5988. }
  5989. inline static int32_t get_offset_of__comparer_12() { return static_cast<int32_t>(offsetof(HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701, ____comparer_12)); }
  5990. inline RuntimeObject* get__comparer_12() const { return ____comparer_12; }
  5991. inline RuntimeObject** get_address_of__comparer_12() { return &____comparer_12; }
  5992. inline void set__comparer_12(RuntimeObject* value)
  5993. {
  5994. ____comparer_12 = value;
  5995. Il2CppCodeGenWriteBarrier((void**)(&____comparer_12), (void*)value);
  5996. }
  5997. inline static int32_t get_offset_of__version_13() { return static_cast<int32_t>(offsetof(HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701, ____version_13)); }
  5998. inline int32_t get__version_13() const { return ____version_13; }
  5999. inline int32_t* get_address_of__version_13() { return &____version_13; }
  6000. inline void set__version_13(int32_t value)
  6001. {
  6002. ____version_13 = value;
  6003. }
  6004. inline static int32_t get_offset_of__siInfo_14() { return static_cast<int32_t>(offsetof(HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701, ____siInfo_14)); }
  6005. inline SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26 * get__siInfo_14() const { return ____siInfo_14; }
  6006. inline SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26 ** get_address_of__siInfo_14() { return &____siInfo_14; }
  6007. inline void set__siInfo_14(SerializationInfo_t1BB80E9C9DEA52DBF464487234B045E2930ADA26 * value)
  6008. {
  6009. ____siInfo_14 = value;
  6010. Il2CppCodeGenWriteBarrier((void**)(&____siInfo_14), (void*)value);
  6011. }
  6012. };
  6013. // System.Collections.Generic.List`1<QFramework.BehaviourTreeNode>
  6014. struct List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B : public RuntimeObject
  6015. {
  6016. public:
  6017. // T[] System.Collections.Generic.List`1::_items
  6018. BehaviourTreeNodeU5BU5D_t860933DDE3529A0E2A905834CCF05B92FC49D759* ____items_1;
  6019. // System.Int32 System.Collections.Generic.List`1::_size
  6020. int32_t ____size_2;
  6021. // System.Int32 System.Collections.Generic.List`1::_version
  6022. int32_t ____version_3;
  6023. // System.Object System.Collections.Generic.List`1::_syncRoot
  6024. RuntimeObject * ____syncRoot_4;
  6025. public:
  6026. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B, ____items_1)); }
  6027. inline BehaviourTreeNodeU5BU5D_t860933DDE3529A0E2A905834CCF05B92FC49D759* get__items_1() const { return ____items_1; }
  6028. inline BehaviourTreeNodeU5BU5D_t860933DDE3529A0E2A905834CCF05B92FC49D759** get_address_of__items_1() { return &____items_1; }
  6029. inline void set__items_1(BehaviourTreeNodeU5BU5D_t860933DDE3529A0E2A905834CCF05B92FC49D759* value)
  6030. {
  6031. ____items_1 = value;
  6032. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  6033. }
  6034. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B, ____size_2)); }
  6035. inline int32_t get__size_2() const { return ____size_2; }
  6036. inline int32_t* get_address_of__size_2() { return &____size_2; }
  6037. inline void set__size_2(int32_t value)
  6038. {
  6039. ____size_2 = value;
  6040. }
  6041. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B, ____version_3)); }
  6042. inline int32_t get__version_3() const { return ____version_3; }
  6043. inline int32_t* get_address_of__version_3() { return &____version_3; }
  6044. inline void set__version_3(int32_t value)
  6045. {
  6046. ____version_3 = value;
  6047. }
  6048. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B, ____syncRoot_4)); }
  6049. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  6050. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  6051. inline void set__syncRoot_4(RuntimeObject * value)
  6052. {
  6053. ____syncRoot_4 = value;
  6054. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  6055. }
  6056. };
  6057. struct List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B_StaticFields
  6058. {
  6059. public:
  6060. // T[] System.Collections.Generic.List`1::_emptyArray
  6061. BehaviourTreeNodeU5BU5D_t860933DDE3529A0E2A905834CCF05B92FC49D759* ____emptyArray_5;
  6062. public:
  6063. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B_StaticFields, ____emptyArray_5)); }
  6064. inline BehaviourTreeNodeU5BU5D_t860933DDE3529A0E2A905834CCF05B92FC49D759* get__emptyArray_5() const { return ____emptyArray_5; }
  6065. inline BehaviourTreeNodeU5BU5D_t860933DDE3529A0E2A905834CCF05B92FC49D759** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  6066. inline void set__emptyArray_5(BehaviourTreeNodeU5BU5D_t860933DDE3529A0E2A905834CCF05B92FC49D759* value)
  6067. {
  6068. ____emptyArray_5 = value;
  6069. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  6070. }
  6071. };
  6072. // System.Collections.Generic.List`1<QFramework.GameplayComponent>
  6073. struct List_1_t5A2792434198765B1725158E94CC359E1D442C91 : public RuntimeObject
  6074. {
  6075. public:
  6076. // T[] System.Collections.Generic.List`1::_items
  6077. GameplayComponentU5BU5D_tFD0D2084BB39E1940B35F39F1573F11D7FC3E0C5* ____items_1;
  6078. // System.Int32 System.Collections.Generic.List`1::_size
  6079. int32_t ____size_2;
  6080. // System.Int32 System.Collections.Generic.List`1::_version
  6081. int32_t ____version_3;
  6082. // System.Object System.Collections.Generic.List`1::_syncRoot
  6083. RuntimeObject * ____syncRoot_4;
  6084. public:
  6085. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t5A2792434198765B1725158E94CC359E1D442C91, ____items_1)); }
  6086. inline GameplayComponentU5BU5D_tFD0D2084BB39E1940B35F39F1573F11D7FC3E0C5* get__items_1() const { return ____items_1; }
  6087. inline GameplayComponentU5BU5D_tFD0D2084BB39E1940B35F39F1573F11D7FC3E0C5** get_address_of__items_1() { return &____items_1; }
  6088. inline void set__items_1(GameplayComponentU5BU5D_tFD0D2084BB39E1940B35F39F1573F11D7FC3E0C5* value)
  6089. {
  6090. ____items_1 = value;
  6091. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  6092. }
  6093. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t5A2792434198765B1725158E94CC359E1D442C91, ____size_2)); }
  6094. inline int32_t get__size_2() const { return ____size_2; }
  6095. inline int32_t* get_address_of__size_2() { return &____size_2; }
  6096. inline void set__size_2(int32_t value)
  6097. {
  6098. ____size_2 = value;
  6099. }
  6100. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t5A2792434198765B1725158E94CC359E1D442C91, ____version_3)); }
  6101. inline int32_t get__version_3() const { return ____version_3; }
  6102. inline int32_t* get_address_of__version_3() { return &____version_3; }
  6103. inline void set__version_3(int32_t value)
  6104. {
  6105. ____version_3 = value;
  6106. }
  6107. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t5A2792434198765B1725158E94CC359E1D442C91, ____syncRoot_4)); }
  6108. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  6109. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  6110. inline void set__syncRoot_4(RuntimeObject * value)
  6111. {
  6112. ____syncRoot_4 = value;
  6113. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  6114. }
  6115. };
  6116. struct List_1_t5A2792434198765B1725158E94CC359E1D442C91_StaticFields
  6117. {
  6118. public:
  6119. // T[] System.Collections.Generic.List`1::_emptyArray
  6120. GameplayComponentU5BU5D_tFD0D2084BB39E1940B35F39F1573F11D7FC3E0C5* ____emptyArray_5;
  6121. public:
  6122. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t5A2792434198765B1725158E94CC359E1D442C91_StaticFields, ____emptyArray_5)); }
  6123. inline GameplayComponentU5BU5D_tFD0D2084BB39E1940B35F39F1573F11D7FC3E0C5* get__emptyArray_5() const { return ____emptyArray_5; }
  6124. inline GameplayComponentU5BU5D_tFD0D2084BB39E1940B35F39F1573F11D7FC3E0C5** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  6125. inline void set__emptyArray_5(GameplayComponentU5BU5D_tFD0D2084BB39E1940B35F39F1573F11D7FC3E0C5* value)
  6126. {
  6127. ____emptyArray_5 = value;
  6128. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  6129. }
  6130. };
  6131. // System.Collections.Generic.List`1<QFramework.RunGame.ItemValuePair>
  6132. struct List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D : public RuntimeObject
  6133. {
  6134. public:
  6135. // T[] System.Collections.Generic.List`1::_items
  6136. ItemValuePairU5BU5D_t025CD468E221CEEA150CB0D4B70649CEEC500C2F* ____items_1;
  6137. // System.Int32 System.Collections.Generic.List`1::_size
  6138. int32_t ____size_2;
  6139. // System.Int32 System.Collections.Generic.List`1::_version
  6140. int32_t ____version_3;
  6141. // System.Object System.Collections.Generic.List`1::_syncRoot
  6142. RuntimeObject * ____syncRoot_4;
  6143. public:
  6144. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D, ____items_1)); }
  6145. inline ItemValuePairU5BU5D_t025CD468E221CEEA150CB0D4B70649CEEC500C2F* get__items_1() const { return ____items_1; }
  6146. inline ItemValuePairU5BU5D_t025CD468E221CEEA150CB0D4B70649CEEC500C2F** get_address_of__items_1() { return &____items_1; }
  6147. inline void set__items_1(ItemValuePairU5BU5D_t025CD468E221CEEA150CB0D4B70649CEEC500C2F* value)
  6148. {
  6149. ____items_1 = value;
  6150. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  6151. }
  6152. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D, ____size_2)); }
  6153. inline int32_t get__size_2() const { return ____size_2; }
  6154. inline int32_t* get_address_of__size_2() { return &____size_2; }
  6155. inline void set__size_2(int32_t value)
  6156. {
  6157. ____size_2 = value;
  6158. }
  6159. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D, ____version_3)); }
  6160. inline int32_t get__version_3() const { return ____version_3; }
  6161. inline int32_t* get_address_of__version_3() { return &____version_3; }
  6162. inline void set__version_3(int32_t value)
  6163. {
  6164. ____version_3 = value;
  6165. }
  6166. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D, ____syncRoot_4)); }
  6167. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  6168. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  6169. inline void set__syncRoot_4(RuntimeObject * value)
  6170. {
  6171. ____syncRoot_4 = value;
  6172. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  6173. }
  6174. };
  6175. struct List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D_StaticFields
  6176. {
  6177. public:
  6178. // T[] System.Collections.Generic.List`1::_emptyArray
  6179. ItemValuePairU5BU5D_t025CD468E221CEEA150CB0D4B70649CEEC500C2F* ____emptyArray_5;
  6180. public:
  6181. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D_StaticFields, ____emptyArray_5)); }
  6182. inline ItemValuePairU5BU5D_t025CD468E221CEEA150CB0D4B70649CEEC500C2F* get__emptyArray_5() const { return ____emptyArray_5; }
  6183. inline ItemValuePairU5BU5D_t025CD468E221CEEA150CB0D4B70649CEEC500C2F** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  6184. inline void set__emptyArray_5(ItemValuePairU5BU5D_t025CD468E221CEEA150CB0D4B70649CEEC500C2F* value)
  6185. {
  6186. ____emptyArray_5 = value;
  6187. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  6188. }
  6189. };
  6190. // System.Collections.Generic.List`1<QFramework.RunGame.PlayerModel>
  6191. struct List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 : public RuntimeObject
  6192. {
  6193. public:
  6194. // T[] System.Collections.Generic.List`1::_items
  6195. PlayerModelU5BU5D_t7409440B45503DEF63FCA6B6CC395D663A79E661* ____items_1;
  6196. // System.Int32 System.Collections.Generic.List`1::_size
  6197. int32_t ____size_2;
  6198. // System.Int32 System.Collections.Generic.List`1::_version
  6199. int32_t ____version_3;
  6200. // System.Object System.Collections.Generic.List`1::_syncRoot
  6201. RuntimeObject * ____syncRoot_4;
  6202. public:
  6203. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96, ____items_1)); }
  6204. inline PlayerModelU5BU5D_t7409440B45503DEF63FCA6B6CC395D663A79E661* get__items_1() const { return ____items_1; }
  6205. inline PlayerModelU5BU5D_t7409440B45503DEF63FCA6B6CC395D663A79E661** get_address_of__items_1() { return &____items_1; }
  6206. inline void set__items_1(PlayerModelU5BU5D_t7409440B45503DEF63FCA6B6CC395D663A79E661* value)
  6207. {
  6208. ____items_1 = value;
  6209. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  6210. }
  6211. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96, ____size_2)); }
  6212. inline int32_t get__size_2() const { return ____size_2; }
  6213. inline int32_t* get_address_of__size_2() { return &____size_2; }
  6214. inline void set__size_2(int32_t value)
  6215. {
  6216. ____size_2 = value;
  6217. }
  6218. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96, ____version_3)); }
  6219. inline int32_t get__version_3() const { return ____version_3; }
  6220. inline int32_t* get_address_of__version_3() { return &____version_3; }
  6221. inline void set__version_3(int32_t value)
  6222. {
  6223. ____version_3 = value;
  6224. }
  6225. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96, ____syncRoot_4)); }
  6226. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  6227. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  6228. inline void set__syncRoot_4(RuntimeObject * value)
  6229. {
  6230. ____syncRoot_4 = value;
  6231. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  6232. }
  6233. };
  6234. struct List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96_StaticFields
  6235. {
  6236. public:
  6237. // T[] System.Collections.Generic.List`1::_emptyArray
  6238. PlayerModelU5BU5D_t7409440B45503DEF63FCA6B6CC395D663A79E661* ____emptyArray_5;
  6239. public:
  6240. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96_StaticFields, ____emptyArray_5)); }
  6241. inline PlayerModelU5BU5D_t7409440B45503DEF63FCA6B6CC395D663A79E661* get__emptyArray_5() const { return ____emptyArray_5; }
  6242. inline PlayerModelU5BU5D_t7409440B45503DEF63FCA6B6CC395D663A79E661** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  6243. inline void set__emptyArray_5(PlayerModelU5BU5D_t7409440B45503DEF63FCA6B6CC395D663A79E661* value)
  6244. {
  6245. ____emptyArray_5 = value;
  6246. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  6247. }
  6248. };
  6249. // System.Collections.Generic.List`1<QFramework.RunGame.TableItem>
  6250. struct List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E : public RuntimeObject
  6251. {
  6252. public:
  6253. // T[] System.Collections.Generic.List`1::_items
  6254. TableItemU5BU5D_t99C7919B89D0D846E303C719160BED00BD094827* ____items_1;
  6255. // System.Int32 System.Collections.Generic.List`1::_size
  6256. int32_t ____size_2;
  6257. // System.Int32 System.Collections.Generic.List`1::_version
  6258. int32_t ____version_3;
  6259. // System.Object System.Collections.Generic.List`1::_syncRoot
  6260. RuntimeObject * ____syncRoot_4;
  6261. public:
  6262. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E, ____items_1)); }
  6263. inline TableItemU5BU5D_t99C7919B89D0D846E303C719160BED00BD094827* get__items_1() const { return ____items_1; }
  6264. inline TableItemU5BU5D_t99C7919B89D0D846E303C719160BED00BD094827** get_address_of__items_1() { return &____items_1; }
  6265. inline void set__items_1(TableItemU5BU5D_t99C7919B89D0D846E303C719160BED00BD094827* value)
  6266. {
  6267. ____items_1 = value;
  6268. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  6269. }
  6270. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E, ____size_2)); }
  6271. inline int32_t get__size_2() const { return ____size_2; }
  6272. inline int32_t* get_address_of__size_2() { return &____size_2; }
  6273. inline void set__size_2(int32_t value)
  6274. {
  6275. ____size_2 = value;
  6276. }
  6277. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E, ____version_3)); }
  6278. inline int32_t get__version_3() const { return ____version_3; }
  6279. inline int32_t* get_address_of__version_3() { return &____version_3; }
  6280. inline void set__version_3(int32_t value)
  6281. {
  6282. ____version_3 = value;
  6283. }
  6284. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E, ____syncRoot_4)); }
  6285. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  6286. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  6287. inline void set__syncRoot_4(RuntimeObject * value)
  6288. {
  6289. ____syncRoot_4 = value;
  6290. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  6291. }
  6292. };
  6293. struct List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E_StaticFields
  6294. {
  6295. public:
  6296. // T[] System.Collections.Generic.List`1::_emptyArray
  6297. TableItemU5BU5D_t99C7919B89D0D846E303C719160BED00BD094827* ____emptyArray_5;
  6298. public:
  6299. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E_StaticFields, ____emptyArray_5)); }
  6300. inline TableItemU5BU5D_t99C7919B89D0D846E303C719160BED00BD094827* get__emptyArray_5() const { return ____emptyArray_5; }
  6301. inline TableItemU5BU5D_t99C7919B89D0D846E303C719160BED00BD094827** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  6302. inline void set__emptyArray_5(TableItemU5BU5D_t99C7919B89D0D846E303C719160BED00BD094827* value)
  6303. {
  6304. ____emptyArray_5 = value;
  6305. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  6306. }
  6307. };
  6308. // System.Collections.Generic.List`1<QFramework.RunGame.TableMission>
  6309. struct List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 : public RuntimeObject
  6310. {
  6311. public:
  6312. // T[] System.Collections.Generic.List`1::_items
  6313. TableMissionU5BU5D_tBBA278ECC33479EF776B7EA9459171E20EF92AEB* ____items_1;
  6314. // System.Int32 System.Collections.Generic.List`1::_size
  6315. int32_t ____size_2;
  6316. // System.Int32 System.Collections.Generic.List`1::_version
  6317. int32_t ____version_3;
  6318. // System.Object System.Collections.Generic.List`1::_syncRoot
  6319. RuntimeObject * ____syncRoot_4;
  6320. public:
  6321. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tC65D6567391A99F5BDCEDFB630080603068335D0, ____items_1)); }
  6322. inline TableMissionU5BU5D_tBBA278ECC33479EF776B7EA9459171E20EF92AEB* get__items_1() const { return ____items_1; }
  6323. inline TableMissionU5BU5D_tBBA278ECC33479EF776B7EA9459171E20EF92AEB** get_address_of__items_1() { return &____items_1; }
  6324. inline void set__items_1(TableMissionU5BU5D_tBBA278ECC33479EF776B7EA9459171E20EF92AEB* value)
  6325. {
  6326. ____items_1 = value;
  6327. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  6328. }
  6329. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tC65D6567391A99F5BDCEDFB630080603068335D0, ____size_2)); }
  6330. inline int32_t get__size_2() const { return ____size_2; }
  6331. inline int32_t* get_address_of__size_2() { return &____size_2; }
  6332. inline void set__size_2(int32_t value)
  6333. {
  6334. ____size_2 = value;
  6335. }
  6336. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tC65D6567391A99F5BDCEDFB630080603068335D0, ____version_3)); }
  6337. inline int32_t get__version_3() const { return ____version_3; }
  6338. inline int32_t* get_address_of__version_3() { return &____version_3; }
  6339. inline void set__version_3(int32_t value)
  6340. {
  6341. ____version_3 = value;
  6342. }
  6343. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tC65D6567391A99F5BDCEDFB630080603068335D0, ____syncRoot_4)); }
  6344. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  6345. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  6346. inline void set__syncRoot_4(RuntimeObject * value)
  6347. {
  6348. ____syncRoot_4 = value;
  6349. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  6350. }
  6351. };
  6352. struct List_1_tC65D6567391A99F5BDCEDFB630080603068335D0_StaticFields
  6353. {
  6354. public:
  6355. // T[] System.Collections.Generic.List`1::_emptyArray
  6356. TableMissionU5BU5D_tBBA278ECC33479EF776B7EA9459171E20EF92AEB* ____emptyArray_5;
  6357. public:
  6358. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tC65D6567391A99F5BDCEDFB630080603068335D0_StaticFields, ____emptyArray_5)); }
  6359. inline TableMissionU5BU5D_tBBA278ECC33479EF776B7EA9459171E20EF92AEB* get__emptyArray_5() const { return ____emptyArray_5; }
  6360. inline TableMissionU5BU5D_tBBA278ECC33479EF776B7EA9459171E20EF92AEB** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  6361. inline void set__emptyArray_5(TableMissionU5BU5D_tBBA278ECC33479EF776B7EA9459171E20EF92AEB* value)
  6362. {
  6363. ____emptyArray_5 = value;
  6364. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  6365. }
  6366. };
  6367. // System.Collections.Generic.List`1<QFramework.RunGame.TableShop>
  6368. struct List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 : public RuntimeObject
  6369. {
  6370. public:
  6371. // T[] System.Collections.Generic.List`1::_items
  6372. TableShopU5BU5D_t8685404C7493077931F6EE06EABC3E5BBD3430C7* ____items_1;
  6373. // System.Int32 System.Collections.Generic.List`1::_size
  6374. int32_t ____size_2;
  6375. // System.Int32 System.Collections.Generic.List`1::_version
  6376. int32_t ____version_3;
  6377. // System.Object System.Collections.Generic.List`1::_syncRoot
  6378. RuntimeObject * ____syncRoot_4;
  6379. public:
  6380. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868, ____items_1)); }
  6381. inline TableShopU5BU5D_t8685404C7493077931F6EE06EABC3E5BBD3430C7* get__items_1() const { return ____items_1; }
  6382. inline TableShopU5BU5D_t8685404C7493077931F6EE06EABC3E5BBD3430C7** get_address_of__items_1() { return &____items_1; }
  6383. inline void set__items_1(TableShopU5BU5D_t8685404C7493077931F6EE06EABC3E5BBD3430C7* value)
  6384. {
  6385. ____items_1 = value;
  6386. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  6387. }
  6388. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868, ____size_2)); }
  6389. inline int32_t get__size_2() const { return ____size_2; }
  6390. inline int32_t* get_address_of__size_2() { return &____size_2; }
  6391. inline void set__size_2(int32_t value)
  6392. {
  6393. ____size_2 = value;
  6394. }
  6395. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868, ____version_3)); }
  6396. inline int32_t get__version_3() const { return ____version_3; }
  6397. inline int32_t* get_address_of__version_3() { return &____version_3; }
  6398. inline void set__version_3(int32_t value)
  6399. {
  6400. ____version_3 = value;
  6401. }
  6402. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868, ____syncRoot_4)); }
  6403. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  6404. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  6405. inline void set__syncRoot_4(RuntimeObject * value)
  6406. {
  6407. ____syncRoot_4 = value;
  6408. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  6409. }
  6410. };
  6411. struct List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868_StaticFields
  6412. {
  6413. public:
  6414. // T[] System.Collections.Generic.List`1::_emptyArray
  6415. TableShopU5BU5D_t8685404C7493077931F6EE06EABC3E5BBD3430C7* ____emptyArray_5;
  6416. public:
  6417. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868_StaticFields, ____emptyArray_5)); }
  6418. inline TableShopU5BU5D_t8685404C7493077931F6EE06EABC3E5BBD3430C7* get__emptyArray_5() const { return ____emptyArray_5; }
  6419. inline TableShopU5BU5D_t8685404C7493077931F6EE06EABC3E5BBD3430C7** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  6420. inline void set__emptyArray_5(TableShopU5BU5D_t8685404C7493077931F6EE06EABC3E5BBD3430C7* value)
  6421. {
  6422. ____emptyArray_5 = value;
  6423. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  6424. }
  6425. };
  6426. // System.Collections.Generic.List`1<System.Boolean>
  6427. struct List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE : public RuntimeObject
  6428. {
  6429. public:
  6430. // T[] System.Collections.Generic.List`1::_items
  6431. BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* ____items_1;
  6432. // System.Int32 System.Collections.Generic.List`1::_size
  6433. int32_t ____size_2;
  6434. // System.Int32 System.Collections.Generic.List`1::_version
  6435. int32_t ____version_3;
  6436. // System.Object System.Collections.Generic.List`1::_syncRoot
  6437. RuntimeObject * ____syncRoot_4;
  6438. public:
  6439. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE, ____items_1)); }
  6440. inline BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* get__items_1() const { return ____items_1; }
  6441. inline BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040** get_address_of__items_1() { return &____items_1; }
  6442. inline void set__items_1(BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* value)
  6443. {
  6444. ____items_1 = value;
  6445. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  6446. }
  6447. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE, ____size_2)); }
  6448. inline int32_t get__size_2() const { return ____size_2; }
  6449. inline int32_t* get_address_of__size_2() { return &____size_2; }
  6450. inline void set__size_2(int32_t value)
  6451. {
  6452. ____size_2 = value;
  6453. }
  6454. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE, ____version_3)); }
  6455. inline int32_t get__version_3() const { return ____version_3; }
  6456. inline int32_t* get_address_of__version_3() { return &____version_3; }
  6457. inline void set__version_3(int32_t value)
  6458. {
  6459. ____version_3 = value;
  6460. }
  6461. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE, ____syncRoot_4)); }
  6462. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  6463. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  6464. inline void set__syncRoot_4(RuntimeObject * value)
  6465. {
  6466. ____syncRoot_4 = value;
  6467. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  6468. }
  6469. };
  6470. struct List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE_StaticFields
  6471. {
  6472. public:
  6473. // T[] System.Collections.Generic.List`1::_emptyArray
  6474. BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* ____emptyArray_5;
  6475. public:
  6476. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE_StaticFields, ____emptyArray_5)); }
  6477. inline BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* get__emptyArray_5() const { return ____emptyArray_5; }
  6478. inline BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  6479. inline void set__emptyArray_5(BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* value)
  6480. {
  6481. ____emptyArray_5 = value;
  6482. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  6483. }
  6484. };
  6485. // System.Collections.Generic.List`1<System.Int32>
  6486. struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 : public RuntimeObject
  6487. {
  6488. public:
  6489. // T[] System.Collections.Generic.List`1::_items
  6490. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ____items_1;
  6491. // System.Int32 System.Collections.Generic.List`1::_size
  6492. int32_t ____size_2;
  6493. // System.Int32 System.Collections.Generic.List`1::_version
  6494. int32_t ____version_3;
  6495. // System.Object System.Collections.Generic.List`1::_syncRoot
  6496. RuntimeObject * ____syncRoot_4;
  6497. public:
  6498. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____items_1)); }
  6499. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get__items_1() const { return ____items_1; }
  6500. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of__items_1() { return &____items_1; }
  6501. inline void set__items_1(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  6502. {
  6503. ____items_1 = value;
  6504. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  6505. }
  6506. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____size_2)); }
  6507. inline int32_t get__size_2() const { return ____size_2; }
  6508. inline int32_t* get_address_of__size_2() { return &____size_2; }
  6509. inline void set__size_2(int32_t value)
  6510. {
  6511. ____size_2 = value;
  6512. }
  6513. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____version_3)); }
  6514. inline int32_t get__version_3() const { return ____version_3; }
  6515. inline int32_t* get_address_of__version_3() { return &____version_3; }
  6516. inline void set__version_3(int32_t value)
  6517. {
  6518. ____version_3 = value;
  6519. }
  6520. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____syncRoot_4)); }
  6521. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  6522. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  6523. inline void set__syncRoot_4(RuntimeObject * value)
  6524. {
  6525. ____syncRoot_4 = value;
  6526. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  6527. }
  6528. };
  6529. struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_StaticFields
  6530. {
  6531. public:
  6532. // T[] System.Collections.Generic.List`1::_emptyArray
  6533. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ____emptyArray_5;
  6534. public:
  6535. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_StaticFields, ____emptyArray_5)); }
  6536. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get__emptyArray_5() const { return ____emptyArray_5; }
  6537. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  6538. inline void set__emptyArray_5(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  6539. {
  6540. ____emptyArray_5 = value;
  6541. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  6542. }
  6543. };
  6544. // System.Collections.Generic.List`1<System.Object>
  6545. struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D : public RuntimeObject
  6546. {
  6547. public:
  6548. // T[] System.Collections.Generic.List`1::_items
  6549. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ____items_1;
  6550. // System.Int32 System.Collections.Generic.List`1::_size
  6551. int32_t ____size_2;
  6552. // System.Int32 System.Collections.Generic.List`1::_version
  6553. int32_t ____version_3;
  6554. // System.Object System.Collections.Generic.List`1::_syncRoot
  6555. RuntimeObject * ____syncRoot_4;
  6556. public:
  6557. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____items_1)); }
  6558. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get__items_1() const { return ____items_1; }
  6559. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of__items_1() { return &____items_1; }
  6560. inline void set__items_1(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
  6561. {
  6562. ____items_1 = value;
  6563. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  6564. }
  6565. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____size_2)); }
  6566. inline int32_t get__size_2() const { return ____size_2; }
  6567. inline int32_t* get_address_of__size_2() { return &____size_2; }
  6568. inline void set__size_2(int32_t value)
  6569. {
  6570. ____size_2 = value;
  6571. }
  6572. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____version_3)); }
  6573. inline int32_t get__version_3() const { return ____version_3; }
  6574. inline int32_t* get_address_of__version_3() { return &____version_3; }
  6575. inline void set__version_3(int32_t value)
  6576. {
  6577. ____version_3 = value;
  6578. }
  6579. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____syncRoot_4)); }
  6580. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  6581. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  6582. inline void set__syncRoot_4(RuntimeObject * value)
  6583. {
  6584. ____syncRoot_4 = value;
  6585. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  6586. }
  6587. };
  6588. struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D_StaticFields
  6589. {
  6590. public:
  6591. // T[] System.Collections.Generic.List`1::_emptyArray
  6592. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ____emptyArray_5;
  6593. public:
  6594. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D_StaticFields, ____emptyArray_5)); }
  6595. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get__emptyArray_5() const { return ____emptyArray_5; }
  6596. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  6597. inline void set__emptyArray_5(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
  6598. {
  6599. ____emptyArray_5 = value;
  6600. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  6601. }
  6602. };
  6603. // System.Collections.Generic.List`1<System.String>
  6604. struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 : public RuntimeObject
  6605. {
  6606. public:
  6607. // T[] System.Collections.Generic.List`1::_items
  6608. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ____items_1;
  6609. // System.Int32 System.Collections.Generic.List`1::_size
  6610. int32_t ____size_2;
  6611. // System.Int32 System.Collections.Generic.List`1::_version
  6612. int32_t ____version_3;
  6613. // System.Object System.Collections.Generic.List`1::_syncRoot
  6614. RuntimeObject * ____syncRoot_4;
  6615. public:
  6616. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____items_1)); }
  6617. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get__items_1() const { return ____items_1; }
  6618. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of__items_1() { return &____items_1; }
  6619. inline void set__items_1(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value)
  6620. {
  6621. ____items_1 = value;
  6622. Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
  6623. }
  6624. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____size_2)); }
  6625. inline int32_t get__size_2() const { return ____size_2; }
  6626. inline int32_t* get_address_of__size_2() { return &____size_2; }
  6627. inline void set__size_2(int32_t value)
  6628. {
  6629. ____size_2 = value;
  6630. }
  6631. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____version_3)); }
  6632. inline int32_t get__version_3() const { return ____version_3; }
  6633. inline int32_t* get_address_of__version_3() { return &____version_3; }
  6634. inline void set__version_3(int32_t value)
  6635. {
  6636. ____version_3 = value;
  6637. }
  6638. inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____syncRoot_4)); }
  6639. inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
  6640. inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
  6641. inline void set__syncRoot_4(RuntimeObject * value)
  6642. {
  6643. ____syncRoot_4 = value;
  6644. Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
  6645. }
  6646. };
  6647. struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_StaticFields
  6648. {
  6649. public:
  6650. // T[] System.Collections.Generic.List`1::_emptyArray
  6651. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ____emptyArray_5;
  6652. public:
  6653. inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_StaticFields, ____emptyArray_5)); }
  6654. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get__emptyArray_5() const { return ____emptyArray_5; }
  6655. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of__emptyArray_5() { return &____emptyArray_5; }
  6656. inline void set__emptyArray_5(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value)
  6657. {
  6658. ____emptyArray_5 = value;
  6659. Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
  6660. }
  6661. };
  6662. // System.Diagnostics.Stopwatch
  6663. struct Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 : public RuntimeObject
  6664. {
  6665. public:
  6666. // System.Int64 System.Diagnostics.Stopwatch::elapsed
  6667. int64_t ___elapsed_2;
  6668. // System.Int64 System.Diagnostics.Stopwatch::started
  6669. int64_t ___started_3;
  6670. // System.Boolean System.Diagnostics.Stopwatch::is_running
  6671. bool ___is_running_4;
  6672. public:
  6673. inline static int32_t get_offset_of_elapsed_2() { return static_cast<int32_t>(offsetof(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4, ___elapsed_2)); }
  6674. inline int64_t get_elapsed_2() const { return ___elapsed_2; }
  6675. inline int64_t* get_address_of_elapsed_2() { return &___elapsed_2; }
  6676. inline void set_elapsed_2(int64_t value)
  6677. {
  6678. ___elapsed_2 = value;
  6679. }
  6680. inline static int32_t get_offset_of_started_3() { return static_cast<int32_t>(offsetof(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4, ___started_3)); }
  6681. inline int64_t get_started_3() const { return ___started_3; }
  6682. inline int64_t* get_address_of_started_3() { return &___started_3; }
  6683. inline void set_started_3(int64_t value)
  6684. {
  6685. ___started_3 = value;
  6686. }
  6687. inline static int32_t get_offset_of_is_running_4() { return static_cast<int32_t>(offsetof(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4, ___is_running_4)); }
  6688. inline bool get_is_running_4() const { return ___is_running_4; }
  6689. inline bool* get_address_of_is_running_4() { return &___is_running_4; }
  6690. inline void set_is_running_4(bool value)
  6691. {
  6692. ___is_running_4 = value;
  6693. }
  6694. };
  6695. struct Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4_StaticFields
  6696. {
  6697. public:
  6698. // System.Int64 System.Diagnostics.Stopwatch::Frequency
  6699. int64_t ___Frequency_0;
  6700. // System.Boolean System.Diagnostics.Stopwatch::IsHighResolution
  6701. bool ___IsHighResolution_1;
  6702. public:
  6703. inline static int32_t get_offset_of_Frequency_0() { return static_cast<int32_t>(offsetof(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4_StaticFields, ___Frequency_0)); }
  6704. inline int64_t get_Frequency_0() const { return ___Frequency_0; }
  6705. inline int64_t* get_address_of_Frequency_0() { return &___Frequency_0; }
  6706. inline void set_Frequency_0(int64_t value)
  6707. {
  6708. ___Frequency_0 = value;
  6709. }
  6710. inline static int32_t get_offset_of_IsHighResolution_1() { return static_cast<int32_t>(offsetof(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4_StaticFields, ___IsHighResolution_1)); }
  6711. inline bool get_IsHighResolution_1() const { return ___IsHighResolution_1; }
  6712. inline bool* get_address_of_IsHighResolution_1() { return &___IsHighResolution_1; }
  6713. inline void set_IsHighResolution_1(bool value)
  6714. {
  6715. ___IsHighResolution_1 = value;
  6716. }
  6717. };
  6718. // System.EmptyArray`1<System.Object>
  6719. struct EmptyArray_1_tCF137C88A5824F413EFB5A2F31664D8207E61D26 : public RuntimeObject
  6720. {
  6721. public:
  6722. public:
  6723. };
  6724. struct EmptyArray_1_tCF137C88A5824F413EFB5A2F31664D8207E61D26_StaticFields
  6725. {
  6726. public:
  6727. // T[] System.EmptyArray`1::Value
  6728. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___Value_0;
  6729. public:
  6730. inline static int32_t get_offset_of_Value_0() { return static_cast<int32_t>(offsetof(EmptyArray_1_tCF137C88A5824F413EFB5A2F31664D8207E61D26_StaticFields, ___Value_0)); }
  6731. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_Value_0() const { return ___Value_0; }
  6732. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_Value_0() { return &___Value_0; }
  6733. inline void set_Value_0(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
  6734. {
  6735. ___Value_0 = value;
  6736. Il2CppCodeGenWriteBarrier((void**)(&___Value_0), (void*)value);
  6737. }
  6738. };
  6739. // System.Reflection.MemberInfo
  6740. struct MemberInfo_t : public RuntimeObject
  6741. {
  6742. public:
  6743. public:
  6744. };
  6745. // System.String
  6746. struct String_t : public RuntimeObject
  6747. {
  6748. public:
  6749. // System.Int32 System.String::m_stringLength
  6750. int32_t ___m_stringLength_0;
  6751. // System.Char System.String::m_firstChar
  6752. Il2CppChar ___m_firstChar_1;
  6753. public:
  6754. inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
  6755. inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
  6756. inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
  6757. inline void set_m_stringLength_0(int32_t value)
  6758. {
  6759. ___m_stringLength_0 = value;
  6760. }
  6761. inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
  6762. inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
  6763. inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
  6764. inline void set_m_firstChar_1(Il2CppChar value)
  6765. {
  6766. ___m_firstChar_1 = value;
  6767. }
  6768. };
  6769. struct String_t_StaticFields
  6770. {
  6771. public:
  6772. // System.String System.String::Empty
  6773. String_t* ___Empty_5;
  6774. public:
  6775. inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
  6776. inline String_t* get_Empty_5() const { return ___Empty_5; }
  6777. inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
  6778. inline void set_Empty_5(String_t* value)
  6779. {
  6780. ___Empty_5 = value;
  6781. Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
  6782. }
  6783. };
  6784. // System.Text.Encoding
  6785. struct Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 : public RuntimeObject
  6786. {
  6787. public:
  6788. // System.Int32 System.Text.Encoding::m_codePage
  6789. int32_t ___m_codePage_9;
  6790. // System.Globalization.CodePageDataItem System.Text.Encoding::dataItem
  6791. CodePageDataItem_t6E34BEE9CCCBB35C88D714664633AF6E5F5671FB * ___dataItem_10;
  6792. // System.Boolean System.Text.Encoding::m_deserializedFromEverett
  6793. bool ___m_deserializedFromEverett_11;
  6794. // System.Boolean System.Text.Encoding::m_isReadOnly
  6795. bool ___m_isReadOnly_12;
  6796. // System.Text.EncoderFallback System.Text.Encoding::encoderFallback
  6797. EncoderFallback_tDE342346D01608628F1BCEBB652D31009852CF63 * ___encoderFallback_13;
  6798. // System.Text.DecoderFallback System.Text.Encoding::decoderFallback
  6799. DecoderFallback_t128445EB7676870485230893338EF044F6B72F60 * ___decoderFallback_14;
  6800. public:
  6801. inline static int32_t get_offset_of_m_codePage_9() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4, ___m_codePage_9)); }
  6802. inline int32_t get_m_codePage_9() const { return ___m_codePage_9; }
  6803. inline int32_t* get_address_of_m_codePage_9() { return &___m_codePage_9; }
  6804. inline void set_m_codePage_9(int32_t value)
  6805. {
  6806. ___m_codePage_9 = value;
  6807. }
  6808. inline static int32_t get_offset_of_dataItem_10() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4, ___dataItem_10)); }
  6809. inline CodePageDataItem_t6E34BEE9CCCBB35C88D714664633AF6E5F5671FB * get_dataItem_10() const { return ___dataItem_10; }
  6810. inline CodePageDataItem_t6E34BEE9CCCBB35C88D714664633AF6E5F5671FB ** get_address_of_dataItem_10() { return &___dataItem_10; }
  6811. inline void set_dataItem_10(CodePageDataItem_t6E34BEE9CCCBB35C88D714664633AF6E5F5671FB * value)
  6812. {
  6813. ___dataItem_10 = value;
  6814. Il2CppCodeGenWriteBarrier((void**)(&___dataItem_10), (void*)value);
  6815. }
  6816. inline static int32_t get_offset_of_m_deserializedFromEverett_11() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4, ___m_deserializedFromEverett_11)); }
  6817. inline bool get_m_deserializedFromEverett_11() const { return ___m_deserializedFromEverett_11; }
  6818. inline bool* get_address_of_m_deserializedFromEverett_11() { return &___m_deserializedFromEverett_11; }
  6819. inline void set_m_deserializedFromEverett_11(bool value)
  6820. {
  6821. ___m_deserializedFromEverett_11 = value;
  6822. }
  6823. inline static int32_t get_offset_of_m_isReadOnly_12() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4, ___m_isReadOnly_12)); }
  6824. inline bool get_m_isReadOnly_12() const { return ___m_isReadOnly_12; }
  6825. inline bool* get_address_of_m_isReadOnly_12() { return &___m_isReadOnly_12; }
  6826. inline void set_m_isReadOnly_12(bool value)
  6827. {
  6828. ___m_isReadOnly_12 = value;
  6829. }
  6830. inline static int32_t get_offset_of_encoderFallback_13() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4, ___encoderFallback_13)); }
  6831. inline EncoderFallback_tDE342346D01608628F1BCEBB652D31009852CF63 * get_encoderFallback_13() const { return ___encoderFallback_13; }
  6832. inline EncoderFallback_tDE342346D01608628F1BCEBB652D31009852CF63 ** get_address_of_encoderFallback_13() { return &___encoderFallback_13; }
  6833. inline void set_encoderFallback_13(EncoderFallback_tDE342346D01608628F1BCEBB652D31009852CF63 * value)
  6834. {
  6835. ___encoderFallback_13 = value;
  6836. Il2CppCodeGenWriteBarrier((void**)(&___encoderFallback_13), (void*)value);
  6837. }
  6838. inline static int32_t get_offset_of_decoderFallback_14() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4, ___decoderFallback_14)); }
  6839. inline DecoderFallback_t128445EB7676870485230893338EF044F6B72F60 * get_decoderFallback_14() const { return ___decoderFallback_14; }
  6840. inline DecoderFallback_t128445EB7676870485230893338EF044F6B72F60 ** get_address_of_decoderFallback_14() { return &___decoderFallback_14; }
  6841. inline void set_decoderFallback_14(DecoderFallback_t128445EB7676870485230893338EF044F6B72F60 * value)
  6842. {
  6843. ___decoderFallback_14 = value;
  6844. Il2CppCodeGenWriteBarrier((void**)(&___decoderFallback_14), (void*)value);
  6845. }
  6846. };
  6847. struct Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4_StaticFields
  6848. {
  6849. public:
  6850. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
  6851. Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * ___defaultEncoding_0;
  6852. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
  6853. Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * ___unicodeEncoding_1;
  6854. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode
  6855. Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * ___bigEndianUnicode_2;
  6856. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
  6857. Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * ___utf7Encoding_3;
  6858. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding
  6859. Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * ___utf8Encoding_4;
  6860. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
  6861. Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * ___utf32Encoding_5;
  6862. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
  6863. Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * ___asciiEncoding_6;
  6864. // System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding
  6865. Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * ___latin1Encoding_7;
  6866. // System.Collections.Hashtable modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings
  6867. Hashtable_t978F65B8006C8F5504B286526AEC6608FF983FC9 * ___encodings_8;
  6868. // System.Object System.Text.Encoding::s_InternalSyncObject
  6869. RuntimeObject * ___s_InternalSyncObject_15;
  6870. public:
  6871. inline static int32_t get_offset_of_defaultEncoding_0() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4_StaticFields, ___defaultEncoding_0)); }
  6872. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * get_defaultEncoding_0() const { return ___defaultEncoding_0; }
  6873. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 ** get_address_of_defaultEncoding_0() { return &___defaultEncoding_0; }
  6874. inline void set_defaultEncoding_0(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * value)
  6875. {
  6876. ___defaultEncoding_0 = value;
  6877. Il2CppCodeGenWriteBarrier((void**)(&___defaultEncoding_0), (void*)value);
  6878. }
  6879. inline static int32_t get_offset_of_unicodeEncoding_1() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4_StaticFields, ___unicodeEncoding_1)); }
  6880. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * get_unicodeEncoding_1() const { return ___unicodeEncoding_1; }
  6881. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 ** get_address_of_unicodeEncoding_1() { return &___unicodeEncoding_1; }
  6882. inline void set_unicodeEncoding_1(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * value)
  6883. {
  6884. ___unicodeEncoding_1 = value;
  6885. Il2CppCodeGenWriteBarrier((void**)(&___unicodeEncoding_1), (void*)value);
  6886. }
  6887. inline static int32_t get_offset_of_bigEndianUnicode_2() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4_StaticFields, ___bigEndianUnicode_2)); }
  6888. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * get_bigEndianUnicode_2() const { return ___bigEndianUnicode_2; }
  6889. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 ** get_address_of_bigEndianUnicode_2() { return &___bigEndianUnicode_2; }
  6890. inline void set_bigEndianUnicode_2(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * value)
  6891. {
  6892. ___bigEndianUnicode_2 = value;
  6893. Il2CppCodeGenWriteBarrier((void**)(&___bigEndianUnicode_2), (void*)value);
  6894. }
  6895. inline static int32_t get_offset_of_utf7Encoding_3() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4_StaticFields, ___utf7Encoding_3)); }
  6896. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * get_utf7Encoding_3() const { return ___utf7Encoding_3; }
  6897. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 ** get_address_of_utf7Encoding_3() { return &___utf7Encoding_3; }
  6898. inline void set_utf7Encoding_3(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * value)
  6899. {
  6900. ___utf7Encoding_3 = value;
  6901. Il2CppCodeGenWriteBarrier((void**)(&___utf7Encoding_3), (void*)value);
  6902. }
  6903. inline static int32_t get_offset_of_utf8Encoding_4() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4_StaticFields, ___utf8Encoding_4)); }
  6904. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * get_utf8Encoding_4() const { return ___utf8Encoding_4; }
  6905. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 ** get_address_of_utf8Encoding_4() { return &___utf8Encoding_4; }
  6906. inline void set_utf8Encoding_4(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * value)
  6907. {
  6908. ___utf8Encoding_4 = value;
  6909. Il2CppCodeGenWriteBarrier((void**)(&___utf8Encoding_4), (void*)value);
  6910. }
  6911. inline static int32_t get_offset_of_utf32Encoding_5() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4_StaticFields, ___utf32Encoding_5)); }
  6912. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * get_utf32Encoding_5() const { return ___utf32Encoding_5; }
  6913. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 ** get_address_of_utf32Encoding_5() { return &___utf32Encoding_5; }
  6914. inline void set_utf32Encoding_5(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * value)
  6915. {
  6916. ___utf32Encoding_5 = value;
  6917. Il2CppCodeGenWriteBarrier((void**)(&___utf32Encoding_5), (void*)value);
  6918. }
  6919. inline static int32_t get_offset_of_asciiEncoding_6() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4_StaticFields, ___asciiEncoding_6)); }
  6920. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * get_asciiEncoding_6() const { return ___asciiEncoding_6; }
  6921. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 ** get_address_of_asciiEncoding_6() { return &___asciiEncoding_6; }
  6922. inline void set_asciiEncoding_6(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * value)
  6923. {
  6924. ___asciiEncoding_6 = value;
  6925. Il2CppCodeGenWriteBarrier((void**)(&___asciiEncoding_6), (void*)value);
  6926. }
  6927. inline static int32_t get_offset_of_latin1Encoding_7() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4_StaticFields, ___latin1Encoding_7)); }
  6928. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * get_latin1Encoding_7() const { return ___latin1Encoding_7; }
  6929. inline Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 ** get_address_of_latin1Encoding_7() { return &___latin1Encoding_7; }
  6930. inline void set_latin1Encoding_7(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * value)
  6931. {
  6932. ___latin1Encoding_7 = value;
  6933. Il2CppCodeGenWriteBarrier((void**)(&___latin1Encoding_7), (void*)value);
  6934. }
  6935. inline static int32_t get_offset_of_encodings_8() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4_StaticFields, ___encodings_8)); }
  6936. inline Hashtable_t978F65B8006C8F5504B286526AEC6608FF983FC9 * get_encodings_8() const { return ___encodings_8; }
  6937. inline Hashtable_t978F65B8006C8F5504B286526AEC6608FF983FC9 ** get_address_of_encodings_8() { return &___encodings_8; }
  6938. inline void set_encodings_8(Hashtable_t978F65B8006C8F5504B286526AEC6608FF983FC9 * value)
  6939. {
  6940. ___encodings_8 = value;
  6941. Il2CppCodeGenWriteBarrier((void**)(&___encodings_8), (void*)value);
  6942. }
  6943. inline static int32_t get_offset_of_s_InternalSyncObject_15() { return static_cast<int32_t>(offsetof(Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4_StaticFields, ___s_InternalSyncObject_15)); }
  6944. inline RuntimeObject * get_s_InternalSyncObject_15() const { return ___s_InternalSyncObject_15; }
  6945. inline RuntimeObject ** get_address_of_s_InternalSyncObject_15() { return &___s_InternalSyncObject_15; }
  6946. inline void set_s_InternalSyncObject_15(RuntimeObject * value)
  6947. {
  6948. ___s_InternalSyncObject_15 = value;
  6949. Il2CppCodeGenWriteBarrier((void**)(&___s_InternalSyncObject_15), (void*)value);
  6950. }
  6951. };
  6952. // System.ValueType
  6953. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
  6954. {
  6955. public:
  6956. public:
  6957. };
  6958. // Native definition for P/Invoke marshalling of System.ValueType
  6959. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
  6960. {
  6961. };
  6962. // Native definition for COM marshalling of System.ValueType
  6963. struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
  6964. {
  6965. };
  6966. // UnityEngine.CustomYieldInstruction
  6967. struct CustomYieldInstruction_t819BB0973AFF22766749FF087B8AEFEAF3C2CB7D : public RuntimeObject
  6968. {
  6969. public:
  6970. public:
  6971. };
  6972. // UnityEngine.YieldInstruction
  6973. struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 : public RuntimeObject
  6974. {
  6975. public:
  6976. public:
  6977. };
  6978. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  6979. struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
  6980. {
  6981. };
  6982. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  6983. struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
  6984. {
  6985. };
  6986. // User
  6987. struct User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7 : public RuntimeObject
  6988. {
  6989. public:
  6990. // System.Int32 User::id
  6991. int32_t ___id_0;
  6992. // System.String User::nickname
  6993. String_t* ___nickname_1;
  6994. // System.String User::avatar
  6995. String_t* ___avatar_2;
  6996. // System.Int32 User::gender
  6997. int32_t ___gender_3;
  6998. // System.String User::address
  6999. String_t* ___address_4;
  7000. public:
  7001. inline static int32_t get_offset_of_id_0() { return static_cast<int32_t>(offsetof(User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7, ___id_0)); }
  7002. inline int32_t get_id_0() const { return ___id_0; }
  7003. inline int32_t* get_address_of_id_0() { return &___id_0; }
  7004. inline void set_id_0(int32_t value)
  7005. {
  7006. ___id_0 = value;
  7007. }
  7008. inline static int32_t get_offset_of_nickname_1() { return static_cast<int32_t>(offsetof(User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7, ___nickname_1)); }
  7009. inline String_t* get_nickname_1() const { return ___nickname_1; }
  7010. inline String_t** get_address_of_nickname_1() { return &___nickname_1; }
  7011. inline void set_nickname_1(String_t* value)
  7012. {
  7013. ___nickname_1 = value;
  7014. Il2CppCodeGenWriteBarrier((void**)(&___nickname_1), (void*)value);
  7015. }
  7016. inline static int32_t get_offset_of_avatar_2() { return static_cast<int32_t>(offsetof(User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7, ___avatar_2)); }
  7017. inline String_t* get_avatar_2() const { return ___avatar_2; }
  7018. inline String_t** get_address_of_avatar_2() { return &___avatar_2; }
  7019. inline void set_avatar_2(String_t* value)
  7020. {
  7021. ___avatar_2 = value;
  7022. Il2CppCodeGenWriteBarrier((void**)(&___avatar_2), (void*)value);
  7023. }
  7024. inline static int32_t get_offset_of_gender_3() { return static_cast<int32_t>(offsetof(User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7, ___gender_3)); }
  7025. inline int32_t get_gender_3() const { return ___gender_3; }
  7026. inline int32_t* get_address_of_gender_3() { return &___gender_3; }
  7027. inline void set_gender_3(int32_t value)
  7028. {
  7029. ___gender_3 = value;
  7030. }
  7031. inline static int32_t get_offset_of_address_4() { return static_cast<int32_t>(offsetof(User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7, ___address_4)); }
  7032. inline String_t* get_address_4() const { return ___address_4; }
  7033. inline String_t** get_address_of_address_4() { return &___address_4; }
  7034. inline void set_address_4(String_t* value)
  7035. {
  7036. ___address_4 = value;
  7037. Il2CppCodeGenWriteBarrier((void**)(&___address_4), (void*)value);
  7038. }
  7039. };
  7040. // QFramework.Actor
  7041. struct Actor_tEBBD72DCA0A9B76F930C4C04A4B817BAD79828AF : public GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215
  7042. {
  7043. public:
  7044. public:
  7045. };
  7046. // QFramework.AsyncNode
  7047. struct AsyncNode_t353184C056668F788F781F3577B50EE859D733F7 : public NodeAction_tC60CAB8A85DC29FF975B9C5BDDA09AD5DFA83000
  7048. {
  7049. public:
  7050. // System.Collections.Generic.HashSet`1<QFramework.IAction> QFramework.AsyncNode::mActions
  7051. HashSet_1_t1A1996B20F086883665F5B96CB363738431FFA0C * ___mActions_6;
  7052. public:
  7053. inline static int32_t get_offset_of_mActions_6() { return static_cast<int32_t>(offsetof(AsyncNode_t353184C056668F788F781F3577B50EE859D733F7, ___mActions_6)); }
  7054. inline HashSet_1_t1A1996B20F086883665F5B96CB363738431FFA0C * get_mActions_6() const { return ___mActions_6; }
  7055. inline HashSet_1_t1A1996B20F086883665F5B96CB363738431FFA0C ** get_address_of_mActions_6() { return &___mActions_6; }
  7056. inline void set_mActions_6(HashSet_1_t1A1996B20F086883665F5B96CB363738431FFA0C * value)
  7057. {
  7058. ___mActions_6 = value;
  7059. Il2CppCodeGenWriteBarrier((void**)(&___mActions_6), (void*)value);
  7060. }
  7061. };
  7062. // QFramework.BehaviourAction
  7063. struct BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 : public BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56
  7064. {
  7065. public:
  7066. // System.Int32 QFramework.BehaviourAction::_uniqueKey
  7067. int32_t ____uniqueKey_4;
  7068. // QFramework.BehaviourPrecondition QFramework.BehaviourAction::_precondition
  7069. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ____precondition_5;
  7070. public:
  7071. inline static int32_t get_offset_of__uniqueKey_4() { return static_cast<int32_t>(offsetof(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427, ____uniqueKey_4)); }
  7072. inline int32_t get__uniqueKey_4() const { return ____uniqueKey_4; }
  7073. inline int32_t* get_address_of__uniqueKey_4() { return &____uniqueKey_4; }
  7074. inline void set__uniqueKey_4(int32_t value)
  7075. {
  7076. ____uniqueKey_4 = value;
  7077. }
  7078. inline static int32_t get_offset_of__precondition_5() { return static_cast<int32_t>(offsetof(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427, ____precondition_5)); }
  7079. inline BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * get__precondition_5() const { return ____precondition_5; }
  7080. inline BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 ** get_address_of__precondition_5() { return &____precondition_5; }
  7081. inline void set__precondition_5(BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * value)
  7082. {
  7083. ____precondition_5 = value;
  7084. Il2CppCodeGenWriteBarrier((void**)(&____precondition_5), (void*)value);
  7085. }
  7086. };
  7087. struct BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_StaticFields
  7088. {
  7089. public:
  7090. // System.Int32 QFramework.BehaviourAction::sUNIQUEKEY
  7091. int32_t ___sUNIQUEKEY_3;
  7092. public:
  7093. inline static int32_t get_offset_of_sUNIQUEKEY_3() { return static_cast<int32_t>(offsetof(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_StaticFields, ___sUNIQUEKEY_3)); }
  7094. inline int32_t get_sUNIQUEKEY_3() const { return ___sUNIQUEKEY_3; }
  7095. inline int32_t* get_address_of_sUNIQUEKEY_3() { return &___sUNIQUEKEY_3; }
  7096. inline void set_sUNIQUEKEY_3(int32_t value)
  7097. {
  7098. ___sUNIQUEKEY_3 = value;
  7099. }
  7100. };
  7101. // QFramework.BehaviourActionLeaf_TBTActionLeafContext
  7102. struct TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 : public TBTActionContext_tE9315D5587AC3311AD3FD54A8EA2A454FD8317F1
  7103. {
  7104. public:
  7105. // System.Int32 QFramework.BehaviourActionLeaf_TBTActionLeafContext::status
  7106. int32_t ___status_0;
  7107. // System.Boolean QFramework.BehaviourActionLeaf_TBTActionLeafContext::needExit
  7108. bool ___needExit_1;
  7109. // System.Object QFramework.BehaviourActionLeaf_TBTActionLeafContext::_userData
  7110. RuntimeObject * ____userData_2;
  7111. public:
  7112. inline static int32_t get_offset_of_status_0() { return static_cast<int32_t>(offsetof(TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2, ___status_0)); }
  7113. inline int32_t get_status_0() const { return ___status_0; }
  7114. inline int32_t* get_address_of_status_0() { return &___status_0; }
  7115. inline void set_status_0(int32_t value)
  7116. {
  7117. ___status_0 = value;
  7118. }
  7119. inline static int32_t get_offset_of_needExit_1() { return static_cast<int32_t>(offsetof(TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2, ___needExit_1)); }
  7120. inline bool get_needExit_1() const { return ___needExit_1; }
  7121. inline bool* get_address_of_needExit_1() { return &___needExit_1; }
  7122. inline void set_needExit_1(bool value)
  7123. {
  7124. ___needExit_1 = value;
  7125. }
  7126. inline static int32_t get_offset_of__userData_2() { return static_cast<int32_t>(offsetof(TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2, ____userData_2)); }
  7127. inline RuntimeObject * get__userData_2() const { return ____userData_2; }
  7128. inline RuntimeObject ** get_address_of__userData_2() { return &____userData_2; }
  7129. inline void set__userData_2(RuntimeObject * value)
  7130. {
  7131. ____userData_2 = value;
  7132. Il2CppCodeGenWriteBarrier((void**)(&____userData_2), (void*)value);
  7133. }
  7134. };
  7135. // QFramework.BehaviourActionLoop_TBTActionLoopContext
  7136. struct TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C : public TBTActionContext_tE9315D5587AC3311AD3FD54A8EA2A454FD8317F1
  7137. {
  7138. public:
  7139. // System.Int32 QFramework.BehaviourActionLoop_TBTActionLoopContext::currentCount
  7140. int32_t ___currentCount_0;
  7141. public:
  7142. inline static int32_t get_offset_of_currentCount_0() { return static_cast<int32_t>(offsetof(TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C, ___currentCount_0)); }
  7143. inline int32_t get_currentCount_0() const { return ___currentCount_0; }
  7144. inline int32_t* get_address_of_currentCount_0() { return &___currentCount_0; }
  7145. inline void set_currentCount_0(int32_t value)
  7146. {
  7147. ___currentCount_0 = value;
  7148. }
  7149. };
  7150. // QFramework.BehaviourActionParallel_TBTActionParallelContext
  7151. struct TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E : public TBTActionContext_tE9315D5587AC3311AD3FD54A8EA2A454FD8317F1
  7152. {
  7153. public:
  7154. // System.Collections.Generic.List`1<System.Boolean> QFramework.BehaviourActionParallel_TBTActionParallelContext::evaluationStatus
  7155. List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * ___evaluationStatus_0;
  7156. // System.Collections.Generic.List`1<System.Int32> QFramework.BehaviourActionParallel_TBTActionParallelContext::runningStatus
  7157. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___runningStatus_1;
  7158. public:
  7159. inline static int32_t get_offset_of_evaluationStatus_0() { return static_cast<int32_t>(offsetof(TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E, ___evaluationStatus_0)); }
  7160. inline List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * get_evaluationStatus_0() const { return ___evaluationStatus_0; }
  7161. inline List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE ** get_address_of_evaluationStatus_0() { return &___evaluationStatus_0; }
  7162. inline void set_evaluationStatus_0(List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * value)
  7163. {
  7164. ___evaluationStatus_0 = value;
  7165. Il2CppCodeGenWriteBarrier((void**)(&___evaluationStatus_0), (void*)value);
  7166. }
  7167. inline static int32_t get_offset_of_runningStatus_1() { return static_cast<int32_t>(offsetof(TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E, ___runningStatus_1)); }
  7168. inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * get_runningStatus_1() const { return ___runningStatus_1; }
  7169. inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 ** get_address_of_runningStatus_1() { return &___runningStatus_1; }
  7170. inline void set_runningStatus_1(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * value)
  7171. {
  7172. ___runningStatus_1 = value;
  7173. Il2CppCodeGenWriteBarrier((void**)(&___runningStatus_1), (void*)value);
  7174. }
  7175. };
  7176. // QFramework.BehaviourActionPrioritizedSelector_TBTActionPrioritizedSelectorContext
  7177. struct TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 : public TBTActionContext_tE9315D5587AC3311AD3FD54A8EA2A454FD8317F1
  7178. {
  7179. public:
  7180. // System.Int32 QFramework.BehaviourActionPrioritizedSelector_TBTActionPrioritizedSelectorContext::currentSelectedIndex
  7181. int32_t ___currentSelectedIndex_0;
  7182. // System.Int32 QFramework.BehaviourActionPrioritizedSelector_TBTActionPrioritizedSelectorContext::lastSelectedIndex
  7183. int32_t ___lastSelectedIndex_1;
  7184. public:
  7185. inline static int32_t get_offset_of_currentSelectedIndex_0() { return static_cast<int32_t>(offsetof(TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75, ___currentSelectedIndex_0)); }
  7186. inline int32_t get_currentSelectedIndex_0() const { return ___currentSelectedIndex_0; }
  7187. inline int32_t* get_address_of_currentSelectedIndex_0() { return &___currentSelectedIndex_0; }
  7188. inline void set_currentSelectedIndex_0(int32_t value)
  7189. {
  7190. ___currentSelectedIndex_0 = value;
  7191. }
  7192. inline static int32_t get_offset_of_lastSelectedIndex_1() { return static_cast<int32_t>(offsetof(TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75, ___lastSelectedIndex_1)); }
  7193. inline int32_t get_lastSelectedIndex_1() const { return ___lastSelectedIndex_1; }
  7194. inline int32_t* get_address_of_lastSelectedIndex_1() { return &___lastSelectedIndex_1; }
  7195. inline void set_lastSelectedIndex_1(int32_t value)
  7196. {
  7197. ___lastSelectedIndex_1 = value;
  7198. }
  7199. };
  7200. // QFramework.BehaviourActionSequence_TBTActionSequenceContext
  7201. struct TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B : public TBTActionContext_tE9315D5587AC3311AD3FD54A8EA2A454FD8317F1
  7202. {
  7203. public:
  7204. // System.Int32 QFramework.BehaviourActionSequence_TBTActionSequenceContext::currentSelectedIndex
  7205. int32_t ___currentSelectedIndex_0;
  7206. public:
  7207. inline static int32_t get_offset_of_currentSelectedIndex_0() { return static_cast<int32_t>(offsetof(TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B, ___currentSelectedIndex_0)); }
  7208. inline int32_t get_currentSelectedIndex_0() const { return ___currentSelectedIndex_0; }
  7209. inline int32_t* get_address_of_currentSelectedIndex_0() { return &___currentSelectedIndex_0; }
  7210. inline void set_currentSelectedIndex_0(int32_t value)
  7211. {
  7212. ___currentSelectedIndex_0 = value;
  7213. }
  7214. };
  7215. // QFramework.BehaviourPrecondition
  7216. struct BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 : public BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56
  7217. {
  7218. public:
  7219. public:
  7220. };
  7221. // QFramework.Character
  7222. struct Character_t91EBBD58BFF873B9F48E5303DE976FAF9980946E : public Puppet_t8A174100601EEB7F1991CA0063CACD336080896B
  7223. {
  7224. public:
  7225. public:
  7226. };
  7227. // QFramework.Controller
  7228. struct Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 : public GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215
  7229. {
  7230. public:
  7231. // QFramework.IPuppet QFramework.Controller::mPuppet
  7232. RuntimeObject* ___mPuppet_2;
  7233. public:
  7234. inline static int32_t get_offset_of_mPuppet_2() { return static_cast<int32_t>(offsetof(Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9, ___mPuppet_2)); }
  7235. inline RuntimeObject* get_mPuppet_2() const { return ___mPuppet_2; }
  7236. inline RuntimeObject** get_address_of_mPuppet_2() { return &___mPuppet_2; }
  7237. inline void set_mPuppet_2(RuntimeObject* value)
  7238. {
  7239. ___mPuppet_2 = value;
  7240. Il2CppCodeGenWriteBarrier((void**)(&___mPuppet_2), (void*)value);
  7241. }
  7242. };
  7243. // QFramework.GameplayKitAction
  7244. struct GameplayKitAction_t380F2C4ACEA4F76A8136097BB5BE82D45BF1BBEE : public NodeAction_tC60CAB8A85DC29FF975B9C5BDDA09AD5DFA83000
  7245. {
  7246. public:
  7247. public:
  7248. };
  7249. // QFramework.PlayerManager
  7250. struct PlayerManager_t8F611B1EDFCE24A1411471B564808205007E39E0 : public GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215
  7251. {
  7252. public:
  7253. public:
  7254. };
  7255. // QFramework.QueueNode
  7256. struct QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5 : public NodeAction_tC60CAB8A85DC29FF975B9C5BDDA09AD5DFA83000
  7257. {
  7258. public:
  7259. // System.Collections.Generic.Queue`1<QFramework.IAction> QFramework.QueueNode::mQueue
  7260. Queue_1_tC98140CF2B668E7054B685FFCFB82871E6FB9244 * ___mQueue_6;
  7261. public:
  7262. inline static int32_t get_offset_of_mQueue_6() { return static_cast<int32_t>(offsetof(QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5, ___mQueue_6)); }
  7263. inline Queue_1_tC98140CF2B668E7054B685FFCFB82871E6FB9244 * get_mQueue_6() const { return ___mQueue_6; }
  7264. inline Queue_1_tC98140CF2B668E7054B685FFCFB82871E6FB9244 ** get_address_of_mQueue_6() { return &___mQueue_6; }
  7265. inline void set_mQueue_6(Queue_1_tC98140CF2B668E7054B685FFCFB82871E6FB9244 * value)
  7266. {
  7267. ___mQueue_6 = value;
  7268. Il2CppCodeGenWriteBarrier((void**)(&___mQueue_6), (void*)value);
  7269. }
  7270. };
  7271. // System.Boolean
  7272. struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
  7273. {
  7274. public:
  7275. // System.Boolean System.Boolean::m_value
  7276. bool ___m_value_0;
  7277. public:
  7278. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
  7279. inline bool get_m_value_0() const { return ___m_value_0; }
  7280. inline bool* get_address_of_m_value_0() { return &___m_value_0; }
  7281. inline void set_m_value_0(bool value)
  7282. {
  7283. ___m_value_0 = value;
  7284. }
  7285. };
  7286. struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
  7287. {
  7288. public:
  7289. // System.String System.Boolean::TrueString
  7290. String_t* ___TrueString_5;
  7291. // System.String System.Boolean::FalseString
  7292. String_t* ___FalseString_6;
  7293. public:
  7294. inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
  7295. inline String_t* get_TrueString_5() const { return ___TrueString_5; }
  7296. inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
  7297. inline void set_TrueString_5(String_t* value)
  7298. {
  7299. ___TrueString_5 = value;
  7300. Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
  7301. }
  7302. inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
  7303. inline String_t* get_FalseString_6() const { return ___FalseString_6; }
  7304. inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
  7305. inline void set_FalseString_6(String_t* value)
  7306. {
  7307. ___FalseString_6 = value;
  7308. Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
  7309. }
  7310. };
  7311. // System.Byte
  7312. struct Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07
  7313. {
  7314. public:
  7315. // System.Byte System.Byte::m_value
  7316. uint8_t ___m_value_0;
  7317. public:
  7318. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07, ___m_value_0)); }
  7319. inline uint8_t get_m_value_0() const { return ___m_value_0; }
  7320. inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
  7321. inline void set_m_value_0(uint8_t value)
  7322. {
  7323. ___m_value_0 = value;
  7324. }
  7325. };
  7326. // System.Collections.Generic.HashSet`1_Enumerator<QFramework.IGameplayKitObject>
  7327. struct Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2
  7328. {
  7329. public:
  7330. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1_Enumerator::_set
  7331. HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * ____set_0;
  7332. // System.Int32 System.Collections.Generic.HashSet`1_Enumerator::_index
  7333. int32_t ____index_1;
  7334. // System.Int32 System.Collections.Generic.HashSet`1_Enumerator::_version
  7335. int32_t ____version_2;
  7336. // T System.Collections.Generic.HashSet`1_Enumerator::_current
  7337. RuntimeObject* ____current_3;
  7338. public:
  7339. inline static int32_t get_offset_of__set_0() { return static_cast<int32_t>(offsetof(Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2, ____set_0)); }
  7340. inline HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * get__set_0() const { return ____set_0; }
  7341. inline HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 ** get_address_of__set_0() { return &____set_0; }
  7342. inline void set__set_0(HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * value)
  7343. {
  7344. ____set_0 = value;
  7345. Il2CppCodeGenWriteBarrier((void**)(&____set_0), (void*)value);
  7346. }
  7347. inline static int32_t get_offset_of__index_1() { return static_cast<int32_t>(offsetof(Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2, ____index_1)); }
  7348. inline int32_t get__index_1() const { return ____index_1; }
  7349. inline int32_t* get_address_of__index_1() { return &____index_1; }
  7350. inline void set__index_1(int32_t value)
  7351. {
  7352. ____index_1 = value;
  7353. }
  7354. inline static int32_t get_offset_of__version_2() { return static_cast<int32_t>(offsetof(Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2, ____version_2)); }
  7355. inline int32_t get__version_2() const { return ____version_2; }
  7356. inline int32_t* get_address_of__version_2() { return &____version_2; }
  7357. inline void set__version_2(int32_t value)
  7358. {
  7359. ____version_2 = value;
  7360. }
  7361. inline static int32_t get_offset_of__current_3() { return static_cast<int32_t>(offsetof(Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2, ____current_3)); }
  7362. inline RuntimeObject* get__current_3() const { return ____current_3; }
  7363. inline RuntimeObject** get_address_of__current_3() { return &____current_3; }
  7364. inline void set__current_3(RuntimeObject* value)
  7365. {
  7366. ____current_3 = value;
  7367. Il2CppCodeGenWriteBarrier((void**)(&____current_3), (void*)value);
  7368. }
  7369. };
  7370. // System.Collections.Generic.HashSet`1_Enumerator<System.Object>
  7371. struct Enumerator_t5E6724BFDCF350CE86FC3B75B45EB08A98FA9019
  7372. {
  7373. public:
  7374. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1_Enumerator::_set
  7375. HashSet_1_t20C647F44B285CB7C061931B00ED43A230F311E5 * ____set_0;
  7376. // System.Int32 System.Collections.Generic.HashSet`1_Enumerator::_index
  7377. int32_t ____index_1;
  7378. // System.Int32 System.Collections.Generic.HashSet`1_Enumerator::_version
  7379. int32_t ____version_2;
  7380. // T System.Collections.Generic.HashSet`1_Enumerator::_current
  7381. RuntimeObject * ____current_3;
  7382. public:
  7383. inline static int32_t get_offset_of__set_0() { return static_cast<int32_t>(offsetof(Enumerator_t5E6724BFDCF350CE86FC3B75B45EB08A98FA9019, ____set_0)); }
  7384. inline HashSet_1_t20C647F44B285CB7C061931B00ED43A230F311E5 * get__set_0() const { return ____set_0; }
  7385. inline HashSet_1_t20C647F44B285CB7C061931B00ED43A230F311E5 ** get_address_of__set_0() { return &____set_0; }
  7386. inline void set__set_0(HashSet_1_t20C647F44B285CB7C061931B00ED43A230F311E5 * value)
  7387. {
  7388. ____set_0 = value;
  7389. Il2CppCodeGenWriteBarrier((void**)(&____set_0), (void*)value);
  7390. }
  7391. inline static int32_t get_offset_of__index_1() { return static_cast<int32_t>(offsetof(Enumerator_t5E6724BFDCF350CE86FC3B75B45EB08A98FA9019, ____index_1)); }
  7392. inline int32_t get__index_1() const { return ____index_1; }
  7393. inline int32_t* get_address_of__index_1() { return &____index_1; }
  7394. inline void set__index_1(int32_t value)
  7395. {
  7396. ____index_1 = value;
  7397. }
  7398. inline static int32_t get_offset_of__version_2() { return static_cast<int32_t>(offsetof(Enumerator_t5E6724BFDCF350CE86FC3B75B45EB08A98FA9019, ____version_2)); }
  7399. inline int32_t get__version_2() const { return ____version_2; }
  7400. inline int32_t* get_address_of__version_2() { return &____version_2; }
  7401. inline void set__version_2(int32_t value)
  7402. {
  7403. ____version_2 = value;
  7404. }
  7405. inline static int32_t get_offset_of__current_3() { return static_cast<int32_t>(offsetof(Enumerator_t5E6724BFDCF350CE86FC3B75B45EB08A98FA9019, ____current_3)); }
  7406. inline RuntimeObject * get__current_3() const { return ____current_3; }
  7407. inline RuntimeObject ** get_address_of__current_3() { return &____current_3; }
  7408. inline void set__current_3(RuntimeObject * value)
  7409. {
  7410. ____current_3 = value;
  7411. Il2CppCodeGenWriteBarrier((void**)(&____current_3), (void*)value);
  7412. }
  7413. };
  7414. // System.Collections.Generic.List`1_Enumerator<QFramework.RunGame.ItemValuePair>
  7415. struct Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC
  7416. {
  7417. public:
  7418. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1_Enumerator::list
  7419. List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * ___list_0;
  7420. // System.Int32 System.Collections.Generic.List`1_Enumerator::index
  7421. int32_t ___index_1;
  7422. // System.Int32 System.Collections.Generic.List`1_Enumerator::version
  7423. int32_t ___version_2;
  7424. // T System.Collections.Generic.List`1_Enumerator::current
  7425. ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * ___current_3;
  7426. public:
  7427. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC, ___list_0)); }
  7428. inline List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * get_list_0() const { return ___list_0; }
  7429. inline List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D ** get_address_of_list_0() { return &___list_0; }
  7430. inline void set_list_0(List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * value)
  7431. {
  7432. ___list_0 = value;
  7433. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  7434. }
  7435. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC, ___index_1)); }
  7436. inline int32_t get_index_1() const { return ___index_1; }
  7437. inline int32_t* get_address_of_index_1() { return &___index_1; }
  7438. inline void set_index_1(int32_t value)
  7439. {
  7440. ___index_1 = value;
  7441. }
  7442. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC, ___version_2)); }
  7443. inline int32_t get_version_2() const { return ___version_2; }
  7444. inline int32_t* get_address_of_version_2() { return &___version_2; }
  7445. inline void set_version_2(int32_t value)
  7446. {
  7447. ___version_2 = value;
  7448. }
  7449. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC, ___current_3)); }
  7450. inline ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * get_current_3() const { return ___current_3; }
  7451. inline ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA ** get_address_of_current_3() { return &___current_3; }
  7452. inline void set_current_3(ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * value)
  7453. {
  7454. ___current_3 = value;
  7455. Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
  7456. }
  7457. };
  7458. // System.Collections.Generic.List`1_Enumerator<System.Object>
  7459. struct Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD
  7460. {
  7461. public:
  7462. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1_Enumerator::list
  7463. List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ___list_0;
  7464. // System.Int32 System.Collections.Generic.List`1_Enumerator::index
  7465. int32_t ___index_1;
  7466. // System.Int32 System.Collections.Generic.List`1_Enumerator::version
  7467. int32_t ___version_2;
  7468. // T System.Collections.Generic.List`1_Enumerator::current
  7469. RuntimeObject * ___current_3;
  7470. public:
  7471. inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD, ___list_0)); }
  7472. inline List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * get_list_0() const { return ___list_0; }
  7473. inline List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D ** get_address_of_list_0() { return &___list_0; }
  7474. inline void set_list_0(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * value)
  7475. {
  7476. ___list_0 = value;
  7477. Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
  7478. }
  7479. inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD, ___index_1)); }
  7480. inline int32_t get_index_1() const { return ___index_1; }
  7481. inline int32_t* get_address_of_index_1() { return &___index_1; }
  7482. inline void set_index_1(int32_t value)
  7483. {
  7484. ___index_1 = value;
  7485. }
  7486. inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD, ___version_2)); }
  7487. inline int32_t get_version_2() const { return ___version_2; }
  7488. inline int32_t* get_address_of_version_2() { return &___version_2; }
  7489. inline void set_version_2(int32_t value)
  7490. {
  7491. ___version_2 = value;
  7492. }
  7493. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD, ___current_3)); }
  7494. inline RuntimeObject * get_current_3() const { return ___current_3; }
  7495. inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
  7496. inline void set_current_3(RuntimeObject * value)
  7497. {
  7498. ___current_3 = value;
  7499. Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
  7500. }
  7501. };
  7502. // System.Double
  7503. struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409
  7504. {
  7505. public:
  7506. // System.Double System.Double::m_value
  7507. double ___m_value_0;
  7508. public:
  7509. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409, ___m_value_0)); }
  7510. inline double get_m_value_0() const { return ___m_value_0; }
  7511. inline double* get_address_of_m_value_0() { return &___m_value_0; }
  7512. inline void set_m_value_0(double value)
  7513. {
  7514. ___m_value_0 = value;
  7515. }
  7516. };
  7517. struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields
  7518. {
  7519. public:
  7520. // System.Double System.Double::NegativeZero
  7521. double ___NegativeZero_7;
  7522. public:
  7523. inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields, ___NegativeZero_7)); }
  7524. inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
  7525. inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
  7526. inline void set_NegativeZero_7(double value)
  7527. {
  7528. ___NegativeZero_7 = value;
  7529. }
  7530. };
  7531. // System.Enum
  7532. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
  7533. {
  7534. public:
  7535. public:
  7536. };
  7537. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
  7538. {
  7539. public:
  7540. // System.Char[] System.Enum::enumSeperatorCharArray
  7541. CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;
  7542. public:
  7543. inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
  7544. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
  7545. inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
  7546. inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
  7547. {
  7548. ___enumSeperatorCharArray_0 = value;
  7549. Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
  7550. }
  7551. };
  7552. // Native definition for P/Invoke marshalling of System.Enum
  7553. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
  7554. {
  7555. };
  7556. // Native definition for COM marshalling of System.Enum
  7557. struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
  7558. {
  7559. };
  7560. // System.Int16
  7561. struct Int16_t823A20635DAF5A3D93A1E01CFBF3CBA27CF00B4D
  7562. {
  7563. public:
  7564. // System.Int16 System.Int16::m_value
  7565. int16_t ___m_value_0;
  7566. public:
  7567. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int16_t823A20635DAF5A3D93A1E01CFBF3CBA27CF00B4D, ___m_value_0)); }
  7568. inline int16_t get_m_value_0() const { return ___m_value_0; }
  7569. inline int16_t* get_address_of_m_value_0() { return &___m_value_0; }
  7570. inline void set_m_value_0(int16_t value)
  7571. {
  7572. ___m_value_0 = value;
  7573. }
  7574. };
  7575. // System.Int32
  7576. struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
  7577. {
  7578. public:
  7579. // System.Int32 System.Int32::m_value
  7580. int32_t ___m_value_0;
  7581. public:
  7582. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
  7583. inline int32_t get_m_value_0() const { return ___m_value_0; }
  7584. inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
  7585. inline void set_m_value_0(int32_t value)
  7586. {
  7587. ___m_value_0 = value;
  7588. }
  7589. };
  7590. // System.Int64
  7591. struct Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436
  7592. {
  7593. public:
  7594. // System.Int64 System.Int64::m_value
  7595. int64_t ___m_value_0;
  7596. public:
  7597. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436, ___m_value_0)); }
  7598. inline int64_t get_m_value_0() const { return ___m_value_0; }
  7599. inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
  7600. inline void set_m_value_0(int64_t value)
  7601. {
  7602. ___m_value_0 = value;
  7603. }
  7604. };
  7605. // System.IntPtr
  7606. struct IntPtr_t
  7607. {
  7608. public:
  7609. // System.Void* System.IntPtr::m_value
  7610. void* ___m_value_0;
  7611. public:
  7612. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  7613. inline void* get_m_value_0() const { return ___m_value_0; }
  7614. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  7615. inline void set_m_value_0(void* value)
  7616. {
  7617. ___m_value_0 = value;
  7618. }
  7619. };
  7620. struct IntPtr_t_StaticFields
  7621. {
  7622. public:
  7623. // System.IntPtr System.IntPtr::Zero
  7624. intptr_t ___Zero_1;
  7625. public:
  7626. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  7627. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  7628. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  7629. inline void set_Zero_1(intptr_t value)
  7630. {
  7631. ___Zero_1 = value;
  7632. }
  7633. };
  7634. // System.SByte
  7635. struct SByte_t9070AEA2966184235653CB9B4D33B149CDA831DF
  7636. {
  7637. public:
  7638. // System.SByte System.SByte::m_value
  7639. int8_t ___m_value_0;
  7640. public:
  7641. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(SByte_t9070AEA2966184235653CB9B4D33B149CDA831DF, ___m_value_0)); }
  7642. inline int8_t get_m_value_0() const { return ___m_value_0; }
  7643. inline int8_t* get_address_of_m_value_0() { return &___m_value_0; }
  7644. inline void set_m_value_0(int8_t value)
  7645. {
  7646. ___m_value_0 = value;
  7647. }
  7648. };
  7649. // System.Single
  7650. struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1
  7651. {
  7652. public:
  7653. // System.Single System.Single::m_value
  7654. float ___m_value_0;
  7655. public:
  7656. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
  7657. inline float get_m_value_0() const { return ___m_value_0; }
  7658. inline float* get_address_of_m_value_0() { return &___m_value_0; }
  7659. inline void set_m_value_0(float value)
  7660. {
  7661. ___m_value_0 = value;
  7662. }
  7663. };
  7664. // System.Void
  7665. struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
  7666. {
  7667. public:
  7668. union
  7669. {
  7670. struct
  7671. {
  7672. };
  7673. uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
  7674. };
  7675. public:
  7676. };
  7677. // UnityEngine.Color
  7678. struct Color_t119BCA590009762C7223FDD3AF9706653AC84ED2
  7679. {
  7680. public:
  7681. // System.Single UnityEngine.Color::r
  7682. float ___r_0;
  7683. // System.Single UnityEngine.Color::g
  7684. float ___g_1;
  7685. // System.Single UnityEngine.Color::b
  7686. float ___b_2;
  7687. // System.Single UnityEngine.Color::a
  7688. float ___a_3;
  7689. public:
  7690. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); }
  7691. inline float get_r_0() const { return ___r_0; }
  7692. inline float* get_address_of_r_0() { return &___r_0; }
  7693. inline void set_r_0(float value)
  7694. {
  7695. ___r_0 = value;
  7696. }
  7697. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); }
  7698. inline float get_g_1() const { return ___g_1; }
  7699. inline float* get_address_of_g_1() { return &___g_1; }
  7700. inline void set_g_1(float value)
  7701. {
  7702. ___g_1 = value;
  7703. }
  7704. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); }
  7705. inline float get_b_2() const { return ___b_2; }
  7706. inline float* get_address_of_b_2() { return &___b_2; }
  7707. inline void set_b_2(float value)
  7708. {
  7709. ___b_2 = value;
  7710. }
  7711. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); }
  7712. inline float get_a_3() const { return ___a_3; }
  7713. inline float* get_address_of_a_3() { return &___a_3; }
  7714. inline void set_a_3(float value)
  7715. {
  7716. ___a_3 = value;
  7717. }
  7718. };
  7719. // UnityEngine.Quaternion
  7720. struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357
  7721. {
  7722. public:
  7723. // System.Single UnityEngine.Quaternion::x
  7724. float ___x_0;
  7725. // System.Single UnityEngine.Quaternion::y
  7726. float ___y_1;
  7727. // System.Single UnityEngine.Quaternion::z
  7728. float ___z_2;
  7729. // System.Single UnityEngine.Quaternion::w
  7730. float ___w_3;
  7731. public:
  7732. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); }
  7733. inline float get_x_0() const { return ___x_0; }
  7734. inline float* get_address_of_x_0() { return &___x_0; }
  7735. inline void set_x_0(float value)
  7736. {
  7737. ___x_0 = value;
  7738. }
  7739. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); }
  7740. inline float get_y_1() const { return ___y_1; }
  7741. inline float* get_address_of_y_1() { return &___y_1; }
  7742. inline void set_y_1(float value)
  7743. {
  7744. ___y_1 = value;
  7745. }
  7746. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); }
  7747. inline float get_z_2() const { return ___z_2; }
  7748. inline float* get_address_of_z_2() { return &___z_2; }
  7749. inline void set_z_2(float value)
  7750. {
  7751. ___z_2 = value;
  7752. }
  7753. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); }
  7754. inline float get_w_3() const { return ___w_3; }
  7755. inline float* get_address_of_w_3() { return &___w_3; }
  7756. inline void set_w_3(float value)
  7757. {
  7758. ___w_3 = value;
  7759. }
  7760. };
  7761. struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields
  7762. {
  7763. public:
  7764. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  7765. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___identityQuaternion_4;
  7766. public:
  7767. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); }
  7768. inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  7769. inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  7770. inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value)
  7771. {
  7772. ___identityQuaternion_4 = value;
  7773. }
  7774. };
  7775. // UnityEngine.Vector3
  7776. struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720
  7777. {
  7778. public:
  7779. // System.Single UnityEngine.Vector3::x
  7780. float ___x_2;
  7781. // System.Single UnityEngine.Vector3::y
  7782. float ___y_3;
  7783. // System.Single UnityEngine.Vector3::z
  7784. float ___z_4;
  7785. public:
  7786. inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
  7787. inline float get_x_2() const { return ___x_2; }
  7788. inline float* get_address_of_x_2() { return &___x_2; }
  7789. inline void set_x_2(float value)
  7790. {
  7791. ___x_2 = value;
  7792. }
  7793. inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
  7794. inline float get_y_3() const { return ___y_3; }
  7795. inline float* get_address_of_y_3() { return &___y_3; }
  7796. inline void set_y_3(float value)
  7797. {
  7798. ___y_3 = value;
  7799. }
  7800. inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
  7801. inline float get_z_4() const { return ___z_4; }
  7802. inline float* get_address_of_z_4() { return &___z_4; }
  7803. inline void set_z_4(float value)
  7804. {
  7805. ___z_4 = value;
  7806. }
  7807. };
  7808. struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
  7809. {
  7810. public:
  7811. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  7812. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5;
  7813. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  7814. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6;
  7815. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  7816. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7;
  7817. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  7818. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8;
  7819. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  7820. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9;
  7821. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  7822. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10;
  7823. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  7824. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11;
  7825. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  7826. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12;
  7827. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  7828. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13;
  7829. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  7830. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14;
  7831. public:
  7832. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
  7833. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; }
  7834. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  7835. inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  7836. {
  7837. ___zeroVector_5 = value;
  7838. }
  7839. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
  7840. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; }
  7841. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
  7842. inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  7843. {
  7844. ___oneVector_6 = value;
  7845. }
  7846. inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
  7847. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; }
  7848. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
  7849. inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  7850. {
  7851. ___upVector_7 = value;
  7852. }
  7853. inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
  7854. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; }
  7855. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
  7856. inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  7857. {
  7858. ___downVector_8 = value;
  7859. }
  7860. inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
  7861. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; }
  7862. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
  7863. inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  7864. {
  7865. ___leftVector_9 = value;
  7866. }
  7867. inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
  7868. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; }
  7869. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
  7870. inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  7871. {
  7872. ___rightVector_10 = value;
  7873. }
  7874. inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
  7875. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; }
  7876. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
  7877. inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  7878. {
  7879. ___forwardVector_11 = value;
  7880. }
  7881. inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
  7882. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; }
  7883. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
  7884. inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  7885. {
  7886. ___backVector_12 = value;
  7887. }
  7888. inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
  7889. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
  7890. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
  7891. inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  7892. {
  7893. ___positiveInfinityVector_13 = value;
  7894. }
  7895. inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
  7896. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
  7897. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
  7898. inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  7899. {
  7900. ___negativeInfinityVector_14 = value;
  7901. }
  7902. };
  7903. // UnityEngine.WaitForFixedUpdate
  7904. struct WaitForFixedUpdate_t8801328F075019AF6B6150B20EC343935A29FF97 : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44
  7905. {
  7906. public:
  7907. public:
  7908. };
  7909. // UnityEngine.WaitForSeconds
  7910. struct WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44
  7911. {
  7912. public:
  7913. // System.Single UnityEngine.WaitForSeconds::m_Seconds
  7914. float ___m_Seconds_0;
  7915. public:
  7916. inline static int32_t get_offset_of_m_Seconds_0() { return static_cast<int32_t>(offsetof(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8, ___m_Seconds_0)); }
  7917. inline float get_m_Seconds_0() const { return ___m_Seconds_0; }
  7918. inline float* get_address_of_m_Seconds_0() { return &___m_Seconds_0; }
  7919. inline void set_m_Seconds_0(float value)
  7920. {
  7921. ___m_Seconds_0 = value;
  7922. }
  7923. };
  7924. // Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
  7925. struct WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
  7926. {
  7927. float ___m_Seconds_0;
  7928. };
  7929. // Native definition for COM marshalling of UnityEngine.WaitForSeconds
  7930. struct WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
  7931. {
  7932. float ___m_Seconds_0;
  7933. };
  7934. // Camerafolow_camfolow
  7935. struct camfolow_t9D5CA8D821E76D9DE84498325AAAE66562A82E63
  7936. {
  7937. public:
  7938. // System.Int32 Camerafolow_camfolow::value__
  7939. int32_t ___value___2;
  7940. public:
  7941. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(camfolow_t9D5CA8D821E76D9DE84498325AAAE66562A82E63, ___value___2)); }
  7942. inline int32_t get_value___2() const { return ___value___2; }
  7943. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7944. inline void set_value___2(int32_t value)
  7945. {
  7946. ___value___2 = value;
  7947. }
  7948. };
  7949. // Makesupway_stylecreate
  7950. struct stylecreate_t097958CC65DE38E756B62D78B5E7742F52E39991
  7951. {
  7952. public:
  7953. // System.Int32 Makesupway_stylecreate::value__
  7954. int32_t ___value___2;
  7955. public:
  7956. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(stylecreate_t097958CC65DE38E756B62D78B5E7742F52E39991, ___value___2)); }
  7957. inline int32_t get_value___2() const { return ___value___2; }
  7958. inline int32_t* get_address_of_value___2() { return &___value___2; }
  7959. inline void set_value___2(int32_t value)
  7960. {
  7961. ___value___2 = value;
  7962. }
  7963. };
  7964. // QFramework.AIController
  7965. struct AIController_t0B77D9253E5C7D1D938E4BE85AF247AA13F6BA18 : public Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9
  7966. {
  7967. public:
  7968. public:
  7969. };
  7970. // QFramework.BehaviourActionLeaf
  7971. struct BehaviourActionLeaf_t8771340A8A70ADF53FF5624F0586BF8DAF7E8093 : public BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427
  7972. {
  7973. public:
  7974. public:
  7975. };
  7976. // QFramework.BehaviourActionLoop
  7977. struct BehaviourActionLoop_t64B413515208FAF9766660E690C8D3A175204EBF : public BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427
  7978. {
  7979. public:
  7980. // System.Int32 QFramework.BehaviourActionLoop::_loopCount
  7981. int32_t ____loopCount_7;
  7982. public:
  7983. inline static int32_t get_offset_of__loopCount_7() { return static_cast<int32_t>(offsetof(BehaviourActionLoop_t64B413515208FAF9766660E690C8D3A175204EBF, ____loopCount_7)); }
  7984. inline int32_t get__loopCount_7() const { return ____loopCount_7; }
  7985. inline int32_t* get_address_of__loopCount_7() { return &____loopCount_7; }
  7986. inline void set__loopCount_7(int32_t value)
  7987. {
  7988. ____loopCount_7 = value;
  7989. }
  7990. };
  7991. // QFramework.BehaviourActionParallel_ECHILDREN_RELATIONSHIP
  7992. struct ECHILDREN_RELATIONSHIP_t3F1977ACDE2E5BFD34D473469E940559AFC12AD2
  7993. {
  7994. public:
  7995. // System.Int32 QFramework.BehaviourActionParallel_ECHILDREN_RELATIONSHIP::value__
  7996. int32_t ___value___2;
  7997. public:
  7998. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ECHILDREN_RELATIONSHIP_t3F1977ACDE2E5BFD34D473469E940559AFC12AD2, ___value___2)); }
  7999. inline int32_t get_value___2() const { return ___value___2; }
  8000. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8001. inline void set_value___2(int32_t value)
  8002. {
  8003. ___value___2 = value;
  8004. }
  8005. };
  8006. // QFramework.BehaviourActionPrioritizedSelector
  8007. struct BehaviourActionPrioritizedSelector_t6B5CEBCA4DA173D6F15BD977CC533CC48EC58935 : public BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427
  8008. {
  8009. public:
  8010. public:
  8011. };
  8012. // QFramework.BehaviourActionSequence
  8013. struct BehaviourActionSequence_t8C68C11C6C3AD4B37C746D0B0C8B4D67BDFAD5B8 : public BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427
  8014. {
  8015. public:
  8016. // System.Boolean QFramework.BehaviourActionSequence::_continueIfErrorOccors
  8017. bool ____continueIfErrorOccors_6;
  8018. public:
  8019. inline static int32_t get_offset_of__continueIfErrorOccors_6() { return static_cast<int32_t>(offsetof(BehaviourActionSequence_t8C68C11C6C3AD4B37C746D0B0C8B4D67BDFAD5B8, ____continueIfErrorOccors_6)); }
  8020. inline bool get__continueIfErrorOccors_6() const { return ____continueIfErrorOccors_6; }
  8021. inline bool* get_address_of__continueIfErrorOccors_6() { return &____continueIfErrorOccors_6; }
  8022. inline void set__continueIfErrorOccors_6(bool value)
  8023. {
  8024. ____continueIfErrorOccors_6 = value;
  8025. }
  8026. };
  8027. // QFramework.BehaviourPreconditionBinary
  8028. struct BehaviourPreconditionBinary_t269436BADC1521EC8086D03C75BFDE7A6B682007 : public BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226
  8029. {
  8030. public:
  8031. public:
  8032. };
  8033. // QFramework.BehaviourPreconditionLeaf
  8034. struct BehaviourPreconditionLeaf_tC9913F513C4447E1994E77C8BD80CB8A93DC6F92 : public BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226
  8035. {
  8036. public:
  8037. public:
  8038. };
  8039. // QFramework.BehaviourPreconditionUnary
  8040. struct BehaviourPreconditionUnary_t3C633006BCAB94EA1E91CCA84BD45FB1A6141125 : public BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226
  8041. {
  8042. public:
  8043. public:
  8044. };
  8045. // QFramework.PanelState
  8046. struct PanelState_t9D56E158D383F67722C14169801EE296FD0C704F
  8047. {
  8048. public:
  8049. // System.Int32 QFramework.PanelState::value__
  8050. int32_t ___value___2;
  8051. public:
  8052. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PanelState_t9D56E158D383F67722C14169801EE296FD0C704F, ___value___2)); }
  8053. inline int32_t get_value___2() const { return ___value___2; }
  8054. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8055. inline void set_value___2(int32_t value)
  8056. {
  8057. ___value___2 = value;
  8058. }
  8059. };
  8060. // QFramework.PlayerController
  8061. struct PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 : public Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9
  8062. {
  8063. public:
  8064. // QFramework.PlayerInputManager QFramework.PlayerController::<PlayerInputManager>k__BackingField
  8065. PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 * ___U3CPlayerInputManagerU3Ek__BackingField_3;
  8066. // QFramework.PlayerHUDManager QFramework.PlayerController::<PlayerHudManager>k__BackingField
  8067. PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 * ___U3CPlayerHudManagerU3Ek__BackingField_4;
  8068. // QFramework.PlayerCameraManager QFramework.PlayerController::<PlayerCameraManager>k__BackingField
  8069. PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 * ___U3CPlayerCameraManagerU3Ek__BackingField_5;
  8070. public:
  8071. inline static int32_t get_offset_of_U3CPlayerInputManagerU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19, ___U3CPlayerInputManagerU3Ek__BackingField_3)); }
  8072. inline PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 * get_U3CPlayerInputManagerU3Ek__BackingField_3() const { return ___U3CPlayerInputManagerU3Ek__BackingField_3; }
  8073. inline PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 ** get_address_of_U3CPlayerInputManagerU3Ek__BackingField_3() { return &___U3CPlayerInputManagerU3Ek__BackingField_3; }
  8074. inline void set_U3CPlayerInputManagerU3Ek__BackingField_3(PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 * value)
  8075. {
  8076. ___U3CPlayerInputManagerU3Ek__BackingField_3 = value;
  8077. Il2CppCodeGenWriteBarrier((void**)(&___U3CPlayerInputManagerU3Ek__BackingField_3), (void*)value);
  8078. }
  8079. inline static int32_t get_offset_of_U3CPlayerHudManagerU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19, ___U3CPlayerHudManagerU3Ek__BackingField_4)); }
  8080. inline PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 * get_U3CPlayerHudManagerU3Ek__BackingField_4() const { return ___U3CPlayerHudManagerU3Ek__BackingField_4; }
  8081. inline PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 ** get_address_of_U3CPlayerHudManagerU3Ek__BackingField_4() { return &___U3CPlayerHudManagerU3Ek__BackingField_4; }
  8082. inline void set_U3CPlayerHudManagerU3Ek__BackingField_4(PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 * value)
  8083. {
  8084. ___U3CPlayerHudManagerU3Ek__BackingField_4 = value;
  8085. Il2CppCodeGenWriteBarrier((void**)(&___U3CPlayerHudManagerU3Ek__BackingField_4), (void*)value);
  8086. }
  8087. inline static int32_t get_offset_of_U3CPlayerCameraManagerU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19, ___U3CPlayerCameraManagerU3Ek__BackingField_5)); }
  8088. inline PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 * get_U3CPlayerCameraManagerU3Ek__BackingField_5() const { return ___U3CPlayerCameraManagerU3Ek__BackingField_5; }
  8089. inline PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 ** get_address_of_U3CPlayerCameraManagerU3Ek__BackingField_5() { return &___U3CPlayerCameraManagerU3Ek__BackingField_5; }
  8090. inline void set_U3CPlayerCameraManagerU3Ek__BackingField_5(PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 * value)
  8091. {
  8092. ___U3CPlayerCameraManagerU3Ek__BackingField_5 = value;
  8093. Il2CppCodeGenWriteBarrier((void**)(&___U3CPlayerCameraManagerU3Ek__BackingField_5), (void*)value);
  8094. }
  8095. };
  8096. // QFramework.PlayerInputManager
  8097. struct PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 : public PlayerManager_t8F611B1EDFCE24A1411471B564808205007E39E0
  8098. {
  8099. public:
  8100. public:
  8101. };
  8102. // QFramework.RunGame.UIAlertType
  8103. struct UIAlertType_t219466A9A9994E16FB6D51C5298BA95F5CCCF0DF
  8104. {
  8105. public:
  8106. // System.Int32 QFramework.RunGame.UIAlertType::value__
  8107. int32_t ___value___2;
  8108. public:
  8109. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UIAlertType_t219466A9A9994E16FB6D51C5298BA95F5CCCF0DF, ___value___2)); }
  8110. inline int32_t get_value___2() const { return ___value___2; }
  8111. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8112. inline void set_value___2(int32_t value)
  8113. {
  8114. ___value___2 = value;
  8115. }
  8116. };
  8117. // QFramework.UILevel
  8118. struct UILevel_tA01C713994C327AC13266F71469D27994D3E33BB
  8119. {
  8120. public:
  8121. // System.Int32 QFramework.UILevel::value__
  8122. int32_t ___value___2;
  8123. public:
  8124. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UILevel_tA01C713994C327AC13266F71469D27994D3E33BB, ___value___2)); }
  8125. inline int32_t get_value___2() const { return ___value___2; }
  8126. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8127. inline void set_value___2(int32_t value)
  8128. {
  8129. ___value___2 = value;
  8130. }
  8131. };
  8132. // System.Delegate
  8133. struct Delegate_t : public RuntimeObject
  8134. {
  8135. public:
  8136. // System.IntPtr System.Delegate::method_ptr
  8137. Il2CppMethodPointer ___method_ptr_0;
  8138. // System.IntPtr System.Delegate::invoke_impl
  8139. intptr_t ___invoke_impl_1;
  8140. // System.Object System.Delegate::m_target
  8141. RuntimeObject * ___m_target_2;
  8142. // System.IntPtr System.Delegate::method
  8143. intptr_t ___method_3;
  8144. // System.IntPtr System.Delegate::delegate_trampoline
  8145. intptr_t ___delegate_trampoline_4;
  8146. // System.IntPtr System.Delegate::extra_arg
  8147. intptr_t ___extra_arg_5;
  8148. // System.IntPtr System.Delegate::method_code
  8149. intptr_t ___method_code_6;
  8150. // System.Reflection.MethodInfo System.Delegate::method_info
  8151. MethodInfo_t * ___method_info_7;
  8152. // System.Reflection.MethodInfo System.Delegate::original_method_info
  8153. MethodInfo_t * ___original_method_info_8;
  8154. // System.DelegateData System.Delegate::data
  8155. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  8156. // System.Boolean System.Delegate::method_is_virtual
  8157. bool ___method_is_virtual_10;
  8158. public:
  8159. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
  8160. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  8161. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  8162. inline void set_method_ptr_0(Il2CppMethodPointer value)
  8163. {
  8164. ___method_ptr_0 = value;
  8165. }
  8166. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
  8167. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  8168. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  8169. inline void set_invoke_impl_1(intptr_t value)
  8170. {
  8171. ___invoke_impl_1 = value;
  8172. }
  8173. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
  8174. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  8175. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  8176. inline void set_m_target_2(RuntimeObject * value)
  8177. {
  8178. ___m_target_2 = value;
  8179. Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
  8180. }
  8181. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
  8182. inline intptr_t get_method_3() const { return ___method_3; }
  8183. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  8184. inline void set_method_3(intptr_t value)
  8185. {
  8186. ___method_3 = value;
  8187. }
  8188. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
  8189. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  8190. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  8191. inline void set_delegate_trampoline_4(intptr_t value)
  8192. {
  8193. ___delegate_trampoline_4 = value;
  8194. }
  8195. inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
  8196. inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
  8197. inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
  8198. inline void set_extra_arg_5(intptr_t value)
  8199. {
  8200. ___extra_arg_5 = value;
  8201. }
  8202. inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
  8203. inline intptr_t get_method_code_6() const { return ___method_code_6; }
  8204. inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
  8205. inline void set_method_code_6(intptr_t value)
  8206. {
  8207. ___method_code_6 = value;
  8208. }
  8209. inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
  8210. inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
  8211. inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
  8212. inline void set_method_info_7(MethodInfo_t * value)
  8213. {
  8214. ___method_info_7 = value;
  8215. Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
  8216. }
  8217. inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
  8218. inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
  8219. inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
  8220. inline void set_original_method_info_8(MethodInfo_t * value)
  8221. {
  8222. ___original_method_info_8 = value;
  8223. Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
  8224. }
  8225. inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
  8226. inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
  8227. inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
  8228. inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
  8229. {
  8230. ___data_9 = value;
  8231. Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
  8232. }
  8233. inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
  8234. inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
  8235. inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
  8236. inline void set_method_is_virtual_10(bool value)
  8237. {
  8238. ___method_is_virtual_10 = value;
  8239. }
  8240. };
  8241. // Native definition for P/Invoke marshalling of System.Delegate
  8242. struct Delegate_t_marshaled_pinvoke
  8243. {
  8244. intptr_t ___method_ptr_0;
  8245. intptr_t ___invoke_impl_1;
  8246. Il2CppIUnknown* ___m_target_2;
  8247. intptr_t ___method_3;
  8248. intptr_t ___delegate_trampoline_4;
  8249. intptr_t ___extra_arg_5;
  8250. intptr_t ___method_code_6;
  8251. MethodInfo_t * ___method_info_7;
  8252. MethodInfo_t * ___original_method_info_8;
  8253. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  8254. int32_t ___method_is_virtual_10;
  8255. };
  8256. // Native definition for COM marshalling of System.Delegate
  8257. struct Delegate_t_marshaled_com
  8258. {
  8259. intptr_t ___method_ptr_0;
  8260. intptr_t ___invoke_impl_1;
  8261. Il2CppIUnknown* ___m_target_2;
  8262. intptr_t ___method_3;
  8263. intptr_t ___delegate_trampoline_4;
  8264. intptr_t ___extra_arg_5;
  8265. intptr_t ___method_code_6;
  8266. MethodInfo_t * ___method_info_7;
  8267. MethodInfo_t * ___original_method_info_8;
  8268. DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
  8269. int32_t ___method_is_virtual_10;
  8270. };
  8271. // System.Exception
  8272. struct Exception_t : public RuntimeObject
  8273. {
  8274. public:
  8275. // System.String System.Exception::_className
  8276. String_t* ____className_1;
  8277. // System.String System.Exception::_message
  8278. String_t* ____message_2;
  8279. // System.Collections.IDictionary System.Exception::_data
  8280. RuntimeObject* ____data_3;
  8281. // System.Exception System.Exception::_innerException
  8282. Exception_t * ____innerException_4;
  8283. // System.String System.Exception::_helpURL
  8284. String_t* ____helpURL_5;
  8285. // System.Object System.Exception::_stackTrace
  8286. RuntimeObject * ____stackTrace_6;
  8287. // System.String System.Exception::_stackTraceString
  8288. String_t* ____stackTraceString_7;
  8289. // System.String System.Exception::_remoteStackTraceString
  8290. String_t* ____remoteStackTraceString_8;
  8291. // System.Int32 System.Exception::_remoteStackIndex
  8292. int32_t ____remoteStackIndex_9;
  8293. // System.Object System.Exception::_dynamicMethods
  8294. RuntimeObject * ____dynamicMethods_10;
  8295. // System.Int32 System.Exception::_HResult
  8296. int32_t ____HResult_11;
  8297. // System.String System.Exception::_source
  8298. String_t* ____source_12;
  8299. // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
  8300. SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
  8301. // System.Diagnostics.StackTrace[] System.Exception::captured_traces
  8302. StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
  8303. // System.IntPtr[] System.Exception::native_trace_ips
  8304. IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;
  8305. public:
  8306. inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
  8307. inline String_t* get__className_1() const { return ____className_1; }
  8308. inline String_t** get_address_of__className_1() { return &____className_1; }
  8309. inline void set__className_1(String_t* value)
  8310. {
  8311. ____className_1 = value;
  8312. Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
  8313. }
  8314. inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
  8315. inline String_t* get__message_2() const { return ____message_2; }
  8316. inline String_t** get_address_of__message_2() { return &____message_2; }
  8317. inline void set__message_2(String_t* value)
  8318. {
  8319. ____message_2 = value;
  8320. Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
  8321. }
  8322. inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
  8323. inline RuntimeObject* get__data_3() const { return ____data_3; }
  8324. inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
  8325. inline void set__data_3(RuntimeObject* value)
  8326. {
  8327. ____data_3 = value;
  8328. Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
  8329. }
  8330. inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
  8331. inline Exception_t * get__innerException_4() const { return ____innerException_4; }
  8332. inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
  8333. inline void set__innerException_4(Exception_t * value)
  8334. {
  8335. ____innerException_4 = value;
  8336. Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
  8337. }
  8338. inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
  8339. inline String_t* get__helpURL_5() const { return ____helpURL_5; }
  8340. inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
  8341. inline void set__helpURL_5(String_t* value)
  8342. {
  8343. ____helpURL_5 = value;
  8344. Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
  8345. }
  8346. inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
  8347. inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
  8348. inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
  8349. inline void set__stackTrace_6(RuntimeObject * value)
  8350. {
  8351. ____stackTrace_6 = value;
  8352. Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
  8353. }
  8354. inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
  8355. inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
  8356. inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
  8357. inline void set__stackTraceString_7(String_t* value)
  8358. {
  8359. ____stackTraceString_7 = value;
  8360. Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
  8361. }
  8362. inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
  8363. inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
  8364. inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
  8365. inline void set__remoteStackTraceString_8(String_t* value)
  8366. {
  8367. ____remoteStackTraceString_8 = value;
  8368. Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
  8369. }
  8370. inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
  8371. inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
  8372. inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
  8373. inline void set__remoteStackIndex_9(int32_t value)
  8374. {
  8375. ____remoteStackIndex_9 = value;
  8376. }
  8377. inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
  8378. inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
  8379. inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
  8380. inline void set__dynamicMethods_10(RuntimeObject * value)
  8381. {
  8382. ____dynamicMethods_10 = value;
  8383. Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
  8384. }
  8385. inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
  8386. inline int32_t get__HResult_11() const { return ____HResult_11; }
  8387. inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
  8388. inline void set__HResult_11(int32_t value)
  8389. {
  8390. ____HResult_11 = value;
  8391. }
  8392. inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
  8393. inline String_t* get__source_12() const { return ____source_12; }
  8394. inline String_t** get_address_of__source_12() { return &____source_12; }
  8395. inline void set__source_12(String_t* value)
  8396. {
  8397. ____source_12 = value;
  8398. Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
  8399. }
  8400. inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
  8401. inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
  8402. inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
  8403. inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
  8404. {
  8405. ____safeSerializationManager_13 = value;
  8406. Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
  8407. }
  8408. inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
  8409. inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
  8410. inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
  8411. inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
  8412. {
  8413. ___captured_traces_14 = value;
  8414. Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
  8415. }
  8416. inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
  8417. inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
  8418. inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
  8419. inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
  8420. {
  8421. ___native_trace_ips_15 = value;
  8422. Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
  8423. }
  8424. };
  8425. struct Exception_t_StaticFields
  8426. {
  8427. public:
  8428. // System.Object System.Exception::s_EDILock
  8429. RuntimeObject * ___s_EDILock_0;
  8430. public:
  8431. inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
  8432. inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
  8433. inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
  8434. inline void set_s_EDILock_0(RuntimeObject * value)
  8435. {
  8436. ___s_EDILock_0 = value;
  8437. Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
  8438. }
  8439. };
  8440. // Native definition for P/Invoke marshalling of System.Exception
  8441. struct Exception_t_marshaled_pinvoke
  8442. {
  8443. char* ____className_1;
  8444. char* ____message_2;
  8445. RuntimeObject* ____data_3;
  8446. Exception_t_marshaled_pinvoke* ____innerException_4;
  8447. char* ____helpURL_5;
  8448. Il2CppIUnknown* ____stackTrace_6;
  8449. char* ____stackTraceString_7;
  8450. char* ____remoteStackTraceString_8;
  8451. int32_t ____remoteStackIndex_9;
  8452. Il2CppIUnknown* ____dynamicMethods_10;
  8453. int32_t ____HResult_11;
  8454. char* ____source_12;
  8455. SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
  8456. StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
  8457. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  8458. };
  8459. // Native definition for COM marshalling of System.Exception
  8460. struct Exception_t_marshaled_com
  8461. {
  8462. Il2CppChar* ____className_1;
  8463. Il2CppChar* ____message_2;
  8464. RuntimeObject* ____data_3;
  8465. Exception_t_marshaled_com* ____innerException_4;
  8466. Il2CppChar* ____helpURL_5;
  8467. Il2CppIUnknown* ____stackTrace_6;
  8468. Il2CppChar* ____stackTraceString_7;
  8469. Il2CppChar* ____remoteStackTraceString_8;
  8470. int32_t ____remoteStackIndex_9;
  8471. Il2CppIUnknown* ____dynamicMethods_10;
  8472. int32_t ____HResult_11;
  8473. Il2CppChar* ____source_12;
  8474. SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
  8475. StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
  8476. Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
  8477. };
  8478. // System.Reflection.BindingFlags
  8479. struct BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0
  8480. {
  8481. public:
  8482. // System.Int32 System.Reflection.BindingFlags::value__
  8483. int32_t ___value___2;
  8484. public:
  8485. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); }
  8486. inline int32_t get_value___2() const { return ___value___2; }
  8487. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8488. inline void set_value___2(int32_t value)
  8489. {
  8490. ___value___2 = value;
  8491. }
  8492. };
  8493. // System.RuntimeTypeHandle
  8494. struct RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D
  8495. {
  8496. public:
  8497. // System.IntPtr System.RuntimeTypeHandle::value
  8498. intptr_t ___value_0;
  8499. public:
  8500. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); }
  8501. inline intptr_t get_value_0() const { return ___value_0; }
  8502. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  8503. inline void set_value_0(intptr_t value)
  8504. {
  8505. ___value_0 = value;
  8506. }
  8507. };
  8508. // UnityEngine.AsyncOperation
  8509. struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44
  8510. {
  8511. public:
  8512. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  8513. intptr_t ___m_Ptr_0;
  8514. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  8515. Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * ___m_completeCallback_1;
  8516. public:
  8517. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D, ___m_Ptr_0)); }
  8518. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8519. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8520. inline void set_m_Ptr_0(intptr_t value)
  8521. {
  8522. ___m_Ptr_0 = value;
  8523. }
  8524. inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D, ___m_completeCallback_1)); }
  8525. inline Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
  8526. inline Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
  8527. inline void set_m_completeCallback_1(Action_1_tCBF754C290FAE894631BED8FD56E9E22C4C187F9 * value)
  8528. {
  8529. ___m_completeCallback_1 = value;
  8530. Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value);
  8531. }
  8532. };
  8533. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  8534. struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
  8535. {
  8536. intptr_t ___m_Ptr_0;
  8537. Il2CppMethodPointer ___m_completeCallback_1;
  8538. };
  8539. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  8540. struct AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
  8541. {
  8542. intptr_t ___m_Ptr_0;
  8543. Il2CppMethodPointer ___m_completeCallback_1;
  8544. };
  8545. // UnityEngine.Collision
  8546. struct Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C : public RuntimeObject
  8547. {
  8548. public:
  8549. // UnityEngine.Vector3 UnityEngine.Collision::m_Impulse
  8550. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Impulse_0;
  8551. // UnityEngine.Vector3 UnityEngine.Collision::m_RelativeVelocity
  8552. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_RelativeVelocity_1;
  8553. // UnityEngine.Rigidbody UnityEngine.Collision::m_Rigidbody
  8554. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * ___m_Rigidbody_2;
  8555. // UnityEngine.Collider UnityEngine.Collision::m_Collider
  8556. Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___m_Collider_3;
  8557. // System.Int32 UnityEngine.Collision::m_ContactCount
  8558. int32_t ___m_ContactCount_4;
  8559. // UnityEngine.ContactPoint[] UnityEngine.Collision::m_ReusedContacts
  8560. ContactPointU5BU5D_t10BB5D5BFFFA3C919FD97DFDEDB49D954AFB8EAA* ___m_ReusedContacts_5;
  8561. // UnityEngine.ContactPoint[] UnityEngine.Collision::m_LegacyContacts
  8562. ContactPointU5BU5D_t10BB5D5BFFFA3C919FD97DFDEDB49D954AFB8EAA* ___m_LegacyContacts_6;
  8563. public:
  8564. inline static int32_t get_offset_of_m_Impulse_0() { return static_cast<int32_t>(offsetof(Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C, ___m_Impulse_0)); }
  8565. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Impulse_0() const { return ___m_Impulse_0; }
  8566. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Impulse_0() { return &___m_Impulse_0; }
  8567. inline void set_m_Impulse_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  8568. {
  8569. ___m_Impulse_0 = value;
  8570. }
  8571. inline static int32_t get_offset_of_m_RelativeVelocity_1() { return static_cast<int32_t>(offsetof(Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C, ___m_RelativeVelocity_1)); }
  8572. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_RelativeVelocity_1() const { return ___m_RelativeVelocity_1; }
  8573. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_RelativeVelocity_1() { return &___m_RelativeVelocity_1; }
  8574. inline void set_m_RelativeVelocity_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  8575. {
  8576. ___m_RelativeVelocity_1 = value;
  8577. }
  8578. inline static int32_t get_offset_of_m_Rigidbody_2() { return static_cast<int32_t>(offsetof(Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C, ___m_Rigidbody_2)); }
  8579. inline Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * get_m_Rigidbody_2() const { return ___m_Rigidbody_2; }
  8580. inline Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 ** get_address_of_m_Rigidbody_2() { return &___m_Rigidbody_2; }
  8581. inline void set_m_Rigidbody_2(Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * value)
  8582. {
  8583. ___m_Rigidbody_2 = value;
  8584. Il2CppCodeGenWriteBarrier((void**)(&___m_Rigidbody_2), (void*)value);
  8585. }
  8586. inline static int32_t get_offset_of_m_Collider_3() { return static_cast<int32_t>(offsetof(Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C, ___m_Collider_3)); }
  8587. inline Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * get_m_Collider_3() const { return ___m_Collider_3; }
  8588. inline Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF ** get_address_of_m_Collider_3() { return &___m_Collider_3; }
  8589. inline void set_m_Collider_3(Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * value)
  8590. {
  8591. ___m_Collider_3 = value;
  8592. Il2CppCodeGenWriteBarrier((void**)(&___m_Collider_3), (void*)value);
  8593. }
  8594. inline static int32_t get_offset_of_m_ContactCount_4() { return static_cast<int32_t>(offsetof(Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C, ___m_ContactCount_4)); }
  8595. inline int32_t get_m_ContactCount_4() const { return ___m_ContactCount_4; }
  8596. inline int32_t* get_address_of_m_ContactCount_4() { return &___m_ContactCount_4; }
  8597. inline void set_m_ContactCount_4(int32_t value)
  8598. {
  8599. ___m_ContactCount_4 = value;
  8600. }
  8601. inline static int32_t get_offset_of_m_ReusedContacts_5() { return static_cast<int32_t>(offsetof(Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C, ___m_ReusedContacts_5)); }
  8602. inline ContactPointU5BU5D_t10BB5D5BFFFA3C919FD97DFDEDB49D954AFB8EAA* get_m_ReusedContacts_5() const { return ___m_ReusedContacts_5; }
  8603. inline ContactPointU5BU5D_t10BB5D5BFFFA3C919FD97DFDEDB49D954AFB8EAA** get_address_of_m_ReusedContacts_5() { return &___m_ReusedContacts_5; }
  8604. inline void set_m_ReusedContacts_5(ContactPointU5BU5D_t10BB5D5BFFFA3C919FD97DFDEDB49D954AFB8EAA* value)
  8605. {
  8606. ___m_ReusedContacts_5 = value;
  8607. Il2CppCodeGenWriteBarrier((void**)(&___m_ReusedContacts_5), (void*)value);
  8608. }
  8609. inline static int32_t get_offset_of_m_LegacyContacts_6() { return static_cast<int32_t>(offsetof(Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C, ___m_LegacyContacts_6)); }
  8610. inline ContactPointU5BU5D_t10BB5D5BFFFA3C919FD97DFDEDB49D954AFB8EAA* get_m_LegacyContacts_6() const { return ___m_LegacyContacts_6; }
  8611. inline ContactPointU5BU5D_t10BB5D5BFFFA3C919FD97DFDEDB49D954AFB8EAA** get_address_of_m_LegacyContacts_6() { return &___m_LegacyContacts_6; }
  8612. inline void set_m_LegacyContacts_6(ContactPointU5BU5D_t10BB5D5BFFFA3C919FD97DFDEDB49D954AFB8EAA* value)
  8613. {
  8614. ___m_LegacyContacts_6 = value;
  8615. Il2CppCodeGenWriteBarrier((void**)(&___m_LegacyContacts_6), (void*)value);
  8616. }
  8617. };
  8618. // Native definition for P/Invoke marshalling of UnityEngine.Collision
  8619. struct Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C_marshaled_pinvoke
  8620. {
  8621. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Impulse_0;
  8622. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_RelativeVelocity_1;
  8623. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * ___m_Rigidbody_2;
  8624. Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___m_Collider_3;
  8625. int32_t ___m_ContactCount_4;
  8626. ContactPoint_tE0D3A30ED34A1FC8CA3F7391348429F3232CA515 * ___m_ReusedContacts_5;
  8627. ContactPoint_tE0D3A30ED34A1FC8CA3F7391348429F3232CA515 * ___m_LegacyContacts_6;
  8628. };
  8629. // Native definition for COM marshalling of UnityEngine.Collision
  8630. struct Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C_marshaled_com
  8631. {
  8632. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Impulse_0;
  8633. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_RelativeVelocity_1;
  8634. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * ___m_Rigidbody_2;
  8635. Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___m_Collider_3;
  8636. int32_t ___m_ContactCount_4;
  8637. ContactPoint_tE0D3A30ED34A1FC8CA3F7391348429F3232CA515 * ___m_ReusedContacts_5;
  8638. ContactPoint_tE0D3A30ED34A1FC8CA3F7391348429F3232CA515 * ___m_LegacyContacts_6;
  8639. };
  8640. // UnityEngine.Coroutine
  8641. struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44
  8642. {
  8643. public:
  8644. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  8645. intptr_t ___m_Ptr_0;
  8646. public:
  8647. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC, ___m_Ptr_0)); }
  8648. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8649. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8650. inline void set_m_Ptr_0(intptr_t value)
  8651. {
  8652. ___m_Ptr_0 = value;
  8653. }
  8654. };
  8655. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  8656. struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
  8657. {
  8658. intptr_t ___m_Ptr_0;
  8659. };
  8660. // Native definition for COM marshalling of UnityEngine.Coroutine
  8661. struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
  8662. {
  8663. intptr_t ___m_Ptr_0;
  8664. };
  8665. // UnityEngine.Networking.CertificateHandler
  8666. struct CertificateHandler_tBD070BF4150A44AB482FD36EA3882C363117E8C0 : public RuntimeObject
  8667. {
  8668. public:
  8669. // System.IntPtr UnityEngine.Networking.CertificateHandler::m_Ptr
  8670. intptr_t ___m_Ptr_0;
  8671. public:
  8672. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(CertificateHandler_tBD070BF4150A44AB482FD36EA3882C363117E8C0, ___m_Ptr_0)); }
  8673. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8674. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8675. inline void set_m_Ptr_0(intptr_t value)
  8676. {
  8677. ___m_Ptr_0 = value;
  8678. }
  8679. };
  8680. // Native definition for P/Invoke marshalling of UnityEngine.Networking.CertificateHandler
  8681. struct CertificateHandler_tBD070BF4150A44AB482FD36EA3882C363117E8C0_marshaled_pinvoke
  8682. {
  8683. intptr_t ___m_Ptr_0;
  8684. };
  8685. // Native definition for COM marshalling of UnityEngine.Networking.CertificateHandler
  8686. struct CertificateHandler_tBD070BF4150A44AB482FD36EA3882C363117E8C0_marshaled_com
  8687. {
  8688. intptr_t ___m_Ptr_0;
  8689. };
  8690. // UnityEngine.Networking.DownloadHandler
  8691. struct DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9 : public RuntimeObject
  8692. {
  8693. public:
  8694. // System.IntPtr UnityEngine.Networking.DownloadHandler::m_Ptr
  8695. intptr_t ___m_Ptr_0;
  8696. public:
  8697. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9, ___m_Ptr_0)); }
  8698. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8699. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8700. inline void set_m_Ptr_0(intptr_t value)
  8701. {
  8702. ___m_Ptr_0 = value;
  8703. }
  8704. };
  8705. // Native definition for P/Invoke marshalling of UnityEngine.Networking.DownloadHandler
  8706. struct DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9_marshaled_pinvoke
  8707. {
  8708. intptr_t ___m_Ptr_0;
  8709. };
  8710. // Native definition for COM marshalling of UnityEngine.Networking.DownloadHandler
  8711. struct DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9_marshaled_com
  8712. {
  8713. intptr_t ___m_Ptr_0;
  8714. };
  8715. // UnityEngine.Networking.UploadHandler
  8716. struct UploadHandler_t24F4097D30A1E7C689D8881A27F251B4741601E4 : public RuntimeObject
  8717. {
  8718. public:
  8719. // System.IntPtr UnityEngine.Networking.UploadHandler::m_Ptr
  8720. intptr_t ___m_Ptr_0;
  8721. public:
  8722. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(UploadHandler_t24F4097D30A1E7C689D8881A27F251B4741601E4, ___m_Ptr_0)); }
  8723. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8724. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8725. inline void set_m_Ptr_0(intptr_t value)
  8726. {
  8727. ___m_Ptr_0 = value;
  8728. }
  8729. };
  8730. // Native definition for P/Invoke marshalling of UnityEngine.Networking.UploadHandler
  8731. struct UploadHandler_t24F4097D30A1E7C689D8881A27F251B4741601E4_marshaled_pinvoke
  8732. {
  8733. intptr_t ___m_Ptr_0;
  8734. };
  8735. // Native definition for COM marshalling of UnityEngine.Networking.UploadHandler
  8736. struct UploadHandler_t24F4097D30A1E7C689D8881A27F251B4741601E4_marshaled_com
  8737. {
  8738. intptr_t ___m_Ptr_0;
  8739. };
  8740. // UnityEngine.Object
  8741. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
  8742. {
  8743. public:
  8744. // System.IntPtr UnityEngine.Object::m_CachedPtr
  8745. intptr_t ___m_CachedPtr_0;
  8746. public:
  8747. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
  8748. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  8749. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  8750. inline void set_m_CachedPtr_0(intptr_t value)
  8751. {
  8752. ___m_CachedPtr_0 = value;
  8753. }
  8754. };
  8755. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
  8756. {
  8757. public:
  8758. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  8759. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  8760. public:
  8761. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  8762. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  8763. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  8764. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  8765. {
  8766. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  8767. }
  8768. };
  8769. // Native definition for P/Invoke marshalling of UnityEngine.Object
  8770. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
  8771. {
  8772. intptr_t ___m_CachedPtr_0;
  8773. };
  8774. // Native definition for COM marshalling of UnityEngine.Object
  8775. struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
  8776. {
  8777. intptr_t ___m_CachedPtr_0;
  8778. };
  8779. // UnityEngine.ThreadPriority
  8780. struct ThreadPriority_tCA32DC97B1FAF52087C84FF48A88EBFF9AB637B7
  8781. {
  8782. public:
  8783. // System.Int32 UnityEngine.ThreadPriority::value__
  8784. int32_t ___value___2;
  8785. public:
  8786. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ThreadPriority_tCA32DC97B1FAF52087C84FF48A88EBFF9AB637B7, ___value___2)); }
  8787. inline int32_t get_value___2() const { return ___value___2; }
  8788. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8789. inline void set_value___2(int32_t value)
  8790. {
  8791. ___value___2 = value;
  8792. }
  8793. };
  8794. // UnityEngine.UI.Image_FillMethod
  8795. struct FillMethod_t0DB7332683118B7C7D2748BE74CFBF19CD19F8C5
  8796. {
  8797. public:
  8798. // System.Int32 UnityEngine.UI.Image_FillMethod::value__
  8799. int32_t ___value___2;
  8800. public:
  8801. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FillMethod_t0DB7332683118B7C7D2748BE74CFBF19CD19F8C5, ___value___2)); }
  8802. inline int32_t get_value___2() const { return ___value___2; }
  8803. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8804. inline void set_value___2(int32_t value)
  8805. {
  8806. ___value___2 = value;
  8807. }
  8808. };
  8809. // UnityEngine.UI.Image_Type
  8810. struct Type_t96B8A259B84ADA5E7D3B1F13AEAE22175937F38A
  8811. {
  8812. public:
  8813. // System.Int32 UnityEngine.UI.Image_Type::value__
  8814. int32_t ___value___2;
  8815. public:
  8816. inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Type_t96B8A259B84ADA5E7D3B1F13AEAE22175937F38A, ___value___2)); }
  8817. inline int32_t get_value___2() const { return ___value___2; }
  8818. inline int32_t* get_address_of_value___2() { return &___value___2; }
  8819. inline void set_value___2(int32_t value)
  8820. {
  8821. ___value___2 = value;
  8822. }
  8823. };
  8824. // QFramework.BehaviourActionNonPrioritizedSelector
  8825. struct BehaviourActionNonPrioritizedSelector_t89D310E6958BF12142AB4E546AF9FF340B5A91E7 : public BehaviourActionPrioritizedSelector_t6B5CEBCA4DA173D6F15BD977CC533CC48EC58935
  8826. {
  8827. public:
  8828. public:
  8829. };
  8830. // QFramework.BehaviourActionParallel
  8831. struct BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C : public BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427
  8832. {
  8833. public:
  8834. // QFramework.BehaviourActionParallel_ECHILDREN_RELATIONSHIP QFramework.BehaviourActionParallel::_evaluationRelationship
  8835. int32_t ____evaluationRelationship_6;
  8836. // QFramework.BehaviourActionParallel_ECHILDREN_RELATIONSHIP QFramework.BehaviourActionParallel::_runningStatusRelationship
  8837. int32_t ____runningStatusRelationship_7;
  8838. public:
  8839. inline static int32_t get_offset_of__evaluationRelationship_6() { return static_cast<int32_t>(offsetof(BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C, ____evaluationRelationship_6)); }
  8840. inline int32_t get__evaluationRelationship_6() const { return ____evaluationRelationship_6; }
  8841. inline int32_t* get_address_of__evaluationRelationship_6() { return &____evaluationRelationship_6; }
  8842. inline void set__evaluationRelationship_6(int32_t value)
  8843. {
  8844. ____evaluationRelationship_6 = value;
  8845. }
  8846. inline static int32_t get_offset_of__runningStatusRelationship_7() { return static_cast<int32_t>(offsetof(BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C, ____runningStatusRelationship_7)); }
  8847. inline int32_t get__runningStatusRelationship_7() const { return ____runningStatusRelationship_7; }
  8848. inline int32_t* get_address_of__runningStatusRelationship_7() { return &____runningStatusRelationship_7; }
  8849. inline void set__runningStatusRelationship_7(int32_t value)
  8850. {
  8851. ____runningStatusRelationship_7 = value;
  8852. }
  8853. };
  8854. // QFramework.BehaviourPreconditionAnd
  8855. struct BehaviourPreconditionAnd_t1E2CA6BE38411EC1EEAEED948D3EAE425D72907A : public BehaviourPreconditionBinary_t269436BADC1521EC8086D03C75BFDE7A6B682007
  8856. {
  8857. public:
  8858. public:
  8859. };
  8860. // QFramework.BehaviourPreconditionFalse
  8861. struct BehaviourPreconditionFalse_t438F0C739D6FCDC44BC964687BBA0A8FA15C5BFF : public BehaviourPreconditionLeaf_tC9913F513C4447E1994E77C8BD80CB8A93DC6F92
  8862. {
  8863. public:
  8864. public:
  8865. };
  8866. // QFramework.BehaviourPreconditionNot
  8867. struct BehaviourPreconditionNot_t989D40D6CD0178540179B990D0CB0872F6BA63E0 : public BehaviourPreconditionUnary_t3C633006BCAB94EA1E91CCA84BD45FB1A6141125
  8868. {
  8869. public:
  8870. public:
  8871. };
  8872. // QFramework.BehaviourPreconditionOr
  8873. struct BehaviourPreconditionOr_t9048DD0AB81453ED48BAD5480A0C91B6242370F4 : public BehaviourPreconditionBinary_t269436BADC1521EC8086D03C75BFDE7A6B682007
  8874. {
  8875. public:
  8876. public:
  8877. };
  8878. // QFramework.BehaviourPreconditionTrue
  8879. struct BehaviourPreconditionTrue_tEF98DA925A04376B3D173DF3974AA32F8874A734 : public BehaviourPreconditionLeaf_tC9913F513C4447E1994E77C8BD80CB8A93DC6F92
  8880. {
  8881. public:
  8882. public:
  8883. };
  8884. // QFramework.BehaviourPreconditionXor
  8885. struct BehaviourPreconditionXor_tBF1350D32D81DD5DCB202AB49FFD4FF5F874F689 : public BehaviourPreconditionBinary_t269436BADC1521EC8086D03C75BFDE7A6B682007
  8886. {
  8887. public:
  8888. public:
  8889. };
  8890. // QFramework.RunGame.UIAlertPanelData
  8891. struct UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 : public UIPanelData_t653767B2497B0FEE9643C55A7EDF16F75A1DF05C
  8892. {
  8893. public:
  8894. // QFramework.RunGame.UIAlertType QFramework.RunGame.UIAlertPanelData::type
  8895. int32_t ___type_1;
  8896. // UnityEngine.Events.UnityAction`1<System.Int32> QFramework.RunGame.UIAlertPanelData::clickCall
  8897. UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___clickCall_2;
  8898. // System.String QFramework.RunGame.UIAlertPanelData::desc
  8899. String_t* ___desc_3;
  8900. // System.String QFramework.RunGame.UIAlertPanelData::strBtn1
  8901. String_t* ___strBtn1_4;
  8902. // System.String QFramework.RunGame.UIAlertPanelData::strBtn2
  8903. String_t* ___strBtn2_5;
  8904. // System.String QFramework.RunGame.UIAlertPanelData::title
  8905. String_t* ___title_6;
  8906. public:
  8907. inline static int32_t get_offset_of_type_1() { return static_cast<int32_t>(offsetof(UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09, ___type_1)); }
  8908. inline int32_t get_type_1() const { return ___type_1; }
  8909. inline int32_t* get_address_of_type_1() { return &___type_1; }
  8910. inline void set_type_1(int32_t value)
  8911. {
  8912. ___type_1 = value;
  8913. }
  8914. inline static int32_t get_offset_of_clickCall_2() { return static_cast<int32_t>(offsetof(UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09, ___clickCall_2)); }
  8915. inline UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * get_clickCall_2() const { return ___clickCall_2; }
  8916. inline UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F ** get_address_of_clickCall_2() { return &___clickCall_2; }
  8917. inline void set_clickCall_2(UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * value)
  8918. {
  8919. ___clickCall_2 = value;
  8920. Il2CppCodeGenWriteBarrier((void**)(&___clickCall_2), (void*)value);
  8921. }
  8922. inline static int32_t get_offset_of_desc_3() { return static_cast<int32_t>(offsetof(UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09, ___desc_3)); }
  8923. inline String_t* get_desc_3() const { return ___desc_3; }
  8924. inline String_t** get_address_of_desc_3() { return &___desc_3; }
  8925. inline void set_desc_3(String_t* value)
  8926. {
  8927. ___desc_3 = value;
  8928. Il2CppCodeGenWriteBarrier((void**)(&___desc_3), (void*)value);
  8929. }
  8930. inline static int32_t get_offset_of_strBtn1_4() { return static_cast<int32_t>(offsetof(UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09, ___strBtn1_4)); }
  8931. inline String_t* get_strBtn1_4() const { return ___strBtn1_4; }
  8932. inline String_t** get_address_of_strBtn1_4() { return &___strBtn1_4; }
  8933. inline void set_strBtn1_4(String_t* value)
  8934. {
  8935. ___strBtn1_4 = value;
  8936. Il2CppCodeGenWriteBarrier((void**)(&___strBtn1_4), (void*)value);
  8937. }
  8938. inline static int32_t get_offset_of_strBtn2_5() { return static_cast<int32_t>(offsetof(UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09, ___strBtn2_5)); }
  8939. inline String_t* get_strBtn2_5() const { return ___strBtn2_5; }
  8940. inline String_t** get_address_of_strBtn2_5() { return &___strBtn2_5; }
  8941. inline void set_strBtn2_5(String_t* value)
  8942. {
  8943. ___strBtn2_5 = value;
  8944. Il2CppCodeGenWriteBarrier((void**)(&___strBtn2_5), (void*)value);
  8945. }
  8946. inline static int32_t get_offset_of_title_6() { return static_cast<int32_t>(offsetof(UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09, ___title_6)); }
  8947. inline String_t* get_title_6() const { return ___title_6; }
  8948. inline String_t** get_address_of_title_6() { return &___title_6; }
  8949. inline void set_title_6(String_t* value)
  8950. {
  8951. ___title_6 = value;
  8952. Il2CppCodeGenWriteBarrier((void**)(&___title_6), (void*)value);
  8953. }
  8954. };
  8955. // System.MulticastDelegate
  8956. struct MulticastDelegate_t : public Delegate_t
  8957. {
  8958. public:
  8959. // System.Delegate[] System.MulticastDelegate::delegates
  8960. DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;
  8961. public:
  8962. inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
  8963. inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
  8964. inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
  8965. inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
  8966. {
  8967. ___delegates_11 = value;
  8968. Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
  8969. }
  8970. };
  8971. // Native definition for P/Invoke marshalling of System.MulticastDelegate
  8972. struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
  8973. {
  8974. Delegate_t_marshaled_pinvoke** ___delegates_11;
  8975. };
  8976. // Native definition for COM marshalling of System.MulticastDelegate
  8977. struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
  8978. {
  8979. Delegate_t_marshaled_com** ___delegates_11;
  8980. };
  8981. // System.SystemException
  8982. struct SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 : public Exception_t
  8983. {
  8984. public:
  8985. public:
  8986. };
  8987. // System.Type
  8988. struct Type_t : public MemberInfo_t
  8989. {
  8990. public:
  8991. // System.RuntimeTypeHandle System.Type::_impl
  8992. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ____impl_9;
  8993. public:
  8994. inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
  8995. inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D get__impl_9() const { return ____impl_9; }
  8996. inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; }
  8997. inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D value)
  8998. {
  8999. ____impl_9 = value;
  9000. }
  9001. };
  9002. struct Type_t_StaticFields
  9003. {
  9004. public:
  9005. // System.Reflection.MemberFilter System.Type::FilterAttribute
  9006. MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0;
  9007. // System.Reflection.MemberFilter System.Type::FilterName
  9008. MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1;
  9009. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  9010. MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2;
  9011. // System.Object System.Type::Missing
  9012. RuntimeObject * ___Missing_3;
  9013. // System.Char System.Type::Delimiter
  9014. Il2CppChar ___Delimiter_4;
  9015. // System.Type[] System.Type::EmptyTypes
  9016. TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5;
  9017. // System.Reflection.Binder System.Type::defaultBinder
  9018. Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6;
  9019. public:
  9020. inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
  9021. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
  9022. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
  9023. inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
  9024. {
  9025. ___FilterAttribute_0 = value;
  9026. Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
  9027. }
  9028. inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
  9029. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; }
  9030. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; }
  9031. inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
  9032. {
  9033. ___FilterName_1 = value;
  9034. Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
  9035. }
  9036. inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
  9037. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
  9038. inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
  9039. inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
  9040. {
  9041. ___FilterNameIgnoreCase_2 = value;
  9042. Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
  9043. }
  9044. inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
  9045. inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
  9046. inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
  9047. inline void set_Missing_3(RuntimeObject * value)
  9048. {
  9049. ___Missing_3 = value;
  9050. Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
  9051. }
  9052. inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
  9053. inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
  9054. inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
  9055. inline void set_Delimiter_4(Il2CppChar value)
  9056. {
  9057. ___Delimiter_4 = value;
  9058. }
  9059. inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
  9060. inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
  9061. inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
  9062. inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value)
  9063. {
  9064. ___EmptyTypes_5 = value;
  9065. Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
  9066. }
  9067. inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
  9068. inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; }
  9069. inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
  9070. inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value)
  9071. {
  9072. ___defaultBinder_6 = value;
  9073. Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
  9074. }
  9075. };
  9076. // UnityEngine.Component
  9077. struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  9078. {
  9079. public:
  9080. public:
  9081. };
  9082. // UnityEngine.GameObject
  9083. struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  9084. {
  9085. public:
  9086. public:
  9087. };
  9088. // UnityEngine.Networking.UnityWebRequest
  9089. struct UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 : public RuntimeObject
  9090. {
  9091. public:
  9092. // System.IntPtr UnityEngine.Networking.UnityWebRequest::m_Ptr
  9093. intptr_t ___m_Ptr_0;
  9094. // UnityEngine.Networking.DownloadHandler UnityEngine.Networking.UnityWebRequest::m_DownloadHandler
  9095. DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9 * ___m_DownloadHandler_1;
  9096. // UnityEngine.Networking.UploadHandler UnityEngine.Networking.UnityWebRequest::m_UploadHandler
  9097. UploadHandler_t24F4097D30A1E7C689D8881A27F251B4741601E4 * ___m_UploadHandler_2;
  9098. // UnityEngine.Networking.CertificateHandler UnityEngine.Networking.UnityWebRequest::m_CertificateHandler
  9099. CertificateHandler_tBD070BF4150A44AB482FD36EA3882C363117E8C0 * ___m_CertificateHandler_3;
  9100. // System.Uri UnityEngine.Networking.UnityWebRequest::m_Uri
  9101. Uri_t87E4A94B2901F5EEDD18AA72C3DB1B00E672D68E * ___m_Uri_4;
  9102. // System.Boolean UnityEngine.Networking.UnityWebRequest::<disposeCertificateHandlerOnDispose>k__BackingField
  9103. bool ___U3CdisposeCertificateHandlerOnDisposeU3Ek__BackingField_11;
  9104. // System.Boolean UnityEngine.Networking.UnityWebRequest::<disposeDownloadHandlerOnDispose>k__BackingField
  9105. bool ___U3CdisposeDownloadHandlerOnDisposeU3Ek__BackingField_12;
  9106. // System.Boolean UnityEngine.Networking.UnityWebRequest::<disposeUploadHandlerOnDispose>k__BackingField
  9107. bool ___U3CdisposeUploadHandlerOnDisposeU3Ek__BackingField_13;
  9108. public:
  9109. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129, ___m_Ptr_0)); }
  9110. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  9111. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  9112. inline void set_m_Ptr_0(intptr_t value)
  9113. {
  9114. ___m_Ptr_0 = value;
  9115. }
  9116. inline static int32_t get_offset_of_m_DownloadHandler_1() { return static_cast<int32_t>(offsetof(UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129, ___m_DownloadHandler_1)); }
  9117. inline DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9 * get_m_DownloadHandler_1() const { return ___m_DownloadHandler_1; }
  9118. inline DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9 ** get_address_of_m_DownloadHandler_1() { return &___m_DownloadHandler_1; }
  9119. inline void set_m_DownloadHandler_1(DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9 * value)
  9120. {
  9121. ___m_DownloadHandler_1 = value;
  9122. Il2CppCodeGenWriteBarrier((void**)(&___m_DownloadHandler_1), (void*)value);
  9123. }
  9124. inline static int32_t get_offset_of_m_UploadHandler_2() { return static_cast<int32_t>(offsetof(UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129, ___m_UploadHandler_2)); }
  9125. inline UploadHandler_t24F4097D30A1E7C689D8881A27F251B4741601E4 * get_m_UploadHandler_2() const { return ___m_UploadHandler_2; }
  9126. inline UploadHandler_t24F4097D30A1E7C689D8881A27F251B4741601E4 ** get_address_of_m_UploadHandler_2() { return &___m_UploadHandler_2; }
  9127. inline void set_m_UploadHandler_2(UploadHandler_t24F4097D30A1E7C689D8881A27F251B4741601E4 * value)
  9128. {
  9129. ___m_UploadHandler_2 = value;
  9130. Il2CppCodeGenWriteBarrier((void**)(&___m_UploadHandler_2), (void*)value);
  9131. }
  9132. inline static int32_t get_offset_of_m_CertificateHandler_3() { return static_cast<int32_t>(offsetof(UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129, ___m_CertificateHandler_3)); }
  9133. inline CertificateHandler_tBD070BF4150A44AB482FD36EA3882C363117E8C0 * get_m_CertificateHandler_3() const { return ___m_CertificateHandler_3; }
  9134. inline CertificateHandler_tBD070BF4150A44AB482FD36EA3882C363117E8C0 ** get_address_of_m_CertificateHandler_3() { return &___m_CertificateHandler_3; }
  9135. inline void set_m_CertificateHandler_3(CertificateHandler_tBD070BF4150A44AB482FD36EA3882C363117E8C0 * value)
  9136. {
  9137. ___m_CertificateHandler_3 = value;
  9138. Il2CppCodeGenWriteBarrier((void**)(&___m_CertificateHandler_3), (void*)value);
  9139. }
  9140. inline static int32_t get_offset_of_m_Uri_4() { return static_cast<int32_t>(offsetof(UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129, ___m_Uri_4)); }
  9141. inline Uri_t87E4A94B2901F5EEDD18AA72C3DB1B00E672D68E * get_m_Uri_4() const { return ___m_Uri_4; }
  9142. inline Uri_t87E4A94B2901F5EEDD18AA72C3DB1B00E672D68E ** get_address_of_m_Uri_4() { return &___m_Uri_4; }
  9143. inline void set_m_Uri_4(Uri_t87E4A94B2901F5EEDD18AA72C3DB1B00E672D68E * value)
  9144. {
  9145. ___m_Uri_4 = value;
  9146. Il2CppCodeGenWriteBarrier((void**)(&___m_Uri_4), (void*)value);
  9147. }
  9148. inline static int32_t get_offset_of_U3CdisposeCertificateHandlerOnDisposeU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129, ___U3CdisposeCertificateHandlerOnDisposeU3Ek__BackingField_11)); }
  9149. inline bool get_U3CdisposeCertificateHandlerOnDisposeU3Ek__BackingField_11() const { return ___U3CdisposeCertificateHandlerOnDisposeU3Ek__BackingField_11; }
  9150. inline bool* get_address_of_U3CdisposeCertificateHandlerOnDisposeU3Ek__BackingField_11() { return &___U3CdisposeCertificateHandlerOnDisposeU3Ek__BackingField_11; }
  9151. inline void set_U3CdisposeCertificateHandlerOnDisposeU3Ek__BackingField_11(bool value)
  9152. {
  9153. ___U3CdisposeCertificateHandlerOnDisposeU3Ek__BackingField_11 = value;
  9154. }
  9155. inline static int32_t get_offset_of_U3CdisposeDownloadHandlerOnDisposeU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129, ___U3CdisposeDownloadHandlerOnDisposeU3Ek__BackingField_12)); }
  9156. inline bool get_U3CdisposeDownloadHandlerOnDisposeU3Ek__BackingField_12() const { return ___U3CdisposeDownloadHandlerOnDisposeU3Ek__BackingField_12; }
  9157. inline bool* get_address_of_U3CdisposeDownloadHandlerOnDisposeU3Ek__BackingField_12() { return &___U3CdisposeDownloadHandlerOnDisposeU3Ek__BackingField_12; }
  9158. inline void set_U3CdisposeDownloadHandlerOnDisposeU3Ek__BackingField_12(bool value)
  9159. {
  9160. ___U3CdisposeDownloadHandlerOnDisposeU3Ek__BackingField_12 = value;
  9161. }
  9162. inline static int32_t get_offset_of_U3CdisposeUploadHandlerOnDisposeU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129, ___U3CdisposeUploadHandlerOnDisposeU3Ek__BackingField_13)); }
  9163. inline bool get_U3CdisposeUploadHandlerOnDisposeU3Ek__BackingField_13() const { return ___U3CdisposeUploadHandlerOnDisposeU3Ek__BackingField_13; }
  9164. inline bool* get_address_of_U3CdisposeUploadHandlerOnDisposeU3Ek__BackingField_13() { return &___U3CdisposeUploadHandlerOnDisposeU3Ek__BackingField_13; }
  9165. inline void set_U3CdisposeUploadHandlerOnDisposeU3Ek__BackingField_13(bool value)
  9166. {
  9167. ___U3CdisposeUploadHandlerOnDisposeU3Ek__BackingField_13 = value;
  9168. }
  9169. };
  9170. // Native definition for P/Invoke marshalling of UnityEngine.Networking.UnityWebRequest
  9171. struct UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129_marshaled_pinvoke
  9172. {
  9173. intptr_t ___m_Ptr_0;
  9174. DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9_marshaled_pinvoke ___m_DownloadHandler_1;
  9175. UploadHandler_t24F4097D30A1E7C689D8881A27F251B4741601E4_marshaled_pinvoke ___m_UploadHandler_2;
  9176. CertificateHandler_tBD070BF4150A44AB482FD36EA3882C363117E8C0_marshaled_pinvoke ___m_CertificateHandler_3;
  9177. Uri_t87E4A94B2901F5EEDD18AA72C3DB1B00E672D68E * ___m_Uri_4;
  9178. int32_t ___U3CdisposeCertificateHandlerOnDisposeU3Ek__BackingField_11;
  9179. int32_t ___U3CdisposeDownloadHandlerOnDisposeU3Ek__BackingField_12;
  9180. int32_t ___U3CdisposeUploadHandlerOnDisposeU3Ek__BackingField_13;
  9181. };
  9182. // Native definition for COM marshalling of UnityEngine.Networking.UnityWebRequest
  9183. struct UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129_marshaled_com
  9184. {
  9185. intptr_t ___m_Ptr_0;
  9186. DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9_marshaled_com* ___m_DownloadHandler_1;
  9187. UploadHandler_t24F4097D30A1E7C689D8881A27F251B4741601E4_marshaled_com* ___m_UploadHandler_2;
  9188. CertificateHandler_tBD070BF4150A44AB482FD36EA3882C363117E8C0_marshaled_com* ___m_CertificateHandler_3;
  9189. Uri_t87E4A94B2901F5EEDD18AA72C3DB1B00E672D68E * ___m_Uri_4;
  9190. int32_t ___U3CdisposeCertificateHandlerOnDisposeU3Ek__BackingField_11;
  9191. int32_t ___U3CdisposeDownloadHandlerOnDisposeU3Ek__BackingField_12;
  9192. int32_t ___U3CdisposeUploadHandlerOnDisposeU3Ek__BackingField_13;
  9193. };
  9194. // UnityEngine.Networking.UnityWebRequestAsyncOperation
  9195. struct UnityWebRequestAsyncOperation_t726E134F16701A2671D40BEBE22110DC57156353 : public AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D
  9196. {
  9197. public:
  9198. // UnityEngine.Networking.UnityWebRequest UnityEngine.Networking.UnityWebRequestAsyncOperation::<webRequest>k__BackingField
  9199. UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * ___U3CwebRequestU3Ek__BackingField_2;
  9200. public:
  9201. inline static int32_t get_offset_of_U3CwebRequestU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(UnityWebRequestAsyncOperation_t726E134F16701A2671D40BEBE22110DC57156353, ___U3CwebRequestU3Ek__BackingField_2)); }
  9202. inline UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * get_U3CwebRequestU3Ek__BackingField_2() const { return ___U3CwebRequestU3Ek__BackingField_2; }
  9203. inline UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 ** get_address_of_U3CwebRequestU3Ek__BackingField_2() { return &___U3CwebRequestU3Ek__BackingField_2; }
  9204. inline void set_U3CwebRequestU3Ek__BackingField_2(UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * value)
  9205. {
  9206. ___U3CwebRequestU3Ek__BackingField_2 = value;
  9207. Il2CppCodeGenWriteBarrier((void**)(&___U3CwebRequestU3Ek__BackingField_2), (void*)value);
  9208. }
  9209. };
  9210. // Native definition for P/Invoke marshalling of UnityEngine.Networking.UnityWebRequestAsyncOperation
  9211. struct UnityWebRequestAsyncOperation_t726E134F16701A2671D40BEBE22110DC57156353_marshaled_pinvoke : public AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_pinvoke
  9212. {
  9213. UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129_marshaled_pinvoke* ___U3CwebRequestU3Ek__BackingField_2;
  9214. };
  9215. // Native definition for COM marshalling of UnityEngine.Networking.UnityWebRequestAsyncOperation
  9216. struct UnityWebRequestAsyncOperation_t726E134F16701A2671D40BEBE22110DC57156353_marshaled_com : public AsyncOperation_t304C51ABED8AE734CC8DDDFE13013D8D5A44641D_marshaled_com
  9217. {
  9218. UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129_marshaled_com* ___U3CwebRequestU3Ek__BackingField_2;
  9219. };
  9220. // UnityEngine.TextAsset
  9221. struct TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
  9222. {
  9223. public:
  9224. public:
  9225. };
  9226. // UnityEngine.WWW
  9227. struct WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 : public CustomYieldInstruction_t819BB0973AFF22766749FF087B8AEFEAF3C2CB7D
  9228. {
  9229. public:
  9230. // UnityEngine.ThreadPriority UnityEngine.WWW::<threadPriority>k__BackingField
  9231. int32_t ___U3CthreadPriorityU3Ek__BackingField_0;
  9232. // UnityEngine.Networking.UnityWebRequest UnityEngine.WWW::_uwr
  9233. UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * ____uwr_1;
  9234. // UnityEngine.AssetBundle UnityEngine.WWW::_assetBundle
  9235. AssetBundle_tCE287BAB693894C3991CDD308B92A8C9C4BD4C78 * ____assetBundle_2;
  9236. // System.Collections.Generic.Dictionary`2<System.String,System.String> UnityEngine.WWW::_responseHeaders
  9237. Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC * ____responseHeaders_3;
  9238. public:
  9239. inline static int32_t get_offset_of_U3CthreadPriorityU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664, ___U3CthreadPriorityU3Ek__BackingField_0)); }
  9240. inline int32_t get_U3CthreadPriorityU3Ek__BackingField_0() const { return ___U3CthreadPriorityU3Ek__BackingField_0; }
  9241. inline int32_t* get_address_of_U3CthreadPriorityU3Ek__BackingField_0() { return &___U3CthreadPriorityU3Ek__BackingField_0; }
  9242. inline void set_U3CthreadPriorityU3Ek__BackingField_0(int32_t value)
  9243. {
  9244. ___U3CthreadPriorityU3Ek__BackingField_0 = value;
  9245. }
  9246. inline static int32_t get_offset_of__uwr_1() { return static_cast<int32_t>(offsetof(WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664, ____uwr_1)); }
  9247. inline UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * get__uwr_1() const { return ____uwr_1; }
  9248. inline UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 ** get_address_of__uwr_1() { return &____uwr_1; }
  9249. inline void set__uwr_1(UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * value)
  9250. {
  9251. ____uwr_1 = value;
  9252. Il2CppCodeGenWriteBarrier((void**)(&____uwr_1), (void*)value);
  9253. }
  9254. inline static int32_t get_offset_of__assetBundle_2() { return static_cast<int32_t>(offsetof(WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664, ____assetBundle_2)); }
  9255. inline AssetBundle_tCE287BAB693894C3991CDD308B92A8C9C4BD4C78 * get__assetBundle_2() const { return ____assetBundle_2; }
  9256. inline AssetBundle_tCE287BAB693894C3991CDD308B92A8C9C4BD4C78 ** get_address_of__assetBundle_2() { return &____assetBundle_2; }
  9257. inline void set__assetBundle_2(AssetBundle_tCE287BAB693894C3991CDD308B92A8C9C4BD4C78 * value)
  9258. {
  9259. ____assetBundle_2 = value;
  9260. Il2CppCodeGenWriteBarrier((void**)(&____assetBundle_2), (void*)value);
  9261. }
  9262. inline static int32_t get_offset_of__responseHeaders_3() { return static_cast<int32_t>(offsetof(WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664, ____responseHeaders_3)); }
  9263. inline Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC * get__responseHeaders_3() const { return ____responseHeaders_3; }
  9264. inline Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC ** get_address_of__responseHeaders_3() { return &____responseHeaders_3; }
  9265. inline void set__responseHeaders_3(Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC * value)
  9266. {
  9267. ____responseHeaders_3 = value;
  9268. Il2CppCodeGenWriteBarrier((void**)(&____responseHeaders_3), (void*)value);
  9269. }
  9270. };
  9271. // System.Action
  9272. struct Action_t591D2A86165F896B4B800BB5C25CE18672A55579 : public MulticastDelegate_t
  9273. {
  9274. public:
  9275. public:
  9276. };
  9277. // System.Action`2<System.Single,System.Single>
  9278. struct Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 : public MulticastDelegate_t
  9279. {
  9280. public:
  9281. public:
  9282. };
  9283. // System.NotSupportedException
  9284. struct NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
  9285. {
  9286. public:
  9287. public:
  9288. };
  9289. // UnityEngine.Behaviour
  9290. struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  9291. {
  9292. public:
  9293. public:
  9294. };
  9295. // UnityEngine.Collider
  9296. struct Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  9297. {
  9298. public:
  9299. public:
  9300. };
  9301. // UnityEngine.Events.UnityAction`1<System.Boolean>
  9302. struct UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC : public MulticastDelegate_t
  9303. {
  9304. public:
  9305. public:
  9306. };
  9307. // UnityEngine.Events.UnityAction`1<System.Int32>
  9308. struct UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F : public MulticastDelegate_t
  9309. {
  9310. public:
  9311. public:
  9312. };
  9313. // UnityEngine.Events.UnityAction`2<System.Int32,System.String>
  9314. struct UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 : public MulticastDelegate_t
  9315. {
  9316. public:
  9317. public:
  9318. };
  9319. // UnityEngine.Rigidbody
  9320. struct Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  9321. {
  9322. public:
  9323. public:
  9324. };
  9325. // UnityEngine.Transform
  9326. struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
  9327. {
  9328. public:
  9329. public:
  9330. };
  9331. // UnityEngine.Animator
  9332. struct Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
  9333. {
  9334. public:
  9335. public:
  9336. };
  9337. // UnityEngine.CapsuleCollider
  9338. struct CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 : public Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF
  9339. {
  9340. public:
  9341. public:
  9342. };
  9343. // UnityEngine.MonoBehaviour
  9344. struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
  9345. {
  9346. public:
  9347. public:
  9348. };
  9349. // UnityEngine.RectTransform
  9350. struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 : public Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA
  9351. {
  9352. public:
  9353. public:
  9354. };
  9355. struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields
  9356. {
  9357. public:
  9358. // UnityEngine.RectTransform_ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  9359. ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * ___reapplyDrivenProperties_4;
  9360. public:
  9361. inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields, ___reapplyDrivenProperties_4)); }
  9362. inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
  9363. inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
  9364. inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * value)
  9365. {
  9366. ___reapplyDrivenProperties_4 = value;
  9367. Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
  9368. }
  9369. };
  9370. // Camerafolow
  9371. struct Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  9372. {
  9373. public:
  9374. // UnityEngine.GameObject Camerafolow::Effects
  9375. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Effects_4;
  9376. // UnityEngine.GameObject Camerafolow::child
  9377. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___child_5;
  9378. // Camerafolow_camfolow Camerafolow::cam
  9379. int32_t ___cam_6;
  9380. // UnityEngine.Transform Camerafolow::taget
  9381. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___taget_7;
  9382. // System.Single Camerafolow::cameraDistOffset
  9383. float ___cameraDistOffset_8;
  9384. // System.Single Camerafolow::camx
  9385. float ___camx_9;
  9386. // System.Single Camerafolow::camy
  9387. float ___camy_10;
  9388. // System.Single Camerafolow::camz
  9389. float ___camz_11;
  9390. // System.Single Camerafolow::distincamx
  9391. float ___distincamx_12;
  9392. // System.Single Camerafolow::distincamy
  9393. float ___distincamy_13;
  9394. // System.Single Camerafolow::distincamz
  9395. float ___distincamz_14;
  9396. // UnityEngine.GameObject Camerafolow::folowtoleft
  9397. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___folowtoleft_18;
  9398. // UnityEngine.GameObject Camerafolow::folowtoright
  9399. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___folowtoright_19;
  9400. // UnityEngine.GameObject Camerafolow::folowtobetwen
  9401. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___folowtobetwen_20;
  9402. // UnityEngine.GameObject Camerafolow::folowtoup
  9403. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___folowtoup_21;
  9404. // UnityEngine.GameObject Camerafolow::folowtofly
  9405. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___folowtofly_22;
  9406. // UnityEngine.GameObject Camerafolow::cameramain
  9407. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___cameramain_23;
  9408. // UnityEngine.Transform Camerafolow::pointfolowtoleft
  9409. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___pointfolowtoleft_24;
  9410. // UnityEngine.Transform Camerafolow::pointfolowtoright
  9411. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___pointfolowtoright_25;
  9412. // UnityEngine.Transform Camerafolow::pointfolowtobetwen
  9413. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___pointfolowtobetwen_26;
  9414. // Playermuving Camerafolow::player
  9415. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___player_27;
  9416. // UnityEngine.Transform Camerafolow::target
  9417. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___target_28;
  9418. // System.Single Camerafolow::distance
  9419. float ___distance_29;
  9420. // System.Single Camerafolow::height
  9421. float ___height_30;
  9422. // System.Single Camerafolow::height1
  9423. float ___height1_31;
  9424. // System.Single Camerafolow::heightDamping
  9425. float ___heightDamping_32;
  9426. // System.Single Camerafolow::heightDamping1
  9427. float ___heightDamping1_33;
  9428. // System.Single Camerafolow::rotationDamping
  9429. float ___rotationDamping_34;
  9430. // UnityEngine.Transform Camerafolow::tagetlockat
  9431. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tagetlockat_37;
  9432. // UnityEngine.Vector3 Camerafolow::pointst
  9433. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___pointst_38;
  9434. // UnityEngine.Vector3 Camerafolow::pointen
  9435. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___pointen_39;
  9436. // UnityEngine.Rigidbody Camerafolow::rb
  9437. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * ___rb_40;
  9438. // System.Boolean Camerafolow::alowcall
  9439. bool ___alowcall_41;
  9440. // System.Boolean Camerafolow::allow
  9441. bool ___allow_42;
  9442. public:
  9443. inline static int32_t get_offset_of_Effects_4() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___Effects_4)); }
  9444. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Effects_4() const { return ___Effects_4; }
  9445. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Effects_4() { return &___Effects_4; }
  9446. inline void set_Effects_4(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  9447. {
  9448. ___Effects_4 = value;
  9449. Il2CppCodeGenWriteBarrier((void**)(&___Effects_4), (void*)value);
  9450. }
  9451. inline static int32_t get_offset_of_child_5() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___child_5)); }
  9452. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_child_5() const { return ___child_5; }
  9453. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_child_5() { return &___child_5; }
  9454. inline void set_child_5(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  9455. {
  9456. ___child_5 = value;
  9457. Il2CppCodeGenWriteBarrier((void**)(&___child_5), (void*)value);
  9458. }
  9459. inline static int32_t get_offset_of_cam_6() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___cam_6)); }
  9460. inline int32_t get_cam_6() const { return ___cam_6; }
  9461. inline int32_t* get_address_of_cam_6() { return &___cam_6; }
  9462. inline void set_cam_6(int32_t value)
  9463. {
  9464. ___cam_6 = value;
  9465. }
  9466. inline static int32_t get_offset_of_taget_7() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___taget_7)); }
  9467. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_taget_7() const { return ___taget_7; }
  9468. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_taget_7() { return &___taget_7; }
  9469. inline void set_taget_7(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  9470. {
  9471. ___taget_7 = value;
  9472. Il2CppCodeGenWriteBarrier((void**)(&___taget_7), (void*)value);
  9473. }
  9474. inline static int32_t get_offset_of_cameraDistOffset_8() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___cameraDistOffset_8)); }
  9475. inline float get_cameraDistOffset_8() const { return ___cameraDistOffset_8; }
  9476. inline float* get_address_of_cameraDistOffset_8() { return &___cameraDistOffset_8; }
  9477. inline void set_cameraDistOffset_8(float value)
  9478. {
  9479. ___cameraDistOffset_8 = value;
  9480. }
  9481. inline static int32_t get_offset_of_camx_9() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___camx_9)); }
  9482. inline float get_camx_9() const { return ___camx_9; }
  9483. inline float* get_address_of_camx_9() { return &___camx_9; }
  9484. inline void set_camx_9(float value)
  9485. {
  9486. ___camx_9 = value;
  9487. }
  9488. inline static int32_t get_offset_of_camy_10() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___camy_10)); }
  9489. inline float get_camy_10() const { return ___camy_10; }
  9490. inline float* get_address_of_camy_10() { return &___camy_10; }
  9491. inline void set_camy_10(float value)
  9492. {
  9493. ___camy_10 = value;
  9494. }
  9495. inline static int32_t get_offset_of_camz_11() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___camz_11)); }
  9496. inline float get_camz_11() const { return ___camz_11; }
  9497. inline float* get_address_of_camz_11() { return &___camz_11; }
  9498. inline void set_camz_11(float value)
  9499. {
  9500. ___camz_11 = value;
  9501. }
  9502. inline static int32_t get_offset_of_distincamx_12() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___distincamx_12)); }
  9503. inline float get_distincamx_12() const { return ___distincamx_12; }
  9504. inline float* get_address_of_distincamx_12() { return &___distincamx_12; }
  9505. inline void set_distincamx_12(float value)
  9506. {
  9507. ___distincamx_12 = value;
  9508. }
  9509. inline static int32_t get_offset_of_distincamy_13() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___distincamy_13)); }
  9510. inline float get_distincamy_13() const { return ___distincamy_13; }
  9511. inline float* get_address_of_distincamy_13() { return &___distincamy_13; }
  9512. inline void set_distincamy_13(float value)
  9513. {
  9514. ___distincamy_13 = value;
  9515. }
  9516. inline static int32_t get_offset_of_distincamz_14() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___distincamz_14)); }
  9517. inline float get_distincamz_14() const { return ___distincamz_14; }
  9518. inline float* get_address_of_distincamz_14() { return &___distincamz_14; }
  9519. inline void set_distincamz_14(float value)
  9520. {
  9521. ___distincamz_14 = value;
  9522. }
  9523. inline static int32_t get_offset_of_folowtoleft_18() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___folowtoleft_18)); }
  9524. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_folowtoleft_18() const { return ___folowtoleft_18; }
  9525. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_folowtoleft_18() { return &___folowtoleft_18; }
  9526. inline void set_folowtoleft_18(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  9527. {
  9528. ___folowtoleft_18 = value;
  9529. Il2CppCodeGenWriteBarrier((void**)(&___folowtoleft_18), (void*)value);
  9530. }
  9531. inline static int32_t get_offset_of_folowtoright_19() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___folowtoright_19)); }
  9532. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_folowtoright_19() const { return ___folowtoright_19; }
  9533. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_folowtoright_19() { return &___folowtoright_19; }
  9534. inline void set_folowtoright_19(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  9535. {
  9536. ___folowtoright_19 = value;
  9537. Il2CppCodeGenWriteBarrier((void**)(&___folowtoright_19), (void*)value);
  9538. }
  9539. inline static int32_t get_offset_of_folowtobetwen_20() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___folowtobetwen_20)); }
  9540. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_folowtobetwen_20() const { return ___folowtobetwen_20; }
  9541. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_folowtobetwen_20() { return &___folowtobetwen_20; }
  9542. inline void set_folowtobetwen_20(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  9543. {
  9544. ___folowtobetwen_20 = value;
  9545. Il2CppCodeGenWriteBarrier((void**)(&___folowtobetwen_20), (void*)value);
  9546. }
  9547. inline static int32_t get_offset_of_folowtoup_21() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___folowtoup_21)); }
  9548. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_folowtoup_21() const { return ___folowtoup_21; }
  9549. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_folowtoup_21() { return &___folowtoup_21; }
  9550. inline void set_folowtoup_21(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  9551. {
  9552. ___folowtoup_21 = value;
  9553. Il2CppCodeGenWriteBarrier((void**)(&___folowtoup_21), (void*)value);
  9554. }
  9555. inline static int32_t get_offset_of_folowtofly_22() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___folowtofly_22)); }
  9556. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_folowtofly_22() const { return ___folowtofly_22; }
  9557. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_folowtofly_22() { return &___folowtofly_22; }
  9558. inline void set_folowtofly_22(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  9559. {
  9560. ___folowtofly_22 = value;
  9561. Il2CppCodeGenWriteBarrier((void**)(&___folowtofly_22), (void*)value);
  9562. }
  9563. inline static int32_t get_offset_of_cameramain_23() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___cameramain_23)); }
  9564. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_cameramain_23() const { return ___cameramain_23; }
  9565. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_cameramain_23() { return &___cameramain_23; }
  9566. inline void set_cameramain_23(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  9567. {
  9568. ___cameramain_23 = value;
  9569. Il2CppCodeGenWriteBarrier((void**)(&___cameramain_23), (void*)value);
  9570. }
  9571. inline static int32_t get_offset_of_pointfolowtoleft_24() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___pointfolowtoleft_24)); }
  9572. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_pointfolowtoleft_24() const { return ___pointfolowtoleft_24; }
  9573. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_pointfolowtoleft_24() { return &___pointfolowtoleft_24; }
  9574. inline void set_pointfolowtoleft_24(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  9575. {
  9576. ___pointfolowtoleft_24 = value;
  9577. Il2CppCodeGenWriteBarrier((void**)(&___pointfolowtoleft_24), (void*)value);
  9578. }
  9579. inline static int32_t get_offset_of_pointfolowtoright_25() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___pointfolowtoright_25)); }
  9580. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_pointfolowtoright_25() const { return ___pointfolowtoright_25; }
  9581. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_pointfolowtoright_25() { return &___pointfolowtoright_25; }
  9582. inline void set_pointfolowtoright_25(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  9583. {
  9584. ___pointfolowtoright_25 = value;
  9585. Il2CppCodeGenWriteBarrier((void**)(&___pointfolowtoright_25), (void*)value);
  9586. }
  9587. inline static int32_t get_offset_of_pointfolowtobetwen_26() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___pointfolowtobetwen_26)); }
  9588. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_pointfolowtobetwen_26() const { return ___pointfolowtobetwen_26; }
  9589. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_pointfolowtobetwen_26() { return &___pointfolowtobetwen_26; }
  9590. inline void set_pointfolowtobetwen_26(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  9591. {
  9592. ___pointfolowtobetwen_26 = value;
  9593. Il2CppCodeGenWriteBarrier((void**)(&___pointfolowtobetwen_26), (void*)value);
  9594. }
  9595. inline static int32_t get_offset_of_player_27() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___player_27)); }
  9596. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_player_27() const { return ___player_27; }
  9597. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_player_27() { return &___player_27; }
  9598. inline void set_player_27(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  9599. {
  9600. ___player_27 = value;
  9601. Il2CppCodeGenWriteBarrier((void**)(&___player_27), (void*)value);
  9602. }
  9603. inline static int32_t get_offset_of_target_28() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___target_28)); }
  9604. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_target_28() const { return ___target_28; }
  9605. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_target_28() { return &___target_28; }
  9606. inline void set_target_28(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  9607. {
  9608. ___target_28 = value;
  9609. Il2CppCodeGenWriteBarrier((void**)(&___target_28), (void*)value);
  9610. }
  9611. inline static int32_t get_offset_of_distance_29() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___distance_29)); }
  9612. inline float get_distance_29() const { return ___distance_29; }
  9613. inline float* get_address_of_distance_29() { return &___distance_29; }
  9614. inline void set_distance_29(float value)
  9615. {
  9616. ___distance_29 = value;
  9617. }
  9618. inline static int32_t get_offset_of_height_30() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___height_30)); }
  9619. inline float get_height_30() const { return ___height_30; }
  9620. inline float* get_address_of_height_30() { return &___height_30; }
  9621. inline void set_height_30(float value)
  9622. {
  9623. ___height_30 = value;
  9624. }
  9625. inline static int32_t get_offset_of_height1_31() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___height1_31)); }
  9626. inline float get_height1_31() const { return ___height1_31; }
  9627. inline float* get_address_of_height1_31() { return &___height1_31; }
  9628. inline void set_height1_31(float value)
  9629. {
  9630. ___height1_31 = value;
  9631. }
  9632. inline static int32_t get_offset_of_heightDamping_32() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___heightDamping_32)); }
  9633. inline float get_heightDamping_32() const { return ___heightDamping_32; }
  9634. inline float* get_address_of_heightDamping_32() { return &___heightDamping_32; }
  9635. inline void set_heightDamping_32(float value)
  9636. {
  9637. ___heightDamping_32 = value;
  9638. }
  9639. inline static int32_t get_offset_of_heightDamping1_33() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___heightDamping1_33)); }
  9640. inline float get_heightDamping1_33() const { return ___heightDamping1_33; }
  9641. inline float* get_address_of_heightDamping1_33() { return &___heightDamping1_33; }
  9642. inline void set_heightDamping1_33(float value)
  9643. {
  9644. ___heightDamping1_33 = value;
  9645. }
  9646. inline static int32_t get_offset_of_rotationDamping_34() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___rotationDamping_34)); }
  9647. inline float get_rotationDamping_34() const { return ___rotationDamping_34; }
  9648. inline float* get_address_of_rotationDamping_34() { return &___rotationDamping_34; }
  9649. inline void set_rotationDamping_34(float value)
  9650. {
  9651. ___rotationDamping_34 = value;
  9652. }
  9653. inline static int32_t get_offset_of_tagetlockat_37() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___tagetlockat_37)); }
  9654. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_tagetlockat_37() const { return ___tagetlockat_37; }
  9655. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_tagetlockat_37() { return &___tagetlockat_37; }
  9656. inline void set_tagetlockat_37(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  9657. {
  9658. ___tagetlockat_37 = value;
  9659. Il2CppCodeGenWriteBarrier((void**)(&___tagetlockat_37), (void*)value);
  9660. }
  9661. inline static int32_t get_offset_of_pointst_38() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___pointst_38)); }
  9662. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_pointst_38() const { return ___pointst_38; }
  9663. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_pointst_38() { return &___pointst_38; }
  9664. inline void set_pointst_38(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  9665. {
  9666. ___pointst_38 = value;
  9667. }
  9668. inline static int32_t get_offset_of_pointen_39() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___pointen_39)); }
  9669. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_pointen_39() const { return ___pointen_39; }
  9670. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_pointen_39() { return &___pointen_39; }
  9671. inline void set_pointen_39(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  9672. {
  9673. ___pointen_39 = value;
  9674. }
  9675. inline static int32_t get_offset_of_rb_40() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___rb_40)); }
  9676. inline Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * get_rb_40() const { return ___rb_40; }
  9677. inline Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 ** get_address_of_rb_40() { return &___rb_40; }
  9678. inline void set_rb_40(Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * value)
  9679. {
  9680. ___rb_40 = value;
  9681. Il2CppCodeGenWriteBarrier((void**)(&___rb_40), (void*)value);
  9682. }
  9683. inline static int32_t get_offset_of_alowcall_41() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___alowcall_41)); }
  9684. inline bool get_alowcall_41() const { return ___alowcall_41; }
  9685. inline bool* get_address_of_alowcall_41() { return &___alowcall_41; }
  9686. inline void set_alowcall_41(bool value)
  9687. {
  9688. ___alowcall_41 = value;
  9689. }
  9690. inline static int32_t get_offset_of_allow_42() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0, ___allow_42)); }
  9691. inline bool get_allow_42() const { return ___allow_42; }
  9692. inline bool* get_address_of_allow_42() { return &___allow_42; }
  9693. inline void set_allow_42(bool value)
  9694. {
  9695. ___allow_42 = value;
  9696. }
  9697. };
  9698. struct Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_StaticFields
  9699. {
  9700. public:
  9701. // System.Boolean Camerafolow::downcamlef
  9702. bool ___downcamlef_15;
  9703. // System.Boolean Camerafolow::downcamrigh
  9704. bool ___downcamrigh_16;
  9705. // System.Boolean Camerafolow::downcam
  9706. bool ___downcam_17;
  9707. // System.Single Camerafolow::speed
  9708. float ___speed_35;
  9709. // System.Int32 Camerafolow::folow
  9710. int32_t ___folow_36;
  9711. // System.Boolean Camerafolow::isdowham
  9712. bool ___isdowham_43;
  9713. public:
  9714. inline static int32_t get_offset_of_downcamlef_15() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_StaticFields, ___downcamlef_15)); }
  9715. inline bool get_downcamlef_15() const { return ___downcamlef_15; }
  9716. inline bool* get_address_of_downcamlef_15() { return &___downcamlef_15; }
  9717. inline void set_downcamlef_15(bool value)
  9718. {
  9719. ___downcamlef_15 = value;
  9720. }
  9721. inline static int32_t get_offset_of_downcamrigh_16() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_StaticFields, ___downcamrigh_16)); }
  9722. inline bool get_downcamrigh_16() const { return ___downcamrigh_16; }
  9723. inline bool* get_address_of_downcamrigh_16() { return &___downcamrigh_16; }
  9724. inline void set_downcamrigh_16(bool value)
  9725. {
  9726. ___downcamrigh_16 = value;
  9727. }
  9728. inline static int32_t get_offset_of_downcam_17() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_StaticFields, ___downcam_17)); }
  9729. inline bool get_downcam_17() const { return ___downcam_17; }
  9730. inline bool* get_address_of_downcam_17() { return &___downcam_17; }
  9731. inline void set_downcam_17(bool value)
  9732. {
  9733. ___downcam_17 = value;
  9734. }
  9735. inline static int32_t get_offset_of_speed_35() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_StaticFields, ___speed_35)); }
  9736. inline float get_speed_35() const { return ___speed_35; }
  9737. inline float* get_address_of_speed_35() { return &___speed_35; }
  9738. inline void set_speed_35(float value)
  9739. {
  9740. ___speed_35 = value;
  9741. }
  9742. inline static int32_t get_offset_of_folow_36() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_StaticFields, ___folow_36)); }
  9743. inline int32_t get_folow_36() const { return ___folow_36; }
  9744. inline int32_t* get_address_of_folow_36() { return &___folow_36; }
  9745. inline void set_folow_36(int32_t value)
  9746. {
  9747. ___folow_36 = value;
  9748. }
  9749. inline static int32_t get_offset_of_isdowham_43() { return static_cast<int32_t>(offsetof(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_StaticFields, ___isdowham_43)); }
  9750. inline bool get_isdowham_43() const { return ___isdowham_43; }
  9751. inline bool* get_address_of_isdowham_43() { return &___isdowham_43; }
  9752. inline void set_isdowham_43(bool value)
  9753. {
  9754. ___isdowham_43 = value;
  9755. }
  9756. };
  9757. // Chekdestroi
  9758. struct Chekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  9759. {
  9760. public:
  9761. // UnityEngine.Transform Chekdestroi::target
  9762. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___target_4;
  9763. // System.Single Chekdestroi::speed
  9764. float ___speed_5;
  9765. // UnityEngine.GameObject Chekdestroi::coin
  9766. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___coin_6;
  9767. // Playermuving Chekdestroi::player
  9768. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___player_7;
  9769. // Makesupway Chekdestroi::makesupway
  9770. Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * ___makesupway_8;
  9771. // System.Boolean Chekdestroi::rotaychidcoi
  9772. bool ___rotaychidcoi_9;
  9773. // System.Boolean Chekdestroi::alow
  9774. bool ___alow_10;
  9775. public:
  9776. inline static int32_t get_offset_of_target_4() { return static_cast<int32_t>(offsetof(Chekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED, ___target_4)); }
  9777. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_target_4() const { return ___target_4; }
  9778. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_target_4() { return &___target_4; }
  9779. inline void set_target_4(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  9780. {
  9781. ___target_4 = value;
  9782. Il2CppCodeGenWriteBarrier((void**)(&___target_4), (void*)value);
  9783. }
  9784. inline static int32_t get_offset_of_speed_5() { return static_cast<int32_t>(offsetof(Chekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED, ___speed_5)); }
  9785. inline float get_speed_5() const { return ___speed_5; }
  9786. inline float* get_address_of_speed_5() { return &___speed_5; }
  9787. inline void set_speed_5(float value)
  9788. {
  9789. ___speed_5 = value;
  9790. }
  9791. inline static int32_t get_offset_of_coin_6() { return static_cast<int32_t>(offsetof(Chekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED, ___coin_6)); }
  9792. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_coin_6() const { return ___coin_6; }
  9793. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_coin_6() { return &___coin_6; }
  9794. inline void set_coin_6(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  9795. {
  9796. ___coin_6 = value;
  9797. Il2CppCodeGenWriteBarrier((void**)(&___coin_6), (void*)value);
  9798. }
  9799. inline static int32_t get_offset_of_player_7() { return static_cast<int32_t>(offsetof(Chekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED, ___player_7)); }
  9800. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_player_7() const { return ___player_7; }
  9801. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_player_7() { return &___player_7; }
  9802. inline void set_player_7(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  9803. {
  9804. ___player_7 = value;
  9805. Il2CppCodeGenWriteBarrier((void**)(&___player_7), (void*)value);
  9806. }
  9807. inline static int32_t get_offset_of_makesupway_8() { return static_cast<int32_t>(offsetof(Chekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED, ___makesupway_8)); }
  9808. inline Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * get_makesupway_8() const { return ___makesupway_8; }
  9809. inline Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 ** get_address_of_makesupway_8() { return &___makesupway_8; }
  9810. inline void set_makesupway_8(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * value)
  9811. {
  9812. ___makesupway_8 = value;
  9813. Il2CppCodeGenWriteBarrier((void**)(&___makesupway_8), (void*)value);
  9814. }
  9815. inline static int32_t get_offset_of_rotaychidcoi_9() { return static_cast<int32_t>(offsetof(Chekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED, ___rotaychidcoi_9)); }
  9816. inline bool get_rotaychidcoi_9() const { return ___rotaychidcoi_9; }
  9817. inline bool* get_address_of_rotaychidcoi_9() { return &___rotaychidcoi_9; }
  9818. inline void set_rotaychidcoi_9(bool value)
  9819. {
  9820. ___rotaychidcoi_9 = value;
  9821. }
  9822. inline static int32_t get_offset_of_alow_10() { return static_cast<int32_t>(offsetof(Chekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED, ___alow_10)); }
  9823. inline bool get_alow_10() const { return ___alow_10; }
  9824. inline bool* get_address_of_alow_10() { return &___alow_10; }
  9825. inline void set_alow_10(bool value)
  9826. {
  9827. ___alow_10 = value;
  9828. }
  9829. };
  9830. // IKanimation
  9831. struct IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  9832. {
  9833. public:
  9834. // UnityEngine.Animator IKanimation::animationPlayer
  9835. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animationPlayer_4;
  9836. // Playermuving IKanimation::player
  9837. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___player_6;
  9838. // UnityEngine.Transform IKanimation::positionmangnetl
  9839. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___positionmangnetl_7;
  9840. // UnityEngine.Transform IKanimation::positionRighHand
  9841. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___positionRighHand_8;
  9842. // UnityEngine.Transform IKanimation::positionLeftHand
  9843. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___positionLeftHand_9;
  9844. public:
  9845. inline static int32_t get_offset_of_animationPlayer_4() { return static_cast<int32_t>(offsetof(IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D, ___animationPlayer_4)); }
  9846. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * get_animationPlayer_4() const { return ___animationPlayer_4; }
  9847. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A ** get_address_of_animationPlayer_4() { return &___animationPlayer_4; }
  9848. inline void set_animationPlayer_4(Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * value)
  9849. {
  9850. ___animationPlayer_4 = value;
  9851. Il2CppCodeGenWriteBarrier((void**)(&___animationPlayer_4), (void*)value);
  9852. }
  9853. inline static int32_t get_offset_of_player_6() { return static_cast<int32_t>(offsetof(IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D, ___player_6)); }
  9854. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_player_6() const { return ___player_6; }
  9855. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_player_6() { return &___player_6; }
  9856. inline void set_player_6(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  9857. {
  9858. ___player_6 = value;
  9859. Il2CppCodeGenWriteBarrier((void**)(&___player_6), (void*)value);
  9860. }
  9861. inline static int32_t get_offset_of_positionmangnetl_7() { return static_cast<int32_t>(offsetof(IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D, ___positionmangnetl_7)); }
  9862. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_positionmangnetl_7() const { return ___positionmangnetl_7; }
  9863. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_positionmangnetl_7() { return &___positionmangnetl_7; }
  9864. inline void set_positionmangnetl_7(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  9865. {
  9866. ___positionmangnetl_7 = value;
  9867. Il2CppCodeGenWriteBarrier((void**)(&___positionmangnetl_7), (void*)value);
  9868. }
  9869. inline static int32_t get_offset_of_positionRighHand_8() { return static_cast<int32_t>(offsetof(IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D, ___positionRighHand_8)); }
  9870. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_positionRighHand_8() const { return ___positionRighHand_8; }
  9871. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_positionRighHand_8() { return &___positionRighHand_8; }
  9872. inline void set_positionRighHand_8(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  9873. {
  9874. ___positionRighHand_8 = value;
  9875. Il2CppCodeGenWriteBarrier((void**)(&___positionRighHand_8), (void*)value);
  9876. }
  9877. inline static int32_t get_offset_of_positionLeftHand_9() { return static_cast<int32_t>(offsetof(IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D, ___positionLeftHand_9)); }
  9878. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_positionLeftHand_9() const { return ___positionLeftHand_9; }
  9879. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_positionLeftHand_9() { return &___positionLeftHand_9; }
  9880. inline void set_positionLeftHand_9(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  9881. {
  9882. ___positionLeftHand_9 = value;
  9883. Il2CppCodeGenWriteBarrier((void**)(&___positionLeftHand_9), (void*)value);
  9884. }
  9885. };
  9886. struct IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D_StaticFields
  9887. {
  9888. public:
  9889. // IKanimation IKanimation::IKMAGNET
  9890. IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D * ___IKMAGNET_5;
  9891. // System.Single IKanimation::iklegth
  9892. float ___iklegth_10;
  9893. // System.Single IKanimation::iklegth1
  9894. float ___iklegth1_11;
  9895. public:
  9896. inline static int32_t get_offset_of_IKMAGNET_5() { return static_cast<int32_t>(offsetof(IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D_StaticFields, ___IKMAGNET_5)); }
  9897. inline IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D * get_IKMAGNET_5() const { return ___IKMAGNET_5; }
  9898. inline IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D ** get_address_of_IKMAGNET_5() { return &___IKMAGNET_5; }
  9899. inline void set_IKMAGNET_5(IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D * value)
  9900. {
  9901. ___IKMAGNET_5 = value;
  9902. Il2CppCodeGenWriteBarrier((void**)(&___IKMAGNET_5), (void*)value);
  9903. }
  9904. inline static int32_t get_offset_of_iklegth_10() { return static_cast<int32_t>(offsetof(IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D_StaticFields, ___iklegth_10)); }
  9905. inline float get_iklegth_10() const { return ___iklegth_10; }
  9906. inline float* get_address_of_iklegth_10() { return &___iklegth_10; }
  9907. inline void set_iklegth_10(float value)
  9908. {
  9909. ___iklegth_10 = value;
  9910. }
  9911. inline static int32_t get_offset_of_iklegth1_11() { return static_cast<int32_t>(offsetof(IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D_StaticFields, ___iklegth1_11)); }
  9912. inline float get_iklegth1_11() const { return ___iklegth1_11; }
  9913. inline float* get_address_of_iklegth1_11() { return &___iklegth1_11; }
  9914. inline void set_iklegth1_11(float value)
  9915. {
  9916. ___iklegth1_11 = value;
  9917. }
  9918. };
  9919. // Makesupway
  9920. struct Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  9921. {
  9922. public:
  9923. // UnityEngine.GameObject Makesupway::zhongdian
  9924. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___zhongdian_4;
  9925. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::startPoint
  9926. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___startPoint_5;
  9927. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::endPoint
  9928. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___endPoint_6;
  9929. // UnityEngine.GameObject Makesupway::makesupwaymap3
  9930. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makesupwaymap3_7;
  9931. // UnityEngine.GameObject Makesupway::dangang
  9932. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___dangang_8;
  9933. // UnityEngine.GameObject Makesupway::shuanggang
  9934. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___shuanggang_9;
  9935. // UnityEngine.GameObject Makesupway::yaling
  9936. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___yaling_10;
  9937. // UnityEngine.GameObject Makesupway::jianshenhuan
  9938. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___jianshenhuan_11;
  9939. // UnityEngine.GameObject Makesupway::hulaquan
  9940. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___hulaquan_12;
  9941. // UnityEngine.GameObject Makesupway::jianshenqiu
  9942. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___jianshenqiu_13;
  9943. // Makesupway_stylecreate Makesupway::newstyle
  9944. int32_t ___newstyle_14;
  9945. // UnityEngine.GameObject Makesupway::makeemtyshipdie
  9946. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeemtyshipdie_15;
  9947. // UnityEngine.GameObject Makesupway::makeemtyshipdie1
  9948. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeemtyshipdie1_16;
  9949. // UnityEngine.GameObject Makesupway::makeemtyshipdie2
  9950. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeemtyshipdie2_17;
  9951. // UnityEngine.GameObject Makesupway::makeemtyshipdiemuving
  9952. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeemtyshipdiemuving_18;
  9953. // UnityEngine.GameObject Makesupway::makeemtyship
  9954. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeemtyship_19;
  9955. // UnityEngine.GameObject Makesupway::makeembars_smore
  9956. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeembars_smore_20;
  9957. // UnityEngine.GameObject Makesupway::makeembars_big
  9958. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeembars_big_21;
  9959. // UnityEngine.GameObject Makesupway::makeembars_biger
  9960. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeembars_biger_22;
  9961. // UnityEngine.GameObject Makesupway::makeembridge
  9962. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeembridge_23;
  9963. // UnityEngine.GameObject Makesupway::makeembridgeleft
  9964. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeembridgeleft_24;
  9965. // UnityEngine.GameObject Makesupway::makeembridgerigh
  9966. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeembridgerigh_25;
  9967. // UnityEngine.GameObject Makesupway::cubeoper
  9968. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___cubeoper_26;
  9969. // UnityEngine.GameObject Makesupway::makeembridgebehig
  9970. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeembridgebehig_27;
  9971. // UnityEngine.GameObject Makesupway::powerpoles
  9972. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___powerpoles_28;
  9973. // UnityEngine.Vector3 Makesupway::locationemty
  9974. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___locationemty_29;
  9975. // UnityEngine.GameObject Makesupway::makeitemcoin
  9976. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitemcoin_30;
  9977. // UnityEngine.GameObject Makesupway::makeitemhutcoin
  9978. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitemhutcoin_31;
  9979. // UnityEngine.GameObject Makesupway::makeitembay
  9980. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitembay_32;
  9981. // UnityEngine.GameObject Makesupway::makeitembaylong
  9982. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitembaylong_33;
  9983. // UnityEngine.GameObject Makesupway::makeitemnhay
  9984. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitemnhay_34;
  9985. // UnityEngine.GameObject Makesupway::makeitemx2coin
  9986. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitemx2coin_35;
  9987. // UnityEngine.GameObject Makesupway::makeitemvan
  9988. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitemvan_36;
  9989. // UnityEngine.GameObject Makesupway::makeitembox
  9990. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitembox_37;
  9991. // UnityEngine.GameObject Makesupway::makeitemkey
  9992. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitemkey_38;
  9993. // UnityEngine.GameObject Makesupway::makeitemyaoshui
  9994. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitemyaoshui_39;
  9995. // UnityEngine.GameObject Makesupway::makeitemxxin
  9996. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitemxxin_40;
  9997. // UnityEngine.GameObject Makesupway::makeitemdaodan
  9998. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitemdaodan_41;
  9999. // UnityEngine.GameObject Makesupway::makeitemyanliaozhadan
  10000. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitemyanliaozhadan_42;
  10001. // UnityEngine.GameObject Makesupway::makeitemxiangjiaopi
  10002. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitemxiangjiaopi_43;
  10003. // UnityEngine.GameObject Makesupway::makeitemxiangjiaopi2
  10004. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeitemxiangjiaopi2_44;
  10005. // System.Int32 Makesupway::randummap
  10006. int32_t ___randummap_45;
  10007. // System.Int32 Makesupway::randumemty
  10008. int32_t ___randumemty_46;
  10009. // UnityEngine.Vector3 Makesupway::location
  10010. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___location_47;
  10011. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::map
  10012. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___map_48;
  10013. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::map1
  10014. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___map1_49;
  10015. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::map2
  10016. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___map2_50;
  10017. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::map21
  10018. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___map21_51;
  10019. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::map22
  10020. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___map22_52;
  10021. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::supwaylist
  10022. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___supwaylist_53;
  10023. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty1
  10024. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty1_54;
  10025. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty2
  10026. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty2_55;
  10027. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty3
  10028. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty3_56;
  10029. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty4
  10030. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty4_57;
  10031. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty5
  10032. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty5_58;
  10033. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty6
  10034. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty6_59;
  10035. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty7
  10036. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty7_60;
  10037. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty8
  10038. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty8_61;
  10039. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty9
  10040. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty9_62;
  10041. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty10
  10042. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty10_63;
  10043. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty11
  10044. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty11_64;
  10045. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty12
  10046. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty12_65;
  10047. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty13
  10048. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty13_66;
  10049. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty14
  10050. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty14_67;
  10051. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty15
  10052. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty15_68;
  10053. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty16
  10054. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty16_69;
  10055. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty17
  10056. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty17_70;
  10057. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty18
  10058. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty18_71;
  10059. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty19
  10060. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty19_72;
  10061. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapemty20
  10062. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapemty20_73;
  10063. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mapmain
  10064. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mapmain_74;
  10065. // UnityEngine.GameObject Makesupway::main
  10066. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___main_75;
  10067. // UnityEngine.GameObject Makesupway::m1
  10068. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m1_76;
  10069. // UnityEngine.GameObject Makesupway::m2
  10070. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m2_77;
  10071. // UnityEngine.GameObject Makesupway::m3
  10072. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m3_78;
  10073. // UnityEngine.GameObject Makesupway::m4
  10074. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m4_79;
  10075. // UnityEngine.GameObject Makesupway::m5
  10076. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m5_80;
  10077. // UnityEngine.GameObject Makesupway::MapHowToPlay
  10078. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___MapHowToPlay_82;
  10079. // UnityEngine.GameObject Makesupway::Map1
  10080. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Map1_83;
  10081. // UnityEngine.GameObject Makesupway::Map2
  10082. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Map2_84;
  10083. // UnityEngine.GameObject Makesupway::Map3
  10084. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Map3_85;
  10085. // UnityEngine.GameObject Makesupway::Map4
  10086. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Map4_86;
  10087. // UnityEngine.GameObject Makesupway::Map5
  10088. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Map5_87;
  10089. // UnityEngine.GameObject Makesupway::Map6
  10090. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Map6_88;
  10091. // UnityEngine.GameObject Makesupway::Map7
  10092. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Map7_89;
  10093. // UnityEngine.GameObject Makesupway::Map8
  10094. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Map8_90;
  10095. // UnityEngine.GameObject Makesupway::Map9
  10096. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Map9_91;
  10097. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::CityMaps
  10098. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___CityMaps_92;
  10099. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::BosqueMaps
  10100. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___BosqueMaps_93;
  10101. // System.Int32 Makesupway::valueofmap
  10102. int32_t ___valueofmap_94;
  10103. // System.Int32 Makesupway::mapType
  10104. int32_t ___mapType_96;
  10105. // Playermuving Makesupway::player
  10106. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___player_97;
  10107. // System.Single Makesupway::distinct
  10108. float ___distinct_98;
  10109. // System.Single Makesupway::distinctplayer
  10110. float ___distinctplayer_99;
  10111. // System.Single Makesupway::addlocation
  10112. float ___addlocation_100;
  10113. // System.Int32[] Makesupway::allten
  10114. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___allten_101;
  10115. // System.Int32 Makesupway::alltenidx
  10116. int32_t ___alltenidx_102;
  10117. // System.Boolean Makesupway::call
  10118. bool ___call_103;
  10119. // System.Int32 Makesupway::lasrandum
  10120. int32_t ___lasrandum_104;
  10121. // System.Single Makesupway::DistanceTranslate
  10122. float ___DistanceTranslate_105;
  10123. // System.Single Makesupway::backtobehigh
  10124. float ___backtobehigh_106;
  10125. // UnityEngine.Vector3 Makesupway::loationback
  10126. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___loationback_107;
  10127. // System.Single Makesupway::delayy
  10128. float ___delayy_108;
  10129. // System.Single Makesupway::dx
  10130. float ___dx_109;
  10131. // System.Single Makesupway::timedelay
  10132. float ___timedelay_110;
  10133. // System.Int32 Makesupway::cchangeship
  10134. int32_t ___cchangeship_111;
  10135. // UnityEngine.Transform Makesupway::roadset
  10136. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___roadset_112;
  10137. // UnityEngine.Transform Makesupway::buildset
  10138. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___buildset_113;
  10139. // System.Collections.Generic.List`1<UnityEngine.Transform> Makesupway::submaptalents
  10140. List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE * ___submaptalents_114;
  10141. // UnityEngine.Vector3 Makesupway::tranformcoin
  10142. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___tranformcoin_115;
  10143. // UnityEngine.Vector3 Makesupway::vectorcoin
  10144. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___vectorcoin_116;
  10145. // System.Int32 Makesupway::valuecoinintance
  10146. int32_t ___valuecoinintance_117;
  10147. // UnityEngine.Transform Makesupway::coinset
  10148. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___coinset_118;
  10149. // UnityEngine.Vector3 Makesupway::tranformiteflybt
  10150. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___tranformiteflybt_119;
  10151. // UnityEngine.Vector3 Makesupway::tranformiteflyl
  10152. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___tranformiteflyl_120;
  10153. // UnityEngine.Vector3 Makesupway::tranformiteflyr
  10154. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___tranformiteflyr_121;
  10155. // System.Boolean Makesupway::alowshowitemaddcoin
  10156. bool ___alowshowitemaddcoin_122;
  10157. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::ManagerAllcoin
  10158. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___ManagerAllcoin_123;
  10159. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::ManagerAllitem
  10160. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___ManagerAllitem_124;
  10161. // UnityEngine.GameObject Makesupway::craate1
  10162. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___craate1_125;
  10163. // UnityEngine.GameObject Makesupway::craate2
  10164. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___craate2_126;
  10165. // UnityEngine.GameObject Makesupway::craate3
  10166. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___craate3_127;
  10167. // System.Boolean Makesupway::AlowlcreatecoinforFly
  10168. bool ___AlowlcreatecoinforFly_128;
  10169. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::mb
  10170. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___mb_129;
  10171. // UnityEngine.GameObject Makesupway::coinend
  10172. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___coinend_130;
  10173. // UnityEngine.Vector3 Makesupway::tranformitem
  10174. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___tranformitem_132;
  10175. // System.Single Makesupway::checkshow
  10176. float ___checkshow_133;
  10177. // System.Single Makesupway::checkshowx
  10178. float ___checkshowx_134;
  10179. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::hidecoin
  10180. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___hidecoin_135;
  10181. // System.Single Makesupway::muving
  10182. float ___muving_136;
  10183. // System.Boolean Makesupway::alowback
  10184. bool ___alowback_137;
  10185. // System.Boolean Makesupway::Dontrandum
  10186. bool ___Dontrandum_138;
  10187. // System.Boolean Makesupway::callback
  10188. bool ___callback_139;
  10189. // System.Boolean Makesupway::ismakecoin
  10190. bool ___ismakecoin_140;
  10191. // System.Collections.Generic.List`1<UnityEngine.GameObject> Makesupway::allemty
  10192. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___allemty_141;
  10193. public:
  10194. inline static int32_t get_offset_of_zhongdian_4() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___zhongdian_4)); }
  10195. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_zhongdian_4() const { return ___zhongdian_4; }
  10196. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_zhongdian_4() { return &___zhongdian_4; }
  10197. inline void set_zhongdian_4(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10198. {
  10199. ___zhongdian_4 = value;
  10200. Il2CppCodeGenWriteBarrier((void**)(&___zhongdian_4), (void*)value);
  10201. }
  10202. inline static int32_t get_offset_of_startPoint_5() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___startPoint_5)); }
  10203. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_startPoint_5() const { return ___startPoint_5; }
  10204. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_startPoint_5() { return &___startPoint_5; }
  10205. inline void set_startPoint_5(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10206. {
  10207. ___startPoint_5 = value;
  10208. Il2CppCodeGenWriteBarrier((void**)(&___startPoint_5), (void*)value);
  10209. }
  10210. inline static int32_t get_offset_of_endPoint_6() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___endPoint_6)); }
  10211. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_endPoint_6() const { return ___endPoint_6; }
  10212. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_endPoint_6() { return &___endPoint_6; }
  10213. inline void set_endPoint_6(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10214. {
  10215. ___endPoint_6 = value;
  10216. Il2CppCodeGenWriteBarrier((void**)(&___endPoint_6), (void*)value);
  10217. }
  10218. inline static int32_t get_offset_of_makesupwaymap3_7() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makesupwaymap3_7)); }
  10219. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makesupwaymap3_7() const { return ___makesupwaymap3_7; }
  10220. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makesupwaymap3_7() { return &___makesupwaymap3_7; }
  10221. inline void set_makesupwaymap3_7(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10222. {
  10223. ___makesupwaymap3_7 = value;
  10224. Il2CppCodeGenWriteBarrier((void**)(&___makesupwaymap3_7), (void*)value);
  10225. }
  10226. inline static int32_t get_offset_of_dangang_8() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___dangang_8)); }
  10227. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_dangang_8() const { return ___dangang_8; }
  10228. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_dangang_8() { return &___dangang_8; }
  10229. inline void set_dangang_8(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10230. {
  10231. ___dangang_8 = value;
  10232. Il2CppCodeGenWriteBarrier((void**)(&___dangang_8), (void*)value);
  10233. }
  10234. inline static int32_t get_offset_of_shuanggang_9() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___shuanggang_9)); }
  10235. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_shuanggang_9() const { return ___shuanggang_9; }
  10236. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_shuanggang_9() { return &___shuanggang_9; }
  10237. inline void set_shuanggang_9(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10238. {
  10239. ___shuanggang_9 = value;
  10240. Il2CppCodeGenWriteBarrier((void**)(&___shuanggang_9), (void*)value);
  10241. }
  10242. inline static int32_t get_offset_of_yaling_10() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___yaling_10)); }
  10243. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_yaling_10() const { return ___yaling_10; }
  10244. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_yaling_10() { return &___yaling_10; }
  10245. inline void set_yaling_10(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10246. {
  10247. ___yaling_10 = value;
  10248. Il2CppCodeGenWriteBarrier((void**)(&___yaling_10), (void*)value);
  10249. }
  10250. inline static int32_t get_offset_of_jianshenhuan_11() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___jianshenhuan_11)); }
  10251. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_jianshenhuan_11() const { return ___jianshenhuan_11; }
  10252. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_jianshenhuan_11() { return &___jianshenhuan_11; }
  10253. inline void set_jianshenhuan_11(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10254. {
  10255. ___jianshenhuan_11 = value;
  10256. Il2CppCodeGenWriteBarrier((void**)(&___jianshenhuan_11), (void*)value);
  10257. }
  10258. inline static int32_t get_offset_of_hulaquan_12() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___hulaquan_12)); }
  10259. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_hulaquan_12() const { return ___hulaquan_12; }
  10260. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_hulaquan_12() { return &___hulaquan_12; }
  10261. inline void set_hulaquan_12(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10262. {
  10263. ___hulaquan_12 = value;
  10264. Il2CppCodeGenWriteBarrier((void**)(&___hulaquan_12), (void*)value);
  10265. }
  10266. inline static int32_t get_offset_of_jianshenqiu_13() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___jianshenqiu_13)); }
  10267. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_jianshenqiu_13() const { return ___jianshenqiu_13; }
  10268. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_jianshenqiu_13() { return &___jianshenqiu_13; }
  10269. inline void set_jianshenqiu_13(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10270. {
  10271. ___jianshenqiu_13 = value;
  10272. Il2CppCodeGenWriteBarrier((void**)(&___jianshenqiu_13), (void*)value);
  10273. }
  10274. inline static int32_t get_offset_of_newstyle_14() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___newstyle_14)); }
  10275. inline int32_t get_newstyle_14() const { return ___newstyle_14; }
  10276. inline int32_t* get_address_of_newstyle_14() { return &___newstyle_14; }
  10277. inline void set_newstyle_14(int32_t value)
  10278. {
  10279. ___newstyle_14 = value;
  10280. }
  10281. inline static int32_t get_offset_of_makeemtyshipdie_15() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeemtyshipdie_15)); }
  10282. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeemtyshipdie_15() const { return ___makeemtyshipdie_15; }
  10283. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeemtyshipdie_15() { return &___makeemtyshipdie_15; }
  10284. inline void set_makeemtyshipdie_15(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10285. {
  10286. ___makeemtyshipdie_15 = value;
  10287. Il2CppCodeGenWriteBarrier((void**)(&___makeemtyshipdie_15), (void*)value);
  10288. }
  10289. inline static int32_t get_offset_of_makeemtyshipdie1_16() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeemtyshipdie1_16)); }
  10290. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeemtyshipdie1_16() const { return ___makeemtyshipdie1_16; }
  10291. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeemtyshipdie1_16() { return &___makeemtyshipdie1_16; }
  10292. inline void set_makeemtyshipdie1_16(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10293. {
  10294. ___makeemtyshipdie1_16 = value;
  10295. Il2CppCodeGenWriteBarrier((void**)(&___makeemtyshipdie1_16), (void*)value);
  10296. }
  10297. inline static int32_t get_offset_of_makeemtyshipdie2_17() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeemtyshipdie2_17)); }
  10298. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeemtyshipdie2_17() const { return ___makeemtyshipdie2_17; }
  10299. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeemtyshipdie2_17() { return &___makeemtyshipdie2_17; }
  10300. inline void set_makeemtyshipdie2_17(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10301. {
  10302. ___makeemtyshipdie2_17 = value;
  10303. Il2CppCodeGenWriteBarrier((void**)(&___makeemtyshipdie2_17), (void*)value);
  10304. }
  10305. inline static int32_t get_offset_of_makeemtyshipdiemuving_18() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeemtyshipdiemuving_18)); }
  10306. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeemtyshipdiemuving_18() const { return ___makeemtyshipdiemuving_18; }
  10307. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeemtyshipdiemuving_18() { return &___makeemtyshipdiemuving_18; }
  10308. inline void set_makeemtyshipdiemuving_18(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10309. {
  10310. ___makeemtyshipdiemuving_18 = value;
  10311. Il2CppCodeGenWriteBarrier((void**)(&___makeemtyshipdiemuving_18), (void*)value);
  10312. }
  10313. inline static int32_t get_offset_of_makeemtyship_19() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeemtyship_19)); }
  10314. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeemtyship_19() const { return ___makeemtyship_19; }
  10315. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeemtyship_19() { return &___makeemtyship_19; }
  10316. inline void set_makeemtyship_19(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10317. {
  10318. ___makeemtyship_19 = value;
  10319. Il2CppCodeGenWriteBarrier((void**)(&___makeemtyship_19), (void*)value);
  10320. }
  10321. inline static int32_t get_offset_of_makeembars_smore_20() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeembars_smore_20)); }
  10322. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeembars_smore_20() const { return ___makeembars_smore_20; }
  10323. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeembars_smore_20() { return &___makeembars_smore_20; }
  10324. inline void set_makeembars_smore_20(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10325. {
  10326. ___makeembars_smore_20 = value;
  10327. Il2CppCodeGenWriteBarrier((void**)(&___makeembars_smore_20), (void*)value);
  10328. }
  10329. inline static int32_t get_offset_of_makeembars_big_21() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeembars_big_21)); }
  10330. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeembars_big_21() const { return ___makeembars_big_21; }
  10331. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeembars_big_21() { return &___makeembars_big_21; }
  10332. inline void set_makeembars_big_21(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10333. {
  10334. ___makeembars_big_21 = value;
  10335. Il2CppCodeGenWriteBarrier((void**)(&___makeembars_big_21), (void*)value);
  10336. }
  10337. inline static int32_t get_offset_of_makeembars_biger_22() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeembars_biger_22)); }
  10338. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeembars_biger_22() const { return ___makeembars_biger_22; }
  10339. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeembars_biger_22() { return &___makeembars_biger_22; }
  10340. inline void set_makeembars_biger_22(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10341. {
  10342. ___makeembars_biger_22 = value;
  10343. Il2CppCodeGenWriteBarrier((void**)(&___makeembars_biger_22), (void*)value);
  10344. }
  10345. inline static int32_t get_offset_of_makeembridge_23() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeembridge_23)); }
  10346. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeembridge_23() const { return ___makeembridge_23; }
  10347. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeembridge_23() { return &___makeembridge_23; }
  10348. inline void set_makeembridge_23(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10349. {
  10350. ___makeembridge_23 = value;
  10351. Il2CppCodeGenWriteBarrier((void**)(&___makeembridge_23), (void*)value);
  10352. }
  10353. inline static int32_t get_offset_of_makeembridgeleft_24() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeembridgeleft_24)); }
  10354. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeembridgeleft_24() const { return ___makeembridgeleft_24; }
  10355. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeembridgeleft_24() { return &___makeembridgeleft_24; }
  10356. inline void set_makeembridgeleft_24(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10357. {
  10358. ___makeembridgeleft_24 = value;
  10359. Il2CppCodeGenWriteBarrier((void**)(&___makeembridgeleft_24), (void*)value);
  10360. }
  10361. inline static int32_t get_offset_of_makeembridgerigh_25() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeembridgerigh_25)); }
  10362. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeembridgerigh_25() const { return ___makeembridgerigh_25; }
  10363. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeembridgerigh_25() { return &___makeembridgerigh_25; }
  10364. inline void set_makeembridgerigh_25(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10365. {
  10366. ___makeembridgerigh_25 = value;
  10367. Il2CppCodeGenWriteBarrier((void**)(&___makeembridgerigh_25), (void*)value);
  10368. }
  10369. inline static int32_t get_offset_of_cubeoper_26() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___cubeoper_26)); }
  10370. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_cubeoper_26() const { return ___cubeoper_26; }
  10371. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_cubeoper_26() { return &___cubeoper_26; }
  10372. inline void set_cubeoper_26(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10373. {
  10374. ___cubeoper_26 = value;
  10375. Il2CppCodeGenWriteBarrier((void**)(&___cubeoper_26), (void*)value);
  10376. }
  10377. inline static int32_t get_offset_of_makeembridgebehig_27() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeembridgebehig_27)); }
  10378. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeembridgebehig_27() const { return ___makeembridgebehig_27; }
  10379. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeembridgebehig_27() { return &___makeembridgebehig_27; }
  10380. inline void set_makeembridgebehig_27(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10381. {
  10382. ___makeembridgebehig_27 = value;
  10383. Il2CppCodeGenWriteBarrier((void**)(&___makeembridgebehig_27), (void*)value);
  10384. }
  10385. inline static int32_t get_offset_of_powerpoles_28() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___powerpoles_28)); }
  10386. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_powerpoles_28() const { return ___powerpoles_28; }
  10387. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_powerpoles_28() { return &___powerpoles_28; }
  10388. inline void set_powerpoles_28(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10389. {
  10390. ___powerpoles_28 = value;
  10391. Il2CppCodeGenWriteBarrier((void**)(&___powerpoles_28), (void*)value);
  10392. }
  10393. inline static int32_t get_offset_of_locationemty_29() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___locationemty_29)); }
  10394. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_locationemty_29() const { return ___locationemty_29; }
  10395. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_locationemty_29() { return &___locationemty_29; }
  10396. inline void set_locationemty_29(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  10397. {
  10398. ___locationemty_29 = value;
  10399. }
  10400. inline static int32_t get_offset_of_makeitemcoin_30() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitemcoin_30)); }
  10401. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitemcoin_30() const { return ___makeitemcoin_30; }
  10402. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitemcoin_30() { return &___makeitemcoin_30; }
  10403. inline void set_makeitemcoin_30(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10404. {
  10405. ___makeitemcoin_30 = value;
  10406. Il2CppCodeGenWriteBarrier((void**)(&___makeitemcoin_30), (void*)value);
  10407. }
  10408. inline static int32_t get_offset_of_makeitemhutcoin_31() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitemhutcoin_31)); }
  10409. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitemhutcoin_31() const { return ___makeitemhutcoin_31; }
  10410. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitemhutcoin_31() { return &___makeitemhutcoin_31; }
  10411. inline void set_makeitemhutcoin_31(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10412. {
  10413. ___makeitemhutcoin_31 = value;
  10414. Il2CppCodeGenWriteBarrier((void**)(&___makeitemhutcoin_31), (void*)value);
  10415. }
  10416. inline static int32_t get_offset_of_makeitembay_32() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitembay_32)); }
  10417. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitembay_32() const { return ___makeitembay_32; }
  10418. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitembay_32() { return &___makeitembay_32; }
  10419. inline void set_makeitembay_32(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10420. {
  10421. ___makeitembay_32 = value;
  10422. Il2CppCodeGenWriteBarrier((void**)(&___makeitembay_32), (void*)value);
  10423. }
  10424. inline static int32_t get_offset_of_makeitembaylong_33() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitembaylong_33)); }
  10425. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitembaylong_33() const { return ___makeitembaylong_33; }
  10426. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitembaylong_33() { return &___makeitembaylong_33; }
  10427. inline void set_makeitembaylong_33(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10428. {
  10429. ___makeitembaylong_33 = value;
  10430. Il2CppCodeGenWriteBarrier((void**)(&___makeitembaylong_33), (void*)value);
  10431. }
  10432. inline static int32_t get_offset_of_makeitemnhay_34() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitemnhay_34)); }
  10433. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitemnhay_34() const { return ___makeitemnhay_34; }
  10434. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitemnhay_34() { return &___makeitemnhay_34; }
  10435. inline void set_makeitemnhay_34(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10436. {
  10437. ___makeitemnhay_34 = value;
  10438. Il2CppCodeGenWriteBarrier((void**)(&___makeitemnhay_34), (void*)value);
  10439. }
  10440. inline static int32_t get_offset_of_makeitemx2coin_35() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitemx2coin_35)); }
  10441. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitemx2coin_35() const { return ___makeitemx2coin_35; }
  10442. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitemx2coin_35() { return &___makeitemx2coin_35; }
  10443. inline void set_makeitemx2coin_35(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10444. {
  10445. ___makeitemx2coin_35 = value;
  10446. Il2CppCodeGenWriteBarrier((void**)(&___makeitemx2coin_35), (void*)value);
  10447. }
  10448. inline static int32_t get_offset_of_makeitemvan_36() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitemvan_36)); }
  10449. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitemvan_36() const { return ___makeitemvan_36; }
  10450. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitemvan_36() { return &___makeitemvan_36; }
  10451. inline void set_makeitemvan_36(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10452. {
  10453. ___makeitemvan_36 = value;
  10454. Il2CppCodeGenWriteBarrier((void**)(&___makeitemvan_36), (void*)value);
  10455. }
  10456. inline static int32_t get_offset_of_makeitembox_37() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitembox_37)); }
  10457. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitembox_37() const { return ___makeitembox_37; }
  10458. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitembox_37() { return &___makeitembox_37; }
  10459. inline void set_makeitembox_37(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10460. {
  10461. ___makeitembox_37 = value;
  10462. Il2CppCodeGenWriteBarrier((void**)(&___makeitembox_37), (void*)value);
  10463. }
  10464. inline static int32_t get_offset_of_makeitemkey_38() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitemkey_38)); }
  10465. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitemkey_38() const { return ___makeitemkey_38; }
  10466. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitemkey_38() { return &___makeitemkey_38; }
  10467. inline void set_makeitemkey_38(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10468. {
  10469. ___makeitemkey_38 = value;
  10470. Il2CppCodeGenWriteBarrier((void**)(&___makeitemkey_38), (void*)value);
  10471. }
  10472. inline static int32_t get_offset_of_makeitemyaoshui_39() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitemyaoshui_39)); }
  10473. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitemyaoshui_39() const { return ___makeitemyaoshui_39; }
  10474. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitemyaoshui_39() { return &___makeitemyaoshui_39; }
  10475. inline void set_makeitemyaoshui_39(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10476. {
  10477. ___makeitemyaoshui_39 = value;
  10478. Il2CppCodeGenWriteBarrier((void**)(&___makeitemyaoshui_39), (void*)value);
  10479. }
  10480. inline static int32_t get_offset_of_makeitemxxin_40() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitemxxin_40)); }
  10481. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitemxxin_40() const { return ___makeitemxxin_40; }
  10482. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitemxxin_40() { return &___makeitemxxin_40; }
  10483. inline void set_makeitemxxin_40(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10484. {
  10485. ___makeitemxxin_40 = value;
  10486. Il2CppCodeGenWriteBarrier((void**)(&___makeitemxxin_40), (void*)value);
  10487. }
  10488. inline static int32_t get_offset_of_makeitemdaodan_41() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitemdaodan_41)); }
  10489. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitemdaodan_41() const { return ___makeitemdaodan_41; }
  10490. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitemdaodan_41() { return &___makeitemdaodan_41; }
  10491. inline void set_makeitemdaodan_41(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10492. {
  10493. ___makeitemdaodan_41 = value;
  10494. Il2CppCodeGenWriteBarrier((void**)(&___makeitemdaodan_41), (void*)value);
  10495. }
  10496. inline static int32_t get_offset_of_makeitemyanliaozhadan_42() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitemyanliaozhadan_42)); }
  10497. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitemyanliaozhadan_42() const { return ___makeitemyanliaozhadan_42; }
  10498. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitemyanliaozhadan_42() { return &___makeitemyanliaozhadan_42; }
  10499. inline void set_makeitemyanliaozhadan_42(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10500. {
  10501. ___makeitemyanliaozhadan_42 = value;
  10502. Il2CppCodeGenWriteBarrier((void**)(&___makeitemyanliaozhadan_42), (void*)value);
  10503. }
  10504. inline static int32_t get_offset_of_makeitemxiangjiaopi_43() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitemxiangjiaopi_43)); }
  10505. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitemxiangjiaopi_43() const { return ___makeitemxiangjiaopi_43; }
  10506. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitemxiangjiaopi_43() { return &___makeitemxiangjiaopi_43; }
  10507. inline void set_makeitemxiangjiaopi_43(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10508. {
  10509. ___makeitemxiangjiaopi_43 = value;
  10510. Il2CppCodeGenWriteBarrier((void**)(&___makeitemxiangjiaopi_43), (void*)value);
  10511. }
  10512. inline static int32_t get_offset_of_makeitemxiangjiaopi2_44() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___makeitemxiangjiaopi2_44)); }
  10513. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeitemxiangjiaopi2_44() const { return ___makeitemxiangjiaopi2_44; }
  10514. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeitemxiangjiaopi2_44() { return &___makeitemxiangjiaopi2_44; }
  10515. inline void set_makeitemxiangjiaopi2_44(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10516. {
  10517. ___makeitemxiangjiaopi2_44 = value;
  10518. Il2CppCodeGenWriteBarrier((void**)(&___makeitemxiangjiaopi2_44), (void*)value);
  10519. }
  10520. inline static int32_t get_offset_of_randummap_45() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___randummap_45)); }
  10521. inline int32_t get_randummap_45() const { return ___randummap_45; }
  10522. inline int32_t* get_address_of_randummap_45() { return &___randummap_45; }
  10523. inline void set_randummap_45(int32_t value)
  10524. {
  10525. ___randummap_45 = value;
  10526. }
  10527. inline static int32_t get_offset_of_randumemty_46() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___randumemty_46)); }
  10528. inline int32_t get_randumemty_46() const { return ___randumemty_46; }
  10529. inline int32_t* get_address_of_randumemty_46() { return &___randumemty_46; }
  10530. inline void set_randumemty_46(int32_t value)
  10531. {
  10532. ___randumemty_46 = value;
  10533. }
  10534. inline static int32_t get_offset_of_location_47() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___location_47)); }
  10535. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_location_47() const { return ___location_47; }
  10536. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_location_47() { return &___location_47; }
  10537. inline void set_location_47(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  10538. {
  10539. ___location_47 = value;
  10540. }
  10541. inline static int32_t get_offset_of_map_48() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___map_48)); }
  10542. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_map_48() const { return ___map_48; }
  10543. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_map_48() { return &___map_48; }
  10544. inline void set_map_48(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10545. {
  10546. ___map_48 = value;
  10547. Il2CppCodeGenWriteBarrier((void**)(&___map_48), (void*)value);
  10548. }
  10549. inline static int32_t get_offset_of_map1_49() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___map1_49)); }
  10550. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_map1_49() const { return ___map1_49; }
  10551. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_map1_49() { return &___map1_49; }
  10552. inline void set_map1_49(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10553. {
  10554. ___map1_49 = value;
  10555. Il2CppCodeGenWriteBarrier((void**)(&___map1_49), (void*)value);
  10556. }
  10557. inline static int32_t get_offset_of_map2_50() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___map2_50)); }
  10558. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_map2_50() const { return ___map2_50; }
  10559. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_map2_50() { return &___map2_50; }
  10560. inline void set_map2_50(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10561. {
  10562. ___map2_50 = value;
  10563. Il2CppCodeGenWriteBarrier((void**)(&___map2_50), (void*)value);
  10564. }
  10565. inline static int32_t get_offset_of_map21_51() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___map21_51)); }
  10566. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_map21_51() const { return ___map21_51; }
  10567. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_map21_51() { return &___map21_51; }
  10568. inline void set_map21_51(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10569. {
  10570. ___map21_51 = value;
  10571. Il2CppCodeGenWriteBarrier((void**)(&___map21_51), (void*)value);
  10572. }
  10573. inline static int32_t get_offset_of_map22_52() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___map22_52)); }
  10574. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_map22_52() const { return ___map22_52; }
  10575. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_map22_52() { return &___map22_52; }
  10576. inline void set_map22_52(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10577. {
  10578. ___map22_52 = value;
  10579. Il2CppCodeGenWriteBarrier((void**)(&___map22_52), (void*)value);
  10580. }
  10581. inline static int32_t get_offset_of_supwaylist_53() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___supwaylist_53)); }
  10582. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_supwaylist_53() const { return ___supwaylist_53; }
  10583. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_supwaylist_53() { return &___supwaylist_53; }
  10584. inline void set_supwaylist_53(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10585. {
  10586. ___supwaylist_53 = value;
  10587. Il2CppCodeGenWriteBarrier((void**)(&___supwaylist_53), (void*)value);
  10588. }
  10589. inline static int32_t get_offset_of_mapemty1_54() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty1_54)); }
  10590. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty1_54() const { return ___mapemty1_54; }
  10591. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty1_54() { return &___mapemty1_54; }
  10592. inline void set_mapemty1_54(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10593. {
  10594. ___mapemty1_54 = value;
  10595. Il2CppCodeGenWriteBarrier((void**)(&___mapemty1_54), (void*)value);
  10596. }
  10597. inline static int32_t get_offset_of_mapemty2_55() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty2_55)); }
  10598. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty2_55() const { return ___mapemty2_55; }
  10599. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty2_55() { return &___mapemty2_55; }
  10600. inline void set_mapemty2_55(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10601. {
  10602. ___mapemty2_55 = value;
  10603. Il2CppCodeGenWriteBarrier((void**)(&___mapemty2_55), (void*)value);
  10604. }
  10605. inline static int32_t get_offset_of_mapemty3_56() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty3_56)); }
  10606. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty3_56() const { return ___mapemty3_56; }
  10607. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty3_56() { return &___mapemty3_56; }
  10608. inline void set_mapemty3_56(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10609. {
  10610. ___mapemty3_56 = value;
  10611. Il2CppCodeGenWriteBarrier((void**)(&___mapemty3_56), (void*)value);
  10612. }
  10613. inline static int32_t get_offset_of_mapemty4_57() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty4_57)); }
  10614. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty4_57() const { return ___mapemty4_57; }
  10615. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty4_57() { return &___mapemty4_57; }
  10616. inline void set_mapemty4_57(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10617. {
  10618. ___mapemty4_57 = value;
  10619. Il2CppCodeGenWriteBarrier((void**)(&___mapemty4_57), (void*)value);
  10620. }
  10621. inline static int32_t get_offset_of_mapemty5_58() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty5_58)); }
  10622. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty5_58() const { return ___mapemty5_58; }
  10623. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty5_58() { return &___mapemty5_58; }
  10624. inline void set_mapemty5_58(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10625. {
  10626. ___mapemty5_58 = value;
  10627. Il2CppCodeGenWriteBarrier((void**)(&___mapemty5_58), (void*)value);
  10628. }
  10629. inline static int32_t get_offset_of_mapemty6_59() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty6_59)); }
  10630. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty6_59() const { return ___mapemty6_59; }
  10631. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty6_59() { return &___mapemty6_59; }
  10632. inline void set_mapemty6_59(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10633. {
  10634. ___mapemty6_59 = value;
  10635. Il2CppCodeGenWriteBarrier((void**)(&___mapemty6_59), (void*)value);
  10636. }
  10637. inline static int32_t get_offset_of_mapemty7_60() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty7_60)); }
  10638. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty7_60() const { return ___mapemty7_60; }
  10639. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty7_60() { return &___mapemty7_60; }
  10640. inline void set_mapemty7_60(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10641. {
  10642. ___mapemty7_60 = value;
  10643. Il2CppCodeGenWriteBarrier((void**)(&___mapemty7_60), (void*)value);
  10644. }
  10645. inline static int32_t get_offset_of_mapemty8_61() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty8_61)); }
  10646. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty8_61() const { return ___mapemty8_61; }
  10647. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty8_61() { return &___mapemty8_61; }
  10648. inline void set_mapemty8_61(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10649. {
  10650. ___mapemty8_61 = value;
  10651. Il2CppCodeGenWriteBarrier((void**)(&___mapemty8_61), (void*)value);
  10652. }
  10653. inline static int32_t get_offset_of_mapemty9_62() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty9_62)); }
  10654. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty9_62() const { return ___mapemty9_62; }
  10655. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty9_62() { return &___mapemty9_62; }
  10656. inline void set_mapemty9_62(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10657. {
  10658. ___mapemty9_62 = value;
  10659. Il2CppCodeGenWriteBarrier((void**)(&___mapemty9_62), (void*)value);
  10660. }
  10661. inline static int32_t get_offset_of_mapemty10_63() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty10_63)); }
  10662. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty10_63() const { return ___mapemty10_63; }
  10663. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty10_63() { return &___mapemty10_63; }
  10664. inline void set_mapemty10_63(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10665. {
  10666. ___mapemty10_63 = value;
  10667. Il2CppCodeGenWriteBarrier((void**)(&___mapemty10_63), (void*)value);
  10668. }
  10669. inline static int32_t get_offset_of_mapemty11_64() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty11_64)); }
  10670. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty11_64() const { return ___mapemty11_64; }
  10671. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty11_64() { return &___mapemty11_64; }
  10672. inline void set_mapemty11_64(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10673. {
  10674. ___mapemty11_64 = value;
  10675. Il2CppCodeGenWriteBarrier((void**)(&___mapemty11_64), (void*)value);
  10676. }
  10677. inline static int32_t get_offset_of_mapemty12_65() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty12_65)); }
  10678. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty12_65() const { return ___mapemty12_65; }
  10679. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty12_65() { return &___mapemty12_65; }
  10680. inline void set_mapemty12_65(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10681. {
  10682. ___mapemty12_65 = value;
  10683. Il2CppCodeGenWriteBarrier((void**)(&___mapemty12_65), (void*)value);
  10684. }
  10685. inline static int32_t get_offset_of_mapemty13_66() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty13_66)); }
  10686. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty13_66() const { return ___mapemty13_66; }
  10687. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty13_66() { return &___mapemty13_66; }
  10688. inline void set_mapemty13_66(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10689. {
  10690. ___mapemty13_66 = value;
  10691. Il2CppCodeGenWriteBarrier((void**)(&___mapemty13_66), (void*)value);
  10692. }
  10693. inline static int32_t get_offset_of_mapemty14_67() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty14_67)); }
  10694. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty14_67() const { return ___mapemty14_67; }
  10695. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty14_67() { return &___mapemty14_67; }
  10696. inline void set_mapemty14_67(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10697. {
  10698. ___mapemty14_67 = value;
  10699. Il2CppCodeGenWriteBarrier((void**)(&___mapemty14_67), (void*)value);
  10700. }
  10701. inline static int32_t get_offset_of_mapemty15_68() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty15_68)); }
  10702. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty15_68() const { return ___mapemty15_68; }
  10703. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty15_68() { return &___mapemty15_68; }
  10704. inline void set_mapemty15_68(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10705. {
  10706. ___mapemty15_68 = value;
  10707. Il2CppCodeGenWriteBarrier((void**)(&___mapemty15_68), (void*)value);
  10708. }
  10709. inline static int32_t get_offset_of_mapemty16_69() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty16_69)); }
  10710. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty16_69() const { return ___mapemty16_69; }
  10711. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty16_69() { return &___mapemty16_69; }
  10712. inline void set_mapemty16_69(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10713. {
  10714. ___mapemty16_69 = value;
  10715. Il2CppCodeGenWriteBarrier((void**)(&___mapemty16_69), (void*)value);
  10716. }
  10717. inline static int32_t get_offset_of_mapemty17_70() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty17_70)); }
  10718. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty17_70() const { return ___mapemty17_70; }
  10719. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty17_70() { return &___mapemty17_70; }
  10720. inline void set_mapemty17_70(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10721. {
  10722. ___mapemty17_70 = value;
  10723. Il2CppCodeGenWriteBarrier((void**)(&___mapemty17_70), (void*)value);
  10724. }
  10725. inline static int32_t get_offset_of_mapemty18_71() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty18_71)); }
  10726. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty18_71() const { return ___mapemty18_71; }
  10727. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty18_71() { return &___mapemty18_71; }
  10728. inline void set_mapemty18_71(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10729. {
  10730. ___mapemty18_71 = value;
  10731. Il2CppCodeGenWriteBarrier((void**)(&___mapemty18_71), (void*)value);
  10732. }
  10733. inline static int32_t get_offset_of_mapemty19_72() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty19_72)); }
  10734. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty19_72() const { return ___mapemty19_72; }
  10735. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty19_72() { return &___mapemty19_72; }
  10736. inline void set_mapemty19_72(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10737. {
  10738. ___mapemty19_72 = value;
  10739. Il2CppCodeGenWriteBarrier((void**)(&___mapemty19_72), (void*)value);
  10740. }
  10741. inline static int32_t get_offset_of_mapemty20_73() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapemty20_73)); }
  10742. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapemty20_73() const { return ___mapemty20_73; }
  10743. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapemty20_73() { return &___mapemty20_73; }
  10744. inline void set_mapemty20_73(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10745. {
  10746. ___mapemty20_73 = value;
  10747. Il2CppCodeGenWriteBarrier((void**)(&___mapemty20_73), (void*)value);
  10748. }
  10749. inline static int32_t get_offset_of_mapmain_74() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapmain_74)); }
  10750. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mapmain_74() const { return ___mapmain_74; }
  10751. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mapmain_74() { return &___mapmain_74; }
  10752. inline void set_mapmain_74(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10753. {
  10754. ___mapmain_74 = value;
  10755. Il2CppCodeGenWriteBarrier((void**)(&___mapmain_74), (void*)value);
  10756. }
  10757. inline static int32_t get_offset_of_main_75() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___main_75)); }
  10758. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_main_75() const { return ___main_75; }
  10759. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_main_75() { return &___main_75; }
  10760. inline void set_main_75(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10761. {
  10762. ___main_75 = value;
  10763. Il2CppCodeGenWriteBarrier((void**)(&___main_75), (void*)value);
  10764. }
  10765. inline static int32_t get_offset_of_m1_76() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___m1_76)); }
  10766. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m1_76() const { return ___m1_76; }
  10767. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m1_76() { return &___m1_76; }
  10768. inline void set_m1_76(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10769. {
  10770. ___m1_76 = value;
  10771. Il2CppCodeGenWriteBarrier((void**)(&___m1_76), (void*)value);
  10772. }
  10773. inline static int32_t get_offset_of_m2_77() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___m2_77)); }
  10774. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m2_77() const { return ___m2_77; }
  10775. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m2_77() { return &___m2_77; }
  10776. inline void set_m2_77(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10777. {
  10778. ___m2_77 = value;
  10779. Il2CppCodeGenWriteBarrier((void**)(&___m2_77), (void*)value);
  10780. }
  10781. inline static int32_t get_offset_of_m3_78() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___m3_78)); }
  10782. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m3_78() const { return ___m3_78; }
  10783. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m3_78() { return &___m3_78; }
  10784. inline void set_m3_78(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10785. {
  10786. ___m3_78 = value;
  10787. Il2CppCodeGenWriteBarrier((void**)(&___m3_78), (void*)value);
  10788. }
  10789. inline static int32_t get_offset_of_m4_79() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___m4_79)); }
  10790. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m4_79() const { return ___m4_79; }
  10791. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m4_79() { return &___m4_79; }
  10792. inline void set_m4_79(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10793. {
  10794. ___m4_79 = value;
  10795. Il2CppCodeGenWriteBarrier((void**)(&___m4_79), (void*)value);
  10796. }
  10797. inline static int32_t get_offset_of_m5_80() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___m5_80)); }
  10798. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m5_80() const { return ___m5_80; }
  10799. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m5_80() { return &___m5_80; }
  10800. inline void set_m5_80(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10801. {
  10802. ___m5_80 = value;
  10803. Il2CppCodeGenWriteBarrier((void**)(&___m5_80), (void*)value);
  10804. }
  10805. inline static int32_t get_offset_of_MapHowToPlay_82() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___MapHowToPlay_82)); }
  10806. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_MapHowToPlay_82() const { return ___MapHowToPlay_82; }
  10807. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_MapHowToPlay_82() { return &___MapHowToPlay_82; }
  10808. inline void set_MapHowToPlay_82(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10809. {
  10810. ___MapHowToPlay_82 = value;
  10811. Il2CppCodeGenWriteBarrier((void**)(&___MapHowToPlay_82), (void*)value);
  10812. }
  10813. inline static int32_t get_offset_of_Map1_83() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___Map1_83)); }
  10814. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Map1_83() const { return ___Map1_83; }
  10815. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Map1_83() { return &___Map1_83; }
  10816. inline void set_Map1_83(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10817. {
  10818. ___Map1_83 = value;
  10819. Il2CppCodeGenWriteBarrier((void**)(&___Map1_83), (void*)value);
  10820. }
  10821. inline static int32_t get_offset_of_Map2_84() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___Map2_84)); }
  10822. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Map2_84() const { return ___Map2_84; }
  10823. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Map2_84() { return &___Map2_84; }
  10824. inline void set_Map2_84(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10825. {
  10826. ___Map2_84 = value;
  10827. Il2CppCodeGenWriteBarrier((void**)(&___Map2_84), (void*)value);
  10828. }
  10829. inline static int32_t get_offset_of_Map3_85() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___Map3_85)); }
  10830. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Map3_85() const { return ___Map3_85; }
  10831. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Map3_85() { return &___Map3_85; }
  10832. inline void set_Map3_85(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10833. {
  10834. ___Map3_85 = value;
  10835. Il2CppCodeGenWriteBarrier((void**)(&___Map3_85), (void*)value);
  10836. }
  10837. inline static int32_t get_offset_of_Map4_86() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___Map4_86)); }
  10838. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Map4_86() const { return ___Map4_86; }
  10839. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Map4_86() { return &___Map4_86; }
  10840. inline void set_Map4_86(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10841. {
  10842. ___Map4_86 = value;
  10843. Il2CppCodeGenWriteBarrier((void**)(&___Map4_86), (void*)value);
  10844. }
  10845. inline static int32_t get_offset_of_Map5_87() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___Map5_87)); }
  10846. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Map5_87() const { return ___Map5_87; }
  10847. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Map5_87() { return &___Map5_87; }
  10848. inline void set_Map5_87(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10849. {
  10850. ___Map5_87 = value;
  10851. Il2CppCodeGenWriteBarrier((void**)(&___Map5_87), (void*)value);
  10852. }
  10853. inline static int32_t get_offset_of_Map6_88() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___Map6_88)); }
  10854. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Map6_88() const { return ___Map6_88; }
  10855. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Map6_88() { return &___Map6_88; }
  10856. inline void set_Map6_88(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10857. {
  10858. ___Map6_88 = value;
  10859. Il2CppCodeGenWriteBarrier((void**)(&___Map6_88), (void*)value);
  10860. }
  10861. inline static int32_t get_offset_of_Map7_89() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___Map7_89)); }
  10862. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Map7_89() const { return ___Map7_89; }
  10863. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Map7_89() { return &___Map7_89; }
  10864. inline void set_Map7_89(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10865. {
  10866. ___Map7_89 = value;
  10867. Il2CppCodeGenWriteBarrier((void**)(&___Map7_89), (void*)value);
  10868. }
  10869. inline static int32_t get_offset_of_Map8_90() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___Map8_90)); }
  10870. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Map8_90() const { return ___Map8_90; }
  10871. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Map8_90() { return &___Map8_90; }
  10872. inline void set_Map8_90(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10873. {
  10874. ___Map8_90 = value;
  10875. Il2CppCodeGenWriteBarrier((void**)(&___Map8_90), (void*)value);
  10876. }
  10877. inline static int32_t get_offset_of_Map9_91() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___Map9_91)); }
  10878. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Map9_91() const { return ___Map9_91; }
  10879. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Map9_91() { return &___Map9_91; }
  10880. inline void set_Map9_91(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  10881. {
  10882. ___Map9_91 = value;
  10883. Il2CppCodeGenWriteBarrier((void**)(&___Map9_91), (void*)value);
  10884. }
  10885. inline static int32_t get_offset_of_CityMaps_92() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___CityMaps_92)); }
  10886. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_CityMaps_92() const { return ___CityMaps_92; }
  10887. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_CityMaps_92() { return &___CityMaps_92; }
  10888. inline void set_CityMaps_92(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10889. {
  10890. ___CityMaps_92 = value;
  10891. Il2CppCodeGenWriteBarrier((void**)(&___CityMaps_92), (void*)value);
  10892. }
  10893. inline static int32_t get_offset_of_BosqueMaps_93() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___BosqueMaps_93)); }
  10894. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_BosqueMaps_93() const { return ___BosqueMaps_93; }
  10895. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_BosqueMaps_93() { return &___BosqueMaps_93; }
  10896. inline void set_BosqueMaps_93(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  10897. {
  10898. ___BosqueMaps_93 = value;
  10899. Il2CppCodeGenWriteBarrier((void**)(&___BosqueMaps_93), (void*)value);
  10900. }
  10901. inline static int32_t get_offset_of_valueofmap_94() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___valueofmap_94)); }
  10902. inline int32_t get_valueofmap_94() const { return ___valueofmap_94; }
  10903. inline int32_t* get_address_of_valueofmap_94() { return &___valueofmap_94; }
  10904. inline void set_valueofmap_94(int32_t value)
  10905. {
  10906. ___valueofmap_94 = value;
  10907. }
  10908. inline static int32_t get_offset_of_mapType_96() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mapType_96)); }
  10909. inline int32_t get_mapType_96() const { return ___mapType_96; }
  10910. inline int32_t* get_address_of_mapType_96() { return &___mapType_96; }
  10911. inline void set_mapType_96(int32_t value)
  10912. {
  10913. ___mapType_96 = value;
  10914. }
  10915. inline static int32_t get_offset_of_player_97() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___player_97)); }
  10916. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_player_97() const { return ___player_97; }
  10917. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_player_97() { return &___player_97; }
  10918. inline void set_player_97(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  10919. {
  10920. ___player_97 = value;
  10921. Il2CppCodeGenWriteBarrier((void**)(&___player_97), (void*)value);
  10922. }
  10923. inline static int32_t get_offset_of_distinct_98() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___distinct_98)); }
  10924. inline float get_distinct_98() const { return ___distinct_98; }
  10925. inline float* get_address_of_distinct_98() { return &___distinct_98; }
  10926. inline void set_distinct_98(float value)
  10927. {
  10928. ___distinct_98 = value;
  10929. }
  10930. inline static int32_t get_offset_of_distinctplayer_99() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___distinctplayer_99)); }
  10931. inline float get_distinctplayer_99() const { return ___distinctplayer_99; }
  10932. inline float* get_address_of_distinctplayer_99() { return &___distinctplayer_99; }
  10933. inline void set_distinctplayer_99(float value)
  10934. {
  10935. ___distinctplayer_99 = value;
  10936. }
  10937. inline static int32_t get_offset_of_addlocation_100() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___addlocation_100)); }
  10938. inline float get_addlocation_100() const { return ___addlocation_100; }
  10939. inline float* get_address_of_addlocation_100() { return &___addlocation_100; }
  10940. inline void set_addlocation_100(float value)
  10941. {
  10942. ___addlocation_100 = value;
  10943. }
  10944. inline static int32_t get_offset_of_allten_101() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___allten_101)); }
  10945. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_allten_101() const { return ___allten_101; }
  10946. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_allten_101() { return &___allten_101; }
  10947. inline void set_allten_101(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  10948. {
  10949. ___allten_101 = value;
  10950. Il2CppCodeGenWriteBarrier((void**)(&___allten_101), (void*)value);
  10951. }
  10952. inline static int32_t get_offset_of_alltenidx_102() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___alltenidx_102)); }
  10953. inline int32_t get_alltenidx_102() const { return ___alltenidx_102; }
  10954. inline int32_t* get_address_of_alltenidx_102() { return &___alltenidx_102; }
  10955. inline void set_alltenidx_102(int32_t value)
  10956. {
  10957. ___alltenidx_102 = value;
  10958. }
  10959. inline static int32_t get_offset_of_call_103() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___call_103)); }
  10960. inline bool get_call_103() const { return ___call_103; }
  10961. inline bool* get_address_of_call_103() { return &___call_103; }
  10962. inline void set_call_103(bool value)
  10963. {
  10964. ___call_103 = value;
  10965. }
  10966. inline static int32_t get_offset_of_lasrandum_104() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___lasrandum_104)); }
  10967. inline int32_t get_lasrandum_104() const { return ___lasrandum_104; }
  10968. inline int32_t* get_address_of_lasrandum_104() { return &___lasrandum_104; }
  10969. inline void set_lasrandum_104(int32_t value)
  10970. {
  10971. ___lasrandum_104 = value;
  10972. }
  10973. inline static int32_t get_offset_of_DistanceTranslate_105() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___DistanceTranslate_105)); }
  10974. inline float get_DistanceTranslate_105() const { return ___DistanceTranslate_105; }
  10975. inline float* get_address_of_DistanceTranslate_105() { return &___DistanceTranslate_105; }
  10976. inline void set_DistanceTranslate_105(float value)
  10977. {
  10978. ___DistanceTranslate_105 = value;
  10979. }
  10980. inline static int32_t get_offset_of_backtobehigh_106() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___backtobehigh_106)); }
  10981. inline float get_backtobehigh_106() const { return ___backtobehigh_106; }
  10982. inline float* get_address_of_backtobehigh_106() { return &___backtobehigh_106; }
  10983. inline void set_backtobehigh_106(float value)
  10984. {
  10985. ___backtobehigh_106 = value;
  10986. }
  10987. inline static int32_t get_offset_of_loationback_107() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___loationback_107)); }
  10988. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_loationback_107() const { return ___loationback_107; }
  10989. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_loationback_107() { return &___loationback_107; }
  10990. inline void set_loationback_107(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  10991. {
  10992. ___loationback_107 = value;
  10993. }
  10994. inline static int32_t get_offset_of_delayy_108() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___delayy_108)); }
  10995. inline float get_delayy_108() const { return ___delayy_108; }
  10996. inline float* get_address_of_delayy_108() { return &___delayy_108; }
  10997. inline void set_delayy_108(float value)
  10998. {
  10999. ___delayy_108 = value;
  11000. }
  11001. inline static int32_t get_offset_of_dx_109() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___dx_109)); }
  11002. inline float get_dx_109() const { return ___dx_109; }
  11003. inline float* get_address_of_dx_109() { return &___dx_109; }
  11004. inline void set_dx_109(float value)
  11005. {
  11006. ___dx_109 = value;
  11007. }
  11008. inline static int32_t get_offset_of_timedelay_110() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___timedelay_110)); }
  11009. inline float get_timedelay_110() const { return ___timedelay_110; }
  11010. inline float* get_address_of_timedelay_110() { return &___timedelay_110; }
  11011. inline void set_timedelay_110(float value)
  11012. {
  11013. ___timedelay_110 = value;
  11014. }
  11015. inline static int32_t get_offset_of_cchangeship_111() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___cchangeship_111)); }
  11016. inline int32_t get_cchangeship_111() const { return ___cchangeship_111; }
  11017. inline int32_t* get_address_of_cchangeship_111() { return &___cchangeship_111; }
  11018. inline void set_cchangeship_111(int32_t value)
  11019. {
  11020. ___cchangeship_111 = value;
  11021. }
  11022. inline static int32_t get_offset_of_roadset_112() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___roadset_112)); }
  11023. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_roadset_112() const { return ___roadset_112; }
  11024. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_roadset_112() { return &___roadset_112; }
  11025. inline void set_roadset_112(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  11026. {
  11027. ___roadset_112 = value;
  11028. Il2CppCodeGenWriteBarrier((void**)(&___roadset_112), (void*)value);
  11029. }
  11030. inline static int32_t get_offset_of_buildset_113() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___buildset_113)); }
  11031. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_buildset_113() const { return ___buildset_113; }
  11032. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_buildset_113() { return &___buildset_113; }
  11033. inline void set_buildset_113(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  11034. {
  11035. ___buildset_113 = value;
  11036. Il2CppCodeGenWriteBarrier((void**)(&___buildset_113), (void*)value);
  11037. }
  11038. inline static int32_t get_offset_of_submaptalents_114() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___submaptalents_114)); }
  11039. inline List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE * get_submaptalents_114() const { return ___submaptalents_114; }
  11040. inline List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE ** get_address_of_submaptalents_114() { return &___submaptalents_114; }
  11041. inline void set_submaptalents_114(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE * value)
  11042. {
  11043. ___submaptalents_114 = value;
  11044. Il2CppCodeGenWriteBarrier((void**)(&___submaptalents_114), (void*)value);
  11045. }
  11046. inline static int32_t get_offset_of_tranformcoin_115() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___tranformcoin_115)); }
  11047. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_tranformcoin_115() const { return ___tranformcoin_115; }
  11048. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_tranformcoin_115() { return &___tranformcoin_115; }
  11049. inline void set_tranformcoin_115(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  11050. {
  11051. ___tranformcoin_115 = value;
  11052. }
  11053. inline static int32_t get_offset_of_vectorcoin_116() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___vectorcoin_116)); }
  11054. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_vectorcoin_116() const { return ___vectorcoin_116; }
  11055. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_vectorcoin_116() { return &___vectorcoin_116; }
  11056. inline void set_vectorcoin_116(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  11057. {
  11058. ___vectorcoin_116 = value;
  11059. }
  11060. inline static int32_t get_offset_of_valuecoinintance_117() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___valuecoinintance_117)); }
  11061. inline int32_t get_valuecoinintance_117() const { return ___valuecoinintance_117; }
  11062. inline int32_t* get_address_of_valuecoinintance_117() { return &___valuecoinintance_117; }
  11063. inline void set_valuecoinintance_117(int32_t value)
  11064. {
  11065. ___valuecoinintance_117 = value;
  11066. }
  11067. inline static int32_t get_offset_of_coinset_118() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___coinset_118)); }
  11068. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_coinset_118() const { return ___coinset_118; }
  11069. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_coinset_118() { return &___coinset_118; }
  11070. inline void set_coinset_118(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  11071. {
  11072. ___coinset_118 = value;
  11073. Il2CppCodeGenWriteBarrier((void**)(&___coinset_118), (void*)value);
  11074. }
  11075. inline static int32_t get_offset_of_tranformiteflybt_119() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___tranformiteflybt_119)); }
  11076. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_tranformiteflybt_119() const { return ___tranformiteflybt_119; }
  11077. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_tranformiteflybt_119() { return &___tranformiteflybt_119; }
  11078. inline void set_tranformiteflybt_119(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  11079. {
  11080. ___tranformiteflybt_119 = value;
  11081. }
  11082. inline static int32_t get_offset_of_tranformiteflyl_120() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___tranformiteflyl_120)); }
  11083. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_tranformiteflyl_120() const { return ___tranformiteflyl_120; }
  11084. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_tranformiteflyl_120() { return &___tranformiteflyl_120; }
  11085. inline void set_tranformiteflyl_120(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  11086. {
  11087. ___tranformiteflyl_120 = value;
  11088. }
  11089. inline static int32_t get_offset_of_tranformiteflyr_121() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___tranformiteflyr_121)); }
  11090. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_tranformiteflyr_121() const { return ___tranformiteflyr_121; }
  11091. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_tranformiteflyr_121() { return &___tranformiteflyr_121; }
  11092. inline void set_tranformiteflyr_121(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  11093. {
  11094. ___tranformiteflyr_121 = value;
  11095. }
  11096. inline static int32_t get_offset_of_alowshowitemaddcoin_122() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___alowshowitemaddcoin_122)); }
  11097. inline bool get_alowshowitemaddcoin_122() const { return ___alowshowitemaddcoin_122; }
  11098. inline bool* get_address_of_alowshowitemaddcoin_122() { return &___alowshowitemaddcoin_122; }
  11099. inline void set_alowshowitemaddcoin_122(bool value)
  11100. {
  11101. ___alowshowitemaddcoin_122 = value;
  11102. }
  11103. inline static int32_t get_offset_of_ManagerAllcoin_123() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___ManagerAllcoin_123)); }
  11104. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_ManagerAllcoin_123() const { return ___ManagerAllcoin_123; }
  11105. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_ManagerAllcoin_123() { return &___ManagerAllcoin_123; }
  11106. inline void set_ManagerAllcoin_123(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  11107. {
  11108. ___ManagerAllcoin_123 = value;
  11109. Il2CppCodeGenWriteBarrier((void**)(&___ManagerAllcoin_123), (void*)value);
  11110. }
  11111. inline static int32_t get_offset_of_ManagerAllitem_124() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___ManagerAllitem_124)); }
  11112. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_ManagerAllitem_124() const { return ___ManagerAllitem_124; }
  11113. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_ManagerAllitem_124() { return &___ManagerAllitem_124; }
  11114. inline void set_ManagerAllitem_124(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  11115. {
  11116. ___ManagerAllitem_124 = value;
  11117. Il2CppCodeGenWriteBarrier((void**)(&___ManagerAllitem_124), (void*)value);
  11118. }
  11119. inline static int32_t get_offset_of_craate1_125() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___craate1_125)); }
  11120. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_craate1_125() const { return ___craate1_125; }
  11121. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_craate1_125() { return &___craate1_125; }
  11122. inline void set_craate1_125(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11123. {
  11124. ___craate1_125 = value;
  11125. Il2CppCodeGenWriteBarrier((void**)(&___craate1_125), (void*)value);
  11126. }
  11127. inline static int32_t get_offset_of_craate2_126() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___craate2_126)); }
  11128. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_craate2_126() const { return ___craate2_126; }
  11129. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_craate2_126() { return &___craate2_126; }
  11130. inline void set_craate2_126(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11131. {
  11132. ___craate2_126 = value;
  11133. Il2CppCodeGenWriteBarrier((void**)(&___craate2_126), (void*)value);
  11134. }
  11135. inline static int32_t get_offset_of_craate3_127() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___craate3_127)); }
  11136. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_craate3_127() const { return ___craate3_127; }
  11137. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_craate3_127() { return &___craate3_127; }
  11138. inline void set_craate3_127(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11139. {
  11140. ___craate3_127 = value;
  11141. Il2CppCodeGenWriteBarrier((void**)(&___craate3_127), (void*)value);
  11142. }
  11143. inline static int32_t get_offset_of_AlowlcreatecoinforFly_128() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___AlowlcreatecoinforFly_128)); }
  11144. inline bool get_AlowlcreatecoinforFly_128() const { return ___AlowlcreatecoinforFly_128; }
  11145. inline bool* get_address_of_AlowlcreatecoinforFly_128() { return &___AlowlcreatecoinforFly_128; }
  11146. inline void set_AlowlcreatecoinforFly_128(bool value)
  11147. {
  11148. ___AlowlcreatecoinforFly_128 = value;
  11149. }
  11150. inline static int32_t get_offset_of_mb_129() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___mb_129)); }
  11151. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_mb_129() const { return ___mb_129; }
  11152. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_mb_129() { return &___mb_129; }
  11153. inline void set_mb_129(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  11154. {
  11155. ___mb_129 = value;
  11156. Il2CppCodeGenWriteBarrier((void**)(&___mb_129), (void*)value);
  11157. }
  11158. inline static int32_t get_offset_of_coinend_130() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___coinend_130)); }
  11159. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_coinend_130() const { return ___coinend_130; }
  11160. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_coinend_130() { return &___coinend_130; }
  11161. inline void set_coinend_130(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11162. {
  11163. ___coinend_130 = value;
  11164. Il2CppCodeGenWriteBarrier((void**)(&___coinend_130), (void*)value);
  11165. }
  11166. inline static int32_t get_offset_of_tranformitem_132() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___tranformitem_132)); }
  11167. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_tranformitem_132() const { return ___tranformitem_132; }
  11168. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_tranformitem_132() { return &___tranformitem_132; }
  11169. inline void set_tranformitem_132(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  11170. {
  11171. ___tranformitem_132 = value;
  11172. }
  11173. inline static int32_t get_offset_of_checkshow_133() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___checkshow_133)); }
  11174. inline float get_checkshow_133() const { return ___checkshow_133; }
  11175. inline float* get_address_of_checkshow_133() { return &___checkshow_133; }
  11176. inline void set_checkshow_133(float value)
  11177. {
  11178. ___checkshow_133 = value;
  11179. }
  11180. inline static int32_t get_offset_of_checkshowx_134() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___checkshowx_134)); }
  11181. inline float get_checkshowx_134() const { return ___checkshowx_134; }
  11182. inline float* get_address_of_checkshowx_134() { return &___checkshowx_134; }
  11183. inline void set_checkshowx_134(float value)
  11184. {
  11185. ___checkshowx_134 = value;
  11186. }
  11187. inline static int32_t get_offset_of_hidecoin_135() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___hidecoin_135)); }
  11188. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_hidecoin_135() const { return ___hidecoin_135; }
  11189. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_hidecoin_135() { return &___hidecoin_135; }
  11190. inline void set_hidecoin_135(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  11191. {
  11192. ___hidecoin_135 = value;
  11193. Il2CppCodeGenWriteBarrier((void**)(&___hidecoin_135), (void*)value);
  11194. }
  11195. inline static int32_t get_offset_of_muving_136() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___muving_136)); }
  11196. inline float get_muving_136() const { return ___muving_136; }
  11197. inline float* get_address_of_muving_136() { return &___muving_136; }
  11198. inline void set_muving_136(float value)
  11199. {
  11200. ___muving_136 = value;
  11201. }
  11202. inline static int32_t get_offset_of_alowback_137() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___alowback_137)); }
  11203. inline bool get_alowback_137() const { return ___alowback_137; }
  11204. inline bool* get_address_of_alowback_137() { return &___alowback_137; }
  11205. inline void set_alowback_137(bool value)
  11206. {
  11207. ___alowback_137 = value;
  11208. }
  11209. inline static int32_t get_offset_of_Dontrandum_138() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___Dontrandum_138)); }
  11210. inline bool get_Dontrandum_138() const { return ___Dontrandum_138; }
  11211. inline bool* get_address_of_Dontrandum_138() { return &___Dontrandum_138; }
  11212. inline void set_Dontrandum_138(bool value)
  11213. {
  11214. ___Dontrandum_138 = value;
  11215. }
  11216. inline static int32_t get_offset_of_callback_139() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___callback_139)); }
  11217. inline bool get_callback_139() const { return ___callback_139; }
  11218. inline bool* get_address_of_callback_139() { return &___callback_139; }
  11219. inline void set_callback_139(bool value)
  11220. {
  11221. ___callback_139 = value;
  11222. }
  11223. inline static int32_t get_offset_of_ismakecoin_140() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___ismakecoin_140)); }
  11224. inline bool get_ismakecoin_140() const { return ___ismakecoin_140; }
  11225. inline bool* get_address_of_ismakecoin_140() { return &___ismakecoin_140; }
  11226. inline void set_ismakecoin_140(bool value)
  11227. {
  11228. ___ismakecoin_140 = value;
  11229. }
  11230. inline static int32_t get_offset_of_allemty_141() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323, ___allemty_141)); }
  11231. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_allemty_141() const { return ___allemty_141; }
  11232. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_allemty_141() { return &___allemty_141; }
  11233. inline void set_allemty_141(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  11234. {
  11235. ___allemty_141 = value;
  11236. Il2CppCodeGenWriteBarrier((void**)(&___allemty_141), (void*)value);
  11237. }
  11238. };
  11239. struct Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323_StaticFields
  11240. {
  11241. public:
  11242. // Makesupway Makesupway::makemap
  11243. Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * ___makemap_81;
  11244. // System.Boolean Makesupway::isnewgame
  11245. bool ___isnewgame_95;
  11246. // System.Single Makesupway::usingflyitemtranform
  11247. float ___usingflyitemtranform_131;
  11248. public:
  11249. inline static int32_t get_offset_of_makemap_81() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323_StaticFields, ___makemap_81)); }
  11250. inline Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * get_makemap_81() const { return ___makemap_81; }
  11251. inline Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 ** get_address_of_makemap_81() { return &___makemap_81; }
  11252. inline void set_makemap_81(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * value)
  11253. {
  11254. ___makemap_81 = value;
  11255. Il2CppCodeGenWriteBarrier((void**)(&___makemap_81), (void*)value);
  11256. }
  11257. inline static int32_t get_offset_of_isnewgame_95() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323_StaticFields, ___isnewgame_95)); }
  11258. inline bool get_isnewgame_95() const { return ___isnewgame_95; }
  11259. inline bool* get_address_of_isnewgame_95() { return &___isnewgame_95; }
  11260. inline void set_isnewgame_95(bool value)
  11261. {
  11262. ___isnewgame_95 = value;
  11263. }
  11264. inline static int32_t get_offset_of_usingflyitemtranform_131() { return static_cast<int32_t>(offsetof(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323_StaticFields, ___usingflyitemtranform_131)); }
  11265. inline float get_usingflyitemtranform_131() const { return ___usingflyitemtranform_131; }
  11266. inline float* get_address_of_usingflyitemtranform_131() { return &___usingflyitemtranform_131; }
  11267. inline void set_usingflyitemtranform_131(float value)
  11268. {
  11269. ___usingflyitemtranform_131 = value;
  11270. }
  11271. };
  11272. // Manageritem
  11273. struct Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  11274. {
  11275. public:
  11276. // System.Boolean Manageritem::giay
  11277. bool ___giay_4;
  11278. // System.Boolean Manageritem::x2coin
  11279. bool ___x2coin_5;
  11280. // System.Boolean Manageritem::hutcoin
  11281. bool ___hutcoin_6;
  11282. // System.Boolean Manageritem::baycoin
  11283. bool ___baycoin_7;
  11284. // System.Boolean Manageritem::van
  11285. bool ___van_8;
  11286. // System.Boolean Manageritem::baylongcoin
  11287. bool ___baylongcoin_9;
  11288. // System.Boolean Manageritem::box
  11289. bool ___box_10;
  11290. // System.Boolean Manageritem::usingbayitembuy
  11291. bool ___usingbayitembuy_11;
  11292. // Manageritem Manageritem::mngitem
  11293. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * ___mngitem_12;
  11294. public:
  11295. inline static int32_t get_offset_of_giay_4() { return static_cast<int32_t>(offsetof(Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE, ___giay_4)); }
  11296. inline bool get_giay_4() const { return ___giay_4; }
  11297. inline bool* get_address_of_giay_4() { return &___giay_4; }
  11298. inline void set_giay_4(bool value)
  11299. {
  11300. ___giay_4 = value;
  11301. }
  11302. inline static int32_t get_offset_of_x2coin_5() { return static_cast<int32_t>(offsetof(Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE, ___x2coin_5)); }
  11303. inline bool get_x2coin_5() const { return ___x2coin_5; }
  11304. inline bool* get_address_of_x2coin_5() { return &___x2coin_5; }
  11305. inline void set_x2coin_5(bool value)
  11306. {
  11307. ___x2coin_5 = value;
  11308. }
  11309. inline static int32_t get_offset_of_hutcoin_6() { return static_cast<int32_t>(offsetof(Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE, ___hutcoin_6)); }
  11310. inline bool get_hutcoin_6() const { return ___hutcoin_6; }
  11311. inline bool* get_address_of_hutcoin_6() { return &___hutcoin_6; }
  11312. inline void set_hutcoin_6(bool value)
  11313. {
  11314. ___hutcoin_6 = value;
  11315. }
  11316. inline static int32_t get_offset_of_baycoin_7() { return static_cast<int32_t>(offsetof(Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE, ___baycoin_7)); }
  11317. inline bool get_baycoin_7() const { return ___baycoin_7; }
  11318. inline bool* get_address_of_baycoin_7() { return &___baycoin_7; }
  11319. inline void set_baycoin_7(bool value)
  11320. {
  11321. ___baycoin_7 = value;
  11322. }
  11323. inline static int32_t get_offset_of_van_8() { return static_cast<int32_t>(offsetof(Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE, ___van_8)); }
  11324. inline bool get_van_8() const { return ___van_8; }
  11325. inline bool* get_address_of_van_8() { return &___van_8; }
  11326. inline void set_van_8(bool value)
  11327. {
  11328. ___van_8 = value;
  11329. }
  11330. inline static int32_t get_offset_of_baylongcoin_9() { return static_cast<int32_t>(offsetof(Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE, ___baylongcoin_9)); }
  11331. inline bool get_baylongcoin_9() const { return ___baylongcoin_9; }
  11332. inline bool* get_address_of_baylongcoin_9() { return &___baylongcoin_9; }
  11333. inline void set_baylongcoin_9(bool value)
  11334. {
  11335. ___baylongcoin_9 = value;
  11336. }
  11337. inline static int32_t get_offset_of_box_10() { return static_cast<int32_t>(offsetof(Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE, ___box_10)); }
  11338. inline bool get_box_10() const { return ___box_10; }
  11339. inline bool* get_address_of_box_10() { return &___box_10; }
  11340. inline void set_box_10(bool value)
  11341. {
  11342. ___box_10 = value;
  11343. }
  11344. inline static int32_t get_offset_of_usingbayitembuy_11() { return static_cast<int32_t>(offsetof(Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE, ___usingbayitembuy_11)); }
  11345. inline bool get_usingbayitembuy_11() const { return ___usingbayitembuy_11; }
  11346. inline bool* get_address_of_usingbayitembuy_11() { return &___usingbayitembuy_11; }
  11347. inline void set_usingbayitembuy_11(bool value)
  11348. {
  11349. ___usingbayitembuy_11 = value;
  11350. }
  11351. inline static int32_t get_offset_of_mngitem_12() { return static_cast<int32_t>(offsetof(Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE, ___mngitem_12)); }
  11352. inline Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * get_mngitem_12() const { return ___mngitem_12; }
  11353. inline Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE ** get_address_of_mngitem_12() { return &___mngitem_12; }
  11354. inline void set_mngitem_12(Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * value)
  11355. {
  11356. ___mngitem_12 = value;
  11357. Il2CppCodeGenWriteBarrier((void**)(&___mngitem_12), (void*)value);
  11358. }
  11359. };
  11360. // Perencamera
  11361. struct Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  11362. {
  11363. public:
  11364. // Playermuving Perencamera::player
  11365. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___player_5;
  11366. // UnityEngine.Transform Perencamera::target
  11367. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___target_6;
  11368. // System.Single Perencamera::distance
  11369. float ___distance_7;
  11370. // System.Single Perencamera::height
  11371. float ___height_8;
  11372. // System.Single Perencamera::height1
  11373. float ___height1_9;
  11374. // System.Single Perencamera::height2
  11375. float ___height2_10;
  11376. // System.Single Perencamera::heightDamping1
  11377. float ___heightDamping1_12;
  11378. // System.Single Perencamera::rotationDamping
  11379. float ___rotationDamping_14;
  11380. // System.Single Perencamera::wantedRotationAngle
  11381. float ___wantedRotationAngle_15;
  11382. // System.Single Perencamera::wantedHeight
  11383. float ___wantedHeight_16;
  11384. // System.Single Perencamera::wantedHeight1
  11385. float ___wantedHeight1_17;
  11386. // System.Single Perencamera::wantedHeight2
  11387. float ___wantedHeight2_18;
  11388. // System.Single Perencamera::currentRotationAngle
  11389. float ___currentRotationAngle_19;
  11390. // System.Single Perencamera::currentHeight
  11391. float ___currentHeight_20;
  11392. // System.Single Perencamera::currentHeight1
  11393. float ___currentHeight1_21;
  11394. // System.Single Perencamera::currentHeight2
  11395. float ___currentHeight2_22;
  11396. // UnityEngine.Animator Perencamera::amin
  11397. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___amin_23;
  11398. // System.Boolean Perencamera::isfolowsoll
  11399. bool ___isfolowsoll_24;
  11400. // System.Boolean Perencamera::alow
  11401. bool ___alow_26;
  11402. // UnityEngine.GameObject Perencamera::EffctsFly
  11403. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___EffctsFly_27;
  11404. public:
  11405. inline static int32_t get_offset_of_player_5() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___player_5)); }
  11406. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_player_5() const { return ___player_5; }
  11407. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_player_5() { return &___player_5; }
  11408. inline void set_player_5(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  11409. {
  11410. ___player_5 = value;
  11411. Il2CppCodeGenWriteBarrier((void**)(&___player_5), (void*)value);
  11412. }
  11413. inline static int32_t get_offset_of_target_6() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___target_6)); }
  11414. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_target_6() const { return ___target_6; }
  11415. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_target_6() { return &___target_6; }
  11416. inline void set_target_6(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  11417. {
  11418. ___target_6 = value;
  11419. Il2CppCodeGenWriteBarrier((void**)(&___target_6), (void*)value);
  11420. }
  11421. inline static int32_t get_offset_of_distance_7() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___distance_7)); }
  11422. inline float get_distance_7() const { return ___distance_7; }
  11423. inline float* get_address_of_distance_7() { return &___distance_7; }
  11424. inline void set_distance_7(float value)
  11425. {
  11426. ___distance_7 = value;
  11427. }
  11428. inline static int32_t get_offset_of_height_8() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___height_8)); }
  11429. inline float get_height_8() const { return ___height_8; }
  11430. inline float* get_address_of_height_8() { return &___height_8; }
  11431. inline void set_height_8(float value)
  11432. {
  11433. ___height_8 = value;
  11434. }
  11435. inline static int32_t get_offset_of_height1_9() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___height1_9)); }
  11436. inline float get_height1_9() const { return ___height1_9; }
  11437. inline float* get_address_of_height1_9() { return &___height1_9; }
  11438. inline void set_height1_9(float value)
  11439. {
  11440. ___height1_9 = value;
  11441. }
  11442. inline static int32_t get_offset_of_height2_10() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___height2_10)); }
  11443. inline float get_height2_10() const { return ___height2_10; }
  11444. inline float* get_address_of_height2_10() { return &___height2_10; }
  11445. inline void set_height2_10(float value)
  11446. {
  11447. ___height2_10 = value;
  11448. }
  11449. inline static int32_t get_offset_of_heightDamping1_12() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___heightDamping1_12)); }
  11450. inline float get_heightDamping1_12() const { return ___heightDamping1_12; }
  11451. inline float* get_address_of_heightDamping1_12() { return &___heightDamping1_12; }
  11452. inline void set_heightDamping1_12(float value)
  11453. {
  11454. ___heightDamping1_12 = value;
  11455. }
  11456. inline static int32_t get_offset_of_rotationDamping_14() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___rotationDamping_14)); }
  11457. inline float get_rotationDamping_14() const { return ___rotationDamping_14; }
  11458. inline float* get_address_of_rotationDamping_14() { return &___rotationDamping_14; }
  11459. inline void set_rotationDamping_14(float value)
  11460. {
  11461. ___rotationDamping_14 = value;
  11462. }
  11463. inline static int32_t get_offset_of_wantedRotationAngle_15() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___wantedRotationAngle_15)); }
  11464. inline float get_wantedRotationAngle_15() const { return ___wantedRotationAngle_15; }
  11465. inline float* get_address_of_wantedRotationAngle_15() { return &___wantedRotationAngle_15; }
  11466. inline void set_wantedRotationAngle_15(float value)
  11467. {
  11468. ___wantedRotationAngle_15 = value;
  11469. }
  11470. inline static int32_t get_offset_of_wantedHeight_16() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___wantedHeight_16)); }
  11471. inline float get_wantedHeight_16() const { return ___wantedHeight_16; }
  11472. inline float* get_address_of_wantedHeight_16() { return &___wantedHeight_16; }
  11473. inline void set_wantedHeight_16(float value)
  11474. {
  11475. ___wantedHeight_16 = value;
  11476. }
  11477. inline static int32_t get_offset_of_wantedHeight1_17() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___wantedHeight1_17)); }
  11478. inline float get_wantedHeight1_17() const { return ___wantedHeight1_17; }
  11479. inline float* get_address_of_wantedHeight1_17() { return &___wantedHeight1_17; }
  11480. inline void set_wantedHeight1_17(float value)
  11481. {
  11482. ___wantedHeight1_17 = value;
  11483. }
  11484. inline static int32_t get_offset_of_wantedHeight2_18() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___wantedHeight2_18)); }
  11485. inline float get_wantedHeight2_18() const { return ___wantedHeight2_18; }
  11486. inline float* get_address_of_wantedHeight2_18() { return &___wantedHeight2_18; }
  11487. inline void set_wantedHeight2_18(float value)
  11488. {
  11489. ___wantedHeight2_18 = value;
  11490. }
  11491. inline static int32_t get_offset_of_currentRotationAngle_19() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___currentRotationAngle_19)); }
  11492. inline float get_currentRotationAngle_19() const { return ___currentRotationAngle_19; }
  11493. inline float* get_address_of_currentRotationAngle_19() { return &___currentRotationAngle_19; }
  11494. inline void set_currentRotationAngle_19(float value)
  11495. {
  11496. ___currentRotationAngle_19 = value;
  11497. }
  11498. inline static int32_t get_offset_of_currentHeight_20() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___currentHeight_20)); }
  11499. inline float get_currentHeight_20() const { return ___currentHeight_20; }
  11500. inline float* get_address_of_currentHeight_20() { return &___currentHeight_20; }
  11501. inline void set_currentHeight_20(float value)
  11502. {
  11503. ___currentHeight_20 = value;
  11504. }
  11505. inline static int32_t get_offset_of_currentHeight1_21() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___currentHeight1_21)); }
  11506. inline float get_currentHeight1_21() const { return ___currentHeight1_21; }
  11507. inline float* get_address_of_currentHeight1_21() { return &___currentHeight1_21; }
  11508. inline void set_currentHeight1_21(float value)
  11509. {
  11510. ___currentHeight1_21 = value;
  11511. }
  11512. inline static int32_t get_offset_of_currentHeight2_22() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___currentHeight2_22)); }
  11513. inline float get_currentHeight2_22() const { return ___currentHeight2_22; }
  11514. inline float* get_address_of_currentHeight2_22() { return &___currentHeight2_22; }
  11515. inline void set_currentHeight2_22(float value)
  11516. {
  11517. ___currentHeight2_22 = value;
  11518. }
  11519. inline static int32_t get_offset_of_amin_23() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___amin_23)); }
  11520. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * get_amin_23() const { return ___amin_23; }
  11521. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A ** get_address_of_amin_23() { return &___amin_23; }
  11522. inline void set_amin_23(Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * value)
  11523. {
  11524. ___amin_23 = value;
  11525. Il2CppCodeGenWriteBarrier((void**)(&___amin_23), (void*)value);
  11526. }
  11527. inline static int32_t get_offset_of_isfolowsoll_24() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___isfolowsoll_24)); }
  11528. inline bool get_isfolowsoll_24() const { return ___isfolowsoll_24; }
  11529. inline bool* get_address_of_isfolowsoll_24() { return &___isfolowsoll_24; }
  11530. inline void set_isfolowsoll_24(bool value)
  11531. {
  11532. ___isfolowsoll_24 = value;
  11533. }
  11534. inline static int32_t get_offset_of_alow_26() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___alow_26)); }
  11535. inline bool get_alow_26() const { return ___alow_26; }
  11536. inline bool* get_address_of_alow_26() { return &___alow_26; }
  11537. inline void set_alow_26(bool value)
  11538. {
  11539. ___alow_26 = value;
  11540. }
  11541. inline static int32_t get_offset_of_EffctsFly_27() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE, ___EffctsFly_27)); }
  11542. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_EffctsFly_27() const { return ___EffctsFly_27; }
  11543. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_EffctsFly_27() { return &___EffctsFly_27; }
  11544. inline void set_EffctsFly_27(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11545. {
  11546. ___EffctsFly_27 = value;
  11547. Il2CppCodeGenWriteBarrier((void**)(&___EffctsFly_27), (void*)value);
  11548. }
  11549. };
  11550. struct Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_StaticFields
  11551. {
  11552. public:
  11553. // Perencamera Perencamera::managerscen
  11554. Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE * ___managerscen_4;
  11555. // System.Single Perencamera::heightDamping
  11556. float ___heightDamping_11;
  11557. // System.Single Perencamera::heightDamping2
  11558. float ___heightDamping2_13;
  11559. // System.Boolean Perencamera::isfolowwenstartnew
  11560. bool ___isfolowwenstartnew_25;
  11561. public:
  11562. inline static int32_t get_offset_of_managerscen_4() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_StaticFields, ___managerscen_4)); }
  11563. inline Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE * get_managerscen_4() const { return ___managerscen_4; }
  11564. inline Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE ** get_address_of_managerscen_4() { return &___managerscen_4; }
  11565. inline void set_managerscen_4(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE * value)
  11566. {
  11567. ___managerscen_4 = value;
  11568. Il2CppCodeGenWriteBarrier((void**)(&___managerscen_4), (void*)value);
  11569. }
  11570. inline static int32_t get_offset_of_heightDamping_11() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_StaticFields, ___heightDamping_11)); }
  11571. inline float get_heightDamping_11() const { return ___heightDamping_11; }
  11572. inline float* get_address_of_heightDamping_11() { return &___heightDamping_11; }
  11573. inline void set_heightDamping_11(float value)
  11574. {
  11575. ___heightDamping_11 = value;
  11576. }
  11577. inline static int32_t get_offset_of_heightDamping2_13() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_StaticFields, ___heightDamping2_13)); }
  11578. inline float get_heightDamping2_13() const { return ___heightDamping2_13; }
  11579. inline float* get_address_of_heightDamping2_13() { return &___heightDamping2_13; }
  11580. inline void set_heightDamping2_13(float value)
  11581. {
  11582. ___heightDamping2_13 = value;
  11583. }
  11584. inline static int32_t get_offset_of_isfolowwenstartnew_25() { return static_cast<int32_t>(offsetof(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_StaticFields, ___isfolowwenstartnew_25)); }
  11585. inline bool get_isfolowwenstartnew_25() const { return ___isfolowwenstartnew_25; }
  11586. inline bool* get_address_of_isfolowwenstartnew_25() { return &___isfolowwenstartnew_25; }
  11587. inline void set_isfolowwenstartnew_25(bool value)
  11588. {
  11589. ___isfolowwenstartnew_25 = value;
  11590. }
  11591. };
  11592. // Playermuving
  11593. struct Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  11594. {
  11595. public:
  11596. // UnityEngine.GameObject Playermuving::getitemeffect2
  11597. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___getitemeffect2_4;
  11598. // UnityEngine.GameObject Playermuving::getitemeffect
  11599. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___getitemeffect_5;
  11600. // UnityEngine.GameObject Playermuving::baiyan
  11601. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___baiyan_6;
  11602. // UnityEngine.GameObject Playermuving::shaderobj
  11603. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___shaderobj_7;
  11604. // UnityEngine.GameObject Playermuving::Effect_baozha
  11605. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Effect_baozha_8;
  11606. // UnityEngine.GameObject Playermuving::Effect_xuanyun
  11607. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Effect_xuanyun_9;
  11608. // UnityEngine.GameObject Playermuving::Effect_yanliaozhadan_fen
  11609. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Effect_yanliaozhadan_fen_10;
  11610. // UnityEngine.GameObject Playermuving::chong
  11611. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___chong_11;
  11612. // UnityEngine.GameObject Playermuving::zhao
  11613. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___zhao_12;
  11614. // UnityEngine.GameObject Playermuving::zhao2
  11615. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___zhao2_13;
  11616. // Manageritem Playermuving::manageritem
  11617. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * ___manageritem_14;
  11618. // UnityEngine.GameObject Playermuving::head
  11619. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___head_15;
  11620. // UnityEngine.GameObject Playermuving::checkdie
  11621. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___checkdie_16;
  11622. // UnityEngine.Rigidbody Playermuving::rb
  11623. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * ___rb_17;
  11624. // System.Single Playermuving::poinstart
  11625. float ___poinstart_18;
  11626. // System.Boolean Playermuving::alowjupm
  11627. bool ___alowjupm_19;
  11628. // UnityEngine.GameObject Playermuving::playermodol
  11629. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___playermodol_20;
  11630. // UnityEngine.GameObject Playermuving::biinhxit
  11631. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___biinhxit_21;
  11632. // UnityEngine.GameObject Playermuving::biinhxit1
  11633. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___biinhxit1_22;
  11634. // UnityEngine.GameObject Playermuving::biinhxit2
  11635. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___biinhxit2_23;
  11636. // UnityEngine.GameObject Playermuving::baycaodai
  11637. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___baycaodai_24;
  11638. // UnityEngine.GameObject Playermuving::baycaodai1
  11639. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___baycaodai1_25;
  11640. // UnityEngine.GameObject Playermuving::baycaodai2
  11641. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___baycaodai2_26;
  11642. // UnityEngine.GameObject Playermuving::baycao
  11643. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___baycao_27;
  11644. // UnityEngine.GameObject Playermuving::van
  11645. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___van_28;
  11646. // UnityEngine.GameObject Playermuving::vangau
  11647. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___vangau_29;
  11648. // UnityEngine.GameObject Playermuving::vangirl
  11649. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___vangirl_30;
  11650. // UnityEngine.Animator Playermuving::animationPlayer
  11651. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animationPlayer_31;
  11652. // System.Single Playermuving::lastvectoryx
  11653. float ___lastvectoryx_32;
  11654. // UnityEngine.GameObject Playermuving::destroicoin
  11655. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___destroicoin_33;
  11656. // System.Single Playermuving::mainvectory
  11657. float ___mainvectory_34;
  11658. // System.Single Playermuving::speedmuving
  11659. float ___speedmuving_35;
  11660. // Playermuving Playermuving::player
  11661. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___player_38;
  11662. // UnityEngine.Vector3 Playermuving::posisonanimation
  11663. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___posisonanimation_39;
  11664. // UnityEngine.Vector3 Playermuving::rotationanimation
  11665. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rotationanimation_40;
  11666. // System.Single Playermuving::timeagainanimation
  11667. float ___timeagainanimation_41;
  11668. // System.Boolean Playermuving::allowcall
  11669. bool ___allowcall_42;
  11670. // System.Int32 Playermuving::checkgetmosechange
  11671. int32_t ___checkgetmosechange_43;
  11672. // System.Int32 Playermuving::stylemuving
  11673. int32_t ___stylemuving_44;
  11674. // UnityEngine.GameObject Playermuving::giayleft
  11675. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___giayleft_46;
  11676. // UnityEngine.GameObject Playermuving::giayrigh
  11677. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___giayrigh_47;
  11678. // System.Int32 Playermuving::roleid
  11679. int32_t ___roleid_48;
  11680. // UnityEngine.GameObject Playermuving::Rightcheck
  11681. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Rightcheck_49;
  11682. // UnityEngine.GameObject Playermuving::LeftCheck
  11683. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___LeftCheck_50;
  11684. // Camerafolow Playermuving::camfolowplayer
  11685. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * ___camfolowplayer_51;
  11686. // Makesupway Playermuving::makesupway
  11687. Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * ___makesupway_52;
  11688. // System.Int32 Playermuving::move_diff
  11689. int32_t ___move_diff_53;
  11690. // UnityEngine.Vector3 Playermuving::effect_loop_pos
  11691. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___effect_loop_pos_54;
  11692. // System.Boolean Playermuving::canbeginchong
  11693. bool ___canbeginchong_55;
  11694. // System.Single Playermuving::longchongtime
  11695. float ___longchongtime_56;
  11696. // System.Boolean Playermuving::canbeginchong2
  11697. bool ___canbeginchong2_57;
  11698. // System.Boolean Playermuving::inchong
  11699. bool ___inchong_58;
  11700. // UnityEngine.Transform Playermuving::vantranform
  11701. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___vantranform_59;
  11702. // UnityEngine.Transform Playermuving::vantranformgau
  11703. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___vantranformgau_60;
  11704. // UnityEngine.Transform Playermuving::vantranformgirl
  11705. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___vantranformgirl_61;
  11706. // UnityEngine.Transform Playermuving::vantranformdown
  11707. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___vantranformdown_62;
  11708. // System.Collections.Generic.List`1<UnityEngine.GameObject> Playermuving::vantranformlist
  11709. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___vantranformlist_63;
  11710. // System.Collections.Generic.List`1<UnityEngine.GameObject> Playermuving::vantranformlistgau
  11711. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___vantranformlistgau_64;
  11712. // System.Collections.Generic.List`1<UnityEngine.GameObject> Playermuving::vantranformlistgirl
  11713. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___vantranformlistgirl_65;
  11714. // System.Collections.Generic.List`1<UnityEngine.GameObject> Playermuving::vantranformdownlist
  11715. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___vantranformdownlist_66;
  11716. // System.Collections.Generic.List`1<UnityEngine.GameObject> Playermuving::Allplayer
  11717. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___Allplayer_67;
  11718. // UnityEngine.Transform Playermuving::campos
  11719. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___campos_68;
  11720. // UnityEngine.Transform Playermuving::savetranformvan
  11721. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___savetranformvan_69;
  11722. // UnityEngine.Transform Playermuving::savetranformvangirl
  11723. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___savetranformvangirl_70;
  11724. // UnityEngine.Transform Playermuving::savetranformvangau
  11725. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___savetranformvangau_71;
  11726. // UnityEngine.Transform Playermuving::tagettranformgiayleft
  11727. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tagettranformgiayleft_72;
  11728. // UnityEngine.Transform Playermuving::tagettranformgiayright
  11729. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tagettranformgiayright_73;
  11730. // UnityEngine.Transform Playermuving::tagettranformgiayleftgirl
  11731. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tagettranformgiayleftgirl_74;
  11732. // UnityEngine.Transform Playermuving::tagettranformgiayrightgirl
  11733. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tagettranformgiayrightgirl_75;
  11734. // UnityEngine.Transform Playermuving::tagettranformgiayleftgau
  11735. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tagettranformgiayleftgau_76;
  11736. // UnityEngine.Transform Playermuving::tagettranformgiayrightgau
  11737. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tagettranformgiayrightgau_77;
  11738. // UnityEngine.Transform Playermuving::tagettranformbay
  11739. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tagettranformbay_78;
  11740. // UnityEngine.Transform Playermuving::tagettranformbaygirl
  11741. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tagettranformbaygirl_79;
  11742. // UnityEngine.Transform Playermuving::tagettranformbaygau
  11743. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tagettranformbaygau_80;
  11744. // System.Boolean Playermuving::delayleftright
  11745. bool ___delayleftright_81;
  11746. // System.Single Playermuving::xxx
  11747. float ___xxx_82;
  11748. // System.Boolean Playermuving::over
  11749. bool ___over_83;
  11750. // System.Int32 Playermuving::coinmuving
  11751. int32_t ___coinmuving_86;
  11752. // UnityEngine.Transform Playermuving::tagetcutchemty
  11753. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tagetcutchemty_87;
  11754. // UnityEngine.Transform Playermuving::tagetcutchplayer
  11755. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___tagetcutchplayer_88;
  11756. // System.Boolean Playermuving::alowcallvan
  11757. bool ___alowcallvan_89;
  11758. // System.Single Playermuving::positionchekdowcameray
  11759. float ___positionchekdowcameray_91;
  11760. // System.Boolean Playermuving::checkforcameradow
  11761. bool ___checkforcameradow_92;
  11762. // System.Boolean Playermuving::alowbckmap
  11763. bool ___alowbckmap_93;
  11764. // System.Single Playermuving::record_z_begin
  11765. float ___record_z_begin_94;
  11766. // System.Double[] Playermuving::ai_check_pos_map1
  11767. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map1_95;
  11768. // System.Int32[] Playermuving::ai_op_map1
  11769. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map1_96;
  11770. // System.Double[] Playermuving::ai_check_pos_map2
  11771. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map2_97;
  11772. // System.Int32[] Playermuving::ai_op_map2
  11773. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map2_98;
  11774. // System.Double[] Playermuving::ai_check_pos_map3
  11775. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map3_99;
  11776. // System.Int32[] Playermuving::ai_op_map3
  11777. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map3_100;
  11778. // System.Double[] Playermuving::ai_check_pos_map4
  11779. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map4_101;
  11780. // System.Int32[] Playermuving::ai_op_map4
  11781. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map4_102;
  11782. // System.Double[] Playermuving::ai_check_pos_map5
  11783. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map5_103;
  11784. // System.Int32[] Playermuving::ai_op_map5
  11785. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map5_104;
  11786. // System.Double[] Playermuving::ai_check_pos_map6
  11787. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map6_105;
  11788. // System.Int32[] Playermuving::ai_op_map6
  11789. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map6_106;
  11790. // System.Double[] Playermuving::ai_check_pos_map7
  11791. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map7_107;
  11792. // System.Int32[] Playermuving::ai_op_map7
  11793. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map7_108;
  11794. // System.Double[] Playermuving::ai_check_pos_map8
  11795. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map8_109;
  11796. // System.Int32[] Playermuving::ai_op_map8
  11797. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map8_110;
  11798. // System.Double[] Playermuving::ai_check_pos_map9
  11799. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map9_111;
  11800. // System.Int32[] Playermuving::ai_op_map9
  11801. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map9_112;
  11802. // System.Double[] Playermuving::ai_check_pos_map10
  11803. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map10_113;
  11804. // System.Int32[] Playermuving::ai_op_map10
  11805. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map10_114;
  11806. // System.Double[] Playermuving::ai_check_pos_map11
  11807. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map11_115;
  11808. // System.Int32[] Playermuving::ai_op_map11
  11809. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map11_116;
  11810. // System.Double[] Playermuving::ai_check_pos_map12
  11811. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map12_117;
  11812. // System.Int32[] Playermuving::ai_op_map12
  11813. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map12_118;
  11814. // System.Double[] Playermuving::ai_check_pos_map13
  11815. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map13_119;
  11816. // System.Int32[] Playermuving::ai_op_map13
  11817. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map13_120;
  11818. // System.Double[] Playermuving::ai_check_pos_map14
  11819. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map14_121;
  11820. // System.Int32[] Playermuving::ai_op_map14
  11821. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map14_122;
  11822. // System.Double[] Playermuving::ai_check_pos_map15
  11823. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map15_123;
  11824. // System.Int32[] Playermuving::ai_op_map15
  11825. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map15_124;
  11826. // System.Double[] Playermuving::ai_check_pos_map16
  11827. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map16_125;
  11828. // System.Int32[] Playermuving::ai_op_map16
  11829. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map16_126;
  11830. // System.Double[] Playermuving::ai_check_pos_map17
  11831. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___ai_check_pos_map17_127;
  11832. // System.Int32[] Playermuving::ai_op_map17
  11833. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map17_128;
  11834. // System.Double[] Playermuving::cur_ai_checkpos_map
  11835. DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* ___cur_ai_checkpos_map_129;
  11836. // System.Int32[] Playermuving::ai_op_map
  11837. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___ai_op_map_130;
  11838. // System.Int32 Playermuving::cur_idx
  11839. int32_t ___cur_idx_131;
  11840. // System.Int32 Playermuving::coin
  11841. int32_t ___coin_132;
  11842. // System.Single Playermuving::ai_begin_z
  11843. float ___ai_begin_z_133;
  11844. // System.Single Playermuving::speedeffecttime
  11845. float ___speedeffecttime_134;
  11846. // System.Single Playermuving::xuanyuntime
  11847. float ___xuanyuntime_135;
  11848. // System.Int32 Playermuving::player_star
  11849. int32_t ___player_star_136;
  11850. // UnityEngine.Vector3 Playermuving::gocquay
  11851. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___gocquay_137;
  11852. // System.Boolean Playermuving::eeee
  11853. bool ___eeee_138;
  11854. // System.Single Playermuving::old_speed
  11855. float ___old_speed_139;
  11856. // System.Single Playermuving::checkpositionjump
  11857. float ___checkpositionjump_140;
  11858. // System.Single Playermuving::tranformlimzcheckjump
  11859. float ___tranformlimzcheckjump_141;
  11860. // UnityEngine.GameObject Playermuving::downvan
  11861. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___downvan_142;
  11862. // System.Int32 Playermuving::xx
  11863. int32_t ___xx_143;
  11864. // System.Single Playermuving::distince
  11865. float ___distince_144;
  11866. // System.Single Playermuving::tranformformuvingwendie
  11867. float ___tranformformuvingwendie_146;
  11868. // System.Single Playermuving::muvingsecon
  11869. float ___muvingsecon_147;
  11870. // System.Boolean Playermuving::touchtheship
  11871. bool ___touchtheship_148;
  11872. // System.Single Playermuving::savethetranformcheckformuvingvoin
  11873. float ___savethetranformcheckformuvingvoin_149;
  11874. // UnityEngine.GameObject Playermuving::magnet
  11875. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___magnet_152;
  11876. // UnityEngine.GameObject Playermuving::magnet1
  11877. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___magnet1_153;
  11878. // UnityEngine.GameObject Playermuving::magnet2
  11879. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___magnet2_154;
  11880. // UnityEngine.GameObject Playermuving::itemeffct
  11881. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___itemeffct_155;
  11882. // System.Single Playermuving::longjumptime
  11883. float ___longjumptime_156;
  11884. // System.Boolean Playermuving::longjunp
  11885. bool ___longjunp_157;
  11886. public:
  11887. inline static int32_t get_offset_of_getitemeffect2_4() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___getitemeffect2_4)); }
  11888. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_getitemeffect2_4() const { return ___getitemeffect2_4; }
  11889. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_getitemeffect2_4() { return &___getitemeffect2_4; }
  11890. inline void set_getitemeffect2_4(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11891. {
  11892. ___getitemeffect2_4 = value;
  11893. Il2CppCodeGenWriteBarrier((void**)(&___getitemeffect2_4), (void*)value);
  11894. }
  11895. inline static int32_t get_offset_of_getitemeffect_5() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___getitemeffect_5)); }
  11896. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_getitemeffect_5() const { return ___getitemeffect_5; }
  11897. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_getitemeffect_5() { return &___getitemeffect_5; }
  11898. inline void set_getitemeffect_5(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11899. {
  11900. ___getitemeffect_5 = value;
  11901. Il2CppCodeGenWriteBarrier((void**)(&___getitemeffect_5), (void*)value);
  11902. }
  11903. inline static int32_t get_offset_of_baiyan_6() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___baiyan_6)); }
  11904. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_baiyan_6() const { return ___baiyan_6; }
  11905. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_baiyan_6() { return &___baiyan_6; }
  11906. inline void set_baiyan_6(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11907. {
  11908. ___baiyan_6 = value;
  11909. Il2CppCodeGenWriteBarrier((void**)(&___baiyan_6), (void*)value);
  11910. }
  11911. inline static int32_t get_offset_of_shaderobj_7() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___shaderobj_7)); }
  11912. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_shaderobj_7() const { return ___shaderobj_7; }
  11913. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_shaderobj_7() { return &___shaderobj_7; }
  11914. inline void set_shaderobj_7(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11915. {
  11916. ___shaderobj_7 = value;
  11917. Il2CppCodeGenWriteBarrier((void**)(&___shaderobj_7), (void*)value);
  11918. }
  11919. inline static int32_t get_offset_of_Effect_baozha_8() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___Effect_baozha_8)); }
  11920. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Effect_baozha_8() const { return ___Effect_baozha_8; }
  11921. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Effect_baozha_8() { return &___Effect_baozha_8; }
  11922. inline void set_Effect_baozha_8(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11923. {
  11924. ___Effect_baozha_8 = value;
  11925. Il2CppCodeGenWriteBarrier((void**)(&___Effect_baozha_8), (void*)value);
  11926. }
  11927. inline static int32_t get_offset_of_Effect_xuanyun_9() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___Effect_xuanyun_9)); }
  11928. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Effect_xuanyun_9() const { return ___Effect_xuanyun_9; }
  11929. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Effect_xuanyun_9() { return &___Effect_xuanyun_9; }
  11930. inline void set_Effect_xuanyun_9(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11931. {
  11932. ___Effect_xuanyun_9 = value;
  11933. Il2CppCodeGenWriteBarrier((void**)(&___Effect_xuanyun_9), (void*)value);
  11934. }
  11935. inline static int32_t get_offset_of_Effect_yanliaozhadan_fen_10() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___Effect_yanliaozhadan_fen_10)); }
  11936. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Effect_yanliaozhadan_fen_10() const { return ___Effect_yanliaozhadan_fen_10; }
  11937. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Effect_yanliaozhadan_fen_10() { return &___Effect_yanliaozhadan_fen_10; }
  11938. inline void set_Effect_yanliaozhadan_fen_10(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11939. {
  11940. ___Effect_yanliaozhadan_fen_10 = value;
  11941. Il2CppCodeGenWriteBarrier((void**)(&___Effect_yanliaozhadan_fen_10), (void*)value);
  11942. }
  11943. inline static int32_t get_offset_of_chong_11() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___chong_11)); }
  11944. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_chong_11() const { return ___chong_11; }
  11945. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_chong_11() { return &___chong_11; }
  11946. inline void set_chong_11(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11947. {
  11948. ___chong_11 = value;
  11949. Il2CppCodeGenWriteBarrier((void**)(&___chong_11), (void*)value);
  11950. }
  11951. inline static int32_t get_offset_of_zhao_12() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___zhao_12)); }
  11952. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_zhao_12() const { return ___zhao_12; }
  11953. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_zhao_12() { return &___zhao_12; }
  11954. inline void set_zhao_12(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11955. {
  11956. ___zhao_12 = value;
  11957. Il2CppCodeGenWriteBarrier((void**)(&___zhao_12), (void*)value);
  11958. }
  11959. inline static int32_t get_offset_of_zhao2_13() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___zhao2_13)); }
  11960. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_zhao2_13() const { return ___zhao2_13; }
  11961. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_zhao2_13() { return &___zhao2_13; }
  11962. inline void set_zhao2_13(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11963. {
  11964. ___zhao2_13 = value;
  11965. Il2CppCodeGenWriteBarrier((void**)(&___zhao2_13), (void*)value);
  11966. }
  11967. inline static int32_t get_offset_of_manageritem_14() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___manageritem_14)); }
  11968. inline Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * get_manageritem_14() const { return ___manageritem_14; }
  11969. inline Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE ** get_address_of_manageritem_14() { return &___manageritem_14; }
  11970. inline void set_manageritem_14(Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * value)
  11971. {
  11972. ___manageritem_14 = value;
  11973. Il2CppCodeGenWriteBarrier((void**)(&___manageritem_14), (void*)value);
  11974. }
  11975. inline static int32_t get_offset_of_head_15() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___head_15)); }
  11976. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_head_15() const { return ___head_15; }
  11977. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_head_15() { return &___head_15; }
  11978. inline void set_head_15(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11979. {
  11980. ___head_15 = value;
  11981. Il2CppCodeGenWriteBarrier((void**)(&___head_15), (void*)value);
  11982. }
  11983. inline static int32_t get_offset_of_checkdie_16() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___checkdie_16)); }
  11984. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_checkdie_16() const { return ___checkdie_16; }
  11985. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_checkdie_16() { return &___checkdie_16; }
  11986. inline void set_checkdie_16(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  11987. {
  11988. ___checkdie_16 = value;
  11989. Il2CppCodeGenWriteBarrier((void**)(&___checkdie_16), (void*)value);
  11990. }
  11991. inline static int32_t get_offset_of_rb_17() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___rb_17)); }
  11992. inline Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * get_rb_17() const { return ___rb_17; }
  11993. inline Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 ** get_address_of_rb_17() { return &___rb_17; }
  11994. inline void set_rb_17(Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * value)
  11995. {
  11996. ___rb_17 = value;
  11997. Il2CppCodeGenWriteBarrier((void**)(&___rb_17), (void*)value);
  11998. }
  11999. inline static int32_t get_offset_of_poinstart_18() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___poinstart_18)); }
  12000. inline float get_poinstart_18() const { return ___poinstart_18; }
  12001. inline float* get_address_of_poinstart_18() { return &___poinstart_18; }
  12002. inline void set_poinstart_18(float value)
  12003. {
  12004. ___poinstart_18 = value;
  12005. }
  12006. inline static int32_t get_offset_of_alowjupm_19() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___alowjupm_19)); }
  12007. inline bool get_alowjupm_19() const { return ___alowjupm_19; }
  12008. inline bool* get_address_of_alowjupm_19() { return &___alowjupm_19; }
  12009. inline void set_alowjupm_19(bool value)
  12010. {
  12011. ___alowjupm_19 = value;
  12012. }
  12013. inline static int32_t get_offset_of_playermodol_20() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___playermodol_20)); }
  12014. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_playermodol_20() const { return ___playermodol_20; }
  12015. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_playermodol_20() { return &___playermodol_20; }
  12016. inline void set_playermodol_20(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12017. {
  12018. ___playermodol_20 = value;
  12019. Il2CppCodeGenWriteBarrier((void**)(&___playermodol_20), (void*)value);
  12020. }
  12021. inline static int32_t get_offset_of_biinhxit_21() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___biinhxit_21)); }
  12022. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_biinhxit_21() const { return ___biinhxit_21; }
  12023. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_biinhxit_21() { return &___biinhxit_21; }
  12024. inline void set_biinhxit_21(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12025. {
  12026. ___biinhxit_21 = value;
  12027. Il2CppCodeGenWriteBarrier((void**)(&___biinhxit_21), (void*)value);
  12028. }
  12029. inline static int32_t get_offset_of_biinhxit1_22() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___biinhxit1_22)); }
  12030. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_biinhxit1_22() const { return ___biinhxit1_22; }
  12031. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_biinhxit1_22() { return &___biinhxit1_22; }
  12032. inline void set_biinhxit1_22(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12033. {
  12034. ___biinhxit1_22 = value;
  12035. Il2CppCodeGenWriteBarrier((void**)(&___biinhxit1_22), (void*)value);
  12036. }
  12037. inline static int32_t get_offset_of_biinhxit2_23() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___biinhxit2_23)); }
  12038. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_biinhxit2_23() const { return ___biinhxit2_23; }
  12039. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_biinhxit2_23() { return &___biinhxit2_23; }
  12040. inline void set_biinhxit2_23(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12041. {
  12042. ___biinhxit2_23 = value;
  12043. Il2CppCodeGenWriteBarrier((void**)(&___biinhxit2_23), (void*)value);
  12044. }
  12045. inline static int32_t get_offset_of_baycaodai_24() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___baycaodai_24)); }
  12046. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_baycaodai_24() const { return ___baycaodai_24; }
  12047. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_baycaodai_24() { return &___baycaodai_24; }
  12048. inline void set_baycaodai_24(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12049. {
  12050. ___baycaodai_24 = value;
  12051. Il2CppCodeGenWriteBarrier((void**)(&___baycaodai_24), (void*)value);
  12052. }
  12053. inline static int32_t get_offset_of_baycaodai1_25() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___baycaodai1_25)); }
  12054. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_baycaodai1_25() const { return ___baycaodai1_25; }
  12055. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_baycaodai1_25() { return &___baycaodai1_25; }
  12056. inline void set_baycaodai1_25(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12057. {
  12058. ___baycaodai1_25 = value;
  12059. Il2CppCodeGenWriteBarrier((void**)(&___baycaodai1_25), (void*)value);
  12060. }
  12061. inline static int32_t get_offset_of_baycaodai2_26() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___baycaodai2_26)); }
  12062. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_baycaodai2_26() const { return ___baycaodai2_26; }
  12063. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_baycaodai2_26() { return &___baycaodai2_26; }
  12064. inline void set_baycaodai2_26(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12065. {
  12066. ___baycaodai2_26 = value;
  12067. Il2CppCodeGenWriteBarrier((void**)(&___baycaodai2_26), (void*)value);
  12068. }
  12069. inline static int32_t get_offset_of_baycao_27() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___baycao_27)); }
  12070. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_baycao_27() const { return ___baycao_27; }
  12071. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_baycao_27() { return &___baycao_27; }
  12072. inline void set_baycao_27(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12073. {
  12074. ___baycao_27 = value;
  12075. Il2CppCodeGenWriteBarrier((void**)(&___baycao_27), (void*)value);
  12076. }
  12077. inline static int32_t get_offset_of_van_28() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___van_28)); }
  12078. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_van_28() const { return ___van_28; }
  12079. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_van_28() { return &___van_28; }
  12080. inline void set_van_28(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12081. {
  12082. ___van_28 = value;
  12083. Il2CppCodeGenWriteBarrier((void**)(&___van_28), (void*)value);
  12084. }
  12085. inline static int32_t get_offset_of_vangau_29() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___vangau_29)); }
  12086. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_vangau_29() const { return ___vangau_29; }
  12087. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_vangau_29() { return &___vangau_29; }
  12088. inline void set_vangau_29(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12089. {
  12090. ___vangau_29 = value;
  12091. Il2CppCodeGenWriteBarrier((void**)(&___vangau_29), (void*)value);
  12092. }
  12093. inline static int32_t get_offset_of_vangirl_30() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___vangirl_30)); }
  12094. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_vangirl_30() const { return ___vangirl_30; }
  12095. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_vangirl_30() { return &___vangirl_30; }
  12096. inline void set_vangirl_30(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12097. {
  12098. ___vangirl_30 = value;
  12099. Il2CppCodeGenWriteBarrier((void**)(&___vangirl_30), (void*)value);
  12100. }
  12101. inline static int32_t get_offset_of_animationPlayer_31() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___animationPlayer_31)); }
  12102. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * get_animationPlayer_31() const { return ___animationPlayer_31; }
  12103. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A ** get_address_of_animationPlayer_31() { return &___animationPlayer_31; }
  12104. inline void set_animationPlayer_31(Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * value)
  12105. {
  12106. ___animationPlayer_31 = value;
  12107. Il2CppCodeGenWriteBarrier((void**)(&___animationPlayer_31), (void*)value);
  12108. }
  12109. inline static int32_t get_offset_of_lastvectoryx_32() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___lastvectoryx_32)); }
  12110. inline float get_lastvectoryx_32() const { return ___lastvectoryx_32; }
  12111. inline float* get_address_of_lastvectoryx_32() { return &___lastvectoryx_32; }
  12112. inline void set_lastvectoryx_32(float value)
  12113. {
  12114. ___lastvectoryx_32 = value;
  12115. }
  12116. inline static int32_t get_offset_of_destroicoin_33() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___destroicoin_33)); }
  12117. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_destroicoin_33() const { return ___destroicoin_33; }
  12118. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_destroicoin_33() { return &___destroicoin_33; }
  12119. inline void set_destroicoin_33(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12120. {
  12121. ___destroicoin_33 = value;
  12122. Il2CppCodeGenWriteBarrier((void**)(&___destroicoin_33), (void*)value);
  12123. }
  12124. inline static int32_t get_offset_of_mainvectory_34() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___mainvectory_34)); }
  12125. inline float get_mainvectory_34() const { return ___mainvectory_34; }
  12126. inline float* get_address_of_mainvectory_34() { return &___mainvectory_34; }
  12127. inline void set_mainvectory_34(float value)
  12128. {
  12129. ___mainvectory_34 = value;
  12130. }
  12131. inline static int32_t get_offset_of_speedmuving_35() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___speedmuving_35)); }
  12132. inline float get_speedmuving_35() const { return ___speedmuving_35; }
  12133. inline float* get_address_of_speedmuving_35() { return &___speedmuving_35; }
  12134. inline void set_speedmuving_35(float value)
  12135. {
  12136. ___speedmuving_35 = value;
  12137. }
  12138. inline static int32_t get_offset_of_player_38() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___player_38)); }
  12139. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_player_38() const { return ___player_38; }
  12140. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_player_38() { return &___player_38; }
  12141. inline void set_player_38(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  12142. {
  12143. ___player_38 = value;
  12144. Il2CppCodeGenWriteBarrier((void**)(&___player_38), (void*)value);
  12145. }
  12146. inline static int32_t get_offset_of_posisonanimation_39() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___posisonanimation_39)); }
  12147. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_posisonanimation_39() const { return ___posisonanimation_39; }
  12148. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_posisonanimation_39() { return &___posisonanimation_39; }
  12149. inline void set_posisonanimation_39(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  12150. {
  12151. ___posisonanimation_39 = value;
  12152. }
  12153. inline static int32_t get_offset_of_rotationanimation_40() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___rotationanimation_40)); }
  12154. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rotationanimation_40() const { return ___rotationanimation_40; }
  12155. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rotationanimation_40() { return &___rotationanimation_40; }
  12156. inline void set_rotationanimation_40(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  12157. {
  12158. ___rotationanimation_40 = value;
  12159. }
  12160. inline static int32_t get_offset_of_timeagainanimation_41() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___timeagainanimation_41)); }
  12161. inline float get_timeagainanimation_41() const { return ___timeagainanimation_41; }
  12162. inline float* get_address_of_timeagainanimation_41() { return &___timeagainanimation_41; }
  12163. inline void set_timeagainanimation_41(float value)
  12164. {
  12165. ___timeagainanimation_41 = value;
  12166. }
  12167. inline static int32_t get_offset_of_allowcall_42() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___allowcall_42)); }
  12168. inline bool get_allowcall_42() const { return ___allowcall_42; }
  12169. inline bool* get_address_of_allowcall_42() { return &___allowcall_42; }
  12170. inline void set_allowcall_42(bool value)
  12171. {
  12172. ___allowcall_42 = value;
  12173. }
  12174. inline static int32_t get_offset_of_checkgetmosechange_43() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___checkgetmosechange_43)); }
  12175. inline int32_t get_checkgetmosechange_43() const { return ___checkgetmosechange_43; }
  12176. inline int32_t* get_address_of_checkgetmosechange_43() { return &___checkgetmosechange_43; }
  12177. inline void set_checkgetmosechange_43(int32_t value)
  12178. {
  12179. ___checkgetmosechange_43 = value;
  12180. }
  12181. inline static int32_t get_offset_of_stylemuving_44() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___stylemuving_44)); }
  12182. inline int32_t get_stylemuving_44() const { return ___stylemuving_44; }
  12183. inline int32_t* get_address_of_stylemuving_44() { return &___stylemuving_44; }
  12184. inline void set_stylemuving_44(int32_t value)
  12185. {
  12186. ___stylemuving_44 = value;
  12187. }
  12188. inline static int32_t get_offset_of_giayleft_46() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___giayleft_46)); }
  12189. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_giayleft_46() const { return ___giayleft_46; }
  12190. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_giayleft_46() { return &___giayleft_46; }
  12191. inline void set_giayleft_46(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12192. {
  12193. ___giayleft_46 = value;
  12194. Il2CppCodeGenWriteBarrier((void**)(&___giayleft_46), (void*)value);
  12195. }
  12196. inline static int32_t get_offset_of_giayrigh_47() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___giayrigh_47)); }
  12197. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_giayrigh_47() const { return ___giayrigh_47; }
  12198. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_giayrigh_47() { return &___giayrigh_47; }
  12199. inline void set_giayrigh_47(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12200. {
  12201. ___giayrigh_47 = value;
  12202. Il2CppCodeGenWriteBarrier((void**)(&___giayrigh_47), (void*)value);
  12203. }
  12204. inline static int32_t get_offset_of_roleid_48() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___roleid_48)); }
  12205. inline int32_t get_roleid_48() const { return ___roleid_48; }
  12206. inline int32_t* get_address_of_roleid_48() { return &___roleid_48; }
  12207. inline void set_roleid_48(int32_t value)
  12208. {
  12209. ___roleid_48 = value;
  12210. }
  12211. inline static int32_t get_offset_of_Rightcheck_49() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___Rightcheck_49)); }
  12212. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Rightcheck_49() const { return ___Rightcheck_49; }
  12213. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Rightcheck_49() { return &___Rightcheck_49; }
  12214. inline void set_Rightcheck_49(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12215. {
  12216. ___Rightcheck_49 = value;
  12217. Il2CppCodeGenWriteBarrier((void**)(&___Rightcheck_49), (void*)value);
  12218. }
  12219. inline static int32_t get_offset_of_LeftCheck_50() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___LeftCheck_50)); }
  12220. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_LeftCheck_50() const { return ___LeftCheck_50; }
  12221. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_LeftCheck_50() { return &___LeftCheck_50; }
  12222. inline void set_LeftCheck_50(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12223. {
  12224. ___LeftCheck_50 = value;
  12225. Il2CppCodeGenWriteBarrier((void**)(&___LeftCheck_50), (void*)value);
  12226. }
  12227. inline static int32_t get_offset_of_camfolowplayer_51() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___camfolowplayer_51)); }
  12228. inline Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * get_camfolowplayer_51() const { return ___camfolowplayer_51; }
  12229. inline Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 ** get_address_of_camfolowplayer_51() { return &___camfolowplayer_51; }
  12230. inline void set_camfolowplayer_51(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * value)
  12231. {
  12232. ___camfolowplayer_51 = value;
  12233. Il2CppCodeGenWriteBarrier((void**)(&___camfolowplayer_51), (void*)value);
  12234. }
  12235. inline static int32_t get_offset_of_makesupway_52() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___makesupway_52)); }
  12236. inline Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * get_makesupway_52() const { return ___makesupway_52; }
  12237. inline Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 ** get_address_of_makesupway_52() { return &___makesupway_52; }
  12238. inline void set_makesupway_52(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * value)
  12239. {
  12240. ___makesupway_52 = value;
  12241. Il2CppCodeGenWriteBarrier((void**)(&___makesupway_52), (void*)value);
  12242. }
  12243. inline static int32_t get_offset_of_move_diff_53() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___move_diff_53)); }
  12244. inline int32_t get_move_diff_53() const { return ___move_diff_53; }
  12245. inline int32_t* get_address_of_move_diff_53() { return &___move_diff_53; }
  12246. inline void set_move_diff_53(int32_t value)
  12247. {
  12248. ___move_diff_53 = value;
  12249. }
  12250. inline static int32_t get_offset_of_effect_loop_pos_54() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___effect_loop_pos_54)); }
  12251. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_effect_loop_pos_54() const { return ___effect_loop_pos_54; }
  12252. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_effect_loop_pos_54() { return &___effect_loop_pos_54; }
  12253. inline void set_effect_loop_pos_54(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  12254. {
  12255. ___effect_loop_pos_54 = value;
  12256. }
  12257. inline static int32_t get_offset_of_canbeginchong_55() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___canbeginchong_55)); }
  12258. inline bool get_canbeginchong_55() const { return ___canbeginchong_55; }
  12259. inline bool* get_address_of_canbeginchong_55() { return &___canbeginchong_55; }
  12260. inline void set_canbeginchong_55(bool value)
  12261. {
  12262. ___canbeginchong_55 = value;
  12263. }
  12264. inline static int32_t get_offset_of_longchongtime_56() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___longchongtime_56)); }
  12265. inline float get_longchongtime_56() const { return ___longchongtime_56; }
  12266. inline float* get_address_of_longchongtime_56() { return &___longchongtime_56; }
  12267. inline void set_longchongtime_56(float value)
  12268. {
  12269. ___longchongtime_56 = value;
  12270. }
  12271. inline static int32_t get_offset_of_canbeginchong2_57() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___canbeginchong2_57)); }
  12272. inline bool get_canbeginchong2_57() const { return ___canbeginchong2_57; }
  12273. inline bool* get_address_of_canbeginchong2_57() { return &___canbeginchong2_57; }
  12274. inline void set_canbeginchong2_57(bool value)
  12275. {
  12276. ___canbeginchong2_57 = value;
  12277. }
  12278. inline static int32_t get_offset_of_inchong_58() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___inchong_58)); }
  12279. inline bool get_inchong_58() const { return ___inchong_58; }
  12280. inline bool* get_address_of_inchong_58() { return &___inchong_58; }
  12281. inline void set_inchong_58(bool value)
  12282. {
  12283. ___inchong_58 = value;
  12284. }
  12285. inline static int32_t get_offset_of_vantranform_59() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___vantranform_59)); }
  12286. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_vantranform_59() const { return ___vantranform_59; }
  12287. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_vantranform_59() { return &___vantranform_59; }
  12288. inline void set_vantranform_59(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12289. {
  12290. ___vantranform_59 = value;
  12291. Il2CppCodeGenWriteBarrier((void**)(&___vantranform_59), (void*)value);
  12292. }
  12293. inline static int32_t get_offset_of_vantranformgau_60() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___vantranformgau_60)); }
  12294. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_vantranformgau_60() const { return ___vantranformgau_60; }
  12295. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_vantranformgau_60() { return &___vantranformgau_60; }
  12296. inline void set_vantranformgau_60(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12297. {
  12298. ___vantranformgau_60 = value;
  12299. Il2CppCodeGenWriteBarrier((void**)(&___vantranformgau_60), (void*)value);
  12300. }
  12301. inline static int32_t get_offset_of_vantranformgirl_61() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___vantranformgirl_61)); }
  12302. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_vantranformgirl_61() const { return ___vantranformgirl_61; }
  12303. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_vantranformgirl_61() { return &___vantranformgirl_61; }
  12304. inline void set_vantranformgirl_61(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12305. {
  12306. ___vantranformgirl_61 = value;
  12307. Il2CppCodeGenWriteBarrier((void**)(&___vantranformgirl_61), (void*)value);
  12308. }
  12309. inline static int32_t get_offset_of_vantranformdown_62() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___vantranformdown_62)); }
  12310. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_vantranformdown_62() const { return ___vantranformdown_62; }
  12311. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_vantranformdown_62() { return &___vantranformdown_62; }
  12312. inline void set_vantranformdown_62(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12313. {
  12314. ___vantranformdown_62 = value;
  12315. Il2CppCodeGenWriteBarrier((void**)(&___vantranformdown_62), (void*)value);
  12316. }
  12317. inline static int32_t get_offset_of_vantranformlist_63() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___vantranformlist_63)); }
  12318. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_vantranformlist_63() const { return ___vantranformlist_63; }
  12319. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_vantranformlist_63() { return &___vantranformlist_63; }
  12320. inline void set_vantranformlist_63(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  12321. {
  12322. ___vantranformlist_63 = value;
  12323. Il2CppCodeGenWriteBarrier((void**)(&___vantranformlist_63), (void*)value);
  12324. }
  12325. inline static int32_t get_offset_of_vantranformlistgau_64() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___vantranformlistgau_64)); }
  12326. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_vantranformlistgau_64() const { return ___vantranformlistgau_64; }
  12327. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_vantranformlistgau_64() { return &___vantranformlistgau_64; }
  12328. inline void set_vantranformlistgau_64(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  12329. {
  12330. ___vantranformlistgau_64 = value;
  12331. Il2CppCodeGenWriteBarrier((void**)(&___vantranformlistgau_64), (void*)value);
  12332. }
  12333. inline static int32_t get_offset_of_vantranformlistgirl_65() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___vantranformlistgirl_65)); }
  12334. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_vantranformlistgirl_65() const { return ___vantranformlistgirl_65; }
  12335. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_vantranformlistgirl_65() { return &___vantranformlistgirl_65; }
  12336. inline void set_vantranformlistgirl_65(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  12337. {
  12338. ___vantranformlistgirl_65 = value;
  12339. Il2CppCodeGenWriteBarrier((void**)(&___vantranformlistgirl_65), (void*)value);
  12340. }
  12341. inline static int32_t get_offset_of_vantranformdownlist_66() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___vantranformdownlist_66)); }
  12342. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_vantranformdownlist_66() const { return ___vantranformdownlist_66; }
  12343. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_vantranformdownlist_66() { return &___vantranformdownlist_66; }
  12344. inline void set_vantranformdownlist_66(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  12345. {
  12346. ___vantranformdownlist_66 = value;
  12347. Il2CppCodeGenWriteBarrier((void**)(&___vantranformdownlist_66), (void*)value);
  12348. }
  12349. inline static int32_t get_offset_of_Allplayer_67() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___Allplayer_67)); }
  12350. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_Allplayer_67() const { return ___Allplayer_67; }
  12351. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_Allplayer_67() { return &___Allplayer_67; }
  12352. inline void set_Allplayer_67(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  12353. {
  12354. ___Allplayer_67 = value;
  12355. Il2CppCodeGenWriteBarrier((void**)(&___Allplayer_67), (void*)value);
  12356. }
  12357. inline static int32_t get_offset_of_campos_68() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___campos_68)); }
  12358. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_campos_68() const { return ___campos_68; }
  12359. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_campos_68() { return &___campos_68; }
  12360. inline void set_campos_68(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12361. {
  12362. ___campos_68 = value;
  12363. Il2CppCodeGenWriteBarrier((void**)(&___campos_68), (void*)value);
  12364. }
  12365. inline static int32_t get_offset_of_savetranformvan_69() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___savetranformvan_69)); }
  12366. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_savetranformvan_69() const { return ___savetranformvan_69; }
  12367. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_savetranformvan_69() { return &___savetranformvan_69; }
  12368. inline void set_savetranformvan_69(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12369. {
  12370. ___savetranformvan_69 = value;
  12371. Il2CppCodeGenWriteBarrier((void**)(&___savetranformvan_69), (void*)value);
  12372. }
  12373. inline static int32_t get_offset_of_savetranformvangirl_70() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___savetranformvangirl_70)); }
  12374. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_savetranformvangirl_70() const { return ___savetranformvangirl_70; }
  12375. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_savetranformvangirl_70() { return &___savetranformvangirl_70; }
  12376. inline void set_savetranformvangirl_70(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12377. {
  12378. ___savetranformvangirl_70 = value;
  12379. Il2CppCodeGenWriteBarrier((void**)(&___savetranformvangirl_70), (void*)value);
  12380. }
  12381. inline static int32_t get_offset_of_savetranformvangau_71() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___savetranformvangau_71)); }
  12382. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_savetranformvangau_71() const { return ___savetranformvangau_71; }
  12383. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_savetranformvangau_71() { return &___savetranformvangau_71; }
  12384. inline void set_savetranformvangau_71(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12385. {
  12386. ___savetranformvangau_71 = value;
  12387. Il2CppCodeGenWriteBarrier((void**)(&___savetranformvangau_71), (void*)value);
  12388. }
  12389. inline static int32_t get_offset_of_tagettranformgiayleft_72() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___tagettranformgiayleft_72)); }
  12390. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_tagettranformgiayleft_72() const { return ___tagettranformgiayleft_72; }
  12391. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_tagettranformgiayleft_72() { return &___tagettranformgiayleft_72; }
  12392. inline void set_tagettranformgiayleft_72(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12393. {
  12394. ___tagettranformgiayleft_72 = value;
  12395. Il2CppCodeGenWriteBarrier((void**)(&___tagettranformgiayleft_72), (void*)value);
  12396. }
  12397. inline static int32_t get_offset_of_tagettranformgiayright_73() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___tagettranformgiayright_73)); }
  12398. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_tagettranformgiayright_73() const { return ___tagettranformgiayright_73; }
  12399. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_tagettranformgiayright_73() { return &___tagettranformgiayright_73; }
  12400. inline void set_tagettranformgiayright_73(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12401. {
  12402. ___tagettranformgiayright_73 = value;
  12403. Il2CppCodeGenWriteBarrier((void**)(&___tagettranformgiayright_73), (void*)value);
  12404. }
  12405. inline static int32_t get_offset_of_tagettranformgiayleftgirl_74() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___tagettranformgiayleftgirl_74)); }
  12406. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_tagettranformgiayleftgirl_74() const { return ___tagettranformgiayleftgirl_74; }
  12407. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_tagettranformgiayleftgirl_74() { return &___tagettranformgiayleftgirl_74; }
  12408. inline void set_tagettranformgiayleftgirl_74(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12409. {
  12410. ___tagettranformgiayleftgirl_74 = value;
  12411. Il2CppCodeGenWriteBarrier((void**)(&___tagettranformgiayleftgirl_74), (void*)value);
  12412. }
  12413. inline static int32_t get_offset_of_tagettranformgiayrightgirl_75() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___tagettranformgiayrightgirl_75)); }
  12414. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_tagettranformgiayrightgirl_75() const { return ___tagettranformgiayrightgirl_75; }
  12415. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_tagettranformgiayrightgirl_75() { return &___tagettranformgiayrightgirl_75; }
  12416. inline void set_tagettranformgiayrightgirl_75(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12417. {
  12418. ___tagettranformgiayrightgirl_75 = value;
  12419. Il2CppCodeGenWriteBarrier((void**)(&___tagettranformgiayrightgirl_75), (void*)value);
  12420. }
  12421. inline static int32_t get_offset_of_tagettranformgiayleftgau_76() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___tagettranformgiayleftgau_76)); }
  12422. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_tagettranformgiayleftgau_76() const { return ___tagettranformgiayleftgau_76; }
  12423. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_tagettranformgiayleftgau_76() { return &___tagettranformgiayleftgau_76; }
  12424. inline void set_tagettranformgiayleftgau_76(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12425. {
  12426. ___tagettranformgiayleftgau_76 = value;
  12427. Il2CppCodeGenWriteBarrier((void**)(&___tagettranformgiayleftgau_76), (void*)value);
  12428. }
  12429. inline static int32_t get_offset_of_tagettranformgiayrightgau_77() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___tagettranformgiayrightgau_77)); }
  12430. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_tagettranformgiayrightgau_77() const { return ___tagettranformgiayrightgau_77; }
  12431. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_tagettranformgiayrightgau_77() { return &___tagettranformgiayrightgau_77; }
  12432. inline void set_tagettranformgiayrightgau_77(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12433. {
  12434. ___tagettranformgiayrightgau_77 = value;
  12435. Il2CppCodeGenWriteBarrier((void**)(&___tagettranformgiayrightgau_77), (void*)value);
  12436. }
  12437. inline static int32_t get_offset_of_tagettranformbay_78() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___tagettranformbay_78)); }
  12438. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_tagettranformbay_78() const { return ___tagettranformbay_78; }
  12439. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_tagettranformbay_78() { return &___tagettranformbay_78; }
  12440. inline void set_tagettranformbay_78(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12441. {
  12442. ___tagettranformbay_78 = value;
  12443. Il2CppCodeGenWriteBarrier((void**)(&___tagettranformbay_78), (void*)value);
  12444. }
  12445. inline static int32_t get_offset_of_tagettranformbaygirl_79() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___tagettranformbaygirl_79)); }
  12446. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_tagettranformbaygirl_79() const { return ___tagettranformbaygirl_79; }
  12447. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_tagettranformbaygirl_79() { return &___tagettranformbaygirl_79; }
  12448. inline void set_tagettranformbaygirl_79(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12449. {
  12450. ___tagettranformbaygirl_79 = value;
  12451. Il2CppCodeGenWriteBarrier((void**)(&___tagettranformbaygirl_79), (void*)value);
  12452. }
  12453. inline static int32_t get_offset_of_tagettranformbaygau_80() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___tagettranformbaygau_80)); }
  12454. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_tagettranformbaygau_80() const { return ___tagettranformbaygau_80; }
  12455. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_tagettranformbaygau_80() { return &___tagettranformbaygau_80; }
  12456. inline void set_tagettranformbaygau_80(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12457. {
  12458. ___tagettranformbaygau_80 = value;
  12459. Il2CppCodeGenWriteBarrier((void**)(&___tagettranformbaygau_80), (void*)value);
  12460. }
  12461. inline static int32_t get_offset_of_delayleftright_81() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___delayleftright_81)); }
  12462. inline bool get_delayleftright_81() const { return ___delayleftright_81; }
  12463. inline bool* get_address_of_delayleftright_81() { return &___delayleftright_81; }
  12464. inline void set_delayleftright_81(bool value)
  12465. {
  12466. ___delayleftright_81 = value;
  12467. }
  12468. inline static int32_t get_offset_of_xxx_82() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___xxx_82)); }
  12469. inline float get_xxx_82() const { return ___xxx_82; }
  12470. inline float* get_address_of_xxx_82() { return &___xxx_82; }
  12471. inline void set_xxx_82(float value)
  12472. {
  12473. ___xxx_82 = value;
  12474. }
  12475. inline static int32_t get_offset_of_over_83() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___over_83)); }
  12476. inline bool get_over_83() const { return ___over_83; }
  12477. inline bool* get_address_of_over_83() { return &___over_83; }
  12478. inline void set_over_83(bool value)
  12479. {
  12480. ___over_83 = value;
  12481. }
  12482. inline static int32_t get_offset_of_coinmuving_86() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___coinmuving_86)); }
  12483. inline int32_t get_coinmuving_86() const { return ___coinmuving_86; }
  12484. inline int32_t* get_address_of_coinmuving_86() { return &___coinmuving_86; }
  12485. inline void set_coinmuving_86(int32_t value)
  12486. {
  12487. ___coinmuving_86 = value;
  12488. }
  12489. inline static int32_t get_offset_of_tagetcutchemty_87() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___tagetcutchemty_87)); }
  12490. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_tagetcutchemty_87() const { return ___tagetcutchemty_87; }
  12491. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_tagetcutchemty_87() { return &___tagetcutchemty_87; }
  12492. inline void set_tagetcutchemty_87(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12493. {
  12494. ___tagetcutchemty_87 = value;
  12495. Il2CppCodeGenWriteBarrier((void**)(&___tagetcutchemty_87), (void*)value);
  12496. }
  12497. inline static int32_t get_offset_of_tagetcutchplayer_88() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___tagetcutchplayer_88)); }
  12498. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_tagetcutchplayer_88() const { return ___tagetcutchplayer_88; }
  12499. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_tagetcutchplayer_88() { return &___tagetcutchplayer_88; }
  12500. inline void set_tagetcutchplayer_88(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  12501. {
  12502. ___tagetcutchplayer_88 = value;
  12503. Il2CppCodeGenWriteBarrier((void**)(&___tagetcutchplayer_88), (void*)value);
  12504. }
  12505. inline static int32_t get_offset_of_alowcallvan_89() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___alowcallvan_89)); }
  12506. inline bool get_alowcallvan_89() const { return ___alowcallvan_89; }
  12507. inline bool* get_address_of_alowcallvan_89() { return &___alowcallvan_89; }
  12508. inline void set_alowcallvan_89(bool value)
  12509. {
  12510. ___alowcallvan_89 = value;
  12511. }
  12512. inline static int32_t get_offset_of_positionchekdowcameray_91() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___positionchekdowcameray_91)); }
  12513. inline float get_positionchekdowcameray_91() const { return ___positionchekdowcameray_91; }
  12514. inline float* get_address_of_positionchekdowcameray_91() { return &___positionchekdowcameray_91; }
  12515. inline void set_positionchekdowcameray_91(float value)
  12516. {
  12517. ___positionchekdowcameray_91 = value;
  12518. }
  12519. inline static int32_t get_offset_of_checkforcameradow_92() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___checkforcameradow_92)); }
  12520. inline bool get_checkforcameradow_92() const { return ___checkforcameradow_92; }
  12521. inline bool* get_address_of_checkforcameradow_92() { return &___checkforcameradow_92; }
  12522. inline void set_checkforcameradow_92(bool value)
  12523. {
  12524. ___checkforcameradow_92 = value;
  12525. }
  12526. inline static int32_t get_offset_of_alowbckmap_93() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___alowbckmap_93)); }
  12527. inline bool get_alowbckmap_93() const { return ___alowbckmap_93; }
  12528. inline bool* get_address_of_alowbckmap_93() { return &___alowbckmap_93; }
  12529. inline void set_alowbckmap_93(bool value)
  12530. {
  12531. ___alowbckmap_93 = value;
  12532. }
  12533. inline static int32_t get_offset_of_record_z_begin_94() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___record_z_begin_94)); }
  12534. inline float get_record_z_begin_94() const { return ___record_z_begin_94; }
  12535. inline float* get_address_of_record_z_begin_94() { return &___record_z_begin_94; }
  12536. inline void set_record_z_begin_94(float value)
  12537. {
  12538. ___record_z_begin_94 = value;
  12539. }
  12540. inline static int32_t get_offset_of_ai_check_pos_map1_95() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map1_95)); }
  12541. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map1_95() const { return ___ai_check_pos_map1_95; }
  12542. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map1_95() { return &___ai_check_pos_map1_95; }
  12543. inline void set_ai_check_pos_map1_95(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12544. {
  12545. ___ai_check_pos_map1_95 = value;
  12546. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map1_95), (void*)value);
  12547. }
  12548. inline static int32_t get_offset_of_ai_op_map1_96() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map1_96)); }
  12549. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map1_96() const { return ___ai_op_map1_96; }
  12550. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map1_96() { return &___ai_op_map1_96; }
  12551. inline void set_ai_op_map1_96(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12552. {
  12553. ___ai_op_map1_96 = value;
  12554. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map1_96), (void*)value);
  12555. }
  12556. inline static int32_t get_offset_of_ai_check_pos_map2_97() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map2_97)); }
  12557. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map2_97() const { return ___ai_check_pos_map2_97; }
  12558. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map2_97() { return &___ai_check_pos_map2_97; }
  12559. inline void set_ai_check_pos_map2_97(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12560. {
  12561. ___ai_check_pos_map2_97 = value;
  12562. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map2_97), (void*)value);
  12563. }
  12564. inline static int32_t get_offset_of_ai_op_map2_98() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map2_98)); }
  12565. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map2_98() const { return ___ai_op_map2_98; }
  12566. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map2_98() { return &___ai_op_map2_98; }
  12567. inline void set_ai_op_map2_98(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12568. {
  12569. ___ai_op_map2_98 = value;
  12570. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map2_98), (void*)value);
  12571. }
  12572. inline static int32_t get_offset_of_ai_check_pos_map3_99() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map3_99)); }
  12573. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map3_99() const { return ___ai_check_pos_map3_99; }
  12574. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map3_99() { return &___ai_check_pos_map3_99; }
  12575. inline void set_ai_check_pos_map3_99(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12576. {
  12577. ___ai_check_pos_map3_99 = value;
  12578. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map3_99), (void*)value);
  12579. }
  12580. inline static int32_t get_offset_of_ai_op_map3_100() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map3_100)); }
  12581. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map3_100() const { return ___ai_op_map3_100; }
  12582. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map3_100() { return &___ai_op_map3_100; }
  12583. inline void set_ai_op_map3_100(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12584. {
  12585. ___ai_op_map3_100 = value;
  12586. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map3_100), (void*)value);
  12587. }
  12588. inline static int32_t get_offset_of_ai_check_pos_map4_101() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map4_101)); }
  12589. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map4_101() const { return ___ai_check_pos_map4_101; }
  12590. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map4_101() { return &___ai_check_pos_map4_101; }
  12591. inline void set_ai_check_pos_map4_101(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12592. {
  12593. ___ai_check_pos_map4_101 = value;
  12594. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map4_101), (void*)value);
  12595. }
  12596. inline static int32_t get_offset_of_ai_op_map4_102() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map4_102)); }
  12597. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map4_102() const { return ___ai_op_map4_102; }
  12598. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map4_102() { return &___ai_op_map4_102; }
  12599. inline void set_ai_op_map4_102(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12600. {
  12601. ___ai_op_map4_102 = value;
  12602. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map4_102), (void*)value);
  12603. }
  12604. inline static int32_t get_offset_of_ai_check_pos_map5_103() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map5_103)); }
  12605. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map5_103() const { return ___ai_check_pos_map5_103; }
  12606. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map5_103() { return &___ai_check_pos_map5_103; }
  12607. inline void set_ai_check_pos_map5_103(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12608. {
  12609. ___ai_check_pos_map5_103 = value;
  12610. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map5_103), (void*)value);
  12611. }
  12612. inline static int32_t get_offset_of_ai_op_map5_104() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map5_104)); }
  12613. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map5_104() const { return ___ai_op_map5_104; }
  12614. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map5_104() { return &___ai_op_map5_104; }
  12615. inline void set_ai_op_map5_104(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12616. {
  12617. ___ai_op_map5_104 = value;
  12618. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map5_104), (void*)value);
  12619. }
  12620. inline static int32_t get_offset_of_ai_check_pos_map6_105() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map6_105)); }
  12621. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map6_105() const { return ___ai_check_pos_map6_105; }
  12622. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map6_105() { return &___ai_check_pos_map6_105; }
  12623. inline void set_ai_check_pos_map6_105(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12624. {
  12625. ___ai_check_pos_map6_105 = value;
  12626. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map6_105), (void*)value);
  12627. }
  12628. inline static int32_t get_offset_of_ai_op_map6_106() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map6_106)); }
  12629. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map6_106() const { return ___ai_op_map6_106; }
  12630. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map6_106() { return &___ai_op_map6_106; }
  12631. inline void set_ai_op_map6_106(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12632. {
  12633. ___ai_op_map6_106 = value;
  12634. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map6_106), (void*)value);
  12635. }
  12636. inline static int32_t get_offset_of_ai_check_pos_map7_107() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map7_107)); }
  12637. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map7_107() const { return ___ai_check_pos_map7_107; }
  12638. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map7_107() { return &___ai_check_pos_map7_107; }
  12639. inline void set_ai_check_pos_map7_107(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12640. {
  12641. ___ai_check_pos_map7_107 = value;
  12642. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map7_107), (void*)value);
  12643. }
  12644. inline static int32_t get_offset_of_ai_op_map7_108() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map7_108)); }
  12645. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map7_108() const { return ___ai_op_map7_108; }
  12646. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map7_108() { return &___ai_op_map7_108; }
  12647. inline void set_ai_op_map7_108(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12648. {
  12649. ___ai_op_map7_108 = value;
  12650. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map7_108), (void*)value);
  12651. }
  12652. inline static int32_t get_offset_of_ai_check_pos_map8_109() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map8_109)); }
  12653. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map8_109() const { return ___ai_check_pos_map8_109; }
  12654. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map8_109() { return &___ai_check_pos_map8_109; }
  12655. inline void set_ai_check_pos_map8_109(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12656. {
  12657. ___ai_check_pos_map8_109 = value;
  12658. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map8_109), (void*)value);
  12659. }
  12660. inline static int32_t get_offset_of_ai_op_map8_110() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map8_110)); }
  12661. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map8_110() const { return ___ai_op_map8_110; }
  12662. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map8_110() { return &___ai_op_map8_110; }
  12663. inline void set_ai_op_map8_110(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12664. {
  12665. ___ai_op_map8_110 = value;
  12666. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map8_110), (void*)value);
  12667. }
  12668. inline static int32_t get_offset_of_ai_check_pos_map9_111() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map9_111)); }
  12669. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map9_111() const { return ___ai_check_pos_map9_111; }
  12670. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map9_111() { return &___ai_check_pos_map9_111; }
  12671. inline void set_ai_check_pos_map9_111(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12672. {
  12673. ___ai_check_pos_map9_111 = value;
  12674. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map9_111), (void*)value);
  12675. }
  12676. inline static int32_t get_offset_of_ai_op_map9_112() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map9_112)); }
  12677. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map9_112() const { return ___ai_op_map9_112; }
  12678. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map9_112() { return &___ai_op_map9_112; }
  12679. inline void set_ai_op_map9_112(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12680. {
  12681. ___ai_op_map9_112 = value;
  12682. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map9_112), (void*)value);
  12683. }
  12684. inline static int32_t get_offset_of_ai_check_pos_map10_113() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map10_113)); }
  12685. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map10_113() const { return ___ai_check_pos_map10_113; }
  12686. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map10_113() { return &___ai_check_pos_map10_113; }
  12687. inline void set_ai_check_pos_map10_113(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12688. {
  12689. ___ai_check_pos_map10_113 = value;
  12690. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map10_113), (void*)value);
  12691. }
  12692. inline static int32_t get_offset_of_ai_op_map10_114() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map10_114)); }
  12693. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map10_114() const { return ___ai_op_map10_114; }
  12694. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map10_114() { return &___ai_op_map10_114; }
  12695. inline void set_ai_op_map10_114(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12696. {
  12697. ___ai_op_map10_114 = value;
  12698. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map10_114), (void*)value);
  12699. }
  12700. inline static int32_t get_offset_of_ai_check_pos_map11_115() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map11_115)); }
  12701. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map11_115() const { return ___ai_check_pos_map11_115; }
  12702. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map11_115() { return &___ai_check_pos_map11_115; }
  12703. inline void set_ai_check_pos_map11_115(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12704. {
  12705. ___ai_check_pos_map11_115 = value;
  12706. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map11_115), (void*)value);
  12707. }
  12708. inline static int32_t get_offset_of_ai_op_map11_116() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map11_116)); }
  12709. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map11_116() const { return ___ai_op_map11_116; }
  12710. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map11_116() { return &___ai_op_map11_116; }
  12711. inline void set_ai_op_map11_116(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12712. {
  12713. ___ai_op_map11_116 = value;
  12714. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map11_116), (void*)value);
  12715. }
  12716. inline static int32_t get_offset_of_ai_check_pos_map12_117() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map12_117)); }
  12717. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map12_117() const { return ___ai_check_pos_map12_117; }
  12718. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map12_117() { return &___ai_check_pos_map12_117; }
  12719. inline void set_ai_check_pos_map12_117(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12720. {
  12721. ___ai_check_pos_map12_117 = value;
  12722. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map12_117), (void*)value);
  12723. }
  12724. inline static int32_t get_offset_of_ai_op_map12_118() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map12_118)); }
  12725. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map12_118() const { return ___ai_op_map12_118; }
  12726. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map12_118() { return &___ai_op_map12_118; }
  12727. inline void set_ai_op_map12_118(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12728. {
  12729. ___ai_op_map12_118 = value;
  12730. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map12_118), (void*)value);
  12731. }
  12732. inline static int32_t get_offset_of_ai_check_pos_map13_119() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map13_119)); }
  12733. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map13_119() const { return ___ai_check_pos_map13_119; }
  12734. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map13_119() { return &___ai_check_pos_map13_119; }
  12735. inline void set_ai_check_pos_map13_119(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12736. {
  12737. ___ai_check_pos_map13_119 = value;
  12738. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map13_119), (void*)value);
  12739. }
  12740. inline static int32_t get_offset_of_ai_op_map13_120() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map13_120)); }
  12741. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map13_120() const { return ___ai_op_map13_120; }
  12742. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map13_120() { return &___ai_op_map13_120; }
  12743. inline void set_ai_op_map13_120(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12744. {
  12745. ___ai_op_map13_120 = value;
  12746. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map13_120), (void*)value);
  12747. }
  12748. inline static int32_t get_offset_of_ai_check_pos_map14_121() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map14_121)); }
  12749. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map14_121() const { return ___ai_check_pos_map14_121; }
  12750. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map14_121() { return &___ai_check_pos_map14_121; }
  12751. inline void set_ai_check_pos_map14_121(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12752. {
  12753. ___ai_check_pos_map14_121 = value;
  12754. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map14_121), (void*)value);
  12755. }
  12756. inline static int32_t get_offset_of_ai_op_map14_122() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map14_122)); }
  12757. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map14_122() const { return ___ai_op_map14_122; }
  12758. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map14_122() { return &___ai_op_map14_122; }
  12759. inline void set_ai_op_map14_122(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12760. {
  12761. ___ai_op_map14_122 = value;
  12762. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map14_122), (void*)value);
  12763. }
  12764. inline static int32_t get_offset_of_ai_check_pos_map15_123() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map15_123)); }
  12765. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map15_123() const { return ___ai_check_pos_map15_123; }
  12766. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map15_123() { return &___ai_check_pos_map15_123; }
  12767. inline void set_ai_check_pos_map15_123(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12768. {
  12769. ___ai_check_pos_map15_123 = value;
  12770. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map15_123), (void*)value);
  12771. }
  12772. inline static int32_t get_offset_of_ai_op_map15_124() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map15_124)); }
  12773. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map15_124() const { return ___ai_op_map15_124; }
  12774. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map15_124() { return &___ai_op_map15_124; }
  12775. inline void set_ai_op_map15_124(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12776. {
  12777. ___ai_op_map15_124 = value;
  12778. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map15_124), (void*)value);
  12779. }
  12780. inline static int32_t get_offset_of_ai_check_pos_map16_125() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map16_125)); }
  12781. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map16_125() const { return ___ai_check_pos_map16_125; }
  12782. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map16_125() { return &___ai_check_pos_map16_125; }
  12783. inline void set_ai_check_pos_map16_125(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12784. {
  12785. ___ai_check_pos_map16_125 = value;
  12786. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map16_125), (void*)value);
  12787. }
  12788. inline static int32_t get_offset_of_ai_op_map16_126() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map16_126)); }
  12789. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map16_126() const { return ___ai_op_map16_126; }
  12790. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map16_126() { return &___ai_op_map16_126; }
  12791. inline void set_ai_op_map16_126(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12792. {
  12793. ___ai_op_map16_126 = value;
  12794. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map16_126), (void*)value);
  12795. }
  12796. inline static int32_t get_offset_of_ai_check_pos_map17_127() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_check_pos_map17_127)); }
  12797. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_ai_check_pos_map17_127() const { return ___ai_check_pos_map17_127; }
  12798. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_ai_check_pos_map17_127() { return &___ai_check_pos_map17_127; }
  12799. inline void set_ai_check_pos_map17_127(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12800. {
  12801. ___ai_check_pos_map17_127 = value;
  12802. Il2CppCodeGenWriteBarrier((void**)(&___ai_check_pos_map17_127), (void*)value);
  12803. }
  12804. inline static int32_t get_offset_of_ai_op_map17_128() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map17_128)); }
  12805. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map17_128() const { return ___ai_op_map17_128; }
  12806. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map17_128() { return &___ai_op_map17_128; }
  12807. inline void set_ai_op_map17_128(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12808. {
  12809. ___ai_op_map17_128 = value;
  12810. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map17_128), (void*)value);
  12811. }
  12812. inline static int32_t get_offset_of_cur_ai_checkpos_map_129() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___cur_ai_checkpos_map_129)); }
  12813. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* get_cur_ai_checkpos_map_129() const { return ___cur_ai_checkpos_map_129; }
  12814. inline DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D** get_address_of_cur_ai_checkpos_map_129() { return &___cur_ai_checkpos_map_129; }
  12815. inline void set_cur_ai_checkpos_map_129(DoubleU5BU5D_tF9383437DDA9EAC9F60627E9E6E2045CF7CB182D* value)
  12816. {
  12817. ___cur_ai_checkpos_map_129 = value;
  12818. Il2CppCodeGenWriteBarrier((void**)(&___cur_ai_checkpos_map_129), (void*)value);
  12819. }
  12820. inline static int32_t get_offset_of_ai_op_map_130() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_op_map_130)); }
  12821. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_ai_op_map_130() const { return ___ai_op_map_130; }
  12822. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_ai_op_map_130() { return &___ai_op_map_130; }
  12823. inline void set_ai_op_map_130(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
  12824. {
  12825. ___ai_op_map_130 = value;
  12826. Il2CppCodeGenWriteBarrier((void**)(&___ai_op_map_130), (void*)value);
  12827. }
  12828. inline static int32_t get_offset_of_cur_idx_131() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___cur_idx_131)); }
  12829. inline int32_t get_cur_idx_131() const { return ___cur_idx_131; }
  12830. inline int32_t* get_address_of_cur_idx_131() { return &___cur_idx_131; }
  12831. inline void set_cur_idx_131(int32_t value)
  12832. {
  12833. ___cur_idx_131 = value;
  12834. }
  12835. inline static int32_t get_offset_of_coin_132() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___coin_132)); }
  12836. inline int32_t get_coin_132() const { return ___coin_132; }
  12837. inline int32_t* get_address_of_coin_132() { return &___coin_132; }
  12838. inline void set_coin_132(int32_t value)
  12839. {
  12840. ___coin_132 = value;
  12841. }
  12842. inline static int32_t get_offset_of_ai_begin_z_133() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___ai_begin_z_133)); }
  12843. inline float get_ai_begin_z_133() const { return ___ai_begin_z_133; }
  12844. inline float* get_address_of_ai_begin_z_133() { return &___ai_begin_z_133; }
  12845. inline void set_ai_begin_z_133(float value)
  12846. {
  12847. ___ai_begin_z_133 = value;
  12848. }
  12849. inline static int32_t get_offset_of_speedeffecttime_134() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___speedeffecttime_134)); }
  12850. inline float get_speedeffecttime_134() const { return ___speedeffecttime_134; }
  12851. inline float* get_address_of_speedeffecttime_134() { return &___speedeffecttime_134; }
  12852. inline void set_speedeffecttime_134(float value)
  12853. {
  12854. ___speedeffecttime_134 = value;
  12855. }
  12856. inline static int32_t get_offset_of_xuanyuntime_135() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___xuanyuntime_135)); }
  12857. inline float get_xuanyuntime_135() const { return ___xuanyuntime_135; }
  12858. inline float* get_address_of_xuanyuntime_135() { return &___xuanyuntime_135; }
  12859. inline void set_xuanyuntime_135(float value)
  12860. {
  12861. ___xuanyuntime_135 = value;
  12862. }
  12863. inline static int32_t get_offset_of_player_star_136() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___player_star_136)); }
  12864. inline int32_t get_player_star_136() const { return ___player_star_136; }
  12865. inline int32_t* get_address_of_player_star_136() { return &___player_star_136; }
  12866. inline void set_player_star_136(int32_t value)
  12867. {
  12868. ___player_star_136 = value;
  12869. }
  12870. inline static int32_t get_offset_of_gocquay_137() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___gocquay_137)); }
  12871. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_gocquay_137() const { return ___gocquay_137; }
  12872. inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_gocquay_137() { return &___gocquay_137; }
  12873. inline void set_gocquay_137(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
  12874. {
  12875. ___gocquay_137 = value;
  12876. }
  12877. inline static int32_t get_offset_of_eeee_138() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___eeee_138)); }
  12878. inline bool get_eeee_138() const { return ___eeee_138; }
  12879. inline bool* get_address_of_eeee_138() { return &___eeee_138; }
  12880. inline void set_eeee_138(bool value)
  12881. {
  12882. ___eeee_138 = value;
  12883. }
  12884. inline static int32_t get_offset_of_old_speed_139() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___old_speed_139)); }
  12885. inline float get_old_speed_139() const { return ___old_speed_139; }
  12886. inline float* get_address_of_old_speed_139() { return &___old_speed_139; }
  12887. inline void set_old_speed_139(float value)
  12888. {
  12889. ___old_speed_139 = value;
  12890. }
  12891. inline static int32_t get_offset_of_checkpositionjump_140() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___checkpositionjump_140)); }
  12892. inline float get_checkpositionjump_140() const { return ___checkpositionjump_140; }
  12893. inline float* get_address_of_checkpositionjump_140() { return &___checkpositionjump_140; }
  12894. inline void set_checkpositionjump_140(float value)
  12895. {
  12896. ___checkpositionjump_140 = value;
  12897. }
  12898. inline static int32_t get_offset_of_tranformlimzcheckjump_141() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___tranformlimzcheckjump_141)); }
  12899. inline float get_tranformlimzcheckjump_141() const { return ___tranformlimzcheckjump_141; }
  12900. inline float* get_address_of_tranformlimzcheckjump_141() { return &___tranformlimzcheckjump_141; }
  12901. inline void set_tranformlimzcheckjump_141(float value)
  12902. {
  12903. ___tranformlimzcheckjump_141 = value;
  12904. }
  12905. inline static int32_t get_offset_of_downvan_142() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___downvan_142)); }
  12906. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_downvan_142() const { return ___downvan_142; }
  12907. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_downvan_142() { return &___downvan_142; }
  12908. inline void set_downvan_142(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12909. {
  12910. ___downvan_142 = value;
  12911. Il2CppCodeGenWriteBarrier((void**)(&___downvan_142), (void*)value);
  12912. }
  12913. inline static int32_t get_offset_of_xx_143() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___xx_143)); }
  12914. inline int32_t get_xx_143() const { return ___xx_143; }
  12915. inline int32_t* get_address_of_xx_143() { return &___xx_143; }
  12916. inline void set_xx_143(int32_t value)
  12917. {
  12918. ___xx_143 = value;
  12919. }
  12920. inline static int32_t get_offset_of_distince_144() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___distince_144)); }
  12921. inline float get_distince_144() const { return ___distince_144; }
  12922. inline float* get_address_of_distince_144() { return &___distince_144; }
  12923. inline void set_distince_144(float value)
  12924. {
  12925. ___distince_144 = value;
  12926. }
  12927. inline static int32_t get_offset_of_tranformformuvingwendie_146() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___tranformformuvingwendie_146)); }
  12928. inline float get_tranformformuvingwendie_146() const { return ___tranformformuvingwendie_146; }
  12929. inline float* get_address_of_tranformformuvingwendie_146() { return &___tranformformuvingwendie_146; }
  12930. inline void set_tranformformuvingwendie_146(float value)
  12931. {
  12932. ___tranformformuvingwendie_146 = value;
  12933. }
  12934. inline static int32_t get_offset_of_muvingsecon_147() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___muvingsecon_147)); }
  12935. inline float get_muvingsecon_147() const { return ___muvingsecon_147; }
  12936. inline float* get_address_of_muvingsecon_147() { return &___muvingsecon_147; }
  12937. inline void set_muvingsecon_147(float value)
  12938. {
  12939. ___muvingsecon_147 = value;
  12940. }
  12941. inline static int32_t get_offset_of_touchtheship_148() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___touchtheship_148)); }
  12942. inline bool get_touchtheship_148() const { return ___touchtheship_148; }
  12943. inline bool* get_address_of_touchtheship_148() { return &___touchtheship_148; }
  12944. inline void set_touchtheship_148(bool value)
  12945. {
  12946. ___touchtheship_148 = value;
  12947. }
  12948. inline static int32_t get_offset_of_savethetranformcheckformuvingvoin_149() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___savethetranformcheckformuvingvoin_149)); }
  12949. inline float get_savethetranformcheckformuvingvoin_149() const { return ___savethetranformcheckformuvingvoin_149; }
  12950. inline float* get_address_of_savethetranformcheckformuvingvoin_149() { return &___savethetranformcheckformuvingvoin_149; }
  12951. inline void set_savethetranformcheckformuvingvoin_149(float value)
  12952. {
  12953. ___savethetranformcheckformuvingvoin_149 = value;
  12954. }
  12955. inline static int32_t get_offset_of_magnet_152() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___magnet_152)); }
  12956. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_magnet_152() const { return ___magnet_152; }
  12957. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_magnet_152() { return &___magnet_152; }
  12958. inline void set_magnet_152(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12959. {
  12960. ___magnet_152 = value;
  12961. Il2CppCodeGenWriteBarrier((void**)(&___magnet_152), (void*)value);
  12962. }
  12963. inline static int32_t get_offset_of_magnet1_153() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___magnet1_153)); }
  12964. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_magnet1_153() const { return ___magnet1_153; }
  12965. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_magnet1_153() { return &___magnet1_153; }
  12966. inline void set_magnet1_153(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12967. {
  12968. ___magnet1_153 = value;
  12969. Il2CppCodeGenWriteBarrier((void**)(&___magnet1_153), (void*)value);
  12970. }
  12971. inline static int32_t get_offset_of_magnet2_154() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___magnet2_154)); }
  12972. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_magnet2_154() const { return ___magnet2_154; }
  12973. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_magnet2_154() { return &___magnet2_154; }
  12974. inline void set_magnet2_154(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12975. {
  12976. ___magnet2_154 = value;
  12977. Il2CppCodeGenWriteBarrier((void**)(&___magnet2_154), (void*)value);
  12978. }
  12979. inline static int32_t get_offset_of_itemeffct_155() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___itemeffct_155)); }
  12980. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_itemeffct_155() const { return ___itemeffct_155; }
  12981. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_itemeffct_155() { return &___itemeffct_155; }
  12982. inline void set_itemeffct_155(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  12983. {
  12984. ___itemeffct_155 = value;
  12985. Il2CppCodeGenWriteBarrier((void**)(&___itemeffct_155), (void*)value);
  12986. }
  12987. inline static int32_t get_offset_of_longjumptime_156() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___longjumptime_156)); }
  12988. inline float get_longjumptime_156() const { return ___longjumptime_156; }
  12989. inline float* get_address_of_longjumptime_156() { return &___longjumptime_156; }
  12990. inline void set_longjumptime_156(float value)
  12991. {
  12992. ___longjumptime_156 = value;
  12993. }
  12994. inline static int32_t get_offset_of_longjunp_157() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719, ___longjunp_157)); }
  12995. inline bool get_longjunp_157() const { return ___longjunp_157; }
  12996. inline bool* get_address_of_longjunp_157() { return &___longjunp_157; }
  12997. inline void set_longjunp_157(bool value)
  12998. {
  12999. ___longjunp_157 = value;
  13000. }
  13001. };
  13002. struct Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields
  13003. {
  13004. public:
  13005. // System.Boolean Playermuving::isplay
  13006. bool ___isplay_36;
  13007. // System.Boolean Playermuving::isdead
  13008. bool ___isdead_37;
  13009. // System.Single Playermuving::gettranformofplayerforitemvantomuving
  13010. float ___gettranformofplayerforitemvantomuving_45;
  13011. // System.Boolean Playermuving::is_in_test
  13012. bool ___is_in_test_84;
  13013. // System.Int32 Playermuving::cur_op_must
  13014. int32_t ___cur_op_must_85;
  13015. // System.Boolean Playermuving::backnowmuvingship
  13016. bool ___backnowmuvingship_90;
  13017. // System.Boolean Playermuving::destroigameojectwenhaheitemvan
  13018. bool ___destroigameojectwenhaheitemvan_145;
  13019. // System.Boolean Playermuving::isCatch
  13020. bool ___isCatch_150;
  13021. // System.Boolean Playermuving::isstartnow
  13022. bool ___isstartnow_151;
  13023. public:
  13024. inline static int32_t get_offset_of_isplay_36() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields, ___isplay_36)); }
  13025. inline bool get_isplay_36() const { return ___isplay_36; }
  13026. inline bool* get_address_of_isplay_36() { return &___isplay_36; }
  13027. inline void set_isplay_36(bool value)
  13028. {
  13029. ___isplay_36 = value;
  13030. }
  13031. inline static int32_t get_offset_of_isdead_37() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields, ___isdead_37)); }
  13032. inline bool get_isdead_37() const { return ___isdead_37; }
  13033. inline bool* get_address_of_isdead_37() { return &___isdead_37; }
  13034. inline void set_isdead_37(bool value)
  13035. {
  13036. ___isdead_37 = value;
  13037. }
  13038. inline static int32_t get_offset_of_gettranformofplayerforitemvantomuving_45() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields, ___gettranformofplayerforitemvantomuving_45)); }
  13039. inline float get_gettranformofplayerforitemvantomuving_45() const { return ___gettranformofplayerforitemvantomuving_45; }
  13040. inline float* get_address_of_gettranformofplayerforitemvantomuving_45() { return &___gettranformofplayerforitemvantomuving_45; }
  13041. inline void set_gettranformofplayerforitemvantomuving_45(float value)
  13042. {
  13043. ___gettranformofplayerforitemvantomuving_45 = value;
  13044. }
  13045. inline static int32_t get_offset_of_is_in_test_84() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields, ___is_in_test_84)); }
  13046. inline bool get_is_in_test_84() const { return ___is_in_test_84; }
  13047. inline bool* get_address_of_is_in_test_84() { return &___is_in_test_84; }
  13048. inline void set_is_in_test_84(bool value)
  13049. {
  13050. ___is_in_test_84 = value;
  13051. }
  13052. inline static int32_t get_offset_of_cur_op_must_85() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields, ___cur_op_must_85)); }
  13053. inline int32_t get_cur_op_must_85() const { return ___cur_op_must_85; }
  13054. inline int32_t* get_address_of_cur_op_must_85() { return &___cur_op_must_85; }
  13055. inline void set_cur_op_must_85(int32_t value)
  13056. {
  13057. ___cur_op_must_85 = value;
  13058. }
  13059. inline static int32_t get_offset_of_backnowmuvingship_90() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields, ___backnowmuvingship_90)); }
  13060. inline bool get_backnowmuvingship_90() const { return ___backnowmuvingship_90; }
  13061. inline bool* get_address_of_backnowmuvingship_90() { return &___backnowmuvingship_90; }
  13062. inline void set_backnowmuvingship_90(bool value)
  13063. {
  13064. ___backnowmuvingship_90 = value;
  13065. }
  13066. inline static int32_t get_offset_of_destroigameojectwenhaheitemvan_145() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields, ___destroigameojectwenhaheitemvan_145)); }
  13067. inline bool get_destroigameojectwenhaheitemvan_145() const { return ___destroigameojectwenhaheitemvan_145; }
  13068. inline bool* get_address_of_destroigameojectwenhaheitemvan_145() { return &___destroigameojectwenhaheitemvan_145; }
  13069. inline void set_destroigameojectwenhaheitemvan_145(bool value)
  13070. {
  13071. ___destroigameojectwenhaheitemvan_145 = value;
  13072. }
  13073. inline static int32_t get_offset_of_isCatch_150() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields, ___isCatch_150)); }
  13074. inline bool get_isCatch_150() const { return ___isCatch_150; }
  13075. inline bool* get_address_of_isCatch_150() { return &___isCatch_150; }
  13076. inline void set_isCatch_150(bool value)
  13077. {
  13078. ___isCatch_150 = value;
  13079. }
  13080. inline static int32_t get_offset_of_isstartnow_151() { return static_cast<int32_t>(offsetof(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields, ___isstartnow_151)); }
  13081. inline bool get_isstartnow_151() const { return ___isstartnow_151; }
  13082. inline bool* get_address_of_isstartnow_151() { return &___isstartnow_151; }
  13083. inline void set_isstartnow_151(bool value)
  13084. {
  13085. ___isstartnow_151 = value;
  13086. }
  13087. };
  13088. // PluginNotify
  13089. struct PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  13090. {
  13091. public:
  13092. public:
  13093. };
  13094. struct PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_StaticFields
  13095. {
  13096. public:
  13097. // System.Boolean PluginNotify::_is_ad_loaded
  13098. bool ____is_ad_loaded_4;
  13099. // System.Boolean PluginNotify::_is_ad_full_loaded
  13100. bool ____is_ad_full_loaded_5;
  13101. public:
  13102. inline static int32_t get_offset_of__is_ad_loaded_4() { return static_cast<int32_t>(offsetof(PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_StaticFields, ____is_ad_loaded_4)); }
  13103. inline bool get__is_ad_loaded_4() const { return ____is_ad_loaded_4; }
  13104. inline bool* get_address_of__is_ad_loaded_4() { return &____is_ad_loaded_4; }
  13105. inline void set__is_ad_loaded_4(bool value)
  13106. {
  13107. ____is_ad_loaded_4 = value;
  13108. }
  13109. inline static int32_t get_offset_of__is_ad_full_loaded_5() { return static_cast<int32_t>(offsetof(PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_StaticFields, ____is_ad_full_loaded_5)); }
  13110. inline bool get__is_ad_full_loaded_5() const { return ____is_ad_full_loaded_5; }
  13111. inline bool* get_address_of__is_ad_full_loaded_5() { return &____is_ad_full_loaded_5; }
  13112. inline void set__is_ad_full_loaded_5(bool value)
  13113. {
  13114. ____is_ad_full_loaded_5 = value;
  13115. }
  13116. };
  13117. // QFramework.GameplayComponent
  13118. struct GameplayComponent_t82D38D62F80105E2B889BEEB4DB900DC391952DD : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  13119. {
  13120. public:
  13121. public:
  13122. };
  13123. // QFramework.GameplayKit
  13124. struct GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  13125. {
  13126. public:
  13127. // QFramework.GameTime QFramework.GameplayKit::Time
  13128. GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * ___Time_4;
  13129. // QFramework.GameTimer QFramework.GameplayKit::mTimer
  13130. GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * ___mTimer_10;
  13131. // System.Action`2<System.Single,System.Single> QFramework.GameplayKit::mControllerOnUpdateEvents
  13132. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * ___mControllerOnUpdateEvents_13;
  13133. // System.Collections.Generic.List`1<QFramework.GameplayComponent> QFramework.GameplayKit::mGameplayComponents
  13134. List_1_t5A2792434198765B1725158E94CC359E1D442C91 * ___mGameplayComponents_16;
  13135. public:
  13136. inline static int32_t get_offset_of_Time_4() { return static_cast<int32_t>(offsetof(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A, ___Time_4)); }
  13137. inline GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * get_Time_4() const { return ___Time_4; }
  13138. inline GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A ** get_address_of_Time_4() { return &___Time_4; }
  13139. inline void set_Time_4(GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * value)
  13140. {
  13141. ___Time_4 = value;
  13142. Il2CppCodeGenWriteBarrier((void**)(&___Time_4), (void*)value);
  13143. }
  13144. inline static int32_t get_offset_of_mTimer_10() { return static_cast<int32_t>(offsetof(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A, ___mTimer_10)); }
  13145. inline GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * get_mTimer_10() const { return ___mTimer_10; }
  13146. inline GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 ** get_address_of_mTimer_10() { return &___mTimer_10; }
  13147. inline void set_mTimer_10(GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * value)
  13148. {
  13149. ___mTimer_10 = value;
  13150. Il2CppCodeGenWriteBarrier((void**)(&___mTimer_10), (void*)value);
  13151. }
  13152. inline static int32_t get_offset_of_mControllerOnUpdateEvents_13() { return static_cast<int32_t>(offsetof(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A, ___mControllerOnUpdateEvents_13)); }
  13153. inline Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * get_mControllerOnUpdateEvents_13() const { return ___mControllerOnUpdateEvents_13; }
  13154. inline Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 ** get_address_of_mControllerOnUpdateEvents_13() { return &___mControllerOnUpdateEvents_13; }
  13155. inline void set_mControllerOnUpdateEvents_13(Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * value)
  13156. {
  13157. ___mControllerOnUpdateEvents_13 = value;
  13158. Il2CppCodeGenWriteBarrier((void**)(&___mControllerOnUpdateEvents_13), (void*)value);
  13159. }
  13160. inline static int32_t get_offset_of_mGameplayComponents_16() { return static_cast<int32_t>(offsetof(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A, ___mGameplayComponents_16)); }
  13161. inline List_1_t5A2792434198765B1725158E94CC359E1D442C91 * get_mGameplayComponents_16() const { return ___mGameplayComponents_16; }
  13162. inline List_1_t5A2792434198765B1725158E94CC359E1D442C91 ** get_address_of_mGameplayComponents_16() { return &___mGameplayComponents_16; }
  13163. inline void set_mGameplayComponents_16(List_1_t5A2792434198765B1725158E94CC359E1D442C91 * value)
  13164. {
  13165. ___mGameplayComponents_16 = value;
  13166. Il2CppCodeGenWriteBarrier((void**)(&___mGameplayComponents_16), (void*)value);
  13167. }
  13168. };
  13169. struct GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields
  13170. {
  13171. public:
  13172. // QFramework.IQFrameworkContainer QFramework.GameplayKit::mContainer
  13173. RuntimeObject* ___mContainer_5;
  13174. // QFramework.ITypeEventSystem QFramework.GameplayKit::Game2UIEventSystem
  13175. RuntimeObject* ___Game2UIEventSystem_6;
  13176. // QFramework.ITypeEventSystem QFramework.GameplayKit::GameEventSystem
  13177. RuntimeObject* ___GameEventSystem_7;
  13178. // System.Collections.Generic.HashSet`1<QFramework.IGameplayKitObject> QFramework.GameplayKit::mObjects
  13179. HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * ___mObjects_8;
  13180. // System.Boolean QFramework.GameplayKit::<IsGameStart>k__BackingField
  13181. bool ___U3CIsGameStartU3Ek__BackingField_9;
  13182. // QFramework.QueueNode QFramework.GameplayKit::mQueueNode
  13183. QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5 * ___mQueueNode_11;
  13184. // QFramework.AsyncNode QFramework.GameplayKit::mAsyncNode
  13185. AsyncNode_t353184C056668F788F781F3577B50EE859D733F7 * ___mAsyncNode_12;
  13186. // System.Action`2<System.Single,System.Single> QFramework.GameplayKit::mOnUpdateEvents
  13187. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * ___mOnUpdateEvents_14;
  13188. // System.Action`2<System.Single,System.Single> QFramework.GameplayKit::mOnFixedUpdateEvents
  13189. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * ___mOnFixedUpdateEvents_15;
  13190. // System.Boolean QFramework.GameplayKit::mOnApplicationQuit
  13191. bool ___mOnApplicationQuit_17;
  13192. public:
  13193. inline static int32_t get_offset_of_mContainer_5() { return static_cast<int32_t>(offsetof(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields, ___mContainer_5)); }
  13194. inline RuntimeObject* get_mContainer_5() const { return ___mContainer_5; }
  13195. inline RuntimeObject** get_address_of_mContainer_5() { return &___mContainer_5; }
  13196. inline void set_mContainer_5(RuntimeObject* value)
  13197. {
  13198. ___mContainer_5 = value;
  13199. Il2CppCodeGenWriteBarrier((void**)(&___mContainer_5), (void*)value);
  13200. }
  13201. inline static int32_t get_offset_of_Game2UIEventSystem_6() { return static_cast<int32_t>(offsetof(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields, ___Game2UIEventSystem_6)); }
  13202. inline RuntimeObject* get_Game2UIEventSystem_6() const { return ___Game2UIEventSystem_6; }
  13203. inline RuntimeObject** get_address_of_Game2UIEventSystem_6() { return &___Game2UIEventSystem_6; }
  13204. inline void set_Game2UIEventSystem_6(RuntimeObject* value)
  13205. {
  13206. ___Game2UIEventSystem_6 = value;
  13207. Il2CppCodeGenWriteBarrier((void**)(&___Game2UIEventSystem_6), (void*)value);
  13208. }
  13209. inline static int32_t get_offset_of_GameEventSystem_7() { return static_cast<int32_t>(offsetof(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields, ___GameEventSystem_7)); }
  13210. inline RuntimeObject* get_GameEventSystem_7() const { return ___GameEventSystem_7; }
  13211. inline RuntimeObject** get_address_of_GameEventSystem_7() { return &___GameEventSystem_7; }
  13212. inline void set_GameEventSystem_7(RuntimeObject* value)
  13213. {
  13214. ___GameEventSystem_7 = value;
  13215. Il2CppCodeGenWriteBarrier((void**)(&___GameEventSystem_7), (void*)value);
  13216. }
  13217. inline static int32_t get_offset_of_mObjects_8() { return static_cast<int32_t>(offsetof(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields, ___mObjects_8)); }
  13218. inline HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * get_mObjects_8() const { return ___mObjects_8; }
  13219. inline HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 ** get_address_of_mObjects_8() { return &___mObjects_8; }
  13220. inline void set_mObjects_8(HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * value)
  13221. {
  13222. ___mObjects_8 = value;
  13223. Il2CppCodeGenWriteBarrier((void**)(&___mObjects_8), (void*)value);
  13224. }
  13225. inline static int32_t get_offset_of_U3CIsGameStartU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields, ___U3CIsGameStartU3Ek__BackingField_9)); }
  13226. inline bool get_U3CIsGameStartU3Ek__BackingField_9() const { return ___U3CIsGameStartU3Ek__BackingField_9; }
  13227. inline bool* get_address_of_U3CIsGameStartU3Ek__BackingField_9() { return &___U3CIsGameStartU3Ek__BackingField_9; }
  13228. inline void set_U3CIsGameStartU3Ek__BackingField_9(bool value)
  13229. {
  13230. ___U3CIsGameStartU3Ek__BackingField_9 = value;
  13231. }
  13232. inline static int32_t get_offset_of_mQueueNode_11() { return static_cast<int32_t>(offsetof(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields, ___mQueueNode_11)); }
  13233. inline QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5 * get_mQueueNode_11() const { return ___mQueueNode_11; }
  13234. inline QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5 ** get_address_of_mQueueNode_11() { return &___mQueueNode_11; }
  13235. inline void set_mQueueNode_11(QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5 * value)
  13236. {
  13237. ___mQueueNode_11 = value;
  13238. Il2CppCodeGenWriteBarrier((void**)(&___mQueueNode_11), (void*)value);
  13239. }
  13240. inline static int32_t get_offset_of_mAsyncNode_12() { return static_cast<int32_t>(offsetof(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields, ___mAsyncNode_12)); }
  13241. inline AsyncNode_t353184C056668F788F781F3577B50EE859D733F7 * get_mAsyncNode_12() const { return ___mAsyncNode_12; }
  13242. inline AsyncNode_t353184C056668F788F781F3577B50EE859D733F7 ** get_address_of_mAsyncNode_12() { return &___mAsyncNode_12; }
  13243. inline void set_mAsyncNode_12(AsyncNode_t353184C056668F788F781F3577B50EE859D733F7 * value)
  13244. {
  13245. ___mAsyncNode_12 = value;
  13246. Il2CppCodeGenWriteBarrier((void**)(&___mAsyncNode_12), (void*)value);
  13247. }
  13248. inline static int32_t get_offset_of_mOnUpdateEvents_14() { return static_cast<int32_t>(offsetof(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields, ___mOnUpdateEvents_14)); }
  13249. inline Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * get_mOnUpdateEvents_14() const { return ___mOnUpdateEvents_14; }
  13250. inline Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 ** get_address_of_mOnUpdateEvents_14() { return &___mOnUpdateEvents_14; }
  13251. inline void set_mOnUpdateEvents_14(Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * value)
  13252. {
  13253. ___mOnUpdateEvents_14 = value;
  13254. Il2CppCodeGenWriteBarrier((void**)(&___mOnUpdateEvents_14), (void*)value);
  13255. }
  13256. inline static int32_t get_offset_of_mOnFixedUpdateEvents_15() { return static_cast<int32_t>(offsetof(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields, ___mOnFixedUpdateEvents_15)); }
  13257. inline Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * get_mOnFixedUpdateEvents_15() const { return ___mOnFixedUpdateEvents_15; }
  13258. inline Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 ** get_address_of_mOnFixedUpdateEvents_15() { return &___mOnFixedUpdateEvents_15; }
  13259. inline void set_mOnFixedUpdateEvents_15(Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * value)
  13260. {
  13261. ___mOnFixedUpdateEvents_15 = value;
  13262. Il2CppCodeGenWriteBarrier((void**)(&___mOnFixedUpdateEvents_15), (void*)value);
  13263. }
  13264. inline static int32_t get_offset_of_mOnApplicationQuit_17() { return static_cast<int32_t>(offsetof(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields, ___mOnApplicationQuit_17)); }
  13265. inline bool get_mOnApplicationQuit_17() const { return ___mOnApplicationQuit_17; }
  13266. inline bool* get_address_of_mOnApplicationQuit_17() { return &___mOnApplicationQuit_17; }
  13267. inline void set_mOnApplicationQuit_17(bool value)
  13268. {
  13269. ___mOnApplicationQuit_17 = value;
  13270. }
  13271. };
  13272. // QFramework.MonoPuppet
  13273. struct MonoPuppet_t2C676573220204FBB779F5A7D7B5F44FAC68F65D : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  13274. {
  13275. public:
  13276. // QFramework.Controller QFramework.MonoPuppet::<Controller>k__BackingField
  13277. Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * ___U3CControllerU3Ek__BackingField_4;
  13278. public:
  13279. inline static int32_t get_offset_of_U3CControllerU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(MonoPuppet_t2C676573220204FBB779F5A7D7B5F44FAC68F65D, ___U3CControllerU3Ek__BackingField_4)); }
  13280. inline Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * get_U3CControllerU3Ek__BackingField_4() const { return ___U3CControllerU3Ek__BackingField_4; }
  13281. inline Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 ** get_address_of_U3CControllerU3Ek__BackingField_4() { return &___U3CControllerU3Ek__BackingField_4; }
  13282. inline void set_U3CControllerU3Ek__BackingField_4(Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * value)
  13283. {
  13284. ___U3CControllerU3Ek__BackingField_4 = value;
  13285. Il2CppCodeGenWriteBarrier((void**)(&___U3CControllerU3Ek__BackingField_4), (void*)value);
  13286. }
  13287. };
  13288. // QFramework.QMonoBehaviour
  13289. struct QMonoBehaviour_t41B403AB4501D3DA31EC357B1F64EAC7AB6D767C : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  13290. {
  13291. public:
  13292. // System.Boolean QFramework.QMonoBehaviour::mReceiveMsgOnlyObjActive
  13293. bool ___mReceiveMsgOnlyObjActive_4;
  13294. // System.Collections.Generic.List`1<System.UInt16> QFramework.QMonoBehaviour::mPrivateEventIds
  13295. List_1_tDAC2703704249386EC2A61E0CC07F479647FFB2C * ___mPrivateEventIds_5;
  13296. public:
  13297. inline static int32_t get_offset_of_mReceiveMsgOnlyObjActive_4() { return static_cast<int32_t>(offsetof(QMonoBehaviour_t41B403AB4501D3DA31EC357B1F64EAC7AB6D767C, ___mReceiveMsgOnlyObjActive_4)); }
  13298. inline bool get_mReceiveMsgOnlyObjActive_4() const { return ___mReceiveMsgOnlyObjActive_4; }
  13299. inline bool* get_address_of_mReceiveMsgOnlyObjActive_4() { return &___mReceiveMsgOnlyObjActive_4; }
  13300. inline void set_mReceiveMsgOnlyObjActive_4(bool value)
  13301. {
  13302. ___mReceiveMsgOnlyObjActive_4 = value;
  13303. }
  13304. inline static int32_t get_offset_of_mPrivateEventIds_5() { return static_cast<int32_t>(offsetof(QMonoBehaviour_t41B403AB4501D3DA31EC357B1F64EAC7AB6D767C, ___mPrivateEventIds_5)); }
  13305. inline List_1_tDAC2703704249386EC2A61E0CC07F479647FFB2C * get_mPrivateEventIds_5() const { return ___mPrivateEventIds_5; }
  13306. inline List_1_tDAC2703704249386EC2A61E0CC07F479647FFB2C ** get_address_of_mPrivateEventIds_5() { return &___mPrivateEventIds_5; }
  13307. inline void set_mPrivateEventIds_5(List_1_tDAC2703704249386EC2A61E0CC07F479647FFB2C * value)
  13308. {
  13309. ___mPrivateEventIds_5 = value;
  13310. Il2CppCodeGenWriteBarrier((void**)(&___mPrivateEventIds_5), (void*)value);
  13311. }
  13312. };
  13313. // QFramework.RunGame.GameMgr
  13314. struct GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  13315. {
  13316. public:
  13317. // System.Collections.Generic.List`1<QFramework.RunGame.TableItem> QFramework.RunGame.GameMgr::constantItem
  13318. List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E * ___constantItem_4;
  13319. // System.Collections.Generic.List`1<QFramework.RunGame.TableMission> QFramework.RunGame.GameMgr::constantMission
  13320. List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 * ___constantMission_5;
  13321. // System.Collections.Generic.List`1<QFramework.RunGame.TableShop> QFramework.RunGame.GameMgr::constantShop
  13322. List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 * ___constantShop_6;
  13323. // System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableItem> QFramework.RunGame.GameMgr::constantItemDict
  13324. Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 * ___constantItemDict_7;
  13325. // System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableMission> QFramework.RunGame.GameMgr::constantMissionDict
  13326. Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 * ___constantMissionDict_8;
  13327. // System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableShop> QFramework.RunGame.GameMgr::constantShopDict
  13328. Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 * ___constantShopDict_9;
  13329. // QFramework.RunGame.HttpResGameConstant QFramework.RunGame.GameMgr::gameConstant
  13330. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * ___gameConstant_10;
  13331. // System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.SceneConfigItem> QFramework.RunGame.GameMgr::cfgScene
  13332. Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780 * ___cfgScene_11;
  13333. // QFramework.RunGame.HttpResLogin QFramework.RunGame.GameMgr::resLoginData
  13334. HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * ___resLoginData_12;
  13335. // QFramework.RunGame.PlayerModel QFramework.RunGame.GameMgr::curPlayer
  13336. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * ___curPlayer_13;
  13337. // System.Boolean QFramework.RunGame.GameMgr::isLogin
  13338. bool ___isLogin_14;
  13339. // System.Boolean QFramework.RunGame.GameMgr::isKeepliving
  13340. bool ___isKeepliving_15;
  13341. // UImanager QFramework.RunGame.GameMgr::oldUIManager
  13342. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * ___oldUIManager_16;
  13343. // MessageHandler QFramework.RunGame.GameMgr::messageHandler
  13344. MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840 * ___messageHandler_17;
  13345. // inthepanelpause QFramework.RunGame.GameMgr::oldInthepanelpause
  13346. inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF * ___oldInthepanelpause_18;
  13347. // System.String QFramework.RunGame.GameMgr::goHomOperate
  13348. String_t* ___goHomOperate_19;
  13349. // System.String QFramework.RunGame.GameMgr::lastRunType
  13350. String_t* ___lastRunType_20;
  13351. // System.Collections.Generic.List`1<QFramework.RunGame.ItemValuePair> QFramework.RunGame.GameMgr::playerItems
  13352. List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * ___playerItems_21;
  13353. // System.Boolean QFramework.RunGame.GameMgr::isInRuning
  13354. bool ___isInRuning_22;
  13355. // QFramework.RunGame.UIGameRunPanel QFramework.RunGame.GameMgr::curGameRunPanel
  13356. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * ___curGameRunPanel_23;
  13357. // System.Int64 QFramework.RunGame.GameMgr::curGameRunTime
  13358. int64_t ___curGameRunTime_24;
  13359. // System.Int64 QFramework.RunGame.GameMgr::curGameRunTimeOther
  13360. int64_t ___curGameRunTimeOther_25;
  13361. // System.Int64 QFramework.RunGame.GameMgr::curGameRunScore
  13362. int64_t ___curGameRunScore_26;
  13363. // System.Int64 QFramework.RunGame.GameMgr::curGameRunGold
  13364. int64_t ___curGameRunGold_27;
  13365. // System.Collections.Generic.List`1<QFramework.RunGame.PlayerModel> QFramework.RunGame.GameMgr::curFriends
  13366. List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * ___curFriends_28;
  13367. // System.Int32 QFramework.RunGame.GameMgr::friendRoomId
  13368. int32_t ___friendRoomId_29;
  13369. // System.Int64 QFramework.RunGame.GameMgr::roomOwner
  13370. int64_t ___roomOwner_30;
  13371. // QFramework.RunGame.PlayerModel QFramework.RunGame.GameMgr::matchFriend
  13372. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * ___matchFriend_31;
  13373. // QFramework.RunGame.HttpResMatchRandom QFramework.RunGame.GameMgr::matchRandomData
  13374. HttpResMatchRandom_t46A5DC33A7D1DB288B3CEBC83EED77ECC224BE45 * ___matchRandomData_32;
  13375. // QFramework.RunGame.GameReportRankModel QFramework.RunGame.GameMgr::matchRandomPlayerRank
  13376. GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 * ___matchRandomPlayerRank_33;
  13377. // System.Int32 QFramework.RunGame.GameMgr::reviveCount
  13378. int32_t ___reviveCount_34;
  13379. // System.Int32 QFramework.RunGame.GameMgr::newMail
  13380. int32_t ___newMail_35;
  13381. // System.Int64 QFramework.RunGame.GameMgr::newMailLastUp
  13382. int64_t ___newMailLastUp_36;
  13383. // System.Int32 QFramework.RunGame.GameMgr::newFriend
  13384. int32_t ___newFriend_37;
  13385. // System.Int64 QFramework.RunGame.GameMgr::newFriendLastUp
  13386. int64_t ___newFriendLastUp_38;
  13387. // System.Int32 QFramework.RunGame.GameMgr::newReward
  13388. int32_t ___newReward_39;
  13389. // System.Int64 QFramework.RunGame.GameMgr::newRewardLastUp
  13390. int64_t ___newRewardLastUp_40;
  13391. // System.Int32 QFramework.RunGame.GameMgr::slP1ModelId
  13392. int32_t ___slP1ModelId_41;
  13393. // System.Int32 QFramework.RunGame.GameMgr::slP2ModelId
  13394. int32_t ___slP2ModelId_42;
  13395. // System.Int32 QFramework.RunGame.GameMgr::slP1SkinId
  13396. int32_t ___slP1SkinId_43;
  13397. // System.Int32 QFramework.RunGame.GameMgr::slP2SkinId
  13398. int32_t ___slP2SkinId_44;
  13399. // System.Int32 QFramework.RunGame.GameMgr::matchLocalFinishCount
  13400. int32_t ___matchLocalFinishCount_45;
  13401. // System.Boolean QFramework.RunGame.GameMgr::isNoFinishedOverGame
  13402. bool ___isNoFinishedOverGame_46;
  13403. // System.Boolean QFramework.RunGame.GameMgr::isForceOverGame
  13404. bool ___isForceOverGame_47;
  13405. // System.Int64 QFramework.RunGame.GameMgr::match_player_id
  13406. int64_t ___match_player_id_48;
  13407. // System.Int32 QFramework.RunGame.GameMgr::matchroleid
  13408. int32_t ___matchroleid_49;
  13409. // System.Int32 QFramework.RunGame.GameMgr::matchskinid
  13410. int32_t ___matchskinid_50;
  13411. // System.Int32 QFramework.RunGame.GameMgr::matchornamentid
  13412. int32_t ___matchornamentid_51;
  13413. public:
  13414. inline static int32_t get_offset_of_constantItem_4() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___constantItem_4)); }
  13415. inline List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E * get_constantItem_4() const { return ___constantItem_4; }
  13416. inline List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E ** get_address_of_constantItem_4() { return &___constantItem_4; }
  13417. inline void set_constantItem_4(List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E * value)
  13418. {
  13419. ___constantItem_4 = value;
  13420. Il2CppCodeGenWriteBarrier((void**)(&___constantItem_4), (void*)value);
  13421. }
  13422. inline static int32_t get_offset_of_constantMission_5() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___constantMission_5)); }
  13423. inline List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 * get_constantMission_5() const { return ___constantMission_5; }
  13424. inline List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 ** get_address_of_constantMission_5() { return &___constantMission_5; }
  13425. inline void set_constantMission_5(List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 * value)
  13426. {
  13427. ___constantMission_5 = value;
  13428. Il2CppCodeGenWriteBarrier((void**)(&___constantMission_5), (void*)value);
  13429. }
  13430. inline static int32_t get_offset_of_constantShop_6() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___constantShop_6)); }
  13431. inline List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 * get_constantShop_6() const { return ___constantShop_6; }
  13432. inline List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 ** get_address_of_constantShop_6() { return &___constantShop_6; }
  13433. inline void set_constantShop_6(List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 * value)
  13434. {
  13435. ___constantShop_6 = value;
  13436. Il2CppCodeGenWriteBarrier((void**)(&___constantShop_6), (void*)value);
  13437. }
  13438. inline static int32_t get_offset_of_constantItemDict_7() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___constantItemDict_7)); }
  13439. inline Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 * get_constantItemDict_7() const { return ___constantItemDict_7; }
  13440. inline Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 ** get_address_of_constantItemDict_7() { return &___constantItemDict_7; }
  13441. inline void set_constantItemDict_7(Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 * value)
  13442. {
  13443. ___constantItemDict_7 = value;
  13444. Il2CppCodeGenWriteBarrier((void**)(&___constantItemDict_7), (void*)value);
  13445. }
  13446. inline static int32_t get_offset_of_constantMissionDict_8() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___constantMissionDict_8)); }
  13447. inline Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 * get_constantMissionDict_8() const { return ___constantMissionDict_8; }
  13448. inline Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 ** get_address_of_constantMissionDict_8() { return &___constantMissionDict_8; }
  13449. inline void set_constantMissionDict_8(Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 * value)
  13450. {
  13451. ___constantMissionDict_8 = value;
  13452. Il2CppCodeGenWriteBarrier((void**)(&___constantMissionDict_8), (void*)value);
  13453. }
  13454. inline static int32_t get_offset_of_constantShopDict_9() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___constantShopDict_9)); }
  13455. inline Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 * get_constantShopDict_9() const { return ___constantShopDict_9; }
  13456. inline Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 ** get_address_of_constantShopDict_9() { return &___constantShopDict_9; }
  13457. inline void set_constantShopDict_9(Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 * value)
  13458. {
  13459. ___constantShopDict_9 = value;
  13460. Il2CppCodeGenWriteBarrier((void**)(&___constantShopDict_9), (void*)value);
  13461. }
  13462. inline static int32_t get_offset_of_gameConstant_10() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___gameConstant_10)); }
  13463. inline HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * get_gameConstant_10() const { return ___gameConstant_10; }
  13464. inline HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E ** get_address_of_gameConstant_10() { return &___gameConstant_10; }
  13465. inline void set_gameConstant_10(HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * value)
  13466. {
  13467. ___gameConstant_10 = value;
  13468. Il2CppCodeGenWriteBarrier((void**)(&___gameConstant_10), (void*)value);
  13469. }
  13470. inline static int32_t get_offset_of_cfgScene_11() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___cfgScene_11)); }
  13471. inline Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780 * get_cfgScene_11() const { return ___cfgScene_11; }
  13472. inline Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780 ** get_address_of_cfgScene_11() { return &___cfgScene_11; }
  13473. inline void set_cfgScene_11(Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780 * value)
  13474. {
  13475. ___cfgScene_11 = value;
  13476. Il2CppCodeGenWriteBarrier((void**)(&___cfgScene_11), (void*)value);
  13477. }
  13478. inline static int32_t get_offset_of_resLoginData_12() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___resLoginData_12)); }
  13479. inline HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * get_resLoginData_12() const { return ___resLoginData_12; }
  13480. inline HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 ** get_address_of_resLoginData_12() { return &___resLoginData_12; }
  13481. inline void set_resLoginData_12(HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * value)
  13482. {
  13483. ___resLoginData_12 = value;
  13484. Il2CppCodeGenWriteBarrier((void**)(&___resLoginData_12), (void*)value);
  13485. }
  13486. inline static int32_t get_offset_of_curPlayer_13() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___curPlayer_13)); }
  13487. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * get_curPlayer_13() const { return ___curPlayer_13; }
  13488. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A ** get_address_of_curPlayer_13() { return &___curPlayer_13; }
  13489. inline void set_curPlayer_13(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * value)
  13490. {
  13491. ___curPlayer_13 = value;
  13492. Il2CppCodeGenWriteBarrier((void**)(&___curPlayer_13), (void*)value);
  13493. }
  13494. inline static int32_t get_offset_of_isLogin_14() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___isLogin_14)); }
  13495. inline bool get_isLogin_14() const { return ___isLogin_14; }
  13496. inline bool* get_address_of_isLogin_14() { return &___isLogin_14; }
  13497. inline void set_isLogin_14(bool value)
  13498. {
  13499. ___isLogin_14 = value;
  13500. }
  13501. inline static int32_t get_offset_of_isKeepliving_15() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___isKeepliving_15)); }
  13502. inline bool get_isKeepliving_15() const { return ___isKeepliving_15; }
  13503. inline bool* get_address_of_isKeepliving_15() { return &___isKeepliving_15; }
  13504. inline void set_isKeepliving_15(bool value)
  13505. {
  13506. ___isKeepliving_15 = value;
  13507. }
  13508. inline static int32_t get_offset_of_oldUIManager_16() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___oldUIManager_16)); }
  13509. inline UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * get_oldUIManager_16() const { return ___oldUIManager_16; }
  13510. inline UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 ** get_address_of_oldUIManager_16() { return &___oldUIManager_16; }
  13511. inline void set_oldUIManager_16(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * value)
  13512. {
  13513. ___oldUIManager_16 = value;
  13514. Il2CppCodeGenWriteBarrier((void**)(&___oldUIManager_16), (void*)value);
  13515. }
  13516. inline static int32_t get_offset_of_messageHandler_17() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___messageHandler_17)); }
  13517. inline MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840 * get_messageHandler_17() const { return ___messageHandler_17; }
  13518. inline MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840 ** get_address_of_messageHandler_17() { return &___messageHandler_17; }
  13519. inline void set_messageHandler_17(MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840 * value)
  13520. {
  13521. ___messageHandler_17 = value;
  13522. Il2CppCodeGenWriteBarrier((void**)(&___messageHandler_17), (void*)value);
  13523. }
  13524. inline static int32_t get_offset_of_oldInthepanelpause_18() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___oldInthepanelpause_18)); }
  13525. inline inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF * get_oldInthepanelpause_18() const { return ___oldInthepanelpause_18; }
  13526. inline inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF ** get_address_of_oldInthepanelpause_18() { return &___oldInthepanelpause_18; }
  13527. inline void set_oldInthepanelpause_18(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF * value)
  13528. {
  13529. ___oldInthepanelpause_18 = value;
  13530. Il2CppCodeGenWriteBarrier((void**)(&___oldInthepanelpause_18), (void*)value);
  13531. }
  13532. inline static int32_t get_offset_of_goHomOperate_19() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___goHomOperate_19)); }
  13533. inline String_t* get_goHomOperate_19() const { return ___goHomOperate_19; }
  13534. inline String_t** get_address_of_goHomOperate_19() { return &___goHomOperate_19; }
  13535. inline void set_goHomOperate_19(String_t* value)
  13536. {
  13537. ___goHomOperate_19 = value;
  13538. Il2CppCodeGenWriteBarrier((void**)(&___goHomOperate_19), (void*)value);
  13539. }
  13540. inline static int32_t get_offset_of_lastRunType_20() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___lastRunType_20)); }
  13541. inline String_t* get_lastRunType_20() const { return ___lastRunType_20; }
  13542. inline String_t** get_address_of_lastRunType_20() { return &___lastRunType_20; }
  13543. inline void set_lastRunType_20(String_t* value)
  13544. {
  13545. ___lastRunType_20 = value;
  13546. Il2CppCodeGenWriteBarrier((void**)(&___lastRunType_20), (void*)value);
  13547. }
  13548. inline static int32_t get_offset_of_playerItems_21() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___playerItems_21)); }
  13549. inline List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * get_playerItems_21() const { return ___playerItems_21; }
  13550. inline List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D ** get_address_of_playerItems_21() { return &___playerItems_21; }
  13551. inline void set_playerItems_21(List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * value)
  13552. {
  13553. ___playerItems_21 = value;
  13554. Il2CppCodeGenWriteBarrier((void**)(&___playerItems_21), (void*)value);
  13555. }
  13556. inline static int32_t get_offset_of_isInRuning_22() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___isInRuning_22)); }
  13557. inline bool get_isInRuning_22() const { return ___isInRuning_22; }
  13558. inline bool* get_address_of_isInRuning_22() { return &___isInRuning_22; }
  13559. inline void set_isInRuning_22(bool value)
  13560. {
  13561. ___isInRuning_22 = value;
  13562. }
  13563. inline static int32_t get_offset_of_curGameRunPanel_23() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___curGameRunPanel_23)); }
  13564. inline UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * get_curGameRunPanel_23() const { return ___curGameRunPanel_23; }
  13565. inline UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 ** get_address_of_curGameRunPanel_23() { return &___curGameRunPanel_23; }
  13566. inline void set_curGameRunPanel_23(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * value)
  13567. {
  13568. ___curGameRunPanel_23 = value;
  13569. Il2CppCodeGenWriteBarrier((void**)(&___curGameRunPanel_23), (void*)value);
  13570. }
  13571. inline static int32_t get_offset_of_curGameRunTime_24() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___curGameRunTime_24)); }
  13572. inline int64_t get_curGameRunTime_24() const { return ___curGameRunTime_24; }
  13573. inline int64_t* get_address_of_curGameRunTime_24() { return &___curGameRunTime_24; }
  13574. inline void set_curGameRunTime_24(int64_t value)
  13575. {
  13576. ___curGameRunTime_24 = value;
  13577. }
  13578. inline static int32_t get_offset_of_curGameRunTimeOther_25() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___curGameRunTimeOther_25)); }
  13579. inline int64_t get_curGameRunTimeOther_25() const { return ___curGameRunTimeOther_25; }
  13580. inline int64_t* get_address_of_curGameRunTimeOther_25() { return &___curGameRunTimeOther_25; }
  13581. inline void set_curGameRunTimeOther_25(int64_t value)
  13582. {
  13583. ___curGameRunTimeOther_25 = value;
  13584. }
  13585. inline static int32_t get_offset_of_curGameRunScore_26() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___curGameRunScore_26)); }
  13586. inline int64_t get_curGameRunScore_26() const { return ___curGameRunScore_26; }
  13587. inline int64_t* get_address_of_curGameRunScore_26() { return &___curGameRunScore_26; }
  13588. inline void set_curGameRunScore_26(int64_t value)
  13589. {
  13590. ___curGameRunScore_26 = value;
  13591. }
  13592. inline static int32_t get_offset_of_curGameRunGold_27() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___curGameRunGold_27)); }
  13593. inline int64_t get_curGameRunGold_27() const { return ___curGameRunGold_27; }
  13594. inline int64_t* get_address_of_curGameRunGold_27() { return &___curGameRunGold_27; }
  13595. inline void set_curGameRunGold_27(int64_t value)
  13596. {
  13597. ___curGameRunGold_27 = value;
  13598. }
  13599. inline static int32_t get_offset_of_curFriends_28() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___curFriends_28)); }
  13600. inline List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * get_curFriends_28() const { return ___curFriends_28; }
  13601. inline List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 ** get_address_of_curFriends_28() { return &___curFriends_28; }
  13602. inline void set_curFriends_28(List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * value)
  13603. {
  13604. ___curFriends_28 = value;
  13605. Il2CppCodeGenWriteBarrier((void**)(&___curFriends_28), (void*)value);
  13606. }
  13607. inline static int32_t get_offset_of_friendRoomId_29() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___friendRoomId_29)); }
  13608. inline int32_t get_friendRoomId_29() const { return ___friendRoomId_29; }
  13609. inline int32_t* get_address_of_friendRoomId_29() { return &___friendRoomId_29; }
  13610. inline void set_friendRoomId_29(int32_t value)
  13611. {
  13612. ___friendRoomId_29 = value;
  13613. }
  13614. inline static int32_t get_offset_of_roomOwner_30() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___roomOwner_30)); }
  13615. inline int64_t get_roomOwner_30() const { return ___roomOwner_30; }
  13616. inline int64_t* get_address_of_roomOwner_30() { return &___roomOwner_30; }
  13617. inline void set_roomOwner_30(int64_t value)
  13618. {
  13619. ___roomOwner_30 = value;
  13620. }
  13621. inline static int32_t get_offset_of_matchFriend_31() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___matchFriend_31)); }
  13622. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * get_matchFriend_31() const { return ___matchFriend_31; }
  13623. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A ** get_address_of_matchFriend_31() { return &___matchFriend_31; }
  13624. inline void set_matchFriend_31(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * value)
  13625. {
  13626. ___matchFriend_31 = value;
  13627. Il2CppCodeGenWriteBarrier((void**)(&___matchFriend_31), (void*)value);
  13628. }
  13629. inline static int32_t get_offset_of_matchRandomData_32() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___matchRandomData_32)); }
  13630. inline HttpResMatchRandom_t46A5DC33A7D1DB288B3CEBC83EED77ECC224BE45 * get_matchRandomData_32() const { return ___matchRandomData_32; }
  13631. inline HttpResMatchRandom_t46A5DC33A7D1DB288B3CEBC83EED77ECC224BE45 ** get_address_of_matchRandomData_32() { return &___matchRandomData_32; }
  13632. inline void set_matchRandomData_32(HttpResMatchRandom_t46A5DC33A7D1DB288B3CEBC83EED77ECC224BE45 * value)
  13633. {
  13634. ___matchRandomData_32 = value;
  13635. Il2CppCodeGenWriteBarrier((void**)(&___matchRandomData_32), (void*)value);
  13636. }
  13637. inline static int32_t get_offset_of_matchRandomPlayerRank_33() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___matchRandomPlayerRank_33)); }
  13638. inline GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 * get_matchRandomPlayerRank_33() const { return ___matchRandomPlayerRank_33; }
  13639. inline GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 ** get_address_of_matchRandomPlayerRank_33() { return &___matchRandomPlayerRank_33; }
  13640. inline void set_matchRandomPlayerRank_33(GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 * value)
  13641. {
  13642. ___matchRandomPlayerRank_33 = value;
  13643. Il2CppCodeGenWriteBarrier((void**)(&___matchRandomPlayerRank_33), (void*)value);
  13644. }
  13645. inline static int32_t get_offset_of_reviveCount_34() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___reviveCount_34)); }
  13646. inline int32_t get_reviveCount_34() const { return ___reviveCount_34; }
  13647. inline int32_t* get_address_of_reviveCount_34() { return &___reviveCount_34; }
  13648. inline void set_reviveCount_34(int32_t value)
  13649. {
  13650. ___reviveCount_34 = value;
  13651. }
  13652. inline static int32_t get_offset_of_newMail_35() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___newMail_35)); }
  13653. inline int32_t get_newMail_35() const { return ___newMail_35; }
  13654. inline int32_t* get_address_of_newMail_35() { return &___newMail_35; }
  13655. inline void set_newMail_35(int32_t value)
  13656. {
  13657. ___newMail_35 = value;
  13658. }
  13659. inline static int32_t get_offset_of_newMailLastUp_36() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___newMailLastUp_36)); }
  13660. inline int64_t get_newMailLastUp_36() const { return ___newMailLastUp_36; }
  13661. inline int64_t* get_address_of_newMailLastUp_36() { return &___newMailLastUp_36; }
  13662. inline void set_newMailLastUp_36(int64_t value)
  13663. {
  13664. ___newMailLastUp_36 = value;
  13665. }
  13666. inline static int32_t get_offset_of_newFriend_37() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___newFriend_37)); }
  13667. inline int32_t get_newFriend_37() const { return ___newFriend_37; }
  13668. inline int32_t* get_address_of_newFriend_37() { return &___newFriend_37; }
  13669. inline void set_newFriend_37(int32_t value)
  13670. {
  13671. ___newFriend_37 = value;
  13672. }
  13673. inline static int32_t get_offset_of_newFriendLastUp_38() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___newFriendLastUp_38)); }
  13674. inline int64_t get_newFriendLastUp_38() const { return ___newFriendLastUp_38; }
  13675. inline int64_t* get_address_of_newFriendLastUp_38() { return &___newFriendLastUp_38; }
  13676. inline void set_newFriendLastUp_38(int64_t value)
  13677. {
  13678. ___newFriendLastUp_38 = value;
  13679. }
  13680. inline static int32_t get_offset_of_newReward_39() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___newReward_39)); }
  13681. inline int32_t get_newReward_39() const { return ___newReward_39; }
  13682. inline int32_t* get_address_of_newReward_39() { return &___newReward_39; }
  13683. inline void set_newReward_39(int32_t value)
  13684. {
  13685. ___newReward_39 = value;
  13686. }
  13687. inline static int32_t get_offset_of_newRewardLastUp_40() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___newRewardLastUp_40)); }
  13688. inline int64_t get_newRewardLastUp_40() const { return ___newRewardLastUp_40; }
  13689. inline int64_t* get_address_of_newRewardLastUp_40() { return &___newRewardLastUp_40; }
  13690. inline void set_newRewardLastUp_40(int64_t value)
  13691. {
  13692. ___newRewardLastUp_40 = value;
  13693. }
  13694. inline static int32_t get_offset_of_slP1ModelId_41() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___slP1ModelId_41)); }
  13695. inline int32_t get_slP1ModelId_41() const { return ___slP1ModelId_41; }
  13696. inline int32_t* get_address_of_slP1ModelId_41() { return &___slP1ModelId_41; }
  13697. inline void set_slP1ModelId_41(int32_t value)
  13698. {
  13699. ___slP1ModelId_41 = value;
  13700. }
  13701. inline static int32_t get_offset_of_slP2ModelId_42() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___slP2ModelId_42)); }
  13702. inline int32_t get_slP2ModelId_42() const { return ___slP2ModelId_42; }
  13703. inline int32_t* get_address_of_slP2ModelId_42() { return &___slP2ModelId_42; }
  13704. inline void set_slP2ModelId_42(int32_t value)
  13705. {
  13706. ___slP2ModelId_42 = value;
  13707. }
  13708. inline static int32_t get_offset_of_slP1SkinId_43() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___slP1SkinId_43)); }
  13709. inline int32_t get_slP1SkinId_43() const { return ___slP1SkinId_43; }
  13710. inline int32_t* get_address_of_slP1SkinId_43() { return &___slP1SkinId_43; }
  13711. inline void set_slP1SkinId_43(int32_t value)
  13712. {
  13713. ___slP1SkinId_43 = value;
  13714. }
  13715. inline static int32_t get_offset_of_slP2SkinId_44() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___slP2SkinId_44)); }
  13716. inline int32_t get_slP2SkinId_44() const { return ___slP2SkinId_44; }
  13717. inline int32_t* get_address_of_slP2SkinId_44() { return &___slP2SkinId_44; }
  13718. inline void set_slP2SkinId_44(int32_t value)
  13719. {
  13720. ___slP2SkinId_44 = value;
  13721. }
  13722. inline static int32_t get_offset_of_matchLocalFinishCount_45() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___matchLocalFinishCount_45)); }
  13723. inline int32_t get_matchLocalFinishCount_45() const { return ___matchLocalFinishCount_45; }
  13724. inline int32_t* get_address_of_matchLocalFinishCount_45() { return &___matchLocalFinishCount_45; }
  13725. inline void set_matchLocalFinishCount_45(int32_t value)
  13726. {
  13727. ___matchLocalFinishCount_45 = value;
  13728. }
  13729. inline static int32_t get_offset_of_isNoFinishedOverGame_46() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___isNoFinishedOverGame_46)); }
  13730. inline bool get_isNoFinishedOverGame_46() const { return ___isNoFinishedOverGame_46; }
  13731. inline bool* get_address_of_isNoFinishedOverGame_46() { return &___isNoFinishedOverGame_46; }
  13732. inline void set_isNoFinishedOverGame_46(bool value)
  13733. {
  13734. ___isNoFinishedOverGame_46 = value;
  13735. }
  13736. inline static int32_t get_offset_of_isForceOverGame_47() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___isForceOverGame_47)); }
  13737. inline bool get_isForceOverGame_47() const { return ___isForceOverGame_47; }
  13738. inline bool* get_address_of_isForceOverGame_47() { return &___isForceOverGame_47; }
  13739. inline void set_isForceOverGame_47(bool value)
  13740. {
  13741. ___isForceOverGame_47 = value;
  13742. }
  13743. inline static int32_t get_offset_of_match_player_id_48() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___match_player_id_48)); }
  13744. inline int64_t get_match_player_id_48() const { return ___match_player_id_48; }
  13745. inline int64_t* get_address_of_match_player_id_48() { return &___match_player_id_48; }
  13746. inline void set_match_player_id_48(int64_t value)
  13747. {
  13748. ___match_player_id_48 = value;
  13749. }
  13750. inline static int32_t get_offset_of_matchroleid_49() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___matchroleid_49)); }
  13751. inline int32_t get_matchroleid_49() const { return ___matchroleid_49; }
  13752. inline int32_t* get_address_of_matchroleid_49() { return &___matchroleid_49; }
  13753. inline void set_matchroleid_49(int32_t value)
  13754. {
  13755. ___matchroleid_49 = value;
  13756. }
  13757. inline static int32_t get_offset_of_matchskinid_50() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___matchskinid_50)); }
  13758. inline int32_t get_matchskinid_50() const { return ___matchskinid_50; }
  13759. inline int32_t* get_address_of_matchskinid_50() { return &___matchskinid_50; }
  13760. inline void set_matchskinid_50(int32_t value)
  13761. {
  13762. ___matchskinid_50 = value;
  13763. }
  13764. inline static int32_t get_offset_of_matchornamentid_51() { return static_cast<int32_t>(offsetof(GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF, ___matchornamentid_51)); }
  13765. inline int32_t get_matchornamentid_51() const { return ___matchornamentid_51; }
  13766. inline int32_t* get_address_of_matchornamentid_51() { return &___matchornamentid_51; }
  13767. inline void set_matchornamentid_51(int32_t value)
  13768. {
  13769. ___matchornamentid_51 = value;
  13770. }
  13771. };
  13772. // QFramework.ViewController
  13773. struct ViewController_tE6EA5633355BEE56A0B2E2CB0D9733B77297B065 : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  13774. {
  13775. public:
  13776. // System.String QFramework.ViewController::ScriptName
  13777. String_t* ___ScriptName_4;
  13778. // System.String QFramework.ViewController::ScriptsFolder
  13779. String_t* ___ScriptsFolder_5;
  13780. // System.Boolean QFramework.ViewController::GeneratePrefab
  13781. bool ___GeneratePrefab_6;
  13782. // System.String QFramework.ViewController::PrefabFolder
  13783. String_t* ___PrefabFolder_7;
  13784. public:
  13785. inline static int32_t get_offset_of_ScriptName_4() { return static_cast<int32_t>(offsetof(ViewController_tE6EA5633355BEE56A0B2E2CB0D9733B77297B065, ___ScriptName_4)); }
  13786. inline String_t* get_ScriptName_4() const { return ___ScriptName_4; }
  13787. inline String_t** get_address_of_ScriptName_4() { return &___ScriptName_4; }
  13788. inline void set_ScriptName_4(String_t* value)
  13789. {
  13790. ___ScriptName_4 = value;
  13791. Il2CppCodeGenWriteBarrier((void**)(&___ScriptName_4), (void*)value);
  13792. }
  13793. inline static int32_t get_offset_of_ScriptsFolder_5() { return static_cast<int32_t>(offsetof(ViewController_tE6EA5633355BEE56A0B2E2CB0D9733B77297B065, ___ScriptsFolder_5)); }
  13794. inline String_t* get_ScriptsFolder_5() const { return ___ScriptsFolder_5; }
  13795. inline String_t** get_address_of_ScriptsFolder_5() { return &___ScriptsFolder_5; }
  13796. inline void set_ScriptsFolder_5(String_t* value)
  13797. {
  13798. ___ScriptsFolder_5 = value;
  13799. Il2CppCodeGenWriteBarrier((void**)(&___ScriptsFolder_5), (void*)value);
  13800. }
  13801. inline static int32_t get_offset_of_GeneratePrefab_6() { return static_cast<int32_t>(offsetof(ViewController_tE6EA5633355BEE56A0B2E2CB0D9733B77297B065, ___GeneratePrefab_6)); }
  13802. inline bool get_GeneratePrefab_6() const { return ___GeneratePrefab_6; }
  13803. inline bool* get_address_of_GeneratePrefab_6() { return &___GeneratePrefab_6; }
  13804. inline void set_GeneratePrefab_6(bool value)
  13805. {
  13806. ___GeneratePrefab_6 = value;
  13807. }
  13808. inline static int32_t get_offset_of_PrefabFolder_7() { return static_cast<int32_t>(offsetof(ViewController_tE6EA5633355BEE56A0B2E2CB0D9733B77297B065, ___PrefabFolder_7)); }
  13809. inline String_t* get_PrefabFolder_7() const { return ___PrefabFolder_7; }
  13810. inline String_t** get_address_of_PrefabFolder_7() { return &___PrefabFolder_7; }
  13811. inline void set_PrefabFolder_7(String_t* value)
  13812. {
  13813. ___PrefabFolder_7 = value;
  13814. Il2CppCodeGenWriteBarrier((void**)(&___PrefabFolder_7), (void*)value);
  13815. }
  13816. };
  13817. // Slideraxspeed
  13818. struct Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  13819. {
  13820. public:
  13821. // UnityEngine.GameObject Slideraxspeed::_showmaxspeed
  13822. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ____showmaxspeed_5;
  13823. // UnityEngine.UI.Image Slideraxspeed::_imgshowmaxspeed
  13824. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ____imgshowmaxspeed_6;
  13825. // UnityEngine.UI.Text Slideraxspeed::_Showloaddelay
  13826. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ____Showloaddelay_7;
  13827. // UnityEngine.GameObject Slideraxspeed::_kim
  13828. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ____kim_8;
  13829. // UnityEngine.GameObject Slideraxspeed::makeintance
  13830. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___makeintance_9;
  13831. // UnityEngine.GameObject Slideraxspeed::maxspeedojectanimator
  13832. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___maxspeedojectanimator_10;
  13833. // UnityEngine.GameObject Slideraxspeed::effctpaler
  13834. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___effctpaler_11;
  13835. // UnityEngine.GameObject Slideraxspeed::tplayer
  13836. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___tplayer_12;
  13837. // Makesupway Slideraxspeed::makesupway
  13838. Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * ___makesupway_13;
  13839. // Playermuving Slideraxspeed::player
  13840. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___player_14;
  13841. // System.Collections.Generic.List`1<UnityEngine.GameObject> Slideraxspeed::Hidecoin
  13842. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___Hidecoin_15;
  13843. // System.Collections.Generic.List`1<UnityEngine.GameObject> Slideraxspeed::Showcoin
  13844. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___Showcoin_16;
  13845. // System.Collections.Generic.List`1<UnityEngine.GameObject> Slideraxspeed::HidecoininGame
  13846. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___HidecoininGame_17;
  13847. // System.Collections.Generic.List`1<UnityEngine.GameObject> Slideraxspeed::ShowcoininGame
  13848. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___ShowcoininGame_18;
  13849. // UnityEngine.GameObject Slideraxspeed::coin
  13850. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___coin_19;
  13851. // System.Int32 Slideraxspeed::value
  13852. int32_t ___value_21;
  13853. // UnityEngine.UI.Image Slideraxspeed::imgposition
  13854. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___imgposition_22;
  13855. // UnityEngine.RectTransform Slideraxspeed::rectranform
  13856. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rectranform_23;
  13857. public:
  13858. inline static int32_t get_offset_of__showmaxspeed_5() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ____showmaxspeed_5)); }
  13859. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get__showmaxspeed_5() const { return ____showmaxspeed_5; }
  13860. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of__showmaxspeed_5() { return &____showmaxspeed_5; }
  13861. inline void set__showmaxspeed_5(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  13862. {
  13863. ____showmaxspeed_5 = value;
  13864. Il2CppCodeGenWriteBarrier((void**)(&____showmaxspeed_5), (void*)value);
  13865. }
  13866. inline static int32_t get_offset_of__imgshowmaxspeed_6() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ____imgshowmaxspeed_6)); }
  13867. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get__imgshowmaxspeed_6() const { return ____imgshowmaxspeed_6; }
  13868. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of__imgshowmaxspeed_6() { return &____imgshowmaxspeed_6; }
  13869. inline void set__imgshowmaxspeed_6(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  13870. {
  13871. ____imgshowmaxspeed_6 = value;
  13872. Il2CppCodeGenWriteBarrier((void**)(&____imgshowmaxspeed_6), (void*)value);
  13873. }
  13874. inline static int32_t get_offset_of__Showloaddelay_7() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ____Showloaddelay_7)); }
  13875. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get__Showloaddelay_7() const { return ____Showloaddelay_7; }
  13876. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of__Showloaddelay_7() { return &____Showloaddelay_7; }
  13877. inline void set__Showloaddelay_7(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  13878. {
  13879. ____Showloaddelay_7 = value;
  13880. Il2CppCodeGenWriteBarrier((void**)(&____Showloaddelay_7), (void*)value);
  13881. }
  13882. inline static int32_t get_offset_of__kim_8() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ____kim_8)); }
  13883. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get__kim_8() const { return ____kim_8; }
  13884. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of__kim_8() { return &____kim_8; }
  13885. inline void set__kim_8(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  13886. {
  13887. ____kim_8 = value;
  13888. Il2CppCodeGenWriteBarrier((void**)(&____kim_8), (void*)value);
  13889. }
  13890. inline static int32_t get_offset_of_makeintance_9() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ___makeintance_9)); }
  13891. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_makeintance_9() const { return ___makeintance_9; }
  13892. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_makeintance_9() { return &___makeintance_9; }
  13893. inline void set_makeintance_9(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  13894. {
  13895. ___makeintance_9 = value;
  13896. Il2CppCodeGenWriteBarrier((void**)(&___makeintance_9), (void*)value);
  13897. }
  13898. inline static int32_t get_offset_of_maxspeedojectanimator_10() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ___maxspeedojectanimator_10)); }
  13899. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_maxspeedojectanimator_10() const { return ___maxspeedojectanimator_10; }
  13900. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_maxspeedojectanimator_10() { return &___maxspeedojectanimator_10; }
  13901. inline void set_maxspeedojectanimator_10(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  13902. {
  13903. ___maxspeedojectanimator_10 = value;
  13904. Il2CppCodeGenWriteBarrier((void**)(&___maxspeedojectanimator_10), (void*)value);
  13905. }
  13906. inline static int32_t get_offset_of_effctpaler_11() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ___effctpaler_11)); }
  13907. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_effctpaler_11() const { return ___effctpaler_11; }
  13908. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_effctpaler_11() { return &___effctpaler_11; }
  13909. inline void set_effctpaler_11(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  13910. {
  13911. ___effctpaler_11 = value;
  13912. Il2CppCodeGenWriteBarrier((void**)(&___effctpaler_11), (void*)value);
  13913. }
  13914. inline static int32_t get_offset_of_tplayer_12() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ___tplayer_12)); }
  13915. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_tplayer_12() const { return ___tplayer_12; }
  13916. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_tplayer_12() { return &___tplayer_12; }
  13917. inline void set_tplayer_12(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  13918. {
  13919. ___tplayer_12 = value;
  13920. Il2CppCodeGenWriteBarrier((void**)(&___tplayer_12), (void*)value);
  13921. }
  13922. inline static int32_t get_offset_of_makesupway_13() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ___makesupway_13)); }
  13923. inline Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * get_makesupway_13() const { return ___makesupway_13; }
  13924. inline Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 ** get_address_of_makesupway_13() { return &___makesupway_13; }
  13925. inline void set_makesupway_13(Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * value)
  13926. {
  13927. ___makesupway_13 = value;
  13928. Il2CppCodeGenWriteBarrier((void**)(&___makesupway_13), (void*)value);
  13929. }
  13930. inline static int32_t get_offset_of_player_14() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ___player_14)); }
  13931. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_player_14() const { return ___player_14; }
  13932. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_player_14() { return &___player_14; }
  13933. inline void set_player_14(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  13934. {
  13935. ___player_14 = value;
  13936. Il2CppCodeGenWriteBarrier((void**)(&___player_14), (void*)value);
  13937. }
  13938. inline static int32_t get_offset_of_Hidecoin_15() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ___Hidecoin_15)); }
  13939. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_Hidecoin_15() const { return ___Hidecoin_15; }
  13940. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_Hidecoin_15() { return &___Hidecoin_15; }
  13941. inline void set_Hidecoin_15(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  13942. {
  13943. ___Hidecoin_15 = value;
  13944. Il2CppCodeGenWriteBarrier((void**)(&___Hidecoin_15), (void*)value);
  13945. }
  13946. inline static int32_t get_offset_of_Showcoin_16() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ___Showcoin_16)); }
  13947. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_Showcoin_16() const { return ___Showcoin_16; }
  13948. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_Showcoin_16() { return &___Showcoin_16; }
  13949. inline void set_Showcoin_16(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  13950. {
  13951. ___Showcoin_16 = value;
  13952. Il2CppCodeGenWriteBarrier((void**)(&___Showcoin_16), (void*)value);
  13953. }
  13954. inline static int32_t get_offset_of_HidecoininGame_17() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ___HidecoininGame_17)); }
  13955. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_HidecoininGame_17() const { return ___HidecoininGame_17; }
  13956. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_HidecoininGame_17() { return &___HidecoininGame_17; }
  13957. inline void set_HidecoininGame_17(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  13958. {
  13959. ___HidecoininGame_17 = value;
  13960. Il2CppCodeGenWriteBarrier((void**)(&___HidecoininGame_17), (void*)value);
  13961. }
  13962. inline static int32_t get_offset_of_ShowcoininGame_18() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ___ShowcoininGame_18)); }
  13963. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_ShowcoininGame_18() const { return ___ShowcoininGame_18; }
  13964. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_ShowcoininGame_18() { return &___ShowcoininGame_18; }
  13965. inline void set_ShowcoininGame_18(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  13966. {
  13967. ___ShowcoininGame_18 = value;
  13968. Il2CppCodeGenWriteBarrier((void**)(&___ShowcoininGame_18), (void*)value);
  13969. }
  13970. inline static int32_t get_offset_of_coin_19() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ___coin_19)); }
  13971. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_coin_19() const { return ___coin_19; }
  13972. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_coin_19() { return &___coin_19; }
  13973. inline void set_coin_19(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  13974. {
  13975. ___coin_19 = value;
  13976. Il2CppCodeGenWriteBarrier((void**)(&___coin_19), (void*)value);
  13977. }
  13978. inline static int32_t get_offset_of_value_21() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ___value_21)); }
  13979. inline int32_t get_value_21() const { return ___value_21; }
  13980. inline int32_t* get_address_of_value_21() { return &___value_21; }
  13981. inline void set_value_21(int32_t value)
  13982. {
  13983. ___value_21 = value;
  13984. }
  13985. inline static int32_t get_offset_of_imgposition_22() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ___imgposition_22)); }
  13986. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_imgposition_22() const { return ___imgposition_22; }
  13987. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_imgposition_22() { return &___imgposition_22; }
  13988. inline void set_imgposition_22(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  13989. {
  13990. ___imgposition_22 = value;
  13991. Il2CppCodeGenWriteBarrier((void**)(&___imgposition_22), (void*)value);
  13992. }
  13993. inline static int32_t get_offset_of_rectranform_23() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF, ___rectranform_23)); }
  13994. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_rectranform_23() const { return ___rectranform_23; }
  13995. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_rectranform_23() { return &___rectranform_23; }
  13996. inline void set_rectranform_23(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  13997. {
  13998. ___rectranform_23 = value;
  13999. Il2CppCodeGenWriteBarrier((void**)(&___rectranform_23), (void*)value);
  14000. }
  14001. };
  14002. struct Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF_StaticFields
  14003. {
  14004. public:
  14005. // Slideraxspeed Slideraxspeed::instance
  14006. Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF * ___instance_4;
  14007. // System.Boolean Slideraxspeed::IntheuseingItem
  14008. bool ___IntheuseingItem_20;
  14009. public:
  14010. inline static int32_t get_offset_of_instance_4() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF_StaticFields, ___instance_4)); }
  14011. inline Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF * get_instance_4() const { return ___instance_4; }
  14012. inline Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF ** get_address_of_instance_4() { return &___instance_4; }
  14013. inline void set_instance_4(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF * value)
  14014. {
  14015. ___instance_4 = value;
  14016. Il2CppCodeGenWriteBarrier((void**)(&___instance_4), (void*)value);
  14017. }
  14018. inline static int32_t get_offset_of_IntheuseingItem_20() { return static_cast<int32_t>(offsetof(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF_StaticFields, ___IntheuseingItem_20)); }
  14019. inline bool get_IntheuseingItem_20() const { return ___IntheuseingItem_20; }
  14020. inline bool* get_address_of_IntheuseingItem_20() { return &___IntheuseingItem_20; }
  14021. inline void set_IntheuseingItem_20(bool value)
  14022. {
  14023. ___IntheuseingItem_20 = value;
  14024. }
  14025. };
  14026. // Soundmanager
  14027. struct Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  14028. {
  14029. public:
  14030. // UnityEngine.GameObject Soundmanager::backgrod
  14031. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___backgrod_4;
  14032. // UnityEngine.GameObject Soundmanager::police
  14033. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___police_5;
  14034. // UnityEngine.GameObject Soundmanager::slide
  14035. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___slide_6;
  14036. // UnityEngine.GameObject Soundmanager::coin
  14037. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___coin_7;
  14038. // UnityEngine.GameObject Soundmanager::rung
  14039. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___rung_8;
  14040. // UnityEngine.GameObject Soundmanager::Getitem
  14041. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___Getitem_9;
  14042. // UnityEngine.GameObject Soundmanager::UIclick
  14043. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___UIclick_10;
  14044. // UnityEngine.AudioSource Soundmanager::Audiocoin
  14045. AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * ___Audiocoin_11;
  14046. // UnityEngine.GameObject Soundmanager::PlayAgian
  14047. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___PlayAgian_12;
  14048. // UnityEngine.GameObject Soundmanager::newhighscore
  14049. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___newhighscore_13;
  14050. // UnityEngine.GameObject Soundmanager::itemmax
  14051. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___itemmax_14;
  14052. // System.Int32 Soundmanager::countcall
  14053. int32_t ___countcall_18;
  14054. public:
  14055. inline static int32_t get_offset_of_backgrod_4() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09, ___backgrod_4)); }
  14056. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_backgrod_4() const { return ___backgrod_4; }
  14057. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_backgrod_4() { return &___backgrod_4; }
  14058. inline void set_backgrod_4(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14059. {
  14060. ___backgrod_4 = value;
  14061. Il2CppCodeGenWriteBarrier((void**)(&___backgrod_4), (void*)value);
  14062. }
  14063. inline static int32_t get_offset_of_police_5() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09, ___police_5)); }
  14064. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_police_5() const { return ___police_5; }
  14065. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_police_5() { return &___police_5; }
  14066. inline void set_police_5(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14067. {
  14068. ___police_5 = value;
  14069. Il2CppCodeGenWriteBarrier((void**)(&___police_5), (void*)value);
  14070. }
  14071. inline static int32_t get_offset_of_slide_6() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09, ___slide_6)); }
  14072. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_slide_6() const { return ___slide_6; }
  14073. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_slide_6() { return &___slide_6; }
  14074. inline void set_slide_6(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14075. {
  14076. ___slide_6 = value;
  14077. Il2CppCodeGenWriteBarrier((void**)(&___slide_6), (void*)value);
  14078. }
  14079. inline static int32_t get_offset_of_coin_7() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09, ___coin_7)); }
  14080. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_coin_7() const { return ___coin_7; }
  14081. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_coin_7() { return &___coin_7; }
  14082. inline void set_coin_7(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14083. {
  14084. ___coin_7 = value;
  14085. Il2CppCodeGenWriteBarrier((void**)(&___coin_7), (void*)value);
  14086. }
  14087. inline static int32_t get_offset_of_rung_8() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09, ___rung_8)); }
  14088. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_rung_8() const { return ___rung_8; }
  14089. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_rung_8() { return &___rung_8; }
  14090. inline void set_rung_8(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14091. {
  14092. ___rung_8 = value;
  14093. Il2CppCodeGenWriteBarrier((void**)(&___rung_8), (void*)value);
  14094. }
  14095. inline static int32_t get_offset_of_Getitem_9() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09, ___Getitem_9)); }
  14096. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_Getitem_9() const { return ___Getitem_9; }
  14097. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_Getitem_9() { return &___Getitem_9; }
  14098. inline void set_Getitem_9(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14099. {
  14100. ___Getitem_9 = value;
  14101. Il2CppCodeGenWriteBarrier((void**)(&___Getitem_9), (void*)value);
  14102. }
  14103. inline static int32_t get_offset_of_UIclick_10() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09, ___UIclick_10)); }
  14104. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_UIclick_10() const { return ___UIclick_10; }
  14105. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_UIclick_10() { return &___UIclick_10; }
  14106. inline void set_UIclick_10(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14107. {
  14108. ___UIclick_10 = value;
  14109. Il2CppCodeGenWriteBarrier((void**)(&___UIclick_10), (void*)value);
  14110. }
  14111. inline static int32_t get_offset_of_Audiocoin_11() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09, ___Audiocoin_11)); }
  14112. inline AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * get_Audiocoin_11() const { return ___Audiocoin_11; }
  14113. inline AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C ** get_address_of_Audiocoin_11() { return &___Audiocoin_11; }
  14114. inline void set_Audiocoin_11(AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * value)
  14115. {
  14116. ___Audiocoin_11 = value;
  14117. Il2CppCodeGenWriteBarrier((void**)(&___Audiocoin_11), (void*)value);
  14118. }
  14119. inline static int32_t get_offset_of_PlayAgian_12() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09, ___PlayAgian_12)); }
  14120. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_PlayAgian_12() const { return ___PlayAgian_12; }
  14121. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_PlayAgian_12() { return &___PlayAgian_12; }
  14122. inline void set_PlayAgian_12(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14123. {
  14124. ___PlayAgian_12 = value;
  14125. Il2CppCodeGenWriteBarrier((void**)(&___PlayAgian_12), (void*)value);
  14126. }
  14127. inline static int32_t get_offset_of_newhighscore_13() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09, ___newhighscore_13)); }
  14128. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_newhighscore_13() const { return ___newhighscore_13; }
  14129. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_newhighscore_13() { return &___newhighscore_13; }
  14130. inline void set_newhighscore_13(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14131. {
  14132. ___newhighscore_13 = value;
  14133. Il2CppCodeGenWriteBarrier((void**)(&___newhighscore_13), (void*)value);
  14134. }
  14135. inline static int32_t get_offset_of_itemmax_14() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09, ___itemmax_14)); }
  14136. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_itemmax_14() const { return ___itemmax_14; }
  14137. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_itemmax_14() { return &___itemmax_14; }
  14138. inline void set_itemmax_14(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14139. {
  14140. ___itemmax_14 = value;
  14141. Il2CppCodeGenWriteBarrier((void**)(&___itemmax_14), (void*)value);
  14142. }
  14143. inline static int32_t get_offset_of_countcall_18() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09, ___countcall_18)); }
  14144. inline int32_t get_countcall_18() const { return ___countcall_18; }
  14145. inline int32_t* get_address_of_countcall_18() { return &___countcall_18; }
  14146. inline void set_countcall_18(int32_t value)
  14147. {
  14148. ___countcall_18 = value;
  14149. }
  14150. };
  14151. struct Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_StaticFields
  14152. {
  14153. public:
  14154. // Soundmanager Soundmanager::soundmanager
  14155. Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * ___soundmanager_15;
  14156. // UnityEngine.GameObject Soundmanager::xe
  14157. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___xe_16;
  14158. // System.Single Soundmanager::pitchsound
  14159. float ___pitchsound_17;
  14160. public:
  14161. inline static int32_t get_offset_of_soundmanager_15() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_StaticFields, ___soundmanager_15)); }
  14162. inline Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * get_soundmanager_15() const { return ___soundmanager_15; }
  14163. inline Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 ** get_address_of_soundmanager_15() { return &___soundmanager_15; }
  14164. inline void set_soundmanager_15(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * value)
  14165. {
  14166. ___soundmanager_15 = value;
  14167. Il2CppCodeGenWriteBarrier((void**)(&___soundmanager_15), (void*)value);
  14168. }
  14169. inline static int32_t get_offset_of_xe_16() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_StaticFields, ___xe_16)); }
  14170. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_xe_16() const { return ___xe_16; }
  14171. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_xe_16() { return &___xe_16; }
  14172. inline void set_xe_16(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14173. {
  14174. ___xe_16 = value;
  14175. Il2CppCodeGenWriteBarrier((void**)(&___xe_16), (void*)value);
  14176. }
  14177. inline static int32_t get_offset_of_pitchsound_17() { return static_cast<int32_t>(offsetof(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_StaticFields, ___pitchsound_17)); }
  14178. inline float get_pitchsound_17() const { return ___pitchsound_17; }
  14179. inline float* get_address_of_pitchsound_17() { return &___pitchsound_17; }
  14180. inline void set_pitchsound_17(float value)
  14181. {
  14182. ___pitchsound_17 = value;
  14183. }
  14184. };
  14185. // UImanager
  14186. struct UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  14187. {
  14188. public:
  14189. // UnityEngine.GameObject UImanager::p2player
  14190. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___p2player_4;
  14191. // UnityEngine.GameObject UImanager::showslidermaxspeed
  14192. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___showslidermaxspeed_5;
  14193. // UnityEngine.GameObject UImanager::showPlayeronlost
  14194. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___showPlayeronlost_6;
  14195. // UnityEngine.UI.Text UImanager::cointxt
  14196. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___cointxt_7;
  14197. // UnityEngine.UI.Text UImanager::cointxtp2
  14198. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___cointxtp2_8;
  14199. // UnityEngine.UI.Button UImanager::btnplay
  14200. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___btnplay_9;
  14201. // UnityEngine.UI.Text UImanager::yourcoinmuving
  14202. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___yourcoinmuving_10;
  14203. // UnityEngine.UI.Text UImanager::yourcoinmuvingnow
  14204. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___yourcoinmuvingnow_11;
  14205. // UnityEngine.UI.Text UImanager::yourcoin
  14206. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___yourcoin_12;
  14207. // UnityEngine.UI.Text UImanager::yourcoinnow
  14208. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___yourcoinnow_13;
  14209. // UnityEngine.UI.Text UImanager::yourkeytxt
  14210. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___yourkeytxt_14;
  14211. // UnityEngine.UI.Button UImanager::showbotton
  14212. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___showbotton_15;
  14213. // UnityEngine.UI.Text UImanager::newsoccoretxt
  14214. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___newsoccoretxt_16;
  14215. // UnityEngine.UI.Text UImanager::yourkey
  14216. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___yourkey_17;
  14217. // UnityEngine.UI.Text UImanager::yourkeyneed
  14218. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___yourkeyneed_18;
  14219. // System.Int32 UImanager::needkey
  14220. int32_t ___needkey_19;
  14221. // System.Boolean UImanager::Closebox
  14222. bool ___Closebox_20;
  14223. // UnityEngine.GameObject UImanager::showieffcts
  14224. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___showieffcts_21;
  14225. // UnityEngine.UI.Text UImanager::coinmain
  14226. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___coinmain_22;
  14227. // UnityEngine.UI.Text UImanager::coinmainp2
  14228. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___coinmainp2_23;
  14229. // System.Boolean UImanager::alowopen
  14230. bool ___alowopen_24;
  14231. // System.Single UImanager::Slidertimerdowload
  14232. float ___Slidertimerdowload_25;
  14233. // UnityEngine.Animator UImanager::amin
  14234. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___amin_26;
  14235. // UnityEngine.GameObject UImanager::camerafolow
  14236. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___camerafolow_27;
  14237. // UnityEngine.RectTransform UImanager::p1head1
  14238. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___p1head1_29;
  14239. // UnityEngine.RectTransform UImanager::p2head1
  14240. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___p2head1_30;
  14241. // UnityEngine.UI.Text UImanager::mingci1
  14242. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___mingci1_31;
  14243. // UnityEngine.RectTransform UImanager::p1head2
  14244. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___p1head2_32;
  14245. // UnityEngine.RectTransform UImanager::p2head2
  14246. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___p2head2_33;
  14247. // UnityEngine.UI.Text UImanager::mingci2
  14248. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___mingci2_34;
  14249. // UnityEngine.GameObject UImanager::lichengbiao1
  14250. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___lichengbiao1_35;
  14251. // UnityEngine.GameObject UImanager::lichengbiao2
  14252. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___lichengbiao2_36;
  14253. // UnityEngine.GameObject UImanager::paneloading
  14254. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___paneloading_37;
  14255. // UnityEngine.GameObject UImanager::panellost
  14256. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panellost_38;
  14257. // UnityEngine.GameObject UImanager::panelseleckey
  14258. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panelseleckey_39;
  14259. // UnityEngine.GameObject UImanager::panelcoin
  14260. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panelcoin_40;
  14261. // UnityEngine.GameObject UImanager::newcoinmaxmung
  14262. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___newcoinmaxmung_41;
  14263. // UnityEngine.GameObject UImanager::panelshowitem
  14264. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panelshowitem_42;
  14265. // UnityEngine.GameObject UImanager::panel_Earm_Coin
  14266. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panel_Earm_Coin_43;
  14267. // UnityEngine.GameObject UImanager::panel_main_shop
  14268. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panel_main_shop_44;
  14269. // UnityEngine.UI.Slider UImanager::timerforkey
  14270. Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * ___timerforkey_45;
  14271. // UnityEngine.UI.Slider UImanager::Ontheloading
  14272. Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * ___Ontheloading_46;
  14273. // UnityEngine.UI.Slider UImanager::timer
  14274. Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * ___timer_47;
  14275. // UnityEngine.UI.Slider UImanager::timeriteam
  14276. Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * ___timeriteam_48;
  14277. // UnityEngine.UI.Slider UImanager::timeriteamhut
  14278. Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * ___timeriteamhut_49;
  14279. // UnityEngine.UI.Slider UImanager::timeriteamx2
  14280. Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * ___timeriteamx2_50;
  14281. // UnityEngine.UI.Slider UImanager::timeriteamgiay
  14282. Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * ___timeriteamgiay_51;
  14283. // UnityEngine.UI.Slider UImanager::timeriteambay
  14284. Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * ___timeriteambay_52;
  14285. // UnityEngine.GameObject UImanager::panelslidervan
  14286. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panelslidervan_53;
  14287. // UnityEngine.GameObject UImanager::panelsliderhut
  14288. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panelsliderhut_54;
  14289. // UnityEngine.GameObject UImanager::panelsliderx2
  14290. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panelsliderx2_55;
  14291. // UnityEngine.GameObject UImanager::panelslidergiay
  14292. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panelslidergiay_56;
  14293. // UnityEngine.GameObject UImanager::panelsliderbay
  14294. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panelsliderbay_57;
  14295. // System.Int32 UImanager::checkthedie
  14296. int32_t ___checkthedie_58;
  14297. // UnityEngine.UI.Text UImanager::showhighscoreinpanellost
  14298. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___showhighscoreinpanellost_60;
  14299. // UnityEngine.UI.Text UImanager::ShowHighscor3D
  14300. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___ShowHighscor3D_61;
  14301. // System.Int32 UImanager::frameRate
  14302. int32_t ___frameRate_62;
  14303. // Playermuving UImanager::player
  14304. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___player_63;
  14305. // Camerafolow UImanager::camfolowplayer
  14306. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * ___camfolowplayer_64;
  14307. // UnityEngine.UI.Button UImanager::Playagainshowhide
  14308. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___Playagainshowhide_67;
  14309. // System.Boolean UImanager::calll
  14310. bool ___calll_68;
  14311. // UnityEngine.GameObject UImanager::UIHowToPlay
  14312. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___UIHowToPlay_69;
  14313. // System.Collections.Generic.List`1<System.String> UImanager::allmessage
  14314. List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * ___allmessage_72;
  14315. // UnityEngine.GameObject UImanager::showtextwhait_1111111
  14316. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___showtextwhait_1111111_73;
  14317. // UnityEngine.UI.Text UImanager::delaysecon_1111111
  14318. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___delaysecon_1111111_74;
  14319. // System.Boolean UImanager::alowdelay
  14320. bool ___alowdelay_75;
  14321. // System.Int32 UImanager::valuex2
  14322. int32_t ___valuex2_76;
  14323. // System.Boolean UImanager::alowcall
  14324. bool ___alowcall_77;
  14325. // System.Boolean UImanager::showthenewsocore
  14326. bool ___showthenewsocore_78;
  14327. // System.Int32 UImanager::showbane
  14328. int32_t ___showbane_79;
  14329. // UnityEngine.UI.Image UImanager::_imgslidercicle
  14330. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ____imgslidercicle_81;
  14331. // UnityEngine.GameObject UImanager::BtnPause
  14332. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___BtnPause_82;
  14333. // System.Boolean UImanager::_continuedMuvingWenCliCads
  14334. bool ____continuedMuvingWenCliCads_83;
  14335. // UnityEngine.UI.Text UImanager::showdelay
  14336. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___showdelay_84;
  14337. // System.Int32 UImanager::delay
  14338. int32_t ___delay_85;
  14339. // System.Int32 UImanager::alowshowads
  14340. int32_t ___alowshowads_86;
  14341. // UnityEngine.GameObject UImanager::_btnunityAds
  14342. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ____btnunityAds_87;
  14343. // UnityEngine.GameObject UImanager::notinapkey
  14344. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___notinapkey_88;
  14345. // UnityEngine.Transform UImanager::Lischaracter
  14346. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___Lischaracter_90;
  14347. // System.Collections.Generic.List`1<UnityEngine.GameObject> UImanager::showlisChaRacTer
  14348. List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___showlisChaRacTer_91;
  14349. // UnityEngine.GameObject UImanager::opennewHideSocore
  14350. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___opennewHideSocore_92;
  14351. // UnityEngine.GameObject UImanager::panelbox
  14352. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panelbox_93;
  14353. // UnityEngine.UI.Text UImanager::yourrandumitembox
  14354. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___yourrandumitembox_94;
  14355. // UnityEngine.UI.Text UImanager::showtexbox
  14356. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___showtexbox_95;
  14357. // UnityEngine.UI.Text UImanager::showvan
  14358. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___showvan_96;
  14359. // UnityEngine.UI.Text UImanager::showvan1
  14360. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___showvan1_97;
  14361. // UnityEngine.UI.Text UImanager::showcoin
  14362. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___showcoin_98;
  14363. // UnityEngine.UI.Text UImanager::showkey
  14364. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___showkey_99;
  14365. // UnityEngine.GameObject UImanager::showbuyvaninthemain
  14366. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___showbuyvaninthemain_100;
  14367. // UnityEngine.GameObject UImanager::showsetting
  14368. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___showsetting_101;
  14369. // UnityEngine.GameObject UImanager::panelmain
  14370. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panelmain_102;
  14371. // UnityEngine.UI.Image UImanager::notshowsound
  14372. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___notshowsound_103;
  14373. // UnityEngine.UI.Text UImanager::showsown
  14374. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___showsown_104;
  14375. // UnityEngine.GameObject UImanager::shoppanel
  14376. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___shoppanel_105;
  14377. // UnityEngine.UI.Text UImanager::txtkeyinshop
  14378. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___txtkeyinshop_106;
  14379. // UnityEngine.UI.Text UImanager::txtcoininshop
  14380. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___txtcoininshop_107;
  14381. // UnityEngine.UI.Text UImanager::counHoverboard
  14382. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___counHoverboard_108;
  14383. // UnityEngine.UI.Image UImanager::imgHoverboard
  14384. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___imgHoverboard_109;
  14385. // UnityEngine.UI.Image UImanager::MysteryBox
  14386. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___MysteryBox_110;
  14387. // UnityEngine.UI.Image UImanager::imgheadstart
  14388. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___imgheadstart_111;
  14389. // System.Boolean UImanager::buyitemboxintheshop
  14390. bool ___buyitemboxintheshop_112;
  14391. // UnityEngine.UI.ILayoutElement UImanager::layout
  14392. RuntimeObject* ___layout_113;
  14393. // UnityEngine.Animator UImanager::layoutamin
  14394. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___layoutamin_114;
  14395. // UnityEngine.UI.Button UImanager::btnitemfly
  14396. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___btnitemfly_115;
  14397. // UnityEngine.UI.Text UImanager::showtextog_facebook
  14398. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___showtextog_facebook_116;
  14399. // UnityEngine.UI.Text UImanager::CountItemFly
  14400. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___CountItemFly_117;
  14401. // System.Boolean UImanager::delayforgetitemfly
  14402. bool ___delayforgetitemfly_118;
  14403. // UnityEngine.UI.Text UImanager::showyouhaveHeadstar
  14404. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___showyouhaveHeadstar_119;
  14405. // UnityEngine.UI.Slider UImanager::jetpackslider
  14406. Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * ___jetpackslider_120;
  14407. // UnityEngine.UI.Image UImanager::imgjetpack
  14408. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___imgjetpack_121;
  14409. // UnityEngine.UI.Image UImanager::imgSuperSneakers
  14410. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___imgSuperSneakers_122;
  14411. // UnityEngine.UI.Image UImanager::imgSuperMagnet
  14412. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___imgSuperMagnet_123;
  14413. // UnityEngine.UI.Image UImanager::imgX2Coin
  14414. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___imgX2Coin_124;
  14415. // UnityEngine.UI.Text UImanager::txtcoinlvjetpack
  14416. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___txtcoinlvjetpack_125;
  14417. // UnityEngine.UI.Text UImanager::gettx
  14418. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___gettx_126;
  14419. // UnityEngine.GameObject UImanager::slder
  14420. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___slder_127;
  14421. // System.Single UImanager::cahe
  14422. float ___cahe_129;
  14423. // UnityEngine.UI.Text UImanager::showwhisthighscore
  14424. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___showwhisthighscore_130;
  14425. // UnityEngine.UI.Text UImanager::SHOW
  14426. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___SHOW_131;
  14427. // System.Single UImanager::deltaTime
  14428. float ___deltaTime_132;
  14429. // System.Int32 UImanager::add
  14430. int32_t ___add_133;
  14431. // UnityEngine.UI.Text UImanager::gettex
  14432. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___gettex_134;
  14433. // UnityEngine.UI.Text UImanager::gettexp2
  14434. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___gettexp2_135;
  14435. // System.Int32 UImanager::gettexint
  14436. int32_t ___gettexint_136;
  14437. // System.Single UImanager::time
  14438. float ___time_137;
  14439. // UnityEngine.UI.Image UImanager::Avatarfb
  14440. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___Avatarfb_139;
  14441. public:
  14442. inline static int32_t get_offset_of_p2player_4() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___p2player_4)); }
  14443. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_p2player_4() const { return ___p2player_4; }
  14444. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_p2player_4() { return &___p2player_4; }
  14445. inline void set_p2player_4(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14446. {
  14447. ___p2player_4 = value;
  14448. Il2CppCodeGenWriteBarrier((void**)(&___p2player_4), (void*)value);
  14449. }
  14450. inline static int32_t get_offset_of_showslidermaxspeed_5() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showslidermaxspeed_5)); }
  14451. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_showslidermaxspeed_5() const { return ___showslidermaxspeed_5; }
  14452. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_showslidermaxspeed_5() { return &___showslidermaxspeed_5; }
  14453. inline void set_showslidermaxspeed_5(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14454. {
  14455. ___showslidermaxspeed_5 = value;
  14456. Il2CppCodeGenWriteBarrier((void**)(&___showslidermaxspeed_5), (void*)value);
  14457. }
  14458. inline static int32_t get_offset_of_showPlayeronlost_6() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showPlayeronlost_6)); }
  14459. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_showPlayeronlost_6() const { return ___showPlayeronlost_6; }
  14460. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_showPlayeronlost_6() { return &___showPlayeronlost_6; }
  14461. inline void set_showPlayeronlost_6(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14462. {
  14463. ___showPlayeronlost_6 = value;
  14464. Il2CppCodeGenWriteBarrier((void**)(&___showPlayeronlost_6), (void*)value);
  14465. }
  14466. inline static int32_t get_offset_of_cointxt_7() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___cointxt_7)); }
  14467. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_cointxt_7() const { return ___cointxt_7; }
  14468. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_cointxt_7() { return &___cointxt_7; }
  14469. inline void set_cointxt_7(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14470. {
  14471. ___cointxt_7 = value;
  14472. Il2CppCodeGenWriteBarrier((void**)(&___cointxt_7), (void*)value);
  14473. }
  14474. inline static int32_t get_offset_of_cointxtp2_8() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___cointxtp2_8)); }
  14475. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_cointxtp2_8() const { return ___cointxtp2_8; }
  14476. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_cointxtp2_8() { return &___cointxtp2_8; }
  14477. inline void set_cointxtp2_8(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14478. {
  14479. ___cointxtp2_8 = value;
  14480. Il2CppCodeGenWriteBarrier((void**)(&___cointxtp2_8), (void*)value);
  14481. }
  14482. inline static int32_t get_offset_of_btnplay_9() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___btnplay_9)); }
  14483. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_btnplay_9() const { return ___btnplay_9; }
  14484. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_btnplay_9() { return &___btnplay_9; }
  14485. inline void set_btnplay_9(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  14486. {
  14487. ___btnplay_9 = value;
  14488. Il2CppCodeGenWriteBarrier((void**)(&___btnplay_9), (void*)value);
  14489. }
  14490. inline static int32_t get_offset_of_yourcoinmuving_10() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___yourcoinmuving_10)); }
  14491. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_yourcoinmuving_10() const { return ___yourcoinmuving_10; }
  14492. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_yourcoinmuving_10() { return &___yourcoinmuving_10; }
  14493. inline void set_yourcoinmuving_10(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14494. {
  14495. ___yourcoinmuving_10 = value;
  14496. Il2CppCodeGenWriteBarrier((void**)(&___yourcoinmuving_10), (void*)value);
  14497. }
  14498. inline static int32_t get_offset_of_yourcoinmuvingnow_11() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___yourcoinmuvingnow_11)); }
  14499. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_yourcoinmuvingnow_11() const { return ___yourcoinmuvingnow_11; }
  14500. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_yourcoinmuvingnow_11() { return &___yourcoinmuvingnow_11; }
  14501. inline void set_yourcoinmuvingnow_11(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14502. {
  14503. ___yourcoinmuvingnow_11 = value;
  14504. Il2CppCodeGenWriteBarrier((void**)(&___yourcoinmuvingnow_11), (void*)value);
  14505. }
  14506. inline static int32_t get_offset_of_yourcoin_12() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___yourcoin_12)); }
  14507. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_yourcoin_12() const { return ___yourcoin_12; }
  14508. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_yourcoin_12() { return &___yourcoin_12; }
  14509. inline void set_yourcoin_12(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14510. {
  14511. ___yourcoin_12 = value;
  14512. Il2CppCodeGenWriteBarrier((void**)(&___yourcoin_12), (void*)value);
  14513. }
  14514. inline static int32_t get_offset_of_yourcoinnow_13() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___yourcoinnow_13)); }
  14515. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_yourcoinnow_13() const { return ___yourcoinnow_13; }
  14516. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_yourcoinnow_13() { return &___yourcoinnow_13; }
  14517. inline void set_yourcoinnow_13(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14518. {
  14519. ___yourcoinnow_13 = value;
  14520. Il2CppCodeGenWriteBarrier((void**)(&___yourcoinnow_13), (void*)value);
  14521. }
  14522. inline static int32_t get_offset_of_yourkeytxt_14() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___yourkeytxt_14)); }
  14523. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_yourkeytxt_14() const { return ___yourkeytxt_14; }
  14524. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_yourkeytxt_14() { return &___yourkeytxt_14; }
  14525. inline void set_yourkeytxt_14(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14526. {
  14527. ___yourkeytxt_14 = value;
  14528. Il2CppCodeGenWriteBarrier((void**)(&___yourkeytxt_14), (void*)value);
  14529. }
  14530. inline static int32_t get_offset_of_showbotton_15() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showbotton_15)); }
  14531. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_showbotton_15() const { return ___showbotton_15; }
  14532. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_showbotton_15() { return &___showbotton_15; }
  14533. inline void set_showbotton_15(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  14534. {
  14535. ___showbotton_15 = value;
  14536. Il2CppCodeGenWriteBarrier((void**)(&___showbotton_15), (void*)value);
  14537. }
  14538. inline static int32_t get_offset_of_newsoccoretxt_16() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___newsoccoretxt_16)); }
  14539. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_newsoccoretxt_16() const { return ___newsoccoretxt_16; }
  14540. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_newsoccoretxt_16() { return &___newsoccoretxt_16; }
  14541. inline void set_newsoccoretxt_16(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14542. {
  14543. ___newsoccoretxt_16 = value;
  14544. Il2CppCodeGenWriteBarrier((void**)(&___newsoccoretxt_16), (void*)value);
  14545. }
  14546. inline static int32_t get_offset_of_yourkey_17() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___yourkey_17)); }
  14547. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_yourkey_17() const { return ___yourkey_17; }
  14548. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_yourkey_17() { return &___yourkey_17; }
  14549. inline void set_yourkey_17(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14550. {
  14551. ___yourkey_17 = value;
  14552. Il2CppCodeGenWriteBarrier((void**)(&___yourkey_17), (void*)value);
  14553. }
  14554. inline static int32_t get_offset_of_yourkeyneed_18() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___yourkeyneed_18)); }
  14555. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_yourkeyneed_18() const { return ___yourkeyneed_18; }
  14556. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_yourkeyneed_18() { return &___yourkeyneed_18; }
  14557. inline void set_yourkeyneed_18(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14558. {
  14559. ___yourkeyneed_18 = value;
  14560. Il2CppCodeGenWriteBarrier((void**)(&___yourkeyneed_18), (void*)value);
  14561. }
  14562. inline static int32_t get_offset_of_needkey_19() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___needkey_19)); }
  14563. inline int32_t get_needkey_19() const { return ___needkey_19; }
  14564. inline int32_t* get_address_of_needkey_19() { return &___needkey_19; }
  14565. inline void set_needkey_19(int32_t value)
  14566. {
  14567. ___needkey_19 = value;
  14568. }
  14569. inline static int32_t get_offset_of_Closebox_20() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___Closebox_20)); }
  14570. inline bool get_Closebox_20() const { return ___Closebox_20; }
  14571. inline bool* get_address_of_Closebox_20() { return &___Closebox_20; }
  14572. inline void set_Closebox_20(bool value)
  14573. {
  14574. ___Closebox_20 = value;
  14575. }
  14576. inline static int32_t get_offset_of_showieffcts_21() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showieffcts_21)); }
  14577. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_showieffcts_21() const { return ___showieffcts_21; }
  14578. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_showieffcts_21() { return &___showieffcts_21; }
  14579. inline void set_showieffcts_21(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14580. {
  14581. ___showieffcts_21 = value;
  14582. Il2CppCodeGenWriteBarrier((void**)(&___showieffcts_21), (void*)value);
  14583. }
  14584. inline static int32_t get_offset_of_coinmain_22() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___coinmain_22)); }
  14585. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_coinmain_22() const { return ___coinmain_22; }
  14586. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_coinmain_22() { return &___coinmain_22; }
  14587. inline void set_coinmain_22(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14588. {
  14589. ___coinmain_22 = value;
  14590. Il2CppCodeGenWriteBarrier((void**)(&___coinmain_22), (void*)value);
  14591. }
  14592. inline static int32_t get_offset_of_coinmainp2_23() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___coinmainp2_23)); }
  14593. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_coinmainp2_23() const { return ___coinmainp2_23; }
  14594. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_coinmainp2_23() { return &___coinmainp2_23; }
  14595. inline void set_coinmainp2_23(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14596. {
  14597. ___coinmainp2_23 = value;
  14598. Il2CppCodeGenWriteBarrier((void**)(&___coinmainp2_23), (void*)value);
  14599. }
  14600. inline static int32_t get_offset_of_alowopen_24() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___alowopen_24)); }
  14601. inline bool get_alowopen_24() const { return ___alowopen_24; }
  14602. inline bool* get_address_of_alowopen_24() { return &___alowopen_24; }
  14603. inline void set_alowopen_24(bool value)
  14604. {
  14605. ___alowopen_24 = value;
  14606. }
  14607. inline static int32_t get_offset_of_Slidertimerdowload_25() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___Slidertimerdowload_25)); }
  14608. inline float get_Slidertimerdowload_25() const { return ___Slidertimerdowload_25; }
  14609. inline float* get_address_of_Slidertimerdowload_25() { return &___Slidertimerdowload_25; }
  14610. inline void set_Slidertimerdowload_25(float value)
  14611. {
  14612. ___Slidertimerdowload_25 = value;
  14613. }
  14614. inline static int32_t get_offset_of_amin_26() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___amin_26)); }
  14615. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * get_amin_26() const { return ___amin_26; }
  14616. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A ** get_address_of_amin_26() { return &___amin_26; }
  14617. inline void set_amin_26(Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * value)
  14618. {
  14619. ___amin_26 = value;
  14620. Il2CppCodeGenWriteBarrier((void**)(&___amin_26), (void*)value);
  14621. }
  14622. inline static int32_t get_offset_of_camerafolow_27() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___camerafolow_27)); }
  14623. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_camerafolow_27() const { return ___camerafolow_27; }
  14624. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_camerafolow_27() { return &___camerafolow_27; }
  14625. inline void set_camerafolow_27(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14626. {
  14627. ___camerafolow_27 = value;
  14628. Il2CppCodeGenWriteBarrier((void**)(&___camerafolow_27), (void*)value);
  14629. }
  14630. inline static int32_t get_offset_of_p1head1_29() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___p1head1_29)); }
  14631. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_p1head1_29() const { return ___p1head1_29; }
  14632. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_p1head1_29() { return &___p1head1_29; }
  14633. inline void set_p1head1_29(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  14634. {
  14635. ___p1head1_29 = value;
  14636. Il2CppCodeGenWriteBarrier((void**)(&___p1head1_29), (void*)value);
  14637. }
  14638. inline static int32_t get_offset_of_p2head1_30() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___p2head1_30)); }
  14639. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_p2head1_30() const { return ___p2head1_30; }
  14640. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_p2head1_30() { return &___p2head1_30; }
  14641. inline void set_p2head1_30(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  14642. {
  14643. ___p2head1_30 = value;
  14644. Il2CppCodeGenWriteBarrier((void**)(&___p2head1_30), (void*)value);
  14645. }
  14646. inline static int32_t get_offset_of_mingci1_31() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___mingci1_31)); }
  14647. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_mingci1_31() const { return ___mingci1_31; }
  14648. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_mingci1_31() { return &___mingci1_31; }
  14649. inline void set_mingci1_31(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14650. {
  14651. ___mingci1_31 = value;
  14652. Il2CppCodeGenWriteBarrier((void**)(&___mingci1_31), (void*)value);
  14653. }
  14654. inline static int32_t get_offset_of_p1head2_32() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___p1head2_32)); }
  14655. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_p1head2_32() const { return ___p1head2_32; }
  14656. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_p1head2_32() { return &___p1head2_32; }
  14657. inline void set_p1head2_32(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  14658. {
  14659. ___p1head2_32 = value;
  14660. Il2CppCodeGenWriteBarrier((void**)(&___p1head2_32), (void*)value);
  14661. }
  14662. inline static int32_t get_offset_of_p2head2_33() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___p2head2_33)); }
  14663. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_p2head2_33() const { return ___p2head2_33; }
  14664. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_p2head2_33() { return &___p2head2_33; }
  14665. inline void set_p2head2_33(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  14666. {
  14667. ___p2head2_33 = value;
  14668. Il2CppCodeGenWriteBarrier((void**)(&___p2head2_33), (void*)value);
  14669. }
  14670. inline static int32_t get_offset_of_mingci2_34() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___mingci2_34)); }
  14671. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_mingci2_34() const { return ___mingci2_34; }
  14672. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_mingci2_34() { return &___mingci2_34; }
  14673. inline void set_mingci2_34(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14674. {
  14675. ___mingci2_34 = value;
  14676. Il2CppCodeGenWriteBarrier((void**)(&___mingci2_34), (void*)value);
  14677. }
  14678. inline static int32_t get_offset_of_lichengbiao1_35() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___lichengbiao1_35)); }
  14679. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_lichengbiao1_35() const { return ___lichengbiao1_35; }
  14680. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_lichengbiao1_35() { return &___lichengbiao1_35; }
  14681. inline void set_lichengbiao1_35(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14682. {
  14683. ___lichengbiao1_35 = value;
  14684. Il2CppCodeGenWriteBarrier((void**)(&___lichengbiao1_35), (void*)value);
  14685. }
  14686. inline static int32_t get_offset_of_lichengbiao2_36() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___lichengbiao2_36)); }
  14687. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_lichengbiao2_36() const { return ___lichengbiao2_36; }
  14688. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_lichengbiao2_36() { return &___lichengbiao2_36; }
  14689. inline void set_lichengbiao2_36(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14690. {
  14691. ___lichengbiao2_36 = value;
  14692. Il2CppCodeGenWriteBarrier((void**)(&___lichengbiao2_36), (void*)value);
  14693. }
  14694. inline static int32_t get_offset_of_paneloading_37() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___paneloading_37)); }
  14695. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_paneloading_37() const { return ___paneloading_37; }
  14696. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_paneloading_37() { return &___paneloading_37; }
  14697. inline void set_paneloading_37(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14698. {
  14699. ___paneloading_37 = value;
  14700. Il2CppCodeGenWriteBarrier((void**)(&___paneloading_37), (void*)value);
  14701. }
  14702. inline static int32_t get_offset_of_panellost_38() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___panellost_38)); }
  14703. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panellost_38() const { return ___panellost_38; }
  14704. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panellost_38() { return &___panellost_38; }
  14705. inline void set_panellost_38(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14706. {
  14707. ___panellost_38 = value;
  14708. Il2CppCodeGenWriteBarrier((void**)(&___panellost_38), (void*)value);
  14709. }
  14710. inline static int32_t get_offset_of_panelseleckey_39() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___panelseleckey_39)); }
  14711. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panelseleckey_39() const { return ___panelseleckey_39; }
  14712. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panelseleckey_39() { return &___panelseleckey_39; }
  14713. inline void set_panelseleckey_39(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14714. {
  14715. ___panelseleckey_39 = value;
  14716. Il2CppCodeGenWriteBarrier((void**)(&___panelseleckey_39), (void*)value);
  14717. }
  14718. inline static int32_t get_offset_of_panelcoin_40() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___panelcoin_40)); }
  14719. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panelcoin_40() const { return ___panelcoin_40; }
  14720. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panelcoin_40() { return &___panelcoin_40; }
  14721. inline void set_panelcoin_40(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14722. {
  14723. ___panelcoin_40 = value;
  14724. Il2CppCodeGenWriteBarrier((void**)(&___panelcoin_40), (void*)value);
  14725. }
  14726. inline static int32_t get_offset_of_newcoinmaxmung_41() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___newcoinmaxmung_41)); }
  14727. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_newcoinmaxmung_41() const { return ___newcoinmaxmung_41; }
  14728. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_newcoinmaxmung_41() { return &___newcoinmaxmung_41; }
  14729. inline void set_newcoinmaxmung_41(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14730. {
  14731. ___newcoinmaxmung_41 = value;
  14732. Il2CppCodeGenWriteBarrier((void**)(&___newcoinmaxmung_41), (void*)value);
  14733. }
  14734. inline static int32_t get_offset_of_panelshowitem_42() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___panelshowitem_42)); }
  14735. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panelshowitem_42() const { return ___panelshowitem_42; }
  14736. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panelshowitem_42() { return &___panelshowitem_42; }
  14737. inline void set_panelshowitem_42(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14738. {
  14739. ___panelshowitem_42 = value;
  14740. Il2CppCodeGenWriteBarrier((void**)(&___panelshowitem_42), (void*)value);
  14741. }
  14742. inline static int32_t get_offset_of_panel_Earm_Coin_43() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___panel_Earm_Coin_43)); }
  14743. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panel_Earm_Coin_43() const { return ___panel_Earm_Coin_43; }
  14744. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panel_Earm_Coin_43() { return &___panel_Earm_Coin_43; }
  14745. inline void set_panel_Earm_Coin_43(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14746. {
  14747. ___panel_Earm_Coin_43 = value;
  14748. Il2CppCodeGenWriteBarrier((void**)(&___panel_Earm_Coin_43), (void*)value);
  14749. }
  14750. inline static int32_t get_offset_of_panel_main_shop_44() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___panel_main_shop_44)); }
  14751. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panel_main_shop_44() const { return ___panel_main_shop_44; }
  14752. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panel_main_shop_44() { return &___panel_main_shop_44; }
  14753. inline void set_panel_main_shop_44(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14754. {
  14755. ___panel_main_shop_44 = value;
  14756. Il2CppCodeGenWriteBarrier((void**)(&___panel_main_shop_44), (void*)value);
  14757. }
  14758. inline static int32_t get_offset_of_timerforkey_45() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___timerforkey_45)); }
  14759. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * get_timerforkey_45() const { return ___timerforkey_45; }
  14760. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 ** get_address_of_timerforkey_45() { return &___timerforkey_45; }
  14761. inline void set_timerforkey_45(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * value)
  14762. {
  14763. ___timerforkey_45 = value;
  14764. Il2CppCodeGenWriteBarrier((void**)(&___timerforkey_45), (void*)value);
  14765. }
  14766. inline static int32_t get_offset_of_Ontheloading_46() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___Ontheloading_46)); }
  14767. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * get_Ontheloading_46() const { return ___Ontheloading_46; }
  14768. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 ** get_address_of_Ontheloading_46() { return &___Ontheloading_46; }
  14769. inline void set_Ontheloading_46(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * value)
  14770. {
  14771. ___Ontheloading_46 = value;
  14772. Il2CppCodeGenWriteBarrier((void**)(&___Ontheloading_46), (void*)value);
  14773. }
  14774. inline static int32_t get_offset_of_timer_47() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___timer_47)); }
  14775. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * get_timer_47() const { return ___timer_47; }
  14776. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 ** get_address_of_timer_47() { return &___timer_47; }
  14777. inline void set_timer_47(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * value)
  14778. {
  14779. ___timer_47 = value;
  14780. Il2CppCodeGenWriteBarrier((void**)(&___timer_47), (void*)value);
  14781. }
  14782. inline static int32_t get_offset_of_timeriteam_48() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___timeriteam_48)); }
  14783. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * get_timeriteam_48() const { return ___timeriteam_48; }
  14784. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 ** get_address_of_timeriteam_48() { return &___timeriteam_48; }
  14785. inline void set_timeriteam_48(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * value)
  14786. {
  14787. ___timeriteam_48 = value;
  14788. Il2CppCodeGenWriteBarrier((void**)(&___timeriteam_48), (void*)value);
  14789. }
  14790. inline static int32_t get_offset_of_timeriteamhut_49() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___timeriteamhut_49)); }
  14791. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * get_timeriteamhut_49() const { return ___timeriteamhut_49; }
  14792. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 ** get_address_of_timeriteamhut_49() { return &___timeriteamhut_49; }
  14793. inline void set_timeriteamhut_49(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * value)
  14794. {
  14795. ___timeriteamhut_49 = value;
  14796. Il2CppCodeGenWriteBarrier((void**)(&___timeriteamhut_49), (void*)value);
  14797. }
  14798. inline static int32_t get_offset_of_timeriteamx2_50() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___timeriteamx2_50)); }
  14799. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * get_timeriteamx2_50() const { return ___timeriteamx2_50; }
  14800. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 ** get_address_of_timeriteamx2_50() { return &___timeriteamx2_50; }
  14801. inline void set_timeriteamx2_50(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * value)
  14802. {
  14803. ___timeriteamx2_50 = value;
  14804. Il2CppCodeGenWriteBarrier((void**)(&___timeriteamx2_50), (void*)value);
  14805. }
  14806. inline static int32_t get_offset_of_timeriteamgiay_51() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___timeriteamgiay_51)); }
  14807. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * get_timeriteamgiay_51() const { return ___timeriteamgiay_51; }
  14808. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 ** get_address_of_timeriteamgiay_51() { return &___timeriteamgiay_51; }
  14809. inline void set_timeriteamgiay_51(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * value)
  14810. {
  14811. ___timeriteamgiay_51 = value;
  14812. Il2CppCodeGenWriteBarrier((void**)(&___timeriteamgiay_51), (void*)value);
  14813. }
  14814. inline static int32_t get_offset_of_timeriteambay_52() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___timeriteambay_52)); }
  14815. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * get_timeriteambay_52() const { return ___timeriteambay_52; }
  14816. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 ** get_address_of_timeriteambay_52() { return &___timeriteambay_52; }
  14817. inline void set_timeriteambay_52(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * value)
  14818. {
  14819. ___timeriteambay_52 = value;
  14820. Il2CppCodeGenWriteBarrier((void**)(&___timeriteambay_52), (void*)value);
  14821. }
  14822. inline static int32_t get_offset_of_panelslidervan_53() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___panelslidervan_53)); }
  14823. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panelslidervan_53() const { return ___panelslidervan_53; }
  14824. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panelslidervan_53() { return &___panelslidervan_53; }
  14825. inline void set_panelslidervan_53(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14826. {
  14827. ___panelslidervan_53 = value;
  14828. Il2CppCodeGenWriteBarrier((void**)(&___panelslidervan_53), (void*)value);
  14829. }
  14830. inline static int32_t get_offset_of_panelsliderhut_54() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___panelsliderhut_54)); }
  14831. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panelsliderhut_54() const { return ___panelsliderhut_54; }
  14832. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panelsliderhut_54() { return &___panelsliderhut_54; }
  14833. inline void set_panelsliderhut_54(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14834. {
  14835. ___panelsliderhut_54 = value;
  14836. Il2CppCodeGenWriteBarrier((void**)(&___panelsliderhut_54), (void*)value);
  14837. }
  14838. inline static int32_t get_offset_of_panelsliderx2_55() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___panelsliderx2_55)); }
  14839. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panelsliderx2_55() const { return ___panelsliderx2_55; }
  14840. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panelsliderx2_55() { return &___panelsliderx2_55; }
  14841. inline void set_panelsliderx2_55(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14842. {
  14843. ___panelsliderx2_55 = value;
  14844. Il2CppCodeGenWriteBarrier((void**)(&___panelsliderx2_55), (void*)value);
  14845. }
  14846. inline static int32_t get_offset_of_panelslidergiay_56() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___panelslidergiay_56)); }
  14847. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panelslidergiay_56() const { return ___panelslidergiay_56; }
  14848. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panelslidergiay_56() { return &___panelslidergiay_56; }
  14849. inline void set_panelslidergiay_56(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14850. {
  14851. ___panelslidergiay_56 = value;
  14852. Il2CppCodeGenWriteBarrier((void**)(&___panelslidergiay_56), (void*)value);
  14853. }
  14854. inline static int32_t get_offset_of_panelsliderbay_57() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___panelsliderbay_57)); }
  14855. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panelsliderbay_57() const { return ___panelsliderbay_57; }
  14856. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panelsliderbay_57() { return &___panelsliderbay_57; }
  14857. inline void set_panelsliderbay_57(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14858. {
  14859. ___panelsliderbay_57 = value;
  14860. Il2CppCodeGenWriteBarrier((void**)(&___panelsliderbay_57), (void*)value);
  14861. }
  14862. inline static int32_t get_offset_of_checkthedie_58() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___checkthedie_58)); }
  14863. inline int32_t get_checkthedie_58() const { return ___checkthedie_58; }
  14864. inline int32_t* get_address_of_checkthedie_58() { return &___checkthedie_58; }
  14865. inline void set_checkthedie_58(int32_t value)
  14866. {
  14867. ___checkthedie_58 = value;
  14868. }
  14869. inline static int32_t get_offset_of_showhighscoreinpanellost_60() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showhighscoreinpanellost_60)); }
  14870. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_showhighscoreinpanellost_60() const { return ___showhighscoreinpanellost_60; }
  14871. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_showhighscoreinpanellost_60() { return &___showhighscoreinpanellost_60; }
  14872. inline void set_showhighscoreinpanellost_60(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14873. {
  14874. ___showhighscoreinpanellost_60 = value;
  14875. Il2CppCodeGenWriteBarrier((void**)(&___showhighscoreinpanellost_60), (void*)value);
  14876. }
  14877. inline static int32_t get_offset_of_ShowHighscor3D_61() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___ShowHighscor3D_61)); }
  14878. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_ShowHighscor3D_61() const { return ___ShowHighscor3D_61; }
  14879. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_ShowHighscor3D_61() { return &___ShowHighscor3D_61; }
  14880. inline void set_ShowHighscor3D_61(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14881. {
  14882. ___ShowHighscor3D_61 = value;
  14883. Il2CppCodeGenWriteBarrier((void**)(&___ShowHighscor3D_61), (void*)value);
  14884. }
  14885. inline static int32_t get_offset_of_frameRate_62() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___frameRate_62)); }
  14886. inline int32_t get_frameRate_62() const { return ___frameRate_62; }
  14887. inline int32_t* get_address_of_frameRate_62() { return &___frameRate_62; }
  14888. inline void set_frameRate_62(int32_t value)
  14889. {
  14890. ___frameRate_62 = value;
  14891. }
  14892. inline static int32_t get_offset_of_player_63() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___player_63)); }
  14893. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_player_63() const { return ___player_63; }
  14894. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_player_63() { return &___player_63; }
  14895. inline void set_player_63(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  14896. {
  14897. ___player_63 = value;
  14898. Il2CppCodeGenWriteBarrier((void**)(&___player_63), (void*)value);
  14899. }
  14900. inline static int32_t get_offset_of_camfolowplayer_64() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___camfolowplayer_64)); }
  14901. inline Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * get_camfolowplayer_64() const { return ___camfolowplayer_64; }
  14902. inline Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 ** get_address_of_camfolowplayer_64() { return &___camfolowplayer_64; }
  14903. inline void set_camfolowplayer_64(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * value)
  14904. {
  14905. ___camfolowplayer_64 = value;
  14906. Il2CppCodeGenWriteBarrier((void**)(&___camfolowplayer_64), (void*)value);
  14907. }
  14908. inline static int32_t get_offset_of_Playagainshowhide_67() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___Playagainshowhide_67)); }
  14909. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_Playagainshowhide_67() const { return ___Playagainshowhide_67; }
  14910. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_Playagainshowhide_67() { return &___Playagainshowhide_67; }
  14911. inline void set_Playagainshowhide_67(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  14912. {
  14913. ___Playagainshowhide_67 = value;
  14914. Il2CppCodeGenWriteBarrier((void**)(&___Playagainshowhide_67), (void*)value);
  14915. }
  14916. inline static int32_t get_offset_of_calll_68() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___calll_68)); }
  14917. inline bool get_calll_68() const { return ___calll_68; }
  14918. inline bool* get_address_of_calll_68() { return &___calll_68; }
  14919. inline void set_calll_68(bool value)
  14920. {
  14921. ___calll_68 = value;
  14922. }
  14923. inline static int32_t get_offset_of_UIHowToPlay_69() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___UIHowToPlay_69)); }
  14924. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_UIHowToPlay_69() const { return ___UIHowToPlay_69; }
  14925. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_UIHowToPlay_69() { return &___UIHowToPlay_69; }
  14926. inline void set_UIHowToPlay_69(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14927. {
  14928. ___UIHowToPlay_69 = value;
  14929. Il2CppCodeGenWriteBarrier((void**)(&___UIHowToPlay_69), (void*)value);
  14930. }
  14931. inline static int32_t get_offset_of_allmessage_72() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___allmessage_72)); }
  14932. inline List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * get_allmessage_72() const { return ___allmessage_72; }
  14933. inline List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 ** get_address_of_allmessage_72() { return &___allmessage_72; }
  14934. inline void set_allmessage_72(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * value)
  14935. {
  14936. ___allmessage_72 = value;
  14937. Il2CppCodeGenWriteBarrier((void**)(&___allmessage_72), (void*)value);
  14938. }
  14939. inline static int32_t get_offset_of_showtextwhait_1111111_73() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showtextwhait_1111111_73)); }
  14940. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_showtextwhait_1111111_73() const { return ___showtextwhait_1111111_73; }
  14941. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_showtextwhait_1111111_73() { return &___showtextwhait_1111111_73; }
  14942. inline void set_showtextwhait_1111111_73(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  14943. {
  14944. ___showtextwhait_1111111_73 = value;
  14945. Il2CppCodeGenWriteBarrier((void**)(&___showtextwhait_1111111_73), (void*)value);
  14946. }
  14947. inline static int32_t get_offset_of_delaysecon_1111111_74() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___delaysecon_1111111_74)); }
  14948. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_delaysecon_1111111_74() const { return ___delaysecon_1111111_74; }
  14949. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_delaysecon_1111111_74() { return &___delaysecon_1111111_74; }
  14950. inline void set_delaysecon_1111111_74(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  14951. {
  14952. ___delaysecon_1111111_74 = value;
  14953. Il2CppCodeGenWriteBarrier((void**)(&___delaysecon_1111111_74), (void*)value);
  14954. }
  14955. inline static int32_t get_offset_of_alowdelay_75() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___alowdelay_75)); }
  14956. inline bool get_alowdelay_75() const { return ___alowdelay_75; }
  14957. inline bool* get_address_of_alowdelay_75() { return &___alowdelay_75; }
  14958. inline void set_alowdelay_75(bool value)
  14959. {
  14960. ___alowdelay_75 = value;
  14961. }
  14962. inline static int32_t get_offset_of_valuex2_76() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___valuex2_76)); }
  14963. inline int32_t get_valuex2_76() const { return ___valuex2_76; }
  14964. inline int32_t* get_address_of_valuex2_76() { return &___valuex2_76; }
  14965. inline void set_valuex2_76(int32_t value)
  14966. {
  14967. ___valuex2_76 = value;
  14968. }
  14969. inline static int32_t get_offset_of_alowcall_77() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___alowcall_77)); }
  14970. inline bool get_alowcall_77() const { return ___alowcall_77; }
  14971. inline bool* get_address_of_alowcall_77() { return &___alowcall_77; }
  14972. inline void set_alowcall_77(bool value)
  14973. {
  14974. ___alowcall_77 = value;
  14975. }
  14976. inline static int32_t get_offset_of_showthenewsocore_78() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showthenewsocore_78)); }
  14977. inline bool get_showthenewsocore_78() const { return ___showthenewsocore_78; }
  14978. inline bool* get_address_of_showthenewsocore_78() { return &___showthenewsocore_78; }
  14979. inline void set_showthenewsocore_78(bool value)
  14980. {
  14981. ___showthenewsocore_78 = value;
  14982. }
  14983. inline static int32_t get_offset_of_showbane_79() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showbane_79)); }
  14984. inline int32_t get_showbane_79() const { return ___showbane_79; }
  14985. inline int32_t* get_address_of_showbane_79() { return &___showbane_79; }
  14986. inline void set_showbane_79(int32_t value)
  14987. {
  14988. ___showbane_79 = value;
  14989. }
  14990. inline static int32_t get_offset_of__imgslidercicle_81() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ____imgslidercicle_81)); }
  14991. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get__imgslidercicle_81() const { return ____imgslidercicle_81; }
  14992. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of__imgslidercicle_81() { return &____imgslidercicle_81; }
  14993. inline void set__imgslidercicle_81(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  14994. {
  14995. ____imgslidercicle_81 = value;
  14996. Il2CppCodeGenWriteBarrier((void**)(&____imgslidercicle_81), (void*)value);
  14997. }
  14998. inline static int32_t get_offset_of_BtnPause_82() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___BtnPause_82)); }
  14999. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_BtnPause_82() const { return ___BtnPause_82; }
  15000. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_BtnPause_82() { return &___BtnPause_82; }
  15001. inline void set_BtnPause_82(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15002. {
  15003. ___BtnPause_82 = value;
  15004. Il2CppCodeGenWriteBarrier((void**)(&___BtnPause_82), (void*)value);
  15005. }
  15006. inline static int32_t get_offset_of__continuedMuvingWenCliCads_83() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ____continuedMuvingWenCliCads_83)); }
  15007. inline bool get__continuedMuvingWenCliCads_83() const { return ____continuedMuvingWenCliCads_83; }
  15008. inline bool* get_address_of__continuedMuvingWenCliCads_83() { return &____continuedMuvingWenCliCads_83; }
  15009. inline void set__continuedMuvingWenCliCads_83(bool value)
  15010. {
  15011. ____continuedMuvingWenCliCads_83 = value;
  15012. }
  15013. inline static int32_t get_offset_of_showdelay_84() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showdelay_84)); }
  15014. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_showdelay_84() const { return ___showdelay_84; }
  15015. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_showdelay_84() { return &___showdelay_84; }
  15016. inline void set_showdelay_84(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15017. {
  15018. ___showdelay_84 = value;
  15019. Il2CppCodeGenWriteBarrier((void**)(&___showdelay_84), (void*)value);
  15020. }
  15021. inline static int32_t get_offset_of_delay_85() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___delay_85)); }
  15022. inline int32_t get_delay_85() const { return ___delay_85; }
  15023. inline int32_t* get_address_of_delay_85() { return &___delay_85; }
  15024. inline void set_delay_85(int32_t value)
  15025. {
  15026. ___delay_85 = value;
  15027. }
  15028. inline static int32_t get_offset_of_alowshowads_86() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___alowshowads_86)); }
  15029. inline int32_t get_alowshowads_86() const { return ___alowshowads_86; }
  15030. inline int32_t* get_address_of_alowshowads_86() { return &___alowshowads_86; }
  15031. inline void set_alowshowads_86(int32_t value)
  15032. {
  15033. ___alowshowads_86 = value;
  15034. }
  15035. inline static int32_t get_offset_of__btnunityAds_87() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ____btnunityAds_87)); }
  15036. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get__btnunityAds_87() const { return ____btnunityAds_87; }
  15037. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of__btnunityAds_87() { return &____btnunityAds_87; }
  15038. inline void set__btnunityAds_87(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15039. {
  15040. ____btnunityAds_87 = value;
  15041. Il2CppCodeGenWriteBarrier((void**)(&____btnunityAds_87), (void*)value);
  15042. }
  15043. inline static int32_t get_offset_of_notinapkey_88() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___notinapkey_88)); }
  15044. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_notinapkey_88() const { return ___notinapkey_88; }
  15045. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_notinapkey_88() { return &___notinapkey_88; }
  15046. inline void set_notinapkey_88(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15047. {
  15048. ___notinapkey_88 = value;
  15049. Il2CppCodeGenWriteBarrier((void**)(&___notinapkey_88), (void*)value);
  15050. }
  15051. inline static int32_t get_offset_of_Lischaracter_90() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___Lischaracter_90)); }
  15052. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_Lischaracter_90() const { return ___Lischaracter_90; }
  15053. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_Lischaracter_90() { return &___Lischaracter_90; }
  15054. inline void set_Lischaracter_90(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  15055. {
  15056. ___Lischaracter_90 = value;
  15057. Il2CppCodeGenWriteBarrier((void**)(&___Lischaracter_90), (void*)value);
  15058. }
  15059. inline static int32_t get_offset_of_showlisChaRacTer_91() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showlisChaRacTer_91)); }
  15060. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_showlisChaRacTer_91() const { return ___showlisChaRacTer_91; }
  15061. inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_showlisChaRacTer_91() { return &___showlisChaRacTer_91; }
  15062. inline void set_showlisChaRacTer_91(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value)
  15063. {
  15064. ___showlisChaRacTer_91 = value;
  15065. Il2CppCodeGenWriteBarrier((void**)(&___showlisChaRacTer_91), (void*)value);
  15066. }
  15067. inline static int32_t get_offset_of_opennewHideSocore_92() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___opennewHideSocore_92)); }
  15068. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_opennewHideSocore_92() const { return ___opennewHideSocore_92; }
  15069. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_opennewHideSocore_92() { return &___opennewHideSocore_92; }
  15070. inline void set_opennewHideSocore_92(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15071. {
  15072. ___opennewHideSocore_92 = value;
  15073. Il2CppCodeGenWriteBarrier((void**)(&___opennewHideSocore_92), (void*)value);
  15074. }
  15075. inline static int32_t get_offset_of_panelbox_93() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___panelbox_93)); }
  15076. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panelbox_93() const { return ___panelbox_93; }
  15077. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panelbox_93() { return &___panelbox_93; }
  15078. inline void set_panelbox_93(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15079. {
  15080. ___panelbox_93 = value;
  15081. Il2CppCodeGenWriteBarrier((void**)(&___panelbox_93), (void*)value);
  15082. }
  15083. inline static int32_t get_offset_of_yourrandumitembox_94() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___yourrandumitembox_94)); }
  15084. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_yourrandumitembox_94() const { return ___yourrandumitembox_94; }
  15085. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_yourrandumitembox_94() { return &___yourrandumitembox_94; }
  15086. inline void set_yourrandumitembox_94(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15087. {
  15088. ___yourrandumitembox_94 = value;
  15089. Il2CppCodeGenWriteBarrier((void**)(&___yourrandumitembox_94), (void*)value);
  15090. }
  15091. inline static int32_t get_offset_of_showtexbox_95() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showtexbox_95)); }
  15092. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_showtexbox_95() const { return ___showtexbox_95; }
  15093. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_showtexbox_95() { return &___showtexbox_95; }
  15094. inline void set_showtexbox_95(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15095. {
  15096. ___showtexbox_95 = value;
  15097. Il2CppCodeGenWriteBarrier((void**)(&___showtexbox_95), (void*)value);
  15098. }
  15099. inline static int32_t get_offset_of_showvan_96() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showvan_96)); }
  15100. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_showvan_96() const { return ___showvan_96; }
  15101. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_showvan_96() { return &___showvan_96; }
  15102. inline void set_showvan_96(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15103. {
  15104. ___showvan_96 = value;
  15105. Il2CppCodeGenWriteBarrier((void**)(&___showvan_96), (void*)value);
  15106. }
  15107. inline static int32_t get_offset_of_showvan1_97() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showvan1_97)); }
  15108. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_showvan1_97() const { return ___showvan1_97; }
  15109. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_showvan1_97() { return &___showvan1_97; }
  15110. inline void set_showvan1_97(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15111. {
  15112. ___showvan1_97 = value;
  15113. Il2CppCodeGenWriteBarrier((void**)(&___showvan1_97), (void*)value);
  15114. }
  15115. inline static int32_t get_offset_of_showcoin_98() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showcoin_98)); }
  15116. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_showcoin_98() const { return ___showcoin_98; }
  15117. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_showcoin_98() { return &___showcoin_98; }
  15118. inline void set_showcoin_98(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15119. {
  15120. ___showcoin_98 = value;
  15121. Il2CppCodeGenWriteBarrier((void**)(&___showcoin_98), (void*)value);
  15122. }
  15123. inline static int32_t get_offset_of_showkey_99() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showkey_99)); }
  15124. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_showkey_99() const { return ___showkey_99; }
  15125. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_showkey_99() { return &___showkey_99; }
  15126. inline void set_showkey_99(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15127. {
  15128. ___showkey_99 = value;
  15129. Il2CppCodeGenWriteBarrier((void**)(&___showkey_99), (void*)value);
  15130. }
  15131. inline static int32_t get_offset_of_showbuyvaninthemain_100() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showbuyvaninthemain_100)); }
  15132. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_showbuyvaninthemain_100() const { return ___showbuyvaninthemain_100; }
  15133. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_showbuyvaninthemain_100() { return &___showbuyvaninthemain_100; }
  15134. inline void set_showbuyvaninthemain_100(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15135. {
  15136. ___showbuyvaninthemain_100 = value;
  15137. Il2CppCodeGenWriteBarrier((void**)(&___showbuyvaninthemain_100), (void*)value);
  15138. }
  15139. inline static int32_t get_offset_of_showsetting_101() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showsetting_101)); }
  15140. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_showsetting_101() const { return ___showsetting_101; }
  15141. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_showsetting_101() { return &___showsetting_101; }
  15142. inline void set_showsetting_101(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15143. {
  15144. ___showsetting_101 = value;
  15145. Il2CppCodeGenWriteBarrier((void**)(&___showsetting_101), (void*)value);
  15146. }
  15147. inline static int32_t get_offset_of_panelmain_102() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___panelmain_102)); }
  15148. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panelmain_102() const { return ___panelmain_102; }
  15149. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panelmain_102() { return &___panelmain_102; }
  15150. inline void set_panelmain_102(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15151. {
  15152. ___panelmain_102 = value;
  15153. Il2CppCodeGenWriteBarrier((void**)(&___panelmain_102), (void*)value);
  15154. }
  15155. inline static int32_t get_offset_of_notshowsound_103() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___notshowsound_103)); }
  15156. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_notshowsound_103() const { return ___notshowsound_103; }
  15157. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_notshowsound_103() { return &___notshowsound_103; }
  15158. inline void set_notshowsound_103(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  15159. {
  15160. ___notshowsound_103 = value;
  15161. Il2CppCodeGenWriteBarrier((void**)(&___notshowsound_103), (void*)value);
  15162. }
  15163. inline static int32_t get_offset_of_showsown_104() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showsown_104)); }
  15164. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_showsown_104() const { return ___showsown_104; }
  15165. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_showsown_104() { return &___showsown_104; }
  15166. inline void set_showsown_104(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15167. {
  15168. ___showsown_104 = value;
  15169. Il2CppCodeGenWriteBarrier((void**)(&___showsown_104), (void*)value);
  15170. }
  15171. inline static int32_t get_offset_of_shoppanel_105() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___shoppanel_105)); }
  15172. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_shoppanel_105() const { return ___shoppanel_105; }
  15173. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_shoppanel_105() { return &___shoppanel_105; }
  15174. inline void set_shoppanel_105(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15175. {
  15176. ___shoppanel_105 = value;
  15177. Il2CppCodeGenWriteBarrier((void**)(&___shoppanel_105), (void*)value);
  15178. }
  15179. inline static int32_t get_offset_of_txtkeyinshop_106() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___txtkeyinshop_106)); }
  15180. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_txtkeyinshop_106() const { return ___txtkeyinshop_106; }
  15181. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_txtkeyinshop_106() { return &___txtkeyinshop_106; }
  15182. inline void set_txtkeyinshop_106(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15183. {
  15184. ___txtkeyinshop_106 = value;
  15185. Il2CppCodeGenWriteBarrier((void**)(&___txtkeyinshop_106), (void*)value);
  15186. }
  15187. inline static int32_t get_offset_of_txtcoininshop_107() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___txtcoininshop_107)); }
  15188. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_txtcoininshop_107() const { return ___txtcoininshop_107; }
  15189. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_txtcoininshop_107() { return &___txtcoininshop_107; }
  15190. inline void set_txtcoininshop_107(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15191. {
  15192. ___txtcoininshop_107 = value;
  15193. Il2CppCodeGenWriteBarrier((void**)(&___txtcoininshop_107), (void*)value);
  15194. }
  15195. inline static int32_t get_offset_of_counHoverboard_108() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___counHoverboard_108)); }
  15196. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_counHoverboard_108() const { return ___counHoverboard_108; }
  15197. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_counHoverboard_108() { return &___counHoverboard_108; }
  15198. inline void set_counHoverboard_108(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15199. {
  15200. ___counHoverboard_108 = value;
  15201. Il2CppCodeGenWriteBarrier((void**)(&___counHoverboard_108), (void*)value);
  15202. }
  15203. inline static int32_t get_offset_of_imgHoverboard_109() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___imgHoverboard_109)); }
  15204. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_imgHoverboard_109() const { return ___imgHoverboard_109; }
  15205. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_imgHoverboard_109() { return &___imgHoverboard_109; }
  15206. inline void set_imgHoverboard_109(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  15207. {
  15208. ___imgHoverboard_109 = value;
  15209. Il2CppCodeGenWriteBarrier((void**)(&___imgHoverboard_109), (void*)value);
  15210. }
  15211. inline static int32_t get_offset_of_MysteryBox_110() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___MysteryBox_110)); }
  15212. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_MysteryBox_110() const { return ___MysteryBox_110; }
  15213. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_MysteryBox_110() { return &___MysteryBox_110; }
  15214. inline void set_MysteryBox_110(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  15215. {
  15216. ___MysteryBox_110 = value;
  15217. Il2CppCodeGenWriteBarrier((void**)(&___MysteryBox_110), (void*)value);
  15218. }
  15219. inline static int32_t get_offset_of_imgheadstart_111() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___imgheadstart_111)); }
  15220. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_imgheadstart_111() const { return ___imgheadstart_111; }
  15221. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_imgheadstart_111() { return &___imgheadstart_111; }
  15222. inline void set_imgheadstart_111(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  15223. {
  15224. ___imgheadstart_111 = value;
  15225. Il2CppCodeGenWriteBarrier((void**)(&___imgheadstart_111), (void*)value);
  15226. }
  15227. inline static int32_t get_offset_of_buyitemboxintheshop_112() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___buyitemboxintheshop_112)); }
  15228. inline bool get_buyitemboxintheshop_112() const { return ___buyitemboxintheshop_112; }
  15229. inline bool* get_address_of_buyitemboxintheshop_112() { return &___buyitemboxintheshop_112; }
  15230. inline void set_buyitemboxintheshop_112(bool value)
  15231. {
  15232. ___buyitemboxintheshop_112 = value;
  15233. }
  15234. inline static int32_t get_offset_of_layout_113() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___layout_113)); }
  15235. inline RuntimeObject* get_layout_113() const { return ___layout_113; }
  15236. inline RuntimeObject** get_address_of_layout_113() { return &___layout_113; }
  15237. inline void set_layout_113(RuntimeObject* value)
  15238. {
  15239. ___layout_113 = value;
  15240. Il2CppCodeGenWriteBarrier((void**)(&___layout_113), (void*)value);
  15241. }
  15242. inline static int32_t get_offset_of_layoutamin_114() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___layoutamin_114)); }
  15243. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * get_layoutamin_114() const { return ___layoutamin_114; }
  15244. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A ** get_address_of_layoutamin_114() { return &___layoutamin_114; }
  15245. inline void set_layoutamin_114(Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * value)
  15246. {
  15247. ___layoutamin_114 = value;
  15248. Il2CppCodeGenWriteBarrier((void**)(&___layoutamin_114), (void*)value);
  15249. }
  15250. inline static int32_t get_offset_of_btnitemfly_115() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___btnitemfly_115)); }
  15251. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_btnitemfly_115() const { return ___btnitemfly_115; }
  15252. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_btnitemfly_115() { return &___btnitemfly_115; }
  15253. inline void set_btnitemfly_115(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  15254. {
  15255. ___btnitemfly_115 = value;
  15256. Il2CppCodeGenWriteBarrier((void**)(&___btnitemfly_115), (void*)value);
  15257. }
  15258. inline static int32_t get_offset_of_showtextog_facebook_116() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showtextog_facebook_116)); }
  15259. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_showtextog_facebook_116() const { return ___showtextog_facebook_116; }
  15260. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_showtextog_facebook_116() { return &___showtextog_facebook_116; }
  15261. inline void set_showtextog_facebook_116(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15262. {
  15263. ___showtextog_facebook_116 = value;
  15264. Il2CppCodeGenWriteBarrier((void**)(&___showtextog_facebook_116), (void*)value);
  15265. }
  15266. inline static int32_t get_offset_of_CountItemFly_117() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___CountItemFly_117)); }
  15267. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_CountItemFly_117() const { return ___CountItemFly_117; }
  15268. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_CountItemFly_117() { return &___CountItemFly_117; }
  15269. inline void set_CountItemFly_117(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15270. {
  15271. ___CountItemFly_117 = value;
  15272. Il2CppCodeGenWriteBarrier((void**)(&___CountItemFly_117), (void*)value);
  15273. }
  15274. inline static int32_t get_offset_of_delayforgetitemfly_118() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___delayforgetitemfly_118)); }
  15275. inline bool get_delayforgetitemfly_118() const { return ___delayforgetitemfly_118; }
  15276. inline bool* get_address_of_delayforgetitemfly_118() { return &___delayforgetitemfly_118; }
  15277. inline void set_delayforgetitemfly_118(bool value)
  15278. {
  15279. ___delayforgetitemfly_118 = value;
  15280. }
  15281. inline static int32_t get_offset_of_showyouhaveHeadstar_119() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showyouhaveHeadstar_119)); }
  15282. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_showyouhaveHeadstar_119() const { return ___showyouhaveHeadstar_119; }
  15283. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_showyouhaveHeadstar_119() { return &___showyouhaveHeadstar_119; }
  15284. inline void set_showyouhaveHeadstar_119(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15285. {
  15286. ___showyouhaveHeadstar_119 = value;
  15287. Il2CppCodeGenWriteBarrier((void**)(&___showyouhaveHeadstar_119), (void*)value);
  15288. }
  15289. inline static int32_t get_offset_of_jetpackslider_120() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___jetpackslider_120)); }
  15290. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * get_jetpackslider_120() const { return ___jetpackslider_120; }
  15291. inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 ** get_address_of_jetpackslider_120() { return &___jetpackslider_120; }
  15292. inline void set_jetpackslider_120(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * value)
  15293. {
  15294. ___jetpackslider_120 = value;
  15295. Il2CppCodeGenWriteBarrier((void**)(&___jetpackslider_120), (void*)value);
  15296. }
  15297. inline static int32_t get_offset_of_imgjetpack_121() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___imgjetpack_121)); }
  15298. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_imgjetpack_121() const { return ___imgjetpack_121; }
  15299. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_imgjetpack_121() { return &___imgjetpack_121; }
  15300. inline void set_imgjetpack_121(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  15301. {
  15302. ___imgjetpack_121 = value;
  15303. Il2CppCodeGenWriteBarrier((void**)(&___imgjetpack_121), (void*)value);
  15304. }
  15305. inline static int32_t get_offset_of_imgSuperSneakers_122() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___imgSuperSneakers_122)); }
  15306. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_imgSuperSneakers_122() const { return ___imgSuperSneakers_122; }
  15307. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_imgSuperSneakers_122() { return &___imgSuperSneakers_122; }
  15308. inline void set_imgSuperSneakers_122(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  15309. {
  15310. ___imgSuperSneakers_122 = value;
  15311. Il2CppCodeGenWriteBarrier((void**)(&___imgSuperSneakers_122), (void*)value);
  15312. }
  15313. inline static int32_t get_offset_of_imgSuperMagnet_123() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___imgSuperMagnet_123)); }
  15314. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_imgSuperMagnet_123() const { return ___imgSuperMagnet_123; }
  15315. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_imgSuperMagnet_123() { return &___imgSuperMagnet_123; }
  15316. inline void set_imgSuperMagnet_123(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  15317. {
  15318. ___imgSuperMagnet_123 = value;
  15319. Il2CppCodeGenWriteBarrier((void**)(&___imgSuperMagnet_123), (void*)value);
  15320. }
  15321. inline static int32_t get_offset_of_imgX2Coin_124() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___imgX2Coin_124)); }
  15322. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_imgX2Coin_124() const { return ___imgX2Coin_124; }
  15323. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_imgX2Coin_124() { return &___imgX2Coin_124; }
  15324. inline void set_imgX2Coin_124(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  15325. {
  15326. ___imgX2Coin_124 = value;
  15327. Il2CppCodeGenWriteBarrier((void**)(&___imgX2Coin_124), (void*)value);
  15328. }
  15329. inline static int32_t get_offset_of_txtcoinlvjetpack_125() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___txtcoinlvjetpack_125)); }
  15330. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_txtcoinlvjetpack_125() const { return ___txtcoinlvjetpack_125; }
  15331. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_txtcoinlvjetpack_125() { return &___txtcoinlvjetpack_125; }
  15332. inline void set_txtcoinlvjetpack_125(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15333. {
  15334. ___txtcoinlvjetpack_125 = value;
  15335. Il2CppCodeGenWriteBarrier((void**)(&___txtcoinlvjetpack_125), (void*)value);
  15336. }
  15337. inline static int32_t get_offset_of_gettx_126() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___gettx_126)); }
  15338. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_gettx_126() const { return ___gettx_126; }
  15339. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_gettx_126() { return &___gettx_126; }
  15340. inline void set_gettx_126(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15341. {
  15342. ___gettx_126 = value;
  15343. Il2CppCodeGenWriteBarrier((void**)(&___gettx_126), (void*)value);
  15344. }
  15345. inline static int32_t get_offset_of_slder_127() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___slder_127)); }
  15346. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_slder_127() const { return ___slder_127; }
  15347. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_slder_127() { return &___slder_127; }
  15348. inline void set_slder_127(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15349. {
  15350. ___slder_127 = value;
  15351. Il2CppCodeGenWriteBarrier((void**)(&___slder_127), (void*)value);
  15352. }
  15353. inline static int32_t get_offset_of_cahe_129() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___cahe_129)); }
  15354. inline float get_cahe_129() const { return ___cahe_129; }
  15355. inline float* get_address_of_cahe_129() { return &___cahe_129; }
  15356. inline void set_cahe_129(float value)
  15357. {
  15358. ___cahe_129 = value;
  15359. }
  15360. inline static int32_t get_offset_of_showwhisthighscore_130() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___showwhisthighscore_130)); }
  15361. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_showwhisthighscore_130() const { return ___showwhisthighscore_130; }
  15362. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_showwhisthighscore_130() { return &___showwhisthighscore_130; }
  15363. inline void set_showwhisthighscore_130(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15364. {
  15365. ___showwhisthighscore_130 = value;
  15366. Il2CppCodeGenWriteBarrier((void**)(&___showwhisthighscore_130), (void*)value);
  15367. }
  15368. inline static int32_t get_offset_of_SHOW_131() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___SHOW_131)); }
  15369. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_SHOW_131() const { return ___SHOW_131; }
  15370. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_SHOW_131() { return &___SHOW_131; }
  15371. inline void set_SHOW_131(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15372. {
  15373. ___SHOW_131 = value;
  15374. Il2CppCodeGenWriteBarrier((void**)(&___SHOW_131), (void*)value);
  15375. }
  15376. inline static int32_t get_offset_of_deltaTime_132() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___deltaTime_132)); }
  15377. inline float get_deltaTime_132() const { return ___deltaTime_132; }
  15378. inline float* get_address_of_deltaTime_132() { return &___deltaTime_132; }
  15379. inline void set_deltaTime_132(float value)
  15380. {
  15381. ___deltaTime_132 = value;
  15382. }
  15383. inline static int32_t get_offset_of_add_133() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___add_133)); }
  15384. inline int32_t get_add_133() const { return ___add_133; }
  15385. inline int32_t* get_address_of_add_133() { return &___add_133; }
  15386. inline void set_add_133(int32_t value)
  15387. {
  15388. ___add_133 = value;
  15389. }
  15390. inline static int32_t get_offset_of_gettex_134() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___gettex_134)); }
  15391. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_gettex_134() const { return ___gettex_134; }
  15392. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_gettex_134() { return &___gettex_134; }
  15393. inline void set_gettex_134(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15394. {
  15395. ___gettex_134 = value;
  15396. Il2CppCodeGenWriteBarrier((void**)(&___gettex_134), (void*)value);
  15397. }
  15398. inline static int32_t get_offset_of_gettexp2_135() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___gettexp2_135)); }
  15399. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_gettexp2_135() const { return ___gettexp2_135; }
  15400. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_gettexp2_135() { return &___gettexp2_135; }
  15401. inline void set_gettexp2_135(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15402. {
  15403. ___gettexp2_135 = value;
  15404. Il2CppCodeGenWriteBarrier((void**)(&___gettexp2_135), (void*)value);
  15405. }
  15406. inline static int32_t get_offset_of_gettexint_136() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___gettexint_136)); }
  15407. inline int32_t get_gettexint_136() const { return ___gettexint_136; }
  15408. inline int32_t* get_address_of_gettexint_136() { return &___gettexint_136; }
  15409. inline void set_gettexint_136(int32_t value)
  15410. {
  15411. ___gettexint_136 = value;
  15412. }
  15413. inline static int32_t get_offset_of_time_137() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___time_137)); }
  15414. inline float get_time_137() const { return ___time_137; }
  15415. inline float* get_address_of_time_137() { return &___time_137; }
  15416. inline void set_time_137(float value)
  15417. {
  15418. ___time_137 = value;
  15419. }
  15420. inline static int32_t get_offset_of_Avatarfb_139() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395, ___Avatarfb_139)); }
  15421. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_Avatarfb_139() const { return ___Avatarfb_139; }
  15422. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_Avatarfb_139() { return &___Avatarfb_139; }
  15423. inline void set_Avatarfb_139(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  15424. {
  15425. ___Avatarfb_139 = value;
  15426. Il2CppCodeGenWriteBarrier((void**)(&___Avatarfb_139), (void*)value);
  15427. }
  15428. };
  15429. struct UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields
  15430. {
  15431. public:
  15432. // UImanager UImanager::uimanager
  15433. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * ___uimanager_28;
  15434. // System.Boolean UImanager::selectkey
  15435. bool ___selectkey_59;
  15436. // Playermuving UImanager::playerp1
  15437. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___playerp1_65;
  15438. // Playermuving UImanager::playerp2
  15439. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___playerp2_66;
  15440. // System.Int32 UImanager::playmode
  15441. int32_t ___playmode_70;
  15442. // System.Boolean UImanager::in_xxxxxxxxxxx
  15443. bool ___in_xxxxxxxxxxx_71;
  15444. // System.Boolean UImanager::getvan
  15445. bool ___getvan_80;
  15446. // System.Boolean UImanager::Playnowintheseleckey
  15447. bool ___Playnowintheseleckey_89;
  15448. // System.Single UImanager::zong_li_cheng_shu
  15449. float ___zong_li_cheng_shu_128;
  15450. // System.Int32 UImanager::coinforuplv
  15451. int32_t ___coinforuplv_138;
  15452. // UnityEngine.UI.Image UImanager::saveImage
  15453. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___saveImage_140;
  15454. // System.Boolean UImanager::LogInFb
  15455. bool ___LogInFb_141;
  15456. public:
  15457. inline static int32_t get_offset_of_uimanager_28() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields, ___uimanager_28)); }
  15458. inline UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * get_uimanager_28() const { return ___uimanager_28; }
  15459. inline UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 ** get_address_of_uimanager_28() { return &___uimanager_28; }
  15460. inline void set_uimanager_28(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * value)
  15461. {
  15462. ___uimanager_28 = value;
  15463. Il2CppCodeGenWriteBarrier((void**)(&___uimanager_28), (void*)value);
  15464. }
  15465. inline static int32_t get_offset_of_selectkey_59() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields, ___selectkey_59)); }
  15466. inline bool get_selectkey_59() const { return ___selectkey_59; }
  15467. inline bool* get_address_of_selectkey_59() { return &___selectkey_59; }
  15468. inline void set_selectkey_59(bool value)
  15469. {
  15470. ___selectkey_59 = value;
  15471. }
  15472. inline static int32_t get_offset_of_playerp1_65() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields, ___playerp1_65)); }
  15473. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_playerp1_65() const { return ___playerp1_65; }
  15474. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_playerp1_65() { return &___playerp1_65; }
  15475. inline void set_playerp1_65(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  15476. {
  15477. ___playerp1_65 = value;
  15478. Il2CppCodeGenWriteBarrier((void**)(&___playerp1_65), (void*)value);
  15479. }
  15480. inline static int32_t get_offset_of_playerp2_66() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields, ___playerp2_66)); }
  15481. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_playerp2_66() const { return ___playerp2_66; }
  15482. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_playerp2_66() { return &___playerp2_66; }
  15483. inline void set_playerp2_66(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  15484. {
  15485. ___playerp2_66 = value;
  15486. Il2CppCodeGenWriteBarrier((void**)(&___playerp2_66), (void*)value);
  15487. }
  15488. inline static int32_t get_offset_of_playmode_70() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields, ___playmode_70)); }
  15489. inline int32_t get_playmode_70() const { return ___playmode_70; }
  15490. inline int32_t* get_address_of_playmode_70() { return &___playmode_70; }
  15491. inline void set_playmode_70(int32_t value)
  15492. {
  15493. ___playmode_70 = value;
  15494. }
  15495. inline static int32_t get_offset_of_in_xxxxxxxxxxx_71() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields, ___in_xxxxxxxxxxx_71)); }
  15496. inline bool get_in_xxxxxxxxxxx_71() const { return ___in_xxxxxxxxxxx_71; }
  15497. inline bool* get_address_of_in_xxxxxxxxxxx_71() { return &___in_xxxxxxxxxxx_71; }
  15498. inline void set_in_xxxxxxxxxxx_71(bool value)
  15499. {
  15500. ___in_xxxxxxxxxxx_71 = value;
  15501. }
  15502. inline static int32_t get_offset_of_getvan_80() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields, ___getvan_80)); }
  15503. inline bool get_getvan_80() const { return ___getvan_80; }
  15504. inline bool* get_address_of_getvan_80() { return &___getvan_80; }
  15505. inline void set_getvan_80(bool value)
  15506. {
  15507. ___getvan_80 = value;
  15508. }
  15509. inline static int32_t get_offset_of_Playnowintheseleckey_89() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields, ___Playnowintheseleckey_89)); }
  15510. inline bool get_Playnowintheseleckey_89() const { return ___Playnowintheseleckey_89; }
  15511. inline bool* get_address_of_Playnowintheseleckey_89() { return &___Playnowintheseleckey_89; }
  15512. inline void set_Playnowintheseleckey_89(bool value)
  15513. {
  15514. ___Playnowintheseleckey_89 = value;
  15515. }
  15516. inline static int32_t get_offset_of_zong_li_cheng_shu_128() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields, ___zong_li_cheng_shu_128)); }
  15517. inline float get_zong_li_cheng_shu_128() const { return ___zong_li_cheng_shu_128; }
  15518. inline float* get_address_of_zong_li_cheng_shu_128() { return &___zong_li_cheng_shu_128; }
  15519. inline void set_zong_li_cheng_shu_128(float value)
  15520. {
  15521. ___zong_li_cheng_shu_128 = value;
  15522. }
  15523. inline static int32_t get_offset_of_coinforuplv_138() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields, ___coinforuplv_138)); }
  15524. inline int32_t get_coinforuplv_138() const { return ___coinforuplv_138; }
  15525. inline int32_t* get_address_of_coinforuplv_138() { return &___coinforuplv_138; }
  15526. inline void set_coinforuplv_138(int32_t value)
  15527. {
  15528. ___coinforuplv_138 = value;
  15529. }
  15530. inline static int32_t get_offset_of_saveImage_140() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields, ___saveImage_140)); }
  15531. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_saveImage_140() const { return ___saveImage_140; }
  15532. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_saveImage_140() { return &___saveImage_140; }
  15533. inline void set_saveImage_140(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  15534. {
  15535. ___saveImage_140 = value;
  15536. Il2CppCodeGenWriteBarrier((void**)(&___saveImage_140), (void*)value);
  15537. }
  15538. inline static int32_t get_offset_of_LogInFb_141() { return static_cast<int32_t>(offsetof(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields, ___LogInFb_141)); }
  15539. inline bool get_LogInFb_141() const { return ___LogInFb_141; }
  15540. inline bool* get_address_of_LogInFb_141() { return &___LogInFb_141; }
  15541. inline void set_LogInFb_141(bool value)
  15542. {
  15543. ___LogInFb_141 = value;
  15544. }
  15545. };
  15546. // UnityEngine.EventSystems.UIBehaviour
  15547. struct UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  15548. {
  15549. public:
  15550. public:
  15551. };
  15552. // inthepanelpause
  15553. struct inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  15554. {
  15555. public:
  15556. // UnityEngine.GameObject inthepanelpause::panelpause
  15557. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panelpause_4;
  15558. // UnityEngine.GameObject inthepanelpause::panelshowitem
  15559. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panelshowitem_5;
  15560. // UnityEngine.GameObject inthepanelpause::panelmain
  15561. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panelmain_7;
  15562. // UnityEngine.GameObject inthepanelpause::btnbuyvan
  15563. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___btnbuyvan_8;
  15564. // UnityEngine.GameObject inthepanelpause::btnsetinginthemain
  15565. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___btnsetinginthemain_9;
  15566. // UnityEngine.GameObject inthepanelpause::btnopenshopinthemain
  15567. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___btnopenshopinthemain_10;
  15568. // UnityEngine.GameObject inthepanelpause::tabplaymain
  15569. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___tabplaymain_11;
  15570. // UnityEngine.GameObject inthepanelpause::tabplaymain2
  15571. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___tabplaymain2_12;
  15572. // UnityEngine.GameObject inthepanelpause::panelseting
  15573. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___panelseting_13;
  15574. // UnityEngine.GameObject inthepanelpause::showtexdelay
  15575. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___showtexdelay_14;
  15576. // System.Boolean inthepanelpause::isclic
  15577. bool ___isclic_15;
  15578. // Playermuving inthepanelpause::player
  15579. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___player_16;
  15580. // UnityEngine.Animator inthepanelpause::amindelay
  15581. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___amindelay_20;
  15582. // UnityEngine.UI.Text inthepanelpause::delaysecon
  15583. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___delaysecon_21;
  15584. // UnityEngine.GameObject inthepanelpause::showtextwhait
  15585. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___showtextwhait_22;
  15586. // System.Int32 inthepanelpause::delaysecons
  15587. int32_t ___delaysecons_23;
  15588. // UnityEngine.GameObject inthepanelpause::btnMe
  15589. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___btnMe_26;
  15590. public:
  15591. inline static int32_t get_offset_of_panelpause_4() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___panelpause_4)); }
  15592. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panelpause_4() const { return ___panelpause_4; }
  15593. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panelpause_4() { return &___panelpause_4; }
  15594. inline void set_panelpause_4(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15595. {
  15596. ___panelpause_4 = value;
  15597. Il2CppCodeGenWriteBarrier((void**)(&___panelpause_4), (void*)value);
  15598. }
  15599. inline static int32_t get_offset_of_panelshowitem_5() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___panelshowitem_5)); }
  15600. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panelshowitem_5() const { return ___panelshowitem_5; }
  15601. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panelshowitem_5() { return &___panelshowitem_5; }
  15602. inline void set_panelshowitem_5(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15603. {
  15604. ___panelshowitem_5 = value;
  15605. Il2CppCodeGenWriteBarrier((void**)(&___panelshowitem_5), (void*)value);
  15606. }
  15607. inline static int32_t get_offset_of_panelmain_7() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___panelmain_7)); }
  15608. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panelmain_7() const { return ___panelmain_7; }
  15609. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panelmain_7() { return &___panelmain_7; }
  15610. inline void set_panelmain_7(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15611. {
  15612. ___panelmain_7 = value;
  15613. Il2CppCodeGenWriteBarrier((void**)(&___panelmain_7), (void*)value);
  15614. }
  15615. inline static int32_t get_offset_of_btnbuyvan_8() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___btnbuyvan_8)); }
  15616. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_btnbuyvan_8() const { return ___btnbuyvan_8; }
  15617. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_btnbuyvan_8() { return &___btnbuyvan_8; }
  15618. inline void set_btnbuyvan_8(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15619. {
  15620. ___btnbuyvan_8 = value;
  15621. Il2CppCodeGenWriteBarrier((void**)(&___btnbuyvan_8), (void*)value);
  15622. }
  15623. inline static int32_t get_offset_of_btnsetinginthemain_9() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___btnsetinginthemain_9)); }
  15624. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_btnsetinginthemain_9() const { return ___btnsetinginthemain_9; }
  15625. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_btnsetinginthemain_9() { return &___btnsetinginthemain_9; }
  15626. inline void set_btnsetinginthemain_9(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15627. {
  15628. ___btnsetinginthemain_9 = value;
  15629. Il2CppCodeGenWriteBarrier((void**)(&___btnsetinginthemain_9), (void*)value);
  15630. }
  15631. inline static int32_t get_offset_of_btnopenshopinthemain_10() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___btnopenshopinthemain_10)); }
  15632. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_btnopenshopinthemain_10() const { return ___btnopenshopinthemain_10; }
  15633. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_btnopenshopinthemain_10() { return &___btnopenshopinthemain_10; }
  15634. inline void set_btnopenshopinthemain_10(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15635. {
  15636. ___btnopenshopinthemain_10 = value;
  15637. Il2CppCodeGenWriteBarrier((void**)(&___btnopenshopinthemain_10), (void*)value);
  15638. }
  15639. inline static int32_t get_offset_of_tabplaymain_11() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___tabplaymain_11)); }
  15640. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_tabplaymain_11() const { return ___tabplaymain_11; }
  15641. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_tabplaymain_11() { return &___tabplaymain_11; }
  15642. inline void set_tabplaymain_11(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15643. {
  15644. ___tabplaymain_11 = value;
  15645. Il2CppCodeGenWriteBarrier((void**)(&___tabplaymain_11), (void*)value);
  15646. }
  15647. inline static int32_t get_offset_of_tabplaymain2_12() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___tabplaymain2_12)); }
  15648. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_tabplaymain2_12() const { return ___tabplaymain2_12; }
  15649. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_tabplaymain2_12() { return &___tabplaymain2_12; }
  15650. inline void set_tabplaymain2_12(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15651. {
  15652. ___tabplaymain2_12 = value;
  15653. Il2CppCodeGenWriteBarrier((void**)(&___tabplaymain2_12), (void*)value);
  15654. }
  15655. inline static int32_t get_offset_of_panelseting_13() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___panelseting_13)); }
  15656. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_panelseting_13() const { return ___panelseting_13; }
  15657. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_panelseting_13() { return &___panelseting_13; }
  15658. inline void set_panelseting_13(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15659. {
  15660. ___panelseting_13 = value;
  15661. Il2CppCodeGenWriteBarrier((void**)(&___panelseting_13), (void*)value);
  15662. }
  15663. inline static int32_t get_offset_of_showtexdelay_14() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___showtexdelay_14)); }
  15664. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_showtexdelay_14() const { return ___showtexdelay_14; }
  15665. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_showtexdelay_14() { return &___showtexdelay_14; }
  15666. inline void set_showtexdelay_14(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15667. {
  15668. ___showtexdelay_14 = value;
  15669. Il2CppCodeGenWriteBarrier((void**)(&___showtexdelay_14), (void*)value);
  15670. }
  15671. inline static int32_t get_offset_of_isclic_15() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___isclic_15)); }
  15672. inline bool get_isclic_15() const { return ___isclic_15; }
  15673. inline bool* get_address_of_isclic_15() { return &___isclic_15; }
  15674. inline void set_isclic_15(bool value)
  15675. {
  15676. ___isclic_15 = value;
  15677. }
  15678. inline static int32_t get_offset_of_player_16() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___player_16)); }
  15679. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * get_player_16() const { return ___player_16; }
  15680. inline Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 ** get_address_of_player_16() { return &___player_16; }
  15681. inline void set_player_16(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * value)
  15682. {
  15683. ___player_16 = value;
  15684. Il2CppCodeGenWriteBarrier((void**)(&___player_16), (void*)value);
  15685. }
  15686. inline static int32_t get_offset_of_amindelay_20() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___amindelay_20)); }
  15687. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * get_amindelay_20() const { return ___amindelay_20; }
  15688. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A ** get_address_of_amindelay_20() { return &___amindelay_20; }
  15689. inline void set_amindelay_20(Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * value)
  15690. {
  15691. ___amindelay_20 = value;
  15692. Il2CppCodeGenWriteBarrier((void**)(&___amindelay_20), (void*)value);
  15693. }
  15694. inline static int32_t get_offset_of_delaysecon_21() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___delaysecon_21)); }
  15695. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_delaysecon_21() const { return ___delaysecon_21; }
  15696. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_delaysecon_21() { return &___delaysecon_21; }
  15697. inline void set_delaysecon_21(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  15698. {
  15699. ___delaysecon_21 = value;
  15700. Il2CppCodeGenWriteBarrier((void**)(&___delaysecon_21), (void*)value);
  15701. }
  15702. inline static int32_t get_offset_of_showtextwhait_22() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___showtextwhait_22)); }
  15703. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_showtextwhait_22() const { return ___showtextwhait_22; }
  15704. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_showtextwhait_22() { return &___showtextwhait_22; }
  15705. inline void set_showtextwhait_22(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15706. {
  15707. ___showtextwhait_22 = value;
  15708. Il2CppCodeGenWriteBarrier((void**)(&___showtextwhait_22), (void*)value);
  15709. }
  15710. inline static int32_t get_offset_of_delaysecons_23() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___delaysecons_23)); }
  15711. inline int32_t get_delaysecons_23() const { return ___delaysecons_23; }
  15712. inline int32_t* get_address_of_delaysecons_23() { return &___delaysecons_23; }
  15713. inline void set_delaysecons_23(int32_t value)
  15714. {
  15715. ___delaysecons_23 = value;
  15716. }
  15717. inline static int32_t get_offset_of_btnMe_26() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF, ___btnMe_26)); }
  15718. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_btnMe_26() const { return ___btnMe_26; }
  15719. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_btnMe_26() { return &___btnMe_26; }
  15720. inline void set_btnMe_26(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value)
  15721. {
  15722. ___btnMe_26 = value;
  15723. Il2CppCodeGenWriteBarrier((void**)(&___btnMe_26), (void*)value);
  15724. }
  15725. };
  15726. struct inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_StaticFields
  15727. {
  15728. public:
  15729. // inthepanelpause inthepanelpause::pauses
  15730. inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF * ___pauses_6;
  15731. // System.Single inthepanelpause::datatime
  15732. float ___datatime_17;
  15733. // System.Boolean inthepanelpause::is_pause
  15734. bool ___is_pause_18;
  15735. // System.Boolean inthepanelpause::fixFlylong
  15736. bool ___fixFlylong_19;
  15737. // System.Boolean inthepanelpause::playagain
  15738. bool ___playagain_24;
  15739. // System.Boolean inthepanelpause::ispause
  15740. bool ___ispause_25;
  15741. public:
  15742. inline static int32_t get_offset_of_pauses_6() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_StaticFields, ___pauses_6)); }
  15743. inline inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF * get_pauses_6() const { return ___pauses_6; }
  15744. inline inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF ** get_address_of_pauses_6() { return &___pauses_6; }
  15745. inline void set_pauses_6(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF * value)
  15746. {
  15747. ___pauses_6 = value;
  15748. Il2CppCodeGenWriteBarrier((void**)(&___pauses_6), (void*)value);
  15749. }
  15750. inline static int32_t get_offset_of_datatime_17() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_StaticFields, ___datatime_17)); }
  15751. inline float get_datatime_17() const { return ___datatime_17; }
  15752. inline float* get_address_of_datatime_17() { return &___datatime_17; }
  15753. inline void set_datatime_17(float value)
  15754. {
  15755. ___datatime_17 = value;
  15756. }
  15757. inline static int32_t get_offset_of_is_pause_18() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_StaticFields, ___is_pause_18)); }
  15758. inline bool get_is_pause_18() const { return ___is_pause_18; }
  15759. inline bool* get_address_of_is_pause_18() { return &___is_pause_18; }
  15760. inline void set_is_pause_18(bool value)
  15761. {
  15762. ___is_pause_18 = value;
  15763. }
  15764. inline static int32_t get_offset_of_fixFlylong_19() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_StaticFields, ___fixFlylong_19)); }
  15765. inline bool get_fixFlylong_19() const { return ___fixFlylong_19; }
  15766. inline bool* get_address_of_fixFlylong_19() { return &___fixFlylong_19; }
  15767. inline void set_fixFlylong_19(bool value)
  15768. {
  15769. ___fixFlylong_19 = value;
  15770. }
  15771. inline static int32_t get_offset_of_playagain_24() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_StaticFields, ___playagain_24)); }
  15772. inline bool get_playagain_24() const { return ___playagain_24; }
  15773. inline bool* get_address_of_playagain_24() { return &___playagain_24; }
  15774. inline void set_playagain_24(bool value)
  15775. {
  15776. ___playagain_24 = value;
  15777. }
  15778. inline static int32_t get_offset_of_ispause_25() { return static_cast<int32_t>(offsetof(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_StaticFields, ___ispause_25)); }
  15779. inline bool get_ispause_25() const { return ___ispause_25; }
  15780. inline bool* get_address_of_ispause_25() { return &___ispause_25; }
  15781. inline void set_ispause_25(bool value)
  15782. {
  15783. ___ispause_25 = value;
  15784. }
  15785. };
  15786. // managerdata
  15787. struct managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
  15788. {
  15789. public:
  15790. public:
  15791. };
  15792. struct managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F_StaticFields
  15793. {
  15794. public:
  15795. // System.Int32 managerdata::play
  15796. int32_t ___play_4;
  15797. // System.Int32 managerdata::key
  15798. int32_t ___key_5;
  15799. // System.Int32 managerdata::coin
  15800. int32_t ___coin_6;
  15801. // System.Int32 managerdata::coinmoney
  15802. int32_t ___coinmoney_7;
  15803. // managerdata managerdata::manager
  15804. managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F * ___manager_8;
  15805. public:
  15806. inline static int32_t get_offset_of_play_4() { return static_cast<int32_t>(offsetof(managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F_StaticFields, ___play_4)); }
  15807. inline int32_t get_play_4() const { return ___play_4; }
  15808. inline int32_t* get_address_of_play_4() { return &___play_4; }
  15809. inline void set_play_4(int32_t value)
  15810. {
  15811. ___play_4 = value;
  15812. }
  15813. inline static int32_t get_offset_of_key_5() { return static_cast<int32_t>(offsetof(managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F_StaticFields, ___key_5)); }
  15814. inline int32_t get_key_5() const { return ___key_5; }
  15815. inline int32_t* get_address_of_key_5() { return &___key_5; }
  15816. inline void set_key_5(int32_t value)
  15817. {
  15818. ___key_5 = value;
  15819. }
  15820. inline static int32_t get_offset_of_coin_6() { return static_cast<int32_t>(offsetof(managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F_StaticFields, ___coin_6)); }
  15821. inline int32_t get_coin_6() const { return ___coin_6; }
  15822. inline int32_t* get_address_of_coin_6() { return &___coin_6; }
  15823. inline void set_coin_6(int32_t value)
  15824. {
  15825. ___coin_6 = value;
  15826. }
  15827. inline static int32_t get_offset_of_coinmoney_7() { return static_cast<int32_t>(offsetof(managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F_StaticFields, ___coinmoney_7)); }
  15828. inline int32_t get_coinmoney_7() const { return ___coinmoney_7; }
  15829. inline int32_t* get_address_of_coinmoney_7() { return &___coinmoney_7; }
  15830. inline void set_coinmoney_7(int32_t value)
  15831. {
  15832. ___coinmoney_7 = value;
  15833. }
  15834. inline static int32_t get_offset_of_manager_8() { return static_cast<int32_t>(offsetof(managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F_StaticFields, ___manager_8)); }
  15835. inline managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F * get_manager_8() const { return ___manager_8; }
  15836. inline managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F ** get_address_of_manager_8() { return &___manager_8; }
  15837. inline void set_manager_8(managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F * value)
  15838. {
  15839. ___manager_8 = value;
  15840. Il2CppCodeGenWriteBarrier((void**)(&___manager_8), (void*)value);
  15841. }
  15842. };
  15843. // QFramework.RunGame.GameRoot
  15844. struct GameRoot_t6FB033DE08ADF13C126810DC4ED8CF24C1DBA0A0 : public ViewController_tE6EA5633355BEE56A0B2E2CB0D9733B77297B065
  15845. {
  15846. public:
  15847. // UnityEngine.Transform QFramework.RunGame.GameRoot::Player
  15848. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___Player_8;
  15849. // UnityEngine.Transform QFramework.RunGame.GameRoot::Level
  15850. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___Level_9;
  15851. public:
  15852. inline static int32_t get_offset_of_Player_8() { return static_cast<int32_t>(offsetof(GameRoot_t6FB033DE08ADF13C126810DC4ED8CF24C1DBA0A0, ___Player_8)); }
  15853. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_Player_8() const { return ___Player_8; }
  15854. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_Player_8() { return &___Player_8; }
  15855. inline void set_Player_8(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  15856. {
  15857. ___Player_8 = value;
  15858. Il2CppCodeGenWriteBarrier((void**)(&___Player_8), (void*)value);
  15859. }
  15860. inline static int32_t get_offset_of_Level_9() { return static_cast<int32_t>(offsetof(GameRoot_t6FB033DE08ADF13C126810DC4ED8CF24C1DBA0A0, ___Level_9)); }
  15861. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_Level_9() const { return ___Level_9; }
  15862. inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_Level_9() { return &___Level_9; }
  15863. inline void set_Level_9(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
  15864. {
  15865. ___Level_9 = value;
  15866. Il2CppCodeGenWriteBarrier((void**)(&___Level_9), (void*)value);
  15867. }
  15868. };
  15869. // QFramework.UIPanel
  15870. struct UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC : public QMonoBehaviour_t41B403AB4501D3DA31EC357B1F64EAC7AB6D767C
  15871. {
  15872. public:
  15873. // QFramework.UIKitConfig_IPanelLoader QFramework.UIPanel::<QFramework.IPanel.Loader>k__BackingField
  15874. RuntimeObject* ___U3CQFramework_IPanel_LoaderU3Ek__BackingField_6;
  15875. // QFramework.PanelInfo QFramework.UIPanel::<Info>k__BackingField
  15876. PanelInfo_t13E7BA9D84EDD2E5379AB1016FEDC8DE8D8D3635 * ___U3CInfoU3Ek__BackingField_7;
  15877. // QFramework.PanelState QFramework.UIPanel::<State>k__BackingField
  15878. int32_t ___U3CStateU3Ek__BackingField_8;
  15879. // QFramework.IUIData QFramework.UIPanel::mUIData
  15880. RuntimeObject* ___mUIData_9;
  15881. // System.Action QFramework.UIPanel::mOnClosed
  15882. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___mOnClosed_10;
  15883. public:
  15884. inline static int32_t get_offset_of_U3CQFramework_IPanel_LoaderU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC, ___U3CQFramework_IPanel_LoaderU3Ek__BackingField_6)); }
  15885. inline RuntimeObject* get_U3CQFramework_IPanel_LoaderU3Ek__BackingField_6() const { return ___U3CQFramework_IPanel_LoaderU3Ek__BackingField_6; }
  15886. inline RuntimeObject** get_address_of_U3CQFramework_IPanel_LoaderU3Ek__BackingField_6() { return &___U3CQFramework_IPanel_LoaderU3Ek__BackingField_6; }
  15887. inline void set_U3CQFramework_IPanel_LoaderU3Ek__BackingField_6(RuntimeObject* value)
  15888. {
  15889. ___U3CQFramework_IPanel_LoaderU3Ek__BackingField_6 = value;
  15890. Il2CppCodeGenWriteBarrier((void**)(&___U3CQFramework_IPanel_LoaderU3Ek__BackingField_6), (void*)value);
  15891. }
  15892. inline static int32_t get_offset_of_U3CInfoU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC, ___U3CInfoU3Ek__BackingField_7)); }
  15893. inline PanelInfo_t13E7BA9D84EDD2E5379AB1016FEDC8DE8D8D3635 * get_U3CInfoU3Ek__BackingField_7() const { return ___U3CInfoU3Ek__BackingField_7; }
  15894. inline PanelInfo_t13E7BA9D84EDD2E5379AB1016FEDC8DE8D8D3635 ** get_address_of_U3CInfoU3Ek__BackingField_7() { return &___U3CInfoU3Ek__BackingField_7; }
  15895. inline void set_U3CInfoU3Ek__BackingField_7(PanelInfo_t13E7BA9D84EDD2E5379AB1016FEDC8DE8D8D3635 * value)
  15896. {
  15897. ___U3CInfoU3Ek__BackingField_7 = value;
  15898. Il2CppCodeGenWriteBarrier((void**)(&___U3CInfoU3Ek__BackingField_7), (void*)value);
  15899. }
  15900. inline static int32_t get_offset_of_U3CStateU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC, ___U3CStateU3Ek__BackingField_8)); }
  15901. inline int32_t get_U3CStateU3Ek__BackingField_8() const { return ___U3CStateU3Ek__BackingField_8; }
  15902. inline int32_t* get_address_of_U3CStateU3Ek__BackingField_8() { return &___U3CStateU3Ek__BackingField_8; }
  15903. inline void set_U3CStateU3Ek__BackingField_8(int32_t value)
  15904. {
  15905. ___U3CStateU3Ek__BackingField_8 = value;
  15906. }
  15907. inline static int32_t get_offset_of_mUIData_9() { return static_cast<int32_t>(offsetof(UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC, ___mUIData_9)); }
  15908. inline RuntimeObject* get_mUIData_9() const { return ___mUIData_9; }
  15909. inline RuntimeObject** get_address_of_mUIData_9() { return &___mUIData_9; }
  15910. inline void set_mUIData_9(RuntimeObject* value)
  15911. {
  15912. ___mUIData_9 = value;
  15913. Il2CppCodeGenWriteBarrier((void**)(&___mUIData_9), (void*)value);
  15914. }
  15915. inline static int32_t get_offset_of_mOnClosed_10() { return static_cast<int32_t>(offsetof(UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC, ___mOnClosed_10)); }
  15916. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * get_mOnClosed_10() const { return ___mOnClosed_10; }
  15917. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 ** get_address_of_mOnClosed_10() { return &___mOnClosed_10; }
  15918. inline void set_mOnClosed_10(Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * value)
  15919. {
  15920. ___mOnClosed_10 = value;
  15921. Il2CppCodeGenWriteBarrier((void**)(&___mOnClosed_10), (void*)value);
  15922. }
  15923. };
  15924. // UnityEngine.UI.Graphic
  15925. struct Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70
  15926. {
  15927. public:
  15928. // UnityEngine.Material UnityEngine.UI.Graphic::m_Material
  15929. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_Material_6;
  15930. // UnityEngine.Color UnityEngine.UI.Graphic::m_Color
  15931. Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_Color_7;
  15932. // System.Boolean UnityEngine.UI.Graphic::m_SkipLayoutUpdate
  15933. bool ___m_SkipLayoutUpdate_8;
  15934. // System.Boolean UnityEngine.UI.Graphic::m_SkipMaterialUpdate
  15935. bool ___m_SkipMaterialUpdate_9;
  15936. // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
  15937. bool ___m_RaycastTarget_10;
  15938. // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
  15939. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_RectTransform_11;
  15940. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
  15941. CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * ___m_CanvasRenderer_12;
  15942. // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
  15943. Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___m_Canvas_13;
  15944. // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
  15945. bool ___m_VertsDirty_14;
  15946. // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
  15947. bool ___m_MaterialDirty_15;
  15948. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
  15949. UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___m_OnDirtyLayoutCallback_16;
  15950. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
  15951. UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___m_OnDirtyVertsCallback_17;
  15952. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
  15953. UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___m_OnDirtyMaterialCallback_18;
  15954. // UnityEngine.Mesh UnityEngine.UI.Graphic::m_CachedMesh
  15955. Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___m_CachedMesh_21;
  15956. // UnityEngine.Vector2[] UnityEngine.UI.Graphic::m_CachedUvs
  15957. Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___m_CachedUvs_22;
  15958. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
  15959. TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 * ___m_ColorTweenRunner_23;
  15960. // System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
  15961. bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24;
  15962. public:
  15963. inline static int32_t get_offset_of_m_Material_6() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_Material_6)); }
  15964. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_Material_6() const { return ___m_Material_6; }
  15965. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_Material_6() { return &___m_Material_6; }
  15966. inline void set_m_Material_6(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
  15967. {
  15968. ___m_Material_6 = value;
  15969. Il2CppCodeGenWriteBarrier((void**)(&___m_Material_6), (void*)value);
  15970. }
  15971. inline static int32_t get_offset_of_m_Color_7() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_Color_7)); }
  15972. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_Color_7() const { return ___m_Color_7; }
  15973. inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_Color_7() { return &___m_Color_7; }
  15974. inline void set_m_Color_7(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
  15975. {
  15976. ___m_Color_7 = value;
  15977. }
  15978. inline static int32_t get_offset_of_m_SkipLayoutUpdate_8() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_SkipLayoutUpdate_8)); }
  15979. inline bool get_m_SkipLayoutUpdate_8() const { return ___m_SkipLayoutUpdate_8; }
  15980. inline bool* get_address_of_m_SkipLayoutUpdate_8() { return &___m_SkipLayoutUpdate_8; }
  15981. inline void set_m_SkipLayoutUpdate_8(bool value)
  15982. {
  15983. ___m_SkipLayoutUpdate_8 = value;
  15984. }
  15985. inline static int32_t get_offset_of_m_SkipMaterialUpdate_9() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_SkipMaterialUpdate_9)); }
  15986. inline bool get_m_SkipMaterialUpdate_9() const { return ___m_SkipMaterialUpdate_9; }
  15987. inline bool* get_address_of_m_SkipMaterialUpdate_9() { return &___m_SkipMaterialUpdate_9; }
  15988. inline void set_m_SkipMaterialUpdate_9(bool value)
  15989. {
  15990. ___m_SkipMaterialUpdate_9 = value;
  15991. }
  15992. inline static int32_t get_offset_of_m_RaycastTarget_10() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_RaycastTarget_10)); }
  15993. inline bool get_m_RaycastTarget_10() const { return ___m_RaycastTarget_10; }
  15994. inline bool* get_address_of_m_RaycastTarget_10() { return &___m_RaycastTarget_10; }
  15995. inline void set_m_RaycastTarget_10(bool value)
  15996. {
  15997. ___m_RaycastTarget_10 = value;
  15998. }
  15999. inline static int32_t get_offset_of_m_RectTransform_11() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_RectTransform_11)); }
  16000. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_RectTransform_11() const { return ___m_RectTransform_11; }
  16001. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_RectTransform_11() { return &___m_RectTransform_11; }
  16002. inline void set_m_RectTransform_11(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16003. {
  16004. ___m_RectTransform_11 = value;
  16005. Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_11), (void*)value);
  16006. }
  16007. inline static int32_t get_offset_of_m_CanvasRenderer_12() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_CanvasRenderer_12)); }
  16008. inline CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * get_m_CanvasRenderer_12() const { return ___m_CanvasRenderer_12; }
  16009. inline CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 ** get_address_of_m_CanvasRenderer_12() { return &___m_CanvasRenderer_12; }
  16010. inline void set_m_CanvasRenderer_12(CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * value)
  16011. {
  16012. ___m_CanvasRenderer_12 = value;
  16013. Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasRenderer_12), (void*)value);
  16014. }
  16015. inline static int32_t get_offset_of_m_Canvas_13() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_Canvas_13)); }
  16016. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * get_m_Canvas_13() const { return ___m_Canvas_13; }
  16017. inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 ** get_address_of_m_Canvas_13() { return &___m_Canvas_13; }
  16018. inline void set_m_Canvas_13(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * value)
  16019. {
  16020. ___m_Canvas_13 = value;
  16021. Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_13), (void*)value);
  16022. }
  16023. inline static int32_t get_offset_of_m_VertsDirty_14() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_VertsDirty_14)); }
  16024. inline bool get_m_VertsDirty_14() const { return ___m_VertsDirty_14; }
  16025. inline bool* get_address_of_m_VertsDirty_14() { return &___m_VertsDirty_14; }
  16026. inline void set_m_VertsDirty_14(bool value)
  16027. {
  16028. ___m_VertsDirty_14 = value;
  16029. }
  16030. inline static int32_t get_offset_of_m_MaterialDirty_15() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_MaterialDirty_15)); }
  16031. inline bool get_m_MaterialDirty_15() const { return ___m_MaterialDirty_15; }
  16032. inline bool* get_address_of_m_MaterialDirty_15() { return &___m_MaterialDirty_15; }
  16033. inline void set_m_MaterialDirty_15(bool value)
  16034. {
  16035. ___m_MaterialDirty_15 = value;
  16036. }
  16037. inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_16() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_OnDirtyLayoutCallback_16)); }
  16038. inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * get_m_OnDirtyLayoutCallback_16() const { return ___m_OnDirtyLayoutCallback_16; }
  16039. inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** get_address_of_m_OnDirtyLayoutCallback_16() { return &___m_OnDirtyLayoutCallback_16; }
  16040. inline void set_m_OnDirtyLayoutCallback_16(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * value)
  16041. {
  16042. ___m_OnDirtyLayoutCallback_16 = value;
  16043. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyLayoutCallback_16), (void*)value);
  16044. }
  16045. inline static int32_t get_offset_of_m_OnDirtyVertsCallback_17() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_OnDirtyVertsCallback_17)); }
  16046. inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * get_m_OnDirtyVertsCallback_17() const { return ___m_OnDirtyVertsCallback_17; }
  16047. inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** get_address_of_m_OnDirtyVertsCallback_17() { return &___m_OnDirtyVertsCallback_17; }
  16048. inline void set_m_OnDirtyVertsCallback_17(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * value)
  16049. {
  16050. ___m_OnDirtyVertsCallback_17 = value;
  16051. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyVertsCallback_17), (void*)value);
  16052. }
  16053. inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_18() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_OnDirtyMaterialCallback_18)); }
  16054. inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * get_m_OnDirtyMaterialCallback_18() const { return ___m_OnDirtyMaterialCallback_18; }
  16055. inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** get_address_of_m_OnDirtyMaterialCallback_18() { return &___m_OnDirtyMaterialCallback_18; }
  16056. inline void set_m_OnDirtyMaterialCallback_18(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * value)
  16057. {
  16058. ___m_OnDirtyMaterialCallback_18 = value;
  16059. Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyMaterialCallback_18), (void*)value);
  16060. }
  16061. inline static int32_t get_offset_of_m_CachedMesh_21() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_CachedMesh_21)); }
  16062. inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * get_m_CachedMesh_21() const { return ___m_CachedMesh_21; }
  16063. inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** get_address_of_m_CachedMesh_21() { return &___m_CachedMesh_21; }
  16064. inline void set_m_CachedMesh_21(Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value)
  16065. {
  16066. ___m_CachedMesh_21 = value;
  16067. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedMesh_21), (void*)value);
  16068. }
  16069. inline static int32_t get_offset_of_m_CachedUvs_22() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_CachedUvs_22)); }
  16070. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get_m_CachedUvs_22() const { return ___m_CachedUvs_22; }
  16071. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of_m_CachedUvs_22() { return &___m_CachedUvs_22; }
  16072. inline void set_m_CachedUvs_22(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value)
  16073. {
  16074. ___m_CachedUvs_22 = value;
  16075. Il2CppCodeGenWriteBarrier((void**)(&___m_CachedUvs_22), (void*)value);
  16076. }
  16077. inline static int32_t get_offset_of_m_ColorTweenRunner_23() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_ColorTweenRunner_23)); }
  16078. inline TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 * get_m_ColorTweenRunner_23() const { return ___m_ColorTweenRunner_23; }
  16079. inline TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 ** get_address_of_m_ColorTweenRunner_23() { return &___m_ColorTweenRunner_23; }
  16080. inline void set_m_ColorTweenRunner_23(TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 * value)
  16081. {
  16082. ___m_ColorTweenRunner_23 = value;
  16083. Il2CppCodeGenWriteBarrier((void**)(&___m_ColorTweenRunner_23), (void*)value);
  16084. }
  16085. inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_24() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24)); }
  16086. inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_24() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24; }
  16087. inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_24() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_24; }
  16088. inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_24(bool value)
  16089. {
  16090. ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24 = value;
  16091. }
  16092. };
  16093. struct Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields
  16094. {
  16095. public:
  16096. // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
  16097. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___s_DefaultUI_4;
  16098. // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
  16099. Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___s_WhiteTexture_5;
  16100. // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
  16101. Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___s_Mesh_19;
  16102. // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
  16103. VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * ___s_VertexHelper_20;
  16104. public:
  16105. inline static int32_t get_offset_of_s_DefaultUI_4() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_DefaultUI_4)); }
  16106. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_s_DefaultUI_4() const { return ___s_DefaultUI_4; }
  16107. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_s_DefaultUI_4() { return &___s_DefaultUI_4; }
  16108. inline void set_s_DefaultUI_4(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
  16109. {
  16110. ___s_DefaultUI_4 = value;
  16111. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultUI_4), (void*)value);
  16112. }
  16113. inline static int32_t get_offset_of_s_WhiteTexture_5() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_WhiteTexture_5)); }
  16114. inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * get_s_WhiteTexture_5() const { return ___s_WhiteTexture_5; }
  16115. inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C ** get_address_of_s_WhiteTexture_5() { return &___s_WhiteTexture_5; }
  16116. inline void set_s_WhiteTexture_5(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * value)
  16117. {
  16118. ___s_WhiteTexture_5 = value;
  16119. Il2CppCodeGenWriteBarrier((void**)(&___s_WhiteTexture_5), (void*)value);
  16120. }
  16121. inline static int32_t get_offset_of_s_Mesh_19() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_Mesh_19)); }
  16122. inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * get_s_Mesh_19() const { return ___s_Mesh_19; }
  16123. inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** get_address_of_s_Mesh_19() { return &___s_Mesh_19; }
  16124. inline void set_s_Mesh_19(Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value)
  16125. {
  16126. ___s_Mesh_19 = value;
  16127. Il2CppCodeGenWriteBarrier((void**)(&___s_Mesh_19), (void*)value);
  16128. }
  16129. inline static int32_t get_offset_of_s_VertexHelper_20() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_VertexHelper_20)); }
  16130. inline VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * get_s_VertexHelper_20() const { return ___s_VertexHelper_20; }
  16131. inline VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F ** get_address_of_s_VertexHelper_20() { return &___s_VertexHelper_20; }
  16132. inline void set_s_VertexHelper_20(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * value)
  16133. {
  16134. ___s_VertexHelper_20 = value;
  16135. Il2CppCodeGenWriteBarrier((void**)(&___s_VertexHelper_20), (void*)value);
  16136. }
  16137. };
  16138. // QFramework.RunGame.UIAlertPanel
  16139. struct UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74 : public UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC
  16140. {
  16141. public:
  16142. // UnityEngine.UI.Text QFramework.RunGame.UIAlertPanel::uiTitle
  16143. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiTitle_12;
  16144. // UnityEngine.UI.Text QFramework.RunGame.UIAlertPanel::uiText
  16145. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiText_13;
  16146. // UnityEngine.UI.Button QFramework.RunGame.UIAlertPanel::uiBtn21
  16147. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtn21_14;
  16148. // UnityEngine.UI.Button QFramework.RunGame.UIAlertPanel::uiBtn22
  16149. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtn22_15;
  16150. // UnityEngine.UI.Button QFramework.RunGame.UIAlertPanel::uiBtn11
  16151. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtn11_16;
  16152. // UnityEngine.RectTransform QFramework.RunGame.UIAlertPanel::uiChip2
  16153. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiChip2_17;
  16154. // UnityEngine.UI.Text QFramework.RunGame.UIAlertPanel::uiChip2Num
  16155. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiChip2Num_18;
  16156. // QFramework.RunGame.UIAlertPanelData QFramework.RunGame.UIAlertPanel::mPrivateData
  16157. UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 * ___mPrivateData_19;
  16158. public:
  16159. inline static int32_t get_offset_of_uiTitle_12() { return static_cast<int32_t>(offsetof(UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74, ___uiTitle_12)); }
  16160. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiTitle_12() const { return ___uiTitle_12; }
  16161. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiTitle_12() { return &___uiTitle_12; }
  16162. inline void set_uiTitle_12(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16163. {
  16164. ___uiTitle_12 = value;
  16165. Il2CppCodeGenWriteBarrier((void**)(&___uiTitle_12), (void*)value);
  16166. }
  16167. inline static int32_t get_offset_of_uiText_13() { return static_cast<int32_t>(offsetof(UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74, ___uiText_13)); }
  16168. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiText_13() const { return ___uiText_13; }
  16169. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiText_13() { return &___uiText_13; }
  16170. inline void set_uiText_13(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16171. {
  16172. ___uiText_13 = value;
  16173. Il2CppCodeGenWriteBarrier((void**)(&___uiText_13), (void*)value);
  16174. }
  16175. inline static int32_t get_offset_of_uiBtn21_14() { return static_cast<int32_t>(offsetof(UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74, ___uiBtn21_14)); }
  16176. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtn21_14() const { return ___uiBtn21_14; }
  16177. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtn21_14() { return &___uiBtn21_14; }
  16178. inline void set_uiBtn21_14(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  16179. {
  16180. ___uiBtn21_14 = value;
  16181. Il2CppCodeGenWriteBarrier((void**)(&___uiBtn21_14), (void*)value);
  16182. }
  16183. inline static int32_t get_offset_of_uiBtn22_15() { return static_cast<int32_t>(offsetof(UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74, ___uiBtn22_15)); }
  16184. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtn22_15() const { return ___uiBtn22_15; }
  16185. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtn22_15() { return &___uiBtn22_15; }
  16186. inline void set_uiBtn22_15(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  16187. {
  16188. ___uiBtn22_15 = value;
  16189. Il2CppCodeGenWriteBarrier((void**)(&___uiBtn22_15), (void*)value);
  16190. }
  16191. inline static int32_t get_offset_of_uiBtn11_16() { return static_cast<int32_t>(offsetof(UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74, ___uiBtn11_16)); }
  16192. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtn11_16() const { return ___uiBtn11_16; }
  16193. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtn11_16() { return &___uiBtn11_16; }
  16194. inline void set_uiBtn11_16(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  16195. {
  16196. ___uiBtn11_16 = value;
  16197. Il2CppCodeGenWriteBarrier((void**)(&___uiBtn11_16), (void*)value);
  16198. }
  16199. inline static int32_t get_offset_of_uiChip2_17() { return static_cast<int32_t>(offsetof(UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74, ___uiChip2_17)); }
  16200. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiChip2_17() const { return ___uiChip2_17; }
  16201. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiChip2_17() { return &___uiChip2_17; }
  16202. inline void set_uiChip2_17(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16203. {
  16204. ___uiChip2_17 = value;
  16205. Il2CppCodeGenWriteBarrier((void**)(&___uiChip2_17), (void*)value);
  16206. }
  16207. inline static int32_t get_offset_of_uiChip2Num_18() { return static_cast<int32_t>(offsetof(UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74, ___uiChip2Num_18)); }
  16208. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiChip2Num_18() const { return ___uiChip2Num_18; }
  16209. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiChip2Num_18() { return &___uiChip2Num_18; }
  16210. inline void set_uiChip2Num_18(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16211. {
  16212. ___uiChip2Num_18 = value;
  16213. Il2CppCodeGenWriteBarrier((void**)(&___uiChip2Num_18), (void*)value);
  16214. }
  16215. inline static int32_t get_offset_of_mPrivateData_19() { return static_cast<int32_t>(offsetof(UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74, ___mPrivateData_19)); }
  16216. inline UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 * get_mPrivateData_19() const { return ___mPrivateData_19; }
  16217. inline UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 ** get_address_of_mPrivateData_19() { return &___mPrivateData_19; }
  16218. inline void set_mPrivateData_19(UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 * value)
  16219. {
  16220. ___mPrivateData_19 = value;
  16221. Il2CppCodeGenWriteBarrier((void**)(&___mPrivateData_19), (void*)value);
  16222. }
  16223. };
  16224. // QFramework.RunGame.UIGameRunPanel
  16225. struct UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 : public UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC
  16226. {
  16227. public:
  16228. // UnityEngine.UI.Button QFramework.RunGame.UIGameRunPanel::uiBtnDStop
  16229. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnDStop_12;
  16230. // UnityEngine.UI.Button QFramework.RunGame.UIGameRunPanel::uiBtnDExit
  16231. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnDExit_13;
  16232. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::uiSinglePanle
  16233. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiSinglePanle_14;
  16234. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiSingleStar1
  16235. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiSingleStar1_15;
  16236. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiSingleStar2
  16237. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiSingleStar2_16;
  16238. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiSingleStar3
  16239. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiSingleStar3_17;
  16240. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiSingleStar4
  16241. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiSingleStar4_18;
  16242. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiSingleStar5
  16243. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiSingleStar5_19;
  16244. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiSingleRunScore
  16245. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiSingleRunScore_20;
  16246. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiSingleGotGold
  16247. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiSingleGotGold_21;
  16248. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::uiSinglePanelFriend
  16249. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiSinglePanelFriend_22;
  16250. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiSingleFriendFace
  16251. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiSingleFriendFace_23;
  16252. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiSingleFriendScore
  16253. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiSingleFriendScore_24;
  16254. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::uiSinglePanelItem
  16255. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiSinglePanelItem_25;
  16256. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiSingleItem
  16257. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiSingleItem_26;
  16258. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiSingleItemTime
  16259. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiSingleItemTime_27;
  16260. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiSingleChip4Num
  16261. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiSingleChip4Num_28;
  16262. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiSingleChip5Num
  16263. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiSingleChip5Num_29;
  16264. // QFramework.RunGame.UIUseItems QFramework.RunGame.UIGameRunPanel::UIUseItemsSinge
  16265. UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 * ___UIUseItemsSinge_30;
  16266. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::uiUseItemContent
  16267. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiUseItemContent_31;
  16268. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::uiFriendPanle
  16269. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiFriendPanle_32;
  16270. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiFriendGotGold1
  16271. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiFriendGotGold1_33;
  16272. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiFriendFace1
  16273. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiFriendFace1_34;
  16274. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiFriendRandNum1
  16275. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiFriendRandNum1_35;
  16276. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiFriendGotGold2
  16277. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiFriendGotGold2_36;
  16278. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiFriendFace2
  16279. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiFriendFace2_37;
  16280. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiFriendRandNum2
  16281. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiFriendRandNum2_38;
  16282. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::uiFriendPanelItem
  16283. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiFriendPanelItem_39;
  16284. // UnityEngine.UI.Button QFramework.RunGame.UIGameRunPanel::uiFriendItem
  16285. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiFriendItem_40;
  16286. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiFriendItemTime
  16287. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiFriendItemTime_41;
  16288. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiFriendTime1
  16289. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiFriendTime1_42;
  16290. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiFriendTime2
  16291. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiFriendTime2_43;
  16292. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiRandmRandNum
  16293. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiRandmRandNum_44;
  16294. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::uiFriendSpeed1
  16295. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiFriendSpeed1_45;
  16296. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiFriendPlayerHead1
  16297. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiFriendPlayerHead1_46;
  16298. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::uiFriendSpeed2
  16299. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiFriendSpeed2_47;
  16300. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiFriendPlayerHead2
  16301. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiFriendPlayerHead2_48;
  16302. // QFramework.RunGame.UIUseItems QFramework.RunGame.UIGameRunPanel::UIUseItemsFriend1
  16303. UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 * ___UIUseItemsFriend1_49;
  16304. // QFramework.RunGame.UIUseItems QFramework.RunGame.UIGameRunPanel::UIUseItemsFriend2
  16305. UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 * ___UIUseItemsFriend2_50;
  16306. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::uiRandmPanle
  16307. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiRandmPanle_51;
  16308. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiRandmRunScore
  16309. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiRandmRunScore_52;
  16310. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiRandmGotGold
  16311. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiRandmGotGold_53;
  16312. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::uiRandmPanelOther
  16313. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiRandmPanelOther_54;
  16314. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiRandmOtherFace
  16315. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiRandmOtherFace_55;
  16316. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiRandmOtherScore
  16317. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiRandmOtherScore_56;
  16318. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::uiRandmPanelItem
  16319. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiRandmPanelItem_57;
  16320. // UnityEngine.UI.Button QFramework.RunGame.UIGameRunPanel::uiRandmItem
  16321. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiRandmItem_58;
  16322. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiRandmItemTime
  16323. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiRandmItemTime_59;
  16324. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiRandmTime
  16325. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiRandmTime_60;
  16326. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::uiRandmSpeedSelf
  16327. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiRandmSpeedSelf_61;
  16328. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiRandomPlayerHead1
  16329. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiRandomPlayerHead1_62;
  16330. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::uiRandmSpeedOther
  16331. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiRandmSpeedOther_63;
  16332. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiRandomPlayerHead2
  16333. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiRandomPlayerHead2_64;
  16334. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiRandmPlayerHead
  16335. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiRandmPlayerHead_65;
  16336. // QFramework.RunGame.UIUseItems QFramework.RunGame.UIGameRunPanel::UIUseItemsRandm
  16337. UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 * ___UIUseItemsRandm_66;
  16338. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiTeachPanle
  16339. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiTeachPanle_67;
  16340. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiTeachText
  16341. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiTeachText_68;
  16342. // QFramework.RunGame.UI3dFrame QFramework.RunGame.UIGameRunPanel::UI3dFrameTeach
  16343. UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * ___UI3dFrameTeach_69;
  16344. // UnityEngine.UI.RawImage QFramework.RunGame.UIGameRunPanel::uiRawImg
  16345. RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 * ___uiRawImg_70;
  16346. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiBtnTouch
  16347. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiBtnTouch_71;
  16348. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::nodeObj
  16349. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___nodeObj_72;
  16350. // UnityEngine.Camera QFramework.RunGame.UIGameRunPanel::uiCamera
  16351. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___uiCamera_73;
  16352. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::node3dModel
  16353. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___node3dModel_74;
  16354. // UnityEngine.Animator QFramework.RunGame.UIGameRunPanel::objDemo
  16355. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___objDemo_75;
  16356. // UnityEngine.RectTransform QFramework.RunGame.UIGameRunPanel::nodeItem
  16357. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___nodeItem_76;
  16358. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiOverCountDown
  16359. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiOverCountDown_77;
  16360. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiNumOverCD
  16361. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiNumOverCD_78;
  16362. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiTxtOver
  16363. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiTxtOver_79;
  16364. // UnityEngine.UI.Button QFramework.RunGame.UIGameRunPanel::uiBtn1
  16365. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtn1_80;
  16366. // UnityEngine.UI.Button QFramework.RunGame.UIGameRunPanel::uiBtn2
  16367. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtn2_81;
  16368. // UnityEngine.UI.Button QFramework.RunGame.UIGameRunPanel::uiBtn3
  16369. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtn3_82;
  16370. // UnityEngine.UI.Image QFramework.RunGame.UIGameRunPanel::uiPausePanel
  16371. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiPausePanel_83;
  16372. // UnityEngine.UI.Text QFramework.RunGame.UIGameRunPanel::uiTitle
  16373. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiTitle_84;
  16374. // UnityEngine.UI.Button QFramework.RunGame.UIGameRunPanel::uiBtnPlay
  16375. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnPlay_85;
  16376. // UnityEngine.UI.Button QFramework.RunGame.UIGameRunPanel::uiBtnBack
  16377. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnBack_86;
  16378. // QFramework.RunGame.UIGameRunPanelData QFramework.RunGame.UIGameRunPanel::mPrivateData
  16379. UIGameRunPanelData_tE38B944D34531D6EED83AC7AA01A4596AF885D95 * ___mPrivateData_87;
  16380. // System.Int64 QFramework.RunGame.UIGameRunPanel::startTime
  16381. int64_t ___startTime_88;
  16382. // System.Collections.Generic.List`1<QFramework.RunGame.PlayerModel> QFramework.RunGame.UIGameRunPanel::curSingleFriends
  16383. List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * ___curSingleFriends_89;
  16384. // QFramework.RunGame.PlayerModel QFramework.RunGame.UIGameRunPanel::curSingleFriend
  16385. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * ___curSingleFriend_90;
  16386. // QFramework.RunGame.PlayerModel QFramework.RunGame.UIGameRunPanel::lastSingleFriendRun
  16387. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * ___lastSingleFriendRun_91;
  16388. // System.Single QFramework.RunGame.UIGameRunPanel::curSpeed1Add
  16389. float ___curSpeed1Add_92;
  16390. // System.Single QFramework.RunGame.UIGameRunPanel::curSpeed2Add
  16391. float ___curSpeed2Add_93;
  16392. // System.Boolean QFramework.RunGame.UIGameRunPanel::player1Finished
  16393. bool ___player1Finished_94;
  16394. // System.Boolean QFramework.RunGame.UIGameRunPanel::player2Finished
  16395. bool ___player2Finished_95;
  16396. // System.Boolean QFramework.RunGame.UIGameRunPanel::ablePause
  16397. bool ___ablePause_96;
  16398. // System.Int64 QFramework.RunGame.UIGameRunPanel::noFinishCd
  16399. int64_t ___noFinishCd_97;
  16400. // QFramework.IActionChain QFramework.RunGame.UIGameRunPanel::noFinishCdAction
  16401. RuntimeObject* ___noFinishCdAction_98;
  16402. // System.Boolean QFramework.RunGame.UIGameRunPanel::isNoFinished
  16403. bool ___isNoFinished_99;
  16404. // UnityEngine.Animator QFramework.RunGame.UIGameRunPanel::animationPlayer
  16405. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animationPlayer_100;
  16406. // System.Boolean QFramework.RunGame.UIGameRunPanel::exit_de
  16407. bool ___exit_de_101;
  16408. // System.Int64 QFramework.RunGame.UIGameRunPanel::last_time
  16409. int64_t ___last_time_102;
  16410. public:
  16411. inline static int32_t get_offset_of_uiBtnDStop_12() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiBtnDStop_12)); }
  16412. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnDStop_12() const { return ___uiBtnDStop_12; }
  16413. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnDStop_12() { return &___uiBtnDStop_12; }
  16414. inline void set_uiBtnDStop_12(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  16415. {
  16416. ___uiBtnDStop_12 = value;
  16417. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnDStop_12), (void*)value);
  16418. }
  16419. inline static int32_t get_offset_of_uiBtnDExit_13() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiBtnDExit_13)); }
  16420. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnDExit_13() const { return ___uiBtnDExit_13; }
  16421. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnDExit_13() { return &___uiBtnDExit_13; }
  16422. inline void set_uiBtnDExit_13(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  16423. {
  16424. ___uiBtnDExit_13 = value;
  16425. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnDExit_13), (void*)value);
  16426. }
  16427. inline static int32_t get_offset_of_uiSinglePanle_14() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSinglePanle_14)); }
  16428. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiSinglePanle_14() const { return ___uiSinglePanle_14; }
  16429. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiSinglePanle_14() { return &___uiSinglePanle_14; }
  16430. inline void set_uiSinglePanle_14(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16431. {
  16432. ___uiSinglePanle_14 = value;
  16433. Il2CppCodeGenWriteBarrier((void**)(&___uiSinglePanle_14), (void*)value);
  16434. }
  16435. inline static int32_t get_offset_of_uiSingleStar1_15() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSingleStar1_15)); }
  16436. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiSingleStar1_15() const { return ___uiSingleStar1_15; }
  16437. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiSingleStar1_15() { return &___uiSingleStar1_15; }
  16438. inline void set_uiSingleStar1_15(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16439. {
  16440. ___uiSingleStar1_15 = value;
  16441. Il2CppCodeGenWriteBarrier((void**)(&___uiSingleStar1_15), (void*)value);
  16442. }
  16443. inline static int32_t get_offset_of_uiSingleStar2_16() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSingleStar2_16)); }
  16444. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiSingleStar2_16() const { return ___uiSingleStar2_16; }
  16445. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiSingleStar2_16() { return &___uiSingleStar2_16; }
  16446. inline void set_uiSingleStar2_16(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16447. {
  16448. ___uiSingleStar2_16 = value;
  16449. Il2CppCodeGenWriteBarrier((void**)(&___uiSingleStar2_16), (void*)value);
  16450. }
  16451. inline static int32_t get_offset_of_uiSingleStar3_17() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSingleStar3_17)); }
  16452. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiSingleStar3_17() const { return ___uiSingleStar3_17; }
  16453. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiSingleStar3_17() { return &___uiSingleStar3_17; }
  16454. inline void set_uiSingleStar3_17(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16455. {
  16456. ___uiSingleStar3_17 = value;
  16457. Il2CppCodeGenWriteBarrier((void**)(&___uiSingleStar3_17), (void*)value);
  16458. }
  16459. inline static int32_t get_offset_of_uiSingleStar4_18() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSingleStar4_18)); }
  16460. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiSingleStar4_18() const { return ___uiSingleStar4_18; }
  16461. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiSingleStar4_18() { return &___uiSingleStar4_18; }
  16462. inline void set_uiSingleStar4_18(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16463. {
  16464. ___uiSingleStar4_18 = value;
  16465. Il2CppCodeGenWriteBarrier((void**)(&___uiSingleStar4_18), (void*)value);
  16466. }
  16467. inline static int32_t get_offset_of_uiSingleStar5_19() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSingleStar5_19)); }
  16468. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiSingleStar5_19() const { return ___uiSingleStar5_19; }
  16469. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiSingleStar5_19() { return &___uiSingleStar5_19; }
  16470. inline void set_uiSingleStar5_19(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16471. {
  16472. ___uiSingleStar5_19 = value;
  16473. Il2CppCodeGenWriteBarrier((void**)(&___uiSingleStar5_19), (void*)value);
  16474. }
  16475. inline static int32_t get_offset_of_uiSingleRunScore_20() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSingleRunScore_20)); }
  16476. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiSingleRunScore_20() const { return ___uiSingleRunScore_20; }
  16477. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiSingleRunScore_20() { return &___uiSingleRunScore_20; }
  16478. inline void set_uiSingleRunScore_20(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16479. {
  16480. ___uiSingleRunScore_20 = value;
  16481. Il2CppCodeGenWriteBarrier((void**)(&___uiSingleRunScore_20), (void*)value);
  16482. }
  16483. inline static int32_t get_offset_of_uiSingleGotGold_21() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSingleGotGold_21)); }
  16484. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiSingleGotGold_21() const { return ___uiSingleGotGold_21; }
  16485. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiSingleGotGold_21() { return &___uiSingleGotGold_21; }
  16486. inline void set_uiSingleGotGold_21(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16487. {
  16488. ___uiSingleGotGold_21 = value;
  16489. Il2CppCodeGenWriteBarrier((void**)(&___uiSingleGotGold_21), (void*)value);
  16490. }
  16491. inline static int32_t get_offset_of_uiSinglePanelFriend_22() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSinglePanelFriend_22)); }
  16492. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiSinglePanelFriend_22() const { return ___uiSinglePanelFriend_22; }
  16493. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiSinglePanelFriend_22() { return &___uiSinglePanelFriend_22; }
  16494. inline void set_uiSinglePanelFriend_22(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16495. {
  16496. ___uiSinglePanelFriend_22 = value;
  16497. Il2CppCodeGenWriteBarrier((void**)(&___uiSinglePanelFriend_22), (void*)value);
  16498. }
  16499. inline static int32_t get_offset_of_uiSingleFriendFace_23() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSingleFriendFace_23)); }
  16500. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiSingleFriendFace_23() const { return ___uiSingleFriendFace_23; }
  16501. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiSingleFriendFace_23() { return &___uiSingleFriendFace_23; }
  16502. inline void set_uiSingleFriendFace_23(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16503. {
  16504. ___uiSingleFriendFace_23 = value;
  16505. Il2CppCodeGenWriteBarrier((void**)(&___uiSingleFriendFace_23), (void*)value);
  16506. }
  16507. inline static int32_t get_offset_of_uiSingleFriendScore_24() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSingleFriendScore_24)); }
  16508. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiSingleFriendScore_24() const { return ___uiSingleFriendScore_24; }
  16509. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiSingleFriendScore_24() { return &___uiSingleFriendScore_24; }
  16510. inline void set_uiSingleFriendScore_24(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16511. {
  16512. ___uiSingleFriendScore_24 = value;
  16513. Il2CppCodeGenWriteBarrier((void**)(&___uiSingleFriendScore_24), (void*)value);
  16514. }
  16515. inline static int32_t get_offset_of_uiSinglePanelItem_25() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSinglePanelItem_25)); }
  16516. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiSinglePanelItem_25() const { return ___uiSinglePanelItem_25; }
  16517. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiSinglePanelItem_25() { return &___uiSinglePanelItem_25; }
  16518. inline void set_uiSinglePanelItem_25(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16519. {
  16520. ___uiSinglePanelItem_25 = value;
  16521. Il2CppCodeGenWriteBarrier((void**)(&___uiSinglePanelItem_25), (void*)value);
  16522. }
  16523. inline static int32_t get_offset_of_uiSingleItem_26() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSingleItem_26)); }
  16524. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiSingleItem_26() const { return ___uiSingleItem_26; }
  16525. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiSingleItem_26() { return &___uiSingleItem_26; }
  16526. inline void set_uiSingleItem_26(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16527. {
  16528. ___uiSingleItem_26 = value;
  16529. Il2CppCodeGenWriteBarrier((void**)(&___uiSingleItem_26), (void*)value);
  16530. }
  16531. inline static int32_t get_offset_of_uiSingleItemTime_27() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSingleItemTime_27)); }
  16532. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiSingleItemTime_27() const { return ___uiSingleItemTime_27; }
  16533. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiSingleItemTime_27() { return &___uiSingleItemTime_27; }
  16534. inline void set_uiSingleItemTime_27(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16535. {
  16536. ___uiSingleItemTime_27 = value;
  16537. Il2CppCodeGenWriteBarrier((void**)(&___uiSingleItemTime_27), (void*)value);
  16538. }
  16539. inline static int32_t get_offset_of_uiSingleChip4Num_28() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSingleChip4Num_28)); }
  16540. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiSingleChip4Num_28() const { return ___uiSingleChip4Num_28; }
  16541. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiSingleChip4Num_28() { return &___uiSingleChip4Num_28; }
  16542. inline void set_uiSingleChip4Num_28(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16543. {
  16544. ___uiSingleChip4Num_28 = value;
  16545. Il2CppCodeGenWriteBarrier((void**)(&___uiSingleChip4Num_28), (void*)value);
  16546. }
  16547. inline static int32_t get_offset_of_uiSingleChip5Num_29() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiSingleChip5Num_29)); }
  16548. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiSingleChip5Num_29() const { return ___uiSingleChip5Num_29; }
  16549. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiSingleChip5Num_29() { return &___uiSingleChip5Num_29; }
  16550. inline void set_uiSingleChip5Num_29(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16551. {
  16552. ___uiSingleChip5Num_29 = value;
  16553. Il2CppCodeGenWriteBarrier((void**)(&___uiSingleChip5Num_29), (void*)value);
  16554. }
  16555. inline static int32_t get_offset_of_UIUseItemsSinge_30() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___UIUseItemsSinge_30)); }
  16556. inline UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 * get_UIUseItemsSinge_30() const { return ___UIUseItemsSinge_30; }
  16557. inline UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 ** get_address_of_UIUseItemsSinge_30() { return &___UIUseItemsSinge_30; }
  16558. inline void set_UIUseItemsSinge_30(UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 * value)
  16559. {
  16560. ___UIUseItemsSinge_30 = value;
  16561. Il2CppCodeGenWriteBarrier((void**)(&___UIUseItemsSinge_30), (void*)value);
  16562. }
  16563. inline static int32_t get_offset_of_uiUseItemContent_31() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiUseItemContent_31)); }
  16564. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiUseItemContent_31() const { return ___uiUseItemContent_31; }
  16565. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiUseItemContent_31() { return &___uiUseItemContent_31; }
  16566. inline void set_uiUseItemContent_31(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16567. {
  16568. ___uiUseItemContent_31 = value;
  16569. Il2CppCodeGenWriteBarrier((void**)(&___uiUseItemContent_31), (void*)value);
  16570. }
  16571. inline static int32_t get_offset_of_uiFriendPanle_32() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendPanle_32)); }
  16572. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiFriendPanle_32() const { return ___uiFriendPanle_32; }
  16573. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiFriendPanle_32() { return &___uiFriendPanle_32; }
  16574. inline void set_uiFriendPanle_32(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16575. {
  16576. ___uiFriendPanle_32 = value;
  16577. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendPanle_32), (void*)value);
  16578. }
  16579. inline static int32_t get_offset_of_uiFriendGotGold1_33() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendGotGold1_33)); }
  16580. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiFriendGotGold1_33() const { return ___uiFriendGotGold1_33; }
  16581. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiFriendGotGold1_33() { return &___uiFriendGotGold1_33; }
  16582. inline void set_uiFriendGotGold1_33(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16583. {
  16584. ___uiFriendGotGold1_33 = value;
  16585. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendGotGold1_33), (void*)value);
  16586. }
  16587. inline static int32_t get_offset_of_uiFriendFace1_34() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendFace1_34)); }
  16588. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiFriendFace1_34() const { return ___uiFriendFace1_34; }
  16589. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiFriendFace1_34() { return &___uiFriendFace1_34; }
  16590. inline void set_uiFriendFace1_34(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16591. {
  16592. ___uiFriendFace1_34 = value;
  16593. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendFace1_34), (void*)value);
  16594. }
  16595. inline static int32_t get_offset_of_uiFriendRandNum1_35() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendRandNum1_35)); }
  16596. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiFriendRandNum1_35() const { return ___uiFriendRandNum1_35; }
  16597. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiFriendRandNum1_35() { return &___uiFriendRandNum1_35; }
  16598. inline void set_uiFriendRandNum1_35(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16599. {
  16600. ___uiFriendRandNum1_35 = value;
  16601. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendRandNum1_35), (void*)value);
  16602. }
  16603. inline static int32_t get_offset_of_uiFriendGotGold2_36() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendGotGold2_36)); }
  16604. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiFriendGotGold2_36() const { return ___uiFriendGotGold2_36; }
  16605. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiFriendGotGold2_36() { return &___uiFriendGotGold2_36; }
  16606. inline void set_uiFriendGotGold2_36(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16607. {
  16608. ___uiFriendGotGold2_36 = value;
  16609. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendGotGold2_36), (void*)value);
  16610. }
  16611. inline static int32_t get_offset_of_uiFriendFace2_37() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendFace2_37)); }
  16612. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiFriendFace2_37() const { return ___uiFriendFace2_37; }
  16613. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiFriendFace2_37() { return &___uiFriendFace2_37; }
  16614. inline void set_uiFriendFace2_37(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16615. {
  16616. ___uiFriendFace2_37 = value;
  16617. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendFace2_37), (void*)value);
  16618. }
  16619. inline static int32_t get_offset_of_uiFriendRandNum2_38() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendRandNum2_38)); }
  16620. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiFriendRandNum2_38() const { return ___uiFriendRandNum2_38; }
  16621. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiFriendRandNum2_38() { return &___uiFriendRandNum2_38; }
  16622. inline void set_uiFriendRandNum2_38(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16623. {
  16624. ___uiFriendRandNum2_38 = value;
  16625. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendRandNum2_38), (void*)value);
  16626. }
  16627. inline static int32_t get_offset_of_uiFriendPanelItem_39() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendPanelItem_39)); }
  16628. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiFriendPanelItem_39() const { return ___uiFriendPanelItem_39; }
  16629. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiFriendPanelItem_39() { return &___uiFriendPanelItem_39; }
  16630. inline void set_uiFriendPanelItem_39(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16631. {
  16632. ___uiFriendPanelItem_39 = value;
  16633. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendPanelItem_39), (void*)value);
  16634. }
  16635. inline static int32_t get_offset_of_uiFriendItem_40() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendItem_40)); }
  16636. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiFriendItem_40() const { return ___uiFriendItem_40; }
  16637. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiFriendItem_40() { return &___uiFriendItem_40; }
  16638. inline void set_uiFriendItem_40(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  16639. {
  16640. ___uiFriendItem_40 = value;
  16641. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendItem_40), (void*)value);
  16642. }
  16643. inline static int32_t get_offset_of_uiFriendItemTime_41() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendItemTime_41)); }
  16644. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiFriendItemTime_41() const { return ___uiFriendItemTime_41; }
  16645. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiFriendItemTime_41() { return &___uiFriendItemTime_41; }
  16646. inline void set_uiFriendItemTime_41(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16647. {
  16648. ___uiFriendItemTime_41 = value;
  16649. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendItemTime_41), (void*)value);
  16650. }
  16651. inline static int32_t get_offset_of_uiFriendTime1_42() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendTime1_42)); }
  16652. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiFriendTime1_42() const { return ___uiFriendTime1_42; }
  16653. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiFriendTime1_42() { return &___uiFriendTime1_42; }
  16654. inline void set_uiFriendTime1_42(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16655. {
  16656. ___uiFriendTime1_42 = value;
  16657. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendTime1_42), (void*)value);
  16658. }
  16659. inline static int32_t get_offset_of_uiFriendTime2_43() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendTime2_43)); }
  16660. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiFriendTime2_43() const { return ___uiFriendTime2_43; }
  16661. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiFriendTime2_43() { return &___uiFriendTime2_43; }
  16662. inline void set_uiFriendTime2_43(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16663. {
  16664. ___uiFriendTime2_43 = value;
  16665. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendTime2_43), (void*)value);
  16666. }
  16667. inline static int32_t get_offset_of_uiRandmRandNum_44() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandmRandNum_44)); }
  16668. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiRandmRandNum_44() const { return ___uiRandmRandNum_44; }
  16669. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiRandmRandNum_44() { return &___uiRandmRandNum_44; }
  16670. inline void set_uiRandmRandNum_44(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16671. {
  16672. ___uiRandmRandNum_44 = value;
  16673. Il2CppCodeGenWriteBarrier((void**)(&___uiRandmRandNum_44), (void*)value);
  16674. }
  16675. inline static int32_t get_offset_of_uiFriendSpeed1_45() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendSpeed1_45)); }
  16676. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiFriendSpeed1_45() const { return ___uiFriendSpeed1_45; }
  16677. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiFriendSpeed1_45() { return &___uiFriendSpeed1_45; }
  16678. inline void set_uiFriendSpeed1_45(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16679. {
  16680. ___uiFriendSpeed1_45 = value;
  16681. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendSpeed1_45), (void*)value);
  16682. }
  16683. inline static int32_t get_offset_of_uiFriendPlayerHead1_46() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendPlayerHead1_46)); }
  16684. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiFriendPlayerHead1_46() const { return ___uiFriendPlayerHead1_46; }
  16685. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiFriendPlayerHead1_46() { return &___uiFriendPlayerHead1_46; }
  16686. inline void set_uiFriendPlayerHead1_46(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16687. {
  16688. ___uiFriendPlayerHead1_46 = value;
  16689. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendPlayerHead1_46), (void*)value);
  16690. }
  16691. inline static int32_t get_offset_of_uiFriendSpeed2_47() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendSpeed2_47)); }
  16692. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiFriendSpeed2_47() const { return ___uiFriendSpeed2_47; }
  16693. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiFriendSpeed2_47() { return &___uiFriendSpeed2_47; }
  16694. inline void set_uiFriendSpeed2_47(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16695. {
  16696. ___uiFriendSpeed2_47 = value;
  16697. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendSpeed2_47), (void*)value);
  16698. }
  16699. inline static int32_t get_offset_of_uiFriendPlayerHead2_48() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiFriendPlayerHead2_48)); }
  16700. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiFriendPlayerHead2_48() const { return ___uiFriendPlayerHead2_48; }
  16701. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiFriendPlayerHead2_48() { return &___uiFriendPlayerHead2_48; }
  16702. inline void set_uiFriendPlayerHead2_48(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16703. {
  16704. ___uiFriendPlayerHead2_48 = value;
  16705. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendPlayerHead2_48), (void*)value);
  16706. }
  16707. inline static int32_t get_offset_of_UIUseItemsFriend1_49() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___UIUseItemsFriend1_49)); }
  16708. inline UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 * get_UIUseItemsFriend1_49() const { return ___UIUseItemsFriend1_49; }
  16709. inline UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 ** get_address_of_UIUseItemsFriend1_49() { return &___UIUseItemsFriend1_49; }
  16710. inline void set_UIUseItemsFriend1_49(UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 * value)
  16711. {
  16712. ___UIUseItemsFriend1_49 = value;
  16713. Il2CppCodeGenWriteBarrier((void**)(&___UIUseItemsFriend1_49), (void*)value);
  16714. }
  16715. inline static int32_t get_offset_of_UIUseItemsFriend2_50() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___UIUseItemsFriend2_50)); }
  16716. inline UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 * get_UIUseItemsFriend2_50() const { return ___UIUseItemsFriend2_50; }
  16717. inline UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 ** get_address_of_UIUseItemsFriend2_50() { return &___UIUseItemsFriend2_50; }
  16718. inline void set_UIUseItemsFriend2_50(UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 * value)
  16719. {
  16720. ___UIUseItemsFriend2_50 = value;
  16721. Il2CppCodeGenWriteBarrier((void**)(&___UIUseItemsFriend2_50), (void*)value);
  16722. }
  16723. inline static int32_t get_offset_of_uiRandmPanle_51() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandmPanle_51)); }
  16724. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiRandmPanle_51() const { return ___uiRandmPanle_51; }
  16725. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiRandmPanle_51() { return &___uiRandmPanle_51; }
  16726. inline void set_uiRandmPanle_51(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16727. {
  16728. ___uiRandmPanle_51 = value;
  16729. Il2CppCodeGenWriteBarrier((void**)(&___uiRandmPanle_51), (void*)value);
  16730. }
  16731. inline static int32_t get_offset_of_uiRandmRunScore_52() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandmRunScore_52)); }
  16732. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiRandmRunScore_52() const { return ___uiRandmRunScore_52; }
  16733. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiRandmRunScore_52() { return &___uiRandmRunScore_52; }
  16734. inline void set_uiRandmRunScore_52(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16735. {
  16736. ___uiRandmRunScore_52 = value;
  16737. Il2CppCodeGenWriteBarrier((void**)(&___uiRandmRunScore_52), (void*)value);
  16738. }
  16739. inline static int32_t get_offset_of_uiRandmGotGold_53() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandmGotGold_53)); }
  16740. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiRandmGotGold_53() const { return ___uiRandmGotGold_53; }
  16741. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiRandmGotGold_53() { return &___uiRandmGotGold_53; }
  16742. inline void set_uiRandmGotGold_53(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16743. {
  16744. ___uiRandmGotGold_53 = value;
  16745. Il2CppCodeGenWriteBarrier((void**)(&___uiRandmGotGold_53), (void*)value);
  16746. }
  16747. inline static int32_t get_offset_of_uiRandmPanelOther_54() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandmPanelOther_54)); }
  16748. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiRandmPanelOther_54() const { return ___uiRandmPanelOther_54; }
  16749. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiRandmPanelOther_54() { return &___uiRandmPanelOther_54; }
  16750. inline void set_uiRandmPanelOther_54(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16751. {
  16752. ___uiRandmPanelOther_54 = value;
  16753. Il2CppCodeGenWriteBarrier((void**)(&___uiRandmPanelOther_54), (void*)value);
  16754. }
  16755. inline static int32_t get_offset_of_uiRandmOtherFace_55() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandmOtherFace_55)); }
  16756. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiRandmOtherFace_55() const { return ___uiRandmOtherFace_55; }
  16757. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiRandmOtherFace_55() { return &___uiRandmOtherFace_55; }
  16758. inline void set_uiRandmOtherFace_55(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16759. {
  16760. ___uiRandmOtherFace_55 = value;
  16761. Il2CppCodeGenWriteBarrier((void**)(&___uiRandmOtherFace_55), (void*)value);
  16762. }
  16763. inline static int32_t get_offset_of_uiRandmOtherScore_56() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandmOtherScore_56)); }
  16764. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiRandmOtherScore_56() const { return ___uiRandmOtherScore_56; }
  16765. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiRandmOtherScore_56() { return &___uiRandmOtherScore_56; }
  16766. inline void set_uiRandmOtherScore_56(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16767. {
  16768. ___uiRandmOtherScore_56 = value;
  16769. Il2CppCodeGenWriteBarrier((void**)(&___uiRandmOtherScore_56), (void*)value);
  16770. }
  16771. inline static int32_t get_offset_of_uiRandmPanelItem_57() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandmPanelItem_57)); }
  16772. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiRandmPanelItem_57() const { return ___uiRandmPanelItem_57; }
  16773. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiRandmPanelItem_57() { return &___uiRandmPanelItem_57; }
  16774. inline void set_uiRandmPanelItem_57(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16775. {
  16776. ___uiRandmPanelItem_57 = value;
  16777. Il2CppCodeGenWriteBarrier((void**)(&___uiRandmPanelItem_57), (void*)value);
  16778. }
  16779. inline static int32_t get_offset_of_uiRandmItem_58() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandmItem_58)); }
  16780. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiRandmItem_58() const { return ___uiRandmItem_58; }
  16781. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiRandmItem_58() { return &___uiRandmItem_58; }
  16782. inline void set_uiRandmItem_58(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  16783. {
  16784. ___uiRandmItem_58 = value;
  16785. Il2CppCodeGenWriteBarrier((void**)(&___uiRandmItem_58), (void*)value);
  16786. }
  16787. inline static int32_t get_offset_of_uiRandmItemTime_59() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandmItemTime_59)); }
  16788. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiRandmItemTime_59() const { return ___uiRandmItemTime_59; }
  16789. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiRandmItemTime_59() { return &___uiRandmItemTime_59; }
  16790. inline void set_uiRandmItemTime_59(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16791. {
  16792. ___uiRandmItemTime_59 = value;
  16793. Il2CppCodeGenWriteBarrier((void**)(&___uiRandmItemTime_59), (void*)value);
  16794. }
  16795. inline static int32_t get_offset_of_uiRandmTime_60() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandmTime_60)); }
  16796. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiRandmTime_60() const { return ___uiRandmTime_60; }
  16797. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiRandmTime_60() { return &___uiRandmTime_60; }
  16798. inline void set_uiRandmTime_60(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16799. {
  16800. ___uiRandmTime_60 = value;
  16801. Il2CppCodeGenWriteBarrier((void**)(&___uiRandmTime_60), (void*)value);
  16802. }
  16803. inline static int32_t get_offset_of_uiRandmSpeedSelf_61() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandmSpeedSelf_61)); }
  16804. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiRandmSpeedSelf_61() const { return ___uiRandmSpeedSelf_61; }
  16805. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiRandmSpeedSelf_61() { return &___uiRandmSpeedSelf_61; }
  16806. inline void set_uiRandmSpeedSelf_61(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16807. {
  16808. ___uiRandmSpeedSelf_61 = value;
  16809. Il2CppCodeGenWriteBarrier((void**)(&___uiRandmSpeedSelf_61), (void*)value);
  16810. }
  16811. inline static int32_t get_offset_of_uiRandomPlayerHead1_62() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandomPlayerHead1_62)); }
  16812. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiRandomPlayerHead1_62() const { return ___uiRandomPlayerHead1_62; }
  16813. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiRandomPlayerHead1_62() { return &___uiRandomPlayerHead1_62; }
  16814. inline void set_uiRandomPlayerHead1_62(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16815. {
  16816. ___uiRandomPlayerHead1_62 = value;
  16817. Il2CppCodeGenWriteBarrier((void**)(&___uiRandomPlayerHead1_62), (void*)value);
  16818. }
  16819. inline static int32_t get_offset_of_uiRandmSpeedOther_63() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandmSpeedOther_63)); }
  16820. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiRandmSpeedOther_63() const { return ___uiRandmSpeedOther_63; }
  16821. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiRandmSpeedOther_63() { return &___uiRandmSpeedOther_63; }
  16822. inline void set_uiRandmSpeedOther_63(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16823. {
  16824. ___uiRandmSpeedOther_63 = value;
  16825. Il2CppCodeGenWriteBarrier((void**)(&___uiRandmSpeedOther_63), (void*)value);
  16826. }
  16827. inline static int32_t get_offset_of_uiRandomPlayerHead2_64() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandomPlayerHead2_64)); }
  16828. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiRandomPlayerHead2_64() const { return ___uiRandomPlayerHead2_64; }
  16829. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiRandomPlayerHead2_64() { return &___uiRandomPlayerHead2_64; }
  16830. inline void set_uiRandomPlayerHead2_64(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16831. {
  16832. ___uiRandomPlayerHead2_64 = value;
  16833. Il2CppCodeGenWriteBarrier((void**)(&___uiRandomPlayerHead2_64), (void*)value);
  16834. }
  16835. inline static int32_t get_offset_of_uiRandmPlayerHead_65() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRandmPlayerHead_65)); }
  16836. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiRandmPlayerHead_65() const { return ___uiRandmPlayerHead_65; }
  16837. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiRandmPlayerHead_65() { return &___uiRandmPlayerHead_65; }
  16838. inline void set_uiRandmPlayerHead_65(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16839. {
  16840. ___uiRandmPlayerHead_65 = value;
  16841. Il2CppCodeGenWriteBarrier((void**)(&___uiRandmPlayerHead_65), (void*)value);
  16842. }
  16843. inline static int32_t get_offset_of_UIUseItemsRandm_66() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___UIUseItemsRandm_66)); }
  16844. inline UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 * get_UIUseItemsRandm_66() const { return ___UIUseItemsRandm_66; }
  16845. inline UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 ** get_address_of_UIUseItemsRandm_66() { return &___UIUseItemsRandm_66; }
  16846. inline void set_UIUseItemsRandm_66(UIUseItems_tB738786FE2FA26B844453E088831A579B12E8394 * value)
  16847. {
  16848. ___UIUseItemsRandm_66 = value;
  16849. Il2CppCodeGenWriteBarrier((void**)(&___UIUseItemsRandm_66), (void*)value);
  16850. }
  16851. inline static int32_t get_offset_of_uiTeachPanle_67() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiTeachPanle_67)); }
  16852. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiTeachPanle_67() const { return ___uiTeachPanle_67; }
  16853. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiTeachPanle_67() { return &___uiTeachPanle_67; }
  16854. inline void set_uiTeachPanle_67(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16855. {
  16856. ___uiTeachPanle_67 = value;
  16857. Il2CppCodeGenWriteBarrier((void**)(&___uiTeachPanle_67), (void*)value);
  16858. }
  16859. inline static int32_t get_offset_of_uiTeachText_68() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiTeachText_68)); }
  16860. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiTeachText_68() const { return ___uiTeachText_68; }
  16861. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiTeachText_68() { return &___uiTeachText_68; }
  16862. inline void set_uiTeachText_68(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16863. {
  16864. ___uiTeachText_68 = value;
  16865. Il2CppCodeGenWriteBarrier((void**)(&___uiTeachText_68), (void*)value);
  16866. }
  16867. inline static int32_t get_offset_of_UI3dFrameTeach_69() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___UI3dFrameTeach_69)); }
  16868. inline UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * get_UI3dFrameTeach_69() const { return ___UI3dFrameTeach_69; }
  16869. inline UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 ** get_address_of_UI3dFrameTeach_69() { return &___UI3dFrameTeach_69; }
  16870. inline void set_UI3dFrameTeach_69(UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * value)
  16871. {
  16872. ___UI3dFrameTeach_69 = value;
  16873. Il2CppCodeGenWriteBarrier((void**)(&___UI3dFrameTeach_69), (void*)value);
  16874. }
  16875. inline static int32_t get_offset_of_uiRawImg_70() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiRawImg_70)); }
  16876. inline RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 * get_uiRawImg_70() const { return ___uiRawImg_70; }
  16877. inline RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 ** get_address_of_uiRawImg_70() { return &___uiRawImg_70; }
  16878. inline void set_uiRawImg_70(RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 * value)
  16879. {
  16880. ___uiRawImg_70 = value;
  16881. Il2CppCodeGenWriteBarrier((void**)(&___uiRawImg_70), (void*)value);
  16882. }
  16883. inline static int32_t get_offset_of_uiBtnTouch_71() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiBtnTouch_71)); }
  16884. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiBtnTouch_71() const { return ___uiBtnTouch_71; }
  16885. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiBtnTouch_71() { return &___uiBtnTouch_71; }
  16886. inline void set_uiBtnTouch_71(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16887. {
  16888. ___uiBtnTouch_71 = value;
  16889. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnTouch_71), (void*)value);
  16890. }
  16891. inline static int32_t get_offset_of_nodeObj_72() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___nodeObj_72)); }
  16892. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_nodeObj_72() const { return ___nodeObj_72; }
  16893. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_nodeObj_72() { return &___nodeObj_72; }
  16894. inline void set_nodeObj_72(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16895. {
  16896. ___nodeObj_72 = value;
  16897. Il2CppCodeGenWriteBarrier((void**)(&___nodeObj_72), (void*)value);
  16898. }
  16899. inline static int32_t get_offset_of_uiCamera_73() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiCamera_73)); }
  16900. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * get_uiCamera_73() const { return ___uiCamera_73; }
  16901. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** get_address_of_uiCamera_73() { return &___uiCamera_73; }
  16902. inline void set_uiCamera_73(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
  16903. {
  16904. ___uiCamera_73 = value;
  16905. Il2CppCodeGenWriteBarrier((void**)(&___uiCamera_73), (void*)value);
  16906. }
  16907. inline static int32_t get_offset_of_node3dModel_74() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___node3dModel_74)); }
  16908. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_node3dModel_74() const { return ___node3dModel_74; }
  16909. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_node3dModel_74() { return &___node3dModel_74; }
  16910. inline void set_node3dModel_74(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16911. {
  16912. ___node3dModel_74 = value;
  16913. Il2CppCodeGenWriteBarrier((void**)(&___node3dModel_74), (void*)value);
  16914. }
  16915. inline static int32_t get_offset_of_objDemo_75() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___objDemo_75)); }
  16916. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * get_objDemo_75() const { return ___objDemo_75; }
  16917. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A ** get_address_of_objDemo_75() { return &___objDemo_75; }
  16918. inline void set_objDemo_75(Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * value)
  16919. {
  16920. ___objDemo_75 = value;
  16921. Il2CppCodeGenWriteBarrier((void**)(&___objDemo_75), (void*)value);
  16922. }
  16923. inline static int32_t get_offset_of_nodeItem_76() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___nodeItem_76)); }
  16924. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_nodeItem_76() const { return ___nodeItem_76; }
  16925. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_nodeItem_76() { return &___nodeItem_76; }
  16926. inline void set_nodeItem_76(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  16927. {
  16928. ___nodeItem_76 = value;
  16929. Il2CppCodeGenWriteBarrier((void**)(&___nodeItem_76), (void*)value);
  16930. }
  16931. inline static int32_t get_offset_of_uiOverCountDown_77() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiOverCountDown_77)); }
  16932. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiOverCountDown_77() const { return ___uiOverCountDown_77; }
  16933. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiOverCountDown_77() { return &___uiOverCountDown_77; }
  16934. inline void set_uiOverCountDown_77(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16935. {
  16936. ___uiOverCountDown_77 = value;
  16937. Il2CppCodeGenWriteBarrier((void**)(&___uiOverCountDown_77), (void*)value);
  16938. }
  16939. inline static int32_t get_offset_of_uiNumOverCD_78() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiNumOverCD_78)); }
  16940. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiNumOverCD_78() const { return ___uiNumOverCD_78; }
  16941. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiNumOverCD_78() { return &___uiNumOverCD_78; }
  16942. inline void set_uiNumOverCD_78(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16943. {
  16944. ___uiNumOverCD_78 = value;
  16945. Il2CppCodeGenWriteBarrier((void**)(&___uiNumOverCD_78), (void*)value);
  16946. }
  16947. inline static int32_t get_offset_of_uiTxtOver_79() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiTxtOver_79)); }
  16948. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiTxtOver_79() const { return ___uiTxtOver_79; }
  16949. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiTxtOver_79() { return &___uiTxtOver_79; }
  16950. inline void set_uiTxtOver_79(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16951. {
  16952. ___uiTxtOver_79 = value;
  16953. Il2CppCodeGenWriteBarrier((void**)(&___uiTxtOver_79), (void*)value);
  16954. }
  16955. inline static int32_t get_offset_of_uiBtn1_80() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiBtn1_80)); }
  16956. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtn1_80() const { return ___uiBtn1_80; }
  16957. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtn1_80() { return &___uiBtn1_80; }
  16958. inline void set_uiBtn1_80(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  16959. {
  16960. ___uiBtn1_80 = value;
  16961. Il2CppCodeGenWriteBarrier((void**)(&___uiBtn1_80), (void*)value);
  16962. }
  16963. inline static int32_t get_offset_of_uiBtn2_81() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiBtn2_81)); }
  16964. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtn2_81() const { return ___uiBtn2_81; }
  16965. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtn2_81() { return &___uiBtn2_81; }
  16966. inline void set_uiBtn2_81(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  16967. {
  16968. ___uiBtn2_81 = value;
  16969. Il2CppCodeGenWriteBarrier((void**)(&___uiBtn2_81), (void*)value);
  16970. }
  16971. inline static int32_t get_offset_of_uiBtn3_82() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiBtn3_82)); }
  16972. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtn3_82() const { return ___uiBtn3_82; }
  16973. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtn3_82() { return &___uiBtn3_82; }
  16974. inline void set_uiBtn3_82(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  16975. {
  16976. ___uiBtn3_82 = value;
  16977. Il2CppCodeGenWriteBarrier((void**)(&___uiBtn3_82), (void*)value);
  16978. }
  16979. inline static int32_t get_offset_of_uiPausePanel_83() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiPausePanel_83)); }
  16980. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiPausePanel_83() const { return ___uiPausePanel_83; }
  16981. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiPausePanel_83() { return &___uiPausePanel_83; }
  16982. inline void set_uiPausePanel_83(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  16983. {
  16984. ___uiPausePanel_83 = value;
  16985. Il2CppCodeGenWriteBarrier((void**)(&___uiPausePanel_83), (void*)value);
  16986. }
  16987. inline static int32_t get_offset_of_uiTitle_84() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiTitle_84)); }
  16988. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiTitle_84() const { return ___uiTitle_84; }
  16989. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiTitle_84() { return &___uiTitle_84; }
  16990. inline void set_uiTitle_84(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  16991. {
  16992. ___uiTitle_84 = value;
  16993. Il2CppCodeGenWriteBarrier((void**)(&___uiTitle_84), (void*)value);
  16994. }
  16995. inline static int32_t get_offset_of_uiBtnPlay_85() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiBtnPlay_85)); }
  16996. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnPlay_85() const { return ___uiBtnPlay_85; }
  16997. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnPlay_85() { return &___uiBtnPlay_85; }
  16998. inline void set_uiBtnPlay_85(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  16999. {
  17000. ___uiBtnPlay_85 = value;
  17001. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnPlay_85), (void*)value);
  17002. }
  17003. inline static int32_t get_offset_of_uiBtnBack_86() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___uiBtnBack_86)); }
  17004. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnBack_86() const { return ___uiBtnBack_86; }
  17005. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnBack_86() { return &___uiBtnBack_86; }
  17006. inline void set_uiBtnBack_86(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17007. {
  17008. ___uiBtnBack_86 = value;
  17009. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnBack_86), (void*)value);
  17010. }
  17011. inline static int32_t get_offset_of_mPrivateData_87() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___mPrivateData_87)); }
  17012. inline UIGameRunPanelData_tE38B944D34531D6EED83AC7AA01A4596AF885D95 * get_mPrivateData_87() const { return ___mPrivateData_87; }
  17013. inline UIGameRunPanelData_tE38B944D34531D6EED83AC7AA01A4596AF885D95 ** get_address_of_mPrivateData_87() { return &___mPrivateData_87; }
  17014. inline void set_mPrivateData_87(UIGameRunPanelData_tE38B944D34531D6EED83AC7AA01A4596AF885D95 * value)
  17015. {
  17016. ___mPrivateData_87 = value;
  17017. Il2CppCodeGenWriteBarrier((void**)(&___mPrivateData_87), (void*)value);
  17018. }
  17019. inline static int32_t get_offset_of_startTime_88() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___startTime_88)); }
  17020. inline int64_t get_startTime_88() const { return ___startTime_88; }
  17021. inline int64_t* get_address_of_startTime_88() { return &___startTime_88; }
  17022. inline void set_startTime_88(int64_t value)
  17023. {
  17024. ___startTime_88 = value;
  17025. }
  17026. inline static int32_t get_offset_of_curSingleFriends_89() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___curSingleFriends_89)); }
  17027. inline List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * get_curSingleFriends_89() const { return ___curSingleFriends_89; }
  17028. inline List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 ** get_address_of_curSingleFriends_89() { return &___curSingleFriends_89; }
  17029. inline void set_curSingleFriends_89(List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * value)
  17030. {
  17031. ___curSingleFriends_89 = value;
  17032. Il2CppCodeGenWriteBarrier((void**)(&___curSingleFriends_89), (void*)value);
  17033. }
  17034. inline static int32_t get_offset_of_curSingleFriend_90() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___curSingleFriend_90)); }
  17035. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * get_curSingleFriend_90() const { return ___curSingleFriend_90; }
  17036. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A ** get_address_of_curSingleFriend_90() { return &___curSingleFriend_90; }
  17037. inline void set_curSingleFriend_90(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * value)
  17038. {
  17039. ___curSingleFriend_90 = value;
  17040. Il2CppCodeGenWriteBarrier((void**)(&___curSingleFriend_90), (void*)value);
  17041. }
  17042. inline static int32_t get_offset_of_lastSingleFriendRun_91() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___lastSingleFriendRun_91)); }
  17043. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * get_lastSingleFriendRun_91() const { return ___lastSingleFriendRun_91; }
  17044. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A ** get_address_of_lastSingleFriendRun_91() { return &___lastSingleFriendRun_91; }
  17045. inline void set_lastSingleFriendRun_91(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * value)
  17046. {
  17047. ___lastSingleFriendRun_91 = value;
  17048. Il2CppCodeGenWriteBarrier((void**)(&___lastSingleFriendRun_91), (void*)value);
  17049. }
  17050. inline static int32_t get_offset_of_curSpeed1Add_92() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___curSpeed1Add_92)); }
  17051. inline float get_curSpeed1Add_92() const { return ___curSpeed1Add_92; }
  17052. inline float* get_address_of_curSpeed1Add_92() { return &___curSpeed1Add_92; }
  17053. inline void set_curSpeed1Add_92(float value)
  17054. {
  17055. ___curSpeed1Add_92 = value;
  17056. }
  17057. inline static int32_t get_offset_of_curSpeed2Add_93() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___curSpeed2Add_93)); }
  17058. inline float get_curSpeed2Add_93() const { return ___curSpeed2Add_93; }
  17059. inline float* get_address_of_curSpeed2Add_93() { return &___curSpeed2Add_93; }
  17060. inline void set_curSpeed2Add_93(float value)
  17061. {
  17062. ___curSpeed2Add_93 = value;
  17063. }
  17064. inline static int32_t get_offset_of_player1Finished_94() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___player1Finished_94)); }
  17065. inline bool get_player1Finished_94() const { return ___player1Finished_94; }
  17066. inline bool* get_address_of_player1Finished_94() { return &___player1Finished_94; }
  17067. inline void set_player1Finished_94(bool value)
  17068. {
  17069. ___player1Finished_94 = value;
  17070. }
  17071. inline static int32_t get_offset_of_player2Finished_95() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___player2Finished_95)); }
  17072. inline bool get_player2Finished_95() const { return ___player2Finished_95; }
  17073. inline bool* get_address_of_player2Finished_95() { return &___player2Finished_95; }
  17074. inline void set_player2Finished_95(bool value)
  17075. {
  17076. ___player2Finished_95 = value;
  17077. }
  17078. inline static int32_t get_offset_of_ablePause_96() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___ablePause_96)); }
  17079. inline bool get_ablePause_96() const { return ___ablePause_96; }
  17080. inline bool* get_address_of_ablePause_96() { return &___ablePause_96; }
  17081. inline void set_ablePause_96(bool value)
  17082. {
  17083. ___ablePause_96 = value;
  17084. }
  17085. inline static int32_t get_offset_of_noFinishCd_97() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___noFinishCd_97)); }
  17086. inline int64_t get_noFinishCd_97() const { return ___noFinishCd_97; }
  17087. inline int64_t* get_address_of_noFinishCd_97() { return &___noFinishCd_97; }
  17088. inline void set_noFinishCd_97(int64_t value)
  17089. {
  17090. ___noFinishCd_97 = value;
  17091. }
  17092. inline static int32_t get_offset_of_noFinishCdAction_98() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___noFinishCdAction_98)); }
  17093. inline RuntimeObject* get_noFinishCdAction_98() const { return ___noFinishCdAction_98; }
  17094. inline RuntimeObject** get_address_of_noFinishCdAction_98() { return &___noFinishCdAction_98; }
  17095. inline void set_noFinishCdAction_98(RuntimeObject* value)
  17096. {
  17097. ___noFinishCdAction_98 = value;
  17098. Il2CppCodeGenWriteBarrier((void**)(&___noFinishCdAction_98), (void*)value);
  17099. }
  17100. inline static int32_t get_offset_of_isNoFinished_99() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___isNoFinished_99)); }
  17101. inline bool get_isNoFinished_99() const { return ___isNoFinished_99; }
  17102. inline bool* get_address_of_isNoFinished_99() { return &___isNoFinished_99; }
  17103. inline void set_isNoFinished_99(bool value)
  17104. {
  17105. ___isNoFinished_99 = value;
  17106. }
  17107. inline static int32_t get_offset_of_animationPlayer_100() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___animationPlayer_100)); }
  17108. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * get_animationPlayer_100() const { return ___animationPlayer_100; }
  17109. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A ** get_address_of_animationPlayer_100() { return &___animationPlayer_100; }
  17110. inline void set_animationPlayer_100(Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * value)
  17111. {
  17112. ___animationPlayer_100 = value;
  17113. Il2CppCodeGenWriteBarrier((void**)(&___animationPlayer_100), (void*)value);
  17114. }
  17115. inline static int32_t get_offset_of_exit_de_101() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___exit_de_101)); }
  17116. inline bool get_exit_de_101() const { return ___exit_de_101; }
  17117. inline bool* get_address_of_exit_de_101() { return &___exit_de_101; }
  17118. inline void set_exit_de_101(bool value)
  17119. {
  17120. ___exit_de_101 = value;
  17121. }
  17122. inline static int32_t get_offset_of_last_time_102() { return static_cast<int32_t>(offsetof(UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390, ___last_time_102)); }
  17123. inline int64_t get_last_time_102() const { return ___last_time_102; }
  17124. inline int64_t* get_address_of_last_time_102() { return &___last_time_102; }
  17125. inline void set_last_time_102(int64_t value)
  17126. {
  17127. ___last_time_102 = value;
  17128. }
  17129. };
  17130. // QFramework.RunGame.UILoadAnimPanel
  17131. struct UILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781 : public UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC
  17132. {
  17133. public:
  17134. // UnityEngine.RectTransform QFramework.RunGame.UILoadAnimPanel::animeNode
  17135. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___animeNode_12;
  17136. // QFramework.RunGame.UILoadAnimPanelData QFramework.RunGame.UILoadAnimPanel::mPrivateData
  17137. UILoadAnimPanelData_t86DCDFE115A3A2E34EDAB6D05D0BAFED8622D626 * ___mPrivateData_13;
  17138. public:
  17139. inline static int32_t get_offset_of_animeNode_12() { return static_cast<int32_t>(offsetof(UILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781, ___animeNode_12)); }
  17140. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_animeNode_12() const { return ___animeNode_12; }
  17141. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_animeNode_12() { return &___animeNode_12; }
  17142. inline void set_animeNode_12(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  17143. {
  17144. ___animeNode_12 = value;
  17145. Il2CppCodeGenWriteBarrier((void**)(&___animeNode_12), (void*)value);
  17146. }
  17147. inline static int32_t get_offset_of_mPrivateData_13() { return static_cast<int32_t>(offsetof(UILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781, ___mPrivateData_13)); }
  17148. inline UILoadAnimPanelData_t86DCDFE115A3A2E34EDAB6D05D0BAFED8622D626 * get_mPrivateData_13() const { return ___mPrivateData_13; }
  17149. inline UILoadAnimPanelData_t86DCDFE115A3A2E34EDAB6D05D0BAFED8622D626 ** get_address_of_mPrivateData_13() { return &___mPrivateData_13; }
  17150. inline void set_mPrivateData_13(UILoadAnimPanelData_t86DCDFE115A3A2E34EDAB6D05D0BAFED8622D626 * value)
  17151. {
  17152. ___mPrivateData_13 = value;
  17153. Il2CppCodeGenWriteBarrier((void**)(&___mPrivateData_13), (void*)value);
  17154. }
  17155. };
  17156. // QFramework.RunGame.UILocalMatchIPanel
  17157. struct UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2 : public UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC
  17158. {
  17159. public:
  17160. // UnityEngine.UI.Button QFramework.RunGame.UILocalMatchIPanel::uiBtnBack
  17161. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnBack_12;
  17162. // UnityEngine.UI.Text QFramework.RunGame.UILocalMatchIPanel::uiTextAddDeviceI
  17163. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiTextAddDeviceI_13;
  17164. // UnityEngine.RectTransform QFramework.RunGame.UILocalMatchIPanel::uiPanelInfoI
  17165. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiPanelInfoI_14;
  17166. // UnityEngine.UI.Text QFramework.RunGame.UILocalMatchIPanel::uiTextDeviceNameI
  17167. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiTextDeviceNameI_15;
  17168. // UnityEngine.UI.Text QFramework.RunGame.UILocalMatchIPanel::uiTextBatteryI
  17169. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiTextBatteryI_16;
  17170. // UnityEngine.UI.Image QFramework.RunGame.UILocalMatchIPanel::uiIconAddI
  17171. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiIconAddI_17;
  17172. // UnityEngine.UI.Image QFramework.RunGame.UILocalMatchIPanel::uiIconShoesI
  17173. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiIconShoesI_18;
  17174. // UnityEngine.UI.Button QFramework.RunGame.UILocalMatchIPanel::uiBtnAddI
  17175. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnAddI_19;
  17176. // UnityEngine.UI.Text QFramework.RunGame.UILocalMatchIPanel::uiTextAddDeviceII
  17177. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiTextAddDeviceII_20;
  17178. // UnityEngine.RectTransform QFramework.RunGame.UILocalMatchIPanel::uiPanelInfoII
  17179. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiPanelInfoII_21;
  17180. // UnityEngine.UI.Text QFramework.RunGame.UILocalMatchIPanel::uiTextDeviceNameII
  17181. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiTextDeviceNameII_22;
  17182. // UnityEngine.UI.Text QFramework.RunGame.UILocalMatchIPanel::uiTextBatteryII
  17183. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiTextBatteryII_23;
  17184. // UnityEngine.UI.Image QFramework.RunGame.UILocalMatchIPanel::uiIconAddII
  17185. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiIconAddII_24;
  17186. // UnityEngine.UI.Image QFramework.RunGame.UILocalMatchIPanel::uiIconShoesII
  17187. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiIconShoesII_25;
  17188. // UnityEngine.UI.Button QFramework.RunGame.UILocalMatchIPanel::uiBtnAddII
  17189. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnAddII_26;
  17190. // UnityEngine.UI.Button QFramework.RunGame.UILocalMatchIPanel::uiBtnJoin
  17191. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnJoin_27;
  17192. // QFramework.RunGame.UILocalMatchIPanelData QFramework.RunGame.UILocalMatchIPanel::mPrivateData
  17193. UILocalMatchIPanelData_t6696D6981D9BE03DB3CFFF4291BF83AC494C005A * ___mPrivateData_28;
  17194. // System.Boolean QFramework.RunGame.UILocalMatchIPanel::isUpdataI
  17195. bool ___isUpdataI_29;
  17196. // System.Boolean QFramework.RunGame.UILocalMatchIPanel::isUpdataII
  17197. bool ___isUpdataII_30;
  17198. public:
  17199. inline static int32_t get_offset_of_uiBtnBack_12() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiBtnBack_12)); }
  17200. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnBack_12() const { return ___uiBtnBack_12; }
  17201. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnBack_12() { return &___uiBtnBack_12; }
  17202. inline void set_uiBtnBack_12(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17203. {
  17204. ___uiBtnBack_12 = value;
  17205. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnBack_12), (void*)value);
  17206. }
  17207. inline static int32_t get_offset_of_uiTextAddDeviceI_13() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiTextAddDeviceI_13)); }
  17208. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiTextAddDeviceI_13() const { return ___uiTextAddDeviceI_13; }
  17209. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiTextAddDeviceI_13() { return &___uiTextAddDeviceI_13; }
  17210. inline void set_uiTextAddDeviceI_13(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17211. {
  17212. ___uiTextAddDeviceI_13 = value;
  17213. Il2CppCodeGenWriteBarrier((void**)(&___uiTextAddDeviceI_13), (void*)value);
  17214. }
  17215. inline static int32_t get_offset_of_uiPanelInfoI_14() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiPanelInfoI_14)); }
  17216. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiPanelInfoI_14() const { return ___uiPanelInfoI_14; }
  17217. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiPanelInfoI_14() { return &___uiPanelInfoI_14; }
  17218. inline void set_uiPanelInfoI_14(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  17219. {
  17220. ___uiPanelInfoI_14 = value;
  17221. Il2CppCodeGenWriteBarrier((void**)(&___uiPanelInfoI_14), (void*)value);
  17222. }
  17223. inline static int32_t get_offset_of_uiTextDeviceNameI_15() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiTextDeviceNameI_15)); }
  17224. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiTextDeviceNameI_15() const { return ___uiTextDeviceNameI_15; }
  17225. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiTextDeviceNameI_15() { return &___uiTextDeviceNameI_15; }
  17226. inline void set_uiTextDeviceNameI_15(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17227. {
  17228. ___uiTextDeviceNameI_15 = value;
  17229. Il2CppCodeGenWriteBarrier((void**)(&___uiTextDeviceNameI_15), (void*)value);
  17230. }
  17231. inline static int32_t get_offset_of_uiTextBatteryI_16() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiTextBatteryI_16)); }
  17232. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiTextBatteryI_16() const { return ___uiTextBatteryI_16; }
  17233. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiTextBatteryI_16() { return &___uiTextBatteryI_16; }
  17234. inline void set_uiTextBatteryI_16(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17235. {
  17236. ___uiTextBatteryI_16 = value;
  17237. Il2CppCodeGenWriteBarrier((void**)(&___uiTextBatteryI_16), (void*)value);
  17238. }
  17239. inline static int32_t get_offset_of_uiIconAddI_17() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiIconAddI_17)); }
  17240. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiIconAddI_17() const { return ___uiIconAddI_17; }
  17241. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiIconAddI_17() { return &___uiIconAddI_17; }
  17242. inline void set_uiIconAddI_17(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17243. {
  17244. ___uiIconAddI_17 = value;
  17245. Il2CppCodeGenWriteBarrier((void**)(&___uiIconAddI_17), (void*)value);
  17246. }
  17247. inline static int32_t get_offset_of_uiIconShoesI_18() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiIconShoesI_18)); }
  17248. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiIconShoesI_18() const { return ___uiIconShoesI_18; }
  17249. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiIconShoesI_18() { return &___uiIconShoesI_18; }
  17250. inline void set_uiIconShoesI_18(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17251. {
  17252. ___uiIconShoesI_18 = value;
  17253. Il2CppCodeGenWriteBarrier((void**)(&___uiIconShoesI_18), (void*)value);
  17254. }
  17255. inline static int32_t get_offset_of_uiBtnAddI_19() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiBtnAddI_19)); }
  17256. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnAddI_19() const { return ___uiBtnAddI_19; }
  17257. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnAddI_19() { return &___uiBtnAddI_19; }
  17258. inline void set_uiBtnAddI_19(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17259. {
  17260. ___uiBtnAddI_19 = value;
  17261. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnAddI_19), (void*)value);
  17262. }
  17263. inline static int32_t get_offset_of_uiTextAddDeviceII_20() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiTextAddDeviceII_20)); }
  17264. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiTextAddDeviceII_20() const { return ___uiTextAddDeviceII_20; }
  17265. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiTextAddDeviceII_20() { return &___uiTextAddDeviceII_20; }
  17266. inline void set_uiTextAddDeviceII_20(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17267. {
  17268. ___uiTextAddDeviceII_20 = value;
  17269. Il2CppCodeGenWriteBarrier((void**)(&___uiTextAddDeviceII_20), (void*)value);
  17270. }
  17271. inline static int32_t get_offset_of_uiPanelInfoII_21() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiPanelInfoII_21)); }
  17272. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiPanelInfoII_21() const { return ___uiPanelInfoII_21; }
  17273. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiPanelInfoII_21() { return &___uiPanelInfoII_21; }
  17274. inline void set_uiPanelInfoII_21(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  17275. {
  17276. ___uiPanelInfoII_21 = value;
  17277. Il2CppCodeGenWriteBarrier((void**)(&___uiPanelInfoII_21), (void*)value);
  17278. }
  17279. inline static int32_t get_offset_of_uiTextDeviceNameII_22() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiTextDeviceNameII_22)); }
  17280. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiTextDeviceNameII_22() const { return ___uiTextDeviceNameII_22; }
  17281. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiTextDeviceNameII_22() { return &___uiTextDeviceNameII_22; }
  17282. inline void set_uiTextDeviceNameII_22(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17283. {
  17284. ___uiTextDeviceNameII_22 = value;
  17285. Il2CppCodeGenWriteBarrier((void**)(&___uiTextDeviceNameII_22), (void*)value);
  17286. }
  17287. inline static int32_t get_offset_of_uiTextBatteryII_23() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiTextBatteryII_23)); }
  17288. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiTextBatteryII_23() const { return ___uiTextBatteryII_23; }
  17289. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiTextBatteryII_23() { return &___uiTextBatteryII_23; }
  17290. inline void set_uiTextBatteryII_23(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17291. {
  17292. ___uiTextBatteryII_23 = value;
  17293. Il2CppCodeGenWriteBarrier((void**)(&___uiTextBatteryII_23), (void*)value);
  17294. }
  17295. inline static int32_t get_offset_of_uiIconAddII_24() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiIconAddII_24)); }
  17296. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiIconAddII_24() const { return ___uiIconAddII_24; }
  17297. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiIconAddII_24() { return &___uiIconAddII_24; }
  17298. inline void set_uiIconAddII_24(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17299. {
  17300. ___uiIconAddII_24 = value;
  17301. Il2CppCodeGenWriteBarrier((void**)(&___uiIconAddII_24), (void*)value);
  17302. }
  17303. inline static int32_t get_offset_of_uiIconShoesII_25() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiIconShoesII_25)); }
  17304. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiIconShoesII_25() const { return ___uiIconShoesII_25; }
  17305. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiIconShoesII_25() { return &___uiIconShoesII_25; }
  17306. inline void set_uiIconShoesII_25(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17307. {
  17308. ___uiIconShoesII_25 = value;
  17309. Il2CppCodeGenWriteBarrier((void**)(&___uiIconShoesII_25), (void*)value);
  17310. }
  17311. inline static int32_t get_offset_of_uiBtnAddII_26() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiBtnAddII_26)); }
  17312. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnAddII_26() const { return ___uiBtnAddII_26; }
  17313. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnAddII_26() { return &___uiBtnAddII_26; }
  17314. inline void set_uiBtnAddII_26(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17315. {
  17316. ___uiBtnAddII_26 = value;
  17317. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnAddII_26), (void*)value);
  17318. }
  17319. inline static int32_t get_offset_of_uiBtnJoin_27() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___uiBtnJoin_27)); }
  17320. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnJoin_27() const { return ___uiBtnJoin_27; }
  17321. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnJoin_27() { return &___uiBtnJoin_27; }
  17322. inline void set_uiBtnJoin_27(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17323. {
  17324. ___uiBtnJoin_27 = value;
  17325. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnJoin_27), (void*)value);
  17326. }
  17327. inline static int32_t get_offset_of_mPrivateData_28() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___mPrivateData_28)); }
  17328. inline UILocalMatchIPanelData_t6696D6981D9BE03DB3CFFF4291BF83AC494C005A * get_mPrivateData_28() const { return ___mPrivateData_28; }
  17329. inline UILocalMatchIPanelData_t6696D6981D9BE03DB3CFFF4291BF83AC494C005A ** get_address_of_mPrivateData_28() { return &___mPrivateData_28; }
  17330. inline void set_mPrivateData_28(UILocalMatchIPanelData_t6696D6981D9BE03DB3CFFF4291BF83AC494C005A * value)
  17331. {
  17332. ___mPrivateData_28 = value;
  17333. Il2CppCodeGenWriteBarrier((void**)(&___mPrivateData_28), (void*)value);
  17334. }
  17335. inline static int32_t get_offset_of_isUpdataI_29() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___isUpdataI_29)); }
  17336. inline bool get_isUpdataI_29() const { return ___isUpdataI_29; }
  17337. inline bool* get_address_of_isUpdataI_29() { return &___isUpdataI_29; }
  17338. inline void set_isUpdataI_29(bool value)
  17339. {
  17340. ___isUpdataI_29 = value;
  17341. }
  17342. inline static int32_t get_offset_of_isUpdataII_30() { return static_cast<int32_t>(offsetof(UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2, ___isUpdataII_30)); }
  17343. inline bool get_isUpdataII_30() const { return ___isUpdataII_30; }
  17344. inline bool* get_address_of_isUpdataII_30() { return &___isUpdataII_30; }
  17345. inline void set_isUpdataII_30(bool value)
  17346. {
  17347. ___isUpdataII_30 = value;
  17348. }
  17349. };
  17350. // QFramework.RunGame.UIMainPanel
  17351. struct UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA : public UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC
  17352. {
  17353. public:
  17354. // UnityEngine.UI.Image QFramework.RunGame.UIMainPanel::uiDebugPanel
  17355. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiDebugPanel_12;
  17356. // UnityEngine.UI.Image QFramework.RunGame.UIMainPanel::uiPanel
  17357. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiPanel_13;
  17358. // UnityEngine.UI.Image QFramework.RunGame.UIMainPanel::uiPlayerHead
  17359. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiPlayerHead_14;
  17360. // UnityEngine.UI.Text QFramework.RunGame.UIMainPanel::uiPlayerName
  17361. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerName_15;
  17362. // UnityEngine.UI.Text QFramework.RunGame.UIMainPanel::uiPlayerLevel
  17363. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerLevel_16;
  17364. // UnityEngine.UI.Text QFramework.RunGame.UIMainPanel::uiPlayerId
  17365. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerId_17;
  17366. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnPlayerInfo
  17367. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnPlayerInfo_18;
  17368. // UnityEngine.UI.Text QFramework.RunGame.UIMainPanel::uiChip1Num
  17369. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiChip1Num_19;
  17370. // UnityEngine.UI.Text QFramework.RunGame.UIMainPanel::uiChip2Num
  17371. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiChip2Num_20;
  17372. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnBack
  17373. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnBack_21;
  17374. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnTV
  17375. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnTV_22;
  17376. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnMail
  17377. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnMail_23;
  17378. // UnityEngine.UI.Image QFramework.RunGame.UIMainPanel::uiBtnMailRedpot
  17379. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiBtnMailRedpot_24;
  17380. // UnityEngine.UI.Image QFramework.RunGame.UIMainPanel::uiIconShoesI
  17381. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiIconShoesI_25;
  17382. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiIconShoesII
  17383. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiIconShoesII_26;
  17384. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiIconShoesI2
  17385. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiIconShoesI2_27;
  17386. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiIconShoesII2
  17387. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiIconShoesII2_28;
  17388. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnSinglePlay
  17389. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnSinglePlay_29;
  17390. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnOfflinePlay
  17391. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnOfflinePlay_30;
  17392. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnMutilPlay
  17393. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnMutilPlay_31;
  17394. // QFramework.RunGame.UI3dFrame QFramework.RunGame.UIMainPanel::UI3dFrame
  17395. UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * ___UI3dFrame_32;
  17396. // UnityEngine.UI.RawImage QFramework.RunGame.UIMainPanel::uiRawImg
  17397. RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 * ___uiRawImg_33;
  17398. // UnityEngine.UI.Image QFramework.RunGame.UIMainPanel::uiBtnTouch
  17399. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiBtnTouch_34;
  17400. // UnityEngine.RectTransform QFramework.RunGame.UIMainPanel::nodeObj
  17401. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___nodeObj_35;
  17402. // UnityEngine.Camera QFramework.RunGame.UIMainPanel::uiCamera
  17403. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___uiCamera_36;
  17404. // UnityEngine.RectTransform QFramework.RunGame.UIMainPanel::node3dModel
  17405. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___node3dModel_37;
  17406. // UnityEngine.Animator QFramework.RunGame.UIMainPanel::objDemo
  17407. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___objDemo_38;
  17408. // UnityEngine.RectTransform QFramework.RunGame.UIMainPanel::nodeItem
  17409. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___nodeItem_39;
  17410. // UnityEngine.UI.Image QFramework.RunGame.UIMainPanel::uiImageRole
  17411. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiImageRole_40;
  17412. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnRank
  17413. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnRank_41;
  17414. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnFriend
  17415. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnFriend_42;
  17416. // UnityEngine.UI.Image QFramework.RunGame.UIMainPanel::uiBtnFriendRedpot
  17417. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiBtnFriendRedpot_43;
  17418. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnReward
  17419. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnReward_44;
  17420. // UnityEngine.UI.Image QFramework.RunGame.UIMainPanel::uiBtnRewardRedpot
  17421. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiBtnRewardRedpot_45;
  17422. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnShop
  17423. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnShop_46;
  17424. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnLocal
  17425. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnLocal_47;
  17426. // UnityEngine.UI.Image QFramework.RunGame.UIMainPanel::uiPausePanel
  17427. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiPausePanel_48;
  17428. // UnityEngine.UI.Text QFramework.RunGame.UIMainPanel::uiTitle
  17429. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiTitle_49;
  17430. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnPlay
  17431. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnPlay_50;
  17432. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnBack2
  17433. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnBack2_51;
  17434. // UnityEngine.RectTransform QFramework.RunGame.UIMainPanel::uiDesPanel
  17435. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiDesPanel_52;
  17436. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnSure
  17437. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnSure_53;
  17438. // UnityEngine.UI.Button QFramework.RunGame.UIMainPanel::uiBtnCancel
  17439. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnCancel_54;
  17440. // QFramework.RunGame.UIMainPanelData QFramework.RunGame.UIMainPanel::mPrivateData
  17441. UIMainPanelData_t8AC6FBDF8BE9B9A3C51714CBA113E270D83201CB * ___mPrivateData_55;
  17442. // QFramework.RunGame.PlayerModel QFramework.RunGame.UIMainPanel::curPlayer
  17443. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * ___curPlayer_56;
  17444. public:
  17445. inline static int32_t get_offset_of_uiDebugPanel_12() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiDebugPanel_12)); }
  17446. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiDebugPanel_12() const { return ___uiDebugPanel_12; }
  17447. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiDebugPanel_12() { return &___uiDebugPanel_12; }
  17448. inline void set_uiDebugPanel_12(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17449. {
  17450. ___uiDebugPanel_12 = value;
  17451. Il2CppCodeGenWriteBarrier((void**)(&___uiDebugPanel_12), (void*)value);
  17452. }
  17453. inline static int32_t get_offset_of_uiPanel_13() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiPanel_13)); }
  17454. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiPanel_13() const { return ___uiPanel_13; }
  17455. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiPanel_13() { return &___uiPanel_13; }
  17456. inline void set_uiPanel_13(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17457. {
  17458. ___uiPanel_13 = value;
  17459. Il2CppCodeGenWriteBarrier((void**)(&___uiPanel_13), (void*)value);
  17460. }
  17461. inline static int32_t get_offset_of_uiPlayerHead_14() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiPlayerHead_14)); }
  17462. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiPlayerHead_14() const { return ___uiPlayerHead_14; }
  17463. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiPlayerHead_14() { return &___uiPlayerHead_14; }
  17464. inline void set_uiPlayerHead_14(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17465. {
  17466. ___uiPlayerHead_14 = value;
  17467. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerHead_14), (void*)value);
  17468. }
  17469. inline static int32_t get_offset_of_uiPlayerName_15() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiPlayerName_15)); }
  17470. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerName_15() const { return ___uiPlayerName_15; }
  17471. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerName_15() { return &___uiPlayerName_15; }
  17472. inline void set_uiPlayerName_15(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17473. {
  17474. ___uiPlayerName_15 = value;
  17475. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerName_15), (void*)value);
  17476. }
  17477. inline static int32_t get_offset_of_uiPlayerLevel_16() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiPlayerLevel_16)); }
  17478. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerLevel_16() const { return ___uiPlayerLevel_16; }
  17479. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerLevel_16() { return &___uiPlayerLevel_16; }
  17480. inline void set_uiPlayerLevel_16(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17481. {
  17482. ___uiPlayerLevel_16 = value;
  17483. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerLevel_16), (void*)value);
  17484. }
  17485. inline static int32_t get_offset_of_uiPlayerId_17() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiPlayerId_17)); }
  17486. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerId_17() const { return ___uiPlayerId_17; }
  17487. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerId_17() { return &___uiPlayerId_17; }
  17488. inline void set_uiPlayerId_17(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17489. {
  17490. ___uiPlayerId_17 = value;
  17491. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerId_17), (void*)value);
  17492. }
  17493. inline static int32_t get_offset_of_uiBtnPlayerInfo_18() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnPlayerInfo_18)); }
  17494. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnPlayerInfo_18() const { return ___uiBtnPlayerInfo_18; }
  17495. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnPlayerInfo_18() { return &___uiBtnPlayerInfo_18; }
  17496. inline void set_uiBtnPlayerInfo_18(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17497. {
  17498. ___uiBtnPlayerInfo_18 = value;
  17499. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnPlayerInfo_18), (void*)value);
  17500. }
  17501. inline static int32_t get_offset_of_uiChip1Num_19() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiChip1Num_19)); }
  17502. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiChip1Num_19() const { return ___uiChip1Num_19; }
  17503. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiChip1Num_19() { return &___uiChip1Num_19; }
  17504. inline void set_uiChip1Num_19(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17505. {
  17506. ___uiChip1Num_19 = value;
  17507. Il2CppCodeGenWriteBarrier((void**)(&___uiChip1Num_19), (void*)value);
  17508. }
  17509. inline static int32_t get_offset_of_uiChip2Num_20() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiChip2Num_20)); }
  17510. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiChip2Num_20() const { return ___uiChip2Num_20; }
  17511. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiChip2Num_20() { return &___uiChip2Num_20; }
  17512. inline void set_uiChip2Num_20(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17513. {
  17514. ___uiChip2Num_20 = value;
  17515. Il2CppCodeGenWriteBarrier((void**)(&___uiChip2Num_20), (void*)value);
  17516. }
  17517. inline static int32_t get_offset_of_uiBtnBack_21() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnBack_21)); }
  17518. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnBack_21() const { return ___uiBtnBack_21; }
  17519. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnBack_21() { return &___uiBtnBack_21; }
  17520. inline void set_uiBtnBack_21(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17521. {
  17522. ___uiBtnBack_21 = value;
  17523. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnBack_21), (void*)value);
  17524. }
  17525. inline static int32_t get_offset_of_uiBtnTV_22() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnTV_22)); }
  17526. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnTV_22() const { return ___uiBtnTV_22; }
  17527. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnTV_22() { return &___uiBtnTV_22; }
  17528. inline void set_uiBtnTV_22(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17529. {
  17530. ___uiBtnTV_22 = value;
  17531. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnTV_22), (void*)value);
  17532. }
  17533. inline static int32_t get_offset_of_uiBtnMail_23() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnMail_23)); }
  17534. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnMail_23() const { return ___uiBtnMail_23; }
  17535. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnMail_23() { return &___uiBtnMail_23; }
  17536. inline void set_uiBtnMail_23(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17537. {
  17538. ___uiBtnMail_23 = value;
  17539. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnMail_23), (void*)value);
  17540. }
  17541. inline static int32_t get_offset_of_uiBtnMailRedpot_24() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnMailRedpot_24)); }
  17542. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiBtnMailRedpot_24() const { return ___uiBtnMailRedpot_24; }
  17543. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiBtnMailRedpot_24() { return &___uiBtnMailRedpot_24; }
  17544. inline void set_uiBtnMailRedpot_24(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17545. {
  17546. ___uiBtnMailRedpot_24 = value;
  17547. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnMailRedpot_24), (void*)value);
  17548. }
  17549. inline static int32_t get_offset_of_uiIconShoesI_25() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiIconShoesI_25)); }
  17550. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiIconShoesI_25() const { return ___uiIconShoesI_25; }
  17551. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiIconShoesI_25() { return &___uiIconShoesI_25; }
  17552. inline void set_uiIconShoesI_25(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17553. {
  17554. ___uiIconShoesI_25 = value;
  17555. Il2CppCodeGenWriteBarrier((void**)(&___uiIconShoesI_25), (void*)value);
  17556. }
  17557. inline static int32_t get_offset_of_uiIconShoesII_26() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiIconShoesII_26)); }
  17558. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiIconShoesII_26() const { return ___uiIconShoesII_26; }
  17559. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiIconShoesII_26() { return &___uiIconShoesII_26; }
  17560. inline void set_uiIconShoesII_26(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17561. {
  17562. ___uiIconShoesII_26 = value;
  17563. Il2CppCodeGenWriteBarrier((void**)(&___uiIconShoesII_26), (void*)value);
  17564. }
  17565. inline static int32_t get_offset_of_uiIconShoesI2_27() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiIconShoesI2_27)); }
  17566. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiIconShoesI2_27() const { return ___uiIconShoesI2_27; }
  17567. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiIconShoesI2_27() { return &___uiIconShoesI2_27; }
  17568. inline void set_uiIconShoesI2_27(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17569. {
  17570. ___uiIconShoesI2_27 = value;
  17571. Il2CppCodeGenWriteBarrier((void**)(&___uiIconShoesI2_27), (void*)value);
  17572. }
  17573. inline static int32_t get_offset_of_uiIconShoesII2_28() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiIconShoesII2_28)); }
  17574. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiIconShoesII2_28() const { return ___uiIconShoesII2_28; }
  17575. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiIconShoesII2_28() { return &___uiIconShoesII2_28; }
  17576. inline void set_uiIconShoesII2_28(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17577. {
  17578. ___uiIconShoesII2_28 = value;
  17579. Il2CppCodeGenWriteBarrier((void**)(&___uiIconShoesII2_28), (void*)value);
  17580. }
  17581. inline static int32_t get_offset_of_uiBtnSinglePlay_29() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnSinglePlay_29)); }
  17582. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnSinglePlay_29() const { return ___uiBtnSinglePlay_29; }
  17583. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnSinglePlay_29() { return &___uiBtnSinglePlay_29; }
  17584. inline void set_uiBtnSinglePlay_29(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17585. {
  17586. ___uiBtnSinglePlay_29 = value;
  17587. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnSinglePlay_29), (void*)value);
  17588. }
  17589. inline static int32_t get_offset_of_uiBtnOfflinePlay_30() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnOfflinePlay_30)); }
  17590. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnOfflinePlay_30() const { return ___uiBtnOfflinePlay_30; }
  17591. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnOfflinePlay_30() { return &___uiBtnOfflinePlay_30; }
  17592. inline void set_uiBtnOfflinePlay_30(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17593. {
  17594. ___uiBtnOfflinePlay_30 = value;
  17595. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnOfflinePlay_30), (void*)value);
  17596. }
  17597. inline static int32_t get_offset_of_uiBtnMutilPlay_31() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnMutilPlay_31)); }
  17598. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnMutilPlay_31() const { return ___uiBtnMutilPlay_31; }
  17599. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnMutilPlay_31() { return &___uiBtnMutilPlay_31; }
  17600. inline void set_uiBtnMutilPlay_31(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17601. {
  17602. ___uiBtnMutilPlay_31 = value;
  17603. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnMutilPlay_31), (void*)value);
  17604. }
  17605. inline static int32_t get_offset_of_UI3dFrame_32() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___UI3dFrame_32)); }
  17606. inline UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * get_UI3dFrame_32() const { return ___UI3dFrame_32; }
  17607. inline UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 ** get_address_of_UI3dFrame_32() { return &___UI3dFrame_32; }
  17608. inline void set_UI3dFrame_32(UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * value)
  17609. {
  17610. ___UI3dFrame_32 = value;
  17611. Il2CppCodeGenWriteBarrier((void**)(&___UI3dFrame_32), (void*)value);
  17612. }
  17613. inline static int32_t get_offset_of_uiRawImg_33() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiRawImg_33)); }
  17614. inline RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 * get_uiRawImg_33() const { return ___uiRawImg_33; }
  17615. inline RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 ** get_address_of_uiRawImg_33() { return &___uiRawImg_33; }
  17616. inline void set_uiRawImg_33(RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 * value)
  17617. {
  17618. ___uiRawImg_33 = value;
  17619. Il2CppCodeGenWriteBarrier((void**)(&___uiRawImg_33), (void*)value);
  17620. }
  17621. inline static int32_t get_offset_of_uiBtnTouch_34() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnTouch_34)); }
  17622. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiBtnTouch_34() const { return ___uiBtnTouch_34; }
  17623. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiBtnTouch_34() { return &___uiBtnTouch_34; }
  17624. inline void set_uiBtnTouch_34(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17625. {
  17626. ___uiBtnTouch_34 = value;
  17627. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnTouch_34), (void*)value);
  17628. }
  17629. inline static int32_t get_offset_of_nodeObj_35() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___nodeObj_35)); }
  17630. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_nodeObj_35() const { return ___nodeObj_35; }
  17631. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_nodeObj_35() { return &___nodeObj_35; }
  17632. inline void set_nodeObj_35(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  17633. {
  17634. ___nodeObj_35 = value;
  17635. Il2CppCodeGenWriteBarrier((void**)(&___nodeObj_35), (void*)value);
  17636. }
  17637. inline static int32_t get_offset_of_uiCamera_36() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiCamera_36)); }
  17638. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * get_uiCamera_36() const { return ___uiCamera_36; }
  17639. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** get_address_of_uiCamera_36() { return &___uiCamera_36; }
  17640. inline void set_uiCamera_36(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
  17641. {
  17642. ___uiCamera_36 = value;
  17643. Il2CppCodeGenWriteBarrier((void**)(&___uiCamera_36), (void*)value);
  17644. }
  17645. inline static int32_t get_offset_of_node3dModel_37() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___node3dModel_37)); }
  17646. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_node3dModel_37() const { return ___node3dModel_37; }
  17647. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_node3dModel_37() { return &___node3dModel_37; }
  17648. inline void set_node3dModel_37(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  17649. {
  17650. ___node3dModel_37 = value;
  17651. Il2CppCodeGenWriteBarrier((void**)(&___node3dModel_37), (void*)value);
  17652. }
  17653. inline static int32_t get_offset_of_objDemo_38() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___objDemo_38)); }
  17654. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * get_objDemo_38() const { return ___objDemo_38; }
  17655. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A ** get_address_of_objDemo_38() { return &___objDemo_38; }
  17656. inline void set_objDemo_38(Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * value)
  17657. {
  17658. ___objDemo_38 = value;
  17659. Il2CppCodeGenWriteBarrier((void**)(&___objDemo_38), (void*)value);
  17660. }
  17661. inline static int32_t get_offset_of_nodeItem_39() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___nodeItem_39)); }
  17662. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_nodeItem_39() const { return ___nodeItem_39; }
  17663. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_nodeItem_39() { return &___nodeItem_39; }
  17664. inline void set_nodeItem_39(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  17665. {
  17666. ___nodeItem_39 = value;
  17667. Il2CppCodeGenWriteBarrier((void**)(&___nodeItem_39), (void*)value);
  17668. }
  17669. inline static int32_t get_offset_of_uiImageRole_40() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiImageRole_40)); }
  17670. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiImageRole_40() const { return ___uiImageRole_40; }
  17671. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiImageRole_40() { return &___uiImageRole_40; }
  17672. inline void set_uiImageRole_40(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17673. {
  17674. ___uiImageRole_40 = value;
  17675. Il2CppCodeGenWriteBarrier((void**)(&___uiImageRole_40), (void*)value);
  17676. }
  17677. inline static int32_t get_offset_of_uiBtnRank_41() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnRank_41)); }
  17678. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnRank_41() const { return ___uiBtnRank_41; }
  17679. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnRank_41() { return &___uiBtnRank_41; }
  17680. inline void set_uiBtnRank_41(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17681. {
  17682. ___uiBtnRank_41 = value;
  17683. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnRank_41), (void*)value);
  17684. }
  17685. inline static int32_t get_offset_of_uiBtnFriend_42() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnFriend_42)); }
  17686. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnFriend_42() const { return ___uiBtnFriend_42; }
  17687. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnFriend_42() { return &___uiBtnFriend_42; }
  17688. inline void set_uiBtnFriend_42(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17689. {
  17690. ___uiBtnFriend_42 = value;
  17691. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnFriend_42), (void*)value);
  17692. }
  17693. inline static int32_t get_offset_of_uiBtnFriendRedpot_43() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnFriendRedpot_43)); }
  17694. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiBtnFriendRedpot_43() const { return ___uiBtnFriendRedpot_43; }
  17695. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiBtnFriendRedpot_43() { return &___uiBtnFriendRedpot_43; }
  17696. inline void set_uiBtnFriendRedpot_43(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17697. {
  17698. ___uiBtnFriendRedpot_43 = value;
  17699. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnFriendRedpot_43), (void*)value);
  17700. }
  17701. inline static int32_t get_offset_of_uiBtnReward_44() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnReward_44)); }
  17702. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnReward_44() const { return ___uiBtnReward_44; }
  17703. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnReward_44() { return &___uiBtnReward_44; }
  17704. inline void set_uiBtnReward_44(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17705. {
  17706. ___uiBtnReward_44 = value;
  17707. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnReward_44), (void*)value);
  17708. }
  17709. inline static int32_t get_offset_of_uiBtnRewardRedpot_45() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnRewardRedpot_45)); }
  17710. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiBtnRewardRedpot_45() const { return ___uiBtnRewardRedpot_45; }
  17711. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiBtnRewardRedpot_45() { return &___uiBtnRewardRedpot_45; }
  17712. inline void set_uiBtnRewardRedpot_45(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17713. {
  17714. ___uiBtnRewardRedpot_45 = value;
  17715. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnRewardRedpot_45), (void*)value);
  17716. }
  17717. inline static int32_t get_offset_of_uiBtnShop_46() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnShop_46)); }
  17718. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnShop_46() const { return ___uiBtnShop_46; }
  17719. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnShop_46() { return &___uiBtnShop_46; }
  17720. inline void set_uiBtnShop_46(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17721. {
  17722. ___uiBtnShop_46 = value;
  17723. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnShop_46), (void*)value);
  17724. }
  17725. inline static int32_t get_offset_of_uiBtnLocal_47() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnLocal_47)); }
  17726. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnLocal_47() const { return ___uiBtnLocal_47; }
  17727. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnLocal_47() { return &___uiBtnLocal_47; }
  17728. inline void set_uiBtnLocal_47(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17729. {
  17730. ___uiBtnLocal_47 = value;
  17731. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnLocal_47), (void*)value);
  17732. }
  17733. inline static int32_t get_offset_of_uiPausePanel_48() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiPausePanel_48)); }
  17734. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiPausePanel_48() const { return ___uiPausePanel_48; }
  17735. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiPausePanel_48() { return &___uiPausePanel_48; }
  17736. inline void set_uiPausePanel_48(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17737. {
  17738. ___uiPausePanel_48 = value;
  17739. Il2CppCodeGenWriteBarrier((void**)(&___uiPausePanel_48), (void*)value);
  17740. }
  17741. inline static int32_t get_offset_of_uiTitle_49() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiTitle_49)); }
  17742. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiTitle_49() const { return ___uiTitle_49; }
  17743. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiTitle_49() { return &___uiTitle_49; }
  17744. inline void set_uiTitle_49(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17745. {
  17746. ___uiTitle_49 = value;
  17747. Il2CppCodeGenWriteBarrier((void**)(&___uiTitle_49), (void*)value);
  17748. }
  17749. inline static int32_t get_offset_of_uiBtnPlay_50() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnPlay_50)); }
  17750. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnPlay_50() const { return ___uiBtnPlay_50; }
  17751. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnPlay_50() { return &___uiBtnPlay_50; }
  17752. inline void set_uiBtnPlay_50(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17753. {
  17754. ___uiBtnPlay_50 = value;
  17755. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnPlay_50), (void*)value);
  17756. }
  17757. inline static int32_t get_offset_of_uiBtnBack2_51() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnBack2_51)); }
  17758. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnBack2_51() const { return ___uiBtnBack2_51; }
  17759. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnBack2_51() { return &___uiBtnBack2_51; }
  17760. inline void set_uiBtnBack2_51(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17761. {
  17762. ___uiBtnBack2_51 = value;
  17763. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnBack2_51), (void*)value);
  17764. }
  17765. inline static int32_t get_offset_of_uiDesPanel_52() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiDesPanel_52)); }
  17766. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiDesPanel_52() const { return ___uiDesPanel_52; }
  17767. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiDesPanel_52() { return &___uiDesPanel_52; }
  17768. inline void set_uiDesPanel_52(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  17769. {
  17770. ___uiDesPanel_52 = value;
  17771. Il2CppCodeGenWriteBarrier((void**)(&___uiDesPanel_52), (void*)value);
  17772. }
  17773. inline static int32_t get_offset_of_uiBtnSure_53() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnSure_53)); }
  17774. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnSure_53() const { return ___uiBtnSure_53; }
  17775. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnSure_53() { return &___uiBtnSure_53; }
  17776. inline void set_uiBtnSure_53(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17777. {
  17778. ___uiBtnSure_53 = value;
  17779. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnSure_53), (void*)value);
  17780. }
  17781. inline static int32_t get_offset_of_uiBtnCancel_54() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___uiBtnCancel_54)); }
  17782. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnCancel_54() const { return ___uiBtnCancel_54; }
  17783. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnCancel_54() { return &___uiBtnCancel_54; }
  17784. inline void set_uiBtnCancel_54(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17785. {
  17786. ___uiBtnCancel_54 = value;
  17787. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnCancel_54), (void*)value);
  17788. }
  17789. inline static int32_t get_offset_of_mPrivateData_55() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___mPrivateData_55)); }
  17790. inline UIMainPanelData_t8AC6FBDF8BE9B9A3C51714CBA113E270D83201CB * get_mPrivateData_55() const { return ___mPrivateData_55; }
  17791. inline UIMainPanelData_t8AC6FBDF8BE9B9A3C51714CBA113E270D83201CB ** get_address_of_mPrivateData_55() { return &___mPrivateData_55; }
  17792. inline void set_mPrivateData_55(UIMainPanelData_t8AC6FBDF8BE9B9A3C51714CBA113E270D83201CB * value)
  17793. {
  17794. ___mPrivateData_55 = value;
  17795. Il2CppCodeGenWriteBarrier((void**)(&___mPrivateData_55), (void*)value);
  17796. }
  17797. inline static int32_t get_offset_of_curPlayer_56() { return static_cast<int32_t>(offsetof(UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA, ___curPlayer_56)); }
  17798. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * get_curPlayer_56() const { return ___curPlayer_56; }
  17799. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A ** get_address_of_curPlayer_56() { return &___curPlayer_56; }
  17800. inline void set_curPlayer_56(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * value)
  17801. {
  17802. ___curPlayer_56 = value;
  17803. Il2CppCodeGenWriteBarrier((void**)(&___curPlayer_56), (void*)value);
  17804. }
  17805. };
  17806. // QFramework.RunGame.UIMatchFriendPanel
  17807. struct UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 : public UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC
  17808. {
  17809. public:
  17810. // UnityEngine.UI.Button QFramework.RunGame.UIMatchFriendPanel::uiBtnBack
  17811. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnBack_12;
  17812. // UnityEngine.UI.Text QFramework.RunGame.UIMatchFriendPanel::uiRoomCode
  17813. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiRoomCode_13;
  17814. // UnityEngine.UI.Button QFramework.RunGame.UIMatchFriendPanel::uiBtnCopyRoom
  17815. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnCopyRoom_14;
  17816. // UnityEngine.RectTransform QFramework.RunGame.UIMatchFriendPanel::uiPanelPlayer1
  17817. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiPanelPlayer1_15;
  17818. // UnityEngine.UI.Image QFramework.RunGame.UIMatchFriendPanel::uiPlayerIcon1
  17819. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiPlayerIcon1_16;
  17820. // QFramework.RunGame.UI3dFrame QFramework.RunGame.UIMatchFriendPanel::uiMyUI3dFrame
  17821. UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * ___uiMyUI3dFrame_17;
  17822. // UnityEngine.UI.RawImage QFramework.RunGame.UIMatchFriendPanel::uiRawImg
  17823. RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 * ___uiRawImg_18;
  17824. // UnityEngine.UI.Image QFramework.RunGame.UIMatchFriendPanel::uiBtnTouch
  17825. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiBtnTouch_19;
  17826. // UnityEngine.RectTransform QFramework.RunGame.UIMatchFriendPanel::nodeObj
  17827. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___nodeObj_20;
  17828. // UnityEngine.Camera QFramework.RunGame.UIMatchFriendPanel::uiCamera
  17829. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___uiCamera_21;
  17830. // UnityEngine.RectTransform QFramework.RunGame.UIMatchFriendPanel::node3dModel
  17831. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___node3dModel_22;
  17832. // UnityEngine.Animator QFramework.RunGame.UIMatchFriendPanel::objDemo
  17833. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___objDemo_23;
  17834. // UnityEngine.RectTransform QFramework.RunGame.UIMatchFriendPanel::nodeItem
  17835. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___nodeItem_24;
  17836. // UnityEngine.UI.Text QFramework.RunGame.UIMatchFriendPanel::uiPlayerName1
  17837. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerName1_25;
  17838. // UnityEngine.UI.Text QFramework.RunGame.UIMatchFriendPanel::uiPlayerLv1
  17839. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerLv1_26;
  17840. // UnityEngine.UI.Text QFramework.RunGame.UIMatchFriendPanel::uiPlayerWinCount1
  17841. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerWinCount1_27;
  17842. // UnityEngine.UI.Text QFramework.RunGame.UIMatchFriendPanel::uiPlayerLoseCount1
  17843. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerLoseCount1_28;
  17844. // UnityEngine.UI.Button QFramework.RunGame.UIMatchFriendPanel::uiBtnInviteFriend
  17845. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnInviteFriend_29;
  17846. // UnityEngine.RectTransform QFramework.RunGame.UIMatchFriendPanel::uiPanelPlayer2
  17847. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiPanelPlayer2_30;
  17848. // UnityEngine.UI.Image QFramework.RunGame.UIMatchFriendPanel::uiPlayerIcon2
  17849. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiPlayerIcon2_31;
  17850. // QFramework.RunGame.UI3dFrame QFramework.RunGame.UIMatchFriendPanel::uiFriendUI3dFrame
  17851. UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * ___uiFriendUI3dFrame_32;
  17852. // UnityEngine.UI.Text QFramework.RunGame.UIMatchFriendPanel::uiPlayerName2
  17853. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerName2_33;
  17854. // UnityEngine.UI.Text QFramework.RunGame.UIMatchFriendPanel::uiPlayerLv2
  17855. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerLv2_34;
  17856. // UnityEngine.UI.Text QFramework.RunGame.UIMatchFriendPanel::uiPlayerWinCount2
  17857. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerWinCount2_35;
  17858. // UnityEngine.UI.Text QFramework.RunGame.UIMatchFriendPanel::uiPlayerLoseCount2
  17859. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerLoseCount2_36;
  17860. // UnityEngine.UI.Button QFramework.RunGame.UIMatchFriendPanel::uiBtnJoin
  17861. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnJoin_37;
  17862. // UnityEngine.UI.Text QFramework.RunGame.UIMatchFriendPanel::joinText
  17863. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___joinText_38;
  17864. // QFramework.RunGame.UIMatchFriendPanelData QFramework.RunGame.UIMatchFriendPanel::mPrivateData
  17865. UIMatchFriendPanelData_t200FCEAF430185C53C0D53897FAC31368BD6BAA9 * ___mPrivateData_39;
  17866. // QFramework.RunGame.PlayerModel QFramework.RunGame.UIMatchFriendPanel::curFriend
  17867. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * ___curFriend_40;
  17868. public:
  17869. inline static int32_t get_offset_of_uiBtnBack_12() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiBtnBack_12)); }
  17870. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnBack_12() const { return ___uiBtnBack_12; }
  17871. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnBack_12() { return &___uiBtnBack_12; }
  17872. inline void set_uiBtnBack_12(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17873. {
  17874. ___uiBtnBack_12 = value;
  17875. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnBack_12), (void*)value);
  17876. }
  17877. inline static int32_t get_offset_of_uiRoomCode_13() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiRoomCode_13)); }
  17878. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiRoomCode_13() const { return ___uiRoomCode_13; }
  17879. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiRoomCode_13() { return &___uiRoomCode_13; }
  17880. inline void set_uiRoomCode_13(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17881. {
  17882. ___uiRoomCode_13 = value;
  17883. Il2CppCodeGenWriteBarrier((void**)(&___uiRoomCode_13), (void*)value);
  17884. }
  17885. inline static int32_t get_offset_of_uiBtnCopyRoom_14() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiBtnCopyRoom_14)); }
  17886. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnCopyRoom_14() const { return ___uiBtnCopyRoom_14; }
  17887. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnCopyRoom_14() { return &___uiBtnCopyRoom_14; }
  17888. inline void set_uiBtnCopyRoom_14(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  17889. {
  17890. ___uiBtnCopyRoom_14 = value;
  17891. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnCopyRoom_14), (void*)value);
  17892. }
  17893. inline static int32_t get_offset_of_uiPanelPlayer1_15() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiPanelPlayer1_15)); }
  17894. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiPanelPlayer1_15() const { return ___uiPanelPlayer1_15; }
  17895. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiPanelPlayer1_15() { return &___uiPanelPlayer1_15; }
  17896. inline void set_uiPanelPlayer1_15(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  17897. {
  17898. ___uiPanelPlayer1_15 = value;
  17899. Il2CppCodeGenWriteBarrier((void**)(&___uiPanelPlayer1_15), (void*)value);
  17900. }
  17901. inline static int32_t get_offset_of_uiPlayerIcon1_16() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiPlayerIcon1_16)); }
  17902. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiPlayerIcon1_16() const { return ___uiPlayerIcon1_16; }
  17903. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiPlayerIcon1_16() { return &___uiPlayerIcon1_16; }
  17904. inline void set_uiPlayerIcon1_16(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17905. {
  17906. ___uiPlayerIcon1_16 = value;
  17907. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerIcon1_16), (void*)value);
  17908. }
  17909. inline static int32_t get_offset_of_uiMyUI3dFrame_17() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiMyUI3dFrame_17)); }
  17910. inline UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * get_uiMyUI3dFrame_17() const { return ___uiMyUI3dFrame_17; }
  17911. inline UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 ** get_address_of_uiMyUI3dFrame_17() { return &___uiMyUI3dFrame_17; }
  17912. inline void set_uiMyUI3dFrame_17(UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * value)
  17913. {
  17914. ___uiMyUI3dFrame_17 = value;
  17915. Il2CppCodeGenWriteBarrier((void**)(&___uiMyUI3dFrame_17), (void*)value);
  17916. }
  17917. inline static int32_t get_offset_of_uiRawImg_18() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiRawImg_18)); }
  17918. inline RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 * get_uiRawImg_18() const { return ___uiRawImg_18; }
  17919. inline RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 ** get_address_of_uiRawImg_18() { return &___uiRawImg_18; }
  17920. inline void set_uiRawImg_18(RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 * value)
  17921. {
  17922. ___uiRawImg_18 = value;
  17923. Il2CppCodeGenWriteBarrier((void**)(&___uiRawImg_18), (void*)value);
  17924. }
  17925. inline static int32_t get_offset_of_uiBtnTouch_19() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiBtnTouch_19)); }
  17926. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiBtnTouch_19() const { return ___uiBtnTouch_19; }
  17927. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiBtnTouch_19() { return &___uiBtnTouch_19; }
  17928. inline void set_uiBtnTouch_19(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  17929. {
  17930. ___uiBtnTouch_19 = value;
  17931. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnTouch_19), (void*)value);
  17932. }
  17933. inline static int32_t get_offset_of_nodeObj_20() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___nodeObj_20)); }
  17934. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_nodeObj_20() const { return ___nodeObj_20; }
  17935. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_nodeObj_20() { return &___nodeObj_20; }
  17936. inline void set_nodeObj_20(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  17937. {
  17938. ___nodeObj_20 = value;
  17939. Il2CppCodeGenWriteBarrier((void**)(&___nodeObj_20), (void*)value);
  17940. }
  17941. inline static int32_t get_offset_of_uiCamera_21() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiCamera_21)); }
  17942. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * get_uiCamera_21() const { return ___uiCamera_21; }
  17943. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** get_address_of_uiCamera_21() { return &___uiCamera_21; }
  17944. inline void set_uiCamera_21(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
  17945. {
  17946. ___uiCamera_21 = value;
  17947. Il2CppCodeGenWriteBarrier((void**)(&___uiCamera_21), (void*)value);
  17948. }
  17949. inline static int32_t get_offset_of_node3dModel_22() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___node3dModel_22)); }
  17950. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_node3dModel_22() const { return ___node3dModel_22; }
  17951. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_node3dModel_22() { return &___node3dModel_22; }
  17952. inline void set_node3dModel_22(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  17953. {
  17954. ___node3dModel_22 = value;
  17955. Il2CppCodeGenWriteBarrier((void**)(&___node3dModel_22), (void*)value);
  17956. }
  17957. inline static int32_t get_offset_of_objDemo_23() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___objDemo_23)); }
  17958. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * get_objDemo_23() const { return ___objDemo_23; }
  17959. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A ** get_address_of_objDemo_23() { return &___objDemo_23; }
  17960. inline void set_objDemo_23(Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * value)
  17961. {
  17962. ___objDemo_23 = value;
  17963. Il2CppCodeGenWriteBarrier((void**)(&___objDemo_23), (void*)value);
  17964. }
  17965. inline static int32_t get_offset_of_nodeItem_24() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___nodeItem_24)); }
  17966. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_nodeItem_24() const { return ___nodeItem_24; }
  17967. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_nodeItem_24() { return &___nodeItem_24; }
  17968. inline void set_nodeItem_24(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  17969. {
  17970. ___nodeItem_24 = value;
  17971. Il2CppCodeGenWriteBarrier((void**)(&___nodeItem_24), (void*)value);
  17972. }
  17973. inline static int32_t get_offset_of_uiPlayerName1_25() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiPlayerName1_25)); }
  17974. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerName1_25() const { return ___uiPlayerName1_25; }
  17975. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerName1_25() { return &___uiPlayerName1_25; }
  17976. inline void set_uiPlayerName1_25(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17977. {
  17978. ___uiPlayerName1_25 = value;
  17979. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerName1_25), (void*)value);
  17980. }
  17981. inline static int32_t get_offset_of_uiPlayerLv1_26() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiPlayerLv1_26)); }
  17982. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerLv1_26() const { return ___uiPlayerLv1_26; }
  17983. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerLv1_26() { return &___uiPlayerLv1_26; }
  17984. inline void set_uiPlayerLv1_26(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17985. {
  17986. ___uiPlayerLv1_26 = value;
  17987. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerLv1_26), (void*)value);
  17988. }
  17989. inline static int32_t get_offset_of_uiPlayerWinCount1_27() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiPlayerWinCount1_27)); }
  17990. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerWinCount1_27() const { return ___uiPlayerWinCount1_27; }
  17991. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerWinCount1_27() { return &___uiPlayerWinCount1_27; }
  17992. inline void set_uiPlayerWinCount1_27(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  17993. {
  17994. ___uiPlayerWinCount1_27 = value;
  17995. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerWinCount1_27), (void*)value);
  17996. }
  17997. inline static int32_t get_offset_of_uiPlayerLoseCount1_28() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiPlayerLoseCount1_28)); }
  17998. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerLoseCount1_28() const { return ___uiPlayerLoseCount1_28; }
  17999. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerLoseCount1_28() { return &___uiPlayerLoseCount1_28; }
  18000. inline void set_uiPlayerLoseCount1_28(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  18001. {
  18002. ___uiPlayerLoseCount1_28 = value;
  18003. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerLoseCount1_28), (void*)value);
  18004. }
  18005. inline static int32_t get_offset_of_uiBtnInviteFriend_29() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiBtnInviteFriend_29)); }
  18006. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnInviteFriend_29() const { return ___uiBtnInviteFriend_29; }
  18007. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnInviteFriend_29() { return &___uiBtnInviteFriend_29; }
  18008. inline void set_uiBtnInviteFriend_29(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  18009. {
  18010. ___uiBtnInviteFriend_29 = value;
  18011. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnInviteFriend_29), (void*)value);
  18012. }
  18013. inline static int32_t get_offset_of_uiPanelPlayer2_30() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiPanelPlayer2_30)); }
  18014. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiPanelPlayer2_30() const { return ___uiPanelPlayer2_30; }
  18015. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiPanelPlayer2_30() { return &___uiPanelPlayer2_30; }
  18016. inline void set_uiPanelPlayer2_30(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  18017. {
  18018. ___uiPanelPlayer2_30 = value;
  18019. Il2CppCodeGenWriteBarrier((void**)(&___uiPanelPlayer2_30), (void*)value);
  18020. }
  18021. inline static int32_t get_offset_of_uiPlayerIcon2_31() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiPlayerIcon2_31)); }
  18022. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiPlayerIcon2_31() const { return ___uiPlayerIcon2_31; }
  18023. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiPlayerIcon2_31() { return &___uiPlayerIcon2_31; }
  18024. inline void set_uiPlayerIcon2_31(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  18025. {
  18026. ___uiPlayerIcon2_31 = value;
  18027. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerIcon2_31), (void*)value);
  18028. }
  18029. inline static int32_t get_offset_of_uiFriendUI3dFrame_32() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiFriendUI3dFrame_32)); }
  18030. inline UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * get_uiFriendUI3dFrame_32() const { return ___uiFriendUI3dFrame_32; }
  18031. inline UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 ** get_address_of_uiFriendUI3dFrame_32() { return &___uiFriendUI3dFrame_32; }
  18032. inline void set_uiFriendUI3dFrame_32(UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * value)
  18033. {
  18034. ___uiFriendUI3dFrame_32 = value;
  18035. Il2CppCodeGenWriteBarrier((void**)(&___uiFriendUI3dFrame_32), (void*)value);
  18036. }
  18037. inline static int32_t get_offset_of_uiPlayerName2_33() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiPlayerName2_33)); }
  18038. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerName2_33() const { return ___uiPlayerName2_33; }
  18039. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerName2_33() { return &___uiPlayerName2_33; }
  18040. inline void set_uiPlayerName2_33(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  18041. {
  18042. ___uiPlayerName2_33 = value;
  18043. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerName2_33), (void*)value);
  18044. }
  18045. inline static int32_t get_offset_of_uiPlayerLv2_34() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiPlayerLv2_34)); }
  18046. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerLv2_34() const { return ___uiPlayerLv2_34; }
  18047. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerLv2_34() { return &___uiPlayerLv2_34; }
  18048. inline void set_uiPlayerLv2_34(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  18049. {
  18050. ___uiPlayerLv2_34 = value;
  18051. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerLv2_34), (void*)value);
  18052. }
  18053. inline static int32_t get_offset_of_uiPlayerWinCount2_35() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiPlayerWinCount2_35)); }
  18054. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerWinCount2_35() const { return ___uiPlayerWinCount2_35; }
  18055. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerWinCount2_35() { return &___uiPlayerWinCount2_35; }
  18056. inline void set_uiPlayerWinCount2_35(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  18057. {
  18058. ___uiPlayerWinCount2_35 = value;
  18059. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerWinCount2_35), (void*)value);
  18060. }
  18061. inline static int32_t get_offset_of_uiPlayerLoseCount2_36() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiPlayerLoseCount2_36)); }
  18062. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerLoseCount2_36() const { return ___uiPlayerLoseCount2_36; }
  18063. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerLoseCount2_36() { return &___uiPlayerLoseCount2_36; }
  18064. inline void set_uiPlayerLoseCount2_36(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  18065. {
  18066. ___uiPlayerLoseCount2_36 = value;
  18067. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerLoseCount2_36), (void*)value);
  18068. }
  18069. inline static int32_t get_offset_of_uiBtnJoin_37() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___uiBtnJoin_37)); }
  18070. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnJoin_37() const { return ___uiBtnJoin_37; }
  18071. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnJoin_37() { return &___uiBtnJoin_37; }
  18072. inline void set_uiBtnJoin_37(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  18073. {
  18074. ___uiBtnJoin_37 = value;
  18075. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnJoin_37), (void*)value);
  18076. }
  18077. inline static int32_t get_offset_of_joinText_38() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___joinText_38)); }
  18078. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_joinText_38() const { return ___joinText_38; }
  18079. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_joinText_38() { return &___joinText_38; }
  18080. inline void set_joinText_38(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  18081. {
  18082. ___joinText_38 = value;
  18083. Il2CppCodeGenWriteBarrier((void**)(&___joinText_38), (void*)value);
  18084. }
  18085. inline static int32_t get_offset_of_mPrivateData_39() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___mPrivateData_39)); }
  18086. inline UIMatchFriendPanelData_t200FCEAF430185C53C0D53897FAC31368BD6BAA9 * get_mPrivateData_39() const { return ___mPrivateData_39; }
  18087. inline UIMatchFriendPanelData_t200FCEAF430185C53C0D53897FAC31368BD6BAA9 ** get_address_of_mPrivateData_39() { return &___mPrivateData_39; }
  18088. inline void set_mPrivateData_39(UIMatchFriendPanelData_t200FCEAF430185C53C0D53897FAC31368BD6BAA9 * value)
  18089. {
  18090. ___mPrivateData_39 = value;
  18091. Il2CppCodeGenWriteBarrier((void**)(&___mPrivateData_39), (void*)value);
  18092. }
  18093. inline static int32_t get_offset_of_curFriend_40() { return static_cast<int32_t>(offsetof(UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434, ___curFriend_40)); }
  18094. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * get_curFriend_40() const { return ___curFriend_40; }
  18095. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A ** get_address_of_curFriend_40() { return &___curFriend_40; }
  18096. inline void set_curFriend_40(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * value)
  18097. {
  18098. ___curFriend_40 = value;
  18099. Il2CppCodeGenWriteBarrier((void**)(&___curFriend_40), (void*)value);
  18100. }
  18101. };
  18102. // QFramework.RunGame.UIResultPanel
  18103. struct UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED : public UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC
  18104. {
  18105. public:
  18106. // UnityEngine.UI.Button QFramework.RunGame.UIResultPanel::uiBtnBack
  18107. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnBack_12;
  18108. // UnityEngine.RectTransform QFramework.RunGame.UIResultPanel::uiPanleRoleSingle
  18109. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiPanleRoleSingle_13;
  18110. // QFramework.RunGame.UI3dFrame QFramework.RunGame.UIResultPanel::UI3dFrame
  18111. UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * ___UI3dFrame_14;
  18112. // UnityEngine.UI.RawImage QFramework.RunGame.UIResultPanel::uiRawImg
  18113. RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 * ___uiRawImg_15;
  18114. // UnityEngine.UI.Image QFramework.RunGame.UIResultPanel::uiBtnTouch
  18115. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiBtnTouch_16;
  18116. // UnityEngine.RectTransform QFramework.RunGame.UIResultPanel::nodeObj
  18117. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___nodeObj_17;
  18118. // UnityEngine.Camera QFramework.RunGame.UIResultPanel::uiCamera
  18119. Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___uiCamera_18;
  18120. // UnityEngine.RectTransform QFramework.RunGame.UIResultPanel::node3dModel
  18121. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___node3dModel_19;
  18122. // UnityEngine.Animator QFramework.RunGame.UIResultPanel::objDemo
  18123. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___objDemo_20;
  18124. // UnityEngine.RectTransform QFramework.RunGame.UIResultPanel::nodeItem
  18125. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___nodeItem_21;
  18126. // UnityEngine.UI.Text QFramework.RunGame.UIResultPanel::uiPlayerName
  18127. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerName_22;
  18128. // UnityEngine.RectTransform QFramework.RunGame.UIResultPanel::uiPanleRoleMulti
  18129. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiPanleRoleMulti_23;
  18130. // UnityEngine.UI.Text QFramework.RunGame.UIResultPanel::uiPlayerNameI
  18131. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerNameI_24;
  18132. // UnityEngine.UI.Image QFramework.RunGame.UIResultPanel::l1r1
  18133. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___l1r1_25;
  18134. // UnityEngine.UI.Image QFramework.RunGame.UIResultPanel::l1r2
  18135. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___l1r2_26;
  18136. // UnityEngine.UI.Text QFramework.RunGame.UIResultPanel::uiPlayerNameII
  18137. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerNameII_27;
  18138. // UnityEngine.UI.Image QFramework.RunGame.UIResultPanel::l2r1
  18139. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___l2r1_28;
  18140. // UnityEngine.UI.Image QFramework.RunGame.UIResultPanel::l2r2
  18141. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___l2r2_29;
  18142. // QFramework.RunGame.UI3dFrame QFramework.RunGame.UIResultPanel::UI3dFrameMultiI
  18143. UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * ___UI3dFrameMultiI_30;
  18144. // QFramework.RunGame.UI3dFrame QFramework.RunGame.UIResultPanel::UI3dFrameMultiII
  18145. UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * ___UI3dFrameMultiII_31;
  18146. // UnityEngine.UI.Button QFramework.RunGame.UIResultPanel::uiBtnGoMain
  18147. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnGoMain_32;
  18148. // UnityEngine.UI.Text QFramework.RunGame.UIResultPanel::uiRunScore
  18149. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiRunScore_33;
  18150. // UnityEngine.UI.Image QFramework.RunGame.UIResultPanel::uiNew
  18151. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiNew_34;
  18152. // UnityEngine.RectTransform QFramework.RunGame.UIResultPanel::uiPanelInfo1
  18153. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiPanelInfo1_35;
  18154. // UnityEngine.UI.Text QFramework.RunGame.UIResultPanel::uiGotGold
  18155. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiGotGold_36;
  18156. // UnityEngine.UI.Text QFramework.RunGame.UIResultPanel::uiGotRank
  18157. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiGotRank_37;
  18158. // UnityEngine.UI.Image QFramework.RunGame.UIResultPanel::uiExpProgressBar
  18159. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___uiExpProgressBar_38;
  18160. // UnityEngine.UI.Text QFramework.RunGame.UIResultPanel::uiExpProgressNum
  18161. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiExpProgressNum_39;
  18162. // UnityEngine.UI.Text QFramework.RunGame.UIResultPanel::uiPlayerLv
  18163. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___uiPlayerLv_40;
  18164. // UnityEngine.RectTransform QFramework.RunGame.UIResultPanel::uiPanelInfo2
  18165. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiPanelInfo2_41;
  18166. // UnityEngine.RectTransform QFramework.RunGame.UIResultPanel::uiSVContent
  18167. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiSVContent_42;
  18168. // UnityEngine.UI.Button QFramework.RunGame.UIResultPanel::uiBtnShare
  18169. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnShare_43;
  18170. // UnityEngine.UI.Button QFramework.RunGame.UIResultPanel::uiBtnAgin
  18171. Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___uiBtnAgin_44;
  18172. // QFramework.RunGame.UIResultPanelData QFramework.RunGame.UIResultPanel::mPrivateData
  18173. UIResultPanelData_t38E0719D0136C5B6BB8FD48F3FF680E8FA705B84 * ___mPrivateData_45;
  18174. // QFramework.RunGame.PlayerModel QFramework.RunGame.UIResultPanel::curRoundPlayer
  18175. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * ___curRoundPlayer_46;
  18176. // System.Int32 QFramework.RunGame.UIResultPanel::selfIsNewRank
  18177. int32_t ___selfIsNewRank_47;
  18178. // QFramework.RunGame.GameReportRankModel QFramework.RunGame.UIResultPanel::selfRank
  18179. GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 * ___selfRank_48;
  18180. public:
  18181. inline static int32_t get_offset_of_uiBtnBack_12() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiBtnBack_12)); }
  18182. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnBack_12() const { return ___uiBtnBack_12; }
  18183. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnBack_12() { return &___uiBtnBack_12; }
  18184. inline void set_uiBtnBack_12(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  18185. {
  18186. ___uiBtnBack_12 = value;
  18187. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnBack_12), (void*)value);
  18188. }
  18189. inline static int32_t get_offset_of_uiPanleRoleSingle_13() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiPanleRoleSingle_13)); }
  18190. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiPanleRoleSingle_13() const { return ___uiPanleRoleSingle_13; }
  18191. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiPanleRoleSingle_13() { return &___uiPanleRoleSingle_13; }
  18192. inline void set_uiPanleRoleSingle_13(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  18193. {
  18194. ___uiPanleRoleSingle_13 = value;
  18195. Il2CppCodeGenWriteBarrier((void**)(&___uiPanleRoleSingle_13), (void*)value);
  18196. }
  18197. inline static int32_t get_offset_of_UI3dFrame_14() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___UI3dFrame_14)); }
  18198. inline UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * get_UI3dFrame_14() const { return ___UI3dFrame_14; }
  18199. inline UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 ** get_address_of_UI3dFrame_14() { return &___UI3dFrame_14; }
  18200. inline void set_UI3dFrame_14(UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * value)
  18201. {
  18202. ___UI3dFrame_14 = value;
  18203. Il2CppCodeGenWriteBarrier((void**)(&___UI3dFrame_14), (void*)value);
  18204. }
  18205. inline static int32_t get_offset_of_uiRawImg_15() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiRawImg_15)); }
  18206. inline RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 * get_uiRawImg_15() const { return ___uiRawImg_15; }
  18207. inline RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 ** get_address_of_uiRawImg_15() { return &___uiRawImg_15; }
  18208. inline void set_uiRawImg_15(RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8 * value)
  18209. {
  18210. ___uiRawImg_15 = value;
  18211. Il2CppCodeGenWriteBarrier((void**)(&___uiRawImg_15), (void*)value);
  18212. }
  18213. inline static int32_t get_offset_of_uiBtnTouch_16() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiBtnTouch_16)); }
  18214. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiBtnTouch_16() const { return ___uiBtnTouch_16; }
  18215. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiBtnTouch_16() { return &___uiBtnTouch_16; }
  18216. inline void set_uiBtnTouch_16(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  18217. {
  18218. ___uiBtnTouch_16 = value;
  18219. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnTouch_16), (void*)value);
  18220. }
  18221. inline static int32_t get_offset_of_nodeObj_17() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___nodeObj_17)); }
  18222. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_nodeObj_17() const { return ___nodeObj_17; }
  18223. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_nodeObj_17() { return &___nodeObj_17; }
  18224. inline void set_nodeObj_17(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  18225. {
  18226. ___nodeObj_17 = value;
  18227. Il2CppCodeGenWriteBarrier((void**)(&___nodeObj_17), (void*)value);
  18228. }
  18229. inline static int32_t get_offset_of_uiCamera_18() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiCamera_18)); }
  18230. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * get_uiCamera_18() const { return ___uiCamera_18; }
  18231. inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** get_address_of_uiCamera_18() { return &___uiCamera_18; }
  18232. inline void set_uiCamera_18(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
  18233. {
  18234. ___uiCamera_18 = value;
  18235. Il2CppCodeGenWriteBarrier((void**)(&___uiCamera_18), (void*)value);
  18236. }
  18237. inline static int32_t get_offset_of_node3dModel_19() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___node3dModel_19)); }
  18238. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_node3dModel_19() const { return ___node3dModel_19; }
  18239. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_node3dModel_19() { return &___node3dModel_19; }
  18240. inline void set_node3dModel_19(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  18241. {
  18242. ___node3dModel_19 = value;
  18243. Il2CppCodeGenWriteBarrier((void**)(&___node3dModel_19), (void*)value);
  18244. }
  18245. inline static int32_t get_offset_of_objDemo_20() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___objDemo_20)); }
  18246. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * get_objDemo_20() const { return ___objDemo_20; }
  18247. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A ** get_address_of_objDemo_20() { return &___objDemo_20; }
  18248. inline void set_objDemo_20(Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * value)
  18249. {
  18250. ___objDemo_20 = value;
  18251. Il2CppCodeGenWriteBarrier((void**)(&___objDemo_20), (void*)value);
  18252. }
  18253. inline static int32_t get_offset_of_nodeItem_21() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___nodeItem_21)); }
  18254. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_nodeItem_21() const { return ___nodeItem_21; }
  18255. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_nodeItem_21() { return &___nodeItem_21; }
  18256. inline void set_nodeItem_21(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  18257. {
  18258. ___nodeItem_21 = value;
  18259. Il2CppCodeGenWriteBarrier((void**)(&___nodeItem_21), (void*)value);
  18260. }
  18261. inline static int32_t get_offset_of_uiPlayerName_22() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiPlayerName_22)); }
  18262. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerName_22() const { return ___uiPlayerName_22; }
  18263. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerName_22() { return &___uiPlayerName_22; }
  18264. inline void set_uiPlayerName_22(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  18265. {
  18266. ___uiPlayerName_22 = value;
  18267. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerName_22), (void*)value);
  18268. }
  18269. inline static int32_t get_offset_of_uiPanleRoleMulti_23() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiPanleRoleMulti_23)); }
  18270. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiPanleRoleMulti_23() const { return ___uiPanleRoleMulti_23; }
  18271. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiPanleRoleMulti_23() { return &___uiPanleRoleMulti_23; }
  18272. inline void set_uiPanleRoleMulti_23(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  18273. {
  18274. ___uiPanleRoleMulti_23 = value;
  18275. Il2CppCodeGenWriteBarrier((void**)(&___uiPanleRoleMulti_23), (void*)value);
  18276. }
  18277. inline static int32_t get_offset_of_uiPlayerNameI_24() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiPlayerNameI_24)); }
  18278. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerNameI_24() const { return ___uiPlayerNameI_24; }
  18279. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerNameI_24() { return &___uiPlayerNameI_24; }
  18280. inline void set_uiPlayerNameI_24(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  18281. {
  18282. ___uiPlayerNameI_24 = value;
  18283. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerNameI_24), (void*)value);
  18284. }
  18285. inline static int32_t get_offset_of_l1r1_25() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___l1r1_25)); }
  18286. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_l1r1_25() const { return ___l1r1_25; }
  18287. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_l1r1_25() { return &___l1r1_25; }
  18288. inline void set_l1r1_25(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  18289. {
  18290. ___l1r1_25 = value;
  18291. Il2CppCodeGenWriteBarrier((void**)(&___l1r1_25), (void*)value);
  18292. }
  18293. inline static int32_t get_offset_of_l1r2_26() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___l1r2_26)); }
  18294. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_l1r2_26() const { return ___l1r2_26; }
  18295. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_l1r2_26() { return &___l1r2_26; }
  18296. inline void set_l1r2_26(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  18297. {
  18298. ___l1r2_26 = value;
  18299. Il2CppCodeGenWriteBarrier((void**)(&___l1r2_26), (void*)value);
  18300. }
  18301. inline static int32_t get_offset_of_uiPlayerNameII_27() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiPlayerNameII_27)); }
  18302. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerNameII_27() const { return ___uiPlayerNameII_27; }
  18303. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerNameII_27() { return &___uiPlayerNameII_27; }
  18304. inline void set_uiPlayerNameII_27(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  18305. {
  18306. ___uiPlayerNameII_27 = value;
  18307. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerNameII_27), (void*)value);
  18308. }
  18309. inline static int32_t get_offset_of_l2r1_28() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___l2r1_28)); }
  18310. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_l2r1_28() const { return ___l2r1_28; }
  18311. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_l2r1_28() { return &___l2r1_28; }
  18312. inline void set_l2r1_28(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  18313. {
  18314. ___l2r1_28 = value;
  18315. Il2CppCodeGenWriteBarrier((void**)(&___l2r1_28), (void*)value);
  18316. }
  18317. inline static int32_t get_offset_of_l2r2_29() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___l2r2_29)); }
  18318. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_l2r2_29() const { return ___l2r2_29; }
  18319. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_l2r2_29() { return &___l2r2_29; }
  18320. inline void set_l2r2_29(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  18321. {
  18322. ___l2r2_29 = value;
  18323. Il2CppCodeGenWriteBarrier((void**)(&___l2r2_29), (void*)value);
  18324. }
  18325. inline static int32_t get_offset_of_UI3dFrameMultiI_30() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___UI3dFrameMultiI_30)); }
  18326. inline UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * get_UI3dFrameMultiI_30() const { return ___UI3dFrameMultiI_30; }
  18327. inline UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 ** get_address_of_UI3dFrameMultiI_30() { return &___UI3dFrameMultiI_30; }
  18328. inline void set_UI3dFrameMultiI_30(UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * value)
  18329. {
  18330. ___UI3dFrameMultiI_30 = value;
  18331. Il2CppCodeGenWriteBarrier((void**)(&___UI3dFrameMultiI_30), (void*)value);
  18332. }
  18333. inline static int32_t get_offset_of_UI3dFrameMultiII_31() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___UI3dFrameMultiII_31)); }
  18334. inline UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * get_UI3dFrameMultiII_31() const { return ___UI3dFrameMultiII_31; }
  18335. inline UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 ** get_address_of_UI3dFrameMultiII_31() { return &___UI3dFrameMultiII_31; }
  18336. inline void set_UI3dFrameMultiII_31(UI3dFrame_t8F3FB688B5232482C6198F345056627F17AB8962 * value)
  18337. {
  18338. ___UI3dFrameMultiII_31 = value;
  18339. Il2CppCodeGenWriteBarrier((void**)(&___UI3dFrameMultiII_31), (void*)value);
  18340. }
  18341. inline static int32_t get_offset_of_uiBtnGoMain_32() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiBtnGoMain_32)); }
  18342. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnGoMain_32() const { return ___uiBtnGoMain_32; }
  18343. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnGoMain_32() { return &___uiBtnGoMain_32; }
  18344. inline void set_uiBtnGoMain_32(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  18345. {
  18346. ___uiBtnGoMain_32 = value;
  18347. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnGoMain_32), (void*)value);
  18348. }
  18349. inline static int32_t get_offset_of_uiRunScore_33() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiRunScore_33)); }
  18350. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiRunScore_33() const { return ___uiRunScore_33; }
  18351. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiRunScore_33() { return &___uiRunScore_33; }
  18352. inline void set_uiRunScore_33(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  18353. {
  18354. ___uiRunScore_33 = value;
  18355. Il2CppCodeGenWriteBarrier((void**)(&___uiRunScore_33), (void*)value);
  18356. }
  18357. inline static int32_t get_offset_of_uiNew_34() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiNew_34)); }
  18358. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiNew_34() const { return ___uiNew_34; }
  18359. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiNew_34() { return &___uiNew_34; }
  18360. inline void set_uiNew_34(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  18361. {
  18362. ___uiNew_34 = value;
  18363. Il2CppCodeGenWriteBarrier((void**)(&___uiNew_34), (void*)value);
  18364. }
  18365. inline static int32_t get_offset_of_uiPanelInfo1_35() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiPanelInfo1_35)); }
  18366. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiPanelInfo1_35() const { return ___uiPanelInfo1_35; }
  18367. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiPanelInfo1_35() { return &___uiPanelInfo1_35; }
  18368. inline void set_uiPanelInfo1_35(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  18369. {
  18370. ___uiPanelInfo1_35 = value;
  18371. Il2CppCodeGenWriteBarrier((void**)(&___uiPanelInfo1_35), (void*)value);
  18372. }
  18373. inline static int32_t get_offset_of_uiGotGold_36() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiGotGold_36)); }
  18374. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiGotGold_36() const { return ___uiGotGold_36; }
  18375. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiGotGold_36() { return &___uiGotGold_36; }
  18376. inline void set_uiGotGold_36(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  18377. {
  18378. ___uiGotGold_36 = value;
  18379. Il2CppCodeGenWriteBarrier((void**)(&___uiGotGold_36), (void*)value);
  18380. }
  18381. inline static int32_t get_offset_of_uiGotRank_37() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiGotRank_37)); }
  18382. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiGotRank_37() const { return ___uiGotRank_37; }
  18383. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiGotRank_37() { return &___uiGotRank_37; }
  18384. inline void set_uiGotRank_37(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  18385. {
  18386. ___uiGotRank_37 = value;
  18387. Il2CppCodeGenWriteBarrier((void**)(&___uiGotRank_37), (void*)value);
  18388. }
  18389. inline static int32_t get_offset_of_uiExpProgressBar_38() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiExpProgressBar_38)); }
  18390. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_uiExpProgressBar_38() const { return ___uiExpProgressBar_38; }
  18391. inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_uiExpProgressBar_38() { return &___uiExpProgressBar_38; }
  18392. inline void set_uiExpProgressBar_38(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value)
  18393. {
  18394. ___uiExpProgressBar_38 = value;
  18395. Il2CppCodeGenWriteBarrier((void**)(&___uiExpProgressBar_38), (void*)value);
  18396. }
  18397. inline static int32_t get_offset_of_uiExpProgressNum_39() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiExpProgressNum_39)); }
  18398. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiExpProgressNum_39() const { return ___uiExpProgressNum_39; }
  18399. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiExpProgressNum_39() { return &___uiExpProgressNum_39; }
  18400. inline void set_uiExpProgressNum_39(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  18401. {
  18402. ___uiExpProgressNum_39 = value;
  18403. Il2CppCodeGenWriteBarrier((void**)(&___uiExpProgressNum_39), (void*)value);
  18404. }
  18405. inline static int32_t get_offset_of_uiPlayerLv_40() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiPlayerLv_40)); }
  18406. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_uiPlayerLv_40() const { return ___uiPlayerLv_40; }
  18407. inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_uiPlayerLv_40() { return &___uiPlayerLv_40; }
  18408. inline void set_uiPlayerLv_40(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value)
  18409. {
  18410. ___uiPlayerLv_40 = value;
  18411. Il2CppCodeGenWriteBarrier((void**)(&___uiPlayerLv_40), (void*)value);
  18412. }
  18413. inline static int32_t get_offset_of_uiPanelInfo2_41() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiPanelInfo2_41)); }
  18414. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiPanelInfo2_41() const { return ___uiPanelInfo2_41; }
  18415. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiPanelInfo2_41() { return &___uiPanelInfo2_41; }
  18416. inline void set_uiPanelInfo2_41(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  18417. {
  18418. ___uiPanelInfo2_41 = value;
  18419. Il2CppCodeGenWriteBarrier((void**)(&___uiPanelInfo2_41), (void*)value);
  18420. }
  18421. inline static int32_t get_offset_of_uiSVContent_42() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiSVContent_42)); }
  18422. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiSVContent_42() const { return ___uiSVContent_42; }
  18423. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiSVContent_42() { return &___uiSVContent_42; }
  18424. inline void set_uiSVContent_42(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  18425. {
  18426. ___uiSVContent_42 = value;
  18427. Il2CppCodeGenWriteBarrier((void**)(&___uiSVContent_42), (void*)value);
  18428. }
  18429. inline static int32_t get_offset_of_uiBtnShare_43() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiBtnShare_43)); }
  18430. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnShare_43() const { return ___uiBtnShare_43; }
  18431. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnShare_43() { return &___uiBtnShare_43; }
  18432. inline void set_uiBtnShare_43(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  18433. {
  18434. ___uiBtnShare_43 = value;
  18435. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnShare_43), (void*)value);
  18436. }
  18437. inline static int32_t get_offset_of_uiBtnAgin_44() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___uiBtnAgin_44)); }
  18438. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_uiBtnAgin_44() const { return ___uiBtnAgin_44; }
  18439. inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_uiBtnAgin_44() { return &___uiBtnAgin_44; }
  18440. inline void set_uiBtnAgin_44(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value)
  18441. {
  18442. ___uiBtnAgin_44 = value;
  18443. Il2CppCodeGenWriteBarrier((void**)(&___uiBtnAgin_44), (void*)value);
  18444. }
  18445. inline static int32_t get_offset_of_mPrivateData_45() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___mPrivateData_45)); }
  18446. inline UIResultPanelData_t38E0719D0136C5B6BB8FD48F3FF680E8FA705B84 * get_mPrivateData_45() const { return ___mPrivateData_45; }
  18447. inline UIResultPanelData_t38E0719D0136C5B6BB8FD48F3FF680E8FA705B84 ** get_address_of_mPrivateData_45() { return &___mPrivateData_45; }
  18448. inline void set_mPrivateData_45(UIResultPanelData_t38E0719D0136C5B6BB8FD48F3FF680E8FA705B84 * value)
  18449. {
  18450. ___mPrivateData_45 = value;
  18451. Il2CppCodeGenWriteBarrier((void**)(&___mPrivateData_45), (void*)value);
  18452. }
  18453. inline static int32_t get_offset_of_curRoundPlayer_46() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___curRoundPlayer_46)); }
  18454. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * get_curRoundPlayer_46() const { return ___curRoundPlayer_46; }
  18455. inline PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A ** get_address_of_curRoundPlayer_46() { return &___curRoundPlayer_46; }
  18456. inline void set_curRoundPlayer_46(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * value)
  18457. {
  18458. ___curRoundPlayer_46 = value;
  18459. Il2CppCodeGenWriteBarrier((void**)(&___curRoundPlayer_46), (void*)value);
  18460. }
  18461. inline static int32_t get_offset_of_selfIsNewRank_47() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___selfIsNewRank_47)); }
  18462. inline int32_t get_selfIsNewRank_47() const { return ___selfIsNewRank_47; }
  18463. inline int32_t* get_address_of_selfIsNewRank_47() { return &___selfIsNewRank_47; }
  18464. inline void set_selfIsNewRank_47(int32_t value)
  18465. {
  18466. ___selfIsNewRank_47 = value;
  18467. }
  18468. inline static int32_t get_offset_of_selfRank_48() { return static_cast<int32_t>(offsetof(UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED, ___selfRank_48)); }
  18469. inline GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 * get_selfRank_48() const { return ___selfRank_48; }
  18470. inline GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 ** get_address_of_selfRank_48() { return &___selfRank_48; }
  18471. inline void set_selfRank_48(GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 * value)
  18472. {
  18473. ___selfRank_48 = value;
  18474. Il2CppCodeGenWriteBarrier((void**)(&___selfRank_48), (void*)value);
  18475. }
  18476. };
  18477. // QFramework.RunGame.UIToastPanel
  18478. struct UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 : public UIPanel_tFCB8B247C2809A59B75689888CC7D7098CA0BCDC
  18479. {
  18480. public:
  18481. // UnityEngine.UI.ScrollRect QFramework.RunGame.UIToastPanel::uiScrollView
  18482. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * ___uiScrollView_12;
  18483. // UnityEngine.RectTransform QFramework.RunGame.UIToastPanel::uiSContent
  18484. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiSContent_13;
  18485. // UnityEngine.UI.ScrollRect QFramework.RunGame.UIToastPanel::uiScrollView2
  18486. ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * ___uiScrollView2_14;
  18487. // UnityEngine.RectTransform QFramework.RunGame.UIToastPanel::uiSContent2
  18488. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___uiSContent2_15;
  18489. // QFramework.RunGame.UIToastPanelData QFramework.RunGame.UIToastPanel::mPrivateData
  18490. UIToastPanelData_t6C2336EADB4E26C15D187790EE103A5845003EE1 * ___mPrivateData_16;
  18491. // QFramework.ResLoader QFramework.RunGame.UIToastPanel::mResLoader
  18492. ResLoader_t29AC892954EE1B2E453D6346D84586D06EAA8D2E * ___mResLoader_17;
  18493. // System.String QFramework.RunGame.UIToastPanel::lastMsg
  18494. String_t* ___lastMsg_18;
  18495. // System.String QFramework.RunGame.UIToastPanel::lastMsg2
  18496. String_t* ___lastMsg2_19;
  18497. public:
  18498. inline static int32_t get_offset_of_uiScrollView_12() { return static_cast<int32_t>(offsetof(UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2, ___uiScrollView_12)); }
  18499. inline ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * get_uiScrollView_12() const { return ___uiScrollView_12; }
  18500. inline ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 ** get_address_of_uiScrollView_12() { return &___uiScrollView_12; }
  18501. inline void set_uiScrollView_12(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * value)
  18502. {
  18503. ___uiScrollView_12 = value;
  18504. Il2CppCodeGenWriteBarrier((void**)(&___uiScrollView_12), (void*)value);
  18505. }
  18506. inline static int32_t get_offset_of_uiSContent_13() { return static_cast<int32_t>(offsetof(UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2, ___uiSContent_13)); }
  18507. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiSContent_13() const { return ___uiSContent_13; }
  18508. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiSContent_13() { return &___uiSContent_13; }
  18509. inline void set_uiSContent_13(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  18510. {
  18511. ___uiSContent_13 = value;
  18512. Il2CppCodeGenWriteBarrier((void**)(&___uiSContent_13), (void*)value);
  18513. }
  18514. inline static int32_t get_offset_of_uiScrollView2_14() { return static_cast<int32_t>(offsetof(UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2, ___uiScrollView2_14)); }
  18515. inline ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * get_uiScrollView2_14() const { return ___uiScrollView2_14; }
  18516. inline ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 ** get_address_of_uiScrollView2_14() { return &___uiScrollView2_14; }
  18517. inline void set_uiScrollView2_14(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * value)
  18518. {
  18519. ___uiScrollView2_14 = value;
  18520. Il2CppCodeGenWriteBarrier((void**)(&___uiScrollView2_14), (void*)value);
  18521. }
  18522. inline static int32_t get_offset_of_uiSContent2_15() { return static_cast<int32_t>(offsetof(UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2, ___uiSContent2_15)); }
  18523. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_uiSContent2_15() const { return ___uiSContent2_15; }
  18524. inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_uiSContent2_15() { return &___uiSContent2_15; }
  18525. inline void set_uiSContent2_15(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value)
  18526. {
  18527. ___uiSContent2_15 = value;
  18528. Il2CppCodeGenWriteBarrier((void**)(&___uiSContent2_15), (void*)value);
  18529. }
  18530. inline static int32_t get_offset_of_mPrivateData_16() { return static_cast<int32_t>(offsetof(UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2, ___mPrivateData_16)); }
  18531. inline UIToastPanelData_t6C2336EADB4E26C15D187790EE103A5845003EE1 * get_mPrivateData_16() const { return ___mPrivateData_16; }
  18532. inline UIToastPanelData_t6C2336EADB4E26C15D187790EE103A5845003EE1 ** get_address_of_mPrivateData_16() { return &___mPrivateData_16; }
  18533. inline void set_mPrivateData_16(UIToastPanelData_t6C2336EADB4E26C15D187790EE103A5845003EE1 * value)
  18534. {
  18535. ___mPrivateData_16 = value;
  18536. Il2CppCodeGenWriteBarrier((void**)(&___mPrivateData_16), (void*)value);
  18537. }
  18538. inline static int32_t get_offset_of_mResLoader_17() { return static_cast<int32_t>(offsetof(UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2, ___mResLoader_17)); }
  18539. inline ResLoader_t29AC892954EE1B2E453D6346D84586D06EAA8D2E * get_mResLoader_17() const { return ___mResLoader_17; }
  18540. inline ResLoader_t29AC892954EE1B2E453D6346D84586D06EAA8D2E ** get_address_of_mResLoader_17() { return &___mResLoader_17; }
  18541. inline void set_mResLoader_17(ResLoader_t29AC892954EE1B2E453D6346D84586D06EAA8D2E * value)
  18542. {
  18543. ___mResLoader_17 = value;
  18544. Il2CppCodeGenWriteBarrier((void**)(&___mResLoader_17), (void*)value);
  18545. }
  18546. inline static int32_t get_offset_of_lastMsg_18() { return static_cast<int32_t>(offsetof(UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2, ___lastMsg_18)); }
  18547. inline String_t* get_lastMsg_18() const { return ___lastMsg_18; }
  18548. inline String_t** get_address_of_lastMsg_18() { return &___lastMsg_18; }
  18549. inline void set_lastMsg_18(String_t* value)
  18550. {
  18551. ___lastMsg_18 = value;
  18552. Il2CppCodeGenWriteBarrier((void**)(&___lastMsg_18), (void*)value);
  18553. }
  18554. inline static int32_t get_offset_of_lastMsg2_19() { return static_cast<int32_t>(offsetof(UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2, ___lastMsg2_19)); }
  18555. inline String_t* get_lastMsg2_19() const { return ___lastMsg2_19; }
  18556. inline String_t** get_address_of_lastMsg2_19() { return &___lastMsg2_19; }
  18557. inline void set_lastMsg2_19(String_t* value)
  18558. {
  18559. ___lastMsg2_19 = value;
  18560. Il2CppCodeGenWriteBarrier((void**)(&___lastMsg2_19), (void*)value);
  18561. }
  18562. };
  18563. // UnityEngine.UI.MaskableGraphic
  18564. struct MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F : public Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8
  18565. {
  18566. public:
  18567. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil
  18568. bool ___m_ShouldRecalculateStencil_25;
  18569. // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial
  18570. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_MaskMaterial_26;
  18571. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask
  18572. RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * ___m_ParentMask_27;
  18573. // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable
  18574. bool ___m_Maskable_28;
  18575. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking
  18576. bool ___m_IncludeForMasking_29;
  18577. // UnityEngine.UI.MaskableGraphic_CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged
  18578. CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 * ___m_OnCullStateChanged_30;
  18579. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate
  18580. bool ___m_ShouldRecalculate_31;
  18581. // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue
  18582. int32_t ___m_StencilValue_32;
  18583. // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners
  18584. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___m_Corners_33;
  18585. public:
  18586. inline static int32_t get_offset_of_m_ShouldRecalculateStencil_25() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_ShouldRecalculateStencil_25)); }
  18587. inline bool get_m_ShouldRecalculateStencil_25() const { return ___m_ShouldRecalculateStencil_25; }
  18588. inline bool* get_address_of_m_ShouldRecalculateStencil_25() { return &___m_ShouldRecalculateStencil_25; }
  18589. inline void set_m_ShouldRecalculateStencil_25(bool value)
  18590. {
  18591. ___m_ShouldRecalculateStencil_25 = value;
  18592. }
  18593. inline static int32_t get_offset_of_m_MaskMaterial_26() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_MaskMaterial_26)); }
  18594. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_MaskMaterial_26() const { return ___m_MaskMaterial_26; }
  18595. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_MaskMaterial_26() { return &___m_MaskMaterial_26; }
  18596. inline void set_m_MaskMaterial_26(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
  18597. {
  18598. ___m_MaskMaterial_26 = value;
  18599. Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_26), (void*)value);
  18600. }
  18601. inline static int32_t get_offset_of_m_ParentMask_27() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_ParentMask_27)); }
  18602. inline RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * get_m_ParentMask_27() const { return ___m_ParentMask_27; }
  18603. inline RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B ** get_address_of_m_ParentMask_27() { return &___m_ParentMask_27; }
  18604. inline void set_m_ParentMask_27(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * value)
  18605. {
  18606. ___m_ParentMask_27 = value;
  18607. Il2CppCodeGenWriteBarrier((void**)(&___m_ParentMask_27), (void*)value);
  18608. }
  18609. inline static int32_t get_offset_of_m_Maskable_28() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_Maskable_28)); }
  18610. inline bool get_m_Maskable_28() const { return ___m_Maskable_28; }
  18611. inline bool* get_address_of_m_Maskable_28() { return &___m_Maskable_28; }
  18612. inline void set_m_Maskable_28(bool value)
  18613. {
  18614. ___m_Maskable_28 = value;
  18615. }
  18616. inline static int32_t get_offset_of_m_IncludeForMasking_29() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_IncludeForMasking_29)); }
  18617. inline bool get_m_IncludeForMasking_29() const { return ___m_IncludeForMasking_29; }
  18618. inline bool* get_address_of_m_IncludeForMasking_29() { return &___m_IncludeForMasking_29; }
  18619. inline void set_m_IncludeForMasking_29(bool value)
  18620. {
  18621. ___m_IncludeForMasking_29 = value;
  18622. }
  18623. inline static int32_t get_offset_of_m_OnCullStateChanged_30() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_OnCullStateChanged_30)); }
  18624. inline CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 * get_m_OnCullStateChanged_30() const { return ___m_OnCullStateChanged_30; }
  18625. inline CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 ** get_address_of_m_OnCullStateChanged_30() { return &___m_OnCullStateChanged_30; }
  18626. inline void set_m_OnCullStateChanged_30(CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 * value)
  18627. {
  18628. ___m_OnCullStateChanged_30 = value;
  18629. Il2CppCodeGenWriteBarrier((void**)(&___m_OnCullStateChanged_30), (void*)value);
  18630. }
  18631. inline static int32_t get_offset_of_m_ShouldRecalculate_31() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_ShouldRecalculate_31)); }
  18632. inline bool get_m_ShouldRecalculate_31() const { return ___m_ShouldRecalculate_31; }
  18633. inline bool* get_address_of_m_ShouldRecalculate_31() { return &___m_ShouldRecalculate_31; }
  18634. inline void set_m_ShouldRecalculate_31(bool value)
  18635. {
  18636. ___m_ShouldRecalculate_31 = value;
  18637. }
  18638. inline static int32_t get_offset_of_m_StencilValue_32() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_StencilValue_32)); }
  18639. inline int32_t get_m_StencilValue_32() const { return ___m_StencilValue_32; }
  18640. inline int32_t* get_address_of_m_StencilValue_32() { return &___m_StencilValue_32; }
  18641. inline void set_m_StencilValue_32(int32_t value)
  18642. {
  18643. ___m_StencilValue_32 = value;
  18644. }
  18645. inline static int32_t get_offset_of_m_Corners_33() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_Corners_33)); }
  18646. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_m_Corners_33() const { return ___m_Corners_33; }
  18647. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_m_Corners_33() { return &___m_Corners_33; }
  18648. inline void set_m_Corners_33(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
  18649. {
  18650. ___m_Corners_33 = value;
  18651. Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_33), (void*)value);
  18652. }
  18653. };
  18654. // UnityEngine.UI.Image
  18655. struct Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E : public MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F
  18656. {
  18657. public:
  18658. // UnityEngine.Sprite UnityEngine.UI.Image::m_Sprite
  18659. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_Sprite_35;
  18660. // UnityEngine.Sprite UnityEngine.UI.Image::m_OverrideSprite
  18661. Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_OverrideSprite_36;
  18662. // UnityEngine.UI.Image_Type UnityEngine.UI.Image::m_Type
  18663. int32_t ___m_Type_37;
  18664. // System.Boolean UnityEngine.UI.Image::m_PreserveAspect
  18665. bool ___m_PreserveAspect_38;
  18666. // System.Boolean UnityEngine.UI.Image::m_FillCenter
  18667. bool ___m_FillCenter_39;
  18668. // UnityEngine.UI.Image_FillMethod UnityEngine.UI.Image::m_FillMethod
  18669. int32_t ___m_FillMethod_40;
  18670. // System.Single UnityEngine.UI.Image::m_FillAmount
  18671. float ___m_FillAmount_41;
  18672. // System.Boolean UnityEngine.UI.Image::m_FillClockwise
  18673. bool ___m_FillClockwise_42;
  18674. // System.Int32 UnityEngine.UI.Image::m_FillOrigin
  18675. int32_t ___m_FillOrigin_43;
  18676. // System.Single UnityEngine.UI.Image::m_AlphaHitTestMinimumThreshold
  18677. float ___m_AlphaHitTestMinimumThreshold_44;
  18678. // System.Boolean UnityEngine.UI.Image::m_Tracked
  18679. bool ___m_Tracked_45;
  18680. // System.Boolean UnityEngine.UI.Image::m_UseSpriteMesh
  18681. bool ___m_UseSpriteMesh_46;
  18682. // System.Single UnityEngine.UI.Image::m_PixelsPerUnitMultiplier
  18683. float ___m_PixelsPerUnitMultiplier_47;
  18684. // System.Single UnityEngine.UI.Image::m_CachedReferencePixelsPerUnit
  18685. float ___m_CachedReferencePixelsPerUnit_48;
  18686. public:
  18687. inline static int32_t get_offset_of_m_Sprite_35() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_Sprite_35)); }
  18688. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_Sprite_35() const { return ___m_Sprite_35; }
  18689. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_Sprite_35() { return &___m_Sprite_35; }
  18690. inline void set_m_Sprite_35(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  18691. {
  18692. ___m_Sprite_35 = value;
  18693. Il2CppCodeGenWriteBarrier((void**)(&___m_Sprite_35), (void*)value);
  18694. }
  18695. inline static int32_t get_offset_of_m_OverrideSprite_36() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_OverrideSprite_36)); }
  18696. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_OverrideSprite_36() const { return ___m_OverrideSprite_36; }
  18697. inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_OverrideSprite_36() { return &___m_OverrideSprite_36; }
  18698. inline void set_m_OverrideSprite_36(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value)
  18699. {
  18700. ___m_OverrideSprite_36 = value;
  18701. Il2CppCodeGenWriteBarrier((void**)(&___m_OverrideSprite_36), (void*)value);
  18702. }
  18703. inline static int32_t get_offset_of_m_Type_37() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_Type_37)); }
  18704. inline int32_t get_m_Type_37() const { return ___m_Type_37; }
  18705. inline int32_t* get_address_of_m_Type_37() { return &___m_Type_37; }
  18706. inline void set_m_Type_37(int32_t value)
  18707. {
  18708. ___m_Type_37 = value;
  18709. }
  18710. inline static int32_t get_offset_of_m_PreserveAspect_38() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_PreserveAspect_38)); }
  18711. inline bool get_m_PreserveAspect_38() const { return ___m_PreserveAspect_38; }
  18712. inline bool* get_address_of_m_PreserveAspect_38() { return &___m_PreserveAspect_38; }
  18713. inline void set_m_PreserveAspect_38(bool value)
  18714. {
  18715. ___m_PreserveAspect_38 = value;
  18716. }
  18717. inline static int32_t get_offset_of_m_FillCenter_39() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillCenter_39)); }
  18718. inline bool get_m_FillCenter_39() const { return ___m_FillCenter_39; }
  18719. inline bool* get_address_of_m_FillCenter_39() { return &___m_FillCenter_39; }
  18720. inline void set_m_FillCenter_39(bool value)
  18721. {
  18722. ___m_FillCenter_39 = value;
  18723. }
  18724. inline static int32_t get_offset_of_m_FillMethod_40() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillMethod_40)); }
  18725. inline int32_t get_m_FillMethod_40() const { return ___m_FillMethod_40; }
  18726. inline int32_t* get_address_of_m_FillMethod_40() { return &___m_FillMethod_40; }
  18727. inline void set_m_FillMethod_40(int32_t value)
  18728. {
  18729. ___m_FillMethod_40 = value;
  18730. }
  18731. inline static int32_t get_offset_of_m_FillAmount_41() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillAmount_41)); }
  18732. inline float get_m_FillAmount_41() const { return ___m_FillAmount_41; }
  18733. inline float* get_address_of_m_FillAmount_41() { return &___m_FillAmount_41; }
  18734. inline void set_m_FillAmount_41(float value)
  18735. {
  18736. ___m_FillAmount_41 = value;
  18737. }
  18738. inline static int32_t get_offset_of_m_FillClockwise_42() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillClockwise_42)); }
  18739. inline bool get_m_FillClockwise_42() const { return ___m_FillClockwise_42; }
  18740. inline bool* get_address_of_m_FillClockwise_42() { return &___m_FillClockwise_42; }
  18741. inline void set_m_FillClockwise_42(bool value)
  18742. {
  18743. ___m_FillClockwise_42 = value;
  18744. }
  18745. inline static int32_t get_offset_of_m_FillOrigin_43() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillOrigin_43)); }
  18746. inline int32_t get_m_FillOrigin_43() const { return ___m_FillOrigin_43; }
  18747. inline int32_t* get_address_of_m_FillOrigin_43() { return &___m_FillOrigin_43; }
  18748. inline void set_m_FillOrigin_43(int32_t value)
  18749. {
  18750. ___m_FillOrigin_43 = value;
  18751. }
  18752. inline static int32_t get_offset_of_m_AlphaHitTestMinimumThreshold_44() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_AlphaHitTestMinimumThreshold_44)); }
  18753. inline float get_m_AlphaHitTestMinimumThreshold_44() const { return ___m_AlphaHitTestMinimumThreshold_44; }
  18754. inline float* get_address_of_m_AlphaHitTestMinimumThreshold_44() { return &___m_AlphaHitTestMinimumThreshold_44; }
  18755. inline void set_m_AlphaHitTestMinimumThreshold_44(float value)
  18756. {
  18757. ___m_AlphaHitTestMinimumThreshold_44 = value;
  18758. }
  18759. inline static int32_t get_offset_of_m_Tracked_45() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_Tracked_45)); }
  18760. inline bool get_m_Tracked_45() const { return ___m_Tracked_45; }
  18761. inline bool* get_address_of_m_Tracked_45() { return &___m_Tracked_45; }
  18762. inline void set_m_Tracked_45(bool value)
  18763. {
  18764. ___m_Tracked_45 = value;
  18765. }
  18766. inline static int32_t get_offset_of_m_UseSpriteMesh_46() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_UseSpriteMesh_46)); }
  18767. inline bool get_m_UseSpriteMesh_46() const { return ___m_UseSpriteMesh_46; }
  18768. inline bool* get_address_of_m_UseSpriteMesh_46() { return &___m_UseSpriteMesh_46; }
  18769. inline void set_m_UseSpriteMesh_46(bool value)
  18770. {
  18771. ___m_UseSpriteMesh_46 = value;
  18772. }
  18773. inline static int32_t get_offset_of_m_PixelsPerUnitMultiplier_47() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_PixelsPerUnitMultiplier_47)); }
  18774. inline float get_m_PixelsPerUnitMultiplier_47() const { return ___m_PixelsPerUnitMultiplier_47; }
  18775. inline float* get_address_of_m_PixelsPerUnitMultiplier_47() { return &___m_PixelsPerUnitMultiplier_47; }
  18776. inline void set_m_PixelsPerUnitMultiplier_47(float value)
  18777. {
  18778. ___m_PixelsPerUnitMultiplier_47 = value;
  18779. }
  18780. inline static int32_t get_offset_of_m_CachedReferencePixelsPerUnit_48() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_CachedReferencePixelsPerUnit_48)); }
  18781. inline float get_m_CachedReferencePixelsPerUnit_48() const { return ___m_CachedReferencePixelsPerUnit_48; }
  18782. inline float* get_address_of_m_CachedReferencePixelsPerUnit_48() { return &___m_CachedReferencePixelsPerUnit_48; }
  18783. inline void set_m_CachedReferencePixelsPerUnit_48(float value)
  18784. {
  18785. ___m_CachedReferencePixelsPerUnit_48 = value;
  18786. }
  18787. };
  18788. struct Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields
  18789. {
  18790. public:
  18791. // UnityEngine.Material UnityEngine.UI.Image::s_ETC1DefaultUI
  18792. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___s_ETC1DefaultUI_34;
  18793. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_VertScratch
  18794. Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___s_VertScratch_49;
  18795. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_UVScratch
  18796. Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___s_UVScratch_50;
  18797. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Xy
  18798. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___s_Xy_51;
  18799. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Uv
  18800. Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___s_Uv_52;
  18801. // System.Collections.Generic.List`1<UnityEngine.UI.Image> UnityEngine.UI.Image::m_TrackedTexturelessImages
  18802. List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA * ___m_TrackedTexturelessImages_53;
  18803. // System.Boolean UnityEngine.UI.Image::s_Initialized
  18804. bool ___s_Initialized_54;
  18805. public:
  18806. inline static int32_t get_offset_of_s_ETC1DefaultUI_34() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_ETC1DefaultUI_34)); }
  18807. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_s_ETC1DefaultUI_34() const { return ___s_ETC1DefaultUI_34; }
  18808. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_s_ETC1DefaultUI_34() { return &___s_ETC1DefaultUI_34; }
  18809. inline void set_s_ETC1DefaultUI_34(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
  18810. {
  18811. ___s_ETC1DefaultUI_34 = value;
  18812. Il2CppCodeGenWriteBarrier((void**)(&___s_ETC1DefaultUI_34), (void*)value);
  18813. }
  18814. inline static int32_t get_offset_of_s_VertScratch_49() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_VertScratch_49)); }
  18815. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get_s_VertScratch_49() const { return ___s_VertScratch_49; }
  18816. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of_s_VertScratch_49() { return &___s_VertScratch_49; }
  18817. inline void set_s_VertScratch_49(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value)
  18818. {
  18819. ___s_VertScratch_49 = value;
  18820. Il2CppCodeGenWriteBarrier((void**)(&___s_VertScratch_49), (void*)value);
  18821. }
  18822. inline static int32_t get_offset_of_s_UVScratch_50() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_UVScratch_50)); }
  18823. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get_s_UVScratch_50() const { return ___s_UVScratch_50; }
  18824. inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of_s_UVScratch_50() { return &___s_UVScratch_50; }
  18825. inline void set_s_UVScratch_50(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value)
  18826. {
  18827. ___s_UVScratch_50 = value;
  18828. Il2CppCodeGenWriteBarrier((void**)(&___s_UVScratch_50), (void*)value);
  18829. }
  18830. inline static int32_t get_offset_of_s_Xy_51() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_Xy_51)); }
  18831. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_s_Xy_51() const { return ___s_Xy_51; }
  18832. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_s_Xy_51() { return &___s_Xy_51; }
  18833. inline void set_s_Xy_51(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
  18834. {
  18835. ___s_Xy_51 = value;
  18836. Il2CppCodeGenWriteBarrier((void**)(&___s_Xy_51), (void*)value);
  18837. }
  18838. inline static int32_t get_offset_of_s_Uv_52() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_Uv_52)); }
  18839. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_s_Uv_52() const { return ___s_Uv_52; }
  18840. inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_s_Uv_52() { return &___s_Uv_52; }
  18841. inline void set_s_Uv_52(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
  18842. {
  18843. ___s_Uv_52 = value;
  18844. Il2CppCodeGenWriteBarrier((void**)(&___s_Uv_52), (void*)value);
  18845. }
  18846. inline static int32_t get_offset_of_m_TrackedTexturelessImages_53() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___m_TrackedTexturelessImages_53)); }
  18847. inline List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA * get_m_TrackedTexturelessImages_53() const { return ___m_TrackedTexturelessImages_53; }
  18848. inline List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA ** get_address_of_m_TrackedTexturelessImages_53() { return &___m_TrackedTexturelessImages_53; }
  18849. inline void set_m_TrackedTexturelessImages_53(List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA * value)
  18850. {
  18851. ___m_TrackedTexturelessImages_53 = value;
  18852. Il2CppCodeGenWriteBarrier((void**)(&___m_TrackedTexturelessImages_53), (void*)value);
  18853. }
  18854. inline static int32_t get_offset_of_s_Initialized_54() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_Initialized_54)); }
  18855. inline bool get_s_Initialized_54() const { return ___s_Initialized_54; }
  18856. inline bool* get_address_of_s_Initialized_54() { return &___s_Initialized_54; }
  18857. inline void set_s_Initialized_54(bool value)
  18858. {
  18859. ___s_Initialized_54 = value;
  18860. }
  18861. };
  18862. // UnityEngine.UI.Text
  18863. struct Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 : public MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F
  18864. {
  18865. public:
  18866. // UnityEngine.UI.FontData UnityEngine.UI.Text::m_FontData
  18867. FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 * ___m_FontData_34;
  18868. // System.String UnityEngine.UI.Text::m_Text
  18869. String_t* ___m_Text_35;
  18870. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCache
  18871. TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * ___m_TextCache_36;
  18872. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCacheForLayout
  18873. TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * ___m_TextCacheForLayout_37;
  18874. // System.Boolean UnityEngine.UI.Text::m_DisableFontTextureRebuiltCallback
  18875. bool ___m_DisableFontTextureRebuiltCallback_39;
  18876. // UnityEngine.UIVertex[] UnityEngine.UI.Text::m_TempVerts
  18877. UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* ___m_TempVerts_40;
  18878. public:
  18879. inline static int32_t get_offset_of_m_FontData_34() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_FontData_34)); }
  18880. inline FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 * get_m_FontData_34() const { return ___m_FontData_34; }
  18881. inline FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 ** get_address_of_m_FontData_34() { return &___m_FontData_34; }
  18882. inline void set_m_FontData_34(FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 * value)
  18883. {
  18884. ___m_FontData_34 = value;
  18885. Il2CppCodeGenWriteBarrier((void**)(&___m_FontData_34), (void*)value);
  18886. }
  18887. inline static int32_t get_offset_of_m_Text_35() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_Text_35)); }
  18888. inline String_t* get_m_Text_35() const { return ___m_Text_35; }
  18889. inline String_t** get_address_of_m_Text_35() { return &___m_Text_35; }
  18890. inline void set_m_Text_35(String_t* value)
  18891. {
  18892. ___m_Text_35 = value;
  18893. Il2CppCodeGenWriteBarrier((void**)(&___m_Text_35), (void*)value);
  18894. }
  18895. inline static int32_t get_offset_of_m_TextCache_36() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_TextCache_36)); }
  18896. inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * get_m_TextCache_36() const { return ___m_TextCache_36; }
  18897. inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 ** get_address_of_m_TextCache_36() { return &___m_TextCache_36; }
  18898. inline void set_m_TextCache_36(TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * value)
  18899. {
  18900. ___m_TextCache_36 = value;
  18901. Il2CppCodeGenWriteBarrier((void**)(&___m_TextCache_36), (void*)value);
  18902. }
  18903. inline static int32_t get_offset_of_m_TextCacheForLayout_37() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_TextCacheForLayout_37)); }
  18904. inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * get_m_TextCacheForLayout_37() const { return ___m_TextCacheForLayout_37; }
  18905. inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 ** get_address_of_m_TextCacheForLayout_37() { return &___m_TextCacheForLayout_37; }
  18906. inline void set_m_TextCacheForLayout_37(TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * value)
  18907. {
  18908. ___m_TextCacheForLayout_37 = value;
  18909. Il2CppCodeGenWriteBarrier((void**)(&___m_TextCacheForLayout_37), (void*)value);
  18910. }
  18911. inline static int32_t get_offset_of_m_DisableFontTextureRebuiltCallback_39() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_DisableFontTextureRebuiltCallback_39)); }
  18912. inline bool get_m_DisableFontTextureRebuiltCallback_39() const { return ___m_DisableFontTextureRebuiltCallback_39; }
  18913. inline bool* get_address_of_m_DisableFontTextureRebuiltCallback_39() { return &___m_DisableFontTextureRebuiltCallback_39; }
  18914. inline void set_m_DisableFontTextureRebuiltCallback_39(bool value)
  18915. {
  18916. ___m_DisableFontTextureRebuiltCallback_39 = value;
  18917. }
  18918. inline static int32_t get_offset_of_m_TempVerts_40() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_TempVerts_40)); }
  18919. inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* get_m_TempVerts_40() const { return ___m_TempVerts_40; }
  18920. inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A** get_address_of_m_TempVerts_40() { return &___m_TempVerts_40; }
  18921. inline void set_m_TempVerts_40(UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* value)
  18922. {
  18923. ___m_TempVerts_40 = value;
  18924. Il2CppCodeGenWriteBarrier((void**)(&___m_TempVerts_40), (void*)value);
  18925. }
  18926. };
  18927. struct Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_StaticFields
  18928. {
  18929. public:
  18930. // UnityEngine.Material UnityEngine.UI.Text::s_DefaultText
  18931. Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___s_DefaultText_38;
  18932. public:
  18933. inline static int32_t get_offset_of_s_DefaultText_38() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_StaticFields, ___s_DefaultText_38)); }
  18934. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_s_DefaultText_38() const { return ___s_DefaultText_38; }
  18935. inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_s_DefaultText_38() { return &___s_DefaultText_38; }
  18936. inline void set_s_DefaultText_38(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
  18937. {
  18938. ___s_DefaultText_38 = value;
  18939. Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultText_38), (void*)value);
  18940. }
  18941. };
  18942. #ifdef __clang__
  18943. #pragma clang diagnostic pop
  18944. #endif
  18945. // System.Object[]
  18946. struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A : public RuntimeArray
  18947. {
  18948. public:
  18949. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  18950. public:
  18951. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  18952. {
  18953. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  18954. return m_Items[index];
  18955. }
  18956. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  18957. {
  18958. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  18959. return m_Items + index;
  18960. }
  18961. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  18962. {
  18963. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  18964. m_Items[index] = value;
  18965. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  18966. }
  18967. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  18968. {
  18969. return m_Items[index];
  18970. }
  18971. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  18972. {
  18973. return m_Items + index;
  18974. }
  18975. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  18976. {
  18977. m_Items[index] = value;
  18978. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  18979. }
  18980. };
  18981. // System.Int32[]
  18982. struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83 : public RuntimeArray
  18983. {
  18984. public:
  18985. ALIGN_FIELD (8) int32_t m_Items[1];
  18986. public:
  18987. inline int32_t GetAt(il2cpp_array_size_t index) const
  18988. {
  18989. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  18990. return m_Items[index];
  18991. }
  18992. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  18993. {
  18994. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  18995. return m_Items + index;
  18996. }
  18997. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  18998. {
  18999. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19000. m_Items[index] = value;
  19001. }
  19002. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  19003. {
  19004. return m_Items[index];
  19005. }
  19006. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  19007. {
  19008. return m_Items + index;
  19009. }
  19010. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  19011. {
  19012. m_Items[index] = value;
  19013. }
  19014. };
  19015. // System.String[]
  19016. struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E : public RuntimeArray
  19017. {
  19018. public:
  19019. ALIGN_FIELD (8) String_t* m_Items[1];
  19020. public:
  19021. inline String_t* GetAt(il2cpp_array_size_t index) const
  19022. {
  19023. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19024. return m_Items[index];
  19025. }
  19026. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  19027. {
  19028. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19029. return m_Items + index;
  19030. }
  19031. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  19032. {
  19033. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19034. m_Items[index] = value;
  19035. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  19036. }
  19037. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  19038. {
  19039. return m_Items[index];
  19040. }
  19041. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19042. {
  19043. return m_Items + index;
  19044. }
  19045. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  19046. {
  19047. m_Items[index] = value;
  19048. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  19049. }
  19050. };
  19051. // System.Action[]
  19052. struct ActionU5BU5D_t3A8459FA8B62CBF2720A27FCE8B9896BBE353EF6 : public RuntimeArray
  19053. {
  19054. public:
  19055. ALIGN_FIELD (8) Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * m_Items[1];
  19056. public:
  19057. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * GetAt(il2cpp_array_size_t index) const
  19058. {
  19059. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19060. return m_Items[index];
  19061. }
  19062. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 ** GetAddressAt(il2cpp_array_size_t index)
  19063. {
  19064. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19065. return m_Items + index;
  19066. }
  19067. inline void SetAt(il2cpp_array_size_t index, Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * value)
  19068. {
  19069. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19070. m_Items[index] = value;
  19071. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  19072. }
  19073. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * GetAtUnchecked(il2cpp_array_size_t index) const
  19074. {
  19075. return m_Items[index];
  19076. }
  19077. inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  19078. {
  19079. return m_Items + index;
  19080. }
  19081. inline void SetAtUnchecked(il2cpp_array_size_t index, Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * value)
  19082. {
  19083. m_Items[index] = value;
  19084. Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
  19085. }
  19086. };
  19087. // System.Byte[]
  19088. struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821 : public RuntimeArray
  19089. {
  19090. public:
  19091. ALIGN_FIELD (8) uint8_t m_Items[1];
  19092. public:
  19093. inline uint8_t GetAt(il2cpp_array_size_t index) const
  19094. {
  19095. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19096. return m_Items[index];
  19097. }
  19098. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  19099. {
  19100. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19101. return m_Items + index;
  19102. }
  19103. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  19104. {
  19105. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19106. m_Items[index] = value;
  19107. }
  19108. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  19109. {
  19110. return m_Items[index];
  19111. }
  19112. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  19113. {
  19114. return m_Items + index;
  19115. }
  19116. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  19117. {
  19118. m_Items[index] = value;
  19119. }
  19120. };
  19121. // System.Boolean[]
  19122. struct BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040 : public RuntimeArray
  19123. {
  19124. public:
  19125. ALIGN_FIELD (8) bool m_Items[1];
  19126. public:
  19127. inline bool GetAt(il2cpp_array_size_t index) const
  19128. {
  19129. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19130. return m_Items[index];
  19131. }
  19132. inline bool* GetAddressAt(il2cpp_array_size_t index)
  19133. {
  19134. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19135. return m_Items + index;
  19136. }
  19137. inline void SetAt(il2cpp_array_size_t index, bool value)
  19138. {
  19139. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  19140. m_Items[index] = value;
  19141. }
  19142. inline bool GetAtUnchecked(il2cpp_array_size_t index) const
  19143. {
  19144. return m_Items[index];
  19145. }
  19146. inline bool* GetAddressAtUnchecked(il2cpp_array_size_t index)
  19147. {
  19148. return m_Items + index;
  19149. }
  19150. inline void SetAtUnchecked(il2cpp_array_size_t index, bool value)
  19151. {
  19152. m_Items[index] = value;
  19153. }
  19154. };
  19155. // !!0 UnityEngine.Component::GetComponent<System.Object>()
  19156. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
  19157. // !!0 UnityEngine.GameObject::GetComponent<System.Object>()
  19158. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
  19159. // !!0 UnityEngine.Object::Instantiate<System.Object>(!!0,UnityEngine.Vector3,UnityEngine.Quaternion)
  19160. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_m352D452C728667C9C76C942525CDE26444568ECD_gshared (RuntimeObject * ___original0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation2, const RuntimeMethod* method);
  19161. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  19162. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method);
  19163. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  19164. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  19165. // !0[] System.Collections.Generic.List`1<System.Object>::ToArray()
  19166. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* List_1_ToArray_m801D4DEF3587F60F463F04EEABE5CBE711FE5612_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method);
  19167. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  19168. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method);
  19169. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  19170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___item0, const RuntimeMethod* method);
  19171. // !0[] System.Collections.Generic.List`1<System.Int32>::ToArray()
  19172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* List_1_ToArray_mFEF088E03E18EF79C06317909C301876B3037D98_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method);
  19173. // T Plugin::CallFunction<System.Boolean>(System.String,System.Object[])
  19174. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plugin_CallFunction_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m7BE905EFFA941D081B63F21D677274C2DAD5F3C2_gshared (String_t* ___function0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method);
  19175. // T Plugin::CallFunction<System.Int32>(System.String,System.Object[])
  19176. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Plugin_CallFunction_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m4094DFA590B723553D44A86612F66E160863F720_gshared (String_t* ___function0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method);
  19177. // T Plugin::CallFunction<System.Single>(System.String,System.Object[])
  19178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Plugin_CallFunction_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m37C62AF01B9713B32E0E061260CE56F9F0F127BB_gshared (String_t* ___function0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method);
  19179. // T Plugin::CallFunction<System.Object>(System.String,System.Object[])
  19180. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Plugin_CallFunction_TisRuntimeObject_mB1723F22F09BF6E6E2F8EAB1A773F83B9AAA23FA_gshared (String_t* ___function0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method);
  19181. // T QFramework.BehaviourAction::getContext<System.Object>(QFramework.BehaviourTreeData)
  19182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * BehaviourAction_getContext_TisRuntimeObject_mE5A3402C653FBD25CFE5E5934E795F6DE5B0B212_gshared (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method);
  19183. // T QFramework.BehaviourTreeNode::GetChild<System.Object>(System.Int32)
  19184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * BehaviourTreeNode_GetChild_TisRuntimeObject_m8FEA9F0FFD68B88FE0AE4D2A0A634FA0058C3300_gshared (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * __this, int32_t ___index0, const RuntimeMethod* method);
  19185. // System.Void QFramework.BehaviourActionParallel::initListTo<System.Boolean>(System.Collections.Generic.List`1<T>,T)
  19186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionParallel_initListTo_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mFA78A036E49A6EA603DD4236827CC65815048514_gshared (BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C * __this, List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * ___list0, bool ___value1, const RuntimeMethod* method);
  19187. // System.Void System.Collections.Generic.List`1<System.Boolean>::set_Item(System.Int32,!0)
  19188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m0E0D8F10934225F83BFBD84DEA568F92CD75DDCE_gshared (List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * __this, int32_t ___index0, bool ___value1, const RuntimeMethod* method);
  19189. // System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Count()
  19190. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m52793036D5E41E8E25DCC5C033380C44D7596903_gshared_inline (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method);
  19191. // System.Void QFramework.BehaviourActionParallel::initListTo<System.Int32>(System.Collections.Generic.List`1<T>,T)
  19192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionParallel_initListTo_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mFFD5D39A22BB7AA67C9A35D57D2FC15050389A2D_gshared (BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C * __this, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___list0, int32_t ___value1, const RuntimeMethod* method);
  19193. // !0 System.Collections.Generic.List`1<System.Boolean>::get_Item(System.Int32)
  19194. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool List_1_get_Item_m553C06F3C7AF691CFB4457CFAFB109DDCB4ED9B3_gshared_inline (List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * __this, int32_t ___index0, const RuntimeMethod* method);
  19195. // !0 System.Collections.Generic.List`1<System.Int32>::get_Item(System.Int32)
  19196. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Item_mDF3F52C7C1985C572A07CD15F1486A0035D288D5_gshared_inline (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___index0, const RuntimeMethod* method);
  19197. // System.Void System.Collections.Generic.List`1<System.Int32>::set_Item(System.Int32,!0)
  19198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_mE0993E4B5640D9EDADA0E8C3767DDA43C68659DE_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___index0, int32_t ___value1, const RuntimeMethod* method);
  19199. // System.Void System.Collections.Generic.List`1<System.Boolean>::.ctor()
  19200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m40902128B21C9D7174C484E5264CF392E07EC258_gshared (List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * __this, const RuntimeMethod* method);
  19201. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor()
  19202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m7D745ADE56151C2895459668F4A4242985E526D8_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, const RuntimeMethod* method);
  19203. // System.Void System.Collections.Generic.List`1<System.Object>::set_Capacity(System.Int32)
  19204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Capacity_m5E67DE1CEC89ADB8A82937E2D0CB48A78F962FA3_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___value0, const RuntimeMethod* method);
  19205. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  19206. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method);
  19207. // !!0[] System.Array::Empty<System.Object>()
  19208. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* Array_Empty_TisRuntimeObject_m9CF99326FAC8A01A4A25C90AA97F0799BA35ECAB_gshared_inline (const RuntimeMethod* method);
  19209. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor()
  19210. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m2C7E51568033239B506E15E7804A0B8658246498_gshared (Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA * __this, const RuntimeMethod* method);
  19211. // System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::ContainsKey(!0)
  19212. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_ContainsKey_m4EBC00E16E83DA33851A551757D2B7332D5756B9_gshared (Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA * __this, RuntimeObject * ___key0, const RuntimeMethod* method);
  19213. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Add(!0,!1)
  19214. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mC741BBB0A647C814227953DB9B23CB1BDF571C5B_gshared (Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA * __this, RuntimeObject * ___key0, RuntimeObject * ___value1, const RuntimeMethod* method);
  19215. // !1 System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Item(!0)
  19216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Dictionary_2_get_Item_m6625C3BA931A6EE5D6DB46B9E743B40AAA30010B_gshared (Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA * __this, RuntimeObject * ___key0, const RuntimeMethod* method);
  19217. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Add(!0)
  19218. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HashSet_1_Add_mC5752F6FE57401634B963A5D15275D36D352FE4E_gshared (HashSet_1_t20C647F44B285CB7C061931B00ED43A230F311E5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  19219. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Remove(!0)
  19220. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HashSet_1_Remove_m5A9063753469889C97866CB39A30B7C391A41044_gshared (HashSet_1_t20C647F44B285CB7C061931B00ED43A230F311E5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
  19221. // System.Void System.Collections.Generic.HashSet`1<System.Object>::Clear()
  19222. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1_Clear_m0F485B0073414C5DB3166F7FCB2C0BFA9517251E_gshared (HashSet_1_t20C647F44B285CB7C061931B00ED43A230F311E5 * __this, const RuntimeMethod* method);
  19223. // !0 QFramework.MonoSingletonProperty`1<System.Object>::get_Instance()
  19224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * MonoSingletonProperty_1_get_Instance_m8A6ED2082C439B1A14DF28F9A125295CCB27CB74_gshared (const RuntimeMethod* method);
  19225. // System.Void System.Action`2<System.Single,System.Single>::Invoke(!0,!1)
  19226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m8B806AC7EE551D8495ED7DAA3C25F6D21B1DDDA6_gshared (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * __this, float ___arg10, float ___arg21, const RuntimeMethod* method);
  19227. // System.Void System.Action`2<System.Single,System.Single>::.ctor(System.Object,System.IntPtr)
  19228. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409_gshared (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  19229. // System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor()
  19230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1__ctor_m45E64E05467ACD6F03EE6CD7F5F904574125C7C9_gshared (HashSet_1_t20C647F44B285CB7C061931B00ED43A230F311E5 * __this, const RuntimeMethod* method);
  19231. // System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<System.Object>::GetEnumerator()
  19232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t5E6724BFDCF350CE86FC3B75B45EB08A98FA9019 HashSet_1_GetEnumerator_mD1B476BCFC9C6327ECC5D44D9F486F7428282E0C_gshared (HashSet_1_t20C647F44B285CB7C061931B00ED43A230F311E5 * __this, const RuntimeMethod* method);
  19233. // !0 System.Collections.Generic.HashSet`1/Enumerator<System.Object>::get_Current()
  19234. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mC3970F1E5BE45ECFACEA6AE72E1C97D4A0B090A8_gshared_inline (Enumerator_t5E6724BFDCF350CE86FC3B75B45EB08A98FA9019 * __this, const RuntimeMethod* method);
  19235. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<System.Object>::MoveNext()
  19236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m8399E4F6F4D740927A7D184ED284EC5CA849904F_gshared (Enumerator_t5E6724BFDCF350CE86FC3B75B45EB08A98FA9019 * __this, const RuntimeMethod* method);
  19237. // System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::Dispose()
  19238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m919CC4AE9973A17B21C1CD43532ECA177DC657EF_gshared (Enumerator_t5E6724BFDCF350CE86FC3B75B45EB08A98FA9019 * __this, const RuntimeMethod* method);
  19239. // !!0 UnityEngine.Resources::Load<System.Object>(System.String)
  19240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Resources_Load_TisRuntimeObject_m312D167000593C478994C1F4C93930C5DAED66D3_gshared (String_t* ___path0, const RuntimeMethod* method);
  19241. // T LitJson.JsonMapper::ToObject<System.Object>(System.String)
  19242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * JsonMapper_ToObject_TisRuntimeObject_mC3A65EFA8F30806EBC50E06D03E4C7C246F57FE2_gshared (String_t* ___json0, const RuntimeMethod* method);
  19243. // System.Void UnityEngine.Events.UnityAction`2<System.Int32,System.Object>::.ctor(System.Object,System.IntPtr)
  19244. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2__ctor_m2B58DDFFCA19FEDED78BD4AB79B8D81CF2093CD8_gshared (UnityAction_2_t9EBE2D7B607A0EFD1B47328D16AAFCE11E482155 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  19245. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
  19246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD List_1_GetEnumerator_m52CC760E475D226A2B75048D70C4E22692F9F68D_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method);
  19247. // !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
  19248. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mD7829C7E8CFBEDD463B15A951CDE9B90A12CC55C_gshared_inline (Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD * __this, const RuntimeMethod* method);
  19249. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
  19250. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m38B1099DDAD7EEDE2F4CDAB11C095AC784AC2E34_gshared (Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD * __this, const RuntimeMethod* method);
  19251. // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
  19252. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m94D0DAE031619503CDA6E53C5C3CC78AF3139472_gshared (Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD * __this, const RuntimeMethod* method);
  19253. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  19254. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, const RuntimeMethod* method);
  19255. // QFramework.IActionChain QFramework.IActionChainExtention::Repeat<System.Object>(!!0,System.Int32)
  19256. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* IActionChainExtention_Repeat_TisRuntimeObject_m0310DA1BF5BE72BF88AE4A29F67B7654F5F760F6_gshared (RuntimeObject * ___selfbehaviour0, int32_t ___count1, const RuntimeMethod* method);
  19257. // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::.ctor(System.Object,System.IntPtr)
  19258. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m35AC6924803D95F2FC0AE8A388AC0C3698334222_gshared (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  19259. // !!0 QFramework.UIKit::GetPanel<System.Object>()
  19260. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * UIKit_GetPanel_TisRuntimeObject_m9EF0A6158DBACA209BF4DA4D0FE0277003CB6638_gshared (const RuntimeMethod* method);
  19261. // !!0 QFramework.UIKit::OpenPanel<System.Object>(QFramework.UILevel,QFramework.IUIData,System.String,System.String)
  19262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * UIKit_OpenPanel_TisRuntimeObject_mA4BFE29334CC063245A595BD1D2CC938571F44B5_gshared (int32_t ___canvasLevel0, RuntimeObject* ___uiData1, String_t* ___assetBundleName2, String_t* ___prefabName3, const RuntimeMethod* method);
  19263. // System.Void QFramework.UIKit::ShowPanel<System.Object>()
  19264. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIKit_ShowPanel_TisRuntimeObject_m2DFD6EC188993755947CCBFFBACE85F11920EE08_gshared (const RuntimeMethod* method);
  19265. // System.Void QFramework.UIKit::HidePanel<System.Object>()
  19266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIKit_HidePanel_TisRuntimeObject_m94863ABC9B6227E9811F77587193C8F756C9C943_gshared (const RuntimeMethod* method);
  19267. // !!0 QFramework.UIKit::OpenPanel<System.Object>(QFramework.IUIData,System.String,System.String)
  19268. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * UIKit_OpenPanel_TisRuntimeObject_m78559D1FD35A284B8353DF70AC53123F22349A0E_gshared (RuntimeObject* ___uiData0, String_t* ___assetBundleName1, String_t* ___prefabName2, const RuntimeMethod* method);
  19269. // System.Void QFramework.TypeEventSystem::Send<System.Object>()
  19270. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeEventSystem_Send_TisRuntimeObject_m86EF3AD4E87F05876DEC3752A60C8677D4507CBA_gshared (const RuntimeMethod* method);
  19271. // System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::Invoke(!0)
  19272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826_gshared (UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * __this, bool ___arg00, const RuntimeMethod* method);
  19273. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::set_Item(!0,!1)
  19274. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_m466D001F105E25DEB5C9BCB17837EE92A27FDE93_gshared (Dictionary_2_t32F25F093828AA9F93CB11C2A2B4648FD62A09BA * __this, RuntimeObject * ___key0, RuntimeObject * ___value1, const RuntimeMethod* method);
  19275. // System.Void UnityEngine.Events.UnityAction`2<System.Int32,System.Object>::Invoke(!0,!1)
  19276. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m36BED0E7A9E399C15B3F439D8C854FFA52288EE1_gshared (UnityAction_2_t9EBE2D7B607A0EFD1B47328D16AAFCE11E482155 * __this, int32_t ___arg00, RuntimeObject * ___arg11, const RuntimeMethod* method);
  19277. // System.Void System.Object::.ctor()
  19278. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
  19279. // System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
  19280. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559 (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * __this, float ___seconds0, const RuntimeMethod* method);
  19281. // System.Void System.NotSupportedException::.ctor()
  19282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33 (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * __this, const RuntimeMethod* method);
  19283. // UnityEngine.Vector3 UnityEngine.Rigidbody::get_velocity()
  19284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, const RuntimeMethod* method);
  19285. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  19286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  19287. // System.Void UnityEngine.Rigidbody::set_velocity(UnityEngine.Vector3)
  19288. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
  19289. // UnityEngine.Transform UnityEngine.Component::get_transform()
  19290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
  19291. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  19292. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  19293. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  19294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507 (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method);
  19295. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  19296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
  19297. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  19298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___b1, const RuntimeMethod* method);
  19299. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  19300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2 (const RuntimeMethod* method);
  19301. // System.Collections.IEnumerator Playermuving::backtotruposison()
  19302. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Playermuving_backtotruposison_m1E519AA084CE533B8F480B61D6DB3E8D2D266FE1 (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, const RuntimeMethod* method);
  19303. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  19304. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  19305. // System.Collections.IEnumerator Camerafolow::delaycameraup(System.Single)
  19306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Camerafolow_delaycameraup_m121338F4D8F807A1293476D433C5DB126C14DE16 (Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * __this, float ___value0, const RuntimeMethod* method);
  19307. // System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean)
  19308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method);
  19309. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  19310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, bool ___value0, const RuntimeMethod* method);
  19311. // QFramework.RunGame.GameMgr QFramework.RunGame.GameMgr::get_Instance()
  19312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83 (const RuntimeMethod* method);
  19313. // System.Void Soundmanager::PlaySwipe()
  19314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Soundmanager_PlaySwipe_m68B42176B06E636DDF25E3E39E7ED1DEF1FD1435 (Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * __this, const RuntimeMethod* method);
  19315. // !!0 UnityEngine.Component::GetComponent<UnityEngine.CapsuleCollider>()
  19316. inline CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
  19317. {
  19318. return (( CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared)(__this, method);
  19319. }
  19320. // System.Void UnityEngine.CapsuleCollider::set_center(UnityEngine.Vector3)
  19321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapsuleCollider_set_center_mD2A261C23EB2DE8B0D9F946596BF64B72F7015C6 (CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
  19322. // System.Void UnityEngine.CapsuleCollider::set_radius(System.Single)
  19323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapsuleCollider_set_radius_mFE5E4E8C0EC1ECAC76CFDDA3EF9713027872E50D (CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * __this, float ___value0, const RuntimeMethod* method);
  19324. // System.Void UnityEngine.CapsuleCollider::set_height(System.Single)
  19325. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CapsuleCollider_set_height_m77D7E2FFC2A2D587B30746E00690A375D3E3D0F6 (CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * __this, float ___value0, const RuntimeMethod* method);
  19326. // System.Void Playermuving::SetVan(System.Boolean)
  19327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playermuving_SetVan_m752EBEBB70E67A7A270105CC37DC2686D5691DA8 (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, bool ___value0, const RuntimeMethod* method);
  19328. // System.Int64 QFramework.RunGame.GameMgr::GotPlayerId()
  19329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t GameMgr_GotPlayerId_m0E49AAE95563531A9DA6BE6EAB48EAAC19CEAF4D (const RuntimeMethod* method);
  19330. // System.String System.String::Concat(System.Object[])
  19331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07 (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args0, const RuntimeMethod* method);
  19332. // System.Void NetMan::SendMessage(System.String)
  19333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NetMan_SendMessage_mB25B105C8AD7CCBF0C92E026A016D0368223532E (NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA * __this, String_t* ___strmsg0, const RuntimeMethod* method);
  19334. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  19335. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
  19336. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  19337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
  19338. // System.Void logger::error(System.String,System.Object[])
  19339. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void logger_error_mB570AC104D42E58E2ADE370FD0B2455ACBADF654 (String_t* ___format0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method);
  19340. // System.Void UnityEngine.Animator::Play(System.String)
  19341. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m254CA699DF64E86856EC8C54D1A739E3C0A49793 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, const RuntimeMethod* method);
  19342. // System.Void Soundmanager::Playruang()
  19343. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Soundmanager_Playruang_mF95F3ABD1C2051A98C2455FBDE708FEEF562FCDA (Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * __this, const RuntimeMethod* method);
  19344. // System.Void MessageHandler::Vibrate(System.Int32,System.Int32)
  19345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageHandler_Vibrate_mE679EC14CE75E85AE00C755BD25C9A4B83644AC7 (int32_t ___type0, int32_t ___duration1, const RuntimeMethod* method);
  19346. // System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single)
  19347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m3367DF1167F152D8801578EBA4C51A398A50FE71 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  19348. // System.Collections.IEnumerator Playermuving::checktranformforcamfolow(System.String)
  19349. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Playermuving_checktranformforcamfolow_mC548E23B03B0845C52424D3E182DEB1CFAF67432 (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, String_t* ___style0, const RuntimeMethod* method);
  19350. // System.Collections.IEnumerator Playermuving::jumptoleftorright(System.String)
  19351. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Playermuving_jumptoleftorright_mD4879A3105714FEC28970E7A87EE6FCF461EA861 (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, String_t* ___stylemuving0, const RuntimeMethod* method);
  19352. // System.Collections.IEnumerator Playermuving::CheckStop()
  19353. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Playermuving_CheckStop_mB05F1EBBD6D89DFBB8B8CEDB324B02A4C0EBCDFE (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, const RuntimeMethod* method);
  19354. // System.Void logger::error(System.String)
  19355. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B (String_t* ___format0, const RuntimeMethod* method);
  19356. // UnityEngine.GameObject UnityEngine.Collision::get_gameObject()
  19357. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49 (Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * __this, const RuntimeMethod* method);
  19358. // System.String UnityEngine.GameObject::get_tag()
  19359. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
  19360. // System.Boolean System.String::op_Equality(System.String,System.String)
  19361. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
  19362. // System.Void Soundmanager::PlayCoinSound()
  19363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Soundmanager_PlayCoinSound_m0BFDE20267B9DFFEA46F02B2DE1D9615DBA4DC11 (Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * __this, const RuntimeMethod* method);
  19364. // System.String UnityEngine.Object::get_name()
  19365. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method);
  19366. // System.Collections.IEnumerator Playermuving::exitdelaydestroiitem()
  19367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Playermuving_exitdelaydestroiitem_mB8B8AE361A9C33C11270FD9916791BD63588AFF1 (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, const RuntimeMethod* method);
  19368. // System.Collections.IEnumerator Playermuving::exitdelaydestroiitemlong()
  19369. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Playermuving_exitdelaydestroiitemlong_mF653E22EF2FE8A681F9F78B8AB2520B8AF2E0710 (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, const RuntimeMethod* method);
  19370. // !!0 UnityEngine.GameObject::GetComponent<Chekdestroi>()
  19371. inline Chekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED * GameObject_GetComponent_TisChekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED_m16CC7E451CA97DBB20CF6E2701E177A3489C1585 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  19372. {
  19373. return (( Chekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  19374. }
  19375. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  19376. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, bool ___value0, const RuntimeMethod* method);
  19377. // UnityEngine.Transform UnityEngine.Collision::get_transform()
  19378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Collision_get_transform_m803F6EBEB0C30C9CA3484279D9ADB75C6352940C (Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * __this, const RuntimeMethod* method);
  19379. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  19380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, int32_t ___index0, const RuntimeMethod* method);
  19381. // System.Void Slideraxspeed::Getvalue()
  19382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slideraxspeed_Getvalue_mE8DD95176AC6436DF83874DF8394AADAE9F9A86D (Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF * __this, const RuntimeMethod* method);
  19383. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  19384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method);
  19385. // System.Void Playermuving::runamin(System.Int32)
  19386. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playermuving_runamin_mF4C707270EEC95A0E362066CA48A4CC9929A21B1 (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, int32_t ___aa0, const RuntimeMethod* method);
  19387. // System.Void Soundmanager::PlayPoliceSound()
  19388. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Soundmanager_PlayPoliceSound_m52007023D36DDCA15F9FCCFDEB2F0151CAC88A81 (Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * __this, const RuntimeMethod* method);
  19389. // System.Collections.IEnumerator Camerafolow::Effect()
  19390. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Camerafolow_Effect_mD09A2E944461CA93F8ADF678CBCA1C82B66D6D60 (Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * __this, const RuntimeMethod* method);
  19391. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  19392. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  19393. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  19394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  19395. // !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0,UnityEngine.Vector3,UnityEngine.Quaternion)
  19396. inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_m4F397BCC6697902B40033E61129D4EA6FE93570F (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___original0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation2, const RuntimeMethod* method)
  19397. {
  19398. return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 , Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 , const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m352D452C728667C9C76C942525CDE26444568ECD_gshared)(___original0, ___position1, ___rotation2, method);
  19399. }
  19400. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  19401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, float ___t1, const RuntimeMethod* method);
  19402. // System.Void Playermuving::ExitAllItem()
  19403. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playermuving_ExitAllItem_m11728C765D99F740CAB9F9B0AC4904E4CA59FE41 (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, const RuntimeMethod* method);
  19404. // System.Void Playermuving::enterthedie()
  19405. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playermuving_enterthedie_mD2D671CE66D8CB645BB86022256DED16D05316F7 (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, const RuntimeMethod* method);
  19406. // System.Void UImanager::Geetcoin()
  19407. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UImanager_Geetcoin_mDD75C7D548CC272364646378F65826143EA0E79F (UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * __this, const RuntimeMethod* method);
  19408. // System.Collections.IEnumerator Playermuving::delayanimationwentouchtheship()
  19409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Playermuving_delayanimationwentouchtheship_mF758872F7C604002D60DA159E55ADCF5F41302A5 (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, const RuntimeMethod* method);
  19410. // System.Collections.IEnumerator Playermuving::backlastpositionright()
  19411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Playermuving_backlastpositionright_mD514C3B744B22A0C45E8D01252B0147D73B389DB (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, const RuntimeMethod* method);
  19412. // System.Collections.IEnumerator Playermuving::backlastpositionleft()
  19413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Playermuving_backlastpositionleft_m3C62747AEB5840E6B5BDDEF80D021E1417A87B02 (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, const RuntimeMethod* method);
  19414. // System.Collections.IEnumerator Playermuving::CheckDie()
  19415. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Playermuving_CheckDie_mF1FA037C5F4991D435A630C7FFDF78F8B8C90D41 (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, const RuntimeMethod* method);
  19416. // System.Void UnityEngine.Rigidbody::set_useGravity(System.Boolean)
  19417. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_useGravity_mB0D957A9D8A9819E18D2E81F465C5C0B60CBC6DA (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, bool ___value0, const RuntimeMethod* method);
  19418. // System.Void UnityEngine.WaitForFixedUpdate::.ctor()
  19419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForFixedUpdate__ctor_mDEBC2E729EB331081476991F738E1759F067F402 (WaitForFixedUpdate_t8801328F075019AF6B6150B20EC343935A29FF97 * __this, const RuntimeMethod* method);
  19420. // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
  19421. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_eulerAngles_mF2D798FA8B18F7A1A0C4A2198329ADBAF07E37CA (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
  19422. // System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3)
  19423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
  19424. // System.Collections.IEnumerator Camerafolow::delaytofolowleft()
  19425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Camerafolow_delaytofolowleft_m5C8DD1E00F320ED64A17F1F36ED32882AFED8AD9 (Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * __this, const RuntimeMethod* method);
  19426. // System.Collections.IEnumerator Camerafolow::delaytofolowright()
  19427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Camerafolow_delaytofolowright_mC1C518D86A0389B61E5AEA803579B7EE871EE35D (Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * __this, const RuntimeMethod* method);
  19428. // System.Void Playermuving::playagainanimation()
  19429. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playermuving_playagainanimation_mAF8F927051383C9DAA9D502592815A46BBBD5C31 (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, const RuntimeMethod* method);
  19430. // System.Void Perencamera::GetItemFly()
  19431. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Perencamera_GetItemFly_m7E0A9F855D8501405B0D77F17CF811AB3E589E41 (Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE * __this, const RuntimeMethod* method);
  19432. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Collider>()
  19433. inline Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * Component_GetComponent_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m6B8E8E0E0AF6B08652B81B7950FC5AF63EAD40C6 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method)
  19434. {
  19435. return (( Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared)(__this, method);
  19436. }
  19437. // System.Void UnityEngine.Collider::set_enabled(System.Boolean)
  19438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Collider_set_enabled_mF84DE8B0C8CAF33ACDB7F29BC055D9C8CFACB57B (Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * __this, bool ___value0, const RuntimeMethod* method);
  19439. // System.Void UnityEngine.Rigidbody::set_mass(System.Single)
  19440. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_mass_mA8946A1A06B07CE6DFF2F1A9081A2E2AA406FDC9 (Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * __this, float ___value0, const RuntimeMethod* method);
  19441. // System.Collections.IEnumerator Camerafolow::dowcamwenFly()
  19442. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Camerafolow_dowcamwenFly_m403E93903375B579773A6B24C4A8BDE13E9D4470 (Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * __this, const RuntimeMethod* method);
  19443. // System.Single UnityEngine.Time::get_deltaTime()
  19444. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E (const RuntimeMethod* method);
  19445. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3)
  19446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_Translate_m0F354939D5084DDFF6B9902E62D3DCA7A3B53EA3 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___translation0, const RuntimeMethod* method);
  19447. // System.Void Perencamera::DeleteIItemFly()
  19448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Perencamera_DeleteIItemFly_m398C7DF93F6B7E3EBE2178ED2F4EA892704590DB (Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE * __this, const RuntimeMethod* method);
  19449. // System.Void Playermuving::SetFLyLong(System.Boolean)
  19450. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playermuving_SetFLyLong_m103CCF4D240048EDE77BE29A84B0863CE1ACD6BB (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, bool ___style0, const RuntimeMethod* method);
  19451. // System.Void Perencamera::ShowEffcts(System.Boolean)
  19452. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Perencamera_ShowEffcts_m0473F2B43308786E56E8F1BE84CE8B150CD2792F (Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE * __this, bool ___value0, const RuntimeMethod* method);
  19453. // System.Collections.IEnumerator UImanager::delayslideritembay(Playermuving,System.Int32)
  19454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* UImanager_delayslideritembay_mA866DE3084CF4A002B96B73403F320113E122610 (UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * __this, Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___player0, int32_t ___value1, const RuntimeMethod* method);
  19455. // System.Collections.IEnumerator UImanager::delayslideritem(Playermuving,System.Int32,System.String)
  19456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* UImanager_delayslideritem_mDBCE4ABBD75D977BB2A42BF40C976AA2230F0C7C (UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * __this, Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * ___player0, int32_t ___value1, String_t* ___nameitem2, const RuntimeMethod* method);
  19457. // System.Int32 managerdata::getvan()
  19458. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t managerdata_getvan_mAC6504C72760BC90DE5184A745E690DD8675AC65 (managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F * __this, const RuntimeMethod* method);
  19459. // System.Void Playermuving::setalowvan()
  19460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playermuving_setalowvan_m1B77B974046953971D00F347BE55B7F8EA78104D (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, const RuntimeMethod* method);
  19461. // System.Void UnityEngine.Physics::set_gravity(UnityEngine.Vector3)
  19462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_gravity_m8CBAE25FDEDE9CF56AB64E929C6753CF093FF04E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
  19463. // System.Void Makesupway::Backshipitem()
  19464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Makesupway_Backshipitem_mE604A149BD976F1FF227CA6C26808FF1514F53BF (Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * __this, const RuntimeMethod* method);
  19465. // System.Void IKanimation::Deleteikbay()
  19466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IKanimation_Deleteikbay_m2FDEC99C58EDC9BB578981BCD58BAA11F17B7F37 (IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D * __this, const RuntimeMethod* method);
  19467. // System.Void UnityEngine.Time::set_timeScale(System.Single)
  19468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF (float ___value0, const RuntimeMethod* method);
  19469. // System.Collections.IEnumerator Makesupway::MuvingbackAllemtyWendie()
  19470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Makesupway_MuvingbackAllemtyWendie_m329D8AAA737793DED57BD719BEC70DDA6857D9B8 (Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * __this, const RuntimeMethod* method);
  19471. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Animator>()
  19472. inline Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * GameObject_GetComponent_TisAnimator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A_m9904EA7E80165F7771F8AB3967F417D7C2B09996 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  19473. {
  19474. return (( Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  19475. }
  19476. // System.Void UnityEngine.Animator::set_applyRootMotion(System.Boolean)
  19477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_applyRootMotion_mD25B7FCFCDAD7C5D107E860D2E46AB765271A982 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, bool ___value0, const RuntimeMethod* method);
  19478. // System.Void Makesupway::randumtheemty()
  19479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Makesupway_randumtheemty_m04C65112F0A460797117E25FB0B9DBE1FA2B259D (Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * __this, const RuntimeMethod* method);
  19480. // System.Void Playermuving::OurtCut()
  19481. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playermuving_OurtCut_m40503247CB03A2A9FB3054ACDAA51C1B609760DD (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, const RuntimeMethod* method);
  19482. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Collider>()
  19483. inline Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * GameObject_GetComponent_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m9F1BD85BCDF667B62AECFA7062C1379A31478300 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
  19484. {
  19485. return (( Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method);
  19486. }
  19487. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  19488. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ___handle0, const RuntimeMethod* method);
  19489. // System.Boolean System.Type::op_Equality(System.Type,System.Type)
  19490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_op_Equality_m7040622C9E1037EFC73E1F0EDB1DD241282BE3D8 (Type_t * ___left0, Type_t * ___right1, const RuntimeMethod* method);
  19491. // System.Boolean Plugin::U3dNdCallFunctionReturnBool(System.String,System.Int32,System.Int32[],System.String[])
  19492. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plugin_U3dNdCallFunctionReturnBool_m5964180B9415F663F72FC78BEF174A5A68B096AF (String_t* ___function0, int32_t ___length1, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types2, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args3, const RuntimeMethod* method);
  19493. // System.SByte Plugin::U3dNdCallFunctionReturnInt8(System.String,System.Int32,System.Int32[],System.String[])
  19494. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int8_t Plugin_U3dNdCallFunctionReturnInt8_m72D21707E5ADAFFC3EBBB83FC3CD740432D7F8E3 (String_t* ___function0, int32_t ___length1, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types2, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args3, const RuntimeMethod* method);
  19495. // System.Int16 Plugin::U3dNdCallFunctionReturnInt16(System.String,System.Int32,System.Int32[],System.String[])
  19496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int16_t Plugin_U3dNdCallFunctionReturnInt16_m4254104537497BB41931BFBC1AA8A7BBA2596F80 (String_t* ___function0, int32_t ___length1, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types2, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args3, const RuntimeMethod* method);
  19497. // System.Int32 Plugin::U3dNdCallFunctionReturnInt32(System.String,System.Int32,System.Int32[],System.String[])
  19498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Plugin_U3dNdCallFunctionReturnInt32_m8965D2BA6753D44C6921D1CAC296AC2440300B9F (String_t* ___function0, int32_t ___length1, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types2, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args3, const RuntimeMethod* method);
  19499. // System.Single Plugin::U3dNdCallFunctionReturnFloat(System.String,System.Int32,System.Int32[],System.String[])
  19500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Plugin_U3dNdCallFunctionReturnFloat_m3E78275578FA24FCD0DF372ACFAC6468B7EC2459 (String_t* ___function0, int32_t ___length1, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types2, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args3, const RuntimeMethod* method);
  19501. // System.String Plugin::U3dNdCallFunctionReturnString(System.String,System.Int32,System.Int32[],System.String[])
  19502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plugin_U3dNdCallFunctionReturnString_mCA51B4FD0E67E0DD8ED893C8982B5EC0070DA571 (String_t* ___function0, int32_t ___length1, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types2, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args3, const RuntimeMethod* method);
  19503. // System.String System.String::Concat(System.String,System.String)
  19504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
  19505. // System.Void System.Exception::.ctor(System.String)
  19506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m89BADFF36C3B170013878726E07729D51AA9FBE0 (Exception_t * __this, String_t* ___message0, const RuntimeMethod* method);
  19507. // System.Void System.Collections.Generic.List`1<System.String>::.ctor()
  19508. inline void List_1__ctor_mDA22758D73530683C950C5CCF39BDB4E7E1F3F06 (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * __this, const RuntimeMethod* method)
  19509. {
  19510. (( void (*) (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
  19511. }
  19512. // System.Void System.Collections.Generic.List`1<System.String>::Add(!0)
  19513. inline void List_1_Add_mA348FA1140766465189459D25B01EB179001DE83 (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * __this, String_t* ___item0, const RuntimeMethod* method)
  19514. {
  19515. (( void (*) (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 *, String_t*, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method);
  19516. }
  19517. // !0[] System.Collections.Generic.List`1<System.String>::ToArray()
  19518. inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* List_1_ToArray_m9DD19D800AE6D84ED0729D5D97CAF84DF317DD38 (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * __this, const RuntimeMethod* method)
  19519. {
  19520. return (( StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* (*) (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 *, const RuntimeMethod*))List_1_ToArray_m801D4DEF3587F60F463F04EEABE5CBE711FE5612_gshared)(__this, method);
  19521. }
  19522. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  19523. inline void List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4 (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method)
  19524. {
  19525. (( void (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, const RuntimeMethod*))List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_gshared)(__this, method);
  19526. }
  19527. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  19528. inline void List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771 (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___item0, const RuntimeMethod* method)
  19529. {
  19530. (( void (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, int32_t, const RuntimeMethod*))List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_gshared)(__this, ___item0, method);
  19531. }
  19532. // System.Type System.Object::GetType()
  19533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60 (RuntimeObject * __this, const RuntimeMethod* method);
  19534. // System.String System.String::Format(System.String,System.Object)
  19535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
  19536. // !0[] System.Collections.Generic.List`1<System.Int32>::ToArray()
  19537. inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* List_1_ToArray_mFEF088E03E18EF79C06317909C301876B3037D98 (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method)
  19538. {
  19539. return (( Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, const RuntimeMethod*))List_1_ToArray_mFEF088E03E18EF79C06317909C301876B3037D98_gshared)(__this, method);
  19540. }
  19541. // System.Int32[] Plugin::GetTypesByObjects(System.Object[])
  19542. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* Plugin_GetTypesByObjects_mEA167DE524D1CE05FD2E2F5DFC2BFDDB7A74836A (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args0, const RuntimeMethod* method);
  19543. // System.String[] Plugin::GetStringsByObjects(System.Object[])
  19544. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* Plugin_GetStringsByObjects_m7702215C06EB3E70581A5F0A637DD90F0C0B7C28 (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args0, const RuntimeMethod* method);
  19545. // System.Void Plugin::U3dNdCallFunctionNoReturn(System.String,System.Int32,System.Int32[],System.String[])
  19546. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plugin_U3dNdCallFunctionNoReturn_m3E77D1F7702ACBFABAB04918B7B1EC8A428D64D0 (String_t* ___function0, int32_t ___length1, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types2, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args3, const RuntimeMethod* method);
  19547. // T Plugin::CallFunction<System.Boolean>(System.String,System.Object[])
  19548. inline bool Plugin_CallFunction_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m7BE905EFFA941D081B63F21D677274C2DAD5F3C2 (String_t* ___function0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method)
  19549. {
  19550. return (( bool (*) (String_t*, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*, const RuntimeMethod*))Plugin_CallFunction_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m7BE905EFFA941D081B63F21D677274C2DAD5F3C2_gshared)(___function0, ___args1, method);
  19551. }
  19552. // T Plugin::CallFunction<System.Int32>(System.String,System.Object[])
  19553. inline int32_t Plugin_CallFunction_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m4094DFA590B723553D44A86612F66E160863F720 (String_t* ___function0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method)
  19554. {
  19555. return (( int32_t (*) (String_t*, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*, const RuntimeMethod*))Plugin_CallFunction_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m4094DFA590B723553D44A86612F66E160863F720_gshared)(___function0, ___args1, method);
  19556. }
  19557. // T Plugin::CallFunction<System.Single>(System.String,System.Object[])
  19558. inline float Plugin_CallFunction_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m37C62AF01B9713B32E0E061260CE56F9F0F127BB (String_t* ___function0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method)
  19559. {
  19560. return (( float (*) (String_t*, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*, const RuntimeMethod*))Plugin_CallFunction_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m37C62AF01B9713B32E0E061260CE56F9F0F127BB_gshared)(___function0, ___args1, method);
  19561. }
  19562. // T Plugin::CallFunction<System.String>(System.String,System.Object[])
  19563. inline String_t* Plugin_CallFunction_TisString_t_m081545AF717B87DF76E20846C8E7957B6C0CCEA5 (String_t* ___function0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method)
  19564. {
  19565. return (( String_t* (*) (String_t*, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*, const RuntimeMethod*))Plugin_CallFunction_TisRuntimeObject_mB1723F22F09BF6E6E2F8EAB1A773F83B9AAA23FA_gshared)(___function0, ___args1, method);
  19566. }
  19567. // System.Void logger::info(System.String,System.Object[])
  19568. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void logger_info_mED4D00208B43EB5AF3B894A18AD0397D677E6C5D (String_t* ___format0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method);
  19569. // System.Int32 System.String::IndexOf(System.String)
  19570. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t String_IndexOf_mA9A0117D68338238E51E5928CDA8EB3DC9DA497B (String_t* __this, String_t* ___value0, const RuntimeMethod* method);
  19571. // System.String System.String::Substring(System.Int32,System.Int32)
  19572. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_mB593C0A320C683E6E47EFFC0A12B7A465E5E43BB (String_t* __this, int32_t ___startIndex0, int32_t ___length1, const RuntimeMethod* method);
  19573. // System.String System.String::Substring(System.Int32)
  19574. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Substring_m2C4AFF5E79DD8BADFD2DFBCF156BF728FBB8E1AE (String_t* __this, int32_t ___startIndex0, const RuntimeMethod* method);
  19575. // System.Int32 System.Int32::Parse(System.String)
  19576. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_Parse_m5807B6243415790250FC25168F767C08FC16FDEA (String_t* ___s0, const RuntimeMethod* method);
  19577. // System.Void UnityEngine.MonoBehaviour::.ctor()
  19578. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method);
  19579. // System.Void QFramework.Controller::.ctor()
  19580. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Controller__ctor_m0FA54D3D217E1AC3B8FE0E3F0D30800478782C97 (Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * __this, const RuntimeMethod* method);
  19581. // System.Void QFramework.GameplayKitObject::.ctor()
  19582. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject__ctor_m2C0D556A7F585896CD99FFF8443BD6949E1F1F62 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method);
  19583. // System.Void QFramework.BehaviourTreeNode::.ctor(System.Int32)
  19584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourTreeNode__ctor_m317F6C27622AB39E168B3CC4AA9F3A63A8ED783E (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * __this, int32_t ___maxChildCount0, const RuntimeMethod* method);
  19585. // System.Int32 QFramework.BehaviourAction::genUniqueKey()
  19586. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BehaviourAction_genUniqueKey_m5713EE0767CB4551CBA6FB8A392FBA68E6DDCC6F (const RuntimeMethod* method);
  19587. // System.Void QFramework.BehaviourTreeNode::Finalize()
  19588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourTreeNode_Finalize_m04628BEE826B3E7D28A9D2E9633D6D508AED82CC (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * __this, const RuntimeMethod* method);
  19589. // System.Void QFramework.BehaviourAction::.ctor(System.Int32)
  19590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourAction__ctor_mE2746C3600427D6BE11768B9A79A658DFF6E9D76 (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, int32_t ___maxChildCount0, const RuntimeMethod* method);
  19591. // T QFramework.BehaviourAction::getContext<QFramework.BehaviourActionLeaf/TBTActionLeafContext>(QFramework.BehaviourTreeData)
  19592. inline TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * BehaviourAction_getContext_TisTBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2_m8FCDA884D53BAA0BB81FDA2214E16D474159F46D (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  19593. {
  19594. return (( TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * (*) (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 *, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 *, const RuntimeMethod*))BehaviourAction_getContext_TisRuntimeObject_mE5A3402C653FBD25CFE5E5934E795F6DE5B0B212_gshared)(__this, ___wData0, method);
  19595. }
  19596. // System.Boolean QFramework.BehaviourTreeRunningStatus::IsFinished(System.Int32)
  19597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourTreeRunningStatus_IsFinished_m4984C320A1693C32DAEAB229A0BE7661E6663E95 (int32_t ___runningStatus0, const RuntimeMethod* method);
  19598. // System.Void QFramework.TBTActionContext::.ctor()
  19599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TBTActionContext__ctor_m7B3D54016685DEB6903D84183E182E7E3A465912 (TBTActionContext_tE9315D5587AC3311AD3FD54A8EA2A454FD8317F1 * __this, const RuntimeMethod* method);
  19600. // T QFramework.BehaviourAction::getContext<QFramework.BehaviourActionLoop/TBTActionLoopContext>(QFramework.BehaviourTreeData)
  19601. inline TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C * BehaviourAction_getContext_TisTBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C_mE919BD627B811F385953C9AB0CB9261880F7A799 (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  19602. {
  19603. return (( TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C * (*) (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 *, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 *, const RuntimeMethod*))BehaviourAction_getContext_TisRuntimeObject_mE5A3402C653FBD25CFE5E5934E795F6DE5B0B212_gshared)(__this, ___wData0, method);
  19604. }
  19605. // System.Boolean QFramework.BehaviourTreeNode::IsIndexValid(System.Int32)
  19606. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourTreeNode_IsIndexValid_mB2B0EA38BA797F39B246BCD29D182C41251F32BB (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * __this, int32_t ___index0, const RuntimeMethod* method);
  19607. // T QFramework.BehaviourTreeNode::GetChild<QFramework.BehaviourAction>(System.Int32)
  19608. inline BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95 (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * __this, int32_t ___index0, const RuntimeMethod* method)
  19609. {
  19610. return (( BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * (*) (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 *, int32_t, const RuntimeMethod*))BehaviourTreeNode_GetChild_TisRuntimeObject_m8FEA9F0FFD68B88FE0AE4D2A0A634FA0058C3300_gshared)(__this, ___index0, method);
  19611. }
  19612. // System.Boolean QFramework.BehaviourAction::Evaluate(QFramework.BehaviourTreeData)
  19613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourAction_Evaluate_m485B66272EC09FAB986AE61051ED32C688AD8F9A (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method);
  19614. // System.Int32 QFramework.BehaviourAction::Update(QFramework.BehaviourTreeData)
  19615. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BehaviourAction_Update_m10620F9D6DB3E3BCF1E1E5CD8C3BDC4E91EA2956 (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method);
  19616. // System.Void QFramework.BehaviourAction::Transition(QFramework.BehaviourTreeData)
  19617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourAction_Transition_m78F7DC7055956B189FA2959B4A538A71DFC7D167 (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method);
  19618. // System.Void QFramework.BehaviourActionPrioritizedSelector::.ctor()
  19619. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionPrioritizedSelector__ctor_m7D5FE410D9502C0872911D79ABF7D45322C6470B (BehaviourActionPrioritizedSelector_t6B5CEBCA4DA173D6F15BD977CC533CC48EC58935 * __this, const RuntimeMethod* method);
  19620. // T QFramework.BehaviourAction::getContext<QFramework.BehaviourActionPrioritizedSelector/TBTActionPrioritizedSelectorContext>(QFramework.BehaviourTreeData)
  19621. inline TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * BehaviourAction_getContext_TisTBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75_m9DC2FE6CDCCAC1C69155F813628D3A7C83F2BC18 (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  19622. {
  19623. return (( TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * (*) (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 *, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 *, const RuntimeMethod*))BehaviourAction_getContext_TisRuntimeObject_mE5A3402C653FBD25CFE5E5934E795F6DE5B0B212_gshared)(__this, ___wData0, method);
  19624. }
  19625. // System.Boolean QFramework.BehaviourActionPrioritizedSelector::onEvaluate(QFramework.BehaviourTreeData)
  19626. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourActionPrioritizedSelector_onEvaluate_m485AFCB6726E3CEBE21DD3420EB39220DCEE8401 (BehaviourActionPrioritizedSelector_t6B5CEBCA4DA173D6F15BD977CC533CC48EC58935 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method);
  19627. // T QFramework.BehaviourAction::getContext<QFramework.BehaviourActionParallel/TBTActionParallelContext>(QFramework.BehaviourTreeData)
  19628. inline TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * BehaviourAction_getContext_TisTBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E_m569FC75C86F8EDA6E9D949DABD2ED1546F9AE41D (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  19629. {
  19630. return (( TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * (*) (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 *, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 *, const RuntimeMethod*))BehaviourAction_getContext_TisRuntimeObject_mE5A3402C653FBD25CFE5E5934E795F6DE5B0B212_gshared)(__this, ___wData0, method);
  19631. }
  19632. // System.Void QFramework.BehaviourActionParallel::initListTo<System.Boolean>(System.Collections.Generic.List`1<T>,T)
  19633. inline void BehaviourActionParallel_initListTo_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mFA78A036E49A6EA603DD4236827CC65815048514 (BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C * __this, List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * ___list0, bool ___value1, const RuntimeMethod* method)
  19634. {
  19635. (( void (*) (BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C *, List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE *, bool, const RuntimeMethod*))BehaviourActionParallel_initListTo_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mFA78A036E49A6EA603DD4236827CC65815048514_gshared)(__this, ___list0, ___value1, method);
  19636. }
  19637. // System.Void System.Collections.Generic.List`1<System.Boolean>::set_Item(System.Int32,!0)
  19638. inline void List_1_set_Item_m0E0D8F10934225F83BFBD84DEA568F92CD75DDCE (List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * __this, int32_t ___index0, bool ___value1, const RuntimeMethod* method)
  19639. {
  19640. (( void (*) (List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE *, int32_t, bool, const RuntimeMethod*))List_1_set_Item_m0E0D8F10934225F83BFBD84DEA568F92CD75DDCE_gshared)(__this, ___index0, ___value1, method);
  19641. }
  19642. // System.Int32 QFramework.BehaviourTreeNode::GetChildCount()
  19643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BehaviourTreeNode_GetChildCount_mDE9F6292E49216FDAA9CD6C7AE8303431742D299 (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * __this, const RuntimeMethod* method);
  19644. // System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Count()
  19645. inline int32_t List_1_get_Count_m52793036D5E41E8E25DCC5C033380C44D7596903_inline (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method)
  19646. {
  19647. return (( int32_t (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, const RuntimeMethod*))List_1_get_Count_m52793036D5E41E8E25DCC5C033380C44D7596903_gshared_inline)(__this, method);
  19648. }
  19649. // System.Void QFramework.BehaviourActionParallel::initListTo<System.Int32>(System.Collections.Generic.List`1<T>,T)
  19650. inline void BehaviourActionParallel_initListTo_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mFFD5D39A22BB7AA67C9A35D57D2FC15050389A2D (BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C * __this, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___list0, int32_t ___value1, const RuntimeMethod* method)
  19651. {
  19652. (( void (*) (BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C *, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, int32_t, const RuntimeMethod*))BehaviourActionParallel_initListTo_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mFFD5D39A22BB7AA67C9A35D57D2FC15050389A2D_gshared)(__this, ___list0, ___value1, method);
  19653. }
  19654. // !0 System.Collections.Generic.List`1<System.Boolean>::get_Item(System.Int32)
  19655. inline bool List_1_get_Item_m553C06F3C7AF691CFB4457CFAFB109DDCB4ED9B3_inline (List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * __this, int32_t ___index0, const RuntimeMethod* method)
  19656. {
  19657. return (( bool (*) (List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE *, int32_t, const RuntimeMethod*))List_1_get_Item_m553C06F3C7AF691CFB4457CFAFB109DDCB4ED9B3_gshared_inline)(__this, ___index0, method);
  19658. }
  19659. // !0 System.Collections.Generic.List`1<System.Int32>::get_Item(System.Int32)
  19660. inline int32_t List_1_get_Item_mDF3F52C7C1985C572A07CD15F1486A0035D288D5_inline (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___index0, const RuntimeMethod* method)
  19661. {
  19662. return (( int32_t (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, int32_t, const RuntimeMethod*))List_1_get_Item_mDF3F52C7C1985C572A07CD15F1486A0035D288D5_gshared_inline)(__this, ___index0, method);
  19663. }
  19664. // System.Void System.Collections.Generic.List`1<System.Int32>::set_Item(System.Int32,!0)
  19665. inline void List_1_set_Item_mE0993E4B5640D9EDADA0E8C3767DDA43C68659DE (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___index0, int32_t ___value1, const RuntimeMethod* method)
  19666. {
  19667. (( void (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, int32_t, int32_t, const RuntimeMethod*))List_1_set_Item_mE0993E4B5640D9EDADA0E8C3767DDA43C68659DE_gshared)(__this, ___index0, ___value1, method);
  19668. }
  19669. // System.Void System.Collections.Generic.List`1<System.Boolean>::.ctor()
  19670. inline void List_1__ctor_m40902128B21C9D7174C484E5264CF392E07EC258 (List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * __this, const RuntimeMethod* method)
  19671. {
  19672. (( void (*) (List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE *, const RuntimeMethod*))List_1__ctor_m40902128B21C9D7174C484E5264CF392E07EC258_gshared)(__this, method);
  19673. }
  19674. // T QFramework.BehaviourAction::getContext<QFramework.BehaviourActionSequence/TBTActionSequenceContext>(QFramework.BehaviourTreeData)
  19675. inline TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * BehaviourAction_getContext_TisTBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B_mC7C9568FC2961FD9B2B4E7352B8208EF3F1FB554 (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  19676. {
  19677. return (( TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * (*) (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 *, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 *, const RuntimeMethod*))BehaviourAction_getContext_TisRuntimeObject_mE5A3402C653FBD25CFE5E5934E795F6DE5B0B212_gshared)(__this, ___wData0, method);
  19678. }
  19679. // System.Boolean QFramework.BehaviourTreeRunningStatus::IsError(System.Int32)
  19680. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourTreeRunningStatus_IsError_m135907CB74E96FB05FB6767D5BEBCA9B63025FCE (int32_t ___runningStatus0, const RuntimeMethod* method);
  19681. // System.Void QFramework.BehaviourPreconditionBinary::.ctor(QFramework.BehaviourPrecondition,QFramework.BehaviourPrecondition)
  19682. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourPreconditionBinary__ctor_m28255C7F642C2CBFC82CD15667F9B187C43F4F86 (BehaviourPreconditionBinary_t269436BADC1521EC8086D03C75BFDE7A6B682007 * __this, BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ___lhs0, BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ___rhs1, const RuntimeMethod* method);
  19683. // T QFramework.BehaviourTreeNode::GetChild<QFramework.BehaviourPrecondition>(System.Int32)
  19684. inline BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624 (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * __this, int32_t ___index0, const RuntimeMethod* method)
  19685. {
  19686. return (( BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * (*) (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 *, int32_t, const RuntimeMethod*))BehaviourTreeNode_GetChild_TisRuntimeObject_m8FEA9F0FFD68B88FE0AE4D2A0A634FA0058C3300_gshared)(__this, ___index0, method);
  19687. }
  19688. // System.Void QFramework.BehaviourPrecondition::.ctor(System.Int32)
  19689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourPrecondition__ctor_m8D72C62BEC96A490EA9707A7C10584C6057041FF (BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * __this, int32_t ___maxChildCount0, const RuntimeMethod* method);
  19690. // QFramework.BehaviourTreeNode QFramework.BehaviourTreeNode::AddChild(QFramework.BehaviourTreeNode)
  19691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * BehaviourTreeNode_AddChild_mA7EB96FDBFB849B842C42740EC3023BDF15935FE (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * __this, BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * ___node0, const RuntimeMethod* method);
  19692. // System.Void QFramework.BehaviourPreconditionLeaf::.ctor()
  19693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourPreconditionLeaf__ctor_mF1FF5F0EF6703EC9057D528C4F354CB815C4B697 (BehaviourPreconditionLeaf_tC9913F513C4447E1994E77C8BD80CB8A93DC6F92 * __this, const RuntimeMethod* method);
  19694. // System.Void QFramework.BehaviourPreconditionUnary::.ctor(QFramework.BehaviourPrecondition)
  19695. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourPreconditionUnary__ctor_m357DBC12546DF71C06B053DA2CF98BE163BF09FA (BehaviourPreconditionUnary_t3C633006BCAB94EA1E91CCA84BD45FB1A6141125 * __this, BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ___lhs0, const RuntimeMethod* method);
  19696. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,QFramework.TBTActionContext>::.ctor()
  19697. inline void Dictionary_2__ctor_m8009E367569A31EEC8CE35B2B9ED2B5F2CFA1AE8 (Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01 * __this, const RuntimeMethod* method)
  19698. {
  19699. (( void (*) (Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01 *, const RuntimeMethod*))Dictionary_2__ctor_m7D745ADE56151C2895459668F4A4242985E526D8_gshared)(__this, method);
  19700. }
  19701. // System.Void System.Object::Finalize()
  19702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380 (RuntimeObject * __this, const RuntimeMethod* method);
  19703. // System.Void System.Collections.Generic.List`1<QFramework.BehaviourTreeNode>::.ctor()
  19704. inline void List_1__ctor_m4EA27867E24B7BDDF581C5CEA0D766E6F2669768 (List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B * __this, const RuntimeMethod* method)
  19705. {
  19706. (( void (*) (List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
  19707. }
  19708. // System.Void System.Collections.Generic.List`1<QFramework.BehaviourTreeNode>::set_Capacity(System.Int32)
  19709. inline void List_1_set_Capacity_m1C5859F938213434F21166F9B3125B8B5B7EA01B (List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B * __this, int32_t ___value0, const RuntimeMethod* method)
  19710. {
  19711. (( void (*) (List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B *, int32_t, const RuntimeMethod*))List_1_set_Capacity_m5E67DE1CEC89ADB8A82937E2D0CB48A78F962FA3_gshared)(__this, ___value0, method);
  19712. }
  19713. // System.Int32 System.Collections.Generic.List`1<QFramework.BehaviourTreeNode>::get_Count()
  19714. inline int32_t List_1_get_Count_m85CCD42B5DF416B27F44915118F5CACE443E53BD_inline (List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B * __this, const RuntimeMethod* method)
  19715. {
  19716. return (( int32_t (*) (List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  19717. }
  19718. // !!0[] System.Array::Empty<System.Object>()
  19719. inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* Array_Empty_TisRuntimeObject_m9CF99326FAC8A01A4A25C90AA97F0799BA35ECAB_inline (const RuntimeMethod* method)
  19720. {
  19721. return (( ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* (*) (const RuntimeMethod*))Array_Empty_TisRuntimeObject_m9CF99326FAC8A01A4A25C90AA97F0799BA35ECAB_gshared_inline)(method);
  19722. }
  19723. // System.Void QFramework.Log::W(System.String,System.Object[])
  19724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Log_W_mFA8D1AE93732E3142EE576A184615FE0C95BAB7A (String_t* ___msg0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method);
  19725. // System.Void System.Collections.Generic.List`1<QFramework.BehaviourTreeNode>::Add(!0)
  19726. inline void List_1_Add_m8EFC9B4D5721A1AD1F61F5C76D2B1190BD4BDB3F (List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B * __this, BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * ___item0, const RuntimeMethod* method)
  19727. {
  19728. (( void (*) (List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B *, BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method);
  19729. }
  19730. // System.Boolean QFramework.BehaviourTreeRunningStatus::IsOK(System.Int32)
  19731. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourTreeRunningStatus_IsOK_mDCBD9217C84951261A9BD28F20D7C3948F0A845E (int32_t ___runningStatus0, const RuntimeMethod* method);
  19732. // System.Void System.Collections.Generic.Dictionary`2<System.String,QFramework.BlackBoard/BlackboardItem>::.ctor()
  19733. inline void Dictionary_2__ctor_m0FA502444301F000E4BA51E2BB189BC0562EB9D1 (Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A * __this, const RuntimeMethod* method)
  19734. {
  19735. (( void (*) (Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A *, const RuntimeMethod*))Dictionary_2__ctor_m2C7E51568033239B506E15E7804A0B8658246498_gshared)(__this, method);
  19736. }
  19737. // System.Boolean System.Collections.Generic.Dictionary`2<System.String,QFramework.BlackBoard/BlackboardItem>::ContainsKey(!0)
  19738. inline bool Dictionary_2_ContainsKey_m1D74A6C60DD9D3986306F07BD2DC9435897DB080 (Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A * __this, String_t* ___key0, const RuntimeMethod* method)
  19739. {
  19740. return (( bool (*) (Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A *, String_t*, const RuntimeMethod*))Dictionary_2_ContainsKey_m4EBC00E16E83DA33851A551757D2B7332D5756B9_gshared)(__this, ___key0, method);
  19741. }
  19742. // System.Void QFramework.BlackBoard/BlackboardItem::.ctor()
  19743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlackboardItem__ctor_mCDFAD7CB39BF80854599BC83A67FEC9EAE183DD4 (BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 * __this, const RuntimeMethod* method);
  19744. // System.Void System.Collections.Generic.Dictionary`2<System.String,QFramework.BlackBoard/BlackboardItem>::Add(!0,!1)
  19745. inline void Dictionary_2_Add_mF7FDDE23648773E52BE70E050E6AE2BEAF53378A (Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A * __this, String_t* ___key0, BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 * ___value1, const RuntimeMethod* method)
  19746. {
  19747. (( void (*) (Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A *, String_t*, BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 *, const RuntimeMethod*))Dictionary_2_Add_mC741BBB0A647C814227953DB9B23CB1BDF571C5B_gshared)(__this, ___key0, ___value1, method);
  19748. }
  19749. // !1 System.Collections.Generic.Dictionary`2<System.String,QFramework.BlackBoard/BlackboardItem>::get_Item(!0)
  19750. inline BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 * Dictionary_2_get_Item_m08DDC243DC3B89CF43C47817D6F54BE9CAE74909 (Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A * __this, String_t* ___key0, const RuntimeMethod* method)
  19751. {
  19752. return (( BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 * (*) (Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A *, String_t*, const RuntimeMethod*))Dictionary_2_get_Item_m6625C3BA931A6EE5D6DB46B9E743B40AAA30010B_gshared)(__this, ___key0, method);
  19753. }
  19754. // System.Void QFramework.BlackBoard/BlackboardItem::SetValue(System.Object)
  19755. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void BlackboardItem_SetValue_mD0AA3E3BC91B749CF63A2484378A192E78BFB8D6_inline (BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 * __this, RuntimeObject * ___v0, const RuntimeMethod* method);
  19756. // System.Void QFramework.Puppet::.ctor()
  19757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Puppet__ctor_mADE5873B04EE9125724D828213244A591CCF33D0 (Puppet_t8A174100601EEB7F1991CA0063CACD336080896B * __this, const RuntimeMethod* method);
  19758. // System.Void QFramework.TypeEventSystem::.ctor()
  19759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeEventSystem__ctor_mB24512121363313E6C5F04DF8D2A885A0E31B8A0 (TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 * __this, const RuntimeMethod* method);
  19760. // System.Void QFramework.QFrameworkContainer::.ctor()
  19761. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QFrameworkContainer__ctor_m3EB137089DFDDA763E7C94F088AA75CA30C79E04 (QFrameworkContainer_t1097F6224C23F4B7271219C2B7B9EC5C70505511 * __this, const RuntimeMethod* method);
  19762. // System.Void QFramework.GameMode::.ctor()
  19763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMode__ctor_m70D5681133FA2B599D8E380CE600738AE212A1D8 (GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * __this, const RuntimeMethod* method);
  19764. // System.Void QFramework.Game::set_GameMode(QFramework.GameMode)
  19765. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Game_set_GameMode_mEF43099B9C9A24B70CD77B603554F495496FBA1D_inline (Game_t8E7AB59741E148136426A2542C7B5CB2B1F2E51C * __this, GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * ___value0, const RuntimeMethod* method);
  19766. // System.Void QFramework.TypeEventSystem::Dispose()
  19767. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeEventSystem_Dispose_mF789FEEF4BE941CA580F7AB397EBBC3FFFA6AC3D (TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 * __this, const RuntimeMethod* method);
  19768. // System.Void QFramework.GameState::.ctor()
  19769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameState__ctor_m697DADD80CDC9307D8DC8D7E7F7DDC8B03CEEC46 (GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * __this, const RuntimeMethod* method);
  19770. // System.Void QFramework.GameMode::set_GameState(QFramework.GameState)
  19771. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void GameMode_set_GameState_m6252A47E423E29A8AD95FEE505048EF4C091B400_inline (GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * __this, GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * ___value0, const RuntimeMethod* method);
  19772. // System.Void QFramework.PlayerState::.ctor()
  19773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerState__ctor_m8948529C38C76959E3E15C924931CCEA189A53A5 (PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 * __this, const RuntimeMethod* method);
  19774. // System.Void QFramework.GameMode::set_PlayerState(QFramework.PlayerState)
  19775. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void GameMode_set_PlayerState_mFB1B47B8223B1D7C6C14326182A12A44E4A53925_inline (GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * __this, PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 * ___value0, const RuntimeMethod* method);
  19776. // System.Void System.Diagnostics.Stopwatch::Start()
  19777. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch_Start_mF61332B96D7753ADA18366A29E22E2A92E25739A (Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * __this, const RuntimeMethod* method);
  19778. // System.Int64 System.Diagnostics.Stopwatch::get_ElapsedMilliseconds()
  19779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Stopwatch_get_ElapsedMilliseconds_mE39424FB61C885BCFCC4B583C58A8630C3AD8177 (Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * __this, const RuntimeMethod* method);
  19780. // System.Void System.Diagnostics.Stopwatch::Reset()
  19781. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch_Reset_mB73BF189F4BF781A8587C2CAAD00B2B0EBA79765 (Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * __this, const RuntimeMethod* method);
  19782. // System.Void System.Diagnostics.Stopwatch::Stop()
  19783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch_Stop_m8AE20980FC1C80DFAC27FA7E2BAFC88E94B839B3 (Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * __this, const RuntimeMethod* method);
  19784. // System.Void System.Diagnostics.Stopwatch::.ctor()
  19785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stopwatch__ctor_mA301E9A9D03758CBE09171E0C140CCD06BC9F860 (Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * __this, const RuntimeMethod* method);
  19786. // System.Single UnityEngine.Time::get_timeScale()
  19787. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8 (const RuntimeMethod* method);
  19788. // System.Void QFramework.GameTimer::set_gameTime(System.Single)
  19789. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void GameTimer_set_gameTime_mC19A7E1B3B33872F813CCC14AC66FD2437880140_inline (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, float ___value0, const RuntimeMethod* method);
  19790. // System.Void QFramework.GameTimer::set_deltaTime(System.Single)
  19791. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void GameTimer_set_deltaTime_m365047CEFA5BB902DE324F193D38966231625084_inline (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, float ___value0, const RuntimeMethod* method);
  19792. // System.Single QFramework.GameTimer::get_gameTime()
  19793. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float GameTimer_get_gameTime_m9DF86982F99A68E519874215A3ACEB5E1EC327F8_inline (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, const RuntimeMethod* method);
  19794. // System.Single QFramework.GameTimer::get_deltaTime()
  19795. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float GameTimer_get_deltaTime_m79B6FFA90CCCDEB36943412EE605A230C74593A4_inline (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, const RuntimeMethod* method);
  19796. // System.Boolean System.Collections.Generic.HashSet`1<QFramework.IGameplayKitObject>::Add(!0)
  19797. inline bool HashSet_1_Add_mEA1B4A59BA8B0FB1EE121E68068198B3223C4B4A (HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * __this, RuntimeObject* ___item0, const RuntimeMethod* method)
  19798. {
  19799. return (( bool (*) (HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 *, RuntimeObject*, const RuntimeMethod*))HashSet_1_Add_mC5752F6FE57401634B963A5D15275D36D352FE4E_gshared)(__this, ___item0, method);
  19800. }
  19801. // System.Boolean QFramework.GameplayKit::get_IsGameStart()
  19802. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool GameplayKit_get_IsGameStart_mBB44FCFBF2408564178CC85F4C5FEF881975EC30_inline (const RuntimeMethod* method);
  19803. // System.Boolean System.Collections.Generic.HashSet`1<QFramework.IGameplayKitObject>::Remove(!0)
  19804. inline bool HashSet_1_Remove_mE9774865F42502F9CC9EABD6BB38DFA6CCE3CFCB (HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * __this, RuntimeObject* ___item0, const RuntimeMethod* method)
  19805. {
  19806. return (( bool (*) (HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 *, RuntimeObject*, const RuntimeMethod*))HashSet_1_Remove_m5A9063753469889C97866CB39A30B7C391A41044_gshared)(__this, ___item0, method);
  19807. }
  19808. // QFramework.GameplayKit QFramework.GameplayKit::get_mGameplayKit()
  19809. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * GameplayKit_get_mGameplayKit_mA874BD5B35C2EB73B194B0894BA0662C5B9B2291 (const RuntimeMethod* method);
  19810. // System.Collections.IEnumerator QFramework.GameplayKit::DoStartGame(System.Action)
  19811. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameplayKit_DoStartGame_m96DD17659883068A99DC6D058C6EF52A5DD113A8 (GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * __this, Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___onStartDone0, const RuntimeMethod* method);
  19812. // System.Void QFramework.GameplayKit/<DoStartGame>d__14::.ctor(System.Int32)
  19813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDoStartGameU3Ed__14__ctor_m05A8E06D1B9A83F29A1501A2A21E76CAA6B4BC9C (U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
  19814. // System.Void QFramework.GameTime::Stop()
  19815. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTime_Stop_m8F420CEC59A941E0DEFA2AD5FB4991796FF9F8C8 (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method);
  19816. // System.Collections.IEnumerator QFramework.GameplayKit::DoStopGame(System.Action)
  19817. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameplayKit_DoStopGame_m1BEDF6A3BF7E4C8A1B21FFC226DED8532C1E1145 (GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * __this, Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___onStopDone0, const RuntimeMethod* method);
  19818. // System.Void System.Collections.Generic.HashSet`1<QFramework.IGameplayKitObject>::Clear()
  19819. inline void HashSet_1_Clear_mCF14E076315CFB11DADAF0075E225CD3F61399E4 (HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * __this, const RuntimeMethod* method)
  19820. {
  19821. (( void (*) (HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 *, const RuntimeMethod*))HashSet_1_Clear_m0F485B0073414C5DB3166F7FCB2C0BFA9517251E_gshared)(__this, method);
  19822. }
  19823. // System.Void QFramework.GameplayKit/<DoStopGame>d__17::.ctor(System.Int32)
  19824. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDoStopGameU3Ed__17__ctor_m37406F857F3C2D58417C54E4271262A0E16FEBCA (U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
  19825. // !0 QFramework.MonoSingletonProperty`1<QFramework.GameplayKit>::get_Instance()
  19826. inline GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * MonoSingletonProperty_1_get_Instance_m966830F1B0E460B6FCA9163B53A7FA7D517A8D3B (const RuntimeMethod* method)
  19827. {
  19828. return (( GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * (*) (const RuntimeMethod*))MonoSingletonProperty_1_get_Instance_m8A6ED2082C439B1A14DF28F9A125295CCB27CB74_gshared)(method);
  19829. }
  19830. // System.Void System.Collections.Generic.List`1<QFramework.GameplayComponent>::Add(!0)
  19831. inline void List_1_Add_mEBAF1F80DFAEEC8DB0A6589C54FD6DC68CB9E96D (List_1_t5A2792434198765B1725158E94CC359E1D442C91 * __this, GameplayComponent_t82D38D62F80105E2B889BEEB4DB900DC391952DD * ___item0, const RuntimeMethod* method)
  19832. {
  19833. (( void (*) (List_1_t5A2792434198765B1725158E94CC359E1D442C91 *, GameplayComponent_t82D38D62F80105E2B889BEEB4DB900DC391952DD *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method);
  19834. }
  19835. // System.Single QFramework.GameTimer::get_timeScale()
  19836. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GameTimer_get_timeScale_mA759BC9EF680625B604E9CE63494AEC92234B992 (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, const RuntimeMethod* method);
  19837. // System.Single QFramework.GameTime::get_Time()
  19838. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GameTime_get_Time_m2B8D42504D2213C73557CD1DDDD63437DCDECB0F (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method);
  19839. // System.Single QFramework.GameTime::get_DeltaTime()
  19840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GameTime_get_DeltaTime_mAA31265B1FC8BFC5D441C4D702D4E5BBA50D6599 (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method);
  19841. // System.Void System.Action`2<System.Single,System.Single>::Invoke(!0,!1)
  19842. inline void Action_2_Invoke_m8B806AC7EE551D8495ED7DAA3C25F6D21B1DDDA6 (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * __this, float ___arg10, float ___arg21, const RuntimeMethod* method)
  19843. {
  19844. (( void (*) (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 *, float, float, const RuntimeMethod*))Action_2_Invoke_m8B806AC7EE551D8495ED7DAA3C25F6D21B1DDDA6_gshared)(__this, ___arg10, ___arg21, method);
  19845. }
  19846. // System.Boolean QFramework.NodeAction::Execute(System.Single)
  19847. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NodeAction_Execute_m8882585AE7446A0EFB7558CC55098F3D2E8F5F37 (NodeAction_tC60CAB8A85DC29FF975B9C5BDDA09AD5DFA83000 * __this, float ___dt0, const RuntimeMethod* method);
  19848. // System.Void QFramework.GameTime::EndUpdate()
  19849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTime_EndUpdate_mF3D5D05617FFD3ED12D7D8AB2E89970920ABE652 (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method);
  19850. // System.Single QFramework.GameTime::get_FixedDeltaTime()
  19851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GameTime_get_FixedDeltaTime_mFF54D48CE58A2C05180A42478087BFA9B0D95A0C (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method);
  19852. // System.Void QFramework.GameTime::EndFixedUpdate()
  19853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTime_EndFixedUpdate_m93C3C7B37A45EDF92AC3A1D358A55DF2F9AD1537 (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method);
  19854. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  19855. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
  19856. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  19857. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
  19858. // System.Void QFramework.GameTimer::Init()
  19859. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTimer_Init_m7A39745E2DF431C4CB6E6D69B0C0DED18E35E146 (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, const RuntimeMethod* method);
  19860. // System.Void QFramework.QueueNode::Enqueue(QFramework.IAction)
  19861. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QueueNode_Enqueue_m03ED9636E27CD7437BC2C8D997972443FAFE145E (QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5 * __this, RuntimeObject* ___action0, const RuntimeMethod* method);
  19862. // System.Void QFramework.AsyncNode::Add(QFramework.IAction)
  19863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncNode_Add_mF6CCDAB93B79A3619A885886821B62F8C6FC4E1F (AsyncNode_t353184C056668F788F781F3577B50EE859D733F7 * __this, RuntimeObject* ___action0, const RuntimeMethod* method);
  19864. // System.Void QFramework.GameTime::.ctor()
  19865. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTime__ctor_mB6F338B3D660F6413F3CC1A9868DFBFE4183C548 (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method);
  19866. // System.Void QFramework.GameTimer::.ctor()
  19867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTimer__ctor_m022B48315643C52E6BDFCD6FFFFA7EE9EC1882E2 (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, const RuntimeMethod* method);
  19868. // System.Void System.Action`2<System.Single,System.Single>::.ctor(System.Object,System.IntPtr)
  19869. inline void Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409 (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  19870. {
  19871. (( void (*) (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409_gshared)(__this, ___object0, ___method1, method);
  19872. }
  19873. // System.Void System.Collections.Generic.List`1<QFramework.GameplayComponent>::.ctor()
  19874. inline void List_1__ctor_m7D17AE1A9210A8C2CAD530F0CC18D1574CA6C536 (List_1_t5A2792434198765B1725158E94CC359E1D442C91 * __this, const RuntimeMethod* method)
  19875. {
  19876. (( void (*) (List_1_t5A2792434198765B1725158E94CC359E1D442C91 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
  19877. }
  19878. // System.Void System.Collections.Generic.HashSet`1<QFramework.IGameplayKitObject>::.ctor()
  19879. inline void HashSet_1__ctor_m8E9AB27A64279095CE5D9A1ABECEB608773BAEFA (HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * __this, const RuntimeMethod* method)
  19880. {
  19881. (( void (*) (HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 *, const RuntimeMethod*))HashSet_1__ctor_m45E64E05467ACD6F03EE6CD7F5F904574125C7C9_gshared)(__this, method);
  19882. }
  19883. // System.Void QFramework.QueueNode::.ctor()
  19884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QueueNode__ctor_m5351C7B2689099965D0436EC9BC03A2DFAE8EFA6 (QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5 * __this, const RuntimeMethod* method);
  19885. // System.Void QFramework.AsyncNode::.ctor()
  19886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AsyncNode__ctor_m286FA761645C5090445A3477C9254C6CC4E06E6B (AsyncNode_t353184C056668F788F781F3577B50EE859D733F7 * __this, const RuntimeMethod* method);
  19887. // System.Void QFramework.GameplayKit/<>c::.ctor()
  19888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mD52C6C432BB27A11C268BFFB32D386396DE5F4E7 (U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 * __this, const RuntimeMethod* method);
  19889. // System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<QFramework.IGameplayKitObject>::GetEnumerator()
  19890. inline Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 HashSet_1_GetEnumerator_mD870679F002A717C54166F060209B97B5DF9073C (HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * __this, const RuntimeMethod* method)
  19891. {
  19892. return (( Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 (*) (HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 *, const RuntimeMethod*))HashSet_1_GetEnumerator_mD1B476BCFC9C6327ECC5D44D9F486F7428282E0C_gshared)(__this, method);
  19893. }
  19894. // !0 System.Collections.Generic.HashSet`1/Enumerator<QFramework.IGameplayKitObject>::get_Current()
  19895. inline RuntimeObject* Enumerator_get_Current_m5FF837330D36922274AD6164E84E509FDE3D17E9_inline (Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 * __this, const RuntimeMethod* method)
  19896. {
  19897. return (( RuntimeObject* (*) (Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 *, const RuntimeMethod*))Enumerator_get_Current_mC3970F1E5BE45ECFACEA6AE72E1C97D4A0B090A8_gshared_inline)(__this, method);
  19898. }
  19899. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<QFramework.IGameplayKitObject>::MoveNext()
  19900. inline bool Enumerator_MoveNext_mB1DF9C4427477A9475587DFEA83E7EF458C219BE (Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 * __this, const RuntimeMethod* method)
  19901. {
  19902. return (( bool (*) (Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 *, const RuntimeMethod*))Enumerator_MoveNext_m8399E4F6F4D740927A7D184ED284EC5CA849904F_gshared)(__this, method);
  19903. }
  19904. // System.Void System.Collections.Generic.HashSet`1/Enumerator<QFramework.IGameplayKitObject>::Dispose()
  19905. inline void Enumerator_Dispose_mC4823748B14257D58916DDA3C3DD2F0BD06FDBE2 (Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 * __this, const RuntimeMethod* method)
  19906. {
  19907. (( void (*) (Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 *, const RuntimeMethod*))Enumerator_Dispose_m919CC4AE9973A17B21C1CD43532ECA177DC657EF_gshared)(__this, method);
  19908. }
  19909. // System.Void QFramework.GameTime::Start()
  19910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTime_Start_m217C84D3A25BD23F4581D51B752E1A65FDB10362 (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method);
  19911. // System.Void QFramework.GameplayKit::set_IsGameStart(System.Boolean)
  19912. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void GameplayKit_set_IsGameStart_m1C0C576173A82F56C03831556AD9B86B1BDE8B81_inline (bool ___value0, const RuntimeMethod* method);
  19913. // System.Void System.Action::Invoke()
  19914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_Invoke_mC8D676E5DDF967EC5D23DD0E96FB52AA499817FD (Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * __this, const RuntimeMethod* method);
  19915. // System.Void QFramework.NodeAction::.ctor()
  19916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NodeAction__ctor_m0FFA33C220D48BFCD1944CE1ACF7EC8701A5196E (NodeAction_tC60CAB8A85DC29FF975B9C5BDDA09AD5DFA83000 * __this, const RuntimeMethod* method);
  19917. // System.Void QFramework.GameplayKit::RegisterOnUpdateEvent(System.Action`2<System.Single,System.Single>)
  19918. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_RegisterOnUpdateEvent_m9AD7431C7DD9C5C0F6F4B7EBB601455562D4D369 (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * ___onUpdateEvent0, const RuntimeMethod* method);
  19919. // System.Void QFramework.GameplayKit::RegisterOnFixedUpdateEvent(System.Action`2<System.Single,System.Single>)
  19920. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_RegisterOnFixedUpdateEvent_m1C3C02C4F927714C01CA8F47CCCFD122F54C937C (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * ___onFixedUpdate0, const RuntimeMethod* method);
  19921. // System.Void QFramework.GameplayKit::UnregisterOnFixedUpdateEvent(System.Action`2<System.Single,System.Single>)
  19922. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_UnregisterOnFixedUpdateEvent_mCB1E85A9FD92F68DF102BB35DC81E74AE4C6BD83 (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * ___onFixedUpdate0, const RuntimeMethod* method);
  19923. // System.Void QFramework.GameplayKit::RegisterGameplayKitObject(QFramework.IGameplayKitObject)
  19924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_RegisterGameplayKitObject_mF1A272938C8A958A1E9F498D1B0B946F9391DC96 (RuntimeObject* ___obj0, const RuntimeMethod* method);
  19925. // System.Void QFramework.GameplayKit::UnregisterGameplayKitObject(QFramework.IGameplayKitObject)
  19926. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_UnregisterGameplayKitObject_m1B64C047687D7AE86277C93335BB1E24A7224DB6 (RuntimeObject* ___obj0, const RuntimeMethod* method);
  19927. // System.Void QFramework.PlayerInputManager::.ctor()
  19928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerInputManager__ctor_m8DD56181D73E1F3A1E0C6C2CA46BD1250786FB82 (PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 * __this, const RuntimeMethod* method);
  19929. // System.Void QFramework.PlayerController::set_PlayerInputManager(QFramework.PlayerInputManager)
  19930. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PlayerController_set_PlayerInputManager_m9022D9ACF0344EFE88F11F0473E9DB6FB2EA71A3_inline (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 * ___value0, const RuntimeMethod* method);
  19931. // System.Void QFramework.PlayerHUDManager::.ctor()
  19932. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerHUDManager__ctor_mE20B63CDF40BDD6F5D9DDEDEB5093FED246D094F (PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 * __this, const RuntimeMethod* method);
  19933. // System.Void QFramework.PlayerController::set_PlayerHudManager(QFramework.PlayerHUDManager)
  19934. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PlayerController_set_PlayerHudManager_m6DFDF9A485AF8D1F2C7B1E87B644AF19B1AE6CBE_inline (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 * ___value0, const RuntimeMethod* method);
  19935. // System.Void QFramework.PlayerCameraManager::.ctor()
  19936. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerCameraManager__ctor_m6A1A35062A6DD0EA4B7E3DD4562FE8D85ACDFECB (PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 * __this, const RuntimeMethod* method);
  19937. // System.Void QFramework.PlayerController::set_PlayerCameraManager(QFramework.PlayerCameraManager)
  19938. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PlayerController_set_PlayerCameraManager_m64B3A4447BDB74ACEF4D88308EFA4485E8A8B4CB_inline (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 * ___value0, const RuntimeMethod* method);
  19939. // System.Void QFramework.PlayerManager::.ctor()
  19940. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerManager__ctor_mE53FB116DEC4E86EB969C0AFB402722E9C8B4836 (PlayerManager_t8F611B1EDFCE24A1411471B564808205007E39E0 * __this, const RuntimeMethod* method);
  19941. // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
  19942. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_mD0C8F37FF3CAB1D87AAA6C45130BD59626BD6780 (int32_t ___min0, int32_t ___max1, const RuntimeMethod* method);
  19943. // !0 QFramework.MonoSingletonProperty`1<QFramework.RunGame.GameMgr>::get_Instance()
  19944. inline GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * MonoSingletonProperty_1_get_Instance_m543741D593A3D2697904B77791295C529AE95F5D (const RuntimeMethod* method)
  19945. {
  19946. return (( GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * (*) (const RuntimeMethod*))MonoSingletonProperty_1_get_Instance_m8A6ED2082C439B1A14DF28F9A125295CCB27CB74_gshared)(method);
  19947. }
  19948. // System.Void UnityEngine.Debug::Log(System.Object)
  19949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708 (RuntimeObject * ___message0, const RuntimeMethod* method);
  19950. // !!0 UnityEngine.Resources::Load<UnityEngine.TextAsset>(System.String)
  19951. inline TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E * Resources_Load_TisTextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E_m2345E802462FE7078E2ACB2BEB1745D643864FD0 (String_t* ___path0, const RuntimeMethod* method)
  19952. {
  19953. return (( TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E * (*) (String_t*, const RuntimeMethod*))Resources_Load_TisRuntimeObject_m312D167000593C478994C1F4C93930C5DAED66D3_gshared)(___path0, method);
  19954. }
  19955. // System.String UnityEngine.TextAsset::get_text()
  19956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42 (TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E * __this, const RuntimeMethod* method);
  19957. // T LitJson.JsonMapper::ToObject<System.Collections.Generic.List`1<QFramework.RunGame.TableItem>>(System.String)
  19958. inline List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E * JsonMapper_ToObject_TisList_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E_m7AC0AA310E9678D4DE69E665554CB47D55D13731 (String_t* ___json0, const RuntimeMethod* method)
  19959. {
  19960. return (( List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E * (*) (String_t*, const RuntimeMethod*))JsonMapper_ToObject_TisRuntimeObject_mC3A65EFA8F30806EBC50E06D03E4C7C246F57FE2_gshared)(___json0, method);
  19961. }
  19962. // T LitJson.JsonMapper::ToObject<System.Collections.Generic.List`1<QFramework.RunGame.TableMission>>(System.String)
  19963. inline List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 * JsonMapper_ToObject_TisList_1_tC65D6567391A99F5BDCEDFB630080603068335D0_mC5E3DF2B6D444F57C04570544E252662323EA5B9 (String_t* ___json0, const RuntimeMethod* method)
  19964. {
  19965. return (( List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 * (*) (String_t*, const RuntimeMethod*))JsonMapper_ToObject_TisRuntimeObject_mC3A65EFA8F30806EBC50E06D03E4C7C246F57FE2_gshared)(___json0, method);
  19966. }
  19967. // T LitJson.JsonMapper::ToObject<System.Collections.Generic.List`1<QFramework.RunGame.TableShop>>(System.String)
  19968. inline List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 * JsonMapper_ToObject_TisList_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868_mC7383A7979700E405A90A8DF7788911E37CB3730 (String_t* ___json0, const RuntimeMethod* method)
  19969. {
  19970. return (( List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 * (*) (String_t*, const RuntimeMethod*))JsonMapper_ToObject_TisRuntimeObject_mC3A65EFA8F30806EBC50E06D03E4C7C246F57FE2_gshared)(___json0, method);
  19971. }
  19972. // System.Void QFramework.RunGame.HttpReqItem::.ctor()
  19973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HttpReqItem__ctor_m20B98D3E6BFB84BBDA8DFA2ADF3742C20E3D6091 (HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC * __this, const RuntimeMethod* method);
  19974. // System.Void UnityEngine.Events.UnityAction`2<System.Int32,System.String>::.ctor(System.Object,System.IntPtr)
  19975. inline void UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0 (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  19976. {
  19977. (( void (*) (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_2__ctor_m2B58DDFFCA19FEDED78BD4AB79B8D81CF2093CD8_gshared)(__this, ___object0, ___method1, method);
  19978. }
  19979. // System.Void QFramework.RunGame.GameMgr::HttpPost(System.Object,UnityEngine.Events.UnityAction`2<System.Int32,System.String>,System.String)
  19980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_HttpPost_m10613CD14BB0C089D8F8DC993959ED0DD24AACB3 (RuntimeObject * ___reqObj0, UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___call1, String_t* ___url2, const RuntimeMethod* method);
  19981. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<QFramework.RunGame.ItemValuePair>::GetEnumerator()
  19982. inline Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC List_1_GetEnumerator_m40654A5357A215F3748EA37F24B0897F38449CBE (List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * __this, const RuntimeMethod* method)
  19983. {
  19984. return (( Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC (*) (List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D *, const RuntimeMethod*))List_1_GetEnumerator_m52CC760E475D226A2B75048D70C4E22692F9F68D_gshared)(__this, method);
  19985. }
  19986. // !0 System.Collections.Generic.List`1/Enumerator<QFramework.RunGame.ItemValuePair>::get_Current()
  19987. inline ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * Enumerator_get_Current_mDE53419ACE967CFF161FCBCDC8E204E20DC2698B_inline (Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC * __this, const RuntimeMethod* method)
  19988. {
  19989. return (( ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * (*) (Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC *, const RuntimeMethod*))Enumerator_get_Current_mD7829C7E8CFBEDD463B15A951CDE9B90A12CC55C_gshared_inline)(__this, method);
  19990. }
  19991. // System.Boolean System.Collections.Generic.List`1/Enumerator<QFramework.RunGame.ItemValuePair>::MoveNext()
  19992. inline bool Enumerator_MoveNext_mD49134B21C5FBC3AC1F859AF93875DF8CFB039A4 (Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC * __this, const RuntimeMethod* method)
  19993. {
  19994. return (( bool (*) (Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC *, const RuntimeMethod*))Enumerator_MoveNext_m38B1099DDAD7EEDE2F4CDAB11C095AC784AC2E34_gshared)(__this, method);
  19995. }
  19996. // System.Void System.Collections.Generic.List`1/Enumerator<QFramework.RunGame.ItemValuePair>::Dispose()
  19997. inline void Enumerator_Dispose_m2A3F65B41BC58566C907C74AD493B8FCD61C534C (Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC * __this, const RuntimeMethod* method)
  19998. {
  19999. (( void (*) (Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC *, const RuntimeMethod*))Enumerator_Dispose_m94D0DAE031619503CDA6E53C5C3CC78AF3139472_gshared)(__this, method);
  20000. }
  20001. // QFramework.RunGame.TableItem QFramework.RunGame.GameMgr::GotItem(System.Int32)
  20002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * GameMgr_GotItem_m96E3A0BCCE51BC3365BC9C04557DB3809D0D3750 (int32_t ___itemId0, const RuntimeMethod* method);
  20003. // System.Boolean System.String::op_Inequality(System.String,System.String)
  20004. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Inequality_m0BD184A74F453A72376E81CC6CAEE2556B80493E (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
  20005. // System.Int32 System.Collections.Generic.List`1<QFramework.RunGame.ItemValuePair>::get_Count()
  20006. inline int32_t List_1_get_Count_mA108704AA48AD65A55E9220F8CF7B2408A66F854_inline (List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * __this, const RuntimeMethod* method)
  20007. {
  20008. return (( int32_t (*) (List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  20009. }
  20010. // System.Void QFramework.RunGame.UIRewardPopPanel::ShowUI(System.Collections.Generic.List`1<QFramework.RunGame.ItemValuePair>)
  20011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIRewardPopPanel_ShowUI_m5F07E3808F4F01AF959AF1AD8207BDB72DDF0439 (List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * ___awards0, const RuntimeMethod* method);
  20012. // !0 System.Collections.Generic.List`1<QFramework.RunGame.ItemValuePair>::get_Item(System.Int32)
  20013. inline ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * List_1_get_Item_mB6C305B3B4FA116D79599D35BB1262CF5AE4D3F0_inline (List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * __this, int32_t ___index0, const RuntimeMethod* method)
  20014. {
  20015. return (( ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * (*) (List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  20016. }
  20017. // System.Void QFramework.RunGame.GameMgr::ShowToastItem(QFramework.RunGame.ItemValuePair,System.String)
  20018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_ShowToastItem_m76E74E4AB0C3D425C51152953433B4F394713A54 (ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * ___item0, String_t* ___msg1, const RuntimeMethod* method);
  20019. // System.Void QFramework.RunGame.GameMgr::EvtUpPlayerInfo()
  20020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_EvtUpPlayerInfo_mA25DC60A8DE15E8163D9288C1EAAD1DE6F7AA66D (const RuntimeMethod* method);
  20021. // System.Void QFramework.RunGame.GameMgr::ShowLoading(System.Boolean)
  20022. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_ShowLoading_m9901EFA59467AC075F83ADB623066A96A1018653 (bool ___able0, const RuntimeMethod* method);
  20023. // System.Void QFramework.RunGame.HttpReqPlayerInfo::.ctor()
  20024. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HttpReqPlayerInfo__ctor_m63ECAC8CE741788F2A26EC87AF49C08B85980695 (HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF * __this, const RuntimeMethod* method);
  20025. // System.Void QFramework.RunGame.GameMgr::UpdataItems()
  20026. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_UpdataItems_m08C61FB1AAC0546488C1443EBC33B3612A107B18 (const RuntimeMethod* method);
  20027. // System.Void QFramework.RunGame.TableShop::.ctor()
  20028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TableShop__ctor_mC0BFC4D483AFBE89F3425E2D0685DC679DC9E5CF (TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB * __this, const RuntimeMethod* method);
  20029. // System.String System.Int32::ToString()
  20030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m1863896DE712BF97C031D55B12E1583F1982DC02 (int32_t* __this, const RuntimeMethod* method);
  20031. // !1 System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableShop>::get_Item(!0)
  20032. inline TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB * Dictionary_2_get_Item_m5733CE2E58943F79C21D8B7361A248D50E43DD77 (Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 * __this, String_t* ___key0, const RuntimeMethod* method)
  20033. {
  20034. return (( TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB * (*) (Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 *, String_t*, const RuntimeMethod*))Dictionary_2_get_Item_m6625C3BA931A6EE5D6DB46B9E743B40AAA30010B_gshared)(__this, ___key0, method);
  20035. }
  20036. // System.Void QFramework.RunGame.TableItem::.ctor()
  20037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TableItem__ctor_mA7A3CA88DE5C51A743E0D7B30F44CB81DAB71C08 (TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * __this, const RuntimeMethod* method);
  20038. // !1 System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableItem>::get_Item(!0)
  20039. inline TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * Dictionary_2_get_Item_mFF910F2AF87480CC35C709720B4ED8A9AF882957 (Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 * __this, String_t* ___key0, const RuntimeMethod* method)
  20040. {
  20041. return (( TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * (*) (Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 *, String_t*, const RuntimeMethod*))Dictionary_2_get_Item_m6625C3BA931A6EE5D6DB46B9E743B40AAA30010B_gshared)(__this, ___key0, method);
  20042. }
  20043. // System.Void QFramework.RunGame.TableMission::.ctor()
  20044. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TableMission__ctor_mFB1555F23A6FD6120B11943D0CB8B251E8AD4C8A (TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 * __this, const RuntimeMethod* method);
  20045. // !1 System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableMission>::get_Item(!0)
  20046. inline TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 * Dictionary_2_get_Item_m2A7572721A65E2ABDB17311761F33079B2A57E41 (Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 * __this, String_t* ___key0, const RuntimeMethod* method)
  20047. {
  20048. return (( TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 * (*) (Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 *, String_t*, const RuntimeMethod*))Dictionary_2_get_Item_m6625C3BA931A6EE5D6DB46B9E743B40AAA30010B_gshared)(__this, ___key0, method);
  20049. }
  20050. // System.Boolean UnityEngine.Application::get_isEditor()
  20051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_m347E6EE16E5109EF613C83ED98DB1EC6E3EF5E26 (const RuntimeMethod* method);
  20052. // System.String UnityEngine.SystemInfo::get_deviceUniqueIdentifier()
  20053. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceUniqueIdentifier_mF4CA0225B1EFB8E7C581469F86F8A712E1485FCF (const RuntimeMethod* method);
  20054. // User MessageHandler::GetUserInfo()
  20055. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7 * MessageHandler_GetUserInfo_m2099EBD8AA7F58C362A02DEA8E9A579349C031C1 (const RuntimeMethod* method);
  20056. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  20057. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B (String_t* ___key0, String_t* ___defaultValue1, const RuntimeMethod* method);
  20058. // System.String System.String::Concat(System.Object)
  20059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m798542DE19B3F02DC4F4B777BB2E73169F129DE1 (RuntimeObject * ___arg00, const RuntimeMethod* method);
  20060. // System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
  20061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583 (String_t* ___key0, String_t* ___value1, const RuntimeMethod* method);
  20062. // System.Void QFramework.RunGame.GameMgr/<>c__DisplayClass63_0::.ctor()
  20063. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass63_0__ctor_m8E18843B379BEF5BBA9E0B1DB51FDBB281408786 (U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE * __this, const RuntimeMethod* method);
  20064. // System.Void QFramework.RunGame.HttpReqLogin::.ctor()
  20065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HttpReqLogin__ctor_mA1DA92EA99DFF83EC1DD71AC29B08BC9F3F9800A (HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D * __this, const RuntimeMethod* method);
  20066. // System.Void QFramework.RunGame.GameMgr::enterMainUI()
  20067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_enterMainUI_mF76C4147721E3C1949DB096A16028C6A3E34FAEE (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method);
  20068. // System.Void QFramework.RunGame.GameMgr::StartKeeplive()
  20069. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_StartKeeplive_m25EBABE624E9945474A1EBF7D0D973F69A57982F (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method);
  20070. // System.Void QFramework.RunGame.HttpReqFriend::.ctor()
  20071. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HttpReqFriend__ctor_m0C90AF3C20CEDE398082F119DD5312E59842FCAE (HttpReqFriend_t1EBAADC9E0378A5A92B0A17A6E550BAC8BF314C6 * __this, const RuntimeMethod* method);
  20072. // System.Void MessageHandler::GetUserFriends(System.Int32)
  20073. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageHandler_GetUserFriends_mFD7B7AB6621A5B4E41DF89450205C46D7ED1AF3F (int32_t ___code0, const RuntimeMethod* method);
  20074. // System.Void QFramework.RunGame.GameMgr::RequestKeeplive()
  20075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_RequestKeeplive_mCE5C53D08AE7884BF00642BD660A91C85A9CC63C (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method);
  20076. // QFramework.IActionChain QFramework.IActionChainExtention::Repeat<QFramework.RunGame.GameMgr>(!!0,System.Int32)
  20077. inline RuntimeObject* IActionChainExtention_Repeat_TisGameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF_m2F8A4CC07AE0254F9C45237F18F09A3B34D6D1DC (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * ___selfbehaviour0, int32_t ___count1, const RuntimeMethod* method)
  20078. {
  20079. return (( RuntimeObject* (*) (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF *, int32_t, const RuntimeMethod*))IActionChainExtention_Repeat_TisRuntimeObject_m0310DA1BF5BE72BF88AE4A29F67B7654F5F760F6_gshared)(___selfbehaviour0, ___count1, method);
  20080. }
  20081. // QFramework.IActionChain QFramework.IActionChainExtention::Delay(QFramework.IActionChain,System.Single)
  20082. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* IActionChainExtention_Delay_mF49A40BAAA794BFB02DF5861480488AB7715E287 (RuntimeObject* ___senfChain0, float ___seconds1, const RuntimeMethod* method);
  20083. // System.Void System.Action::.ctor(System.Object,System.IntPtr)
  20084. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action__ctor_m570E96B2A0C48BC1DC6788460316191F24572760 (Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  20085. // QFramework.IActionChain QFramework.IActionChainExtention::Event(QFramework.IActionChain,System.Action[])
  20086. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* IActionChainExtention_Event_m7F4A7F271E060BDFA6E417CC408785962C98583A (RuntimeObject* ___selfChain0, ActionU5BU5D_t3A8459FA8B62CBF2720A27FCE8B9896BBE353EF6* ___onEvents1, const RuntimeMethod* method);
  20087. // System.Void QFramework.RunGame.HttpReqKeepLive::.ctor()
  20088. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HttpReqKeepLive__ctor_mBCA8571ABE5805ECAD5C23FB16A674179F8150D6 (HttpReqKeepLive_tBD7149AE8D188D1C40117EB07961328E7AFF0310 * __this, const RuntimeMethod* method);
  20089. // System.Void QFramework.RunGame.GameMgr/<>c__DisplayClass68_0::.ctor()
  20090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass68_0__ctor_mD7CABD41B8CC8F17E75CB2132B6E63B20D57721F (U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * __this, const RuntimeMethod* method);
  20091. // System.String System.String::Format(System.String,System.Object,System.Object)
  20092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
  20093. // System.Void UnityEngine.Events.UnityAction`1<System.Int32>::.ctor(System.Object,System.IntPtr)
  20094. inline void UnityAction_1__ctor_m35AC6924803D95F2FC0AE8A388AC0C3698334222 (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  20095. {
  20096. (( void (*) (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m35AC6924803D95F2FC0AE8A388AC0C3698334222_gshared)(__this, ___object0, ___method1, method);
  20097. }
  20098. // QFramework.RunGame.UIAlertPanel QFramework.RunGame.GameMgr::ShowAlert(System.String,UnityEngine.Events.UnityAction`1<System.Int32>,System.String,System.String,System.String)
  20099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74 * GameMgr_ShowAlert_m6927472E8070B823F86A47DB14003872A311DE40 (String_t* ___str0, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___clickCall1, String_t* ___strBtn12, String_t* ___strBtn23, String_t* ___title4, const RuntimeMethod* method);
  20100. // !!0 QFramework.UIKit::GetPanel<QFramework.RunGame.UIMatchFriendPanel>()
  20101. inline UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * UIKit_GetPanel_TisUIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434_m1B42822379337CAFECFBC750E039A647617A53C4 (const RuntimeMethod* method)
  20102. {
  20103. return (( UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * (*) (const RuntimeMethod*))UIKit_GetPanel_TisRuntimeObject_m9EF0A6158DBACA209BF4DA4D0FE0277003CB6638_gshared)(method);
  20104. }
  20105. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  20106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___exists0, const RuntimeMethod* method);
  20107. // System.Void QFramework.RunGame.UIMatchFriendPanel::OnPlayerExit(System.Int64)
  20108. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIMatchFriendPanel_OnPlayerExit_m21F967388110DF31540CA63B1A654C25139BBDF7 (UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * __this, int64_t ___ownerid0, const RuntimeMethod* method);
  20109. // System.Void QFramework.RunGame.UIMatchFriendPanel::OnFriendReady()
  20110. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIMatchFriendPanel_OnFriendReady_m8D82FD3D719BAF6273C436E397558C4D4FE0731A (UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * __this, const RuntimeMethod* method);
  20111. // !!0 QFramework.UIKit::GetPanel<QFramework.RunGame.UIResultPanel>()
  20112. inline UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED * UIKit_GetPanel_TisUIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED_m503504FB8EF34123E7200E6A165C57A2C3D709BB (const RuntimeMethod* method)
  20113. {
  20114. return (( UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED * (*) (const RuntimeMethod*))UIKit_GetPanel_TisRuntimeObject_m9EF0A6158DBACA209BF4DA4D0FE0277003CB6638_gshared)(method);
  20115. }
  20116. // System.Void QFramework.RunGame.UIResultPanel::ShowNewPlayerRank(QFramework.RunGame.GameReportRankModel)
  20117. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIResultPanel_ShowNewPlayerRank_mBE2ECADA39291DBC4B1ED8E8E60B2E641ABC73BC (UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED * __this, GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 * ___rankModel0, const RuntimeMethod* method);
  20118. // !!0 QFramework.UIKit::GetPanel<QFramework.RunGame.UIMainPanel>()
  20119. inline UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * UIKit_GetPanel_TisUIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA_m761B440C6B5B6C1C072502260E25ABBA75155CF2 (const RuntimeMethod* method)
  20120. {
  20121. return (( UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * (*) (const RuntimeMethod*))UIKit_GetPanel_TisRuntimeObject_m9EF0A6158DBACA209BF4DA4D0FE0277003CB6638_gshared)(method);
  20122. }
  20123. // System.Int64 Utils::GotCurTimestamp()
  20124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Utils_GotCurTimestamp_mB28F4EC767A2D9A1E8CD00CF84D420ABA543A998 (const RuntimeMethod* method);
  20125. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  20126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
  20127. // !!0 QFramework.UIKit::OpenPanel<QFramework.RunGame.UIMainPanel>(QFramework.UILevel,QFramework.IUIData,System.String,System.String)
  20128. inline UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * UIKit_OpenPanel_TisUIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA_mF6EC6C62D0282996E8F6D52808E493D7DD76FC60 (int32_t ___canvasLevel0, RuntimeObject* ___uiData1, String_t* ___assetBundleName2, String_t* ___prefabName3, const RuntimeMethod* method)
  20129. {
  20130. return (( UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * (*) (int32_t, RuntimeObject*, String_t*, String_t*, const RuntimeMethod*))UIKit_OpenPanel_TisRuntimeObject_mA4BFE29334CC063245A595BD1D2CC938571F44B5_gshared)(___canvasLevel0, ___uiData1, ___assetBundleName2, ___prefabName3, method);
  20131. }
  20132. // !!0 QFramework.UIKit::GetPanel<QFramework.RunGame.UIGameRunPanel>()
  20133. inline UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * UIKit_GetPanel_TisUIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390_m73616D6C653D7B3B9042D24B3B0A7579BC6797B4 (const RuntimeMethod* method)
  20134. {
  20135. return (( UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * (*) (const RuntimeMethod*))UIKit_GetPanel_TisRuntimeObject_m9EF0A6158DBACA209BF4DA4D0FE0277003CB6638_gshared)(method);
  20136. }
  20137. // System.Void QFramework.RunGame.UIGameRunPanel::UsingItem(QFramework.RunGame.UseItem,System.Int32)
  20138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIGameRunPanel_UsingItem_mEB4E63C065252C3E2631895F02063C52243FB242 (UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * __this, UseItem_t425D918AAAB82DECD838EF567F4DF5180CF4D7FB * ___item0, int32_t ___playerId1, const RuntimeMethod* method);
  20139. // System.Void QFramework.RunGame.UIGameRunPanel::showTech(System.Int32,System.String)
  20140. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIGameRunPanel_showTech_m0C24FF722B9D9303A035BAC5ED77BE43B6F095D3 (UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * __this, int32_t ___mode0, String_t* ___txt1, const RuntimeMethod* method);
  20141. // System.Void QFramework.RunGame.UIGameRunPanel::passedgame()
  20142. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIGameRunPanel_passedgame_m5A8D6315C8C0B2E3069C3B95AE8C4A1041892909 (UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * __this, const RuntimeMethod* method);
  20143. // System.Void QFramework.RunGame.UIMainPanel::flushshoesstatue()
  20144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIMainPanel_flushshoesstatue_m1B3B371E65C66FA526DC2DCE78DC9B466E803FE2 (UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * __this, const RuntimeMethod* method);
  20145. // !!0 QFramework.UIKit::GetPanel<QFramework.RunGame.UILocalMatchIPanel>()
  20146. inline UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2 * UIKit_GetPanel_TisUILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2_mC470407C229BB6BD2254706FAF1E978980CC68F1 (const RuntimeMethod* method)
  20147. {
  20148. return (( UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2 * (*) (const RuntimeMethod*))UIKit_GetPanel_TisRuntimeObject_m9EF0A6158DBACA209BF4DA4D0FE0277003CB6638_gshared)(method);
  20149. }
  20150. // System.Void QFramework.RunGame.UILocalMatchIPanel::UpPanelInfoII()
  20151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UILocalMatchIPanel_UpPanelInfoII_m3F26A1E8B4A54B7A4A936A0027696B2B8847EEE7 (UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2 * __this, const RuntimeMethod* method);
  20152. // System.Void QFramework.RunGame.UIGameRunPanel::hideTech()
  20153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIGameRunPanel_hideTech_m7A82D15B15D2755DA11EFE343D90B8E01E0BE8C5 (UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * __this, const RuntimeMethod* method);
  20154. // System.Void QFramework.RunGame.GameMgr/<>c__DisplayClass75_0::.ctor()
  20155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass75_0__ctor_m07074E1AC2E68EC7748BA9C9EC7B311197B8D262 (U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7 * __this, const RuntimeMethod* method);
  20156. // System.Double System.Math::Pow(System.Double,System.Double)
  20157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Pow_m9CD842663B1A2FA4C66EEFFC6F0D705B40BE46F1 (double ___x0, double ___y1, const RuntimeMethod* method);
  20158. // System.String System.Int64::ToString()
  20159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int64_ToString_m8210E39355A227AE15DD391EB810AA9B6AB8B26C (int64_t* __this, const RuntimeMethod* method);
  20160. // System.Void QFramework.RunGame.UIGameRunPanel::PlayerFinisRun(System.Int32)
  20161. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIGameRunPanel_PlayerFinisRun_m1298D3AF7CC2FAF07BCBB55BBE7EB305490A1AB3 (UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * __this, int32_t ___playerId0, const RuntimeMethod* method);
  20162. // System.Boolean QFramework.RunGame.UIGameRunPanel::get_Player1Finished()
  20163. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool UIGameRunPanel_get_Player1Finished_m955ACDD3797F53A592014DA74EDD6872E91E2928_inline (UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * __this, const RuntimeMethod* method);
  20164. // System.Void QFramework.RunGame.UIGameRunPanel::FinishRun(System.Boolean)
  20165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIGameRunPanel_FinishRun_m4219ED8A2051C2FE41DFDFE319AB79BA6857CF01 (UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * __this, bool ___isFinish0, const RuntimeMethod* method);
  20166. // System.Void QFramework.RunGame.UIGameRunPanel::GeetcoinUpdata(System.Int32,System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)
  20167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIGameRunPanel_GeetcoinUpdata_m1AA3B8A01EE5805C1F390790A22F001F4F98CD39 (UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * __this, int32_t ___player1Score0, int32_t ___player2Score1, int32_t ___player1Gold2, int32_t ___player2Gold3, float ___head1MoveY4, float ___head2MoveY5, float ___headMoveTotal6, float ___player1Time7, float ___player2Time8, int32_t ___player1StarCount9, int32_t ___player2StarCount10, const RuntimeMethod* method);
  20168. // System.Void UImanager::connectserver()
  20169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UImanager_connectserver_m910FF16065D1D024EE4484EA022620BF5E4BBF5B (UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * __this, const RuntimeMethod* method);
  20170. // System.Int64 QFramework.RunGame.GameMgr::getitemcount(System.Int32)
  20171. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t GameMgr_getitemcount_m479D2E95BA29493C63EEF7D490372D812603AF0B (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, int32_t ___itemid0, const RuntimeMethod* method);
  20172. // System.Void QFramework.RunGame.HttpReqUseItem::.ctor()
  20173. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HttpReqUseItem__ctor_m99E08879151BB656B836F34E671606D4F6D1A4F8 (HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * __this, const RuntimeMethod* method);
  20174. // System.Void QFramework.UIKit::HideAllPanel()
  20175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIKit_HideAllPanel_m5635A1F240AFD415DE927793FEE4F6B07E7AB9FD (const RuntimeMethod* method);
  20176. // !!0 QFramework.UIKit::OpenPanel<QFramework.RunGame.UIGameRunPanel>(QFramework.UILevel,QFramework.IUIData,System.String,System.String)
  20177. inline UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * UIKit_OpenPanel_TisUIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390_m794EBB27654FA1553EFE307D3F9106BD19672D2B (int32_t ___canvasLevel0, RuntimeObject* ___uiData1, String_t* ___assetBundleName2, String_t* ___prefabName3, const RuntimeMethod* method)
  20178. {
  20179. return (( UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * (*) (int32_t, RuntimeObject*, String_t*, String_t*, const RuntimeMethod*))UIKit_OpenPanel_TisRuntimeObject_mA4BFE29334CC063245A595BD1D2CC938571F44B5_gshared)(___canvasLevel0, ___uiData1, ___assetBundleName2, ___prefabName3, method);
  20180. }
  20181. // System.Void UImanager::play()
  20182. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UImanager_play_m4017CB34F2D19869AB7D459D5FA34B0735590905 (UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * __this, const RuntimeMethod* method);
  20183. // System.Void UImanager::play3()
  20184. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UImanager_play3_mC1674682773602151425D205233D33FAB4862601 (UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * __this, const RuntimeMethod* method);
  20185. // System.Void UImanager::play2()
  20186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UImanager_play2_m4FC7A46755063A7FECA7E29FD85532D3F81F2B9E (UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * __this, const RuntimeMethod* method);
  20187. // System.Void UImanager::play4()
  20188. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UImanager_play4_mA4E431E105D185F8581330486034ED182A89B582 (UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * __this, const RuntimeMethod* method);
  20189. // System.Void MessageHandler::GameStart()
  20190. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageHandler_GameStart_mC4C0D992DAEA5C74395FB959A9EEE8D9C6A01291 (const RuntimeMethod* method);
  20191. // System.Void inthepanelpause::pause()
  20192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void inthepanelpause_pause_mEAAA9515601977AC5ABC6CB976C5D3D0825E7FB2 (inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF * __this, const RuntimeMethod* method);
  20193. // System.Void inthepanelpause::Resume()
  20194. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void inthepanelpause_Resume_m3C1EDDACA23C0DB54823FE3360AAA55BCA36A3EB (inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF * __this, const RuntimeMethod* method);
  20195. // System.Void QFramework.UIKit::CloseAllPanel()
  20196. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIKit_CloseAllPanel_mCCDD363BF0B2811AB6B6AEB8BA2791134C60F90A (const RuntimeMethod* method);
  20197. // System.Void UImanager::gotohome()
  20198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UImanager_gotohome_mE1FAB6704C6CBF1611449B0A48ED5ABDEB6349F1 (UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * __this, const RuntimeMethod* method);
  20199. // System.Void QFramework.RunGame.UILoadingPanel::ShowUI()
  20200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UILoadingPanel_ShowUI_mAA26C3B6F667C7AFDB4E4B3E3806109CE46E1E20 (const RuntimeMethod* method);
  20201. // System.Void QFramework.RunGame.UILoadingPanel::CloseUI()
  20202. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UILoadingPanel_CloseUI_m9D933D4E7074E4886EC3887A2049D5801F4BB800 (const RuntimeMethod* method);
  20203. // System.Void QFramework.RunGame.GameMgr::ShowToast(System.String,System.Int32)
  20204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB (String_t* ___str0, int32_t ___type1, const RuntimeMethod* method);
  20205. // !!0 QFramework.UIKit::GetPanel<QFramework.RunGame.UILoadAnimPanel>()
  20206. inline UILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781 * UIKit_GetPanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_m73B17639CED6B964E28CAB8904F868265F49437B (const RuntimeMethod* method)
  20207. {
  20208. return (( UILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781 * (*) (const RuntimeMethod*))UIKit_GetPanel_TisRuntimeObject_m9EF0A6158DBACA209BF4DA4D0FE0277003CB6638_gshared)(method);
  20209. }
  20210. // System.Void QFramework.UIKit::ShowPanel<QFramework.RunGame.UILoadAnimPanel>()
  20211. inline void UIKit_ShowPanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_mBAF077255F4C08E1CB687120A0FAC7BB6755CFE3 (const RuntimeMethod* method)
  20212. {
  20213. (( void (*) (const RuntimeMethod*))UIKit_ShowPanel_TisRuntimeObject_m2DFD6EC188993755947CCBFFBACE85F11920EE08_gshared)(method);
  20214. }
  20215. // System.Void QFramework.UIKit::HidePanel<QFramework.RunGame.UILoadAnimPanel>()
  20216. inline void UIKit_HidePanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_mE46F8D33D92EA3585303BCAFFBD482768E1FCB86 (const RuntimeMethod* method)
  20217. {
  20218. (( void (*) (const RuntimeMethod*))UIKit_HidePanel_TisRuntimeObject_m94863ABC9B6227E9811F77587193C8F756C9C943_gshared)(method);
  20219. }
  20220. // !!0 QFramework.UIKit::OpenPanel<QFramework.RunGame.UILoadAnimPanel>(QFramework.UILevel,QFramework.IUIData,System.String,System.String)
  20221. inline UILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781 * UIKit_OpenPanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_m92CC4456AE2ABBCBE23273ED0945CBC95D154C87 (int32_t ___canvasLevel0, RuntimeObject* ___uiData1, String_t* ___assetBundleName2, String_t* ___prefabName3, const RuntimeMethod* method)
  20222. {
  20223. return (( UILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781 * (*) (int32_t, RuntimeObject*, String_t*, String_t*, const RuntimeMethod*))UIKit_OpenPanel_TisRuntimeObject_mA4BFE29334CC063245A595BD1D2CC938571F44B5_gshared)(___canvasLevel0, ___uiData1, ___assetBundleName2, ___prefabName3, method);
  20224. }
  20225. // !!0 QFramework.UIKit::GetPanel<QFramework.RunGame.UIToastPanel>()
  20226. inline UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * UIKit_GetPanel_TisUIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2_m05706C45707A555F995C56B103ADE1FF16D3DB25 (const RuntimeMethod* method)
  20227. {
  20228. return (( UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * (*) (const RuntimeMethod*))UIKit_GetPanel_TisRuntimeObject_m9EF0A6158DBACA209BF4DA4D0FE0277003CB6638_gshared)(method);
  20229. }
  20230. // !!0 QFramework.UIKit::OpenPanel<QFramework.RunGame.UIToastPanel>(QFramework.UILevel,QFramework.IUIData,System.String,System.String)
  20231. inline UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * UIKit_OpenPanel_TisUIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2_m81CC61420FCDC027AB08509C16D544A54E9195B9 (int32_t ___canvasLevel0, RuntimeObject* ___uiData1, String_t* ___assetBundleName2, String_t* ___prefabName3, const RuntimeMethod* method)
  20232. {
  20233. return (( UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * (*) (int32_t, RuntimeObject*, String_t*, String_t*, const RuntimeMethod*))UIKit_OpenPanel_TisRuntimeObject_mA4BFE29334CC063245A595BD1D2CC938571F44B5_gshared)(___canvasLevel0, ___uiData1, ___assetBundleName2, ___prefabName3, method);
  20234. }
  20235. // System.Void QFramework.RunGame.UIToastPanel::ShowMsg2(System.String)
  20236. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIToastPanel_ShowMsg2_m43407CC85E8AD8267353334DF607EA3F23960145 (UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * __this, String_t* ___msg0, const RuntimeMethod* method);
  20237. // System.Void QFramework.RunGame.UIToastPanel::ShowMsg(System.String)
  20238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIToastPanel_ShowMsg_mA564F9367D034CF3794E5EFE3B5877CCEB760728 (UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * __this, String_t* ___msg0, const RuntimeMethod* method);
  20239. // System.Void QFramework.RunGame.UIToastPanel::ShowGotItem(QFramework.RunGame.ItemValuePair,System.String)
  20240. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIToastPanel_ShowGotItem_m2C465C784784CDB847A39C6914B053073E4322EF (UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * __this, ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * ___item0, String_t* ___msg1, const RuntimeMethod* method);
  20241. // System.Void QFramework.RunGame.UIAlertPanelData::.ctor(System.String,UnityEngine.Events.UnityAction`1<System.Int32>,QFramework.RunGame.UIAlertType)
  20242. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIAlertPanelData__ctor_m6519875081AF48A1E353C34B555017C1094BEB68 (UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 * __this, String_t* ___desc0, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___clickCall1, int32_t ___type2, const RuntimeMethod* method);
  20243. // !!0 QFramework.UIKit::OpenPanel<QFramework.RunGame.UIAlertPanel>(QFramework.IUIData,System.String,System.String)
  20244. inline UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74 * UIKit_OpenPanel_TisUIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74_m0E2A8A8D6363A5EC51E3CE15FB972CFA9DE6EA15 (RuntimeObject* ___uiData0, String_t* ___assetBundleName1, String_t* ___prefabName2, const RuntimeMethod* method)
  20245. {
  20246. return (( UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74 * (*) (RuntimeObject*, String_t*, String_t*, const RuntimeMethod*))UIKit_OpenPanel_TisRuntimeObject_m78559D1FD35A284B8353DF70AC53123F22349A0E_gshared)(___uiData0, ___assetBundleName1, ___prefabName2, method);
  20247. }
  20248. // System.Void QFramework.RunGame.UIAlertPanelData::.ctor(System.String,UnityEngine.Events.UnityAction`1<System.Int32>,System.String,System.String,System.String)
  20249. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIAlertPanelData__ctor_m51A66CA7B4DE5F179E47233D98B47FECAA87AC60 (UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 * __this, String_t* ___desc0, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___clickCall1, String_t* ___strBtn12, String_t* ___strBtn23, String_t* ___title4, const RuntimeMethod* method);
  20250. // System.Void QFramework.RunGame.GameMgr::SendHttpData(System.Object,UnityEngine.Events.UnityAction`2<System.Int32,System.String>,System.String)
  20251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_SendHttpData_m68837A0E3EB265BD4DC8E23AF255F6B961B96C14 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, RuntimeObject * ___reqObj0, UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___call1, String_t* ___url2, const RuntimeMethod* method);
  20252. // System.Collections.IEnumerator QFramework.RunGame.GameMgr::WWWStart(System.Object,UnityEngine.Events.UnityAction`2<System.Int32,System.String>,System.String)
  20253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameMgr_WWWStart_mADB04B8A4B330D1FD2404BEABDC9EF8E2A2FAFD2 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, RuntimeObject * ___reqObj0, UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___call1, String_t* ___url2, const RuntimeMethod* method);
  20254. // System.Void QFramework.RunGame.GameMgr/<tmpSendHttpData>d__98::.ctor(System.Int32)
  20255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CtmpSendHttpDataU3Ed__98__ctor_m1378D321B223F714CA237F521A1A575119B94E8A (U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
  20256. // System.Void QFramework.RunGame.GameMgr/<WWWStart>d__100::.ctor(System.Int32)
  20257. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CWWWStartU3Ed__100__ctor_m8B334985C125E723A31B20539AA9BE12505F909F (U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method);
  20258. // System.Void System.Collections.Generic.List`1<QFramework.RunGame.TableItem>::.ctor()
  20259. inline void List_1__ctor_m346645DCE50D26DA571142022E39B4E045CA12BF (List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E * __this, const RuntimeMethod* method)
  20260. {
  20261. (( void (*) (List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
  20262. }
  20263. // System.Void System.Collections.Generic.List`1<QFramework.RunGame.TableMission>::.ctor()
  20264. inline void List_1__ctor_m301D9A04C2B3D7492769F7D060CA249320459351 (List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 * __this, const RuntimeMethod* method)
  20265. {
  20266. (( void (*) (List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
  20267. }
  20268. // System.Void System.Collections.Generic.List`1<QFramework.RunGame.TableShop>::.ctor()
  20269. inline void List_1__ctor_m5E8739007952382BEA3FE656C80A28541672C827 (List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 * __this, const RuntimeMethod* method)
  20270. {
  20271. (( void (*) (List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
  20272. }
  20273. // System.Void System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableItem>::.ctor()
  20274. inline void Dictionary_2__ctor_m6C5C0AEAAB570D76C1D2751506FCBAF65AEFD090 (Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 * __this, const RuntimeMethod* method)
  20275. {
  20276. (( void (*) (Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 *, const RuntimeMethod*))Dictionary_2__ctor_m2C7E51568033239B506E15E7804A0B8658246498_gshared)(__this, method);
  20277. }
  20278. // System.Void System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableMission>::.ctor()
  20279. inline void Dictionary_2__ctor_m6F479DB88C54BD33E30E03B96F38411F05419953 (Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 * __this, const RuntimeMethod* method)
  20280. {
  20281. (( void (*) (Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 *, const RuntimeMethod*))Dictionary_2__ctor_m2C7E51568033239B506E15E7804A0B8658246498_gshared)(__this, method);
  20282. }
  20283. // System.Void System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableShop>::.ctor()
  20284. inline void Dictionary_2__ctor_m1B04E2876B3C3BA57E33BCD7155274788EAF520F (Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 * __this, const RuntimeMethod* method)
  20285. {
  20286. (( void (*) (Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 *, const RuntimeMethod*))Dictionary_2__ctor_m2C7E51568033239B506E15E7804A0B8658246498_gshared)(__this, method);
  20287. }
  20288. // System.Void QFramework.RunGame.HttpResGameConstant::.ctor()
  20289. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HttpResGameConstant__ctor_m75FDA93DD41E6054942A8C745BF8E0404A06C4E9 (HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * __this, const RuntimeMethod* method);
  20290. // System.Void System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.SceneConfigItem>::.ctor()
  20291. inline void Dictionary_2__ctor_mD127F2EB41A5F07856A81169B6076F1112D1A0AA (Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780 * __this, const RuntimeMethod* method)
  20292. {
  20293. (( void (*) (Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780 *, const RuntimeMethod*))Dictionary_2__ctor_m2C7E51568033239B506E15E7804A0B8658246498_gshared)(__this, method);
  20294. }
  20295. // System.Void QFramework.RunGame.HttpResLogin::.ctor()
  20296. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HttpResLogin__ctor_m6493CDC2503861941AD39CB65566E26689031978 (HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * __this, const RuntimeMethod* method);
  20297. // System.Void QFramework.RunGame.PlayerModel::.ctor()
  20298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerModel__ctor_m4B205EFBA65F4BC65C7595FE09351F5D852BA862 (PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * __this, const RuntimeMethod* method);
  20299. // System.Void System.Collections.Generic.List`1<QFramework.RunGame.PlayerModel>::.ctor()
  20300. inline void List_1__ctor_m761AC7AB0D19D579D492FE3212598C0568365B76 (List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * __this, const RuntimeMethod* method)
  20301. {
  20302. (( void (*) (List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
  20303. }
  20304. // T LitJson.JsonMapper::ToObject<QFramework.RunGame.HttpResKeepLive>(System.String)
  20305. inline HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * JsonMapper_ToObject_TisHttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952_mD4030295C43CF27EA5F32453F75C62ECC6E8DA43 (String_t* ___json0, const RuntimeMethod* method)
  20306. {
  20307. return (( HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * (*) (String_t*, const RuntimeMethod*))JsonMapper_ToObject_TisRuntimeObject_mC3A65EFA8F30806EBC50E06D03E4C7C246F57FE2_gshared)(___json0, method);
  20308. }
  20309. // System.Void QFramework.RunGame.GameMgr::KeepLiveData(QFramework.RunGame.HttpResKeepLive)
  20310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_KeepLiveData_mD5575B6A11A734E5D7EE0E6933323FE5D3F96E37 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * ___resData0, const RuntimeMethod* method);
  20311. // System.String System.String::Concat(System.Object,System.Object)
  20312. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495 (RuntimeObject * ___arg00, RuntimeObject * ___arg11, const RuntimeMethod* method);
  20313. // System.Void QFramework.RunGame.GameMgr/<>c::.ctor()
  20314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m9130E1ACF2A66997323FB804B47B60F099C20D5F (U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * __this, const RuntimeMethod* method);
  20315. // T LitJson.JsonMapper::ToObject<QFramework.RunGame.HttpResItem>(System.String)
  20316. inline HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * JsonMapper_ToObject_TisHttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9_mF12D54B017EC141B152D51EB5AC123695908E60B (String_t* ___json0, const RuntimeMethod* method)
  20317. {
  20318. return (( HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * (*) (String_t*, const RuntimeMethod*))JsonMapper_ToObject_TisRuntimeObject_mC3A65EFA8F30806EBC50E06D03E4C7C246F57FE2_gshared)(___json0, method);
  20319. }
  20320. // System.Void QFramework.TypeEventSystem::Send<QFramework.RunGame.EvtKeyUpItemsInfo>()
  20321. inline void TypeEventSystem_Send_TisEvtKeyUpItemsInfo_t192643C00F8B57CFB95D00117F9460E13495E445_m6B6A1B4CACEEEADEC8566434AB596C7017845E10 (const RuntimeMethod* method)
  20322. {
  20323. (( void (*) (const RuntimeMethod*))TypeEventSystem_Send_TisRuntimeObject_m86EF3AD4E87F05876DEC3752A60C8677D4507CBA_gshared)(method);
  20324. }
  20325. // System.Int32 System.String::get_Length()
  20326. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline (String_t* __this, const RuntimeMethod* method);
  20327. // T LitJson.JsonMapper::ToObject<QFramework.RunGame.HttpResPlayerInfo>(System.String)
  20328. inline HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * JsonMapper_ToObject_TisHttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A_m7A5B5394A66BE38878C18B5E4F812B49F952C066 (String_t* ___json0, const RuntimeMethod* method)
  20329. {
  20330. return (( HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * (*) (String_t*, const RuntimeMethod*))JsonMapper_ToObject_TisRuntimeObject_mC3A65EFA8F30806EBC50E06D03E4C7C246F57FE2_gshared)(___json0, method);
  20331. }
  20332. // System.Void QFramework.RunGame.GameMgr::UpCurPlayer(QFramework.RunGame.PlayerModel)
  20333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_UpCurPlayer_m8AACE4B6B955CF1FC9B93BC82FDCB2934B690164 (PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * ___player0, const RuntimeMethod* method);
  20334. // System.Void QFramework.TypeEventSystem::Send<QFramework.RunGame.EvtKeyUpPlayerInfo>()
  20335. inline void TypeEventSystem_Send_TisEvtKeyUpPlayerInfo_t10D137E3E109F8B6CA39219FB1243E2431F9C4B6_m9371705F46D84DBFDC10A8F9AC5FE79240B030FC (const RuntimeMethod* method)
  20336. {
  20337. (( void (*) (const RuntimeMethod*))TypeEventSystem_Send_TisRuntimeObject_m86EF3AD4E87F05876DEC3752A60C8677D4507CBA_gshared)(method);
  20338. }
  20339. // T LitJson.JsonMapper::ToObject<QFramework.RunGame.HttpResFriend>(System.String)
  20340. inline HttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D * JsonMapper_ToObject_TisHttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D_m0007EB861E2FCDC1D9A4DF5AB007214A1426B371 (String_t* ___json0, const RuntimeMethod* method)
  20341. {
  20342. return (( HttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D * (*) (String_t*, const RuntimeMethod*))JsonMapper_ToObject_TisRuntimeObject_mC3A65EFA8F30806EBC50E06D03E4C7C246F57FE2_gshared)(___json0, method);
  20343. }
  20344. // System.Void QFramework.RunGame.UIMatchFriendPanel::UpFriendInfo(QFramework.RunGame.PlayerModel)
  20345. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIMatchFriendPanel_UpFriendInfo_mD23C44A631504B57CBC9D8230FADDA888BDFADB9 (UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * __this, PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * ___friend0, const RuntimeMethod* method);
  20346. // T LitJson.JsonMapper::ToObject<QFramework.RunGame.HttpResLogin>(System.String)
  20347. inline HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * JsonMapper_ToObject_TisHttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916_mA273FA0F70D399689C472579EEF99756E846E769 (String_t* ___json0, const RuntimeMethod* method)
  20348. {
  20349. return (( HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * (*) (String_t*, const RuntimeMethod*))JsonMapper_ToObject_TisRuntimeObject_mC3A65EFA8F30806EBC50E06D03E4C7C246F57FE2_gshared)(___json0, method);
  20350. }
  20351. // System.Void QFramework.RunGame.HttpReqGameConstant::.ctor()
  20352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HttpReqGameConstant__ctor_m66FC734D2BDA0B506554D2A74745C9D954C8B2FA (HttpReqGameConstant_t0365FEC9A8DD24340271810611D26DC42C1AE4FF * __this, const RuntimeMethod* method);
  20353. // System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::Invoke(!0)
  20354. inline void UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826 (UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * __this, bool ___arg00, const RuntimeMethod* method)
  20355. {
  20356. (( void (*) (UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC *, bool, const RuntimeMethod*))UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826_gshared)(__this, ___arg00, method);
  20357. }
  20358. // T LitJson.JsonMapper::ToObject<QFramework.RunGame.HttpResGameConstant>(System.String)
  20359. inline HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * JsonMapper_ToObject_TisHttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E_m7585A6899AB4E5313EDEB59A7DC85C0773D9B5B2 (String_t* ___json0, const RuntimeMethod* method)
  20360. {
  20361. return (( HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * (*) (String_t*, const RuntimeMethod*))JsonMapper_ToObject_TisRuntimeObject_mC3A65EFA8F30806EBC50E06D03E4C7C246F57FE2_gshared)(___json0, method);
  20362. }
  20363. // T LitJson.JsonMapper::ToObject<System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.SceneConfigItem>>(System.String)
  20364. inline Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780 * JsonMapper_ToObject_TisDictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780_m7E54C9BDC025C22CFCA2280DD516614D7A1ADB17 (String_t* ___json0, const RuntimeMethod* method)
  20365. {
  20366. return (( Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780 * (*) (String_t*, const RuntimeMethod*))JsonMapper_ToObject_TisRuntimeObject_mC3A65EFA8F30806EBC50E06D03E4C7C246F57FE2_gshared)(___json0, method);
  20367. }
  20368. // !0 System.Collections.Generic.List`1<QFramework.RunGame.TableItem>::get_Item(System.Int32)
  20369. inline TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * List_1_get_Item_mEAF03DFADEE682A79430A5FCDDB112DD879B4407_inline (List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E * __this, int32_t ___index0, const RuntimeMethod* method)
  20370. {
  20371. return (( TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * (*) (List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  20372. }
  20373. // System.Void System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableItem>::set_Item(!0,!1)
  20374. inline void Dictionary_2_set_Item_mE234FD33CDCAF149751ACBBDD7F017EA89BCA1E7 (Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 * __this, String_t* ___key0, TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * ___value1, const RuntimeMethod* method)
  20375. {
  20376. (( void (*) (Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 *, String_t*, TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A *, const RuntimeMethod*))Dictionary_2_set_Item_m466D001F105E25DEB5C9BCB17837EE92A27FDE93_gshared)(__this, ___key0, ___value1, method);
  20377. }
  20378. // System.Int32 System.Collections.Generic.List`1<QFramework.RunGame.TableItem>::get_Count()
  20379. inline int32_t List_1_get_Count_mD9947E508871275D90977153ABB5632642154B8C_inline (List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E * __this, const RuntimeMethod* method)
  20380. {
  20381. return (( int32_t (*) (List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  20382. }
  20383. // !0 System.Collections.Generic.List`1<QFramework.RunGame.TableMission>::get_Item(System.Int32)
  20384. inline TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 * List_1_get_Item_mC99A32F008895C9F760C005BB4D4D05FCE7C28EF_inline (List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 * __this, int32_t ___index0, const RuntimeMethod* method)
  20385. {
  20386. return (( TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 * (*) (List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  20387. }
  20388. // System.Void System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableMission>::set_Item(!0,!1)
  20389. inline void Dictionary_2_set_Item_m44F698CB5D38E0ADFF5F86D758EBBB73B0F9632E (Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 * __this, String_t* ___key0, TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 * ___value1, const RuntimeMethod* method)
  20390. {
  20391. (( void (*) (Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 *, String_t*, TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 *, const RuntimeMethod*))Dictionary_2_set_Item_m466D001F105E25DEB5C9BCB17837EE92A27FDE93_gshared)(__this, ___key0, ___value1, method);
  20392. }
  20393. // System.Int32 System.Collections.Generic.List`1<QFramework.RunGame.TableMission>::get_Count()
  20394. inline int32_t List_1_get_Count_mC75A17C0F8D3195014BA67CBB79DECB89059A83B_inline (List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 * __this, const RuntimeMethod* method)
  20395. {
  20396. return (( int32_t (*) (List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  20397. }
  20398. // !0 System.Collections.Generic.List`1<QFramework.RunGame.TableShop>::get_Item(System.Int32)
  20399. inline TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB * List_1_get_Item_mAB337E49AF02386192E8C6208025A01624EBE8AB_inline (List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 * __this, int32_t ___index0, const RuntimeMethod* method)
  20400. {
  20401. return (( TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB * (*) (List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
  20402. }
  20403. // System.Void System.Collections.Generic.Dictionary`2<System.String,QFramework.RunGame.TableShop>::set_Item(!0,!1)
  20404. inline void Dictionary_2_set_Item_m80AAA10D9D55ED51D1035027498903D84E712DBF (Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 * __this, String_t* ___key0, TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB * ___value1, const RuntimeMethod* method)
  20405. {
  20406. (( void (*) (Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 *, String_t*, TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB *, const RuntimeMethod*))Dictionary_2_set_Item_m466D001F105E25DEB5C9BCB17837EE92A27FDE93_gshared)(__this, ___key0, ___value1, method);
  20407. }
  20408. // System.Int32 System.Collections.Generic.List`1<QFramework.RunGame.TableShop>::get_Count()
  20409. inline int32_t List_1_get_Count_mD11A0B4F65B6BDC6C9F3A694C33269349C540FB7_inline (List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 * __this, const RuntimeMethod* method)
  20410. {
  20411. return (( int32_t (*) (List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
  20412. }
  20413. // System.Void QFramework.RunGame.GameMgr::loginSuccess()
  20414. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_loginSuccess_m07232955C153D912186A2618D59D66E5304E0F83 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method);
  20415. // System.Void QFramework.RunGame.UIMatchFriendPanel::ShowUI(System.Int32)
  20416. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIMatchFriendPanel_ShowUI_mFB2AEF05E82056118E561673689F6E80C9CD4340 (int32_t ___matchRoom0, const RuntimeMethod* method);
  20417. // System.Void Playermuving::changetogameover()
  20418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playermuving_changetogameover_mBB4364005060456D9A0889EC9F1BFA859F2976ED (Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * __this, const RuntimeMethod* method);
  20419. // T LitJson.JsonMapper::ToObject<QFramework.RunGame.HttpResUseItem>(System.String)
  20420. inline HttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18 * JsonMapper_ToObject_TisHttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18_m72682773EC2F89245584521852D517B905A4DCCE (String_t* ___json0, const RuntimeMethod* method)
  20421. {
  20422. return (( HttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18 * (*) (String_t*, const RuntimeMethod*))JsonMapper_ToObject_TisRuntimeObject_mC3A65EFA8F30806EBC50E06D03E4C7C246F57FE2_gshared)(___json0, method);
  20423. }
  20424. // System.Void UImanager::Playnow()
  20425. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UImanager_Playnow_mB7AD81FBDBB281875BFEC8DA995F8C6FCA496ED5 (UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * __this, const RuntimeMethod* method);
  20426. // System.Void QFramework.RunGame.GameMgr/<WWWStart>d__100::<>m__Finally1()
  20427. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CWWWStartU3Ed__100_U3CU3Em__Finally1_m57650A6DF9E1CA87A64B9429B95E8A1A3F43CE5B (U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * __this, const RuntimeMethod* method);
  20428. // System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::.ctor()
  20429. inline void Dictionary_2__ctor_m5B1C279E77422BB0B2C7B0374ECF89E3224AF62B (Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC * __this, const RuntimeMethod* method)
  20430. {
  20431. (( void (*) (Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC *, const RuntimeMethod*))Dictionary_2__ctor_m2C7E51568033239B506E15E7804A0B8658246498_gshared)(__this, method);
  20432. }
  20433. // System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::set_Item(!0,!1)
  20434. inline void Dictionary_2_set_Item_m597918251624A4BF29104324490143CFCA659FAD (Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC * __this, String_t* ___key0, String_t* ___value1, const RuntimeMethod* method)
  20435. {
  20436. (( void (*) (Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC *, String_t*, String_t*, const RuntimeMethod*))Dictionary_2_set_Item_m466D001F105E25DEB5C9BCB17837EE92A27FDE93_gshared)(__this, ___key0, ___value1, method);
  20437. }
  20438. // System.String LitJson.JsonMapper::ToJson(System.Object)
  20439. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* JsonMapper_ToJson_mCA34B4D1797C2D69F336F74CAB08F6BAAA8444CA (RuntimeObject * ___obj0, const RuntimeMethod* method);
  20440. // System.Text.Encoding System.Text.Encoding::GetEncoding(System.String)
  20441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * Encoding_GetEncoding_mA19D07F2E88F8FF58D42B73AFF5E22241607D54E (String_t* ___name0, const RuntimeMethod* method);
  20442. // System.Void UnityEngine.WWW::.ctor(System.String,System.Byte[],System.Collections.Generic.Dictionary`2<System.String,System.String>)
  20443. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WWW__ctor_mB59A96D78FFCCD48B23664B730086222CE2C3881 (WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 * __this, String_t* ___url0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___postData1, Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC * ___headers2, const RuntimeMethod* method);
  20444. // System.String UnityEngine.WWW::get_error()
  20445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* WWW_get_error_mED42EEAAE7847167CCEEFF2098563F78A79F8C2A (WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 * __this, const RuntimeMethod* method);
  20446. // System.Boolean System.String::IsNullOrEmpty(System.String)
  20447. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229 (String_t* ___value0, const RuntimeMethod* method);
  20448. // System.Byte[] UnityEngine.WWW::get_bytes()
  20449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* WWW_get_bytes_m9C9B2E62AC6733A39EDBF61E5C751438EC41126C (WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 * __this, const RuntimeMethod* method);
  20450. // System.String Utils::ByteToString(System.Byte[])
  20451. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Utils_ByteToString_m0E33F52015248B88443798C906B4E4DEDAA60D1C (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___value0, const RuntimeMethod* method);
  20452. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  20453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mDD2E38332DED3A8C088D38D78A0E0BEB5091DA64 (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method);
  20454. // System.Void UnityEngine.Events.UnityAction`2<System.Int32,System.String>::Invoke(!0,!1)
  20455. inline void UnityAction_2_Invoke_m329EF351C9EBFBB96BE562881DA3CC5D8C24FEB2 (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * __this, int32_t ___arg00, String_t* ___arg11, const RuntimeMethod* method)
  20456. {
  20457. (( void (*) (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 *, int32_t, String_t*, const RuntimeMethod*))UnityAction_2_Invoke_m36BED0E7A9E399C15B3F439D8C854FFA52288EE1_gshared)(__this, ___arg00, ___arg11, method);
  20458. }
  20459. // System.String System.String::Format(System.String,System.Object,System.Object,System.Object)
  20460. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m26BBF75F9609FAD0B39C2242FEBAAD7D68F14D99 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, RuntimeObject * ___arg23, const RuntimeMethod* method);
  20461. // System.Void QFramework.RunGame.GameMgr/<WWWStart>d__100::System.IDisposable.Dispose()
  20462. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CWWWStartU3Ed__100_System_IDisposable_Dispose_m6C718217939D459B134682BD7FAA5655C525E650 (U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * __this, const RuntimeMethod* method);
  20463. // UnityEngine.Networking.UnityWebRequest UnityEngine.Networking.UnityWebRequest::Post(System.String,System.String)
  20464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * UnityWebRequest_Post_m677069528E4C23CF91208E5A66D672568EDE17E5 (String_t* ___uri0, String_t* ___postData1, const RuntimeMethod* method);
  20465. // System.Void UnityEngine.Networking.UnityWebRequest::set_timeout(System.Int32)
  20466. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityWebRequest_set_timeout_mA80432BD1798C9227EAE77554A795293072C6E1F (UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * __this, int32_t ___value0, const RuntimeMethod* method);
  20467. // System.Void UnityEngine.Networking.UnityWebRequest::SetRequestHeader(System.String,System.String)
  20468. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityWebRequest_SetRequestHeader_m1B54D38BDACC2789FC8EE889EA72EDD7844D2309 (UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * __this, String_t* ___name0, String_t* ___value1, const RuntimeMethod* method);
  20469. // UnityEngine.Networking.UnityWebRequestAsyncOperation UnityEngine.Networking.UnityWebRequest::SendWebRequest()
  20470. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityWebRequestAsyncOperation_t726E134F16701A2671D40BEBE22110DC57156353 * UnityWebRequest_SendWebRequest_mF536CB2A0A39354A54B555B66B017816C5833EBD (UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * __this, const RuntimeMethod* method);
  20471. // System.Boolean UnityEngine.Networking.UnityWebRequest::get_isHttpError()
  20472. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnityWebRequest_get_isHttpError_m8F636B70C239EC848FACC83189DE0C22CADEC1C3 (UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * __this, const RuntimeMethod* method);
  20473. // System.Boolean UnityEngine.Networking.UnityWebRequest::get_isNetworkError()
  20474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnityWebRequest_get_isNetworkError_m082AFE1A58A330AC4CBD179606B61CB39DD44588 (UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * __this, const RuntimeMethod* method);
  20475. // System.String UnityEngine.Networking.UnityWebRequest::get_error()
  20476. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityWebRequest_get_error_mC79FE2460B3F30B8F9E5385BD7D2B4C5B295D7CC (UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * __this, const RuntimeMethod* method);
  20477. // UnityEngine.Networking.DownloadHandler UnityEngine.Networking.UnityWebRequest::get_downloadHandler()
  20478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9 * UnityWebRequest_get_downloadHandler_m83044026479E6B4B2739DCE9EEA8A0FAE7D9AF41 (UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * __this, const RuntimeMethod* method);
  20479. // System.String UnityEngine.Networking.DownloadHandler::get_text()
  20480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* DownloadHandler_get_text_m1D707E375899B4F4F0434B79AB8D57ADFE5424FF (DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9 * __this, const RuntimeMethod* method);
  20481. // System.Void QFramework.ViewController::.ctor()
  20482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ViewController__ctor_m23AABC73D4E99A0FEEFD81B72EB36EDCA79DC7C8 (ViewController_tE6EA5633355BEE56A0B2E2CB0D9733B77297B065 * __this, const RuntimeMethod* method);
  20483. // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
  20484. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550 (const RuntimeMethod* method);
  20485. #ifdef __clang__
  20486. #pragma clang diagnostic push
  20487. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20488. #pragma clang diagnostic ignored "-Wunused-variable"
  20489. #endif
  20490. // System.Void Playermuving_<CheckDie>d__198::.ctor(System.Int32)
  20491. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCheckDieU3Ed__198__ctor_m0E58DF9BBBBD863C86ED780D926641EF9A224205 (U3CCheckDieU3Ed__198_t9F7C810C5E9EB0C809F10EC4F05E20507085BD5B * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  20492. {
  20493. {
  20494. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  20495. int32_t L_0 = ___U3CU3E1__state0;
  20496. __this->set_U3CU3E1__state_0(L_0);
  20497. return;
  20498. }
  20499. }
  20500. // System.Void Playermuving_<CheckDie>d__198::System.IDisposable.Dispose()
  20501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCheckDieU3Ed__198_System_IDisposable_Dispose_m9709853DAF2F2CD8DFE6E902EAA5256248F4106F (U3CCheckDieU3Ed__198_t9F7C810C5E9EB0C809F10EC4F05E20507085BD5B * __this, const RuntimeMethod* method)
  20502. {
  20503. {
  20504. return;
  20505. }
  20506. }
  20507. // System.Boolean Playermuving_<CheckDie>d__198::MoveNext()
  20508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CCheckDieU3Ed__198_MoveNext_m216D9843C41D958EB70A1EDD82687C5CF746AA20 (U3CCheckDieU3Ed__198_t9F7C810C5E9EB0C809F10EC4F05E20507085BD5B * __this, const RuntimeMethod* method)
  20509. {
  20510. static bool s_Il2CppMethodInitialized;
  20511. if (!s_Il2CppMethodInitialized)
  20512. {
  20513. il2cpp_codegen_initialize_method (U3CCheckDieU3Ed__198_MoveNext_m216D9843C41D958EB70A1EDD82687C5CF746AA20_MetadataUsageId);
  20514. s_Il2CppMethodInitialized = true;
  20515. }
  20516. int32_t V_0 = 0;
  20517. {
  20518. int32_t L_0 = __this->get_U3CU3E1__state_0();
  20519. V_0 = L_0;
  20520. int32_t L_1 = V_0;
  20521. if (!L_1)
  20522. {
  20523. goto IL_0010;
  20524. }
  20525. }
  20526. {
  20527. int32_t L_2 = V_0;
  20528. if ((((int32_t)L_2) == ((int32_t)1)))
  20529. {
  20530. goto IL_0030;
  20531. }
  20532. }
  20533. {
  20534. return (bool)0;
  20535. }
  20536. IL_0010:
  20537. {
  20538. __this->set_U3CU3E1__state_0((-1));
  20539. // yield return new WaitForSeconds(0.01f);
  20540. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_3 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  20541. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_3, (0.01f), /*hidden argument*/NULL);
  20542. __this->set_U3CU3E2__current_1(L_3);
  20543. __this->set_U3CU3E1__state_0(1);
  20544. return (bool)1;
  20545. }
  20546. IL_0030:
  20547. {
  20548. __this->set_U3CU3E1__state_0((-1));
  20549. // }
  20550. return (bool)0;
  20551. }
  20552. }
  20553. // System.Object Playermuving_<CheckDie>d__198::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  20554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CCheckDieU3Ed__198_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m92166D83A46E6072B4F0DA3DC8A929C57837FDCF (U3CCheckDieU3Ed__198_t9F7C810C5E9EB0C809F10EC4F05E20507085BD5B * __this, const RuntimeMethod* method)
  20555. {
  20556. {
  20557. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  20558. return L_0;
  20559. }
  20560. }
  20561. // System.Void Playermuving_<CheckDie>d__198::System.Collections.IEnumerator.Reset()
  20562. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCheckDieU3Ed__198_System_Collections_IEnumerator_Reset_mF858EAF4D2B37ABEB9EFD4D3A9221FA7994C1706 (U3CCheckDieU3Ed__198_t9F7C810C5E9EB0C809F10EC4F05E20507085BD5B * __this, const RuntimeMethod* method)
  20563. {
  20564. static bool s_Il2CppMethodInitialized;
  20565. if (!s_Il2CppMethodInitialized)
  20566. {
  20567. il2cpp_codegen_initialize_method (U3CCheckDieU3Ed__198_System_Collections_IEnumerator_Reset_mF858EAF4D2B37ABEB9EFD4D3A9221FA7994C1706_MetadataUsageId);
  20568. s_Il2CppMethodInitialized = true;
  20569. }
  20570. {
  20571. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  20572. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  20573. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CCheckDieU3Ed__198_System_Collections_IEnumerator_Reset_mF858EAF4D2B37ABEB9EFD4D3A9221FA7994C1706_RuntimeMethod_var);
  20574. }
  20575. }
  20576. // System.Object Playermuving_<CheckDie>d__198::System.Collections.IEnumerator.get_Current()
  20577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CCheckDieU3Ed__198_System_Collections_IEnumerator_get_Current_m81452F6B7B987D79D01520104D8A98EAC8CC1F3D (U3CCheckDieU3Ed__198_t9F7C810C5E9EB0C809F10EC4F05E20507085BD5B * __this, const RuntimeMethod* method)
  20578. {
  20579. {
  20580. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  20581. return L_0;
  20582. }
  20583. }
  20584. #ifdef __clang__
  20585. #pragma clang diagnostic pop
  20586. #endif
  20587. #ifdef __clang__
  20588. #pragma clang diagnostic push
  20589. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20590. #pragma clang diagnostic ignored "-Wunused-variable"
  20591. #endif
  20592. // System.Void Playermuving_<CheckStop>d__196::.ctor(System.Int32)
  20593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCheckStopU3Ed__196__ctor_m200DAF651C6088ADC20BC83EA4FBB8519FA1C9CF (U3CCheckStopU3Ed__196_tAF5DE85DA235430F03A4AADED50CCF48531829C5 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  20594. {
  20595. {
  20596. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  20597. int32_t L_0 = ___U3CU3E1__state0;
  20598. __this->set_U3CU3E1__state_0(L_0);
  20599. return;
  20600. }
  20601. }
  20602. // System.Void Playermuving_<CheckStop>d__196::System.IDisposable.Dispose()
  20603. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCheckStopU3Ed__196_System_IDisposable_Dispose_m3DA7AAB88B46ED337B7C182D8226A9C32D42CA9F (U3CCheckStopU3Ed__196_tAF5DE85DA235430F03A4AADED50CCF48531829C5 * __this, const RuntimeMethod* method)
  20604. {
  20605. {
  20606. return;
  20607. }
  20608. }
  20609. // System.Boolean Playermuving_<CheckStop>d__196::MoveNext()
  20610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CCheckStopU3Ed__196_MoveNext_mD9A97E6F0818F2024DFE48F7823A6E8927EB82F8 (U3CCheckStopU3Ed__196_tAF5DE85DA235430F03A4AADED50CCF48531829C5 * __this, const RuntimeMethod* method)
  20611. {
  20612. static bool s_Il2CppMethodInitialized;
  20613. if (!s_Il2CppMethodInitialized)
  20614. {
  20615. il2cpp_codegen_initialize_method (U3CCheckStopU3Ed__196_MoveNext_mD9A97E6F0818F2024DFE48F7823A6E8927EB82F8_MetadataUsageId);
  20616. s_Il2CppMethodInitialized = true;
  20617. }
  20618. int32_t V_0 = 0;
  20619. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  20620. int32_t V_2 = 0;
  20621. {
  20622. int32_t L_0 = __this->get_U3CU3E1__state_0();
  20623. V_0 = L_0;
  20624. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  20625. V_1 = L_1;
  20626. int32_t L_2 = V_0;
  20627. if (!L_2)
  20628. {
  20629. goto IL_001a;
  20630. }
  20631. }
  20632. {
  20633. int32_t L_3 = V_0;
  20634. if ((((int32_t)L_3) == ((int32_t)1)))
  20635. {
  20636. goto IL_00d2;
  20637. }
  20638. }
  20639. {
  20640. return (bool)0;
  20641. }
  20642. IL_001a:
  20643. {
  20644. __this->set_U3CU3E1__state_0((-1));
  20645. // distince = 0;
  20646. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_4 = V_1;
  20647. NullCheck(L_4);
  20648. L_4->set_distince_144((0.0f));
  20649. // for (int i = 0; i < 20; i++)
  20650. __this->set_U3CiU3E5__2_3(0);
  20651. goto IL_01c2;
  20652. }
  20653. IL_0038:
  20654. {
  20655. // if (rb.velocity.x < 1&& rb.velocity.x >-1)
  20656. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_5 = V_1;
  20657. NullCheck(L_5);
  20658. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_6 = L_5->get_rb_17();
  20659. NullCheck(L_6);
  20660. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_6, /*hidden argument*/NULL);
  20661. float L_8 = L_7.get_x_2();
  20662. if ((!(((float)L_8) < ((float)(1.0f)))))
  20663. {
  20664. goto IL_00b9;
  20665. }
  20666. }
  20667. {
  20668. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_9 = V_1;
  20669. NullCheck(L_9);
  20670. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_10 = L_9->get_rb_17();
  20671. NullCheck(L_10);
  20672. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_11 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_10, /*hidden argument*/NULL);
  20673. float L_12 = L_11.get_x_2();
  20674. if ((!(((float)L_12) > ((float)(-1.0f)))))
  20675. {
  20676. goto IL_00b9;
  20677. }
  20678. }
  20679. {
  20680. // switch (stylemuving)
  20681. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_13 = V_1;
  20682. NullCheck(L_13);
  20683. int32_t L_14 = L_13->get_stylemuving_44();
  20684. V_2 = L_14;
  20685. int32_t L_15 = V_2;
  20686. if (!L_15)
  20687. {
  20688. goto IL_0076;
  20689. }
  20690. }
  20691. {
  20692. int32_t L_16 = V_2;
  20693. if ((((int32_t)L_16) == ((int32_t)1)))
  20694. {
  20695. goto IL_0099;
  20696. }
  20697. }
  20698. {
  20699. goto IL_00b9;
  20700. }
  20701. IL_0076:
  20702. {
  20703. // rb.velocity = new Vector3(-mainvectory, 0, 0);
  20704. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_17 = V_1;
  20705. NullCheck(L_17);
  20706. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_18 = L_17->get_rb_17();
  20707. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_19 = V_1;
  20708. NullCheck(L_19);
  20709. float L_20 = L_19->get_mainvectory_34();
  20710. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_21;
  20711. memset((&L_21), 0, sizeof(L_21));
  20712. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_21), ((-L_20)), (0.0f), (0.0f), /*hidden argument*/NULL);
  20713. NullCheck(L_18);
  20714. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_18, L_21, /*hidden argument*/NULL);
  20715. // break;
  20716. goto IL_00b9;
  20717. }
  20718. IL_0099:
  20719. {
  20720. // rb.velocity = new Vector3(mainvectory, 0, 0);
  20721. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_22 = V_1;
  20722. NullCheck(L_22);
  20723. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_23 = L_22->get_rb_17();
  20724. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_24 = V_1;
  20725. NullCheck(L_24);
  20726. float L_25 = L_24->get_mainvectory_34();
  20727. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_26;
  20728. memset((&L_26), 0, sizeof(L_26));
  20729. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_26), L_25, (0.0f), (0.0f), /*hidden argument*/NULL);
  20730. NullCheck(L_23);
  20731. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_23, L_26, /*hidden argument*/NULL);
  20732. }
  20733. IL_00b9:
  20734. {
  20735. // yield return new WaitForSeconds(0.02f);
  20736. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_27 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  20737. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_27, (0.02f), /*hidden argument*/NULL);
  20738. __this->set_U3CU3E2__current_1(L_27);
  20739. __this->set_U3CU3E1__state_0(1);
  20740. return (bool)1;
  20741. }
  20742. IL_00d2:
  20743. {
  20744. __this->set_U3CU3E1__state_0((-1));
  20745. // transform.position = new Vector3((Mathf.Clamp(transform.position.x, poinstart - 2.5f, poinstart + 2.5f)), transform.position.y, transform.position.z);
  20746. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_28 = V_1;
  20747. NullCheck(L_28);
  20748. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_29 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_28, /*hidden argument*/NULL);
  20749. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_30 = V_1;
  20750. NullCheck(L_30);
  20751. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_31 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_30, /*hidden argument*/NULL);
  20752. NullCheck(L_31);
  20753. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_32 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_31, /*hidden argument*/NULL);
  20754. float L_33 = L_32.get_x_2();
  20755. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_34 = V_1;
  20756. NullCheck(L_34);
  20757. float L_35 = L_34->get_poinstart_18();
  20758. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_36 = V_1;
  20759. NullCheck(L_36);
  20760. float L_37 = L_36->get_poinstart_18();
  20761. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  20762. float L_38 = Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507(L_33, ((float)il2cpp_codegen_subtract((float)L_35, (float)(2.5f))), ((float)il2cpp_codegen_add((float)L_37, (float)(2.5f))), /*hidden argument*/NULL);
  20763. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_39 = V_1;
  20764. NullCheck(L_39);
  20765. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_40 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_39, /*hidden argument*/NULL);
  20766. NullCheck(L_40);
  20767. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_41 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_40, /*hidden argument*/NULL);
  20768. float L_42 = L_41.get_y_3();
  20769. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_43 = V_1;
  20770. NullCheck(L_43);
  20771. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_44 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_43, /*hidden argument*/NULL);
  20772. NullCheck(L_44);
  20773. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_45 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_44, /*hidden argument*/NULL);
  20774. float L_46 = L_45.get_z_4();
  20775. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_47;
  20776. memset((&L_47), 0, sizeof(L_47));
  20777. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_47), L_38, L_42, L_46, /*hidden argument*/NULL);
  20778. NullCheck(L_29);
  20779. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_29, L_47, /*hidden argument*/NULL);
  20780. // distince = Vector3.Distance(new Vector3(poinstart,0,0),new Vector3(transform.position.x,0,0));
  20781. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_48 = V_1;
  20782. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_49 = V_1;
  20783. NullCheck(L_49);
  20784. float L_50 = L_49->get_poinstart_18();
  20785. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_51;
  20786. memset((&L_51), 0, sizeof(L_51));
  20787. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_51), L_50, (0.0f), (0.0f), /*hidden argument*/NULL);
  20788. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_52 = V_1;
  20789. NullCheck(L_52);
  20790. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_53 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_52, /*hidden argument*/NULL);
  20791. NullCheck(L_53);
  20792. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_54 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_53, /*hidden argument*/NULL);
  20793. float L_55 = L_54.get_x_2();
  20794. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_56;
  20795. memset((&L_56), 0, sizeof(L_56));
  20796. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_56), L_55, (0.0f), (0.0f), /*hidden argument*/NULL);
  20797. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  20798. float L_57 = Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7(L_51, L_56, /*hidden argument*/NULL);
  20799. NullCheck(L_48);
  20800. L_48->set_distince_144(L_57);
  20801. // if (distince >= 2.5f)
  20802. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_58 = V_1;
  20803. NullCheck(L_58);
  20804. float L_59 = L_58->get_distince_144();
  20805. if ((!(((float)L_59) >= ((float)(2.5f)))))
  20806. {
  20807. goto IL_01a1;
  20808. }
  20809. }
  20810. {
  20811. // rb.velocity = Vector3.zero;
  20812. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_60 = V_1;
  20813. NullCheck(L_60);
  20814. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_61 = L_60->get_rb_17();
  20815. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  20816. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_62 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  20817. NullCheck(L_61);
  20818. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_61, L_62, /*hidden argument*/NULL);
  20819. // StartCoroutine(backtotruposison());
  20820. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_63 = V_1;
  20821. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_64 = V_1;
  20822. NullCheck(L_64);
  20823. RuntimeObject* L_65 = Playermuving_backtotruposison_m1E519AA084CE533B8F480B61D6DB3E8D2D266FE1(L_64, /*hidden argument*/NULL);
  20824. NullCheck(L_63);
  20825. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_63, L_65, /*hidden argument*/NULL);
  20826. // break;
  20827. goto IL_01cf;
  20828. }
  20829. IL_01a1:
  20830. {
  20831. // if (touchtheship)
  20832. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_66 = V_1;
  20833. NullCheck(L_66);
  20834. bool L_67 = L_66->get_touchtheship_148();
  20835. if (!L_67)
  20836. {
  20837. goto IL_01b2;
  20838. }
  20839. }
  20840. {
  20841. // touchtheship = false;
  20842. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_68 = V_1;
  20843. NullCheck(L_68);
  20844. L_68->set_touchtheship_148((bool)0);
  20845. // break;
  20846. goto IL_01cf;
  20847. }
  20848. IL_01b2:
  20849. {
  20850. // for (int i = 0; i < 20; i++)
  20851. int32_t L_69 = __this->get_U3CiU3E5__2_3();
  20852. V_2 = L_69;
  20853. int32_t L_70 = V_2;
  20854. __this->set_U3CiU3E5__2_3(((int32_t)il2cpp_codegen_add((int32_t)L_70, (int32_t)1)));
  20855. }
  20856. IL_01c2:
  20857. {
  20858. // for (int i = 0; i < 20; i++)
  20859. int32_t L_71 = __this->get_U3CiU3E5__2_3();
  20860. if ((((int32_t)L_71) < ((int32_t)((int32_t)20))))
  20861. {
  20862. goto IL_0038;
  20863. }
  20864. }
  20865. IL_01cf:
  20866. {
  20867. // }
  20868. return (bool)0;
  20869. }
  20870. }
  20871. // System.Object Playermuving_<CheckStop>d__196::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  20872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CCheckStopU3Ed__196_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mA372AFBE254805F806C03B5CC9603B0EA9033004 (U3CCheckStopU3Ed__196_tAF5DE85DA235430F03A4AADED50CCF48531829C5 * __this, const RuntimeMethod* method)
  20873. {
  20874. {
  20875. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  20876. return L_0;
  20877. }
  20878. }
  20879. // System.Void Playermuving_<CheckStop>d__196::System.Collections.IEnumerator.Reset()
  20880. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCheckStopU3Ed__196_System_Collections_IEnumerator_Reset_m948A9CB5F06CF43E597C7DA6046393854D88CBCE (U3CCheckStopU3Ed__196_tAF5DE85DA235430F03A4AADED50CCF48531829C5 * __this, const RuntimeMethod* method)
  20881. {
  20882. static bool s_Il2CppMethodInitialized;
  20883. if (!s_Il2CppMethodInitialized)
  20884. {
  20885. il2cpp_codegen_initialize_method (U3CCheckStopU3Ed__196_System_Collections_IEnumerator_Reset_m948A9CB5F06CF43E597C7DA6046393854D88CBCE_MetadataUsageId);
  20886. s_Il2CppMethodInitialized = true;
  20887. }
  20888. {
  20889. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  20890. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  20891. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CCheckStopU3Ed__196_System_Collections_IEnumerator_Reset_m948A9CB5F06CF43E597C7DA6046393854D88CBCE_RuntimeMethod_var);
  20892. }
  20893. }
  20894. // System.Object Playermuving_<CheckStop>d__196::System.Collections.IEnumerator.get_Current()
  20895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CCheckStopU3Ed__196_System_Collections_IEnumerator_get_Current_m4FED081BC56C79DC9839D814CED0E1165D749106 (U3CCheckStopU3Ed__196_tAF5DE85DA235430F03A4AADED50CCF48531829C5 * __this, const RuntimeMethod* method)
  20896. {
  20897. {
  20898. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  20899. return L_0;
  20900. }
  20901. }
  20902. #ifdef __clang__
  20903. #pragma clang diagnostic pop
  20904. #endif
  20905. #ifdef __clang__
  20906. #pragma clang diagnostic push
  20907. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20908. #pragma clang diagnostic ignored "-Wunused-variable"
  20909. #endif
  20910. // System.Void Playermuving_<Checkcameradown>d__197::.ctor(System.Int32)
  20911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCheckcameradownU3Ed__197__ctor_m42D32B058EE601407626ADBDE6458512A411FA6B (U3CCheckcameradownU3Ed__197_t5A3F343DEE2514A82F65620AC17EB1D109DC7DD2 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  20912. {
  20913. {
  20914. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  20915. int32_t L_0 = ___U3CU3E1__state0;
  20916. __this->set_U3CU3E1__state_0(L_0);
  20917. return;
  20918. }
  20919. }
  20920. // System.Void Playermuving_<Checkcameradown>d__197::System.IDisposable.Dispose()
  20921. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCheckcameradownU3Ed__197_System_IDisposable_Dispose_m3B762C3BAFF12561B4697C1D8B8A84A460FCA6CF (U3CCheckcameradownU3Ed__197_t5A3F343DEE2514A82F65620AC17EB1D109DC7DD2 * __this, const RuntimeMethod* method)
  20922. {
  20923. {
  20924. return;
  20925. }
  20926. }
  20927. // System.Boolean Playermuving_<Checkcameradown>d__197::MoveNext()
  20928. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CCheckcameradownU3Ed__197_MoveNext_m88CD8D20B3FF25195EBCAEB1C3322645098D4936 (U3CCheckcameradownU3Ed__197_t5A3F343DEE2514A82F65620AC17EB1D109DC7DD2 * __this, const RuntimeMethod* method)
  20929. {
  20930. static bool s_Il2CppMethodInitialized;
  20931. if (!s_Il2CppMethodInitialized)
  20932. {
  20933. il2cpp_codegen_initialize_method (U3CCheckcameradownU3Ed__197_MoveNext_m88CD8D20B3FF25195EBCAEB1C3322645098D4936_MetadataUsageId);
  20934. s_Il2CppMethodInitialized = true;
  20935. }
  20936. int32_t V_0 = 0;
  20937. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  20938. int32_t V_2 = 0;
  20939. {
  20940. int32_t L_0 = __this->get_U3CU3E1__state_0();
  20941. V_0 = L_0;
  20942. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  20943. V_1 = L_1;
  20944. int32_t L_2 = V_0;
  20945. switch (L_2)
  20946. {
  20947. case 0:
  20948. {
  20949. goto IL_0022;
  20950. }
  20951. case 1:
  20952. {
  20953. goto IL_0065;
  20954. }
  20955. case 2:
  20956. {
  20957. goto IL_00dd;
  20958. }
  20959. }
  20960. }
  20961. {
  20962. return (bool)0;
  20963. }
  20964. IL_0022:
  20965. {
  20966. __this->set_U3CU3E1__state_0((-1));
  20967. // if (transform.position.y >= 3.44f)
  20968. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_3 = V_1;
  20969. NullCheck(L_3);
  20970. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_3, /*hidden argument*/NULL);
  20971. NullCheck(L_4);
  20972. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_4, /*hidden argument*/NULL);
  20973. float L_6 = L_5.get_y_3();
  20974. if ((!(((float)L_6) >= ((float)(3.44f)))))
  20975. {
  20976. goto IL_00c4;
  20977. }
  20978. }
  20979. {
  20980. // for (int i = 0; i < 100; i++)
  20981. __this->set_U3CiU3E5__2_3(0);
  20982. goto IL_00b8;
  20983. }
  20984. IL_004c:
  20985. {
  20986. // yield return new WaitForSeconds(0.01f);
  20987. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_7 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  20988. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_7, (0.01f), /*hidden argument*/NULL);
  20989. __this->set_U3CU3E2__current_1(L_7);
  20990. __this->set_U3CU3E1__state_0(1);
  20991. return (bool)1;
  20992. }
  20993. IL_0065:
  20994. {
  20995. __this->set_U3CU3E1__state_0((-1));
  20996. // if (transform.position.y < positionchekdowcameray - 0.5f)
  20997. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_8 = V_1;
  20998. NullCheck(L_8);
  20999. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_8, /*hidden argument*/NULL);
  21000. NullCheck(L_9);
  21001. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_9, /*hidden argument*/NULL);
  21002. float L_11 = L_10.get_y_3();
  21003. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_12 = V_1;
  21004. NullCheck(L_12);
  21005. float L_13 = L_12->get_positionchekdowcameray_91();
  21006. if ((!(((float)L_11) < ((float)((float)il2cpp_codegen_subtract((float)L_13, (float)(0.5f)))))))
  21007. {
  21008. goto IL_00a8;
  21009. }
  21010. }
  21011. {
  21012. // this.camfolowplayer.StartCoroutine(this.camfolowplayer.delaycameraup(-0.1f));
  21013. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_14 = V_1;
  21014. NullCheck(L_14);
  21015. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_15 = L_14->get_camfolowplayer_51();
  21016. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_16 = V_1;
  21017. NullCheck(L_16);
  21018. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_17 = L_16->get_camfolowplayer_51();
  21019. NullCheck(L_17);
  21020. RuntimeObject* L_18 = Camerafolow_delaycameraup_m121338F4D8F807A1293476D433C5DB126C14DE16(L_17, (-0.1f), /*hidden argument*/NULL);
  21021. NullCheck(L_15);
  21022. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_15, L_18, /*hidden argument*/NULL);
  21023. // break;
  21024. goto IL_00e4;
  21025. }
  21026. IL_00a8:
  21027. {
  21028. // for (int i = 0; i < 100; i++)
  21029. int32_t L_19 = __this->get_U3CiU3E5__2_3();
  21030. V_2 = L_19;
  21031. int32_t L_20 = V_2;
  21032. __this->set_U3CiU3E5__2_3(((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1)));
  21033. }
  21034. IL_00b8:
  21035. {
  21036. // for (int i = 0; i < 100; i++)
  21037. int32_t L_21 = __this->get_U3CiU3E5__2_3();
  21038. if ((((int32_t)L_21) < ((int32_t)((int32_t)100))))
  21039. {
  21040. goto IL_004c;
  21041. }
  21042. }
  21043. {
  21044. // }
  21045. goto IL_00e4;
  21046. }
  21047. IL_00c4:
  21048. {
  21049. // yield return new WaitForSeconds(0);
  21050. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_22 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  21051. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_22, (0.0f), /*hidden argument*/NULL);
  21052. __this->set_U3CU3E2__current_1(L_22);
  21053. __this->set_U3CU3E1__state_0(2);
  21054. return (bool)1;
  21055. }
  21056. IL_00dd:
  21057. {
  21058. __this->set_U3CU3E1__state_0((-1));
  21059. }
  21060. IL_00e4:
  21061. {
  21062. // }
  21063. return (bool)0;
  21064. }
  21065. }
  21066. // System.Object Playermuving_<Checkcameradown>d__197::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  21067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CCheckcameradownU3Ed__197_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mA6CE0B1743C580CD90A3FD2631D208C87776469E (U3CCheckcameradownU3Ed__197_t5A3F343DEE2514A82F65620AC17EB1D109DC7DD2 * __this, const RuntimeMethod* method)
  21068. {
  21069. {
  21070. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  21071. return L_0;
  21072. }
  21073. }
  21074. // System.Void Playermuving_<Checkcameradown>d__197::System.Collections.IEnumerator.Reset()
  21075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CCheckcameradownU3Ed__197_System_Collections_IEnumerator_Reset_m71F626635E6EF6B6A63BB7889E033B5812F57957 (U3CCheckcameradownU3Ed__197_t5A3F343DEE2514A82F65620AC17EB1D109DC7DD2 * __this, const RuntimeMethod* method)
  21076. {
  21077. static bool s_Il2CppMethodInitialized;
  21078. if (!s_Il2CppMethodInitialized)
  21079. {
  21080. il2cpp_codegen_initialize_method (U3CCheckcameradownU3Ed__197_System_Collections_IEnumerator_Reset_m71F626635E6EF6B6A63BB7889E033B5812F57957_MetadataUsageId);
  21081. s_Il2CppMethodInitialized = true;
  21082. }
  21083. {
  21084. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  21085. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  21086. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CCheckcameradownU3Ed__197_System_Collections_IEnumerator_Reset_m71F626635E6EF6B6A63BB7889E033B5812F57957_RuntimeMethod_var);
  21087. }
  21088. }
  21089. // System.Object Playermuving_<Checkcameradown>d__197::System.Collections.IEnumerator.get_Current()
  21090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CCheckcameradownU3Ed__197_System_Collections_IEnumerator_get_Current_m780EC454D494403702B20CFC0C6583B649DA73D1 (U3CCheckcameradownU3Ed__197_t5A3F343DEE2514A82F65620AC17EB1D109DC7DD2 * __this, const RuntimeMethod* method)
  21091. {
  21092. {
  21093. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  21094. return L_0;
  21095. }
  21096. }
  21097. #ifdef __clang__
  21098. #pragma clang diagnostic pop
  21099. #endif
  21100. #ifdef __clang__
  21101. #pragma clang diagnostic push
  21102. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21103. #pragma clang diagnostic ignored "-Wunused-variable"
  21104. #endif
  21105. // System.Void Playermuving_<DelaytoFixAnimation>d__109::.ctor(System.Int32)
  21106. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelaytoFixAnimationU3Ed__109__ctor_mB9F045115627DD42DC99EF74D5F7DB404BCD0FA0 (U3CDelaytoFixAnimationU3Ed__109_t0309B6A7CD54ECB65497FA46C410A02D762DDDFA * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  21107. {
  21108. {
  21109. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  21110. int32_t L_0 = ___U3CU3E1__state0;
  21111. __this->set_U3CU3E1__state_0(L_0);
  21112. return;
  21113. }
  21114. }
  21115. // System.Void Playermuving_<DelaytoFixAnimation>d__109::System.IDisposable.Dispose()
  21116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelaytoFixAnimationU3Ed__109_System_IDisposable_Dispose_m7F3D290E5420329CD0E2B0A9382C970D1DC14E78 (U3CDelaytoFixAnimationU3Ed__109_t0309B6A7CD54ECB65497FA46C410A02D762DDDFA * __this, const RuntimeMethod* method)
  21117. {
  21118. {
  21119. return;
  21120. }
  21121. }
  21122. // System.Boolean Playermuving_<DelaytoFixAnimation>d__109::MoveNext()
  21123. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CDelaytoFixAnimationU3Ed__109_MoveNext_m1E64D01E09FE0D5D6DC8DE42F769AFB977E7C1A6 (U3CDelaytoFixAnimationU3Ed__109_t0309B6A7CD54ECB65497FA46C410A02D762DDDFA * __this, const RuntimeMethod* method)
  21124. {
  21125. static bool s_Il2CppMethodInitialized;
  21126. if (!s_Il2CppMethodInitialized)
  21127. {
  21128. il2cpp_codegen_initialize_method (U3CDelaytoFixAnimationU3Ed__109_MoveNext_m1E64D01E09FE0D5D6DC8DE42F769AFB977E7C1A6_MetadataUsageId);
  21129. s_Il2CppMethodInitialized = true;
  21130. }
  21131. int32_t V_0 = 0;
  21132. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  21133. int32_t V_2 = 0;
  21134. {
  21135. int32_t L_0 = __this->get_U3CU3E1__state_0();
  21136. V_0 = L_0;
  21137. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  21138. V_1 = L_1;
  21139. int32_t L_2 = V_0;
  21140. if (!L_2)
  21141. {
  21142. goto IL_0017;
  21143. }
  21144. }
  21145. {
  21146. int32_t L_3 = V_0;
  21147. if ((((int32_t)L_3) == ((int32_t)1)))
  21148. {
  21149. goto IL_0047;
  21150. }
  21151. }
  21152. {
  21153. return (bool)0;
  21154. }
  21155. IL_0017:
  21156. {
  21157. __this->set_U3CU3E1__state_0((-1));
  21158. // for (int i = 0; i < 10; i++)
  21159. __this->set_U3CiU3E5__2_3(0);
  21160. goto IL_0091;
  21161. }
  21162. IL_0027:
  21163. {
  21164. // if (isplay)
  21165. IL2CPP_RUNTIME_CLASS_INIT(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var);
  21166. bool L_4 = ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->get_isplay_36();
  21167. if (L_4)
  21168. {
  21169. goto IL_009b;
  21170. }
  21171. }
  21172. {
  21173. // yield return new WaitForSeconds(0.1f);
  21174. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_5 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  21175. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_5, (0.1f), /*hidden argument*/NULL);
  21176. __this->set_U3CU3E2__current_1(L_5);
  21177. __this->set_U3CU3E1__state_0(1);
  21178. return (bool)1;
  21179. }
  21180. IL_0047:
  21181. {
  21182. __this->set_U3CU3E1__state_0((-1));
  21183. // animationPlayer.SetBool("cut", true);
  21184. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_6 = V_1;
  21185. NullCheck(L_6);
  21186. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_7 = L_6->get_animationPlayer_31();
  21187. NullCheck(L_7);
  21188. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_7, _stringLiteral06E45E384318B6624808D37590F60AC199C6E250, (bool)1, /*hidden argument*/NULL);
  21189. // animationPlayer.SetBool("die", true);
  21190. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_8 = V_1;
  21191. NullCheck(L_8);
  21192. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_9 = L_8->get_animationPlayer_31();
  21193. NullCheck(L_9);
  21194. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_9, _stringLiteral8F595011A3953AFF6B7FB36FE731811B418B47B0, (bool)1, /*hidden argument*/NULL);
  21195. // animationPlayer.SetBool("again", false);
  21196. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_10 = V_1;
  21197. NullCheck(L_10);
  21198. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_11 = L_10->get_animationPlayer_31();
  21199. NullCheck(L_11);
  21200. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_11, _stringLiteralAAA4D5F872BEC4294F62C580C9E7BA18717A455B, (bool)0, /*hidden argument*/NULL);
  21201. // for (int i = 0; i < 10; i++)
  21202. int32_t L_12 = __this->get_U3CiU3E5__2_3();
  21203. V_2 = L_12;
  21204. int32_t L_13 = V_2;
  21205. __this->set_U3CiU3E5__2_3(((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)));
  21206. }
  21207. IL_0091:
  21208. {
  21209. // for (int i = 0; i < 10; i++)
  21210. int32_t L_14 = __this->get_U3CiU3E5__2_3();
  21211. if ((((int32_t)L_14) < ((int32_t)((int32_t)10))))
  21212. {
  21213. goto IL_0027;
  21214. }
  21215. }
  21216. IL_009b:
  21217. {
  21218. // }
  21219. return (bool)0;
  21220. }
  21221. }
  21222. // System.Object Playermuving_<DelaytoFixAnimation>d__109::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  21223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CDelaytoFixAnimationU3Ed__109_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mF23FF2109802127AAD472ACD3C583EA9E0D30B54 (U3CDelaytoFixAnimationU3Ed__109_t0309B6A7CD54ECB65497FA46C410A02D762DDDFA * __this, const RuntimeMethod* method)
  21224. {
  21225. {
  21226. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  21227. return L_0;
  21228. }
  21229. }
  21230. // System.Void Playermuving_<DelaytoFixAnimation>d__109::System.Collections.IEnumerator.Reset()
  21231. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelaytoFixAnimationU3Ed__109_System_Collections_IEnumerator_Reset_m2825CACABBFDC786E218E891DFB60C5C9EF7AFFD (U3CDelaytoFixAnimationU3Ed__109_t0309B6A7CD54ECB65497FA46C410A02D762DDDFA * __this, const RuntimeMethod* method)
  21232. {
  21233. static bool s_Il2CppMethodInitialized;
  21234. if (!s_Il2CppMethodInitialized)
  21235. {
  21236. il2cpp_codegen_initialize_method (U3CDelaytoFixAnimationU3Ed__109_System_Collections_IEnumerator_Reset_m2825CACABBFDC786E218E891DFB60C5C9EF7AFFD_MetadataUsageId);
  21237. s_Il2CppMethodInitialized = true;
  21238. }
  21239. {
  21240. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  21241. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  21242. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CDelaytoFixAnimationU3Ed__109_System_Collections_IEnumerator_Reset_m2825CACABBFDC786E218E891DFB60C5C9EF7AFFD_RuntimeMethod_var);
  21243. }
  21244. }
  21245. // System.Object Playermuving_<DelaytoFixAnimation>d__109::System.Collections.IEnumerator.get_Current()
  21246. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CDelaytoFixAnimationU3Ed__109_System_Collections_IEnumerator_get_Current_m0527E82F1C76B3461EE96C42383F9EEDAF62487A (U3CDelaytoFixAnimationU3Ed__109_t0309B6A7CD54ECB65497FA46C410A02D762DDDFA * __this, const RuntimeMethod* method)
  21247. {
  21248. {
  21249. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  21250. return L_0;
  21251. }
  21252. }
  21253. #ifdef __clang__
  21254. #pragma clang diagnostic pop
  21255. #endif
  21256. #ifdef __clang__
  21257. #pragma clang diagnostic push
  21258. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21259. #pragma clang diagnostic ignored "-Wunused-variable"
  21260. #endif
  21261. // System.Void Playermuving_<EffectWenHavaeItem>d__226::.ctor(System.Int32)
  21262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CEffectWenHavaeItemU3Ed__226__ctor_m46161C91310242D38B11809B3D2B3598B245FBBE (U3CEffectWenHavaeItemU3Ed__226_tE77714B5333BF5B8088BF277C041C973ECBD6739 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  21263. {
  21264. {
  21265. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  21266. int32_t L_0 = ___U3CU3E1__state0;
  21267. __this->set_U3CU3E1__state_0(L_0);
  21268. return;
  21269. }
  21270. }
  21271. // System.Void Playermuving_<EffectWenHavaeItem>d__226::System.IDisposable.Dispose()
  21272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CEffectWenHavaeItemU3Ed__226_System_IDisposable_Dispose_m13DF2ADDD76276602A413D6291B2D9E74F09FF88 (U3CEffectWenHavaeItemU3Ed__226_tE77714B5333BF5B8088BF277C041C973ECBD6739 * __this, const RuntimeMethod* method)
  21273. {
  21274. {
  21275. return;
  21276. }
  21277. }
  21278. // System.Boolean Playermuving_<EffectWenHavaeItem>d__226::MoveNext()
  21279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CEffectWenHavaeItemU3Ed__226_MoveNext_m6FAA715F69EBE1E86D564ECD4A2BA3BD3D057721 (U3CEffectWenHavaeItemU3Ed__226_tE77714B5333BF5B8088BF277C041C973ECBD6739 * __this, const RuntimeMethod* method)
  21280. {
  21281. static bool s_Il2CppMethodInitialized;
  21282. if (!s_Il2CppMethodInitialized)
  21283. {
  21284. il2cpp_codegen_initialize_method (U3CEffectWenHavaeItemU3Ed__226_MoveNext_m6FAA715F69EBE1E86D564ECD4A2BA3BD3D057721_MetadataUsageId);
  21285. s_Il2CppMethodInitialized = true;
  21286. }
  21287. int32_t V_0 = 0;
  21288. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  21289. {
  21290. int32_t L_0 = __this->get_U3CU3E1__state_0();
  21291. V_0 = L_0;
  21292. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  21293. V_1 = L_1;
  21294. int32_t L_2 = V_0;
  21295. if (!L_2)
  21296. {
  21297. goto IL_0017;
  21298. }
  21299. }
  21300. {
  21301. int32_t L_3 = V_0;
  21302. if ((((int32_t)L_3) == ((int32_t)1)))
  21303. {
  21304. goto IL_0043;
  21305. }
  21306. }
  21307. {
  21308. return (bool)0;
  21309. }
  21310. IL_0017:
  21311. {
  21312. __this->set_U3CU3E1__state_0((-1));
  21313. // itemeffct.SetActive(true);
  21314. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_4 = V_1;
  21315. NullCheck(L_4);
  21316. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = L_4->get_itemeffct_155();
  21317. NullCheck(L_5);
  21318. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_5, (bool)1, /*hidden argument*/NULL);
  21319. // yield return new WaitForSeconds(0.6f);
  21320. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_6 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  21321. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_6, (0.6f), /*hidden argument*/NULL);
  21322. __this->set_U3CU3E2__current_1(L_6);
  21323. __this->set_U3CU3E1__state_0(1);
  21324. return (bool)1;
  21325. }
  21326. IL_0043:
  21327. {
  21328. __this->set_U3CU3E1__state_0((-1));
  21329. // itemeffct.SetActive(false);
  21330. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_7 = V_1;
  21331. NullCheck(L_7);
  21332. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = L_7->get_itemeffct_155();
  21333. NullCheck(L_8);
  21334. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_8, (bool)0, /*hidden argument*/NULL);
  21335. // }
  21336. return (bool)0;
  21337. }
  21338. }
  21339. // System.Object Playermuving_<EffectWenHavaeItem>d__226::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  21340. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CEffectWenHavaeItemU3Ed__226_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m39E22D087AAE917883548DD8DF20D94CE5B033FC (U3CEffectWenHavaeItemU3Ed__226_tE77714B5333BF5B8088BF277C041C973ECBD6739 * __this, const RuntimeMethod* method)
  21341. {
  21342. {
  21343. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  21344. return L_0;
  21345. }
  21346. }
  21347. // System.Void Playermuving_<EffectWenHavaeItem>d__226::System.Collections.IEnumerator.Reset()
  21348. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CEffectWenHavaeItemU3Ed__226_System_Collections_IEnumerator_Reset_m2450959B20486E3953148DF1684CD5439B985D11 (U3CEffectWenHavaeItemU3Ed__226_tE77714B5333BF5B8088BF277C041C973ECBD6739 * __this, const RuntimeMethod* method)
  21349. {
  21350. static bool s_Il2CppMethodInitialized;
  21351. if (!s_Il2CppMethodInitialized)
  21352. {
  21353. il2cpp_codegen_initialize_method (U3CEffectWenHavaeItemU3Ed__226_System_Collections_IEnumerator_Reset_m2450959B20486E3953148DF1684CD5439B985D11_MetadataUsageId);
  21354. s_Il2CppMethodInitialized = true;
  21355. }
  21356. {
  21357. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  21358. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  21359. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CEffectWenHavaeItemU3Ed__226_System_Collections_IEnumerator_Reset_m2450959B20486E3953148DF1684CD5439B985D11_RuntimeMethod_var);
  21360. }
  21361. }
  21362. // System.Object Playermuving_<EffectWenHavaeItem>d__226::System.Collections.IEnumerator.get_Current()
  21363. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CEffectWenHavaeItemU3Ed__226_System_Collections_IEnumerator_get_Current_mB467FC4BE1BA18C0718FCBD79BB18F8AF8A0D282 (U3CEffectWenHavaeItemU3Ed__226_tE77714B5333BF5B8088BF277C041C973ECBD6739 * __this, const RuntimeMethod* method)
  21364. {
  21365. {
  21366. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  21367. return L_0;
  21368. }
  21369. }
  21370. #ifdef __clang__
  21371. #pragma clang diagnostic pop
  21372. #endif
  21373. #ifdef __clang__
  21374. #pragma clang diagnostic push
  21375. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21376. #pragma clang diagnostic ignored "-Wunused-variable"
  21377. #endif
  21378. // System.Void Playermuving_<FixJump>d__182::.ctor(System.Int32)
  21379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFixJumpU3Ed__182__ctor_m3D76E450A042B3FA2171085BBCDBE89E87EECEEE (U3CFixJumpU3Ed__182_t8D0FAE6768A0CC210B3712ABCCAF4662F5DEAC9E * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  21380. {
  21381. {
  21382. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  21383. int32_t L_0 = ___U3CU3E1__state0;
  21384. __this->set_U3CU3E1__state_0(L_0);
  21385. return;
  21386. }
  21387. }
  21388. // System.Void Playermuving_<FixJump>d__182::System.IDisposable.Dispose()
  21389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFixJumpU3Ed__182_System_IDisposable_Dispose_m32D30849F0ECDFDB75521B71CCB27BC4E90CEDEA (U3CFixJumpU3Ed__182_t8D0FAE6768A0CC210B3712ABCCAF4662F5DEAC9E * __this, const RuntimeMethod* method)
  21390. {
  21391. {
  21392. return;
  21393. }
  21394. }
  21395. // System.Boolean Playermuving_<FixJump>d__182::MoveNext()
  21396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CFixJumpU3Ed__182_MoveNext_m647BBB64DD324B8703BD72144FD0A1D9E54A0E7A (U3CFixJumpU3Ed__182_t8D0FAE6768A0CC210B3712ABCCAF4662F5DEAC9E * __this, const RuntimeMethod* method)
  21397. {
  21398. static bool s_Il2CppMethodInitialized;
  21399. if (!s_Il2CppMethodInitialized)
  21400. {
  21401. il2cpp_codegen_initialize_method (U3CFixJumpU3Ed__182_MoveNext_m647BBB64DD324B8703BD72144FD0A1D9E54A0E7A_MetadataUsageId);
  21402. s_Il2CppMethodInitialized = true;
  21403. }
  21404. int32_t V_0 = 0;
  21405. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  21406. int32_t V_2 = 0;
  21407. {
  21408. int32_t L_0 = __this->get_U3CU3E1__state_0();
  21409. V_0 = L_0;
  21410. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  21411. V_1 = L_1;
  21412. int32_t L_2 = V_0;
  21413. if (!L_2)
  21414. {
  21415. goto IL_0017;
  21416. }
  21417. }
  21418. {
  21419. int32_t L_3 = V_0;
  21420. if ((((int32_t)L_3) == ((int32_t)1)))
  21421. {
  21422. goto IL_0040;
  21423. }
  21424. }
  21425. {
  21426. return (bool)0;
  21427. }
  21428. IL_0017:
  21429. {
  21430. __this->set_U3CU3E1__state_0((-1));
  21431. // for (int i = 0; i < 20; i++)
  21432. __this->set_U3CiU3E5__2_3(0);
  21433. goto IL_0096;
  21434. }
  21435. IL_0027:
  21436. {
  21437. // yield return new WaitForSeconds(0.0001f);
  21438. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_4 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  21439. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_4, (0.0001f), /*hidden argument*/NULL);
  21440. __this->set_U3CU3E2__current_1(L_4);
  21441. __this->set_U3CU3E1__state_0(1);
  21442. return (bool)1;
  21443. }
  21444. IL_0040:
  21445. {
  21446. __this->set_U3CU3E1__state_0((-1));
  21447. // if (rb.velocity.y>1)
  21448. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_5 = V_1;
  21449. NullCheck(L_5);
  21450. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_6 = L_5->get_rb_17();
  21451. NullCheck(L_6);
  21452. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_6, /*hidden argument*/NULL);
  21453. float L_8 = L_7.get_y_3();
  21454. if ((!(((float)L_8) > ((float)(1.0f)))))
  21455. {
  21456. goto IL_0067;
  21457. }
  21458. }
  21459. {
  21460. // alowjupm = false;
  21461. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_9 = V_1;
  21462. NullCheck(L_9);
  21463. L_9->set_alowjupm_19((bool)0);
  21464. // break;
  21465. goto IL_00a0;
  21466. }
  21467. IL_0067:
  21468. {
  21469. // rb.velocity = new Vector3(0, 15, 0);
  21470. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_10 = V_1;
  21471. NullCheck(L_10);
  21472. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_11 = L_10->get_rb_17();
  21473. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12;
  21474. memset((&L_12), 0, sizeof(L_12));
  21475. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_12), (0.0f), (15.0f), (0.0f), /*hidden argument*/NULL);
  21476. NullCheck(L_11);
  21477. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_11, L_12, /*hidden argument*/NULL);
  21478. // for (int i = 0; i < 20; i++)
  21479. int32_t L_13 = __this->get_U3CiU3E5__2_3();
  21480. V_2 = L_13;
  21481. int32_t L_14 = V_2;
  21482. __this->set_U3CiU3E5__2_3(((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1)));
  21483. }
  21484. IL_0096:
  21485. {
  21486. // for (int i = 0; i < 20; i++)
  21487. int32_t L_15 = __this->get_U3CiU3E5__2_3();
  21488. if ((((int32_t)L_15) < ((int32_t)((int32_t)20))))
  21489. {
  21490. goto IL_0027;
  21491. }
  21492. }
  21493. IL_00a0:
  21494. {
  21495. // }
  21496. return (bool)0;
  21497. }
  21498. }
  21499. // System.Object Playermuving_<FixJump>d__182::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  21500. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CFixJumpU3Ed__182_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mB6479C5E8D54AE3A0AC04A61046E3EC7D3767201 (U3CFixJumpU3Ed__182_t8D0FAE6768A0CC210B3712ABCCAF4662F5DEAC9E * __this, const RuntimeMethod* method)
  21501. {
  21502. {
  21503. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  21504. return L_0;
  21505. }
  21506. }
  21507. // System.Void Playermuving_<FixJump>d__182::System.Collections.IEnumerator.Reset()
  21508. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CFixJumpU3Ed__182_System_Collections_IEnumerator_Reset_mDD27A4FB33208E6253BCAFE16F51F9F7D5618D09 (U3CFixJumpU3Ed__182_t8D0FAE6768A0CC210B3712ABCCAF4662F5DEAC9E * __this, const RuntimeMethod* method)
  21509. {
  21510. static bool s_Il2CppMethodInitialized;
  21511. if (!s_Il2CppMethodInitialized)
  21512. {
  21513. il2cpp_codegen_initialize_method (U3CFixJumpU3Ed__182_System_Collections_IEnumerator_Reset_mDD27A4FB33208E6253BCAFE16F51F9F7D5618D09_MetadataUsageId);
  21514. s_Il2CppMethodInitialized = true;
  21515. }
  21516. {
  21517. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  21518. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  21519. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CFixJumpU3Ed__182_System_Collections_IEnumerator_Reset_mDD27A4FB33208E6253BCAFE16F51F9F7D5618D09_RuntimeMethod_var);
  21520. }
  21521. }
  21522. // System.Object Playermuving_<FixJump>d__182::System.Collections.IEnumerator.get_Current()
  21523. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CFixJumpU3Ed__182_System_Collections_IEnumerator_get_Current_mFDD4FEFCDDFC4FCD3375806C59B5F6A6F3DDC0BD (U3CFixJumpU3Ed__182_t8D0FAE6768A0CC210B3712ABCCAF4662F5DEAC9E * __this, const RuntimeMethod* method)
  21524. {
  21525. {
  21526. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  21527. return L_0;
  21528. }
  21529. }
  21530. #ifdef __clang__
  21531. #pragma clang diagnostic pop
  21532. #endif
  21533. #ifdef __clang__
  21534. #pragma clang diagnostic push
  21535. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21536. #pragma clang diagnostic ignored "-Wunused-variable"
  21537. #endif
  21538. // System.Void Playermuving_<Muvingdow2>d__188::.ctor(System.Int32)
  21539. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuvingdow2U3Ed__188__ctor_mACF23AC7591461C9E8E01E2E444BCC339FCC585B (U3CMuvingdow2U3Ed__188_t721E5406EAF03FFD8F1385D737F05D20D3BAB451 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  21540. {
  21541. {
  21542. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  21543. int32_t L_0 = ___U3CU3E1__state0;
  21544. __this->set_U3CU3E1__state_0(L_0);
  21545. return;
  21546. }
  21547. }
  21548. // System.Void Playermuving_<Muvingdow2>d__188::System.IDisposable.Dispose()
  21549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuvingdow2U3Ed__188_System_IDisposable_Dispose_mF502EF07DE013786CA38D20252737822E07E2E87 (U3CMuvingdow2U3Ed__188_t721E5406EAF03FFD8F1385D737F05D20D3BAB451 * __this, const RuntimeMethod* method)
  21550. {
  21551. {
  21552. return;
  21553. }
  21554. }
  21555. // System.Boolean Playermuving_<Muvingdow2>d__188::MoveNext()
  21556. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CMuvingdow2U3Ed__188_MoveNext_m6186668754034D84B98952566B1545CDE6C2C791 (U3CMuvingdow2U3Ed__188_t721E5406EAF03FFD8F1385D737F05D20D3BAB451 * __this, const RuntimeMethod* method)
  21557. {
  21558. static bool s_Il2CppMethodInitialized;
  21559. if (!s_Il2CppMethodInitialized)
  21560. {
  21561. il2cpp_codegen_initialize_method (U3CMuvingdow2U3Ed__188_MoveNext_m6186668754034D84B98952566B1545CDE6C2C791_MetadataUsageId);
  21562. s_Il2CppMethodInitialized = true;
  21563. }
  21564. int32_t V_0 = 0;
  21565. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  21566. {
  21567. int32_t L_0 = __this->get_U3CU3E1__state_0();
  21568. V_0 = L_0;
  21569. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  21570. V_1 = L_1;
  21571. int32_t L_2 = V_0;
  21572. switch (L_2)
  21573. {
  21574. case 0:
  21575. {
  21576. goto IL_0022;
  21577. }
  21578. case 1:
  21579. {
  21580. goto IL_0165;
  21581. }
  21582. case 2:
  21583. {
  21584. goto IL_02c3;
  21585. }
  21586. }
  21587. }
  21588. {
  21589. return (bool)0;
  21590. }
  21591. IL_0022:
  21592. {
  21593. __this->set_U3CU3E1__state_0((-1));
  21594. // if (inthepanelpause.is_pause)
  21595. IL2CPP_RUNTIME_CLASS_INIT(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_il2cpp_TypeInfo_var);
  21596. bool L_3 = ((inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_StaticFields*)il2cpp_codegen_static_fields_for(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_il2cpp_TypeInfo_var))->get_is_pause_18();
  21597. if (!L_3)
  21598. {
  21599. goto IL_0032;
  21600. }
  21601. }
  21602. {
  21603. // yield break ;
  21604. return (bool)0;
  21605. }
  21606. IL_0032:
  21607. {
  21608. // if (QFramework.RunGame.GameMgr.Instance.isForceOverGame)
  21609. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_4 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  21610. NullCheck(L_4);
  21611. bool L_5 = L_4->get_isForceOverGame_47();
  21612. if (!L_5)
  21613. {
  21614. goto IL_0040;
  21615. }
  21616. }
  21617. {
  21618. // yield break ;
  21619. return (bool)0;
  21620. }
  21621. IL_0040:
  21622. {
  21623. // if (isdead)
  21624. IL2CPP_RUNTIME_CLASS_INIT(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var);
  21625. bool L_6 = ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->get_isdead_37();
  21626. if (!L_6)
  21627. {
  21628. goto IL_0049;
  21629. }
  21630. }
  21631. {
  21632. // yield break ;
  21633. return (bool)0;
  21634. }
  21635. IL_0049:
  21636. {
  21637. // if (UImanager.in_xxxxxxxxxxx)
  21638. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  21639. bool L_7 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_in_xxxxxxxxxxx_71();
  21640. if (!L_7)
  21641. {
  21642. goto IL_0052;
  21643. }
  21644. }
  21645. {
  21646. // yield break ;
  21647. return (bool)0;
  21648. }
  21649. IL_0052:
  21650. {
  21651. // Soundmanager.soundmanager.PlaySwipe();
  21652. IL2CPP_RUNTIME_CLASS_INIT(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var);
  21653. Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * L_8 = ((Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_StaticFields*)il2cpp_codegen_static_fields_for(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var))->get_soundmanager_15();
  21654. NullCheck(L_8);
  21655. Soundmanager_PlaySwipe_m68B42176B06E636DDF25E3E39E7ED1DEF1FD1435(L_8, /*hidden argument*/NULL);
  21656. // if (manageritem.baylongcoin == false&&manageritem.baycoin == false)
  21657. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_9 = V_1;
  21658. NullCheck(L_9);
  21659. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_10 = L_9->get_manageritem_14();
  21660. NullCheck(L_10);
  21661. bool L_11 = L_10->get_baylongcoin_9();
  21662. if (L_11)
  21663. {
  21664. goto IL_037c;
  21665. }
  21666. }
  21667. {
  21668. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_12 = V_1;
  21669. NullCheck(L_12);
  21670. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_13 = L_12->get_manageritem_14();
  21671. NullCheck(L_13);
  21672. bool L_14 = L_13->get_baycoin_7();
  21673. if (L_14)
  21674. {
  21675. goto IL_037c;
  21676. }
  21677. }
  21678. {
  21679. // if (manageritem.giay)
  21680. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_15 = V_1;
  21681. NullCheck(L_15);
  21682. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_16 = L_15->get_manageritem_14();
  21683. NullCheck(L_16);
  21684. bool L_17 = L_16->get_giay_4();
  21685. if (!L_17)
  21686. {
  21687. goto IL_01ea;
  21688. }
  21689. }
  21690. {
  21691. // animationPlayer.SetBool("die", false);
  21692. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_18 = V_1;
  21693. NullCheck(L_18);
  21694. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_19 = L_18->get_animationPlayer_31();
  21695. NullCheck(L_19);
  21696. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_19, _stringLiteral8F595011A3953AFF6B7FB36FE731811B418B47B0, (bool)0, /*hidden argument*/NULL);
  21697. // this.GetComponent<CapsuleCollider>().center = new Vector3(0, -0.45f, 0);
  21698. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_20 = V_1;
  21699. NullCheck(L_20);
  21700. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_21 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_20, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  21701. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_22;
  21702. memset((&L_22), 0, sizeof(L_22));
  21703. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_22), (0.0f), (-0.45f), (0.0f), /*hidden argument*/NULL);
  21704. NullCheck(L_21);
  21705. CapsuleCollider_set_center_mD2A261C23EB2DE8B0D9F946596BF64B72F7015C6(L_21, L_22, /*hidden argument*/NULL);
  21706. // this.GetComponent<CapsuleCollider>().radius = 0.46f;
  21707. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_23 = V_1;
  21708. NullCheck(L_23);
  21709. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_24 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_23, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  21710. NullCheck(L_24);
  21711. CapsuleCollider_set_radius_mFE5E4E8C0EC1ECAC76CFDDA3EF9713027872E50D(L_24, (0.46f), /*hidden argument*/NULL);
  21712. // this.GetComponent<CapsuleCollider>().height = 1f;
  21713. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_25 = V_1;
  21714. NullCheck(L_25);
  21715. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_26 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_25, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  21716. NullCheck(L_26);
  21717. CapsuleCollider_set_height_m77D7E2FFC2A2D587B30746E00690A375D3E3D0F6(L_26, (1.0f), /*hidden argument*/NULL);
  21718. // if (manageritem.van==false)
  21719. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_27 = V_1;
  21720. NullCheck(L_27);
  21721. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_28 = L_27->get_manageritem_14();
  21722. NullCheck(L_28);
  21723. bool L_29 = L_28->get_van_8();
  21724. if (L_29)
  21725. {
  21726. goto IL_00fc;
  21727. }
  21728. }
  21729. {
  21730. // animationPlayer.SetBool("nam", true);
  21731. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_30 = V_1;
  21732. NullCheck(L_30);
  21733. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_31 = L_30->get_animationPlayer_31();
  21734. NullCheck(L_31);
  21735. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_31, _stringLiteralCE4004F150EBF406D62405F54E26E18FBA13FFFF, (bool)1, /*hidden argument*/NULL);
  21736. // }
  21737. goto IL_012d;
  21738. }
  21739. IL_00fc:
  21740. {
  21741. // else if (manageritem.van)
  21742. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_32 = V_1;
  21743. NullCheck(L_32);
  21744. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_33 = L_32->get_manageritem_14();
  21745. NullCheck(L_33);
  21746. bool L_34 = L_33->get_van_8();
  21747. if (!L_34)
  21748. {
  21749. goto IL_012d;
  21750. }
  21751. }
  21752. {
  21753. // SetVan(false);
  21754. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_35 = V_1;
  21755. NullCheck(L_35);
  21756. Playermuving_SetVan_m752EBEBB70E67A7A270105CC37DC2686D5691DA8(L_35, (bool)0, /*hidden argument*/NULL);
  21757. // downvan.SetActive(true);
  21758. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_36 = V_1;
  21759. NullCheck(L_36);
  21760. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_37 = L_36->get_downvan_142();
  21761. NullCheck(L_37);
  21762. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_37, (bool)1, /*hidden argument*/NULL);
  21763. // animationPlayer.SetBool("downhavevan", true);
  21764. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_38 = V_1;
  21765. NullCheck(L_38);
  21766. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_39 = L_38->get_animationPlayer_31();
  21767. NullCheck(L_39);
  21768. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_39, _stringLiteralD9BD8DE6E33EC0A25D1BC99A6922DC3DF2ED6F8B, (bool)1, /*hidden argument*/NULL);
  21769. }
  21770. IL_012d:
  21771. {
  21772. // rb.velocity = new Vector3(0, -25, 0);
  21773. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_40 = V_1;
  21774. NullCheck(L_40);
  21775. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_41 = L_40->get_rb_17();
  21776. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_42;
  21777. memset((&L_42), 0, sizeof(L_42));
  21778. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_42), (0.0f), (-25.0f), (0.0f), /*hidden argument*/NULL);
  21779. NullCheck(L_41);
  21780. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_41, L_42, /*hidden argument*/NULL);
  21781. // yield return new WaitForSeconds(0.5f);
  21782. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_43 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  21783. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_43, (0.5f), /*hidden argument*/NULL);
  21784. __this->set_U3CU3E2__current_1(L_43);
  21785. __this->set_U3CU3E1__state_0(1);
  21786. return (bool)1;
  21787. }
  21788. IL_0165:
  21789. {
  21790. __this->set_U3CU3E1__state_0((-1));
  21791. // if (manageritem.van == false)
  21792. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_44 = V_1;
  21793. NullCheck(L_44);
  21794. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_45 = L_44->get_manageritem_14();
  21795. NullCheck(L_45);
  21796. bool L_46 = L_45->get_van_8();
  21797. if (L_46)
  21798. {
  21799. goto IL_01a0;
  21800. }
  21801. }
  21802. {
  21803. // animationPlayer.SetBool("nam", false);
  21804. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_47 = V_1;
  21805. NullCheck(L_47);
  21806. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_48 = L_47->get_animationPlayer_31();
  21807. NullCheck(L_48);
  21808. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_48, _stringLiteralCE4004F150EBF406D62405F54E26E18FBA13FFFF, (bool)0, /*hidden argument*/NULL);
  21809. // animationPlayer.SetBool("downhavevan", false);
  21810. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_49 = V_1;
  21811. NullCheck(L_49);
  21812. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_50 = L_49->get_animationPlayer_31();
  21813. NullCheck(L_50);
  21814. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_50, _stringLiteralD9BD8DE6E33EC0A25D1BC99A6922DC3DF2ED6F8B, (bool)0, /*hidden argument*/NULL);
  21815. // }
  21816. goto IL_037c;
  21817. }
  21818. IL_01a0:
  21819. {
  21820. // else if (manageritem.van)
  21821. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_51 = V_1;
  21822. NullCheck(L_51);
  21823. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_52 = L_51->get_manageritem_14();
  21824. NullCheck(L_52);
  21825. bool L_53 = L_52->get_van_8();
  21826. if (!L_53)
  21827. {
  21828. goto IL_037c;
  21829. }
  21830. }
  21831. {
  21832. // SetVan(true);
  21833. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_54 = V_1;
  21834. NullCheck(L_54);
  21835. Playermuving_SetVan_m752EBEBB70E67A7A270105CC37DC2686D5691DA8(L_54, (bool)1, /*hidden argument*/NULL);
  21836. // downvan.SetActive(false);
  21837. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_55 = V_1;
  21838. NullCheck(L_55);
  21839. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_56 = L_55->get_downvan_142();
  21840. NullCheck(L_56);
  21841. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_56, (bool)0, /*hidden argument*/NULL);
  21842. // animationPlayer.SetBool("nam", false);
  21843. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_57 = V_1;
  21844. NullCheck(L_57);
  21845. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_58 = L_57->get_animationPlayer_31();
  21846. NullCheck(L_58);
  21847. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_58, _stringLiteralCE4004F150EBF406D62405F54E26E18FBA13FFFF, (bool)0, /*hidden argument*/NULL);
  21848. // animationPlayer.SetBool("downhavevan", false);
  21849. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_59 = V_1;
  21850. NullCheck(L_59);
  21851. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_60 = L_59->get_animationPlayer_31();
  21852. NullCheck(L_60);
  21853. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_60, _stringLiteralD9BD8DE6E33EC0A25D1BC99A6922DC3DF2ED6F8B, (bool)0, /*hidden argument*/NULL);
  21854. // }
  21855. goto IL_037c;
  21856. }
  21857. IL_01ea:
  21858. {
  21859. // animationPlayer.SetBool("die", false);
  21860. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_61 = V_1;
  21861. NullCheck(L_61);
  21862. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_62 = L_61->get_animationPlayer_31();
  21863. NullCheck(L_62);
  21864. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_62, _stringLiteral8F595011A3953AFF6B7FB36FE731811B418B47B0, (bool)0, /*hidden argument*/NULL);
  21865. // this.GetComponent<CapsuleCollider>().center = new Vector3(0, -0.45f, 0);
  21866. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_63 = V_1;
  21867. NullCheck(L_63);
  21868. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_64 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_63, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  21869. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_65;
  21870. memset((&L_65), 0, sizeof(L_65));
  21871. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_65), (0.0f), (-0.45f), (0.0f), /*hidden argument*/NULL);
  21872. NullCheck(L_64);
  21873. CapsuleCollider_set_center_mD2A261C23EB2DE8B0D9F946596BF64B72F7015C6(L_64, L_65, /*hidden argument*/NULL);
  21874. // this.GetComponent<CapsuleCollider>().radius = 0.46f;
  21875. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_66 = V_1;
  21876. NullCheck(L_66);
  21877. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_67 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_66, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  21878. NullCheck(L_67);
  21879. CapsuleCollider_set_radius_mFE5E4E8C0EC1ECAC76CFDDA3EF9713027872E50D(L_67, (0.46f), /*hidden argument*/NULL);
  21880. // this.GetComponent<CapsuleCollider>().height = 1f;
  21881. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_68 = V_1;
  21882. NullCheck(L_68);
  21883. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_69 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_68, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  21884. NullCheck(L_69);
  21885. CapsuleCollider_set_height_m77D7E2FFC2A2D587B30746E00690A375D3E3D0F6(L_69, (1.0f), /*hidden argument*/NULL);
  21886. // if (manageritem.van == false)
  21887. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_70 = V_1;
  21888. NullCheck(L_70);
  21889. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_71 = L_70->get_manageritem_14();
  21890. NullCheck(L_71);
  21891. bool L_72 = L_71->get_van_8();
  21892. if (L_72)
  21893. {
  21894. goto IL_025a;
  21895. }
  21896. }
  21897. {
  21898. // animationPlayer.SetBool("nam", true);
  21899. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_73 = V_1;
  21900. NullCheck(L_73);
  21901. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_74 = L_73->get_animationPlayer_31();
  21902. NullCheck(L_74);
  21903. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_74, _stringLiteralCE4004F150EBF406D62405F54E26E18FBA13FFFF, (bool)1, /*hidden argument*/NULL);
  21904. // }
  21905. goto IL_028b;
  21906. }
  21907. IL_025a:
  21908. {
  21909. // else if (manageritem.van)
  21910. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_75 = V_1;
  21911. NullCheck(L_75);
  21912. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_76 = L_75->get_manageritem_14();
  21913. NullCheck(L_76);
  21914. bool L_77 = L_76->get_van_8();
  21915. if (!L_77)
  21916. {
  21917. goto IL_028b;
  21918. }
  21919. }
  21920. {
  21921. // downvan.SetActive(true);
  21922. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_78 = V_1;
  21923. NullCheck(L_78);
  21924. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_79 = L_78->get_downvan_142();
  21925. NullCheck(L_79);
  21926. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_79, (bool)1, /*hidden argument*/NULL);
  21927. // SetVan(false);
  21928. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_80 = V_1;
  21929. NullCheck(L_80);
  21930. Playermuving_SetVan_m752EBEBB70E67A7A270105CC37DC2686D5691DA8(L_80, (bool)0, /*hidden argument*/NULL);
  21931. // animationPlayer.SetBool("downhavevan", true);
  21932. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_81 = V_1;
  21933. NullCheck(L_81);
  21934. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_82 = L_81->get_animationPlayer_31();
  21935. NullCheck(L_82);
  21936. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_82, _stringLiteralD9BD8DE6E33EC0A25D1BC99A6922DC3DF2ED6F8B, (bool)1, /*hidden argument*/NULL);
  21937. }
  21938. IL_028b:
  21939. {
  21940. // rb.velocity = new Vector3(0, -20, 0);
  21941. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_83 = V_1;
  21942. NullCheck(L_83);
  21943. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_84 = L_83->get_rb_17();
  21944. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_85;
  21945. memset((&L_85), 0, sizeof(L_85));
  21946. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_85), (0.0f), (-20.0f), (0.0f), /*hidden argument*/NULL);
  21947. NullCheck(L_84);
  21948. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_84, L_85, /*hidden argument*/NULL);
  21949. // yield return new WaitForSeconds(0.5f);
  21950. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_86 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  21951. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_86, (0.5f), /*hidden argument*/NULL);
  21952. __this->set_U3CU3E2__current_1(L_86);
  21953. __this->set_U3CU3E1__state_0(2);
  21954. return (bool)1;
  21955. }
  21956. IL_02c3:
  21957. {
  21958. __this->set_U3CU3E1__state_0((-1));
  21959. // this.GetComponent<CapsuleCollider>().center = new Vector3(0, -0.08f, 0);
  21960. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_87 = V_1;
  21961. NullCheck(L_87);
  21962. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_88 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_87, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  21963. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_89;
  21964. memset((&L_89), 0, sizeof(L_89));
  21965. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_89), (0.0f), (-0.08f), (0.0f), /*hidden argument*/NULL);
  21966. NullCheck(L_88);
  21967. CapsuleCollider_set_center_mD2A261C23EB2DE8B0D9F946596BF64B72F7015C6(L_88, L_89, /*hidden argument*/NULL);
  21968. // this.GetComponent<CapsuleCollider>().radius = 0.46f;
  21969. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_90 = V_1;
  21970. NullCheck(L_90);
  21971. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_91 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_90, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  21972. NullCheck(L_91);
  21973. CapsuleCollider_set_radius_mFE5E4E8C0EC1ECAC76CFDDA3EF9713027872E50D(L_91, (0.46f), /*hidden argument*/NULL);
  21974. // this.GetComponent<CapsuleCollider>().height = 1.77f;
  21975. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_92 = V_1;
  21976. NullCheck(L_92);
  21977. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_93 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_92, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  21978. NullCheck(L_93);
  21979. CapsuleCollider_set_height_m77D7E2FFC2A2D587B30746E00690A375D3E3D0F6(L_93, (1.77f), /*hidden argument*/NULL);
  21980. // if (manageritem.van == false)
  21981. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_94 = V_1;
  21982. NullCheck(L_94);
  21983. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_95 = L_94->get_manageritem_14();
  21984. NullCheck(L_95);
  21985. bool L_96 = L_95->get_van_8();
  21986. if (L_96)
  21987. {
  21988. goto IL_033a;
  21989. }
  21990. }
  21991. {
  21992. // animationPlayer.SetBool("nam", false);
  21993. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_97 = V_1;
  21994. NullCheck(L_97);
  21995. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_98 = L_97->get_animationPlayer_31();
  21996. NullCheck(L_98);
  21997. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_98, _stringLiteralCE4004F150EBF406D62405F54E26E18FBA13FFFF, (bool)0, /*hidden argument*/NULL);
  21998. // animationPlayer.SetBool("downhavevan", false);
  21999. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_99 = V_1;
  22000. NullCheck(L_99);
  22001. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_100 = L_99->get_animationPlayer_31();
  22002. NullCheck(L_100);
  22003. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_100, _stringLiteralD9BD8DE6E33EC0A25D1BC99A6922DC3DF2ED6F8B, (bool)0, /*hidden argument*/NULL);
  22004. // }
  22005. goto IL_037c;
  22006. }
  22007. IL_033a:
  22008. {
  22009. // else if (manageritem.van)
  22010. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_101 = V_1;
  22011. NullCheck(L_101);
  22012. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_102 = L_101->get_manageritem_14();
  22013. NullCheck(L_102);
  22014. bool L_103 = L_102->get_van_8();
  22015. if (!L_103)
  22016. {
  22017. goto IL_037c;
  22018. }
  22019. }
  22020. {
  22021. // SetVan(true);
  22022. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_104 = V_1;
  22023. NullCheck(L_104);
  22024. Playermuving_SetVan_m752EBEBB70E67A7A270105CC37DC2686D5691DA8(L_104, (bool)1, /*hidden argument*/NULL);
  22025. // downvan.SetActive(false);
  22026. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_105 = V_1;
  22027. NullCheck(L_105);
  22028. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_106 = L_105->get_downvan_142();
  22029. NullCheck(L_106);
  22030. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_106, (bool)0, /*hidden argument*/NULL);
  22031. // animationPlayer.SetBool("nam", false);
  22032. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_107 = V_1;
  22033. NullCheck(L_107);
  22034. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_108 = L_107->get_animationPlayer_31();
  22035. NullCheck(L_108);
  22036. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_108, _stringLiteralCE4004F150EBF406D62405F54E26E18FBA13FFFF, (bool)0, /*hidden argument*/NULL);
  22037. // animationPlayer.SetBool("downhavevan", false);
  22038. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_109 = V_1;
  22039. NullCheck(L_109);
  22040. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_110 = L_109->get_animationPlayer_31();
  22041. NullCheck(L_110);
  22042. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_110, _stringLiteralD9BD8DE6E33EC0A25D1BC99A6922DC3DF2ED6F8B, (bool)0, /*hidden argument*/NULL);
  22043. }
  22044. IL_037c:
  22045. {
  22046. // }
  22047. return (bool)0;
  22048. }
  22049. }
  22050. // System.Object Playermuving_<Muvingdow2>d__188::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  22051. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CMuvingdow2U3Ed__188_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m9D8E976674C57E36CA2240BD3D1C82BAE71C20C6 (U3CMuvingdow2U3Ed__188_t721E5406EAF03FFD8F1385D737F05D20D3BAB451 * __this, const RuntimeMethod* method)
  22052. {
  22053. {
  22054. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  22055. return L_0;
  22056. }
  22057. }
  22058. // System.Void Playermuving_<Muvingdow2>d__188::System.Collections.IEnumerator.Reset()
  22059. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuvingdow2U3Ed__188_System_Collections_IEnumerator_Reset_m87F2215ECA6E3290C6AB15A50CD3217FCF6375C1 (U3CMuvingdow2U3Ed__188_t721E5406EAF03FFD8F1385D737F05D20D3BAB451 * __this, const RuntimeMethod* method)
  22060. {
  22061. static bool s_Il2CppMethodInitialized;
  22062. if (!s_Il2CppMethodInitialized)
  22063. {
  22064. il2cpp_codegen_initialize_method (U3CMuvingdow2U3Ed__188_System_Collections_IEnumerator_Reset_m87F2215ECA6E3290C6AB15A50CD3217FCF6375C1_MetadataUsageId);
  22065. s_Il2CppMethodInitialized = true;
  22066. }
  22067. {
  22068. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  22069. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  22070. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CMuvingdow2U3Ed__188_System_Collections_IEnumerator_Reset_m87F2215ECA6E3290C6AB15A50CD3217FCF6375C1_RuntimeMethod_var);
  22071. }
  22072. }
  22073. // System.Object Playermuving_<Muvingdow2>d__188::System.Collections.IEnumerator.get_Current()
  22074. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CMuvingdow2U3Ed__188_System_Collections_IEnumerator_get_Current_mE9882B9AFCD3868A5252320D206C93292C0FCF79 (U3CMuvingdow2U3Ed__188_t721E5406EAF03FFD8F1385D737F05D20D3BAB451 * __this, const RuntimeMethod* method)
  22075. {
  22076. {
  22077. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  22078. return L_0;
  22079. }
  22080. }
  22081. #ifdef __clang__
  22082. #pragma clang diagnostic pop
  22083. #endif
  22084. #ifdef __clang__
  22085. #pragma clang diagnostic push
  22086. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22087. #pragma clang diagnostic ignored "-Wunused-variable"
  22088. #endif
  22089. // System.Void Playermuving_<Muvingdow>d__187::.ctor(System.Int32)
  22090. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuvingdowU3Ed__187__ctor_m3226844C1BF67462187D2D8AAE98A5AFEF79B666 (U3CMuvingdowU3Ed__187_t68F5626711DE5C4D8D9AAF21950D24B1DDE4FE8D * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  22091. {
  22092. {
  22093. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  22094. int32_t L_0 = ___U3CU3E1__state0;
  22095. __this->set_U3CU3E1__state_0(L_0);
  22096. return;
  22097. }
  22098. }
  22099. // System.Void Playermuving_<Muvingdow>d__187::System.IDisposable.Dispose()
  22100. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuvingdowU3Ed__187_System_IDisposable_Dispose_mA5717A4B2FBBC8657BE2ABBFBD7D91A07A4DF793 (U3CMuvingdowU3Ed__187_t68F5626711DE5C4D8D9AAF21950D24B1DDE4FE8D * __this, const RuntimeMethod* method)
  22101. {
  22102. {
  22103. return;
  22104. }
  22105. }
  22106. // System.Boolean Playermuving_<Muvingdow>d__187::MoveNext()
  22107. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CMuvingdowU3Ed__187_MoveNext_mE9E97CE343190B88FADD83D5627195F2A6BA36D1 (U3CMuvingdowU3Ed__187_t68F5626711DE5C4D8D9AAF21950D24B1DDE4FE8D * __this, const RuntimeMethod* method)
  22108. {
  22109. static bool s_Il2CppMethodInitialized;
  22110. if (!s_Il2CppMethodInitialized)
  22111. {
  22112. il2cpp_codegen_initialize_method (U3CMuvingdowU3Ed__187_MoveNext_mE9E97CE343190B88FADD83D5627195F2A6BA36D1_MetadataUsageId);
  22113. s_Il2CppMethodInitialized = true;
  22114. }
  22115. int32_t V_0 = 0;
  22116. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  22117. int32_t V_2 = 0;
  22118. int64_t V_3 = 0;
  22119. {
  22120. int32_t L_0 = __this->get_U3CU3E1__state_0();
  22121. V_0 = L_0;
  22122. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  22123. V_1 = L_1;
  22124. int32_t L_2 = V_0;
  22125. if (!L_2)
  22126. {
  22127. goto IL_001a;
  22128. }
  22129. }
  22130. {
  22131. int32_t L_3 = V_0;
  22132. if ((((int32_t)L_3) == ((int32_t)1)))
  22133. {
  22134. goto IL_01bb;
  22135. }
  22136. }
  22137. {
  22138. return (bool)0;
  22139. }
  22140. IL_001a:
  22141. {
  22142. __this->set_U3CU3E1__state_0((-1));
  22143. // if (inthepanelpause.is_pause)
  22144. IL2CPP_RUNTIME_CLASS_INIT(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_il2cpp_TypeInfo_var);
  22145. bool L_4 = ((inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_StaticFields*)il2cpp_codegen_static_fields_for(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_il2cpp_TypeInfo_var))->get_is_pause_18();
  22146. if (!L_4)
  22147. {
  22148. goto IL_002a;
  22149. }
  22150. }
  22151. {
  22152. // yield break ;
  22153. return (bool)0;
  22154. }
  22155. IL_002a:
  22156. {
  22157. // if (QFramework.RunGame.GameMgr.Instance.isForceOverGame)
  22158. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_5 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  22159. NullCheck(L_5);
  22160. bool L_6 = L_5->get_isForceOverGame_47();
  22161. if (!L_6)
  22162. {
  22163. goto IL_0038;
  22164. }
  22165. }
  22166. {
  22167. // yield break ;
  22168. return (bool)0;
  22169. }
  22170. IL_0038:
  22171. {
  22172. // if (isdead)
  22173. IL2CPP_RUNTIME_CLASS_INIT(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var);
  22174. bool L_7 = ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->get_isdead_37();
  22175. if (!L_7)
  22176. {
  22177. goto IL_0041;
  22178. }
  22179. }
  22180. {
  22181. // yield break ;
  22182. return (bool)0;
  22183. }
  22184. IL_0041:
  22185. {
  22186. // if (eeee) {
  22187. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_8 = V_1;
  22188. NullCheck(L_8);
  22189. bool L_9 = L_8->get_eeee_138();
  22190. if (!L_9)
  22191. {
  22192. goto IL_004b;
  22193. }
  22194. }
  22195. {
  22196. // yield break ;
  22197. return (bool)0;
  22198. }
  22199. IL_004b:
  22200. {
  22201. // if (UImanager.in_xxxxxxxxxxx)
  22202. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  22203. bool L_10 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_in_xxxxxxxxxxx_71();
  22204. if (!L_10)
  22205. {
  22206. goto IL_0054;
  22207. }
  22208. }
  22209. {
  22210. // yield break ;
  22211. return (bool)0;
  22212. }
  22213. IL_0054:
  22214. {
  22215. // if (UImanager.playmode == 3 && !netmsg) {
  22216. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  22217. int32_t L_11 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_playmode_70();
  22218. if ((!(((uint32_t)L_11) == ((uint32_t)3))))
  22219. {
  22220. goto IL_00bd;
  22221. }
  22222. }
  22223. {
  22224. bool L_12 = __this->get_netmsg_3();
  22225. if (L_12)
  22226. {
  22227. goto IL_00bd;
  22228. }
  22229. }
  22230. {
  22231. // if (this.roleid == 1) {
  22232. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_13 = V_1;
  22233. NullCheck(L_13);
  22234. int32_t L_14 = L_13->get_roleid_48();
  22235. if ((!(((uint32_t)L_14) == ((uint32_t)1))))
  22236. {
  22237. goto IL_00bd;
  22238. }
  22239. }
  22240. {
  22241. // int roomId = QFramework.RunGame.GameMgr.Instance.friendRoomId;
  22242. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_15 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  22243. NullCheck(L_15);
  22244. int32_t L_16 = L_15->get_friendRoomId_29();
  22245. V_2 = L_16;
  22246. // long playerId = QFramework.RunGame.GameMgr.GotPlayerId();
  22247. int64_t L_17 = GameMgr_GotPlayerId_m0E49AAE95563531A9DA6BE6EAB48EAAC19CEAF4D(/*hidden argument*/NULL);
  22248. V_3 = L_17;
  22249. // NetMan.man.SendMessage("{\"cmd\":\"player_op\",\"roomid\":" + roomId + ",\"playerid\":" + playerId + ",\"op\":\"roll\"}");
  22250. IL2CPP_RUNTIME_CLASS_INIT(NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA_il2cpp_TypeInfo_var);
  22251. NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA * L_18 = ((NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA_StaticFields*)il2cpp_codegen_static_fields_for(NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA_il2cpp_TypeInfo_var))->get_man_0();
  22252. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_19 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)5);
  22253. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_20 = L_19;
  22254. NullCheck(L_20);
  22255. ArrayElementTypeCheck (L_20, _stringLiteralDA0772FC7030866813F8D51B39C50904D576ED55);
  22256. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteralDA0772FC7030866813F8D51B39C50904D576ED55);
  22257. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_21 = L_20;
  22258. int32_t L_22 = V_2;
  22259. int32_t L_23 = L_22;
  22260. RuntimeObject * L_24 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_23);
  22261. NullCheck(L_21);
  22262. ArrayElementTypeCheck (L_21, L_24);
  22263. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_24);
  22264. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_25 = L_21;
  22265. NullCheck(L_25);
  22266. ArrayElementTypeCheck (L_25, _stringLiteral53F0A21F91ED8C80A90D4F49A216D69BF885B927);
  22267. (L_25)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral53F0A21F91ED8C80A90D4F49A216D69BF885B927);
  22268. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_26 = L_25;
  22269. int64_t L_27 = V_3;
  22270. int64_t L_28 = L_27;
  22271. RuntimeObject * L_29 = Box(Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436_il2cpp_TypeInfo_var, &L_28);
  22272. NullCheck(L_26);
  22273. ArrayElementTypeCheck (L_26, L_29);
  22274. (L_26)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_29);
  22275. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_30 = L_26;
  22276. NullCheck(L_30);
  22277. ArrayElementTypeCheck (L_30, _stringLiteral78887D4065DAA0239EC65C9FDE2E00BE0FBC474D);
  22278. (L_30)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteral78887D4065DAA0239EC65C9FDE2E00BE0FBC474D);
  22279. String_t* L_31 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_30, /*hidden argument*/NULL);
  22280. NullCheck(L_18);
  22281. NetMan_SendMessage_mB25B105C8AD7CCBF0C92E026A016D0368223532E(L_18, L_31, /*hidden argument*/NULL);
  22282. }
  22283. IL_00bd:
  22284. {
  22285. // if (is_in_test) {
  22286. IL2CPP_RUNTIME_CLASS_INIT(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var);
  22287. bool L_32 = ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->get_is_in_test_84();
  22288. if (!L_32)
  22289. {
  22290. goto IL_00dc;
  22291. }
  22292. }
  22293. {
  22294. // is_in_test = false;
  22295. IL2CPP_RUNTIME_CLASS_INIT(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var);
  22296. ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->set_is_in_test_84((bool)0);
  22297. // isplay = true;
  22298. ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->set_isplay_36((bool)1);
  22299. // cur_op_must = 1;
  22300. ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->set_cur_op_must_85(1);
  22301. // UImanager.in_xxxxxxxxxxx = true;
  22302. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  22303. ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->set_in_xxxxxxxxxxx_71((bool)1);
  22304. }
  22305. IL_00dc:
  22306. {
  22307. // logger.error("20? ............... {0}", this.gameObject.transform.position.z - ai_begin_z);
  22308. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_33 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)1);
  22309. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_34 = L_33;
  22310. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_35 = V_1;
  22311. NullCheck(L_35);
  22312. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_35, /*hidden argument*/NULL);
  22313. NullCheck(L_36);
  22314. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_37 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_36, /*hidden argument*/NULL);
  22315. NullCheck(L_37);
  22316. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_38 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_37, /*hidden argument*/NULL);
  22317. float L_39 = L_38.get_z_4();
  22318. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_40 = V_1;
  22319. NullCheck(L_40);
  22320. float L_41 = L_40->get_ai_begin_z_133();
  22321. float L_42 = ((float)il2cpp_codegen_subtract((float)L_39, (float)L_41));
  22322. RuntimeObject * L_43 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_42);
  22323. NullCheck(L_34);
  22324. ArrayElementTypeCheck (L_34, L_43);
  22325. (L_34)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_43);
  22326. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  22327. logger_error_mB570AC104D42E58E2ADE370FD0B2455ACBADF654(_stringLiteral35E62C07E7AEA43A13FB7A856891C632381331C2, L_34, /*hidden argument*/NULL);
  22328. // Soundmanager.soundmanager.PlaySwipe();
  22329. IL2CPP_RUNTIME_CLASS_INIT(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var);
  22330. Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * L_44 = ((Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_StaticFields*)il2cpp_codegen_static_fields_for(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var))->get_soundmanager_15();
  22331. NullCheck(L_44);
  22332. Soundmanager_PlaySwipe_m68B42176B06E636DDF25E3E39E7ED1DEF1FD1435(L_44, /*hidden argument*/NULL);
  22333. // animationPlayer.Play("roll");
  22334. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_45 = V_1;
  22335. NullCheck(L_45);
  22336. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_46 = L_45->get_animationPlayer_31();
  22337. NullCheck(L_46);
  22338. Animator_Play_m254CA699DF64E86856EC8C54D1A739E3C0A49793(L_46, _stringLiteral7F7889BAB81B66AF11B39DAC388E6E0E003A6680, /*hidden argument*/NULL);
  22339. // this.GetComponent<CapsuleCollider>().center = new Vector3(0, -0.45f, 0);
  22340. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_47 = V_1;
  22341. NullCheck(L_47);
  22342. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_48 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_47, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  22343. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_49;
  22344. memset((&L_49), 0, sizeof(L_49));
  22345. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_49), (0.0f), (-0.45f), (0.0f), /*hidden argument*/NULL);
  22346. NullCheck(L_48);
  22347. CapsuleCollider_set_center_mD2A261C23EB2DE8B0D9F946596BF64B72F7015C6(L_48, L_49, /*hidden argument*/NULL);
  22348. // this.GetComponent<CapsuleCollider>().radius = 0.46f;
  22349. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_50 = V_1;
  22350. NullCheck(L_50);
  22351. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_51 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_50, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  22352. NullCheck(L_51);
  22353. CapsuleCollider_set_radius_mFE5E4E8C0EC1ECAC76CFDDA3EF9713027872E50D(L_51, (0.46f), /*hidden argument*/NULL);
  22354. // this.GetComponent<CapsuleCollider>().height = 1f;
  22355. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_52 = V_1;
  22356. NullCheck(L_52);
  22357. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_53 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_52, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  22358. NullCheck(L_53);
  22359. CapsuleCollider_set_height_m77D7E2FFC2A2D587B30746E00690A375D3E3D0F6(L_53, (1.0f), /*hidden argument*/NULL);
  22360. // eeee = true;
  22361. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_54 = V_1;
  22362. NullCheck(L_54);
  22363. L_54->set_eeee_138((bool)1);
  22364. // float old_s = speedmuving;
  22365. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_55 = V_1;
  22366. NullCheck(L_55);
  22367. float L_56 = L_55->get_speedmuving_35();
  22368. __this->set_U3Cold_sU3E5__2_4(L_56);
  22369. // if (speedmuving < 10) {
  22370. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_57 = V_1;
  22371. NullCheck(L_57);
  22372. float L_58 = L_57->get_speedmuving_35();
  22373. if ((!(((float)L_58) < ((float)(10.0f)))))
  22374. {
  22375. goto IL_0196;
  22376. }
  22377. }
  22378. {
  22379. // speedmuving = 10;
  22380. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_59 = V_1;
  22381. NullCheck(L_59);
  22382. L_59->set_speedmuving_35((10.0f));
  22383. // } else {
  22384. goto IL_01a2;
  22385. }
  22386. IL_0196:
  22387. {
  22388. // speedmuving = old_s;
  22389. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_60 = V_1;
  22390. float L_61 = __this->get_U3Cold_sU3E5__2_4();
  22391. NullCheck(L_60);
  22392. L_60->set_speedmuving_35(L_61);
  22393. }
  22394. IL_01a2:
  22395. {
  22396. // yield return new WaitForSeconds(0.5f);
  22397. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_62 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  22398. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_62, (0.5f), /*hidden argument*/NULL);
  22399. __this->set_U3CU3E2__current_1(L_62);
  22400. __this->set_U3CU3E1__state_0(1);
  22401. return (bool)1;
  22402. }
  22403. IL_01bb:
  22404. {
  22405. __this->set_U3CU3E1__state_0((-1));
  22406. // eeee = false;
  22407. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_63 = V_1;
  22408. NullCheck(L_63);
  22409. L_63->set_eeee_138((bool)0);
  22410. // speedmuving = old_s;
  22411. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_64 = V_1;
  22412. float L_65 = __this->get_U3Cold_sU3E5__2_4();
  22413. NullCheck(L_64);
  22414. L_64->set_speedmuving_35(L_65);
  22415. // this.GetComponent<CapsuleCollider>().center = new Vector3(0, -0.08f, 0);
  22416. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_66 = V_1;
  22417. NullCheck(L_66);
  22418. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_67 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_66, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  22419. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_68;
  22420. memset((&L_68), 0, sizeof(L_68));
  22421. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_68), (0.0f), (-0.08f), (0.0f), /*hidden argument*/NULL);
  22422. NullCheck(L_67);
  22423. CapsuleCollider_set_center_mD2A261C23EB2DE8B0D9F946596BF64B72F7015C6(L_67, L_68, /*hidden argument*/NULL);
  22424. // this.GetComponent<CapsuleCollider>().radius = 0.46f;
  22425. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_69 = V_1;
  22426. NullCheck(L_69);
  22427. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_70 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_69, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  22428. NullCheck(L_70);
  22429. CapsuleCollider_set_radius_mFE5E4E8C0EC1ECAC76CFDDA3EF9713027872E50D(L_70, (0.46f), /*hidden argument*/NULL);
  22430. // this.GetComponent<CapsuleCollider>().height = 1.77f;
  22431. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_71 = V_1;
  22432. NullCheck(L_71);
  22433. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_72 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_71, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  22434. NullCheck(L_72);
  22435. CapsuleCollider_set_height_m77D7E2FFC2A2D587B30746E00690A375D3E3D0F6(L_72, (1.77f), /*hidden argument*/NULL);
  22436. // }
  22437. return (bool)0;
  22438. }
  22439. }
  22440. // System.Object Playermuving_<Muvingdow>d__187::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  22441. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CMuvingdowU3Ed__187_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mCC25F627FC70A6117FDCD6DCC89FAAABF5B087C1 (U3CMuvingdowU3Ed__187_t68F5626711DE5C4D8D9AAF21950D24B1DDE4FE8D * __this, const RuntimeMethod* method)
  22442. {
  22443. {
  22444. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  22445. return L_0;
  22446. }
  22447. }
  22448. // System.Void Playermuving_<Muvingdow>d__187::System.Collections.IEnumerator.Reset()
  22449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuvingdowU3Ed__187_System_Collections_IEnumerator_Reset_m1307919C3573F658FBD0C3B5F3C758E6EA186D3F (U3CMuvingdowU3Ed__187_t68F5626711DE5C4D8D9AAF21950D24B1DDE4FE8D * __this, const RuntimeMethod* method)
  22450. {
  22451. static bool s_Il2CppMethodInitialized;
  22452. if (!s_Il2CppMethodInitialized)
  22453. {
  22454. il2cpp_codegen_initialize_method (U3CMuvingdowU3Ed__187_System_Collections_IEnumerator_Reset_m1307919C3573F658FBD0C3B5F3C758E6EA186D3F_MetadataUsageId);
  22455. s_Il2CppMethodInitialized = true;
  22456. }
  22457. {
  22458. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  22459. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  22460. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CMuvingdowU3Ed__187_System_Collections_IEnumerator_Reset_m1307919C3573F658FBD0C3B5F3C758E6EA186D3F_RuntimeMethod_var);
  22461. }
  22462. }
  22463. // System.Object Playermuving_<Muvingdow>d__187::System.Collections.IEnumerator.get_Current()
  22464. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CMuvingdowU3Ed__187_System_Collections_IEnumerator_get_Current_m547F40A1F1F2E038554EDEFD380FFB020820CEEA (U3CMuvingdowU3Ed__187_t68F5626711DE5C4D8D9AAF21950D24B1DDE4FE8D * __this, const RuntimeMethod* method)
  22465. {
  22466. {
  22467. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  22468. return L_0;
  22469. }
  22470. }
  22471. #ifdef __clang__
  22472. #pragma clang diagnostic pop
  22473. #endif
  22474. #ifdef __clang__
  22475. #pragma clang diagnostic push
  22476. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22477. #pragma clang diagnostic ignored "-Wunused-variable"
  22478. #endif
  22479. // System.Void Playermuving_<Muvingleft>d__192::.ctor(System.Int32)
  22480. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuvingleftU3Ed__192__ctor_m678E039A14627A86751A6606F302945C02E66B44 (U3CMuvingleftU3Ed__192_t708AB19B6FAC1C3789A7C3F48F83FE5C320411C7 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  22481. {
  22482. {
  22483. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  22484. int32_t L_0 = ___U3CU3E1__state0;
  22485. __this->set_U3CU3E1__state_0(L_0);
  22486. return;
  22487. }
  22488. }
  22489. // System.Void Playermuving_<Muvingleft>d__192::System.IDisposable.Dispose()
  22490. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuvingleftU3Ed__192_System_IDisposable_Dispose_m3B64744EA572A79564494A71060C64E0ABF389BA (U3CMuvingleftU3Ed__192_t708AB19B6FAC1C3789A7C3F48F83FE5C320411C7 * __this, const RuntimeMethod* method)
  22491. {
  22492. {
  22493. return;
  22494. }
  22495. }
  22496. // System.Boolean Playermuving_<Muvingleft>d__192::MoveNext()
  22497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CMuvingleftU3Ed__192_MoveNext_m7DC807EC8DCB02875638E9414F00A79AAE2CF926 (U3CMuvingleftU3Ed__192_t708AB19B6FAC1C3789A7C3F48F83FE5C320411C7 * __this, const RuntimeMethod* method)
  22498. {
  22499. static bool s_Il2CppMethodInitialized;
  22500. if (!s_Il2CppMethodInitialized)
  22501. {
  22502. il2cpp_codegen_initialize_method (U3CMuvingleftU3Ed__192_MoveNext_m7DC807EC8DCB02875638E9414F00A79AAE2CF926_MetadataUsageId);
  22503. s_Il2CppMethodInitialized = true;
  22504. }
  22505. int32_t V_0 = 0;
  22506. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  22507. int32_t V_2 = 0;
  22508. int64_t V_3 = 0;
  22509. int32_t V_4 = 0;
  22510. {
  22511. int32_t L_0 = __this->get_U3CU3E1__state_0();
  22512. V_0 = L_0;
  22513. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  22514. V_1 = L_1;
  22515. int32_t L_2 = V_0;
  22516. switch (L_2)
  22517. {
  22518. case 0:
  22519. {
  22520. goto IL_0026;
  22521. }
  22522. case 1:
  22523. {
  22524. goto IL_0177;
  22525. }
  22526. case 2:
  22527. {
  22528. goto IL_02dc;
  22529. }
  22530. case 3:
  22531. {
  22532. goto IL_0383;
  22533. }
  22534. }
  22535. }
  22536. {
  22537. return (bool)0;
  22538. }
  22539. IL_0026:
  22540. {
  22541. __this->set_U3CU3E1__state_0((-1));
  22542. // if (inthepanelpause.is_pause)
  22543. IL2CPP_RUNTIME_CLASS_INIT(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_il2cpp_TypeInfo_var);
  22544. bool L_3 = ((inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_StaticFields*)il2cpp_codegen_static_fields_for(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_il2cpp_TypeInfo_var))->get_is_pause_18();
  22545. if (!L_3)
  22546. {
  22547. goto IL_0036;
  22548. }
  22549. }
  22550. {
  22551. // yield break ;
  22552. return (bool)0;
  22553. }
  22554. IL_0036:
  22555. {
  22556. // if (QFramework.RunGame.GameMgr.Instance.isForceOverGame)
  22557. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_4 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  22558. NullCheck(L_4);
  22559. bool L_5 = L_4->get_isForceOverGame_47();
  22560. if (!L_5)
  22561. {
  22562. goto IL_0044;
  22563. }
  22564. }
  22565. {
  22566. // yield break ;
  22567. return (bool)0;
  22568. }
  22569. IL_0044:
  22570. {
  22571. // if (UImanager.in_xxxxxxxxxxx)
  22572. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  22573. bool L_6 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_in_xxxxxxxxxxx_71();
  22574. if (!L_6)
  22575. {
  22576. goto IL_004d;
  22577. }
  22578. }
  22579. {
  22580. // yield break ;
  22581. return (bool)0;
  22582. }
  22583. IL_004d:
  22584. {
  22585. // if (isdead)
  22586. IL2CPP_RUNTIME_CLASS_INIT(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var);
  22587. bool L_7 = ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->get_isdead_37();
  22588. if (!L_7)
  22589. {
  22590. goto IL_0056;
  22591. }
  22592. }
  22593. {
  22594. // yield break ;
  22595. return (bool)0;
  22596. }
  22597. IL_0056:
  22598. {
  22599. // logger.error("right ......1?......... {0}", this.gameObject.transform.position.z - ai_begin_z);
  22600. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_8 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)1);
  22601. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_8;
  22602. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_10 = V_1;
  22603. NullCheck(L_10);
  22604. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_11 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_10, /*hidden argument*/NULL);
  22605. NullCheck(L_11);
  22606. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_12 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_11, /*hidden argument*/NULL);
  22607. NullCheck(L_12);
  22608. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_12, /*hidden argument*/NULL);
  22609. float L_14 = L_13.get_z_4();
  22610. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_15 = V_1;
  22611. NullCheck(L_15);
  22612. float L_16 = L_15->get_ai_begin_z_133();
  22613. float L_17 = ((float)il2cpp_codegen_subtract((float)L_14, (float)L_16));
  22614. RuntimeObject * L_18 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_17);
  22615. NullCheck(L_9);
  22616. ArrayElementTypeCheck (L_9, L_18);
  22617. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_18);
  22618. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  22619. logger_error_mB570AC104D42E58E2ADE370FD0B2455ACBADF654(_stringLiteralB66F8751FD939A39CB0CE6BB980738E151F1DC91, L_9, /*hidden argument*/NULL);
  22620. // if (Math.Abs(transform.position.x - 2.5) < 0.1) {
  22621. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_19 = V_1;
  22622. NullCheck(L_19);
  22623. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_20 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_19, /*hidden argument*/NULL);
  22624. NullCheck(L_20);
  22625. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_21 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_20, /*hidden argument*/NULL);
  22626. float L_22 = L_21.get_x_2();
  22627. IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
  22628. double L_23 = fabs(((double)il2cpp_codegen_subtract((double)(((double)((double)L_22))), (double)(2.5))));
  22629. if ((!(((double)L_23) < ((double)(0.1)))))
  22630. {
  22631. goto IL_013b;
  22632. }
  22633. }
  22634. {
  22635. // if (inchong)
  22636. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_24 = V_1;
  22637. NullCheck(L_24);
  22638. bool L_25 = L_24->get_inchong_58();
  22639. if (!L_25)
  22640. {
  22641. goto IL_00d4;
  22642. }
  22643. }
  22644. {
  22645. // this.speedmuving = this.speedmuving * 0.9f;
  22646. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_26 = V_1;
  22647. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_27 = V_1;
  22648. NullCheck(L_27);
  22649. float L_28 = L_27->get_speedmuving_35();
  22650. NullCheck(L_26);
  22651. L_26->set_speedmuving_35(((float)il2cpp_codegen_multiply((float)L_28, (float)(0.9f))));
  22652. goto IL_00e6;
  22653. }
  22654. IL_00d4:
  22655. {
  22656. // this.speedmuving = this.speedmuving * 0.8f;
  22657. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_29 = V_1;
  22658. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_30 = V_1;
  22659. NullCheck(L_30);
  22660. float L_31 = L_30->get_speedmuving_35();
  22661. NullCheck(L_29);
  22662. L_29->set_speedmuving_35(((float)il2cpp_codegen_multiply((float)L_31, (float)(0.8f))));
  22663. }
  22664. IL_00e6:
  22665. {
  22666. // if (this.speedmuving < 3) {
  22667. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_32 = V_1;
  22668. NullCheck(L_32);
  22669. float L_33 = L_32->get_speedmuving_35();
  22670. if ((!(((float)L_33) < ((float)(3.0f)))))
  22671. {
  22672. goto IL_00fe;
  22673. }
  22674. }
  22675. {
  22676. // this.speedmuving = 3f;
  22677. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_34 = V_1;
  22678. NullCheck(L_34);
  22679. L_34->set_speedmuving_35((3.0f));
  22680. }
  22681. IL_00fe:
  22682. {
  22683. // Soundmanager.soundmanager.Playruang();
  22684. IL2CPP_RUNTIME_CLASS_INIT(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var);
  22685. Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * L_35 = ((Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_StaticFields*)il2cpp_codegen_static_fields_for(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var))->get_soundmanager_15();
  22686. NullCheck(L_35);
  22687. Soundmanager_Playruang_mF95F3ABD1C2051A98C2455FBDE708FEEF562FCDA(L_35, /*hidden argument*/NULL);
  22688. // animationPlayer.Play("knock");
  22689. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_36 = V_1;
  22690. NullCheck(L_36);
  22691. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_37 = L_36->get_animationPlayer_31();
  22692. NullCheck(L_37);
  22693. Animator_Play_m254CA699DF64E86856EC8C54D1A739E3C0A49793(L_37, _stringLiteral03C065BAE9F5B4E26DA85DFFAAE7E5180CE43F85, /*hidden argument*/NULL);
  22694. // if (this.roleid == 1) {
  22695. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_38 = V_1;
  22696. NullCheck(L_38);
  22697. int32_t L_39 = L_38->get_roleid_48();
  22698. if ((!(((uint32_t)L_39) == ((uint32_t)1))))
  22699. {
  22700. goto IL_012e;
  22701. }
  22702. }
  22703. {
  22704. // MessageHandler.Vibrate(0, 500);
  22705. IL2CPP_RUNTIME_CLASS_INIT(MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840_il2cpp_TypeInfo_var);
  22706. MessageHandler_Vibrate_mE679EC14CE75E85AE00C755BD25C9A4B83644AC7(0, ((int32_t)500), /*hidden argument*/NULL);
  22707. // } else {
  22708. goto IL_0139;
  22709. }
  22710. IL_012e:
  22711. {
  22712. // MessageHandler.Vibrate(1, 500);
  22713. IL2CPP_RUNTIME_CLASS_INIT(MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840_il2cpp_TypeInfo_var);
  22714. MessageHandler_Vibrate_mE679EC14CE75E85AE00C755BD25C9A4B83644AC7(1, ((int32_t)500), /*hidden argument*/NULL);
  22715. }
  22716. IL_0139:
  22717. {
  22718. // yield break;
  22719. return (bool)0;
  22720. }
  22721. IL_013b:
  22722. {
  22723. // if (delayleftright && transform.position.x - this.move_diff >=2.5f)
  22724. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_40 = V_1;
  22725. NullCheck(L_40);
  22726. bool L_41 = L_40->get_delayleftright_81();
  22727. if (!L_41)
  22728. {
  22729. goto IL_0183;
  22730. }
  22731. }
  22732. {
  22733. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_42 = V_1;
  22734. NullCheck(L_42);
  22735. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_43 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_42, /*hidden argument*/NULL);
  22736. NullCheck(L_43);
  22737. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_44 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_43, /*hidden argument*/NULL);
  22738. float L_45 = L_44.get_x_2();
  22739. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_46 = V_1;
  22740. NullCheck(L_46);
  22741. int32_t L_47 = L_46->get_move_diff_53();
  22742. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_45, (float)(((float)((float)L_47)))))) >= ((float)(2.5f)))))
  22743. {
  22744. goto IL_0183;
  22745. }
  22746. }
  22747. {
  22748. // yield return 0;
  22749. int32_t L_48 = 0;
  22750. RuntimeObject * L_49 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_48);
  22751. __this->set_U3CU3E2__current_1(L_49);
  22752. __this->set_U3CU3E1__state_0(1);
  22753. return (bool)1;
  22754. }
  22755. IL_0177:
  22756. {
  22757. __this->set_U3CU3E1__state_0((-1));
  22758. // }
  22759. goto IL_0630;
  22760. }
  22761. IL_0183:
  22762. {
  22763. // if (speedmuving > 1)
  22764. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_50 = V_1;
  22765. NullCheck(L_50);
  22766. float L_51 = L_50->get_speedmuving_35();
  22767. if ((!(((float)L_51) > ((float)(1.0f)))))
  22768. {
  22769. goto IL_0630;
  22770. }
  22771. }
  22772. {
  22773. // Soundmanager.soundmanager.PlaySwipe();
  22774. IL2CPP_RUNTIME_CLASS_INIT(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var);
  22775. Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * L_52 = ((Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_StaticFields*)il2cpp_codegen_static_fields_for(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var))->get_soundmanager_15();
  22776. NullCheck(L_52);
  22777. Soundmanager_PlaySwipe_m68B42176B06E636DDF25E3E39E7ED1DEF1FD1435(L_52, /*hidden argument*/NULL);
  22778. // if (UImanager.playmode == 3 && !netmsg) {
  22779. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  22780. int32_t L_53 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_playmode_70();
  22781. if ((!(((uint32_t)L_53) == ((uint32_t)3))))
  22782. {
  22783. goto IL_0206;
  22784. }
  22785. }
  22786. {
  22787. bool L_54 = __this->get_netmsg_3();
  22788. if (L_54)
  22789. {
  22790. goto IL_0206;
  22791. }
  22792. }
  22793. {
  22794. // if (this.roleid == 1) {
  22795. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_55 = V_1;
  22796. NullCheck(L_55);
  22797. int32_t L_56 = L_55->get_roleid_48();
  22798. if ((!(((uint32_t)L_56) == ((uint32_t)1))))
  22799. {
  22800. goto IL_0206;
  22801. }
  22802. }
  22803. {
  22804. // int roomId = QFramework.RunGame.GameMgr.Instance.friendRoomId;
  22805. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_57 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  22806. NullCheck(L_57);
  22807. int32_t L_58 = L_57->get_friendRoomId_29();
  22808. V_2 = L_58;
  22809. // long player_id = QFramework.RunGame.GameMgr.GotPlayerId();
  22810. int64_t L_59 = GameMgr_GotPlayerId_m0E49AAE95563531A9DA6BE6EAB48EAAC19CEAF4D(/*hidden argument*/NULL);
  22811. V_3 = L_59;
  22812. // NetMan.man.SendMessage("{\"cmd\":\"player_op\",\"roomid\":" + roomId + ",\"playerid\":" + player_id + ",\"op\":\"right\"}");
  22813. IL2CPP_RUNTIME_CLASS_INIT(NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA_il2cpp_TypeInfo_var);
  22814. NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA * L_60 = ((NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA_StaticFields*)il2cpp_codegen_static_fields_for(NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA_il2cpp_TypeInfo_var))->get_man_0();
  22815. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_61 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)5);
  22816. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_62 = L_61;
  22817. NullCheck(L_62);
  22818. ArrayElementTypeCheck (L_62, _stringLiteralDA0772FC7030866813F8D51B39C50904D576ED55);
  22819. (L_62)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteralDA0772FC7030866813F8D51B39C50904D576ED55);
  22820. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_63 = L_62;
  22821. int32_t L_64 = V_2;
  22822. int32_t L_65 = L_64;
  22823. RuntimeObject * L_66 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_65);
  22824. NullCheck(L_63);
  22825. ArrayElementTypeCheck (L_63, L_66);
  22826. (L_63)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_66);
  22827. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_67 = L_63;
  22828. NullCheck(L_67);
  22829. ArrayElementTypeCheck (L_67, _stringLiteral53F0A21F91ED8C80A90D4F49A216D69BF885B927);
  22830. (L_67)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral53F0A21F91ED8C80A90D4F49A216D69BF885B927);
  22831. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_68 = L_67;
  22832. int64_t L_69 = V_3;
  22833. int64_t L_70 = L_69;
  22834. RuntimeObject * L_71 = Box(Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436_il2cpp_TypeInfo_var, &L_70);
  22835. NullCheck(L_68);
  22836. ArrayElementTypeCheck (L_68, L_71);
  22837. (L_68)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_71);
  22838. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_72 = L_68;
  22839. NullCheck(L_72);
  22840. ArrayElementTypeCheck (L_72, _stringLiteral431A452F138ADE252B54C2DD4CCDE42DDA857414);
  22841. (L_72)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteral431A452F138ADE252B54C2DD4CCDE42DDA857414);
  22842. String_t* L_73 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_72, /*hidden argument*/NULL);
  22843. NullCheck(L_60);
  22844. NetMan_SendMessage_mB25B105C8AD7CCBF0C92E026A016D0368223532E(L_60, L_73, /*hidden argument*/NULL);
  22845. }
  22846. IL_0206:
  22847. {
  22848. // if (is_in_test) {
  22849. IL2CPP_RUNTIME_CLASS_INIT(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var);
  22850. bool L_74 = ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->get_is_in_test_84();
  22851. if (!L_74)
  22852. {
  22853. goto IL_0225;
  22854. }
  22855. }
  22856. {
  22857. // is_in_test = false;
  22858. IL2CPP_RUNTIME_CLASS_INIT(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var);
  22859. ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->set_is_in_test_84((bool)0);
  22860. // isplay = true;
  22861. ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->set_isplay_36((bool)1);
  22862. // cur_op_must = -1;
  22863. ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->set_cur_op_must_85((-1));
  22864. // UImanager.in_xxxxxxxxxxx = false;
  22865. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  22866. ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->set_in_xxxxxxxxxxx_71((bool)0);
  22867. }
  22868. IL_0225:
  22869. {
  22870. // animationPlayer.Play("right");
  22871. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_75 = V_1;
  22872. NullCheck(L_75);
  22873. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_76 = L_75->get_animationPlayer_31();
  22874. NullCheck(L_76);
  22875. Animator_Play_m254CA699DF64E86856EC8C54D1A739E3C0A49793(L_76, _stringLiteralD27A1F11771200949714B1AF99F048A416F5D6F4, /*hidden argument*/NULL);
  22876. // if (rb.velocity.x > 19) {
  22877. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_77 = V_1;
  22878. NullCheck(L_77);
  22879. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_78 = L_77->get_rb_17();
  22880. NullCheck(L_78);
  22881. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_79 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_78, /*hidden argument*/NULL);
  22882. float L_80 = L_79.get_x_2();
  22883. if ((!(((float)L_80) > ((float)(19.0f)))))
  22884. {
  22885. goto IL_0276;
  22886. }
  22887. }
  22888. {
  22889. // rb.velocity = new Vector3(0, rb.velocity.y, 0);
  22890. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_81 = V_1;
  22891. NullCheck(L_81);
  22892. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_82 = L_81->get_rb_17();
  22893. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_83 = V_1;
  22894. NullCheck(L_83);
  22895. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_84 = L_83->get_rb_17();
  22896. NullCheck(L_84);
  22897. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_85 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_84, /*hidden argument*/NULL);
  22898. float L_86 = L_85.get_y_3();
  22899. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_87;
  22900. memset((&L_87), 0, sizeof(L_87));
  22901. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_87), (0.0f), L_86, (0.0f), /*hidden argument*/NULL);
  22902. NullCheck(L_82);
  22903. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_82, L_87, /*hidden argument*/NULL);
  22904. }
  22905. IL_0276:
  22906. {
  22907. // if (rb.velocity.x < -19) {
  22908. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_88 = V_1;
  22909. NullCheck(L_88);
  22910. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_89 = L_88->get_rb_17();
  22911. NullCheck(L_89);
  22912. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_90 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_89, /*hidden argument*/NULL);
  22913. float L_91 = L_90.get_x_2();
  22914. if ((!(((float)L_91) < ((float)(-19.0f)))))
  22915. {
  22916. goto IL_02b7;
  22917. }
  22918. }
  22919. {
  22920. // rb.velocity = new Vector3(0, rb.velocity.y, 0);
  22921. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_92 = V_1;
  22922. NullCheck(L_92);
  22923. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_93 = L_92->get_rb_17();
  22924. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_94 = V_1;
  22925. NullCheck(L_94);
  22926. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_95 = L_94->get_rb_17();
  22927. NullCheck(L_95);
  22928. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_96 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_95, /*hidden argument*/NULL);
  22929. float L_97 = L_96.get_y_3();
  22930. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_98;
  22931. memset((&L_98), 0, sizeof(L_98));
  22932. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_98), (0.0f), L_97, (0.0f), /*hidden argument*/NULL);
  22933. NullCheck(L_93);
  22934. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_93, L_98, /*hidden argument*/NULL);
  22935. }
  22936. IL_02b7:
  22937. {
  22938. // for (int i = 0; i < 1000; i++)
  22939. __this->set_U3CiU3E5__2_4(0);
  22940. goto IL_041d;
  22941. }
  22942. IL_02c3:
  22943. {
  22944. // yield return new WaitForSeconds(0.0001f);
  22945. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_99 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  22946. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_99, (0.0001f), /*hidden argument*/NULL);
  22947. __this->set_U3CU3E2__current_1(L_99);
  22948. __this->set_U3CU3E1__state_0(2);
  22949. return (bool)1;
  22950. }
  22951. IL_02dc:
  22952. {
  22953. __this->set_U3CU3E1__state_0((-1));
  22954. // if (rb.velocity.x >= -1f && rb.velocity.x <= 1f)
  22955. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_100 = V_1;
  22956. NullCheck(L_100);
  22957. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_101 = L_100->get_rb_17();
  22958. NullCheck(L_101);
  22959. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_102 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_101, /*hidden argument*/NULL);
  22960. float L_103 = L_102.get_x_2();
  22961. if ((!(((float)L_103) >= ((float)(-1.0f)))))
  22962. {
  22963. goto IL_0340;
  22964. }
  22965. }
  22966. {
  22967. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_104 = V_1;
  22968. NullCheck(L_104);
  22969. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_105 = L_104->get_rb_17();
  22970. NullCheck(L_105);
  22971. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_106 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_105, /*hidden argument*/NULL);
  22972. float L_107 = L_106.get_x_2();
  22973. if ((!(((float)L_107) <= ((float)(1.0f)))))
  22974. {
  22975. goto IL_0340;
  22976. }
  22977. }
  22978. {
  22979. // rb.velocity = new Vector3(0, rb.velocity.y, 0);
  22980. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_108 = V_1;
  22981. NullCheck(L_108);
  22982. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_109 = L_108->get_rb_17();
  22983. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_110 = V_1;
  22984. NullCheck(L_110);
  22985. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_111 = L_110->get_rb_17();
  22986. NullCheck(L_111);
  22987. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_112 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_111, /*hidden argument*/NULL);
  22988. float L_113 = L_112.get_y_3();
  22989. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_114;
  22990. memset((&L_114), 0, sizeof(L_114));
  22991. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_114), (0.0f), L_113, (0.0f), /*hidden argument*/NULL);
  22992. NullCheck(L_109);
  22993. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_109, L_114, /*hidden argument*/NULL);
  22994. // break;
  22995. goto IL_042d;
  22996. }
  22997. IL_0340:
  22998. {
  22999. // rb.velocity = new Vector3(0, rb.velocity.y, 0);
  23000. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_115 = V_1;
  23001. NullCheck(L_115);
  23002. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_116 = L_115->get_rb_17();
  23003. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_117 = V_1;
  23004. NullCheck(L_117);
  23005. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_118 = L_117->get_rb_17();
  23006. NullCheck(L_118);
  23007. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_119 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_118, /*hidden argument*/NULL);
  23008. float L_120 = L_119.get_y_3();
  23009. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_121;
  23010. memset((&L_121), 0, sizeof(L_121));
  23011. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_121), (0.0f), L_120, (0.0f), /*hidden argument*/NULL);
  23012. NullCheck(L_116);
  23013. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_116, L_121, /*hidden argument*/NULL);
  23014. // yield return new WaitForSeconds(0.0001f);
  23015. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_122 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  23016. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_122, (0.0001f), /*hidden argument*/NULL);
  23017. __this->set_U3CU3E2__current_1(L_122);
  23018. __this->set_U3CU3E1__state_0(3);
  23019. return (bool)1;
  23020. }
  23021. IL_0383:
  23022. {
  23023. __this->set_U3CU3E1__state_0((-1));
  23024. // if (manageritem.baycoin || manageritem.giay || manageritem.baylongcoin)
  23025. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_123 = V_1;
  23026. NullCheck(L_123);
  23027. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_124 = L_123->get_manageritem_14();
  23028. NullCheck(L_124);
  23029. bool L_125 = L_124->get_baycoin_7();
  23030. if (L_125)
  23031. {
  23032. goto IL_03b1;
  23033. }
  23034. }
  23035. {
  23036. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_126 = V_1;
  23037. NullCheck(L_126);
  23038. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_127 = L_126->get_manageritem_14();
  23039. NullCheck(L_127);
  23040. bool L_128 = L_127->get_giay_4();
  23041. if (L_128)
  23042. {
  23043. goto IL_03b1;
  23044. }
  23045. }
  23046. {
  23047. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_129 = V_1;
  23048. NullCheck(L_129);
  23049. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_130 = L_129->get_manageritem_14();
  23050. NullCheck(L_130);
  23051. bool L_131 = L_130->get_baylongcoin_9();
  23052. if (!L_131)
  23053. {
  23054. goto IL_040b;
  23055. }
  23056. }
  23057. IL_03b1:
  23058. {
  23059. // if (transform.position.x == -2.5f || transform.position.x == 2.5f)
  23060. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_132 = V_1;
  23061. NullCheck(L_132);
  23062. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_133 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_132, /*hidden argument*/NULL);
  23063. NullCheck(L_133);
  23064. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_134 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_133, /*hidden argument*/NULL);
  23065. float L_135 = L_134.get_x_2();
  23066. if ((((float)L_135) == ((float)(-2.5f))))
  23067. {
  23068. goto IL_03df;
  23069. }
  23070. }
  23071. {
  23072. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_136 = V_1;
  23073. NullCheck(L_136);
  23074. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_137 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_136, /*hidden argument*/NULL);
  23075. NullCheck(L_137);
  23076. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_138 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_137, /*hidden argument*/NULL);
  23077. float L_139 = L_138.get_x_2();
  23078. if ((!(((float)L_139) == ((float)(2.5f)))))
  23079. {
  23080. goto IL_040b;
  23081. }
  23082. }
  23083. IL_03df:
  23084. {
  23085. // rb.velocity = new Vector3(0, rb.velocity.y, 0);
  23086. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_140 = V_1;
  23087. NullCheck(L_140);
  23088. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_141 = L_140->get_rb_17();
  23089. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_142 = V_1;
  23090. NullCheck(L_142);
  23091. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_143 = L_142->get_rb_17();
  23092. NullCheck(L_143);
  23093. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_144 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_143, /*hidden argument*/NULL);
  23094. float L_145 = L_144.get_y_3();
  23095. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_146;
  23096. memset((&L_146), 0, sizeof(L_146));
  23097. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_146), (0.0f), L_145, (0.0f), /*hidden argument*/NULL);
  23098. NullCheck(L_141);
  23099. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_141, L_146, /*hidden argument*/NULL);
  23100. // break;
  23101. goto IL_042d;
  23102. }
  23103. IL_040b:
  23104. {
  23105. // for (int i = 0; i < 1000; i++)
  23106. int32_t L_147 = __this->get_U3CiU3E5__2_4();
  23107. V_4 = L_147;
  23108. int32_t L_148 = V_4;
  23109. __this->set_U3CiU3E5__2_4(((int32_t)il2cpp_codegen_add((int32_t)L_148, (int32_t)1)));
  23110. }
  23111. IL_041d:
  23112. {
  23113. // for (int i = 0; i < 1000; i++)
  23114. int32_t L_149 = __this->get_U3CiU3E5__2_4();
  23115. if ((((int32_t)L_149) < ((int32_t)((int32_t)1000))))
  23116. {
  23117. goto IL_02c3;
  23118. }
  23119. }
  23120. IL_042d:
  23121. {
  23122. // poinstart = this.transform.position.x;
  23123. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_150 = V_1;
  23124. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_151 = V_1;
  23125. NullCheck(L_151);
  23126. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_152 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_151, /*hidden argument*/NULL);
  23127. NullCheck(L_152);
  23128. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_153 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_152, /*hidden argument*/NULL);
  23129. float L_154 = L_153.get_x_2();
  23130. NullCheck(L_150);
  23131. L_150->set_poinstart_18(L_154);
  23132. // if (manageritem.baycoin == false || manageritem.baylongcoin == false)
  23133. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_155 = V_1;
  23134. NullCheck(L_155);
  23135. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_156 = L_155->get_manageritem_14();
  23136. NullCheck(L_156);
  23137. bool L_157 = L_156->get_baycoin_7();
  23138. if (!L_157)
  23139. {
  23140. goto IL_0460;
  23141. }
  23142. }
  23143. {
  23144. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_158 = V_1;
  23145. NullCheck(L_158);
  23146. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_159 = L_158->get_manageritem_14();
  23147. NullCheck(L_159);
  23148. bool L_160 = L_159->get_baylongcoin_9();
  23149. if (L_160)
  23150. {
  23151. goto IL_05a4;
  23152. }
  23153. }
  23154. IL_0460:
  23155. {
  23156. // transform.Translate(0, 0, 0.2f);
  23157. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_161 = V_1;
  23158. NullCheck(L_161);
  23159. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_162 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_161, /*hidden argument*/NULL);
  23160. NullCheck(L_162);
  23161. Transform_Translate_m3367DF1167F152D8801578EBA4C51A398A50FE71(L_162, (0.0f), (0.0f), (0.2f), /*hidden argument*/NULL);
  23162. goto IL_05a4;
  23163. }
  23164. IL_047f:
  23165. {
  23166. // if (transform.position.y > 3.9f && transform.position.y < 4.3f)
  23167. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_163 = V_1;
  23168. NullCheck(L_163);
  23169. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_164 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_163, /*hidden argument*/NULL);
  23170. NullCheck(L_164);
  23171. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_165 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_164, /*hidden argument*/NULL);
  23172. float L_166 = L_165.get_y_3();
  23173. if ((!(((float)L_166) > ((float)(3.9f)))))
  23174. {
  23175. goto IL_04d2;
  23176. }
  23177. }
  23178. {
  23179. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_167 = V_1;
  23180. NullCheck(L_167);
  23181. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_168 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_167, /*hidden argument*/NULL);
  23182. NullCheck(L_168);
  23183. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_169 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_168, /*hidden argument*/NULL);
  23184. float L_170 = L_169.get_y_3();
  23185. if ((!(((float)L_170) < ((float)(4.3f)))))
  23186. {
  23187. goto IL_04d2;
  23188. }
  23189. }
  23190. {
  23191. // rb.velocity = new Vector3(mainvectory, 5f, 0);
  23192. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_171 = V_1;
  23193. NullCheck(L_171);
  23194. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_172 = L_171->get_rb_17();
  23195. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_173 = V_1;
  23196. NullCheck(L_173);
  23197. float L_174 = L_173->get_mainvectory_34();
  23198. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_175;
  23199. memset((&L_175), 0, sizeof(L_175));
  23200. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_175), L_174, (5.0f), (0.0f), /*hidden argument*/NULL);
  23201. NullCheck(L_172);
  23202. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_172, L_175, /*hidden argument*/NULL);
  23203. // }
  23204. goto IL_05a4;
  23205. }
  23206. IL_04d2:
  23207. {
  23208. // else if (transform.position.y <= 3.9f)
  23209. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_176 = V_1;
  23210. NullCheck(L_176);
  23211. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_177 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_176, /*hidden argument*/NULL);
  23212. NullCheck(L_177);
  23213. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_178 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_177, /*hidden argument*/NULL);
  23214. float L_179 = L_178.get_y_3();
  23215. if ((!(((float)L_179) <= ((float)(3.9f)))))
  23216. {
  23217. goto IL_0519;
  23218. }
  23219. }
  23220. {
  23221. // rb.velocity = new Vector3(mainvectory, rb.velocity.y, 0);
  23222. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_180 = V_1;
  23223. NullCheck(L_180);
  23224. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_181 = L_180->get_rb_17();
  23225. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_182 = V_1;
  23226. NullCheck(L_182);
  23227. float L_183 = L_182->get_mainvectory_34();
  23228. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_184 = V_1;
  23229. NullCheck(L_184);
  23230. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_185 = L_184->get_rb_17();
  23231. NullCheck(L_185);
  23232. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_186 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_185, /*hidden argument*/NULL);
  23233. float L_187 = L_186.get_y_3();
  23234. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_188;
  23235. memset((&L_188), 0, sizeof(L_188));
  23236. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_188), L_183, L_187, (0.0f), /*hidden argument*/NULL);
  23237. NullCheck(L_181);
  23238. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_181, L_188, /*hidden argument*/NULL);
  23239. // }
  23240. goto IL_05a4;
  23241. }
  23242. IL_0519:
  23243. {
  23244. // else if (transform.position.y >= 4.3f)
  23245. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_189 = V_1;
  23246. NullCheck(L_189);
  23247. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_190 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_189, /*hidden argument*/NULL);
  23248. NullCheck(L_190);
  23249. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_191 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_190, /*hidden argument*/NULL);
  23250. float L_192 = L_191.get_y_3();
  23251. if ((!(((float)L_192) >= ((float)(4.3f)))))
  23252. {
  23253. goto IL_05a4;
  23254. }
  23255. }
  23256. {
  23257. // if (manageritem.baycoin == false && manageritem.baylongcoin == false)
  23258. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_193 = V_1;
  23259. NullCheck(L_193);
  23260. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_194 = L_193->get_manageritem_14();
  23261. NullCheck(L_194);
  23262. bool L_195 = L_194->get_baycoin_7();
  23263. if (L_195)
  23264. {
  23265. goto IL_056a;
  23266. }
  23267. }
  23268. {
  23269. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_196 = V_1;
  23270. NullCheck(L_196);
  23271. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_197 = L_196->get_manageritem_14();
  23272. NullCheck(L_197);
  23273. bool L_198 = L_197->get_baylongcoin_9();
  23274. if (L_198)
  23275. {
  23276. goto IL_056a;
  23277. }
  23278. }
  23279. {
  23280. // rb.velocity = new Vector3(mainvectory, -3.5f, 0);
  23281. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_199 = V_1;
  23282. NullCheck(L_199);
  23283. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_200 = L_199->get_rb_17();
  23284. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_201 = V_1;
  23285. NullCheck(L_201);
  23286. float L_202 = L_201->get_mainvectory_34();
  23287. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_203;
  23288. memset((&L_203), 0, sizeof(L_203));
  23289. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_203), L_202, (-3.5f), (0.0f), /*hidden argument*/NULL);
  23290. NullCheck(L_200);
  23291. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_200, L_203, /*hidden argument*/NULL);
  23292. }
  23293. IL_056a:
  23294. {
  23295. // if (manageritem.baycoin || manageritem.baylongcoin)
  23296. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_204 = V_1;
  23297. NullCheck(L_204);
  23298. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_205 = L_204->get_manageritem_14();
  23299. NullCheck(L_205);
  23300. bool L_206 = L_205->get_baycoin_7();
  23301. if (L_206)
  23302. {
  23303. goto IL_0584;
  23304. }
  23305. }
  23306. {
  23307. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_207 = V_1;
  23308. NullCheck(L_207);
  23309. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_208 = L_207->get_manageritem_14();
  23310. NullCheck(L_208);
  23311. bool L_209 = L_208->get_baylongcoin_9();
  23312. if (!L_209)
  23313. {
  23314. goto IL_05a4;
  23315. }
  23316. }
  23317. IL_0584:
  23318. {
  23319. // rb.velocity = new Vector3(mainvectory, 0, 0);
  23320. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_210 = V_1;
  23321. NullCheck(L_210);
  23322. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_211 = L_210->get_rb_17();
  23323. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_212 = V_1;
  23324. NullCheck(L_212);
  23325. float L_213 = L_212->get_mainvectory_34();
  23326. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_214;
  23327. memset((&L_214), 0, sizeof(L_214));
  23328. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_214), L_213, (0.0f), (0.0f), /*hidden argument*/NULL);
  23329. NullCheck(L_211);
  23330. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_211, L_214, /*hidden argument*/NULL);
  23331. }
  23332. IL_05a4:
  23333. {
  23334. // while (rb.velocity.x == 0)
  23335. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_215 = V_1;
  23336. NullCheck(L_215);
  23337. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_216 = L_215->get_rb_17();
  23338. NullCheck(L_216);
  23339. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_217 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_216, /*hidden argument*/NULL);
  23340. float L_218 = L_217.get_x_2();
  23341. if ((((float)L_218) == ((float)(0.0f))))
  23342. {
  23343. goto IL_047f;
  23344. }
  23345. }
  23346. {
  23347. // stylemuving = 1;
  23348. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_219 = V_1;
  23349. NullCheck(L_219);
  23350. L_219->set_stylemuving_44(1);
  23351. // StartCoroutine(checktranformforcamfolow("left"));
  23352. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_220 = V_1;
  23353. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_221 = V_1;
  23354. NullCheck(L_221);
  23355. RuntimeObject* L_222 = Playermuving_checktranformforcamfolow_mC548E23B03B0845C52424D3E182DEB1CFAF67432(L_221, _stringLiteral12C0F1FBADC4046B5F2BB9E063B227EF8750D9D6, /*hidden argument*/NULL);
  23356. NullCheck(L_220);
  23357. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_220, L_222, /*hidden argument*/NULL);
  23358. // if (manageritem.van == false)
  23359. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_223 = V_1;
  23360. NullCheck(L_223);
  23361. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_224 = L_223->get_manageritem_14();
  23362. NullCheck(L_224);
  23363. bool L_225 = L_224->get_van_8();
  23364. if (L_225)
  23365. {
  23366. goto IL_05f8;
  23367. }
  23368. }
  23369. {
  23370. // StartCoroutine(jumptoleftorright("amintoright"));
  23371. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_226 = V_1;
  23372. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_227 = V_1;
  23373. NullCheck(L_227);
  23374. RuntimeObject* L_228 = Playermuving_jumptoleftorright_mD4879A3105714FEC28970E7A87EE6FCF461EA861(L_227, _stringLiteral1DD28A75E8F6DC92BDBEF4D8189B2B33C6FC0F30, /*hidden argument*/NULL);
  23375. NullCheck(L_226);
  23376. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_226, L_228, /*hidden argument*/NULL);
  23377. // }
  23378. goto IL_0617;
  23379. }
  23380. IL_05f8:
  23381. {
  23382. // else if (manageritem.van)
  23383. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_229 = V_1;
  23384. NullCheck(L_229);
  23385. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_230 = L_229->get_manageritem_14();
  23386. NullCheck(L_230);
  23387. bool L_231 = L_230->get_van_8();
  23388. if (!L_231)
  23389. {
  23390. goto IL_0617;
  23391. }
  23392. }
  23393. {
  23394. // StartCoroutine(jumptoleftorright("amintorightvan"));
  23395. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_232 = V_1;
  23396. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_233 = V_1;
  23397. NullCheck(L_233);
  23398. RuntimeObject* L_234 = Playermuving_jumptoleftorright_mD4879A3105714FEC28970E7A87EE6FCF461EA861(L_233, _stringLiteralD9FCBBA4D524F28133EC4296CC61BCA028F9CFF4, /*hidden argument*/NULL);
  23399. NullCheck(L_232);
  23400. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_232, L_234, /*hidden argument*/NULL);
  23401. }
  23402. IL_0617:
  23403. {
  23404. // lastvectoryx = mainvectory;
  23405. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_235 = V_1;
  23406. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_236 = V_1;
  23407. NullCheck(L_236);
  23408. float L_237 = L_236->get_mainvectory_34();
  23409. NullCheck(L_235);
  23410. L_235->set_lastvectoryx_32(L_237);
  23411. // StartCoroutine(CheckStop());
  23412. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_238 = V_1;
  23413. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_239 = V_1;
  23414. NullCheck(L_239);
  23415. RuntimeObject* L_240 = Playermuving_CheckStop_mB05F1EBBD6D89DFBB8B8CEDB324B02A4C0EBCDFE(L_239, /*hidden argument*/NULL);
  23416. NullCheck(L_238);
  23417. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_238, L_240, /*hidden argument*/NULL);
  23418. }
  23419. IL_0630:
  23420. {
  23421. // }
  23422. return (bool)0;
  23423. }
  23424. }
  23425. // System.Object Playermuving_<Muvingleft>d__192::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  23426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CMuvingleftU3Ed__192_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mE2D48A1A355B39F931805F76D5ED06922430C159 (U3CMuvingleftU3Ed__192_t708AB19B6FAC1C3789A7C3F48F83FE5C320411C7 * __this, const RuntimeMethod* method)
  23427. {
  23428. {
  23429. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  23430. return L_0;
  23431. }
  23432. }
  23433. // System.Void Playermuving_<Muvingleft>d__192::System.Collections.IEnumerator.Reset()
  23434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuvingleftU3Ed__192_System_Collections_IEnumerator_Reset_m96A49E65F3D0BA3CDC86583E1C9FCABCF2EEC163 (U3CMuvingleftU3Ed__192_t708AB19B6FAC1C3789A7C3F48F83FE5C320411C7 * __this, const RuntimeMethod* method)
  23435. {
  23436. static bool s_Il2CppMethodInitialized;
  23437. if (!s_Il2CppMethodInitialized)
  23438. {
  23439. il2cpp_codegen_initialize_method (U3CMuvingleftU3Ed__192_System_Collections_IEnumerator_Reset_m96A49E65F3D0BA3CDC86583E1C9FCABCF2EEC163_MetadataUsageId);
  23440. s_Il2CppMethodInitialized = true;
  23441. }
  23442. {
  23443. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  23444. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  23445. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CMuvingleftU3Ed__192_System_Collections_IEnumerator_Reset_m96A49E65F3D0BA3CDC86583E1C9FCABCF2EEC163_RuntimeMethod_var);
  23446. }
  23447. }
  23448. // System.Object Playermuving_<Muvingleft>d__192::System.Collections.IEnumerator.get_Current()
  23449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CMuvingleftU3Ed__192_System_Collections_IEnumerator_get_Current_mAF371B6F33700B10C5E855DAEDDE989896E84CD4 (U3CMuvingleftU3Ed__192_t708AB19B6FAC1C3789A7C3F48F83FE5C320411C7 * __this, const RuntimeMethod* method)
  23450. {
  23451. {
  23452. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  23453. return L_0;
  23454. }
  23455. }
  23456. #ifdef __clang__
  23457. #pragma clang diagnostic pop
  23458. #endif
  23459. #ifdef __clang__
  23460. #pragma clang diagnostic push
  23461. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23462. #pragma clang diagnostic ignored "-Wunused-variable"
  23463. #endif
  23464. // System.Void Playermuving_<Muvingright>d__190::.ctor(System.Int32)
  23465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuvingrightU3Ed__190__ctor_m6ECE6695334C556DC4911A3119581D39AC0B1303 (U3CMuvingrightU3Ed__190_tEB14A69C050F835D9483511D57ACFDCB13F74134 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  23466. {
  23467. {
  23468. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  23469. int32_t L_0 = ___U3CU3E1__state0;
  23470. __this->set_U3CU3E1__state_0(L_0);
  23471. return;
  23472. }
  23473. }
  23474. // System.Void Playermuving_<Muvingright>d__190::System.IDisposable.Dispose()
  23475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuvingrightU3Ed__190_System_IDisposable_Dispose_m9FF196CCD1005EF433775181F4A9F83D836FBD80 (U3CMuvingrightU3Ed__190_tEB14A69C050F835D9483511D57ACFDCB13F74134 * __this, const RuntimeMethod* method)
  23476. {
  23477. {
  23478. return;
  23479. }
  23480. }
  23481. // System.Boolean Playermuving_<Muvingright>d__190::MoveNext()
  23482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CMuvingrightU3Ed__190_MoveNext_m6094BE769133DD0FB58C820C1852E6E8F3507D3B (U3CMuvingrightU3Ed__190_tEB14A69C050F835D9483511D57ACFDCB13F74134 * __this, const RuntimeMethod* method)
  23483. {
  23484. static bool s_Il2CppMethodInitialized;
  23485. if (!s_Il2CppMethodInitialized)
  23486. {
  23487. il2cpp_codegen_initialize_method (U3CMuvingrightU3Ed__190_MoveNext_m6094BE769133DD0FB58C820C1852E6E8F3507D3B_MetadataUsageId);
  23488. s_Il2CppMethodInitialized = true;
  23489. }
  23490. int32_t V_0 = 0;
  23491. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  23492. int32_t V_2 = 0;
  23493. int64_t V_3 = 0;
  23494. int32_t V_4 = 0;
  23495. {
  23496. int32_t L_0 = __this->get_U3CU3E1__state_0();
  23497. V_0 = L_0;
  23498. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  23499. V_1 = L_1;
  23500. int32_t L_2 = V_0;
  23501. switch (L_2)
  23502. {
  23503. case 0:
  23504. {
  23505. goto IL_0026;
  23506. }
  23507. case 1:
  23508. {
  23509. goto IL_018b;
  23510. }
  23511. case 2:
  23512. {
  23513. goto IL_02f0;
  23514. }
  23515. case 3:
  23516. {
  23517. goto IL_0397;
  23518. }
  23519. }
  23520. }
  23521. {
  23522. return (bool)0;
  23523. }
  23524. IL_0026:
  23525. {
  23526. __this->set_U3CU3E1__state_0((-1));
  23527. // if (inthepanelpause.is_pause)
  23528. IL2CPP_RUNTIME_CLASS_INIT(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_il2cpp_TypeInfo_var);
  23529. bool L_3 = ((inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_StaticFields*)il2cpp_codegen_static_fields_for(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_il2cpp_TypeInfo_var))->get_is_pause_18();
  23530. if (!L_3)
  23531. {
  23532. goto IL_0036;
  23533. }
  23534. }
  23535. {
  23536. // yield break ;
  23537. return (bool)0;
  23538. }
  23539. IL_0036:
  23540. {
  23541. // if (QFramework.RunGame.GameMgr.Instance.isForceOverGame)
  23542. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_4 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  23543. NullCheck(L_4);
  23544. bool L_5 = L_4->get_isForceOverGame_47();
  23545. if (!L_5)
  23546. {
  23547. goto IL_0044;
  23548. }
  23549. }
  23550. {
  23551. // yield break ;
  23552. return (bool)0;
  23553. }
  23554. IL_0044:
  23555. {
  23556. // if (isdead){
  23557. IL2CPP_RUNTIME_CLASS_INIT(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var);
  23558. bool L_6 = ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->get_isdead_37();
  23559. if (!L_6)
  23560. {
  23561. goto IL_0057;
  23562. }
  23563. }
  23564. {
  23565. // logger.error("-left noot move 1");
  23566. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  23567. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteral9975583D1CD4C980EAD4931BEA53F4CABB6AB25F, /*hidden argument*/NULL);
  23568. // yield break;
  23569. return (bool)0;
  23570. }
  23571. IL_0057:
  23572. {
  23573. // if (UImanager.in_xxxxxxxxxxx){
  23574. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  23575. bool L_7 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_in_xxxxxxxxxxx_71();
  23576. if (!L_7)
  23577. {
  23578. goto IL_006a;
  23579. }
  23580. }
  23581. {
  23582. // logger.error("-left noot move 2");
  23583. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  23584. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteral9157147C2C295CA710C781F0E67C3084F72CA962, /*hidden argument*/NULL);
  23585. // yield break;
  23586. return (bool)0;
  23587. }
  23588. IL_006a:
  23589. {
  23590. // logger.error("left ....2?........... {0}", this.gameObject.transform.position.z - ai_begin_z);
  23591. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_8 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)1);
  23592. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_8;
  23593. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_10 = V_1;
  23594. NullCheck(L_10);
  23595. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_11 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_10, /*hidden argument*/NULL);
  23596. NullCheck(L_11);
  23597. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_12 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_11, /*hidden argument*/NULL);
  23598. NullCheck(L_12);
  23599. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_12, /*hidden argument*/NULL);
  23600. float L_14 = L_13.get_z_4();
  23601. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_15 = V_1;
  23602. NullCheck(L_15);
  23603. float L_16 = L_15->get_ai_begin_z_133();
  23604. float L_17 = ((float)il2cpp_codegen_subtract((float)L_14, (float)L_16));
  23605. RuntimeObject * L_18 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_17);
  23606. NullCheck(L_9);
  23607. ArrayElementTypeCheck (L_9, L_18);
  23608. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_18);
  23609. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  23610. logger_error_mB570AC104D42E58E2ADE370FD0B2455ACBADF654(_stringLiteral15623670F1178753C8249518790D8CEA694C764D, L_9, /*hidden argument*/NULL);
  23611. // if (Math.Abs(transform.position.x + 2.5) < 0.1) {
  23612. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_19 = V_1;
  23613. NullCheck(L_19);
  23614. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_20 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_19, /*hidden argument*/NULL);
  23615. NullCheck(L_20);
  23616. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_21 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_20, /*hidden argument*/NULL);
  23617. float L_22 = L_21.get_x_2();
  23618. IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
  23619. double L_23 = fabs(((double)il2cpp_codegen_add((double)(((double)((double)L_22))), (double)(2.5))));
  23620. if ((!(((double)L_23) < ((double)(0.1)))))
  23621. {
  23622. goto IL_014f;
  23623. }
  23624. }
  23625. {
  23626. // if (inchong)
  23627. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_24 = V_1;
  23628. NullCheck(L_24);
  23629. bool L_25 = L_24->get_inchong_58();
  23630. if (!L_25)
  23631. {
  23632. goto IL_00e8;
  23633. }
  23634. }
  23635. {
  23636. // this.speedmuving = this.speedmuving * 0.9f;
  23637. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_26 = V_1;
  23638. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_27 = V_1;
  23639. NullCheck(L_27);
  23640. float L_28 = L_27->get_speedmuving_35();
  23641. NullCheck(L_26);
  23642. L_26->set_speedmuving_35(((float)il2cpp_codegen_multiply((float)L_28, (float)(0.9f))));
  23643. goto IL_00fa;
  23644. }
  23645. IL_00e8:
  23646. {
  23647. // this.speedmuving = this.speedmuving * 0.8f;
  23648. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_29 = V_1;
  23649. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_30 = V_1;
  23650. NullCheck(L_30);
  23651. float L_31 = L_30->get_speedmuving_35();
  23652. NullCheck(L_29);
  23653. L_29->set_speedmuving_35(((float)il2cpp_codegen_multiply((float)L_31, (float)(0.8f))));
  23654. }
  23655. IL_00fa:
  23656. {
  23657. // if (this.speedmuving < 3) {
  23658. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_32 = V_1;
  23659. NullCheck(L_32);
  23660. float L_33 = L_32->get_speedmuving_35();
  23661. if ((!(((float)L_33) < ((float)(3.0f)))))
  23662. {
  23663. goto IL_0112;
  23664. }
  23665. }
  23666. {
  23667. // this.speedmuving = 3f;
  23668. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_34 = V_1;
  23669. NullCheck(L_34);
  23670. L_34->set_speedmuving_35((3.0f));
  23671. }
  23672. IL_0112:
  23673. {
  23674. // Soundmanager.soundmanager.Playruang();
  23675. IL2CPP_RUNTIME_CLASS_INIT(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var);
  23676. Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * L_35 = ((Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_StaticFields*)il2cpp_codegen_static_fields_for(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var))->get_soundmanager_15();
  23677. NullCheck(L_35);
  23678. Soundmanager_Playruang_mF95F3ABD1C2051A98C2455FBDE708FEEF562FCDA(L_35, /*hidden argument*/NULL);
  23679. // animationPlayer.Play("knock");
  23680. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_36 = V_1;
  23681. NullCheck(L_36);
  23682. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_37 = L_36->get_animationPlayer_31();
  23683. NullCheck(L_37);
  23684. Animator_Play_m254CA699DF64E86856EC8C54D1A739E3C0A49793(L_37, _stringLiteral03C065BAE9F5B4E26DA85DFFAAE7E5180CE43F85, /*hidden argument*/NULL);
  23685. // if (this.roleid == 1) {
  23686. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_38 = V_1;
  23687. NullCheck(L_38);
  23688. int32_t L_39 = L_38->get_roleid_48();
  23689. if ((!(((uint32_t)L_39) == ((uint32_t)1))))
  23690. {
  23691. goto IL_0142;
  23692. }
  23693. }
  23694. {
  23695. // MessageHandler.Vibrate(0, 500);
  23696. IL2CPP_RUNTIME_CLASS_INIT(MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840_il2cpp_TypeInfo_var);
  23697. MessageHandler_Vibrate_mE679EC14CE75E85AE00C755BD25C9A4B83644AC7(0, ((int32_t)500), /*hidden argument*/NULL);
  23698. // } else {
  23699. goto IL_014d;
  23700. }
  23701. IL_0142:
  23702. {
  23703. // MessageHandler.Vibrate(1, 500);
  23704. IL2CPP_RUNTIME_CLASS_INIT(MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840_il2cpp_TypeInfo_var);
  23705. MessageHandler_Vibrate_mE679EC14CE75E85AE00C755BD25C9A4B83644AC7(1, ((int32_t)500), /*hidden argument*/NULL);
  23706. }
  23707. IL_014d:
  23708. {
  23709. // yield break;
  23710. return (bool)0;
  23711. }
  23712. IL_014f:
  23713. {
  23714. // if (delayleftright && transform.position.x - this.move_diff <= -2.5f)
  23715. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_40 = V_1;
  23716. NullCheck(L_40);
  23717. bool L_41 = L_40->get_delayleftright_81();
  23718. if (!L_41)
  23719. {
  23720. goto IL_0197;
  23721. }
  23722. }
  23723. {
  23724. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_42 = V_1;
  23725. NullCheck(L_42);
  23726. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_43 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_42, /*hidden argument*/NULL);
  23727. NullCheck(L_43);
  23728. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_44 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_43, /*hidden argument*/NULL);
  23729. float L_45 = L_44.get_x_2();
  23730. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_46 = V_1;
  23731. NullCheck(L_46);
  23732. int32_t L_47 = L_46->get_move_diff_53();
  23733. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_45, (float)(((float)((float)L_47)))))) <= ((float)(-2.5f)))))
  23734. {
  23735. goto IL_0197;
  23736. }
  23737. }
  23738. {
  23739. // yield return 0;
  23740. int32_t L_48 = 0;
  23741. RuntimeObject * L_49 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_48);
  23742. __this->set_U3CU3E2__current_1(L_49);
  23743. __this->set_U3CU3E1__state_0(1);
  23744. return (bool)1;
  23745. }
  23746. IL_018b:
  23747. {
  23748. __this->set_U3CU3E1__state_0((-1));
  23749. // }
  23750. goto IL_0656;
  23751. }
  23752. IL_0197:
  23753. {
  23754. // if (speedmuving > 1)
  23755. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_50 = V_1;
  23756. NullCheck(L_50);
  23757. float L_51 = L_50->get_speedmuving_35();
  23758. if ((!(((float)L_51) > ((float)(1.0f)))))
  23759. {
  23760. goto IL_0656;
  23761. }
  23762. }
  23763. {
  23764. // Soundmanager.soundmanager.PlaySwipe();
  23765. IL2CPP_RUNTIME_CLASS_INIT(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var);
  23766. Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * L_52 = ((Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_StaticFields*)il2cpp_codegen_static_fields_for(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var))->get_soundmanager_15();
  23767. NullCheck(L_52);
  23768. Soundmanager_PlaySwipe_m68B42176B06E636DDF25E3E39E7ED1DEF1FD1435(L_52, /*hidden argument*/NULL);
  23769. // if (UImanager.playmode == 3 && !netmsg) {
  23770. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  23771. int32_t L_53 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_playmode_70();
  23772. if ((!(((uint32_t)L_53) == ((uint32_t)3))))
  23773. {
  23774. goto IL_021a;
  23775. }
  23776. }
  23777. {
  23778. bool L_54 = __this->get_netmsg_3();
  23779. if (L_54)
  23780. {
  23781. goto IL_021a;
  23782. }
  23783. }
  23784. {
  23785. // if (this.roleid == 1) {
  23786. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_55 = V_1;
  23787. NullCheck(L_55);
  23788. int32_t L_56 = L_55->get_roleid_48();
  23789. if ((!(((uint32_t)L_56) == ((uint32_t)1))))
  23790. {
  23791. goto IL_021a;
  23792. }
  23793. }
  23794. {
  23795. // int roomId = QFramework.RunGame.GameMgr.Instance.friendRoomId;
  23796. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_57 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  23797. NullCheck(L_57);
  23798. int32_t L_58 = L_57->get_friendRoomId_29();
  23799. V_2 = L_58;
  23800. // long playerId = QFramework.RunGame.GameMgr.GotPlayerId();
  23801. int64_t L_59 = GameMgr_GotPlayerId_m0E49AAE95563531A9DA6BE6EAB48EAAC19CEAF4D(/*hidden argument*/NULL);
  23802. V_3 = L_59;
  23803. // NetMan.man.SendMessage("{\"cmd\":\"player_op\",\"roomid\":" + roomId+ ",\"playerid\":" + playerId+ ",\"op\":\"left\"}");
  23804. IL2CPP_RUNTIME_CLASS_INIT(NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA_il2cpp_TypeInfo_var);
  23805. NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA * L_60 = ((NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA_StaticFields*)il2cpp_codegen_static_fields_for(NetMan_t369B636D7B63A7D3EAEEF7002824E0C2897A85DA_il2cpp_TypeInfo_var))->get_man_0();
  23806. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_61 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)5);
  23807. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_62 = L_61;
  23808. NullCheck(L_62);
  23809. ArrayElementTypeCheck (L_62, _stringLiteralDA0772FC7030866813F8D51B39C50904D576ED55);
  23810. (L_62)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteralDA0772FC7030866813F8D51B39C50904D576ED55);
  23811. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_63 = L_62;
  23812. int32_t L_64 = V_2;
  23813. int32_t L_65 = L_64;
  23814. RuntimeObject * L_66 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_65);
  23815. NullCheck(L_63);
  23816. ArrayElementTypeCheck (L_63, L_66);
  23817. (L_63)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_66);
  23818. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_67 = L_63;
  23819. NullCheck(L_67);
  23820. ArrayElementTypeCheck (L_67, _stringLiteral53F0A21F91ED8C80A90D4F49A216D69BF885B927);
  23821. (L_67)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral53F0A21F91ED8C80A90D4F49A216D69BF885B927);
  23822. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_68 = L_67;
  23823. int64_t L_69 = V_3;
  23824. int64_t L_70 = L_69;
  23825. RuntimeObject * L_71 = Box(Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436_il2cpp_TypeInfo_var, &L_70);
  23826. NullCheck(L_68);
  23827. ArrayElementTypeCheck (L_68, L_71);
  23828. (L_68)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_71);
  23829. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_72 = L_68;
  23830. NullCheck(L_72);
  23831. ArrayElementTypeCheck (L_72, _stringLiteral3740FAF520115E71F89586699D8EC5C225E824C2);
  23832. (L_72)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteral3740FAF520115E71F89586699D8EC5C225E824C2);
  23833. String_t* L_73 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_72, /*hidden argument*/NULL);
  23834. NullCheck(L_60);
  23835. NetMan_SendMessage_mB25B105C8AD7CCBF0C92E026A016D0368223532E(L_60, L_73, /*hidden argument*/NULL);
  23836. }
  23837. IL_021a:
  23838. {
  23839. // if (is_in_test) {
  23840. IL2CPP_RUNTIME_CLASS_INIT(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var);
  23841. bool L_74 = ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->get_is_in_test_84();
  23842. if (!L_74)
  23843. {
  23844. goto IL_0239;
  23845. }
  23846. }
  23847. {
  23848. // is_in_test = false;
  23849. IL2CPP_RUNTIME_CLASS_INIT(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var);
  23850. ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->set_is_in_test_84((bool)0);
  23851. // isplay = true;
  23852. ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->set_isplay_36((bool)1);
  23853. // cur_op_must = -1;
  23854. ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->set_cur_op_must_85((-1));
  23855. // UImanager.in_xxxxxxxxxxx = false;
  23856. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  23857. ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->set_in_xxxxxxxxxxx_71((bool)0);
  23858. }
  23859. IL_0239:
  23860. {
  23861. // animationPlayer.Play("left");
  23862. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_75 = V_1;
  23863. NullCheck(L_75);
  23864. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_76 = L_75->get_animationPlayer_31();
  23865. NullCheck(L_76);
  23866. Animator_Play_m254CA699DF64E86856EC8C54D1A739E3C0A49793(L_76, _stringLiteral12C0F1FBADC4046B5F2BB9E063B227EF8750D9D6, /*hidden argument*/NULL);
  23867. // if (rb.velocity.x > 19) {
  23868. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_77 = V_1;
  23869. NullCheck(L_77);
  23870. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_78 = L_77->get_rb_17();
  23871. NullCheck(L_78);
  23872. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_79 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_78, /*hidden argument*/NULL);
  23873. float L_80 = L_79.get_x_2();
  23874. if ((!(((float)L_80) > ((float)(19.0f)))))
  23875. {
  23876. goto IL_028a;
  23877. }
  23878. }
  23879. {
  23880. // rb.velocity = new Vector3(0, rb.velocity.y, 0);
  23881. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_81 = V_1;
  23882. NullCheck(L_81);
  23883. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_82 = L_81->get_rb_17();
  23884. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_83 = V_1;
  23885. NullCheck(L_83);
  23886. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_84 = L_83->get_rb_17();
  23887. NullCheck(L_84);
  23888. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_85 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_84, /*hidden argument*/NULL);
  23889. float L_86 = L_85.get_y_3();
  23890. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_87;
  23891. memset((&L_87), 0, sizeof(L_87));
  23892. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_87), (0.0f), L_86, (0.0f), /*hidden argument*/NULL);
  23893. NullCheck(L_82);
  23894. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_82, L_87, /*hidden argument*/NULL);
  23895. }
  23896. IL_028a:
  23897. {
  23898. // if (rb.velocity.x < -19) {
  23899. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_88 = V_1;
  23900. NullCheck(L_88);
  23901. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_89 = L_88->get_rb_17();
  23902. NullCheck(L_89);
  23903. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_90 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_89, /*hidden argument*/NULL);
  23904. float L_91 = L_90.get_x_2();
  23905. if ((!(((float)L_91) < ((float)(-19.0f)))))
  23906. {
  23907. goto IL_02cb;
  23908. }
  23909. }
  23910. {
  23911. // rb.velocity = new Vector3(0, rb.velocity.y, 0);
  23912. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_92 = V_1;
  23913. NullCheck(L_92);
  23914. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_93 = L_92->get_rb_17();
  23915. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_94 = V_1;
  23916. NullCheck(L_94);
  23917. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_95 = L_94->get_rb_17();
  23918. NullCheck(L_95);
  23919. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_96 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_95, /*hidden argument*/NULL);
  23920. float L_97 = L_96.get_y_3();
  23921. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_98;
  23922. memset((&L_98), 0, sizeof(L_98));
  23923. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_98), (0.0f), L_97, (0.0f), /*hidden argument*/NULL);
  23924. NullCheck(L_93);
  23925. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_93, L_98, /*hidden argument*/NULL);
  23926. }
  23927. IL_02cb:
  23928. {
  23929. // for (int i = 0; i < 1000; i++)
  23930. __this->set_U3CiU3E5__2_4(0);
  23931. goto IL_0441;
  23932. }
  23933. IL_02d7:
  23934. {
  23935. // yield return new WaitForSeconds(0.00001f);
  23936. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_99 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  23937. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_99, (1.0E-05f), /*hidden argument*/NULL);
  23938. __this->set_U3CU3E2__current_1(L_99);
  23939. __this->set_U3CU3E1__state_0(2);
  23940. return (bool)1;
  23941. }
  23942. IL_02f0:
  23943. {
  23944. __this->set_U3CU3E1__state_0((-1));
  23945. // if (rb.velocity.x >= -1f && rb.velocity.x <= 1f)
  23946. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_100 = V_1;
  23947. NullCheck(L_100);
  23948. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_101 = L_100->get_rb_17();
  23949. NullCheck(L_101);
  23950. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_102 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_101, /*hidden argument*/NULL);
  23951. float L_103 = L_102.get_x_2();
  23952. if ((!(((float)L_103) >= ((float)(-1.0f)))))
  23953. {
  23954. goto IL_0354;
  23955. }
  23956. }
  23957. {
  23958. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_104 = V_1;
  23959. NullCheck(L_104);
  23960. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_105 = L_104->get_rb_17();
  23961. NullCheck(L_105);
  23962. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_106 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_105, /*hidden argument*/NULL);
  23963. float L_107 = L_106.get_x_2();
  23964. if ((!(((float)L_107) <= ((float)(1.0f)))))
  23965. {
  23966. goto IL_0354;
  23967. }
  23968. }
  23969. {
  23970. // rb.velocity = new Vector3(0, rb.velocity.y, 0);
  23971. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_108 = V_1;
  23972. NullCheck(L_108);
  23973. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_109 = L_108->get_rb_17();
  23974. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_110 = V_1;
  23975. NullCheck(L_110);
  23976. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_111 = L_110->get_rb_17();
  23977. NullCheck(L_111);
  23978. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_112 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_111, /*hidden argument*/NULL);
  23979. float L_113 = L_112.get_y_3();
  23980. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_114;
  23981. memset((&L_114), 0, sizeof(L_114));
  23982. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_114), (0.0f), L_113, (0.0f), /*hidden argument*/NULL);
  23983. NullCheck(L_109);
  23984. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_109, L_114, /*hidden argument*/NULL);
  23985. // break;
  23986. goto IL_0451;
  23987. }
  23988. IL_0354:
  23989. {
  23990. // rb.velocity = new Vector3(0, rb.velocity.y, 0);
  23991. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_115 = V_1;
  23992. NullCheck(L_115);
  23993. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_116 = L_115->get_rb_17();
  23994. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_117 = V_1;
  23995. NullCheck(L_117);
  23996. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_118 = L_117->get_rb_17();
  23997. NullCheck(L_118);
  23998. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_119 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_118, /*hidden argument*/NULL);
  23999. float L_120 = L_119.get_y_3();
  24000. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_121;
  24001. memset((&L_121), 0, sizeof(L_121));
  24002. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_121), (0.0f), L_120, (0.0f), /*hidden argument*/NULL);
  24003. NullCheck(L_116);
  24004. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_116, L_121, /*hidden argument*/NULL);
  24005. // yield return new WaitForSeconds(0.0001f);
  24006. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_122 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  24007. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_122, (0.0001f), /*hidden argument*/NULL);
  24008. __this->set_U3CU3E2__current_1(L_122);
  24009. __this->set_U3CU3E1__state_0(3);
  24010. return (bool)1;
  24011. }
  24012. IL_0397:
  24013. {
  24014. __this->set_U3CU3E1__state_0((-1));
  24015. // if (manageritem.baycoin || manageritem.giay || manageritem.baylongcoin)
  24016. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_123 = V_1;
  24017. NullCheck(L_123);
  24018. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_124 = L_123->get_manageritem_14();
  24019. NullCheck(L_124);
  24020. bool L_125 = L_124->get_baycoin_7();
  24021. if (L_125)
  24022. {
  24023. goto IL_03c5;
  24024. }
  24025. }
  24026. {
  24027. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_126 = V_1;
  24028. NullCheck(L_126);
  24029. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_127 = L_126->get_manageritem_14();
  24030. NullCheck(L_127);
  24031. bool L_128 = L_127->get_giay_4();
  24032. if (L_128)
  24033. {
  24034. goto IL_03c5;
  24035. }
  24036. }
  24037. {
  24038. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_129 = V_1;
  24039. NullCheck(L_129);
  24040. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_130 = L_129->get_manageritem_14();
  24041. NullCheck(L_130);
  24042. bool L_131 = L_130->get_baylongcoin_9();
  24043. if (!L_131)
  24044. {
  24045. goto IL_042f;
  24046. }
  24047. }
  24048. IL_03c5:
  24049. {
  24050. // if (transform.position.x - this.move_diff == -2.5f || transform.position.x - this.move_diff == 2.5f)
  24051. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_132 = V_1;
  24052. NullCheck(L_132);
  24053. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_133 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_132, /*hidden argument*/NULL);
  24054. NullCheck(L_133);
  24055. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_134 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_133, /*hidden argument*/NULL);
  24056. float L_135 = L_134.get_x_2();
  24057. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_136 = V_1;
  24058. NullCheck(L_136);
  24059. int32_t L_137 = L_136->get_move_diff_53();
  24060. if ((((float)((float)il2cpp_codegen_subtract((float)L_135, (float)(((float)((float)L_137)))))) == ((float)(-2.5f))))
  24061. {
  24062. goto IL_0403;
  24063. }
  24064. }
  24065. {
  24066. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_138 = V_1;
  24067. NullCheck(L_138);
  24068. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_139 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_138, /*hidden argument*/NULL);
  24069. NullCheck(L_139);
  24070. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_140 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_139, /*hidden argument*/NULL);
  24071. float L_141 = L_140.get_x_2();
  24072. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_142 = V_1;
  24073. NullCheck(L_142);
  24074. int32_t L_143 = L_142->get_move_diff_53();
  24075. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_141, (float)(((float)((float)L_143)))))) == ((float)(2.5f)))))
  24076. {
  24077. goto IL_042f;
  24078. }
  24079. }
  24080. IL_0403:
  24081. {
  24082. // rb.velocity = new Vector3(0, rb.velocity.y, 0);
  24083. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_144 = V_1;
  24084. NullCheck(L_144);
  24085. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_145 = L_144->get_rb_17();
  24086. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_146 = V_1;
  24087. NullCheck(L_146);
  24088. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_147 = L_146->get_rb_17();
  24089. NullCheck(L_147);
  24090. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_148 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_147, /*hidden argument*/NULL);
  24091. float L_149 = L_148.get_y_3();
  24092. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_150;
  24093. memset((&L_150), 0, sizeof(L_150));
  24094. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_150), (0.0f), L_149, (0.0f), /*hidden argument*/NULL);
  24095. NullCheck(L_145);
  24096. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_145, L_150, /*hidden argument*/NULL);
  24097. // break;
  24098. goto IL_0451;
  24099. }
  24100. IL_042f:
  24101. {
  24102. // for (int i = 0; i < 1000; i++)
  24103. int32_t L_151 = __this->get_U3CiU3E5__2_4();
  24104. V_4 = L_151;
  24105. int32_t L_152 = V_4;
  24106. __this->set_U3CiU3E5__2_4(((int32_t)il2cpp_codegen_add((int32_t)L_152, (int32_t)1)));
  24107. }
  24108. IL_0441:
  24109. {
  24110. // for (int i = 0; i < 1000; i++)
  24111. int32_t L_153 = __this->get_U3CiU3E5__2_4();
  24112. if ((((int32_t)L_153) < ((int32_t)((int32_t)1000))))
  24113. {
  24114. goto IL_02d7;
  24115. }
  24116. }
  24117. IL_0451:
  24118. {
  24119. // if (manageritem.baycoin == false || manageritem.baylongcoin == false)
  24120. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_154 = V_1;
  24121. NullCheck(L_154);
  24122. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_155 = L_154->get_manageritem_14();
  24123. NullCheck(L_155);
  24124. bool L_156 = L_155->get_baycoin_7();
  24125. if (!L_156)
  24126. {
  24127. goto IL_046b;
  24128. }
  24129. }
  24130. {
  24131. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_157 = V_1;
  24132. NullCheck(L_157);
  24133. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_158 = L_157->get_manageritem_14();
  24134. NullCheck(L_158);
  24135. bool L_159 = L_158->get_baylongcoin_9();
  24136. if (L_159)
  24137. {
  24138. goto IL_0485;
  24139. }
  24140. }
  24141. IL_046b:
  24142. {
  24143. // transform.Translate(0, 0, 0.2f);
  24144. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_160 = V_1;
  24145. NullCheck(L_160);
  24146. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_161 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_160, /*hidden argument*/NULL);
  24147. NullCheck(L_161);
  24148. Transform_Translate_m3367DF1167F152D8801578EBA4C51A398A50FE71(L_161, (0.0f), (0.0f), (0.2f), /*hidden argument*/NULL);
  24149. }
  24150. IL_0485:
  24151. {
  24152. // poinstart = this.transform.position.x;
  24153. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_162 = V_1;
  24154. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_163 = V_1;
  24155. NullCheck(L_163);
  24156. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_164 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_163, /*hidden argument*/NULL);
  24157. NullCheck(L_164);
  24158. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_165 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_164, /*hidden argument*/NULL);
  24159. float L_166 = L_165.get_x_2();
  24160. NullCheck(L_162);
  24161. L_162->set_poinstart_18(L_166);
  24162. goto IL_05c9;
  24163. }
  24164. IL_04a0:
  24165. {
  24166. // if (transform.position.y > 3.9f && transform.position.y < 4.3f)
  24167. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_167 = V_1;
  24168. NullCheck(L_167);
  24169. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_168 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_167, /*hidden argument*/NULL);
  24170. NullCheck(L_168);
  24171. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_169 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_168, /*hidden argument*/NULL);
  24172. float L_170 = L_169.get_y_3();
  24173. if ((!(((float)L_170) > ((float)(3.9f)))))
  24174. {
  24175. goto IL_04f4;
  24176. }
  24177. }
  24178. {
  24179. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_171 = V_1;
  24180. NullCheck(L_171);
  24181. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_172 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_171, /*hidden argument*/NULL);
  24182. NullCheck(L_172);
  24183. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_173 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_172, /*hidden argument*/NULL);
  24184. float L_174 = L_173.get_y_3();
  24185. if ((!(((float)L_174) < ((float)(4.3f)))))
  24186. {
  24187. goto IL_04f4;
  24188. }
  24189. }
  24190. {
  24191. // rb.velocity = new Vector3(-mainvectory, 5f, 0);
  24192. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_175 = V_1;
  24193. NullCheck(L_175);
  24194. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_176 = L_175->get_rb_17();
  24195. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_177 = V_1;
  24196. NullCheck(L_177);
  24197. float L_178 = L_177->get_mainvectory_34();
  24198. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_179;
  24199. memset((&L_179), 0, sizeof(L_179));
  24200. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_179), ((-L_178)), (5.0f), (0.0f), /*hidden argument*/NULL);
  24201. NullCheck(L_176);
  24202. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_176, L_179, /*hidden argument*/NULL);
  24203. // }
  24204. goto IL_05c9;
  24205. }
  24206. IL_04f4:
  24207. {
  24208. // else if (transform.position.y <= 3.9f)
  24209. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_180 = V_1;
  24210. NullCheck(L_180);
  24211. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_181 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_180, /*hidden argument*/NULL);
  24212. NullCheck(L_181);
  24213. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_182 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_181, /*hidden argument*/NULL);
  24214. float L_183 = L_182.get_y_3();
  24215. if ((!(((float)L_183) <= ((float)(3.9f)))))
  24216. {
  24217. goto IL_053c;
  24218. }
  24219. }
  24220. {
  24221. // rb.velocity = new Vector3(-mainvectory, rb.velocity.y, 0);
  24222. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_184 = V_1;
  24223. NullCheck(L_184);
  24224. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_185 = L_184->get_rb_17();
  24225. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_186 = V_1;
  24226. NullCheck(L_186);
  24227. float L_187 = L_186->get_mainvectory_34();
  24228. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_188 = V_1;
  24229. NullCheck(L_188);
  24230. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_189 = L_188->get_rb_17();
  24231. NullCheck(L_189);
  24232. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_190 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_189, /*hidden argument*/NULL);
  24233. float L_191 = L_190.get_y_3();
  24234. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_192;
  24235. memset((&L_192), 0, sizeof(L_192));
  24236. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_192), ((-L_187)), L_191, (0.0f), /*hidden argument*/NULL);
  24237. NullCheck(L_185);
  24238. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_185, L_192, /*hidden argument*/NULL);
  24239. // }
  24240. goto IL_05c9;
  24241. }
  24242. IL_053c:
  24243. {
  24244. // else if (transform.position.y >= 4.3f)
  24245. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_193 = V_1;
  24246. NullCheck(L_193);
  24247. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_194 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_193, /*hidden argument*/NULL);
  24248. NullCheck(L_194);
  24249. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_195 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_194, /*hidden argument*/NULL);
  24250. float L_196 = L_195.get_y_3();
  24251. if ((!(((float)L_196) >= ((float)(4.3f)))))
  24252. {
  24253. goto IL_05c9;
  24254. }
  24255. }
  24256. {
  24257. // if (manageritem.baycoin == false && manageritem.baylongcoin == false)
  24258. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_197 = V_1;
  24259. NullCheck(L_197);
  24260. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_198 = L_197->get_manageritem_14();
  24261. NullCheck(L_198);
  24262. bool L_199 = L_198->get_baycoin_7();
  24263. if (L_199)
  24264. {
  24265. goto IL_058e;
  24266. }
  24267. }
  24268. {
  24269. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_200 = V_1;
  24270. NullCheck(L_200);
  24271. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_201 = L_200->get_manageritem_14();
  24272. NullCheck(L_201);
  24273. bool L_202 = L_201->get_baylongcoin_9();
  24274. if (L_202)
  24275. {
  24276. goto IL_058e;
  24277. }
  24278. }
  24279. {
  24280. // rb.velocity = new Vector3(-mainvectory, -3.5f, 0);
  24281. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_203 = V_1;
  24282. NullCheck(L_203);
  24283. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_204 = L_203->get_rb_17();
  24284. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_205 = V_1;
  24285. NullCheck(L_205);
  24286. float L_206 = L_205->get_mainvectory_34();
  24287. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_207;
  24288. memset((&L_207), 0, sizeof(L_207));
  24289. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_207), ((-L_206)), (-3.5f), (0.0f), /*hidden argument*/NULL);
  24290. NullCheck(L_204);
  24291. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_204, L_207, /*hidden argument*/NULL);
  24292. }
  24293. IL_058e:
  24294. {
  24295. // if (manageritem.baycoin || manageritem.baylongcoin)
  24296. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_208 = V_1;
  24297. NullCheck(L_208);
  24298. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_209 = L_208->get_manageritem_14();
  24299. NullCheck(L_209);
  24300. bool L_210 = L_209->get_baycoin_7();
  24301. if (L_210)
  24302. {
  24303. goto IL_05a8;
  24304. }
  24305. }
  24306. {
  24307. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_211 = V_1;
  24308. NullCheck(L_211);
  24309. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_212 = L_211->get_manageritem_14();
  24310. NullCheck(L_212);
  24311. bool L_213 = L_212->get_baylongcoin_9();
  24312. if (!L_213)
  24313. {
  24314. goto IL_05c9;
  24315. }
  24316. }
  24317. IL_05a8:
  24318. {
  24319. // rb.velocity = new Vector3(-mainvectory, 0, 0);
  24320. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_214 = V_1;
  24321. NullCheck(L_214);
  24322. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_215 = L_214->get_rb_17();
  24323. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_216 = V_1;
  24324. NullCheck(L_216);
  24325. float L_217 = L_216->get_mainvectory_34();
  24326. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_218;
  24327. memset((&L_218), 0, sizeof(L_218));
  24328. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_218), ((-L_217)), (0.0f), (0.0f), /*hidden argument*/NULL);
  24329. NullCheck(L_215);
  24330. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_215, L_218, /*hidden argument*/NULL);
  24331. }
  24332. IL_05c9:
  24333. {
  24334. // while (rb.velocity.x == 0)
  24335. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_219 = V_1;
  24336. NullCheck(L_219);
  24337. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_220 = L_219->get_rb_17();
  24338. NullCheck(L_220);
  24339. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_221 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_220, /*hidden argument*/NULL);
  24340. float L_222 = L_221.get_x_2();
  24341. if ((((float)L_222) == ((float)(0.0f))))
  24342. {
  24343. goto IL_04a0;
  24344. }
  24345. }
  24346. {
  24347. // stylemuving = 0;
  24348. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_223 = V_1;
  24349. NullCheck(L_223);
  24350. L_223->set_stylemuving_44(0);
  24351. // StartCoroutine(checktranformforcamfolow("righ"));
  24352. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_224 = V_1;
  24353. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_225 = V_1;
  24354. NullCheck(L_225);
  24355. RuntimeObject* L_226 = Playermuving_checktranformforcamfolow_mC548E23B03B0845C52424D3E182DEB1CFAF67432(L_225, _stringLiteral196AE2B043A8B368B68E8CEEFE20EFE3E2700B42, /*hidden argument*/NULL);
  24356. NullCheck(L_224);
  24357. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_224, L_226, /*hidden argument*/NULL);
  24358. // if (manageritem.van == false)
  24359. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_227 = V_1;
  24360. NullCheck(L_227);
  24361. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_228 = L_227->get_manageritem_14();
  24362. NullCheck(L_228);
  24363. bool L_229 = L_228->get_van_8();
  24364. if (L_229)
  24365. {
  24366. goto IL_061d;
  24367. }
  24368. }
  24369. {
  24370. // StartCoroutine(jumptoleftorright("amintoleft"));
  24371. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_230 = V_1;
  24372. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_231 = V_1;
  24373. NullCheck(L_231);
  24374. RuntimeObject* L_232 = Playermuving_jumptoleftorright_mD4879A3105714FEC28970E7A87EE6FCF461EA861(L_231, _stringLiteralCD1F3680593B3C50C8C6698F2DF21CD666C67D60, /*hidden argument*/NULL);
  24375. NullCheck(L_230);
  24376. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_230, L_232, /*hidden argument*/NULL);
  24377. // }
  24378. goto IL_063c;
  24379. }
  24380. IL_061d:
  24381. {
  24382. // else if (manageritem.van)
  24383. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_233 = V_1;
  24384. NullCheck(L_233);
  24385. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_234 = L_233->get_manageritem_14();
  24386. NullCheck(L_234);
  24387. bool L_235 = L_234->get_van_8();
  24388. if (!L_235)
  24389. {
  24390. goto IL_063c;
  24391. }
  24392. }
  24393. {
  24394. // StartCoroutine(jumptoleftorright("amintoleftvan"));
  24395. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_236 = V_1;
  24396. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_237 = V_1;
  24397. NullCheck(L_237);
  24398. RuntimeObject* L_238 = Playermuving_jumptoleftorright_mD4879A3105714FEC28970E7A87EE6FCF461EA861(L_237, _stringLiteral3CAC831CE372835DA3725D74D39B51B44FE6E397, /*hidden argument*/NULL);
  24399. NullCheck(L_236);
  24400. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_236, L_238, /*hidden argument*/NULL);
  24401. }
  24402. IL_063c:
  24403. {
  24404. // lastvectoryx = -mainvectory;
  24405. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_239 = V_1;
  24406. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_240 = V_1;
  24407. NullCheck(L_240);
  24408. float L_241 = L_240->get_mainvectory_34();
  24409. NullCheck(L_239);
  24410. L_239->set_lastvectoryx_32(((-L_241)));
  24411. // StartCoroutine(CheckStop());
  24412. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_242 = V_1;
  24413. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_243 = V_1;
  24414. NullCheck(L_243);
  24415. RuntimeObject* L_244 = Playermuving_CheckStop_mB05F1EBBD6D89DFBB8B8CEDB324B02A4C0EBCDFE(L_243, /*hidden argument*/NULL);
  24416. NullCheck(L_242);
  24417. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_242, L_244, /*hidden argument*/NULL);
  24418. }
  24419. IL_0656:
  24420. {
  24421. // }
  24422. return (bool)0;
  24423. }
  24424. }
  24425. // System.Object Playermuving_<Muvingright>d__190::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  24426. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CMuvingrightU3Ed__190_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mAB566C04B9B1F62345A8D1FA389A2864BA78669D (U3CMuvingrightU3Ed__190_tEB14A69C050F835D9483511D57ACFDCB13F74134 * __this, const RuntimeMethod* method)
  24427. {
  24428. {
  24429. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  24430. return L_0;
  24431. }
  24432. }
  24433. // System.Void Playermuving_<Muvingright>d__190::System.Collections.IEnumerator.Reset()
  24434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CMuvingrightU3Ed__190_System_Collections_IEnumerator_Reset_m76D591F077C128B4276FF2D6B3AAFE6B1167C5BA (U3CMuvingrightU3Ed__190_tEB14A69C050F835D9483511D57ACFDCB13F74134 * __this, const RuntimeMethod* method)
  24435. {
  24436. static bool s_Il2CppMethodInitialized;
  24437. if (!s_Il2CppMethodInitialized)
  24438. {
  24439. il2cpp_codegen_initialize_method (U3CMuvingrightU3Ed__190_System_Collections_IEnumerator_Reset_m76D591F077C128B4276FF2D6B3AAFE6B1167C5BA_MetadataUsageId);
  24440. s_Il2CppMethodInitialized = true;
  24441. }
  24442. {
  24443. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  24444. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  24445. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CMuvingrightU3Ed__190_System_Collections_IEnumerator_Reset_m76D591F077C128B4276FF2D6B3AAFE6B1167C5BA_RuntimeMethod_var);
  24446. }
  24447. }
  24448. // System.Object Playermuving_<Muvingright>d__190::System.Collections.IEnumerator.get_Current()
  24449. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CMuvingrightU3Ed__190_System_Collections_IEnumerator_get_Current_m92DEFD6136A988F48EF0C69619963115AD17EEFD (U3CMuvingrightU3Ed__190_tEB14A69C050F835D9483511D57ACFDCB13F74134 * __this, const RuntimeMethod* method)
  24450. {
  24451. {
  24452. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  24453. return L_0;
  24454. }
  24455. }
  24456. #ifdef __clang__
  24457. #pragma clang diagnostic pop
  24458. #endif
  24459. #ifdef __clang__
  24460. #pragma clang diagnostic push
  24461. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24462. #pragma clang diagnostic ignored "-Wunused-variable"
  24463. #endif
  24464. // System.Void Playermuving_<OnCollisionEnter>d__103::.ctor(System.Int32)
  24465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnCollisionEnterU3Ed__103__ctor_m65A94856AD48CD0ACA032671326BA8ED9A8B9201 (U3COnCollisionEnterU3Ed__103_t102D6CEB5776127EC41C228D05702999C01AFD29 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  24466. {
  24467. {
  24468. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  24469. int32_t L_0 = ___U3CU3E1__state0;
  24470. __this->set_U3CU3E1__state_0(L_0);
  24471. return;
  24472. }
  24473. }
  24474. // System.Void Playermuving_<OnCollisionEnter>d__103::System.IDisposable.Dispose()
  24475. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnCollisionEnterU3Ed__103_System_IDisposable_Dispose_m337CFF9832979E146D094EEE94CA4AAF89014166 (U3COnCollisionEnterU3Ed__103_t102D6CEB5776127EC41C228D05702999C01AFD29 * __this, const RuntimeMethod* method)
  24476. {
  24477. {
  24478. return;
  24479. }
  24480. }
  24481. // System.Boolean Playermuving_<OnCollisionEnter>d__103::MoveNext()
  24482. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3COnCollisionEnterU3Ed__103_MoveNext_mB1F66F941B3E2B6604181F3CC30531905DC2F49D (U3COnCollisionEnterU3Ed__103_t102D6CEB5776127EC41C228D05702999C01AFD29 * __this, const RuntimeMethod* method)
  24483. {
  24484. static bool s_Il2CppMethodInitialized;
  24485. if (!s_Il2CppMethodInitialized)
  24486. {
  24487. il2cpp_codegen_initialize_method (U3COnCollisionEnterU3Ed__103_MoveNext_mB1F66F941B3E2B6604181F3CC30531905DC2F49D_MetadataUsageId);
  24488. s_Il2CppMethodInitialized = true;
  24489. }
  24490. int32_t V_0 = 0;
  24491. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  24492. bool V_2 = false;
  24493. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_3;
  24494. memset((&V_3), 0, sizeof(V_3));
  24495. int32_t G_B37_0 = 0;
  24496. {
  24497. int32_t L_0 = __this->get_U3CU3E1__state_0();
  24498. V_0 = L_0;
  24499. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_3();
  24500. V_1 = L_1;
  24501. int32_t L_2 = V_0;
  24502. if (!L_2)
  24503. {
  24504. goto IL_0013;
  24505. }
  24506. }
  24507. {
  24508. return (bool)0;
  24509. }
  24510. IL_0013:
  24511. {
  24512. __this->set_U3CU3E1__state_0((-1));
  24513. // if (coll.gameObject.tag == "coin")
  24514. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_3 = __this->get_coll_2();
  24515. NullCheck(L_3);
  24516. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_3, /*hidden argument*/NULL);
  24517. NullCheck(L_4);
  24518. String_t* L_5 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_4, /*hidden argument*/NULL);
  24519. bool L_6 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_5, _stringLiteral3478FE69C7DCEBC14F62B322A44059DEDF000466, /*hidden argument*/NULL);
  24520. if (!L_6)
  24521. {
  24522. goto IL_010d;
  24523. }
  24524. }
  24525. {
  24526. // Soundmanager.soundmanager.PlayCoinSound();
  24527. IL2CPP_RUNTIME_CLASS_INIT(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var);
  24528. Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * L_7 = ((Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_StaticFields*)il2cpp_codegen_static_fields_for(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var))->get_soundmanager_15();
  24529. NullCheck(L_7);
  24530. Soundmanager_PlayCoinSound_m0BFDE20267B9DFFEA46F02B2DE1D9615DBA4DC11(L_7, /*hidden argument*/NULL);
  24531. // if (coll.gameObject.name == "coinend")
  24532. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_8 = __this->get_coll_2();
  24533. NullCheck(L_8);
  24534. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_8, /*hidden argument*/NULL);
  24535. NullCheck(L_9);
  24536. String_t* L_10 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_9, /*hidden argument*/NULL);
  24537. bool L_11 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_10, _stringLiteral14EAD907C72674C9575BBAB8F844A4E6F2D1C617, /*hidden argument*/NULL);
  24538. if (!L_11)
  24539. {
  24540. goto IL_006c;
  24541. }
  24542. }
  24543. {
  24544. // StartCoroutine(exitdelaydestroiitem());
  24545. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_12 = V_1;
  24546. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_13 = V_1;
  24547. NullCheck(L_13);
  24548. RuntimeObject* L_14 = Playermuving_exitdelaydestroiitem_mB8B8AE361A9C33C11270FD9916791BD63588AFF1(L_13, /*hidden argument*/NULL);
  24549. NullCheck(L_12);
  24550. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_12, L_14, /*hidden argument*/NULL);
  24551. }
  24552. IL_006c:
  24553. {
  24554. // if (coll.gameObject.name == "coinendtem2")
  24555. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_15 = __this->get_coll_2();
  24556. NullCheck(L_15);
  24557. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_16 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_15, /*hidden argument*/NULL);
  24558. NullCheck(L_16);
  24559. String_t* L_17 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_16, /*hidden argument*/NULL);
  24560. bool L_18 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_17, _stringLiteral471F51EBBDC1B97703E37F45F5DF311E26240E54, /*hidden argument*/NULL);
  24561. if (!L_18)
  24562. {
  24563. goto IL_0095;
  24564. }
  24565. }
  24566. {
  24567. // StartCoroutine(exitdelaydestroiitemlong());
  24568. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_19 = V_1;
  24569. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_20 = V_1;
  24570. NullCheck(L_20);
  24571. RuntimeObject* L_21 = Playermuving_exitdelaydestroiitemlong_mF653E22EF2FE8A681F9F78B8AB2520B8AF2E0710(L_20, /*hidden argument*/NULL);
  24572. NullCheck(L_19);
  24573. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_19, L_21, /*hidden argument*/NULL);
  24574. }
  24575. IL_0095:
  24576. {
  24577. // coll.gameObject.SetActive(false);
  24578. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_22 = __this->get_coll_2();
  24579. NullCheck(L_22);
  24580. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_23 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_22, /*hidden argument*/NULL);
  24581. NullCheck(L_23);
  24582. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_23, (bool)0, /*hidden argument*/NULL);
  24583. // coll.gameObject.GetComponent<Chekdestroi>().enabled = false;
  24584. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_24 = __this->get_coll_2();
  24585. NullCheck(L_24);
  24586. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_25 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_24, /*hidden argument*/NULL);
  24587. NullCheck(L_25);
  24588. Chekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED * L_26 = GameObject_GetComponent_TisChekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED_m16CC7E451CA97DBB20CF6E2701E177A3489C1585(L_25, /*hidden argument*/GameObject_GetComponent_TisChekdestroi_tF06A73CDBFF7FBF0649EE6ECECA713CBA09FEDED_m16CC7E451CA97DBB20CF6E2701E177A3489C1585_RuntimeMethod_var);
  24589. NullCheck(L_26);
  24590. Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B(L_26, (bool)0, /*hidden argument*/NULL);
  24591. // coll.transform.GetChild(0).gameObject.SetActive(false);
  24592. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_27 = __this->get_coll_2();
  24593. NullCheck(L_27);
  24594. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_28 = Collision_get_transform_m803F6EBEB0C30C9CA3484279D9ADB75C6352940C(L_27, /*hidden argument*/NULL);
  24595. NullCheck(L_28);
  24596. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_29 = Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3(L_28, 0, /*hidden argument*/NULL);
  24597. NullCheck(L_29);
  24598. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_30 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_29, /*hidden argument*/NULL);
  24599. NullCheck(L_30);
  24600. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_30, (bool)0, /*hidden argument*/NULL);
  24601. // if (manageritem.x2coin)
  24602. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_31 = V_1;
  24603. NullCheck(L_31);
  24604. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_32 = L_31->get_manageritem_14();
  24605. NullCheck(L_32);
  24606. bool L_33 = L_32->get_x2coin_5();
  24607. if (!L_33)
  24608. {
  24609. goto IL_00f5;
  24610. }
  24611. }
  24612. {
  24613. // this.coin += 2;
  24614. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_34 = V_1;
  24615. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_35 = V_1;
  24616. NullCheck(L_35);
  24617. int32_t L_36 = L_35->get_coin_132();
  24618. NullCheck(L_34);
  24619. L_34->set_coin_132(((int32_t)il2cpp_codegen_add((int32_t)L_36, (int32_t)2)));
  24620. // }
  24621. goto IL_0103;
  24622. }
  24623. IL_00f5:
  24624. {
  24625. // this.coin += 1;
  24626. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_37 = V_1;
  24627. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_38 = V_1;
  24628. NullCheck(L_38);
  24629. int32_t L_39 = L_38->get_coin_132();
  24630. NullCheck(L_37);
  24631. L_37->set_coin_132(((int32_t)il2cpp_codegen_add((int32_t)L_39, (int32_t)1)));
  24632. }
  24633. IL_0103:
  24634. {
  24635. // Slideraxspeed.instance.Getvalue();
  24636. Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF * L_40 = ((Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF_StaticFields*)il2cpp_codegen_static_fields_for(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF_il2cpp_TypeInfo_var))->get_instance_4();
  24637. NullCheck(L_40);
  24638. Slideraxspeed_Getvalue_mE8DD95176AC6436DF83874DF8394AADAE9F9A86D(L_40, /*hidden argument*/NULL);
  24639. }
  24640. IL_010d:
  24641. {
  24642. // if (longjunp)
  24643. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_41 = V_1;
  24644. NullCheck(L_41);
  24645. bool L_42 = L_41->get_longjunp_157();
  24646. if (!L_42)
  24647. {
  24648. goto IL_0117;
  24649. }
  24650. }
  24651. {
  24652. // yield break;
  24653. return (bool)0;
  24654. }
  24655. IL_0117:
  24656. {
  24657. // if (coll.gameObject.tag == "speeditem")
  24658. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_43 = __this->get_coll_2();
  24659. NullCheck(L_43);
  24660. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_44 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_43, /*hidden argument*/NULL);
  24661. NullCheck(L_44);
  24662. String_t* L_45 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_44, /*hidden argument*/NULL);
  24663. bool L_46 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_45, _stringLiteral45165884BCC10984B9F36E5EC8A0DE6A6774AF08, /*hidden argument*/NULL);
  24664. if (!L_46)
  24665. {
  24666. goto IL_0143;
  24667. }
  24668. }
  24669. {
  24670. // Destroy(coll.gameObject);
  24671. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_47 = __this->get_coll_2();
  24672. NullCheck(L_47);
  24673. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_48 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_47, /*hidden argument*/NULL);
  24674. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  24675. Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A(L_48, /*hidden argument*/NULL);
  24676. }
  24677. IL_0143:
  24678. {
  24679. // alowjupm = true;
  24680. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_49 = V_1;
  24681. NullCheck(L_49);
  24682. L_49->set_alowjupm_19((bool)1);
  24683. // if (isplay == true|| Slideraxspeed.IntheuseingItem)
  24684. IL2CPP_RUNTIME_CLASS_INIT(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var);
  24685. bool L_50 = ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->get_isplay_36();
  24686. if (L_50)
  24687. {
  24688. goto IL_015b;
  24689. }
  24690. }
  24691. {
  24692. bool L_51 = ((Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF_StaticFields*)il2cpp_codegen_static_fields_for(Slideraxspeed_tD4890D37E72F1A4D01762463F9B1322714982FCF_il2cpp_TypeInfo_var))->get_IntheuseingItem_20();
  24693. if (!L_51)
  24694. {
  24695. goto IL_0851;
  24696. }
  24697. }
  24698. IL_015b:
  24699. {
  24700. // if (transform.position.y<5)
  24701. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_52 = V_1;
  24702. NullCheck(L_52);
  24703. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_53 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_52, /*hidden argument*/NULL);
  24704. NullCheck(L_53);
  24705. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_54 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_53, /*hidden argument*/NULL);
  24706. float L_55 = L_54.get_y_3();
  24707. if ((!(((float)L_55) < ((float)(5.0f)))))
  24708. {
  24709. goto IL_0179;
  24710. }
  24711. }
  24712. {
  24713. // delayleftright = false;
  24714. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_56 = V_1;
  24715. NullCheck(L_56);
  24716. L_56->set_delayleftright_81((bool)0);
  24717. }
  24718. IL_0179:
  24719. {
  24720. // animationPlayer.SetBool("down", true);
  24721. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_57 = V_1;
  24722. NullCheck(L_57);
  24723. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_58 = L_57->get_animationPlayer_31();
  24724. NullCheck(L_58);
  24725. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_58, _stringLiteral77346D0447DAFF959358A0ECBEEC83BFD9EC86BB, (bool)1, /*hidden argument*/NULL);
  24726. // if (coll.gameObject.tag == "wall")
  24727. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_59 = __this->get_coll_2();
  24728. NullCheck(L_59);
  24729. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_60 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_59, /*hidden argument*/NULL);
  24730. NullCheck(L_60);
  24731. String_t* L_61 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_60, /*hidden argument*/NULL);
  24732. bool L_62 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_61, _stringLiteralEB7ADA766135202F9C3F1D2EE04F80A8F757C13C, /*hidden argument*/NULL);
  24733. if (!L_62)
  24734. {
  24735. goto IL_01ad;
  24736. }
  24737. }
  24738. {
  24739. // runamin(1);
  24740. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_63 = V_1;
  24741. NullCheck(L_63);
  24742. Playermuving_runamin_mF4C707270EEC95A0E362066CA48A4CC9929A21B1(L_63, 1, /*hidden argument*/NULL);
  24743. }
  24744. IL_01ad:
  24745. {
  24746. // if (transform.position.y <7)
  24747. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_64 = V_1;
  24748. NullCheck(L_64);
  24749. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_65 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_64, /*hidden argument*/NULL);
  24750. NullCheck(L_65);
  24751. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_66 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_65, /*hidden argument*/NULL);
  24752. float L_67 = L_66.get_y_3();
  24753. if ((!(((float)L_67) < ((float)(7.0f)))))
  24754. {
  24755. goto IL_0851;
  24756. }
  24757. }
  24758. {
  24759. // if (coll.gameObject.tag == "mai")
  24760. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_68 = __this->get_coll_2();
  24761. NullCheck(L_68);
  24762. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_69 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_68, /*hidden argument*/NULL);
  24763. NullCheck(L_69);
  24764. String_t* L_70 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_69, /*hidden argument*/NULL);
  24765. bool L_71 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_70, _stringLiteralEA4440BD94714E4E85334618405679AE2E36F4F1, /*hidden argument*/NULL);
  24766. if (!L_71)
  24767. {
  24768. goto IL_01f6;
  24769. }
  24770. }
  24771. {
  24772. // runamin(2);
  24773. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_72 = V_1;
  24774. NullCheck(L_72);
  24775. Playermuving_runamin_mF4C707270EEC95A0E362066CA48A4CC9929A21B1(L_72, 2, /*hidden argument*/NULL);
  24776. // manageritem.baycoin = false;
  24777. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_73 = V_1;
  24778. NullCheck(L_73);
  24779. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_74 = L_73->get_manageritem_14();
  24780. NullCheck(L_74);
  24781. L_74->set_baycoin_7((bool)0);
  24782. }
  24783. IL_01f6:
  24784. {
  24785. // if (coll.gameObject.tag == "die")
  24786. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_75 = __this->get_coll_2();
  24787. NullCheck(L_75);
  24788. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_76 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_75, /*hidden argument*/NULL);
  24789. NullCheck(L_76);
  24790. String_t* L_77 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_76, /*hidden argument*/NULL);
  24791. bool L_78 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_77, _stringLiteral8F595011A3953AFF6B7FB36FE731811B418B47B0, /*hidden argument*/NULL);
  24792. if (!L_78)
  24793. {
  24794. goto IL_03f3;
  24795. }
  24796. }
  24797. {
  24798. // Soundmanager.soundmanager.PlayPoliceSound();
  24799. IL2CPP_RUNTIME_CLASS_INIT(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var);
  24800. Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * L_79 = ((Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_StaticFields*)il2cpp_codegen_static_fields_for(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var))->get_soundmanager_15();
  24801. NullCheck(L_79);
  24802. Soundmanager_PlayPoliceSound_m52007023D36DDCA15F9FCCFDEB2F0151CAC88A81(L_79, /*hidden argument*/NULL);
  24803. // if (manageritem.baylongcoin == false && manageritem.baycoin == false)
  24804. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_80 = V_1;
  24805. NullCheck(L_80);
  24806. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_81 = L_80->get_manageritem_14();
  24807. NullCheck(L_81);
  24808. bool L_82 = L_81->get_baylongcoin_9();
  24809. if (L_82)
  24810. {
  24811. goto IL_03f3;
  24812. }
  24813. }
  24814. {
  24815. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_83 = V_1;
  24816. NullCheck(L_83);
  24817. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_84 = L_83->get_manageritem_14();
  24818. NullCheck(L_84);
  24819. bool L_85 = L_84->get_baycoin_7();
  24820. if (L_85)
  24821. {
  24822. goto IL_03f3;
  24823. }
  24824. }
  24825. {
  24826. // downvan.SetActive(false); // t?t v?n tr??t n?m d??i
  24827. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_86 = V_1;
  24828. NullCheck(L_86);
  24829. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_87 = L_86->get_downvan_142();
  24830. NullCheck(L_87);
  24831. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_87, (bool)0, /*hidden argument*/NULL);
  24832. // if (manageritem.van)
  24833. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_88 = V_1;
  24834. NullCheck(L_88);
  24835. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_89 = L_88->get_manageritem_14();
  24836. NullCheck(L_89);
  24837. bool L_90 = L_89->get_van_8();
  24838. if (L_90)
  24839. {
  24840. goto IL_03f3;
  24841. }
  24842. }
  24843. {
  24844. // else if (manageritem.van == false)
  24845. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_91 = V_1;
  24846. NullCheck(L_91);
  24847. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_92 = L_91->get_manageritem_14();
  24848. NullCheck(L_92);
  24849. bool L_93 = L_92->get_van_8();
  24850. if (L_93)
  24851. {
  24852. goto IL_03f3;
  24853. }
  24854. }
  24855. {
  24856. // bool cost_star = false;
  24857. V_2 = (bool)0;
  24858. // if (UImanager.playmode == 1 && player_star > 0) {
  24859. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  24860. int32_t L_94 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_playmode_70();
  24861. if ((!(((uint32_t)L_94) == ((uint32_t)1))))
  24862. {
  24863. goto IL_029a;
  24864. }
  24865. }
  24866. {
  24867. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_95 = V_1;
  24868. NullCheck(L_95);
  24869. int32_t L_96 = L_95->get_player_star_136();
  24870. if ((((int32_t)L_96) <= ((int32_t)0)))
  24871. {
  24872. goto IL_029a;
  24873. }
  24874. }
  24875. {
  24876. // player_star = player_star - 1;
  24877. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_97 = V_1;
  24878. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_98 = V_1;
  24879. NullCheck(L_98);
  24880. int32_t L_99 = L_98->get_player_star_136();
  24881. NullCheck(L_97);
  24882. L_97->set_player_star_136(((int32_t)il2cpp_codegen_subtract((int32_t)L_99, (int32_t)1)));
  24883. // if (player_star == 0)
  24884. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_100 = V_1;
  24885. NullCheck(L_100);
  24886. int32_t L_101 = L_100->get_player_star_136();
  24887. if (L_101)
  24888. {
  24889. goto IL_0298;
  24890. }
  24891. }
  24892. {
  24893. // cost_star = false;
  24894. V_2 = (bool)0;
  24895. goto IL_029a;
  24896. }
  24897. IL_0298:
  24898. {
  24899. // cost_star = true;
  24900. V_2 = (bool)1;
  24901. }
  24902. IL_029a:
  24903. {
  24904. // if (UImanager.playmode != 1 || inchong || cost_star) {
  24905. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  24906. int32_t L_102 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_playmode_70();
  24907. if ((!(((uint32_t)L_102) == ((uint32_t)1))))
  24908. {
  24909. goto IL_02aa;
  24910. }
  24911. }
  24912. {
  24913. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_103 = V_1;
  24914. NullCheck(L_103);
  24915. bool L_104 = L_103->get_inchong_58();
  24916. G_B37_0 = ((int32_t)(L_104));
  24917. goto IL_02ab;
  24918. }
  24919. IL_02aa:
  24920. {
  24921. G_B37_0 = 1;
  24922. }
  24923. IL_02ab:
  24924. {
  24925. bool L_105 = V_2;
  24926. if (!((int32_t)((int32_t)G_B37_0|(int32_t)L_105)))
  24927. {
  24928. goto IL_039e;
  24929. }
  24930. }
  24931. {
  24932. // this.camfolowplayer.StartCoroutine(this.camfolowplayer.Effect());
  24933. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_106 = V_1;
  24934. NullCheck(L_106);
  24935. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_107 = L_106->get_camfolowplayer_51();
  24936. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_108 = V_1;
  24937. NullCheck(L_108);
  24938. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_109 = L_108->get_camfolowplayer_51();
  24939. NullCheck(L_109);
  24940. RuntimeObject* L_110 = Camerafolow_Effect_mD09A2E944461CA93F8ADF678CBCA1C82B66D6D60(L_109, /*hidden argument*/NULL);
  24941. NullCheck(L_107);
  24942. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_107, L_110, /*hidden argument*/NULL);
  24943. // if (inchong)
  24944. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_111 = V_1;
  24945. NullCheck(L_111);
  24946. bool L_112 = L_111->get_inchong_58();
  24947. if (!L_112)
  24948. {
  24949. goto IL_02e5;
  24950. }
  24951. }
  24952. {
  24953. // this.speedmuving = this.speedmuving * 0.9f;
  24954. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_113 = V_1;
  24955. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_114 = V_1;
  24956. NullCheck(L_114);
  24957. float L_115 = L_114->get_speedmuving_35();
  24958. NullCheck(L_113);
  24959. L_113->set_speedmuving_35(((float)il2cpp_codegen_multiply((float)L_115, (float)(0.9f))));
  24960. goto IL_02f7;
  24961. }
  24962. IL_02e5:
  24963. {
  24964. // this.speedmuving = this.speedmuving * 0.8f;
  24965. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_116 = V_1;
  24966. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_117 = V_1;
  24967. NullCheck(L_117);
  24968. float L_118 = L_117->get_speedmuving_35();
  24969. NullCheck(L_116);
  24970. L_116->set_speedmuving_35(((float)il2cpp_codegen_multiply((float)L_118, (float)(0.8f))));
  24971. }
  24972. IL_02f7:
  24973. {
  24974. // if (this.speedmuving < 3) {
  24975. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_119 = V_1;
  24976. NullCheck(L_119);
  24977. float L_120 = L_119->get_speedmuving_35();
  24978. if ((!(((float)L_120) < ((float)(3.0f)))))
  24979. {
  24980. goto IL_030f;
  24981. }
  24982. }
  24983. {
  24984. // this.speedmuving = 3f;
  24985. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_121 = V_1;
  24986. NullCheck(L_121);
  24987. L_121->set_speedmuving_35((3.0f));
  24988. }
  24989. IL_030f:
  24990. {
  24991. // animationPlayer.Play("knock");
  24992. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_122 = V_1;
  24993. NullCheck(L_122);
  24994. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_123 = L_122->get_animationPlayer_31();
  24995. NullCheck(L_123);
  24996. Animator_Play_m254CA699DF64E86856EC8C54D1A739E3C0A49793(L_123, _stringLiteral03C065BAE9F5B4E26DA85DFFAAE7E5180CE43F85, /*hidden argument*/NULL);
  24997. // if (this.roleid == 1) {
  24998. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_124 = V_1;
  24999. NullCheck(L_124);
  25000. int32_t L_125 = L_124->get_roleid_48();
  25001. if ((!(((uint32_t)L_125) == ((uint32_t)1))))
  25002. {
  25003. goto IL_0335;
  25004. }
  25005. }
  25006. {
  25007. // MessageHandler.Vibrate(0, 500);
  25008. IL2CPP_RUNTIME_CLASS_INIT(MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840_il2cpp_TypeInfo_var);
  25009. MessageHandler_Vibrate_mE679EC14CE75E85AE00C755BD25C9A4B83644AC7(0, ((int32_t)500), /*hidden argument*/NULL);
  25010. // } else {
  25011. goto IL_0340;
  25012. }
  25013. IL_0335:
  25014. {
  25015. // MessageHandler.Vibrate(1, 500);
  25016. IL2CPP_RUNTIME_CLASS_INIT(MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840_il2cpp_TypeInfo_var);
  25017. MessageHandler_Vibrate_mE679EC14CE75E85AE00C755BD25C9A4B83644AC7(1, ((int32_t)500), /*hidden argument*/NULL);
  25018. }
  25019. IL_0340:
  25020. {
  25021. // coll.transform.parent.gameObject.SetActive(false);
  25022. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_126 = __this->get_coll_2();
  25023. NullCheck(L_126);
  25024. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_127 = Collision_get_transform_m803F6EBEB0C30C9CA3484279D9ADB75C6352940C(L_126, /*hidden argument*/NULL);
  25025. NullCheck(L_127);
  25026. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_128 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_127, /*hidden argument*/NULL);
  25027. NullCheck(L_128);
  25028. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_129 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_128, /*hidden argument*/NULL);
  25029. NullCheck(L_129);
  25030. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_129, (bool)0, /*hidden argument*/NULL);
  25031. // Vector3 locationemty = coll.gameObject.transform.parent.transform.position;
  25032. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_130 = __this->get_coll_2();
  25033. NullCheck(L_130);
  25034. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_131 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_130, /*hidden argument*/NULL);
  25035. NullCheck(L_131);
  25036. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_132 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_131, /*hidden argument*/NULL);
  25037. NullCheck(L_132);
  25038. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_133 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_132, /*hidden argument*/NULL);
  25039. NullCheck(L_133);
  25040. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_134 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_133, /*hidden argument*/NULL);
  25041. NullCheck(L_134);
  25042. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_135 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_134, /*hidden argument*/NULL);
  25043. V_3 = L_135;
  25044. // GameObject tmp = Instantiate(baiyan, locationemty, transform.rotation) as GameObject;
  25045. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_136 = V_1;
  25046. NullCheck(L_136);
  25047. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_137 = L_136->get_baiyan_6();
  25048. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_138 = V_3;
  25049. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_139 = V_1;
  25050. NullCheck(L_139);
  25051. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_140 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_139, /*hidden argument*/NULL);
  25052. NullCheck(L_140);
  25053. Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_141 = Transform_get_rotation_m3AB90A67403249AECCA5E02BC70FCE8C90FE9FB9(L_140, /*hidden argument*/NULL);
  25054. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  25055. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_142 = Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_m4F397BCC6697902B40033E61129D4EA6FE93570F(L_137, L_138, L_141, /*hidden argument*/Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_m4F397BCC6697902B40033E61129D4EA6FE93570F_RuntimeMethod_var);
  25056. // Destroy(tmp, 3);
  25057. Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D(L_142, (3.0f), /*hidden argument*/NULL);
  25058. // } else {
  25059. goto IL_03f3;
  25060. }
  25061. IL_039e:
  25062. {
  25063. // ExitAllItem();
  25064. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_143 = V_1;
  25065. NullCheck(L_143);
  25066. Playermuving_ExitAllItem_m11728C765D99F740CAB9F9B0AC4904E4CA59FE41(L_143, /*hidden argument*/NULL);
  25067. // this.camfolowplayer.StartCoroutine(this.camfolowplayer.Effect()); // hi?u ?ng rung camera
  25068. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_144 = V_1;
  25069. NullCheck(L_144);
  25070. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_145 = L_144->get_camfolowplayer_51();
  25071. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_146 = V_1;
  25072. NullCheck(L_146);
  25073. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_147 = L_146->get_camfolowplayer_51();
  25074. NullCheck(L_147);
  25075. RuntimeObject* L_148 = Camerafolow_Effect_mD09A2E944461CA93F8ADF678CBCA1C82B66D6D60(L_147, /*hidden argument*/NULL);
  25076. NullCheck(L_145);
  25077. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_145, L_148, /*hidden argument*/NULL);
  25078. // if (UImanager.playmode == 1 ) {
  25079. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  25080. int32_t L_149 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_playmode_70();
  25081. if ((!(((uint32_t)L_149) == ((uint32_t)1))))
  25082. {
  25083. goto IL_03d3;
  25084. }
  25085. }
  25086. {
  25087. // animationPlayer.Play("stun");
  25088. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_150 = V_1;
  25089. NullCheck(L_150);
  25090. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_151 = L_150->get_animationPlayer_31();
  25091. NullCheck(L_151);
  25092. Animator_Play_m254CA699DF64E86856EC8C54D1A739E3C0A49793(L_151, _stringLiteralFEA71C3B1DDDDA8F5D25619B176BEBD418B8C703, /*hidden argument*/NULL);
  25093. }
  25094. IL_03d3:
  25095. {
  25096. // logger.error("77777777777-----------------------------------lose");
  25097. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  25098. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteralA9E3D342165A0924F3EF90A0B290F6570CC957C6, /*hidden argument*/NULL);
  25099. // enterthedie();
  25100. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_152 = V_1;
  25101. NullCheck(L_152);
  25102. Playermuving_enterthedie_mD2D671CE66D8CB645BB86022256DED16D05316F7(L_152, /*hidden argument*/NULL);
  25103. // Playermuving.isdead = true;
  25104. IL2CPP_RUNTIME_CLASS_INIT(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var);
  25105. ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->set_isdead_37((bool)1);
  25106. // UImanager.uimanager.Geetcoin();
  25107. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  25108. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_153 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_uimanager_28();
  25109. NullCheck(L_153);
  25110. UImanager_Geetcoin_mDD75C7D548CC272364646378F65826143EA0E79F(L_153, /*hidden argument*/NULL);
  25111. }
  25112. IL_03f3:
  25113. {
  25114. // if (coll.gameObject.tag == "ship" || coll.gameObject.tag == "shipnotdie" || coll.gameObject.tag == "thanhchan" || coll.gameObject.tag == "cau")
  25115. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_154 = __this->get_coll_2();
  25116. NullCheck(L_154);
  25117. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_155 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_154, /*hidden argument*/NULL);
  25118. NullCheck(L_155);
  25119. String_t* L_156 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_155, /*hidden argument*/NULL);
  25120. bool L_157 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_156, _stringLiteralED43A8A09E9BA56D3804E6A7A1E00ADC332624B1, /*hidden argument*/NULL);
  25121. if (L_157)
  25122. {
  25123. goto IL_0466;
  25124. }
  25125. }
  25126. {
  25127. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_158 = __this->get_coll_2();
  25128. NullCheck(L_158);
  25129. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_159 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_158, /*hidden argument*/NULL);
  25130. NullCheck(L_159);
  25131. String_t* L_160 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_159, /*hidden argument*/NULL);
  25132. bool L_161 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_160, _stringLiteralE3088E93FF637F8E9C8B8C3DA79EB2557C9FA747, /*hidden argument*/NULL);
  25133. if (L_161)
  25134. {
  25135. goto IL_0466;
  25136. }
  25137. }
  25138. {
  25139. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_162 = __this->get_coll_2();
  25140. NullCheck(L_162);
  25141. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_163 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_162, /*hidden argument*/NULL);
  25142. NullCheck(L_163);
  25143. String_t* L_164 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_163, /*hidden argument*/NULL);
  25144. bool L_165 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_164, _stringLiteral10E073C26D10B046EB46A68CEACBEA0336F47DF4, /*hidden argument*/NULL);
  25145. if (L_165)
  25146. {
  25147. goto IL_0466;
  25148. }
  25149. }
  25150. {
  25151. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_166 = __this->get_coll_2();
  25152. NullCheck(L_166);
  25153. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_167 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_166, /*hidden argument*/NULL);
  25154. NullCheck(L_167);
  25155. String_t* L_168 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_167, /*hidden argument*/NULL);
  25156. bool L_169 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_168, _stringLiteral94344377F7B3B1F240C07F13F242E438EDEC044D, /*hidden argument*/NULL);
  25157. if (!L_169)
  25158. {
  25159. goto IL_0519;
  25160. }
  25161. }
  25162. IL_0466:
  25163. {
  25164. // this.camfolowplayer.StartCoroutine(this.camfolowplayer.Effect()); // hi?u ?ng rung camera
  25165. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_170 = V_1;
  25166. NullCheck(L_170);
  25167. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_171 = L_170->get_camfolowplayer_51();
  25168. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_172 = V_1;
  25169. NullCheck(L_172);
  25170. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_173 = L_172->get_camfolowplayer_51();
  25171. NullCheck(L_173);
  25172. RuntimeObject* L_174 = Camerafolow_Effect_mD09A2E944461CA93F8ADF678CBCA1C82B66D6D60(L_173, /*hidden argument*/NULL);
  25173. NullCheck(L_171);
  25174. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_171, L_174, /*hidden argument*/NULL);
  25175. // StartCoroutine(delayanimationwentouchtheship());
  25176. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_175 = V_1;
  25177. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_176 = V_1;
  25178. NullCheck(L_176);
  25179. RuntimeObject* L_177 = Playermuving_delayanimationwentouchtheship_mF758872F7C604002D60DA159E55ADCF5F41302A5(L_176, /*hidden argument*/NULL);
  25180. NullCheck(L_175);
  25181. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_175, L_177, /*hidden argument*/NULL);
  25182. // rb.velocity = Vector3.zero;
  25183. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_178 = V_1;
  25184. NullCheck(L_178);
  25185. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_179 = L_178->get_rb_17();
  25186. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  25187. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_180 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  25188. NullCheck(L_179);
  25189. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_179, L_180, /*hidden argument*/NULL);
  25190. // rb.velocity = new Vector3(-lastvectoryx, 0, 0);
  25191. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_181 = V_1;
  25192. NullCheck(L_181);
  25193. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_182 = L_181->get_rb_17();
  25194. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_183 = V_1;
  25195. NullCheck(L_183);
  25196. float L_184 = L_183->get_lastvectoryx_32();
  25197. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_185;
  25198. memset((&L_185), 0, sizeof(L_185));
  25199. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_185), ((-L_184)), (0.0f), (0.0f), /*hidden argument*/NULL);
  25200. NullCheck(L_182);
  25201. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_182, L_185, /*hidden argument*/NULL);
  25202. // if (lastvectoryx > 0)
  25203. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_186 = V_1;
  25204. NullCheck(L_186);
  25205. float L_187 = L_186->get_lastvectoryx_32();
  25206. if ((!(((float)L_187) > ((float)(0.0f)))))
  25207. {
  25208. goto IL_04d7;
  25209. }
  25210. }
  25211. {
  25212. // StartCoroutine(backlastpositionright());
  25213. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_188 = V_1;
  25214. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_189 = V_1;
  25215. NullCheck(L_189);
  25216. RuntimeObject* L_190 = Playermuving_backlastpositionright_mD514C3B744B22A0C45E8D01252B0147D73B389DB(L_189, /*hidden argument*/NULL);
  25217. NullCheck(L_188);
  25218. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_188, L_190, /*hidden argument*/NULL);
  25219. // }
  25220. goto IL_04f1;
  25221. }
  25222. IL_04d7:
  25223. {
  25224. // else if (lastvectoryx < 0)
  25225. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_191 = V_1;
  25226. NullCheck(L_191);
  25227. float L_192 = L_191->get_lastvectoryx_32();
  25228. if ((!(((float)L_192) < ((float)(0.0f)))))
  25229. {
  25230. goto IL_04f1;
  25231. }
  25232. }
  25233. {
  25234. // StartCoroutine(backlastpositionleft());
  25235. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_193 = V_1;
  25236. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_194 = V_1;
  25237. NullCheck(L_194);
  25238. RuntimeObject* L_195 = Playermuving_backlastpositionleft_m3C62747AEB5840E6B5BDDEF80D021E1417A87B02(L_194, /*hidden argument*/NULL);
  25239. NullCheck(L_193);
  25240. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_193, L_195, /*hidden argument*/NULL);
  25241. }
  25242. IL_04f1:
  25243. {
  25244. // if (manageritem.van == false)
  25245. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_196 = V_1;
  25246. NullCheck(L_196);
  25247. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_197 = L_196->get_manageritem_14();
  25248. NullCheck(L_197);
  25249. bool L_198 = L_197->get_van_8();
  25250. if (L_198)
  25251. {
  25252. goto IL_0505;
  25253. }
  25254. }
  25255. {
  25256. // touchtheship = true;
  25257. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_199 = V_1;
  25258. NullCheck(L_199);
  25259. L_199->set_touchtheship_148((bool)1);
  25260. }
  25261. IL_0505:
  25262. {
  25263. // if (manageritem.van == true)
  25264. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_200 = V_1;
  25265. NullCheck(L_200);
  25266. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_201 = L_200->get_manageritem_14();
  25267. NullCheck(L_201);
  25268. bool L_202 = L_201->get_van_8();
  25269. if (!L_202)
  25270. {
  25271. goto IL_0519;
  25272. }
  25273. }
  25274. {
  25275. // touchtheship = true;
  25276. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_203 = V_1;
  25277. NullCheck(L_203);
  25278. L_203->set_touchtheship_148((bool)1);
  25279. }
  25280. IL_0519:
  25281. {
  25282. // if (coll.gameObject.tag == "ship" || coll.gameObject.tag == "shipnotdie" || coll.gameObject.tag == "headship" || coll.gameObject.tag == "thanhchan" || coll.gameObject.tag == "cau")
  25283. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_204 = __this->get_coll_2();
  25284. NullCheck(L_204);
  25285. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_205 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_204, /*hidden argument*/NULL);
  25286. NullCheck(L_205);
  25287. String_t* L_206 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_205, /*hidden argument*/NULL);
  25288. bool L_207 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_206, _stringLiteralED43A8A09E9BA56D3804E6A7A1E00ADC332624B1, /*hidden argument*/NULL);
  25289. if (L_207)
  25290. {
  25291. goto IL_05a8;
  25292. }
  25293. }
  25294. {
  25295. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_208 = __this->get_coll_2();
  25296. NullCheck(L_208);
  25297. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_209 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_208, /*hidden argument*/NULL);
  25298. NullCheck(L_209);
  25299. String_t* L_210 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_209, /*hidden argument*/NULL);
  25300. bool L_211 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_210, _stringLiteralE3088E93FF637F8E9C8B8C3DA79EB2557C9FA747, /*hidden argument*/NULL);
  25301. if (L_211)
  25302. {
  25303. goto IL_05a8;
  25304. }
  25305. }
  25306. {
  25307. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_212 = __this->get_coll_2();
  25308. NullCheck(L_212);
  25309. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_213 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_212, /*hidden argument*/NULL);
  25310. NullCheck(L_213);
  25311. String_t* L_214 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_213, /*hidden argument*/NULL);
  25312. bool L_215 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_214, _stringLiteralDEFAC0D3B75336B39E586CD3E716E983D6DB32AC, /*hidden argument*/NULL);
  25313. if (L_215)
  25314. {
  25315. goto IL_05a8;
  25316. }
  25317. }
  25318. {
  25319. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_216 = __this->get_coll_2();
  25320. NullCheck(L_216);
  25321. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_217 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_216, /*hidden argument*/NULL);
  25322. NullCheck(L_217);
  25323. String_t* L_218 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_217, /*hidden argument*/NULL);
  25324. bool L_219 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_218, _stringLiteral10E073C26D10B046EB46A68CEACBEA0336F47DF4, /*hidden argument*/NULL);
  25325. if (L_219)
  25326. {
  25327. goto IL_05a8;
  25328. }
  25329. }
  25330. {
  25331. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_220 = __this->get_coll_2();
  25332. NullCheck(L_220);
  25333. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_221 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_220, /*hidden argument*/NULL);
  25334. NullCheck(L_221);
  25335. String_t* L_222 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_221, /*hidden argument*/NULL);
  25336. bool L_223 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_222, _stringLiteral94344377F7B3B1F240C07F13F242E438EDEC044D, /*hidden argument*/NULL);
  25337. if (!L_223)
  25338. {
  25339. goto IL_064a;
  25340. }
  25341. }
  25342. IL_05a8:
  25343. {
  25344. // manageritem.baylongcoin = false;
  25345. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_224 = V_1;
  25346. NullCheck(L_224);
  25347. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_225 = L_224->get_manageritem_14();
  25348. NullCheck(L_225);
  25349. L_225->set_baylongcoin_9((bool)0);
  25350. // if (manageritem.van == false)
  25351. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_226 = V_1;
  25352. NullCheck(L_226);
  25353. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_227 = L_226->get_manageritem_14();
  25354. NullCheck(L_227);
  25355. bool L_228 = L_227->get_van_8();
  25356. if (L_228)
  25357. {
  25358. goto IL_05db;
  25359. }
  25360. }
  25361. {
  25362. // StartCoroutine(CheckDie());
  25363. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_229 = V_1;
  25364. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_230 = V_1;
  25365. NullCheck(L_230);
  25366. RuntimeObject* L_231 = Playermuving_CheckDie_mF1FA037C5F4991D435A630C7FFDF78F8B8C90D41(L_230, /*hidden argument*/NULL);
  25367. NullCheck(L_229);
  25368. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_229, L_231, /*hidden argument*/NULL);
  25369. // StartCoroutine(backtotruposison());
  25370. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_232 = V_1;
  25371. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_233 = V_1;
  25372. NullCheck(L_233);
  25373. RuntimeObject* L_234 = Playermuving_backtotruposison_m1E519AA084CE533B8F480B61D6DB3E8D2D266FE1(L_233, /*hidden argument*/NULL);
  25374. NullCheck(L_232);
  25375. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_232, L_234, /*hidden argument*/NULL);
  25376. }
  25377. IL_05db:
  25378. {
  25379. // if (coll.gameObject.tag == "ship" || coll.gameObject.tag == "shipnotdie" || coll.gameObject.tag == "thanhchan" || coll.gameObject.tag == "cau")
  25380. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_235 = __this->get_coll_2();
  25381. NullCheck(L_235);
  25382. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_236 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_235, /*hidden argument*/NULL);
  25383. NullCheck(L_236);
  25384. String_t* L_237 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_236, /*hidden argument*/NULL);
  25385. bool L_238 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_237, _stringLiteralED43A8A09E9BA56D3804E6A7A1E00ADC332624B1, /*hidden argument*/NULL);
  25386. if (L_238)
  25387. {
  25388. goto IL_064a;
  25389. }
  25390. }
  25391. {
  25392. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_239 = __this->get_coll_2();
  25393. NullCheck(L_239);
  25394. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_240 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_239, /*hidden argument*/NULL);
  25395. NullCheck(L_240);
  25396. String_t* L_241 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_240, /*hidden argument*/NULL);
  25397. bool L_242 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_241, _stringLiteralE3088E93FF637F8E9C8B8C3DA79EB2557C9FA747, /*hidden argument*/NULL);
  25398. if (L_242)
  25399. {
  25400. goto IL_064a;
  25401. }
  25402. }
  25403. {
  25404. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_243 = __this->get_coll_2();
  25405. NullCheck(L_243);
  25406. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_244 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_243, /*hidden argument*/NULL);
  25407. NullCheck(L_244);
  25408. String_t* L_245 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_244, /*hidden argument*/NULL);
  25409. bool L_246 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_245, _stringLiteral10E073C26D10B046EB46A68CEACBEA0336F47DF4, /*hidden argument*/NULL);
  25410. if (L_246)
  25411. {
  25412. goto IL_064a;
  25413. }
  25414. }
  25415. {
  25416. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_247 = __this->get_coll_2();
  25417. NullCheck(L_247);
  25418. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_248 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_247, /*hidden argument*/NULL);
  25419. NullCheck(L_248);
  25420. String_t* L_249 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_248, /*hidden argument*/NULL);
  25421. String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_249, _stringLiteral94344377F7B3B1F240C07F13F242E438EDEC044D, /*hidden argument*/NULL);
  25422. }
  25423. IL_064a:
  25424. {
  25425. // if (coll.gameObject.tag == "upcamera")
  25426. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_250 = __this->get_coll_2();
  25427. NullCheck(L_250);
  25428. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_251 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_250, /*hidden argument*/NULL);
  25429. NullCheck(L_251);
  25430. String_t* L_252 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_251, /*hidden argument*/NULL);
  25431. bool L_253 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_252, _stringLiteralF950DB257683E6FC4161BAD4C39A97A5FB115007, /*hidden argument*/NULL);
  25432. if (!L_253)
  25433. {
  25434. goto IL_06b7;
  25435. }
  25436. }
  25437. {
  25438. // logger.error("upcamera-------- - --------------------------111111111111111111");
  25439. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  25440. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteral1CC6F5BD18AABDE2C8FD40FA5B9252869C66134F, /*hidden argument*/NULL);
  25441. // rb.useGravity = false;
  25442. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_254 = V_1;
  25443. NullCheck(L_254);
  25444. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_255 = L_254->get_rb_17();
  25445. NullCheck(L_255);
  25446. Rigidbody_set_useGravity_mB0D957A9D8A9819E18D2E81F465C5C0B60CBC6DA(L_255, (bool)0, /*hidden argument*/NULL);
  25447. // rb.velocity = new Vector3(0, 0, 0);
  25448. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_256 = V_1;
  25449. NullCheck(L_256);
  25450. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_257 = L_256->get_rb_17();
  25451. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_258;
  25452. memset((&L_258), 0, sizeof(L_258));
  25453. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_258), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  25454. NullCheck(L_257);
  25455. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_257, L_258, /*hidden argument*/NULL);
  25456. // this.camfolowplayer.StartCoroutine(this.camfolowplayer.delaycameraup(0.1f));
  25457. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_259 = V_1;
  25458. NullCheck(L_259);
  25459. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_260 = L_259->get_camfolowplayer_51();
  25460. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_261 = V_1;
  25461. NullCheck(L_261);
  25462. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_262 = L_261->get_camfolowplayer_51();
  25463. NullCheck(L_262);
  25464. RuntimeObject* L_263 = Camerafolow_delaycameraup_m121338F4D8F807A1293476D433C5DB126C14DE16(L_262, (0.1f), /*hidden argument*/NULL);
  25465. NullCheck(L_260);
  25466. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_260, L_263, /*hidden argument*/NULL);
  25467. }
  25468. IL_06b7:
  25469. {
  25470. // if (coll.gameObject.tag == "ship" || coll.gameObject.tag == "shipnotdie" || coll.gameObject.tag == "shipnotdie" || coll.gameObject.tag == "cau" || coll.gameObject.tag == "cau" || coll.gameObject.tag == "thanhchan" || coll.gameObject.tag == "cau" || coll.gameObject.tag == "thanhchan")
  25471. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_264 = __this->get_coll_2();
  25472. NullCheck(L_264);
  25473. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_265 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_264, /*hidden argument*/NULL);
  25474. NullCheck(L_265);
  25475. String_t* L_266 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_265, /*hidden argument*/NULL);
  25476. bool L_267 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_266, _stringLiteralED43A8A09E9BA56D3804E6A7A1E00ADC332624B1, /*hidden argument*/NULL);
  25477. if (L_267)
  25478. {
  25479. goto IL_07a3;
  25480. }
  25481. }
  25482. {
  25483. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_268 = __this->get_coll_2();
  25484. NullCheck(L_268);
  25485. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_269 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_268, /*hidden argument*/NULL);
  25486. NullCheck(L_269);
  25487. String_t* L_270 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_269, /*hidden argument*/NULL);
  25488. bool L_271 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_270, _stringLiteralE3088E93FF637F8E9C8B8C3DA79EB2557C9FA747, /*hidden argument*/NULL);
  25489. if (L_271)
  25490. {
  25491. goto IL_07a3;
  25492. }
  25493. }
  25494. {
  25495. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_272 = __this->get_coll_2();
  25496. NullCheck(L_272);
  25497. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_273 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_272, /*hidden argument*/NULL);
  25498. NullCheck(L_273);
  25499. String_t* L_274 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_273, /*hidden argument*/NULL);
  25500. bool L_275 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_274, _stringLiteralE3088E93FF637F8E9C8B8C3DA79EB2557C9FA747, /*hidden argument*/NULL);
  25501. if (L_275)
  25502. {
  25503. goto IL_07a3;
  25504. }
  25505. }
  25506. {
  25507. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_276 = __this->get_coll_2();
  25508. NullCheck(L_276);
  25509. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_277 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_276, /*hidden argument*/NULL);
  25510. NullCheck(L_277);
  25511. String_t* L_278 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_277, /*hidden argument*/NULL);
  25512. bool L_279 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_278, _stringLiteral94344377F7B3B1F240C07F13F242E438EDEC044D, /*hidden argument*/NULL);
  25513. if (L_279)
  25514. {
  25515. goto IL_07a3;
  25516. }
  25517. }
  25518. {
  25519. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_280 = __this->get_coll_2();
  25520. NullCheck(L_280);
  25521. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_281 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_280, /*hidden argument*/NULL);
  25522. NullCheck(L_281);
  25523. String_t* L_282 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_281, /*hidden argument*/NULL);
  25524. bool L_283 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_282, _stringLiteral94344377F7B3B1F240C07F13F242E438EDEC044D, /*hidden argument*/NULL);
  25525. if (L_283)
  25526. {
  25527. goto IL_07a3;
  25528. }
  25529. }
  25530. {
  25531. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_284 = __this->get_coll_2();
  25532. NullCheck(L_284);
  25533. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_285 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_284, /*hidden argument*/NULL);
  25534. NullCheck(L_285);
  25535. String_t* L_286 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_285, /*hidden argument*/NULL);
  25536. bool L_287 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_286, _stringLiteral10E073C26D10B046EB46A68CEACBEA0336F47DF4, /*hidden argument*/NULL);
  25537. if (L_287)
  25538. {
  25539. goto IL_07a3;
  25540. }
  25541. }
  25542. {
  25543. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_288 = __this->get_coll_2();
  25544. NullCheck(L_288);
  25545. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_289 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_288, /*hidden argument*/NULL);
  25546. NullCheck(L_289);
  25547. String_t* L_290 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_289, /*hidden argument*/NULL);
  25548. bool L_291 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_290, _stringLiteral94344377F7B3B1F240C07F13F242E438EDEC044D, /*hidden argument*/NULL);
  25549. if (L_291)
  25550. {
  25551. goto IL_07a3;
  25552. }
  25553. }
  25554. {
  25555. Collision_t7FF0F4B0E24A2AEB1131DD980F63AB8CBF11FC3C * L_292 = __this->get_coll_2();
  25556. NullCheck(L_292);
  25557. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_293 = Collision_get_gameObject_m9A7069ABE50D4BB957A8ED76E5F4A59ACEC57C49(L_292, /*hidden argument*/NULL);
  25558. NullCheck(L_293);
  25559. String_t* L_294 = GameObject_get_tag_mA9DC75D3D591B5E7D1ADAD14EA66CC4186580275(L_293, /*hidden argument*/NULL);
  25560. bool L_295 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_294, _stringLiteral10E073C26D10B046EB46A68CEACBEA0336F47DF4, /*hidden argument*/NULL);
  25561. if (!L_295)
  25562. {
  25563. goto IL_0851;
  25564. }
  25565. }
  25566. IL_07a3:
  25567. {
  25568. // if (manageritem.baylongcoin == false && manageritem.baycoin == false)
  25569. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_296 = V_1;
  25570. NullCheck(L_296);
  25571. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_297 = L_296->get_manageritem_14();
  25572. NullCheck(L_297);
  25573. bool L_298 = L_297->get_baylongcoin_9();
  25574. if (L_298)
  25575. {
  25576. goto IL_0851;
  25577. }
  25578. }
  25579. {
  25580. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_299 = V_1;
  25581. NullCheck(L_299);
  25582. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_300 = L_299->get_manageritem_14();
  25583. NullCheck(L_300);
  25584. bool L_301 = L_300->get_baycoin_7();
  25585. if (L_301)
  25586. {
  25587. goto IL_0851;
  25588. }
  25589. }
  25590. {
  25591. // Soundmanager.soundmanager.PlayPoliceSound();
  25592. IL2CPP_RUNTIME_CLASS_INIT(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var);
  25593. Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09 * L_302 = ((Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_StaticFields*)il2cpp_codegen_static_fields_for(Soundmanager_tC8959CB64F8D05D1FFB9BD2EE739999B39C4BC09_il2cpp_TypeInfo_var))->get_soundmanager_15();
  25594. NullCheck(L_302);
  25595. Soundmanager_PlayPoliceSound_m52007023D36DDCA15F9FCCFDEB2F0151CAC88A81(L_302, /*hidden argument*/NULL);
  25596. // if (manageritem.van == false)
  25597. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_303 = V_1;
  25598. NullCheck(L_303);
  25599. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_304 = L_303->get_manageritem_14();
  25600. NullCheck(L_304);
  25601. bool L_305 = L_304->get_van_8();
  25602. if (L_305)
  25603. {
  25604. goto IL_0851;
  25605. }
  25606. }
  25607. {
  25608. // if (inchong)
  25609. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_306 = V_1;
  25610. NullCheck(L_306);
  25611. bool L_307 = L_306->get_inchong_58();
  25612. if (!L_307)
  25613. {
  25614. goto IL_07f6;
  25615. }
  25616. }
  25617. {
  25618. // this.speedmuving = this.speedmuving * 0.9f;
  25619. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_308 = V_1;
  25620. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_309 = V_1;
  25621. NullCheck(L_309);
  25622. float L_310 = L_309->get_speedmuving_35();
  25623. NullCheck(L_308);
  25624. L_308->set_speedmuving_35(((float)il2cpp_codegen_multiply((float)L_310, (float)(0.9f))));
  25625. goto IL_0808;
  25626. }
  25627. IL_07f6:
  25628. {
  25629. // this.speedmuving = this.speedmuving * 0.8f;
  25630. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_311 = V_1;
  25631. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_312 = V_1;
  25632. NullCheck(L_312);
  25633. float L_313 = L_312->get_speedmuving_35();
  25634. NullCheck(L_311);
  25635. L_311->set_speedmuving_35(((float)il2cpp_codegen_multiply((float)L_313, (float)(0.8f))));
  25636. }
  25637. IL_0808:
  25638. {
  25639. // if (this.speedmuving < 3) {
  25640. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_314 = V_1;
  25641. NullCheck(L_314);
  25642. float L_315 = L_314->get_speedmuving_35();
  25643. if ((!(((float)L_315) < ((float)(3.0f)))))
  25644. {
  25645. goto IL_0820;
  25646. }
  25647. }
  25648. {
  25649. // this.speedmuving = 3f;
  25650. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_316 = V_1;
  25651. NullCheck(L_316);
  25652. L_316->set_speedmuving_35((3.0f));
  25653. }
  25654. IL_0820:
  25655. {
  25656. // animationPlayer.Play("knock");
  25657. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_317 = V_1;
  25658. NullCheck(L_317);
  25659. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_318 = L_317->get_animationPlayer_31();
  25660. NullCheck(L_318);
  25661. Animator_Play_m254CA699DF64E86856EC8C54D1A739E3C0A49793(L_318, _stringLiteral03C065BAE9F5B4E26DA85DFFAAE7E5180CE43F85, /*hidden argument*/NULL);
  25662. // if (this.roleid == 1) {
  25663. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_319 = V_1;
  25664. NullCheck(L_319);
  25665. int32_t L_320 = L_319->get_roleid_48();
  25666. if ((!(((uint32_t)L_320) == ((uint32_t)1))))
  25667. {
  25668. goto IL_0846;
  25669. }
  25670. }
  25671. {
  25672. // MessageHandler.Vibrate(0, 500);
  25673. IL2CPP_RUNTIME_CLASS_INIT(MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840_il2cpp_TypeInfo_var);
  25674. MessageHandler_Vibrate_mE679EC14CE75E85AE00C755BD25C9A4B83644AC7(0, ((int32_t)500), /*hidden argument*/NULL);
  25675. // } else {
  25676. goto IL_0851;
  25677. }
  25678. IL_0846:
  25679. {
  25680. // MessageHandler.Vibrate(1, 500);
  25681. IL2CPP_RUNTIME_CLASS_INIT(MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840_il2cpp_TypeInfo_var);
  25682. MessageHandler_Vibrate_mE679EC14CE75E85AE00C755BD25C9A4B83644AC7(1, ((int32_t)500), /*hidden argument*/NULL);
  25683. }
  25684. IL_0851:
  25685. {
  25686. // }
  25687. return (bool)0;
  25688. }
  25689. }
  25690. // System.Object Playermuving_<OnCollisionEnter>d__103::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  25691. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3COnCollisionEnterU3Ed__103_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mC06CA5EAB0F0F194D6F36BBF369EFE7B25454B27 (U3COnCollisionEnterU3Ed__103_t102D6CEB5776127EC41C228D05702999C01AFD29 * __this, const RuntimeMethod* method)
  25692. {
  25693. {
  25694. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  25695. return L_0;
  25696. }
  25697. }
  25698. // System.Void Playermuving_<OnCollisionEnter>d__103::System.Collections.IEnumerator.Reset()
  25699. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnCollisionEnterU3Ed__103_System_Collections_IEnumerator_Reset_m709819959C6907B4E7797C825355DB948B31D075 (U3COnCollisionEnterU3Ed__103_t102D6CEB5776127EC41C228D05702999C01AFD29 * __this, const RuntimeMethod* method)
  25700. {
  25701. static bool s_Il2CppMethodInitialized;
  25702. if (!s_Il2CppMethodInitialized)
  25703. {
  25704. il2cpp_codegen_initialize_method (U3COnCollisionEnterU3Ed__103_System_Collections_IEnumerator_Reset_m709819959C6907B4E7797C825355DB948B31D075_MetadataUsageId);
  25705. s_Il2CppMethodInitialized = true;
  25706. }
  25707. {
  25708. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  25709. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  25710. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3COnCollisionEnterU3Ed__103_System_Collections_IEnumerator_Reset_m709819959C6907B4E7797C825355DB948B31D075_RuntimeMethod_var);
  25711. }
  25712. }
  25713. // System.Object Playermuving_<OnCollisionEnter>d__103::System.Collections.IEnumerator.get_Current()
  25714. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3COnCollisionEnterU3Ed__103_System_Collections_IEnumerator_get_Current_mE20D1ED0F5FA335667871BFA46DF11B0EE31F739 (U3COnCollisionEnterU3Ed__103_t102D6CEB5776127EC41C228D05702999C01AFD29 * __this, const RuntimeMethod* method)
  25715. {
  25716. {
  25717. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  25718. return L_0;
  25719. }
  25720. }
  25721. #ifdef __clang__
  25722. #pragma clang diagnostic pop
  25723. #endif
  25724. #ifdef __clang__
  25725. #pragma clang diagnostic push
  25726. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25727. #pragma clang diagnostic ignored "-Wunused-variable"
  25728. #endif
  25729. // System.Void Playermuving_<OntheCasth>d__213::.ctor(System.Int32)
  25730. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COntheCasthU3Ed__213__ctor_m43CBAFB090B4ACAE7E984879207FC7F1332DBA7B (U3COntheCasthU3Ed__213_t0D89F77F600A324A938A1FD72AC72C3C742D3DF8 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  25731. {
  25732. {
  25733. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  25734. int32_t L_0 = ___U3CU3E1__state0;
  25735. __this->set_U3CU3E1__state_0(L_0);
  25736. return;
  25737. }
  25738. }
  25739. // System.Void Playermuving_<OntheCasth>d__213::System.IDisposable.Dispose()
  25740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COntheCasthU3Ed__213_System_IDisposable_Dispose_m01857997E9EF3D4B8DAD9678E6EE30A2DD61F104 (U3COntheCasthU3Ed__213_t0D89F77F600A324A938A1FD72AC72C3C742D3DF8 * __this, const RuntimeMethod* method)
  25741. {
  25742. {
  25743. return;
  25744. }
  25745. }
  25746. // System.Boolean Playermuving_<OntheCasth>d__213::MoveNext()
  25747. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3COntheCasthU3Ed__213_MoveNext_m91821B6D549F98F246C15D3E831B271FAB43E584 (U3COntheCasthU3Ed__213_t0D89F77F600A324A938A1FD72AC72C3C742D3DF8 * __this, const RuntimeMethod* method)
  25748. {
  25749. static bool s_Il2CppMethodInitialized;
  25750. if (!s_Il2CppMethodInitialized)
  25751. {
  25752. il2cpp_codegen_initialize_method (U3COntheCasthU3Ed__213_MoveNext_m91821B6D549F98F246C15D3E831B271FAB43E584_MetadataUsageId);
  25753. s_Il2CppMethodInitialized = true;
  25754. }
  25755. int32_t V_0 = 0;
  25756. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  25757. {
  25758. int32_t L_0 = __this->get_U3CU3E1__state_0();
  25759. V_0 = L_0;
  25760. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  25761. V_1 = L_1;
  25762. int32_t L_2 = V_0;
  25763. if (!L_2)
  25764. {
  25765. goto IL_0017;
  25766. }
  25767. }
  25768. {
  25769. int32_t L_3 = V_0;
  25770. if ((((int32_t)L_3) == ((int32_t)1)))
  25771. {
  25772. goto IL_0048;
  25773. }
  25774. }
  25775. {
  25776. return (bool)0;
  25777. }
  25778. IL_0017:
  25779. {
  25780. __this->set_U3CU3E1__state_0((-1));
  25781. // animationPlayer.SetBool("cash", true);
  25782. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_4 = V_1;
  25783. NullCheck(L_4);
  25784. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_5 = L_4->get_animationPlayer_31();
  25785. NullCheck(L_5);
  25786. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_5, _stringLiteralA34C860A9909DD2ED8B22B29B9377B8C6D48FBEC, (bool)1, /*hidden argument*/NULL);
  25787. // yield return new WaitForSeconds(0f);
  25788. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_6 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  25789. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_6, (0.0f), /*hidden argument*/NULL);
  25790. __this->set_U3CU3E2__current_1(L_6);
  25791. __this->set_U3CU3E1__state_0(1);
  25792. return (bool)1;
  25793. }
  25794. IL_0048:
  25795. {
  25796. __this->set_U3CU3E1__state_0((-1));
  25797. // }
  25798. return (bool)0;
  25799. }
  25800. }
  25801. // System.Object Playermuving_<OntheCasth>d__213::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  25802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3COntheCasthU3Ed__213_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mB1F5C5FC638D4764D589EEE5DFCBF7F572342CD6 (U3COntheCasthU3Ed__213_t0D89F77F600A324A938A1FD72AC72C3C742D3DF8 * __this, const RuntimeMethod* method)
  25803. {
  25804. {
  25805. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  25806. return L_0;
  25807. }
  25808. }
  25809. // System.Void Playermuving_<OntheCasth>d__213::System.Collections.IEnumerator.Reset()
  25810. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COntheCasthU3Ed__213_System_Collections_IEnumerator_Reset_mD6D595565E7E2AA67A7484F2E21170A5027A4902 (U3COntheCasthU3Ed__213_t0D89F77F600A324A938A1FD72AC72C3C742D3DF8 * __this, const RuntimeMethod* method)
  25811. {
  25812. static bool s_Il2CppMethodInitialized;
  25813. if (!s_Il2CppMethodInitialized)
  25814. {
  25815. il2cpp_codegen_initialize_method (U3COntheCasthU3Ed__213_System_Collections_IEnumerator_Reset_mD6D595565E7E2AA67A7484F2E21170A5027A4902_MetadataUsageId);
  25816. s_Il2CppMethodInitialized = true;
  25817. }
  25818. {
  25819. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  25820. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  25821. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3COntheCasthU3Ed__213_System_Collections_IEnumerator_Reset_mD6D595565E7E2AA67A7484F2E21170A5027A4902_RuntimeMethod_var);
  25822. }
  25823. }
  25824. // System.Object Playermuving_<OntheCasth>d__213::System.Collections.IEnumerator.get_Current()
  25825. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3COntheCasthU3Ed__213_System_Collections_IEnumerator_get_Current_m33668FF637FF94B1E9B1D978A3D1DEB8AF7CC5D7 (U3COntheCasthU3Ed__213_t0D89F77F600A324A938A1FD72AC72C3C742D3DF8 * __this, const RuntimeMethod* method)
  25826. {
  25827. {
  25828. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  25829. return L_0;
  25830. }
  25831. }
  25832. #ifdef __clang__
  25833. #pragma clang diagnostic pop
  25834. #endif
  25835. #ifdef __clang__
  25836. #pragma clang diagnostic push
  25837. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25838. #pragma clang diagnostic ignored "-Wunused-variable"
  25839. #endif
  25840. // System.Void Playermuving_<backlastpositionleft>d__112::.ctor(System.Int32)
  25841. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CbacklastpositionleftU3Ed__112__ctor_mD48FDDF40B62CF8765B9C3BA1132B1A80A043FED (U3CbacklastpositionleftU3Ed__112_t354294A7A2680CF7D61321012F91941E68571EA9 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  25842. {
  25843. {
  25844. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  25845. int32_t L_0 = ___U3CU3E1__state0;
  25846. __this->set_U3CU3E1__state_0(L_0);
  25847. return;
  25848. }
  25849. }
  25850. // System.Void Playermuving_<backlastpositionleft>d__112::System.IDisposable.Dispose()
  25851. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CbacklastpositionleftU3Ed__112_System_IDisposable_Dispose_m77FD98B1095A6FEE8FBF66BB72B074C2BE1E115C (U3CbacklastpositionleftU3Ed__112_t354294A7A2680CF7D61321012F91941E68571EA9 * __this, const RuntimeMethod* method)
  25852. {
  25853. {
  25854. return;
  25855. }
  25856. }
  25857. // System.Boolean Playermuving_<backlastpositionleft>d__112::MoveNext()
  25858. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CbacklastpositionleftU3Ed__112_MoveNext_m3698F60ACC86FC1334B7DF7D0F609DDB48EE4974 (U3CbacklastpositionleftU3Ed__112_t354294A7A2680CF7D61321012F91941E68571EA9 * __this, const RuntimeMethod* method)
  25859. {
  25860. static bool s_Il2CppMethodInitialized;
  25861. if (!s_Il2CppMethodInitialized)
  25862. {
  25863. il2cpp_codegen_initialize_method (U3CbacklastpositionleftU3Ed__112_MoveNext_m3698F60ACC86FC1334B7DF7D0F609DDB48EE4974_MetadataUsageId);
  25864. s_Il2CppMethodInitialized = true;
  25865. }
  25866. int32_t V_0 = 0;
  25867. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  25868. int32_t V_2 = 0;
  25869. {
  25870. int32_t L_0 = __this->get_U3CU3E1__state_0();
  25871. V_0 = L_0;
  25872. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  25873. V_1 = L_1;
  25874. int32_t L_2 = V_0;
  25875. if (!L_2)
  25876. {
  25877. goto IL_0017;
  25878. }
  25879. }
  25880. {
  25881. int32_t L_3 = V_0;
  25882. if ((((int32_t)L_3) == ((int32_t)1)))
  25883. {
  25884. goto IL_0043;
  25885. }
  25886. }
  25887. {
  25888. return (bool)0;
  25889. }
  25890. IL_0017:
  25891. {
  25892. __this->set_U3CU3E1__state_0((-1));
  25893. // for (int i = 0; i < 1000; i++)
  25894. __this->set_U3CiU3E5__2_3(0);
  25895. goto IL_00eb;
  25896. }
  25897. IL_002a:
  25898. {
  25899. // yield return new WaitForSeconds(0.001f);
  25900. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_4 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  25901. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_4, (0.001f), /*hidden argument*/NULL);
  25902. __this->set_U3CU3E2__current_1(L_4);
  25903. __this->set_U3CU3E1__state_0(1);
  25904. return (bool)1;
  25905. }
  25906. IL_0043:
  25907. {
  25908. __this->set_U3CU3E1__state_0((-1));
  25909. // transform.position = new Vector3((Mathf.Clamp(transform.position.x - this.move_diff, poinstart - 2.5f, poinstart)) + this.move_diff, transform.position.y, transform.position.z);
  25910. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_5 = V_1;
  25911. NullCheck(L_5);
  25912. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_5, /*hidden argument*/NULL);
  25913. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_7 = V_1;
  25914. NullCheck(L_7);
  25915. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_8 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_7, /*hidden argument*/NULL);
  25916. NullCheck(L_8);
  25917. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_8, /*hidden argument*/NULL);
  25918. float L_10 = L_9.get_x_2();
  25919. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_11 = V_1;
  25920. NullCheck(L_11);
  25921. int32_t L_12 = L_11->get_move_diff_53();
  25922. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_13 = V_1;
  25923. NullCheck(L_13);
  25924. float L_14 = L_13->get_poinstart_18();
  25925. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_15 = V_1;
  25926. NullCheck(L_15);
  25927. float L_16 = L_15->get_poinstart_18();
  25928. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  25929. float L_17 = Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507(((float)il2cpp_codegen_subtract((float)L_10, (float)(((float)((float)L_12))))), ((float)il2cpp_codegen_subtract((float)L_14, (float)(2.5f))), L_16, /*hidden argument*/NULL);
  25930. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_18 = V_1;
  25931. NullCheck(L_18);
  25932. int32_t L_19 = L_18->get_move_diff_53();
  25933. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_20 = V_1;
  25934. NullCheck(L_20);
  25935. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_21 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_20, /*hidden argument*/NULL);
  25936. NullCheck(L_21);
  25937. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_22 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_21, /*hidden argument*/NULL);
  25938. float L_23 = L_22.get_y_3();
  25939. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_24 = V_1;
  25940. NullCheck(L_24);
  25941. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_25 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_24, /*hidden argument*/NULL);
  25942. NullCheck(L_25);
  25943. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_26 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_25, /*hidden argument*/NULL);
  25944. float L_27 = L_26.get_z_4();
  25945. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_28;
  25946. memset((&L_28), 0, sizeof(L_28));
  25947. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_28), ((float)il2cpp_codegen_add((float)L_17, (float)(((float)((float)L_19))))), L_23, L_27, /*hidden argument*/NULL);
  25948. NullCheck(L_6);
  25949. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_6, L_28, /*hidden argument*/NULL);
  25950. // if (transform.position.x >= poinstart)
  25951. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_29 = V_1;
  25952. NullCheck(L_29);
  25953. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_30 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_29, /*hidden argument*/NULL);
  25954. NullCheck(L_30);
  25955. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_30, /*hidden argument*/NULL);
  25956. float L_32 = L_31.get_x_2();
  25957. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_33 = V_1;
  25958. NullCheck(L_33);
  25959. float L_34 = L_33->get_poinstart_18();
  25960. if ((!(((float)L_32) >= ((float)L_34))))
  25961. {
  25962. goto IL_00db;
  25963. }
  25964. }
  25965. {
  25966. // rb.velocity = Vector3.zero;
  25967. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_35 = V_1;
  25968. NullCheck(L_35);
  25969. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_36 = L_35->get_rb_17();
  25970. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  25971. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_37 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  25972. NullCheck(L_36);
  25973. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_36, L_37, /*hidden argument*/NULL);
  25974. // break;
  25975. goto IL_00fb;
  25976. }
  25977. IL_00db:
  25978. {
  25979. // for (int i = 0; i < 1000; i++)
  25980. int32_t L_38 = __this->get_U3CiU3E5__2_3();
  25981. V_2 = L_38;
  25982. int32_t L_39 = V_2;
  25983. __this->set_U3CiU3E5__2_3(((int32_t)il2cpp_codegen_add((int32_t)L_39, (int32_t)1)));
  25984. }
  25985. IL_00eb:
  25986. {
  25987. // for (int i = 0; i < 1000; i++)
  25988. int32_t L_40 = __this->get_U3CiU3E5__2_3();
  25989. if ((((int32_t)L_40) < ((int32_t)((int32_t)1000))))
  25990. {
  25991. goto IL_002a;
  25992. }
  25993. }
  25994. IL_00fb:
  25995. {
  25996. // rb.velocity = Vector3.zero;
  25997. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_41 = V_1;
  25998. NullCheck(L_41);
  25999. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_42 = L_41->get_rb_17();
  26000. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  26001. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_43 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  26002. NullCheck(L_42);
  26003. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_42, L_43, /*hidden argument*/NULL);
  26004. // }
  26005. return (bool)0;
  26006. }
  26007. }
  26008. // System.Object Playermuving_<backlastpositionleft>d__112::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  26009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CbacklastpositionleftU3Ed__112_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m89FBBF8C48E2426ADAA950E615F94EA5A696176A (U3CbacklastpositionleftU3Ed__112_t354294A7A2680CF7D61321012F91941E68571EA9 * __this, const RuntimeMethod* method)
  26010. {
  26011. {
  26012. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  26013. return L_0;
  26014. }
  26015. }
  26016. // System.Void Playermuving_<backlastpositionleft>d__112::System.Collections.IEnumerator.Reset()
  26017. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CbacklastpositionleftU3Ed__112_System_Collections_IEnumerator_Reset_m10F6F215A7DDC86B2C107BA8061438601A963EB8 (U3CbacklastpositionleftU3Ed__112_t354294A7A2680CF7D61321012F91941E68571EA9 * __this, const RuntimeMethod* method)
  26018. {
  26019. static bool s_Il2CppMethodInitialized;
  26020. if (!s_Il2CppMethodInitialized)
  26021. {
  26022. il2cpp_codegen_initialize_method (U3CbacklastpositionleftU3Ed__112_System_Collections_IEnumerator_Reset_m10F6F215A7DDC86B2C107BA8061438601A963EB8_MetadataUsageId);
  26023. s_Il2CppMethodInitialized = true;
  26024. }
  26025. {
  26026. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  26027. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  26028. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CbacklastpositionleftU3Ed__112_System_Collections_IEnumerator_Reset_m10F6F215A7DDC86B2C107BA8061438601A963EB8_RuntimeMethod_var);
  26029. }
  26030. }
  26031. // System.Object Playermuving_<backlastpositionleft>d__112::System.Collections.IEnumerator.get_Current()
  26032. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CbacklastpositionleftU3Ed__112_System_Collections_IEnumerator_get_Current_mF5A6D49A4F4D38AF88516B120C6B3CE5217965A6 (U3CbacklastpositionleftU3Ed__112_t354294A7A2680CF7D61321012F91941E68571EA9 * __this, const RuntimeMethod* method)
  26033. {
  26034. {
  26035. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  26036. return L_0;
  26037. }
  26038. }
  26039. #ifdef __clang__
  26040. #pragma clang diagnostic pop
  26041. #endif
  26042. #ifdef __clang__
  26043. #pragma clang diagnostic push
  26044. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26045. #pragma clang diagnostic ignored "-Wunused-variable"
  26046. #endif
  26047. // System.Void Playermuving_<backlastpositionright>d__111::.ctor(System.Int32)
  26048. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CbacklastpositionrightU3Ed__111__ctor_m1BF2D7046B6DB2CF988C1E6D853B5663767D69A0 (U3CbacklastpositionrightU3Ed__111_tFB84B456019994362273A5A7828D9BE863FC9657 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  26049. {
  26050. {
  26051. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  26052. int32_t L_0 = ___U3CU3E1__state0;
  26053. __this->set_U3CU3E1__state_0(L_0);
  26054. return;
  26055. }
  26056. }
  26057. // System.Void Playermuving_<backlastpositionright>d__111::System.IDisposable.Dispose()
  26058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CbacklastpositionrightU3Ed__111_System_IDisposable_Dispose_m476C52CEF3E07F3BF2E61F030914A201E5AEAC60 (U3CbacklastpositionrightU3Ed__111_tFB84B456019994362273A5A7828D9BE863FC9657 * __this, const RuntimeMethod* method)
  26059. {
  26060. {
  26061. return;
  26062. }
  26063. }
  26064. // System.Boolean Playermuving_<backlastpositionright>d__111::MoveNext()
  26065. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CbacklastpositionrightU3Ed__111_MoveNext_m676F63FBDC8B80A7FF5008B35919540F84A005FD (U3CbacklastpositionrightU3Ed__111_tFB84B456019994362273A5A7828D9BE863FC9657 * __this, const RuntimeMethod* method)
  26066. {
  26067. static bool s_Il2CppMethodInitialized;
  26068. if (!s_Il2CppMethodInitialized)
  26069. {
  26070. il2cpp_codegen_initialize_method (U3CbacklastpositionrightU3Ed__111_MoveNext_m676F63FBDC8B80A7FF5008B35919540F84A005FD_MetadataUsageId);
  26071. s_Il2CppMethodInitialized = true;
  26072. }
  26073. int32_t V_0 = 0;
  26074. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  26075. int32_t V_2 = 0;
  26076. {
  26077. int32_t L_0 = __this->get_U3CU3E1__state_0();
  26078. V_0 = L_0;
  26079. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  26080. V_1 = L_1;
  26081. int32_t L_2 = V_0;
  26082. if (!L_2)
  26083. {
  26084. goto IL_0017;
  26085. }
  26086. }
  26087. {
  26088. int32_t L_3 = V_0;
  26089. if ((((int32_t)L_3) == ((int32_t)1)))
  26090. {
  26091. goto IL_0043;
  26092. }
  26093. }
  26094. {
  26095. return (bool)0;
  26096. }
  26097. IL_0017:
  26098. {
  26099. __this->set_U3CU3E1__state_0((-1));
  26100. // for (int i = 0; i < 1000; i++)
  26101. __this->set_U3CiU3E5__2_3(0);
  26102. goto IL_00eb;
  26103. }
  26104. IL_002a:
  26105. {
  26106. // yield return new WaitForSeconds(0.001f);
  26107. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_4 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  26108. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_4, (0.001f), /*hidden argument*/NULL);
  26109. __this->set_U3CU3E2__current_1(L_4);
  26110. __this->set_U3CU3E1__state_0(1);
  26111. return (bool)1;
  26112. }
  26113. IL_0043:
  26114. {
  26115. __this->set_U3CU3E1__state_0((-1));
  26116. // transform.position = new Vector3((Mathf.Clamp(transform.position.x - this.move_diff, poinstart, poinstart + 2.5f)) + this.move_diff, transform.position.y, transform.position.z);
  26117. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_5 = V_1;
  26118. NullCheck(L_5);
  26119. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_5, /*hidden argument*/NULL);
  26120. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_7 = V_1;
  26121. NullCheck(L_7);
  26122. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_8 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_7, /*hidden argument*/NULL);
  26123. NullCheck(L_8);
  26124. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_8, /*hidden argument*/NULL);
  26125. float L_10 = L_9.get_x_2();
  26126. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_11 = V_1;
  26127. NullCheck(L_11);
  26128. int32_t L_12 = L_11->get_move_diff_53();
  26129. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_13 = V_1;
  26130. NullCheck(L_13);
  26131. float L_14 = L_13->get_poinstart_18();
  26132. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_15 = V_1;
  26133. NullCheck(L_15);
  26134. float L_16 = L_15->get_poinstart_18();
  26135. IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
  26136. float L_17 = Mathf_Clamp_m033DD894F89E6DCCDAFC580091053059C86A4507(((float)il2cpp_codegen_subtract((float)L_10, (float)(((float)((float)L_12))))), L_14, ((float)il2cpp_codegen_add((float)L_16, (float)(2.5f))), /*hidden argument*/NULL);
  26137. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_18 = V_1;
  26138. NullCheck(L_18);
  26139. int32_t L_19 = L_18->get_move_diff_53();
  26140. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_20 = V_1;
  26141. NullCheck(L_20);
  26142. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_21 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_20, /*hidden argument*/NULL);
  26143. NullCheck(L_21);
  26144. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_22 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_21, /*hidden argument*/NULL);
  26145. float L_23 = L_22.get_y_3();
  26146. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_24 = V_1;
  26147. NullCheck(L_24);
  26148. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_25 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_24, /*hidden argument*/NULL);
  26149. NullCheck(L_25);
  26150. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_26 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_25, /*hidden argument*/NULL);
  26151. float L_27 = L_26.get_z_4();
  26152. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_28;
  26153. memset((&L_28), 0, sizeof(L_28));
  26154. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_28), ((float)il2cpp_codegen_add((float)L_17, (float)(((float)((float)L_19))))), L_23, L_27, /*hidden argument*/NULL);
  26155. NullCheck(L_6);
  26156. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_6, L_28, /*hidden argument*/NULL);
  26157. // if (transform.position.x <= poinstart)
  26158. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_29 = V_1;
  26159. NullCheck(L_29);
  26160. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_30 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_29, /*hidden argument*/NULL);
  26161. NullCheck(L_30);
  26162. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_30, /*hidden argument*/NULL);
  26163. float L_32 = L_31.get_x_2();
  26164. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_33 = V_1;
  26165. NullCheck(L_33);
  26166. float L_34 = L_33->get_poinstart_18();
  26167. if ((!(((float)L_32) <= ((float)L_34))))
  26168. {
  26169. goto IL_00db;
  26170. }
  26171. }
  26172. {
  26173. // rb.velocity = Vector3.zero;
  26174. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_35 = V_1;
  26175. NullCheck(L_35);
  26176. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_36 = L_35->get_rb_17();
  26177. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  26178. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_37 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  26179. NullCheck(L_36);
  26180. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_36, L_37, /*hidden argument*/NULL);
  26181. // break;
  26182. goto IL_00fb;
  26183. }
  26184. IL_00db:
  26185. {
  26186. // for (int i = 0; i < 1000; i++)
  26187. int32_t L_38 = __this->get_U3CiU3E5__2_3();
  26188. V_2 = L_38;
  26189. int32_t L_39 = V_2;
  26190. __this->set_U3CiU3E5__2_3(((int32_t)il2cpp_codegen_add((int32_t)L_39, (int32_t)1)));
  26191. }
  26192. IL_00eb:
  26193. {
  26194. // for (int i = 0; i < 1000; i++)
  26195. int32_t L_40 = __this->get_U3CiU3E5__2_3();
  26196. if ((((int32_t)L_40) < ((int32_t)((int32_t)1000))))
  26197. {
  26198. goto IL_002a;
  26199. }
  26200. }
  26201. IL_00fb:
  26202. {
  26203. // rb.velocity = Vector3.zero;
  26204. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_41 = V_1;
  26205. NullCheck(L_41);
  26206. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_42 = L_41->get_rb_17();
  26207. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  26208. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_43 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  26209. NullCheck(L_42);
  26210. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_42, L_43, /*hidden argument*/NULL);
  26211. // }
  26212. return (bool)0;
  26213. }
  26214. }
  26215. // System.Object Playermuving_<backlastpositionright>d__111::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  26216. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CbacklastpositionrightU3Ed__111_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mCAA4DC3F8AB122EA1AF258D531AC8980A35406C3 (U3CbacklastpositionrightU3Ed__111_tFB84B456019994362273A5A7828D9BE863FC9657 * __this, const RuntimeMethod* method)
  26217. {
  26218. {
  26219. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  26220. return L_0;
  26221. }
  26222. }
  26223. // System.Void Playermuving_<backlastpositionright>d__111::System.Collections.IEnumerator.Reset()
  26224. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CbacklastpositionrightU3Ed__111_System_Collections_IEnumerator_Reset_m5350229034AAFDB215311540D2D3DEC427FF6A9A (U3CbacklastpositionrightU3Ed__111_tFB84B456019994362273A5A7828D9BE863FC9657 * __this, const RuntimeMethod* method)
  26225. {
  26226. static bool s_Il2CppMethodInitialized;
  26227. if (!s_Il2CppMethodInitialized)
  26228. {
  26229. il2cpp_codegen_initialize_method (U3CbacklastpositionrightU3Ed__111_System_Collections_IEnumerator_Reset_m5350229034AAFDB215311540D2D3DEC427FF6A9A_MetadataUsageId);
  26230. s_Il2CppMethodInitialized = true;
  26231. }
  26232. {
  26233. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  26234. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  26235. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CbacklastpositionrightU3Ed__111_System_Collections_IEnumerator_Reset_m5350229034AAFDB215311540D2D3DEC427FF6A9A_RuntimeMethod_var);
  26236. }
  26237. }
  26238. // System.Object Playermuving_<backlastpositionright>d__111::System.Collections.IEnumerator.get_Current()
  26239. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CbacklastpositionrightU3Ed__111_System_Collections_IEnumerator_get_Current_mC8E653A36CC48D7D772891714477A6641868520F (U3CbacklastpositionrightU3Ed__111_tFB84B456019994362273A5A7828D9BE863FC9657 * __this, const RuntimeMethod* method)
  26240. {
  26241. {
  26242. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  26243. return L_0;
  26244. }
  26245. }
  26246. #ifdef __clang__
  26247. #pragma clang diagnostic pop
  26248. #endif
  26249. #ifdef __clang__
  26250. #pragma clang diagnostic push
  26251. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26252. #pragma clang diagnostic ignored "-Wunused-variable"
  26253. #endif
  26254. // System.Void Playermuving_<backtotruposison>d__110::.ctor(System.Int32)
  26255. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CbacktotruposisonU3Ed__110__ctor_m7491D03F2F149EB4111C75819EA4D93BB998A397 (U3CbacktotruposisonU3Ed__110_t06576CB5B470F5A80628545C26D691A0D4C515AB * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  26256. {
  26257. {
  26258. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  26259. int32_t L_0 = ___U3CU3E1__state0;
  26260. __this->set_U3CU3E1__state_0(L_0);
  26261. return;
  26262. }
  26263. }
  26264. // System.Void Playermuving_<backtotruposison>d__110::System.IDisposable.Dispose()
  26265. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CbacktotruposisonU3Ed__110_System_IDisposable_Dispose_mD1FF2C2912C14CE6B08105C968FAD3026E4693D5 (U3CbacktotruposisonU3Ed__110_t06576CB5B470F5A80628545C26D691A0D4C515AB * __this, const RuntimeMethod* method)
  26266. {
  26267. {
  26268. return;
  26269. }
  26270. }
  26271. // System.Boolean Playermuving_<backtotruposison>d__110::MoveNext()
  26272. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CbacktotruposisonU3Ed__110_MoveNext_m609AC06E422B9DE31DAB9217EA925728558BF552 (U3CbacktotruposisonU3Ed__110_t06576CB5B470F5A80628545C26D691A0D4C515AB * __this, const RuntimeMethod* method)
  26273. {
  26274. static bool s_Il2CppMethodInitialized;
  26275. if (!s_Il2CppMethodInitialized)
  26276. {
  26277. il2cpp_codegen_initialize_method (U3CbacktotruposisonU3Ed__110_MoveNext_m609AC06E422B9DE31DAB9217EA925728558BF552_MetadataUsageId);
  26278. s_Il2CppMethodInitialized = true;
  26279. }
  26280. int32_t V_0 = 0;
  26281. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  26282. float V_2 = 0.0f;
  26283. float V_3 = 0.0f;
  26284. float V_4 = 0.0f;
  26285. float V_5 = 0.0f;
  26286. int32_t V_6 = 0;
  26287. {
  26288. int32_t L_0 = __this->get_U3CU3E1__state_0();
  26289. V_0 = L_0;
  26290. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  26291. V_1 = L_1;
  26292. int32_t L_2 = V_0;
  26293. if (!L_2)
  26294. {
  26295. goto IL_0017;
  26296. }
  26297. }
  26298. {
  26299. int32_t L_3 = V_0;
  26300. if ((((int32_t)L_3) == ((int32_t)1)))
  26301. {
  26302. goto IL_003e;
  26303. }
  26304. }
  26305. {
  26306. return (bool)0;
  26307. }
  26308. IL_0017:
  26309. {
  26310. __this->set_U3CU3E1__state_0((-1));
  26311. // for (int i = 0; i < 300; i++)
  26312. __this->set_U3CiU3E5__2_3(0);
  26313. goto IL_02ff;
  26314. }
  26315. IL_002a:
  26316. {
  26317. // yield return new WaitForFixedUpdate();
  26318. WaitForFixedUpdate_t8801328F075019AF6B6150B20EC343935A29FF97 * L_4 = (WaitForFixedUpdate_t8801328F075019AF6B6150B20EC343935A29FF97 *)il2cpp_codegen_object_new(WaitForFixedUpdate_t8801328F075019AF6B6150B20EC343935A29FF97_il2cpp_TypeInfo_var);
  26319. WaitForFixedUpdate__ctor_mDEBC2E729EB331081476991F738E1759F067F402(L_4, /*hidden argument*/NULL);
  26320. __this->set_U3CU3E2__current_1(L_4);
  26321. __this->set_U3CU3E1__state_0(1);
  26322. return (bool)1;
  26323. }
  26324. IL_003e:
  26325. {
  26326. __this->set_U3CU3E1__state_0((-1));
  26327. // if (rb.velocity.x <= 1&& rb.velocity.x >= -1)
  26328. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_5 = V_1;
  26329. NullCheck(L_5);
  26330. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_6 = L_5->get_rb_17();
  26331. NullCheck(L_6);
  26332. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_6, /*hidden argument*/NULL);
  26333. float L_8 = L_7.get_x_2();
  26334. if ((!(((float)L_8) <= ((float)(1.0f)))))
  26335. {
  26336. goto IL_02ed;
  26337. }
  26338. }
  26339. {
  26340. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_9 = V_1;
  26341. NullCheck(L_9);
  26342. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_10 = L_9->get_rb_17();
  26343. NullCheck(L_10);
  26344. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_11 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_10, /*hidden argument*/NULL);
  26345. float L_12 = L_11.get_x_2();
  26346. if ((!(((float)L_12) >= ((float)(-1.0f)))))
  26347. {
  26348. goto IL_02ed;
  26349. }
  26350. }
  26351. {
  26352. // if (transform.position.x - this.move_diff != -2.5f || transform.position.x - this.move_diff != 0f || transform.position.x - this.move_diff != 2.5f)
  26353. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_13 = V_1;
  26354. NullCheck(L_13);
  26355. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_14 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_13, /*hidden argument*/NULL);
  26356. NullCheck(L_14);
  26357. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_15 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_14, /*hidden argument*/NULL);
  26358. float L_16 = L_15.get_x_2();
  26359. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_17 = V_1;
  26360. NullCheck(L_17);
  26361. int32_t L_18 = L_17->get_move_diff_53();
  26362. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_16, (float)(((float)((float)L_18)))))) == ((float)(-2.5f)))))
  26363. {
  26364. goto IL_00d9;
  26365. }
  26366. }
  26367. {
  26368. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_19 = V_1;
  26369. NullCheck(L_19);
  26370. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_20 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_19, /*hidden argument*/NULL);
  26371. NullCheck(L_20);
  26372. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_21 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_20, /*hidden argument*/NULL);
  26373. float L_22 = L_21.get_x_2();
  26374. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_23 = V_1;
  26375. NullCheck(L_23);
  26376. int32_t L_24 = L_23->get_move_diff_53();
  26377. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_22, (float)(((float)((float)L_24)))))) == ((float)(0.0f)))))
  26378. {
  26379. goto IL_00d9;
  26380. }
  26381. }
  26382. {
  26383. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_25 = V_1;
  26384. NullCheck(L_25);
  26385. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_26 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_25, /*hidden argument*/NULL);
  26386. NullCheck(L_26);
  26387. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_27 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_26, /*hidden argument*/NULL);
  26388. float L_28 = L_27.get_x_2();
  26389. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_29 = V_1;
  26390. NullCheck(L_29);
  26391. int32_t L_30 = L_29->get_move_diff_53();
  26392. if ((((float)((float)il2cpp_codegen_subtract((float)L_28, (float)(((float)((float)L_30)))))) == ((float)(2.5f))))
  26393. {
  26394. goto IL_0290;
  26395. }
  26396. }
  26397. IL_00d9:
  26398. {
  26399. // d1 = Vector3.Distance(new Vector3(transform.position.x, 0, 0), new Vector3(-2.5f + this.move_diff, 0, 0));
  26400. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_31 = V_1;
  26401. NullCheck(L_31);
  26402. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_32 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_31, /*hidden argument*/NULL);
  26403. NullCheck(L_32);
  26404. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_33 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_32, /*hidden argument*/NULL);
  26405. float L_34 = L_33.get_x_2();
  26406. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_35;
  26407. memset((&L_35), 0, sizeof(L_35));
  26408. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_35), L_34, (0.0f), (0.0f), /*hidden argument*/NULL);
  26409. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_36 = V_1;
  26410. NullCheck(L_36);
  26411. int32_t L_37 = L_36->get_move_diff_53();
  26412. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_38;
  26413. memset((&L_38), 0, sizeof(L_38));
  26414. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_38), ((float)il2cpp_codegen_add((float)(-2.5f), (float)(((float)((float)L_37))))), (0.0f), (0.0f), /*hidden argument*/NULL);
  26415. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  26416. float L_39 = Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7(L_35, L_38, /*hidden argument*/NULL);
  26417. V_2 = L_39;
  26418. // d2 = Vector3.Distance(new Vector3(transform.position.x, 0, 0), new Vector3(0 + this.move_diff, 0, 0));
  26419. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_40 = V_1;
  26420. NullCheck(L_40);
  26421. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_41 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_40, /*hidden argument*/NULL);
  26422. NullCheck(L_41);
  26423. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_42 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_41, /*hidden argument*/NULL);
  26424. float L_43 = L_42.get_x_2();
  26425. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_44;
  26426. memset((&L_44), 0, sizeof(L_44));
  26427. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_44), L_43, (0.0f), (0.0f), /*hidden argument*/NULL);
  26428. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_45 = V_1;
  26429. NullCheck(L_45);
  26430. int32_t L_46 = L_45->get_move_diff_53();
  26431. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_47;
  26432. memset((&L_47), 0, sizeof(L_47));
  26433. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_47), (((float)((float)L_46))), (0.0f), (0.0f), /*hidden argument*/NULL);
  26434. float L_48 = Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7(L_44, L_47, /*hidden argument*/NULL);
  26435. V_3 = L_48;
  26436. // d3 = Vector3.Distance(new Vector3(transform.position.x, 0, 0), new Vector3(2.5f + this.move_diff, 0, 0));
  26437. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_49 = V_1;
  26438. NullCheck(L_49);
  26439. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_50 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_49, /*hidden argument*/NULL);
  26440. NullCheck(L_50);
  26441. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_51 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_50, /*hidden argument*/NULL);
  26442. float L_52 = L_51.get_x_2();
  26443. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_53;
  26444. memset((&L_53), 0, sizeof(L_53));
  26445. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_53), L_52, (0.0f), (0.0f), /*hidden argument*/NULL);
  26446. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_54 = V_1;
  26447. NullCheck(L_54);
  26448. int32_t L_55 = L_54->get_move_diff_53();
  26449. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_56;
  26450. memset((&L_56), 0, sizeof(L_56));
  26451. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_56), ((float)il2cpp_codegen_add((float)(2.5f), (float)(((float)((float)L_55))))), (0.0f), (0.0f), /*hidden argument*/NULL);
  26452. float L_57 = Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7(L_53, L_56, /*hidden argument*/NULL);
  26453. V_4 = L_57;
  26454. // min = d1;
  26455. float L_58 = V_2;
  26456. V_5 = L_58;
  26457. // if (min > d2)
  26458. float L_59 = V_5;
  26459. float L_60 = V_3;
  26460. if ((!(((float)L_59) > ((float)L_60))))
  26461. {
  26462. goto IL_01ae;
  26463. }
  26464. }
  26465. {
  26466. // min = d2;
  26467. float L_61 = V_3;
  26468. V_5 = L_61;
  26469. // if (min > d3)
  26470. float L_62 = V_5;
  26471. float L_63 = V_4;
  26472. if ((!(((float)L_62) > ((float)L_63))))
  26473. {
  26474. goto IL_01c0;
  26475. }
  26476. }
  26477. {
  26478. // min = d3;
  26479. float L_64 = V_4;
  26480. V_5 = L_64;
  26481. // }
  26482. goto IL_01c0;
  26483. }
  26484. IL_01ae:
  26485. {
  26486. // else if (min > d3)
  26487. float L_65 = V_5;
  26488. float L_66 = V_4;
  26489. if ((!(((float)L_65) > ((float)L_66))))
  26490. {
  26491. goto IL_01c0;
  26492. }
  26493. }
  26494. {
  26495. // min = d3;
  26496. float L_67 = V_4;
  26497. V_5 = L_67;
  26498. // if (min > d2)
  26499. float L_68 = V_5;
  26500. float L_69 = V_3;
  26501. if ((!(((float)L_68) > ((float)L_69))))
  26502. {
  26503. goto IL_01c0;
  26504. }
  26505. }
  26506. {
  26507. // min = d2;
  26508. float L_70 = V_3;
  26509. V_5 = L_70;
  26510. }
  26511. IL_01c0:
  26512. {
  26513. // if (min == d1)
  26514. float L_71 = V_5;
  26515. float L_72 = V_2;
  26516. if ((!(((float)L_71) == ((float)L_72))))
  26517. {
  26518. goto IL_0207;
  26519. }
  26520. }
  26521. {
  26522. // transform.position = new Vector3(-2.5f + this.move_diff, transform.position.y, transform.position.z);
  26523. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_73 = V_1;
  26524. NullCheck(L_73);
  26525. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_74 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_73, /*hidden argument*/NULL);
  26526. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_75 = V_1;
  26527. NullCheck(L_75);
  26528. int32_t L_76 = L_75->get_move_diff_53();
  26529. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_77 = V_1;
  26530. NullCheck(L_77);
  26531. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_78 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_77, /*hidden argument*/NULL);
  26532. NullCheck(L_78);
  26533. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_79 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_78, /*hidden argument*/NULL);
  26534. float L_80 = L_79.get_y_3();
  26535. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_81 = V_1;
  26536. NullCheck(L_81);
  26537. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_82 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_81, /*hidden argument*/NULL);
  26538. NullCheck(L_82);
  26539. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_83 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_82, /*hidden argument*/NULL);
  26540. float L_84 = L_83.get_z_4();
  26541. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_85;
  26542. memset((&L_85), 0, sizeof(L_85));
  26543. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_85), ((float)il2cpp_codegen_add((float)(-2.5f), (float)(((float)((float)L_76))))), L_80, L_84, /*hidden argument*/NULL);
  26544. NullCheck(L_74);
  26545. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_74, L_85, /*hidden argument*/NULL);
  26546. // }
  26547. goto IL_030f;
  26548. }
  26549. IL_0207:
  26550. {
  26551. // else if (min == d2)
  26552. float L_86 = V_5;
  26553. float L_87 = V_3;
  26554. if ((!(((float)L_86) == ((float)L_87))))
  26555. {
  26556. goto IL_0248;
  26557. }
  26558. }
  26559. {
  26560. // transform.position = new Vector3(0 + this.move_diff, transform.position.y, transform.position.z);
  26561. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_88 = V_1;
  26562. NullCheck(L_88);
  26563. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_89 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_88, /*hidden argument*/NULL);
  26564. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_90 = V_1;
  26565. NullCheck(L_90);
  26566. int32_t L_91 = L_90->get_move_diff_53();
  26567. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_92 = V_1;
  26568. NullCheck(L_92);
  26569. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_93 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_92, /*hidden argument*/NULL);
  26570. NullCheck(L_93);
  26571. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_94 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_93, /*hidden argument*/NULL);
  26572. float L_95 = L_94.get_y_3();
  26573. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_96 = V_1;
  26574. NullCheck(L_96);
  26575. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_97 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_96, /*hidden argument*/NULL);
  26576. NullCheck(L_97);
  26577. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_98 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_97, /*hidden argument*/NULL);
  26578. float L_99 = L_98.get_z_4();
  26579. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_100;
  26580. memset((&L_100), 0, sizeof(L_100));
  26581. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_100), (((float)((float)L_91))), L_95, L_99, /*hidden argument*/NULL);
  26582. NullCheck(L_89);
  26583. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_89, L_100, /*hidden argument*/NULL);
  26584. // }
  26585. goto IL_030f;
  26586. }
  26587. IL_0248:
  26588. {
  26589. // else if (min == d3)
  26590. float L_101 = V_5;
  26591. float L_102 = V_4;
  26592. if ((!(((float)L_101) == ((float)L_102))))
  26593. {
  26594. goto IL_030f;
  26595. }
  26596. }
  26597. {
  26598. // transform.position = new Vector3(2.5f + this.move_diff, transform.position.y, transform.position.z);
  26599. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_103 = V_1;
  26600. NullCheck(L_103);
  26601. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_104 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_103, /*hidden argument*/NULL);
  26602. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_105 = V_1;
  26603. NullCheck(L_105);
  26604. int32_t L_106 = L_105->get_move_diff_53();
  26605. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_107 = V_1;
  26606. NullCheck(L_107);
  26607. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_108 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_107, /*hidden argument*/NULL);
  26608. NullCheck(L_108);
  26609. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_109 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_108, /*hidden argument*/NULL);
  26610. float L_110 = L_109.get_y_3();
  26611. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_111 = V_1;
  26612. NullCheck(L_111);
  26613. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_112 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_111, /*hidden argument*/NULL);
  26614. NullCheck(L_112);
  26615. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_113 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_112, /*hidden argument*/NULL);
  26616. float L_114 = L_113.get_z_4();
  26617. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_115;
  26618. memset((&L_115), 0, sizeof(L_115));
  26619. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_115), ((float)il2cpp_codegen_add((float)(2.5f), (float)(((float)((float)L_106))))), L_110, L_114, /*hidden argument*/NULL);
  26620. NullCheck(L_104);
  26621. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_104, L_115, /*hidden argument*/NULL);
  26622. // break;
  26623. goto IL_030f;
  26624. }
  26625. IL_0290:
  26626. {
  26627. // else if (transform.position.x - this.move_diff == -2.5f || transform.position.x - this.move_diff == 0f || transform.position.x - this.move_diff == 2.5f)
  26628. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_116 = V_1;
  26629. NullCheck(L_116);
  26630. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_117 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_116, /*hidden argument*/NULL);
  26631. NullCheck(L_117);
  26632. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_118 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_117, /*hidden argument*/NULL);
  26633. float L_119 = L_118.get_x_2();
  26634. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_120 = V_1;
  26635. NullCheck(L_120);
  26636. int32_t L_121 = L_120->get_move_diff_53();
  26637. if ((((float)((float)il2cpp_codegen_subtract((float)L_119, (float)(((float)((float)L_121)))))) == ((float)(-2.5f))))
  26638. {
  26639. goto IL_030f;
  26640. }
  26641. }
  26642. {
  26643. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_122 = V_1;
  26644. NullCheck(L_122);
  26645. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_123 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_122, /*hidden argument*/NULL);
  26646. NullCheck(L_123);
  26647. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_124 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_123, /*hidden argument*/NULL);
  26648. float L_125 = L_124.get_x_2();
  26649. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_126 = V_1;
  26650. NullCheck(L_126);
  26651. int32_t L_127 = L_126->get_move_diff_53();
  26652. if ((((float)((float)il2cpp_codegen_subtract((float)L_125, (float)(((float)((float)L_127)))))) == ((float)(0.0f))))
  26653. {
  26654. goto IL_030f;
  26655. }
  26656. }
  26657. {
  26658. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_128 = V_1;
  26659. NullCheck(L_128);
  26660. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_129 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_128, /*hidden argument*/NULL);
  26661. NullCheck(L_129);
  26662. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_130 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_129, /*hidden argument*/NULL);
  26663. float L_131 = L_130.get_x_2();
  26664. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_132 = V_1;
  26665. NullCheck(L_132);
  26666. int32_t L_133 = L_132->get_move_diff_53();
  26667. if ((((float)((float)il2cpp_codegen_subtract((float)L_131, (float)(((float)((float)L_133)))))) == ((float)(2.5f))))
  26668. {
  26669. goto IL_030f;
  26670. }
  26671. }
  26672. IL_02ed:
  26673. {
  26674. // for (int i = 0; i < 300; i++)
  26675. int32_t L_134 = __this->get_U3CiU3E5__2_3();
  26676. V_6 = L_134;
  26677. int32_t L_135 = V_6;
  26678. __this->set_U3CiU3E5__2_3(((int32_t)il2cpp_codegen_add((int32_t)L_135, (int32_t)1)));
  26679. }
  26680. IL_02ff:
  26681. {
  26682. // for (int i = 0; i < 300; i++)
  26683. int32_t L_136 = __this->get_U3CiU3E5__2_3();
  26684. if ((((int32_t)L_136) < ((int32_t)((int32_t)300))))
  26685. {
  26686. goto IL_002a;
  26687. }
  26688. }
  26689. IL_030f:
  26690. {
  26691. // if (transform.eulerAngles.x!=0|| transform.eulerAngles.y !=0|| transform.eulerAngles.z !=0)
  26692. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_137 = V_1;
  26693. NullCheck(L_137);
  26694. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_138 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_137, /*hidden argument*/NULL);
  26695. NullCheck(L_138);
  26696. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_139 = Transform_get_eulerAngles_mF2D798FA8B18F7A1A0C4A2198329ADBAF07E37CA(L_138, /*hidden argument*/NULL);
  26697. float L_140 = L_139.get_x_2();
  26698. if ((!(((float)L_140) == ((float)(0.0f)))))
  26699. {
  26700. goto IL_0354;
  26701. }
  26702. }
  26703. {
  26704. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_141 = V_1;
  26705. NullCheck(L_141);
  26706. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_142 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_141, /*hidden argument*/NULL);
  26707. NullCheck(L_142);
  26708. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_143 = Transform_get_eulerAngles_mF2D798FA8B18F7A1A0C4A2198329ADBAF07E37CA(L_142, /*hidden argument*/NULL);
  26709. float L_144 = L_143.get_y_3();
  26710. if ((!(((float)L_144) == ((float)(0.0f)))))
  26711. {
  26712. goto IL_0354;
  26713. }
  26714. }
  26715. {
  26716. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_145 = V_1;
  26717. NullCheck(L_145);
  26718. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_146 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_145, /*hidden argument*/NULL);
  26719. NullCheck(L_146);
  26720. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_147 = Transform_get_eulerAngles_mF2D798FA8B18F7A1A0C4A2198329ADBAF07E37CA(L_146, /*hidden argument*/NULL);
  26721. float L_148 = L_147.get_z_4();
  26722. if ((((float)L_148) == ((float)(0.0f))))
  26723. {
  26724. goto IL_0373;
  26725. }
  26726. }
  26727. IL_0354:
  26728. {
  26729. // transform.eulerAngles = new Vector3(0,0,0);
  26730. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_149 = V_1;
  26731. NullCheck(L_149);
  26732. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_150 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_149, /*hidden argument*/NULL);
  26733. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_151;
  26734. memset((&L_151), 0, sizeof(L_151));
  26735. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_151), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  26736. NullCheck(L_150);
  26737. Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685(L_150, L_151, /*hidden argument*/NULL);
  26738. }
  26739. IL_0373:
  26740. {
  26741. // }
  26742. return (bool)0;
  26743. }
  26744. }
  26745. // System.Object Playermuving_<backtotruposison>d__110::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  26746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CbacktotruposisonU3Ed__110_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m9CB04FB269136A932231234BF5D6F31585E0B3F0 (U3CbacktotruposisonU3Ed__110_t06576CB5B470F5A80628545C26D691A0D4C515AB * __this, const RuntimeMethod* method)
  26747. {
  26748. {
  26749. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  26750. return L_0;
  26751. }
  26752. }
  26753. // System.Void Playermuving_<backtotruposison>d__110::System.Collections.IEnumerator.Reset()
  26754. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CbacktotruposisonU3Ed__110_System_Collections_IEnumerator_Reset_mF14F5DB90ADA3514C721AA656D7B2506C700BBD2 (U3CbacktotruposisonU3Ed__110_t06576CB5B470F5A80628545C26D691A0D4C515AB * __this, const RuntimeMethod* method)
  26755. {
  26756. static bool s_Il2CppMethodInitialized;
  26757. if (!s_Il2CppMethodInitialized)
  26758. {
  26759. il2cpp_codegen_initialize_method (U3CbacktotruposisonU3Ed__110_System_Collections_IEnumerator_Reset_mF14F5DB90ADA3514C721AA656D7B2506C700BBD2_MetadataUsageId);
  26760. s_Il2CppMethodInitialized = true;
  26761. }
  26762. {
  26763. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  26764. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  26765. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CbacktotruposisonU3Ed__110_System_Collections_IEnumerator_Reset_mF14F5DB90ADA3514C721AA656D7B2506C700BBD2_RuntimeMethod_var);
  26766. }
  26767. }
  26768. // System.Object Playermuving_<backtotruposison>d__110::System.Collections.IEnumerator.get_Current()
  26769. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CbacktotruposisonU3Ed__110_System_Collections_IEnumerator_get_Current_m82704D5DCD14006DD51A0F667A12B851A99DDFDB (U3CbacktotruposisonU3Ed__110_t06576CB5B470F5A80628545C26D691A0D4C515AB * __this, const RuntimeMethod* method)
  26770. {
  26771. {
  26772. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  26773. return L_0;
  26774. }
  26775. }
  26776. #ifdef __clang__
  26777. #pragma clang diagnostic pop
  26778. #endif
  26779. #ifdef __clang__
  26780. #pragma clang diagnostic push
  26781. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26782. #pragma clang diagnostic ignored "-Wunused-variable"
  26783. #endif
  26784. // System.Void Playermuving_<checkpositionwenplayrerdow>d__172::.ctor(System.Int32)
  26785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CcheckpositionwenplayrerdowU3Ed__172__ctor_mFB50076F3E9F52862452B874DD8536E4A47552F8 (U3CcheckpositionwenplayrerdowU3Ed__172_tABCF81A5C0F6CB5B155291C14671270C82329800 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  26786. {
  26787. {
  26788. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  26789. int32_t L_0 = ___U3CU3E1__state0;
  26790. __this->set_U3CU3E1__state_0(L_0);
  26791. return;
  26792. }
  26793. }
  26794. // System.Void Playermuving_<checkpositionwenplayrerdow>d__172::System.IDisposable.Dispose()
  26795. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CcheckpositionwenplayrerdowU3Ed__172_System_IDisposable_Dispose_mB2E3197FCC99A9049B32FC581BAED62F23193926 (U3CcheckpositionwenplayrerdowU3Ed__172_tABCF81A5C0F6CB5B155291C14671270C82329800 * __this, const RuntimeMethod* method)
  26796. {
  26797. {
  26798. return;
  26799. }
  26800. }
  26801. // System.Boolean Playermuving_<checkpositionwenplayrerdow>d__172::MoveNext()
  26802. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CcheckpositionwenplayrerdowU3Ed__172_MoveNext_mB09B59C54F8E3BA6F015157388B8DF613166EEAD (U3CcheckpositionwenplayrerdowU3Ed__172_tABCF81A5C0F6CB5B155291C14671270C82329800 * __this, const RuntimeMethod* method)
  26803. {
  26804. static bool s_Il2CppMethodInitialized;
  26805. if (!s_Il2CppMethodInitialized)
  26806. {
  26807. il2cpp_codegen_initialize_method (U3CcheckpositionwenplayrerdowU3Ed__172_MoveNext_mB09B59C54F8E3BA6F015157388B8DF613166EEAD_MetadataUsageId);
  26808. s_Il2CppMethodInitialized = true;
  26809. }
  26810. int32_t V_0 = 0;
  26811. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  26812. int32_t V_2 = 0;
  26813. {
  26814. int32_t L_0 = __this->get_U3CU3E1__state_0();
  26815. V_0 = L_0;
  26816. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  26817. V_1 = L_1;
  26818. int32_t L_2 = V_0;
  26819. if (!L_2)
  26820. {
  26821. goto IL_0017;
  26822. }
  26823. }
  26824. {
  26825. int32_t L_3 = V_0;
  26826. if ((((int32_t)L_3) == ((int32_t)1)))
  26827. {
  26828. goto IL_0040;
  26829. }
  26830. }
  26831. {
  26832. return (bool)0;
  26833. }
  26834. IL_0017:
  26835. {
  26836. __this->set_U3CU3E1__state_0((-1));
  26837. // for (int i = 0; i < 500; i++)
  26838. __this->set_U3CiU3E5__2_3(0);
  26839. goto IL_006e;
  26840. }
  26841. IL_0027:
  26842. {
  26843. // yield return new WaitForSeconds(0.02f);
  26844. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_4 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  26845. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_4, (0.02f), /*hidden argument*/NULL);
  26846. __this->set_U3CU3E2__current_1(L_4);
  26847. __this->set_U3CU3E1__state_0(1);
  26848. return (bool)1;
  26849. }
  26850. IL_0040:
  26851. {
  26852. __this->set_U3CU3E1__state_0((-1));
  26853. // if (transform.position.y <7)
  26854. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_5 = V_1;
  26855. NullCheck(L_5);
  26856. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_5, /*hidden argument*/NULL);
  26857. NullCheck(L_6);
  26858. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_6, /*hidden argument*/NULL);
  26859. float L_8 = L_7.get_y_3();
  26860. if ((((float)L_8) < ((float)(7.0f))))
  26861. {
  26862. goto IL_007b;
  26863. }
  26864. }
  26865. {
  26866. // for (int i = 0; i < 500; i++)
  26867. int32_t L_9 = __this->get_U3CiU3E5__2_3();
  26868. V_2 = L_9;
  26869. int32_t L_10 = V_2;
  26870. __this->set_U3CiU3E5__2_3(((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)));
  26871. }
  26872. IL_006e:
  26873. {
  26874. // for (int i = 0; i < 500; i++)
  26875. int32_t L_11 = __this->get_U3CiU3E5__2_3();
  26876. if ((((int32_t)L_11) < ((int32_t)((int32_t)500))))
  26877. {
  26878. goto IL_0027;
  26879. }
  26880. }
  26881. IL_007b:
  26882. {
  26883. // }
  26884. return (bool)0;
  26885. }
  26886. }
  26887. // System.Object Playermuving_<checkpositionwenplayrerdow>d__172::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  26888. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CcheckpositionwenplayrerdowU3Ed__172_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m7763EA851ABF20B41E18FCB11FA7C20BE9EE4CA7 (U3CcheckpositionwenplayrerdowU3Ed__172_tABCF81A5C0F6CB5B155291C14671270C82329800 * __this, const RuntimeMethod* method)
  26889. {
  26890. {
  26891. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  26892. return L_0;
  26893. }
  26894. }
  26895. // System.Void Playermuving_<checkpositionwenplayrerdow>d__172::System.Collections.IEnumerator.Reset()
  26896. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CcheckpositionwenplayrerdowU3Ed__172_System_Collections_IEnumerator_Reset_mAA5EC7E8BE2D7CF0960ED92AA4884DA58D22A93A (U3CcheckpositionwenplayrerdowU3Ed__172_tABCF81A5C0F6CB5B155291C14671270C82329800 * __this, const RuntimeMethod* method)
  26897. {
  26898. static bool s_Il2CppMethodInitialized;
  26899. if (!s_Il2CppMethodInitialized)
  26900. {
  26901. il2cpp_codegen_initialize_method (U3CcheckpositionwenplayrerdowU3Ed__172_System_Collections_IEnumerator_Reset_mAA5EC7E8BE2D7CF0960ED92AA4884DA58D22A93A_MetadataUsageId);
  26902. s_Il2CppMethodInitialized = true;
  26903. }
  26904. {
  26905. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  26906. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  26907. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CcheckpositionwenplayrerdowU3Ed__172_System_Collections_IEnumerator_Reset_mAA5EC7E8BE2D7CF0960ED92AA4884DA58D22A93A_RuntimeMethod_var);
  26908. }
  26909. }
  26910. // System.Object Playermuving_<checkpositionwenplayrerdow>d__172::System.Collections.IEnumerator.get_Current()
  26911. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CcheckpositionwenplayrerdowU3Ed__172_System_Collections_IEnumerator_get_Current_m4B21B9C2CB28F457FB78A411A403448893171AFE (U3CcheckpositionwenplayrerdowU3Ed__172_tABCF81A5C0F6CB5B155291C14671270C82329800 * __this, const RuntimeMethod* method)
  26912. {
  26913. {
  26914. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  26915. return L_0;
  26916. }
  26917. }
  26918. #ifdef __clang__
  26919. #pragma clang diagnostic pop
  26920. #endif
  26921. #ifdef __clang__
  26922. #pragma clang diagnostic push
  26923. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26924. #pragma clang diagnostic ignored "-Wunused-variable"
  26925. #endif
  26926. // System.Void Playermuving_<checktranformforcamfolow>d__194::.ctor(System.Int32)
  26927. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CchecktranformforcamfolowU3Ed__194__ctor_m8EF2319D38653B1417D033B62298834D190C3D7C (U3CchecktranformforcamfolowU3Ed__194_t8B5423BB2B944DCE90CD3EF5637F149D5CE55184 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  26928. {
  26929. {
  26930. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  26931. int32_t L_0 = ___U3CU3E1__state0;
  26932. __this->set_U3CU3E1__state_0(L_0);
  26933. return;
  26934. }
  26935. }
  26936. // System.Void Playermuving_<checktranformforcamfolow>d__194::System.IDisposable.Dispose()
  26937. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CchecktranformforcamfolowU3Ed__194_System_IDisposable_Dispose_m826373D40E037545C26FB81A883D64CC0FB903CA (U3CchecktranformforcamfolowU3Ed__194_t8B5423BB2B944DCE90CD3EF5637F149D5CE55184 * __this, const RuntimeMethod* method)
  26938. {
  26939. {
  26940. return;
  26941. }
  26942. }
  26943. // System.Boolean Playermuving_<checktranformforcamfolow>d__194::MoveNext()
  26944. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CchecktranformforcamfolowU3Ed__194_MoveNext_m2111EE1612A1D9B4621AAAA96A788253CFB359CC (U3CchecktranformforcamfolowU3Ed__194_t8B5423BB2B944DCE90CD3EF5637F149D5CE55184 * __this, const RuntimeMethod* method)
  26945. {
  26946. static bool s_Il2CppMethodInitialized;
  26947. if (!s_Il2CppMethodInitialized)
  26948. {
  26949. il2cpp_codegen_initialize_method (U3CchecktranformforcamfolowU3Ed__194_MoveNext_m2111EE1612A1D9B4621AAAA96A788253CFB359CC_MetadataUsageId);
  26950. s_Il2CppMethodInitialized = true;
  26951. }
  26952. int32_t V_0 = 0;
  26953. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  26954. String_t* V_2 = NULL;
  26955. int32_t V_3 = 0;
  26956. {
  26957. int32_t L_0 = __this->get_U3CU3E1__state_0();
  26958. V_0 = L_0;
  26959. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_3();
  26960. V_1 = L_1;
  26961. int32_t L_2 = V_0;
  26962. switch (L_2)
  26963. {
  26964. case 0:
  26965. {
  26966. goto IL_0026;
  26967. }
  26968. case 1:
  26969. {
  26970. goto IL_007b;
  26971. }
  26972. case 2:
  26973. {
  26974. goto IL_0147;
  26975. }
  26976. case 3:
  26977. {
  26978. goto IL_01f8;
  26979. }
  26980. }
  26981. }
  26982. {
  26983. return (bool)0;
  26984. }
  26985. IL_0026:
  26986. {
  26987. __this->set_U3CU3E1__state_0((-1));
  26988. // switch (style)
  26989. String_t* L_3 = __this->get_style_2();
  26990. V_2 = L_3;
  26991. String_t* L_4 = V_2;
  26992. bool L_5 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_4, _stringLiteral12C0F1FBADC4046B5F2BB9E063B227EF8750D9D6, /*hidden argument*/NULL);
  26993. if (L_5)
  26994. {
  26995. goto IL_0056;
  26996. }
  26997. }
  26998. {
  26999. String_t* L_6 = V_2;
  27000. bool L_7 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_6, _stringLiteral196AE2B043A8B368B68E8CEEFE20EFE3E2700B42, /*hidden argument*/NULL);
  27001. if (L_7)
  27002. {
  27003. goto IL_0122;
  27004. }
  27005. }
  27006. {
  27007. goto IL_01e3;
  27008. }
  27009. IL_0056:
  27010. {
  27011. // for (int i = 0; i < 200; i++)
  27012. __this->set_U3CiU3E5__2_4(0);
  27013. goto IL_010d;
  27014. }
  27015. IL_0062:
  27016. {
  27017. // yield return new WaitForSeconds(0.01f);
  27018. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_8 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  27019. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_8, (0.01f), /*hidden argument*/NULL);
  27020. __this->set_U3CU3E2__current_1(L_8);
  27021. __this->set_U3CU3E1__state_0(1);
  27022. return (bool)1;
  27023. }
  27024. IL_007b:
  27025. {
  27026. __this->set_U3CU3E1__state_0((-1));
  27027. // if (transform.position.x >= 1.5f || (transform.position.x > -1.5f && transform.position.x < 0.2f))
  27028. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_9 = V_1;
  27029. NullCheck(L_9);
  27030. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_10 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_9, /*hidden argument*/NULL);
  27031. NullCheck(L_10);
  27032. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_11 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_10, /*hidden argument*/NULL);
  27033. float L_12 = L_11.get_x_2();
  27034. if ((((float)L_12) >= ((float)(1.5f))))
  27035. {
  27036. goto IL_00c7;
  27037. }
  27038. }
  27039. {
  27040. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_13 = V_1;
  27041. NullCheck(L_13);
  27042. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_14 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_13, /*hidden argument*/NULL);
  27043. NullCheck(L_14);
  27044. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_15 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_14, /*hidden argument*/NULL);
  27045. float L_16 = L_15.get_x_2();
  27046. if ((!(((float)L_16) > ((float)(-1.5f)))))
  27047. {
  27048. goto IL_00e3;
  27049. }
  27050. }
  27051. {
  27052. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_17 = V_1;
  27053. NullCheck(L_17);
  27054. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_18 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_17, /*hidden argument*/NULL);
  27055. NullCheck(L_18);
  27056. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_19 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_18, /*hidden argument*/NULL);
  27057. float L_20 = L_19.get_x_2();
  27058. if ((!(((float)L_20) < ((float)(0.2f)))))
  27059. {
  27060. goto IL_00e3;
  27061. }
  27062. }
  27063. IL_00c7:
  27064. {
  27065. // this.camfolowplayer.StartCoroutine(this.camfolowplayer.delaytofolowleft());
  27066. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_21 = V_1;
  27067. NullCheck(L_21);
  27068. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_22 = L_21->get_camfolowplayer_51();
  27069. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_23 = V_1;
  27070. NullCheck(L_23);
  27071. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_24 = L_23->get_camfolowplayer_51();
  27072. NullCheck(L_24);
  27073. RuntimeObject* L_25 = Camerafolow_delaytofolowleft_m5C8DD1E00F320ED64A17F1F36ED32882AFED8AD9(L_24, /*hidden argument*/NULL);
  27074. NullCheck(L_22);
  27075. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_22, L_25, /*hidden argument*/NULL);
  27076. // break;
  27077. goto IL_01e3;
  27078. }
  27079. IL_00e3:
  27080. {
  27081. // if (rb.velocity.x < -1)
  27082. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_26 = V_1;
  27083. NullCheck(L_26);
  27084. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_27 = L_26->get_rb_17();
  27085. NullCheck(L_27);
  27086. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_28 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_27, /*hidden argument*/NULL);
  27087. float L_29 = L_28.get_x_2();
  27088. if ((((float)L_29) < ((float)(-1.0f))))
  27089. {
  27090. goto IL_01e3;
  27091. }
  27092. }
  27093. {
  27094. // for (int i = 0; i < 200; i++)
  27095. int32_t L_30 = __this->get_U3CiU3E5__2_4();
  27096. V_3 = L_30;
  27097. int32_t L_31 = V_3;
  27098. __this->set_U3CiU3E5__2_4(((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1)));
  27099. }
  27100. IL_010d:
  27101. {
  27102. // for (int i = 0; i < 200; i++)
  27103. int32_t L_32 = __this->get_U3CiU3E5__2_4();
  27104. if ((((int32_t)L_32) < ((int32_t)((int32_t)200))))
  27105. {
  27106. goto IL_0062;
  27107. }
  27108. }
  27109. {
  27110. // break;
  27111. goto IL_01e3;
  27112. }
  27113. IL_0122:
  27114. {
  27115. // for (int i = 0; i < 200; i++)
  27116. __this->set_U3CiU3E5__2_4(0);
  27117. goto IL_01d3;
  27118. }
  27119. IL_012e:
  27120. {
  27121. // yield return new WaitForSeconds(0.01f);
  27122. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_33 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  27123. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_33, (0.01f), /*hidden argument*/NULL);
  27124. __this->set_U3CU3E2__current_1(L_33);
  27125. __this->set_U3CU3E1__state_0(2);
  27126. return (bool)1;
  27127. }
  27128. IL_0147:
  27129. {
  27130. __this->set_U3CU3E1__state_0((-1));
  27131. // if (transform.position.x <= -1.5f || (transform.position.x > -0.02f && transform.position.x < 1.5f))
  27132. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_34 = V_1;
  27133. NullCheck(L_34);
  27134. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_35 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_34, /*hidden argument*/NULL);
  27135. NullCheck(L_35);
  27136. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_36 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_35, /*hidden argument*/NULL);
  27137. float L_37 = L_36.get_x_2();
  27138. if ((((float)L_37) <= ((float)(-1.5f))))
  27139. {
  27140. goto IL_0193;
  27141. }
  27142. }
  27143. {
  27144. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_38 = V_1;
  27145. NullCheck(L_38);
  27146. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_39 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_38, /*hidden argument*/NULL);
  27147. NullCheck(L_39);
  27148. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_40 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_39, /*hidden argument*/NULL);
  27149. float L_41 = L_40.get_x_2();
  27150. if ((!(((float)L_41) > ((float)(-0.02f)))))
  27151. {
  27152. goto IL_01ac;
  27153. }
  27154. }
  27155. {
  27156. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_42 = V_1;
  27157. NullCheck(L_42);
  27158. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_43 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_42, /*hidden argument*/NULL);
  27159. NullCheck(L_43);
  27160. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_44 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_43, /*hidden argument*/NULL);
  27161. float L_45 = L_44.get_x_2();
  27162. if ((!(((float)L_45) < ((float)(1.5f)))))
  27163. {
  27164. goto IL_01ac;
  27165. }
  27166. }
  27167. IL_0193:
  27168. {
  27169. // this.camfolowplayer.StartCoroutine(this.camfolowplayer.delaytofolowright());
  27170. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_46 = V_1;
  27171. NullCheck(L_46);
  27172. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_47 = L_46->get_camfolowplayer_51();
  27173. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_48 = V_1;
  27174. NullCheck(L_48);
  27175. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_49 = L_48->get_camfolowplayer_51();
  27176. NullCheck(L_49);
  27177. RuntimeObject* L_50 = Camerafolow_delaytofolowright_mC1C518D86A0389B61E5AEA803579B7EE871EE35D(L_49, /*hidden argument*/NULL);
  27178. NullCheck(L_47);
  27179. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_47, L_50, /*hidden argument*/NULL);
  27180. // break;
  27181. goto IL_01e3;
  27182. }
  27183. IL_01ac:
  27184. {
  27185. // if (rb.velocity.x > 1)
  27186. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_51 = V_1;
  27187. NullCheck(L_51);
  27188. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_52 = L_51->get_rb_17();
  27189. NullCheck(L_52);
  27190. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_53 = Rigidbody_get_velocity_m584A6D79C3657C21AE9CAA56BEE05582B8D5A2B8(L_52, /*hidden argument*/NULL);
  27191. float L_54 = L_53.get_x_2();
  27192. if ((((float)L_54) > ((float)(1.0f))))
  27193. {
  27194. goto IL_01e3;
  27195. }
  27196. }
  27197. {
  27198. // for (int i = 0; i < 200; i++)
  27199. int32_t L_55 = __this->get_U3CiU3E5__2_4();
  27200. V_3 = L_55;
  27201. int32_t L_56 = V_3;
  27202. __this->set_U3CiU3E5__2_4(((int32_t)il2cpp_codegen_add((int32_t)L_56, (int32_t)1)));
  27203. }
  27204. IL_01d3:
  27205. {
  27206. // for (int i = 0; i < 200; i++)
  27207. int32_t L_57 = __this->get_U3CiU3E5__2_4();
  27208. if ((((int32_t)L_57) < ((int32_t)((int32_t)200))))
  27209. {
  27210. goto IL_012e;
  27211. }
  27212. }
  27213. IL_01e3:
  27214. {
  27215. // yield return 0;
  27216. int32_t L_58 = 0;
  27217. RuntimeObject * L_59 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_58);
  27218. __this->set_U3CU3E2__current_1(L_59);
  27219. __this->set_U3CU3E1__state_0(3);
  27220. return (bool)1;
  27221. }
  27222. IL_01f8:
  27223. {
  27224. __this->set_U3CU3E1__state_0((-1));
  27225. // }
  27226. return (bool)0;
  27227. }
  27228. }
  27229. // System.Object Playermuving_<checktranformforcamfolow>d__194::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  27230. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CchecktranformforcamfolowU3Ed__194_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mCFF39904BEF7AD1583BC48ED726458604FA42806 (U3CchecktranformforcamfolowU3Ed__194_t8B5423BB2B944DCE90CD3EF5637F149D5CE55184 * __this, const RuntimeMethod* method)
  27231. {
  27232. {
  27233. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  27234. return L_0;
  27235. }
  27236. }
  27237. // System.Void Playermuving_<checktranformforcamfolow>d__194::System.Collections.IEnumerator.Reset()
  27238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CchecktranformforcamfolowU3Ed__194_System_Collections_IEnumerator_Reset_m95E8A73908BE7FB865BC49B19C442224CD1464C5 (U3CchecktranformforcamfolowU3Ed__194_t8B5423BB2B944DCE90CD3EF5637F149D5CE55184 * __this, const RuntimeMethod* method)
  27239. {
  27240. static bool s_Il2CppMethodInitialized;
  27241. if (!s_Il2CppMethodInitialized)
  27242. {
  27243. il2cpp_codegen_initialize_method (U3CchecktranformforcamfolowU3Ed__194_System_Collections_IEnumerator_Reset_m95E8A73908BE7FB865BC49B19C442224CD1464C5_MetadataUsageId);
  27244. s_Il2CppMethodInitialized = true;
  27245. }
  27246. {
  27247. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  27248. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  27249. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CchecktranformforcamfolowU3Ed__194_System_Collections_IEnumerator_Reset_m95E8A73908BE7FB865BC49B19C442224CD1464C5_RuntimeMethod_var);
  27250. }
  27251. }
  27252. // System.Object Playermuving_<checktranformforcamfolow>d__194::System.Collections.IEnumerator.get_Current()
  27253. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CchecktranformforcamfolowU3Ed__194_System_Collections_IEnumerator_get_Current_mEA98E613913C3CFC6645330EF9652CC3A9230F63 (U3CchecktranformforcamfolowU3Ed__194_t8B5423BB2B944DCE90CD3EF5637F149D5CE55184 * __this, const RuntimeMethod* method)
  27254. {
  27255. {
  27256. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  27257. return L_0;
  27258. }
  27259. }
  27260. #ifdef __clang__
  27261. #pragma clang diagnostic pop
  27262. #endif
  27263. #ifdef __clang__
  27264. #pragma clang diagnostic push
  27265. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27266. #pragma clang diagnostic ignored "-Wunused-variable"
  27267. #endif
  27268. // System.Void Playermuving_<delayFixposition>d__217::.ctor(System.Int32)
  27269. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayFixpositionU3Ed__217__ctor_m6DECB10A26B4BF72BC4597C0C5702BF957BB6592 (U3CdelayFixpositionU3Ed__217_t15E4F16BAD490402A2B8967AFBB6EAF85DA0483D * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  27270. {
  27271. {
  27272. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  27273. int32_t L_0 = ___U3CU3E1__state0;
  27274. __this->set_U3CU3E1__state_0(L_0);
  27275. return;
  27276. }
  27277. }
  27278. // System.Void Playermuving_<delayFixposition>d__217::System.IDisposable.Dispose()
  27279. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayFixpositionU3Ed__217_System_IDisposable_Dispose_mBA613E36132AAC927E5C22E4284D701AEE1BE146 (U3CdelayFixpositionU3Ed__217_t15E4F16BAD490402A2B8967AFBB6EAF85DA0483D * __this, const RuntimeMethod* method)
  27280. {
  27281. {
  27282. return;
  27283. }
  27284. }
  27285. // System.Boolean Playermuving_<delayFixposition>d__217::MoveNext()
  27286. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CdelayFixpositionU3Ed__217_MoveNext_m75F41D0417450F52A05FEB65A227BC97DD5B7ACF (U3CdelayFixpositionU3Ed__217_t15E4F16BAD490402A2B8967AFBB6EAF85DA0483D * __this, const RuntimeMethod* method)
  27287. {
  27288. static bool s_Il2CppMethodInitialized;
  27289. if (!s_Il2CppMethodInitialized)
  27290. {
  27291. il2cpp_codegen_initialize_method (U3CdelayFixpositionU3Ed__217_MoveNext_m75F41D0417450F52A05FEB65A227BC97DD5B7ACF_MetadataUsageId);
  27292. s_Il2CppMethodInitialized = true;
  27293. }
  27294. int32_t V_0 = 0;
  27295. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  27296. int32_t V_2 = 0;
  27297. {
  27298. int32_t L_0 = __this->get_U3CU3E1__state_0();
  27299. V_0 = L_0;
  27300. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  27301. V_1 = L_1;
  27302. int32_t L_2 = V_0;
  27303. if (!L_2)
  27304. {
  27305. goto IL_0017;
  27306. }
  27307. }
  27308. {
  27309. int32_t L_3 = V_0;
  27310. if ((((int32_t)L_3) == ((int32_t)1)))
  27311. {
  27312. goto IL_0040;
  27313. }
  27314. }
  27315. {
  27316. return (bool)0;
  27317. }
  27318. IL_0017:
  27319. {
  27320. __this->set_U3CU3E1__state_0((-1));
  27321. // for (int i = 0; i < 5; i++)
  27322. __this->set_U3CiU3E5__2_3(0);
  27323. goto IL_005d;
  27324. }
  27325. IL_0027:
  27326. {
  27327. // yield return new WaitForSeconds(0.02f);
  27328. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_4 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  27329. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_4, (0.02f), /*hidden argument*/NULL);
  27330. __this->set_U3CU3E2__current_1(L_4);
  27331. __this->set_U3CU3E1__state_0(1);
  27332. return (bool)1;
  27333. }
  27334. IL_0040:
  27335. {
  27336. __this->set_U3CU3E1__state_0((-1));
  27337. // playagainanimation();
  27338. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_5 = V_1;
  27339. NullCheck(L_5);
  27340. Playermuving_playagainanimation_mAF8F927051383C9DAA9D502592815A46BBBD5C31(L_5, /*hidden argument*/NULL);
  27341. // for (int i = 0; i < 5; i++)
  27342. int32_t L_6 = __this->get_U3CiU3E5__2_3();
  27343. V_2 = L_6;
  27344. int32_t L_7 = V_2;
  27345. __this->set_U3CiU3E5__2_3(((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)));
  27346. }
  27347. IL_005d:
  27348. {
  27349. // for (int i = 0; i < 5; i++)
  27350. int32_t L_8 = __this->get_U3CiU3E5__2_3();
  27351. if ((((int32_t)L_8) < ((int32_t)5)))
  27352. {
  27353. goto IL_0027;
  27354. }
  27355. }
  27356. {
  27357. // }
  27358. return (bool)0;
  27359. }
  27360. }
  27361. // System.Object Playermuving_<delayFixposition>d__217::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  27362. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelayFixpositionU3Ed__217_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m2019D7E47289330EB556D98F14DDA3A76A05FF08 (U3CdelayFixpositionU3Ed__217_t15E4F16BAD490402A2B8967AFBB6EAF85DA0483D * __this, const RuntimeMethod* method)
  27363. {
  27364. {
  27365. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  27366. return L_0;
  27367. }
  27368. }
  27369. // System.Void Playermuving_<delayFixposition>d__217::System.Collections.IEnumerator.Reset()
  27370. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayFixpositionU3Ed__217_System_Collections_IEnumerator_Reset_m016BFE6BDFB9C209288A35F51441E841888EA1B6 (U3CdelayFixpositionU3Ed__217_t15E4F16BAD490402A2B8967AFBB6EAF85DA0483D * __this, const RuntimeMethod* method)
  27371. {
  27372. static bool s_Il2CppMethodInitialized;
  27373. if (!s_Il2CppMethodInitialized)
  27374. {
  27375. il2cpp_codegen_initialize_method (U3CdelayFixpositionU3Ed__217_System_Collections_IEnumerator_Reset_m016BFE6BDFB9C209288A35F51441E841888EA1B6_MetadataUsageId);
  27376. s_Il2CppMethodInitialized = true;
  27377. }
  27378. {
  27379. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  27380. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  27381. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CdelayFixpositionU3Ed__217_System_Collections_IEnumerator_Reset_m016BFE6BDFB9C209288A35F51441E841888EA1B6_RuntimeMethod_var);
  27382. }
  27383. }
  27384. // System.Object Playermuving_<delayFixposition>d__217::System.Collections.IEnumerator.get_Current()
  27385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelayFixpositionU3Ed__217_System_Collections_IEnumerator_get_Current_m2B88B18D3B066CA54A3BA1673352439F12301D18 (U3CdelayFixpositionU3Ed__217_t15E4F16BAD490402A2B8967AFBB6EAF85DA0483D * __this, const RuntimeMethod* method)
  27386. {
  27387. {
  27388. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  27389. return L_0;
  27390. }
  27391. }
  27392. #ifdef __clang__
  27393. #pragma clang diagnostic pop
  27394. #endif
  27395. #ifdef __clang__
  27396. #pragma clang diagnostic push
  27397. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27398. #pragma clang diagnostic ignored "-Wunused-variable"
  27399. #endif
  27400. // System.Void Playermuving_<delayanimationwentouchtheship>d__118::.ctor(System.Int32)
  27401. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayanimationwentouchtheshipU3Ed__118__ctor_m76D244F3216889487DD3F182EC43F78CC15BD78E (U3CdelayanimationwentouchtheshipU3Ed__118_tC378622D6334E7803E052A6CAE7183E3D021DCD6 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  27402. {
  27403. {
  27404. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  27405. int32_t L_0 = ___U3CU3E1__state0;
  27406. __this->set_U3CU3E1__state_0(L_0);
  27407. return;
  27408. }
  27409. }
  27410. // System.Void Playermuving_<delayanimationwentouchtheship>d__118::System.IDisposable.Dispose()
  27411. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayanimationwentouchtheshipU3Ed__118_System_IDisposable_Dispose_mF4F7ADB447DC237FA702CF7DD31D700C002AA979 (U3CdelayanimationwentouchtheshipU3Ed__118_tC378622D6334E7803E052A6CAE7183E3D021DCD6 * __this, const RuntimeMethod* method)
  27412. {
  27413. {
  27414. return;
  27415. }
  27416. }
  27417. // System.Boolean Playermuving_<delayanimationwentouchtheship>d__118::MoveNext()
  27418. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CdelayanimationwentouchtheshipU3Ed__118_MoveNext_m62969A520B47EE4AEC6EE5510058311E82D1DC69 (U3CdelayanimationwentouchtheshipU3Ed__118_tC378622D6334E7803E052A6CAE7183E3D021DCD6 * __this, const RuntimeMethod* method)
  27419. {
  27420. static bool s_Il2CppMethodInitialized;
  27421. if (!s_Il2CppMethodInitialized)
  27422. {
  27423. il2cpp_codegen_initialize_method (U3CdelayanimationwentouchtheshipU3Ed__118_MoveNext_m62969A520B47EE4AEC6EE5510058311E82D1DC69_MetadataUsageId);
  27424. s_Il2CppMethodInitialized = true;
  27425. }
  27426. int32_t V_0 = 0;
  27427. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  27428. {
  27429. int32_t L_0 = __this->get_U3CU3E1__state_0();
  27430. V_0 = L_0;
  27431. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  27432. V_1 = L_1;
  27433. int32_t L_2 = V_0;
  27434. if (!L_2)
  27435. {
  27436. goto IL_0017;
  27437. }
  27438. }
  27439. {
  27440. int32_t L_3 = V_0;
  27441. if ((((int32_t)L_3) == ((int32_t)1)))
  27442. {
  27443. goto IL_0048;
  27444. }
  27445. }
  27446. {
  27447. return (bool)0;
  27448. }
  27449. IL_0017:
  27450. {
  27451. __this->set_U3CU3E1__state_0((-1));
  27452. // animationPlayer.SetBool("touchship", true);
  27453. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_4 = V_1;
  27454. NullCheck(L_4);
  27455. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_5 = L_4->get_animationPlayer_31();
  27456. NullCheck(L_5);
  27457. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_5, _stringLiteral8D6B8A27C9AFC0730B331BB038D87218A41D414A, (bool)1, /*hidden argument*/NULL);
  27458. // yield return new WaitForSeconds(0.1f);
  27459. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_6 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  27460. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_6, (0.1f), /*hidden argument*/NULL);
  27461. __this->set_U3CU3E2__current_1(L_6);
  27462. __this->set_U3CU3E1__state_0(1);
  27463. return (bool)1;
  27464. }
  27465. IL_0048:
  27466. {
  27467. __this->set_U3CU3E1__state_0((-1));
  27468. // animationPlayer.SetBool("touchship", false);
  27469. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_7 = V_1;
  27470. NullCheck(L_7);
  27471. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_8 = L_7->get_animationPlayer_31();
  27472. NullCheck(L_8);
  27473. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_8, _stringLiteral8D6B8A27C9AFC0730B331BB038D87218A41D414A, (bool)0, /*hidden argument*/NULL);
  27474. // }
  27475. return (bool)0;
  27476. }
  27477. }
  27478. // System.Object Playermuving_<delayanimationwentouchtheship>d__118::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  27479. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelayanimationwentouchtheshipU3Ed__118_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mAE223B74CFDE8B928F50571C60A09C68B92FE0DC (U3CdelayanimationwentouchtheshipU3Ed__118_tC378622D6334E7803E052A6CAE7183E3D021DCD6 * __this, const RuntimeMethod* method)
  27480. {
  27481. {
  27482. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  27483. return L_0;
  27484. }
  27485. }
  27486. // System.Void Playermuving_<delayanimationwentouchtheship>d__118::System.Collections.IEnumerator.Reset()
  27487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayanimationwentouchtheshipU3Ed__118_System_Collections_IEnumerator_Reset_m8A8CDBB47269BC4015F1B49F6BF4463A9EC2732C (U3CdelayanimationwentouchtheshipU3Ed__118_tC378622D6334E7803E052A6CAE7183E3D021DCD6 * __this, const RuntimeMethod* method)
  27488. {
  27489. static bool s_Il2CppMethodInitialized;
  27490. if (!s_Il2CppMethodInitialized)
  27491. {
  27492. il2cpp_codegen_initialize_method (U3CdelayanimationwentouchtheshipU3Ed__118_System_Collections_IEnumerator_Reset_m8A8CDBB47269BC4015F1B49F6BF4463A9EC2732C_MetadataUsageId);
  27493. s_Il2CppMethodInitialized = true;
  27494. }
  27495. {
  27496. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  27497. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  27498. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CdelayanimationwentouchtheshipU3Ed__118_System_Collections_IEnumerator_Reset_m8A8CDBB47269BC4015F1B49F6BF4463A9EC2732C_RuntimeMethod_var);
  27499. }
  27500. }
  27501. // System.Object Playermuving_<delayanimationwentouchtheship>d__118::System.Collections.IEnumerator.get_Current()
  27502. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelayanimationwentouchtheshipU3Ed__118_System_Collections_IEnumerator_get_Current_mDA56D8A65E37BAAEF4F4C42BFF1C0F1A0DD06810 (U3CdelayanimationwentouchtheshipU3Ed__118_tC378622D6334E7803E052A6CAE7183E3D021DCD6 * __this, const RuntimeMethod* method)
  27503. {
  27504. {
  27505. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  27506. return L_0;
  27507. }
  27508. }
  27509. #ifdef __clang__
  27510. #pragma clang diagnostic pop
  27511. #endif
  27512. #ifdef __clang__
  27513. #pragma clang diagnostic push
  27514. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27515. #pragma clang diagnostic ignored "-Wunused-variable"
  27516. #endif
  27517. // System.Void Playermuving_<delaydestroiitem>d__168::.ctor(System.Int32)
  27518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelaydestroiitemU3Ed__168__ctor_m441BD9DC94566477AB73462D380DD02BBB6962CB (U3CdelaydestroiitemU3Ed__168_t4D3B471958DDD20FBCADE10E23DE944A52C4BBF9 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  27519. {
  27520. {
  27521. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  27522. int32_t L_0 = ___U3CU3E1__state0;
  27523. __this->set_U3CU3E1__state_0(L_0);
  27524. return;
  27525. }
  27526. }
  27527. // System.Void Playermuving_<delaydestroiitem>d__168::System.IDisposable.Dispose()
  27528. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelaydestroiitemU3Ed__168_System_IDisposable_Dispose_m11DC53C4DD3B72CBACA8FA8F8ACB0462D303A28B (U3CdelaydestroiitemU3Ed__168_t4D3B471958DDD20FBCADE10E23DE944A52C4BBF9 * __this, const RuntimeMethod* method)
  27529. {
  27530. {
  27531. return;
  27532. }
  27533. }
  27534. // System.Boolean Playermuving_<delaydestroiitem>d__168::MoveNext()
  27535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CdelaydestroiitemU3Ed__168_MoveNext_m045AB83366B29E02C09023D21D41866D565E1F0D (U3CdelaydestroiitemU3Ed__168_t4D3B471958DDD20FBCADE10E23DE944A52C4BBF9 * __this, const RuntimeMethod* method)
  27536. {
  27537. static bool s_Il2CppMethodInitialized;
  27538. if (!s_Il2CppMethodInitialized)
  27539. {
  27540. il2cpp_codegen_initialize_method (U3CdelaydestroiitemU3Ed__168_MoveNext_m045AB83366B29E02C09023D21D41866D565E1F0D_MetadataUsageId);
  27541. s_Il2CppMethodInitialized = true;
  27542. }
  27543. int32_t V_0 = 0;
  27544. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  27545. int32_t V_2 = 0;
  27546. {
  27547. int32_t L_0 = __this->get_U3CU3E1__state_0();
  27548. V_0 = L_0;
  27549. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  27550. V_1 = L_1;
  27551. int32_t L_2 = V_0;
  27552. switch (L_2)
  27553. {
  27554. case 0:
  27555. {
  27556. goto IL_0022;
  27557. }
  27558. case 1:
  27559. {
  27560. goto IL_0176;
  27561. }
  27562. case 2:
  27563. {
  27564. goto IL_0277;
  27565. }
  27566. }
  27567. }
  27568. {
  27569. return (bool)0;
  27570. }
  27571. IL_0022:
  27572. {
  27573. __this->set_U3CU3E1__state_0((-1));
  27574. // Perencamera.managerscen.GetItemFly();
  27575. IL2CPP_RUNTIME_CLASS_INIT(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_il2cpp_TypeInfo_var);
  27576. Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE * L_3 = ((Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_StaticFields*)il2cpp_codegen_static_fields_for(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_il2cpp_TypeInfo_var))->get_managerscen_4();
  27577. NullCheck(L_3);
  27578. Perencamera_GetItemFly_m7E0A9F855D8501405B0D77F17CF811AB3E589E41(L_3, /*hidden argument*/NULL);
  27579. // Rightcheck.SetActive(false);
  27580. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_4 = V_1;
  27581. NullCheck(L_4);
  27582. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = L_4->get_Rightcheck_49();
  27583. NullCheck(L_5);
  27584. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_5, (bool)0, /*hidden argument*/NULL);
  27585. // LeftCheck.SetActive(false);
  27586. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_6 = V_1;
  27587. NullCheck(L_6);
  27588. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_7 = L_6->get_LeftCheck_50();
  27589. NullCheck(L_7);
  27590. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_7, (bool)0, /*hidden argument*/NULL);
  27591. // GetComponent<Collider>().enabled = false; // b? colider tr?nh va ch?m
  27592. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_8 = V_1;
  27593. NullCheck(L_8);
  27594. Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_9 = Component_GetComponent_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m6B8E8E0E0AF6B08652B81B7950FC5AF63EAD40C6(L_8, /*hidden argument*/Component_GetComponent_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m6B8E8E0E0AF6B08652B81B7950FC5AF63EAD40C6_RuntimeMethod_var);
  27595. NullCheck(L_9);
  27596. Collider_set_enabled_mF84DE8B0C8CAF33ACDB7F29BC055D9C8CFACB57B(L_9, (bool)0, /*hidden argument*/NULL);
  27597. // GetComponent<CapsuleCollider>().enabled = false;
  27598. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_10 = V_1;
  27599. NullCheck(L_10);
  27600. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_11 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_10, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  27601. NullCheck(L_11);
  27602. Collider_set_enabled_mF84DE8B0C8CAF33ACDB7F29BC055D9C8CFACB57B(L_11, (bool)0, /*hidden argument*/NULL);
  27603. // baycao.SetActive(true);
  27604. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_12 = V_1;
  27605. NullCheck(L_12);
  27606. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_13 = L_12->get_baycao_27();
  27607. NullCheck(L_13);
  27608. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_13, (bool)1, /*hidden argument*/NULL);
  27609. // rb.mass = 0;
  27610. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_14 = V_1;
  27611. NullCheck(L_14);
  27612. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_15 = L_14->get_rb_17();
  27613. NullCheck(L_15);
  27614. Rigidbody_set_mass_mA8946A1A06B07CE6DFF2F1A9081A2E2AA406FDC9(L_15, (0.0f), /*hidden argument*/NULL);
  27615. // rb.useGravity = false;
  27616. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_16 = V_1;
  27617. NullCheck(L_16);
  27618. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_17 = L_16->get_rb_17();
  27619. NullCheck(L_17);
  27620. Rigidbody_set_useGravity_mB0D957A9D8A9819E18D2E81F465C5C0B60CBC6DA(L_17, (bool)0, /*hidden argument*/NULL);
  27621. // animationPlayer.SetBool("bay", true);
  27622. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_18 = V_1;
  27623. NullCheck(L_18);
  27624. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_19 = L_18->get_animationPlayer_31();
  27625. NullCheck(L_19);
  27626. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_19, _stringLiteral6B70FC8DC165E533CBF2BCD7C70701DE3B3E114D, (bool)1, /*hidden argument*/NULL);
  27627. // animationPlayer.SetBool("down", false);
  27628. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_20 = V_1;
  27629. NullCheck(L_20);
  27630. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_21 = L_20->get_animationPlayer_31();
  27631. NullCheck(L_21);
  27632. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_21, _stringLiteral77346D0447DAFF959358A0ECBEEC83BFD9EC86BB, (bool)0, /*hidden argument*/NULL);
  27633. // Camerafolow.speed = 4;
  27634. IL2CPP_RUNTIME_CLASS_INIT(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_il2cpp_TypeInfo_var);
  27635. ((Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_StaticFields*)il2cpp_codegen_static_fields_for(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_il2cpp_TypeInfo_var))->set_speed_35((4.0f));
  27636. // if (manageritem.van) // n?u c? v?n tr??t th? tho?t kh?i v?n tr??t v? tho?t kh?i c? gi?y
  27637. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_22 = V_1;
  27638. NullCheck(L_22);
  27639. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_23 = L_22->get_manageritem_14();
  27640. NullCheck(L_23);
  27641. bool L_24 = L_23->get_van_8();
  27642. if (!L_24)
  27643. {
  27644. goto IL_00fe;
  27645. }
  27646. }
  27647. {
  27648. // playermodol.transform.eulerAngles = gocquay;
  27649. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_25 = V_1;
  27650. NullCheck(L_25);
  27651. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_26 = L_25->get_playermodol_20();
  27652. NullCheck(L_26);
  27653. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_27 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_26, /*hidden argument*/NULL);
  27654. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_28 = V_1;
  27655. NullCheck(L_28);
  27656. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_29 = L_28->get_gocquay_137();
  27657. NullCheck(L_27);
  27658. Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685(L_27, L_29, /*hidden argument*/NULL);
  27659. // manageritem.van = false;
  27660. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_30 = V_1;
  27661. NullCheck(L_30);
  27662. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_31 = L_30->get_manageritem_14();
  27663. NullCheck(L_31);
  27664. L_31->set_van_8((bool)0);
  27665. // animationPlayer.SetBool("van", false);
  27666. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_32 = V_1;
  27667. NullCheck(L_32);
  27668. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_33 = L_32->get_animationPlayer_31();
  27669. NullCheck(L_33);
  27670. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_33, _stringLiteralEFA44987B6E36A90882A7DF93EEDC89343ACDCB6, (bool)0, /*hidden argument*/NULL);
  27671. // SetVan(false);
  27672. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_34 = V_1;
  27673. NullCheck(L_34);
  27674. Playermuving_SetVan_m752EBEBB70E67A7A270105CC37DC2686D5691DA8(L_34, (bool)0, /*hidden argument*/NULL);
  27675. }
  27676. IL_00fe:
  27677. {
  27678. // if (manageritem.giay) // n?u c? gi?y tho?t lu?n kh?i item hgiayf
  27679. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_35 = V_1;
  27680. NullCheck(L_35);
  27681. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_36 = L_35->get_manageritem_14();
  27682. NullCheck(L_36);
  27683. bool L_37 = L_36->get_giay_4();
  27684. if (!L_37)
  27685. {
  27686. goto IL_0123;
  27687. }
  27688. }
  27689. {
  27690. // giayleft.SetActive(false);
  27691. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_38 = V_1;
  27692. NullCheck(L_38);
  27693. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_39 = L_38->get_giayleft_46();
  27694. NullCheck(L_39);
  27695. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_39, (bool)0, /*hidden argument*/NULL);
  27696. // giayrigh.SetActive(false);
  27697. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_40 = V_1;
  27698. NullCheck(L_40);
  27699. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_41 = L_40->get_giayrigh_47();
  27700. NullCheck(L_41);
  27701. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_41, (bool)0, /*hidden argument*/NULL);
  27702. }
  27703. IL_0123:
  27704. {
  27705. // if (transform.position.y>=4f)
  27706. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_42 = V_1;
  27707. NullCheck(L_42);
  27708. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_43 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_42, /*hidden argument*/NULL);
  27709. NullCheck(L_43);
  27710. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_44 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_43, /*hidden argument*/NULL);
  27711. float L_45 = L_44.get_y_3();
  27712. if ((!(((float)L_45) >= ((float)(4.0f)))))
  27713. {
  27714. goto IL_0151;
  27715. }
  27716. }
  27717. {
  27718. // this.camfolowplayer.StartCoroutine(this.camfolowplayer.dowcamwenFly()); // cho camera ?i xu?ng ?? k b? khu?t player
  27719. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_46 = V_1;
  27720. NullCheck(L_46);
  27721. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_47 = L_46->get_camfolowplayer_51();
  27722. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_48 = V_1;
  27723. NullCheck(L_48);
  27724. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_49 = L_48->get_camfolowplayer_51();
  27725. NullCheck(L_49);
  27726. RuntimeObject* L_50 = Camerafolow_dowcamwenFly_m403E93903375B579773A6B24C4A8BDE13E9D4470(L_49, /*hidden argument*/NULL);
  27727. NullCheck(L_47);
  27728. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_47, L_50, /*hidden argument*/NULL);
  27729. }
  27730. IL_0151:
  27731. {
  27732. // for (int i = 0; i < 500; i++)
  27733. __this->set_U3CiU3E5__2_3(0);
  27734. goto IL_024e;
  27735. }
  27736. IL_015d:
  27737. {
  27738. // yield return new WaitForSeconds(0.001f);
  27739. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_51 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  27740. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_51, (0.001f), /*hidden argument*/NULL);
  27741. __this->set_U3CU3E2__current_1(L_51);
  27742. __this->set_U3CU3E1__state_0(1);
  27743. return (bool)1;
  27744. }
  27745. IL_0176:
  27746. {
  27747. __this->set_U3CU3E1__state_0((-1));
  27748. // if (transform.position.y < 14.9f)
  27749. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_52 = V_1;
  27750. NullCheck(L_52);
  27751. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_53 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_52, /*hidden argument*/NULL);
  27752. NullCheck(L_53);
  27753. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_54 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_53, /*hidden argument*/NULL);
  27754. float L_55 = L_54.get_y_3();
  27755. if ((!(((float)L_55) < ((float)(14.9f)))))
  27756. {
  27757. goto IL_01be;
  27758. }
  27759. }
  27760. {
  27761. // transform.Translate(new Vector3(0, 7 * Time.deltaTime, 0));
  27762. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_56 = V_1;
  27763. NullCheck(L_56);
  27764. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_57 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_56, /*hidden argument*/NULL);
  27765. float L_58 = Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E(/*hidden argument*/NULL);
  27766. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_59;
  27767. memset((&L_59), 0, sizeof(L_59));
  27768. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_59), (0.0f), ((float)il2cpp_codegen_multiply((float)(7.0f), (float)L_58)), (0.0f), /*hidden argument*/NULL);
  27769. NullCheck(L_57);
  27770. Transform_Translate_m0F354939D5084DDFF6B9902E62D3DCA7A3B53EA3(L_57, L_59, /*hidden argument*/NULL);
  27771. // ; }
  27772. goto IL_023e;
  27773. }
  27774. IL_01be:
  27775. {
  27776. // else if (transform.position.y >= 14.9f)
  27777. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_60 = V_1;
  27778. NullCheck(L_60);
  27779. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_61 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_60, /*hidden argument*/NULL);
  27780. NullCheck(L_61);
  27781. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_62 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_61, /*hidden argument*/NULL);
  27782. float L_63 = L_62.get_y_3();
  27783. if ((!(((float)L_63) >= ((float)(14.9f)))))
  27784. {
  27785. goto IL_023e;
  27786. }
  27787. }
  27788. {
  27789. // Perencamera.managerscen.DeleteIItemFly();
  27790. IL2CPP_RUNTIME_CLASS_INIT(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_il2cpp_TypeInfo_var);
  27791. Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE * L_64 = ((Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_StaticFields*)il2cpp_codegen_static_fields_for(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_il2cpp_TypeInfo_var))->get_managerscen_4();
  27792. NullCheck(L_64);
  27793. Perencamera_DeleteIItemFly_m398C7DF93F6B7E3EBE2178ED2F4EA892704590DB(L_64, /*hidden argument*/NULL);
  27794. // rb.velocity = Vector3.zero;
  27795. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_65 = V_1;
  27796. NullCheck(L_65);
  27797. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_66 = L_65->get_rb_17();
  27798. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  27799. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_67 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  27800. NullCheck(L_66);
  27801. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_66, L_67, /*hidden argument*/NULL);
  27802. // transform.position = new Vector3(transform.position.x, 14.9f, transform.position.z);
  27803. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_68 = V_1;
  27804. NullCheck(L_68);
  27805. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_69 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_68, /*hidden argument*/NULL);
  27806. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_70 = V_1;
  27807. NullCheck(L_70);
  27808. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_71 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_70, /*hidden argument*/NULL);
  27809. NullCheck(L_71);
  27810. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_72 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_71, /*hidden argument*/NULL);
  27811. float L_73 = L_72.get_x_2();
  27812. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_74 = V_1;
  27813. NullCheck(L_74);
  27814. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_75 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_74, /*hidden argument*/NULL);
  27815. NullCheck(L_75);
  27816. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_76 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_75, /*hidden argument*/NULL);
  27817. float L_77 = L_76.get_z_4();
  27818. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_78;
  27819. memset((&L_78), 0, sizeof(L_78));
  27820. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_78), L_73, (14.9f), L_77, /*hidden argument*/NULL);
  27821. NullCheck(L_69);
  27822. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_69, L_78, /*hidden argument*/NULL);
  27823. // GetComponent<Collider>().enabled = true; // b? colider tr?nh va ch?m
  27824. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_79 = V_1;
  27825. NullCheck(L_79);
  27826. Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_80 = Component_GetComponent_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m6B8E8E0E0AF6B08652B81B7950FC5AF63EAD40C6(L_79, /*hidden argument*/Component_GetComponent_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m6B8E8E0E0AF6B08652B81B7950FC5AF63EAD40C6_RuntimeMethod_var);
  27827. NullCheck(L_80);
  27828. Collider_set_enabled_mF84DE8B0C8CAF33ACDB7F29BC055D9C8CFACB57B(L_80, (bool)1, /*hidden argument*/NULL);
  27829. // GetComponent<CapsuleCollider>().enabled = true;
  27830. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_81 = V_1;
  27831. NullCheck(L_81);
  27832. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_82 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_81, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  27833. NullCheck(L_82);
  27834. Collider_set_enabled_mF84DE8B0C8CAF33ACDB7F29BC055D9C8CFACB57B(L_82, (bool)1, /*hidden argument*/NULL);
  27835. // break;
  27836. goto IL_025e;
  27837. }
  27838. IL_023e:
  27839. {
  27840. // for (int i = 0; i < 500; i++)
  27841. int32_t L_83 = __this->get_U3CiU3E5__2_3();
  27842. V_2 = L_83;
  27843. int32_t L_84 = V_2;
  27844. __this->set_U3CiU3E5__2_3(((int32_t)il2cpp_codegen_add((int32_t)L_84, (int32_t)1)));
  27845. }
  27846. IL_024e:
  27847. {
  27848. // for (int i = 0; i < 500; i++)
  27849. int32_t L_85 = __this->get_U3CiU3E5__2_3();
  27850. if ((((int32_t)L_85) < ((int32_t)((int32_t)500))))
  27851. {
  27852. goto IL_015d;
  27853. }
  27854. }
  27855. IL_025e:
  27856. {
  27857. // yield return new WaitForSeconds(1);
  27858. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_86 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  27859. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_86, (1.0f), /*hidden argument*/NULL);
  27860. __this->set_U3CU3E2__current_1(L_86);
  27861. __this->set_U3CU3E1__state_0(2);
  27862. return (bool)1;
  27863. }
  27864. IL_0277:
  27865. {
  27866. __this->set_U3CU3E1__state_0((-1));
  27867. // Camerafolow.speed = 1;
  27868. IL2CPP_RUNTIME_CLASS_INIT(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_il2cpp_TypeInfo_var);
  27869. ((Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_StaticFields*)il2cpp_codegen_static_fields_for(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_il2cpp_TypeInfo_var))->set_speed_35((1.0f));
  27870. // }
  27871. return (bool)0;
  27872. }
  27873. }
  27874. // System.Object Playermuving_<delaydestroiitem>d__168::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  27875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelaydestroiitemU3Ed__168_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mE009DF93519E0A86A8820496954340B593892D6A (U3CdelaydestroiitemU3Ed__168_t4D3B471958DDD20FBCADE10E23DE944A52C4BBF9 * __this, const RuntimeMethod* method)
  27876. {
  27877. {
  27878. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  27879. return L_0;
  27880. }
  27881. }
  27882. // System.Void Playermuving_<delaydestroiitem>d__168::System.Collections.IEnumerator.Reset()
  27883. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelaydestroiitemU3Ed__168_System_Collections_IEnumerator_Reset_m952E70113007AC2F6BC734EC1FFACE73E0944FC6 (U3CdelaydestroiitemU3Ed__168_t4D3B471958DDD20FBCADE10E23DE944A52C4BBF9 * __this, const RuntimeMethod* method)
  27884. {
  27885. static bool s_Il2CppMethodInitialized;
  27886. if (!s_Il2CppMethodInitialized)
  27887. {
  27888. il2cpp_codegen_initialize_method (U3CdelaydestroiitemU3Ed__168_System_Collections_IEnumerator_Reset_m952E70113007AC2F6BC734EC1FFACE73E0944FC6_MetadataUsageId);
  27889. s_Il2CppMethodInitialized = true;
  27890. }
  27891. {
  27892. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  27893. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  27894. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CdelaydestroiitemU3Ed__168_System_Collections_IEnumerator_Reset_m952E70113007AC2F6BC734EC1FFACE73E0944FC6_RuntimeMethod_var);
  27895. }
  27896. }
  27897. // System.Object Playermuving_<delaydestroiitem>d__168::System.Collections.IEnumerator.get_Current()
  27898. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelaydestroiitemU3Ed__168_System_Collections_IEnumerator_get_Current_m4CEFB9F0D5A4A715DE79CE8B37F86ED0C0537ABA (U3CdelaydestroiitemU3Ed__168_t4D3B471958DDD20FBCADE10E23DE944A52C4BBF9 * __this, const RuntimeMethod* method)
  27899. {
  27900. {
  27901. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  27902. return L_0;
  27903. }
  27904. }
  27905. #ifdef __clang__
  27906. #pragma clang diagnostic pop
  27907. #endif
  27908. #ifdef __clang__
  27909. #pragma clang diagnostic push
  27910. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27911. #pragma clang diagnostic ignored "-Wunused-variable"
  27912. #endif
  27913. // System.Void Playermuving_<delaydestroiitemlong>d__170::.ctor(System.Int32)
  27914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelaydestroiitemlongU3Ed__170__ctor_mE253F72667F16E40956F2ED3938F159A1F36D181 (U3CdelaydestroiitemlongU3Ed__170_t420D6CFC25E4CC8BAA92D03319E777908D9AC03A * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  27915. {
  27916. {
  27917. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  27918. int32_t L_0 = ___U3CU3E1__state0;
  27919. __this->set_U3CU3E1__state_0(L_0);
  27920. return;
  27921. }
  27922. }
  27923. // System.Void Playermuving_<delaydestroiitemlong>d__170::System.IDisposable.Dispose()
  27924. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelaydestroiitemlongU3Ed__170_System_IDisposable_Dispose_m0F88AC24B204935D7C02E258D98812AD1CA73D65 (U3CdelaydestroiitemlongU3Ed__170_t420D6CFC25E4CC8BAA92D03319E777908D9AC03A * __this, const RuntimeMethod* method)
  27925. {
  27926. {
  27927. return;
  27928. }
  27929. }
  27930. // System.Boolean Playermuving_<delaydestroiitemlong>d__170::MoveNext()
  27931. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CdelaydestroiitemlongU3Ed__170_MoveNext_m06A7C96408102F4A6851009439857518879D785C (U3CdelaydestroiitemlongU3Ed__170_t420D6CFC25E4CC8BAA92D03319E777908D9AC03A * __this, const RuntimeMethod* method)
  27932. {
  27933. static bool s_Il2CppMethodInitialized;
  27934. if (!s_Il2CppMethodInitialized)
  27935. {
  27936. il2cpp_codegen_initialize_method (U3CdelaydestroiitemlongU3Ed__170_MoveNext_m06A7C96408102F4A6851009439857518879D785C_MetadataUsageId);
  27937. s_Il2CppMethodInitialized = true;
  27938. }
  27939. int32_t V_0 = 0;
  27940. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  27941. int32_t V_2 = 0;
  27942. {
  27943. int32_t L_0 = __this->get_U3CU3E1__state_0();
  27944. V_0 = L_0;
  27945. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  27946. V_1 = L_1;
  27947. int32_t L_2 = V_0;
  27948. switch (L_2)
  27949. {
  27950. case 0:
  27951. {
  27952. goto IL_0022;
  27953. }
  27954. case 1:
  27955. {
  27956. goto IL_01c5;
  27957. }
  27958. case 2:
  27959. {
  27960. goto IL_0313;
  27961. }
  27962. }
  27963. }
  27964. {
  27965. return (bool)0;
  27966. }
  27967. IL_0022:
  27968. {
  27969. __this->set_U3CU3E1__state_0((-1));
  27970. // GetComponent<CapsuleCollider>().enabled = false;
  27971. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_3 = V_1;
  27972. NullCheck(L_3);
  27973. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_4 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_3, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  27974. NullCheck(L_4);
  27975. Collider_set_enabled_mF84DE8B0C8CAF33ACDB7F29BC055D9C8CFACB57B(L_4, (bool)0, /*hidden argument*/NULL);
  27976. // Rightcheck.SetActive(false);
  27977. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_5 = V_1;
  27978. NullCheck(L_5);
  27979. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = L_5->get_Rightcheck_49();
  27980. NullCheck(L_6);
  27981. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_6, (bool)0, /*hidden argument*/NULL);
  27982. // LeftCheck.SetActive(false);
  27983. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_7 = V_1;
  27984. NullCheck(L_7);
  27985. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = L_7->get_LeftCheck_50();
  27986. NullCheck(L_8);
  27987. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_8, (bool)0, /*hidden argument*/NULL);
  27988. // manageritem.baylongcoin = true;
  27989. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_9 = V_1;
  27990. NullCheck(L_9);
  27991. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_10 = L_9->get_manageritem_14();
  27992. NullCheck(L_10);
  27993. L_10->set_baylongcoin_9((bool)1);
  27994. // animationPlayer.SetBool("van", false);
  27995. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_11 = V_1;
  27996. NullCheck(L_11);
  27997. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_12 = L_11->get_animationPlayer_31();
  27998. NullCheck(L_12);
  27999. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_12, _stringLiteralEFA44987B6E36A90882A7DF93EEDC89343ACDCB6, (bool)0, /*hidden argument*/NULL);
  28000. // SetFLyLong(true);
  28001. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_13 = V_1;
  28002. NullCheck(L_13);
  28003. Playermuving_SetFLyLong_m103CCF4D240048EDE77BE29A84B0863CE1ACD6BB(L_13, (bool)1, /*hidden argument*/NULL);
  28004. // animationPlayer.SetBool("flylong", true);
  28005. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_14 = V_1;
  28006. NullCheck(L_14);
  28007. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_15 = L_14->get_animationPlayer_31();
  28008. NullCheck(L_15);
  28009. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_15, _stringLiteral3F16053B9BD976A989205FD4A430B61A5A32AA81, (bool)1, /*hidden argument*/NULL);
  28010. // animationPlayer.SetBool("down", false);
  28011. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_16 = V_1;
  28012. NullCheck(L_16);
  28013. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_17 = L_16->get_animationPlayer_31();
  28014. NullCheck(L_17);
  28015. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_17, _stringLiteral77346D0447DAFF959358A0ECBEEC83BFD9EC86BB, (bool)0, /*hidden argument*/NULL);
  28016. // rb.mass = 0;
  28017. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_18 = V_1;
  28018. NullCheck(L_18);
  28019. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_19 = L_18->get_rb_17();
  28020. NullCheck(L_19);
  28021. Rigidbody_set_mass_mA8946A1A06B07CE6DFF2F1A9081A2E2AA406FDC9(L_19, (0.0f), /*hidden argument*/NULL);
  28022. // rb.useGravity = false;
  28023. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_20 = V_1;
  28024. NullCheck(L_20);
  28025. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_21 = L_20->get_rb_17();
  28026. NullCheck(L_21);
  28027. Rigidbody_set_useGravity_mB0D957A9D8A9819E18D2E81F465C5C0B60CBC6DA(L_21, (bool)0, /*hidden argument*/NULL);
  28028. // if (manageritem.van) // n?u c? v?n tr??t th? tho?t kh?i v?n tr??t v? tho?t kh?i c? gi?y
  28029. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_22 = V_1;
  28030. NullCheck(L_22);
  28031. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_23 = L_22->get_manageritem_14();
  28032. NullCheck(L_23);
  28033. bool L_24 = L_23->get_van_8();
  28034. if (!L_24)
  28035. {
  28036. goto IL_00f6;
  28037. }
  28038. }
  28039. {
  28040. // playermodol.transform.eulerAngles = gocquay;
  28041. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_25 = V_1;
  28042. NullCheck(L_25);
  28043. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_26 = L_25->get_playermodol_20();
  28044. NullCheck(L_26);
  28045. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_27 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_26, /*hidden argument*/NULL);
  28046. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_28 = V_1;
  28047. NullCheck(L_28);
  28048. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_29 = L_28->get_gocquay_137();
  28049. NullCheck(L_27);
  28050. Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685(L_27, L_29, /*hidden argument*/NULL);
  28051. // manageritem.van = false;
  28052. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_30 = V_1;
  28053. NullCheck(L_30);
  28054. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_31 = L_30->get_manageritem_14();
  28055. NullCheck(L_31);
  28056. L_31->set_van_8((bool)0);
  28057. // animationPlayer.SetBool("van", false);
  28058. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_32 = V_1;
  28059. NullCheck(L_32);
  28060. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_33 = L_32->get_animationPlayer_31();
  28061. NullCheck(L_33);
  28062. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_33, _stringLiteralEFA44987B6E36A90882A7DF93EEDC89343ACDCB6, (bool)0, /*hidden argument*/NULL);
  28063. // SetVan(false);
  28064. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_34 = V_1;
  28065. NullCheck(L_34);
  28066. Playermuving_SetVan_m752EBEBB70E67A7A270105CC37DC2686D5691DA8(L_34, (bool)0, /*hidden argument*/NULL);
  28067. }
  28068. IL_00f6:
  28069. {
  28070. // if (manageritem.giay) // n?u c? gi?y tho?t lu?n kh?i item hgiayf
  28071. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_35 = V_1;
  28072. NullCheck(L_35);
  28073. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_36 = L_35->get_manageritem_14();
  28074. NullCheck(L_36);
  28075. bool L_37 = L_36->get_giay_4();
  28076. if (!L_37)
  28077. {
  28078. goto IL_0131;
  28079. }
  28080. }
  28081. {
  28082. // logger.error("delayslideritemgiay giay endend6666666666");
  28083. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  28084. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteral24A983F877AF206BB34353E0C3DE293D7C7C6137, /*hidden argument*/NULL);
  28085. // manageritem.giay = false;
  28086. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_38 = V_1;
  28087. NullCheck(L_38);
  28088. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_39 = L_38->get_manageritem_14();
  28089. NullCheck(L_39);
  28090. L_39->set_giay_4((bool)0);
  28091. // giayleft.SetActive(false);
  28092. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_40 = V_1;
  28093. NullCheck(L_40);
  28094. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_41 = L_40->get_giayleft_46();
  28095. NullCheck(L_41);
  28096. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_41, (bool)0, /*hidden argument*/NULL);
  28097. // giayrigh.SetActive(false);
  28098. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_42 = V_1;
  28099. NullCheck(L_42);
  28100. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_43 = L_42->get_giayrigh_47();
  28101. NullCheck(L_43);
  28102. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_43, (bool)0, /*hidden argument*/NULL);
  28103. }
  28104. IL_0131:
  28105. {
  28106. // if (transform.position.y >= 4f)
  28107. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_44 = V_1;
  28108. NullCheck(L_44);
  28109. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_45 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_44, /*hidden argument*/NULL);
  28110. NullCheck(L_45);
  28111. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_46 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_45, /*hidden argument*/NULL);
  28112. float L_47 = L_46.get_y_3();
  28113. if ((!(((float)L_47) >= ((float)(4.0f)))))
  28114. {
  28115. goto IL_015f;
  28116. }
  28117. }
  28118. {
  28119. // this.camfolowplayer.StartCoroutine(this.camfolowplayer.dowcamwenFly()); // cho camera ?i xu?ng ?? k b? khu?t player
  28120. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_48 = V_1;
  28121. NullCheck(L_48);
  28122. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_49 = L_48->get_camfolowplayer_51();
  28123. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_50 = V_1;
  28124. NullCheck(L_50);
  28125. Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0 * L_51 = L_50->get_camfolowplayer_51();
  28126. NullCheck(L_51);
  28127. RuntimeObject* L_52 = Camerafolow_dowcamwenFly_m403E93903375B579773A6B24C4A8BDE13E9D4470(L_51, /*hidden argument*/NULL);
  28128. NullCheck(L_49);
  28129. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_49, L_52, /*hidden argument*/NULL);
  28130. }
  28131. IL_015f:
  28132. {
  28133. // rb.velocity = Vector3.zero;
  28134. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_53 = V_1;
  28135. NullCheck(L_53);
  28136. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_54 = L_53->get_rb_17();
  28137. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  28138. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_55 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  28139. NullCheck(L_54);
  28140. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_54, L_55, /*hidden argument*/NULL);
  28141. // Camerafolow.speed = 4;
  28142. IL2CPP_RUNTIME_CLASS_INIT(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_il2cpp_TypeInfo_var);
  28143. ((Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_StaticFields*)il2cpp_codegen_static_fields_for(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_il2cpp_TypeInfo_var))->set_speed_35((4.0f));
  28144. // Perencamera.managerscen.ShowEffcts(true);
  28145. IL2CPP_RUNTIME_CLASS_INIT(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_il2cpp_TypeInfo_var);
  28146. Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE * L_56 = ((Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_StaticFields*)il2cpp_codegen_static_fields_for(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_il2cpp_TypeInfo_var))->get_managerscen_4();
  28147. NullCheck(L_56);
  28148. Perencamera_ShowEffcts_m0473F2B43308786E56E8F1BE84CE8B150CD2792F(L_56, (bool)1, /*hidden argument*/NULL);
  28149. // Perencamera.heightDamping = 100;
  28150. ((Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_StaticFields*)il2cpp_codegen_static_fields_for(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_il2cpp_TypeInfo_var))->set_heightDamping_11((100.0f));
  28151. // speedmuving += 13;
  28152. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_57 = V_1;
  28153. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_58 = V_1;
  28154. NullCheck(L_58);
  28155. float L_59 = L_58->get_speedmuving_35();
  28156. NullCheck(L_57);
  28157. L_57->set_speedmuving_35(((float)il2cpp_codegen_add((float)L_59, (float)(13.0f))));
  28158. // for (int i = 0; i < 500; i++)
  28159. __this->set_U3CiU3E5__2_3(0);
  28160. goto IL_02e0;
  28161. }
  28162. IL_01ac:
  28163. {
  28164. // yield return new WaitForSeconds(0.0005f);
  28165. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_60 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  28166. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_60, (0.0005f), /*hidden argument*/NULL);
  28167. __this->set_U3CU3E2__current_1(L_60);
  28168. __this->set_U3CU3E1__state_0(1);
  28169. return (bool)1;
  28170. }
  28171. IL_01c5:
  28172. {
  28173. __this->set_U3CU3E1__state_0((-1));
  28174. // SetVan(false);
  28175. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_61 = V_1;
  28176. NullCheck(L_61);
  28177. Playermuving_SetVan_m752EBEBB70E67A7A270105CC37DC2686D5691DA8(L_61, (bool)0, /*hidden argument*/NULL);
  28178. // animationPlayer.SetBool("van", false);
  28179. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_62 = V_1;
  28180. NullCheck(L_62);
  28181. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_63 = L_62->get_animationPlayer_31();
  28182. NullCheck(L_63);
  28183. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_63, _stringLiteralEFA44987B6E36A90882A7DF93EEDC89343ACDCB6, (bool)0, /*hidden argument*/NULL);
  28184. // if (transform.position.y < 14.9f)
  28185. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_64 = V_1;
  28186. NullCheck(L_64);
  28187. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_65 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_64, /*hidden argument*/NULL);
  28188. NullCheck(L_65);
  28189. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_66 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_65, /*hidden argument*/NULL);
  28190. float L_67 = L_66.get_y_3();
  28191. if ((!(((float)L_67) < ((float)(14.9f)))))
  28192. {
  28193. goto IL_0225;
  28194. }
  28195. }
  28196. {
  28197. // transform.Translate(new Vector3(0,20*Time.deltaTime,0));
  28198. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_68 = V_1;
  28199. NullCheck(L_68);
  28200. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_69 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_68, /*hidden argument*/NULL);
  28201. float L_70 = Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E(/*hidden argument*/NULL);
  28202. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_71;
  28203. memset((&L_71), 0, sizeof(L_71));
  28204. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_71), (0.0f), ((float)il2cpp_codegen_multiply((float)(20.0f), (float)L_70)), (0.0f), /*hidden argument*/NULL);
  28205. NullCheck(L_69);
  28206. Transform_Translate_m0F354939D5084DDFF6B9902E62D3DCA7A3B53EA3(L_69, L_71, /*hidden argument*/NULL);
  28207. // }
  28208. goto IL_02d0;
  28209. }
  28210. IL_0225:
  28211. {
  28212. // else if (transform.position.y >= 14.9f)
  28213. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_72 = V_1;
  28214. NullCheck(L_72);
  28215. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_73 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_72, /*hidden argument*/NULL);
  28216. NullCheck(L_73);
  28217. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_74 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_73, /*hidden argument*/NULL);
  28218. float L_75 = L_74.get_y_3();
  28219. if ((!(((float)L_75) >= ((float)(14.9f)))))
  28220. {
  28221. goto IL_02d0;
  28222. }
  28223. }
  28224. {
  28225. // UImanager.uimanager.StartCoroutine(UImanager.uimanager.delayslideritembay(player, 50));
  28226. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  28227. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_76 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_uimanager_28();
  28228. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_77 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_uimanager_28();
  28229. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_78 = V_1;
  28230. NullCheck(L_78);
  28231. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_79 = L_78->get_player_38();
  28232. NullCheck(L_77);
  28233. RuntimeObject* L_80 = UImanager_delayslideritembay_mA866DE3084CF4A002B96B73403F320113E122610(L_77, L_79, ((int32_t)50), /*hidden argument*/NULL);
  28234. NullCheck(L_76);
  28235. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_76, L_80, /*hidden argument*/NULL);
  28236. // Perencamera.managerscen.DeleteIItemFly();
  28237. IL2CPP_RUNTIME_CLASS_INIT(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_il2cpp_TypeInfo_var);
  28238. Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE * L_81 = ((Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_StaticFields*)il2cpp_codegen_static_fields_for(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_il2cpp_TypeInfo_var))->get_managerscen_4();
  28239. NullCheck(L_81);
  28240. Perencamera_DeleteIItemFly_m398C7DF93F6B7E3EBE2178ED2F4EA892704590DB(L_81, /*hidden argument*/NULL);
  28241. // speedmuving = 30;
  28242. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_82 = V_1;
  28243. NullCheck(L_82);
  28244. L_82->set_speedmuving_35((30.0f));
  28245. // transform.position = new Vector3(transform.position.x, 14.9f, transform.position.z);
  28246. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_83 = V_1;
  28247. NullCheck(L_83);
  28248. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_84 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_83, /*hidden argument*/NULL);
  28249. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_85 = V_1;
  28250. NullCheck(L_85);
  28251. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_86 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_85, /*hidden argument*/NULL);
  28252. NullCheck(L_86);
  28253. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_87 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_86, /*hidden argument*/NULL);
  28254. float L_88 = L_87.get_x_2();
  28255. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_89 = V_1;
  28256. NullCheck(L_89);
  28257. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_90 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_89, /*hidden argument*/NULL);
  28258. NullCheck(L_90);
  28259. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_91 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_90, /*hidden argument*/NULL);
  28260. float L_92 = L_91.get_z_4();
  28261. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_93;
  28262. memset((&L_93), 0, sizeof(L_93));
  28263. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_93), L_88, (14.9f), L_92, /*hidden argument*/NULL);
  28264. NullCheck(L_84);
  28265. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_84, L_93, /*hidden argument*/NULL);
  28266. // GetComponent<Collider>().enabled = true;
  28267. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_94 = V_1;
  28268. NullCheck(L_94);
  28269. Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_95 = Component_GetComponent_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m6B8E8E0E0AF6B08652B81B7950FC5AF63EAD40C6(L_94, /*hidden argument*/Component_GetComponent_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m6B8E8E0E0AF6B08652B81B7950FC5AF63EAD40C6_RuntimeMethod_var);
  28270. NullCheck(L_95);
  28271. Collider_set_enabled_mF84DE8B0C8CAF33ACDB7F29BC055D9C8CFACB57B(L_95, (bool)1, /*hidden argument*/NULL);
  28272. // GetComponent<CapsuleCollider>().enabled = true;
  28273. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_96 = V_1;
  28274. NullCheck(L_96);
  28275. CapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1 * L_97 = Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37(L_96, /*hidden argument*/Component_GetComponent_TisCapsuleCollider_t5FD15B9E7BEEC4FFA8A2071E9FD2B8DEB3A826D1_m73D2BA64E56A00BAEDB982029C042CB4CF1A0D37_RuntimeMethod_var);
  28276. NullCheck(L_97);
  28277. Collider_set_enabled_mF84DE8B0C8CAF33ACDB7F29BC055D9C8CFACB57B(L_97, (bool)1, /*hidden argument*/NULL);
  28278. // rb.velocity = Vector3.zero;
  28279. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_98 = V_1;
  28280. NullCheck(L_98);
  28281. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_99 = L_98->get_rb_17();
  28282. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  28283. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_100 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  28284. NullCheck(L_99);
  28285. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_99, L_100, /*hidden argument*/NULL);
  28286. // break;
  28287. goto IL_02f0;
  28288. }
  28289. IL_02d0:
  28290. {
  28291. // for (int i = 0; i < 500; i++)
  28292. int32_t L_101 = __this->get_U3CiU3E5__2_3();
  28293. V_2 = L_101;
  28294. int32_t L_102 = V_2;
  28295. __this->set_U3CiU3E5__2_3(((int32_t)il2cpp_codegen_add((int32_t)L_102, (int32_t)1)));
  28296. }
  28297. IL_02e0:
  28298. {
  28299. // for (int i = 0; i < 500; i++)
  28300. int32_t L_103 = __this->get_U3CiU3E5__2_3();
  28301. if ((((int32_t)L_103) < ((int32_t)((int32_t)500))))
  28302. {
  28303. goto IL_01ac;
  28304. }
  28305. }
  28306. IL_02f0:
  28307. {
  28308. // Perencamera.heightDamping = 2;
  28309. IL2CPP_RUNTIME_CLASS_INIT(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_il2cpp_TypeInfo_var);
  28310. ((Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_StaticFields*)il2cpp_codegen_static_fields_for(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_il2cpp_TypeInfo_var))->set_heightDamping_11((2.0f));
  28311. // yield return new WaitForSeconds(2);
  28312. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_104 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  28313. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_104, (2.0f), /*hidden argument*/NULL);
  28314. __this->set_U3CU3E2__current_1(L_104);
  28315. __this->set_U3CU3E1__state_0(2);
  28316. return (bool)1;
  28317. }
  28318. IL_0313:
  28319. {
  28320. __this->set_U3CU3E1__state_0((-1));
  28321. // Camerafolow.speed = 1;
  28322. IL2CPP_RUNTIME_CLASS_INIT(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_il2cpp_TypeInfo_var);
  28323. ((Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_StaticFields*)il2cpp_codegen_static_fields_for(Camerafolow_t94CBFB1772C4B1ECE3F804AE7E2DFE6CED53DEC0_il2cpp_TypeInfo_var))->set_speed_35((1.0f));
  28324. // }
  28325. return (bool)0;
  28326. }
  28327. }
  28328. // System.Object Playermuving_<delaydestroiitemlong>d__170::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  28329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelaydestroiitemlongU3Ed__170_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mDEA494B4CF4FBFEEE18003DC55CC157738343DA0 (U3CdelaydestroiitemlongU3Ed__170_t420D6CFC25E4CC8BAA92D03319E777908D9AC03A * __this, const RuntimeMethod* method)
  28330. {
  28331. {
  28332. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  28333. return L_0;
  28334. }
  28335. }
  28336. // System.Void Playermuving_<delaydestroiitemlong>d__170::System.Collections.IEnumerator.Reset()
  28337. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelaydestroiitemlongU3Ed__170_System_Collections_IEnumerator_Reset_m30BC9C18D8C5B709C073FB13EC1AAB8E5C286211 (U3CdelaydestroiitemlongU3Ed__170_t420D6CFC25E4CC8BAA92D03319E777908D9AC03A * __this, const RuntimeMethod* method)
  28338. {
  28339. static bool s_Il2CppMethodInitialized;
  28340. if (!s_Il2CppMethodInitialized)
  28341. {
  28342. il2cpp_codegen_initialize_method (U3CdelaydestroiitemlongU3Ed__170_System_Collections_IEnumerator_Reset_m30BC9C18D8C5B709C073FB13EC1AAB8E5C286211_MetadataUsageId);
  28343. s_Il2CppMethodInitialized = true;
  28344. }
  28345. {
  28346. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  28347. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  28348. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CdelaydestroiitemlongU3Ed__170_System_Collections_IEnumerator_Reset_m30BC9C18D8C5B709C073FB13EC1AAB8E5C286211_RuntimeMethod_var);
  28349. }
  28350. }
  28351. // System.Object Playermuving_<delaydestroiitemlong>d__170::System.Collections.IEnumerator.get_Current()
  28352. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelaydestroiitemlongU3Ed__170_System_Collections_IEnumerator_get_Current_mECE3BBD066567F537B647A6EEF91E67830945F1F (U3CdelaydestroiitemlongU3Ed__170_t420D6CFC25E4CC8BAA92D03319E777908D9AC03A * __this, const RuntimeMethod* method)
  28353. {
  28354. {
  28355. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  28356. return L_0;
  28357. }
  28358. }
  28359. #ifdef __clang__
  28360. #pragma clang diagnostic pop
  28361. #endif
  28362. #ifdef __clang__
  28363. #pragma clang diagnostic push
  28364. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28365. #pragma clang diagnostic ignored "-Wunused-variable"
  28366. #endif
  28367. // System.Void Playermuving_<delayfordestroiiteam>d__177::.ctor(System.Int32)
  28368. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayfordestroiiteamU3Ed__177__ctor_mC95D1F7D7A2651AF93FA14ACB82B4EFF0C2F1FB7 (U3CdelayfordestroiiteamU3Ed__177_t258B5E76D33707BE6CDE2601ECC6CBC8FF73E464 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  28369. {
  28370. {
  28371. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  28372. int32_t L_0 = ___U3CU3E1__state0;
  28373. __this->set_U3CU3E1__state_0(L_0);
  28374. return;
  28375. }
  28376. }
  28377. // System.Void Playermuving_<delayfordestroiiteam>d__177::System.IDisposable.Dispose()
  28378. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayfordestroiiteamU3Ed__177_System_IDisposable_Dispose_mADEC1510803E2BDD49418B2F9D7040DD7E99479A (U3CdelayfordestroiiteamU3Ed__177_t258B5E76D33707BE6CDE2601ECC6CBC8FF73E464 * __this, const RuntimeMethod* method)
  28379. {
  28380. {
  28381. return;
  28382. }
  28383. }
  28384. // System.Boolean Playermuving_<delayfordestroiiteam>d__177::MoveNext()
  28385. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CdelayfordestroiiteamU3Ed__177_MoveNext_m2E9C2360911D3150B69E696BE8DD9027D4CC5C14 (U3CdelayfordestroiiteamU3Ed__177_t258B5E76D33707BE6CDE2601ECC6CBC8FF73E464 * __this, const RuntimeMethod* method)
  28386. {
  28387. static bool s_Il2CppMethodInitialized;
  28388. if (!s_Il2CppMethodInitialized)
  28389. {
  28390. il2cpp_codegen_initialize_method (U3CdelayfordestroiiteamU3Ed__177_MoveNext_m2E9C2360911D3150B69E696BE8DD9027D4CC5C14_MetadataUsageId);
  28391. s_Il2CppMethodInitialized = true;
  28392. }
  28393. int32_t V_0 = 0;
  28394. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  28395. {
  28396. int32_t L_0 = __this->get_U3CU3E1__state_0();
  28397. V_0 = L_0;
  28398. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  28399. V_1 = L_1;
  28400. int32_t L_2 = V_0;
  28401. if (!L_2)
  28402. {
  28403. goto IL_0017;
  28404. }
  28405. }
  28406. {
  28407. int32_t L_3 = V_0;
  28408. if ((((int32_t)L_3) == ((int32_t)1)))
  28409. {
  28410. goto IL_0060;
  28411. }
  28412. }
  28413. {
  28414. return (bool)0;
  28415. }
  28416. IL_0017:
  28417. {
  28418. __this->set_U3CU3E1__state_0((-1));
  28419. // UImanager.uimanager.StartCoroutine(UImanager.uimanager.delayslideritem(player, value, nameiteam));
  28420. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  28421. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_4 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_uimanager_28();
  28422. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_5 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_uimanager_28();
  28423. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_6 = V_1;
  28424. NullCheck(L_6);
  28425. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_7 = L_6->get_player_38();
  28426. int32_t L_8 = __this->get_value_3();
  28427. String_t* L_9 = __this->get_nameiteam_4();
  28428. NullCheck(L_5);
  28429. RuntimeObject* L_10 = UImanager_delayslideritem_mDBCE4ABBD75D977BB2A42BF40C976AA2230F0C7C(L_5, L_7, L_8, L_9, /*hidden argument*/NULL);
  28430. NullCheck(L_4);
  28431. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_4, L_10, /*hidden argument*/NULL);
  28432. // yield return new WaitForSeconds(value);
  28433. int32_t L_11 = __this->get_value_3();
  28434. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_12 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  28435. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_12, (((float)((float)L_11))), /*hidden argument*/NULL);
  28436. __this->set_U3CU3E2__current_1(L_12);
  28437. __this->set_U3CU3E1__state_0(1);
  28438. return (bool)1;
  28439. }
  28440. IL_0060:
  28441. {
  28442. __this->set_U3CU3E1__state_0((-1));
  28443. // }
  28444. return (bool)0;
  28445. }
  28446. }
  28447. // System.Object Playermuving_<delayfordestroiiteam>d__177::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  28448. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelayfordestroiiteamU3Ed__177_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m4CC59DEE12300D97268437E000F8387999B9FC7F (U3CdelayfordestroiiteamU3Ed__177_t258B5E76D33707BE6CDE2601ECC6CBC8FF73E464 * __this, const RuntimeMethod* method)
  28449. {
  28450. {
  28451. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  28452. return L_0;
  28453. }
  28454. }
  28455. // System.Void Playermuving_<delayfordestroiiteam>d__177::System.Collections.IEnumerator.Reset()
  28456. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayfordestroiiteamU3Ed__177_System_Collections_IEnumerator_Reset_mE2CE656FAD18BEB7BBA248023FDDB6B1E4265AEC (U3CdelayfordestroiiteamU3Ed__177_t258B5E76D33707BE6CDE2601ECC6CBC8FF73E464 * __this, const RuntimeMethod* method)
  28457. {
  28458. static bool s_Il2CppMethodInitialized;
  28459. if (!s_Il2CppMethodInitialized)
  28460. {
  28461. il2cpp_codegen_initialize_method (U3CdelayfordestroiiteamU3Ed__177_System_Collections_IEnumerator_Reset_mE2CE656FAD18BEB7BBA248023FDDB6B1E4265AEC_MetadataUsageId);
  28462. s_Il2CppMethodInitialized = true;
  28463. }
  28464. {
  28465. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  28466. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  28467. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CdelayfordestroiiteamU3Ed__177_System_Collections_IEnumerator_Reset_mE2CE656FAD18BEB7BBA248023FDDB6B1E4265AEC_RuntimeMethod_var);
  28468. }
  28469. }
  28470. // System.Object Playermuving_<delayfordestroiiteam>d__177::System.Collections.IEnumerator.get_Current()
  28471. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelayfordestroiiteamU3Ed__177_System_Collections_IEnumerator_get_Current_mFC77CDE672D3338F3F660B585C63118C9A0326AF (U3CdelayfordestroiiteamU3Ed__177_t258B5E76D33707BE6CDE2601ECC6CBC8FF73E464 * __this, const RuntimeMethod* method)
  28472. {
  28473. {
  28474. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  28475. return L_0;
  28476. }
  28477. }
  28478. #ifdef __clang__
  28479. #pragma clang diagnostic pop
  28480. #endif
  28481. #ifdef __clang__
  28482. #pragma clang diagnostic push
  28483. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28484. #pragma clang diagnostic ignored "-Wunused-variable"
  28485. #endif
  28486. // System.Void Playermuving_<delayfordestroiitemmain>d__173::.ctor(System.Int32)
  28487. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayfordestroiitemmainU3Ed__173__ctor_mA6D8B8F3923D117B69A88E156C43E20B7B287EBB (U3CdelayfordestroiitemmainU3Ed__173_tDD8AD290F2C3B80115704A8D14D98A5AB41A95BE * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  28488. {
  28489. {
  28490. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  28491. int32_t L_0 = ___U3CU3E1__state0;
  28492. __this->set_U3CU3E1__state_0(L_0);
  28493. return;
  28494. }
  28495. }
  28496. // System.Void Playermuving_<delayfordestroiitemmain>d__173::System.IDisposable.Dispose()
  28497. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayfordestroiitemmainU3Ed__173_System_IDisposable_Dispose_m189A7E5D9A952BA6B686DCAB3323D6DD55FD2DDB (U3CdelayfordestroiitemmainU3Ed__173_tDD8AD290F2C3B80115704A8D14D98A5AB41A95BE * __this, const RuntimeMethod* method)
  28498. {
  28499. {
  28500. return;
  28501. }
  28502. }
  28503. // System.Boolean Playermuving_<delayfordestroiitemmain>d__173::MoveNext()
  28504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CdelayfordestroiitemmainU3Ed__173_MoveNext_m0E7292A0AB86630612EFED188E66592561B16AE0 (U3CdelayfordestroiitemmainU3Ed__173_tDD8AD290F2C3B80115704A8D14D98A5AB41A95BE * __this, const RuntimeMethod* method)
  28505. {
  28506. static bool s_Il2CppMethodInitialized;
  28507. if (!s_Il2CppMethodInitialized)
  28508. {
  28509. il2cpp_codegen_initialize_method (U3CdelayfordestroiitemmainU3Ed__173_MoveNext_m0E7292A0AB86630612EFED188E66592561B16AE0_MetadataUsageId);
  28510. s_Il2CppMethodInitialized = true;
  28511. }
  28512. int32_t V_0 = 0;
  28513. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  28514. {
  28515. int32_t L_0 = __this->get_U3CU3E1__state_0();
  28516. V_0 = L_0;
  28517. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  28518. V_1 = L_1;
  28519. int32_t L_2 = V_0;
  28520. if (!L_2)
  28521. {
  28522. goto IL_0017;
  28523. }
  28524. }
  28525. {
  28526. int32_t L_3 = V_0;
  28527. if ((((int32_t)L_3) == ((int32_t)1)))
  28528. {
  28529. goto IL_006c;
  28530. }
  28531. }
  28532. {
  28533. return (bool)0;
  28534. }
  28535. IL_0017:
  28536. {
  28537. __this->set_U3CU3E1__state_0((-1));
  28538. // if (managerdata.manager.getvan() >0)
  28539. managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F * L_4 = ((managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F_StaticFields*)il2cpp_codegen_static_fields_for(managerdata_t27F6EBF628ED5F810FBC79EA4BC6300770D2474F_il2cpp_TypeInfo_var))->get_manager_8();
  28540. NullCheck(L_4);
  28541. int32_t L_5 = managerdata_getvan_mAC6504C72760BC90DE5184A745E690DD8675AC65(L_4, /*hidden argument*/NULL);
  28542. if ((((int32_t)L_5) <= ((int32_t)0)))
  28543. {
  28544. goto IL_0073;
  28545. }
  28546. }
  28547. {
  28548. // setalowvan();
  28549. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_6 = V_1;
  28550. NullCheck(L_6);
  28551. Playermuving_setalowvan_m1B77B974046953971D00F347BE55B7F8EA78104D(L_6, /*hidden argument*/NULL);
  28552. // UImanager.uimanager.StartCoroutine(UImanager.uimanager.delayslideritem(player, 40,"van"));
  28553. IL2CPP_RUNTIME_CLASS_INIT(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var);
  28554. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_7 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_uimanager_28();
  28555. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_8 = ((UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_StaticFields*)il2cpp_codegen_static_fields_for(UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395_il2cpp_TypeInfo_var))->get_uimanager_28();
  28556. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_9 = V_1;
  28557. NullCheck(L_9);
  28558. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_10 = L_9->get_player_38();
  28559. NullCheck(L_8);
  28560. RuntimeObject* L_11 = UImanager_delayslideritem_mDBCE4ABBD75D977BB2A42BF40C976AA2230F0C7C(L_8, L_10, ((int32_t)40), _stringLiteralEFA44987B6E36A90882A7DF93EEDC89343ACDCB6, /*hidden argument*/NULL);
  28561. NullCheck(L_7);
  28562. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_7, L_11, /*hidden argument*/NULL);
  28563. // yield return new WaitForSeconds(0);
  28564. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_12 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  28565. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_12, (0.0f), /*hidden argument*/NULL);
  28566. __this->set_U3CU3E2__current_1(L_12);
  28567. __this->set_U3CU3E1__state_0(1);
  28568. return (bool)1;
  28569. }
  28570. IL_006c:
  28571. {
  28572. __this->set_U3CU3E1__state_0((-1));
  28573. }
  28574. IL_0073:
  28575. {
  28576. // }
  28577. return (bool)0;
  28578. }
  28579. }
  28580. // System.Object Playermuving_<delayfordestroiitemmain>d__173::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  28581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelayfordestroiitemmainU3Ed__173_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mCB87A6020A49635B0A92F46DBAB548B1DA2E9D24 (U3CdelayfordestroiitemmainU3Ed__173_tDD8AD290F2C3B80115704A8D14D98A5AB41A95BE * __this, const RuntimeMethod* method)
  28582. {
  28583. {
  28584. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  28585. return L_0;
  28586. }
  28587. }
  28588. // System.Void Playermuving_<delayfordestroiitemmain>d__173::System.Collections.IEnumerator.Reset()
  28589. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayfordestroiitemmainU3Ed__173_System_Collections_IEnumerator_Reset_mD6BCB6151D994B1DDC300629BE17685117CFD38C (U3CdelayfordestroiitemmainU3Ed__173_tDD8AD290F2C3B80115704A8D14D98A5AB41A95BE * __this, const RuntimeMethod* method)
  28590. {
  28591. static bool s_Il2CppMethodInitialized;
  28592. if (!s_Il2CppMethodInitialized)
  28593. {
  28594. il2cpp_codegen_initialize_method (U3CdelayfordestroiitemmainU3Ed__173_System_Collections_IEnumerator_Reset_mD6BCB6151D994B1DDC300629BE17685117CFD38C_MetadataUsageId);
  28595. s_Il2CppMethodInitialized = true;
  28596. }
  28597. {
  28598. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  28599. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  28600. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CdelayfordestroiitemmainU3Ed__173_System_Collections_IEnumerator_Reset_mD6BCB6151D994B1DDC300629BE17685117CFD38C_RuntimeMethod_var);
  28601. }
  28602. }
  28603. // System.Object Playermuving_<delayfordestroiitemmain>d__173::System.Collections.IEnumerator.get_Current()
  28604. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelayfordestroiitemmainU3Ed__173_System_Collections_IEnumerator_get_Current_m32E016F7AEA0C1E00B18501866F9BA023AC3EEAC (U3CdelayfordestroiitemmainU3Ed__173_tDD8AD290F2C3B80115704A8D14D98A5AB41A95BE * __this, const RuntimeMethod* method)
  28605. {
  28606. {
  28607. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  28608. return L_0;
  28609. }
  28610. }
  28611. #ifdef __clang__
  28612. #pragma clang diagnostic pop
  28613. #endif
  28614. #ifdef __clang__
  28615. #pragma clang diagnostic push
  28616. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28617. #pragma clang diagnostic ignored "-Wunused-variable"
  28618. #endif
  28619. // System.Void Playermuving_<delayforjumpdow2>d__185::.ctor(System.Int32)
  28620. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cdelayforjumpdow2U3Ed__185__ctor_m41496595973D7521FA47477F5DE1BFC934DC9CE6 (U3Cdelayforjumpdow2U3Ed__185_tF8969E1C867CB499D80C1A7CA22F809F71B176A4 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  28621. {
  28622. {
  28623. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  28624. int32_t L_0 = ___U3CU3E1__state0;
  28625. __this->set_U3CU3E1__state_0(L_0);
  28626. return;
  28627. }
  28628. }
  28629. // System.Void Playermuving_<delayforjumpdow2>d__185::System.IDisposable.Dispose()
  28630. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cdelayforjumpdow2U3Ed__185_System_IDisposable_Dispose_m6EA138B96A8AE1A4C2E8CAD5A2CE82456312798F (U3Cdelayforjumpdow2U3Ed__185_tF8969E1C867CB499D80C1A7CA22F809F71B176A4 * __this, const RuntimeMethod* method)
  28631. {
  28632. {
  28633. return;
  28634. }
  28635. }
  28636. // System.Boolean Playermuving_<delayforjumpdow2>d__185::MoveNext()
  28637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3Cdelayforjumpdow2U3Ed__185_MoveNext_mA639CB497ECDADEB30B1610CC94730357C28B865 (U3Cdelayforjumpdow2U3Ed__185_tF8969E1C867CB499D80C1A7CA22F809F71B176A4 * __this, const RuntimeMethod* method)
  28638. {
  28639. static bool s_Il2CppMethodInitialized;
  28640. if (!s_Il2CppMethodInitialized)
  28641. {
  28642. il2cpp_codegen_initialize_method (U3Cdelayforjumpdow2U3Ed__185_MoveNext_mA639CB497ECDADEB30B1610CC94730357C28B865_MetadataUsageId);
  28643. s_Il2CppMethodInitialized = true;
  28644. }
  28645. int32_t V_0 = 0;
  28646. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  28647. {
  28648. int32_t L_0 = __this->get_U3CU3E1__state_0();
  28649. V_0 = L_0;
  28650. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  28651. V_1 = L_1;
  28652. int32_t L_2 = V_0;
  28653. if (!L_2)
  28654. {
  28655. goto IL_0017;
  28656. }
  28657. }
  28658. {
  28659. int32_t L_3 = V_0;
  28660. if ((((int32_t)L_3) == ((int32_t)1)))
  28661. {
  28662. goto IL_0037;
  28663. }
  28664. }
  28665. {
  28666. return (bool)0;
  28667. }
  28668. IL_0017:
  28669. {
  28670. __this->set_U3CU3E1__state_0((-1));
  28671. // yield return new WaitForSeconds(0.5f);
  28672. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_4 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  28673. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_4, (0.5f), /*hidden argument*/NULL);
  28674. __this->set_U3CU3E2__current_1(L_4);
  28675. __this->set_U3CU3E1__state_0(1);
  28676. return (bool)1;
  28677. }
  28678. IL_0037:
  28679. {
  28680. __this->set_U3CU3E1__state_0((-1));
  28681. // speedmuving = old_speed;
  28682. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_5 = V_1;
  28683. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_6 = V_1;
  28684. NullCheck(L_6);
  28685. float L_7 = L_6->get_old_speed_139();
  28686. NullCheck(L_5);
  28687. L_5->set_speedmuving_35(L_7);
  28688. // eeee = false;
  28689. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_8 = V_1;
  28690. NullCheck(L_8);
  28691. L_8->set_eeee_138((bool)0);
  28692. // }
  28693. return (bool)0;
  28694. }
  28695. }
  28696. // System.Object Playermuving_<delayforjumpdow2>d__185::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  28697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3Cdelayforjumpdow2U3Ed__185_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mD3C857B75AC85EE2D85774CD36023B615136F5FE (U3Cdelayforjumpdow2U3Ed__185_tF8969E1C867CB499D80C1A7CA22F809F71B176A4 * __this, const RuntimeMethod* method)
  28698. {
  28699. {
  28700. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  28701. return L_0;
  28702. }
  28703. }
  28704. // System.Void Playermuving_<delayforjumpdow2>d__185::System.Collections.IEnumerator.Reset()
  28705. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cdelayforjumpdow2U3Ed__185_System_Collections_IEnumerator_Reset_m16C7B5F73B1F5E4BAA0790F3ED29B53637FCA8B6 (U3Cdelayforjumpdow2U3Ed__185_tF8969E1C867CB499D80C1A7CA22F809F71B176A4 * __this, const RuntimeMethod* method)
  28706. {
  28707. static bool s_Il2CppMethodInitialized;
  28708. if (!s_Il2CppMethodInitialized)
  28709. {
  28710. il2cpp_codegen_initialize_method (U3Cdelayforjumpdow2U3Ed__185_System_Collections_IEnumerator_Reset_m16C7B5F73B1F5E4BAA0790F3ED29B53637FCA8B6_MetadataUsageId);
  28711. s_Il2CppMethodInitialized = true;
  28712. }
  28713. {
  28714. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  28715. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  28716. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3Cdelayforjumpdow2U3Ed__185_System_Collections_IEnumerator_Reset_m16C7B5F73B1F5E4BAA0790F3ED29B53637FCA8B6_RuntimeMethod_var);
  28717. }
  28718. }
  28719. // System.Object Playermuving_<delayforjumpdow2>d__185::System.Collections.IEnumerator.get_Current()
  28720. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3Cdelayforjumpdow2U3Ed__185_System_Collections_IEnumerator_get_Current_m8B137F009674898E4B8F731EA3E37FF6B93D20F5 (U3Cdelayforjumpdow2U3Ed__185_tF8969E1C867CB499D80C1A7CA22F809F71B176A4 * __this, const RuntimeMethod* method)
  28721. {
  28722. {
  28723. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  28724. return L_0;
  28725. }
  28726. }
  28727. #ifdef __clang__
  28728. #pragma clang diagnostic pop
  28729. #endif
  28730. #ifdef __clang__
  28731. #pragma clang diagnostic push
  28732. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28733. #pragma clang diagnostic ignored "-Wunused-variable"
  28734. #endif
  28735. // System.Void Playermuving_<delayforjumpdow>d__184::.ctor(System.Int32)
  28736. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayforjumpdowU3Ed__184__ctor_mD067EDE08AEE8DED6D1266E425B3C7586AEA9882 (U3CdelayforjumpdowU3Ed__184_t2A95C89BB09B1C2E0F6B3477FE9A785A489BA3F1 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  28737. {
  28738. {
  28739. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  28740. int32_t L_0 = ___U3CU3E1__state0;
  28741. __this->set_U3CU3E1__state_0(L_0);
  28742. return;
  28743. }
  28744. }
  28745. // System.Void Playermuving_<delayforjumpdow>d__184::System.IDisposable.Dispose()
  28746. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayforjumpdowU3Ed__184_System_IDisposable_Dispose_m202C4ABF4537408B7C581E71AE655490E6BECF62 (U3CdelayforjumpdowU3Ed__184_t2A95C89BB09B1C2E0F6B3477FE9A785A489BA3F1 * __this, const RuntimeMethod* method)
  28747. {
  28748. {
  28749. return;
  28750. }
  28751. }
  28752. // System.Boolean Playermuving_<delayforjumpdow>d__184::MoveNext()
  28753. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CdelayforjumpdowU3Ed__184_MoveNext_m9362C80191CC2A570D2E248362DB14FC4C90519D (U3CdelayforjumpdowU3Ed__184_t2A95C89BB09B1C2E0F6B3477FE9A785A489BA3F1 * __this, const RuntimeMethod* method)
  28754. {
  28755. static bool s_Il2CppMethodInitialized;
  28756. if (!s_Il2CppMethodInitialized)
  28757. {
  28758. il2cpp_codegen_initialize_method (U3CdelayforjumpdowU3Ed__184_MoveNext_m9362C80191CC2A570D2E248362DB14FC4C90519D_MetadataUsageId);
  28759. s_Il2CppMethodInitialized = true;
  28760. }
  28761. int32_t V_0 = 0;
  28762. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  28763. int32_t V_2 = 0;
  28764. {
  28765. int32_t L_0 = __this->get_U3CU3E1__state_0();
  28766. V_0 = L_0;
  28767. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  28768. V_1 = L_1;
  28769. int32_t L_2 = V_0;
  28770. if (!L_2)
  28771. {
  28772. goto IL_0017;
  28773. }
  28774. }
  28775. {
  28776. int32_t L_3 = V_0;
  28777. if ((((int32_t)L_3) == ((int32_t)1)))
  28778. {
  28779. goto IL_0043;
  28780. }
  28781. }
  28782. {
  28783. return (bool)0;
  28784. }
  28785. IL_0017:
  28786. {
  28787. __this->set_U3CU3E1__state_0((-1));
  28788. // for (int i = 0; i < 200; i++)
  28789. __this->set_U3CiU3E5__2_3(0);
  28790. goto IL_00af;
  28791. }
  28792. IL_002a:
  28793. {
  28794. // yield return new WaitForSeconds(0.001f);
  28795. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_4 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  28796. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_4, (0.001f), /*hidden argument*/NULL);
  28797. __this->set_U3CU3E2__current_1(L_4);
  28798. __this->set_U3CU3E1__state_0(1);
  28799. return (bool)1;
  28800. }
  28801. IL_0043:
  28802. {
  28803. __this->set_U3CU3E1__state_0((-1));
  28804. // if (transform.position.y >= tranformlimzcheckjump+ 7f)
  28805. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_5 = V_1;
  28806. NullCheck(L_5);
  28807. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_5, /*hidden argument*/NULL);
  28808. NullCheck(L_6);
  28809. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_6, /*hidden argument*/NULL);
  28810. float L_8 = L_7.get_y_3();
  28811. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_9 = V_1;
  28812. NullCheck(L_9);
  28813. float L_10 = L_9->get_tranformlimzcheckjump_141();
  28814. if ((!(((float)L_8) >= ((float)((float)il2cpp_codegen_add((float)L_10, (float)(7.0f)))))))
  28815. {
  28816. goto IL_009f;
  28817. }
  28818. }
  28819. {
  28820. // rb.velocity = Vector3.zero;
  28821. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_11 = V_1;
  28822. NullCheck(L_11);
  28823. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_12 = L_11->get_rb_17();
  28824. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  28825. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL);
  28826. NullCheck(L_12);
  28827. Rigidbody_set_velocity_m8D129E88E62AD02AB81CFC8BE694C4A5A2B2B380(L_12, L_13, /*hidden argument*/NULL);
  28828. // Physics.gravity = new Vector3(0, -9.8F, 0);
  28829. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_14;
  28830. memset((&L_14), 0, sizeof(L_14));
  28831. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_14), (0.0f), (-9.8f), (0.0f), /*hidden argument*/NULL);
  28832. Physics_set_gravity_m8CBAE25FDEDE9CF56AB64E929C6753CF093FF04E(L_14, /*hidden argument*/NULL);
  28833. // speedmuving = old_speed;
  28834. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_15 = V_1;
  28835. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_16 = V_1;
  28836. NullCheck(L_16);
  28837. float L_17 = L_16->get_old_speed_139();
  28838. NullCheck(L_15);
  28839. L_15->set_speedmuving_35(L_17);
  28840. // break;
  28841. goto IL_00bf;
  28842. }
  28843. IL_009f:
  28844. {
  28845. // for (int i = 0; i < 200; i++)
  28846. int32_t L_18 = __this->get_U3CiU3E5__2_3();
  28847. V_2 = L_18;
  28848. int32_t L_19 = V_2;
  28849. __this->set_U3CiU3E5__2_3(((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1)));
  28850. }
  28851. IL_00af:
  28852. {
  28853. // for (int i = 0; i < 200; i++)
  28854. int32_t L_20 = __this->get_U3CiU3E5__2_3();
  28855. if ((((int32_t)L_20) < ((int32_t)((int32_t)200))))
  28856. {
  28857. goto IL_002a;
  28858. }
  28859. }
  28860. IL_00bf:
  28861. {
  28862. // }
  28863. return (bool)0;
  28864. }
  28865. }
  28866. // System.Object Playermuving_<delayforjumpdow>d__184::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  28867. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelayforjumpdowU3Ed__184_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m7E02E376EFF8F1BA9E5E84CB1BA3BE5B99B32521 (U3CdelayforjumpdowU3Ed__184_t2A95C89BB09B1C2E0F6B3477FE9A785A489BA3F1 * __this, const RuntimeMethod* method)
  28868. {
  28869. {
  28870. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  28871. return L_0;
  28872. }
  28873. }
  28874. // System.Void Playermuving_<delayforjumpdow>d__184::System.Collections.IEnumerator.Reset()
  28875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayforjumpdowU3Ed__184_System_Collections_IEnumerator_Reset_m051FA6183A6E24A96672EA33DE057FAE65AA191D (U3CdelayforjumpdowU3Ed__184_t2A95C89BB09B1C2E0F6B3477FE9A785A489BA3F1 * __this, const RuntimeMethod* method)
  28876. {
  28877. static bool s_Il2CppMethodInitialized;
  28878. if (!s_Il2CppMethodInitialized)
  28879. {
  28880. il2cpp_codegen_initialize_method (U3CdelayforjumpdowU3Ed__184_System_Collections_IEnumerator_Reset_m051FA6183A6E24A96672EA33DE057FAE65AA191D_MetadataUsageId);
  28881. s_Il2CppMethodInitialized = true;
  28882. }
  28883. {
  28884. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  28885. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  28886. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CdelayforjumpdowU3Ed__184_System_Collections_IEnumerator_Reset_m051FA6183A6E24A96672EA33DE057FAE65AA191D_RuntimeMethod_var);
  28887. }
  28888. }
  28889. // System.Object Playermuving_<delayforjumpdow>d__184::System.Collections.IEnumerator.get_Current()
  28890. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelayforjumpdowU3Ed__184_System_Collections_IEnumerator_get_Current_m1CE65DFCEA427C1975B2D25BBF315C46D81EB5AF (U3CdelayforjumpdowU3Ed__184_t2A95C89BB09B1C2E0F6B3477FE9A785A489BA3F1 * __this, const RuntimeMethod* method)
  28891. {
  28892. {
  28893. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  28894. return L_0;
  28895. }
  28896. }
  28897. #ifdef __clang__
  28898. #pragma clang diagnostic pop
  28899. #endif
  28900. #ifdef __clang__
  28901. #pragma clang diagnostic push
  28902. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28903. #pragma clang diagnostic ignored "-Wunused-variable"
  28904. #endif
  28905. // System.Void Playermuving_<delayourtcut>d__215::.ctor(System.Int32)
  28906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayourtcutU3Ed__215__ctor_mE537D02C00A55062B528F134E5089D9F7F46835D (U3CdelayourtcutU3Ed__215_tB3D6B949A15AE99BDD3C17845989FA7D6D1A9856 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  28907. {
  28908. {
  28909. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  28910. int32_t L_0 = ___U3CU3E1__state0;
  28911. __this->set_U3CU3E1__state_0(L_0);
  28912. return;
  28913. }
  28914. }
  28915. // System.Void Playermuving_<delayourtcut>d__215::System.IDisposable.Dispose()
  28916. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayourtcutU3Ed__215_System_IDisposable_Dispose_mB64782B2F57744F9C91CE00EA3D4C6827E664496 (U3CdelayourtcutU3Ed__215_tB3D6B949A15AE99BDD3C17845989FA7D6D1A9856 * __this, const RuntimeMethod* method)
  28917. {
  28918. {
  28919. return;
  28920. }
  28921. }
  28922. // System.Boolean Playermuving_<delayourtcut>d__215::MoveNext()
  28923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CdelayourtcutU3Ed__215_MoveNext_m83157F28DEF77CAF1D5158F722A3921374B2E98A (U3CdelayourtcutU3Ed__215_tB3D6B949A15AE99BDD3C17845989FA7D6D1A9856 * __this, const RuntimeMethod* method)
  28924. {
  28925. static bool s_Il2CppMethodInitialized;
  28926. if (!s_Il2CppMethodInitialized)
  28927. {
  28928. il2cpp_codegen_initialize_method (U3CdelayourtcutU3Ed__215_MoveNext_m83157F28DEF77CAF1D5158F722A3921374B2E98A_MetadataUsageId);
  28929. s_Il2CppMethodInitialized = true;
  28930. }
  28931. int32_t V_0 = 0;
  28932. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  28933. int32_t V_2 = 0;
  28934. {
  28935. int32_t L_0 = __this->get_U3CU3E1__state_0();
  28936. V_0 = L_0;
  28937. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  28938. V_1 = L_1;
  28939. int32_t L_2 = V_0;
  28940. if (!L_2)
  28941. {
  28942. goto IL_0017;
  28943. }
  28944. }
  28945. {
  28946. int32_t L_3 = V_0;
  28947. if ((((int32_t)L_3) == ((int32_t)1)))
  28948. {
  28949. goto IL_0040;
  28950. }
  28951. }
  28952. {
  28953. return (bool)0;
  28954. }
  28955. IL_0017:
  28956. {
  28957. __this->set_U3CU3E1__state_0((-1));
  28958. // for (int i = 0; i < 30; i++)
  28959. __this->set_U3CiU3E5__2_3(0);
  28960. goto IL_006f;
  28961. }
  28962. IL_0027:
  28963. {
  28964. // yield return new WaitForSeconds(0.02f);
  28965. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_4 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  28966. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_4, (0.02f), /*hidden argument*/NULL);
  28967. __this->set_U3CU3E2__current_1(L_4);
  28968. __this->set_U3CU3E1__state_0(1);
  28969. return (bool)1;
  28970. }
  28971. IL_0040:
  28972. {
  28973. __this->set_U3CU3E1__state_0((-1));
  28974. // if (isplay == false)
  28975. IL2CPP_RUNTIME_CLASS_INIT(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var);
  28976. bool L_5 = ((Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_StaticFields*)il2cpp_codegen_static_fields_for(Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719_il2cpp_TypeInfo_var))->get_isplay_36();
  28977. if (!L_5)
  28978. {
  28979. goto IL_0079;
  28980. }
  28981. }
  28982. {
  28983. // animationPlayer.SetBool("cut", false);
  28984. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_6 = V_1;
  28985. NullCheck(L_6);
  28986. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_7 = L_6->get_animationPlayer_31();
  28987. NullCheck(L_7);
  28988. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_7, _stringLiteral06E45E384318B6624808D37590F60AC199C6E250, (bool)0, /*hidden argument*/NULL);
  28989. // for (int i = 0; i < 30; i++)
  28990. int32_t L_8 = __this->get_U3CiU3E5__2_3();
  28991. V_2 = L_8;
  28992. int32_t L_9 = V_2;
  28993. __this->set_U3CiU3E5__2_3(((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)));
  28994. }
  28995. IL_006f:
  28996. {
  28997. // for (int i = 0; i < 30; i++)
  28998. int32_t L_10 = __this->get_U3CiU3E5__2_3();
  28999. if ((((int32_t)L_10) < ((int32_t)((int32_t)30))))
  29000. {
  29001. goto IL_0027;
  29002. }
  29003. }
  29004. IL_0079:
  29005. {
  29006. // }
  29007. return (bool)0;
  29008. }
  29009. }
  29010. // System.Object Playermuving_<delayourtcut>d__215::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  29011. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelayourtcutU3Ed__215_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mD5EFE71E40060C7A8CB1995890C78AF90D3C7AB9 (U3CdelayourtcutU3Ed__215_tB3D6B949A15AE99BDD3C17845989FA7D6D1A9856 * __this, const RuntimeMethod* method)
  29012. {
  29013. {
  29014. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  29015. return L_0;
  29016. }
  29017. }
  29018. // System.Void Playermuving_<delayourtcut>d__215::System.Collections.IEnumerator.Reset()
  29019. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelayourtcutU3Ed__215_System_Collections_IEnumerator_Reset_mB398FE7069F387BFF801CE1B0CA4A1AB07562BEE (U3CdelayourtcutU3Ed__215_tB3D6B949A15AE99BDD3C17845989FA7D6D1A9856 * __this, const RuntimeMethod* method)
  29020. {
  29021. static bool s_Il2CppMethodInitialized;
  29022. if (!s_Il2CppMethodInitialized)
  29023. {
  29024. il2cpp_codegen_initialize_method (U3CdelayourtcutU3Ed__215_System_Collections_IEnumerator_Reset_mB398FE7069F387BFF801CE1B0CA4A1AB07562BEE_MetadataUsageId);
  29025. s_Il2CppMethodInitialized = true;
  29026. }
  29027. {
  29028. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  29029. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  29030. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CdelayourtcutU3Ed__215_System_Collections_IEnumerator_Reset_mB398FE7069F387BFF801CE1B0CA4A1AB07562BEE_RuntimeMethod_var);
  29031. }
  29032. }
  29033. // System.Object Playermuving_<delayourtcut>d__215::System.Collections.IEnumerator.get_Current()
  29034. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelayourtcutU3Ed__215_System_Collections_IEnumerator_get_Current_m400A98E8AE5A937B35ED96BC498978DBA61FE09A (U3CdelayourtcutU3Ed__215_tB3D6B949A15AE99BDD3C17845989FA7D6D1A9856 * __this, const RuntimeMethod* method)
  29035. {
  29036. {
  29037. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  29038. return L_0;
  29039. }
  29040. }
  29041. #ifdef __clang__
  29042. #pragma clang diagnostic pop
  29043. #endif
  29044. #ifdef __clang__
  29045. #pragma clang diagnostic push
  29046. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29047. #pragma clang diagnostic ignored "-Wunused-variable"
  29048. #endif
  29049. // System.Void Playermuving_<delaystop>d__211::.ctor(System.Int32)
  29050. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelaystopU3Ed__211__ctor_m2E9BAF467222F21B5BCD9A80046C068F7F09912D (U3CdelaystopU3Ed__211_t965C06987979C991320EE36FB771DEFC635D890D * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  29051. {
  29052. {
  29053. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  29054. int32_t L_0 = ___U3CU3E1__state0;
  29055. __this->set_U3CU3E1__state_0(L_0);
  29056. return;
  29057. }
  29058. }
  29059. // System.Void Playermuving_<delaystop>d__211::System.IDisposable.Dispose()
  29060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelaystopU3Ed__211_System_IDisposable_Dispose_m469E9345335626E82FA18576C6CA135970264C99 (U3CdelaystopU3Ed__211_t965C06987979C991320EE36FB771DEFC635D890D * __this, const RuntimeMethod* method)
  29061. {
  29062. {
  29063. return;
  29064. }
  29065. }
  29066. // System.Boolean Playermuving_<delaystop>d__211::MoveNext()
  29067. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CdelaystopU3Ed__211_MoveNext_m17F60ED9851F026F5ED8BC7EA6B7561858FC7FB9 (U3CdelaystopU3Ed__211_t965C06987979C991320EE36FB771DEFC635D890D * __this, const RuntimeMethod* method)
  29068. {
  29069. static bool s_Il2CppMethodInitialized;
  29070. if (!s_Il2CppMethodInitialized)
  29071. {
  29072. il2cpp_codegen_initialize_method (U3CdelaystopU3Ed__211_MoveNext_m17F60ED9851F026F5ED8BC7EA6B7561858FC7FB9_MetadataUsageId);
  29073. s_Il2CppMethodInitialized = true;
  29074. }
  29075. int32_t V_0 = 0;
  29076. int32_t V_1 = 0;
  29077. {
  29078. int32_t L_0 = __this->get_U3CU3E1__state_0();
  29079. V_0 = L_0;
  29080. int32_t L_1 = V_0;
  29081. if (!L_1)
  29082. {
  29083. goto IL_0010;
  29084. }
  29085. }
  29086. {
  29087. int32_t L_2 = V_0;
  29088. if ((((int32_t)L_2) == ((int32_t)1)))
  29089. {
  29090. goto IL_0039;
  29091. }
  29092. }
  29093. {
  29094. return (bool)0;
  29095. }
  29096. IL_0010:
  29097. {
  29098. __this->set_U3CU3E1__state_0((-1));
  29099. // for (int i = 0; i < 100; i++)
  29100. __this->set_U3CiU3E5__2_2(0);
  29101. goto IL_0050;
  29102. }
  29103. IL_0020:
  29104. {
  29105. // yield return new WaitForSeconds(0.01f);
  29106. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_3 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  29107. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_3, (0.01f), /*hidden argument*/NULL);
  29108. __this->set_U3CU3E2__current_1(L_3);
  29109. __this->set_U3CU3E1__state_0(1);
  29110. return (bool)1;
  29111. }
  29112. IL_0039:
  29113. {
  29114. __this->set_U3CU3E1__state_0((-1));
  29115. // for (int i = 0; i < 100; i++)
  29116. int32_t L_4 = __this->get_U3CiU3E5__2_2();
  29117. V_1 = L_4;
  29118. int32_t L_5 = V_1;
  29119. __this->set_U3CiU3E5__2_2(((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)));
  29120. }
  29121. IL_0050:
  29122. {
  29123. // for (int i = 0; i < 100; i++)
  29124. int32_t L_6 = __this->get_U3CiU3E5__2_2();
  29125. if ((((int32_t)L_6) < ((int32_t)((int32_t)100))))
  29126. {
  29127. goto IL_0020;
  29128. }
  29129. }
  29130. {
  29131. // }
  29132. return (bool)0;
  29133. }
  29134. }
  29135. // System.Object Playermuving_<delaystop>d__211::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  29136. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelaystopU3Ed__211_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mBA241F75AB259B279C170546631C01571A5FB452 (U3CdelaystopU3Ed__211_t965C06987979C991320EE36FB771DEFC635D890D * __this, const RuntimeMethod* method)
  29137. {
  29138. {
  29139. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  29140. return L_0;
  29141. }
  29142. }
  29143. // System.Void Playermuving_<delaystop>d__211::System.Collections.IEnumerator.Reset()
  29144. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CdelaystopU3Ed__211_System_Collections_IEnumerator_Reset_m3EDC9DF29FCAC9BC32062BF7AEBFA049E71F5B94 (U3CdelaystopU3Ed__211_t965C06987979C991320EE36FB771DEFC635D890D * __this, const RuntimeMethod* method)
  29145. {
  29146. static bool s_Il2CppMethodInitialized;
  29147. if (!s_Il2CppMethodInitialized)
  29148. {
  29149. il2cpp_codegen_initialize_method (U3CdelaystopU3Ed__211_System_Collections_IEnumerator_Reset_m3EDC9DF29FCAC9BC32062BF7AEBFA049E71F5B94_MetadataUsageId);
  29150. s_Il2CppMethodInitialized = true;
  29151. }
  29152. {
  29153. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  29154. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  29155. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CdelaystopU3Ed__211_System_Collections_IEnumerator_Reset_m3EDC9DF29FCAC9BC32062BF7AEBFA049E71F5B94_RuntimeMethod_var);
  29156. }
  29157. }
  29158. // System.Object Playermuving_<delaystop>d__211::System.Collections.IEnumerator.get_Current()
  29159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CdelaystopU3Ed__211_System_Collections_IEnumerator_get_Current_m019204363AF8531057EB49933A1CF51B64F125F1 (U3CdelaystopU3Ed__211_t965C06987979C991320EE36FB771DEFC635D890D * __this, const RuntimeMethod* method)
  29160. {
  29161. {
  29162. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  29163. return L_0;
  29164. }
  29165. }
  29166. #ifdef __clang__
  29167. #pragma clang diagnostic pop
  29168. #endif
  29169. #ifdef __clang__
  29170. #pragma clang diagnostic push
  29171. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29172. #pragma clang diagnostic ignored "-Wunused-variable"
  29173. #endif
  29174. // System.Void Playermuving_<exitdelaydestroiitem>d__169::.ctor(System.Int32)
  29175. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CexitdelaydestroiitemU3Ed__169__ctor_mB2CD14004F57BFA9119E489D7F02FD7314532FC7 (U3CexitdelaydestroiitemU3Ed__169_tB2D744F0C8BADD64E73AC3059B3581540B7B3874 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  29176. {
  29177. {
  29178. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  29179. int32_t L_0 = ___U3CU3E1__state0;
  29180. __this->set_U3CU3E1__state_0(L_0);
  29181. return;
  29182. }
  29183. }
  29184. // System.Void Playermuving_<exitdelaydestroiitem>d__169::System.IDisposable.Dispose()
  29185. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CexitdelaydestroiitemU3Ed__169_System_IDisposable_Dispose_mD0F18E3AA8E2B2EFF024708E6918D88BBC2F220A (U3CexitdelaydestroiitemU3Ed__169_tB2D744F0C8BADD64E73AC3059B3581540B7B3874 * __this, const RuntimeMethod* method)
  29186. {
  29187. {
  29188. return;
  29189. }
  29190. }
  29191. // System.Boolean Playermuving_<exitdelaydestroiitem>d__169::MoveNext()
  29192. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CexitdelaydestroiitemU3Ed__169_MoveNext_m11491D4ABB8AF01306D8F72FFFA918D4E79AD86C (U3CexitdelaydestroiitemU3Ed__169_tB2D744F0C8BADD64E73AC3059B3581540B7B3874 * __this, const RuntimeMethod* method)
  29193. {
  29194. static bool s_Il2CppMethodInitialized;
  29195. if (!s_Il2CppMethodInitialized)
  29196. {
  29197. il2cpp_codegen_initialize_method (U3CexitdelaydestroiitemU3Ed__169_MoveNext_m11491D4ABB8AF01306D8F72FFFA918D4E79AD86C_MetadataUsageId);
  29198. s_Il2CppMethodInitialized = true;
  29199. }
  29200. int32_t V_0 = 0;
  29201. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  29202. {
  29203. int32_t L_0 = __this->get_U3CU3E1__state_0();
  29204. V_0 = L_0;
  29205. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  29206. V_1 = L_1;
  29207. int32_t L_2 = V_0;
  29208. switch (L_2)
  29209. {
  29210. case 0:
  29211. {
  29212. goto IL_0026;
  29213. }
  29214. case 1:
  29215. {
  29216. goto IL_00ca;
  29217. }
  29218. case 2:
  29219. {
  29220. goto IL_0120;
  29221. }
  29222. case 3:
  29223. {
  29224. goto IL_0147;
  29225. }
  29226. }
  29227. }
  29228. {
  29229. return (bool)0;
  29230. }
  29231. IL_0026:
  29232. {
  29233. __this->set_U3CU3E1__state_0((-1));
  29234. // this.makesupway.Backshipitem();
  29235. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_3 = V_1;
  29236. NullCheck(L_3);
  29237. Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * L_4 = L_3->get_makesupway_52();
  29238. NullCheck(L_4);
  29239. Makesupway_Backshipitem_mE604A149BD976F1FF227CA6C26808FF1514F53BF(L_4, /*hidden argument*/NULL);
  29240. // delayleftright = true;
  29241. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_5 = V_1;
  29242. NullCheck(L_5);
  29243. L_5->set_delayleftright_81((bool)1);
  29244. // Rightcheck.SetActive(true);
  29245. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_6 = V_1;
  29246. NullCheck(L_6);
  29247. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_7 = L_6->get_Rightcheck_49();
  29248. NullCheck(L_7);
  29249. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_7, (bool)1, /*hidden argument*/NULL);
  29250. // LeftCheck.SetActive(true);
  29251. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_8 = V_1;
  29252. NullCheck(L_8);
  29253. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = L_8->get_LeftCheck_50();
  29254. NullCheck(L_9);
  29255. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_9, (bool)1, /*hidden argument*/NULL);
  29256. // IKanimation.IKMAGNET.Deleteikbay();
  29257. IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D * L_10 = ((IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D_StaticFields*)il2cpp_codegen_static_fields_for(IKanimation_t28C73D0A3AB74B8DAA494F71D4416DFF1BF40A2D_il2cpp_TypeInfo_var))->get_IKMAGNET_5();
  29258. NullCheck(L_10);
  29259. IKanimation_Deleteikbay_m2FDEC99C58EDC9BB578981BCD58BAA11F17B7F37(L_10, /*hidden argument*/NULL);
  29260. // animationPlayer.SetBool("bay", false);
  29261. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_11 = V_1;
  29262. NullCheck(L_11);
  29263. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_12 = L_11->get_animationPlayer_31();
  29264. NullCheck(L_12);
  29265. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_12, _stringLiteral6B70FC8DC165E533CBF2BCD7C70701DE3B3E114D, (bool)0, /*hidden argument*/NULL);
  29266. // if (manageritem.baylongcoin == false)
  29267. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_13 = V_1;
  29268. NullCheck(L_13);
  29269. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_14 = L_13->get_manageritem_14();
  29270. NullCheck(L_14);
  29271. bool L_15 = L_14->get_baylongcoin_9();
  29272. if (L_15)
  29273. {
  29274. goto IL_00a5;
  29275. }
  29276. }
  29277. {
  29278. // rb.mass = 1;
  29279. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_16 = V_1;
  29280. NullCheck(L_16);
  29281. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_17 = L_16->get_rb_17();
  29282. NullCheck(L_17);
  29283. Rigidbody_set_mass_mA8946A1A06B07CE6DFF2F1A9081A2E2AA406FDC9(L_17, (1.0f), /*hidden argument*/NULL);
  29284. // logger.error("upcamera-----------------------------------useGravity true");
  29285. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  29286. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteral1C1717835764727E6C9DFB46484280707AC99AA0, /*hidden argument*/NULL);
  29287. // rb.useGravity = true;
  29288. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_18 = V_1;
  29289. NullCheck(L_18);
  29290. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_19 = L_18->get_rb_17();
  29291. NullCheck(L_19);
  29292. Rigidbody_set_useGravity_mB0D957A9D8A9819E18D2E81F465C5C0B60CBC6DA(L_19, (bool)1, /*hidden argument*/NULL);
  29293. }
  29294. IL_00a5:
  29295. {
  29296. // baycao.SetActive(false);
  29297. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_20 = V_1;
  29298. NullCheck(L_20);
  29299. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_21 = L_20->get_baycao_27();
  29300. NullCheck(L_21);
  29301. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_21, (bool)0, /*hidden argument*/NULL);
  29302. // yield return new WaitForSeconds(0f);
  29303. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_22 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  29304. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_22, (0.0f), /*hidden argument*/NULL);
  29305. __this->set_U3CU3E2__current_1(L_22);
  29306. __this->set_U3CU3E1__state_0(1);
  29307. return (bool)1;
  29308. }
  29309. IL_00ca:
  29310. {
  29311. __this->set_U3CU3E1__state_0((-1));
  29312. // if (manageritem.giay) // n?u c? gi?y b?t l?i ??i gi?y
  29313. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_23 = V_1;
  29314. NullCheck(L_23);
  29315. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_24 = L_23->get_manageritem_14();
  29316. NullCheck(L_24);
  29317. bool L_25 = L_24->get_giay_4();
  29318. if (!L_25)
  29319. {
  29320. goto IL_0107;
  29321. }
  29322. }
  29323. {
  29324. // animationPlayer.SetBool("rungiay", true);
  29325. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_26 = V_1;
  29326. NullCheck(L_26);
  29327. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_27 = L_26->get_animationPlayer_31();
  29328. NullCheck(L_27);
  29329. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_27, _stringLiteralBA004547C548502E56725F730F437FE7B0D2F7C6, (bool)1, /*hidden argument*/NULL);
  29330. // giayleft.SetActive(true);
  29331. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_28 = V_1;
  29332. NullCheck(L_28);
  29333. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = L_28->get_giayleft_46();
  29334. NullCheck(L_29);
  29335. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_29, (bool)1, /*hidden argument*/NULL);
  29336. // giayrigh.SetActive(true);
  29337. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_30 = V_1;
  29338. NullCheck(L_30);
  29339. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_31 = L_30->get_giayrigh_47();
  29340. NullCheck(L_31);
  29341. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_31, (bool)1, /*hidden argument*/NULL);
  29342. }
  29343. IL_0107:
  29344. {
  29345. // yield return new WaitForSeconds(1f);
  29346. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_32 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  29347. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_32, (1.0f), /*hidden argument*/NULL);
  29348. __this->set_U3CU3E2__current_1(L_32);
  29349. __this->set_U3CU3E1__state_0(2);
  29350. return (bool)1;
  29351. }
  29352. IL_0120:
  29353. {
  29354. __this->set_U3CU3E1__state_0((-1));
  29355. // allowcall = true;
  29356. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_33 = V_1;
  29357. NullCheck(L_33);
  29358. L_33->set_allowcall_42((bool)1);
  29359. // yield return new WaitForSeconds(1f);
  29360. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_34 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  29361. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_34, (1.0f), /*hidden argument*/NULL);
  29362. __this->set_U3CU3E2__current_1(L_34);
  29363. __this->set_U3CU3E1__state_0(3);
  29364. return (bool)1;
  29365. }
  29366. IL_0147:
  29367. {
  29368. __this->set_U3CU3E1__state_0((-1));
  29369. // }
  29370. return (bool)0;
  29371. }
  29372. }
  29373. // System.Object Playermuving_<exitdelaydestroiitem>d__169::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  29374. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CexitdelaydestroiitemU3Ed__169_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mF36DBF66E63680281218D3DF6AC892AEC49FDB59 (U3CexitdelaydestroiitemU3Ed__169_tB2D744F0C8BADD64E73AC3059B3581540B7B3874 * __this, const RuntimeMethod* method)
  29375. {
  29376. {
  29377. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  29378. return L_0;
  29379. }
  29380. }
  29381. // System.Void Playermuving_<exitdelaydestroiitem>d__169::System.Collections.IEnumerator.Reset()
  29382. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CexitdelaydestroiitemU3Ed__169_System_Collections_IEnumerator_Reset_m8CBEE109046E905209332C2BA8C6AC7D9732BCDF (U3CexitdelaydestroiitemU3Ed__169_tB2D744F0C8BADD64E73AC3059B3581540B7B3874 * __this, const RuntimeMethod* method)
  29383. {
  29384. static bool s_Il2CppMethodInitialized;
  29385. if (!s_Il2CppMethodInitialized)
  29386. {
  29387. il2cpp_codegen_initialize_method (U3CexitdelaydestroiitemU3Ed__169_System_Collections_IEnumerator_Reset_m8CBEE109046E905209332C2BA8C6AC7D9732BCDF_MetadataUsageId);
  29388. s_Il2CppMethodInitialized = true;
  29389. }
  29390. {
  29391. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  29392. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  29393. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CexitdelaydestroiitemU3Ed__169_System_Collections_IEnumerator_Reset_m8CBEE109046E905209332C2BA8C6AC7D9732BCDF_RuntimeMethod_var);
  29394. }
  29395. }
  29396. // System.Object Playermuving_<exitdelaydestroiitem>d__169::System.Collections.IEnumerator.get_Current()
  29397. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CexitdelaydestroiitemU3Ed__169_System_Collections_IEnumerator_get_Current_mCC3329E11D1E723C48017042BBB2262CD1333C7E (U3CexitdelaydestroiitemU3Ed__169_tB2D744F0C8BADD64E73AC3059B3581540B7B3874 * __this, const RuntimeMethod* method)
  29398. {
  29399. {
  29400. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  29401. return L_0;
  29402. }
  29403. }
  29404. #ifdef __clang__
  29405. #pragma clang diagnostic pop
  29406. #endif
  29407. #ifdef __clang__
  29408. #pragma clang diagnostic push
  29409. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29410. #pragma clang diagnostic ignored "-Wunused-variable"
  29411. #endif
  29412. // System.Void Playermuving_<exitdelaydestroiitemlong>d__171::.ctor(System.Int32)
  29413. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CexitdelaydestroiitemlongU3Ed__171__ctor_m68990AA6E7EDD0EC82942214BE266F2B8AEB1E97 (U3CexitdelaydestroiitemlongU3Ed__171_t84F1212728C76209F3E3DD5F3150216D363B4B35 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  29414. {
  29415. {
  29416. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  29417. int32_t L_0 = ___U3CU3E1__state0;
  29418. __this->set_U3CU3E1__state_0(L_0);
  29419. return;
  29420. }
  29421. }
  29422. // System.Void Playermuving_<exitdelaydestroiitemlong>d__171::System.IDisposable.Dispose()
  29423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CexitdelaydestroiitemlongU3Ed__171_System_IDisposable_Dispose_mF6AFBBDFDBF5B4F82682D5E5F49F01532D1061D4 (U3CexitdelaydestroiitemlongU3Ed__171_t84F1212728C76209F3E3DD5F3150216D363B4B35 * __this, const RuntimeMethod* method)
  29424. {
  29425. {
  29426. return;
  29427. }
  29428. }
  29429. // System.Boolean Playermuving_<exitdelaydestroiitemlong>d__171::MoveNext()
  29430. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CexitdelaydestroiitemlongU3Ed__171_MoveNext_m52DFF16497CEDB54AFE8266A580FEFEBC9606B25 (U3CexitdelaydestroiitemlongU3Ed__171_t84F1212728C76209F3E3DD5F3150216D363B4B35 * __this, const RuntimeMethod* method)
  29431. {
  29432. static bool s_Il2CppMethodInitialized;
  29433. if (!s_Il2CppMethodInitialized)
  29434. {
  29435. il2cpp_codegen_initialize_method (U3CexitdelaydestroiitemlongU3Ed__171_MoveNext_m52DFF16497CEDB54AFE8266A580FEFEBC9606B25_MetadataUsageId);
  29436. s_Il2CppMethodInitialized = true;
  29437. }
  29438. int32_t V_0 = 0;
  29439. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  29440. {
  29441. int32_t L_0 = __this->get_U3CU3E1__state_0();
  29442. V_0 = L_0;
  29443. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  29444. V_1 = L_1;
  29445. int32_t L_2 = V_0;
  29446. if (!L_2)
  29447. {
  29448. goto IL_001a;
  29449. }
  29450. }
  29451. {
  29452. int32_t L_3 = V_0;
  29453. if ((((int32_t)L_3) == ((int32_t)1)))
  29454. {
  29455. goto IL_00df;
  29456. }
  29457. }
  29458. {
  29459. return (bool)0;
  29460. }
  29461. IL_001a:
  29462. {
  29463. __this->set_U3CU3E1__state_0((-1));
  29464. // delayleftright = true;
  29465. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_4 = V_1;
  29466. NullCheck(L_4);
  29467. L_4->set_delayleftright_81((bool)1);
  29468. // animationPlayer.SetBool("flylong", false);
  29469. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_5 = V_1;
  29470. NullCheck(L_5);
  29471. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_6 = L_5->get_animationPlayer_31();
  29472. NullCheck(L_6);
  29473. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_6, _stringLiteral3F16053B9BD976A989205FD4A430B61A5A32AA81, (bool)0, /*hidden argument*/NULL);
  29474. // this.makesupway.Backshipitem();
  29475. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_7 = V_1;
  29476. NullCheck(L_7);
  29477. Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * L_8 = L_7->get_makesupway_52();
  29478. NullCheck(L_8);
  29479. Makesupway_Backshipitem_mE604A149BD976F1FF227CA6C26808FF1514F53BF(L_8, /*hidden argument*/NULL);
  29480. // Perencamera.managerscen.ShowEffcts(false);
  29481. IL2CPP_RUNTIME_CLASS_INIT(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_il2cpp_TypeInfo_var);
  29482. Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE * L_9 = ((Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_StaticFields*)il2cpp_codegen_static_fields_for(Perencamera_t0CA85B6A3F7B41FB496B3CA3A951365DCDAB1DBE_il2cpp_TypeInfo_var))->get_managerscen_4();
  29483. NullCheck(L_9);
  29484. Perencamera_ShowEffcts_m0473F2B43308786E56E8F1BE84CE8B150CD2792F(L_9, (bool)0, /*hidden argument*/NULL);
  29485. // Rightcheck.SetActive(true);
  29486. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_10 = V_1;
  29487. NullCheck(L_10);
  29488. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_11 = L_10->get_Rightcheck_49();
  29489. NullCheck(L_11);
  29490. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_11, (bool)1, /*hidden argument*/NULL);
  29491. // LeftCheck.SetActive(true);
  29492. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_12 = V_1;
  29493. NullCheck(L_12);
  29494. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_13 = L_12->get_LeftCheck_50();
  29495. NullCheck(L_13);
  29496. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_13, (bool)1, /*hidden argument*/NULL);
  29497. // rb.mass = 1;
  29498. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_14 = V_1;
  29499. NullCheck(L_14);
  29500. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_15 = L_14->get_rb_17();
  29501. NullCheck(L_15);
  29502. Rigidbody_set_mass_mA8946A1A06B07CE6DFF2F1A9081A2E2AA406FDC9(L_15, (1.0f), /*hidden argument*/NULL);
  29503. // logger.error("exitdelaydestroiitemlong upcamera-----------------------------------useGravity true");
  29504. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  29505. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteralDF61E08D96E100D7F8338923D4DA924AB35E04B8, /*hidden argument*/NULL);
  29506. // rb.useGravity = true;
  29507. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_16 = V_1;
  29508. NullCheck(L_16);
  29509. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_17 = L_16->get_rb_17();
  29510. NullCheck(L_17);
  29511. Rigidbody_set_useGravity_mB0D957A9D8A9819E18D2E81F465C5C0B60CBC6DA(L_17, (bool)1, /*hidden argument*/NULL);
  29512. // SetFLyLong(false);
  29513. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_18 = V_1;
  29514. NullCheck(L_18);
  29515. Playermuving_SetFLyLong_m103CCF4D240048EDE77BE29A84B0863CE1ACD6BB(L_18, (bool)0, /*hidden argument*/NULL);
  29516. // manageritem.baylongcoin = false;
  29517. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_19 = V_1;
  29518. NullCheck(L_19);
  29519. Manageritem_t5B3F75D5746294E0C9885986F27420D1DC606FEE * L_20 = L_19->get_manageritem_14();
  29520. NullCheck(L_20);
  29521. L_20->set_baylongcoin_9((bool)0);
  29522. // if (speedmuving >=22)
  29523. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_21 = V_1;
  29524. NullCheck(L_21);
  29525. float L_22 = L_21->get_speedmuving_35();
  29526. if ((!(((float)L_22) >= ((float)(22.0f)))))
  29527. {
  29528. goto IL_00bf;
  29529. }
  29530. }
  29531. {
  29532. // speedmuving -= 12;
  29533. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_23 = V_1;
  29534. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_24 = V_1;
  29535. NullCheck(L_24);
  29536. float L_25 = L_24->get_speedmuving_35();
  29537. NullCheck(L_23);
  29538. L_23->set_speedmuving_35(((float)il2cpp_codegen_subtract((float)L_25, (float)(12.0f))));
  29539. }
  29540. IL_00bf:
  29541. {
  29542. // allowcall = true;
  29543. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_26 = V_1;
  29544. NullCheck(L_26);
  29545. L_26->set_allowcall_42((bool)1);
  29546. // yield return new WaitForSeconds(2f); // ch? r?i xu?ng
  29547. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_27 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  29548. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_27, (2.0f), /*hidden argument*/NULL);
  29549. __this->set_U3CU3E2__current_1(L_27);
  29550. __this->set_U3CU3E1__state_0(1);
  29551. return (bool)1;
  29552. }
  29553. IL_00df:
  29554. {
  29555. __this->set_U3CU3E1__state_0((-1));
  29556. // }
  29557. return (bool)0;
  29558. }
  29559. }
  29560. // System.Object Playermuving_<exitdelaydestroiitemlong>d__171::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  29561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CexitdelaydestroiitemlongU3Ed__171_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mD35100CB74B2A15E89E64A012B3A187B52135487 (U3CexitdelaydestroiitemlongU3Ed__171_t84F1212728C76209F3E3DD5F3150216D363B4B35 * __this, const RuntimeMethod* method)
  29562. {
  29563. {
  29564. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  29565. return L_0;
  29566. }
  29567. }
  29568. // System.Void Playermuving_<exitdelaydestroiitemlong>d__171::System.Collections.IEnumerator.Reset()
  29569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CexitdelaydestroiitemlongU3Ed__171_System_Collections_IEnumerator_Reset_mBA351772D56D6FEDB848B0EA9653F4320B1BD9BA (U3CexitdelaydestroiitemlongU3Ed__171_t84F1212728C76209F3E3DD5F3150216D363B4B35 * __this, const RuntimeMethod* method)
  29570. {
  29571. static bool s_Il2CppMethodInitialized;
  29572. if (!s_Il2CppMethodInitialized)
  29573. {
  29574. il2cpp_codegen_initialize_method (U3CexitdelaydestroiitemlongU3Ed__171_System_Collections_IEnumerator_Reset_mBA351772D56D6FEDB848B0EA9653F4320B1BD9BA_MetadataUsageId);
  29575. s_Il2CppMethodInitialized = true;
  29576. }
  29577. {
  29578. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  29579. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  29580. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CexitdelaydestroiitemlongU3Ed__171_System_Collections_IEnumerator_Reset_mBA351772D56D6FEDB848B0EA9653F4320B1BD9BA_RuntimeMethod_var);
  29581. }
  29582. }
  29583. // System.Object Playermuving_<exitdelaydestroiitemlong>d__171::System.Collections.IEnumerator.get_Current()
  29584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CexitdelaydestroiitemlongU3Ed__171_System_Collections_IEnumerator_get_Current_m3538A95D3B9DA71B334CCC3715B20EA55A24E614 (U3CexitdelaydestroiitemlongU3Ed__171_t84F1212728C76209F3E3DD5F3150216D363B4B35 * __this, const RuntimeMethod* method)
  29585. {
  29586. {
  29587. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  29588. return L_0;
  29589. }
  29590. }
  29591. #ifdef __clang__
  29592. #pragma clang diagnostic pop
  29593. #endif
  29594. #ifdef __clang__
  29595. #pragma clang diagnostic push
  29596. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29597. #pragma clang diagnostic ignored "-Wunused-variable"
  29598. #endif
  29599. // System.Void Playermuving_<jumptoleftorright>d__193::.ctor(System.Int32)
  29600. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CjumptoleftorrightU3Ed__193__ctor_mF32D8106B6728FFFFD14EA516826F0F5E22D98EB (U3CjumptoleftorrightU3Ed__193_t15B35A987FAC649D012F6B400D76CC2995843398 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  29601. {
  29602. {
  29603. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  29604. int32_t L_0 = ___U3CU3E1__state0;
  29605. __this->set_U3CU3E1__state_0(L_0);
  29606. return;
  29607. }
  29608. }
  29609. // System.Void Playermuving_<jumptoleftorright>d__193::System.IDisposable.Dispose()
  29610. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CjumptoleftorrightU3Ed__193_System_IDisposable_Dispose_mF7A25A0ACBC46300EC0BB3D1E4BDB98418CF2395 (U3CjumptoleftorrightU3Ed__193_t15B35A987FAC649D012F6B400D76CC2995843398 * __this, const RuntimeMethod* method)
  29611. {
  29612. {
  29613. return;
  29614. }
  29615. }
  29616. // System.Boolean Playermuving_<jumptoleftorright>d__193::MoveNext()
  29617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CjumptoleftorrightU3Ed__193_MoveNext_m47414125FB0B7A4D0CC08117578D03FC10CDD27E (U3CjumptoleftorrightU3Ed__193_t15B35A987FAC649D012F6B400D76CC2995843398 * __this, const RuntimeMethod* method)
  29618. {
  29619. static bool s_Il2CppMethodInitialized;
  29620. if (!s_Il2CppMethodInitialized)
  29621. {
  29622. il2cpp_codegen_initialize_method (U3CjumptoleftorrightU3Ed__193_MoveNext_m47414125FB0B7A4D0CC08117578D03FC10CDD27E_MetadataUsageId);
  29623. s_Il2CppMethodInitialized = true;
  29624. }
  29625. int32_t V_0 = 0;
  29626. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  29627. String_t* V_2 = NULL;
  29628. {
  29629. int32_t L_0 = __this->get_U3CU3E1__state_0();
  29630. V_0 = L_0;
  29631. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_3();
  29632. V_1 = L_1;
  29633. int32_t L_2 = V_0;
  29634. switch (L_2)
  29635. {
  29636. case 0:
  29637. {
  29638. goto IL_002a;
  29639. }
  29640. case 1:
  29641. {
  29642. goto IL_00a1;
  29643. }
  29644. case 2:
  29645. {
  29646. goto IL_00e8;
  29647. }
  29648. case 3:
  29649. {
  29650. goto IL_012f;
  29651. }
  29652. case 4:
  29653. {
  29654. goto IL_0173;
  29655. }
  29656. }
  29657. }
  29658. {
  29659. return (bool)0;
  29660. }
  29661. IL_002a:
  29662. {
  29663. __this->set_U3CU3E1__state_0((-1));
  29664. // switch (stylemuving)
  29665. String_t* L_3 = __this->get_stylemuving_2();
  29666. V_2 = L_3;
  29667. String_t* L_4 = V_2;
  29668. bool L_5 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_4, _stringLiteral1DD28A75E8F6DC92BDBEF4D8189B2B33C6FC0F30, /*hidden argument*/NULL);
  29669. if (L_5)
  29670. {
  29671. goto IL_0077;
  29672. }
  29673. }
  29674. {
  29675. String_t* L_6 = V_2;
  29676. bool L_7 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_6, _stringLiteralCD1F3680593B3C50C8C6698F2DF21CD666C67D60, /*hidden argument*/NULL);
  29677. if (L_7)
  29678. {
  29679. goto IL_00be;
  29680. }
  29681. }
  29682. {
  29683. String_t* L_8 = V_2;
  29684. bool L_9 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_8, _stringLiteralD9FCBBA4D524F28133EC4296CC61BCA028F9CFF4, /*hidden argument*/NULL);
  29685. if (L_9)
  29686. {
  29687. goto IL_0105;
  29688. }
  29689. }
  29690. {
  29691. String_t* L_10 = V_2;
  29692. bool L_11 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_10, _stringLiteral3CAC831CE372835DA3725D74D39B51B44FE6E397, /*hidden argument*/NULL);
  29693. if (L_11)
  29694. {
  29695. goto IL_0149;
  29696. }
  29697. }
  29698. {
  29699. goto IL_018b;
  29700. }
  29701. IL_0077:
  29702. {
  29703. // animationPlayer.SetBool("muvinftoright", true);
  29704. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_12 = V_1;
  29705. NullCheck(L_12);
  29706. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_13 = L_12->get_animationPlayer_31();
  29707. NullCheck(L_13);
  29708. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_13, _stringLiteral63B3C9B704F53F226DDFBA8722705D61C1977575, (bool)1, /*hidden argument*/NULL);
  29709. // yield return new WaitForSeconds(0.3f);
  29710. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_14 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  29711. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_14, (0.3f), /*hidden argument*/NULL);
  29712. __this->set_U3CU3E2__current_1(L_14);
  29713. __this->set_U3CU3E1__state_0(1);
  29714. return (bool)1;
  29715. }
  29716. IL_00a1:
  29717. {
  29718. __this->set_U3CU3E1__state_0((-1));
  29719. // animationPlayer.SetBool("muvinftoright", false);
  29720. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_15 = V_1;
  29721. NullCheck(L_15);
  29722. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_16 = L_15->get_animationPlayer_31();
  29723. NullCheck(L_16);
  29724. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_16, _stringLiteral63B3C9B704F53F226DDFBA8722705D61C1977575, (bool)0, /*hidden argument*/NULL);
  29725. // break;
  29726. goto IL_018b;
  29727. }
  29728. IL_00be:
  29729. {
  29730. // animationPlayer.SetBool("muvingtolef", true);
  29731. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_17 = V_1;
  29732. NullCheck(L_17);
  29733. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_18 = L_17->get_animationPlayer_31();
  29734. NullCheck(L_18);
  29735. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_18, _stringLiteral8EAAC3596A5A743D8EAC742E452D4C0B38968027, (bool)1, /*hidden argument*/NULL);
  29736. // yield return new WaitForSeconds(0.25f);
  29737. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_19 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  29738. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_19, (0.25f), /*hidden argument*/NULL);
  29739. __this->set_U3CU3E2__current_1(L_19);
  29740. __this->set_U3CU3E1__state_0(2);
  29741. return (bool)1;
  29742. }
  29743. IL_00e8:
  29744. {
  29745. __this->set_U3CU3E1__state_0((-1));
  29746. // animationPlayer.SetBool("muvingtolef", false);
  29747. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_20 = V_1;
  29748. NullCheck(L_20);
  29749. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_21 = L_20->get_animationPlayer_31();
  29750. NullCheck(L_21);
  29751. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_21, _stringLiteral8EAAC3596A5A743D8EAC742E452D4C0B38968027, (bool)0, /*hidden argument*/NULL);
  29752. // break;
  29753. goto IL_018b;
  29754. }
  29755. IL_0105:
  29756. {
  29757. // animationPlayer.SetBool("phaitruot", true);
  29758. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_22 = V_1;
  29759. NullCheck(L_22);
  29760. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_23 = L_22->get_animationPlayer_31();
  29761. NullCheck(L_23);
  29762. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_23, _stringLiteral9932FDCCF13FDEACB891531C70057236CD33A506, (bool)1, /*hidden argument*/NULL);
  29763. // yield return new WaitForSeconds(0.4f);
  29764. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_24 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  29765. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_24, (0.4f), /*hidden argument*/NULL);
  29766. __this->set_U3CU3E2__current_1(L_24);
  29767. __this->set_U3CU3E1__state_0(3);
  29768. return (bool)1;
  29769. }
  29770. IL_012f:
  29771. {
  29772. __this->set_U3CU3E1__state_0((-1));
  29773. // animationPlayer.SetBool("phaitruot", false);
  29774. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_25 = V_1;
  29775. NullCheck(L_25);
  29776. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_26 = L_25->get_animationPlayer_31();
  29777. NullCheck(L_26);
  29778. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_26, _stringLiteral9932FDCCF13FDEACB891531C70057236CD33A506, (bool)0, /*hidden argument*/NULL);
  29779. // break;
  29780. goto IL_018b;
  29781. }
  29782. IL_0149:
  29783. {
  29784. // animationPlayer.SetBool("traitruot", true);
  29785. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_27 = V_1;
  29786. NullCheck(L_27);
  29787. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_28 = L_27->get_animationPlayer_31();
  29788. NullCheck(L_28);
  29789. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_28, _stringLiteralA78650159244CE4E1F8E056EA2FA3FCEABF31F3A, (bool)1, /*hidden argument*/NULL);
  29790. // yield return new WaitForSeconds(0.4f);
  29791. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_29 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  29792. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_29, (0.4f), /*hidden argument*/NULL);
  29793. __this->set_U3CU3E2__current_1(L_29);
  29794. __this->set_U3CU3E1__state_0(4);
  29795. return (bool)1;
  29796. }
  29797. IL_0173:
  29798. {
  29799. __this->set_U3CU3E1__state_0((-1));
  29800. // animationPlayer.SetBool("traitruot", false);
  29801. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_30 = V_1;
  29802. NullCheck(L_30);
  29803. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_31 = L_30->get_animationPlayer_31();
  29804. NullCheck(L_31);
  29805. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_31, _stringLiteralA78650159244CE4E1F8E056EA2FA3FCEABF31F3A, (bool)0, /*hidden argument*/NULL);
  29806. }
  29807. IL_018b:
  29808. {
  29809. // }
  29810. return (bool)0;
  29811. }
  29812. }
  29813. // System.Object Playermuving_<jumptoleftorright>d__193::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  29814. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CjumptoleftorrightU3Ed__193_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mFE3DF4EF957EF424C4294AF1FCF2A39B0BF93F36 (U3CjumptoleftorrightU3Ed__193_t15B35A987FAC649D012F6B400D76CC2995843398 * __this, const RuntimeMethod* method)
  29815. {
  29816. {
  29817. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  29818. return L_0;
  29819. }
  29820. }
  29821. // System.Void Playermuving_<jumptoleftorright>d__193::System.Collections.IEnumerator.Reset()
  29822. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CjumptoleftorrightU3Ed__193_System_Collections_IEnumerator_Reset_mC022CACD8BE63B5EB5C12AB32E05518516CFFB88 (U3CjumptoleftorrightU3Ed__193_t15B35A987FAC649D012F6B400D76CC2995843398 * __this, const RuntimeMethod* method)
  29823. {
  29824. static bool s_Il2CppMethodInitialized;
  29825. if (!s_Il2CppMethodInitialized)
  29826. {
  29827. il2cpp_codegen_initialize_method (U3CjumptoleftorrightU3Ed__193_System_Collections_IEnumerator_Reset_mC022CACD8BE63B5EB5C12AB32E05518516CFFB88_MetadataUsageId);
  29828. s_Il2CppMethodInitialized = true;
  29829. }
  29830. {
  29831. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  29832. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  29833. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CjumptoleftorrightU3Ed__193_System_Collections_IEnumerator_Reset_mC022CACD8BE63B5EB5C12AB32E05518516CFFB88_RuntimeMethod_var);
  29834. }
  29835. }
  29836. // System.Object Playermuving_<jumptoleftorright>d__193::System.Collections.IEnumerator.get_Current()
  29837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CjumptoleftorrightU3Ed__193_System_Collections_IEnumerator_get_Current_m7571C4F461D76BB1ACB18EF0A672F96EC8D3F0EF (U3CjumptoleftorrightU3Ed__193_t15B35A987FAC649D012F6B400D76CC2995843398 * __this, const RuntimeMethod* method)
  29838. {
  29839. {
  29840. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  29841. return L_0;
  29842. }
  29843. }
  29844. #ifdef __clang__
  29845. #pragma clang diagnostic pop
  29846. #endif
  29847. #ifdef __clang__
  29848. #pragma clang diagnostic push
  29849. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29850. #pragma clang diagnostic ignored "-Wunused-variable"
  29851. #endif
  29852. // System.Void Playermuving_<playagain>d__204::.ctor(System.Int32)
  29853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CplayagainU3Ed__204__ctor_m6C2B783AD003D153F7A6D01BC3ABE979EC711B0E (U3CplayagainU3Ed__204_t5142723C1D06486E5E9C6862D72E0D13C04EB62C * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  29854. {
  29855. {
  29856. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  29857. int32_t L_0 = ___U3CU3E1__state0;
  29858. __this->set_U3CU3E1__state_0(L_0);
  29859. return;
  29860. }
  29861. }
  29862. // System.Void Playermuving_<playagain>d__204::System.IDisposable.Dispose()
  29863. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CplayagainU3Ed__204_System_IDisposable_Dispose_mFD49D923B13DCB0A54807B7A056B970505F68776 (U3CplayagainU3Ed__204_t5142723C1D06486E5E9C6862D72E0D13C04EB62C * __this, const RuntimeMethod* method)
  29864. {
  29865. {
  29866. return;
  29867. }
  29868. }
  29869. // System.Boolean Playermuving_<playagain>d__204::MoveNext()
  29870. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CplayagainU3Ed__204_MoveNext_m7FD650347ED9D1F39D5AFBE2C26DA5B3B5B8E138 (U3CplayagainU3Ed__204_t5142723C1D06486E5E9C6862D72E0D13C04EB62C * __this, const RuntimeMethod* method)
  29871. {
  29872. static bool s_Il2CppMethodInitialized;
  29873. if (!s_Il2CppMethodInitialized)
  29874. {
  29875. il2cpp_codegen_initialize_method (U3CplayagainU3Ed__204_MoveNext_m7FD650347ED9D1F39D5AFBE2C26DA5B3B5B8E138_MetadataUsageId);
  29876. s_Il2CppMethodInitialized = true;
  29877. }
  29878. int32_t V_0 = 0;
  29879. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * V_1 = NULL;
  29880. {
  29881. int32_t L_0 = __this->get_U3CU3E1__state_0();
  29882. V_0 = L_0;
  29883. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_1 = __this->get_U3CU3E4__this_2();
  29884. V_1 = L_1;
  29885. int32_t L_2 = V_0;
  29886. if (!L_2)
  29887. {
  29888. goto IL_001a;
  29889. }
  29890. }
  29891. {
  29892. int32_t L_3 = V_0;
  29893. if ((((int32_t)L_3) == ((int32_t)1)))
  29894. {
  29895. goto IL_02cf;
  29896. }
  29897. }
  29898. {
  29899. return (bool)0;
  29900. }
  29901. IL_001a:
  29902. {
  29903. __this->set_U3CU3E1__state_0((-1));
  29904. // logger.error("player again .............. ");
  29905. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  29906. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteralBD31E64AB53AA4EF2B0072A539C9D9681A160BD0, /*hidden argument*/NULL);
  29907. // inthepanelpause.is_pause = false;
  29908. IL2CPP_RUNTIME_CLASS_INIT(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_il2cpp_TypeInfo_var);
  29909. ((inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_StaticFields*)il2cpp_codegen_static_fields_for(inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF_il2cpp_TypeInfo_var))->set_is_pause_18((bool)0);
  29910. // Time.timeScale = 1f;
  29911. Time_set_timeScale_mAB89C3BB5DEE81934159C23F103397A77AC3F4AF((1.0f), /*hidden argument*/NULL);
  29912. // animationPlayer.SetBool("again", false);
  29913. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_4 = V_1;
  29914. NullCheck(L_4);
  29915. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_5 = L_4->get_animationPlayer_31();
  29916. NullCheck(L_5);
  29917. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_5, _stringLiteralAAA4D5F872BEC4294F62C580C9E7BA18717A455B, (bool)0, /*hidden argument*/NULL);
  29918. // animationPlayer.SetBool("play", true);
  29919. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_6 = V_1;
  29920. NullCheck(L_6);
  29921. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_7 = L_6->get_animationPlayer_31();
  29922. NullCheck(L_7);
  29923. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_7, _stringLiteral516626BF8A5006ECCE1803EEB6A747182000D4F8, (bool)1, /*hidden argument*/NULL);
  29924. // animationPlayer.SetBool("die", false);
  29925. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_8 = V_1;
  29926. NullCheck(L_8);
  29927. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_9 = L_8->get_animationPlayer_31();
  29928. NullCheck(L_9);
  29929. Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E(L_9, _stringLiteral8F595011A3953AFF6B7FB36FE731811B418B47B0, (bool)0, /*hidden argument*/NULL);
  29930. // if (transform.position.z < 100)
  29931. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_10 = V_1;
  29932. NullCheck(L_10);
  29933. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_11 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_10, /*hidden argument*/NULL);
  29934. NullCheck(L_11);
  29935. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_11, /*hidden argument*/NULL);
  29936. float L_13 = L_12.get_z_4();
  29937. if ((!(((float)L_13) < ((float)(100.0f)))))
  29938. {
  29939. goto IL_00c2;
  29940. }
  29941. }
  29942. {
  29943. // tranformformuvingwendie = Vector3.Distance(transform.position, new Vector3(0, 0, 100)) + 40;
  29944. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_14 = V_1;
  29945. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_15 = V_1;
  29946. NullCheck(L_15);
  29947. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_16 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_15, /*hidden argument*/NULL);
  29948. NullCheck(L_16);
  29949. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_17 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_16, /*hidden argument*/NULL);
  29950. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_18;
  29951. memset((&L_18), 0, sizeof(L_18));
  29952. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_18), (0.0f), (0.0f), (100.0f), /*hidden argument*/NULL);
  29953. IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
  29954. float L_19 = Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7(L_17, L_18, /*hidden argument*/NULL);
  29955. NullCheck(L_14);
  29956. L_14->set_tranformformuvingwendie_146(((float)il2cpp_codegen_add((float)L_19, (float)(40.0f))));
  29957. // muvingsecon = 50;
  29958. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_20 = V_1;
  29959. NullCheck(L_20);
  29960. L_20->set_muvingsecon_147((50.0f));
  29961. // }
  29962. goto IL_010c;
  29963. }
  29964. IL_00c2:
  29965. {
  29966. // else if (transform.position.z >= 100)
  29967. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_21 = V_1;
  29968. NullCheck(L_21);
  29969. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_22 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_21, /*hidden argument*/NULL);
  29970. NullCheck(L_22);
  29971. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_23 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_22, /*hidden argument*/NULL);
  29972. float L_24 = L_23.get_z_4();
  29973. if ((!(((float)L_24) >= ((float)(100.0f)))))
  29974. {
  29975. goto IL_010c;
  29976. }
  29977. }
  29978. {
  29979. // tranformformuvingwendie = ((this.makesupway.checkshowx) - transform.position.z) + 40;
  29980. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_25 = V_1;
  29981. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_26 = V_1;
  29982. NullCheck(L_26);
  29983. Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * L_27 = L_26->get_makesupway_52();
  29984. NullCheck(L_27);
  29985. float L_28 = L_27->get_checkshowx_134();
  29986. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_29 = V_1;
  29987. NullCheck(L_29);
  29988. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_30 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_29, /*hidden argument*/NULL);
  29989. NullCheck(L_30);
  29990. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_30, /*hidden argument*/NULL);
  29991. float L_32 = L_31.get_z_4();
  29992. NullCheck(L_25);
  29993. L_25->set_tranformformuvingwendie_146(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)L_28, (float)L_32)), (float)(40.0f))));
  29994. // muvingsecon = 50;
  29995. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_33 = V_1;
  29996. NullCheck(L_33);
  29997. L_33->set_muvingsecon_147((50.0f));
  29998. }
  29999. IL_010c:
  30000. {
  30001. // this.makesupway.StartCoroutine(this.makesupway.MuvingbackAllemtyWendie());
  30002. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_34 = V_1;
  30003. NullCheck(L_34);
  30004. Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * L_35 = L_34->get_makesupway_52();
  30005. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_36 = V_1;
  30006. NullCheck(L_36);
  30007. Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * L_37 = L_36->get_makesupway_52();
  30008. NullCheck(L_37);
  30009. RuntimeObject* L_38 = Makesupway_MuvingbackAllemtyWendie_m329D8AAA737793DED57BD719BEC70DDA6857D9B8(L_37, /*hidden argument*/NULL);
  30010. NullCheck(L_35);
  30011. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_35, L_38, /*hidden argument*/NULL);
  30012. // this.makesupway.backtobehigh = -1;
  30013. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_39 = V_1;
  30014. NullCheck(L_39);
  30015. Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * L_40 = L_39->get_makesupway_52();
  30016. NullCheck(L_40);
  30017. L_40->set_backtobehigh_106((-1.0f));
  30018. // posisonanimation.x = 0;
  30019. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_41 = V_1;
  30020. NullCheck(L_41);
  30021. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_42 = L_41->get_address_of_posisonanimation_39();
  30022. L_42->set_x_2((0.0f));
  30023. // posisonanimation.y = 0.2f;
  30024. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_43 = V_1;
  30025. NullCheck(L_43);
  30026. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_44 = L_43->get_address_of_posisonanimation_39();
  30027. L_44->set_y_3((0.2f));
  30028. // logger.error("set 0..........................2");
  30029. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  30030. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteral5564FFDC28C924CA2F6DBE73331D410F7E2E8677, /*hidden argument*/NULL);
  30031. // transform.position = new Vector3(0, 0.8f, transform.position.z);
  30032. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_45 = V_1;
  30033. NullCheck(L_45);
  30034. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_46 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_45, /*hidden argument*/NULL);
  30035. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_47 = V_1;
  30036. NullCheck(L_47);
  30037. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_48 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_47, /*hidden argument*/NULL);
  30038. NullCheck(L_48);
  30039. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_49 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_48, /*hidden argument*/NULL);
  30040. float L_50 = L_49.get_z_4();
  30041. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_51;
  30042. memset((&L_51), 0, sizeof(L_51));
  30043. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_51), (0.0f), (0.8f), L_50, /*hidden argument*/NULL);
  30044. NullCheck(L_46);
  30045. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_46, L_51, /*hidden argument*/NULL);
  30046. // posisonanimation = transform.position;
  30047. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_52 = V_1;
  30048. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_53 = V_1;
  30049. NullCheck(L_53);
  30050. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_54 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_53, /*hidden argument*/NULL);
  30051. NullCheck(L_54);
  30052. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_55 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_54, /*hidden argument*/NULL);
  30053. NullCheck(L_52);
  30054. L_52->set_posisonanimation_39(L_55);
  30055. // posisonanimation.y = posisonanimation.y - 1;
  30056. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_56 = V_1;
  30057. NullCheck(L_56);
  30058. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_57 = L_56->get_address_of_posisonanimation_39();
  30059. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_58 = V_1;
  30060. NullCheck(L_58);
  30061. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_59 = L_58->get_address_of_posisonanimation_39();
  30062. float L_60 = L_59->get_y_3();
  30063. L_57->set_y_3(((float)il2cpp_codegen_subtract((float)L_60, (float)(1.0f))));
  30064. // checkdie.transform.position = transform.position; // ?? check ?ia v? t?a ?? c?a player
  30065. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_61 = V_1;
  30066. NullCheck(L_61);
  30067. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_62 = L_61->get_checkdie_16();
  30068. NullCheck(L_62);
  30069. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_63 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_62, /*hidden argument*/NULL);
  30070. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_64 = V_1;
  30071. NullCheck(L_64);
  30072. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_65 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_64, /*hidden argument*/NULL);
  30073. NullCheck(L_65);
  30074. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_66 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_65, /*hidden argument*/NULL);
  30075. NullCheck(L_63);
  30076. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_63, L_66, /*hidden argument*/NULL);
  30077. // playermodol.transform.position = posisonanimation;
  30078. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_67 = V_1;
  30079. NullCheck(L_67);
  30080. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_68 = L_67->get_playermodol_20();
  30081. NullCheck(L_68);
  30082. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_69 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_68, /*hidden argument*/NULL);
  30083. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_70 = V_1;
  30084. NullCheck(L_70);
  30085. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_71 = L_70->get_posisonanimation_39();
  30086. NullCheck(L_69);
  30087. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_69, L_71, /*hidden argument*/NULL);
  30088. // rotationanimation.y = 0;
  30089. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_72 = V_1;
  30090. NullCheck(L_72);
  30091. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_73 = L_72->get_address_of_rotationanimation_40();
  30092. L_73->set_y_3((0.0f));
  30093. // playermodol.transform.eulerAngles = rotationanimation;
  30094. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_74 = V_1;
  30095. NullCheck(L_74);
  30096. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_75 = L_74->get_playermodol_20();
  30097. NullCheck(L_75);
  30098. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_76 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_75, /*hidden argument*/NULL);
  30099. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_77 = V_1;
  30100. NullCheck(L_77);
  30101. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_78 = L_77->get_rotationanimation_40();
  30102. NullCheck(L_76);
  30103. Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685(L_76, L_78, /*hidden argument*/NULL);
  30104. // playermodol.GetComponent<Animator>().applyRootMotion = false;
  30105. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_79 = V_1;
  30106. NullCheck(L_79);
  30107. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_80 = L_79->get_playermodol_20();
  30108. NullCheck(L_80);
  30109. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_81 = GameObject_GetComponent_TisAnimator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A_m9904EA7E80165F7771F8AB3967F417D7C2B09996(L_80, /*hidden argument*/GameObject_GetComponent_TisAnimator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A_m9904EA7E80165F7771F8AB3967F417D7C2B09996_RuntimeMethod_var);
  30110. NullCheck(L_81);
  30111. Animator_set_applyRootMotion_mD25B7FCFCDAD7C5D107E860D2E46AB765271A982(L_81, (bool)0, /*hidden argument*/NULL);
  30112. // if (this.makesupway.checkshowx >transform.position.z +30)
  30113. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_82 = V_1;
  30114. NullCheck(L_82);
  30115. Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * L_83 = L_82->get_makesupway_52();
  30116. NullCheck(L_83);
  30117. float L_84 = L_83->get_checkshowx_134();
  30118. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_85 = V_1;
  30119. NullCheck(L_85);
  30120. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_86 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_85, /*hidden argument*/NULL);
  30121. NullCheck(L_86);
  30122. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_87 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_86, /*hidden argument*/NULL);
  30123. float L_88 = L_87.get_z_4();
  30124. if ((!(((float)L_84) > ((float)((float)il2cpp_codegen_add((float)L_88, (float)(30.0f)))))))
  30125. {
  30126. goto IL_024a;
  30127. }
  30128. }
  30129. {
  30130. // this.makesupway.randumtheemty();
  30131. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_89 = V_1;
  30132. NullCheck(L_89);
  30133. Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * L_90 = L_89->get_makesupway_52();
  30134. NullCheck(L_90);
  30135. Makesupway_randumtheemty_m04C65112F0A460797117E25FB0B9DBE1FA2B259D(L_90, /*hidden argument*/NULL);
  30136. }
  30137. IL_024a:
  30138. {
  30139. // OurtCut();
  30140. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_91 = V_1;
  30141. NullCheck(L_91);
  30142. Playermuving_OurtCut_m40503247CB03A2A9FB3054ACDAA51C1B609760DD(L_91, /*hidden argument*/NULL);
  30143. // logger.error("set 0..........................3");
  30144. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  30145. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteralC75DD0DE3D744FA1CF4B6578C759786D32D14631, /*hidden argument*/NULL);
  30146. // transform.position = new Vector3(0, transform.position.y + 1, transform.position.z);
  30147. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_92 = V_1;
  30148. NullCheck(L_92);
  30149. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_93 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_92, /*hidden argument*/NULL);
  30150. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_94 = V_1;
  30151. NullCheck(L_94);
  30152. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_95 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_94, /*hidden argument*/NULL);
  30153. NullCheck(L_95);
  30154. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_96 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_95, /*hidden argument*/NULL);
  30155. float L_97 = L_96.get_y_3();
  30156. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_98 = V_1;
  30157. NullCheck(L_98);
  30158. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_99 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_98, /*hidden argument*/NULL);
  30159. NullCheck(L_99);
  30160. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_100 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_99, /*hidden argument*/NULL);
  30161. float L_101 = L_100.get_z_4();
  30162. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_102;
  30163. memset((&L_102), 0, sizeof(L_102));
  30164. Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_102), (0.0f), ((float)il2cpp_codegen_add((float)L_97, (float)(1.0f))), L_101, /*hidden argument*/NULL);
  30165. NullCheck(L_93);
  30166. Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_93, L_102, /*hidden argument*/NULL);
  30167. // this.makesupway.backtobehigh = 1;
  30168. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_103 = V_1;
  30169. NullCheck(L_103);
  30170. Makesupway_tB94244D8C262C7CF78C71958B4B3C59E7EDA3323 * L_104 = L_103->get_makesupway_52();
  30171. NullCheck(L_104);
  30172. L_104->set_backtobehigh_106((1.0f));
  30173. // playermodol.GetComponent<Animator>().applyRootMotion = false;
  30174. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_105 = V_1;
  30175. NullCheck(L_105);
  30176. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_106 = L_105->get_playermodol_20();
  30177. NullCheck(L_106);
  30178. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_107 = GameObject_GetComponent_TisAnimator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A_m9904EA7E80165F7771F8AB3967F417D7C2B09996(L_106, /*hidden argument*/GameObject_GetComponent_TisAnimator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A_m9904EA7E80165F7771F8AB3967F417D7C2B09996_RuntimeMethod_var);
  30179. NullCheck(L_107);
  30180. Animator_set_applyRootMotion_mD25B7FCFCDAD7C5D107E860D2E46AB765271A982(L_107, (bool)0, /*hidden argument*/NULL);
  30181. // yield return new WaitForSeconds(0.5f);
  30182. WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 * L_108 = (WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8 *)il2cpp_codegen_object_new(WaitForSeconds_t3E9E78D3BB53F03F96C7F28BA9B9086CD1A5F4E8_il2cpp_TypeInfo_var);
  30183. WaitForSeconds__ctor_m8E4BA3E27AEFFE5B74A815F26FF8AAB99743F559(L_108, (0.5f), /*hidden argument*/NULL);
  30184. __this->set_U3CU3E2__current_1(L_108);
  30185. __this->set_U3CU3E1__state_0(1);
  30186. return (bool)1;
  30187. }
  30188. IL_02cf:
  30189. {
  30190. __this->set_U3CU3E1__state_0((-1));
  30191. // rb.useGravity = true;
  30192. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_109 = V_1;
  30193. NullCheck(L_109);
  30194. Rigidbody_tE0A58EE5A1F7DC908EFFB4F0D795AC9552A750A5 * L_110 = L_109->get_rb_17();
  30195. NullCheck(L_110);
  30196. Rigidbody_set_useGravity_mB0D957A9D8A9819E18D2E81F465C5C0B60CBC6DA(L_110, (bool)1, /*hidden argument*/NULL);
  30197. // gameObject.GetComponent<Collider>().enabled = true;
  30198. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_111 = V_1;
  30199. NullCheck(L_111);
  30200. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_112 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_111, /*hidden argument*/NULL);
  30201. NullCheck(L_112);
  30202. Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_113 = GameObject_GetComponent_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m9F1BD85BCDF667B62AECFA7062C1379A31478300(L_112, /*hidden argument*/GameObject_GetComponent_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m9F1BD85BCDF667B62AECFA7062C1379A31478300_RuntimeMethod_var);
  30203. NullCheck(L_113);
  30204. Collider_set_enabled_mF84DE8B0C8CAF33ACDB7F29BC055D9C8CFACB57B(L_113, (bool)1, /*hidden argument*/NULL);
  30205. // head.GetComponent<Collider>().enabled = true;
  30206. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_114 = V_1;
  30207. NullCheck(L_114);
  30208. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_115 = L_114->get_head_15();
  30209. NullCheck(L_115);
  30210. Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_116 = GameObject_GetComponent_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m9F1BD85BCDF667B62AECFA7062C1379A31478300(L_115, /*hidden argument*/GameObject_GetComponent_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m9F1BD85BCDF667B62AECFA7062C1379A31478300_RuntimeMethod_var);
  30211. NullCheck(L_116);
  30212. Collider_set_enabled_mF84DE8B0C8CAF33ACDB7F29BC055D9C8CFACB57B(L_116, (bool)1, /*hidden argument*/NULL);
  30213. // if (vlalue == 1)
  30214. int32_t L_117 = __this->get_vlalue_3();
  30215. if ((!(((uint32_t)L_117) == ((uint32_t)1))))
  30216. {
  30217. goto IL_0326;
  30218. }
  30219. }
  30220. {
  30221. // savethetranformcheckformuvingvoin = savethetranformcheckformuvingvoin + tranformformuvingwendie + 50;
  30222. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_118 = V_1;
  30223. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_119 = V_1;
  30224. NullCheck(L_119);
  30225. float L_120 = L_119->get_savethetranformcheckformuvingvoin_149();
  30226. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_121 = V_1;
  30227. NullCheck(L_121);
  30228. float L_122 = L_121->get_tranformformuvingwendie_146();
  30229. NullCheck(L_118);
  30230. L_118->set_savethetranformcheckformuvingvoin_149(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)L_120, (float)L_122)), (float)(50.0f))));
  30231. }
  30232. IL_0326:
  30233. {
  30234. // if (vlalue ==0)
  30235. int32_t L_123 = __this->get_vlalue_3();
  30236. if (L_123)
  30237. {
  30238. goto IL_0344;
  30239. }
  30240. }
  30241. {
  30242. // savethetranformcheckformuvingvoin = transform.position.z;
  30243. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_124 = V_1;
  30244. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_125 = V_1;
  30245. NullCheck(L_125);
  30246. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_126 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_125, /*hidden argument*/NULL);
  30247. NullCheck(L_126);
  30248. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_127 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_126, /*hidden argument*/NULL);
  30249. float L_128 = L_127.get_z_4();
  30250. NullCheck(L_124);
  30251. L_124->set_savethetranformcheckformuvingvoin_149(L_128);
  30252. }
  30253. IL_0344:
  30254. {
  30255. // playermodol.transform.eulerAngles = rotationanimation;
  30256. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_129 = V_1;
  30257. NullCheck(L_129);
  30258. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_130 = L_129->get_playermodol_20();
  30259. NullCheck(L_130);
  30260. Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_131 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_130, /*hidden argument*/NULL);
  30261. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_132 = V_1;
  30262. NullCheck(L_132);
  30263. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_133 = L_132->get_rotationanimation_40();
  30264. NullCheck(L_131);
  30265. Transform_set_eulerAngles_m4B2B374C0B089A7ED0B522A3A4C56FA868992685(L_131, L_133, /*hidden argument*/NULL);
  30266. // animationPlayer.applyRootMotion = false;
  30267. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_134 = V_1;
  30268. NullCheck(L_134);
  30269. Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * L_135 = L_134->get_animationPlayer_31();
  30270. NullCheck(L_135);
  30271. Animator_set_applyRootMotion_mD25B7FCFCDAD7C5D107E860D2E46AB765271A982(L_135, (bool)0, /*hidden argument*/NULL);
  30272. // posisonanimation.y = 0;
  30273. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_136 = V_1;
  30274. NullCheck(L_136);
  30275. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_137 = L_136->get_address_of_posisonanimation_39();
  30276. L_137->set_y_3((0.0f));
  30277. // posisonanimation.x = 0;
  30278. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_138 = V_1;
  30279. NullCheck(L_138);
  30280. Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_139 = L_138->get_address_of_posisonanimation_39();
  30281. L_139->set_x_2((0.0f));
  30282. // touchtheship = false;
  30283. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_140 = V_1;
  30284. NullCheck(L_140);
  30285. L_140->set_touchtheship_148((bool)0);
  30286. // }
  30287. return (bool)0;
  30288. }
  30289. }
  30290. // System.Object Playermuving_<playagain>d__204::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  30291. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CplayagainU3Ed__204_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m8BFF237186243F6A14ACF0061C0D462E4CC5AC02 (U3CplayagainU3Ed__204_t5142723C1D06486E5E9C6862D72E0D13C04EB62C * __this, const RuntimeMethod* method)
  30292. {
  30293. {
  30294. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  30295. return L_0;
  30296. }
  30297. }
  30298. // System.Void Playermuving_<playagain>d__204::System.Collections.IEnumerator.Reset()
  30299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CplayagainU3Ed__204_System_Collections_IEnumerator_Reset_m74F36AABBA82CC1FAADF0C02CED4502160C748DC (U3CplayagainU3Ed__204_t5142723C1D06486E5E9C6862D72E0D13C04EB62C * __this, const RuntimeMethod* method)
  30300. {
  30301. static bool s_Il2CppMethodInitialized;
  30302. if (!s_Il2CppMethodInitialized)
  30303. {
  30304. il2cpp_codegen_initialize_method (U3CplayagainU3Ed__204_System_Collections_IEnumerator_Reset_m74F36AABBA82CC1FAADF0C02CED4502160C748DC_MetadataUsageId);
  30305. s_Il2CppMethodInitialized = true;
  30306. }
  30307. {
  30308. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  30309. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  30310. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CplayagainU3Ed__204_System_Collections_IEnumerator_Reset_m74F36AABBA82CC1FAADF0C02CED4502160C748DC_RuntimeMethod_var);
  30311. }
  30312. }
  30313. // System.Object Playermuving_<playagain>d__204::System.Collections.IEnumerator.get_Current()
  30314. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CplayagainU3Ed__204_System_Collections_IEnumerator_get_Current_m3FEDE5F5C17CD9410DD20B4B3AAD0E8738CB75BE (U3CplayagainU3Ed__204_t5142723C1D06486E5E9C6862D72E0D13C04EB62C * __this, const RuntimeMethod* method)
  30315. {
  30316. {
  30317. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  30318. return L_0;
  30319. }
  30320. }
  30321. #ifdef __clang__
  30322. #pragma clang diagnostic pop
  30323. #endif
  30324. #ifdef __clang__
  30325. #pragma clang diagnostic push
  30326. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30327. #pragma clang diagnostic ignored "-Wunused-variable"
  30328. #endif
  30329. IL2CPP_EXTERN_C void DEFAULT_CALL U3dNdCallFunctionNoReturn(char*, int32_t, int32_t*, char**);
  30330. // System.Void Plugin::U3dNdCallFunctionNoReturn(System.String,System.Int32,System.Int32[],System.String[])
  30331. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plugin_U3dNdCallFunctionNoReturn_m3E77D1F7702ACBFABAB04918B7B1EC8A428D64D0 (String_t* ___function0, int32_t ___length1, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types2, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args3, const RuntimeMethod* method)
  30332. {
  30333. typedef void (DEFAULT_CALL *PInvokeFunc) (char*, int32_t, int32_t*, char**);
  30334. // Marshaling of parameter '___function0' to native representation
  30335. char* ____function0_marshaled = NULL;
  30336. ____function0_marshaled = il2cpp_codegen_marshal_string(___function0);
  30337. // Marshaling of parameter '___types2' to native representation
  30338. int32_t* ____types2_marshaled = NULL;
  30339. if (___types2 != NULL)
  30340. {
  30341. ____types2_marshaled = reinterpret_cast<int32_t*>((___types2)->GetAddressAtUnchecked(0));
  30342. }
  30343. // Marshaling of parameter '___args3' to native representation
  30344. char** ____args3_marshaled = NULL;
  30345. if (___args3 != NULL)
  30346. {
  30347. il2cpp_array_size_t ____args3_Length = (___args3)->max_length;
  30348. ____args3_marshaled = il2cpp_codegen_marshal_allocate_array<char*>(____args3_Length + 1);
  30349. (____args3_marshaled)[____args3_Length] = NULL;
  30350. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(____args3_Length); i++)
  30351. {
  30352. (____args3_marshaled)[i] = il2cpp_codegen_marshal_string((___args3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)));
  30353. }
  30354. }
  30355. else
  30356. {
  30357. ____args3_marshaled = NULL;
  30358. }
  30359. // Native function invocation
  30360. reinterpret_cast<PInvokeFunc>(U3dNdCallFunctionNoReturn)(____function0_marshaled, ___length1, ____types2_marshaled, ____args3_marshaled);
  30361. // Marshaling cleanup of parameter '___function0' native representation
  30362. il2cpp_codegen_marshal_free(____function0_marshaled);
  30363. ____function0_marshaled = NULL;
  30364. // Marshaling cleanup of parameter '___args3' native representation
  30365. if (____args3_marshaled != NULL)
  30366. {
  30367. const il2cpp_array_size_t ____args3_marshaled_CleanupLoopCount = (___args3 != NULL) ? (___args3)->max_length : 0;
  30368. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(____args3_marshaled_CleanupLoopCount); i++)
  30369. {
  30370. il2cpp_codegen_marshal_free((____args3_marshaled)[i]);
  30371. (____args3_marshaled)[i] = NULL;
  30372. }
  30373. il2cpp_codegen_marshal_free(____args3_marshaled);
  30374. ____args3_marshaled = NULL;
  30375. }
  30376. }
  30377. IL2CPP_EXTERN_C int32_t DEFAULT_CALL U3dNdCallFunctionReturnBool(char*, int32_t, int32_t*, char**);
  30378. // System.Boolean Plugin::U3dNdCallFunctionReturnBool(System.String,System.Int32,System.Int32[],System.String[])
  30379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plugin_U3dNdCallFunctionReturnBool_m5964180B9415F663F72FC78BEF174A5A68B096AF (String_t* ___function0, int32_t ___length1, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types2, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args3, const RuntimeMethod* method)
  30380. {
  30381. typedef int32_t (DEFAULT_CALL *PInvokeFunc) (char*, int32_t, int32_t*, char**);
  30382. // Marshaling of parameter '___function0' to native representation
  30383. char* ____function0_marshaled = NULL;
  30384. ____function0_marshaled = il2cpp_codegen_marshal_string(___function0);
  30385. // Marshaling of parameter '___types2' to native representation
  30386. int32_t* ____types2_marshaled = NULL;
  30387. if (___types2 != NULL)
  30388. {
  30389. ____types2_marshaled = reinterpret_cast<int32_t*>((___types2)->GetAddressAtUnchecked(0));
  30390. }
  30391. // Marshaling of parameter '___args3' to native representation
  30392. char** ____args3_marshaled = NULL;
  30393. if (___args3 != NULL)
  30394. {
  30395. il2cpp_array_size_t ____args3_Length = (___args3)->max_length;
  30396. ____args3_marshaled = il2cpp_codegen_marshal_allocate_array<char*>(____args3_Length + 1);
  30397. (____args3_marshaled)[____args3_Length] = NULL;
  30398. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(____args3_Length); i++)
  30399. {
  30400. (____args3_marshaled)[i] = il2cpp_codegen_marshal_string((___args3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)));
  30401. }
  30402. }
  30403. else
  30404. {
  30405. ____args3_marshaled = NULL;
  30406. }
  30407. // Native function invocation
  30408. int32_t returnValue = reinterpret_cast<PInvokeFunc>(U3dNdCallFunctionReturnBool)(____function0_marshaled, ___length1, ____types2_marshaled, ____args3_marshaled);
  30409. // Marshaling cleanup of parameter '___function0' native representation
  30410. il2cpp_codegen_marshal_free(____function0_marshaled);
  30411. ____function0_marshaled = NULL;
  30412. // Marshaling cleanup of parameter '___args3' native representation
  30413. if (____args3_marshaled != NULL)
  30414. {
  30415. const il2cpp_array_size_t ____args3_marshaled_CleanupLoopCount = (___args3 != NULL) ? (___args3)->max_length : 0;
  30416. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(____args3_marshaled_CleanupLoopCount); i++)
  30417. {
  30418. il2cpp_codegen_marshal_free((____args3_marshaled)[i]);
  30419. (____args3_marshaled)[i] = NULL;
  30420. }
  30421. il2cpp_codegen_marshal_free(____args3_marshaled);
  30422. ____args3_marshaled = NULL;
  30423. }
  30424. return static_cast<bool>(returnValue);
  30425. }
  30426. IL2CPP_EXTERN_C int8_t DEFAULT_CALL U3dNdCallFunctionReturnInt8(char*, int32_t, int32_t*, char**);
  30427. // System.SByte Plugin::U3dNdCallFunctionReturnInt8(System.String,System.Int32,System.Int32[],System.String[])
  30428. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int8_t Plugin_U3dNdCallFunctionReturnInt8_m72D21707E5ADAFFC3EBBB83FC3CD740432D7F8E3 (String_t* ___function0, int32_t ___length1, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types2, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args3, const RuntimeMethod* method)
  30429. {
  30430. typedef int8_t (DEFAULT_CALL *PInvokeFunc) (char*, int32_t, int32_t*, char**);
  30431. // Marshaling of parameter '___function0' to native representation
  30432. char* ____function0_marshaled = NULL;
  30433. ____function0_marshaled = il2cpp_codegen_marshal_string(___function0);
  30434. // Marshaling of parameter '___types2' to native representation
  30435. int32_t* ____types2_marshaled = NULL;
  30436. if (___types2 != NULL)
  30437. {
  30438. ____types2_marshaled = reinterpret_cast<int32_t*>((___types2)->GetAddressAtUnchecked(0));
  30439. }
  30440. // Marshaling of parameter '___args3' to native representation
  30441. char** ____args3_marshaled = NULL;
  30442. if (___args3 != NULL)
  30443. {
  30444. il2cpp_array_size_t ____args3_Length = (___args3)->max_length;
  30445. ____args3_marshaled = il2cpp_codegen_marshal_allocate_array<char*>(____args3_Length + 1);
  30446. (____args3_marshaled)[____args3_Length] = NULL;
  30447. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(____args3_Length); i++)
  30448. {
  30449. (____args3_marshaled)[i] = il2cpp_codegen_marshal_string((___args3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)));
  30450. }
  30451. }
  30452. else
  30453. {
  30454. ____args3_marshaled = NULL;
  30455. }
  30456. // Native function invocation
  30457. int8_t returnValue = reinterpret_cast<PInvokeFunc>(U3dNdCallFunctionReturnInt8)(____function0_marshaled, ___length1, ____types2_marshaled, ____args3_marshaled);
  30458. // Marshaling cleanup of parameter '___function0' native representation
  30459. il2cpp_codegen_marshal_free(____function0_marshaled);
  30460. ____function0_marshaled = NULL;
  30461. // Marshaling cleanup of parameter '___args3' native representation
  30462. if (____args3_marshaled != NULL)
  30463. {
  30464. const il2cpp_array_size_t ____args3_marshaled_CleanupLoopCount = (___args3 != NULL) ? (___args3)->max_length : 0;
  30465. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(____args3_marshaled_CleanupLoopCount); i++)
  30466. {
  30467. il2cpp_codegen_marshal_free((____args3_marshaled)[i]);
  30468. (____args3_marshaled)[i] = NULL;
  30469. }
  30470. il2cpp_codegen_marshal_free(____args3_marshaled);
  30471. ____args3_marshaled = NULL;
  30472. }
  30473. return returnValue;
  30474. }
  30475. IL2CPP_EXTERN_C int16_t DEFAULT_CALL U3dNdCallFunctionReturnInt16(char*, int32_t, int32_t*, char**);
  30476. // System.Int16 Plugin::U3dNdCallFunctionReturnInt16(System.String,System.Int32,System.Int32[],System.String[])
  30477. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int16_t Plugin_U3dNdCallFunctionReturnInt16_m4254104537497BB41931BFBC1AA8A7BBA2596F80 (String_t* ___function0, int32_t ___length1, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types2, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args3, const RuntimeMethod* method)
  30478. {
  30479. typedef int16_t (DEFAULT_CALL *PInvokeFunc) (char*, int32_t, int32_t*, char**);
  30480. // Marshaling of parameter '___function0' to native representation
  30481. char* ____function0_marshaled = NULL;
  30482. ____function0_marshaled = il2cpp_codegen_marshal_string(___function0);
  30483. // Marshaling of parameter '___types2' to native representation
  30484. int32_t* ____types2_marshaled = NULL;
  30485. if (___types2 != NULL)
  30486. {
  30487. ____types2_marshaled = reinterpret_cast<int32_t*>((___types2)->GetAddressAtUnchecked(0));
  30488. }
  30489. // Marshaling of parameter '___args3' to native representation
  30490. char** ____args3_marshaled = NULL;
  30491. if (___args3 != NULL)
  30492. {
  30493. il2cpp_array_size_t ____args3_Length = (___args3)->max_length;
  30494. ____args3_marshaled = il2cpp_codegen_marshal_allocate_array<char*>(____args3_Length + 1);
  30495. (____args3_marshaled)[____args3_Length] = NULL;
  30496. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(____args3_Length); i++)
  30497. {
  30498. (____args3_marshaled)[i] = il2cpp_codegen_marshal_string((___args3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)));
  30499. }
  30500. }
  30501. else
  30502. {
  30503. ____args3_marshaled = NULL;
  30504. }
  30505. // Native function invocation
  30506. int16_t returnValue = reinterpret_cast<PInvokeFunc>(U3dNdCallFunctionReturnInt16)(____function0_marshaled, ___length1, ____types2_marshaled, ____args3_marshaled);
  30507. // Marshaling cleanup of parameter '___function0' native representation
  30508. il2cpp_codegen_marshal_free(____function0_marshaled);
  30509. ____function0_marshaled = NULL;
  30510. // Marshaling cleanup of parameter '___args3' native representation
  30511. if (____args3_marshaled != NULL)
  30512. {
  30513. const il2cpp_array_size_t ____args3_marshaled_CleanupLoopCount = (___args3 != NULL) ? (___args3)->max_length : 0;
  30514. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(____args3_marshaled_CleanupLoopCount); i++)
  30515. {
  30516. il2cpp_codegen_marshal_free((____args3_marshaled)[i]);
  30517. (____args3_marshaled)[i] = NULL;
  30518. }
  30519. il2cpp_codegen_marshal_free(____args3_marshaled);
  30520. ____args3_marshaled = NULL;
  30521. }
  30522. return returnValue;
  30523. }
  30524. IL2CPP_EXTERN_C int32_t DEFAULT_CALL U3dNdCallFunctionReturnInt32(char*, int32_t, int32_t*, char**);
  30525. // System.Int32 Plugin::U3dNdCallFunctionReturnInt32(System.String,System.Int32,System.Int32[],System.String[])
  30526. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Plugin_U3dNdCallFunctionReturnInt32_m8965D2BA6753D44C6921D1CAC296AC2440300B9F (String_t* ___function0, int32_t ___length1, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types2, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args3, const RuntimeMethod* method)
  30527. {
  30528. typedef int32_t (DEFAULT_CALL *PInvokeFunc) (char*, int32_t, int32_t*, char**);
  30529. // Marshaling of parameter '___function0' to native representation
  30530. char* ____function0_marshaled = NULL;
  30531. ____function0_marshaled = il2cpp_codegen_marshal_string(___function0);
  30532. // Marshaling of parameter '___types2' to native representation
  30533. int32_t* ____types2_marshaled = NULL;
  30534. if (___types2 != NULL)
  30535. {
  30536. ____types2_marshaled = reinterpret_cast<int32_t*>((___types2)->GetAddressAtUnchecked(0));
  30537. }
  30538. // Marshaling of parameter '___args3' to native representation
  30539. char** ____args3_marshaled = NULL;
  30540. if (___args3 != NULL)
  30541. {
  30542. il2cpp_array_size_t ____args3_Length = (___args3)->max_length;
  30543. ____args3_marshaled = il2cpp_codegen_marshal_allocate_array<char*>(____args3_Length + 1);
  30544. (____args3_marshaled)[____args3_Length] = NULL;
  30545. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(____args3_Length); i++)
  30546. {
  30547. (____args3_marshaled)[i] = il2cpp_codegen_marshal_string((___args3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)));
  30548. }
  30549. }
  30550. else
  30551. {
  30552. ____args3_marshaled = NULL;
  30553. }
  30554. // Native function invocation
  30555. int32_t returnValue = reinterpret_cast<PInvokeFunc>(U3dNdCallFunctionReturnInt32)(____function0_marshaled, ___length1, ____types2_marshaled, ____args3_marshaled);
  30556. // Marshaling cleanup of parameter '___function0' native representation
  30557. il2cpp_codegen_marshal_free(____function0_marshaled);
  30558. ____function0_marshaled = NULL;
  30559. // Marshaling cleanup of parameter '___args3' native representation
  30560. if (____args3_marshaled != NULL)
  30561. {
  30562. const il2cpp_array_size_t ____args3_marshaled_CleanupLoopCount = (___args3 != NULL) ? (___args3)->max_length : 0;
  30563. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(____args3_marshaled_CleanupLoopCount); i++)
  30564. {
  30565. il2cpp_codegen_marshal_free((____args3_marshaled)[i]);
  30566. (____args3_marshaled)[i] = NULL;
  30567. }
  30568. il2cpp_codegen_marshal_free(____args3_marshaled);
  30569. ____args3_marshaled = NULL;
  30570. }
  30571. return returnValue;
  30572. }
  30573. IL2CPP_EXTERN_C float DEFAULT_CALL U3dNdCallFunctionReturnFloat(char*, int32_t, int32_t*, char**);
  30574. // System.Single Plugin::U3dNdCallFunctionReturnFloat(System.String,System.Int32,System.Int32[],System.String[])
  30575. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Plugin_U3dNdCallFunctionReturnFloat_m3E78275578FA24FCD0DF372ACFAC6468B7EC2459 (String_t* ___function0, int32_t ___length1, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types2, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args3, const RuntimeMethod* method)
  30576. {
  30577. typedef float (DEFAULT_CALL *PInvokeFunc) (char*, int32_t, int32_t*, char**);
  30578. // Marshaling of parameter '___function0' to native representation
  30579. char* ____function0_marshaled = NULL;
  30580. ____function0_marshaled = il2cpp_codegen_marshal_string(___function0);
  30581. // Marshaling of parameter '___types2' to native representation
  30582. int32_t* ____types2_marshaled = NULL;
  30583. if (___types2 != NULL)
  30584. {
  30585. ____types2_marshaled = reinterpret_cast<int32_t*>((___types2)->GetAddressAtUnchecked(0));
  30586. }
  30587. // Marshaling of parameter '___args3' to native representation
  30588. char** ____args3_marshaled = NULL;
  30589. if (___args3 != NULL)
  30590. {
  30591. il2cpp_array_size_t ____args3_Length = (___args3)->max_length;
  30592. ____args3_marshaled = il2cpp_codegen_marshal_allocate_array<char*>(____args3_Length + 1);
  30593. (____args3_marshaled)[____args3_Length] = NULL;
  30594. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(____args3_Length); i++)
  30595. {
  30596. (____args3_marshaled)[i] = il2cpp_codegen_marshal_string((___args3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)));
  30597. }
  30598. }
  30599. else
  30600. {
  30601. ____args3_marshaled = NULL;
  30602. }
  30603. // Native function invocation
  30604. float returnValue = reinterpret_cast<PInvokeFunc>(U3dNdCallFunctionReturnFloat)(____function0_marshaled, ___length1, ____types2_marshaled, ____args3_marshaled);
  30605. // Marshaling cleanup of parameter '___function0' native representation
  30606. il2cpp_codegen_marshal_free(____function0_marshaled);
  30607. ____function0_marshaled = NULL;
  30608. // Marshaling cleanup of parameter '___args3' native representation
  30609. if (____args3_marshaled != NULL)
  30610. {
  30611. const il2cpp_array_size_t ____args3_marshaled_CleanupLoopCount = (___args3 != NULL) ? (___args3)->max_length : 0;
  30612. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(____args3_marshaled_CleanupLoopCount); i++)
  30613. {
  30614. il2cpp_codegen_marshal_free((____args3_marshaled)[i]);
  30615. (____args3_marshaled)[i] = NULL;
  30616. }
  30617. il2cpp_codegen_marshal_free(____args3_marshaled);
  30618. ____args3_marshaled = NULL;
  30619. }
  30620. return returnValue;
  30621. }
  30622. IL2CPP_EXTERN_C char* DEFAULT_CALL U3dNdCallFunctionReturnString(char*, int32_t, int32_t*, char**);
  30623. // System.String Plugin::U3dNdCallFunctionReturnString(System.String,System.Int32,System.Int32[],System.String[])
  30624. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plugin_U3dNdCallFunctionReturnString_mCA51B4FD0E67E0DD8ED893C8982B5EC0070DA571 (String_t* ___function0, int32_t ___length1, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types2, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args3, const RuntimeMethod* method)
  30625. {
  30626. typedef char* (DEFAULT_CALL *PInvokeFunc) (char*, int32_t, int32_t*, char**);
  30627. // Marshaling of parameter '___function0' to native representation
  30628. char* ____function0_marshaled = NULL;
  30629. ____function0_marshaled = il2cpp_codegen_marshal_string(___function0);
  30630. // Marshaling of parameter '___types2' to native representation
  30631. int32_t* ____types2_marshaled = NULL;
  30632. if (___types2 != NULL)
  30633. {
  30634. ____types2_marshaled = reinterpret_cast<int32_t*>((___types2)->GetAddressAtUnchecked(0));
  30635. }
  30636. // Marshaling of parameter '___args3' to native representation
  30637. char** ____args3_marshaled = NULL;
  30638. if (___args3 != NULL)
  30639. {
  30640. il2cpp_array_size_t ____args3_Length = (___args3)->max_length;
  30641. ____args3_marshaled = il2cpp_codegen_marshal_allocate_array<char*>(____args3_Length + 1);
  30642. (____args3_marshaled)[____args3_Length] = NULL;
  30643. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(____args3_Length); i++)
  30644. {
  30645. (____args3_marshaled)[i] = il2cpp_codegen_marshal_string((___args3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)));
  30646. }
  30647. }
  30648. else
  30649. {
  30650. ____args3_marshaled = NULL;
  30651. }
  30652. // Native function invocation
  30653. char* returnValue = reinterpret_cast<PInvokeFunc>(U3dNdCallFunctionReturnString)(____function0_marshaled, ___length1, ____types2_marshaled, ____args3_marshaled);
  30654. // Marshaling of return value back from native representation
  30655. String_t* _returnValue_unmarshaled = NULL;
  30656. _returnValue_unmarshaled = il2cpp_codegen_marshal_string_result(returnValue);
  30657. // Marshaling cleanup of return value native representation
  30658. il2cpp_codegen_marshal_free(returnValue);
  30659. returnValue = NULL;
  30660. // Marshaling cleanup of parameter '___function0' native representation
  30661. il2cpp_codegen_marshal_free(____function0_marshaled);
  30662. ____function0_marshaled = NULL;
  30663. // Marshaling cleanup of parameter '___args3' native representation
  30664. if (____args3_marshaled != NULL)
  30665. {
  30666. const il2cpp_array_size_t ____args3_marshaled_CleanupLoopCount = (___args3 != NULL) ? (___args3)->max_length : 0;
  30667. for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(____args3_marshaled_CleanupLoopCount); i++)
  30668. {
  30669. il2cpp_codegen_marshal_free((____args3_marshaled)[i]);
  30670. (____args3_marshaled)[i] = NULL;
  30671. }
  30672. il2cpp_codegen_marshal_free(____args3_marshaled);
  30673. ____args3_marshaled = NULL;
  30674. }
  30675. return _returnValue_unmarshaled;
  30676. }
  30677. // System.Object Plugin::U3dNdCallFunction(System.Type,System.String,System.Int32,System.Int32[],System.String[])
  30678. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Plugin_U3dNdCallFunction_mF171D3A0F4DECAD49E41430B4F3DFEC74D25C5B5 (Type_t * ___type0, String_t* ___function1, int32_t ___length2, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___types3, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___args4, const RuntimeMethod* method)
  30679. {
  30680. static bool s_Il2CppMethodInitialized;
  30681. if (!s_Il2CppMethodInitialized)
  30682. {
  30683. il2cpp_codegen_initialize_method (Plugin_U3dNdCallFunction_mF171D3A0F4DECAD49E41430B4F3DFEC74D25C5B5_MetadataUsageId);
  30684. s_Il2CppMethodInitialized = true;
  30685. }
  30686. {
  30687. // if (type == typeof(bool))
  30688. Type_t * L_0 = ___type0;
  30689. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (Boolean_tB53F6830F670160873277339AA58F15CAED4399C_0_0_0_var) };
  30690. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  30691. Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
  30692. bool L_3 = Type_op_Equality_m7040622C9E1037EFC73E1F0EDB1DD241282BE3D8(L_0, L_2, /*hidden argument*/NULL);
  30693. if (!L_3)
  30694. {
  30695. goto IL_0022;
  30696. }
  30697. }
  30698. {
  30699. // return U3dNdCallFunctionReturnBool(function,length,types,args);
  30700. String_t* L_4 = ___function1;
  30701. int32_t L_5 = ___length2;
  30702. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_6 = ___types3;
  30703. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_7 = ___args4;
  30704. bool L_8 = Plugin_U3dNdCallFunctionReturnBool_m5964180B9415F663F72FC78BEF174A5A68B096AF(L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
  30705. bool L_9 = L_8;
  30706. RuntimeObject * L_10 = Box(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_il2cpp_TypeInfo_var, &L_9);
  30707. return L_10;
  30708. }
  30709. IL_0022:
  30710. {
  30711. // else if (type == typeof(sbyte))
  30712. Type_t * L_11 = ___type0;
  30713. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (SByte_t9070AEA2966184235653CB9B4D33B149CDA831DF_0_0_0_var) };
  30714. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  30715. Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL);
  30716. bool L_14 = Type_op_Equality_m7040622C9E1037EFC73E1F0EDB1DD241282BE3D8(L_11, L_13, /*hidden argument*/NULL);
  30717. if (!L_14)
  30718. {
  30719. goto IL_0044;
  30720. }
  30721. }
  30722. {
  30723. // return U3dNdCallFunctionReturnInt8(function,length,types,args);
  30724. String_t* L_15 = ___function1;
  30725. int32_t L_16 = ___length2;
  30726. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_17 = ___types3;
  30727. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_18 = ___args4;
  30728. int8_t L_19 = Plugin_U3dNdCallFunctionReturnInt8_m72D21707E5ADAFFC3EBBB83FC3CD740432D7F8E3(L_15, L_16, L_17, L_18, /*hidden argument*/NULL);
  30729. int8_t L_20 = L_19;
  30730. RuntimeObject * L_21 = Box(SByte_t9070AEA2966184235653CB9B4D33B149CDA831DF_il2cpp_TypeInfo_var, &L_20);
  30731. return L_21;
  30732. }
  30733. IL_0044:
  30734. {
  30735. // else if (type == typeof(short))
  30736. Type_t * L_22 = ___type0;
  30737. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_23 = { reinterpret_cast<intptr_t> (Int16_t823A20635DAF5A3D93A1E01CFBF3CBA27CF00B4D_0_0_0_var) };
  30738. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  30739. Type_t * L_24 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_23, /*hidden argument*/NULL);
  30740. bool L_25 = Type_op_Equality_m7040622C9E1037EFC73E1F0EDB1DD241282BE3D8(L_22, L_24, /*hidden argument*/NULL);
  30741. if (!L_25)
  30742. {
  30743. goto IL_0066;
  30744. }
  30745. }
  30746. {
  30747. // return U3dNdCallFunctionReturnInt16(function,length,types,args);
  30748. String_t* L_26 = ___function1;
  30749. int32_t L_27 = ___length2;
  30750. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_28 = ___types3;
  30751. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_29 = ___args4;
  30752. int16_t L_30 = Plugin_U3dNdCallFunctionReturnInt16_m4254104537497BB41931BFBC1AA8A7BBA2596F80(L_26, L_27, L_28, L_29, /*hidden argument*/NULL);
  30753. int16_t L_31 = L_30;
  30754. RuntimeObject * L_32 = Box(Int16_t823A20635DAF5A3D93A1E01CFBF3CBA27CF00B4D_il2cpp_TypeInfo_var, &L_31);
  30755. return L_32;
  30756. }
  30757. IL_0066:
  30758. {
  30759. // else if (type == typeof(int))
  30760. Type_t * L_33 = ___type0;
  30761. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_34 = { reinterpret_cast<intptr_t> (Int32_t585191389E07734F19F3156FF88FB3EF4800D102_0_0_0_var) };
  30762. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  30763. Type_t * L_35 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_34, /*hidden argument*/NULL);
  30764. bool L_36 = Type_op_Equality_m7040622C9E1037EFC73E1F0EDB1DD241282BE3D8(L_33, L_35, /*hidden argument*/NULL);
  30765. if (!L_36)
  30766. {
  30767. goto IL_0088;
  30768. }
  30769. }
  30770. {
  30771. // return U3dNdCallFunctionReturnInt32(function,length,types,args);
  30772. String_t* L_37 = ___function1;
  30773. int32_t L_38 = ___length2;
  30774. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_39 = ___types3;
  30775. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_40 = ___args4;
  30776. int32_t L_41 = Plugin_U3dNdCallFunctionReturnInt32_m8965D2BA6753D44C6921D1CAC296AC2440300B9F(L_37, L_38, L_39, L_40, /*hidden argument*/NULL);
  30777. int32_t L_42 = L_41;
  30778. RuntimeObject * L_43 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_42);
  30779. return L_43;
  30780. }
  30781. IL_0088:
  30782. {
  30783. // else if (type == typeof(float))
  30784. Type_t * L_44 = ___type0;
  30785. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_45 = { reinterpret_cast<intptr_t> (Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_0_0_0_var) };
  30786. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  30787. Type_t * L_46 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_45, /*hidden argument*/NULL);
  30788. bool L_47 = Type_op_Equality_m7040622C9E1037EFC73E1F0EDB1DD241282BE3D8(L_44, L_46, /*hidden argument*/NULL);
  30789. if (!L_47)
  30790. {
  30791. goto IL_00aa;
  30792. }
  30793. }
  30794. {
  30795. // return U3dNdCallFunctionReturnFloat(function,length,types,args);
  30796. String_t* L_48 = ___function1;
  30797. int32_t L_49 = ___length2;
  30798. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_50 = ___types3;
  30799. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_51 = ___args4;
  30800. float L_52 = Plugin_U3dNdCallFunctionReturnFloat_m3E78275578FA24FCD0DF372ACFAC6468B7EC2459(L_48, L_49, L_50, L_51, /*hidden argument*/NULL);
  30801. float L_53 = L_52;
  30802. RuntimeObject * L_54 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_53);
  30803. return L_54;
  30804. }
  30805. IL_00aa:
  30806. {
  30807. // else if (type == typeof(string))
  30808. Type_t * L_55 = ___type0;
  30809. RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_56 = { reinterpret_cast<intptr_t> (String_t_0_0_0_var) };
  30810. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  30811. Type_t * L_57 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_56, /*hidden argument*/NULL);
  30812. bool L_58 = Type_op_Equality_m7040622C9E1037EFC73E1F0EDB1DD241282BE3D8(L_55, L_57, /*hidden argument*/NULL);
  30813. if (!L_58)
  30814. {
  30815. goto IL_00c7;
  30816. }
  30817. }
  30818. {
  30819. // return U3dNdCallFunctionReturnString(function,length,types,args);
  30820. String_t* L_59 = ___function1;
  30821. int32_t L_60 = ___length2;
  30822. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_61 = ___types3;
  30823. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_62 = ___args4;
  30824. String_t* L_63 = Plugin_U3dNdCallFunctionReturnString_mCA51B4FD0E67E0DD8ED893C8982B5EC0070DA571(L_59, L_60, L_61, L_62, /*hidden argument*/NULL);
  30825. return L_63;
  30826. }
  30827. IL_00c7:
  30828. {
  30829. // throw new Exception("????????? " + type.ToString());
  30830. Type_t * L_64 = ___type0;
  30831. NullCheck(L_64);
  30832. String_t* L_65 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_64);
  30833. String_t* L_66 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteral3A6A41A0F19B33AC103218F1CCE443E85BE08F35, L_65, /*hidden argument*/NULL);
  30834. Exception_t * L_67 = (Exception_t *)il2cpp_codegen_object_new(Exception_t_il2cpp_TypeInfo_var);
  30835. Exception__ctor_m89BADFF36C3B170013878726E07729D51AA9FBE0(L_67, L_66, /*hidden argument*/NULL);
  30836. IL2CPP_RAISE_MANAGED_EXCEPTION(L_67, Plugin_U3dNdCallFunction_mF171D3A0F4DECAD49E41430B4F3DFEC74D25C5B5_RuntimeMethod_var);
  30837. }
  30838. }
  30839. // System.String[] Plugin::GetStringsByObjects(System.Object[])
  30840. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* Plugin_GetStringsByObjects_m7702215C06EB3E70581A5F0A637DD90F0C0B7C28 (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args0, const RuntimeMethod* method)
  30841. {
  30842. static bool s_Il2CppMethodInitialized;
  30843. if (!s_Il2CppMethodInitialized)
  30844. {
  30845. il2cpp_codegen_initialize_method (Plugin_GetStringsByObjects_m7702215C06EB3E70581A5F0A637DD90F0C0B7C28_MetadataUsageId);
  30846. s_Il2CppMethodInitialized = true;
  30847. }
  30848. List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * V_0 = NULL;
  30849. int32_t V_1 = 0;
  30850. List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * G_B4_0 = NULL;
  30851. List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * G_B3_0 = NULL;
  30852. String_t* G_B5_0 = NULL;
  30853. List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * G_B5_1 = NULL;
  30854. {
  30855. // List<string> ret = new List<string>();
  30856. List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * L_0 = (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 *)il2cpp_codegen_object_new(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_il2cpp_TypeInfo_var);
  30857. List_1__ctor_mDA22758D73530683C950C5CCF39BDB4E7E1F3F06(L_0, /*hidden argument*/List_1__ctor_mDA22758D73530683C950C5CCF39BDB4E7E1F3F06_RuntimeMethod_var);
  30858. V_0 = L_0;
  30859. // for (int i=0;i<args.Length;++i) {
  30860. V_1 = 0;
  30861. goto IL_0044;
  30862. }
  30863. IL_000a:
  30864. {
  30865. // if (args[i] is bool)
  30866. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = ___args0;
  30867. int32_t L_2 = V_1;
  30868. NullCheck(L_1);
  30869. int32_t L_3 = L_2;
  30870. RuntimeObject * L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
  30871. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_4, Boolean_tB53F6830F670160873277339AA58F15CAED4399C_il2cpp_TypeInfo_var)))
  30872. {
  30873. goto IL_0032;
  30874. }
  30875. }
  30876. {
  30877. // ret.Add((bool)args[i] == true ? "true" : "false");
  30878. List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * L_5 = V_0;
  30879. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = ___args0;
  30880. int32_t L_7 = V_1;
  30881. NullCheck(L_6);
  30882. int32_t L_8 = L_7;
  30883. RuntimeObject * L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  30884. G_B3_0 = L_5;
  30885. if (((*(bool*)((bool*)UnBox(L_9, Boolean_tB53F6830F670160873277339AA58F15CAED4399C_il2cpp_TypeInfo_var)))))
  30886. {
  30887. G_B4_0 = L_5;
  30888. goto IL_0026;
  30889. }
  30890. }
  30891. {
  30892. G_B5_0 = _stringLiteral7CB6EFB98BA5972A9B5090DC2E517FE14D12CB04;
  30893. G_B5_1 = G_B3_0;
  30894. goto IL_002b;
  30895. }
  30896. IL_0026:
  30897. {
  30898. G_B5_0 = _stringLiteral5FFE533B830F08A0326348A9160AFAFC8ADA44DB;
  30899. G_B5_1 = G_B4_0;
  30900. }
  30901. IL_002b:
  30902. {
  30903. NullCheck(G_B5_1);
  30904. List_1_Add_mA348FA1140766465189459D25B01EB179001DE83(G_B5_1, G_B5_0, /*hidden argument*/List_1_Add_mA348FA1140766465189459D25B01EB179001DE83_RuntimeMethod_var);
  30905. goto IL_0040;
  30906. }
  30907. IL_0032:
  30908. {
  30909. // ret.Add(args[i].ToString());
  30910. List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * L_10 = V_0;
  30911. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_11 = ___args0;
  30912. int32_t L_12 = V_1;
  30913. NullCheck(L_11);
  30914. int32_t L_13 = L_12;
  30915. RuntimeObject * L_14 = (L_11)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
  30916. NullCheck(L_14);
  30917. String_t* L_15 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_14);
  30918. NullCheck(L_10);
  30919. List_1_Add_mA348FA1140766465189459D25B01EB179001DE83(L_10, L_15, /*hidden argument*/List_1_Add_mA348FA1140766465189459D25B01EB179001DE83_RuntimeMethod_var);
  30920. }
  30921. IL_0040:
  30922. {
  30923. // for (int i=0;i<args.Length;++i) {
  30924. int32_t L_16 = V_1;
  30925. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1));
  30926. }
  30927. IL_0044:
  30928. {
  30929. // for (int i=0;i<args.Length;++i) {
  30930. int32_t L_17 = V_1;
  30931. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_18 = ___args0;
  30932. NullCheck(L_18);
  30933. if ((((int32_t)L_17) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_18)->max_length)))))))
  30934. {
  30935. goto IL_000a;
  30936. }
  30937. }
  30938. {
  30939. // return ret.ToArray();
  30940. List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * L_19 = V_0;
  30941. NullCheck(L_19);
  30942. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_20 = List_1_ToArray_m9DD19D800AE6D84ED0729D5D97CAF84DF317DD38(L_19, /*hidden argument*/List_1_ToArray_m9DD19D800AE6D84ED0729D5D97CAF84DF317DD38_RuntimeMethod_var);
  30943. return L_20;
  30944. }
  30945. }
  30946. // System.Int32[] Plugin::GetTypesByObjects(System.Object[])
  30947. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* Plugin_GetTypesByObjects_mEA167DE524D1CE05FD2E2F5DFC2BFDDB7A74836A (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args0, const RuntimeMethod* method)
  30948. {
  30949. static bool s_Il2CppMethodInitialized;
  30950. if (!s_Il2CppMethodInitialized)
  30951. {
  30952. il2cpp_codegen_initialize_method (Plugin_GetTypesByObjects_mEA167DE524D1CE05FD2E2F5DFC2BFDDB7A74836A_MetadataUsageId);
  30953. s_Il2CppMethodInitialized = true;
  30954. }
  30955. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * V_0 = NULL;
  30956. int32_t V_1 = 0;
  30957. {
  30958. // List<int> ret = new List<int>();
  30959. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_0 = (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *)il2cpp_codegen_object_new(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_il2cpp_TypeInfo_var);
  30960. List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4(L_0, /*hidden argument*/List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_RuntimeMethod_var);
  30961. V_0 = L_0;
  30962. // for (int i = 0; i < args.Length; ++i) {
  30963. V_1 = 0;
  30964. goto IL_00b7;
  30965. }
  30966. IL_000d:
  30967. {
  30968. // if (args[i] is bool)
  30969. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = ___args0;
  30970. int32_t L_2 = V_1;
  30971. NullCheck(L_1);
  30972. int32_t L_3 = L_2;
  30973. RuntimeObject * L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
  30974. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_4, Boolean_tB53F6830F670160873277339AA58F15CAED4399C_il2cpp_TypeInfo_var)))
  30975. {
  30976. goto IL_0023;
  30977. }
  30978. }
  30979. {
  30980. // ret.Add((int)ARGS_TYPE.BOOL);
  30981. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_5 = V_0;
  30982. NullCheck(L_5);
  30983. List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771(L_5, 0, /*hidden argument*/List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_RuntimeMethod_var);
  30984. goto IL_00b3;
  30985. }
  30986. IL_0023:
  30987. {
  30988. // else if (args[i] is sbyte)
  30989. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = ___args0;
  30990. int32_t L_7 = V_1;
  30991. NullCheck(L_6);
  30992. int32_t L_8 = L_7;
  30993. RuntimeObject * L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  30994. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_9, SByte_t9070AEA2966184235653CB9B4D33B149CDA831DF_il2cpp_TypeInfo_var)))
  30995. {
  30996. goto IL_0036;
  30997. }
  30998. }
  30999. {
  31000. // ret.Add((int)ARGS_TYPE.INT8);
  31001. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_10 = V_0;
  31002. NullCheck(L_10);
  31003. List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771(L_10, 1, /*hidden argument*/List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_RuntimeMethod_var);
  31004. goto IL_00b3;
  31005. }
  31006. IL_0036:
  31007. {
  31008. // else if (args[i] is short)
  31009. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_11 = ___args0;
  31010. int32_t L_12 = V_1;
  31011. NullCheck(L_11);
  31012. int32_t L_13 = L_12;
  31013. RuntimeObject * L_14 = (L_11)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
  31014. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_14, Int16_t823A20635DAF5A3D93A1E01CFBF3CBA27CF00B4D_il2cpp_TypeInfo_var)))
  31015. {
  31016. goto IL_0049;
  31017. }
  31018. }
  31019. {
  31020. // ret.Add((int)ARGS_TYPE.INT16);
  31021. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_15 = V_0;
  31022. NullCheck(L_15);
  31023. List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771(L_15, 2, /*hidden argument*/List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_RuntimeMethod_var);
  31024. goto IL_00b3;
  31025. }
  31026. IL_0049:
  31027. {
  31028. // else if (args[i] is int || args[i] is long)
  31029. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_16 = ___args0;
  31030. int32_t L_17 = V_1;
  31031. NullCheck(L_16);
  31032. int32_t L_18 = L_17;
  31033. RuntimeObject * L_19 = (L_16)->GetAt(static_cast<il2cpp_array_size_t>(L_18));
  31034. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_19, Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var)))
  31035. {
  31036. goto IL_005d;
  31037. }
  31038. }
  31039. {
  31040. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_20 = ___args0;
  31041. int32_t L_21 = V_1;
  31042. NullCheck(L_20);
  31043. int32_t L_22 = L_21;
  31044. RuntimeObject * L_23 = (L_20)->GetAt(static_cast<il2cpp_array_size_t>(L_22));
  31045. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_23, Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436_il2cpp_TypeInfo_var)))
  31046. {
  31047. goto IL_0066;
  31048. }
  31049. }
  31050. IL_005d:
  31051. {
  31052. // ret.Add((int)ARGS_TYPE.INT32);
  31053. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_24 = V_0;
  31054. NullCheck(L_24);
  31055. List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771(L_24, 3, /*hidden argument*/List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_RuntimeMethod_var);
  31056. goto IL_00b3;
  31057. }
  31058. IL_0066:
  31059. {
  31060. // else if (args[i] is float || args[i] is double)
  31061. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_25 = ___args0;
  31062. int32_t L_26 = V_1;
  31063. NullCheck(L_25);
  31064. int32_t L_27 = L_26;
  31065. RuntimeObject * L_28 = (L_25)->GetAt(static_cast<il2cpp_array_size_t>(L_27));
  31066. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_28, Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var)))
  31067. {
  31068. goto IL_007a;
  31069. }
  31070. }
  31071. {
  31072. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_29 = ___args0;
  31073. int32_t L_30 = V_1;
  31074. NullCheck(L_29);
  31075. int32_t L_31 = L_30;
  31076. RuntimeObject * L_32 = (L_29)->GetAt(static_cast<il2cpp_array_size_t>(L_31));
  31077. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_32, Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_il2cpp_TypeInfo_var)))
  31078. {
  31079. goto IL_0083;
  31080. }
  31081. }
  31082. IL_007a:
  31083. {
  31084. // ret.Add((int)ARGS_TYPE.FLOAT);
  31085. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_33 = V_0;
  31086. NullCheck(L_33);
  31087. List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771(L_33, 4, /*hidden argument*/List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_RuntimeMethod_var);
  31088. goto IL_00b3;
  31089. }
  31090. IL_0083:
  31091. {
  31092. // else if (args[i] is string)
  31093. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_34 = ___args0;
  31094. int32_t L_35 = V_1;
  31095. NullCheck(L_34);
  31096. int32_t L_36 = L_35;
  31097. RuntimeObject * L_37 = (L_34)->GetAt(static_cast<il2cpp_array_size_t>(L_36));
  31098. if (!((String_t*)IsInstSealed((RuntimeObject*)L_37, String_t_il2cpp_TypeInfo_var)))
  31099. {
  31100. goto IL_0096;
  31101. }
  31102. }
  31103. {
  31104. // ret.Add((int)ARGS_TYPE.STRING);
  31105. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_38 = V_0;
  31106. NullCheck(L_38);
  31107. List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771(L_38, 5, /*hidden argument*/List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_RuntimeMethod_var);
  31108. goto IL_00b3;
  31109. }
  31110. IL_0096:
  31111. {
  31112. // throw new Exception(string.Format("?????? {0}", args[i].GetType().ToString()));
  31113. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_39 = ___args0;
  31114. int32_t L_40 = V_1;
  31115. NullCheck(L_39);
  31116. int32_t L_41 = L_40;
  31117. RuntimeObject * L_42 = (L_39)->GetAt(static_cast<il2cpp_array_size_t>(L_41));
  31118. NullCheck(L_42);
  31119. Type_t * L_43 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_42, /*hidden argument*/NULL);
  31120. NullCheck(L_43);
  31121. String_t* L_44 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_43);
  31122. String_t* L_45 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral6459AC644024D3D4771259D0A589C93E82BF55E8, L_44, /*hidden argument*/NULL);
  31123. Exception_t * L_46 = (Exception_t *)il2cpp_codegen_object_new(Exception_t_il2cpp_TypeInfo_var);
  31124. Exception__ctor_m89BADFF36C3B170013878726E07729D51AA9FBE0(L_46, L_45, /*hidden argument*/NULL);
  31125. IL2CPP_RAISE_MANAGED_EXCEPTION(L_46, Plugin_GetTypesByObjects_mEA167DE524D1CE05FD2E2F5DFC2BFDDB7A74836A_RuntimeMethod_var);
  31126. }
  31127. IL_00b3:
  31128. {
  31129. // for (int i = 0; i < args.Length; ++i) {
  31130. int32_t L_47 = V_1;
  31131. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_47, (int32_t)1));
  31132. }
  31133. IL_00b7:
  31134. {
  31135. // for (int i = 0; i < args.Length; ++i) {
  31136. int32_t L_48 = V_1;
  31137. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_49 = ___args0;
  31138. NullCheck(L_49);
  31139. if ((((int32_t)L_48) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_49)->max_length)))))))
  31140. {
  31141. goto IL_000d;
  31142. }
  31143. }
  31144. {
  31145. // return ret.ToArray();
  31146. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_50 = V_0;
  31147. NullCheck(L_50);
  31148. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_51 = List_1_ToArray_mFEF088E03E18EF79C06317909C301876B3037D98(L_50, /*hidden argument*/List_1_ToArray_mFEF088E03E18EF79C06317909C301876B3037D98_RuntimeMethod_var);
  31149. return L_51;
  31150. }
  31151. }
  31152. // System.Void Plugin::CallFunction(System.String,System.Object[])
  31153. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plugin_CallFunction_m2D353F84966C804988AA13B5A4B7100259DB9F66 (String_t* ___function0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method)
  31154. {
  31155. {
  31156. // U3dNdCallFunctionNoReturn(function, args.Length, GetTypesByObjects(args), GetStringsByObjects(args));
  31157. String_t* L_0 = ___function0;
  31158. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = ___args1;
  31159. NullCheck(L_1);
  31160. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = ___args1;
  31161. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_3 = Plugin_GetTypesByObjects_mEA167DE524D1CE05FD2E2F5DFC2BFDDB7A74836A(L_2, /*hidden argument*/NULL);
  31162. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_4 = ___args1;
  31163. StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_5 = Plugin_GetStringsByObjects_m7702215C06EB3E70581A5F0A637DD90F0C0B7C28(L_4, /*hidden argument*/NULL);
  31164. Plugin_U3dNdCallFunctionNoReturn_m3E77D1F7702ACBFABAB04918B7B1EC8A428D64D0(L_0, (((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))), L_3, L_5, /*hidden argument*/NULL);
  31165. // }
  31166. return;
  31167. }
  31168. }
  31169. // System.Boolean Plugin::CallFunctionBool(System.String,System.Object[])
  31170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plugin_CallFunctionBool_mF991697050365F1F8BA04A2F132C7D4C529F154D (String_t* ___function0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method)
  31171. {
  31172. static bool s_Il2CppMethodInitialized;
  31173. if (!s_Il2CppMethodInitialized)
  31174. {
  31175. il2cpp_codegen_initialize_method (Plugin_CallFunctionBool_mF991697050365F1F8BA04A2F132C7D4C529F154D_MetadataUsageId);
  31176. s_Il2CppMethodInitialized = true;
  31177. }
  31178. {
  31179. // return CallFunction<bool>(function, args);
  31180. String_t* L_0 = ___function0;
  31181. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = ___args1;
  31182. bool L_2 = Plugin_CallFunction_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m7BE905EFFA941D081B63F21D677274C2DAD5F3C2(L_0, L_1, /*hidden argument*/Plugin_CallFunction_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m7BE905EFFA941D081B63F21D677274C2DAD5F3C2_RuntimeMethod_var);
  31183. return L_2;
  31184. }
  31185. }
  31186. // System.Int32 Plugin::CallFunctionInt(System.String,System.Object[])
  31187. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Plugin_CallFunctionInt_m622DCC127B7EDC7AD16ACBD2D48937B0437C3DCC (String_t* ___function0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method)
  31188. {
  31189. static bool s_Il2CppMethodInitialized;
  31190. if (!s_Il2CppMethodInitialized)
  31191. {
  31192. il2cpp_codegen_initialize_method (Plugin_CallFunctionInt_m622DCC127B7EDC7AD16ACBD2D48937B0437C3DCC_MetadataUsageId);
  31193. s_Il2CppMethodInitialized = true;
  31194. }
  31195. {
  31196. // return CallFunction<int>(function, args);
  31197. String_t* L_0 = ___function0;
  31198. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = ___args1;
  31199. int32_t L_2 = Plugin_CallFunction_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m4094DFA590B723553D44A86612F66E160863F720(L_0, L_1, /*hidden argument*/Plugin_CallFunction_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m4094DFA590B723553D44A86612F66E160863F720_RuntimeMethod_var);
  31200. return L_2;
  31201. }
  31202. }
  31203. // System.Single Plugin::CallFunctionFloat(System.String,System.Object[])
  31204. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Plugin_CallFunctionFloat_m9B4A8F4481604166B5AC83ECC55DAB47CD983181 (String_t* ___function0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method)
  31205. {
  31206. static bool s_Il2CppMethodInitialized;
  31207. if (!s_Il2CppMethodInitialized)
  31208. {
  31209. il2cpp_codegen_initialize_method (Plugin_CallFunctionFloat_m9B4A8F4481604166B5AC83ECC55DAB47CD983181_MetadataUsageId);
  31210. s_Il2CppMethodInitialized = true;
  31211. }
  31212. {
  31213. // return CallFunction<float>(function, args);
  31214. String_t* L_0 = ___function0;
  31215. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = ___args1;
  31216. float L_2 = Plugin_CallFunction_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m37C62AF01B9713B32E0E061260CE56F9F0F127BB(L_0, L_1, /*hidden argument*/Plugin_CallFunction_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m37C62AF01B9713B32E0E061260CE56F9F0F127BB_RuntimeMethod_var);
  31217. return L_2;
  31218. }
  31219. }
  31220. // System.String Plugin::CallFunctionString(System.String,System.Object[])
  31221. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plugin_CallFunctionString_m6CC535CAE235EE9932BD18F2ADBB0C81224C86E7 (String_t* ___function0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method)
  31222. {
  31223. static bool s_Il2CppMethodInitialized;
  31224. if (!s_Il2CppMethodInitialized)
  31225. {
  31226. il2cpp_codegen_initialize_method (Plugin_CallFunctionString_m6CC535CAE235EE9932BD18F2ADBB0C81224C86E7_MetadataUsageId);
  31227. s_Il2CppMethodInitialized = true;
  31228. }
  31229. {
  31230. // return CallFunction<string>(function, args);
  31231. String_t* L_0 = ___function0;
  31232. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = ___args1;
  31233. String_t* L_2 = Plugin_CallFunction_TisString_t_m081545AF717B87DF76E20846C8E7957B6C0CCEA5(L_0, L_1, /*hidden argument*/Plugin_CallFunction_TisString_t_m081545AF717B87DF76E20846C8E7957B6C0CCEA5_RuntimeMethod_var);
  31234. return L_2;
  31235. }
  31236. }
  31237. // System.Void Plugin::.ctor()
  31238. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plugin__ctor_m8C128B095B3126C2A2DD5AE6B4221E87E1996814 (Plugin_t9065788A8E8E243303500D0038FCD189D191997F * __this, const RuntimeMethod* method)
  31239. {
  31240. {
  31241. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31242. return;
  31243. }
  31244. }
  31245. #ifdef __clang__
  31246. #pragma clang diagnostic pop
  31247. #endif
  31248. #ifdef __clang__
  31249. #pragma clang diagnostic push
  31250. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31251. #pragma clang diagnostic ignored "-Wunused-variable"
  31252. #endif
  31253. // System.Void PluginNotify::Log(System.String)
  31254. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PluginNotify_Log_m9ECF3AB07B23FA59517239473429DFB0AC61B059 (PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C * __this, String_t* ___msg0, const RuntimeMethod* method)
  31255. {
  31256. static bool s_Il2CppMethodInitialized;
  31257. if (!s_Il2CppMethodInitialized)
  31258. {
  31259. il2cpp_codegen_initialize_method (PluginNotify_Log_m9ECF3AB07B23FA59517239473429DFB0AC61B059_MetadataUsageId);
  31260. s_Il2CppMethodInitialized = true;
  31261. }
  31262. {
  31263. // logger.info ("SystemLog : {0}", msg);
  31264. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)1);
  31265. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
  31266. String_t* L_2 = ___msg0;
  31267. NullCheck(L_1);
  31268. ArrayElementTypeCheck (L_1, L_2);
  31269. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_2);
  31270. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  31271. logger_info_mED4D00208B43EB5AF3B894A18AD0397D677E6C5D(_stringLiteral3393B879CAB071BA2B8212CB3823C5BCA49BD4D6, L_1, /*hidden argument*/NULL);
  31272. // }
  31273. return;
  31274. }
  31275. }
  31276. // System.Void PluginNotify::Call(System.String)
  31277. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PluginNotify_Call_m61F8F4FC165702CC37640E0F657623DDC07AA21B (PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C * __this, String_t* ___info0, const RuntimeMethod* method)
  31278. {
  31279. static bool s_Il2CppMethodInitialized;
  31280. if (!s_Il2CppMethodInitialized)
  31281. {
  31282. il2cpp_codegen_initialize_method (PluginNotify_Call_m61F8F4FC165702CC37640E0F657623DDC07AA21B_MetadataUsageId);
  31283. s_Il2CppMethodInitialized = true;
  31284. }
  31285. int32_t V_0 = 0;
  31286. String_t* V_1 = NULL;
  31287. String_t* V_2 = NULL;
  31288. int32_t V_3 = 0;
  31289. String_t* V_4 = NULL;
  31290. {
  31291. // int index = info.IndexOf(":");
  31292. String_t* L_0 = ___info0;
  31293. NullCheck(L_0);
  31294. int32_t L_1 = String_IndexOf_mA9A0117D68338238E51E5928CDA8EB3DC9DA497B(L_0, _stringLiteral05A79F06CF3F67F726DAE68D18A2290F6C9A50C9, /*hidden argument*/NULL);
  31295. V_0 = L_1;
  31296. // if (index < 0) {
  31297. int32_t L_2 = V_0;
  31298. if ((((int32_t)L_2) >= ((int32_t)0)))
  31299. {
  31300. goto IL_0021;
  31301. }
  31302. }
  31303. {
  31304. // logger.error("PluginNotify ??????? : " + info);
  31305. String_t* L_3 = ___info0;
  31306. String_t* L_4 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteralE7DA3E37511B55680844364CF9BB80D9F937E424, L_3, /*hidden argument*/NULL);
  31307. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  31308. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(L_4, /*hidden argument*/NULL);
  31309. // return;
  31310. return;
  31311. }
  31312. IL_0021:
  31313. {
  31314. // logger.error("PluginNotify call " + info);
  31315. String_t* L_5 = ___info0;
  31316. String_t* L_6 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteralA8D75B0E46632A1EC2B02AC7D4C210AD34EBE355, L_5, /*hidden argument*/NULL);
  31317. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  31318. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(L_6, /*hidden argument*/NULL);
  31319. // string name = info.Substring(0, index);
  31320. String_t* L_7 = ___info0;
  31321. int32_t L_8 = V_0;
  31322. NullCheck(L_7);
  31323. String_t* L_9 = String_Substring_mB593C0A320C683E6E47EFFC0A12B7A465E5E43BB(L_7, 0, L_8, /*hidden argument*/NULL);
  31324. V_1 = L_9;
  31325. // string args = info.Substring(index + 1);
  31326. String_t* L_10 = ___info0;
  31327. int32_t L_11 = V_0;
  31328. NullCheck(L_10);
  31329. String_t* L_12 = String_Substring_m2C4AFF5E79DD8BADFD2DFBCF156BF728FBB8E1AE(L_10, ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)), /*hidden argument*/NULL);
  31330. V_2 = L_12;
  31331. // if (name == "onRewardVideoCachedUnity") {
  31332. String_t* L_13 = V_1;
  31333. bool L_14 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_13, _stringLiteral476B852EA3959126A0B6C51FEB1F9B3E0BE51ECA, /*hidden argument*/NULL);
  31334. if (!L_14)
  31335. {
  31336. goto IL_0080;
  31337. }
  31338. }
  31339. {
  31340. // if (args == "0") {
  31341. String_t* L_15 = V_2;
  31342. bool L_16 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_15, _stringLiteralB6589FC6AB0DC82CF12099D1C2D40AB994E8410C, /*hidden argument*/NULL);
  31343. if (!L_16)
  31344. {
  31345. goto IL_006f;
  31346. }
  31347. }
  31348. {
  31349. // logger.error("????????????????playad?");
  31350. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  31351. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteral21CEC5D44E6AFF86841C622DD8E032D952584A83, /*hidden argument*/NULL);
  31352. // _is_ad_loaded = true;
  31353. IL2CPP_RUNTIME_CLASS_INIT(PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_il2cpp_TypeInfo_var);
  31354. ((PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_StaticFields*)il2cpp_codegen_static_fields_for(PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_il2cpp_TypeInfo_var))->set__is_ad_loaded_4((bool)1);
  31355. // }
  31356. return;
  31357. }
  31358. IL_006f:
  31359. {
  31360. // logger.error("????????????????playad?");
  31361. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  31362. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteralC76F7C6FE3DE95EC7833E9F01D94F231E8F46C6C, /*hidden argument*/NULL);
  31363. // _is_ad_full_loaded = true;
  31364. IL2CPP_RUNTIME_CLASS_INIT(PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_il2cpp_TypeInfo_var);
  31365. ((PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_StaticFields*)il2cpp_codegen_static_fields_for(PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_il2cpp_TypeInfo_var))->set__is_ad_full_loaded_5((bool)1);
  31366. // } else if (name == "playAdUnity") {
  31367. return;
  31368. }
  31369. IL_0080:
  31370. {
  31371. // } else if (name == "playAdUnity") {
  31372. String_t* L_17 = V_1;
  31373. bool L_18 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_17, _stringLiteralA95D4D155F3F18BE43E12C7A995ACA340F513F6D, /*hidden argument*/NULL);
  31374. if (!L_18)
  31375. {
  31376. goto IL_00bc;
  31377. }
  31378. }
  31379. {
  31380. // if (args == "0") {
  31381. String_t* L_19 = V_2;
  31382. bool L_20 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_19, _stringLiteralB6589FC6AB0DC82CF12099D1C2D40AB994E8410C, /*hidden argument*/NULL);
  31383. if (!L_20)
  31384. {
  31385. goto IL_00ab;
  31386. }
  31387. }
  31388. {
  31389. // logger.error("?????????????????");
  31390. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  31391. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteral9BF8C244ACFA2377453AA67A7A9658D46845BB9E, /*hidden argument*/NULL);
  31392. // _is_ad_loaded = false;
  31393. IL2CPP_RUNTIME_CLASS_INIT(PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_il2cpp_TypeInfo_var);
  31394. ((PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_StaticFields*)il2cpp_codegen_static_fields_for(PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_il2cpp_TypeInfo_var))->set__is_ad_loaded_4((bool)0);
  31395. // }
  31396. return;
  31397. }
  31398. IL_00ab:
  31399. {
  31400. // logger.error("?????????????????");
  31401. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  31402. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteralD19D3D8BA7063ADD7AE4BCF05AF2B946E97B862F, /*hidden argument*/NULL);
  31403. // _is_ad_full_loaded = false;
  31404. IL2CPP_RUNTIME_CLASS_INIT(PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_il2cpp_TypeInfo_var);
  31405. ((PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_StaticFields*)il2cpp_codegen_static_fields_for(PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C_il2cpp_TypeInfo_var))->set__is_ad_full_loaded_5((bool)0);
  31406. // } else if (name == "onIpaynowTransResult") {
  31407. return;
  31408. }
  31409. IL_00bc:
  31410. {
  31411. // } else if (name == "onIpaynowTransResult") {
  31412. String_t* L_21 = V_1;
  31413. bool L_22 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_21, _stringLiteral9057021AC512911CB87A6618350857FD81879A80, /*hidden argument*/NULL);
  31414. if (!L_22)
  31415. {
  31416. goto IL_0123;
  31417. }
  31418. }
  31419. {
  31420. // logger.error("???????? {0}", args);
  31421. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_23 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)1);
  31422. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_24 = L_23;
  31423. String_t* L_25 = V_2;
  31424. NullCheck(L_24);
  31425. ArrayElementTypeCheck (L_24, L_25);
  31426. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_25);
  31427. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  31428. logger_error_mB570AC104D42E58E2ADE370FD0B2455ACBADF654(_stringLiteralB06A84AFBA8546F17DE1B0B6706346470FE0D6C5, L_24, /*hidden argument*/NULL);
  31429. // int index2 = args.IndexOf("|");
  31430. String_t* L_26 = V_2;
  31431. NullCheck(L_26);
  31432. int32_t L_27 = String_IndexOf_mA9A0117D68338238E51E5928CDA8EB3DC9DA497B(L_26, _stringLiteral3EB416223E9E69E6BB8EE19793911AD1AD2027D8, /*hidden argument*/NULL);
  31433. V_3 = L_27;
  31434. // int code = int.Parse(args.Substring(0, index2));
  31435. String_t* L_28 = V_2;
  31436. int32_t L_29 = V_3;
  31437. NullCheck(L_28);
  31438. String_t* L_30 = String_Substring_mB593C0A320C683E6E47EFFC0A12B7A465E5E43BB(L_28, 0, L_29, /*hidden argument*/NULL);
  31439. int32_t L_31 = Int32_Parse_m5807B6243415790250FC25168F767C08FC16FDEA(L_30, /*hidden argument*/NULL);
  31440. // string message = args.Substring(index2 + 1);
  31441. String_t* L_32 = V_2;
  31442. int32_t L_33 = V_3;
  31443. NullCheck(L_32);
  31444. String_t* L_34 = String_Substring_m2C4AFF5E79DD8BADFD2DFBCF156BF728FBB8E1AE(L_32, ((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)1)), /*hidden argument*/NULL);
  31445. V_4 = L_34;
  31446. // if (code == 0) {
  31447. if (L_31)
  31448. {
  31449. goto IL_010e;
  31450. }
  31451. }
  31452. {
  31453. // logger.error("????????");
  31454. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  31455. logger_error_m1DAB8EB1C6C7834AAF3BFAA2209F15D35D14ED0B(_stringLiteralCE90AFD11F356A64CFEBF5F2735B835751535525, /*hidden argument*/NULL);
  31456. // } else {
  31457. return;
  31458. }
  31459. IL_010e:
  31460. {
  31461. // logger.error("??????????: {0}", message);
  31462. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_35 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)1);
  31463. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_36 = L_35;
  31464. String_t* L_37 = V_4;
  31465. NullCheck(L_36);
  31466. ArrayElementTypeCheck (L_36, L_37);
  31467. (L_36)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_37);
  31468. IL2CPP_RUNTIME_CLASS_INIT(logger_t82927EA730D361561AF9F12CB8F18D859543B49B_il2cpp_TypeInfo_var);
  31469. logger_error_mB570AC104D42E58E2ADE370FD0B2455ACBADF654(_stringLiteralEB0FF59FEA9431E9A21D191F63B7DA17E8596F40, L_36, /*hidden argument*/NULL);
  31470. }
  31471. IL_0123:
  31472. {
  31473. // }
  31474. return;
  31475. }
  31476. }
  31477. // System.Void PluginNotify::.ctor()
  31478. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PluginNotify__ctor_mBC77950C43D2C1B0E3038B222F9AE01FECA21047 (PluginNotify_t1053BA5BD1FF2FAA82DF4580AD975148FBF0F78C * __this, const RuntimeMethod* method)
  31479. {
  31480. {
  31481. MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
  31482. return;
  31483. }
  31484. }
  31485. // System.Void PluginNotify::.cctor()
  31486. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PluginNotify__cctor_m572DD89A42040F858275C01E75C9E46E6CB08670 (const RuntimeMethod* method)
  31487. {
  31488. {
  31489. return;
  31490. }
  31491. }
  31492. #ifdef __clang__
  31493. #pragma clang diagnostic pop
  31494. #endif
  31495. #ifdef __clang__
  31496. #pragma clang diagnostic push
  31497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31498. #pragma clang diagnostic ignored "-Wunused-variable"
  31499. #endif
  31500. // System.Void QAssetBundle.Gameroot_prefab::.ctor()
  31501. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gameroot_prefab__ctor_m6F59B452CBFCEEB634A2D11A621DCA0288B9C286 (Gameroot_prefab_t03808FCF7BC8277BBFDC2CF7EA42632535E6ED48 * __this, const RuntimeMethod* method)
  31502. {
  31503. {
  31504. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31505. return;
  31506. }
  31507. }
  31508. #ifdef __clang__
  31509. #pragma clang diagnostic pop
  31510. #endif
  31511. #ifdef __clang__
  31512. #pragma clang diagnostic push
  31513. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31514. #pragma clang diagnostic ignored "-Wunused-variable"
  31515. #endif
  31516. // System.Void QAssetBundle.Uialertpanel_prefab::.ctor()
  31517. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uialertpanel_prefab__ctor_m7589B0020598C72508DFBE16A25B3FE1673B1F14 (Uialertpanel_prefab_t56AEB072703DDDE0162D7AA385CA598B1DC44F5A * __this, const RuntimeMethod* method)
  31518. {
  31519. {
  31520. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31521. return;
  31522. }
  31523. }
  31524. #ifdef __clang__
  31525. #pragma clang diagnostic pop
  31526. #endif
  31527. #ifdef __clang__
  31528. #pragma clang diagnostic push
  31529. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31530. #pragma clang diagnostic ignored "-Wunused-variable"
  31531. #endif
  31532. // System.Void QAssetBundle.Uiemptypanel_prefab::.ctor()
  31533. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uiemptypanel_prefab__ctor_mA1BFC01BAD05B4583FADAD1211CD30A5B5F2A897 (Uiemptypanel_prefab_t9570154E3D9FA25E55F5986ADC4912D45D94AAE8 * __this, const RuntimeMethod* method)
  31534. {
  31535. {
  31536. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31537. return;
  31538. }
  31539. }
  31540. #ifdef __clang__
  31541. #pragma clang diagnostic pop
  31542. #endif
  31543. #ifdef __clang__
  31544. #pragma clang diagnostic push
  31545. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31546. #pragma clang diagnostic ignored "-Wunused-variable"
  31547. #endif
  31548. // System.Void QAssetBundle.Uifriendpanel_cell1_prefab::.ctor()
  31549. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uifriendpanel_cell1_prefab__ctor_m189AA85D89267B09DC242EE60641777F8ADE7A16 (Uifriendpanel_cell1_prefab_t140C6354304A13EADE0C1006C5EDA33E45588F1B * __this, const RuntimeMethod* method)
  31550. {
  31551. {
  31552. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31553. return;
  31554. }
  31555. }
  31556. #ifdef __clang__
  31557. #pragma clang diagnostic pop
  31558. #endif
  31559. #ifdef __clang__
  31560. #pragma clang diagnostic push
  31561. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31562. #pragma clang diagnostic ignored "-Wunused-variable"
  31563. #endif
  31564. // System.Void QAssetBundle.Uifriendpanel_cell2_prefab::.ctor()
  31565. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uifriendpanel_cell2_prefab__ctor_mB01EBD1F1A9B9DC6387E489F82FCA1F0FD39E1F8 (Uifriendpanel_cell2_prefab_t51652A9395B08FE872D62EF5956D6815D1887D84 * __this, const RuntimeMethod* method)
  31566. {
  31567. {
  31568. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31569. return;
  31570. }
  31571. }
  31572. #ifdef __clang__
  31573. #pragma clang diagnostic pop
  31574. #endif
  31575. #ifdef __clang__
  31576. #pragma clang diagnostic push
  31577. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31578. #pragma clang diagnostic ignored "-Wunused-variable"
  31579. #endif
  31580. // System.Void QAssetBundle.Uifriendpanel_cell3_prefab::.ctor()
  31581. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uifriendpanel_cell3_prefab__ctor_mE3FD244C2BABB3F5734E217C97C72C9AB30609A5 (Uifriendpanel_cell3_prefab_t8C9928B6FDB4E3DDA0F9EDEAC1E7746C424FEBE2 * __this, const RuntimeMethod* method)
  31582. {
  31583. {
  31584. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31585. return;
  31586. }
  31587. }
  31588. #ifdef __clang__
  31589. #pragma clang diagnostic pop
  31590. #endif
  31591. #ifdef __clang__
  31592. #pragma clang diagnostic push
  31593. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31594. #pragma clang diagnostic ignored "-Wunused-variable"
  31595. #endif
  31596. // System.Void QAssetBundle.Uifriendpanel_prefab::.ctor()
  31597. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uifriendpanel_prefab__ctor_mEEC0205D435DC42C40B07C2E8530A9447F6A0145 (Uifriendpanel_prefab_t1101CC6DA1FCA09B84282EFD767F35FBE3883AA6 * __this, const RuntimeMethod* method)
  31598. {
  31599. {
  31600. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31601. return;
  31602. }
  31603. }
  31604. #ifdef __clang__
  31605. #pragma clang diagnostic pop
  31606. #endif
  31607. #ifdef __clang__
  31608. #pragma clang diagnostic push
  31609. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31610. #pragma clang diagnostic ignored "-Wunused-variable"
  31611. #endif
  31612. // System.Void QAssetBundle.Uigamerunpanel_prefab::.ctor()
  31613. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uigamerunpanel_prefab__ctor_m45B713DDFDCDFE5919A5A119F79823CA1F101A6D (Uigamerunpanel_prefab_t8079959E1EC3EEB18EBCA45C6F9CF2B1C44830AD * __this, const RuntimeMethod* method)
  31614. {
  31615. {
  31616. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31617. return;
  31618. }
  31619. }
  31620. #ifdef __clang__
  31621. #pragma clang diagnostic pop
  31622. #endif
  31623. #ifdef __clang__
  31624. #pragma clang diagnostic push
  31625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31626. #pragma clang diagnostic ignored "-Wunused-variable"
  31627. #endif
  31628. // System.Void QAssetBundle.Uiinputpanel_prefab::.ctor()
  31629. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uiinputpanel_prefab__ctor_m9B3CDD4518A210AD4B4191E8D76BE21FB2C7B966 (Uiinputpanel_prefab_t6585573F03D594EECCF08ABE1A41A49660C11706 * __this, const RuntimeMethod* method)
  31630. {
  31631. {
  31632. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31633. return;
  31634. }
  31635. }
  31636. #ifdef __clang__
  31637. #pragma clang diagnostic pop
  31638. #endif
  31639. #ifdef __clang__
  31640. #pragma clang diagnostic push
  31641. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31642. #pragma clang diagnostic ignored "-Wunused-variable"
  31643. #endif
  31644. // System.Void QAssetBundle.Uilaunchpanel_prefab::.ctor()
  31645. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uilaunchpanel_prefab__ctor_m4ECFDA49CA4B54FBD664F8940DE006C329603E8C (Uilaunchpanel_prefab_t97CF7E015D02104BD1C3D2D3D62BC4A1AD561D58 * __this, const RuntimeMethod* method)
  31646. {
  31647. {
  31648. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31649. return;
  31650. }
  31651. }
  31652. #ifdef __clang__
  31653. #pragma clang diagnostic pop
  31654. #endif
  31655. #ifdef __clang__
  31656. #pragma clang diagnostic push
  31657. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31658. #pragma clang diagnostic ignored "-Wunused-variable"
  31659. #endif
  31660. // System.Void QAssetBundle.Uiloadanimpanel_prefab::.ctor()
  31661. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uiloadanimpanel_prefab__ctor_mA7FAB7BE4DBFE4B22EF72E03449CEC47BEF11457 (Uiloadanimpanel_prefab_tE73B9C86FE1753CF45C5AF44E0AFC9AA1113F61D * __this, const RuntimeMethod* method)
  31662. {
  31663. {
  31664. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31665. return;
  31666. }
  31667. }
  31668. #ifdef __clang__
  31669. #pragma clang diagnostic pop
  31670. #endif
  31671. #ifdef __clang__
  31672. #pragma clang diagnostic push
  31673. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31674. #pragma clang diagnostic ignored "-Wunused-variable"
  31675. #endif
  31676. // System.Void QAssetBundle.Uiloadingpanel_prefab::.ctor()
  31677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uiloadingpanel_prefab__ctor_mE8261BE6B27D17FAE3C20F02EE69D5FAA6742C8A (Uiloadingpanel_prefab_tC0FA5C643DC06FE38F159474B388F4A54BB523D0 * __this, const RuntimeMethod* method)
  31678. {
  31679. {
  31680. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31681. return;
  31682. }
  31683. }
  31684. #ifdef __clang__
  31685. #pragma clang diagnostic pop
  31686. #endif
  31687. #ifdef __clang__
  31688. #pragma clang diagnostic push
  31689. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31690. #pragma clang diagnostic ignored "-Wunused-variable"
  31691. #endif
  31692. // System.Void QAssetBundle.Uimailpanel_cell1_prefab::.ctor()
  31693. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uimailpanel_cell1_prefab__ctor_m0946314361038DF64D735F1C911FC1122A53BB75 (Uimailpanel_cell1_prefab_tD0E0DF102CCEDDB47DA0C586079C61392A021F72 * __this, const RuntimeMethod* method)
  31694. {
  31695. {
  31696. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31697. return;
  31698. }
  31699. }
  31700. #ifdef __clang__
  31701. #pragma clang diagnostic pop
  31702. #endif
  31703. #ifdef __clang__
  31704. #pragma clang diagnostic push
  31705. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31706. #pragma clang diagnostic ignored "-Wunused-variable"
  31707. #endif
  31708. // System.Void QAssetBundle.Uimailpanel_prefab::.ctor()
  31709. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uimailpanel_prefab__ctor_m4E888BCDDDEDEDC6B14C9EA86BDC93BEC8BCD2B2 (Uimailpanel_prefab_t75A56D03BD01DE539EDDF048ED692C85D00E2F6B * __this, const RuntimeMethod* method)
  31710. {
  31711. {
  31712. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31713. return;
  31714. }
  31715. }
  31716. #ifdef __clang__
  31717. #pragma clang diagnostic pop
  31718. #endif
  31719. #ifdef __clang__
  31720. #pragma clang diagnostic push
  31721. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31722. #pragma clang diagnostic ignored "-Wunused-variable"
  31723. #endif
  31724. // System.Void QAssetBundle.Uimailpanelpop1_cell1_prefab::.ctor()
  31725. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uimailpanelpop1_cell1_prefab__ctor_m6A801EF8D46A8D578AE3E4E8938C5F4DA806AF41 (Uimailpanelpop1_cell1_prefab_t4A0916D9FC5B6938F0C5F764224885D536B15FC5 * __this, const RuntimeMethod* method)
  31726. {
  31727. {
  31728. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31729. return;
  31730. }
  31731. }
  31732. #ifdef __clang__
  31733. #pragma clang diagnostic pop
  31734. #endif
  31735. #ifdef __clang__
  31736. #pragma clang diagnostic push
  31737. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31738. #pragma clang diagnostic ignored "-Wunused-variable"
  31739. #endif
  31740. // System.Void QAssetBundle.Uimailpanelpop1_prefab::.ctor()
  31741. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uimailpanelpop1_prefab__ctor_mA8044E856F3B1B40FC7DD5B353F5E7D24889DDC2 (Uimailpanelpop1_prefab_t59698474F4E2C142CD8A3C40A7610604D46029B0 * __this, const RuntimeMethod* method)
  31742. {
  31743. {
  31744. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31745. return;
  31746. }
  31747. }
  31748. #ifdef __clang__
  31749. #pragma clang diagnostic pop
  31750. #endif
  31751. #ifdef __clang__
  31752. #pragma clang diagnostic push
  31753. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31754. #pragma clang diagnostic ignored "-Wunused-variable"
  31755. #endif
  31756. // System.Void QAssetBundle.Uimainpanel_prefab::.ctor()
  31757. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uimainpanel_prefab__ctor_mF74EE3E12850050F1263187C1489D38060CF2C96 (Uimainpanel_prefab_tCA991136138EFED72DFFB0D93BC554E49108731E * __this, const RuntimeMethod* method)
  31758. {
  31759. {
  31760. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31761. return;
  31762. }
  31763. }
  31764. #ifdef __clang__
  31765. #pragma clang diagnostic pop
  31766. #endif
  31767. #ifdef __clang__
  31768. #pragma clang diagnostic push
  31769. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31770. #pragma clang diagnostic ignored "-Wunused-variable"
  31771. #endif
  31772. // System.Void QAssetBundle.Uimatchfriendpanel_prefab::.ctor()
  31773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uimatchfriendpanel_prefab__ctor_mE63356CF175EC1B3C314EE9B3AFE4665F4471776 (Uimatchfriendpanel_prefab_t0F472D0ABDB32E6BEC1979A3FB58A85FD07ED517 * __this, const RuntimeMethod* method)
  31774. {
  31775. {
  31776. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31777. return;
  31778. }
  31779. }
  31780. #ifdef __clang__
  31781. #pragma clang diagnostic pop
  31782. #endif
  31783. #ifdef __clang__
  31784. #pragma clang diagnostic push
  31785. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31786. #pragma clang diagnostic ignored "-Wunused-variable"
  31787. #endif
  31788. // System.Void QAssetBundle.Uimatchfriendselpanel_prefab::.ctor()
  31789. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uimatchfriendselpanel_prefab__ctor_m5CF6445BEFC10F49E44C947CE4F84A0B2738108E (Uimatchfriendselpanel_prefab_t29AE13569D409D8C09F67E8836EC38D9B0A69E2F * __this, const RuntimeMethod* method)
  31790. {
  31791. {
  31792. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31793. return;
  31794. }
  31795. }
  31796. #ifdef __clang__
  31797. #pragma clang diagnostic pop
  31798. #endif
  31799. #ifdef __clang__
  31800. #pragma clang diagnostic push
  31801. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31802. #pragma clang diagnostic ignored "-Wunused-variable"
  31803. #endif
  31804. // System.Void QAssetBundle.Uimatchinvitepanel_cell1_prefab::.ctor()
  31805. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uimatchinvitepanel_cell1_prefab__ctor_m02E816091A350BAEC316C357D3209092D03DD454 (Uimatchinvitepanel_cell1_prefab_t9BE1647F9E380C2C56703412B412EF580283F887 * __this, const RuntimeMethod* method)
  31806. {
  31807. {
  31808. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31809. return;
  31810. }
  31811. }
  31812. #ifdef __clang__
  31813. #pragma clang diagnostic pop
  31814. #endif
  31815. #ifdef __clang__
  31816. #pragma clang diagnostic push
  31817. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31818. #pragma clang diagnostic ignored "-Wunused-variable"
  31819. #endif
  31820. // System.Void QAssetBundle.Uimatchinvitepanel_prefab::.ctor()
  31821. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uimatchinvitepanel_prefab__ctor_mE17C1C74792BC7FFFA98DC28A01323BCE1F2CD87 (Uimatchinvitepanel_prefab_t43484AA4734B02269B09FF144334EC3460A9E263 * __this, const RuntimeMethod* method)
  31822. {
  31823. {
  31824. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31825. return;
  31826. }
  31827. }
  31828. #ifdef __clang__
  31829. #pragma clang diagnostic pop
  31830. #endif
  31831. #ifdef __clang__
  31832. #pragma clang diagnostic push
  31833. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31834. #pragma clang diagnostic ignored "-Wunused-variable"
  31835. #endif
  31836. // System.Void QAssetBundle.Uimatchrdmpanel_prefab::.ctor()
  31837. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uimatchrdmpanel_prefab__ctor_mE93302E7289B66A3D08DA269E365BD0066CD76DE (Uimatchrdmpanel_prefab_t00BEB2ABCF02BB8F39DCEFA47027C8FBF61E02C9 * __this, const RuntimeMethod* method)
  31838. {
  31839. {
  31840. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31841. return;
  31842. }
  31843. }
  31844. #ifdef __clang__
  31845. #pragma clang diagnostic pop
  31846. #endif
  31847. #ifdef __clang__
  31848. #pragma clang diagnostic push
  31849. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31850. #pragma clang diagnostic ignored "-Wunused-variable"
  31851. #endif
  31852. // System.Void QAssetBundle.Uimissionpanel_cell1_prefab::.ctor()
  31853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uimissionpanel_cell1_prefab__ctor_mACE4251CBA16082578C6A3CF9A948BBC616BD889 (Uimissionpanel_cell1_prefab_tAA2B9A02F639060AD13D7105DE901335772D8D3C * __this, const RuntimeMethod* method)
  31854. {
  31855. {
  31856. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31857. return;
  31858. }
  31859. }
  31860. #ifdef __clang__
  31861. #pragma clang diagnostic pop
  31862. #endif
  31863. #ifdef __clang__
  31864. #pragma clang diagnostic push
  31865. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31866. #pragma clang diagnostic ignored "-Wunused-variable"
  31867. #endif
  31868. // System.Void QAssetBundle.Uimissionpanel_cell2_prefab::.ctor()
  31869. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uimissionpanel_cell2_prefab__ctor_m27D9376F60DE0DA3BAF9DD8D23000841B5423CC0 (Uimissionpanel_cell2_prefab_t6C0F0B09640B11B68327286D31993C19025F0751 * __this, const RuntimeMethod* method)
  31870. {
  31871. {
  31872. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31873. return;
  31874. }
  31875. }
  31876. #ifdef __clang__
  31877. #pragma clang diagnostic pop
  31878. #endif
  31879. #ifdef __clang__
  31880. #pragma clang diagnostic push
  31881. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31882. #pragma clang diagnostic ignored "-Wunused-variable"
  31883. #endif
  31884. // System.Void QAssetBundle.Uimissionpanel_cell3_prefab::.ctor()
  31885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uimissionpanel_cell3_prefab__ctor_m6A2FB050DAC336E1FDB9B863104DB5DB1FC98B14 (Uimissionpanel_cell3_prefab_t09BB726927B106524C8A6FF62B6DD16C3220DAE5 * __this, const RuntimeMethod* method)
  31886. {
  31887. {
  31888. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31889. return;
  31890. }
  31891. }
  31892. #ifdef __clang__
  31893. #pragma clang diagnostic pop
  31894. #endif
  31895. #ifdef __clang__
  31896. #pragma clang diagnostic push
  31897. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31898. #pragma clang diagnostic ignored "-Wunused-variable"
  31899. #endif
  31900. // System.Void QAssetBundle.Uimissionpanel_prefab::.ctor()
  31901. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uimissionpanel_prefab__ctor_m3BB92C29421C4C0C08AD3EDC73DF29C67EDAA14E (Uimissionpanel_prefab_t05434EFCC9FE53E7FEA81E310B4883BBBDC2BA61 * __this, const RuntimeMethod* method)
  31902. {
  31903. {
  31904. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31905. return;
  31906. }
  31907. }
  31908. #ifdef __clang__
  31909. #pragma clang diagnostic pop
  31910. #endif
  31911. #ifdef __clang__
  31912. #pragma clang diagnostic push
  31913. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31914. #pragma clang diagnostic ignored "-Wunused-variable"
  31915. #endif
  31916. // System.Void QAssetBundle.Uiplayerinfopanel_prefab::.ctor()
  31917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uiplayerinfopanel_prefab__ctor_m2AB242D69AFE5ACA3AE508553DF8660769CDA56D (Uiplayerinfopanel_prefab_t683EA79799852BAA0A9EC238E53DC7A1D73156E8 * __this, const RuntimeMethod* method)
  31918. {
  31919. {
  31920. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31921. return;
  31922. }
  31923. }
  31924. #ifdef __clang__
  31925. #pragma clang diagnostic pop
  31926. #endif
  31927. #ifdef __clang__
  31928. #pragma clang diagnostic push
  31929. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31930. #pragma clang diagnostic ignored "-Wunused-variable"
  31931. #endif
  31932. // System.Void QAssetBundle.Uirankpanel_cell1_prefab::.ctor()
  31933. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uirankpanel_cell1_prefab__ctor_mB33523C386451E54294100ECFAE1D8B703CA73A0 (Uirankpanel_cell1_prefab_tFF20AA4001F737A4C89C7EAC2FDB4F11C27DEDFE * __this, const RuntimeMethod* method)
  31934. {
  31935. {
  31936. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31937. return;
  31938. }
  31939. }
  31940. #ifdef __clang__
  31941. #pragma clang diagnostic pop
  31942. #endif
  31943. #ifdef __clang__
  31944. #pragma clang diagnostic push
  31945. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31946. #pragma clang diagnostic ignored "-Wunused-variable"
  31947. #endif
  31948. // System.Void QAssetBundle.Uirankpanel_prefab::.ctor()
  31949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uirankpanel_prefab__ctor_mD5C453966091F60C70A73BB271E8EF70BA0E9E66 (Uirankpanel_prefab_t1D01CE67DFFEDDAAE3B2ACCF6EC106478D773E26 * __this, const RuntimeMethod* method)
  31950. {
  31951. {
  31952. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31953. return;
  31954. }
  31955. }
  31956. #ifdef __clang__
  31957. #pragma clang diagnostic pop
  31958. #endif
  31959. #ifdef __clang__
  31960. #pragma clang diagnostic push
  31961. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31962. #pragma clang diagnostic ignored "-Wunused-variable"
  31963. #endif
  31964. // System.Void QAssetBundle.Uiresultpanel_cell1_prefab::.ctor()
  31965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uiresultpanel_cell1_prefab__ctor_mC9D2444AAD2D885293255E1467F58FF1865DD31B (Uiresultpanel_cell1_prefab_t339F620E1C5657281504FF5A0A0F996734853274 * __this, const RuntimeMethod* method)
  31966. {
  31967. {
  31968. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31969. return;
  31970. }
  31971. }
  31972. #ifdef __clang__
  31973. #pragma clang diagnostic pop
  31974. #endif
  31975. #ifdef __clang__
  31976. #pragma clang diagnostic push
  31977. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31978. #pragma clang diagnostic ignored "-Wunused-variable"
  31979. #endif
  31980. // System.Void QAssetBundle.Uiresultpanel_prefab::.ctor()
  31981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uiresultpanel_prefab__ctor_mE90EA9F0B6FAAB6F7F2ECF60E56B187899CB5EEE (Uiresultpanel_prefab_t67DFA0AECCECA4D67BEDFBC22B0FD74A820AE353 * __this, const RuntimeMethod* method)
  31982. {
  31983. {
  31984. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  31985. return;
  31986. }
  31987. }
  31988. #ifdef __clang__
  31989. #pragma clang diagnostic pop
  31990. #endif
  31991. #ifdef __clang__
  31992. #pragma clang diagnostic push
  31993. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31994. #pragma clang diagnostic ignored "-Wunused-variable"
  31995. #endif
  31996. // System.Void QAssetBundle.Uishoppanel_cell1_prefab::.ctor()
  31997. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uishoppanel_cell1_prefab__ctor_m97CC5BC2AED85E7398A90121348BC2FC74EE805F (Uishoppanel_cell1_prefab_t9081E3BC0AAB17FEE6405EE6160014B0662EC5C1 * __this, const RuntimeMethod* method)
  31998. {
  31999. {
  32000. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  32001. return;
  32002. }
  32003. }
  32004. #ifdef __clang__
  32005. #pragma clang diagnostic pop
  32006. #endif
  32007. #ifdef __clang__
  32008. #pragma clang diagnostic push
  32009. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32010. #pragma clang diagnostic ignored "-Wunused-variable"
  32011. #endif
  32012. // System.Void QAssetBundle.Uishoppanel_prefab::.ctor()
  32013. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uishoppanel_prefab__ctor_m91CD130E2ED2EB95EFE56D9B45ED9475C46CFF48 (Uishoppanel_prefab_t782907DD30AFB625D14C18E796E23220D506CCC9 * __this, const RuntimeMethod* method)
  32014. {
  32015. {
  32016. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  32017. return;
  32018. }
  32019. }
  32020. #ifdef __clang__
  32021. #pragma clang diagnostic pop
  32022. #endif
  32023. #ifdef __clang__
  32024. #pragma clang diagnostic push
  32025. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32026. #pragma clang diagnostic ignored "-Wunused-variable"
  32027. #endif
  32028. // System.Void QAssetBundle.Uishoppanelpop1_prefab::.ctor()
  32029. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uishoppanelpop1_prefab__ctor_m494023E3412EB21D1CBD54857AF759083B55325F (Uishoppanelpop1_prefab_t94E48EA62A71315C62286D6C17AB4612476F9252 * __this, const RuntimeMethod* method)
  32030. {
  32031. {
  32032. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  32033. return;
  32034. }
  32035. }
  32036. #ifdef __clang__
  32037. #pragma clang diagnostic pop
  32038. #endif
  32039. #ifdef __clang__
  32040. #pragma clang diagnostic push
  32041. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32042. #pragma clang diagnostic ignored "-Wunused-variable"
  32043. #endif
  32044. // System.Void QAssetBundle.Uitoastpanel_prefab::.ctor()
  32045. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uitoastpanel_prefab__ctor_mF596B48FE9809E2260F93A2F72A741DEF864E156 (Uitoastpanel_prefab_t690835B3FDF8735BABC4DB67F5E895544DF44C0B * __this, const RuntimeMethod* method)
  32046. {
  32047. {
  32048. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  32049. return;
  32050. }
  32051. }
  32052. #ifdef __clang__
  32053. #pragma clang diagnostic pop
  32054. #endif
  32055. #ifdef __clang__
  32056. #pragma clang diagnostic push
  32057. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32058. #pragma clang diagnostic ignored "-Wunused-variable"
  32059. #endif
  32060. // System.Void QAssetBundle.Uitoastpanel_text_prefab::.ctor()
  32061. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Uitoastpanel_text_prefab__ctor_m12B214ECF13E0FB333A03C2F1629F05C166DCC80 (Uitoastpanel_text_prefab_t22426908D2416C5458B657207A3A67F8DEB753FE * __this, const RuntimeMethod* method)
  32062. {
  32063. {
  32064. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  32065. return;
  32066. }
  32067. }
  32068. #ifdef __clang__
  32069. #pragma clang diagnostic pop
  32070. #endif
  32071. #ifdef __clang__
  32072. #pragma clang diagnostic push
  32073. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32074. #pragma clang diagnostic ignored "-Wunused-variable"
  32075. #endif
  32076. // System.Void QFramework.AIController::.ctor()
  32077. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AIController__ctor_mC542468618E81CD647DDAD6E49CFABC2C4697D02 (AIController_t0B77D9253E5C7D1D938E4BE85AF247AA13F6BA18 * __this, const RuntimeMethod* method)
  32078. {
  32079. {
  32080. Controller__ctor_m0FA54D3D217E1AC3B8FE0E3F0D30800478782C97(__this, /*hidden argument*/NULL);
  32081. return;
  32082. }
  32083. }
  32084. #ifdef __clang__
  32085. #pragma clang diagnostic pop
  32086. #endif
  32087. #ifdef __clang__
  32088. #pragma clang diagnostic push
  32089. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32090. #pragma clang diagnostic ignored "-Wunused-variable"
  32091. #endif
  32092. // System.Void QFramework.Actor::.ctor()
  32093. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Actor__ctor_m3ECA3262162420F364924C97525F2A85BD44A9B3 (Actor_tEBBD72DCA0A9B76F930C4C04A4B817BAD79828AF * __this, const RuntimeMethod* method)
  32094. {
  32095. {
  32096. GameplayKitObject__ctor_m2C0D556A7F585896CD99FFF8443BD6949E1F1F62(__this, /*hidden argument*/NULL);
  32097. return;
  32098. }
  32099. }
  32100. #ifdef __clang__
  32101. #pragma clang diagnostic pop
  32102. #endif
  32103. #ifdef __clang__
  32104. #pragma clang diagnostic push
  32105. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32106. #pragma clang diagnostic ignored "-Wunused-variable"
  32107. #endif
  32108. // System.Int32 QFramework.BehaviourAction::genUniqueKey()
  32109. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BehaviourAction_genUniqueKey_m5713EE0767CB4551CBA6FB8A392FBA68E6DDCC6F (const RuntimeMethod* method)
  32110. {
  32111. static bool s_Il2CppMethodInitialized;
  32112. if (!s_Il2CppMethodInitialized)
  32113. {
  32114. il2cpp_codegen_initialize_method (BehaviourAction_genUniqueKey_m5713EE0767CB4551CBA6FB8A392FBA68E6DDCC6F_MetadataUsageId);
  32115. s_Il2CppMethodInitialized = true;
  32116. }
  32117. {
  32118. // if (sUNIQUEKEY >= int.MaxValue){
  32119. IL2CPP_RUNTIME_CLASS_INIT(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var);
  32120. int32_t L_0 = ((BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_StaticFields*)il2cpp_codegen_static_fields_for(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var))->get_sUNIQUEKEY_3();
  32121. if ((((int32_t)L_0) < ((int32_t)((int32_t)2147483647LL))))
  32122. {
  32123. goto IL_0014;
  32124. }
  32125. }
  32126. {
  32127. // sUNIQUEKEY = 0;
  32128. IL2CPP_RUNTIME_CLASS_INIT(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var);
  32129. ((BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_StaticFields*)il2cpp_codegen_static_fields_for(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var))->set_sUNIQUEKEY_3(0);
  32130. // } else {
  32131. goto IL_0020;
  32132. }
  32133. IL_0014:
  32134. {
  32135. // sUNIQUEKEY = sUNIQUEKEY + 1;
  32136. IL2CPP_RUNTIME_CLASS_INIT(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var);
  32137. int32_t L_1 = ((BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_StaticFields*)il2cpp_codegen_static_fields_for(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var))->get_sUNIQUEKEY_3();
  32138. ((BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_StaticFields*)il2cpp_codegen_static_fields_for(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var))->set_sUNIQUEKEY_3(((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)1)));
  32139. }
  32140. IL_0020:
  32141. {
  32142. // return sUNIQUEKEY;
  32143. IL2CPP_RUNTIME_CLASS_INIT(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var);
  32144. int32_t L_2 = ((BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_StaticFields*)il2cpp_codegen_static_fields_for(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var))->get_sUNIQUEKEY_3();
  32145. return L_2;
  32146. }
  32147. }
  32148. // System.Void QFramework.BehaviourAction::.ctor(System.Int32)
  32149. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourAction__ctor_mE2746C3600427D6BE11768B9A79A658DFF6E9D76 (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, int32_t ___maxChildCount0, const RuntimeMethod* method)
  32150. {
  32151. static bool s_Il2CppMethodInitialized;
  32152. if (!s_Il2CppMethodInitialized)
  32153. {
  32154. il2cpp_codegen_initialize_method (BehaviourAction__ctor_mE2746C3600427D6BE11768B9A79A658DFF6E9D76_MetadataUsageId);
  32155. s_Il2CppMethodInitialized = true;
  32156. }
  32157. {
  32158. // : base(maxChildCount)
  32159. int32_t L_0 = ___maxChildCount0;
  32160. BehaviourTreeNode__ctor_m317F6C27622AB39E168B3CC4AA9F3A63A8ED783E(__this, L_0, /*hidden argument*/NULL);
  32161. // _uniqueKey = BehaviourAction.genUniqueKey();
  32162. IL2CPP_RUNTIME_CLASS_INIT(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var);
  32163. int32_t L_1 = BehaviourAction_genUniqueKey_m5713EE0767CB4551CBA6FB8A392FBA68E6DDCC6F(/*hidden argument*/NULL);
  32164. __this->set__uniqueKey_4(L_1);
  32165. // }
  32166. return;
  32167. }
  32168. }
  32169. // System.Void QFramework.BehaviourAction::Finalize()
  32170. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourAction_Finalize_m3A8358A35DBE84058101E7830DF321777166E6B4 (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, const RuntimeMethod* method)
  32171. {
  32172. Exception_t * __last_unhandled_exception = 0;
  32173. NO_UNUSED_WARNING (__last_unhandled_exception);
  32174. Exception_t * __exception_local = 0;
  32175. NO_UNUSED_WARNING (__exception_local);
  32176. void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
  32177. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  32178. NO_UNUSED_WARNING (__leave_targets);
  32179. IL_0000:
  32180. try
  32181. { // begin try (depth: 1)
  32182. // _precondition = null;
  32183. __this->set__precondition_5((BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 *)NULL);
  32184. IL2CPP_LEAVE(0x10, FINALLY_0009);
  32185. } // end try (depth: 1)
  32186. catch(Il2CppExceptionWrapper& e)
  32187. {
  32188. __last_unhandled_exception = (Exception_t *)e.ex;
  32189. goto FINALLY_0009;
  32190. }
  32191. FINALLY_0009:
  32192. { // begin finally (depth: 1)
  32193. // }
  32194. BehaviourTreeNode_Finalize_m04628BEE826B3E7D28A9D2E9633D6D508AED82CC(__this, /*hidden argument*/NULL);
  32195. IL2CPP_END_FINALLY(9)
  32196. } // end finally (depth: 1)
  32197. IL2CPP_CLEANUP(9)
  32198. {
  32199. IL2CPP_JUMP_TBL(0x10, IL_0010)
  32200. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  32201. }
  32202. IL_0010:
  32203. {
  32204. // }
  32205. return;
  32206. }
  32207. }
  32208. // System.Boolean QFramework.BehaviourAction::Evaluate(QFramework.BehaviourTreeData)
  32209. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourAction_Evaluate_m485B66272EC09FAB986AE61051ED32C688AD8F9A (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32210. {
  32211. {
  32212. // return (_precondition == null || _precondition.IsTrue(wData)) && onEvaluate(wData);
  32213. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_0 = __this->get__precondition_5();
  32214. if (!L_0)
  32215. {
  32216. goto IL_0016;
  32217. }
  32218. }
  32219. {
  32220. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_1 = __this->get__precondition_5();
  32221. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_2 = ___wData0;
  32222. NullCheck(L_1);
  32223. bool L_3 = VirtFuncInvoker1< bool, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * >::Invoke(4 /* System.Boolean QFramework.BehaviourPrecondition::IsTrue(QFramework.BehaviourTreeData) */, L_1, L_2);
  32224. if (!L_3)
  32225. {
  32226. goto IL_001e;
  32227. }
  32228. }
  32229. IL_0016:
  32230. {
  32231. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_4 = ___wData0;
  32232. bool L_5 = VirtFuncInvoker1< bool, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * >::Invoke(4 /* System.Boolean QFramework.BehaviourAction::onEvaluate(QFramework.BehaviourTreeData) */, __this, L_4);
  32233. return L_5;
  32234. }
  32235. IL_001e:
  32236. {
  32237. return (bool)0;
  32238. }
  32239. }
  32240. // System.Int32 QFramework.BehaviourAction::Update(QFramework.BehaviourTreeData)
  32241. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BehaviourAction_Update_m10620F9D6DB3E3BCF1E1E5CD8C3BDC4E91EA2956 (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32242. {
  32243. {
  32244. // return onUpdate(wData);
  32245. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  32246. int32_t L_1 = VirtFuncInvoker1< int32_t, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * >::Invoke(5 /* System.Int32 QFramework.BehaviourAction::onUpdate(QFramework.BehaviourTreeData) */, __this, L_0);
  32247. return L_1;
  32248. }
  32249. }
  32250. // System.Void QFramework.BehaviourAction::Transition(QFramework.BehaviourTreeData)
  32251. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourAction_Transition_m78F7DC7055956B189FA2959B4A538A71DFC7D167 (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32252. {
  32253. {
  32254. // onTransition(wData);
  32255. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  32256. VirtActionInvoker1< BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * >::Invoke(6 /* System.Void QFramework.BehaviourAction::onTransition(QFramework.BehaviourTreeData) */, __this, L_0);
  32257. // }
  32258. return;
  32259. }
  32260. }
  32261. // QFramework.BehaviourAction QFramework.BehaviourAction::SetPrecondition(QFramework.BehaviourPrecondition)
  32262. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * BehaviourAction_SetPrecondition_m1E9D0528D18947798F3D0C0137DA04E5DABFBBAD (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ___precondition0, const RuntimeMethod* method)
  32263. {
  32264. {
  32265. // _precondition = precondition;
  32266. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_0 = ___precondition0;
  32267. __this->set__precondition_5(L_0);
  32268. // return this;
  32269. return __this;
  32270. }
  32271. }
  32272. // System.Int32 QFramework.BehaviourAction::GetHashCode()
  32273. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BehaviourAction_GetHashCode_m05063840062BE1E969F268A205FE3A13054BB6C8 (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, const RuntimeMethod* method)
  32274. {
  32275. {
  32276. // return _uniqueKey;
  32277. int32_t L_0 = __this->get__uniqueKey_4();
  32278. return L_0;
  32279. }
  32280. }
  32281. // System.Boolean QFramework.BehaviourAction::onEvaluate(QFramework.BehaviourTreeData)
  32282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourAction_onEvaluate_mEC3A6C64D3CD1AFA1F432C90D4B23DA9CF350305 (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32283. {
  32284. {
  32285. // return true;
  32286. return (bool)1;
  32287. }
  32288. }
  32289. // System.Int32 QFramework.BehaviourAction::onUpdate(QFramework.BehaviourTreeData)
  32290. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BehaviourAction_onUpdate_m0D98C5F9022259004669D1B8CBD604A95E6D235B (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32291. {
  32292. {
  32293. // return BehaviourTreeRunningStatus.FINISHED;
  32294. return 1;
  32295. }
  32296. }
  32297. // System.Void QFramework.BehaviourAction::onTransition(QFramework.BehaviourTreeData)
  32298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourAction_onTransition_mAA5E693DDF1E824E2CC30521A8A01C339B3EAF06 (BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32299. {
  32300. {
  32301. // }
  32302. return;
  32303. }
  32304. }
  32305. // System.Void QFramework.BehaviourAction::.cctor()
  32306. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourAction__cctor_m65FDA19792DFD3BB0947E4590BB0971FABB9A4AF (const RuntimeMethod* method)
  32307. {
  32308. {
  32309. return;
  32310. }
  32311. }
  32312. #ifdef __clang__
  32313. #pragma clang diagnostic pop
  32314. #endif
  32315. #ifdef __clang__
  32316. #pragma clang diagnostic push
  32317. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32318. #pragma clang diagnostic ignored "-Wunused-variable"
  32319. #endif
  32320. // System.Void QFramework.BehaviourActionLeaf::.ctor()
  32321. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionLeaf__ctor_m0E078CDADF7D2D6226BDD6B6F5FBA705F9C9954C (BehaviourActionLeaf_t8771340A8A70ADF53FF5624F0586BF8DAF7E8093 * __this, const RuntimeMethod* method)
  32322. {
  32323. static bool s_Il2CppMethodInitialized;
  32324. if (!s_Il2CppMethodInitialized)
  32325. {
  32326. il2cpp_codegen_initialize_method (BehaviourActionLeaf__ctor_m0E078CDADF7D2D6226BDD6B6F5FBA705F9C9954C_MetadataUsageId);
  32327. s_Il2CppMethodInitialized = true;
  32328. }
  32329. {
  32330. // : base(0)
  32331. IL2CPP_RUNTIME_CLASS_INIT(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var);
  32332. BehaviourAction__ctor_mE2746C3600427D6BE11768B9A79A658DFF6E9D76(__this, 0, /*hidden argument*/NULL);
  32333. // }
  32334. return;
  32335. }
  32336. }
  32337. // System.Int32 QFramework.BehaviourActionLeaf::onUpdate(QFramework.BehaviourTreeData)
  32338. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BehaviourActionLeaf_onUpdate_mE91196BEC6D37ECED6759C6FFB0A53D337C548E6 (BehaviourActionLeaf_t8771340A8A70ADF53FF5624F0586BF8DAF7E8093 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32339. {
  32340. static bool s_Il2CppMethodInitialized;
  32341. if (!s_Il2CppMethodInitialized)
  32342. {
  32343. il2cpp_codegen_initialize_method (BehaviourActionLeaf_onUpdate_mE91196BEC6D37ECED6759C6FFB0A53D337C548E6_MetadataUsageId);
  32344. s_Il2CppMethodInitialized = true;
  32345. }
  32346. int32_t V_0 = 0;
  32347. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * V_1 = NULL;
  32348. {
  32349. // int runningState = BehaviourTreeRunningStatus.FINISHED;
  32350. V_0 = 1;
  32351. // TBTActionLeafContext thisContext = getContext<TBTActionLeafContext>(wData);
  32352. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  32353. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * L_1 = BehaviourAction_getContext_TisTBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2_m8FCDA884D53BAA0BB81FDA2214E16D474159F46D(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2_m8FCDA884D53BAA0BB81FDA2214E16D474159F46D_RuntimeMethod_var);
  32354. V_1 = L_1;
  32355. // if (thisContext.status == ACTION_READY) {
  32356. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * L_2 = V_1;
  32357. NullCheck(L_2);
  32358. int32_t L_3 = L_2->get_status_0();
  32359. if (L_3)
  32360. {
  32361. goto IL_0027;
  32362. }
  32363. }
  32364. {
  32365. // onEnter(wData);
  32366. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_4 = ___wData0;
  32367. VirtActionInvoker1< BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * >::Invoke(7 /* System.Void QFramework.BehaviourActionLeaf::onEnter(QFramework.BehaviourTreeData) */, __this, L_4);
  32368. // thisContext.needExit = true;
  32369. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * L_5 = V_1;
  32370. NullCheck(L_5);
  32371. L_5->set_needExit_1((bool)1);
  32372. // thisContext.status = ACTION_RUNNING;
  32373. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * L_6 = V_1;
  32374. NullCheck(L_6);
  32375. L_6->set_status_0(1);
  32376. }
  32377. IL_0027:
  32378. {
  32379. // if (thisContext.status == ACTION_RUNNING) {
  32380. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * L_7 = V_1;
  32381. NullCheck(L_7);
  32382. int32_t L_8 = L_7->get_status_0();
  32383. if ((!(((uint32_t)L_8) == ((uint32_t)1))))
  32384. {
  32385. goto IL_0047;
  32386. }
  32387. }
  32388. {
  32389. // runningState = onExecute(wData);
  32390. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_9 = ___wData0;
  32391. int32_t L_10 = VirtFuncInvoker1< int32_t, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * >::Invoke(8 /* System.Int32 QFramework.BehaviourActionLeaf::onExecute(QFramework.BehaviourTreeData) */, __this, L_9);
  32392. V_0 = L_10;
  32393. // if (BehaviourTreeRunningStatus.IsFinished(runningState)) {
  32394. int32_t L_11 = V_0;
  32395. bool L_12 = BehaviourTreeRunningStatus_IsFinished_m4984C320A1693C32DAEAB229A0BE7661E6663E95(L_11, /*hidden argument*/NULL);
  32396. if (!L_12)
  32397. {
  32398. goto IL_0047;
  32399. }
  32400. }
  32401. {
  32402. // thisContext.status = ACTION_FINISHED;
  32403. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * L_13 = V_1;
  32404. NullCheck(L_13);
  32405. L_13->set_status_0(2);
  32406. }
  32407. IL_0047:
  32408. {
  32409. // if (thisContext.status == ACTION_FINISHED) {
  32410. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * L_14 = V_1;
  32411. NullCheck(L_14);
  32412. int32_t L_15 = L_14->get_status_0();
  32413. if ((!(((uint32_t)L_15) == ((uint32_t)2))))
  32414. {
  32415. goto IL_006e;
  32416. }
  32417. }
  32418. {
  32419. // if (thisContext.needExit) {
  32420. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * L_16 = V_1;
  32421. NullCheck(L_16);
  32422. bool L_17 = L_16->get_needExit_1();
  32423. if (!L_17)
  32424. {
  32425. goto IL_0060;
  32426. }
  32427. }
  32428. {
  32429. // onExit(wData, runningState);
  32430. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_18 = ___wData0;
  32431. int32_t L_19 = V_0;
  32432. VirtActionInvoker2< BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 *, int32_t >::Invoke(9 /* System.Void QFramework.BehaviourActionLeaf::onExit(QFramework.BehaviourTreeData,System.Int32) */, __this, L_18, L_19);
  32433. }
  32434. IL_0060:
  32435. {
  32436. // thisContext.status = ACTION_READY;
  32437. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * L_20 = V_1;
  32438. NullCheck(L_20);
  32439. L_20->set_status_0(0);
  32440. // thisContext.needExit = false;
  32441. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * L_21 = V_1;
  32442. NullCheck(L_21);
  32443. L_21->set_needExit_1((bool)0);
  32444. }
  32445. IL_006e:
  32446. {
  32447. // return runningState;
  32448. int32_t L_22 = V_0;
  32449. return L_22;
  32450. }
  32451. }
  32452. // System.Void QFramework.BehaviourActionLeaf::onTransition(QFramework.BehaviourTreeData)
  32453. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionLeaf_onTransition_mA37C44EFEAD2B274FADB3D51C4D04FAB672F1C53 (BehaviourActionLeaf_t8771340A8A70ADF53FF5624F0586BF8DAF7E8093 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32454. {
  32455. static bool s_Il2CppMethodInitialized;
  32456. if (!s_Il2CppMethodInitialized)
  32457. {
  32458. il2cpp_codegen_initialize_method (BehaviourActionLeaf_onTransition_mA37C44EFEAD2B274FADB3D51C4D04FAB672F1C53_MetadataUsageId);
  32459. s_Il2CppMethodInitialized = true;
  32460. }
  32461. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * G_B2_0 = NULL;
  32462. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * G_B1_0 = NULL;
  32463. {
  32464. // TBTActionLeafContext thisContext = getContext<TBTActionLeafContext>(wData);
  32465. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  32466. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * L_1 = BehaviourAction_getContext_TisTBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2_m8FCDA884D53BAA0BB81FDA2214E16D474159F46D(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2_m8FCDA884D53BAA0BB81FDA2214E16D474159F46D_RuntimeMethod_var);
  32467. // if (thisContext.needExit) {
  32468. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * L_2 = L_1;
  32469. NullCheck(L_2);
  32470. bool L_3 = L_2->get_needExit_1();
  32471. G_B1_0 = L_2;
  32472. if (!L_3)
  32473. {
  32474. G_B2_0 = L_2;
  32475. goto IL_0017;
  32476. }
  32477. }
  32478. {
  32479. // onExit(wData, BehaviourTreeRunningStatus.TRANSITION);
  32480. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_4 = ___wData0;
  32481. VirtActionInvoker2< BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 *, int32_t >::Invoke(9 /* System.Void QFramework.BehaviourActionLeaf::onExit(QFramework.BehaviourTreeData,System.Int32) */, __this, L_4, 2);
  32482. G_B2_0 = G_B1_0;
  32483. }
  32484. IL_0017:
  32485. {
  32486. // thisContext.status = ACTION_READY;
  32487. TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * L_5 = G_B2_0;
  32488. NullCheck(L_5);
  32489. L_5->set_status_0(0);
  32490. // thisContext.needExit = false;
  32491. NullCheck(L_5);
  32492. L_5->set_needExit_1((bool)0);
  32493. // }
  32494. return;
  32495. }
  32496. }
  32497. // System.Void QFramework.BehaviourActionLeaf::onEnter(QFramework.BehaviourTreeData)
  32498. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionLeaf_onEnter_mD6720E970A08B7DA3310194478F8330D4C63D426 (BehaviourActionLeaf_t8771340A8A70ADF53FF5624F0586BF8DAF7E8093 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32499. {
  32500. {
  32501. // }
  32502. return;
  32503. }
  32504. }
  32505. // System.Int32 QFramework.BehaviourActionLeaf::onExecute(QFramework.BehaviourTreeData)
  32506. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BehaviourActionLeaf_onExecute_m96356C0840C864C673D5B1B4DB2E30196AC8F47A (BehaviourActionLeaf_t8771340A8A70ADF53FF5624F0586BF8DAF7E8093 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32507. {
  32508. {
  32509. // return BehaviourTreeRunningStatus.FINISHED;
  32510. return 1;
  32511. }
  32512. }
  32513. // System.Void QFramework.BehaviourActionLeaf::onExit(QFramework.BehaviourTreeData,System.Int32)
  32514. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionLeaf_onExit_m8CBD779F6AF38435740C290D935997F49FC9E569 (BehaviourActionLeaf_t8771340A8A70ADF53FF5624F0586BF8DAF7E8093 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, int32_t ___runningStatus1, const RuntimeMethod* method)
  32515. {
  32516. {
  32517. // }
  32518. return;
  32519. }
  32520. }
  32521. #ifdef __clang__
  32522. #pragma clang diagnostic pop
  32523. #endif
  32524. #ifdef __clang__
  32525. #pragma clang diagnostic push
  32526. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32527. #pragma clang diagnostic ignored "-Wunused-variable"
  32528. #endif
  32529. // System.Void QFramework.BehaviourActionLeaf_TBTActionLeafContext::.ctor()
  32530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TBTActionLeafContext__ctor_m9AF05EDDDC795CC7DC1401F1213A35F946390101 (TBTActionLeafContext_tBF437990F30CF9BEBBF5311D62B6A6F98E7111E2 * __this, const RuntimeMethod* method)
  32531. {
  32532. {
  32533. // public TBTActionLeafContext()
  32534. TBTActionContext__ctor_m7B3D54016685DEB6903D84183E182E7E3A465912(__this, /*hidden argument*/NULL);
  32535. // status = ACTION_READY;
  32536. __this->set_status_0(0);
  32537. // needExit = false;
  32538. __this->set_needExit_1((bool)0);
  32539. // _userData = null;
  32540. __this->set__userData_2(NULL);
  32541. // }
  32542. return;
  32543. }
  32544. }
  32545. #ifdef __clang__
  32546. #pragma clang diagnostic pop
  32547. #endif
  32548. #ifdef __clang__
  32549. #pragma clang diagnostic push
  32550. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32551. #pragma clang diagnostic ignored "-Wunused-variable"
  32552. #endif
  32553. // System.Void QFramework.BehaviourActionLoop::.ctor()
  32554. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionLoop__ctor_mD07405755D41170203118402E9DABD39C6FCB1DC (BehaviourActionLoop_t64B413515208FAF9766660E690C8D3A175204EBF * __this, const RuntimeMethod* method)
  32555. {
  32556. static bool s_Il2CppMethodInitialized;
  32557. if (!s_Il2CppMethodInitialized)
  32558. {
  32559. il2cpp_codegen_initialize_method (BehaviourActionLoop__ctor_mD07405755D41170203118402E9DABD39C6FCB1DC_MetadataUsageId);
  32560. s_Il2CppMethodInitialized = true;
  32561. }
  32562. {
  32563. // : base(1)
  32564. IL2CPP_RUNTIME_CLASS_INIT(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var);
  32565. BehaviourAction__ctor_mE2746C3600427D6BE11768B9A79A658DFF6E9D76(__this, 1, /*hidden argument*/NULL);
  32566. // _loopCount = INFINITY;
  32567. __this->set__loopCount_7((-1));
  32568. // }
  32569. return;
  32570. }
  32571. }
  32572. // QFramework.BehaviourActionLoop QFramework.BehaviourActionLoop::SetLoopCount(System.Int32)
  32573. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BehaviourActionLoop_t64B413515208FAF9766660E690C8D3A175204EBF * BehaviourActionLoop_SetLoopCount_m4ABEC8E491EB162BFAD72C19C87F50F37CCA9E60 (BehaviourActionLoop_t64B413515208FAF9766660E690C8D3A175204EBF * __this, int32_t ___count0, const RuntimeMethod* method)
  32574. {
  32575. {
  32576. // _loopCount = count;
  32577. int32_t L_0 = ___count0;
  32578. __this->set__loopCount_7(L_0);
  32579. // return this;
  32580. return __this;
  32581. }
  32582. }
  32583. // System.Boolean QFramework.BehaviourActionLoop::onEvaluate(QFramework.BehaviourTreeData)
  32584. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourActionLoop_onEvaluate_m6AB5FE60B4312A41B80A2FB53176F5801AA78BD9 (BehaviourActionLoop_t64B413515208FAF9766660E690C8D3A175204EBF * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32585. {
  32586. static bool s_Il2CppMethodInitialized;
  32587. if (!s_Il2CppMethodInitialized)
  32588. {
  32589. il2cpp_codegen_initialize_method (BehaviourActionLoop_onEvaluate_m6AB5FE60B4312A41B80A2FB53176F5801AA78BD9_MetadataUsageId);
  32590. s_Il2CppMethodInitialized = true;
  32591. }
  32592. TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C * V_0 = NULL;
  32593. int32_t G_B3_0 = 0;
  32594. {
  32595. // TBTActionLoopContext thisContext = getContext<TBTActionLoopContext>(wData);
  32596. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  32597. TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C * L_1 = BehaviourAction_getContext_TisTBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C_mE919BD627B811F385953C9AB0CB9261880F7A799(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C_mE919BD627B811F385953C9AB0CB9261880F7A799_RuntimeMethod_var);
  32598. V_0 = L_1;
  32599. // bool checkLoopCount = (_loopCount == INFINITY || thisContext.currentCount < _loopCount);
  32600. int32_t L_2 = __this->get__loopCount_7();
  32601. if ((((int32_t)L_2) == ((int32_t)(-1))))
  32602. {
  32603. goto IL_0021;
  32604. }
  32605. }
  32606. {
  32607. TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C * L_3 = V_0;
  32608. NullCheck(L_3);
  32609. int32_t L_4 = L_3->get_currentCount_0();
  32610. int32_t L_5 = __this->get__loopCount_7();
  32611. G_B3_0 = ((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0);
  32612. goto IL_0022;
  32613. }
  32614. IL_0021:
  32615. {
  32616. G_B3_0 = 1;
  32617. }
  32618. IL_0022:
  32619. {
  32620. // if (checkLoopCount == false) {
  32621. if (G_B3_0)
  32622. {
  32623. goto IL_0026;
  32624. }
  32625. }
  32626. {
  32627. // return false;
  32628. return (bool)0;
  32629. }
  32630. IL_0026:
  32631. {
  32632. // if (IsIndexValid(0)) {
  32633. bool L_6 = BehaviourTreeNode_IsIndexValid_mB2B0EA38BA797F39B246BCD29D182C41251F32BB(__this, 0, /*hidden argument*/NULL);
  32634. if (!L_6)
  32635. {
  32636. goto IL_003d;
  32637. }
  32638. }
  32639. {
  32640. // BehaviourAction node = GetChild<BehaviourAction>(0);
  32641. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_7 = BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95(__this, 0, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var);
  32642. // return node.Evaluate(wData);
  32643. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_8 = ___wData0;
  32644. NullCheck(L_7);
  32645. bool L_9 = BehaviourAction_Evaluate_m485B66272EC09FAB986AE61051ED32C688AD8F9A(L_7, L_8, /*hidden argument*/NULL);
  32646. return L_9;
  32647. }
  32648. IL_003d:
  32649. {
  32650. // return false;
  32651. return (bool)0;
  32652. }
  32653. }
  32654. // System.Int32 QFramework.BehaviourActionLoop::onUpdate(QFramework.BehaviourTreeData)
  32655. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BehaviourActionLoop_onUpdate_m1C208CCBE83AB63C2CE88862ED5CBE6A610E6315 (BehaviourActionLoop_t64B413515208FAF9766660E690C8D3A175204EBF * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32656. {
  32657. static bool s_Il2CppMethodInitialized;
  32658. if (!s_Il2CppMethodInitialized)
  32659. {
  32660. il2cpp_codegen_initialize_method (BehaviourActionLoop_onUpdate_m1C208CCBE83AB63C2CE88862ED5CBE6A610E6315_MetadataUsageId);
  32661. s_Il2CppMethodInitialized = true;
  32662. }
  32663. TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C * V_0 = NULL;
  32664. int32_t V_1 = 0;
  32665. {
  32666. // TBTActionLoopContext thisContext = getContext<TBTActionLoopContext>(wData);
  32667. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  32668. TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C * L_1 = BehaviourAction_getContext_TisTBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C_mE919BD627B811F385953C9AB0CB9261880F7A799(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C_mE919BD627B811F385953C9AB0CB9261880F7A799_RuntimeMethod_var);
  32669. V_0 = L_1;
  32670. // int runningStatus = BehaviourTreeRunningStatus.FINISHED;
  32671. V_1 = 1;
  32672. // if (IsIndexValid(0)) {
  32673. bool L_2 = BehaviourTreeNode_IsIndexValid_mB2B0EA38BA797F39B246BCD29D182C41251F32BB(__this, 0, /*hidden argument*/NULL);
  32674. if (!L_2)
  32675. {
  32676. goto IL_0050;
  32677. }
  32678. }
  32679. {
  32680. // BehaviourAction node = GetChild<BehaviourAction>(0);
  32681. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_3 = BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95(__this, 0, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var);
  32682. // runningStatus = node.Update(wData);
  32683. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_4 = ___wData0;
  32684. NullCheck(L_3);
  32685. int32_t L_5 = BehaviourAction_Update_m10620F9D6DB3E3BCF1E1E5CD8C3BDC4E91EA2956(L_3, L_4, /*hidden argument*/NULL);
  32686. V_1 = L_5;
  32687. // if (BehaviourTreeRunningStatus.IsFinished(runningStatus)) {
  32688. int32_t L_6 = V_1;
  32689. bool L_7 = BehaviourTreeRunningStatus_IsFinished_m4984C320A1693C32DAEAB229A0BE7661E6663E95(L_6, /*hidden argument*/NULL);
  32690. if (!L_7)
  32691. {
  32692. goto IL_0050;
  32693. }
  32694. }
  32695. {
  32696. // thisContext.currentCount++;
  32697. TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C * L_8 = V_0;
  32698. TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C * L_9 = L_8;
  32699. NullCheck(L_9);
  32700. int32_t L_10 = L_9->get_currentCount_0();
  32701. NullCheck(L_9);
  32702. L_9->set_currentCount_0(((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)));
  32703. // if (thisContext.currentCount < _loopCount || _loopCount == INFINITY) {
  32704. TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C * L_11 = V_0;
  32705. NullCheck(L_11);
  32706. int32_t L_12 = L_11->get_currentCount_0();
  32707. int32_t L_13 = __this->get__loopCount_7();
  32708. if ((((int32_t)L_12) < ((int32_t)L_13)))
  32709. {
  32710. goto IL_004e;
  32711. }
  32712. }
  32713. {
  32714. int32_t L_14 = __this->get__loopCount_7();
  32715. if ((!(((uint32_t)L_14) == ((uint32_t)(-1)))))
  32716. {
  32717. goto IL_0050;
  32718. }
  32719. }
  32720. IL_004e:
  32721. {
  32722. // runningStatus = BehaviourTreeRunningStatus.EXECUTING;
  32723. V_1 = 0;
  32724. }
  32725. IL_0050:
  32726. {
  32727. // return runningStatus;
  32728. int32_t L_15 = V_1;
  32729. return L_15;
  32730. }
  32731. }
  32732. // System.Void QFramework.BehaviourActionLoop::onTransition(QFramework.BehaviourTreeData)
  32733. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionLoop_onTransition_mF4CDCB4A613B76C1746412A70E9A12FFF395371B (BehaviourActionLoop_t64B413515208FAF9766660E690C8D3A175204EBF * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32734. {
  32735. static bool s_Il2CppMethodInitialized;
  32736. if (!s_Il2CppMethodInitialized)
  32737. {
  32738. il2cpp_codegen_initialize_method (BehaviourActionLoop_onTransition_mF4CDCB4A613B76C1746412A70E9A12FFF395371B_MetadataUsageId);
  32739. s_Il2CppMethodInitialized = true;
  32740. }
  32741. TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C * G_B2_0 = NULL;
  32742. TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C * G_B1_0 = NULL;
  32743. {
  32744. // TBTActionLoopContext thisContext = getContext<TBTActionLoopContext>(wData);
  32745. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  32746. TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C * L_1 = BehaviourAction_getContext_TisTBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C_mE919BD627B811F385953C9AB0CB9261880F7A799(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C_mE919BD627B811F385953C9AB0CB9261880F7A799_RuntimeMethod_var);
  32747. // if (IsIndexValid(0)) {
  32748. bool L_2 = BehaviourTreeNode_IsIndexValid_mB2B0EA38BA797F39B246BCD29D182C41251F32BB(__this, 0, /*hidden argument*/NULL);
  32749. G_B1_0 = L_1;
  32750. if (!L_2)
  32751. {
  32752. G_B2_0 = L_1;
  32753. goto IL_001d;
  32754. }
  32755. }
  32756. {
  32757. // BehaviourAction node = GetChild<BehaviourAction>(0);
  32758. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_3 = BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95(__this, 0, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var);
  32759. // node.Transition(wData);
  32760. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_4 = ___wData0;
  32761. NullCheck(L_3);
  32762. BehaviourAction_Transition_m78F7DC7055956B189FA2959B4A538A71DFC7D167(L_3, L_4, /*hidden argument*/NULL);
  32763. G_B2_0 = G_B1_0;
  32764. }
  32765. IL_001d:
  32766. {
  32767. // thisContext.currentCount = 0;
  32768. NullCheck(G_B2_0);
  32769. G_B2_0->set_currentCount_0(0);
  32770. // }
  32771. return;
  32772. }
  32773. }
  32774. #ifdef __clang__
  32775. #pragma clang diagnostic pop
  32776. #endif
  32777. #ifdef __clang__
  32778. #pragma clang diagnostic push
  32779. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32780. #pragma clang diagnostic ignored "-Wunused-variable"
  32781. #endif
  32782. // System.Void QFramework.BehaviourActionLoop_TBTActionLoopContext::.ctor()
  32783. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TBTActionLoopContext__ctor_mD84E2F145809F9DBCE43D20879DCF9E391C3AC1B (TBTActionLoopContext_tBA470BDCDFEABD2692B6D61479094A9280E9CE4C * __this, const RuntimeMethod* method)
  32784. {
  32785. {
  32786. // public TBTActionLoopContext()
  32787. TBTActionContext__ctor_m7B3D54016685DEB6903D84183E182E7E3A465912(__this, /*hidden argument*/NULL);
  32788. // currentCount = 0;
  32789. __this->set_currentCount_0(0);
  32790. // }
  32791. return;
  32792. }
  32793. }
  32794. #ifdef __clang__
  32795. #pragma clang diagnostic pop
  32796. #endif
  32797. #ifdef __clang__
  32798. #pragma clang diagnostic push
  32799. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32800. #pragma clang diagnostic ignored "-Wunused-variable"
  32801. #endif
  32802. // System.Void QFramework.BehaviourActionNonPrioritizedSelector::.ctor()
  32803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionNonPrioritizedSelector__ctor_m238F006A3F96DB7E603AC13FA83CB50344E011B0 (BehaviourActionNonPrioritizedSelector_t89D310E6958BF12142AB4E546AF9FF340B5A91E7 * __this, const RuntimeMethod* method)
  32804. {
  32805. {
  32806. // : base()
  32807. BehaviourActionPrioritizedSelector__ctor_m7D5FE410D9502C0872911D79ABF7D45322C6470B(__this, /*hidden argument*/NULL);
  32808. // }
  32809. return;
  32810. }
  32811. }
  32812. // System.Boolean QFramework.BehaviourActionNonPrioritizedSelector::onEvaluate(QFramework.BehaviourTreeData)
  32813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourActionNonPrioritizedSelector_onEvaluate_m89C98C498B5564A28378E201029F0DA653E64DCF (BehaviourActionNonPrioritizedSelector_t89D310E6958BF12142AB4E546AF9FF340B5A91E7 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32814. {
  32815. static bool s_Il2CppMethodInitialized;
  32816. if (!s_Il2CppMethodInitialized)
  32817. {
  32818. il2cpp_codegen_initialize_method (BehaviourActionNonPrioritizedSelector_onEvaluate_m89C98C498B5564A28378E201029F0DA653E64DCF_MetadataUsageId);
  32819. s_Il2CppMethodInitialized = true;
  32820. }
  32821. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * V_0 = NULL;
  32822. {
  32823. // BehaviourActionPrioritizedSelector.TBTActionPrioritizedSelectorContext thisContext =
  32824. // getContext<BehaviourActionPrioritizedSelector.TBTActionPrioritizedSelectorContext>(wData);
  32825. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  32826. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_1 = BehaviourAction_getContext_TisTBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75_m9DC2FE6CDCCAC1C69155F813628D3A7C83F2BC18(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75_m9DC2FE6CDCCAC1C69155F813628D3A7C83F2BC18_RuntimeMethod_var);
  32827. V_0 = L_1;
  32828. // if (IsIndexValid(thisContext.currentSelectedIndex)) {
  32829. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_2 = V_0;
  32830. NullCheck(L_2);
  32831. int32_t L_3 = L_2->get_currentSelectedIndex_0();
  32832. bool L_4 = BehaviourTreeNode_IsIndexValid_mB2B0EA38BA797F39B246BCD29D182C41251F32BB(__this, L_3, /*hidden argument*/NULL);
  32833. if (!L_4)
  32834. {
  32835. goto IL_002c;
  32836. }
  32837. }
  32838. {
  32839. // BehaviourAction node = GetChild<BehaviourAction>(thisContext.currentSelectedIndex);
  32840. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_5 = V_0;
  32841. NullCheck(L_5);
  32842. int32_t L_6 = L_5->get_currentSelectedIndex_0();
  32843. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_7 = BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95(__this, L_6, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var);
  32844. // if (node.Evaluate(wData)) {
  32845. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_8 = ___wData0;
  32846. NullCheck(L_7);
  32847. bool L_9 = BehaviourAction_Evaluate_m485B66272EC09FAB986AE61051ED32C688AD8F9A(L_7, L_8, /*hidden argument*/NULL);
  32848. if (!L_9)
  32849. {
  32850. goto IL_002c;
  32851. }
  32852. }
  32853. {
  32854. // return true;
  32855. return (bool)1;
  32856. }
  32857. IL_002c:
  32858. {
  32859. // return base.onEvaluate(wData);
  32860. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_10 = ___wData0;
  32861. bool L_11 = BehaviourActionPrioritizedSelector_onEvaluate_m485AFCB6726E3CEBE21DD3420EB39220DCEE8401(__this, L_10, /*hidden argument*/NULL);
  32862. return L_11;
  32863. }
  32864. }
  32865. #ifdef __clang__
  32866. #pragma clang diagnostic pop
  32867. #endif
  32868. #ifdef __clang__
  32869. #pragma clang diagnostic push
  32870. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32871. #pragma clang diagnostic ignored "-Wunused-variable"
  32872. #endif
  32873. // System.Void QFramework.BehaviourActionParallel::.ctor()
  32874. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionParallel__ctor_m55635DCD7ED5C3ACEB15F77A42D8C171845CB46B (BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C * __this, const RuntimeMethod* method)
  32875. {
  32876. static bool s_Il2CppMethodInitialized;
  32877. if (!s_Il2CppMethodInitialized)
  32878. {
  32879. il2cpp_codegen_initialize_method (BehaviourActionParallel__ctor_m55635DCD7ED5C3ACEB15F77A42D8C171845CB46B_MetadataUsageId);
  32880. s_Il2CppMethodInitialized = true;
  32881. }
  32882. {
  32883. // : base(-1)
  32884. IL2CPP_RUNTIME_CLASS_INIT(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var);
  32885. BehaviourAction__ctor_mE2746C3600427D6BE11768B9A79A658DFF6E9D76(__this, (-1), /*hidden argument*/NULL);
  32886. // _evaluationRelationship = ECHILDREN_RELATIONSHIP.AND;
  32887. __this->set__evaluationRelationship_6(0);
  32888. // _runningStatusRelationship = ECHILDREN_RELATIONSHIP.OR;
  32889. __this->set__runningStatusRelationship_7(1);
  32890. // }
  32891. return;
  32892. }
  32893. }
  32894. // QFramework.BehaviourActionParallel QFramework.BehaviourActionParallel::SetEvaluationRelationship(QFramework.BehaviourActionParallel_ECHILDREN_RELATIONSHIP)
  32895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C * BehaviourActionParallel_SetEvaluationRelationship_m44E1467DD782BABCDB68D51BB140513A3620928D (BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C * __this, int32_t ___v0, const RuntimeMethod* method)
  32896. {
  32897. {
  32898. // _evaluationRelationship = v;
  32899. int32_t L_0 = ___v0;
  32900. __this->set__evaluationRelationship_6(L_0);
  32901. // return this;
  32902. return __this;
  32903. }
  32904. }
  32905. // QFramework.BehaviourActionParallel QFramework.BehaviourActionParallel::SetRunningStatusRelationship(QFramework.BehaviourActionParallel_ECHILDREN_RELATIONSHIP)
  32906. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C * BehaviourActionParallel_SetRunningStatusRelationship_mE357EF306D0189711568AA13E5C7C87E3B670692 (BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C * __this, int32_t ___v0, const RuntimeMethod* method)
  32907. {
  32908. {
  32909. // _runningStatusRelationship = v;
  32910. int32_t L_0 = ___v0;
  32911. __this->set__runningStatusRelationship_7(L_0);
  32912. // return this;
  32913. return __this;
  32914. }
  32915. }
  32916. // System.Boolean QFramework.BehaviourActionParallel::onEvaluate(QFramework.BehaviourTreeData)
  32917. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourActionParallel_onEvaluate_m3BA96152936EE767EE9C9C6EAFE94E1C4E6A0FC5 (BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  32918. {
  32919. static bool s_Il2CppMethodInitialized;
  32920. if (!s_Il2CppMethodInitialized)
  32921. {
  32922. il2cpp_codegen_initialize_method (BehaviourActionParallel_onEvaluate_m3BA96152936EE767EE9C9C6EAFE94E1C4E6A0FC5_MetadataUsageId);
  32923. s_Il2CppMethodInitialized = true;
  32924. }
  32925. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * V_0 = NULL;
  32926. bool V_1 = false;
  32927. int32_t V_2 = 0;
  32928. bool V_3 = false;
  32929. {
  32930. // TBTActionParallelContext thisContext = getContext<TBTActionParallelContext>(wData);
  32931. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  32932. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * L_1 = BehaviourAction_getContext_TisTBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E_m569FC75C86F8EDA6E9D949DABD2ED1546F9AE41D(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E_m569FC75C86F8EDA6E9D949DABD2ED1546F9AE41D_RuntimeMethod_var);
  32933. V_0 = L_1;
  32934. // initListTo<bool>(thisContext.evaluationStatus, false);
  32935. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * L_2 = V_0;
  32936. NullCheck(L_2);
  32937. List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * L_3 = L_2->get_evaluationStatus_0();
  32938. BehaviourActionParallel_initListTo_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mFA78A036E49A6EA603DD4236827CC65815048514(__this, L_3, (bool)0, /*hidden argument*/BehaviourActionParallel_initListTo_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mFA78A036E49A6EA603DD4236827CC65815048514_RuntimeMethod_var);
  32939. // bool finalResult = false;
  32940. V_1 = (bool)0;
  32941. // for (int i = 0; i < GetChildCount(); ++i) {
  32942. V_2 = 0;
  32943. goto IL_004e;
  32944. }
  32945. IL_001b:
  32946. {
  32947. // BehaviourAction node = GetChild<BehaviourAction>(i);
  32948. int32_t L_4 = V_2;
  32949. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_5 = BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95(__this, L_4, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var);
  32950. // bool ret = node.Evaluate(wData);
  32951. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_6 = ___wData0;
  32952. NullCheck(L_5);
  32953. bool L_7 = BehaviourAction_Evaluate_m485B66272EC09FAB986AE61051ED32C688AD8F9A(L_5, L_6, /*hidden argument*/NULL);
  32954. V_3 = L_7;
  32955. // if (_evaluationRelationship == ECHILDREN_RELATIONSHIP.AND && ret == false) {
  32956. int32_t L_8 = __this->get__evaluationRelationship_6();
  32957. if (L_8)
  32958. {
  32959. goto IL_0038;
  32960. }
  32961. }
  32962. {
  32963. bool L_9 = V_3;
  32964. if (L_9)
  32965. {
  32966. goto IL_0038;
  32967. }
  32968. }
  32969. {
  32970. // finalResult = false;
  32971. V_1 = (bool)0;
  32972. // break;
  32973. goto IL_0057;
  32974. }
  32975. IL_0038:
  32976. {
  32977. // if (ret == true){
  32978. bool L_10 = V_3;
  32979. if (!L_10)
  32980. {
  32981. goto IL_003d;
  32982. }
  32983. }
  32984. {
  32985. // finalResult = true;
  32986. V_1 = (bool)1;
  32987. }
  32988. IL_003d:
  32989. {
  32990. // thisContext.evaluationStatus[i] = ret;
  32991. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * L_11 = V_0;
  32992. NullCheck(L_11);
  32993. List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * L_12 = L_11->get_evaluationStatus_0();
  32994. int32_t L_13 = V_2;
  32995. bool L_14 = V_3;
  32996. NullCheck(L_12);
  32997. List_1_set_Item_m0E0D8F10934225F83BFBD84DEA568F92CD75DDCE(L_12, L_13, L_14, /*hidden argument*/List_1_set_Item_m0E0D8F10934225F83BFBD84DEA568F92CD75DDCE_RuntimeMethod_var);
  32998. // for (int i = 0; i < GetChildCount(); ++i) {
  32999. int32_t L_15 = V_2;
  33000. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1));
  33001. }
  33002. IL_004e:
  33003. {
  33004. // for (int i = 0; i < GetChildCount(); ++i) {
  33005. int32_t L_16 = V_2;
  33006. int32_t L_17 = BehaviourTreeNode_GetChildCount_mDE9F6292E49216FDAA9CD6C7AE8303431742D299(__this, /*hidden argument*/NULL);
  33007. if ((((int32_t)L_16) < ((int32_t)L_17)))
  33008. {
  33009. goto IL_001b;
  33010. }
  33011. }
  33012. IL_0057:
  33013. {
  33014. // return finalResult;
  33015. bool L_18 = V_1;
  33016. return L_18;
  33017. }
  33018. }
  33019. // System.Int32 QFramework.BehaviourActionParallel::onUpdate(QFramework.BehaviourTreeData)
  33020. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BehaviourActionParallel_onUpdate_m75E77739932510C41F977F5B97FDFD584E47E492 (BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  33021. {
  33022. static bool s_Il2CppMethodInitialized;
  33023. if (!s_Il2CppMethodInitialized)
  33024. {
  33025. il2cpp_codegen_initialize_method (BehaviourActionParallel_onUpdate_m75E77739932510C41F977F5B97FDFD584E47E492_MetadataUsageId);
  33026. s_Il2CppMethodInitialized = true;
  33027. }
  33028. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * V_0 = NULL;
  33029. bool V_1 = false;
  33030. bool V_2 = false;
  33031. int32_t V_3 = 0;
  33032. int32_t V_4 = 0;
  33033. {
  33034. // TBTActionParallelContext thisContext = getContext<TBTActionParallelContext>(wData);
  33035. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  33036. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * L_1 = BehaviourAction_getContext_TisTBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E_m569FC75C86F8EDA6E9D949DABD2ED1546F9AE41D(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E_m569FC75C86F8EDA6E9D949DABD2ED1546F9AE41D_RuntimeMethod_var);
  33037. V_0 = L_1;
  33038. // if (thisContext.runningStatus.Count != GetChildCount()) {
  33039. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * L_2 = V_0;
  33040. NullCheck(L_2);
  33041. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_3 = L_2->get_runningStatus_1();
  33042. NullCheck(L_3);
  33043. int32_t L_4 = List_1_get_Count_m52793036D5E41E8E25DCC5C033380C44D7596903_inline(L_3, /*hidden argument*/List_1_get_Count_m52793036D5E41E8E25DCC5C033380C44D7596903_RuntimeMethod_var);
  33044. int32_t L_5 = BehaviourTreeNode_GetChildCount_mDE9F6292E49216FDAA9CD6C7AE8303431742D299(__this, /*hidden argument*/NULL);
  33045. if ((((int32_t)L_4) == ((int32_t)L_5)))
  33046. {
  33047. goto IL_0028;
  33048. }
  33049. }
  33050. {
  33051. // initListTo<int>(thisContext.runningStatus, BehaviourTreeRunningStatus.EXECUTING);
  33052. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * L_6 = V_0;
  33053. NullCheck(L_6);
  33054. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_7 = L_6->get_runningStatus_1();
  33055. BehaviourActionParallel_initListTo_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mFFD5D39A22BB7AA67C9A35D57D2FC15050389A2D(__this, L_7, 0, /*hidden argument*/BehaviourActionParallel_initListTo_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mFFD5D39A22BB7AA67C9A35D57D2FC15050389A2D_RuntimeMethod_var);
  33056. }
  33057. IL_0028:
  33058. {
  33059. // bool hasFinished = false;
  33060. V_1 = (bool)0;
  33061. // bool hasExecuting = false;
  33062. V_2 = (bool)0;
  33063. // for (int i = 0; i < GetChildCount(); ++i) {
  33064. V_3 = 0;
  33065. goto IL_0085;
  33066. }
  33067. IL_0030:
  33068. {
  33069. // if (thisContext.evaluationStatus[i] == false) {
  33070. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * L_8 = V_0;
  33071. NullCheck(L_8);
  33072. List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * L_9 = L_8->get_evaluationStatus_0();
  33073. int32_t L_10 = V_3;
  33074. NullCheck(L_9);
  33075. bool L_11 = List_1_get_Item_m553C06F3C7AF691CFB4457CFAFB109DDCB4ED9B3_inline(L_9, L_10, /*hidden argument*/List_1_get_Item_m553C06F3C7AF691CFB4457CFAFB109DDCB4ED9B3_RuntimeMethod_var);
  33076. if (!L_11)
  33077. {
  33078. goto IL_0081;
  33079. }
  33080. }
  33081. {
  33082. // if (BehaviourTreeRunningStatus.IsFinished(thisContext.runningStatus[i])) {
  33083. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * L_12 = V_0;
  33084. NullCheck(L_12);
  33085. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_13 = L_12->get_runningStatus_1();
  33086. int32_t L_14 = V_3;
  33087. NullCheck(L_13);
  33088. int32_t L_15 = List_1_get_Item_mDF3F52C7C1985C572A07CD15F1486A0035D288D5_inline(L_13, L_14, /*hidden argument*/List_1_get_Item_mDF3F52C7C1985C572A07CD15F1486A0035D288D5_RuntimeMethod_var);
  33089. bool L_16 = BehaviourTreeRunningStatus_IsFinished_m4984C320A1693C32DAEAB229A0BE7661E6663E95(L_15, /*hidden argument*/NULL);
  33090. if (!L_16)
  33091. {
  33092. goto IL_0055;
  33093. }
  33094. }
  33095. {
  33096. // hasFinished = true;
  33097. V_1 = (bool)1;
  33098. // continue;
  33099. goto IL_0081;
  33100. }
  33101. IL_0055:
  33102. {
  33103. // BehaviourAction node = GetChild<BehaviourAction>(i);
  33104. int32_t L_17 = V_3;
  33105. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_18 = BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95(__this, L_17, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var);
  33106. // int runningStatus = node.Update(wData);
  33107. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_19 = ___wData0;
  33108. NullCheck(L_18);
  33109. int32_t L_20 = BehaviourAction_Update_m10620F9D6DB3E3BCF1E1E5CD8C3BDC4E91EA2956(L_18, L_19, /*hidden argument*/NULL);
  33110. V_4 = L_20;
  33111. // if (BehaviourTreeRunningStatus.IsFinished(runningStatus)) {
  33112. int32_t L_21 = V_4;
  33113. bool L_22 = BehaviourTreeRunningStatus_IsFinished_m4984C320A1693C32DAEAB229A0BE7661E6663E95(L_21, /*hidden argument*/NULL);
  33114. if (!L_22)
  33115. {
  33116. goto IL_0071;
  33117. }
  33118. }
  33119. {
  33120. // hasFinished = true;
  33121. V_1 = (bool)1;
  33122. // } else {
  33123. goto IL_0073;
  33124. }
  33125. IL_0071:
  33126. {
  33127. // hasExecuting = true;
  33128. V_2 = (bool)1;
  33129. }
  33130. IL_0073:
  33131. {
  33132. // thisContext.runningStatus[i] = runningStatus;
  33133. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * L_23 = V_0;
  33134. NullCheck(L_23);
  33135. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_24 = L_23->get_runningStatus_1();
  33136. int32_t L_25 = V_3;
  33137. int32_t L_26 = V_4;
  33138. NullCheck(L_24);
  33139. List_1_set_Item_mE0993E4B5640D9EDADA0E8C3767DDA43C68659DE(L_24, L_25, L_26, /*hidden argument*/List_1_set_Item_mE0993E4B5640D9EDADA0E8C3767DDA43C68659DE_RuntimeMethod_var);
  33140. }
  33141. IL_0081:
  33142. {
  33143. // for (int i = 0; i < GetChildCount(); ++i) {
  33144. int32_t L_27 = V_3;
  33145. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)1));
  33146. }
  33147. IL_0085:
  33148. {
  33149. // for (int i = 0; i < GetChildCount(); ++i) {
  33150. int32_t L_28 = V_3;
  33151. int32_t L_29 = BehaviourTreeNode_GetChildCount_mDE9F6292E49216FDAA9CD6C7AE8303431742D299(__this, /*hidden argument*/NULL);
  33152. if ((((int32_t)L_28) < ((int32_t)L_29)))
  33153. {
  33154. goto IL_0030;
  33155. }
  33156. }
  33157. {
  33158. // if (_runningStatusRelationship == ECHILDREN_RELATIONSHIP.OR && hasFinished || _runningStatusRelationship == ECHILDREN_RELATIONSHIP.AND && hasExecuting == false) {
  33159. int32_t L_30 = __this->get__runningStatusRelationship_7();
  33160. bool L_31 = V_1;
  33161. if (((int32_t)((int32_t)((((int32_t)L_30) == ((int32_t)1))? 1 : 0)&(int32_t)L_31)))
  33162. {
  33163. goto IL_00a6;
  33164. }
  33165. }
  33166. {
  33167. int32_t L_32 = __this->get__runningStatusRelationship_7();
  33168. if (L_32)
  33169. {
  33170. goto IL_00b5;
  33171. }
  33172. }
  33173. {
  33174. bool L_33 = V_2;
  33175. if (L_33)
  33176. {
  33177. goto IL_00b5;
  33178. }
  33179. }
  33180. IL_00a6:
  33181. {
  33182. // initListTo<int>(thisContext.runningStatus, BehaviourTreeRunningStatus.EXECUTING);
  33183. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * L_34 = V_0;
  33184. NullCheck(L_34);
  33185. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_35 = L_34->get_runningStatus_1();
  33186. BehaviourActionParallel_initListTo_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mFFD5D39A22BB7AA67C9A35D57D2FC15050389A2D(__this, L_35, 0, /*hidden argument*/BehaviourActionParallel_initListTo_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mFFD5D39A22BB7AA67C9A35D57D2FC15050389A2D_RuntimeMethod_var);
  33187. // return BehaviourTreeRunningStatus.FINISHED;
  33188. return 1;
  33189. }
  33190. IL_00b5:
  33191. {
  33192. // return BehaviourTreeRunningStatus.EXECUTING;
  33193. return 0;
  33194. }
  33195. }
  33196. // System.Void QFramework.BehaviourActionParallel::onTransition(QFramework.BehaviourTreeData)
  33197. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionParallel_onTransition_m0FE63F7B4FA5CCBCB907ABBE2961F15FFA9D7519 (BehaviourActionParallel_tDB75148BD8B1DCE904A2D1A3859867B3BA8A937C * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  33198. {
  33199. static bool s_Il2CppMethodInitialized;
  33200. if (!s_Il2CppMethodInitialized)
  33201. {
  33202. il2cpp_codegen_initialize_method (BehaviourActionParallel_onTransition_m0FE63F7B4FA5CCBCB907ABBE2961F15FFA9D7519_MetadataUsageId);
  33203. s_Il2CppMethodInitialized = true;
  33204. }
  33205. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * V_0 = NULL;
  33206. int32_t V_1 = 0;
  33207. {
  33208. // TBTActionParallelContext thisContext = getContext<TBTActionParallelContext>(wData);
  33209. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  33210. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * L_1 = BehaviourAction_getContext_TisTBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E_m569FC75C86F8EDA6E9D949DABD2ED1546F9AE41D(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E_m569FC75C86F8EDA6E9D949DABD2ED1546F9AE41D_RuntimeMethod_var);
  33211. V_0 = L_1;
  33212. // for (int i = 0; i < GetChildCount(); ++i) {
  33213. V_1 = 0;
  33214. goto IL_001d;
  33215. }
  33216. IL_000c:
  33217. {
  33218. // BehaviourAction node = GetChild<BehaviourAction>(i);
  33219. int32_t L_2 = V_1;
  33220. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_3 = BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95(__this, L_2, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var);
  33221. // node.Transition(wData);
  33222. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_4 = ___wData0;
  33223. NullCheck(L_3);
  33224. BehaviourAction_Transition_m78F7DC7055956B189FA2959B4A538A71DFC7D167(L_3, L_4, /*hidden argument*/NULL);
  33225. // for (int i = 0; i < GetChildCount(); ++i) {
  33226. int32_t L_5 = V_1;
  33227. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
  33228. }
  33229. IL_001d:
  33230. {
  33231. // for (int i = 0; i < GetChildCount(); ++i) {
  33232. int32_t L_6 = V_1;
  33233. int32_t L_7 = BehaviourTreeNode_GetChildCount_mDE9F6292E49216FDAA9CD6C7AE8303431742D299(__this, /*hidden argument*/NULL);
  33234. if ((((int32_t)L_6) < ((int32_t)L_7)))
  33235. {
  33236. goto IL_000c;
  33237. }
  33238. }
  33239. {
  33240. // initListTo<int>(thisContext.runningStatus, BehaviourTreeRunningStatus.EXECUTING);
  33241. TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * L_8 = V_0;
  33242. NullCheck(L_8);
  33243. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_9 = L_8->get_runningStatus_1();
  33244. BehaviourActionParallel_initListTo_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mFFD5D39A22BB7AA67C9A35D57D2FC15050389A2D(__this, L_9, 0, /*hidden argument*/BehaviourActionParallel_initListTo_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mFFD5D39A22BB7AA67C9A35D57D2FC15050389A2D_RuntimeMethod_var);
  33245. // }
  33246. return;
  33247. }
  33248. }
  33249. #ifdef __clang__
  33250. #pragma clang diagnostic pop
  33251. #endif
  33252. #ifdef __clang__
  33253. #pragma clang diagnostic push
  33254. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33255. #pragma clang diagnostic ignored "-Wunused-variable"
  33256. #endif
  33257. #ifdef __clang__
  33258. #pragma clang diagnostic pop
  33259. #endif
  33260. #ifdef __clang__
  33261. #pragma clang diagnostic push
  33262. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33263. #pragma clang diagnostic ignored "-Wunused-variable"
  33264. #endif
  33265. // System.Void QFramework.BehaviourActionParallel_TBTActionParallelContext::.ctor()
  33266. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TBTActionParallelContext__ctor_mE8D1675BAF5CF38B0A99711BE73D6FF36F0A4B38 (TBTActionParallelContext_tCE9BF98CF97EEE98CCEAD28D406963E046360A2E * __this, const RuntimeMethod* method)
  33267. {
  33268. static bool s_Il2CppMethodInitialized;
  33269. if (!s_Il2CppMethodInitialized)
  33270. {
  33271. il2cpp_codegen_initialize_method (TBTActionParallelContext__ctor_mE8D1675BAF5CF38B0A99711BE73D6FF36F0A4B38_MetadataUsageId);
  33272. s_Il2CppMethodInitialized = true;
  33273. }
  33274. {
  33275. // public TBTActionParallelContext()
  33276. TBTActionContext__ctor_m7B3D54016685DEB6903D84183E182E7E3A465912(__this, /*hidden argument*/NULL);
  33277. // evaluationStatus = new List<bool>();
  33278. List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * L_0 = (List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE *)il2cpp_codegen_object_new(List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE_il2cpp_TypeInfo_var);
  33279. List_1__ctor_m40902128B21C9D7174C484E5264CF392E07EC258(L_0, /*hidden argument*/List_1__ctor_m40902128B21C9D7174C484E5264CF392E07EC258_RuntimeMethod_var);
  33280. __this->set_evaluationStatus_0(L_0);
  33281. // runningStatus = new List<int>();
  33282. List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_1 = (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *)il2cpp_codegen_object_new(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_il2cpp_TypeInfo_var);
  33283. List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4(L_1, /*hidden argument*/List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_RuntimeMethod_var);
  33284. __this->set_runningStatus_1(L_1);
  33285. // }
  33286. return;
  33287. }
  33288. }
  33289. #ifdef __clang__
  33290. #pragma clang diagnostic pop
  33291. #endif
  33292. #ifdef __clang__
  33293. #pragma clang diagnostic push
  33294. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33295. #pragma clang diagnostic ignored "-Wunused-variable"
  33296. #endif
  33297. // System.Void QFramework.BehaviourActionPrioritizedSelector::.ctor()
  33298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionPrioritizedSelector__ctor_m7D5FE410D9502C0872911D79ABF7D45322C6470B (BehaviourActionPrioritizedSelector_t6B5CEBCA4DA173D6F15BD977CC533CC48EC58935 * __this, const RuntimeMethod* method)
  33299. {
  33300. static bool s_Il2CppMethodInitialized;
  33301. if (!s_Il2CppMethodInitialized)
  33302. {
  33303. il2cpp_codegen_initialize_method (BehaviourActionPrioritizedSelector__ctor_m7D5FE410D9502C0872911D79ABF7D45322C6470B_MetadataUsageId);
  33304. s_Il2CppMethodInitialized = true;
  33305. }
  33306. {
  33307. // : base(-1)
  33308. IL2CPP_RUNTIME_CLASS_INIT(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var);
  33309. BehaviourAction__ctor_mE2746C3600427D6BE11768B9A79A658DFF6E9D76(__this, (-1), /*hidden argument*/NULL);
  33310. // }
  33311. return;
  33312. }
  33313. }
  33314. // System.Boolean QFramework.BehaviourActionPrioritizedSelector::onEvaluate(QFramework.BehaviourTreeData)
  33315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourActionPrioritizedSelector_onEvaluate_m485AFCB6726E3CEBE21DD3420EB39220DCEE8401 (BehaviourActionPrioritizedSelector_t6B5CEBCA4DA173D6F15BD977CC533CC48EC58935 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  33316. {
  33317. static bool s_Il2CppMethodInitialized;
  33318. if (!s_Il2CppMethodInitialized)
  33319. {
  33320. il2cpp_codegen_initialize_method (BehaviourActionPrioritizedSelector_onEvaluate_m485AFCB6726E3CEBE21DD3420EB39220DCEE8401_MetadataUsageId);
  33321. s_Il2CppMethodInitialized = true;
  33322. }
  33323. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * V_0 = NULL;
  33324. int32_t V_1 = 0;
  33325. int32_t V_2 = 0;
  33326. {
  33327. // TBTActionPrioritizedSelectorContext thisContext = getContext<TBTActionPrioritizedSelectorContext>(wData);
  33328. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  33329. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_1 = BehaviourAction_getContext_TisTBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75_m9DC2FE6CDCCAC1C69155F813628D3A7C83F2BC18(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75_m9DC2FE6CDCCAC1C69155F813628D3A7C83F2BC18_RuntimeMethod_var);
  33330. V_0 = L_1;
  33331. // thisContext.currentSelectedIndex = -1;
  33332. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_2 = V_0;
  33333. NullCheck(L_2);
  33334. L_2->set_currentSelectedIndex_0((-1));
  33335. // int childCount = GetChildCount();
  33336. int32_t L_3 = BehaviourTreeNode_GetChildCount_mDE9F6292E49216FDAA9CD6C7AE8303431742D299(__this, /*hidden argument*/NULL);
  33337. V_1 = L_3;
  33338. // for(int i = 0; i < childCount; ++i) {
  33339. V_2 = 0;
  33340. goto IL_0036;
  33341. }
  33342. IL_001a:
  33343. {
  33344. // BehaviourAction node = GetChild<BehaviourAction>(i);
  33345. int32_t L_4 = V_2;
  33346. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_5 = BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95(__this, L_4, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var);
  33347. // if (node.Evaluate(wData)) {
  33348. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_6 = ___wData0;
  33349. NullCheck(L_5);
  33350. bool L_7 = BehaviourAction_Evaluate_m485B66272EC09FAB986AE61051ED32C688AD8F9A(L_5, L_6, /*hidden argument*/NULL);
  33351. if (!L_7)
  33352. {
  33353. goto IL_0032;
  33354. }
  33355. }
  33356. {
  33357. // thisContext.currentSelectedIndex = i;
  33358. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_8 = V_0;
  33359. int32_t L_9 = V_2;
  33360. NullCheck(L_8);
  33361. L_8->set_currentSelectedIndex_0(L_9);
  33362. // return true;
  33363. return (bool)1;
  33364. }
  33365. IL_0032:
  33366. {
  33367. // for(int i = 0; i < childCount; ++i) {
  33368. int32_t L_10 = V_2;
  33369. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  33370. }
  33371. IL_0036:
  33372. {
  33373. // for(int i = 0; i < childCount; ++i) {
  33374. int32_t L_11 = V_2;
  33375. int32_t L_12 = V_1;
  33376. if ((((int32_t)L_11) < ((int32_t)L_12)))
  33377. {
  33378. goto IL_001a;
  33379. }
  33380. }
  33381. {
  33382. // return false;
  33383. return (bool)0;
  33384. }
  33385. }
  33386. // System.Int32 QFramework.BehaviourActionPrioritizedSelector::onUpdate(QFramework.BehaviourTreeData)
  33387. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BehaviourActionPrioritizedSelector_onUpdate_m96AD05E593EA60CEEE86FD65AC45464322EDED86 (BehaviourActionPrioritizedSelector_t6B5CEBCA4DA173D6F15BD977CC533CC48EC58935 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  33388. {
  33389. static bool s_Il2CppMethodInitialized;
  33390. if (!s_Il2CppMethodInitialized)
  33391. {
  33392. il2cpp_codegen_initialize_method (BehaviourActionPrioritizedSelector_onUpdate_m96AD05E593EA60CEEE86FD65AC45464322EDED86_MetadataUsageId);
  33393. s_Il2CppMethodInitialized = true;
  33394. }
  33395. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * V_0 = NULL;
  33396. int32_t V_1 = 0;
  33397. {
  33398. // TBTActionPrioritizedSelectorContext thisContext = getContext<TBTActionPrioritizedSelectorContext>(wData);
  33399. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  33400. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_1 = BehaviourAction_getContext_TisTBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75_m9DC2FE6CDCCAC1C69155F813628D3A7C83F2BC18(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75_m9DC2FE6CDCCAC1C69155F813628D3A7C83F2BC18_RuntimeMethod_var);
  33401. V_0 = L_1;
  33402. // int runningState = BehaviourTreeRunningStatus.FINISHED;
  33403. V_1 = 1;
  33404. // if (thisContext.currentSelectedIndex != thisContext.lastSelectedIndex) {
  33405. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_2 = V_0;
  33406. NullCheck(L_2);
  33407. int32_t L_3 = L_2->get_currentSelectedIndex_0();
  33408. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_4 = V_0;
  33409. NullCheck(L_4);
  33410. int32_t L_5 = L_4->get_lastSelectedIndex_1();
  33411. if ((((int32_t)L_3) == ((int32_t)L_5)))
  33412. {
  33413. goto IL_0044;
  33414. }
  33415. }
  33416. {
  33417. // if (IsIndexValid(thisContext.lastSelectedIndex)) {
  33418. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_6 = V_0;
  33419. NullCheck(L_6);
  33420. int32_t L_7 = L_6->get_lastSelectedIndex_1();
  33421. bool L_8 = BehaviourTreeNode_IsIndexValid_mB2B0EA38BA797F39B246BCD29D182C41251F32BB(__this, L_7, /*hidden argument*/NULL);
  33422. if (!L_8)
  33423. {
  33424. goto IL_0038;
  33425. }
  33426. }
  33427. {
  33428. // BehaviourAction node = GetChild<BehaviourAction>(thisContext.lastSelectedIndex);
  33429. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_9 = V_0;
  33430. NullCheck(L_9);
  33431. int32_t L_10 = L_9->get_lastSelectedIndex_1();
  33432. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_11 = BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95(__this, L_10, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var);
  33433. // node.Transition(wData);
  33434. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_12 = ___wData0;
  33435. NullCheck(L_11);
  33436. BehaviourAction_Transition_m78F7DC7055956B189FA2959B4A538A71DFC7D167(L_11, L_12, /*hidden argument*/NULL);
  33437. }
  33438. IL_0038:
  33439. {
  33440. // thisContext.lastSelectedIndex = thisContext.currentSelectedIndex;
  33441. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_13 = V_0;
  33442. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_14 = V_0;
  33443. NullCheck(L_14);
  33444. int32_t L_15 = L_14->get_currentSelectedIndex_0();
  33445. NullCheck(L_13);
  33446. L_13->set_lastSelectedIndex_1(L_15);
  33447. }
  33448. IL_0044:
  33449. {
  33450. // if (IsIndexValid(thisContext.lastSelectedIndex)) {
  33451. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_16 = V_0;
  33452. NullCheck(L_16);
  33453. int32_t L_17 = L_16->get_lastSelectedIndex_1();
  33454. bool L_18 = BehaviourTreeNode_IsIndexValid_mB2B0EA38BA797F39B246BCD29D182C41251F32BB(__this, L_17, /*hidden argument*/NULL);
  33455. if (!L_18)
  33456. {
  33457. goto IL_0074;
  33458. }
  33459. }
  33460. {
  33461. // BehaviourAction node = GetChild<BehaviourAction>(thisContext.lastSelectedIndex);
  33462. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_19 = V_0;
  33463. NullCheck(L_19);
  33464. int32_t L_20 = L_19->get_lastSelectedIndex_1();
  33465. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_21 = BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95(__this, L_20, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var);
  33466. // runningState = node.Update(wData);
  33467. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_22 = ___wData0;
  33468. NullCheck(L_21);
  33469. int32_t L_23 = BehaviourAction_Update_m10620F9D6DB3E3BCF1E1E5CD8C3BDC4E91EA2956(L_21, L_22, /*hidden argument*/NULL);
  33470. V_1 = L_23;
  33471. // if (BehaviourTreeRunningStatus.IsFinished(runningState)) {
  33472. int32_t L_24 = V_1;
  33473. bool L_25 = BehaviourTreeRunningStatus_IsFinished_m4984C320A1693C32DAEAB229A0BE7661E6663E95(L_24, /*hidden argument*/NULL);
  33474. if (!L_25)
  33475. {
  33476. goto IL_0074;
  33477. }
  33478. }
  33479. {
  33480. // thisContext.lastSelectedIndex = -1;
  33481. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_26 = V_0;
  33482. NullCheck(L_26);
  33483. L_26->set_lastSelectedIndex_1((-1));
  33484. }
  33485. IL_0074:
  33486. {
  33487. // return runningState;
  33488. int32_t L_27 = V_1;
  33489. return L_27;
  33490. }
  33491. }
  33492. // System.Void QFramework.BehaviourActionPrioritizedSelector::onTransition(QFramework.BehaviourTreeData)
  33493. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionPrioritizedSelector_onTransition_m1DCDCD49E82955C2E91D56B4612BE4D0C50553AD (BehaviourActionPrioritizedSelector_t6B5CEBCA4DA173D6F15BD977CC533CC48EC58935 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  33494. {
  33495. static bool s_Il2CppMethodInitialized;
  33496. if (!s_Il2CppMethodInitialized)
  33497. {
  33498. il2cpp_codegen_initialize_method (BehaviourActionPrioritizedSelector_onTransition_m1DCDCD49E82955C2E91D56B4612BE4D0C50553AD_MetadataUsageId);
  33499. s_Il2CppMethodInitialized = true;
  33500. }
  33501. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * V_0 = NULL;
  33502. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * V_1 = NULL;
  33503. {
  33504. // TBTActionPrioritizedSelectorContext thisContext = getContext<TBTActionPrioritizedSelectorContext>(wData);
  33505. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  33506. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_1 = BehaviourAction_getContext_TisTBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75_m9DC2FE6CDCCAC1C69155F813628D3A7C83F2BC18(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75_m9DC2FE6CDCCAC1C69155F813628D3A7C83F2BC18_RuntimeMethod_var);
  33507. V_0 = L_1;
  33508. // BehaviourAction node = GetChild<BehaviourAction>(thisContext.lastSelectedIndex);
  33509. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_2 = V_0;
  33510. NullCheck(L_2);
  33511. int32_t L_3 = L_2->get_lastSelectedIndex_1();
  33512. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_4 = BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95(__this, L_3, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var);
  33513. V_1 = L_4;
  33514. // if (node != null) {
  33515. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_5 = V_1;
  33516. if (!L_5)
  33517. {
  33518. goto IL_001f;
  33519. }
  33520. }
  33521. {
  33522. // node.Transition(wData);
  33523. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_6 = V_1;
  33524. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_7 = ___wData0;
  33525. NullCheck(L_6);
  33526. BehaviourAction_Transition_m78F7DC7055956B189FA2959B4A538A71DFC7D167(L_6, L_7, /*hidden argument*/NULL);
  33527. }
  33528. IL_001f:
  33529. {
  33530. // thisContext.lastSelectedIndex = -1;
  33531. TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * L_8 = V_0;
  33532. NullCheck(L_8);
  33533. L_8->set_lastSelectedIndex_1((-1));
  33534. // }
  33535. return;
  33536. }
  33537. }
  33538. #ifdef __clang__
  33539. #pragma clang diagnostic pop
  33540. #endif
  33541. #ifdef __clang__
  33542. #pragma clang diagnostic push
  33543. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33544. #pragma clang diagnostic ignored "-Wunused-variable"
  33545. #endif
  33546. // System.Void QFramework.BehaviourActionPrioritizedSelector_TBTActionPrioritizedSelectorContext::.ctor()
  33547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TBTActionPrioritizedSelectorContext__ctor_m010EB62F1AA731EECF7B3F65B1F43D2F5BE2D066 (TBTActionPrioritizedSelectorContext_tCD20CA52F720B36EA610700DB2EEAFA1415FCC75 * __this, const RuntimeMethod* method)
  33548. {
  33549. {
  33550. // public TBTActionPrioritizedSelectorContext()
  33551. TBTActionContext__ctor_m7B3D54016685DEB6903D84183E182E7E3A465912(__this, /*hidden argument*/NULL);
  33552. // currentSelectedIndex = -1;
  33553. __this->set_currentSelectedIndex_0((-1));
  33554. // lastSelectedIndex = -1;
  33555. __this->set_lastSelectedIndex_1((-1));
  33556. // }
  33557. return;
  33558. }
  33559. }
  33560. #ifdef __clang__
  33561. #pragma clang diagnostic pop
  33562. #endif
  33563. #ifdef __clang__
  33564. #pragma clang diagnostic push
  33565. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33566. #pragma clang diagnostic ignored "-Wunused-variable"
  33567. #endif
  33568. // System.Void QFramework.BehaviourActionSequence::.ctor()
  33569. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionSequence__ctor_m54FAA21668B8F2D8FDA0559987377BD27FD7332A (BehaviourActionSequence_t8C68C11C6C3AD4B37C746D0B0C8B4D67BDFAD5B8 * __this, const RuntimeMethod* method)
  33570. {
  33571. static bool s_Il2CppMethodInitialized;
  33572. if (!s_Il2CppMethodInitialized)
  33573. {
  33574. il2cpp_codegen_initialize_method (BehaviourActionSequence__ctor_m54FAA21668B8F2D8FDA0559987377BD27FD7332A_MetadataUsageId);
  33575. s_Il2CppMethodInitialized = true;
  33576. }
  33577. {
  33578. // : base(-1)
  33579. IL2CPP_RUNTIME_CLASS_INIT(BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_il2cpp_TypeInfo_var);
  33580. BehaviourAction__ctor_mE2746C3600427D6BE11768B9A79A658DFF6E9D76(__this, (-1), /*hidden argument*/NULL);
  33581. // _continueIfErrorOccors = false;
  33582. __this->set__continueIfErrorOccors_6((bool)0);
  33583. // }
  33584. return;
  33585. }
  33586. }
  33587. // QFramework.BehaviourActionSequence QFramework.BehaviourActionSequence::SetContinueIfErrorOccors(System.Boolean)
  33588. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BehaviourActionSequence_t8C68C11C6C3AD4B37C746D0B0C8B4D67BDFAD5B8 * BehaviourActionSequence_SetContinueIfErrorOccors_mC979D170B2A801856DE6308EC2296A6D0280E915 (BehaviourActionSequence_t8C68C11C6C3AD4B37C746D0B0C8B4D67BDFAD5B8 * __this, bool ___v0, const RuntimeMethod* method)
  33589. {
  33590. {
  33591. // _continueIfErrorOccors = v;
  33592. bool L_0 = ___v0;
  33593. __this->set__continueIfErrorOccors_6(L_0);
  33594. // return this;
  33595. return __this;
  33596. }
  33597. }
  33598. // System.Boolean QFramework.BehaviourActionSequence::onEvaluate(QFramework.BehaviourTreeData)
  33599. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourActionSequence_onEvaluate_m4977E331F8970DACF2FBD2533E20CA0A0D116346 (BehaviourActionSequence_t8C68C11C6C3AD4B37C746D0B0C8B4D67BDFAD5B8 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  33600. {
  33601. static bool s_Il2CppMethodInitialized;
  33602. if (!s_Il2CppMethodInitialized)
  33603. {
  33604. il2cpp_codegen_initialize_method (BehaviourActionSequence_onEvaluate_m4977E331F8970DACF2FBD2533E20CA0A0D116346_MetadataUsageId);
  33605. s_Il2CppMethodInitialized = true;
  33606. }
  33607. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * V_0 = NULL;
  33608. int32_t V_1 = 0;
  33609. {
  33610. // TBTActionSequenceContext thisContext = getContext<TBTActionSequenceContext>(wData);
  33611. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  33612. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * L_1 = BehaviourAction_getContext_TisTBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B_mC7C9568FC2961FD9B2B4E7352B8208EF3F1FB554(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B_mC7C9568FC2961FD9B2B4E7352B8208EF3F1FB554_RuntimeMethod_var);
  33613. V_0 = L_1;
  33614. // int checkedNodeIndex = -1;
  33615. V_1 = (-1);
  33616. // if (IsIndexValid(thisContext.currentSelectedIndex)) {
  33617. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * L_2 = V_0;
  33618. NullCheck(L_2);
  33619. int32_t L_3 = L_2->get_currentSelectedIndex_0();
  33620. bool L_4 = BehaviourTreeNode_IsIndexValid_mB2B0EA38BA797F39B246BCD29D182C41251F32BB(__this, L_3, /*hidden argument*/NULL);
  33621. if (!L_4)
  33622. {
  33623. goto IL_0021;
  33624. }
  33625. }
  33626. {
  33627. // checkedNodeIndex = thisContext.currentSelectedIndex;
  33628. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * L_5 = V_0;
  33629. NullCheck(L_5);
  33630. int32_t L_6 = L_5->get_currentSelectedIndex_0();
  33631. V_1 = L_6;
  33632. // } else {
  33633. goto IL_0023;
  33634. }
  33635. IL_0021:
  33636. {
  33637. // checkedNodeIndex = 0;
  33638. V_1 = 0;
  33639. }
  33640. IL_0023:
  33641. {
  33642. // if (IsIndexValid(checkedNodeIndex)) {
  33643. int32_t L_7 = V_1;
  33644. bool L_8 = BehaviourTreeNode_IsIndexValid_mB2B0EA38BA797F39B246BCD29D182C41251F32BB(__this, L_7, /*hidden argument*/NULL);
  33645. if (!L_8)
  33646. {
  33647. goto IL_0044;
  33648. }
  33649. }
  33650. {
  33651. // BehaviourAction node = GetChild<BehaviourAction>(checkedNodeIndex);
  33652. int32_t L_9 = V_1;
  33653. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_10 = BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95(__this, L_9, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var);
  33654. // if (node.Evaluate(wData)) {
  33655. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_11 = ___wData0;
  33656. NullCheck(L_10);
  33657. bool L_12 = BehaviourAction_Evaluate_m485B66272EC09FAB986AE61051ED32C688AD8F9A(L_10, L_11, /*hidden argument*/NULL);
  33658. if (!L_12)
  33659. {
  33660. goto IL_0044;
  33661. }
  33662. }
  33663. {
  33664. // thisContext.currentSelectedIndex = checkedNodeIndex;
  33665. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * L_13 = V_0;
  33666. int32_t L_14 = V_1;
  33667. NullCheck(L_13);
  33668. L_13->set_currentSelectedIndex_0(L_14);
  33669. // return true;
  33670. return (bool)1;
  33671. }
  33672. IL_0044:
  33673. {
  33674. // return false;
  33675. return (bool)0;
  33676. }
  33677. }
  33678. // System.Int32 QFramework.BehaviourActionSequence::onUpdate(QFramework.BehaviourTreeData)
  33679. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BehaviourActionSequence_onUpdate_m223B73B02EE22A923ECB8DD61583E26BE0E81961 (BehaviourActionSequence_t8C68C11C6C3AD4B37C746D0B0C8B4D67BDFAD5B8 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  33680. {
  33681. static bool s_Il2CppMethodInitialized;
  33682. if (!s_Il2CppMethodInitialized)
  33683. {
  33684. il2cpp_codegen_initialize_method (BehaviourActionSequence_onUpdate_m223B73B02EE22A923ECB8DD61583E26BE0E81961_MetadataUsageId);
  33685. s_Il2CppMethodInitialized = true;
  33686. }
  33687. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * V_0 = NULL;
  33688. int32_t V_1 = 0;
  33689. {
  33690. // TBTActionSequenceContext thisContext = getContext<TBTActionSequenceContext>(wData);
  33691. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  33692. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * L_1 = BehaviourAction_getContext_TisTBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B_mC7C9568FC2961FD9B2B4E7352B8208EF3F1FB554(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B_mC7C9568FC2961FD9B2B4E7352B8208EF3F1FB554_RuntimeMethod_var);
  33693. V_0 = L_1;
  33694. // int runningStatus = BehaviourTreeRunningStatus.FINISHED;
  33695. V_1 = 1;
  33696. // BehaviourAction node = GetChild<BehaviourAction>(thisContext.currentSelectedIndex);
  33697. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * L_2 = V_0;
  33698. NullCheck(L_2);
  33699. int32_t L_3 = L_2->get_currentSelectedIndex_0();
  33700. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_4 = BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95(__this, L_3, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var);
  33701. // runningStatus = node.Update(wData);
  33702. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_5 = ___wData0;
  33703. NullCheck(L_4);
  33704. int32_t L_6 = BehaviourAction_Update_m10620F9D6DB3E3BCF1E1E5CD8C3BDC4E91EA2956(L_4, L_5, /*hidden argument*/NULL);
  33705. V_1 = L_6;
  33706. // if (_continueIfErrorOccors == false && BehaviourTreeRunningStatus.IsError(runningStatus)) {
  33707. bool L_7 = __this->get__continueIfErrorOccors_6();
  33708. if (L_7)
  33709. {
  33710. goto IL_0036;
  33711. }
  33712. }
  33713. {
  33714. int32_t L_8 = V_1;
  33715. bool L_9 = BehaviourTreeRunningStatus_IsError_m135907CB74E96FB05FB6767D5BEBCA9B63025FCE(L_8, /*hidden argument*/NULL);
  33716. if (!L_9)
  33717. {
  33718. goto IL_0036;
  33719. }
  33720. }
  33721. {
  33722. // thisContext.currentSelectedIndex = -1;
  33723. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * L_10 = V_0;
  33724. NullCheck(L_10);
  33725. L_10->set_currentSelectedIndex_0((-1));
  33726. // return runningStatus;
  33727. int32_t L_11 = V_1;
  33728. return L_11;
  33729. }
  33730. IL_0036:
  33731. {
  33732. // if (BehaviourTreeRunningStatus.IsFinished(runningStatus)) {
  33733. int32_t L_12 = V_1;
  33734. bool L_13 = BehaviourTreeRunningStatus_IsFinished_m4984C320A1693C32DAEAB229A0BE7661E6663E95(L_12, /*hidden argument*/NULL);
  33735. if (!L_13)
  33736. {
  33737. goto IL_0065;
  33738. }
  33739. }
  33740. {
  33741. // thisContext.currentSelectedIndex++;
  33742. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * L_14 = V_0;
  33743. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * L_15 = L_14;
  33744. NullCheck(L_15);
  33745. int32_t L_16 = L_15->get_currentSelectedIndex_0();
  33746. NullCheck(L_15);
  33747. L_15->set_currentSelectedIndex_0(((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1)));
  33748. // if (IsIndexValid(thisContext.currentSelectedIndex)) {
  33749. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * L_17 = V_0;
  33750. NullCheck(L_17);
  33751. int32_t L_18 = L_17->get_currentSelectedIndex_0();
  33752. bool L_19 = BehaviourTreeNode_IsIndexValid_mB2B0EA38BA797F39B246BCD29D182C41251F32BB(__this, L_18, /*hidden argument*/NULL);
  33753. if (!L_19)
  33754. {
  33755. goto IL_005e;
  33756. }
  33757. }
  33758. {
  33759. // runningStatus = BehaviourTreeRunningStatus.EXECUTING;
  33760. V_1 = 0;
  33761. // } else {
  33762. goto IL_0065;
  33763. }
  33764. IL_005e:
  33765. {
  33766. // thisContext.currentSelectedIndex = -1;
  33767. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * L_20 = V_0;
  33768. NullCheck(L_20);
  33769. L_20->set_currentSelectedIndex_0((-1));
  33770. }
  33771. IL_0065:
  33772. {
  33773. // return runningStatus;
  33774. int32_t L_21 = V_1;
  33775. return L_21;
  33776. }
  33777. }
  33778. // System.Void QFramework.BehaviourActionSequence::onTransition(QFramework.BehaviourTreeData)
  33779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourActionSequence_onTransition_mF471BDD0496C4860A1D8BB4FB51BEDA8A81BABBE (BehaviourActionSequence_t8C68C11C6C3AD4B37C746D0B0C8B4D67BDFAD5B8 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  33780. {
  33781. static bool s_Il2CppMethodInitialized;
  33782. if (!s_Il2CppMethodInitialized)
  33783. {
  33784. il2cpp_codegen_initialize_method (BehaviourActionSequence_onTransition_mF471BDD0496C4860A1D8BB4FB51BEDA8A81BABBE_MetadataUsageId);
  33785. s_Il2CppMethodInitialized = true;
  33786. }
  33787. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * V_0 = NULL;
  33788. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * V_1 = NULL;
  33789. {
  33790. // TBTActionSequenceContext thisContext = getContext<TBTActionSequenceContext>(wData);
  33791. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_0 = ___wData0;
  33792. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * L_1 = BehaviourAction_getContext_TisTBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B_mC7C9568FC2961FD9B2B4E7352B8208EF3F1FB554(__this, L_0, /*hidden argument*/BehaviourAction_getContext_TisTBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B_mC7C9568FC2961FD9B2B4E7352B8208EF3F1FB554_RuntimeMethod_var);
  33793. V_0 = L_1;
  33794. // BehaviourAction node = GetChild<BehaviourAction>(thisContext.currentSelectedIndex);
  33795. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * L_2 = V_0;
  33796. NullCheck(L_2);
  33797. int32_t L_3 = L_2->get_currentSelectedIndex_0();
  33798. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_4 = BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95(__this, L_3, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427_m59C4223E4DCC5682DAF3563F4E46B3D1CF579E95_RuntimeMethod_var);
  33799. V_1 = L_4;
  33800. // if (node != null) {
  33801. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_5 = V_1;
  33802. if (!L_5)
  33803. {
  33804. goto IL_001f;
  33805. }
  33806. }
  33807. {
  33808. // node.Transition(wData);
  33809. BehaviourAction_tBE55632166742539E7A04A871E8F3004FE335427 * L_6 = V_1;
  33810. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_7 = ___wData0;
  33811. NullCheck(L_6);
  33812. BehaviourAction_Transition_m78F7DC7055956B189FA2959B4A538A71DFC7D167(L_6, L_7, /*hidden argument*/NULL);
  33813. }
  33814. IL_001f:
  33815. {
  33816. // thisContext.currentSelectedIndex = -1;
  33817. TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * L_8 = V_0;
  33818. NullCheck(L_8);
  33819. L_8->set_currentSelectedIndex_0((-1));
  33820. // }
  33821. return;
  33822. }
  33823. }
  33824. #ifdef __clang__
  33825. #pragma clang diagnostic pop
  33826. #endif
  33827. #ifdef __clang__
  33828. #pragma clang diagnostic push
  33829. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33830. #pragma clang diagnostic ignored "-Wunused-variable"
  33831. #endif
  33832. // System.Void QFramework.BehaviourActionSequence_TBTActionSequenceContext::.ctor()
  33833. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TBTActionSequenceContext__ctor_m03EE0A0E6C1753D19D190DCCCF8AD9069EFE01C7 (TBTActionSequenceContext_t144402A7B0283B6FFCB284105B9C64B38019CA4B * __this, const RuntimeMethod* method)
  33834. {
  33835. {
  33836. // public TBTActionSequenceContext()
  33837. TBTActionContext__ctor_m7B3D54016685DEB6903D84183E182E7E3A465912(__this, /*hidden argument*/NULL);
  33838. // currentSelectedIndex = -1;
  33839. __this->set_currentSelectedIndex_0((-1));
  33840. // }
  33841. return;
  33842. }
  33843. }
  33844. #ifdef __clang__
  33845. #pragma clang diagnostic pop
  33846. #endif
  33847. #ifdef __clang__
  33848. #pragma clang diagnostic push
  33849. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33850. #pragma clang diagnostic ignored "-Wunused-variable"
  33851. #endif
  33852. // System.Void QFramework.BehaviourPrecondition::.ctor(System.Int32)
  33853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourPrecondition__ctor_m8D72C62BEC96A490EA9707A7C10584C6057041FF (BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * __this, int32_t ___maxChildCount0, const RuntimeMethod* method)
  33854. {
  33855. {
  33856. // : base(maxChildCount)
  33857. int32_t L_0 = ___maxChildCount0;
  33858. BehaviourTreeNode__ctor_m317F6C27622AB39E168B3CC4AA9F3A63A8ED783E(__this, L_0, /*hidden argument*/NULL);
  33859. // {}
  33860. return;
  33861. }
  33862. }
  33863. #ifdef __clang__
  33864. #pragma clang diagnostic pop
  33865. #endif
  33866. #ifdef __clang__
  33867. #pragma clang diagnostic push
  33868. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33869. #pragma clang diagnostic ignored "-Wunused-variable"
  33870. #endif
  33871. // System.Void QFramework.BehaviourPreconditionAnd::.ctor(QFramework.BehaviourPrecondition,QFramework.BehaviourPrecondition)
  33872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourPreconditionAnd__ctor_m5A84BFDC971155E282B722B1BD39A21DE6E9A0F3 (BehaviourPreconditionAnd_t1E2CA6BE38411EC1EEAEED948D3EAE425D72907A * __this, BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ___lhs0, BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ___rhs1, const RuntimeMethod* method)
  33873. {
  33874. {
  33875. // : base(lhs, rhs)
  33876. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_0 = ___lhs0;
  33877. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_1 = ___rhs1;
  33878. BehaviourPreconditionBinary__ctor_m28255C7F642C2CBFC82CD15667F9B187C43F4F86(__this, L_0, L_1, /*hidden argument*/NULL);
  33879. // { }
  33880. return;
  33881. }
  33882. }
  33883. // System.Boolean QFramework.BehaviourPreconditionAnd::IsTrue(QFramework.BehaviourTreeData)
  33884. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourPreconditionAnd_IsTrue_m27F84691F54E6B570F70D2F725A5A60095728C78 (BehaviourPreconditionAnd_t1E2CA6BE38411EC1EEAEED948D3EAE425D72907A * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  33885. {
  33886. static bool s_Il2CppMethodInitialized;
  33887. if (!s_Il2CppMethodInitialized)
  33888. {
  33889. il2cpp_codegen_initialize_method (BehaviourPreconditionAnd_IsTrue_m27F84691F54E6B570F70D2F725A5A60095728C78_MetadataUsageId);
  33890. s_Il2CppMethodInitialized = true;
  33891. }
  33892. {
  33893. // return GetChild<BehaviourPrecondition>(0).IsTrue(wData) &&
  33894. // GetChild<BehaviourPrecondition>(1).IsTrue(wData);
  33895. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_0 = BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624(__this, 0, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624_RuntimeMethod_var);
  33896. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_1 = ___wData0;
  33897. NullCheck(L_0);
  33898. bool L_2 = VirtFuncInvoker1< bool, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * >::Invoke(4 /* System.Boolean QFramework.BehaviourPrecondition::IsTrue(QFramework.BehaviourTreeData) */, L_0, L_1);
  33899. if (!L_2)
  33900. {
  33901. goto IL_001d;
  33902. }
  33903. }
  33904. {
  33905. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_3 = BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624(__this, 1, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624_RuntimeMethod_var);
  33906. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_4 = ___wData0;
  33907. NullCheck(L_3);
  33908. bool L_5 = VirtFuncInvoker1< bool, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * >::Invoke(4 /* System.Boolean QFramework.BehaviourPrecondition::IsTrue(QFramework.BehaviourTreeData) */, L_3, L_4);
  33909. return L_5;
  33910. }
  33911. IL_001d:
  33912. {
  33913. return (bool)0;
  33914. }
  33915. }
  33916. #ifdef __clang__
  33917. #pragma clang diagnostic pop
  33918. #endif
  33919. #ifdef __clang__
  33920. #pragma clang diagnostic push
  33921. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33922. #pragma clang diagnostic ignored "-Wunused-variable"
  33923. #endif
  33924. // System.Void QFramework.BehaviourPreconditionBinary::.ctor(QFramework.BehaviourPrecondition,QFramework.BehaviourPrecondition)
  33925. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourPreconditionBinary__ctor_m28255C7F642C2CBFC82CD15667F9B187C43F4F86 (BehaviourPreconditionBinary_t269436BADC1521EC8086D03C75BFDE7A6B682007 * __this, BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ___lhs0, BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ___rhs1, const RuntimeMethod* method)
  33926. {
  33927. {
  33928. // : base(2)
  33929. BehaviourPrecondition__ctor_m8D72C62BEC96A490EA9707A7C10584C6057041FF(__this, 2, /*hidden argument*/NULL);
  33930. // AddChild(lhs).AddChild(rhs);
  33931. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_0 = ___lhs0;
  33932. BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * L_1 = BehaviourTreeNode_AddChild_mA7EB96FDBFB849B842C42740EC3023BDF15935FE(__this, L_0, /*hidden argument*/NULL);
  33933. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_2 = ___rhs1;
  33934. NullCheck(L_1);
  33935. BehaviourTreeNode_AddChild_mA7EB96FDBFB849B842C42740EC3023BDF15935FE(L_1, L_2, /*hidden argument*/NULL);
  33936. // }
  33937. return;
  33938. }
  33939. }
  33940. #ifdef __clang__
  33941. #pragma clang diagnostic pop
  33942. #endif
  33943. #ifdef __clang__
  33944. #pragma clang diagnostic push
  33945. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33946. #pragma clang diagnostic ignored "-Wunused-variable"
  33947. #endif
  33948. // System.Boolean QFramework.BehaviourPreconditionFalse::IsTrue(QFramework.BehaviourTreeData)
  33949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourPreconditionFalse_IsTrue_m5F5C979936E9FED72DDAEAE3688E24FF934F3DC7 (BehaviourPreconditionFalse_t438F0C739D6FCDC44BC964687BBA0A8FA15C5BFF * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  33950. {
  33951. {
  33952. // return false;
  33953. return (bool)0;
  33954. }
  33955. }
  33956. // System.Void QFramework.BehaviourPreconditionFalse::.ctor()
  33957. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourPreconditionFalse__ctor_mCFC0310502091248B9E43C45C1F5E491EE7C9293 (BehaviourPreconditionFalse_t438F0C739D6FCDC44BC964687BBA0A8FA15C5BFF * __this, const RuntimeMethod* method)
  33958. {
  33959. {
  33960. BehaviourPreconditionLeaf__ctor_mF1FF5F0EF6703EC9057D528C4F354CB815C4B697(__this, /*hidden argument*/NULL);
  33961. return;
  33962. }
  33963. }
  33964. #ifdef __clang__
  33965. #pragma clang diagnostic pop
  33966. #endif
  33967. #ifdef __clang__
  33968. #pragma clang diagnostic push
  33969. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33970. #pragma clang diagnostic ignored "-Wunused-variable"
  33971. #endif
  33972. // System.Void QFramework.BehaviourPreconditionLeaf::.ctor()
  33973. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourPreconditionLeaf__ctor_mF1FF5F0EF6703EC9057D528C4F354CB815C4B697 (BehaviourPreconditionLeaf_tC9913F513C4447E1994E77C8BD80CB8A93DC6F92 * __this, const RuntimeMethod* method)
  33974. {
  33975. {
  33976. // : base(0)
  33977. BehaviourPrecondition__ctor_m8D72C62BEC96A490EA9707A7C10584C6057041FF(__this, 0, /*hidden argument*/NULL);
  33978. // {}
  33979. return;
  33980. }
  33981. }
  33982. #ifdef __clang__
  33983. #pragma clang diagnostic pop
  33984. #endif
  33985. #ifdef __clang__
  33986. #pragma clang diagnostic push
  33987. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33988. #pragma clang diagnostic ignored "-Wunused-variable"
  33989. #endif
  33990. // System.Void QFramework.BehaviourPreconditionNot::.ctor(QFramework.BehaviourPrecondition)
  33991. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourPreconditionNot__ctor_m31B43A583889C2EBFE2EA4913FFF486AF1BFB5FF (BehaviourPreconditionNot_t989D40D6CD0178540179B990D0CB0872F6BA63E0 * __this, BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ___lhs0, const RuntimeMethod* method)
  33992. {
  33993. {
  33994. // : base(lhs)
  33995. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_0 = ___lhs0;
  33996. BehaviourPreconditionUnary__ctor_m357DBC12546DF71C06B053DA2CF98BE163BF09FA(__this, L_0, /*hidden argument*/NULL);
  33997. // {}
  33998. return;
  33999. }
  34000. }
  34001. // System.Boolean QFramework.BehaviourPreconditionNot::IsTrue(QFramework.BehaviourTreeData)
  34002. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourPreconditionNot_IsTrue_mDB8BCA28EF7A70ED285CDF5D4E6C2D3DC33A0A04 (BehaviourPreconditionNot_t989D40D6CD0178540179B990D0CB0872F6BA63E0 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  34003. {
  34004. static bool s_Il2CppMethodInitialized;
  34005. if (!s_Il2CppMethodInitialized)
  34006. {
  34007. il2cpp_codegen_initialize_method (BehaviourPreconditionNot_IsTrue_mDB8BCA28EF7A70ED285CDF5D4E6C2D3DC33A0A04_MetadataUsageId);
  34008. s_Il2CppMethodInitialized = true;
  34009. }
  34010. {
  34011. // return !GetChild<BehaviourPrecondition>(0).IsTrue(wData);
  34012. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_0 = BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624(__this, 0, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624_RuntimeMethod_var);
  34013. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_1 = ___wData0;
  34014. NullCheck(L_0);
  34015. bool L_2 = VirtFuncInvoker1< bool, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * >::Invoke(4 /* System.Boolean QFramework.BehaviourPrecondition::IsTrue(QFramework.BehaviourTreeData) */, L_0, L_1);
  34016. return (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  34017. }
  34018. }
  34019. #ifdef __clang__
  34020. #pragma clang diagnostic pop
  34021. #endif
  34022. #ifdef __clang__
  34023. #pragma clang diagnostic push
  34024. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34025. #pragma clang diagnostic ignored "-Wunused-variable"
  34026. #endif
  34027. // System.Void QFramework.BehaviourPreconditionOr::.ctor(QFramework.BehaviourPrecondition,QFramework.BehaviourPrecondition)
  34028. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourPreconditionOr__ctor_m8369392ADD356E080CC6345DDAFC0E764B76699A (BehaviourPreconditionOr_t9048DD0AB81453ED48BAD5480A0C91B6242370F4 * __this, BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ___lhs0, BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ___rhs1, const RuntimeMethod* method)
  34029. {
  34030. {
  34031. // : base(lhs, rhs)
  34032. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_0 = ___lhs0;
  34033. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_1 = ___rhs1;
  34034. BehaviourPreconditionBinary__ctor_m28255C7F642C2CBFC82CD15667F9B187C43F4F86(__this, L_0, L_1, /*hidden argument*/NULL);
  34035. // { }
  34036. return;
  34037. }
  34038. }
  34039. // System.Boolean QFramework.BehaviourPreconditionOr::IsTrue(QFramework.BehaviourTreeData)
  34040. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourPreconditionOr_IsTrue_m985CB152AE708888688362D9A35B3A8E911239E6 (BehaviourPreconditionOr_t9048DD0AB81453ED48BAD5480A0C91B6242370F4 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  34041. {
  34042. static bool s_Il2CppMethodInitialized;
  34043. if (!s_Il2CppMethodInitialized)
  34044. {
  34045. il2cpp_codegen_initialize_method (BehaviourPreconditionOr_IsTrue_m985CB152AE708888688362D9A35B3A8E911239E6_MetadataUsageId);
  34046. s_Il2CppMethodInitialized = true;
  34047. }
  34048. {
  34049. // return GetChild<BehaviourPrecondition>(0).IsTrue(wData) ||
  34050. // GetChild<BehaviourPrecondition>(1).IsTrue(wData);
  34051. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_0 = BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624(__this, 0, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624_RuntimeMethod_var);
  34052. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_1 = ___wData0;
  34053. NullCheck(L_0);
  34054. bool L_2 = VirtFuncInvoker1< bool, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * >::Invoke(4 /* System.Boolean QFramework.BehaviourPrecondition::IsTrue(QFramework.BehaviourTreeData) */, L_0, L_1);
  34055. if (L_2)
  34056. {
  34057. goto IL_001d;
  34058. }
  34059. }
  34060. {
  34061. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_3 = BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624(__this, 1, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624_RuntimeMethod_var);
  34062. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_4 = ___wData0;
  34063. NullCheck(L_3);
  34064. bool L_5 = VirtFuncInvoker1< bool, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * >::Invoke(4 /* System.Boolean QFramework.BehaviourPrecondition::IsTrue(QFramework.BehaviourTreeData) */, L_3, L_4);
  34065. return L_5;
  34066. }
  34067. IL_001d:
  34068. {
  34069. return (bool)1;
  34070. }
  34071. }
  34072. #ifdef __clang__
  34073. #pragma clang diagnostic pop
  34074. #endif
  34075. #ifdef __clang__
  34076. #pragma clang diagnostic push
  34077. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34078. #pragma clang diagnostic ignored "-Wunused-variable"
  34079. #endif
  34080. // System.Boolean QFramework.BehaviourPreconditionTrue::IsTrue(QFramework.BehaviourTreeData)
  34081. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourPreconditionTrue_IsTrue_mF038E7B9E6CEB1535BA9202E0DA367824AFB91FF (BehaviourPreconditionTrue_tEF98DA925A04376B3D173DF3974AA32F8874A734 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  34082. {
  34083. {
  34084. // return true;
  34085. return (bool)1;
  34086. }
  34087. }
  34088. // System.Void QFramework.BehaviourPreconditionTrue::.ctor()
  34089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourPreconditionTrue__ctor_m43EE68892908F334B397891854FB0F807BA7EBE6 (BehaviourPreconditionTrue_tEF98DA925A04376B3D173DF3974AA32F8874A734 * __this, const RuntimeMethod* method)
  34090. {
  34091. {
  34092. BehaviourPreconditionLeaf__ctor_mF1FF5F0EF6703EC9057D528C4F354CB815C4B697(__this, /*hidden argument*/NULL);
  34093. return;
  34094. }
  34095. }
  34096. #ifdef __clang__
  34097. #pragma clang diagnostic pop
  34098. #endif
  34099. #ifdef __clang__
  34100. #pragma clang diagnostic push
  34101. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34102. #pragma clang diagnostic ignored "-Wunused-variable"
  34103. #endif
  34104. // System.Void QFramework.BehaviourPreconditionUnary::.ctor(QFramework.BehaviourPrecondition)
  34105. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourPreconditionUnary__ctor_m357DBC12546DF71C06B053DA2CF98BE163BF09FA (BehaviourPreconditionUnary_t3C633006BCAB94EA1E91CCA84BD45FB1A6141125 * __this, BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ___lhs0, const RuntimeMethod* method)
  34106. {
  34107. {
  34108. // : base(1)
  34109. BehaviourPrecondition__ctor_m8D72C62BEC96A490EA9707A7C10584C6057041FF(__this, 1, /*hidden argument*/NULL);
  34110. // AddChild(lhs);
  34111. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_0 = ___lhs0;
  34112. BehaviourTreeNode_AddChild_mA7EB96FDBFB849B842C42740EC3023BDF15935FE(__this, L_0, /*hidden argument*/NULL);
  34113. // }
  34114. return;
  34115. }
  34116. }
  34117. #ifdef __clang__
  34118. #pragma clang diagnostic pop
  34119. #endif
  34120. #ifdef __clang__
  34121. #pragma clang diagnostic push
  34122. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34123. #pragma clang diagnostic ignored "-Wunused-variable"
  34124. #endif
  34125. // System.Void QFramework.BehaviourPreconditionXor::.ctor(QFramework.BehaviourPrecondition,QFramework.BehaviourPrecondition)
  34126. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourPreconditionXor__ctor_m78BCB5CE3C071996890BCEE495A276C2CD8F623B (BehaviourPreconditionXor_tBF1350D32D81DD5DCB202AB49FFD4FF5F874F689 * __this, BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ___lhs0, BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * ___rhs1, const RuntimeMethod* method)
  34127. {
  34128. {
  34129. // : base(lhs, rhs)
  34130. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_0 = ___lhs0;
  34131. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_1 = ___rhs1;
  34132. BehaviourPreconditionBinary__ctor_m28255C7F642C2CBFC82CD15667F9B187C43F4F86(__this, L_0, L_1, /*hidden argument*/NULL);
  34133. // { }
  34134. return;
  34135. }
  34136. }
  34137. // System.Boolean QFramework.BehaviourPreconditionXor::IsTrue(QFramework.BehaviourTreeData)
  34138. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourPreconditionXor_IsTrue_mC27D2731BB95A9E28DD95A2B8122D1C442142A7B (BehaviourPreconditionXor_tBF1350D32D81DD5DCB202AB49FFD4FF5F874F689 * __this, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * ___wData0, const RuntimeMethod* method)
  34139. {
  34140. static bool s_Il2CppMethodInitialized;
  34141. if (!s_Il2CppMethodInitialized)
  34142. {
  34143. il2cpp_codegen_initialize_method (BehaviourPreconditionXor_IsTrue_mC27D2731BB95A9E28DD95A2B8122D1C442142A7B_MetadataUsageId);
  34144. s_Il2CppMethodInitialized = true;
  34145. }
  34146. {
  34147. // return GetChild<BehaviourPrecondition>(0).IsTrue(wData) ^
  34148. // GetChild<BehaviourPrecondition>(1).IsTrue(wData);
  34149. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_0 = BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624(__this, 0, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624_RuntimeMethod_var);
  34150. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_1 = ___wData0;
  34151. NullCheck(L_0);
  34152. bool L_2 = VirtFuncInvoker1< bool, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * >::Invoke(4 /* System.Boolean QFramework.BehaviourPrecondition::IsTrue(QFramework.BehaviourTreeData) */, L_0, L_1);
  34153. BehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226 * L_3 = BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624(__this, 1, /*hidden argument*/BehaviourTreeNode_GetChild_TisBehaviourPrecondition_tECE6D6BB2C85A8E754305DC9F47F213315010226_m4808623C3B98E8884B300ECF5D9B8110B0903624_RuntimeMethod_var);
  34154. BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * L_4 = ___wData0;
  34155. NullCheck(L_3);
  34156. bool L_5 = VirtFuncInvoker1< bool, BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * >::Invoke(4 /* System.Boolean QFramework.BehaviourPrecondition::IsTrue(QFramework.BehaviourTreeData) */, L_3, L_4);
  34157. return (bool)((int32_t)((int32_t)L_2^(int32_t)L_5));
  34158. }
  34159. }
  34160. #ifdef __clang__
  34161. #pragma clang diagnostic pop
  34162. #endif
  34163. #ifdef __clang__
  34164. #pragma clang diagnostic push
  34165. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34166. #pragma clang diagnostic ignored "-Wunused-variable"
  34167. #endif
  34168. // System.Collections.Generic.Dictionary`2<System.Int32,QFramework.TBTActionContext> QFramework.BehaviourTreeData::get_context()
  34169. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01 * BehaviourTreeData_get_context_m773EE72D69D5B74D485D9653255D754261E4D54A (BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * __this, const RuntimeMethod* method)
  34170. {
  34171. {
  34172. // return mContext;
  34173. Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01 * L_0 = __this->get_mContext_0();
  34174. return L_0;
  34175. }
  34176. }
  34177. // System.Void QFramework.BehaviourTreeData::.ctor()
  34178. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourTreeData__ctor_m0656EB4F651A93CE35CC50420C9161E3D5F8C0C3 (BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * __this, const RuntimeMethod* method)
  34179. {
  34180. static bool s_Il2CppMethodInitialized;
  34181. if (!s_Il2CppMethodInitialized)
  34182. {
  34183. il2cpp_codegen_initialize_method (BehaviourTreeData__ctor_m0656EB4F651A93CE35CC50420C9161E3D5F8C0C3_MetadataUsageId);
  34184. s_Il2CppMethodInitialized = true;
  34185. }
  34186. {
  34187. // public BehaviourTreeData()
  34188. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  34189. // mContext = new Dictionary<int, TBTActionContext>();
  34190. Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01 * L_0 = (Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01 *)il2cpp_codegen_object_new(Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01_il2cpp_TypeInfo_var);
  34191. Dictionary_2__ctor_m8009E367569A31EEC8CE35B2B9ED2B5F2CFA1AE8(L_0, /*hidden argument*/Dictionary_2__ctor_m8009E367569A31EEC8CE35B2B9ED2B5F2CFA1AE8_RuntimeMethod_var);
  34192. __this->set_mContext_0(L_0);
  34193. // }
  34194. return;
  34195. }
  34196. }
  34197. // System.Void QFramework.BehaviourTreeData::Finalize()
  34198. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourTreeData_Finalize_m2379E77D8F7B92079C3A48659FD38D67D22077A8 (BehaviourTreeData_t4AA1FDAB808E86EC414962E622E45CF7B171C1A9 * __this, const RuntimeMethod* method)
  34199. {
  34200. Exception_t * __last_unhandled_exception = 0;
  34201. NO_UNUSED_WARNING (__last_unhandled_exception);
  34202. Exception_t * __exception_local = 0;
  34203. NO_UNUSED_WARNING (__exception_local);
  34204. void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
  34205. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  34206. NO_UNUSED_WARNING (__leave_targets);
  34207. IL_0000:
  34208. try
  34209. { // begin try (depth: 1)
  34210. // mContext = null;
  34211. __this->set_mContext_0((Dictionary_2_tC20BEC20C31EF88F9A30AE881859BCEF15501B01 *)NULL);
  34212. IL2CPP_LEAVE(0x10, FINALLY_0009);
  34213. } // end try (depth: 1)
  34214. catch(Il2CppExceptionWrapper& e)
  34215. {
  34216. __last_unhandled_exception = (Exception_t *)e.ex;
  34217. goto FINALLY_0009;
  34218. }
  34219. FINALLY_0009:
  34220. { // begin finally (depth: 1)
  34221. // }
  34222. Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL);
  34223. IL2CPP_END_FINALLY(9)
  34224. } // end finally (depth: 1)
  34225. IL2CPP_CLEANUP(9)
  34226. {
  34227. IL2CPP_JUMP_TBL(0x10, IL_0010)
  34228. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  34229. }
  34230. IL_0010:
  34231. {
  34232. // }
  34233. return;
  34234. }
  34235. }
  34236. #ifdef __clang__
  34237. #pragma clang diagnostic pop
  34238. #endif
  34239. #ifdef __clang__
  34240. #pragma clang diagnostic push
  34241. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34242. #pragma clang diagnostic ignored "-Wunused-variable"
  34243. #endif
  34244. // System.Void QFramework.BehaviourTreeNode::.ctor(System.Int32)
  34245. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourTreeNode__ctor_m317F6C27622AB39E168B3CC4AA9F3A63A8ED783E (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * __this, int32_t ___maxChildCount0, const RuntimeMethod* method)
  34246. {
  34247. static bool s_Il2CppMethodInitialized;
  34248. if (!s_Il2CppMethodInitialized)
  34249. {
  34250. il2cpp_codegen_initialize_method (BehaviourTreeNode__ctor_m317F6C27622AB39E168B3CC4AA9F3A63A8ED783E_MetadataUsageId);
  34251. s_Il2CppMethodInitialized = true;
  34252. }
  34253. {
  34254. // public BehaviourTreeNode(int maxChildCount = -1)
  34255. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  34256. // _children = new List<BehaviourTreeNode>();
  34257. List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B * L_0 = (List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B *)il2cpp_codegen_object_new(List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B_il2cpp_TypeInfo_var);
  34258. List_1__ctor_m4EA27867E24B7BDDF581C5CEA0D766E6F2669768(L_0, /*hidden argument*/List_1__ctor_m4EA27867E24B7BDDF581C5CEA0D766E6F2669768_RuntimeMethod_var);
  34259. __this->set__children_1(L_0);
  34260. // if (maxChildCount >= 0) {
  34261. int32_t L_1 = ___maxChildCount0;
  34262. if ((((int32_t)L_1) < ((int32_t)0)))
  34263. {
  34264. goto IL_0021;
  34265. }
  34266. }
  34267. {
  34268. // _children.Capacity = maxChildCount;
  34269. List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B * L_2 = __this->get__children_1();
  34270. int32_t L_3 = ___maxChildCount0;
  34271. NullCheck(L_2);
  34272. List_1_set_Capacity_m1C5859F938213434F21166F9B3125B8B5B7EA01B(L_2, L_3, /*hidden argument*/List_1_set_Capacity_m1C5859F938213434F21166F9B3125B8B5B7EA01B_RuntimeMethod_var);
  34273. }
  34274. IL_0021:
  34275. {
  34276. // _maxChildCount = maxChildCount;
  34277. int32_t L_4 = ___maxChildCount0;
  34278. __this->set__maxChildCount_2(L_4);
  34279. // }
  34280. return;
  34281. }
  34282. }
  34283. // System.Void QFramework.BehaviourTreeNode::.ctor()
  34284. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourTreeNode__ctor_mD6AA9DE8FD576A6BD1D3F0CCD17EFB69C1A5EE15 (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * __this, const RuntimeMethod* method)
  34285. {
  34286. {
  34287. // : this(defaultChildCount)
  34288. BehaviourTreeNode__ctor_m317F6C27622AB39E168B3CC4AA9F3A63A8ED783E(__this, (-1), /*hidden argument*/NULL);
  34289. // {}
  34290. return;
  34291. }
  34292. }
  34293. // System.Void QFramework.BehaviourTreeNode::Finalize()
  34294. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourTreeNode_Finalize_m04628BEE826B3E7D28A9D2E9633D6D508AED82CC (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * __this, const RuntimeMethod* method)
  34295. {
  34296. Exception_t * __last_unhandled_exception = 0;
  34297. NO_UNUSED_WARNING (__last_unhandled_exception);
  34298. Exception_t * __exception_local = 0;
  34299. NO_UNUSED_WARNING (__exception_local);
  34300. void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
  34301. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  34302. NO_UNUSED_WARNING (__leave_targets);
  34303. IL_0000:
  34304. try
  34305. { // begin try (depth: 1)
  34306. // _children = null;
  34307. __this->set__children_1((List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B *)NULL);
  34308. IL2CPP_LEAVE(0x10, FINALLY_0009);
  34309. } // end try (depth: 1)
  34310. catch(Il2CppExceptionWrapper& e)
  34311. {
  34312. __last_unhandled_exception = (Exception_t *)e.ex;
  34313. goto FINALLY_0009;
  34314. }
  34315. FINALLY_0009:
  34316. { // begin finally (depth: 1)
  34317. // }
  34318. Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL);
  34319. IL2CPP_END_FINALLY(9)
  34320. } // end finally (depth: 1)
  34321. IL2CPP_CLEANUP(9)
  34322. {
  34323. IL2CPP_JUMP_TBL(0x10, IL_0010)
  34324. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  34325. }
  34326. IL_0010:
  34327. {
  34328. // }
  34329. return;
  34330. }
  34331. }
  34332. // QFramework.BehaviourTreeNode QFramework.BehaviourTreeNode::AddChild(QFramework.BehaviourTreeNode)
  34333. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * BehaviourTreeNode_AddChild_mA7EB96FDBFB849B842C42740EC3023BDF15935FE (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * __this, BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * ___node0, const RuntimeMethod* method)
  34334. {
  34335. static bool s_Il2CppMethodInitialized;
  34336. if (!s_Il2CppMethodInitialized)
  34337. {
  34338. il2cpp_codegen_initialize_method (BehaviourTreeNode_AddChild_mA7EB96FDBFB849B842C42740EC3023BDF15935FE_MetadataUsageId);
  34339. s_Il2CppMethodInitialized = true;
  34340. }
  34341. {
  34342. // if (_maxChildCount >= 0 && _children.Count >= _maxChildCount) {
  34343. int32_t L_0 = __this->get__maxChildCount_2();
  34344. if ((((int32_t)L_0) < ((int32_t)0)))
  34345. {
  34346. goto IL_002d;
  34347. }
  34348. }
  34349. {
  34350. List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B * L_1 = __this->get__children_1();
  34351. NullCheck(L_1);
  34352. int32_t L_2 = List_1_get_Count_m85CCD42B5DF416B27F44915118F5CACE443E53BD_inline(L_1, /*hidden argument*/List_1_get_Count_m85CCD42B5DF416B27F44915118F5CACE443E53BD_RuntimeMethod_var);
  34353. int32_t L_3 = __this->get__maxChildCount_2();
  34354. if ((((int32_t)L_2) < ((int32_t)L_3)))
  34355. {
  34356. goto IL_002d;
  34357. }
  34358. }
  34359. {
  34360. // Log.W("**BT** exceeding child count");
  34361. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_4 = Array_Empty_TisRuntimeObject_m9CF99326FAC8A01A4A25C90AA97F0799BA35ECAB_inline(/*hidden argument*/Array_Empty_TisRuntimeObject_m9CF99326FAC8A01A4A25C90AA97F0799BA35ECAB_RuntimeMethod_var);
  34362. IL2CPP_RUNTIME_CLASS_INIT(Log_t1B0BEAD8FAEDBF283B85FF379019EAFA29EA594B_il2cpp_TypeInfo_var);
  34363. Log_W_mFA8D1AE93732E3142EE576A184615FE0C95BAB7A(_stringLiteral9CA728A703E5992C1CB3C2DC919BD25819346150, L_4, /*hidden argument*/NULL);
  34364. // return this;
  34365. return __this;
  34366. }
  34367. IL_002d:
  34368. {
  34369. // _children.Add(node);
  34370. List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B * L_5 = __this->get__children_1();
  34371. BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * L_6 = ___node0;
  34372. NullCheck(L_5);
  34373. List_1_Add_m8EFC9B4D5721A1AD1F61F5C76D2B1190BD4BDB3F(L_5, L_6, /*hidden argument*/List_1_Add_m8EFC9B4D5721A1AD1F61F5C76D2B1190BD4BDB3F_RuntimeMethod_var);
  34374. // return this;
  34375. return __this;
  34376. }
  34377. }
  34378. // System.Int32 QFramework.BehaviourTreeNode::GetChildCount()
  34379. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BehaviourTreeNode_GetChildCount_mDE9F6292E49216FDAA9CD6C7AE8303431742D299 (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * __this, const RuntimeMethod* method)
  34380. {
  34381. static bool s_Il2CppMethodInitialized;
  34382. if (!s_Il2CppMethodInitialized)
  34383. {
  34384. il2cpp_codegen_initialize_method (BehaviourTreeNode_GetChildCount_mDE9F6292E49216FDAA9CD6C7AE8303431742D299_MetadataUsageId);
  34385. s_Il2CppMethodInitialized = true;
  34386. }
  34387. {
  34388. // return _children.Count;
  34389. List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B * L_0 = __this->get__children_1();
  34390. NullCheck(L_0);
  34391. int32_t L_1 = List_1_get_Count_m85CCD42B5DF416B27F44915118F5CACE443E53BD_inline(L_0, /*hidden argument*/List_1_get_Count_m85CCD42B5DF416B27F44915118F5CACE443E53BD_RuntimeMethod_var);
  34392. return L_1;
  34393. }
  34394. }
  34395. // System.Boolean QFramework.BehaviourTreeNode::IsIndexValid(System.Int32)
  34396. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourTreeNode_IsIndexValid_mB2B0EA38BA797F39B246BCD29D182C41251F32BB (BehaviourTreeNode_tBDE48221C67ED2AE26D9E1E44CA5E45F06133D56 * __this, int32_t ___index0, const RuntimeMethod* method)
  34397. {
  34398. static bool s_Il2CppMethodInitialized;
  34399. if (!s_Il2CppMethodInitialized)
  34400. {
  34401. il2cpp_codegen_initialize_method (BehaviourTreeNode_IsIndexValid_mB2B0EA38BA797F39B246BCD29D182C41251F32BB_MetadataUsageId);
  34402. s_Il2CppMethodInitialized = true;
  34403. }
  34404. {
  34405. // return index >= 0 && index < _children.Count;
  34406. int32_t L_0 = ___index0;
  34407. if ((((int32_t)L_0) < ((int32_t)0)))
  34408. {
  34409. goto IL_0013;
  34410. }
  34411. }
  34412. {
  34413. int32_t L_1 = ___index0;
  34414. List_1_t4F3EFE58047B36E4E080DF1EC17A841FA6477D8B * L_2 = __this->get__children_1();
  34415. NullCheck(L_2);
  34416. int32_t L_3 = List_1_get_Count_m85CCD42B5DF416B27F44915118F5CACE443E53BD_inline(L_2, /*hidden argument*/List_1_get_Count_m85CCD42B5DF416B27F44915118F5CACE443E53BD_RuntimeMethod_var);
  34417. return (bool)((((int32_t)L_1) < ((int32_t)L_3))? 1 : 0);
  34418. }
  34419. IL_0013:
  34420. {
  34421. return (bool)0;
  34422. }
  34423. }
  34424. #ifdef __clang__
  34425. #pragma clang diagnostic pop
  34426. #endif
  34427. #ifdef __clang__
  34428. #pragma clang diagnostic push
  34429. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34430. #pragma clang diagnostic ignored "-Wunused-variable"
  34431. #endif
  34432. // System.Boolean QFramework.BehaviourTreeRunningStatus::IsOK(System.Int32)
  34433. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourTreeRunningStatus_IsOK_mDCBD9217C84951261A9BD28F20D7C3948F0A845E (int32_t ___runningStatus0, const RuntimeMethod* method)
  34434. {
  34435. {
  34436. // return runningStatus == BehaviourTreeRunningStatus.FINISHED ||
  34437. // runningStatus >= BehaviourTreeRunningStatus.USER_FINISHED;
  34438. int32_t L_0 = ___runningStatus0;
  34439. if ((((int32_t)L_0) == ((int32_t)1)))
  34440. {
  34441. goto IL_0010;
  34442. }
  34443. }
  34444. {
  34445. int32_t L_1 = ___runningStatus0;
  34446. return (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)((int32_t)1000)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  34447. }
  34448. IL_0010:
  34449. {
  34450. return (bool)1;
  34451. }
  34452. }
  34453. // System.Boolean QFramework.BehaviourTreeRunningStatus::IsError(System.Int32)
  34454. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourTreeRunningStatus_IsError_m135907CB74E96FB05FB6767D5BEBCA9B63025FCE (int32_t ___runningStatus0, const RuntimeMethod* method)
  34455. {
  34456. {
  34457. // return runningStatus < 0;
  34458. int32_t L_0 = ___runningStatus0;
  34459. return (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
  34460. }
  34461. }
  34462. // System.Boolean QFramework.BehaviourTreeRunningStatus::IsFinished(System.Int32)
  34463. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourTreeRunningStatus_IsFinished_m4984C320A1693C32DAEAB229A0BE7661E6663E95 (int32_t ___runningStatus0, const RuntimeMethod* method)
  34464. {
  34465. {
  34466. // return IsOK(runningStatus) || IsError(runningStatus);
  34467. int32_t L_0 = ___runningStatus0;
  34468. bool L_1 = BehaviourTreeRunningStatus_IsOK_mDCBD9217C84951261A9BD28F20D7C3948F0A845E(L_0, /*hidden argument*/NULL);
  34469. if (L_1)
  34470. {
  34471. goto IL_000f;
  34472. }
  34473. }
  34474. {
  34475. int32_t L_2 = ___runningStatus0;
  34476. bool L_3 = BehaviourTreeRunningStatus_IsError_m135907CB74E96FB05FB6767D5BEBCA9B63025FCE(L_2, /*hidden argument*/NULL);
  34477. return L_3;
  34478. }
  34479. IL_000f:
  34480. {
  34481. return (bool)1;
  34482. }
  34483. }
  34484. // System.Boolean QFramework.BehaviourTreeRunningStatus::IsExecuting(System.Int32)
  34485. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BehaviourTreeRunningStatus_IsExecuting_m04FFEDA61F03F7FB1A624F112AF1B91DC6F873E3 (int32_t ___runningStatus0, const RuntimeMethod* method)
  34486. {
  34487. {
  34488. // return !IsFinished(runningStatus);
  34489. int32_t L_0 = ___runningStatus0;
  34490. bool L_1 = BehaviourTreeRunningStatus_IsFinished_m4984C320A1693C32DAEAB229A0BE7661E6663E95(L_0, /*hidden argument*/NULL);
  34491. return (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  34492. }
  34493. }
  34494. // System.Void QFramework.BehaviourTreeRunningStatus::.ctor()
  34495. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BehaviourTreeRunningStatus__ctor_mCDD1FE207C961029B210D0C485DCA27F802C28D1 (BehaviourTreeRunningStatus_t2C2D557F660793212F9792B56454AA85EDFDCE04 * __this, const RuntimeMethod* method)
  34496. {
  34497. {
  34498. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  34499. return;
  34500. }
  34501. }
  34502. #ifdef __clang__
  34503. #pragma clang diagnostic pop
  34504. #endif
  34505. #ifdef __clang__
  34506. #pragma clang diagnostic push
  34507. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34508. #pragma clang diagnostic ignored "-Wunused-variable"
  34509. #endif
  34510. // System.Void QFramework.BlackBoard::.ctor()
  34511. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlackBoard__ctor_m2181E169AC5A56B2DE2D8686B4F4268819F734C5 (BlackBoard_tF03C92809038F991431B319E2167B944D26748A0 * __this, const RuntimeMethod* method)
  34512. {
  34513. static bool s_Il2CppMethodInitialized;
  34514. if (!s_Il2CppMethodInitialized)
  34515. {
  34516. il2cpp_codegen_initialize_method (BlackBoard__ctor_m2181E169AC5A56B2DE2D8686B4F4268819F734C5_MetadataUsageId);
  34517. s_Il2CppMethodInitialized = true;
  34518. }
  34519. {
  34520. // public BlackBoard()
  34521. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  34522. // mItems = new Dictionary<string, BlackboardItem>();
  34523. Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A * L_0 = (Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A *)il2cpp_codegen_object_new(Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A_il2cpp_TypeInfo_var);
  34524. Dictionary_2__ctor_m0FA502444301F000E4BA51E2BB189BC0562EB9D1(L_0, /*hidden argument*/Dictionary_2__ctor_m0FA502444301F000E4BA51E2BB189BC0562EB9D1_RuntimeMethod_var);
  34525. __this->set_mItems_0(L_0);
  34526. // }
  34527. return;
  34528. }
  34529. }
  34530. // System.Void QFramework.BlackBoard::SetValue(System.String,System.Object)
  34531. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlackBoard_SetValue_m51C3058E730141409C892A43428F5A52925D56F2 (BlackBoard_tF03C92809038F991431B319E2167B944D26748A0 * __this, String_t* ___key0, RuntimeObject * ___v1, const RuntimeMethod* method)
  34532. {
  34533. static bool s_Il2CppMethodInitialized;
  34534. if (!s_Il2CppMethodInitialized)
  34535. {
  34536. il2cpp_codegen_initialize_method (BlackBoard_SetValue_m51C3058E730141409C892A43428F5A52925D56F2_MetadataUsageId);
  34537. s_Il2CppMethodInitialized = true;
  34538. }
  34539. BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 * V_0 = NULL;
  34540. {
  34541. // if (mItems.ContainsKey(key) == false)
  34542. Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A * L_0 = __this->get_mItems_0();
  34543. String_t* L_1 = ___key0;
  34544. NullCheck(L_0);
  34545. bool L_2 = Dictionary_2_ContainsKey_m1D74A6C60DD9D3986306F07BD2DC9435897DB080(L_0, L_1, /*hidden argument*/Dictionary_2_ContainsKey_m1D74A6C60DD9D3986306F07BD2DC9435897DB080_RuntimeMethod_var);
  34546. if (L_2)
  34547. {
  34548. goto IL_0023;
  34549. }
  34550. }
  34551. {
  34552. // item = new BlackboardItem();
  34553. BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 * L_3 = (BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 *)il2cpp_codegen_object_new(BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802_il2cpp_TypeInfo_var);
  34554. BlackboardItem__ctor_mCDFAD7CB39BF80854599BC83A67FEC9EAE183DD4(L_3, /*hidden argument*/NULL);
  34555. V_0 = L_3;
  34556. // mItems.Add(key, item);
  34557. Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A * L_4 = __this->get_mItems_0();
  34558. String_t* L_5 = ___key0;
  34559. BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 * L_6 = V_0;
  34560. NullCheck(L_4);
  34561. Dictionary_2_Add_mF7FDDE23648773E52BE70E050E6AE2BEAF53378A(L_4, L_5, L_6, /*hidden argument*/Dictionary_2_Add_mF7FDDE23648773E52BE70E050E6AE2BEAF53378A_RuntimeMethod_var);
  34562. // }
  34563. goto IL_0030;
  34564. }
  34565. IL_0023:
  34566. {
  34567. // item = mItems[key];
  34568. Dictionary_2_t4C6D3B7D4B9522732152523343529FFA2D2DFF9A * L_7 = __this->get_mItems_0();
  34569. String_t* L_8 = ___key0;
  34570. NullCheck(L_7);
  34571. BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 * L_9 = Dictionary_2_get_Item_m08DDC243DC3B89CF43C47817D6F54BE9CAE74909(L_7, L_8, /*hidden argument*/Dictionary_2_get_Item_m08DDC243DC3B89CF43C47817D6F54BE9CAE74909_RuntimeMethod_var);
  34572. V_0 = L_9;
  34573. }
  34574. IL_0030:
  34575. {
  34576. // item.SetValue(v);
  34577. BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 * L_10 = V_0;
  34578. RuntimeObject * L_11 = ___v1;
  34579. NullCheck(L_10);
  34580. BlackboardItem_SetValue_mD0AA3E3BC91B749CF63A2484378A192E78BFB8D6_inline(L_10, L_11, /*hidden argument*/NULL);
  34581. // }
  34582. return;
  34583. }
  34584. }
  34585. #ifdef __clang__
  34586. #pragma clang diagnostic pop
  34587. #endif
  34588. #ifdef __clang__
  34589. #pragma clang diagnostic push
  34590. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34591. #pragma clang diagnostic ignored "-Wunused-variable"
  34592. #endif
  34593. // System.Void QFramework.BlackBoard_BlackboardItem::SetValue(System.Object)
  34594. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlackboardItem_SetValue_mD0AA3E3BC91B749CF63A2484378A192E78BFB8D6 (BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 * __this, RuntimeObject * ___v0, const RuntimeMethod* method)
  34595. {
  34596. {
  34597. // mValue = v;
  34598. RuntimeObject * L_0 = ___v0;
  34599. __this->set_mValue_0(L_0);
  34600. // }
  34601. return;
  34602. }
  34603. }
  34604. // System.Void QFramework.BlackBoard_BlackboardItem::.ctor()
  34605. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlackboardItem__ctor_mCDFAD7CB39BF80854599BC83A67FEC9EAE183DD4 (BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 * __this, const RuntimeMethod* method)
  34606. {
  34607. {
  34608. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  34609. return;
  34610. }
  34611. }
  34612. #ifdef __clang__
  34613. #pragma clang diagnostic pop
  34614. #endif
  34615. #ifdef __clang__
  34616. #pragma clang diagnostic push
  34617. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34618. #pragma clang diagnostic ignored "-Wunused-variable"
  34619. #endif
  34620. // System.Void QFramework.Character::.ctor()
  34621. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Character__ctor_mAAD334FE2638C87DB6BEF63E4F42B839A081C0B5 (Character_t91EBBD58BFF873B9F48E5303DE976FAF9980946E * __this, const RuntimeMethod* method)
  34622. {
  34623. {
  34624. Puppet__ctor_mADE5873B04EE9125724D828213244A591CCF33D0(__this, /*hidden argument*/NULL);
  34625. return;
  34626. }
  34627. }
  34628. #ifdef __clang__
  34629. #pragma clang diagnostic pop
  34630. #endif
  34631. #ifdef __clang__
  34632. #pragma clang diagnostic push
  34633. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34634. #pragma clang diagnostic ignored "-Wunused-variable"
  34635. #endif
  34636. // QFramework.IPuppet QFramework.Controller::get_Puppet()
  34637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Controller_get_Puppet_m1E429638FFFFA0E0AC9E8581B47FD422459E6E6C (Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * __this, const RuntimeMethod* method)
  34638. {
  34639. {
  34640. // get { return mPuppet; }
  34641. RuntimeObject* L_0 = __this->get_mPuppet_2();
  34642. return L_0;
  34643. }
  34644. }
  34645. // System.Void QFramework.Controller::BindPuppet(QFramework.IPuppet)
  34646. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Controller_BindPuppet_m6572B6180F84C403F78BC52DF4EF08413FDA815C (Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  34647. {
  34648. static bool s_Il2CppMethodInitialized;
  34649. if (!s_Il2CppMethodInitialized)
  34650. {
  34651. il2cpp_codegen_initialize_method (Controller_BindPuppet_m6572B6180F84C403F78BC52DF4EF08413FDA815C_MetadataUsageId);
  34652. s_Il2CppMethodInitialized = true;
  34653. }
  34654. {
  34655. // if (mPuppet != value)
  34656. RuntimeObject* L_0 = __this->get_mPuppet_2();
  34657. RuntimeObject* L_1 = ___value0;
  34658. if ((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)L_1)))
  34659. {
  34660. goto IL_0043;
  34661. }
  34662. }
  34663. {
  34664. // if (mPuppet != null)
  34665. RuntimeObject* L_2 = __this->get_mPuppet_2();
  34666. if (!L_2)
  34667. {
  34668. goto IL_0029;
  34669. }
  34670. }
  34671. {
  34672. // OnPuppetUnbind(mPuppet);
  34673. RuntimeObject* L_3 = __this->get_mPuppet_2();
  34674. VirtActionInvoker1< RuntimeObject* >::Invoke(26 /* System.Void QFramework.Controller::OnPuppetUnbind(QFramework.IPuppet) */, __this, L_3);
  34675. // mPuppet.Controller = null;
  34676. RuntimeObject* L_4 = __this->get_mPuppet_2();
  34677. NullCheck(L_4);
  34678. InterfaceActionInvoker1< Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * >::Invoke(1 /* System.Void QFramework.IPuppet::set_Controller(QFramework.Controller) */, IPuppet_tBD696C1FDEC03AA1B2F99694853CAB8B3769629F_il2cpp_TypeInfo_var, L_4, (Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 *)NULL);
  34679. }
  34680. IL_0029:
  34681. {
  34682. // mPuppet = value;
  34683. RuntimeObject* L_5 = ___value0;
  34684. __this->set_mPuppet_2(L_5);
  34685. // mPuppet.Controller = this;
  34686. RuntimeObject* L_6 = __this->get_mPuppet_2();
  34687. NullCheck(L_6);
  34688. InterfaceActionInvoker1< Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * >::Invoke(1 /* System.Void QFramework.IPuppet::set_Controller(QFramework.Controller) */, IPuppet_tBD696C1FDEC03AA1B2F99694853CAB8B3769629F_il2cpp_TypeInfo_var, L_6, __this);
  34689. // OnPuppetBind(value);
  34690. RuntimeObject* L_7 = ___value0;
  34691. VirtActionInvoker1< RuntimeObject* >::Invoke(25 /* System.Void QFramework.Controller::OnPuppetBind(QFramework.IPuppet) */, __this, L_7);
  34692. }
  34693. IL_0043:
  34694. {
  34695. // }
  34696. return;
  34697. }
  34698. }
  34699. // System.Void QFramework.Controller::OnPuppetBind(QFramework.IPuppet)
  34700. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Controller_OnPuppetBind_m955EF2D08DA326755E11EB5A03599D9699057803 (Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * __this, RuntimeObject* ___puppet0, const RuntimeMethod* method)
  34701. {
  34702. {
  34703. // }
  34704. return;
  34705. }
  34706. }
  34707. // System.Void QFramework.Controller::OnPuppetUnbind(QFramework.IPuppet)
  34708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Controller_OnPuppetUnbind_m844C11AE8584675474D955D97F3E39B1EF4101E5 (Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * __this, RuntimeObject* ___puppet0, const RuntimeMethod* method)
  34709. {
  34710. {
  34711. // }
  34712. return;
  34713. }
  34714. }
  34715. // System.Void QFramework.Controller::.ctor()
  34716. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Controller__ctor_m0FA54D3D217E1AC3B8FE0E3F0D30800478782C97 (Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * __this, const RuntimeMethod* method)
  34717. {
  34718. {
  34719. GameplayKitObject__ctor_m2C0D556A7F585896CD99FFF8443BD6949E1F1F62(__this, /*hidden argument*/NULL);
  34720. return;
  34721. }
  34722. }
  34723. #ifdef __clang__
  34724. #pragma clang diagnostic pop
  34725. #endif
  34726. #ifdef __clang__
  34727. #pragma clang diagnostic push
  34728. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34729. #pragma clang diagnostic ignored "-Wunused-variable"
  34730. #endif
  34731. #ifdef __clang__
  34732. #pragma clang diagnostic pop
  34733. #endif
  34734. #ifdef __clang__
  34735. #pragma clang diagnostic push
  34736. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34737. #pragma clang diagnostic ignored "-Wunused-variable"
  34738. #endif
  34739. // System.Void QFramework.Game::.ctor()
  34740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Game__ctor_m074E2A25787DCD2F2194874E4BF56CEE9017C897 (Game_t8E7AB59741E148136426A2542C7B5CB2B1F2E51C * __this, const RuntimeMethod* method)
  34741. {
  34742. static bool s_Il2CppMethodInitialized;
  34743. if (!s_Il2CppMethodInitialized)
  34744. {
  34745. il2cpp_codegen_initialize_method (Game__ctor_m074E2A25787DCD2F2194874E4BF56CEE9017C897_MetadataUsageId);
  34746. s_Il2CppMethodInitialized = true;
  34747. }
  34748. {
  34749. // public TypeEventSystem EventSystem = new TypeEventSystem();
  34750. TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 * L_0 = (TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 *)il2cpp_codegen_object_new(TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5_il2cpp_TypeInfo_var);
  34751. TypeEventSystem__ctor_mB24512121363313E6C5F04DF8D2A885A0E31B8A0(L_0, /*hidden argument*/NULL);
  34752. __this->set_EventSystem_1(L_0);
  34753. // public IQFrameworkContainer Container = new QFrameworkContainer();
  34754. QFrameworkContainer_t1097F6224C23F4B7271219C2B7B9EC5C70505511 * L_1 = (QFrameworkContainer_t1097F6224C23F4B7271219C2B7B9EC5C70505511 *)il2cpp_codegen_object_new(QFrameworkContainer_t1097F6224C23F4B7271219C2B7B9EC5C70505511_il2cpp_TypeInfo_var);
  34755. QFrameworkContainer__ctor_m3EB137089DFDDA763E7C94F088AA75CA30C79E04(L_1, /*hidden argument*/NULL);
  34756. __this->set_Container_2(L_1);
  34757. // public Game()
  34758. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  34759. // InitGameMode();
  34760. VirtActionInvoker0::Invoke(5 /* System.Void QFramework.Game::InitGameMode() */, __this);
  34761. // }
  34762. return;
  34763. }
  34764. }
  34765. // QFramework.GameMode QFramework.Game::get_GameMode()
  34766. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * Game_get_GameMode_mE0EE7D63116629D42E640E192A2F7277F74BBE78 (Game_t8E7AB59741E148136426A2542C7B5CB2B1F2E51C * __this, const RuntimeMethod* method)
  34767. {
  34768. {
  34769. // public GameMode GameMode { get; protected set; }
  34770. GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * L_0 = __this->get_U3CGameModeU3Ek__BackingField_0();
  34771. return L_0;
  34772. }
  34773. }
  34774. // System.Void QFramework.Game::set_GameMode(QFramework.GameMode)
  34775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Game_set_GameMode_mEF43099B9C9A24B70CD77B603554F495496FBA1D (Game_t8E7AB59741E148136426A2542C7B5CB2B1F2E51C * __this, GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * ___value0, const RuntimeMethod* method)
  34776. {
  34777. {
  34778. // public GameMode GameMode { get; protected set; }
  34779. GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * L_0 = ___value0;
  34780. __this->set_U3CGameModeU3Ek__BackingField_0(L_0);
  34781. return;
  34782. }
  34783. }
  34784. // System.Void QFramework.Game::InitGameMode()
  34785. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Game_InitGameMode_mA47A96DABA702EBC74F2FF5A1B5C3B21D893C0B2 (Game_t8E7AB59741E148136426A2542C7B5CB2B1F2E51C * __this, const RuntimeMethod* method)
  34786. {
  34787. static bool s_Il2CppMethodInitialized;
  34788. if (!s_Il2CppMethodInitialized)
  34789. {
  34790. il2cpp_codegen_initialize_method (Game_InitGameMode_mA47A96DABA702EBC74F2FF5A1B5C3B21D893C0B2_MetadataUsageId);
  34791. s_Il2CppMethodInitialized = true;
  34792. }
  34793. {
  34794. // GameMode = new GameMode();
  34795. GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * L_0 = (GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 *)il2cpp_codegen_object_new(GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76_il2cpp_TypeInfo_var);
  34796. GameMode__ctor_m70D5681133FA2B599D8E380CE600738AE212A1D8(L_0, /*hidden argument*/NULL);
  34797. Game_set_GameMode_mEF43099B9C9A24B70CD77B603554F495496FBA1D_inline(__this, L_0, /*hidden argument*/NULL);
  34798. // }
  34799. return;
  34800. }
  34801. }
  34802. // System.Void QFramework.Game::Dispose()
  34803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Game_Dispose_mB85713EE94F8254851D54A0378A0CC3512CBED8B (Game_t8E7AB59741E148136426A2542C7B5CB2B1F2E51C * __this, const RuntimeMethod* method)
  34804. {
  34805. {
  34806. // if (EventSystem != null) EventSystem.Dispose();
  34807. TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 * L_0 = __this->get_EventSystem_1();
  34808. if (!L_0)
  34809. {
  34810. goto IL_0013;
  34811. }
  34812. }
  34813. {
  34814. // if (EventSystem != null) EventSystem.Dispose();
  34815. TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 * L_1 = __this->get_EventSystem_1();
  34816. NullCheck(L_1);
  34817. TypeEventSystem_Dispose_mF789FEEF4BE941CA580F7AB397EBBC3FFFA6AC3D(L_1, /*hidden argument*/NULL);
  34818. }
  34819. IL_0013:
  34820. {
  34821. // }
  34822. return;
  34823. }
  34824. }
  34825. #ifdef __clang__
  34826. #pragma clang diagnostic pop
  34827. #endif
  34828. #ifdef __clang__
  34829. #pragma clang diagnostic push
  34830. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34831. #pragma clang diagnostic ignored "-Wunused-variable"
  34832. #endif
  34833. // QFramework.GameState QFramework.GameMode::get_GameState()
  34834. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * GameMode_get_GameState_m931B92EEEDDC92D08DB70C7008AB1D4A0B6B4F10 (GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * __this, const RuntimeMethod* method)
  34835. {
  34836. {
  34837. // public GameState GameState { get; protected set; }
  34838. GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * L_0 = __this->get_U3CGameStateU3Ek__BackingField_0();
  34839. return L_0;
  34840. }
  34841. }
  34842. // System.Void QFramework.GameMode::set_GameState(QFramework.GameState)
  34843. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMode_set_GameState_m6252A47E423E29A8AD95FEE505048EF4C091B400 (GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * __this, GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * ___value0, const RuntimeMethod* method)
  34844. {
  34845. {
  34846. // public GameState GameState { get; protected set; }
  34847. GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * L_0 = ___value0;
  34848. __this->set_U3CGameStateU3Ek__BackingField_0(L_0);
  34849. return;
  34850. }
  34851. }
  34852. // QFramework.PlayerState QFramework.GameMode::get_PlayerState()
  34853. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 * GameMode_get_PlayerState_m9C3511412A934517996A01218F7FEEB6896696B8 (GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * __this, const RuntimeMethod* method)
  34854. {
  34855. {
  34856. // public PlayerState PlayerState { get; protected set; }
  34857. PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 * L_0 = __this->get_U3CPlayerStateU3Ek__BackingField_1();
  34858. return L_0;
  34859. }
  34860. }
  34861. // System.Void QFramework.GameMode::set_PlayerState(QFramework.PlayerState)
  34862. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMode_set_PlayerState_mFB1B47B8223B1D7C6C14326182A12A44E4A53925 (GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * __this, PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 * ___value0, const RuntimeMethod* method)
  34863. {
  34864. {
  34865. // public PlayerState PlayerState { get; protected set; }
  34866. PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 * L_0 = ___value0;
  34867. __this->set_U3CPlayerStateU3Ek__BackingField_1(L_0);
  34868. return;
  34869. }
  34870. }
  34871. // System.Void QFramework.GameMode::.ctor()
  34872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMode__ctor_m70D5681133FA2B599D8E380CE600738AE212A1D8 (GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * __this, const RuntimeMethod* method)
  34873. {
  34874. {
  34875. // public GameMode()
  34876. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  34877. // InitGameState();
  34878. VirtActionInvoker0::Invoke(4 /* System.Void QFramework.GameMode::InitGameState() */, __this);
  34879. // InitPlayerState();
  34880. VirtActionInvoker0::Invoke(5 /* System.Void QFramework.GameMode::InitPlayerState() */, __this);
  34881. // }
  34882. return;
  34883. }
  34884. }
  34885. // System.Void QFramework.GameMode::InitGameState()
  34886. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMode_InitGameState_m46EAF16D703C841E5AC519451BA7DF3943E87F0B (GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * __this, const RuntimeMethod* method)
  34887. {
  34888. static bool s_Il2CppMethodInitialized;
  34889. if (!s_Il2CppMethodInitialized)
  34890. {
  34891. il2cpp_codegen_initialize_method (GameMode_InitGameState_m46EAF16D703C841E5AC519451BA7DF3943E87F0B_MetadataUsageId);
  34892. s_Il2CppMethodInitialized = true;
  34893. }
  34894. {
  34895. // GameState = new GameState();
  34896. GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * L_0 = (GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 *)il2cpp_codegen_object_new(GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795_il2cpp_TypeInfo_var);
  34897. GameState__ctor_m697DADD80CDC9307D8DC8D7E7F7DDC8B03CEEC46(L_0, /*hidden argument*/NULL);
  34898. GameMode_set_GameState_m6252A47E423E29A8AD95FEE505048EF4C091B400_inline(__this, L_0, /*hidden argument*/NULL);
  34899. // }
  34900. return;
  34901. }
  34902. }
  34903. // System.Void QFramework.GameMode::InitPlayerState()
  34904. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMode_InitPlayerState_m62B03902078DCEC3E8CBF2487156B9B7FD26F5AA (GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * __this, const RuntimeMethod* method)
  34905. {
  34906. static bool s_Il2CppMethodInitialized;
  34907. if (!s_Il2CppMethodInitialized)
  34908. {
  34909. il2cpp_codegen_initialize_method (GameMode_InitPlayerState_m62B03902078DCEC3E8CBF2487156B9B7FD26F5AA_MetadataUsageId);
  34910. s_Il2CppMethodInitialized = true;
  34911. }
  34912. {
  34913. // PlayerState = new PlayerState();
  34914. PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 * L_0 = (PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 *)il2cpp_codegen_object_new(PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4_il2cpp_TypeInfo_var);
  34915. PlayerState__ctor_m8948529C38C76959E3E15C924931CCEA189A53A5(L_0, /*hidden argument*/NULL);
  34916. GameMode_set_PlayerState_mFB1B47B8223B1D7C6C14326182A12A44E4A53925_inline(__this, L_0, /*hidden argument*/NULL);
  34917. // }
  34918. return;
  34919. }
  34920. }
  34921. #ifdef __clang__
  34922. #pragma clang diagnostic pop
  34923. #endif
  34924. #ifdef __clang__
  34925. #pragma clang diagnostic push
  34926. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34927. #pragma clang diagnostic ignored "-Wunused-variable"
  34928. #endif
  34929. // System.Boolean QFramework.GameState::get_IsStarting()
  34930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameState_get_IsStarting_m525C179ADACB80B380FE0837187A8F894DD9B8C0 (GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * __this, const RuntimeMethod* method)
  34931. {
  34932. {
  34933. // public bool IsStarting { get; set; }
  34934. bool L_0 = __this->get_U3CIsStartingU3Ek__BackingField_0();
  34935. return L_0;
  34936. }
  34937. }
  34938. // System.Void QFramework.GameState::set_IsStarting(System.Boolean)
  34939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameState_set_IsStarting_m39A2C909C78BDF8EDD605EFFDD4CFAE36F9B6383 (GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * __this, bool ___value0, const RuntimeMethod* method)
  34940. {
  34941. {
  34942. // public bool IsStarting { get; set; }
  34943. bool L_0 = ___value0;
  34944. __this->set_U3CIsStartingU3Ek__BackingField_0(L_0);
  34945. return;
  34946. }
  34947. }
  34948. // System.Void QFramework.GameState::.ctor()
  34949. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameState__ctor_m697DADD80CDC9307D8DC8D7E7F7DDC8B03CEEC46 (GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * __this, const RuntimeMethod* method)
  34950. {
  34951. {
  34952. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  34953. return;
  34954. }
  34955. }
  34956. #ifdef __clang__
  34957. #pragma clang diagnostic pop
  34958. #endif
  34959. #ifdef __clang__
  34960. #pragma clang diagnostic push
  34961. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34962. #pragma clang diagnostic ignored "-Wunused-variable"
  34963. #endif
  34964. // System.Void QFramework.GameTime::Start()
  34965. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTime_Start_m217C84D3A25BD23F4581D51B752E1A65FDB10362 (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method)
  34966. {
  34967. {
  34968. // TimeWatch.Start();
  34969. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_0 = __this->get_TimeWatch_0();
  34970. NullCheck(L_0);
  34971. Stopwatch_Start_mF61332B96D7753ADA18366A29E22E2A92E25739A(L_0, /*hidden argument*/NULL);
  34972. // UpdateWatch.Start();
  34973. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_1 = __this->get_UpdateWatch_1();
  34974. NullCheck(L_1);
  34975. Stopwatch_Start_mF61332B96D7753ADA18366A29E22E2A92E25739A(L_1, /*hidden argument*/NULL);
  34976. // FixedUpdateWatch.Start();
  34977. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_2 = __this->get_FixedUpdateWatch_2();
  34978. NullCheck(L_2);
  34979. Stopwatch_Start_mF61332B96D7753ADA18366A29E22E2A92E25739A(L_2, /*hidden argument*/NULL);
  34980. // }
  34981. return;
  34982. }
  34983. }
  34984. // System.Single QFramework.GameTime::get_Time()
  34985. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GameTime_get_Time_m2B8D42504D2213C73557CD1DDDD63437DCDECB0F (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method)
  34986. {
  34987. {
  34988. // get { return TimeWatch.ElapsedMilliseconds / 1000f; }
  34989. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_0 = __this->get_TimeWatch_0();
  34990. NullCheck(L_0);
  34991. int64_t L_1 = Stopwatch_get_ElapsedMilliseconds_mE39424FB61C885BCFCC4B583C58A8630C3AD8177(L_0, /*hidden argument*/NULL);
  34992. return ((float)((float)(((float)((float)L_1)))/(float)(1000.0f)));
  34993. }
  34994. }
  34995. // System.Single QFramework.GameTime::get_DeltaTime()
  34996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GameTime_get_DeltaTime_mAA31265B1FC8BFC5D441C4D702D4E5BBA50D6599 (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method)
  34997. {
  34998. {
  34999. // get { return UpdateWatch.ElapsedMilliseconds / 1000f; }
  35000. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_0 = __this->get_UpdateWatch_1();
  35001. NullCheck(L_0);
  35002. int64_t L_1 = Stopwatch_get_ElapsedMilliseconds_mE39424FB61C885BCFCC4B583C58A8630C3AD8177(L_0, /*hidden argument*/NULL);
  35003. return ((float)((float)(((float)((float)L_1)))/(float)(1000.0f)));
  35004. }
  35005. }
  35006. // System.Single QFramework.GameTime::get_FixedDeltaTime()
  35007. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GameTime_get_FixedDeltaTime_mFF54D48CE58A2C05180A42478087BFA9B0D95A0C (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method)
  35008. {
  35009. {
  35010. // get { return FixedUpdateWatch.ElapsedMilliseconds / 1000f; }
  35011. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_0 = __this->get_FixedUpdateWatch_2();
  35012. NullCheck(L_0);
  35013. int64_t L_1 = Stopwatch_get_ElapsedMilliseconds_mE39424FB61C885BCFCC4B583C58A8630C3AD8177(L_0, /*hidden argument*/NULL);
  35014. return ((float)((float)(((float)((float)L_1)))/(float)(1000.0f)));
  35015. }
  35016. }
  35017. // System.Void QFramework.GameTime::EndUpdate()
  35018. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTime_EndUpdate_mF3D5D05617FFD3ED12D7D8AB2E89970920ABE652 (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method)
  35019. {
  35020. {
  35021. // UpdateWatch.Reset();
  35022. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_0 = __this->get_UpdateWatch_1();
  35023. NullCheck(L_0);
  35024. Stopwatch_Reset_mB73BF189F4BF781A8587C2CAAD00B2B0EBA79765(L_0, /*hidden argument*/NULL);
  35025. // }
  35026. return;
  35027. }
  35028. }
  35029. // System.Void QFramework.GameTime::EndFixedUpdate()
  35030. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTime_EndFixedUpdate_m93C3C7B37A45EDF92AC3A1D358A55DF2F9AD1537 (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method)
  35031. {
  35032. {
  35033. // FixedUpdateWatch.Reset();
  35034. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_0 = __this->get_FixedUpdateWatch_2();
  35035. NullCheck(L_0);
  35036. Stopwatch_Reset_mB73BF189F4BF781A8587C2CAAD00B2B0EBA79765(L_0, /*hidden argument*/NULL);
  35037. // }
  35038. return;
  35039. }
  35040. }
  35041. // System.Void QFramework.GameTime::Stop()
  35042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTime_Stop_m8F420CEC59A941E0DEFA2AD5FB4991796FF9F8C8 (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method)
  35043. {
  35044. {
  35045. // UpdateWatch.Stop();
  35046. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_0 = __this->get_UpdateWatch_1();
  35047. NullCheck(L_0);
  35048. Stopwatch_Stop_m8AE20980FC1C80DFAC27FA7E2BAFC88E94B839B3(L_0, /*hidden argument*/NULL);
  35049. // FixedUpdateWatch.Stop();
  35050. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_1 = __this->get_FixedUpdateWatch_2();
  35051. NullCheck(L_1);
  35052. Stopwatch_Stop_m8AE20980FC1C80DFAC27FA7E2BAFC88E94B839B3(L_1, /*hidden argument*/NULL);
  35053. // }
  35054. return;
  35055. }
  35056. }
  35057. // System.Void QFramework.GameTime::.ctor()
  35058. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTime__ctor_mB6F338B3D660F6413F3CC1A9868DFBFE4183C548 (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * __this, const RuntimeMethod* method)
  35059. {
  35060. static bool s_Il2CppMethodInitialized;
  35061. if (!s_Il2CppMethodInitialized)
  35062. {
  35063. il2cpp_codegen_initialize_method (GameTime__ctor_mB6F338B3D660F6413F3CC1A9868DFBFE4183C548_MetadataUsageId);
  35064. s_Il2CppMethodInitialized = true;
  35065. }
  35066. {
  35067. // public readonly System.Diagnostics.Stopwatch TimeWatch = new System.Diagnostics.Stopwatch();
  35068. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_0 = (Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 *)il2cpp_codegen_object_new(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4_il2cpp_TypeInfo_var);
  35069. Stopwatch__ctor_mA301E9A9D03758CBE09171E0C140CCD06BC9F860(L_0, /*hidden argument*/NULL);
  35070. __this->set_TimeWatch_0(L_0);
  35071. // public readonly System.Diagnostics.Stopwatch UpdateWatch = new System.Diagnostics.Stopwatch();
  35072. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_1 = (Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 *)il2cpp_codegen_object_new(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4_il2cpp_TypeInfo_var);
  35073. Stopwatch__ctor_mA301E9A9D03758CBE09171E0C140CCD06BC9F860(L_1, /*hidden argument*/NULL);
  35074. __this->set_UpdateWatch_1(L_1);
  35075. // public readonly System.Diagnostics.Stopwatch FixedUpdateWatch = new System.Diagnostics.Stopwatch();
  35076. Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 * L_2 = (Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4 *)il2cpp_codegen_object_new(Stopwatch_t0778B5C8DF8FE1D87FC57A2411DA695850BD64D4_il2cpp_TypeInfo_var);
  35077. Stopwatch__ctor_mA301E9A9D03758CBE09171E0C140CCD06BC9F860(L_2, /*hidden argument*/NULL);
  35078. __this->set_FixedUpdateWatch_2(L_2);
  35079. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  35080. return;
  35081. }
  35082. }
  35083. #ifdef __clang__
  35084. #pragma clang diagnostic pop
  35085. #endif
  35086. #ifdef __clang__
  35087. #pragma clang diagnostic push
  35088. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35089. #pragma clang diagnostic ignored "-Wunused-variable"
  35090. #endif
  35091. // System.Void QFramework.GameTimer::set_gameTime(System.Single)
  35092. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTimer_set_gameTime_mC19A7E1B3B33872F813CCC14AC66FD2437880140 (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, float ___value0, const RuntimeMethod* method)
  35093. {
  35094. {
  35095. // private set;
  35096. float L_0 = ___value0;
  35097. __this->set_U3CgameTimeU3Ek__BackingField_0(L_0);
  35098. return;
  35099. }
  35100. }
  35101. // System.Single QFramework.GameTimer::get_gameTime()
  35102. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GameTimer_get_gameTime_m9DF86982F99A68E519874215A3ACEB5E1EC327F8 (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, const RuntimeMethod* method)
  35103. {
  35104. {
  35105. // get;
  35106. float L_0 = __this->get_U3CgameTimeU3Ek__BackingField_0();
  35107. return L_0;
  35108. }
  35109. }
  35110. // System.Void QFramework.GameTimer::set_deltaTime(System.Single)
  35111. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTimer_set_deltaTime_m365047CEFA5BB902DE324F193D38966231625084 (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, float ___value0, const RuntimeMethod* method)
  35112. {
  35113. {
  35114. // private set;
  35115. float L_0 = ___value0;
  35116. __this->set_U3CdeltaTimeU3Ek__BackingField_1(L_0);
  35117. return;
  35118. }
  35119. }
  35120. // System.Single QFramework.GameTimer::get_deltaTime()
  35121. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GameTimer_get_deltaTime_m79B6FFA90CCCDEB36943412EE605A230C74593A4 (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, const RuntimeMethod* method)
  35122. {
  35123. {
  35124. // get;
  35125. float L_0 = __this->get_U3CdeltaTimeU3Ek__BackingField_1();
  35126. return L_0;
  35127. }
  35128. }
  35129. // System.Single QFramework.GameTimer::get_timeScale()
  35130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GameTimer_get_timeScale_mA759BC9EF680625B604E9CE63494AEC92234B992 (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, const RuntimeMethod* method)
  35131. {
  35132. {
  35133. // return Time.timeScale;
  35134. float L_0 = Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8(/*hidden argument*/NULL);
  35135. return L_0;
  35136. }
  35137. }
  35138. // System.Void QFramework.GameTimer::Init()
  35139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTimer_Init_m7A39745E2DF431C4CB6E6D69B0C0DED18E35E146 (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, const RuntimeMethod* method)
  35140. {
  35141. {
  35142. // gameTime = 0f;
  35143. GameTimer_set_gameTime_mC19A7E1B3B33872F813CCC14AC66FD2437880140_inline(__this, (0.0f), /*hidden argument*/NULL);
  35144. // deltaTime = 0f;
  35145. GameTimer_set_deltaTime_m365047CEFA5BB902DE324F193D38966231625084_inline(__this, (0.0f), /*hidden argument*/NULL);
  35146. // }
  35147. return;
  35148. }
  35149. }
  35150. // System.Void QFramework.GameTimer::UpdateTime()
  35151. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTimer_UpdateTime_mAE17894F3693489845963ECE1A1D291749D162BD (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, const RuntimeMethod* method)
  35152. {
  35153. {
  35154. // deltaTime = Time.deltaTime * Time.timeScale;
  35155. float L_0 = Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E(/*hidden argument*/NULL);
  35156. float L_1 = Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8(/*hidden argument*/NULL);
  35157. GameTimer_set_deltaTime_m365047CEFA5BB902DE324F193D38966231625084_inline(__this, ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), /*hidden argument*/NULL);
  35158. // gameTime += deltaTime;
  35159. float L_2 = GameTimer_get_gameTime_m9DF86982F99A68E519874215A3ACEB5E1EC327F8_inline(__this, /*hidden argument*/NULL);
  35160. float L_3 = GameTimer_get_deltaTime_m79B6FFA90CCCDEB36943412EE605A230C74593A4_inline(__this, /*hidden argument*/NULL);
  35161. GameTimer_set_gameTime_mC19A7E1B3B33872F813CCC14AC66FD2437880140_inline(__this, ((float)il2cpp_codegen_add((float)L_2, (float)L_3)), /*hidden argument*/NULL);
  35162. // }
  35163. return;
  35164. }
  35165. }
  35166. // System.Void QFramework.GameTimer::.ctor()
  35167. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameTimer__ctor_m022B48315643C52E6BDFCD6FFFFA7EE9EC1882E2 (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, const RuntimeMethod* method)
  35168. {
  35169. {
  35170. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  35171. return;
  35172. }
  35173. }
  35174. #ifdef __clang__
  35175. #pragma clang diagnostic pop
  35176. #endif
  35177. #ifdef __clang__
  35178. #pragma clang diagnostic push
  35179. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35180. #pragma clang diagnostic ignored "-Wunused-variable"
  35181. #endif
  35182. // System.Void QFramework.GameplayComponent::.ctor()
  35183. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayComponent__ctor_mD2852DA87D1180EC137FA265FD2BE07D35AC03E0 (GameplayComponent_t82D38D62F80105E2B889BEEB4DB900DC391952DD * __this, const RuntimeMethod* method)
  35184. {
  35185. {
  35186. MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
  35187. return;
  35188. }
  35189. }
  35190. #ifdef __clang__
  35191. #pragma clang diagnostic pop
  35192. #endif
  35193. #ifdef __clang__
  35194. #pragma clang diagnostic push
  35195. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35196. #pragma clang diagnostic ignored "-Wunused-variable"
  35197. #endif
  35198. // System.Boolean QFramework.GameplayKit::get_IsGameStart()
  35199. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameplayKit_get_IsGameStart_mBB44FCFBF2408564178CC85F4C5FEF881975EC30 (const RuntimeMethod* method)
  35200. {
  35201. static bool s_Il2CppMethodInitialized;
  35202. if (!s_Il2CppMethodInitialized)
  35203. {
  35204. il2cpp_codegen_initialize_method (GameplayKit_get_IsGameStart_mBB44FCFBF2408564178CC85F4C5FEF881975EC30_MetadataUsageId);
  35205. s_Il2CppMethodInitialized = true;
  35206. }
  35207. {
  35208. // public static bool IsGameStart { get; private set; }
  35209. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35210. bool L_0 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_U3CIsGameStartU3Ek__BackingField_9();
  35211. return L_0;
  35212. }
  35213. }
  35214. // System.Void QFramework.GameplayKit::set_IsGameStart(System.Boolean)
  35215. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_set_IsGameStart_m1C0C576173A82F56C03831556AD9B86B1BDE8B81 (bool ___value0, const RuntimeMethod* method)
  35216. {
  35217. static bool s_Il2CppMethodInitialized;
  35218. if (!s_Il2CppMethodInitialized)
  35219. {
  35220. il2cpp_codegen_initialize_method (GameplayKit_set_IsGameStart_m1C0C576173A82F56C03831556AD9B86B1BDE8B81_MetadataUsageId);
  35221. s_Il2CppMethodInitialized = true;
  35222. }
  35223. {
  35224. // public static bool IsGameStart { get; private set; }
  35225. bool L_0 = ___value0;
  35226. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35227. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_U3CIsGameStartU3Ek__BackingField_9(L_0);
  35228. return;
  35229. }
  35230. }
  35231. // System.Void QFramework.GameplayKit::RegisterGameplayKitObject(QFramework.IGameplayKitObject)
  35232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_RegisterGameplayKitObject_mF1A272938C8A958A1E9F498D1B0B946F9391DC96 (RuntimeObject* ___obj0, const RuntimeMethod* method)
  35233. {
  35234. static bool s_Il2CppMethodInitialized;
  35235. if (!s_Il2CppMethodInitialized)
  35236. {
  35237. il2cpp_codegen_initialize_method (GameplayKit_RegisterGameplayKitObject_mF1A272938C8A958A1E9F498D1B0B946F9391DC96_MetadataUsageId);
  35238. s_Il2CppMethodInitialized = true;
  35239. }
  35240. {
  35241. // mObjects.Add(obj);
  35242. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35243. HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * L_0 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mObjects_8();
  35244. RuntimeObject* L_1 = ___obj0;
  35245. NullCheck(L_0);
  35246. HashSet_1_Add_mEA1B4A59BA8B0FB1EE121E68068198B3223C4B4A(L_0, L_1, /*hidden argument*/HashSet_1_Add_mEA1B4A59BA8B0FB1EE121E68068198B3223C4B4A_RuntimeMethod_var);
  35247. // if (IsGameStart)
  35248. bool L_2 = GameplayKit_get_IsGameStart_mBB44FCFBF2408564178CC85F4C5FEF881975EC30_inline(/*hidden argument*/NULL);
  35249. if (!L_2)
  35250. {
  35251. goto IL_0019;
  35252. }
  35253. }
  35254. {
  35255. // obj.GameStart();
  35256. RuntimeObject* L_3 = ___obj0;
  35257. NullCheck(L_3);
  35258. InterfaceActionInvoker0::Invoke(2 /* System.Void QFramework.IGameplayKitObject::GameStart() */, IGameplayKitObject_t6C463B6CFA96A5E94FB78C3F81D39F0CE8528FE4_il2cpp_TypeInfo_var, L_3);
  35259. }
  35260. IL_0019:
  35261. {
  35262. // }
  35263. return;
  35264. }
  35265. }
  35266. // System.Void QFramework.GameplayKit::UnregisterGameplayKitObject(QFramework.IGameplayKitObject)
  35267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_UnregisterGameplayKitObject_m1B64C047687D7AE86277C93335BB1E24A7224DB6 (RuntimeObject* ___obj0, const RuntimeMethod* method)
  35268. {
  35269. static bool s_Il2CppMethodInitialized;
  35270. if (!s_Il2CppMethodInitialized)
  35271. {
  35272. il2cpp_codegen_initialize_method (GameplayKit_UnregisterGameplayKitObject_m1B64C047687D7AE86277C93335BB1E24A7224DB6_MetadataUsageId);
  35273. s_Il2CppMethodInitialized = true;
  35274. }
  35275. {
  35276. // mObjects.Remove(obj);
  35277. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35278. HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * L_0 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mObjects_8();
  35279. RuntimeObject* L_1 = ___obj0;
  35280. NullCheck(L_0);
  35281. HashSet_1_Remove_mE9774865F42502F9CC9EABD6BB38DFA6CCE3CFCB(L_0, L_1, /*hidden argument*/HashSet_1_Remove_mE9774865F42502F9CC9EABD6BB38DFA6CCE3CFCB_RuntimeMethod_var);
  35282. // }
  35283. return;
  35284. }
  35285. }
  35286. // System.Void QFramework.GameplayKit::StartGame(System.Action)
  35287. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_StartGame_m70EAC229F3AEB81F74009FADB21DE76CC021833E (Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___onStartDone0, const RuntimeMethod* method)
  35288. {
  35289. static bool s_Il2CppMethodInitialized;
  35290. if (!s_Il2CppMethodInitialized)
  35291. {
  35292. il2cpp_codegen_initialize_method (GameplayKit_StartGame_m70EAC229F3AEB81F74009FADB21DE76CC021833E_MetadataUsageId);
  35293. s_Il2CppMethodInitialized = true;
  35294. }
  35295. {
  35296. // mGameplayKit.StartCoroutine(mGameplayKit.DoStartGame(onStartDone));
  35297. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35298. GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * L_0 = GameplayKit_get_mGameplayKit_mA874BD5B35C2EB73B194B0894BA0662C5B9B2291(/*hidden argument*/NULL);
  35299. GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * L_1 = GameplayKit_get_mGameplayKit_mA874BD5B35C2EB73B194B0894BA0662C5B9B2291(/*hidden argument*/NULL);
  35300. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * L_2 = ___onStartDone0;
  35301. NullCheck(L_1);
  35302. RuntimeObject* L_3 = GameplayKit_DoStartGame_m96DD17659883068A99DC6D058C6EF52A5DD113A8(L_1, L_2, /*hidden argument*/NULL);
  35303. NullCheck(L_0);
  35304. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_0, L_3, /*hidden argument*/NULL);
  35305. // }
  35306. return;
  35307. }
  35308. }
  35309. // System.Collections.IEnumerator QFramework.GameplayKit::DoStartGame(System.Action)
  35310. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameplayKit_DoStartGame_m96DD17659883068A99DC6D058C6EF52A5DD113A8 (GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * __this, Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___onStartDone0, const RuntimeMethod* method)
  35311. {
  35312. static bool s_Il2CppMethodInitialized;
  35313. if (!s_Il2CppMethodInitialized)
  35314. {
  35315. il2cpp_codegen_initialize_method (GameplayKit_DoStartGame_m96DD17659883068A99DC6D058C6EF52A5DD113A8_MetadataUsageId);
  35316. s_Il2CppMethodInitialized = true;
  35317. }
  35318. {
  35319. U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479 * L_0 = (U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479 *)il2cpp_codegen_object_new(U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479_il2cpp_TypeInfo_var);
  35320. U3CDoStartGameU3Ed__14__ctor_m05A8E06D1B9A83F29A1501A2A21E76CAA6B4BC9C(L_0, 0, /*hidden argument*/NULL);
  35321. U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479 * L_1 = L_0;
  35322. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * L_2 = ___onStartDone0;
  35323. NullCheck(L_1);
  35324. L_1->set_onStartDone_2(L_2);
  35325. return L_1;
  35326. }
  35327. }
  35328. // System.Void QFramework.GameplayKit::StopGame(System.Action)
  35329. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_StopGame_mF1234F0875C3FF7A03FCEBBE5ACB004BF92FE89B (Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___onStopDone0, const RuntimeMethod* method)
  35330. {
  35331. static bool s_Il2CppMethodInitialized;
  35332. if (!s_Il2CppMethodInitialized)
  35333. {
  35334. il2cpp_codegen_initialize_method (GameplayKit_StopGame_mF1234F0875C3FF7A03FCEBBE5ACB004BF92FE89B_MetadataUsageId);
  35335. s_Il2CppMethodInitialized = true;
  35336. }
  35337. {
  35338. // mGameplayKit.Time.Stop();
  35339. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35340. GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * L_0 = GameplayKit_get_mGameplayKit_mA874BD5B35C2EB73B194B0894BA0662C5B9B2291(/*hidden argument*/NULL);
  35341. NullCheck(L_0);
  35342. GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * L_1 = L_0->get_Time_4();
  35343. NullCheck(L_1);
  35344. GameTime_Stop_m8F420CEC59A941E0DEFA2AD5FB4991796FF9F8C8(L_1, /*hidden argument*/NULL);
  35345. // mGameplayKit.StartCoroutine(mGameplayKit.DoStopGame(onStopDone));
  35346. GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * L_2 = GameplayKit_get_mGameplayKit_mA874BD5B35C2EB73B194B0894BA0662C5B9B2291(/*hidden argument*/NULL);
  35347. GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * L_3 = GameplayKit_get_mGameplayKit_mA874BD5B35C2EB73B194B0894BA0662C5B9B2291(/*hidden argument*/NULL);
  35348. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * L_4 = ___onStopDone0;
  35349. NullCheck(L_3);
  35350. RuntimeObject* L_5 = GameplayKit_DoStopGame_m1BEDF6A3BF7E4C8A1B21FFC226DED8532C1E1145(L_3, L_4, /*hidden argument*/NULL);
  35351. NullCheck(L_2);
  35352. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(L_2, L_5, /*hidden argument*/NULL);
  35353. // }
  35354. return;
  35355. }
  35356. }
  35357. // System.Void QFramework.GameplayKit::Clear()
  35358. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_Clear_m3F3E7F4DA73673E413043FAB34105849C6CCEF9D (const RuntimeMethod* method)
  35359. {
  35360. static bool s_Il2CppMethodInitialized;
  35361. if (!s_Il2CppMethodInitialized)
  35362. {
  35363. il2cpp_codegen_initialize_method (GameplayKit_Clear_m3F3E7F4DA73673E413043FAB34105849C6CCEF9D_MetadataUsageId);
  35364. s_Il2CppMethodInitialized = true;
  35365. }
  35366. {
  35367. // mContainer.Clear();
  35368. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35369. RuntimeObject* L_0 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mContainer_5();
  35370. NullCheck(L_0);
  35371. InterfaceActionInvoker0::Invoke(0 /* System.Void QFramework.IQFrameworkContainer::Clear() */, IQFrameworkContainer_t332EF450284136D7572788390D29C6A8A434F840_il2cpp_TypeInfo_var, L_0);
  35372. // Game2UIEventSystem.Clear();
  35373. RuntimeObject* L_1 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_Game2UIEventSystem_6();
  35374. NullCheck(L_1);
  35375. InterfaceActionInvoker0::Invoke(4 /* System.Void QFramework.ITypeEventSystem::Clear() */, ITypeEventSystem_t375EECD1CCC780564E49D9775B8609A68759B76C_il2cpp_TypeInfo_var, L_1);
  35376. // GameEventSystem.Clear();
  35377. RuntimeObject* L_2 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_GameEventSystem_7();
  35378. NullCheck(L_2);
  35379. InterfaceActionInvoker0::Invoke(4 /* System.Void QFramework.ITypeEventSystem::Clear() */, ITypeEventSystem_t375EECD1CCC780564E49D9775B8609A68759B76C_il2cpp_TypeInfo_var, L_2);
  35380. // mObjects.Clear();
  35381. HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * L_3 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mObjects_8();
  35382. NullCheck(L_3);
  35383. HashSet_1_Clear_mCF14E076315CFB11DADAF0075E225CD3F61399E4(L_3, /*hidden argument*/HashSet_1_Clear_mCF14E076315CFB11DADAF0075E225CD3F61399E4_RuntimeMethod_var);
  35384. // }
  35385. return;
  35386. }
  35387. }
  35388. // System.Collections.IEnumerator QFramework.GameplayKit::DoStopGame(System.Action)
  35389. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameplayKit_DoStopGame_m1BEDF6A3BF7E4C8A1B21FFC226DED8532C1E1145 (GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * __this, Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___onStopDone0, const RuntimeMethod* method)
  35390. {
  35391. static bool s_Il2CppMethodInitialized;
  35392. if (!s_Il2CppMethodInitialized)
  35393. {
  35394. il2cpp_codegen_initialize_method (GameplayKit_DoStopGame_m1BEDF6A3BF7E4C8A1B21FFC226DED8532C1E1145_MetadataUsageId);
  35395. s_Il2CppMethodInitialized = true;
  35396. }
  35397. {
  35398. U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E * L_0 = (U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E *)il2cpp_codegen_object_new(U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E_il2cpp_TypeInfo_var);
  35399. U3CDoStopGameU3Ed__17__ctor_m37406F857F3C2D58417C54E4271262A0E16FEBCA(L_0, 0, /*hidden argument*/NULL);
  35400. U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E * L_1 = L_0;
  35401. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * L_2 = ___onStopDone0;
  35402. NullCheck(L_1);
  35403. L_1->set_onStopDone_2(L_2);
  35404. return L_1;
  35405. }
  35406. }
  35407. // QFramework.GameplayKit QFramework.GameplayKit::get_mGameplayKit()
  35408. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * GameplayKit_get_mGameplayKit_mA874BD5B35C2EB73B194B0894BA0662C5B9B2291 (const RuntimeMethod* method)
  35409. {
  35410. static bool s_Il2CppMethodInitialized;
  35411. if (!s_Il2CppMethodInitialized)
  35412. {
  35413. il2cpp_codegen_initialize_method (GameplayKit_get_mGameplayKit_mA874BD5B35C2EB73B194B0894BA0662C5B9B2291_MetadataUsageId);
  35414. s_Il2CppMethodInitialized = true;
  35415. }
  35416. {
  35417. // get { return MonoSingletonProperty<GameplayKit>.Instance; }
  35418. GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * L_0 = MonoSingletonProperty_1_get_Instance_m966830F1B0E460B6FCA9163B53A7FA7D517A8D3B(/*hidden argument*/MonoSingletonProperty_1_get_Instance_m966830F1B0E460B6FCA9163B53A7FA7D517A8D3B_RuntimeMethod_var);
  35419. return L_0;
  35420. }
  35421. }
  35422. // System.Void QFramework.GameplayKit::RegisterGameplayComponent(QFramework.GameplayComponent)
  35423. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_RegisterGameplayComponent_m3694A19730F0582D7D2E24EAE57F20EBB2564A3F (GameplayComponent_t82D38D62F80105E2B889BEEB4DB900DC391952DD * ___gameplayComponent0, const RuntimeMethod* method)
  35424. {
  35425. static bool s_Il2CppMethodInitialized;
  35426. if (!s_Il2CppMethodInitialized)
  35427. {
  35428. il2cpp_codegen_initialize_method (GameplayKit_RegisterGameplayComponent_m3694A19730F0582D7D2E24EAE57F20EBB2564A3F_MetadataUsageId);
  35429. s_Il2CppMethodInitialized = true;
  35430. }
  35431. {
  35432. // mGameplayKit.mGameplayComponents.Add(gameplayComponent);
  35433. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35434. GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * L_0 = GameplayKit_get_mGameplayKit_mA874BD5B35C2EB73B194B0894BA0662C5B9B2291(/*hidden argument*/NULL);
  35435. NullCheck(L_0);
  35436. List_1_t5A2792434198765B1725158E94CC359E1D442C91 * L_1 = L_0->get_mGameplayComponents_16();
  35437. GameplayComponent_t82D38D62F80105E2B889BEEB4DB900DC391952DD * L_2 = ___gameplayComponent0;
  35438. NullCheck(L_1);
  35439. List_1_Add_mEBAF1F80DFAEEC8DB0A6589C54FD6DC68CB9E96D(L_1, L_2, /*hidden argument*/List_1_Add_mEBAF1F80DFAEEC8DB0A6589C54FD6DC68CB9E96D_RuntimeMethod_var);
  35440. // }
  35441. return;
  35442. }
  35443. }
  35444. // System.Single QFramework.GameplayKit::get_TimeScale()
  35445. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GameplayKit_get_TimeScale_m10494255E2C336AD7BA0E5A56F6B333CC50A2222 (const RuntimeMethod* method)
  35446. {
  35447. static bool s_Il2CppMethodInitialized;
  35448. if (!s_Il2CppMethodInitialized)
  35449. {
  35450. il2cpp_codegen_initialize_method (GameplayKit_get_TimeScale_m10494255E2C336AD7BA0E5A56F6B333CC50A2222_MetadataUsageId);
  35451. s_Il2CppMethodInitialized = true;
  35452. }
  35453. {
  35454. // get { return mGameplayKit.mTimer.timeScale; }
  35455. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35456. GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * L_0 = GameplayKit_get_mGameplayKit_mA874BD5B35C2EB73B194B0894BA0662C5B9B2291(/*hidden argument*/NULL);
  35457. NullCheck(L_0);
  35458. GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * L_1 = L_0->get_mTimer_10();
  35459. NullCheck(L_1);
  35460. float L_2 = GameTimer_get_timeScale_mA759BC9EF680625B604E9CE63494AEC92234B992(L_1, /*hidden argument*/NULL);
  35461. return L_2;
  35462. }
  35463. }
  35464. // System.Void QFramework.GameplayKit::Update()
  35465. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_Update_m0F517EEE698BC4EE4C0D6F432A298B8D0665C9C4 (GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * __this, const RuntimeMethod* method)
  35466. {
  35467. static bool s_Il2CppMethodInitialized;
  35468. if (!s_Il2CppMethodInitialized)
  35469. {
  35470. il2cpp_codegen_initialize_method (GameplayKit_Update_m0F517EEE698BC4EE4C0D6F432A298B8D0665C9C4_MetadataUsageId);
  35471. s_Il2CppMethodInitialized = true;
  35472. }
  35473. float V_0 = 0.0f;
  35474. float V_1 = 0.0f;
  35475. {
  35476. // if (IsGameStart)
  35477. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35478. bool L_0 = GameplayKit_get_IsGameStart_mBB44FCFBF2408564178CC85F4C5FEF881975EC30_inline(/*hidden argument*/NULL);
  35479. if (!L_0)
  35480. {
  35481. goto IL_005b;
  35482. }
  35483. }
  35484. {
  35485. // var time = Time.Time;
  35486. GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * L_1 = __this->get_Time_4();
  35487. NullCheck(L_1);
  35488. float L_2 = GameTime_get_Time_m2B8D42504D2213C73557CD1DDDD63437DCDECB0F(L_1, /*hidden argument*/NULL);
  35489. V_0 = L_2;
  35490. // var delteTime = Time.DeltaTime;
  35491. GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * L_3 = __this->get_Time_4();
  35492. NullCheck(L_3);
  35493. float L_4 = GameTime_get_DeltaTime_mAA31265B1FC8BFC5D441C4D702D4E5BBA50D6599(L_3, /*hidden argument*/NULL);
  35494. V_1 = L_4;
  35495. // mOnUpdateEvents(time, delteTime);
  35496. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35497. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_5 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mOnUpdateEvents_14();
  35498. float L_6 = V_0;
  35499. float L_7 = V_1;
  35500. NullCheck(L_5);
  35501. Action_2_Invoke_m8B806AC7EE551D8495ED7DAA3C25F6D21B1DDDA6(L_5, L_6, L_7, /*hidden argument*/Action_2_Invoke_m8B806AC7EE551D8495ED7DAA3C25F6D21B1DDDA6_RuntimeMethod_var);
  35502. // mControllerOnUpdateEvents(time, delteTime);
  35503. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_8 = __this->get_mControllerOnUpdateEvents_13();
  35504. float L_9 = V_0;
  35505. float L_10 = V_1;
  35506. NullCheck(L_8);
  35507. Action_2_Invoke_m8B806AC7EE551D8495ED7DAA3C25F6D21B1DDDA6(L_8, L_9, L_10, /*hidden argument*/Action_2_Invoke_m8B806AC7EE551D8495ED7DAA3C25F6D21B1DDDA6_RuntimeMethod_var);
  35508. // mQueueNode.Execute(delteTime);
  35509. QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5 * L_11 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mQueueNode_11();
  35510. float L_12 = V_1;
  35511. NullCheck(L_11);
  35512. NodeAction_Execute_m8882585AE7446A0EFB7558CC55098F3D2E8F5F37(L_11, L_12, /*hidden argument*/NULL);
  35513. // mAsyncNode.Execute(delteTime);
  35514. AsyncNode_t353184C056668F788F781F3577B50EE859D733F7 * L_13 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mAsyncNode_12();
  35515. float L_14 = V_1;
  35516. NullCheck(L_13);
  35517. NodeAction_Execute_m8882585AE7446A0EFB7558CC55098F3D2E8F5F37(L_13, L_14, /*hidden argument*/NULL);
  35518. // Time.EndUpdate();
  35519. GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * L_15 = __this->get_Time_4();
  35520. NullCheck(L_15);
  35521. GameTime_EndUpdate_mF3D5D05617FFD3ED12D7D8AB2E89970920ABE652(L_15, /*hidden argument*/NULL);
  35522. }
  35523. IL_005b:
  35524. {
  35525. // }
  35526. return;
  35527. }
  35528. }
  35529. // System.Void QFramework.GameplayKit::FixedUpdate()
  35530. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_FixedUpdate_m2FB0C39524A24B6F1311AE158686E0883D7561A9 (GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * __this, const RuntimeMethod* method)
  35531. {
  35532. static bool s_Il2CppMethodInitialized;
  35533. if (!s_Il2CppMethodInitialized)
  35534. {
  35535. il2cpp_codegen_initialize_method (GameplayKit_FixedUpdate_m2FB0C39524A24B6F1311AE158686E0883D7561A9_MetadataUsageId);
  35536. s_Il2CppMethodInitialized = true;
  35537. }
  35538. float V_0 = 0.0f;
  35539. float V_1 = 0.0f;
  35540. {
  35541. // if (IsGameStart)
  35542. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35543. bool L_0 = GameplayKit_get_IsGameStart_mBB44FCFBF2408564178CC85F4C5FEF881975EC30_inline(/*hidden argument*/NULL);
  35544. if (!L_0)
  35545. {
  35546. goto IL_0036;
  35547. }
  35548. }
  35549. {
  35550. // var time = Time.Time;
  35551. GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * L_1 = __this->get_Time_4();
  35552. NullCheck(L_1);
  35553. float L_2 = GameTime_get_Time_m2B8D42504D2213C73557CD1DDDD63437DCDECB0F(L_1, /*hidden argument*/NULL);
  35554. V_0 = L_2;
  35555. // var fixedDelteTime = Time.FixedDeltaTime;
  35556. GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * L_3 = __this->get_Time_4();
  35557. NullCheck(L_3);
  35558. float L_4 = GameTime_get_FixedDeltaTime_mFF54D48CE58A2C05180A42478087BFA9B0D95A0C(L_3, /*hidden argument*/NULL);
  35559. V_1 = L_4;
  35560. // mOnFixedUpdateEvents(time, fixedDelteTime);
  35561. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35562. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_5 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mOnFixedUpdateEvents_15();
  35563. float L_6 = V_0;
  35564. float L_7 = V_1;
  35565. NullCheck(L_5);
  35566. Action_2_Invoke_m8B806AC7EE551D8495ED7DAA3C25F6D21B1DDDA6(L_5, L_6, L_7, /*hidden argument*/Action_2_Invoke_m8B806AC7EE551D8495ED7DAA3C25F6D21B1DDDA6_RuntimeMethod_var);
  35567. // Time.EndFixedUpdate();
  35568. GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * L_8 = __this->get_Time_4();
  35569. NullCheck(L_8);
  35570. GameTime_EndFixedUpdate_m93C3C7B37A45EDF92AC3A1D358A55DF2F9AD1537(L_8, /*hidden argument*/NULL);
  35571. }
  35572. IL_0036:
  35573. {
  35574. // }
  35575. return;
  35576. }
  35577. }
  35578. // System.Void QFramework.GameplayKit::RegisterControllerOnUpdateEvent(System.Action`2<System.Single,System.Single>)
  35579. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_RegisterControllerOnUpdateEvent_mFD22A3D74632CD983E12CE2CC40BC0548BA5DAB3 (GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * __this, Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * ___onUpdateEvent0, const RuntimeMethod* method)
  35580. {
  35581. static bool s_Il2CppMethodInitialized;
  35582. if (!s_Il2CppMethodInitialized)
  35583. {
  35584. il2cpp_codegen_initialize_method (GameplayKit_RegisterControllerOnUpdateEvent_mFD22A3D74632CD983E12CE2CC40BC0548BA5DAB3_MetadataUsageId);
  35585. s_Il2CppMethodInitialized = true;
  35586. }
  35587. {
  35588. // mControllerOnUpdateEvents += onUpdateEvent;
  35589. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_0 = __this->get_mControllerOnUpdateEvents_13();
  35590. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_1 = ___onUpdateEvent0;
  35591. Delegate_t * L_2 = Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1(L_0, L_1, /*hidden argument*/NULL);
  35592. __this->set_mControllerOnUpdateEvents_13(((Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 *)CastclassSealed((RuntimeObject*)L_2, Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857_il2cpp_TypeInfo_var)));
  35593. // }
  35594. return;
  35595. }
  35596. }
  35597. // System.Void QFramework.GameplayKit::UnregisterControllerOnUpdateEvent(System.Action`2<System.Single,System.Single>)
  35598. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_UnregisterControllerOnUpdateEvent_m48C52DF0B2A2B601374E67AB6B2265F2F34EDEBD (GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * __this, Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * ___onUpdateEvent0, const RuntimeMethod* method)
  35599. {
  35600. static bool s_Il2CppMethodInitialized;
  35601. if (!s_Il2CppMethodInitialized)
  35602. {
  35603. il2cpp_codegen_initialize_method (GameplayKit_UnregisterControllerOnUpdateEvent_m48C52DF0B2A2B601374E67AB6B2265F2F34EDEBD_MetadataUsageId);
  35604. s_Il2CppMethodInitialized = true;
  35605. }
  35606. {
  35607. // mControllerOnUpdateEvents -= onUpdateEvent;
  35608. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_0 = __this->get_mControllerOnUpdateEvents_13();
  35609. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_1 = ___onUpdateEvent0;
  35610. Delegate_t * L_2 = Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D(L_0, L_1, /*hidden argument*/NULL);
  35611. __this->set_mControllerOnUpdateEvents_13(((Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 *)CastclassSealed((RuntimeObject*)L_2, Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857_il2cpp_TypeInfo_var)));
  35612. // }
  35613. return;
  35614. }
  35615. }
  35616. // System.Void QFramework.GameplayKit::RegisterOnUpdateEvent(System.Action`2<System.Single,System.Single>)
  35617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_RegisterOnUpdateEvent_m9AD7431C7DD9C5C0F6F4B7EBB601455562D4D369 (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * ___onUpdateEvent0, const RuntimeMethod* method)
  35618. {
  35619. static bool s_Il2CppMethodInitialized;
  35620. if (!s_Il2CppMethodInitialized)
  35621. {
  35622. il2cpp_codegen_initialize_method (GameplayKit_RegisterOnUpdateEvent_m9AD7431C7DD9C5C0F6F4B7EBB601455562D4D369_MetadataUsageId);
  35623. s_Il2CppMethodInitialized = true;
  35624. }
  35625. {
  35626. // mOnUpdateEvents += onUpdateEvent;
  35627. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35628. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_0 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mOnUpdateEvents_14();
  35629. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_1 = ___onUpdateEvent0;
  35630. Delegate_t * L_2 = Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1(L_0, L_1, /*hidden argument*/NULL);
  35631. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_mOnUpdateEvents_14(((Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 *)CastclassSealed((RuntimeObject*)L_2, Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857_il2cpp_TypeInfo_var)));
  35632. // }
  35633. return;
  35634. }
  35635. }
  35636. // System.Void QFramework.GameplayKit::UnregisterOnUpdateEvent(System.Action`2<System.Single,System.Single>)
  35637. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_UnregisterOnUpdateEvent_m17CF757E5D752BD0F22BA2FC21009A0AA20BD8B6 (GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * __this, Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * ___onUpdateEvent0, const RuntimeMethod* method)
  35638. {
  35639. static bool s_Il2CppMethodInitialized;
  35640. if (!s_Il2CppMethodInitialized)
  35641. {
  35642. il2cpp_codegen_initialize_method (GameplayKit_UnregisterOnUpdateEvent_m17CF757E5D752BD0F22BA2FC21009A0AA20BD8B6_MetadataUsageId);
  35643. s_Il2CppMethodInitialized = true;
  35644. }
  35645. {
  35646. // mOnUpdateEvents -= onUpdateEvent;
  35647. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35648. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_0 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mOnUpdateEvents_14();
  35649. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_1 = ___onUpdateEvent0;
  35650. Delegate_t * L_2 = Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D(L_0, L_1, /*hidden argument*/NULL);
  35651. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_mOnUpdateEvents_14(((Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 *)CastclassSealed((RuntimeObject*)L_2, Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857_il2cpp_TypeInfo_var)));
  35652. // }
  35653. return;
  35654. }
  35655. }
  35656. // System.Void QFramework.GameplayKit::RegisterOnFixedUpdateEvent(System.Action`2<System.Single,System.Single>)
  35657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_RegisterOnFixedUpdateEvent_m1C3C02C4F927714C01CA8F47CCCFD122F54C937C (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * ___onFixedUpdate0, const RuntimeMethod* method)
  35658. {
  35659. static bool s_Il2CppMethodInitialized;
  35660. if (!s_Il2CppMethodInitialized)
  35661. {
  35662. il2cpp_codegen_initialize_method (GameplayKit_RegisterOnFixedUpdateEvent_m1C3C02C4F927714C01CA8F47CCCFD122F54C937C_MetadataUsageId);
  35663. s_Il2CppMethodInitialized = true;
  35664. }
  35665. {
  35666. // mOnFixedUpdateEvents += onFixedUpdate;
  35667. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35668. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_0 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mOnFixedUpdateEvents_15();
  35669. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_1 = ___onFixedUpdate0;
  35670. Delegate_t * L_2 = Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1(L_0, L_1, /*hidden argument*/NULL);
  35671. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_mOnFixedUpdateEvents_15(((Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 *)CastclassSealed((RuntimeObject*)L_2, Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857_il2cpp_TypeInfo_var)));
  35672. // }
  35673. return;
  35674. }
  35675. }
  35676. // System.Void QFramework.GameplayKit::UnregisterOnFixedUpdateEvent(System.Action`2<System.Single,System.Single>)
  35677. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_UnregisterOnFixedUpdateEvent_mCB1E85A9FD92F68DF102BB35DC81E74AE4C6BD83 (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * ___onFixedUpdate0, const RuntimeMethod* method)
  35678. {
  35679. static bool s_Il2CppMethodInitialized;
  35680. if (!s_Il2CppMethodInitialized)
  35681. {
  35682. il2cpp_codegen_initialize_method (GameplayKit_UnregisterOnFixedUpdateEvent_mCB1E85A9FD92F68DF102BB35DC81E74AE4C6BD83_MetadataUsageId);
  35683. s_Il2CppMethodInitialized = true;
  35684. }
  35685. {
  35686. // mOnFixedUpdateEvents -= onFixedUpdate;
  35687. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35688. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_0 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mOnFixedUpdateEvents_15();
  35689. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_1 = ___onFixedUpdate0;
  35690. Delegate_t * L_2 = Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D(L_0, L_1, /*hidden argument*/NULL);
  35691. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_mOnFixedUpdateEvents_15(((Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 *)CastclassSealed((RuntimeObject*)L_2, Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857_il2cpp_TypeInfo_var)));
  35692. // }
  35693. return;
  35694. }
  35695. }
  35696. // System.Void QFramework.GameplayKit::Init()
  35697. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_Init_m8A0BD99B8947C92D9FC52C9D030486BD62A2A9D7 (const RuntimeMethod* method)
  35698. {
  35699. static bool s_Il2CppMethodInitialized;
  35700. if (!s_Il2CppMethodInitialized)
  35701. {
  35702. il2cpp_codegen_initialize_method (GameplayKit_Init_m8A0BD99B8947C92D9FC52C9D030486BD62A2A9D7_MetadataUsageId);
  35703. s_Il2CppMethodInitialized = true;
  35704. }
  35705. {
  35706. // mGameplayKit.mTimer.Init();
  35707. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35708. GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * L_0 = GameplayKit_get_mGameplayKit_mA874BD5B35C2EB73B194B0894BA0662C5B9B2291(/*hidden argument*/NULL);
  35709. NullCheck(L_0);
  35710. GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * L_1 = L_0->get_mTimer_10();
  35711. NullCheck(L_1);
  35712. GameTimer_Init_m7A39745E2DF431C4CB6E6D69B0C0DED18E35E146(L_1, /*hidden argument*/NULL);
  35713. // }
  35714. return;
  35715. }
  35716. }
  35717. // System.Void QFramework.GameplayKit::QFramework.ISingleton.OnSingletonInit()
  35718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_QFramework_ISingleton_OnSingletonInit_m383A4C5293AC87705272356532BEBED706B185B4 (GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * __this, const RuntimeMethod* method)
  35719. {
  35720. {
  35721. // }
  35722. return;
  35723. }
  35724. }
  35725. // System.Void QFramework.GameplayKit::OnApplicationQuit()
  35726. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_OnApplicationQuit_m5770E78EA98FE9A599F20F5451AD45AB0B78C540 (GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * __this, const RuntimeMethod* method)
  35727. {
  35728. static bool s_Il2CppMethodInitialized;
  35729. if (!s_Il2CppMethodInitialized)
  35730. {
  35731. il2cpp_codegen_initialize_method (GameplayKit_OnApplicationQuit_m5770E78EA98FE9A599F20F5451AD45AB0B78C540_MetadataUsageId);
  35732. s_Il2CppMethodInitialized = true;
  35733. }
  35734. {
  35735. // mOnApplicationQuit = true;
  35736. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35737. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_mOnApplicationQuit_17((bool)1);
  35738. // }
  35739. return;
  35740. }
  35741. }
  35742. // System.Boolean QFramework.GameplayKit::get_IsApplicationQuit()
  35743. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameplayKit_get_IsApplicationQuit_m0E3E473D5E40197176F37723342585AC1F32A4F0 (const RuntimeMethod* method)
  35744. {
  35745. static bool s_Il2CppMethodInitialized;
  35746. if (!s_Il2CppMethodInitialized)
  35747. {
  35748. il2cpp_codegen_initialize_method (GameplayKit_get_IsApplicationQuit_m0E3E473D5E40197176F37723342585AC1F32A4F0_MetadataUsageId);
  35749. s_Il2CppMethodInitialized = true;
  35750. }
  35751. {
  35752. // get { return mOnApplicationQuit; }
  35753. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35754. bool L_0 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mOnApplicationQuit_17();
  35755. return L_0;
  35756. }
  35757. }
  35758. // System.Void QFramework.GameplayKit::PushAction(QFramework.GameplayKitAction)
  35759. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_PushAction_mE8EB6D4CEBBE2CF3114B81140EDB1AE2A033F601 (GameplayKitAction_t380F2C4ACEA4F76A8136097BB5BE82D45BF1BBEE * ___action0, const RuntimeMethod* method)
  35760. {
  35761. static bool s_Il2CppMethodInitialized;
  35762. if (!s_Il2CppMethodInitialized)
  35763. {
  35764. il2cpp_codegen_initialize_method (GameplayKit_PushAction_mE8EB6D4CEBBE2CF3114B81140EDB1AE2A033F601_MetadataUsageId);
  35765. s_Il2CppMethodInitialized = true;
  35766. }
  35767. {
  35768. // mQueueNode.Enqueue(action);
  35769. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35770. QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5 * L_0 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mQueueNode_11();
  35771. GameplayKitAction_t380F2C4ACEA4F76A8136097BB5BE82D45BF1BBEE * L_1 = ___action0;
  35772. NullCheck(L_0);
  35773. QueueNode_Enqueue_m03ED9636E27CD7437BC2C8D997972443FAFE145E(L_0, L_1, /*hidden argument*/NULL);
  35774. // }
  35775. return;
  35776. }
  35777. }
  35778. // System.Void QFramework.GameplayKit::ExecuteAction(QFramework.GameplayKitAction)
  35779. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit_ExecuteAction_m05A491E0B9F41F4E8BA6E5C78F01DE17F586A984 (GameplayKitAction_t380F2C4ACEA4F76A8136097BB5BE82D45BF1BBEE * ___action0, const RuntimeMethod* method)
  35780. {
  35781. static bool s_Il2CppMethodInitialized;
  35782. if (!s_Il2CppMethodInitialized)
  35783. {
  35784. il2cpp_codegen_initialize_method (GameplayKit_ExecuteAction_m05A491E0B9F41F4E8BA6E5C78F01DE17F586A984_MetadataUsageId);
  35785. s_Il2CppMethodInitialized = true;
  35786. }
  35787. {
  35788. // mAsyncNode.Add(action);
  35789. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  35790. AsyncNode_t353184C056668F788F781F3577B50EE859D733F7 * L_0 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mAsyncNode_12();
  35791. GameplayKitAction_t380F2C4ACEA4F76A8136097BB5BE82D45BF1BBEE * L_1 = ___action0;
  35792. NullCheck(L_0);
  35793. AsyncNode_Add_mF6CCDAB93B79A3619A885886821B62F8C6FC4E1F(L_0, L_1, /*hidden argument*/NULL);
  35794. // }
  35795. return;
  35796. }
  35797. }
  35798. // System.Void QFramework.GameplayKit::.ctor()
  35799. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit__ctor_m393B640AB27492721DDA2F6E43B08A1BB0DC04FD (GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * __this, const RuntimeMethod* method)
  35800. {
  35801. static bool s_Il2CppMethodInitialized;
  35802. if (!s_Il2CppMethodInitialized)
  35803. {
  35804. il2cpp_codegen_initialize_method (GameplayKit__ctor_m393B640AB27492721DDA2F6E43B08A1BB0DC04FD_MetadataUsageId);
  35805. s_Il2CppMethodInitialized = true;
  35806. }
  35807. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * G_B2_0 = NULL;
  35808. GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * G_B2_1 = NULL;
  35809. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * G_B1_0 = NULL;
  35810. GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * G_B1_1 = NULL;
  35811. {
  35812. // GameTime Time = new GameTime();
  35813. GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * L_0 = (GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A *)il2cpp_codegen_object_new(GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A_il2cpp_TypeInfo_var);
  35814. GameTime__ctor_mB6F338B3D660F6413F3CC1A9868DFBFE4183C548(L_0, /*hidden argument*/NULL);
  35815. __this->set_Time_4(L_0);
  35816. // private GameTimer mTimer = new GameTimer();
  35817. GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * L_1 = (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 *)il2cpp_codegen_object_new(GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09_il2cpp_TypeInfo_var);
  35818. GameTimer__ctor_m022B48315643C52E6BDFCD6FFFFA7EE9EC1882E2(L_1, /*hidden argument*/NULL);
  35819. __this->set_mTimer_10(L_1);
  35820. // private Action<float, float> mControllerOnUpdateEvents = (time, dt) => { };
  35821. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_il2cpp_TypeInfo_var);
  35822. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_2 = ((U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_il2cpp_TypeInfo_var))->get_U3CU3E9__49_0_1();
  35823. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_3 = L_2;
  35824. G_B1_0 = L_3;
  35825. G_B1_1 = __this;
  35826. if (L_3)
  35827. {
  35828. G_B2_0 = L_3;
  35829. G_B2_1 = __this;
  35830. goto IL_0036;
  35831. }
  35832. }
  35833. {
  35834. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_il2cpp_TypeInfo_var);
  35835. U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 * L_4 = ((U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  35836. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_5 = (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 *)il2cpp_codegen_object_new(Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857_il2cpp_TypeInfo_var);
  35837. Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec_U3C_ctorU3Eb__49_0_m48A0DDB75C49535DF8B7FC33FB74A492F8B4AD9D_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409_RuntimeMethod_var);
  35838. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_6 = L_5;
  35839. ((U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_il2cpp_TypeInfo_var))->set_U3CU3E9__49_0_1(L_6);
  35840. G_B2_0 = L_6;
  35841. G_B2_1 = G_B1_1;
  35842. }
  35843. IL_0036:
  35844. {
  35845. NullCheck(G_B2_1);
  35846. G_B2_1->set_mControllerOnUpdateEvents_13(G_B2_0);
  35847. // private List<GameplayComponent> mGameplayComponents = new List<GameplayComponent>();
  35848. List_1_t5A2792434198765B1725158E94CC359E1D442C91 * L_7 = (List_1_t5A2792434198765B1725158E94CC359E1D442C91 *)il2cpp_codegen_object_new(List_1_t5A2792434198765B1725158E94CC359E1D442C91_il2cpp_TypeInfo_var);
  35849. List_1__ctor_m7D17AE1A9210A8C2CAD530F0CC18D1574CA6C536(L_7, /*hidden argument*/List_1__ctor_m7D17AE1A9210A8C2CAD530F0CC18D1574CA6C536_RuntimeMethod_var);
  35850. __this->set_mGameplayComponents_16(L_7);
  35851. MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
  35852. return;
  35853. }
  35854. }
  35855. // System.Void QFramework.GameplayKit::.cctor()
  35856. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKit__cctor_mF85DD98939CE06FE64C2F3604B8A347742424492 (const RuntimeMethod* method)
  35857. {
  35858. static bool s_Il2CppMethodInitialized;
  35859. if (!s_Il2CppMethodInitialized)
  35860. {
  35861. il2cpp_codegen_initialize_method (GameplayKit__cctor_mF85DD98939CE06FE64C2F3604B8A347742424492_MetadataUsageId);
  35862. s_Il2CppMethodInitialized = true;
  35863. }
  35864. {
  35865. // static IQFrameworkContainer mContainer = new QFrameworkContainer();
  35866. QFrameworkContainer_t1097F6224C23F4B7271219C2B7B9EC5C70505511 * L_0 = (QFrameworkContainer_t1097F6224C23F4B7271219C2B7B9EC5C70505511 *)il2cpp_codegen_object_new(QFrameworkContainer_t1097F6224C23F4B7271219C2B7B9EC5C70505511_il2cpp_TypeInfo_var);
  35867. QFrameworkContainer__ctor_m3EB137089DFDDA763E7C94F088AA75CA30C79E04(L_0, /*hidden argument*/NULL);
  35868. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_mContainer_5(L_0);
  35869. // public static ITypeEventSystem Game2UIEventSystem = new TypeEventSystem();
  35870. TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 * L_1 = (TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 *)il2cpp_codegen_object_new(TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5_il2cpp_TypeInfo_var);
  35871. TypeEventSystem__ctor_mB24512121363313E6C5F04DF8D2A885A0E31B8A0(L_1, /*hidden argument*/NULL);
  35872. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_Game2UIEventSystem_6(L_1);
  35873. // public static ITypeEventSystem GameEventSystem = new TypeEventSystem();
  35874. TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 * L_2 = (TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5 *)il2cpp_codegen_object_new(TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5_il2cpp_TypeInfo_var);
  35875. TypeEventSystem__ctor_mB24512121363313E6C5F04DF8D2A885A0E31B8A0(L_2, /*hidden argument*/NULL);
  35876. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_GameEventSystem_7(L_2);
  35877. // static HashSet<IGameplayKitObject> mObjects = new HashSet<IGameplayKitObject>();
  35878. HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * L_3 = (HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 *)il2cpp_codegen_object_new(HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701_il2cpp_TypeInfo_var);
  35879. HashSet_1__ctor_m8E9AB27A64279095CE5D9A1ABECEB608773BAEFA(L_3, /*hidden argument*/HashSet_1__ctor_m8E9AB27A64279095CE5D9A1ABECEB608773BAEFA_RuntimeMethod_var);
  35880. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_mObjects_8(L_3);
  35881. // private static QueueNode mQueueNode = new QueueNode();
  35882. QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5 * L_4 = (QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5 *)il2cpp_codegen_object_new(QueueNode_tD48B40E849CC2563E35BC6E645DB4C6FD2AC43E5_il2cpp_TypeInfo_var);
  35883. QueueNode__ctor_m5351C7B2689099965D0436EC9BC03A2DFAE8EFA6(L_4, /*hidden argument*/NULL);
  35884. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_mQueueNode_11(L_4);
  35885. // private static AsyncNode mAsyncNode = new AsyncNode();
  35886. AsyncNode_t353184C056668F788F781F3577B50EE859D733F7 * L_5 = (AsyncNode_t353184C056668F788F781F3577B50EE859D733F7 *)il2cpp_codegen_object_new(AsyncNode_t353184C056668F788F781F3577B50EE859D733F7_il2cpp_TypeInfo_var);
  35887. AsyncNode__ctor_m286FA761645C5090445A3477C9254C6CC4E06E6B(L_5, /*hidden argument*/NULL);
  35888. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_mAsyncNode_12(L_5);
  35889. // private static Action<float, float> mOnUpdateEvents = (time, dt) => { };
  35890. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_il2cpp_TypeInfo_var);
  35891. U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 * L_6 = ((U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  35892. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_7 = (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 *)il2cpp_codegen_object_new(Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857_il2cpp_TypeInfo_var);
  35893. Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409(L_7, L_6, (intptr_t)((intptr_t)U3CU3Ec_U3C_cctorU3Eb__50_0_mD031D0F63D8F4819C1967B263F70A061E0F20A25_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409_RuntimeMethod_var);
  35894. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_mOnUpdateEvents_14(L_7);
  35895. // private static Action<float, float> mOnFixedUpdateEvents = (time, dt) => { };
  35896. U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 * L_8 = ((U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  35897. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_9 = (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 *)il2cpp_codegen_object_new(Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857_il2cpp_TypeInfo_var);
  35898. Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409(L_9, L_8, (intptr_t)((intptr_t)U3CU3Ec_U3C_cctorU3Eb__50_1_mA8B90E69A1A738BFC1B5EAC5F1D9BC3D623B22E5_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409_RuntimeMethod_var);
  35899. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_mOnFixedUpdateEvents_15(L_9);
  35900. // protected static bool mOnApplicationQuit = false;
  35901. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_mOnApplicationQuit_17((bool)0);
  35902. return;
  35903. }
  35904. }
  35905. #ifdef __clang__
  35906. #pragma clang diagnostic pop
  35907. #endif
  35908. #ifdef __clang__
  35909. #pragma clang diagnostic push
  35910. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35911. #pragma clang diagnostic ignored "-Wunused-variable"
  35912. #endif
  35913. // System.Void QFramework.GameplayKit_<>c::.cctor()
  35914. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m57B0905C02A580A8B31D105BCE97777F793A3ABC (const RuntimeMethod* method)
  35915. {
  35916. static bool s_Il2CppMethodInitialized;
  35917. if (!s_Il2CppMethodInitialized)
  35918. {
  35919. il2cpp_codegen_initialize_method (U3CU3Ec__cctor_m57B0905C02A580A8B31D105BCE97777F793A3ABC_MetadataUsageId);
  35920. s_Il2CppMethodInitialized = true;
  35921. }
  35922. {
  35923. U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 * L_0 = (U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 *)il2cpp_codegen_object_new(U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_il2cpp_TypeInfo_var);
  35924. U3CU3Ec__ctor_mD52C6C432BB27A11C268BFFB32D386396DE5F4E7(L_0, /*hidden argument*/NULL);
  35925. ((U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  35926. return;
  35927. }
  35928. }
  35929. // System.Void QFramework.GameplayKit_<>c::.ctor()
  35930. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mD52C6C432BB27A11C268BFFB32D386396DE5F4E7 (U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 * __this, const RuntimeMethod* method)
  35931. {
  35932. {
  35933. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  35934. return;
  35935. }
  35936. }
  35937. // System.Void QFramework.GameplayKit_<>c::<.ctor>b__49_0(System.Single,System.Single)
  35938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_ctorU3Eb__49_0_m48A0DDB75C49535DF8B7FC33FB74A492F8B4AD9D (U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 * __this, float ___time0, float ___dt1, const RuntimeMethod* method)
  35939. {
  35940. {
  35941. // private Action<float, float> mControllerOnUpdateEvents = (time, dt) => { };
  35942. return;
  35943. }
  35944. }
  35945. // System.Void QFramework.GameplayKit_<>c::<.cctor>b__50_0(System.Single,System.Single)
  35946. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__50_0_mD031D0F63D8F4819C1967B263F70A061E0F20A25 (U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 * __this, float ___time0, float ___dt1, const RuntimeMethod* method)
  35947. {
  35948. {
  35949. // private static Action<float, float> mOnUpdateEvents = (time, dt) => { };
  35950. return;
  35951. }
  35952. }
  35953. // System.Void QFramework.GameplayKit_<>c::<.cctor>b__50_1(System.Single,System.Single)
  35954. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__50_1_mA8B90E69A1A738BFC1B5EAC5F1D9BC3D623B22E5 (U3CU3Ec_t9A4C86F950A7B738C1F4BF3272748C7EF5950734 * __this, float ___time0, float ___dt1, const RuntimeMethod* method)
  35955. {
  35956. {
  35957. // private static Action<float, float> mOnFixedUpdateEvents = (time, dt) => { };
  35958. return;
  35959. }
  35960. }
  35961. #ifdef __clang__
  35962. #pragma clang diagnostic pop
  35963. #endif
  35964. #ifdef __clang__
  35965. #pragma clang diagnostic push
  35966. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35967. #pragma clang diagnostic ignored "-Wunused-variable"
  35968. #endif
  35969. // System.Void QFramework.GameplayKit_<DoStartGame>d__14::.ctor(System.Int32)
  35970. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDoStartGameU3Ed__14__ctor_m05A8E06D1B9A83F29A1501A2A21E76CAA6B4BC9C (U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  35971. {
  35972. {
  35973. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  35974. int32_t L_0 = ___U3CU3E1__state0;
  35975. __this->set_U3CU3E1__state_0(L_0);
  35976. return;
  35977. }
  35978. }
  35979. // System.Void QFramework.GameplayKit_<DoStartGame>d__14::System.IDisposable.Dispose()
  35980. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDoStartGameU3Ed__14_System_IDisposable_Dispose_m1ED4D626738BA47405F41CBFE6ED6E317BF21680 (U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479 * __this, const RuntimeMethod* method)
  35981. {
  35982. {
  35983. return;
  35984. }
  35985. }
  35986. // System.Boolean QFramework.GameplayKit_<DoStartGame>d__14::MoveNext()
  35987. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CDoStartGameU3Ed__14_MoveNext_m536E885844F1A8F240835586DAA242A8BE10A641 (U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479 * __this, const RuntimeMethod* method)
  35988. {
  35989. static bool s_Il2CppMethodInitialized;
  35990. if (!s_Il2CppMethodInitialized)
  35991. {
  35992. il2cpp_codegen_initialize_method (U3CDoStartGameU3Ed__14_MoveNext_m536E885844F1A8F240835586DAA242A8BE10A641_MetadataUsageId);
  35993. s_Il2CppMethodInitialized = true;
  35994. }
  35995. int32_t V_0 = 0;
  35996. Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 V_1;
  35997. memset((&V_1), 0, sizeof(V_1));
  35998. Exception_t * __last_unhandled_exception = 0;
  35999. NO_UNUSED_WARNING (__last_unhandled_exception);
  36000. Exception_t * __exception_local = 0;
  36001. NO_UNUSED_WARNING (__exception_local);
  36002. void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
  36003. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  36004. NO_UNUSED_WARNING (__leave_targets);
  36005. {
  36006. int32_t L_0 = __this->get_U3CU3E1__state_0();
  36007. V_0 = L_0;
  36008. int32_t L_1 = V_0;
  36009. if (!L_1)
  36010. {
  36011. goto IL_0010;
  36012. }
  36013. }
  36014. {
  36015. int32_t L_2 = V_0;
  36016. if ((((int32_t)L_2) == ((int32_t)1)))
  36017. {
  36018. goto IL_0027;
  36019. }
  36020. }
  36021. {
  36022. return (bool)0;
  36023. }
  36024. IL_0010:
  36025. {
  36026. __this->set_U3CU3E1__state_0((-1));
  36027. // yield return null;
  36028. __this->set_U3CU3E2__current_1(NULL);
  36029. __this->set_U3CU3E1__state_0(1);
  36030. return (bool)1;
  36031. }
  36032. IL_0027:
  36033. {
  36034. __this->set_U3CU3E1__state_0((-1));
  36035. // foreach (var gameplayKitObject in mObjects)
  36036. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  36037. HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * L_3 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mObjects_8();
  36038. NullCheck(L_3);
  36039. Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 L_4 = HashSet_1_GetEnumerator_mD870679F002A717C54166F060209B97B5DF9073C(L_3, /*hidden argument*/HashSet_1_GetEnumerator_mD870679F002A717C54166F060209B97B5DF9073C_RuntimeMethod_var);
  36040. V_1 = L_4;
  36041. }
  36042. IL_0039:
  36043. try
  36044. { // begin try (depth: 1)
  36045. {
  36046. goto IL_0047;
  36047. }
  36048. IL_003b:
  36049. {
  36050. // foreach (var gameplayKitObject in mObjects)
  36051. RuntimeObject* L_5 = Enumerator_get_Current_m5FF837330D36922274AD6164E84E509FDE3D17E9_inline((Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 *)(&V_1), /*hidden argument*/Enumerator_get_Current_m5FF837330D36922274AD6164E84E509FDE3D17E9_RuntimeMethod_var);
  36052. // gameplayKitObject.GameStart();
  36053. NullCheck(L_5);
  36054. InterfaceActionInvoker0::Invoke(2 /* System.Void QFramework.IGameplayKitObject::GameStart() */, IGameplayKitObject_t6C463B6CFA96A5E94FB78C3F81D39F0CE8528FE4_il2cpp_TypeInfo_var, L_5);
  36055. }
  36056. IL_0047:
  36057. {
  36058. // foreach (var gameplayKitObject in mObjects)
  36059. bool L_6 = Enumerator_MoveNext_mB1DF9C4427477A9475587DFEA83E7EF458C219BE((Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_mB1DF9C4427477A9475587DFEA83E7EF458C219BE_RuntimeMethod_var);
  36060. if (L_6)
  36061. {
  36062. goto IL_003b;
  36063. }
  36064. }
  36065. IL_0050:
  36066. {
  36067. IL2CPP_LEAVE(0x60, FINALLY_0052);
  36068. }
  36069. } // end try (depth: 1)
  36070. catch(Il2CppExceptionWrapper& e)
  36071. {
  36072. __last_unhandled_exception = (Exception_t *)e.ex;
  36073. goto FINALLY_0052;
  36074. }
  36075. FINALLY_0052:
  36076. { // begin finally (depth: 1)
  36077. Enumerator_Dispose_mC4823748B14257D58916DDA3C3DD2F0BD06FDBE2((Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 *)(&V_1), /*hidden argument*/Enumerator_Dispose_mC4823748B14257D58916DDA3C3DD2F0BD06FDBE2_RuntimeMethod_var);
  36078. IL2CPP_END_FINALLY(82)
  36079. } // end finally (depth: 1)
  36080. IL2CPP_CLEANUP(82)
  36081. {
  36082. IL2CPP_JUMP_TBL(0x60, IL_0060)
  36083. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  36084. }
  36085. IL_0060:
  36086. {
  36087. // mGameplayKit.Time.Start();
  36088. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  36089. GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A * L_7 = GameplayKit_get_mGameplayKit_mA874BD5B35C2EB73B194B0894BA0662C5B9B2291(/*hidden argument*/NULL);
  36090. NullCheck(L_7);
  36091. GameTime_tCC07F629C46E7387C166294BF87A89B45328A03A * L_8 = L_7->get_Time_4();
  36092. NullCheck(L_8);
  36093. GameTime_Start_m217C84D3A25BD23F4581D51B752E1A65FDB10362(L_8, /*hidden argument*/NULL);
  36094. // IsGameStart = true;
  36095. GameplayKit_set_IsGameStart_m1C0C576173A82F56C03831556AD9B86B1BDE8B81_inline((bool)1, /*hidden argument*/NULL);
  36096. // if (onStartDone != null)
  36097. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * L_9 = __this->get_onStartDone_2();
  36098. if (!L_9)
  36099. {
  36100. goto IL_0088;
  36101. }
  36102. }
  36103. {
  36104. // onStartDone();
  36105. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * L_10 = __this->get_onStartDone_2();
  36106. NullCheck(L_10);
  36107. Action_Invoke_mC8D676E5DDF967EC5D23DD0E96FB52AA499817FD(L_10, /*hidden argument*/NULL);
  36108. }
  36109. IL_0088:
  36110. {
  36111. // }
  36112. return (bool)0;
  36113. }
  36114. }
  36115. // System.Object QFramework.GameplayKit_<DoStartGame>d__14::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  36116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CDoStartGameU3Ed__14_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mA7AF0D53D0CEA970356BA2F4912568862246A414 (U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479 * __this, const RuntimeMethod* method)
  36117. {
  36118. {
  36119. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  36120. return L_0;
  36121. }
  36122. }
  36123. // System.Void QFramework.GameplayKit_<DoStartGame>d__14::System.Collections.IEnumerator.Reset()
  36124. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDoStartGameU3Ed__14_System_Collections_IEnumerator_Reset_m55C86B0FB763BF777D845E8C62176B918C4565A1 (U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479 * __this, const RuntimeMethod* method)
  36125. {
  36126. static bool s_Il2CppMethodInitialized;
  36127. if (!s_Il2CppMethodInitialized)
  36128. {
  36129. il2cpp_codegen_initialize_method (U3CDoStartGameU3Ed__14_System_Collections_IEnumerator_Reset_m55C86B0FB763BF777D845E8C62176B918C4565A1_MetadataUsageId);
  36130. s_Il2CppMethodInitialized = true;
  36131. }
  36132. {
  36133. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  36134. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  36135. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CDoStartGameU3Ed__14_System_Collections_IEnumerator_Reset_m55C86B0FB763BF777D845E8C62176B918C4565A1_RuntimeMethod_var);
  36136. }
  36137. }
  36138. // System.Object QFramework.GameplayKit_<DoStartGame>d__14::System.Collections.IEnumerator.get_Current()
  36139. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CDoStartGameU3Ed__14_System_Collections_IEnumerator_get_Current_m363893DEFA38CE8965643AD2C270012D1D2BF413 (U3CDoStartGameU3Ed__14_tD3FBA85315D854D6C13BA40F898CA4B2C0E17479 * __this, const RuntimeMethod* method)
  36140. {
  36141. {
  36142. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  36143. return L_0;
  36144. }
  36145. }
  36146. #ifdef __clang__
  36147. #pragma clang diagnostic pop
  36148. #endif
  36149. #ifdef __clang__
  36150. #pragma clang diagnostic push
  36151. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36152. #pragma clang diagnostic ignored "-Wunused-variable"
  36153. #endif
  36154. // System.Void QFramework.GameplayKit_<DoStopGame>d__17::.ctor(System.Int32)
  36155. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDoStopGameU3Ed__17__ctor_m37406F857F3C2D58417C54E4271262A0E16FEBCA (U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  36156. {
  36157. {
  36158. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  36159. int32_t L_0 = ___U3CU3E1__state0;
  36160. __this->set_U3CU3E1__state_0(L_0);
  36161. return;
  36162. }
  36163. }
  36164. // System.Void QFramework.GameplayKit_<DoStopGame>d__17::System.IDisposable.Dispose()
  36165. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDoStopGameU3Ed__17_System_IDisposable_Dispose_m23AA8FA3454B212F89F9095C5D91F21B44D00C16 (U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E * __this, const RuntimeMethod* method)
  36166. {
  36167. {
  36168. return;
  36169. }
  36170. }
  36171. // System.Boolean QFramework.GameplayKit_<DoStopGame>d__17::MoveNext()
  36172. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CDoStopGameU3Ed__17_MoveNext_mDAF43BE80A387CA236C6BD2235D472D09CE5FBE4 (U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E * __this, const RuntimeMethod* method)
  36173. {
  36174. static bool s_Il2CppMethodInitialized;
  36175. if (!s_Il2CppMethodInitialized)
  36176. {
  36177. il2cpp_codegen_initialize_method (U3CDoStopGameU3Ed__17_MoveNext_mDAF43BE80A387CA236C6BD2235D472D09CE5FBE4_MetadataUsageId);
  36178. s_Il2CppMethodInitialized = true;
  36179. }
  36180. int32_t V_0 = 0;
  36181. Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 V_1;
  36182. memset((&V_1), 0, sizeof(V_1));
  36183. Exception_t * __last_unhandled_exception = 0;
  36184. NO_UNUSED_WARNING (__last_unhandled_exception);
  36185. Exception_t * __exception_local = 0;
  36186. NO_UNUSED_WARNING (__exception_local);
  36187. void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
  36188. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  36189. NO_UNUSED_WARNING (__leave_targets);
  36190. {
  36191. int32_t L_0 = __this->get_U3CU3E1__state_0();
  36192. V_0 = L_0;
  36193. int32_t L_1 = V_0;
  36194. if (!L_1)
  36195. {
  36196. goto IL_0010;
  36197. }
  36198. }
  36199. {
  36200. int32_t L_2 = V_0;
  36201. if ((((int32_t)L_2) == ((int32_t)1)))
  36202. {
  36203. goto IL_0027;
  36204. }
  36205. }
  36206. {
  36207. return (bool)0;
  36208. }
  36209. IL_0010:
  36210. {
  36211. __this->set_U3CU3E1__state_0((-1));
  36212. // yield return null;
  36213. __this->set_U3CU3E2__current_1(NULL);
  36214. __this->set_U3CU3E1__state_0(1);
  36215. return (bool)1;
  36216. }
  36217. IL_0027:
  36218. {
  36219. __this->set_U3CU3E1__state_0((-1));
  36220. // foreach (var gameplayKitObject in mObjects)
  36221. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  36222. HashSet_1_t3F153BD11759859C72B990FF9848614B74D4F701 * L_3 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_mObjects_8();
  36223. NullCheck(L_3);
  36224. Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 L_4 = HashSet_1_GetEnumerator_mD870679F002A717C54166F060209B97B5DF9073C(L_3, /*hidden argument*/HashSet_1_GetEnumerator_mD870679F002A717C54166F060209B97B5DF9073C_RuntimeMethod_var);
  36225. V_1 = L_4;
  36226. }
  36227. IL_0039:
  36228. try
  36229. { // begin try (depth: 1)
  36230. {
  36231. goto IL_0047;
  36232. }
  36233. IL_003b:
  36234. {
  36235. // foreach (var gameplayKitObject in mObjects)
  36236. RuntimeObject* L_5 = Enumerator_get_Current_m5FF837330D36922274AD6164E84E509FDE3D17E9_inline((Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 *)(&V_1), /*hidden argument*/Enumerator_get_Current_m5FF837330D36922274AD6164E84E509FDE3D17E9_RuntimeMethod_var);
  36237. // gameplayKitObject.GameStop();
  36238. NullCheck(L_5);
  36239. InterfaceActionInvoker0::Invoke(5 /* System.Void QFramework.IGameplayKitObject::GameStop() */, IGameplayKitObject_t6C463B6CFA96A5E94FB78C3F81D39F0CE8528FE4_il2cpp_TypeInfo_var, L_5);
  36240. }
  36241. IL_0047:
  36242. {
  36243. // foreach (var gameplayKitObject in mObjects)
  36244. bool L_6 = Enumerator_MoveNext_mB1DF9C4427477A9475587DFEA83E7EF458C219BE((Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_mB1DF9C4427477A9475587DFEA83E7EF458C219BE_RuntimeMethod_var);
  36245. if (L_6)
  36246. {
  36247. goto IL_003b;
  36248. }
  36249. }
  36250. IL_0050:
  36251. {
  36252. IL2CPP_LEAVE(0x60, FINALLY_0052);
  36253. }
  36254. } // end try (depth: 1)
  36255. catch(Il2CppExceptionWrapper& e)
  36256. {
  36257. __last_unhandled_exception = (Exception_t *)e.ex;
  36258. goto FINALLY_0052;
  36259. }
  36260. FINALLY_0052:
  36261. { // begin finally (depth: 1)
  36262. Enumerator_Dispose_mC4823748B14257D58916DDA3C3DD2F0BD06FDBE2((Enumerator_t308BEDBE3F51E5AFA83F980BDB41CE1284877FF2 *)(&V_1), /*hidden argument*/Enumerator_Dispose_mC4823748B14257D58916DDA3C3DD2F0BD06FDBE2_RuntimeMethod_var);
  36263. IL2CPP_END_FINALLY(82)
  36264. } // end finally (depth: 1)
  36265. IL2CPP_CLEANUP(82)
  36266. {
  36267. IL2CPP_JUMP_TBL(0x60, IL_0060)
  36268. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  36269. }
  36270. IL_0060:
  36271. {
  36272. // IsGameStart = false;
  36273. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  36274. GameplayKit_set_IsGameStart_m1C0C576173A82F56C03831556AD9B86B1BDE8B81_inline((bool)0, /*hidden argument*/NULL);
  36275. // if (onStopDone != null)
  36276. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * L_7 = __this->get_onStopDone_2();
  36277. if (!L_7)
  36278. {
  36279. goto IL_0079;
  36280. }
  36281. }
  36282. {
  36283. // onStopDone();
  36284. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * L_8 = __this->get_onStopDone_2();
  36285. NullCheck(L_8);
  36286. Action_Invoke_mC8D676E5DDF967EC5D23DD0E96FB52AA499817FD(L_8, /*hidden argument*/NULL);
  36287. }
  36288. IL_0079:
  36289. {
  36290. // }
  36291. return (bool)0;
  36292. }
  36293. }
  36294. // System.Object QFramework.GameplayKit_<DoStopGame>d__17::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  36295. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CDoStopGameU3Ed__17_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mD409E09AA7DB632EF19C9A1DB72E2F4FF7B421D8 (U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E * __this, const RuntimeMethod* method)
  36296. {
  36297. {
  36298. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  36299. return L_0;
  36300. }
  36301. }
  36302. // System.Void QFramework.GameplayKit_<DoStopGame>d__17::System.Collections.IEnumerator.Reset()
  36303. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDoStopGameU3Ed__17_System_Collections_IEnumerator_Reset_m451E076DA6B6A5BE0C7EDA3B545CEAB2A319EF04 (U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E * __this, const RuntimeMethod* method)
  36304. {
  36305. static bool s_Il2CppMethodInitialized;
  36306. if (!s_Il2CppMethodInitialized)
  36307. {
  36308. il2cpp_codegen_initialize_method (U3CDoStopGameU3Ed__17_System_Collections_IEnumerator_Reset_m451E076DA6B6A5BE0C7EDA3B545CEAB2A319EF04_MetadataUsageId);
  36309. s_Il2CppMethodInitialized = true;
  36310. }
  36311. {
  36312. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  36313. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  36314. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CDoStopGameU3Ed__17_System_Collections_IEnumerator_Reset_m451E076DA6B6A5BE0C7EDA3B545CEAB2A319EF04_RuntimeMethod_var);
  36315. }
  36316. }
  36317. // System.Object QFramework.GameplayKit_<DoStopGame>d__17::System.Collections.IEnumerator.get_Current()
  36318. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CDoStopGameU3Ed__17_System_Collections_IEnumerator_get_Current_m968554FEC5A4CD2A170C376B3796FA0EFE4A57B1 (U3CDoStopGameU3Ed__17_t9BEEDCB6882FEC0228676433EEFB4FBF396D7C2E * __this, const RuntimeMethod* method)
  36319. {
  36320. {
  36321. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  36322. return L_0;
  36323. }
  36324. }
  36325. #ifdef __clang__
  36326. #pragma clang diagnostic pop
  36327. #endif
  36328. #ifdef __clang__
  36329. #pragma clang diagnostic push
  36330. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36331. #pragma clang diagnostic ignored "-Wunused-variable"
  36332. #endif
  36333. // System.Void QFramework.GameplayKitAction::.ctor()
  36334. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitAction__ctor_m072AEE775D89009158751098074B96C186AEF06C (GameplayKitAction_t380F2C4ACEA4F76A8136097BB5BE82D45BF1BBEE * __this, const RuntimeMethod* method)
  36335. {
  36336. {
  36337. NodeAction__ctor_m0FFA33C220D48BFCD1944CE1ACF7EC8701A5196E(__this, /*hidden argument*/NULL);
  36338. return;
  36339. }
  36340. }
  36341. #ifdef __clang__
  36342. #pragma clang diagnostic pop
  36343. #endif
  36344. #ifdef __clang__
  36345. #pragma clang diagnostic push
  36346. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36347. #pragma clang diagnostic ignored "-Wunused-variable"
  36348. #endif
  36349. // System.Void QFramework.GameplayKitComponent::.ctor()
  36350. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitComponent__ctor_m58EE080E1EC66DF7172A9424AC910D58F4176256 (GameplayKitComponent_t002B1B2F1859D9B3DFDB85C6230C85CEF625BCBA * __this, const RuntimeMethod* method)
  36351. {
  36352. {
  36353. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  36354. return;
  36355. }
  36356. }
  36357. #ifdef __clang__
  36358. #pragma clang diagnostic pop
  36359. #endif
  36360. #ifdef __clang__
  36361. #pragma clang diagnostic push
  36362. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36363. #pragma clang diagnostic ignored "-Wunused-variable"
  36364. #endif
  36365. // System.Boolean QFramework.GameplayKitObject::get_EnableUpdate()
  36366. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameplayKitObject_get_EnableUpdate_m71CBB9B7D93B489C4CE4B1A31927A421522A92B4 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36367. {
  36368. {
  36369. // get { return mEnableUpdate; }
  36370. bool L_0 = __this->get_mEnableUpdate_0();
  36371. return L_0;
  36372. }
  36373. }
  36374. // System.Void QFramework.GameplayKitObject::set_EnableUpdate(System.Boolean)
  36375. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_set_EnableUpdate_m1CBC618D7949A225B9B8ADFC377D87900C8B9A96 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, bool ___value0, const RuntimeMethod* method)
  36376. {
  36377. {
  36378. // if (value == mEnableUpdate)
  36379. bool L_0 = ___value0;
  36380. bool L_1 = __this->get_mEnableUpdate_0();
  36381. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  36382. {
  36383. goto IL_000a;
  36384. }
  36385. }
  36386. {
  36387. // return;
  36388. return;
  36389. }
  36390. IL_000a:
  36391. {
  36392. // if (value)
  36393. bool L_2 = ___value0;
  36394. if (!L_2)
  36395. {
  36396. goto IL_0015;
  36397. }
  36398. }
  36399. {
  36400. // RegisterUpdate();
  36401. VirtActionInvoker0::Invoke(13 /* System.Void QFramework.GameplayKitObject::RegisterUpdate() */, __this);
  36402. goto IL_001b;
  36403. }
  36404. IL_0015:
  36405. {
  36406. // RegisterFixedUpdate();
  36407. VirtActionInvoker0::Invoke(17 /* System.Void QFramework.GameplayKitObject::RegisterFixedUpdate() */, __this);
  36408. }
  36409. IL_001b:
  36410. {
  36411. // mEnableUpdate = value;
  36412. bool L_3 = ___value0;
  36413. __this->set_mEnableUpdate_0(L_3);
  36414. // }
  36415. return;
  36416. }
  36417. }
  36418. // System.Void QFramework.GameplayKitObject::RegisterUpdate()
  36419. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_RegisterUpdate_m960021A29BF0513934603C9C449B5B6C98372E5A (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36420. {
  36421. static bool s_Il2CppMethodInitialized;
  36422. if (!s_Il2CppMethodInitialized)
  36423. {
  36424. il2cpp_codegen_initialize_method (GameplayKitObject_RegisterUpdate_m960021A29BF0513934603C9C449B5B6C98372E5A_MetadataUsageId);
  36425. s_Il2CppMethodInitialized = true;
  36426. }
  36427. {
  36428. // GameplayKit.RegisterOnUpdateEvent(OnUpdate);
  36429. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_0 = (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 *)il2cpp_codegen_object_new(Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857_il2cpp_TypeInfo_var);
  36430. Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409(L_0, __this, (intptr_t)((intptr_t)GetVirtualMethodInfo(__this, 23)), /*hidden argument*/Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409_RuntimeMethod_var);
  36431. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  36432. GameplayKit_RegisterOnUpdateEvent_m9AD7431C7DD9C5C0F6F4B7EBB601455562D4D369(L_0, /*hidden argument*/NULL);
  36433. // }
  36434. return;
  36435. }
  36436. }
  36437. // System.Void QFramework.GameplayKitObject::UnregisterUpdate()
  36438. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_UnregisterUpdate_m5DCE61F9A5905E0D9ACB7933159C05F3D0A27606 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36439. {
  36440. {
  36441. // }
  36442. return;
  36443. }
  36444. }
  36445. // System.Boolean QFramework.GameplayKitObject::get_EnableFixedUpdate()
  36446. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameplayKitObject_get_EnableFixedUpdate_m48EE268F32165CC06906F7B0811DA912B1824FDD (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36447. {
  36448. {
  36449. // get { return mEnableFixedUpdate; }
  36450. bool L_0 = __this->get_mEnableFixedUpdate_1();
  36451. return L_0;
  36452. }
  36453. }
  36454. // System.Void QFramework.GameplayKitObject::set_EnableFixedUpdate(System.Boolean)
  36455. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_set_EnableFixedUpdate_mAA4C51BB6DA29236321676741BA0C06121743848 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, bool ___value0, const RuntimeMethod* method)
  36456. {
  36457. {
  36458. // if (value == mEnableFixedUpdate)
  36459. bool L_0 = ___value0;
  36460. bool L_1 = __this->get_mEnableFixedUpdate_1();
  36461. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  36462. {
  36463. goto IL_000a;
  36464. }
  36465. }
  36466. {
  36467. // return;
  36468. return;
  36469. }
  36470. IL_000a:
  36471. {
  36472. // if (value)
  36473. bool L_2 = ___value0;
  36474. if (!L_2)
  36475. {
  36476. goto IL_0015;
  36477. }
  36478. }
  36479. {
  36480. // RegisterFixedUpdate();
  36481. VirtActionInvoker0::Invoke(17 /* System.Void QFramework.GameplayKitObject::RegisterFixedUpdate() */, __this);
  36482. goto IL_001b;
  36483. }
  36484. IL_0015:
  36485. {
  36486. // UnregisterFixedUpdate();
  36487. VirtActionInvoker0::Invoke(18 /* System.Void QFramework.GameplayKitObject::UnregisterFixedUpdate() */, __this);
  36488. }
  36489. IL_001b:
  36490. {
  36491. // mEnableFixedUpdate = value;
  36492. bool L_3 = ___value0;
  36493. __this->set_mEnableFixedUpdate_1(L_3);
  36494. // }
  36495. return;
  36496. }
  36497. }
  36498. // System.Void QFramework.GameplayKitObject::RegisterFixedUpdate()
  36499. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_RegisterFixedUpdate_m59D3FBB4A8AEF33D7EEB13B9732E86DE7FC399D1 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36500. {
  36501. static bool s_Il2CppMethodInitialized;
  36502. if (!s_Il2CppMethodInitialized)
  36503. {
  36504. il2cpp_codegen_initialize_method (GameplayKitObject_RegisterFixedUpdate_m59D3FBB4A8AEF33D7EEB13B9732E86DE7FC399D1_MetadataUsageId);
  36505. s_Il2CppMethodInitialized = true;
  36506. }
  36507. {
  36508. // GameplayKit.RegisterOnFixedUpdateEvent(OnFixedUpdate);
  36509. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_0 = (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 *)il2cpp_codegen_object_new(Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857_il2cpp_TypeInfo_var);
  36510. Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409(L_0, __this, (intptr_t)((intptr_t)GetVirtualMethodInfo(__this, 24)), /*hidden argument*/Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409_RuntimeMethod_var);
  36511. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  36512. GameplayKit_RegisterOnFixedUpdateEvent_m1C3C02C4F927714C01CA8F47CCCFD122F54C937C(L_0, /*hidden argument*/NULL);
  36513. // }
  36514. return;
  36515. }
  36516. }
  36517. // System.Void QFramework.GameplayKitObject::UnregisterFixedUpdate()
  36518. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_UnregisterFixedUpdate_m3369D3B4E8DBC0AF3A9EAEA12C85A0D7BCCAFD8B (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36519. {
  36520. static bool s_Il2CppMethodInitialized;
  36521. if (!s_Il2CppMethodInitialized)
  36522. {
  36523. il2cpp_codegen_initialize_method (GameplayKitObject_UnregisterFixedUpdate_m3369D3B4E8DBC0AF3A9EAEA12C85A0D7BCCAFD8B_MetadataUsageId);
  36524. s_Il2CppMethodInitialized = true;
  36525. }
  36526. {
  36527. // GameplayKit.UnregisterOnFixedUpdateEvent(OnFixedUpdate);
  36528. Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 * L_0 = (Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857 *)il2cpp_codegen_object_new(Action_2_t39F2FD12230E5D2CE6C0FE959B2F84310997B857_il2cpp_TypeInfo_var);
  36529. Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409(L_0, __this, (intptr_t)((intptr_t)GetVirtualMethodInfo(__this, 24)), /*hidden argument*/Action_2__ctor_mC4C33ECDEE56768D85CAF8FD98E507028E40C409_RuntimeMethod_var);
  36530. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  36531. GameplayKit_UnregisterOnFixedUpdateEvent_mCB1E85A9FD92F68DF102BB35DC81E74AE4C6BD83(L_0, /*hidden argument*/NULL);
  36532. // }
  36533. return;
  36534. }
  36535. }
  36536. // System.Void QFramework.GameplayKitObject::QFramework.IGameplayKitObject.GameStart()
  36537. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_QFramework_IGameplayKitObject_GameStart_m5F27CDD146C0EDB98933262582CA05CC466E5D7F (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36538. {
  36539. {
  36540. // OnGameStart();
  36541. VirtActionInvoker0::Invoke(19 /* System.Void QFramework.GameplayKitObject::OnGameStart() */, __this);
  36542. // }
  36543. return;
  36544. }
  36545. }
  36546. // System.Void QFramework.GameplayKitObject::QFramework.IGameplayKitObject.GamePause()
  36547. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_QFramework_IGameplayKitObject_GamePause_m0C664E5653A27456EEA22848546C8A031B37DAD1 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36548. {
  36549. {
  36550. // OnGamePause();
  36551. VirtActionInvoker0::Invoke(20 /* System.Void QFramework.GameplayKitObject::OnGamePause() */, __this);
  36552. // }
  36553. return;
  36554. }
  36555. }
  36556. // System.Void QFramework.GameplayKitObject::QFramework.IGameplayKitObject.GameResume()
  36557. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_QFramework_IGameplayKitObject_GameResume_mFF81891CD497760E79B57EE1FA5C6FF84CF0FF75 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36558. {
  36559. {
  36560. // OnGameResume();
  36561. VirtActionInvoker0::Invoke(21 /* System.Void QFramework.GameplayKitObject::OnGameResume() */, __this);
  36562. // }
  36563. return;
  36564. }
  36565. }
  36566. // System.Void QFramework.GameplayKitObject::QFramework.IGameplayKitObject.GameStop()
  36567. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_QFramework_IGameplayKitObject_GameStop_mFDAE08E3A99EE793AAD175BE654B5E7A564DD7B5 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36568. {
  36569. {
  36570. // OnGameStop();
  36571. VirtActionInvoker0::Invoke(22 /* System.Void QFramework.GameplayKitObject::OnGameStop() */, __this);
  36572. // }
  36573. return;
  36574. }
  36575. }
  36576. // System.Void QFramework.GameplayKitObject::OnGameStart()
  36577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_OnGameStart_m1D7D5BE9094DB4FCA2E67DE7B225225AE54C02E4 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36578. {
  36579. {
  36580. // }
  36581. return;
  36582. }
  36583. }
  36584. // System.Void QFramework.GameplayKitObject::OnGamePause()
  36585. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_OnGamePause_m911CF73C21E2D564444E18873754009E0A1B045B (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36586. {
  36587. {
  36588. // }
  36589. return;
  36590. }
  36591. }
  36592. // System.Void QFramework.GameplayKitObject::OnGameResume()
  36593. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_OnGameResume_m8C337F58639E7F1CF7ABFF01C5511A5212F368B9 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36594. {
  36595. {
  36596. // }
  36597. return;
  36598. }
  36599. }
  36600. // System.Void QFramework.GameplayKitObject::OnGameStop()
  36601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_OnGameStop_mB57E938968BB31F10DEEB5F6C111378A98D52E4A (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36602. {
  36603. {
  36604. // }
  36605. return;
  36606. }
  36607. }
  36608. // System.Void QFramework.GameplayKitObject::OnUpdate(System.Single,System.Single)
  36609. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_OnUpdate_mB2881721B58BC8D02CDA48C93438A8142C88F747 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, float ___gameTime0, float ___deltaTime1, const RuntimeMethod* method)
  36610. {
  36611. {
  36612. // }
  36613. return;
  36614. }
  36615. }
  36616. // System.Void QFramework.GameplayKitObject::OnFixedUpdate(System.Single,System.Single)
  36617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_OnFixedUpdate_m714B6EB4B3AD43480A68849CBAF9C470643CFDF0 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, float ___gameTime0, float ___fixedDeltaTime1, const RuntimeMethod* method)
  36618. {
  36619. {
  36620. // }
  36621. return;
  36622. }
  36623. }
  36624. // System.Void QFramework.GameplayKitObject::.ctor()
  36625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject__ctor_m2C0D556A7F585896CD99FFF8443BD6949E1F1F62 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36626. {
  36627. static bool s_Il2CppMethodInitialized;
  36628. if (!s_Il2CppMethodInitialized)
  36629. {
  36630. il2cpp_codegen_initialize_method (GameplayKitObject__ctor_m2C0D556A7F585896CD99FFF8443BD6949E1F1F62_MetadataUsageId);
  36631. s_Il2CppMethodInitialized = true;
  36632. }
  36633. {
  36634. // public GameplayKitObject()
  36635. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  36636. // GameplayKit.RegisterGameplayKitObject(this);
  36637. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  36638. GameplayKit_RegisterGameplayKitObject_mF1A272938C8A958A1E9F498D1B0B946F9391DC96(__this, /*hidden argument*/NULL);
  36639. // }
  36640. return;
  36641. }
  36642. }
  36643. // System.Void QFramework.GameplayKitObject::Dispose()
  36644. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObject_Dispose_m82ACCCC23EF0C65B77795BE46621AFBA211A5986 (GameplayKitObject_t1EE9B7C859B3FB50460361A4E5B9FB0EA3A43215 * __this, const RuntimeMethod* method)
  36645. {
  36646. static bool s_Il2CppMethodInitialized;
  36647. if (!s_Il2CppMethodInitialized)
  36648. {
  36649. il2cpp_codegen_initialize_method (GameplayKitObject_Dispose_m82ACCCC23EF0C65B77795BE46621AFBA211A5986_MetadataUsageId);
  36650. s_Il2CppMethodInitialized = true;
  36651. }
  36652. {
  36653. // EnableUpdate = false;
  36654. VirtActionInvoker1< bool >::Invoke(12 /* System.Void QFramework.GameplayKitObject::set_EnableUpdate(System.Boolean) */, __this, (bool)0);
  36655. // EnableFixedUpdate = false;
  36656. VirtActionInvoker1< bool >::Invoke(16 /* System.Void QFramework.GameplayKitObject::set_EnableFixedUpdate(System.Boolean) */, __this, (bool)0);
  36657. // GameplayKit.UnregisterGameplayKitObject(this);
  36658. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  36659. GameplayKit_UnregisterGameplayKitObject_m1B64C047687D7AE86277C93335BB1E24A7224DB6(__this, /*hidden argument*/NULL);
  36660. // }
  36661. return;
  36662. }
  36663. }
  36664. #ifdef __clang__
  36665. #pragma clang diagnostic pop
  36666. #endif
  36667. #ifdef __clang__
  36668. #pragma clang diagnostic push
  36669. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36670. #pragma clang diagnostic ignored "-Wunused-variable"
  36671. #endif
  36672. // System.Void QFramework.GameplayKitObjectGroup::.ctor()
  36673. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameplayKitObjectGroup__ctor_m5E7F1677DFBF2C4291D0C6402B941D203988E3C8 (GameplayKitObjectGroup_t9A77FD5EFC4D53039DD1027323CACCAC2A5C8B16 * __this, const RuntimeMethod* method)
  36674. {
  36675. {
  36676. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  36677. return;
  36678. }
  36679. }
  36680. #ifdef __clang__
  36681. #pragma clang diagnostic pop
  36682. #endif
  36683. #ifdef __clang__
  36684. #pragma clang diagnostic push
  36685. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36686. #pragma clang diagnostic ignored "-Wunused-variable"
  36687. #endif
  36688. // QFramework.Controller QFramework.MonoPuppet::get_Controller()
  36689. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * MonoPuppet_get_Controller_m75F98A085A60F5974AF907F4425E8D6A0444AB60 (MonoPuppet_t2C676573220204FBB779F5A7D7B5F44FAC68F65D * __this, const RuntimeMethod* method)
  36690. {
  36691. {
  36692. // public Controller Controller { get; set; }
  36693. Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * L_0 = __this->get_U3CControllerU3Ek__BackingField_4();
  36694. return L_0;
  36695. }
  36696. }
  36697. // System.Void QFramework.MonoPuppet::set_Controller(QFramework.Controller)
  36698. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoPuppet_set_Controller_mAAB39F65D9EFDF4137B27641A1EB99A4A17ECDEC (MonoPuppet_t2C676573220204FBB779F5A7D7B5F44FAC68F65D * __this, Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * ___value0, const RuntimeMethod* method)
  36699. {
  36700. {
  36701. // public Controller Controller { get; set; }
  36702. Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * L_0 = ___value0;
  36703. __this->set_U3CControllerU3Ek__BackingField_4(L_0);
  36704. return;
  36705. }
  36706. }
  36707. // System.Void QFramework.MonoPuppet::.ctor()
  36708. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoPuppet__ctor_mB407252FB210F65754080766EEADD23EA79F4F41 (MonoPuppet_t2C676573220204FBB779F5A7D7B5F44FAC68F65D * __this, const RuntimeMethod* method)
  36709. {
  36710. {
  36711. MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
  36712. return;
  36713. }
  36714. }
  36715. #ifdef __clang__
  36716. #pragma clang diagnostic pop
  36717. #endif
  36718. #ifdef __clang__
  36719. #pragma clang diagnostic push
  36720. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36721. #pragma clang diagnostic ignored "-Wunused-variable"
  36722. #endif
  36723. // System.Void QFramework.PlayerCameraManager::.ctor()
  36724. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerCameraManager__ctor_m6A1A35062A6DD0EA4B7E3DD4562FE8D85ACDFECB (PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 * __this, const RuntimeMethod* method)
  36725. {
  36726. {
  36727. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  36728. return;
  36729. }
  36730. }
  36731. #ifdef __clang__
  36732. #pragma clang diagnostic pop
  36733. #endif
  36734. #ifdef __clang__
  36735. #pragma clang diagnostic push
  36736. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36737. #pragma clang diagnostic ignored "-Wunused-variable"
  36738. #endif
  36739. // System.Void QFramework.PlayerController::.ctor()
  36740. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerController__ctor_m4E94F50DA50C951672E8DAFD0B53748144FEBBE4 (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, const RuntimeMethod* method)
  36741. {
  36742. {
  36743. // public PlayerController()
  36744. Controller__ctor_m0FA54D3D217E1AC3B8FE0E3F0D30800478782C97(__this, /*hidden argument*/NULL);
  36745. // InitPlayerInputManager();
  36746. VirtActionInvoker0::Invoke(27 /* System.Void QFramework.PlayerController::InitPlayerInputManager() */, __this);
  36747. // InitPlayerHUDManager();
  36748. VirtActionInvoker0::Invoke(28 /* System.Void QFramework.PlayerController::InitPlayerHUDManager() */, __this);
  36749. // InitPlayerHUDManager();
  36750. VirtActionInvoker0::Invoke(28 /* System.Void QFramework.PlayerController::InitPlayerHUDManager() */, __this);
  36751. // }
  36752. return;
  36753. }
  36754. }
  36755. // QFramework.PlayerInputManager QFramework.PlayerController::get_PlayerInputManager()
  36756. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 * PlayerController_get_PlayerInputManager_m0818ADEBD60A231EBEFE3209077A7068A6A4549E (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, const RuntimeMethod* method)
  36757. {
  36758. {
  36759. // public PlayerInputManager PlayerInputManager { get; protected set; }
  36760. PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 * L_0 = __this->get_U3CPlayerInputManagerU3Ek__BackingField_3();
  36761. return L_0;
  36762. }
  36763. }
  36764. // System.Void QFramework.PlayerController::set_PlayerInputManager(QFramework.PlayerInputManager)
  36765. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerController_set_PlayerInputManager_m9022D9ACF0344EFE88F11F0473E9DB6FB2EA71A3 (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 * ___value0, const RuntimeMethod* method)
  36766. {
  36767. {
  36768. // public PlayerInputManager PlayerInputManager { get; protected set; }
  36769. PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 * L_0 = ___value0;
  36770. __this->set_U3CPlayerInputManagerU3Ek__BackingField_3(L_0);
  36771. return;
  36772. }
  36773. }
  36774. // QFramework.PlayerHUDManager QFramework.PlayerController::get_PlayerHudManager()
  36775. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 * PlayerController_get_PlayerHudManager_m0CD44D3751E674D1B8C5CB7D6CCAE0233561F72E (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, const RuntimeMethod* method)
  36776. {
  36777. {
  36778. // public PlayerHUDManager PlayerHudManager { get; protected set; }
  36779. PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 * L_0 = __this->get_U3CPlayerHudManagerU3Ek__BackingField_4();
  36780. return L_0;
  36781. }
  36782. }
  36783. // System.Void QFramework.PlayerController::set_PlayerHudManager(QFramework.PlayerHUDManager)
  36784. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerController_set_PlayerHudManager_m6DFDF9A485AF8D1F2C7B1E87B644AF19B1AE6CBE (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 * ___value0, const RuntimeMethod* method)
  36785. {
  36786. {
  36787. // public PlayerHUDManager PlayerHudManager { get; protected set; }
  36788. PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 * L_0 = ___value0;
  36789. __this->set_U3CPlayerHudManagerU3Ek__BackingField_4(L_0);
  36790. return;
  36791. }
  36792. }
  36793. // QFramework.PlayerCameraManager QFramework.PlayerController::get_PlayerCameraManager()
  36794. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 * PlayerController_get_PlayerCameraManager_mD126B3EC4B0882A78A988564BBDEBB813A594446 (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, const RuntimeMethod* method)
  36795. {
  36796. {
  36797. // public PlayerCameraManager PlayerCameraManager { get; protected set; }
  36798. PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 * L_0 = __this->get_U3CPlayerCameraManagerU3Ek__BackingField_5();
  36799. return L_0;
  36800. }
  36801. }
  36802. // System.Void QFramework.PlayerController::set_PlayerCameraManager(QFramework.PlayerCameraManager)
  36803. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerController_set_PlayerCameraManager_m64B3A4447BDB74ACEF4D88308EFA4485E8A8B4CB (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 * ___value0, const RuntimeMethod* method)
  36804. {
  36805. {
  36806. // public PlayerCameraManager PlayerCameraManager { get; protected set; }
  36807. PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 * L_0 = ___value0;
  36808. __this->set_U3CPlayerCameraManagerU3Ek__BackingField_5(L_0);
  36809. return;
  36810. }
  36811. }
  36812. // System.Void QFramework.PlayerController::InitPlayerInputManager()
  36813. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerController_InitPlayerInputManager_m6A58EA3682ED048B4C5D5ABE02BD56DA5691A917 (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, const RuntimeMethod* method)
  36814. {
  36815. static bool s_Il2CppMethodInitialized;
  36816. if (!s_Il2CppMethodInitialized)
  36817. {
  36818. il2cpp_codegen_initialize_method (PlayerController_InitPlayerInputManager_m6A58EA3682ED048B4C5D5ABE02BD56DA5691A917_MetadataUsageId);
  36819. s_Il2CppMethodInitialized = true;
  36820. }
  36821. {
  36822. // PlayerInputManager = new PlayerInputManager();
  36823. PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 * L_0 = (PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 *)il2cpp_codegen_object_new(PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04_il2cpp_TypeInfo_var);
  36824. PlayerInputManager__ctor_m8DD56181D73E1F3A1E0C6C2CA46BD1250786FB82(L_0, /*hidden argument*/NULL);
  36825. PlayerController_set_PlayerInputManager_m9022D9ACF0344EFE88F11F0473E9DB6FB2EA71A3_inline(__this, L_0, /*hidden argument*/NULL);
  36826. // }
  36827. return;
  36828. }
  36829. }
  36830. // System.Void QFramework.PlayerController::InitPlayerHUDManager()
  36831. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerController_InitPlayerHUDManager_m51F152707D2240AFA57AAFC194397689B9E89E7A (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, const RuntimeMethod* method)
  36832. {
  36833. static bool s_Il2CppMethodInitialized;
  36834. if (!s_Il2CppMethodInitialized)
  36835. {
  36836. il2cpp_codegen_initialize_method (PlayerController_InitPlayerHUDManager_m51F152707D2240AFA57AAFC194397689B9E89E7A_MetadataUsageId);
  36837. s_Il2CppMethodInitialized = true;
  36838. }
  36839. {
  36840. // PlayerHudManager = new PlayerHUDManager();
  36841. PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 * L_0 = (PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 *)il2cpp_codegen_object_new(PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692_il2cpp_TypeInfo_var);
  36842. PlayerHUDManager__ctor_mE20B63CDF40BDD6F5D9DDEDEB5093FED246D094F(L_0, /*hidden argument*/NULL);
  36843. PlayerController_set_PlayerHudManager_m6DFDF9A485AF8D1F2C7B1E87B644AF19B1AE6CBE_inline(__this, L_0, /*hidden argument*/NULL);
  36844. // }
  36845. return;
  36846. }
  36847. }
  36848. // System.Void QFramework.PlayerController::InitPlayerCameraManager()
  36849. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerController_InitPlayerCameraManager_m7130BD2EDF1F126244F266A370FED56FC5DA6BD1 (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, const RuntimeMethod* method)
  36850. {
  36851. static bool s_Il2CppMethodInitialized;
  36852. if (!s_Il2CppMethodInitialized)
  36853. {
  36854. il2cpp_codegen_initialize_method (PlayerController_InitPlayerCameraManager_m7130BD2EDF1F126244F266A370FED56FC5DA6BD1_MetadataUsageId);
  36855. s_Il2CppMethodInitialized = true;
  36856. }
  36857. {
  36858. // PlayerCameraManager = new PlayerCameraManager();
  36859. PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 * L_0 = (PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 *)il2cpp_codegen_object_new(PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645_il2cpp_TypeInfo_var);
  36860. PlayerCameraManager__ctor_m6A1A35062A6DD0EA4B7E3DD4562FE8D85ACDFECB(L_0, /*hidden argument*/NULL);
  36861. PlayerController_set_PlayerCameraManager_m64B3A4447BDB74ACEF4D88308EFA4485E8A8B4CB_inline(__this, L_0, /*hidden argument*/NULL);
  36862. // }
  36863. return;
  36864. }
  36865. }
  36866. #ifdef __clang__
  36867. #pragma clang diagnostic pop
  36868. #endif
  36869. #ifdef __clang__
  36870. #pragma clang diagnostic push
  36871. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36872. #pragma clang diagnostic ignored "-Wunused-variable"
  36873. #endif
  36874. // System.Void QFramework.PlayerHUDManager::.ctor()
  36875. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerHUDManager__ctor_mE20B63CDF40BDD6F5D9DDEDEB5093FED246D094F (PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 * __this, const RuntimeMethod* method)
  36876. {
  36877. {
  36878. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  36879. return;
  36880. }
  36881. }
  36882. #ifdef __clang__
  36883. #pragma clang diagnostic pop
  36884. #endif
  36885. #ifdef __clang__
  36886. #pragma clang diagnostic push
  36887. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36888. #pragma clang diagnostic ignored "-Wunused-variable"
  36889. #endif
  36890. // System.Void QFramework.PlayerInputManager::.ctor()
  36891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerInputManager__ctor_m8DD56181D73E1F3A1E0C6C2CA46BD1250786FB82 (PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 * __this, const RuntimeMethod* method)
  36892. {
  36893. {
  36894. PlayerManager__ctor_mE53FB116DEC4E86EB969C0AFB402722E9C8B4836(__this, /*hidden argument*/NULL);
  36895. return;
  36896. }
  36897. }
  36898. #ifdef __clang__
  36899. #pragma clang diagnostic pop
  36900. #endif
  36901. #ifdef __clang__
  36902. #pragma clang diagnostic push
  36903. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36904. #pragma clang diagnostic ignored "-Wunused-variable"
  36905. #endif
  36906. // System.Void QFramework.PlayerManager::.ctor()
  36907. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerManager__ctor_mE53FB116DEC4E86EB969C0AFB402722E9C8B4836 (PlayerManager_t8F611B1EDFCE24A1411471B564808205007E39E0 * __this, const RuntimeMethod* method)
  36908. {
  36909. {
  36910. GameplayKitObject__ctor_m2C0D556A7F585896CD99FFF8443BD6949E1F1F62(__this, /*hidden argument*/NULL);
  36911. return;
  36912. }
  36913. }
  36914. #ifdef __clang__
  36915. #pragma clang diagnostic pop
  36916. #endif
  36917. #ifdef __clang__
  36918. #pragma clang diagnostic push
  36919. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36920. #pragma clang diagnostic ignored "-Wunused-variable"
  36921. #endif
  36922. // System.Void QFramework.PlayerState::.ctor()
  36923. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerState__ctor_m8948529C38C76959E3E15C924931CCEA189A53A5 (PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 * __this, const RuntimeMethod* method)
  36924. {
  36925. {
  36926. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  36927. return;
  36928. }
  36929. }
  36930. #ifdef __clang__
  36931. #pragma clang diagnostic pop
  36932. #endif
  36933. #ifdef __clang__
  36934. #pragma clang diagnostic push
  36935. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36936. #pragma clang diagnostic ignored "-Wunused-variable"
  36937. #endif
  36938. // System.Boolean QFramework.ProbilityHelper::PercentProbability(System.Int32)
  36939. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProbilityHelper_PercentProbability_mF27F62DF6A3A950EC6A247BC886FE4A13E4A3BE7 (int32_t ___percent0, const RuntimeMethod* method)
  36940. {
  36941. {
  36942. // return Random.Range(0, 1000) * 0.001f < 50 * 0.01f;
  36943. int32_t L_0 = Random_Range_mD0C8F37FF3CAB1D87AAA6C45130BD59626BD6780(0, ((int32_t)1000), /*hidden argument*/NULL);
  36944. return (bool)((((float)((float)il2cpp_codegen_multiply((float)(((float)((float)L_0))), (float)(0.001f)))) < ((float)(0.5f)))? 1 : 0);
  36945. }
  36946. }
  36947. #ifdef __clang__
  36948. #pragma clang diagnostic pop
  36949. #endif
  36950. #ifdef __clang__
  36951. #pragma clang diagnostic push
  36952. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36953. #pragma clang diagnostic ignored "-Wunused-variable"
  36954. #endif
  36955. // System.Void QFramework.Puppet::.ctor()
  36956. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Puppet__ctor_mADE5873B04EE9125724D828213244A591CCF33D0 (Puppet_t8A174100601EEB7F1991CA0063CACD336080896B * __this, const RuntimeMethod* method)
  36957. {
  36958. {
  36959. // public Puppet()
  36960. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  36961. // }
  36962. return;
  36963. }
  36964. }
  36965. // System.Void QFramework.Puppet::Dispose()
  36966. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Puppet_Dispose_m1088FCF1A084575E625B1B98DA9AFD34A2AFBC9D (Puppet_t8A174100601EEB7F1991CA0063CACD336080896B * __this, const RuntimeMethod* method)
  36967. {
  36968. {
  36969. // }
  36970. return;
  36971. }
  36972. }
  36973. // QFramework.Controller QFramework.Puppet::get_Controller()
  36974. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * Puppet_get_Controller_m4454B63F2E5ACCA0568BDE09E5D940A32F02DA60 (Puppet_t8A174100601EEB7F1991CA0063CACD336080896B * __this, const RuntimeMethod* method)
  36975. {
  36976. {
  36977. // public Controller Controller { get; set; }
  36978. Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * L_0 = __this->get_U3CControllerU3Ek__BackingField_0();
  36979. return L_0;
  36980. }
  36981. }
  36982. // System.Void QFramework.Puppet::set_Controller(QFramework.Controller)
  36983. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Puppet_set_Controller_m9FED9A8263F3D892BA7C8CC72B6CE6003B595211 (Puppet_t8A174100601EEB7F1991CA0063CACD336080896B * __this, Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * ___value0, const RuntimeMethod* method)
  36984. {
  36985. {
  36986. // public Controller Controller { get; set; }
  36987. Controller_t2D4FF6E3498B28CF3F3E2070E0D673BE200A90F9 * L_0 = ___value0;
  36988. __this->set_U3CControllerU3Ek__BackingField_0(L_0);
  36989. return;
  36990. }
  36991. }
  36992. #ifdef __clang__
  36993. #pragma clang diagnostic pop
  36994. #endif
  36995. #ifdef __clang__
  36996. #pragma clang diagnostic push
  36997. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36998. #pragma clang diagnostic ignored "-Wunused-variable"
  36999. #endif
  37000. // System.Void QFramework.RunGame.CfgRun::.ctor()
  37001. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CfgRun__ctor_m1A6126D3F4E76B277D850325BFDB837DCB4E76DF (CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D * __this, const RuntimeMethod* method)
  37002. {
  37003. {
  37004. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  37005. return;
  37006. }
  37007. }
  37008. // System.Void QFramework.RunGame.CfgRun::.cctor()
  37009. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CfgRun__cctor_m45F6A49095E84B1A63544E880F3B729DDCDB42F9 (const RuntimeMethod* method)
  37010. {
  37011. static bool s_Il2CppMethodInitialized;
  37012. if (!s_Il2CppMethodInitialized)
  37013. {
  37014. il2cpp_codegen_initialize_method (CfgRun__cctor_m45F6A49095E84B1A63544E880F3B729DDCDB42F9_MetadataUsageId);
  37015. s_Il2CppMethodInitialized = true;
  37016. }
  37017. {
  37018. // public static bool isDebugUI = false;
  37019. ((CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_StaticFields*)il2cpp_codegen_static_fields_for(CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_il2cpp_TypeInfo_var))->set_isDebugUI_0((bool)0);
  37020. // public static string msgHttpUrl = "http://121.196.50.237:35618/clientfunc";
  37021. ((CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_StaticFields*)il2cpp_codegen_static_fields_for(CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_il2cpp_TypeInfo_var))->set_msgHttpUrl_1(_stringLiteralE6DDB3540D639E5A65AE001896DF5D4B8D940D71);
  37022. // public static bool isHHMoved = true;
  37023. ((CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_StaticFields*)il2cpp_codegen_static_fields_for(CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_il2cpp_TypeInfo_var))->set_isHHMoved_4((bool)1);
  37024. return;
  37025. }
  37026. }
  37027. #ifdef __clang__
  37028. #pragma clang diagnostic pop
  37029. #endif
  37030. #ifdef __clang__
  37031. #pragma clang diagnostic push
  37032. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37033. #pragma clang diagnostic ignored "-Wunused-variable"
  37034. #endif
  37035. // System.Void QFramework.RunGame.EvtKeyUpItemsInfo::.ctor()
  37036. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EvtKeyUpItemsInfo__ctor_mED921C19B79C3058DE8F2903D23B4BACE2D959BE (EvtKeyUpItemsInfo_t192643C00F8B57CFB95D00117F9460E13495E445 * __this, const RuntimeMethod* method)
  37037. {
  37038. {
  37039. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  37040. return;
  37041. }
  37042. }
  37043. #ifdef __clang__
  37044. #pragma clang diagnostic pop
  37045. #endif
  37046. #ifdef __clang__
  37047. #pragma clang diagnostic push
  37048. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37049. #pragma clang diagnostic ignored "-Wunused-variable"
  37050. #endif
  37051. // System.Void QFramework.RunGame.EvtKeyUpPlayerInfo::.ctor()
  37052. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EvtKeyUpPlayerInfo__ctor_m3BD541725203FE144D60C942BC6BA43C5240B05E (EvtKeyUpPlayerInfo_t10D137E3E109F8B6CA39219FB1243E2431F9C4B6 * __this, const RuntimeMethod* method)
  37053. {
  37054. {
  37055. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  37056. return;
  37057. }
  37058. }
  37059. #ifdef __clang__
  37060. #pragma clang diagnostic pop
  37061. #endif
  37062. #ifdef __clang__
  37063. #pragma clang diagnostic push
  37064. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37065. #pragma clang diagnostic ignored "-Wunused-variable"
  37066. #endif
  37067. // QFramework.RunGame.GameMgr QFramework.RunGame.GameMgr::get_Instance()
  37068. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83 (const RuntimeMethod* method)
  37069. {
  37070. static bool s_Il2CppMethodInitialized;
  37071. if (!s_Il2CppMethodInitialized)
  37072. {
  37073. il2cpp_codegen_initialize_method (GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83_MetadataUsageId);
  37074. s_Il2CppMethodInitialized = true;
  37075. }
  37076. {
  37077. // get { return MonoSingletonProperty<GameMgr>.Instance; }
  37078. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_0 = MonoSingletonProperty_1_get_Instance_m543741D593A3D2697904B77791295C529AE95F5D(/*hidden argument*/MonoSingletonProperty_1_get_Instance_m543741D593A3D2697904B77791295C529AE95F5D_RuntimeMethod_var);
  37079. return L_0;
  37080. }
  37081. }
  37082. // System.Void QFramework.RunGame.GameMgr::OnSingletonInit()
  37083. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_OnSingletonInit_m30C70629C3FBE0727869C2342A8EA0785CFFD13D (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  37084. {
  37085. {
  37086. // public void OnSingletonInit() { }
  37087. return;
  37088. }
  37089. }
  37090. // System.Void QFramework.RunGame.GameMgr::Awake()
  37091. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_Awake_m659D6DD7EE87DC06FADA95121A50C0F9AEE70BF0 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  37092. {
  37093. {
  37094. // void Awake() { }
  37095. return;
  37096. }
  37097. }
  37098. // System.Void QFramework.RunGame.GameMgr::InitData()
  37099. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_InitData_mB1C834E8842C8854119EB9D6A97386BAD8A62F98 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  37100. {
  37101. static bool s_Il2CppMethodInitialized;
  37102. if (!s_Il2CppMethodInitialized)
  37103. {
  37104. il2cpp_codegen_initialize_method (GameMgr_InitData_mB1C834E8842C8854119EB9D6A97386BAD8A62F98_MetadataUsageId);
  37105. s_Il2CppMethodInitialized = true;
  37106. }
  37107. String_t* V_0 = NULL;
  37108. String_t* V_1 = NULL;
  37109. String_t* V_2 = NULL;
  37110. {
  37111. // Debug.Log("====================== GameMgr InitData ======================");
  37112. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  37113. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(_stringLiteralD0ED3F5E0B3BAC214F23FE76C4B22921E07307C4, /*hidden argument*/NULL);
  37114. // string jsonItem = Resources.Load<TextAsset>("Data/item").text;
  37115. TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E * L_0 = Resources_Load_TisTextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E_m2345E802462FE7078E2ACB2BEB1745D643864FD0(_stringLiteral78C28C7653A0ABECA007417F0BE1D79CB0E0171F, /*hidden argument*/Resources_Load_TisTextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E_m2345E802462FE7078E2ACB2BEB1745D643864FD0_RuntimeMethod_var);
  37116. NullCheck(L_0);
  37117. String_t* L_1 = TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42(L_0, /*hidden argument*/NULL);
  37118. V_0 = L_1;
  37119. // this.constantItem = JsonMapper.ToObject<List<TableItem>>(jsonItem);
  37120. String_t* L_2 = V_0;
  37121. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  37122. List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E * L_3 = JsonMapper_ToObject_TisList_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E_m7AC0AA310E9678D4DE69E665554CB47D55D13731(L_2, /*hidden argument*/JsonMapper_ToObject_TisList_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E_m7AC0AA310E9678D4DE69E665554CB47D55D13731_RuntimeMethod_var);
  37123. __this->set_constantItem_4(L_3);
  37124. // Debug.Log("????:" + jsonItem);
  37125. String_t* L_4 = V_0;
  37126. String_t* L_5 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteral9AD8B0F880FB023D7FFA2DD18187F693B786D865, L_4, /*hidden argument*/NULL);
  37127. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_5, /*hidden argument*/NULL);
  37128. // string jsonMission = Resources.Load<TextAsset>("Data/mission").text;
  37129. TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E * L_6 = Resources_Load_TisTextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E_m2345E802462FE7078E2ACB2BEB1745D643864FD0(_stringLiteralEEE85CE2DCF906BA63EBC75DD3F86EBDF3AE84EF, /*hidden argument*/Resources_Load_TisTextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E_m2345E802462FE7078E2ACB2BEB1745D643864FD0_RuntimeMethod_var);
  37130. NullCheck(L_6);
  37131. String_t* L_7 = TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42(L_6, /*hidden argument*/NULL);
  37132. V_1 = L_7;
  37133. // this.constantMission = JsonMapper.ToObject<List<TableMission>>(jsonMission);
  37134. String_t* L_8 = V_1;
  37135. List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 * L_9 = JsonMapper_ToObject_TisList_1_tC65D6567391A99F5BDCEDFB630080603068335D0_mC5E3DF2B6D444F57C04570544E252662323EA5B9(L_8, /*hidden argument*/JsonMapper_ToObject_TisList_1_tC65D6567391A99F5BDCEDFB630080603068335D0_mC5E3DF2B6D444F57C04570544E252662323EA5B9_RuntimeMethod_var);
  37136. __this->set_constantMission_5(L_9);
  37137. // Debug.Log("????:" + jsonMission);
  37138. String_t* L_10 = V_1;
  37139. String_t* L_11 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteral0449FFCBE4D2FC3F8DB8F7BD0784CC9356EC16F1, L_10, /*hidden argument*/NULL);
  37140. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_11, /*hidden argument*/NULL);
  37141. // string jsonShop = Resources.Load<TextAsset>("Data/shop").text;
  37142. TextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E * L_12 = Resources_Load_TisTextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E_m2345E802462FE7078E2ACB2BEB1745D643864FD0(_stringLiteralBE95737DF6EE9E7140F063E1D0CA2CBBCC1391D9, /*hidden argument*/Resources_Load_TisTextAsset_tEE9F5A28C3B564D6BA849C45C13192B9E0EF8D4E_m2345E802462FE7078E2ACB2BEB1745D643864FD0_RuntimeMethod_var);
  37143. NullCheck(L_12);
  37144. String_t* L_13 = TextAsset_get_text_mD3FBCD974CF552C7F7C7CD9A07BACAE51A2C5D42(L_12, /*hidden argument*/NULL);
  37145. V_2 = L_13;
  37146. // this.constantShop = JsonMapper.ToObject<List<TableShop>>(jsonShop);
  37147. String_t* L_14 = V_2;
  37148. List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 * L_15 = JsonMapper_ToObject_TisList_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868_mC7383A7979700E405A90A8DF7788911E37CB3730(L_14, /*hidden argument*/JsonMapper_ToObject_TisList_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868_mC7383A7979700E405A90A8DF7788911E37CB3730_RuntimeMethod_var);
  37149. __this->set_constantShop_6(L_15);
  37150. // Debug.Log("????:" + jsonShop);
  37151. String_t* L_16 = V_2;
  37152. String_t* L_17 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteralB6F0142E55C7CA05B543C74E91962BE78E0BCD8B, L_16, /*hidden argument*/NULL);
  37153. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_17, /*hidden argument*/NULL);
  37154. // }
  37155. return;
  37156. }
  37157. }
  37158. // System.Void QFramework.RunGame.GameMgr::UpdataItems()
  37159. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_UpdataItems_m08C61FB1AAC0546488C1443EBC33B3612A107B18 (const RuntimeMethod* method)
  37160. {
  37161. static bool s_Il2CppMethodInitialized;
  37162. if (!s_Il2CppMethodInitialized)
  37163. {
  37164. il2cpp_codegen_initialize_method (GameMgr_UpdataItems_m08C61FB1AAC0546488C1443EBC33B3612A107B18_MetadataUsageId);
  37165. s_Il2CppMethodInitialized = true;
  37166. }
  37167. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B2_0 = NULL;
  37168. HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC * G_B2_1 = NULL;
  37169. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B1_0 = NULL;
  37170. HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC * G_B1_1 = NULL;
  37171. {
  37172. // GameMgr.HttpPost(new HttpReqItem() { }, (errItem, dataStr3) =>
  37173. // {
  37174. // if (errItem == 0)
  37175. // {
  37176. // HttpResItem dataItem = LitJson.JsonMapper.ToObject<HttpResItem>(dataStr3);
  37177. // if (dataItem.code == 0)
  37178. // {
  37179. // //??
  37180. // GameMgr.Instance.playerItems = dataItem.items;
  37181. // //??
  37182. // TypeEventSystem.Send<EvtKeyUpItemsInfo>();
  37183. // }
  37184. // else if (dataItem.msg.Length > 0)
  37185. // {
  37186. // GameMgr.ShowToast(dataItem.msg);
  37187. // }
  37188. // else
  37189. // {
  37190. // GameMgr.ShowToast("?????? Code:" + dataItem.code);
  37191. // }
  37192. // }
  37193. // });
  37194. HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC * L_0 = (HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC *)il2cpp_codegen_object_new(HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC_il2cpp_TypeInfo_var);
  37195. HttpReqItem__ctor_m20B98D3E6BFB84BBDA8DFA2ADF3742C20E3D6091(L_0, /*hidden argument*/NULL);
  37196. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var);
  37197. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_1 = ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->get_U3CU3E9__49_0_1();
  37198. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_2 = L_1;
  37199. G_B1_0 = L_2;
  37200. G_B1_1 = L_0;
  37201. if (L_2)
  37202. {
  37203. G_B2_0 = L_2;
  37204. G_B2_1 = L_0;
  37205. goto IL_0024;
  37206. }
  37207. }
  37208. {
  37209. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var);
  37210. U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * L_3 = ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  37211. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_4 = (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 *)il2cpp_codegen_object_new(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88_il2cpp_TypeInfo_var);
  37212. UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CUpdataItemsU3Eb__49_0_m5CC8D5BEB7AA41C138A7C33CE8751333941CAF34_RuntimeMethod_var), /*hidden argument*/UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0_RuntimeMethod_var);
  37213. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_5 = L_4;
  37214. ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->set_U3CU3E9__49_0_1(L_5);
  37215. G_B2_0 = L_5;
  37216. G_B2_1 = G_B1_1;
  37217. }
  37218. IL_0024:
  37219. {
  37220. GameMgr_HttpPost_m10613CD14BB0C089D8F8DC993959ED0DD24AACB3(G_B2_1, G_B2_0, (String_t*)NULL, /*hidden argument*/NULL);
  37221. // }
  37222. return;
  37223. }
  37224. }
  37225. // System.Int64 QFramework.RunGame.GameMgr::getitemcount(System.Int32)
  37226. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t GameMgr_getitemcount_m479D2E95BA29493C63EEF7D490372D812603AF0B (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, int32_t ___itemid0, const RuntimeMethod* method)
  37227. {
  37228. static bool s_Il2CppMethodInitialized;
  37229. if (!s_Il2CppMethodInitialized)
  37230. {
  37231. il2cpp_codegen_initialize_method (GameMgr_getitemcount_m479D2E95BA29493C63EEF7D490372D812603AF0B_MetadataUsageId);
  37232. s_Il2CppMethodInitialized = true;
  37233. }
  37234. Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC V_0;
  37235. memset((&V_0), 0, sizeof(V_0));
  37236. ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * V_1 = NULL;
  37237. int64_t V_2 = 0;
  37238. Exception_t * __last_unhandled_exception = 0;
  37239. NO_UNUSED_WARNING (__last_unhandled_exception);
  37240. Exception_t * __exception_local = 0;
  37241. NO_UNUSED_WARNING (__exception_local);
  37242. void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
  37243. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  37244. NO_UNUSED_WARNING (__leave_targets);
  37245. {
  37246. // foreach (ItemValuePair ip in GameMgr.Instance.playerItems)
  37247. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_0 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  37248. NullCheck(L_0);
  37249. List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * L_1 = L_0->get_playerItems_21();
  37250. NullCheck(L_1);
  37251. Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC L_2 = List_1_GetEnumerator_m40654A5357A215F3748EA37F24B0897F38449CBE(L_1, /*hidden argument*/List_1_GetEnumerator_m40654A5357A215F3748EA37F24B0897F38449CBE_RuntimeMethod_var);
  37252. V_0 = L_2;
  37253. }
  37254. IL_0010:
  37255. try
  37256. { // begin try (depth: 1)
  37257. {
  37258. goto IL_002c;
  37259. }
  37260. IL_0012:
  37261. {
  37262. // foreach (ItemValuePair ip in GameMgr.Instance.playerItems)
  37263. ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * L_3 = Enumerator_get_Current_mDE53419ACE967CFF161FCBCDC8E204E20DC2698B_inline((Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC *)(&V_0), /*hidden argument*/Enumerator_get_Current_mDE53419ACE967CFF161FCBCDC8E204E20DC2698B_RuntimeMethod_var);
  37264. V_1 = L_3;
  37265. // if (ip.itemid == itemid)
  37266. ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * L_4 = V_1;
  37267. NullCheck(L_4);
  37268. int32_t L_5 = L_4->get_itemid_0();
  37269. int32_t L_6 = ___itemid0;
  37270. if ((!(((uint32_t)L_5) == ((uint32_t)L_6))))
  37271. {
  37272. goto IL_002c;
  37273. }
  37274. }
  37275. IL_0023:
  37276. {
  37277. // return ip.count;
  37278. ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * L_7 = V_1;
  37279. NullCheck(L_7);
  37280. int64_t L_8 = L_7->get_count_1();
  37281. V_2 = L_8;
  37282. IL2CPP_LEAVE(0x48, FINALLY_0037);
  37283. }
  37284. IL_002c:
  37285. {
  37286. // foreach (ItemValuePair ip in GameMgr.Instance.playerItems)
  37287. bool L_9 = Enumerator_MoveNext_mD49134B21C5FBC3AC1F859AF93875DF8CFB039A4((Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC *)(&V_0), /*hidden argument*/Enumerator_MoveNext_mD49134B21C5FBC3AC1F859AF93875DF8CFB039A4_RuntimeMethod_var);
  37288. if (L_9)
  37289. {
  37290. goto IL_0012;
  37291. }
  37292. }
  37293. IL_0035:
  37294. {
  37295. IL2CPP_LEAVE(0x45, FINALLY_0037);
  37296. }
  37297. } // end try (depth: 1)
  37298. catch(Il2CppExceptionWrapper& e)
  37299. {
  37300. __last_unhandled_exception = (Exception_t *)e.ex;
  37301. goto FINALLY_0037;
  37302. }
  37303. FINALLY_0037:
  37304. { // begin finally (depth: 1)
  37305. Enumerator_Dispose_m2A3F65B41BC58566C907C74AD493B8FCD61C534C((Enumerator_t02EFB292BFFB2896ECA66569750FC0F8F5BDEAEC *)(&V_0), /*hidden argument*/Enumerator_Dispose_m2A3F65B41BC58566C907C74AD493B8FCD61C534C_RuntimeMethod_var);
  37306. IL2CPP_END_FINALLY(55)
  37307. } // end finally (depth: 1)
  37308. IL2CPP_CLEANUP(55)
  37309. {
  37310. IL2CPP_JUMP_TBL(0x48, IL_0048)
  37311. IL2CPP_JUMP_TBL(0x45, IL_0045)
  37312. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  37313. }
  37314. IL_0045:
  37315. {
  37316. // return 0;
  37317. return (((int64_t)((int64_t)0)));
  37318. }
  37319. IL_0048:
  37320. {
  37321. // }
  37322. int64_t L_10 = V_2;
  37323. return L_10;
  37324. }
  37325. }
  37326. // System.String QFramework.RunGame.GameMgr::GotPlayerSkinUrl(System.Int32)
  37327. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameMgr_GotPlayerSkinUrl_m30DFA75EF47CBE3C3D49AA4C5927120C3DC65832 (int32_t ___itemId0, const RuntimeMethod* method)
  37328. {
  37329. static bool s_Il2CppMethodInitialized;
  37330. if (!s_Il2CppMethodInitialized)
  37331. {
  37332. il2cpp_codegen_initialize_method (GameMgr_GotPlayerSkinUrl_m30DFA75EF47CBE3C3D49AA4C5927120C3DC65832_MetadataUsageId);
  37333. s_Il2CppMethodInitialized = true;
  37334. }
  37335. int32_t V_0 = 0;
  37336. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * V_1 = NULL;
  37337. String_t* V_2 = NULL;
  37338. {
  37339. // int skin = 1;
  37340. V_0 = 1;
  37341. // TableItem itemInfo = GameMgr.GotItem(itemId);
  37342. int32_t L_0 = ___itemId0;
  37343. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_1 = GameMgr_GotItem_m96E3A0BCCE51BC3365BC9C04557DB3809D0D3750(L_0, /*hidden argument*/NULL);
  37344. V_1 = L_1;
  37345. // if (itemInfo.id != -1)
  37346. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_2 = V_1;
  37347. NullCheck(L_2);
  37348. int32_t L_3 = L_2->get_id_0();
  37349. if ((((int32_t)L_3) == ((int32_t)(-1))))
  37350. {
  37351. goto IL_0019;
  37352. }
  37353. }
  37354. {
  37355. // skin = itemInfo.skinindex;
  37356. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_4 = V_1;
  37357. NullCheck(L_4);
  37358. int32_t L_5 = L_4->get_skinindex_5();
  37359. V_0 = L_5;
  37360. }
  37361. IL_0019:
  37362. {
  37363. // string url = "UIPrefab/Widget/playermodel_1";
  37364. V_2 = _stringLiteral31560B361A0702F33E84806898A2F294AECE6452;
  37365. // if (skin == 2)
  37366. int32_t L_6 = V_0;
  37367. if ((!(((uint32_t)L_6) == ((uint32_t)2))))
  37368. {
  37369. goto IL_0029;
  37370. }
  37371. }
  37372. {
  37373. // url = "UIPrefab/Widget/playermodel_2";
  37374. V_2 = _stringLiteralF93DDF6415503E48F91AC0CB83FBD8A4287BE660;
  37375. }
  37376. IL_0029:
  37377. {
  37378. // return url;
  37379. String_t* L_7 = V_2;
  37380. return L_7;
  37381. }
  37382. }
  37383. // System.String QFramework.RunGame.GameMgr::GotPlayerOrnamentUrl(System.Int32)
  37384. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameMgr_GotPlayerOrnamentUrl_m5C2D73628901917ABDFAE3D3656B59ED910AF624 (int32_t ___itemId0, const RuntimeMethod* method)
  37385. {
  37386. static bool s_Il2CppMethodInitialized;
  37387. if (!s_Il2CppMethodInitialized)
  37388. {
  37389. il2cpp_codegen_initialize_method (GameMgr_GotPlayerOrnamentUrl_m5C2D73628901917ABDFAE3D3656B59ED910AF624_MetadataUsageId);
  37390. s_Il2CppMethodInitialized = true;
  37391. }
  37392. String_t* V_0 = NULL;
  37393. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * V_1 = NULL;
  37394. {
  37395. // string url = "UIPrefab/Widget/onitem3d_bag1";
  37396. V_0 = _stringLiteralFA59C3DDAD88DCE04271C506184C22F939B8D71D;
  37397. // TableItem itemInfo = GameMgr.GotItem(itemId);
  37398. int32_t L_0 = ___itemId0;
  37399. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_1 = GameMgr_GotItem_m96E3A0BCCE51BC3365BC9C04557DB3809D0D3750(L_0, /*hidden argument*/NULL);
  37400. V_1 = L_1;
  37401. // if (itemInfo.id != -1 && itemInfo.model3durl != "null")
  37402. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_2 = V_1;
  37403. NullCheck(L_2);
  37404. int32_t L_3 = L_2->get_id_0();
  37405. if ((((int32_t)L_3) == ((int32_t)(-1))))
  37406. {
  37407. goto IL_002f;
  37408. }
  37409. }
  37410. {
  37411. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_4 = V_1;
  37412. NullCheck(L_4);
  37413. String_t* L_5 = L_4->get_model3durl_7();
  37414. bool L_6 = String_op_Inequality_m0BD184A74F453A72376E81CC6CAEE2556B80493E(L_5, _stringLiteral2BE88CA4242C76E8253AC62474851065032D6833, /*hidden argument*/NULL);
  37415. if (!L_6)
  37416. {
  37417. goto IL_002f;
  37418. }
  37419. }
  37420. {
  37421. // url = itemInfo.model3durl;
  37422. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_7 = V_1;
  37423. NullCheck(L_7);
  37424. String_t* L_8 = L_7->get_model3durl_7();
  37425. V_0 = L_8;
  37426. }
  37427. IL_002f:
  37428. {
  37429. // return url;
  37430. String_t* L_9 = V_0;
  37431. return L_9;
  37432. }
  37433. }
  37434. // System.Void QFramework.RunGame.GameMgr::GainItems(System.Collections.Generic.List`1<QFramework.RunGame.ItemValuePair>,System.String,System.String)
  37435. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_GainItems_m1ED1D9EB364926D5F4311C593376343BB2F7F34B (List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * ___items0, String_t* ___msg1, String_t* ___showType2, const RuntimeMethod* method)
  37436. {
  37437. static bool s_Il2CppMethodInitialized;
  37438. if (!s_Il2CppMethodInitialized)
  37439. {
  37440. il2cpp_codegen_initialize_method (GameMgr_GainItems_m1ED1D9EB364926D5F4311C593376343BB2F7F34B_MetadataUsageId);
  37441. s_Il2CppMethodInitialized = true;
  37442. }
  37443. int32_t V_0 = 0;
  37444. {
  37445. // if (items.Count > 1)
  37446. List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * L_0 = ___items0;
  37447. NullCheck(L_0);
  37448. int32_t L_1 = List_1_get_Count_mA108704AA48AD65A55E9220F8CF7B2408A66F854_inline(L_0, /*hidden argument*/List_1_get_Count_mA108704AA48AD65A55E9220F8CF7B2408A66F854_RuntimeMethod_var);
  37449. if ((((int32_t)L_1) <= ((int32_t)1)))
  37450. {
  37451. goto IL_0011;
  37452. }
  37453. }
  37454. {
  37455. // UIRewardPopPanel.ShowUI(items);
  37456. List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * L_2 = ___items0;
  37457. UIRewardPopPanel_ShowUI_m5F07E3808F4F01AF959AF1AD8207BDB72DDF0439(L_2, /*hidden argument*/NULL);
  37458. // }
  37459. goto IL_0050;
  37460. }
  37461. IL_0011:
  37462. {
  37463. // else if (showType == "popup")
  37464. String_t* L_3 = ___showType2;
  37465. bool L_4 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_3, _stringLiteral3B6FB9033A8302FC168CA0199CAABA142DBC5530, /*hidden argument*/NULL);
  37466. if (!L_4)
  37467. {
  37468. goto IL_0026;
  37469. }
  37470. }
  37471. {
  37472. // UIRewardPopPanel.ShowUI(items);
  37473. List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * L_5 = ___items0;
  37474. UIRewardPopPanel_ShowUI_m5F07E3808F4F01AF959AF1AD8207BDB72DDF0439(L_5, /*hidden argument*/NULL);
  37475. // }
  37476. goto IL_0050;
  37477. }
  37478. IL_0026:
  37479. {
  37480. // for (int i = 0; i < items.Count; i++)
  37481. V_0 = 0;
  37482. goto IL_0047;
  37483. }
  37484. IL_002a:
  37485. {
  37486. // var item = items[i];
  37487. List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * L_6 = ___items0;
  37488. int32_t L_7 = V_0;
  37489. NullCheck(L_6);
  37490. ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * L_8 = List_1_get_Item_mB6C305B3B4FA116D79599D35BB1262CF5AE4D3F0_inline(L_6, L_7, /*hidden argument*/List_1_get_Item_mB6C305B3B4FA116D79599D35BB1262CF5AE4D3F0_RuntimeMethod_var);
  37491. // var itemInfo = GameMgr.GotItem(item.itemid);
  37492. ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * L_9 = L_8;
  37493. NullCheck(L_9);
  37494. int32_t L_10 = L_9->get_itemid_0();
  37495. GameMgr_GotItem_m96E3A0BCCE51BC3365BC9C04557DB3809D0D3750(L_10, /*hidden argument*/NULL);
  37496. // GameMgr.ShowToastItem(item, msg);
  37497. String_t* L_11 = ___msg1;
  37498. GameMgr_ShowToastItem_m76E74E4AB0C3D425C51152953433B4F394713A54(L_9, L_11, /*hidden argument*/NULL);
  37499. // for (int i = 0; i < items.Count; i++)
  37500. int32_t L_12 = V_0;
  37501. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  37502. }
  37503. IL_0047:
  37504. {
  37505. // for (int i = 0; i < items.Count; i++)
  37506. int32_t L_13 = V_0;
  37507. List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * L_14 = ___items0;
  37508. NullCheck(L_14);
  37509. int32_t L_15 = List_1_get_Count_mA108704AA48AD65A55E9220F8CF7B2408A66F854_inline(L_14, /*hidden argument*/List_1_get_Count_mA108704AA48AD65A55E9220F8CF7B2408A66F854_RuntimeMethod_var);
  37510. if ((((int32_t)L_13) < ((int32_t)L_15)))
  37511. {
  37512. goto IL_002a;
  37513. }
  37514. }
  37515. IL_0050:
  37516. {
  37517. // GameMgr.EvtUpPlayerInfo();
  37518. GameMgr_EvtUpPlayerInfo_mA25DC60A8DE15E8163D9288C1EAAD1DE6F7AA66D(/*hidden argument*/NULL);
  37519. // }
  37520. return;
  37521. }
  37522. }
  37523. // System.Void QFramework.RunGame.GameMgr::EvtUpPlayerInfo()
  37524. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_EvtUpPlayerInfo_mA25DC60A8DE15E8163D9288C1EAAD1DE6F7AA66D (const RuntimeMethod* method)
  37525. {
  37526. static bool s_Il2CppMethodInitialized;
  37527. if (!s_Il2CppMethodInitialized)
  37528. {
  37529. il2cpp_codegen_initialize_method (GameMgr_EvtUpPlayerInfo_mA25DC60A8DE15E8163D9288C1EAAD1DE6F7AA66D_MetadataUsageId);
  37530. s_Il2CppMethodInitialized = true;
  37531. }
  37532. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B2_0 = NULL;
  37533. HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF * G_B2_1 = NULL;
  37534. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B1_0 = NULL;
  37535. HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF * G_B1_1 = NULL;
  37536. {
  37537. // GameMgr.ShowLoading(true);
  37538. GameMgr_ShowLoading_m9901EFA59467AC075F83ADB623066A96A1018653((bool)1, /*hidden argument*/NULL);
  37539. // GameMgr.HttpPost(new HttpReqPlayerInfo() { }, (err, dataStr) =>
  37540. // {
  37541. // GameMgr.ShowLoading(false);
  37542. // if (err == 0)
  37543. // {
  37544. // HttpResPlayerInfo data = LitJson.JsonMapper.ToObject<HttpResPlayerInfo>(dataStr);
  37545. // if (data.code == 0)
  37546. // {
  37547. // GameMgr.UpCurPlayer(data.player);
  37548. // TypeEventSystem.Send<EvtKeyUpPlayerInfo>();
  37549. // }
  37550. // else
  37551. // {
  37552. // Debug.Log("[EvtUpPlayerInfo] ?????? ?????? Code:" + data.code);
  37553. // }
  37554. // }
  37555. // });
  37556. HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF * L_0 = (HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF *)il2cpp_codegen_object_new(HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF_il2cpp_TypeInfo_var);
  37557. HttpReqPlayerInfo__ctor_m63ECAC8CE741788F2A26EC87AF49C08B85980695(L_0, /*hidden argument*/NULL);
  37558. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var);
  37559. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_1 = ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->get_U3CU3E9__54_0_2();
  37560. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_2 = L_1;
  37561. G_B1_0 = L_2;
  37562. G_B1_1 = L_0;
  37563. if (L_2)
  37564. {
  37565. G_B2_0 = L_2;
  37566. G_B2_1 = L_0;
  37567. goto IL_002a;
  37568. }
  37569. }
  37570. {
  37571. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var);
  37572. U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * L_3 = ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  37573. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_4 = (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 *)il2cpp_codegen_object_new(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88_il2cpp_TypeInfo_var);
  37574. UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CEvtUpPlayerInfoU3Eb__54_0_m9230578F7CC797DDA0125BCC482E37F3D47F5347_RuntimeMethod_var), /*hidden argument*/UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0_RuntimeMethod_var);
  37575. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_5 = L_4;
  37576. ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->set_U3CU3E9__54_0_2(L_5);
  37577. G_B2_0 = L_5;
  37578. G_B2_1 = G_B1_1;
  37579. }
  37580. IL_002a:
  37581. {
  37582. GameMgr_HttpPost_m10613CD14BB0C089D8F8DC993959ED0DD24AACB3(G_B2_1, G_B2_0, (String_t*)NULL, /*hidden argument*/NULL);
  37583. // GameMgr.UpdataItems();
  37584. GameMgr_UpdataItems_m08C61FB1AAC0546488C1443EBC33B3612A107B18(/*hidden argument*/NULL);
  37585. // }
  37586. return;
  37587. }
  37588. }
  37589. // QFramework.RunGame.PlayerModel QFramework.RunGame.GameMgr::GotCurPlayer()
  37590. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * GameMgr_GotCurPlayer_m4118940DBAD2AE121CD628E1C0AA5669D8793719 (const RuntimeMethod* method)
  37591. {
  37592. {
  37593. // return GameMgr.Instance.curPlayer;
  37594. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_0 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  37595. NullCheck(L_0);
  37596. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_1 = L_0->get_curPlayer_13();
  37597. return L_1;
  37598. }
  37599. }
  37600. // System.Void QFramework.RunGame.GameMgr::UpCurPlayer(QFramework.RunGame.PlayerModel)
  37601. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_UpCurPlayer_m8AACE4B6B955CF1FC9B93BC82FDCB2934B690164 (PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * ___player0, const RuntimeMethod* method)
  37602. {
  37603. {
  37604. // GameMgr.Instance.curPlayer = player;
  37605. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_0 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  37606. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_1 = ___player0;
  37607. NullCheck(L_0);
  37608. L_0->set_curPlayer_13(L_1);
  37609. // }
  37610. return;
  37611. }
  37612. }
  37613. // QFramework.RunGame.TableShop QFramework.RunGame.GameMgr::GotShop(System.Int32)
  37614. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB * GameMgr_GotShop_mD820705AD57E2131773120AEC235F117ADC478ED (int32_t ___shopId0, const RuntimeMethod* method)
  37615. {
  37616. static bool s_Il2CppMethodInitialized;
  37617. if (!s_Il2CppMethodInitialized)
  37618. {
  37619. il2cpp_codegen_initialize_method (GameMgr_GotShop_mD820705AD57E2131773120AEC235F117ADC478ED_MetadataUsageId);
  37620. s_Il2CppMethodInitialized = true;
  37621. }
  37622. TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB * V_0 = NULL;
  37623. Exception_t * V_1 = NULL;
  37624. Exception_t * __last_unhandled_exception = 0;
  37625. NO_UNUSED_WARNING (__last_unhandled_exception);
  37626. Exception_t * __exception_local = 0;
  37627. NO_UNUSED_WARNING (__exception_local);
  37628. void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
  37629. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  37630. NO_UNUSED_WARNING (__leave_targets);
  37631. {
  37632. // TableShop obj = new TableShop();
  37633. TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB * L_0 = (TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB *)il2cpp_codegen_object_new(TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB_il2cpp_TypeInfo_var);
  37634. TableShop__ctor_mC0BFC4D483AFBE89F3425E2D0685DC679DC9E5CF(L_0, /*hidden argument*/NULL);
  37635. V_0 = L_0;
  37636. // obj.id = -1;
  37637. TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB * L_1 = V_0;
  37638. NullCheck(L_1);
  37639. L_1->set_id_0((-1));
  37640. }
  37641. IL_000d:
  37642. try
  37643. { // begin try (depth: 1)
  37644. // obj = GameMgr.Instance.constantShopDict[shopId.ToString()];
  37645. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_2 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  37646. NullCheck(L_2);
  37647. Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 * L_3 = L_2->get_constantShopDict_9();
  37648. String_t* L_4 = Int32_ToString_m1863896DE712BF97C031D55B12E1583F1982DC02((int32_t*)(&___shopId0), /*hidden argument*/NULL);
  37649. NullCheck(L_3);
  37650. TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB * L_5 = Dictionary_2_get_Item_m5733CE2E58943F79C21D8B7361A248D50E43DD77(L_3, L_4, /*hidden argument*/Dictionary_2_get_Item_m5733CE2E58943F79C21D8B7361A248D50E43DD77_RuntimeMethod_var);
  37651. V_0 = L_5;
  37652. // }
  37653. goto IL_0056;
  37654. } // end try (depth: 1)
  37655. catch(Il2CppExceptionWrapper& e)
  37656. {
  37657. __exception_local = (Exception_t *)e.ex;
  37658. if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  37659. goto CATCH_0026;
  37660. throw e;
  37661. }
  37662. CATCH_0026:
  37663. { // begin catch(System.Exception)
  37664. // catch (System.Exception e)
  37665. V_1 = ((Exception_t *)__exception_local);
  37666. // Debug.Log("???????:" + shopId + " err:" + e);
  37667. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
  37668. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_7 = L_6;
  37669. NullCheck(L_7);
  37670. ArrayElementTypeCheck (L_7, _stringLiteral33D7D05DFE23B7BC23DFE8732B4E0DE2E39FFF8D);
  37671. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteral33D7D05DFE23B7BC23DFE8732B4E0DE2E39FFF8D);
  37672. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_8 = L_7;
  37673. int32_t L_9 = ___shopId0;
  37674. int32_t L_10 = L_9;
  37675. RuntimeObject * L_11 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_10);
  37676. NullCheck(L_8);
  37677. ArrayElementTypeCheck (L_8, L_11);
  37678. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_11);
  37679. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_12 = L_8;
  37680. NullCheck(L_12);
  37681. ArrayElementTypeCheck (L_12, _stringLiteral821C13DACC3B45A006F321932C0FC539F64E43CE);
  37682. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral821C13DACC3B45A006F321932C0FC539F64E43CE);
  37683. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_12;
  37684. Exception_t * L_14 = V_1;
  37685. NullCheck(L_13);
  37686. ArrayElementTypeCheck (L_13, L_14);
  37687. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_14);
  37688. String_t* L_15 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_13, /*hidden argument*/NULL);
  37689. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  37690. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_15, /*hidden argument*/NULL);
  37691. // }
  37692. goto IL_0056;
  37693. } // end catch (depth: 1)
  37694. IL_0056:
  37695. {
  37696. // return obj;
  37697. TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB * L_16 = V_0;
  37698. return L_16;
  37699. }
  37700. }
  37701. // QFramework.RunGame.TableItem QFramework.RunGame.GameMgr::GotItem(System.Int32)
  37702. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * GameMgr_GotItem_m96E3A0BCCE51BC3365BC9C04557DB3809D0D3750 (int32_t ___itemId0, const RuntimeMethod* method)
  37703. {
  37704. static bool s_Il2CppMethodInitialized;
  37705. if (!s_Il2CppMethodInitialized)
  37706. {
  37707. il2cpp_codegen_initialize_method (GameMgr_GotItem_m96E3A0BCCE51BC3365BC9C04557DB3809D0D3750_MetadataUsageId);
  37708. s_Il2CppMethodInitialized = true;
  37709. }
  37710. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * V_0 = NULL;
  37711. Exception_t * V_1 = NULL;
  37712. Exception_t * __last_unhandled_exception = 0;
  37713. NO_UNUSED_WARNING (__last_unhandled_exception);
  37714. Exception_t * __exception_local = 0;
  37715. NO_UNUSED_WARNING (__exception_local);
  37716. void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
  37717. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  37718. NO_UNUSED_WARNING (__leave_targets);
  37719. {
  37720. // TableItem obj = new TableItem();
  37721. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_0 = (TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A *)il2cpp_codegen_object_new(TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A_il2cpp_TypeInfo_var);
  37722. TableItem__ctor_mA7A3CA88DE5C51A743E0D7B30F44CB81DAB71C08(L_0, /*hidden argument*/NULL);
  37723. V_0 = L_0;
  37724. // obj.id = -1;
  37725. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_1 = V_0;
  37726. NullCheck(L_1);
  37727. L_1->set_id_0((-1));
  37728. }
  37729. IL_000d:
  37730. try
  37731. { // begin try (depth: 1)
  37732. // obj = GameMgr.Instance.constantItemDict[itemId.ToString()];
  37733. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_2 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  37734. NullCheck(L_2);
  37735. Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 * L_3 = L_2->get_constantItemDict_7();
  37736. String_t* L_4 = Int32_ToString_m1863896DE712BF97C031D55B12E1583F1982DC02((int32_t*)(&___itemId0), /*hidden argument*/NULL);
  37737. NullCheck(L_3);
  37738. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_5 = Dictionary_2_get_Item_mFF910F2AF87480CC35C709720B4ED8A9AF882957(L_3, L_4, /*hidden argument*/Dictionary_2_get_Item_mFF910F2AF87480CC35C709720B4ED8A9AF882957_RuntimeMethod_var);
  37739. V_0 = L_5;
  37740. // }
  37741. goto IL_0056;
  37742. } // end try (depth: 1)
  37743. catch(Il2CppExceptionWrapper& e)
  37744. {
  37745. __exception_local = (Exception_t *)e.ex;
  37746. if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  37747. goto CATCH_0026;
  37748. throw e;
  37749. }
  37750. CATCH_0026:
  37751. { // begin catch(System.Exception)
  37752. // catch (System.Exception e)
  37753. V_1 = ((Exception_t *)__exception_local);
  37754. // Debug.Log("?????:" + itemId + " err:" + e);
  37755. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
  37756. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_7 = L_6;
  37757. NullCheck(L_7);
  37758. ArrayElementTypeCheck (L_7, _stringLiteral8F49E187067A37FECE8C8EEC840437BD04F2AFC7);
  37759. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteral8F49E187067A37FECE8C8EEC840437BD04F2AFC7);
  37760. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_8 = L_7;
  37761. int32_t L_9 = ___itemId0;
  37762. int32_t L_10 = L_9;
  37763. RuntimeObject * L_11 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_10);
  37764. NullCheck(L_8);
  37765. ArrayElementTypeCheck (L_8, L_11);
  37766. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_11);
  37767. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_12 = L_8;
  37768. NullCheck(L_12);
  37769. ArrayElementTypeCheck (L_12, _stringLiteral821C13DACC3B45A006F321932C0FC539F64E43CE);
  37770. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral821C13DACC3B45A006F321932C0FC539F64E43CE);
  37771. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_12;
  37772. Exception_t * L_14 = V_1;
  37773. NullCheck(L_13);
  37774. ArrayElementTypeCheck (L_13, L_14);
  37775. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_14);
  37776. String_t* L_15 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_13, /*hidden argument*/NULL);
  37777. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  37778. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_15, /*hidden argument*/NULL);
  37779. // }
  37780. goto IL_0056;
  37781. } // end catch (depth: 1)
  37782. IL_0056:
  37783. {
  37784. // return obj;
  37785. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_16 = V_0;
  37786. return L_16;
  37787. }
  37788. }
  37789. // QFramework.RunGame.TableMission QFramework.RunGame.GameMgr::GotMission(System.Int32)
  37790. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 * GameMgr_GotMission_m7E156417E43A88C341D4F53A16C356D1589FAF89 (int32_t ___missionId0, const RuntimeMethod* method)
  37791. {
  37792. static bool s_Il2CppMethodInitialized;
  37793. if (!s_Il2CppMethodInitialized)
  37794. {
  37795. il2cpp_codegen_initialize_method (GameMgr_GotMission_m7E156417E43A88C341D4F53A16C356D1589FAF89_MetadataUsageId);
  37796. s_Il2CppMethodInitialized = true;
  37797. }
  37798. TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 * V_0 = NULL;
  37799. Exception_t * V_1 = NULL;
  37800. Exception_t * __last_unhandled_exception = 0;
  37801. NO_UNUSED_WARNING (__last_unhandled_exception);
  37802. Exception_t * __exception_local = 0;
  37803. NO_UNUSED_WARNING (__exception_local);
  37804. void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
  37805. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  37806. NO_UNUSED_WARNING (__leave_targets);
  37807. {
  37808. // TableMission obj = new TableMission();
  37809. TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 * L_0 = (TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 *)il2cpp_codegen_object_new(TableMission_t185298E975AB55A65798AF97A0572706F343FFA2_il2cpp_TypeInfo_var);
  37810. TableMission__ctor_mFB1555F23A6FD6120B11943D0CB8B251E8AD4C8A(L_0, /*hidden argument*/NULL);
  37811. V_0 = L_0;
  37812. // obj.id = -1;
  37813. TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 * L_1 = V_0;
  37814. NullCheck(L_1);
  37815. L_1->set_id_0((-1));
  37816. }
  37817. IL_000d:
  37818. try
  37819. { // begin try (depth: 1)
  37820. // obj = GameMgr.Instance.constantMissionDict[missionId.ToString()];
  37821. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_2 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  37822. NullCheck(L_2);
  37823. Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 * L_3 = L_2->get_constantMissionDict_8();
  37824. String_t* L_4 = Int32_ToString_m1863896DE712BF97C031D55B12E1583F1982DC02((int32_t*)(&___missionId0), /*hidden argument*/NULL);
  37825. NullCheck(L_3);
  37826. TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 * L_5 = Dictionary_2_get_Item_m2A7572721A65E2ABDB17311761F33079B2A57E41(L_3, L_4, /*hidden argument*/Dictionary_2_get_Item_m2A7572721A65E2ABDB17311761F33079B2A57E41_RuntimeMethod_var);
  37827. V_0 = L_5;
  37828. // }
  37829. goto IL_0056;
  37830. } // end try (depth: 1)
  37831. catch(Il2CppExceptionWrapper& e)
  37832. {
  37833. __exception_local = (Exception_t *)e.ex;
  37834. if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  37835. goto CATCH_0026;
  37836. throw e;
  37837. }
  37838. CATCH_0026:
  37839. { // begin catch(System.Exception)
  37840. // catch (System.Exception e)
  37841. V_1 = ((Exception_t *)__exception_local);
  37842. // Debug.Log("?????:" + missionId + " err:" + e);
  37843. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
  37844. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_7 = L_6;
  37845. NullCheck(L_7);
  37846. ArrayElementTypeCheck (L_7, _stringLiteralD3A6490CCA0D23891E01E40C230576E8991D4339);
  37847. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteralD3A6490CCA0D23891E01E40C230576E8991D4339);
  37848. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_8 = L_7;
  37849. int32_t L_9 = ___missionId0;
  37850. int32_t L_10 = L_9;
  37851. RuntimeObject * L_11 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_10);
  37852. NullCheck(L_8);
  37853. ArrayElementTypeCheck (L_8, L_11);
  37854. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_11);
  37855. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_12 = L_8;
  37856. NullCheck(L_12);
  37857. ArrayElementTypeCheck (L_12, _stringLiteral821C13DACC3B45A006F321932C0FC539F64E43CE);
  37858. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral821C13DACC3B45A006F321932C0FC539F64E43CE);
  37859. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_12;
  37860. Exception_t * L_14 = V_1;
  37861. NullCheck(L_13);
  37862. ArrayElementTypeCheck (L_13, L_14);
  37863. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_14);
  37864. String_t* L_15 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_13, /*hidden argument*/NULL);
  37865. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  37866. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_15, /*hidden argument*/NULL);
  37867. // }
  37868. goto IL_0056;
  37869. } // end catch (depth: 1)
  37870. IL_0056:
  37871. {
  37872. // return obj;
  37873. TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 * L_16 = V_0;
  37874. return L_16;
  37875. }
  37876. }
  37877. // System.Int64 QFramework.RunGame.GameMgr::GotPlayerId()
  37878. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t GameMgr_GotPlayerId_m0E49AAE95563531A9DA6BE6EAB48EAAC19CEAF4D (const RuntimeMethod* method)
  37879. {
  37880. {
  37881. // return GameMgr.Instance.curPlayer.playerid;
  37882. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_0 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  37883. NullCheck(L_0);
  37884. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_1 = L_0->get_curPlayer_13();
  37885. NullCheck(L_1);
  37886. int64_t L_2 = L_1->get_playerid_1();
  37887. return L_2;
  37888. }
  37889. }
  37890. // System.String QFramework.RunGame.GameMgr::GotUdid()
  37891. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* GameMgr_GotUdid_m66CC69D5C67EA9F86723837CA580A12F7013DD1E (const RuntimeMethod* method)
  37892. {
  37893. static bool s_Il2CppMethodInitialized;
  37894. if (!s_Il2CppMethodInitialized)
  37895. {
  37896. il2cpp_codegen_initialize_method (GameMgr_GotUdid_m66CC69D5C67EA9F86723837CA580A12F7013DD1E_MetadataUsageId);
  37897. s_Il2CppMethodInitialized = true;
  37898. }
  37899. String_t* V_0 = NULL;
  37900. User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7 * V_1 = NULL;
  37901. String_t* V_2 = NULL;
  37902. {
  37903. // if (Application.isEditor)
  37904. bool L_0 = Application_get_isEditor_m347E6EE16E5109EF613C83ED98DB1EC6E3EF5E26(/*hidden argument*/NULL);
  37905. if (!L_0)
  37906. {
  37907. goto IL_0022;
  37908. }
  37909. }
  37910. {
  37911. // var myudid = "34";//PlayerPrefs.GetString( "my_udid", "" );
  37912. V_0 = _stringLiteralF1F836CB4EA6EFB2A0B1B99F41AD8B103EFF4B59;
  37913. // if (myudid != "")
  37914. String_t* L_1 = V_0;
  37915. bool L_2 = String_op_Inequality_m0BD184A74F453A72376E81CC6CAEE2556B80493E(L_1, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
  37916. if (!L_2)
  37917. {
  37918. goto IL_001c;
  37919. }
  37920. }
  37921. {
  37922. // return myudid;
  37923. String_t* L_3 = V_0;
  37924. return L_3;
  37925. }
  37926. IL_001c:
  37927. {
  37928. // return SystemInfo.deviceUniqueIdentifier;
  37929. String_t* L_4 = SystemInfo_get_deviceUniqueIdentifier_mF4CA0225B1EFB8E7C581469F86F8A712E1485FCF(/*hidden argument*/NULL);
  37930. return L_4;
  37931. }
  37932. IL_0022:
  37933. {
  37934. // global::User user = MessageHandler.GetUserInfo();
  37935. IL2CPP_RUNTIME_CLASS_INIT(MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840_il2cpp_TypeInfo_var);
  37936. User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7 * L_5 = MessageHandler_GetUserInfo_m2099EBD8AA7F58C362A02DEA8E9A579349C031C1(/*hidden argument*/NULL);
  37937. V_1 = L_5;
  37938. // if (user == null)
  37939. User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7 * L_6 = V_1;
  37940. if (L_6)
  37941. {
  37942. goto IL_0050;
  37943. }
  37944. }
  37945. {
  37946. // var myudid = PlayerPrefs.GetString("my_udid", "");
  37947. String_t* L_7 = PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B(_stringLiteralFB7CD564BEEB10B3B814EDCFD204E95C410A3F6B, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
  37948. V_2 = L_7;
  37949. // if (myudid != "")
  37950. String_t* L_8 = V_2;
  37951. bool L_9 = String_op_Inequality_m0BD184A74F453A72376E81CC6CAEE2556B80493E(L_8, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
  37952. if (!L_9)
  37953. {
  37954. goto IL_004a;
  37955. }
  37956. }
  37957. {
  37958. // return myudid;
  37959. String_t* L_10 = V_2;
  37960. return L_10;
  37961. }
  37962. IL_004a:
  37963. {
  37964. // return SystemInfo.deviceUniqueIdentifier;
  37965. String_t* L_11 = SystemInfo_get_deviceUniqueIdentifier_mF4CA0225B1EFB8E7C581469F86F8A712E1485FCF(/*hidden argument*/NULL);
  37966. return L_11;
  37967. }
  37968. IL_0050:
  37969. {
  37970. // return user.id + "";
  37971. User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7 * L_12 = V_1;
  37972. NullCheck(L_12);
  37973. int32_t L_13 = L_12->get_id_0();
  37974. int32_t L_14 = L_13;
  37975. RuntimeObject * L_15 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_14);
  37976. String_t* L_16 = String_Concat_m798542DE19B3F02DC4F4B777BB2E73169F129DE1(L_15, /*hidden argument*/NULL);
  37977. return L_16;
  37978. }
  37979. }
  37980. // System.Void QFramework.RunGame.GameMgr::SetUdid(System.String)
  37981. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_SetUdid_mA847925EFB8E9BFD3DFE39B780638FDB1C065B3F (String_t* ___str0, const RuntimeMethod* method)
  37982. {
  37983. static bool s_Il2CppMethodInitialized;
  37984. if (!s_Il2CppMethodInitialized)
  37985. {
  37986. il2cpp_codegen_initialize_method (GameMgr_SetUdid_mA847925EFB8E9BFD3DFE39B780638FDB1C065B3F_MetadataUsageId);
  37987. s_Il2CppMethodInitialized = true;
  37988. }
  37989. {
  37990. // PlayerPrefs.SetString("my_udid", str);
  37991. String_t* L_0 = ___str0;
  37992. PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583(_stringLiteralFB7CD564BEEB10B3B814EDCFD204E95C410A3F6B, L_0, /*hidden argument*/NULL);
  37993. // }
  37994. return;
  37995. }
  37996. }
  37997. // System.Void QFramework.RunGame.GameMgr::loginGame(UnityEngine.Events.UnityAction`1<System.Boolean>)
  37998. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_loginGame_m58D2AEB9FAC6585BCAD077008262740A263E2128 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * ___successful0, const RuntimeMethod* method)
  37999. {
  38000. static bool s_Il2CppMethodInitialized;
  38001. if (!s_Il2CppMethodInitialized)
  38002. {
  38003. il2cpp_codegen_initialize_method (GameMgr_loginGame_m58D2AEB9FAC6585BCAD077008262740A263E2128_MetadataUsageId);
  38004. s_Il2CppMethodInitialized = true;
  38005. }
  38006. U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE * V_0 = NULL;
  38007. User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7 * V_1 = NULL;
  38008. {
  38009. U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE * L_0 = (U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE_il2cpp_TypeInfo_var);
  38010. U3CU3Ec__DisplayClass63_0__ctor_m8E18843B379BEF5BBA9E0B1DB51FDBB281408786(L_0, /*hidden argument*/NULL);
  38011. V_0 = L_0;
  38012. U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE * L_1 = V_0;
  38013. NullCheck(L_1);
  38014. L_1->set_U3CU3E4__this_0(__this);
  38015. U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE * L_2 = V_0;
  38016. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_3 = ___successful0;
  38017. NullCheck(L_2);
  38018. L_2->set_successful_1(L_3);
  38019. // global::User user = MessageHandler.GetUserInfo();
  38020. IL2CPP_RUNTIME_CLASS_INIT(MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840_il2cpp_TypeInfo_var);
  38021. User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7 * L_4 = MessageHandler_GetUserInfo_m2099EBD8AA7F58C362A02DEA8E9A579349C031C1(/*hidden argument*/NULL);
  38022. V_1 = L_4;
  38023. // req = new HttpReqLogin() { name = user.nickname, gender = user.gender + "", avatar = user.avatar };
  38024. HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D * L_5 = (HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D *)il2cpp_codegen_object_new(HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D_il2cpp_TypeInfo_var);
  38025. HttpReqLogin__ctor_mA1DA92EA99DFF83EC1DD71AC29B08BC9F3F9800A(L_5, /*hidden argument*/NULL);
  38026. HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D * L_6 = L_5;
  38027. User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7 * L_7 = V_1;
  38028. NullCheck(L_7);
  38029. String_t* L_8 = L_7->get_nickname_1();
  38030. NullCheck(L_6);
  38031. L_6->set_name_1(L_8);
  38032. HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D * L_9 = L_6;
  38033. User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7 * L_10 = V_1;
  38034. NullCheck(L_10);
  38035. int32_t L_11 = L_10->get_gender_3();
  38036. int32_t L_12 = L_11;
  38037. RuntimeObject * L_13 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_12);
  38038. String_t* L_14 = String_Concat_m798542DE19B3F02DC4F4B777BB2E73169F129DE1(L_13, /*hidden argument*/NULL);
  38039. NullCheck(L_9);
  38040. L_9->set_gender_2(L_14);
  38041. HttpReqLogin_t77486205E294D2A25F2FD483B38478EF701B640D * L_15 = L_9;
  38042. User_tC17190F58E7AF577BC179A3103A3D3F299F3B0C7 * L_16 = V_1;
  38043. NullCheck(L_16);
  38044. String_t* L_17 = L_16->get_avatar_2();
  38045. NullCheck(L_15);
  38046. L_15->set_avatar_3(L_17);
  38047. // GameMgr.HttpPost(req, (errLogin, dataStr) =>
  38048. // {
  38049. // if (errLogin == 0)
  38050. // {
  38051. // HttpResLogin dataLogin = JsonMapper.ToObject<HttpResLogin>(dataStr);
  38052. // if (dataLogin.code == 0)
  38053. // {
  38054. // //????
  38055. // this.resLoginData = dataLogin;
  38056. // //????
  38057. // this.curPlayer = dataLogin.player;
  38058. //
  38059. // //????---------------------------
  38060. // GameMgr.HttpPost(new HttpReqGameConstant() { }, (errConstant, dataStr2) =>
  38061. // {
  38062. // if (errConstant == 0)
  38063. // {
  38064. // HttpResGameConstant dataCostant = LitJson.JsonMapper.ToObject<HttpResGameConstant>(dataStr2);
  38065. // if (dataCostant.code == 0)
  38066. // {
  38067. // //??
  38068. // this.gameConstant = dataCostant;
  38069. // this.cfgScene = LitJson.JsonMapper.ToObject<Dictionary<string, SceneConfigItem>>(dataCostant.sceneconfig);
  38070. // Debug.Log("dataCostant.item:" + dataCostant.item);
  38071. // Debug.Log("dataCostant.mission:" + dataCostant.mission);
  38072. // Debug.Log("dataCostant.shop:" + dataCostant.shop);
  38073. // //?????????
  38074. // if (true)
  38075. // {
  38076. // if (dataCostant.item.Length > 10)
  38077. // {
  38078. // this.constantItem = JsonMapper.ToObject<List<TableItem>>(dataCostant.item);
  38079. // }
  38080. // if (dataCostant.mission.Length > 10)
  38081. // {
  38082. // this.constantMission = JsonMapper.ToObject<List<TableMission>>(dataCostant.mission);
  38083. // }
  38084. // if (dataCostant.shop.Length > 10)
  38085. // {
  38086. // this.constantShop = JsonMapper.ToObject<List<TableShop>>(dataCostant.shop);
  38087. // }
  38088. // }
  38089. // for (int i = 0; i < this.constantItem.Count; i++)
  38090. // {
  38091. // this.constantItemDict[this.constantItem[i].id.ToString()] = this.constantItem[i];
  38092. // }
  38093. // for (int i = 0; i < this.constantMission.Count; i++)
  38094. // {
  38095. // this.constantMissionDict[this.constantMission[i].id.ToString()] = this.constantMission[i];
  38096. // }
  38097. // for (int i = 0; i < this.constantShop.Count; i++)
  38098. // {
  38099. // this.constantShopDict[this.constantShop[i].id.ToString()] = this.constantShop[i];
  38100. // }
  38101. //
  38102. // //????---------------------------
  38103. // GameMgr.HttpPost(new HttpReqItem() { }, (errItem, dataStr3) =>
  38104. // {
  38105. // if (errItem == 0)
  38106. // {
  38107. // HttpResItem dataItem = LitJson.JsonMapper.ToObject<HttpResItem>(dataStr3);
  38108. // if (dataItem.code == 0)
  38109. // {
  38110. // //??
  38111. // this.playerItems = dataItem.items;
  38112. // for (int i = 0; i < this.playerItems.Count; i++)
  38113. // {
  38114. // TableItem itemInfo = GameMgr.GotItem(this.playerItems[i].itemid);
  38115. // //?????
  38116. // if (itemInfo.type == "goods-skin")
  38117. // {
  38118. // this.curPlayer.own_skin++;
  38119. // }
  38120. // else if (itemInfo.type == "goods-dress")
  38121. // {
  38122. // this.curPlayer.own_dress++;
  38123. // }
  38124. // }
  38125. //
  38126. // //????
  38127. // if (successful != null) successful(true);
  38128. //
  38129. // //????
  38130. // this.loginSuccess();
  38131. // }
  38132. // else if (dataItem.msg.Length > 0)
  38133. // {
  38134. // GameMgr.ShowToast(dataItem.msg, 1);
  38135. // //????
  38136. // if (successful != null) successful(false);
  38137. // }
  38138. // else
  38139. // {
  38140. // GameMgr.ShowToast("?????? Code:" + dataItem.code);
  38141. // //????
  38142. // if (successful != null) successful(false);
  38143. // }
  38144. // }
  38145. // else
  38146. // {
  38147. // //????
  38148. // if (successful != null) successful(false);
  38149. // }
  38150. // });
  38151. // }
  38152. // else if (dataCostant.msg.Length > 0)
  38153. // {
  38154. // GameMgr.ShowToast(dataCostant.msg, 1);
  38155. // //????
  38156. // if (successful != null) successful(false);
  38157. // }
  38158. // else
  38159. // {
  38160. // GameMgr.ShowToast("?????? Code:" + dataCostant.code);
  38161. // //????
  38162. // if (successful != null) successful(false);
  38163. // }
  38164. // }
  38165. // else
  38166. // {
  38167. // //????
  38168. // if (successful != null) successful(false);
  38169. // }
  38170. // });
  38171. // }
  38172. // else if (dataLogin.msg.Length > 0)
  38173. // {
  38174. // GameMgr.ShowToast(dataLogin.msg, 1);
  38175. // //????
  38176. // if (successful != null) successful(false);
  38177. // }
  38178. // else
  38179. // {
  38180. // GameMgr.ShowToast("?????? Code:" + dataLogin.code);
  38181. // //????
  38182. // if (successful != null) successful(false);
  38183. // }
  38184. // }
  38185. // else
  38186. // {
  38187. // //????
  38188. // if (successful != null) successful(false);
  38189. // }
  38190. // });
  38191. U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE * L_18 = V_0;
  38192. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_19 = (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 *)il2cpp_codegen_object_new(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88_il2cpp_TypeInfo_var);
  38193. UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0(L_19, L_18, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__0_m6D2C7724FD28BBD2ADA06B47DA0D5D127371897F_RuntimeMethod_var), /*hidden argument*/UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0_RuntimeMethod_var);
  38194. GameMgr_HttpPost_m10613CD14BB0C089D8F8DC993959ED0DD24AACB3(L_15, L_19, (String_t*)NULL, /*hidden argument*/NULL);
  38195. // }
  38196. return;
  38197. }
  38198. }
  38199. // System.Void QFramework.RunGame.GameMgr::loginSuccess()
  38200. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_loginSuccess_m07232955C153D912186A2618D59D66E5304E0F83 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  38201. {
  38202. static bool s_Il2CppMethodInitialized;
  38203. if (!s_Il2CppMethodInitialized)
  38204. {
  38205. il2cpp_codegen_initialize_method (GameMgr_loginSuccess_m07232955C153D912186A2618D59D66E5304E0F83_MetadataUsageId);
  38206. s_Il2CppMethodInitialized = true;
  38207. }
  38208. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B2_0 = NULL;
  38209. HttpReqFriend_t1EBAADC9E0378A5A92B0A17A6E550BAC8BF314C6 * G_B2_1 = NULL;
  38210. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B1_0 = NULL;
  38211. HttpReqFriend_t1EBAADC9E0378A5A92B0A17A6E550BAC8BF314C6 * G_B1_1 = NULL;
  38212. {
  38213. // newMail = 0;
  38214. __this->set_newMail_35(0);
  38215. // newMailLastUp = 0;
  38216. __this->set_newMailLastUp_36((((int64_t)((int64_t)0))));
  38217. // newFriend = 0;
  38218. __this->set_newFriend_37(0);
  38219. // newFriendLastUp = 0;
  38220. __this->set_newFriendLastUp_38((((int64_t)((int64_t)0))));
  38221. // newReward = 0;
  38222. __this->set_newReward_39(0);
  38223. // newRewardLastUp = 0;
  38224. __this->set_newRewardLastUp_40((((int64_t)((int64_t)0))));
  38225. // this.isLogin = true;
  38226. __this->set_isLogin_14((bool)1);
  38227. // this.goHomOperate = "login_game";
  38228. __this->set_goHomOperate_19(_stringLiteralB5AE29D398F0D8BAA12CEE84CE72F58CDE24A97C);
  38229. // this.enterMainUI();
  38230. GameMgr_enterMainUI_mF76C4147721E3C1949DB096A16028C6A3E34FAEE(__this, /*hidden argument*/NULL);
  38231. // this.StartKeeplive();
  38232. GameMgr_StartKeeplive_m25EBABE624E9945474A1EBF7D0D973F69A57982F(__this, /*hidden argument*/NULL);
  38233. // GameMgr.HttpPost(new HttpReqFriend() { }, (err, dataStr) =>
  38234. // {
  38235. // if (err == 0)
  38236. // {
  38237. // HttpResFriend data = LitJson.JsonMapper.ToObject<HttpResFriend>(dataStr);
  38238. // if (data.code == 0)
  38239. // {
  38240. // GameMgr.Instance.curFriends = data.friend;
  38241. // }
  38242. // }
  38243. // });
  38244. HttpReqFriend_t1EBAADC9E0378A5A92B0A17A6E550BAC8BF314C6 * L_0 = (HttpReqFriend_t1EBAADC9E0378A5A92B0A17A6E550BAC8BF314C6 *)il2cpp_codegen_object_new(HttpReqFriend_t1EBAADC9E0378A5A92B0A17A6E550BAC8BF314C6_il2cpp_TypeInfo_var);
  38245. HttpReqFriend__ctor_m0C90AF3C20CEDE398082F119DD5312E59842FCAE(L_0, /*hidden argument*/NULL);
  38246. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var);
  38247. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_1 = ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->get_U3CU3E9__64_0_3();
  38248. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_2 = L_1;
  38249. G_B1_0 = L_2;
  38250. G_B1_1 = L_0;
  38251. if (L_2)
  38252. {
  38253. G_B2_0 = L_2;
  38254. G_B2_1 = L_0;
  38255. goto IL_006f;
  38256. }
  38257. }
  38258. {
  38259. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var);
  38260. U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * L_3 = ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  38261. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_4 = (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 *)il2cpp_codegen_object_new(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88_il2cpp_TypeInfo_var);
  38262. UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0(L_4, L_3, (intptr_t)((intptr_t)U3CU3Ec_U3CloginSuccessU3Eb__64_0_m08BE809D0742CDC6FAE4DE5AA50785CE3D6BA2F8_RuntimeMethod_var), /*hidden argument*/UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0_RuntimeMethod_var);
  38263. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_5 = L_4;
  38264. ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->set_U3CU3E9__64_0_3(L_5);
  38265. G_B2_0 = L_5;
  38266. G_B2_1 = G_B1_1;
  38267. }
  38268. IL_006f:
  38269. {
  38270. GameMgr_HttpPost_m10613CD14BB0C089D8F8DC993959ED0DD24AACB3(G_B2_1, G_B2_0, (String_t*)NULL, /*hidden argument*/NULL);
  38271. // MessageHandler.GetUserFriends(0);
  38272. IL2CPP_RUNTIME_CLASS_INIT(MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840_il2cpp_TypeInfo_var);
  38273. MessageHandler_GetUserFriends_mFD7B7AB6621A5B4E41DF89450205C46D7ED1AF3F(0, /*hidden argument*/NULL);
  38274. // Debug.Log("game manager inited");
  38275. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  38276. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(_stringLiteral06676D96407225E758EC34BA12C346E160478A00, /*hidden argument*/NULL);
  38277. // }
  38278. return;
  38279. }
  38280. }
  38281. // System.Void QFramework.RunGame.GameMgr::logoutGame()
  38282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_logoutGame_mAB6B3CD47661564F9FDCF22A9CAFB3DC9A07648E (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  38283. {
  38284. static bool s_Il2CppMethodInitialized;
  38285. if (!s_Il2CppMethodInitialized)
  38286. {
  38287. il2cpp_codegen_initialize_method (GameMgr_logoutGame_mAB6B3CD47661564F9FDCF22A9CAFB3DC9A07648E_MetadataUsageId);
  38288. s_Il2CppMethodInitialized = true;
  38289. }
  38290. {
  38291. // this.goHomOperate = "logout_game";
  38292. __this->set_goHomOperate_19(_stringLiteral16931143600005012617C99E741BB799B39E573F);
  38293. // this.isLogin = false;
  38294. __this->set_isLogin_14((bool)0);
  38295. // }
  38296. return;
  38297. }
  38298. }
  38299. // System.Void QFramework.RunGame.GameMgr::StartKeeplive()
  38300. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_StartKeeplive_m25EBABE624E9945474A1EBF7D0D973F69A57982F (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  38301. {
  38302. static bool s_Il2CppMethodInitialized;
  38303. if (!s_Il2CppMethodInitialized)
  38304. {
  38305. il2cpp_codegen_initialize_method (GameMgr_StartKeeplive_m25EBABE624E9945474A1EBF7D0D973F69A57982F_MetadataUsageId);
  38306. s_Il2CppMethodInitialized = true;
  38307. }
  38308. {
  38309. // this.RequestKeeplive();
  38310. GameMgr_RequestKeeplive_mCE5C53D08AE7884BF00642BD660A91C85A9CC63C(__this, /*hidden argument*/NULL);
  38311. // if (this.isKeepliving == true)
  38312. bool L_0 = __this->get_isKeepliving_15();
  38313. if (!L_0)
  38314. {
  38315. goto IL_000f;
  38316. }
  38317. }
  38318. {
  38319. // return;
  38320. return;
  38321. }
  38322. IL_000f:
  38323. {
  38324. // this.Repeat()
  38325. // .Delay(1.5f)
  38326. // .Event(() => { this.RequestKeeplive(); })
  38327. // .Begin();
  38328. RuntimeObject* L_1 = IActionChainExtention_Repeat_TisGameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF_m2F8A4CC07AE0254F9C45237F18F09A3B34D6D1DC(__this, (-1), /*hidden argument*/IActionChainExtention_Repeat_TisGameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF_m2F8A4CC07AE0254F9C45237F18F09A3B34D6D1DC_RuntimeMethod_var);
  38329. RuntimeObject* L_2 = IActionChainExtention_Delay_mF49A40BAAA794BFB02DF5861480488AB7715E287(L_1, (1.5f), /*hidden argument*/NULL);
  38330. ActionU5BU5D_t3A8459FA8B62CBF2720A27FCE8B9896BBE353EF6* L_3 = (ActionU5BU5D_t3A8459FA8B62CBF2720A27FCE8B9896BBE353EF6*)(ActionU5BU5D_t3A8459FA8B62CBF2720A27FCE8B9896BBE353EF6*)SZArrayNew(ActionU5BU5D_t3A8459FA8B62CBF2720A27FCE8B9896BBE353EF6_il2cpp_TypeInfo_var, (uint32_t)1);
  38331. ActionU5BU5D_t3A8459FA8B62CBF2720A27FCE8B9896BBE353EF6* L_4 = L_3;
  38332. Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * L_5 = (Action_t591D2A86165F896B4B800BB5C25CE18672A55579 *)il2cpp_codegen_object_new(Action_t591D2A86165F896B4B800BB5C25CE18672A55579_il2cpp_TypeInfo_var);
  38333. Action__ctor_m570E96B2A0C48BC1DC6788460316191F24572760(L_5, __this, (intptr_t)((intptr_t)GameMgr_U3CStartKeepliveU3Eb__66_0_mE5400E4A7026B0A1368D1B2CE92DA2B7D6E97D8E_RuntimeMethod_var), /*hidden argument*/NULL);
  38334. NullCheck(L_4);
  38335. ArrayElementTypeCheck (L_4, L_5);
  38336. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(0), (Action_t591D2A86165F896B4B800BB5C25CE18672A55579 *)L_5);
  38337. RuntimeObject* L_6 = IActionChainExtention_Event_m7F4A7F271E060BDFA6E417CC408785962C98583A(L_2, L_4, /*hidden argument*/NULL);
  38338. NullCheck(L_6);
  38339. InterfaceFuncInvoker0< RuntimeObject* >::Invoke(3 /* QFramework.IDisposeWhen QFramework.IActionChain::Begin() */, IActionChain_t0A07963AD20996EDBC6EDEAB952DDE7613CA82DB_il2cpp_TypeInfo_var, L_6);
  38340. // this.isKeepliving = true;
  38341. __this->set_isKeepliving_15((bool)1);
  38342. // }
  38343. return;
  38344. }
  38345. }
  38346. // System.Void QFramework.RunGame.GameMgr::RequestKeeplive()
  38347. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_RequestKeeplive_mCE5C53D08AE7884BF00642BD660A91C85A9CC63C (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  38348. {
  38349. static bool s_Il2CppMethodInitialized;
  38350. if (!s_Il2CppMethodInitialized)
  38351. {
  38352. il2cpp_codegen_initialize_method (GameMgr_RequestKeeplive_mCE5C53D08AE7884BF00642BD660A91C85A9CC63C_MetadataUsageId);
  38353. s_Il2CppMethodInitialized = true;
  38354. }
  38355. {
  38356. // if (this.isLogin == false)
  38357. bool L_0 = __this->get_isLogin_14();
  38358. if (L_0)
  38359. {
  38360. goto IL_0009;
  38361. }
  38362. }
  38363. {
  38364. // return;
  38365. return;
  38366. }
  38367. IL_0009:
  38368. {
  38369. // GameMgr.HttpPost(new HttpReqKeepLive() { }, (err, dataStr) =>
  38370. // {
  38371. // if (err == 0)
  38372. // {
  38373. // HttpResKeepLive data = LitJson.JsonMapper.ToObject<HttpResKeepLive>(dataStr);
  38374. // if (data.code == 0)
  38375. // {
  38376. // this.KeepLiveData(data);
  38377. // }
  38378. // else
  38379. // {
  38380. // Debug.Log("?? ?????? Code:" + data.code);
  38381. // }
  38382. // }
  38383. // });
  38384. HttpReqKeepLive_tBD7149AE8D188D1C40117EB07961328E7AFF0310 * L_1 = (HttpReqKeepLive_tBD7149AE8D188D1C40117EB07961328E7AFF0310 *)il2cpp_codegen_object_new(HttpReqKeepLive_tBD7149AE8D188D1C40117EB07961328E7AFF0310_il2cpp_TypeInfo_var);
  38385. HttpReqKeepLive__ctor_mBCA8571ABE5805ECAD5C23FB16A674179F8150D6(L_1, /*hidden argument*/NULL);
  38386. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_2 = (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 *)il2cpp_codegen_object_new(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88_il2cpp_TypeInfo_var);
  38387. UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0(L_2, __this, (intptr_t)((intptr_t)GameMgr_U3CRequestKeepliveU3Eb__67_0_m8F0F6447780A7C8C6F9F1E10D485A2376A8D84BB_RuntimeMethod_var), /*hidden argument*/UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0_RuntimeMethod_var);
  38388. GameMgr_HttpPost_m10613CD14BB0C089D8F8DC993959ED0DD24AACB3(L_1, L_2, (String_t*)NULL, /*hidden argument*/NULL);
  38389. // }
  38390. return;
  38391. }
  38392. }
  38393. // System.Void QFramework.RunGame.GameMgr::KeepLiveData(QFramework.RunGame.HttpResKeepLive)
  38394. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_KeepLiveData_mD5575B6A11A734E5D7EE0E6933323FE5D3F96E37 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * ___resData0, const RuntimeMethod* method)
  38395. {
  38396. static bool s_Il2CppMethodInitialized;
  38397. if (!s_Il2CppMethodInitialized)
  38398. {
  38399. il2cpp_codegen_initialize_method (GameMgr_KeepLiveData_mD5575B6A11A734E5D7EE0E6933323FE5D3F96E37_MetadataUsageId);
  38400. s_Il2CppMethodInitialized = true;
  38401. }
  38402. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * V_0 = NULL;
  38403. UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * V_1 = NULL;
  38404. int64_t V_2 = 0;
  38405. UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * V_3 = NULL;
  38406. UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * V_4 = NULL;
  38407. UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED * V_5 = NULL;
  38408. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B7_0 = NULL;
  38409. HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF * G_B7_1 = NULL;
  38410. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B6_0 = NULL;
  38411. HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF * G_B6_1 = NULL;
  38412. {
  38413. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_0 = (U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB_il2cpp_TypeInfo_var);
  38414. U3CU3Ec__DisplayClass68_0__ctor_mD7CABD41B8CC8F17E75CB2132B6E63B20D57721F(L_0, /*hidden argument*/NULL);
  38415. V_0 = L_0;
  38416. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_1 = V_0;
  38417. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_2 = ___resData0;
  38418. NullCheck(L_1);
  38419. L_1->set_resData_0(L_2);
  38420. // if (this.isLogin == false)
  38421. bool L_3 = __this->get_isLogin_14();
  38422. if (L_3)
  38423. {
  38424. goto IL_0016;
  38425. }
  38426. }
  38427. {
  38428. // return;
  38429. return;
  38430. }
  38431. IL_0016:
  38432. {
  38433. // if (resData.match_room > 0)
  38434. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_4 = V_0;
  38435. NullCheck(L_4);
  38436. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_5 = L_4->get_resData_0();
  38437. NullCheck(L_5);
  38438. int32_t L_6 = L_5->get_match_room_2();
  38439. if ((((int32_t)L_6) <= ((int32_t)0)))
  38440. {
  38441. goto IL_006a;
  38442. }
  38443. }
  38444. {
  38445. // GameMgr.ShowAlert(string.Format("?? {0} ????? {1} ????????", resData.match_name, resData.match_room), (index) =>
  38446. // {
  38447. // if (index == 2)
  38448. // {
  38449. // UIMatchFriendPanel.ShowUI(resData.match_room);
  38450. // }
  38451. // }, "??", "??", "??");
  38452. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_7 = V_0;
  38453. NullCheck(L_7);
  38454. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_8 = L_7->get_resData_0();
  38455. NullCheck(L_8);
  38456. String_t* L_9 = L_8->get_match_name_3();
  38457. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_10 = V_0;
  38458. NullCheck(L_10);
  38459. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_11 = L_10->get_resData_0();
  38460. NullCheck(L_11);
  38461. int32_t L_12 = L_11->get_match_room_2();
  38462. int32_t L_13 = L_12;
  38463. RuntimeObject * L_14 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_13);
  38464. String_t* L_15 = String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A(_stringLiteral5433E0FC360D7DEF6A47539DD8DF6C1A4FE01B5D, L_9, L_14, /*hidden argument*/NULL);
  38465. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_16 = V_0;
  38466. UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_17 = (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F *)il2cpp_codegen_object_new(UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F_il2cpp_TypeInfo_var);
  38467. UnityAction_1__ctor_m35AC6924803D95F2FC0AE8A388AC0C3698334222(L_17, L_16, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass68_0_U3CKeepLiveDataU3Eb__0_m09FE64F973C01FBE687FBF4E7C207D2746EA996C_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m35AC6924803D95F2FC0AE8A388AC0C3698334222_RuntimeMethod_var);
  38468. GameMgr_ShowAlert_m6927472E8070B823F86A47DB14003872A311DE40(L_15, L_17, _stringLiteralD84129B8BEB2A76DFAE6BFBB9D801E53F42A9CFC, _stringLiteralD5F0847FF21FE9242314171564A49DF6EA16AB3C, _stringLiteral3D96750F4657D23FE7ECC944FCB04281EC3CE216, /*hidden argument*/NULL);
  38469. }
  38470. IL_006a:
  38471. {
  38472. // if (resData.match_agreeid > 0)
  38473. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_18 = V_0;
  38474. NullCheck(L_18);
  38475. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_19 = L_18->get_resData_0();
  38476. NullCheck(L_19);
  38477. int64_t L_20 = L_19->get_match_agreeid_4();
  38478. if ((((int64_t)L_20) <= ((int64_t)(((int64_t)((int64_t)0))))))
  38479. {
  38480. goto IL_00b4;
  38481. }
  38482. }
  38483. {
  38484. // GameMgr.HttpPost(new HttpReqPlayerInfo() { to_playerid = resData.match_agreeid }, (err, dataStr) =>
  38485. // {
  38486. // if (err == 0)
  38487. // {
  38488. // HttpResPlayerInfo data = LitJson.JsonMapper.ToObject<HttpResPlayerInfo>(dataStr);
  38489. // if (data.code == 0)
  38490. // {
  38491. // var friendMathchPanel = UIKit.GetPanel<UIMatchFriendPanel>();
  38492. // if (friendMathchPanel)
  38493. // {
  38494. // friendMathchPanel.UpFriendInfo(data.player);
  38495. //
  38496. // GameMgr.Instance.match_player_id = data.player.playerid;
  38497. // GameMgr.Instance.matchroleid = data.player.role;
  38498. // GameMgr.Instance.matchskinid = data.player.skin;
  38499. // GameMgr.Instance.matchornamentid = data.player.ornament;
  38500. // }
  38501. // }
  38502. // else
  38503. // {
  38504. // Debug.Log("???? ?????? ?????? Code:" + data.code);
  38505. // }
  38506. // }
  38507. // });
  38508. HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF * L_21 = (HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF *)il2cpp_codegen_object_new(HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF_il2cpp_TypeInfo_var);
  38509. HttpReqPlayerInfo__ctor_m63ECAC8CE741788F2A26EC87AF49C08B85980695(L_21, /*hidden argument*/NULL);
  38510. HttpReqPlayerInfo_t07E1BD6D92A7325792CB3462B9763B09FA0051EF * L_22 = L_21;
  38511. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_23 = V_0;
  38512. NullCheck(L_23);
  38513. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_24 = L_23->get_resData_0();
  38514. NullCheck(L_24);
  38515. int64_t L_25 = L_24->get_match_agreeid_4();
  38516. NullCheck(L_22);
  38517. L_22->set_to_playerid_2(L_25);
  38518. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var);
  38519. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_26 = ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->get_U3CU3E9__68_1_4();
  38520. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_27 = L_26;
  38521. G_B6_0 = L_27;
  38522. G_B6_1 = L_22;
  38523. if (L_27)
  38524. {
  38525. G_B7_0 = L_27;
  38526. G_B7_1 = L_22;
  38527. goto IL_00ae;
  38528. }
  38529. }
  38530. {
  38531. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var);
  38532. U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * L_28 = ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  38533. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_29 = (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 *)il2cpp_codegen_object_new(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88_il2cpp_TypeInfo_var);
  38534. UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0(L_29, L_28, (intptr_t)((intptr_t)U3CU3Ec_U3CKeepLiveDataU3Eb__68_1_m93095409BD333A833C28DFE97ED4EB49D8D71B66_RuntimeMethod_var), /*hidden argument*/UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0_RuntimeMethod_var);
  38535. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_30 = L_29;
  38536. ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->set_U3CU3E9__68_1_4(L_30);
  38537. G_B7_0 = L_30;
  38538. G_B7_1 = G_B6_1;
  38539. }
  38540. IL_00ae:
  38541. {
  38542. GameMgr_HttpPost_m10613CD14BB0C089D8F8DC993959ED0DD24AACB3(G_B7_1, G_B7_0, (String_t*)NULL, /*hidden argument*/NULL);
  38543. }
  38544. IL_00b4:
  38545. {
  38546. // if(this.friendRoomId > 0)
  38547. int32_t L_31 = __this->get_friendRoomId_29();
  38548. if ((((int32_t)L_31) <= ((int32_t)0)))
  38549. {
  38550. goto IL_00f2;
  38551. }
  38552. }
  38553. {
  38554. // var panel = UIKit.GetPanel<UIMatchFriendPanel>();
  38555. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  38556. UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * L_32 = UIKit_GetPanel_TisUIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434_m1B42822379337CAFECFBC750E039A647617A53C4(/*hidden argument*/UIKit_GetPanel_TisUIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434_m1B42822379337CAFECFBC750E039A647617A53C4_RuntimeMethod_var);
  38557. V_3 = L_32;
  38558. // if (panel && panel.curFriend != null && resData.room_player_num == 1)
  38559. UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * L_33 = V_3;
  38560. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  38561. bool L_34 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_33, /*hidden argument*/NULL);
  38562. if (!L_34)
  38563. {
  38564. goto IL_00f2;
  38565. }
  38566. }
  38567. {
  38568. UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * L_35 = V_3;
  38569. NullCheck(L_35);
  38570. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_36 = L_35->get_curFriend_40();
  38571. if (!L_36)
  38572. {
  38573. goto IL_00f2;
  38574. }
  38575. }
  38576. {
  38577. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_37 = V_0;
  38578. NullCheck(L_37);
  38579. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_38 = L_37->get_resData_0();
  38580. NullCheck(L_38);
  38581. int32_t L_39 = L_38->get_room_player_num_6();
  38582. if ((!(((uint32_t)L_39) == ((uint32_t)1))))
  38583. {
  38584. goto IL_00f2;
  38585. }
  38586. }
  38587. {
  38588. // panel.OnPlayerExit(resData.room_ownerid);
  38589. UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * L_40 = V_3;
  38590. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_41 = V_0;
  38591. NullCheck(L_41);
  38592. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_42 = L_41->get_resData_0();
  38593. NullCheck(L_42);
  38594. int64_t L_43 = L_42->get_room_ownerid_5();
  38595. NullCheck(L_40);
  38596. UIMatchFriendPanel_OnPlayerExit_m21F967388110DF31540CA63B1A654C25139BBDF7(L_40, L_43, /*hidden argument*/NULL);
  38597. }
  38598. IL_00f2:
  38599. {
  38600. // if (resData.is_can_start)
  38601. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_44 = V_0;
  38602. NullCheck(L_44);
  38603. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_45 = L_44->get_resData_0();
  38604. NullCheck(L_45);
  38605. bool L_46 = L_45->get_is_can_start_7();
  38606. if (!L_46)
  38607. {
  38608. goto IL_011f;
  38609. }
  38610. }
  38611. {
  38612. // var panel = UIKit.GetPanel<UIMatchFriendPanel>();
  38613. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  38614. UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * L_47 = UIKit_GetPanel_TisUIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434_m1B42822379337CAFECFBC750E039A647617A53C4(/*hidden argument*/UIKit_GetPanel_TisUIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434_m1B42822379337CAFECFBC750E039A647617A53C4_RuntimeMethod_var);
  38615. V_4 = L_47;
  38616. // if (panel && panel.curFriend != null)
  38617. UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * L_48 = V_4;
  38618. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  38619. bool L_49 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_48, /*hidden argument*/NULL);
  38620. if (!L_49)
  38621. {
  38622. goto IL_011f;
  38623. }
  38624. }
  38625. {
  38626. UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * L_50 = V_4;
  38627. NullCheck(L_50);
  38628. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_51 = L_50->get_curFriend_40();
  38629. if (!L_51)
  38630. {
  38631. goto IL_011f;
  38632. }
  38633. }
  38634. {
  38635. // panel.OnFriendReady();
  38636. UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * L_52 = V_4;
  38637. NullCheck(L_52);
  38638. UIMatchFriendPanel_OnFriendReady_m8D82FD3D719BAF6273C436E397558C4D4FE0731A(L_52, /*hidden argument*/NULL);
  38639. }
  38640. IL_011f:
  38641. {
  38642. // if (resData.friendRank != null)
  38643. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_53 = V_0;
  38644. NullCheck(L_53);
  38645. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_54 = L_53->get_resData_0();
  38646. NullCheck(L_54);
  38647. GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 * L_55 = L_54->get_friendRank_11();
  38648. if (!L_55)
  38649. {
  38650. goto IL_0162;
  38651. }
  38652. }
  38653. {
  38654. // GameMgr.Instance.matchRandomPlayerRank = resData.friendRank;
  38655. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_56 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  38656. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_57 = V_0;
  38657. NullCheck(L_57);
  38658. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_58 = L_57->get_resData_0();
  38659. NullCheck(L_58);
  38660. GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 * L_59 = L_58->get_friendRank_11();
  38661. NullCheck(L_56);
  38662. L_56->set_matchRandomPlayerRank_33(L_59);
  38663. // UIResultPanel resultPanel = UIKit.GetPanel<UIResultPanel>();
  38664. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  38665. UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED * L_60 = UIKit_GetPanel_TisUIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED_m503504FB8EF34123E7200E6A165C57A2C3D709BB(/*hidden argument*/UIKit_GetPanel_TisUIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED_m503504FB8EF34123E7200E6A165C57A2C3D709BB_RuntimeMethod_var);
  38666. V_5 = L_60;
  38667. // if (resultPanel)
  38668. UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED * L_61 = V_5;
  38669. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  38670. bool L_62 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_61, /*hidden argument*/NULL);
  38671. if (!L_62)
  38672. {
  38673. goto IL_0162;
  38674. }
  38675. }
  38676. {
  38677. // resultPanel.ShowNewPlayerRank(GameMgr.Instance.matchRandomPlayerRank);
  38678. UIResultPanel_tDCF615E3EFE76F396732FC951ED4B60E2C46D9ED * L_63 = V_5;
  38679. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_64 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  38680. NullCheck(L_64);
  38681. GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 * L_65 = L_64->get_matchRandomPlayerRank_33();
  38682. NullCheck(L_63);
  38683. UIResultPanel_ShowNewPlayerRank_mBE2ECADA39291DBC4B1ED8E8E60B2E641ABC73BC(L_63, L_65, /*hidden argument*/NULL);
  38684. }
  38685. IL_0162:
  38686. {
  38687. // var uiMainPanle = UIKit.GetPanel<UIMainPanel>();
  38688. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  38689. UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * L_66 = UIKit_GetPanel_TisUIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA_m761B440C6B5B6C1C072502260E25ABBA75155CF2(/*hidden argument*/UIKit_GetPanel_TisUIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA_m761B440C6B5B6C1C072502260E25ABBA75155CF2_RuntimeMethod_var);
  38690. V_1 = L_66;
  38691. // long curTime = Utils.GotCurTimestamp();
  38692. int64_t L_67 = Utils_GotCurTimestamp_mB28F4EC767A2D9A1E8CD00CF84D420ABA543A998(/*hidden argument*/NULL);
  38693. V_2 = L_67;
  38694. // if (resData.newMail == 1 && (curTime - this.newMailLastUp) >= 5 * 60 * 1000)
  38695. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_68 = V_0;
  38696. NullCheck(L_68);
  38697. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_69 = L_68->get_resData_0();
  38698. NullCheck(L_69);
  38699. int32_t L_70 = L_69->get_newMail_8();
  38700. if ((!(((uint32_t)L_70) == ((uint32_t)1))))
  38701. {
  38702. goto IL_01be;
  38703. }
  38704. }
  38705. {
  38706. int64_t L_71 = V_2;
  38707. int64_t L_72 = __this->get_newMailLastUp_36();
  38708. if ((((int64_t)((int64_t)il2cpp_codegen_subtract((int64_t)L_71, (int64_t)L_72))) < ((int64_t)(((int64_t)((int64_t)((int32_t)300000)))))))
  38709. {
  38710. goto IL_01be;
  38711. }
  38712. }
  38713. {
  38714. // this.newMailLastUp = curTime;
  38715. int64_t L_73 = V_2;
  38716. __this->set_newMailLastUp_36(L_73);
  38717. // this.newMail = resData.newMail;
  38718. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_74 = V_0;
  38719. NullCheck(L_74);
  38720. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_75 = L_74->get_resData_0();
  38721. NullCheck(L_75);
  38722. int32_t L_76 = L_75->get_newMail_8();
  38723. __this->set_newMail_35(L_76);
  38724. // if (uiMainPanle != null)
  38725. UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * L_77 = V_1;
  38726. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  38727. bool L_78 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_77, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  38728. if (!L_78)
  38729. {
  38730. goto IL_01be;
  38731. }
  38732. }
  38733. {
  38734. // uiMainPanle.uiBtnMailRedpot.gameObject.SetActive(true);
  38735. UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * L_79 = V_1;
  38736. NullCheck(L_79);
  38737. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_80 = L_79->get_uiBtnMailRedpot_24();
  38738. NullCheck(L_80);
  38739. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_81 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_80, /*hidden argument*/NULL);
  38740. NullCheck(L_81);
  38741. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_81, (bool)1, /*hidden argument*/NULL);
  38742. }
  38743. IL_01be:
  38744. {
  38745. // if (resData.newFriend == 1 && (curTime - this.newFriendLastUp) >= 5 * 60 * 1000)
  38746. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_82 = V_0;
  38747. NullCheck(L_82);
  38748. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_83 = L_82->get_resData_0();
  38749. NullCheck(L_83);
  38750. int32_t L_84 = L_83->get_newFriend_9();
  38751. if ((!(((uint32_t)L_84) == ((uint32_t)1))))
  38752. {
  38753. goto IL_020e;
  38754. }
  38755. }
  38756. {
  38757. int64_t L_85 = V_2;
  38758. int64_t L_86 = __this->get_newFriendLastUp_38();
  38759. if ((((int64_t)((int64_t)il2cpp_codegen_subtract((int64_t)L_85, (int64_t)L_86))) < ((int64_t)(((int64_t)((int64_t)((int32_t)300000)))))))
  38760. {
  38761. goto IL_020e;
  38762. }
  38763. }
  38764. {
  38765. // this.newFriendLastUp = curTime;
  38766. int64_t L_87 = V_2;
  38767. __this->set_newFriendLastUp_38(L_87);
  38768. // this.newFriend = resData.newFriend;
  38769. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_88 = V_0;
  38770. NullCheck(L_88);
  38771. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_89 = L_88->get_resData_0();
  38772. NullCheck(L_89);
  38773. int32_t L_90 = L_89->get_newFriend_9();
  38774. __this->set_newFriend_37(L_90);
  38775. // if (uiMainPanle != null)
  38776. UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * L_91 = V_1;
  38777. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  38778. bool L_92 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_91, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  38779. if (!L_92)
  38780. {
  38781. goto IL_020e;
  38782. }
  38783. }
  38784. {
  38785. // uiMainPanle.uiBtnFriendRedpot.gameObject.SetActive(true);
  38786. UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * L_93 = V_1;
  38787. NullCheck(L_93);
  38788. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_94 = L_93->get_uiBtnFriendRedpot_43();
  38789. NullCheck(L_94);
  38790. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_95 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_94, /*hidden argument*/NULL);
  38791. NullCheck(L_95);
  38792. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_95, (bool)1, /*hidden argument*/NULL);
  38793. }
  38794. IL_020e:
  38795. {
  38796. // if (resData.newReward == 1 && (curTime - this.newRewardLastUp) >= 5 * 60 * 1000)
  38797. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_96 = V_0;
  38798. NullCheck(L_96);
  38799. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_97 = L_96->get_resData_0();
  38800. NullCheck(L_97);
  38801. int32_t L_98 = L_97->get_newReward_10();
  38802. if ((!(((uint32_t)L_98) == ((uint32_t)1))))
  38803. {
  38804. goto IL_025e;
  38805. }
  38806. }
  38807. {
  38808. int64_t L_99 = V_2;
  38809. int64_t L_100 = __this->get_newRewardLastUp_40();
  38810. if ((((int64_t)((int64_t)il2cpp_codegen_subtract((int64_t)L_99, (int64_t)L_100))) < ((int64_t)(((int64_t)((int64_t)((int32_t)300000)))))))
  38811. {
  38812. goto IL_025e;
  38813. }
  38814. }
  38815. {
  38816. // this.newRewardLastUp = curTime;
  38817. int64_t L_101 = V_2;
  38818. __this->set_newRewardLastUp_40(L_101);
  38819. // this.newReward = resData.newReward;
  38820. U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * L_102 = V_0;
  38821. NullCheck(L_102);
  38822. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_103 = L_102->get_resData_0();
  38823. NullCheck(L_103);
  38824. int32_t L_104 = L_103->get_newReward_10();
  38825. __this->set_newReward_39(L_104);
  38826. // if (uiMainPanle != null)
  38827. UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * L_105 = V_1;
  38828. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  38829. bool L_106 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_105, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  38830. if (!L_106)
  38831. {
  38832. goto IL_025e;
  38833. }
  38834. }
  38835. {
  38836. // uiMainPanle.uiBtnRewardRedpot.gameObject.SetActive(true);
  38837. UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * L_107 = V_1;
  38838. NullCheck(L_107);
  38839. Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_108 = L_107->get_uiBtnRewardRedpot_45();
  38840. NullCheck(L_108);
  38841. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_109 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_108, /*hidden argument*/NULL);
  38842. NullCheck(L_109);
  38843. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_109, (bool)1, /*hidden argument*/NULL);
  38844. }
  38845. IL_025e:
  38846. {
  38847. // }
  38848. return;
  38849. }
  38850. }
  38851. // System.Void QFramework.RunGame.GameMgr::enterMainUI()
  38852. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_enterMainUI_mF76C4147721E3C1949DB096A16028C6A3E34FAEE (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  38853. {
  38854. static bool s_Il2CppMethodInitialized;
  38855. if (!s_Il2CppMethodInitialized)
  38856. {
  38857. il2cpp_codegen_initialize_method (GameMgr_enterMainUI_mF76C4147721E3C1949DB096A16028C6A3E34FAEE_MetadataUsageId);
  38858. s_Il2CppMethodInitialized = true;
  38859. }
  38860. {
  38861. // Debug.Log("????");
  38862. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  38863. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(_stringLiteral6D110C135195994B7C2A063CF1A5F8822E9472C0, /*hidden argument*/NULL);
  38864. // UIKit.OpenPanel<UIMainPanel>(prefabName: "resources://UIPrefab/UIMainPanel");
  38865. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  38866. UIKit_OpenPanel_TisUIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA_mF6EC6C62D0282996E8F6D52808E493D7DD76FC60(0, (RuntimeObject*)NULL, (String_t*)NULL, _stringLiteral77A3A173F6F28A0C072E3042195FBABCA02C54C3, /*hidden argument*/UIKit_OpenPanel_TisUIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA_mF6EC6C62D0282996E8F6D52808E493D7DD76FC60_RuntimeMethod_var);
  38867. // }
  38868. return;
  38869. }
  38870. }
  38871. // System.Void QFramework.RunGame.GameMgr::UsingItem(QFramework.RunGame.UseItem,System.Int32)
  38872. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_UsingItem_m68D724017AE497CE5DFDB74EC785A80C78F316B3 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, UseItem_t425D918AAAB82DECD838EF567F4DF5180CF4D7FB * ___item0, int32_t ___playerId1, const RuntimeMethod* method)
  38873. {
  38874. static bool s_Il2CppMethodInitialized;
  38875. if (!s_Il2CppMethodInitialized)
  38876. {
  38877. il2cpp_codegen_initialize_method (GameMgr_UsingItem_m68D724017AE497CE5DFDB74EC785A80C78F316B3_MetadataUsageId);
  38878. s_Il2CppMethodInitialized = true;
  38879. }
  38880. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * V_0 = NULL;
  38881. {
  38882. // var gameRunPanel = UIKit.GetPanel<UIGameRunPanel>();
  38883. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  38884. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_0 = UIKit_GetPanel_TisUIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390_m73616D6C653D7B3B9042D24B3B0A7579BC6797B4(/*hidden argument*/UIKit_GetPanel_TisUIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390_m73616D6C653D7B3B9042D24B3B0A7579BC6797B4_RuntimeMethod_var);
  38885. V_0 = L_0;
  38886. // if (gameRunPanel != null)
  38887. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_1 = V_0;
  38888. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  38889. bool L_2 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  38890. if (!L_2)
  38891. {
  38892. goto IL_0017;
  38893. }
  38894. }
  38895. {
  38896. // gameRunPanel.UsingItem(item, playerId);
  38897. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_3 = V_0;
  38898. UseItem_t425D918AAAB82DECD838EF567F4DF5180CF4D7FB * L_4 = ___item0;
  38899. int32_t L_5 = ___playerId1;
  38900. NullCheck(L_3);
  38901. UIGameRunPanel_UsingItem_mEB4E63C065252C3E2631895F02063C52243FB242(L_3, L_4, L_5, /*hidden argument*/NULL);
  38902. }
  38903. IL_0017:
  38904. {
  38905. // }
  38906. return;
  38907. }
  38908. }
  38909. // System.Void QFramework.RunGame.GameMgr::showTech(System.Int32,System.String)
  38910. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_showTech_mCEF9D8BE745A174311936EEED011D37EA1C58311 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, int32_t ___mode0, String_t* ___txt1, const RuntimeMethod* method)
  38911. {
  38912. static bool s_Il2CppMethodInitialized;
  38913. if (!s_Il2CppMethodInitialized)
  38914. {
  38915. il2cpp_codegen_initialize_method (GameMgr_showTech_mCEF9D8BE745A174311936EEED011D37EA1C58311_MetadataUsageId);
  38916. s_Il2CppMethodInitialized = true;
  38917. }
  38918. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * V_0 = NULL;
  38919. {
  38920. // var gameRunPanel = UIKit.GetPanel<UIGameRunPanel>();
  38921. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  38922. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_0 = UIKit_GetPanel_TisUIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390_m73616D6C653D7B3B9042D24B3B0A7579BC6797B4(/*hidden argument*/UIKit_GetPanel_TisUIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390_m73616D6C653D7B3B9042D24B3B0A7579BC6797B4_RuntimeMethod_var);
  38923. V_0 = L_0;
  38924. // if (gameRunPanel != null)
  38925. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_1 = V_0;
  38926. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  38927. bool L_2 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  38928. if (!L_2)
  38929. {
  38930. goto IL_0017;
  38931. }
  38932. }
  38933. {
  38934. // gameRunPanel.showTech(mode, txt);
  38935. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_3 = V_0;
  38936. int32_t L_4 = ___mode0;
  38937. String_t* L_5 = ___txt1;
  38938. NullCheck(L_3);
  38939. UIGameRunPanel_showTech_m0C24FF722B9D9303A035BAC5ED77BE43B6F095D3(L_3, L_4, L_5, /*hidden argument*/NULL);
  38940. }
  38941. IL_0017:
  38942. {
  38943. // }
  38944. return;
  38945. }
  38946. }
  38947. // System.Void QFramework.RunGame.GameMgr::passedgame()
  38948. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_passedgame_m4FDC772B7F52EE6266D5A9759D264DB637DE20B2 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  38949. {
  38950. static bool s_Il2CppMethodInitialized;
  38951. if (!s_Il2CppMethodInitialized)
  38952. {
  38953. il2cpp_codegen_initialize_method (GameMgr_passedgame_m4FDC772B7F52EE6266D5A9759D264DB637DE20B2_MetadataUsageId);
  38954. s_Il2CppMethodInitialized = true;
  38955. }
  38956. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * V_0 = NULL;
  38957. {
  38958. // var gameRunPanel = UIKit.GetPanel<UIGameRunPanel>();
  38959. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  38960. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_0 = UIKit_GetPanel_TisUIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390_m73616D6C653D7B3B9042D24B3B0A7579BC6797B4(/*hidden argument*/UIKit_GetPanel_TisUIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390_m73616D6C653D7B3B9042D24B3B0A7579BC6797B4_RuntimeMethod_var);
  38961. V_0 = L_0;
  38962. // if (gameRunPanel != null)
  38963. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_1 = V_0;
  38964. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  38965. bool L_2 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  38966. if (!L_2)
  38967. {
  38968. goto IL_0015;
  38969. }
  38970. }
  38971. {
  38972. // gameRunPanel.passedgame();
  38973. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_3 = V_0;
  38974. NullCheck(L_3);
  38975. UIGameRunPanel_passedgame_m5A8D6315C8C0B2E3069C3B95AE8C4A1041892909(L_3, /*hidden argument*/NULL);
  38976. }
  38977. IL_0015:
  38978. {
  38979. // }
  38980. return;
  38981. }
  38982. }
  38983. // System.Void QFramework.RunGame.GameMgr::flushshoesstatue()
  38984. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_flushshoesstatue_mCCD7909932BE059BD12EBCD6B03756AB937FDF75 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  38985. {
  38986. static bool s_Il2CppMethodInitialized;
  38987. if (!s_Il2CppMethodInitialized)
  38988. {
  38989. il2cpp_codegen_initialize_method (GameMgr_flushshoesstatue_mCCD7909932BE059BD12EBCD6B03756AB937FDF75_MetadataUsageId);
  38990. s_Il2CppMethodInitialized = true;
  38991. }
  38992. UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * V_0 = NULL;
  38993. UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2 * V_1 = NULL;
  38994. {
  38995. // var mainPanel = UIKit.GetPanel<UIMainPanel>();
  38996. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  38997. UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * L_0 = UIKit_GetPanel_TisUIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA_m761B440C6B5B6C1C072502260E25ABBA75155CF2(/*hidden argument*/UIKit_GetPanel_TisUIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA_m761B440C6B5B6C1C072502260E25ABBA75155CF2_RuntimeMethod_var);
  38998. V_0 = L_0;
  38999. // if (mainPanel != null)
  39000. UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * L_1 = V_0;
  39001. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  39002. bool L_2 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  39003. if (!L_2)
  39004. {
  39005. goto IL_0015;
  39006. }
  39007. }
  39008. {
  39009. // mainPanel.flushshoesstatue();
  39010. UIMainPanel_t4C0BF6C62A28772A802B1DD948E25317283CE3CA * L_3 = V_0;
  39011. NullCheck(L_3);
  39012. UIMainPanel_flushshoesstatue_m1B3B371E65C66FA526DC2DCE78DC9B466E803FE2(L_3, /*hidden argument*/NULL);
  39013. }
  39014. IL_0015:
  39015. {
  39016. // var localPanel = UIKit.GetPanel<UILocalMatchIPanel>();
  39017. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  39018. UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2 * L_4 = UIKit_GetPanel_TisUILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2_mC470407C229BB6BD2254706FAF1E978980CC68F1(/*hidden argument*/UIKit_GetPanel_TisUILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2_mC470407C229BB6BD2254706FAF1E978980CC68F1_RuntimeMethod_var);
  39019. V_1 = L_4;
  39020. // if (localPanel != null)
  39021. UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2 * L_5 = V_1;
  39022. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  39023. bool L_6 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_5, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  39024. if (!L_6)
  39025. {
  39026. goto IL_002a;
  39027. }
  39028. }
  39029. {
  39030. // localPanel.UpPanelInfoII();
  39031. UILocalMatchIPanel_t4A75331777E69DE32C0C6244714DB91BAE43D4F2 * L_7 = V_1;
  39032. NullCheck(L_7);
  39033. UILocalMatchIPanel_UpPanelInfoII_m3F26A1E8B4A54B7A4A936A0027696B2B8847EEE7(L_7, /*hidden argument*/NULL);
  39034. }
  39035. IL_002a:
  39036. {
  39037. // }
  39038. return;
  39039. }
  39040. }
  39041. // System.Void QFramework.RunGame.GameMgr::hideTech()
  39042. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_hideTech_m45423A08208AB3A317C6EBDCA8D4F6F4F4006853 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  39043. {
  39044. static bool s_Il2CppMethodInitialized;
  39045. if (!s_Il2CppMethodInitialized)
  39046. {
  39047. il2cpp_codegen_initialize_method (GameMgr_hideTech_m45423A08208AB3A317C6EBDCA8D4F6F4F4006853_MetadataUsageId);
  39048. s_Il2CppMethodInitialized = true;
  39049. }
  39050. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * V_0 = NULL;
  39051. {
  39052. // var gameRunPanel = UIKit.GetPanel<UIGameRunPanel>();
  39053. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  39054. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_0 = UIKit_GetPanel_TisUIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390_m73616D6C653D7B3B9042D24B3B0A7579BC6797B4(/*hidden argument*/UIKit_GetPanel_TisUIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390_m73616D6C653D7B3B9042D24B3B0A7579BC6797B4_RuntimeMethod_var);
  39055. V_0 = L_0;
  39056. // if (gameRunPanel != null)
  39057. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_1 = V_0;
  39058. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  39059. bool L_2 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  39060. if (!L_2)
  39061. {
  39062. goto IL_0015;
  39063. }
  39064. }
  39065. {
  39066. // gameRunPanel.hideTech();
  39067. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_3 = V_0;
  39068. NullCheck(L_3);
  39069. UIGameRunPanel_hideTech_m7A82D15B15D2755DA11EFE343D90B8E01E0BE8C5(L_3, /*hidden argument*/NULL);
  39070. }
  39071. IL_0015:
  39072. {
  39073. // }
  39074. return;
  39075. }
  39076. }
  39077. // System.Void QFramework.RunGame.GameMgr::ShowReviveUI()
  39078. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_ShowReviveUI_m0859894CC874A5DA99B020F4C22BC111C4853F0E (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  39079. {
  39080. static bool s_Il2CppMethodInitialized;
  39081. if (!s_Il2CppMethodInitialized)
  39082. {
  39083. il2cpp_codegen_initialize_method (GameMgr_ShowReviveUI_m0859894CC874A5DA99B020F4C22BC111C4853F0E_MetadataUsageId);
  39084. s_Il2CppMethodInitialized = true;
  39085. }
  39086. U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7 * V_0 = NULL;
  39087. {
  39088. U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7 * L_0 = (U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7_il2cpp_TypeInfo_var);
  39089. U3CU3Ec__DisplayClass75_0__ctor_m07074E1AC2E68EC7748BA9C9EC7B311197B8D262(L_0, /*hidden argument*/NULL);
  39090. V_0 = L_0;
  39091. U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7 * L_1 = V_0;
  39092. NullCheck(L_1);
  39093. L_1->set_U3CU3E4__this_1(__this);
  39094. // GameMgr.Instance.reviveCount = GameMgr.Instance.reviveCount + 1;
  39095. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_2 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  39096. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_3 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  39097. NullCheck(L_3);
  39098. int32_t L_4 = L_3->get_reviveCount_34();
  39099. NullCheck(L_2);
  39100. L_2->set_reviveCount_34(((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1)));
  39101. // int count = (int)Math.Pow(2f, (GameMgr.Instance.reviveCount - 1)) * 100;
  39102. U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7 * L_5 = V_0;
  39103. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_6 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  39104. NullCheck(L_6);
  39105. int32_t L_7 = L_6->get_reviveCount_34();
  39106. IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
  39107. double L_8 = Math_Pow_m9CD842663B1A2FA4C66EEFFC6F0D705B40BE46F1((2.0), (((double)((double)((int32_t)il2cpp_codegen_subtract((int32_t)L_7, (int32_t)1))))), /*hidden argument*/NULL);
  39108. NullCheck(L_5);
  39109. L_5->set_count_0(((int32_t)il2cpp_codegen_multiply((int32_t)(((int32_t)((int32_t)L_8))), (int32_t)((int32_t)100))));
  39110. // UIAlertPanel alertPanel = GameMgr.ShowAlert(string.Format("?? {0} ?? ???", count), (tag) =>
  39111. // {
  39112. // if (tag == 1)
  39113. // {
  39114. // //??????
  39115. // GameMgr.ShowLoading(true);
  39116. // GameMgr.HttpPost(new HttpReqUseItem() { itemid = 1001, count = count }, (err, dataStr) =>
  39117. // {
  39118. // GameMgr.ShowLoading(false);
  39119. // if (err == 0)
  39120. // {
  39121. // HttpResUseItem data = LitJson.JsonMapper.ToObject<HttpResUseItem>(dataStr);
  39122. // if (data.code == 0)
  39123. // {
  39124. // //????????
  39125. // this.oldUIManager.Playnow();
  39126. // //??????
  39127. // GameMgr.EvtUpPlayerInfo();
  39128. // }
  39129. // else if (data.msg.Length > 0)
  39130. // {
  39131. // GameMgr.ShowToast(data.msg, 1);
  39132. // }
  39133. // else
  39134. // {
  39135. // GameMgr.ShowToast("?????? Code:" + data.code);
  39136. // //????????
  39137. // this.oldUIManager.player.changetogameover();
  39138. // }
  39139. // }
  39140. // else
  39141. // {
  39142. // //????????
  39143. // this.oldUIManager.player.changetogameover();
  39144. // }
  39145. // });
  39146. // }
  39147. // else
  39148. // {
  39149. // Debug.Log("????");
  39150. // //????????
  39151. // this.oldUIManager.player.changetogameover();
  39152. // }
  39153. // }, "??", "????");
  39154. U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7 * L_9 = V_0;
  39155. NullCheck(L_9);
  39156. int32_t L_10 = L_9->get_count_0();
  39157. int32_t L_11 = L_10;
  39158. RuntimeObject * L_12 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_11);
  39159. String_t* L_13 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralC7E7C939DBFDA53DB17A5A82B381E67AE6A5EA63, L_12, /*hidden argument*/NULL);
  39160. U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7 * L_14 = V_0;
  39161. UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_15 = (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F *)il2cpp_codegen_object_new(UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F_il2cpp_TypeInfo_var);
  39162. UnityAction_1__ctor_m35AC6924803D95F2FC0AE8A388AC0C3698334222(L_15, L_14, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass75_0_U3CShowReviveUIU3Eb__0_m287C631B36F569D0BD6F0E178607EBCA9914CF53_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m35AC6924803D95F2FC0AE8A388AC0C3698334222_RuntimeMethod_var);
  39163. UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74 * L_16 = GameMgr_ShowAlert_m6927472E8070B823F86A47DB14003872A311DE40(L_13, L_15, _stringLiteral561FE87E7544BB617FBBC8A2BE2DF1E29083BB32, _stringLiteralA5D1ADD37C4581DF3FAB07C1D8BC7DDFB66A0602, (String_t*)NULL, /*hidden argument*/NULL);
  39164. // alertPanel.uiChip2.gameObject.SetActive(true);
  39165. UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74 * L_17 = L_16;
  39166. NullCheck(L_17);
  39167. RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_18 = L_17->get_uiChip2_17();
  39168. NullCheck(L_18);
  39169. GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_19 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_18, /*hidden argument*/NULL);
  39170. NullCheck(L_19);
  39171. GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_19, (bool)1, /*hidden argument*/NULL);
  39172. // alertPanel.uiChip2Num.text = this.curPlayer.gold.ToString();
  39173. NullCheck(L_17);
  39174. Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_20 = L_17->get_uiChip2Num_18();
  39175. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_21 = __this->get_curPlayer_13();
  39176. NullCheck(L_21);
  39177. int64_t* L_22 = L_21->get_address_of_gold_7();
  39178. String_t* L_23 = Int64_ToString_m8210E39355A227AE15DD391EB810AA9B6AB8B26C((int64_t*)L_22, /*hidden argument*/NULL);
  39179. NullCheck(L_20);
  39180. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_20, L_23);
  39181. // }
  39182. return;
  39183. }
  39184. }
  39185. // System.Void QFramework.RunGame.GameMgr::FinishRun(System.Int32)
  39186. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_FinishRun_m555361E547C1E32402D92E213A1444B1653DF744 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, int32_t ___playerId0, const RuntimeMethod* method)
  39187. {
  39188. static bool s_Il2CppMethodInitialized;
  39189. if (!s_Il2CppMethodInitialized)
  39190. {
  39191. il2cpp_codegen_initialize_method (GameMgr_FinishRun_m555361E547C1E32402D92E213A1444B1653DF744_MetadataUsageId);
  39192. s_Il2CppMethodInitialized = true;
  39193. }
  39194. {
  39195. // Debug.Log("????:" + this.lastRunType + " ??: " + playerId + " ????");
  39196. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)5);
  39197. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
  39198. NullCheck(L_1);
  39199. ArrayElementTypeCheck (L_1, _stringLiteral9B80350D9796433606DC7CB64F754F231E0D5D1B);
  39200. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteral9B80350D9796433606DC7CB64F754F231E0D5D1B);
  39201. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = L_1;
  39202. String_t* L_3 = __this->get_lastRunType_20();
  39203. NullCheck(L_2);
  39204. ArrayElementTypeCheck (L_2, L_3);
  39205. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_3);
  39206. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_4 = L_2;
  39207. NullCheck(L_4);
  39208. ArrayElementTypeCheck (L_4, _stringLiteralBB75E9B76D060EE256419A56FC220F2BD6954308);
  39209. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteralBB75E9B76D060EE256419A56FC220F2BD6954308);
  39210. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_4;
  39211. int32_t L_6 = ___playerId0;
  39212. int32_t L_7 = L_6;
  39213. RuntimeObject * L_8 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_7);
  39214. NullCheck(L_5);
  39215. ArrayElementTypeCheck (L_5, L_8);
  39216. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_8);
  39217. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
  39218. NullCheck(L_9);
  39219. ArrayElementTypeCheck (L_9, _stringLiteralA7C06BDEC54A26F18391D8FB113DA85509A5C4A3);
  39220. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteralA7C06BDEC54A26F18391D8FB113DA85509A5C4A3);
  39221. String_t* L_10 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_9, /*hidden argument*/NULL);
  39222. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  39223. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_10, /*hidden argument*/NULL);
  39224. // if (this.curGameRunPanel != null)
  39225. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_11 = __this->get_curGameRunPanel_23();
  39226. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  39227. bool L_12 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_11, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  39228. if (!L_12)
  39229. {
  39230. goto IL_0054;
  39231. }
  39232. }
  39233. {
  39234. // this.curGameRunPanel.PlayerFinisRun(playerId);
  39235. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_13 = __this->get_curGameRunPanel_23();
  39236. int32_t L_14 = ___playerId0;
  39237. NullCheck(L_13);
  39238. UIGameRunPanel_PlayerFinisRun_m1298D3AF7CC2FAF07BCBB55BBE7EB305490A1AB3(L_13, L_14, /*hidden argument*/NULL);
  39239. }
  39240. IL_0054:
  39241. {
  39242. // if (this.lastRunType == "random" && playerId == 0 && curGameRunPanel != null && curGameRunPanel.Player1Finished)
  39243. String_t* L_15 = __this->get_lastRunType_20();
  39244. bool L_16 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_15, _stringLiteralA415AB5CC17C8C093C015CCDB7E552AEE7911AA4, /*hidden argument*/NULL);
  39245. if (!L_16)
  39246. {
  39247. goto IL_0090;
  39248. }
  39249. }
  39250. {
  39251. int32_t L_17 = ___playerId0;
  39252. if (L_17)
  39253. {
  39254. goto IL_0090;
  39255. }
  39256. }
  39257. {
  39258. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_18 = __this->get_curGameRunPanel_23();
  39259. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  39260. bool L_19 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_18, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  39261. if (!L_19)
  39262. {
  39263. goto IL_0090;
  39264. }
  39265. }
  39266. {
  39267. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_20 = __this->get_curGameRunPanel_23();
  39268. NullCheck(L_20);
  39269. bool L_21 = UIGameRunPanel_get_Player1Finished_m955ACDD3797F53A592014DA74EDD6872E91E2928_inline(L_20, /*hidden argument*/NULL);
  39270. if (!L_21)
  39271. {
  39272. goto IL_0090;
  39273. }
  39274. }
  39275. {
  39276. // this.curGameRunPanel.FinishRun();
  39277. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_22 = __this->get_curGameRunPanel_23();
  39278. NullCheck(L_22);
  39279. UIGameRunPanel_FinishRun_m4219ED8A2051C2FE41DFDFE319AB79BA6857CF01(L_22, (bool)1, /*hidden argument*/NULL);
  39280. }
  39281. IL_0090:
  39282. {
  39283. // if (playerId == 0 && this.lastRunType != "local" && this.lastRunType != "random")
  39284. int32_t L_23 = ___playerId0;
  39285. if (L_23)
  39286. {
  39287. goto IL_00d2;
  39288. }
  39289. }
  39290. {
  39291. String_t* L_24 = __this->get_lastRunType_20();
  39292. bool L_25 = String_op_Inequality_m0BD184A74F453A72376E81CC6CAEE2556B80493E(L_24, _stringLiteral939BB46A04C3640C8C427E92B1B557E882E2D2A0, /*hidden argument*/NULL);
  39293. if (!L_25)
  39294. {
  39295. goto IL_00d2;
  39296. }
  39297. }
  39298. {
  39299. String_t* L_26 = __this->get_lastRunType_20();
  39300. bool L_27 = String_op_Inequality_m0BD184A74F453A72376E81CC6CAEE2556B80493E(L_26, _stringLiteralA415AB5CC17C8C093C015CCDB7E552AEE7911AA4, /*hidden argument*/NULL);
  39301. if (!L_27)
  39302. {
  39303. goto IL_00d2;
  39304. }
  39305. }
  39306. {
  39307. // if (this.curGameRunPanel != null)
  39308. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_28 = __this->get_curGameRunPanel_23();
  39309. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  39310. bool L_29 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_28, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  39311. if (!L_29)
  39312. {
  39313. goto IL_0115;
  39314. }
  39315. }
  39316. {
  39317. // this.curGameRunPanel.FinishRun();
  39318. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_30 = __this->get_curGameRunPanel_23();
  39319. NullCheck(L_30);
  39320. UIGameRunPanel_FinishRun_m4219ED8A2051C2FE41DFDFE319AB79BA6857CF01(L_30, (bool)1, /*hidden argument*/NULL);
  39321. // }
  39322. return;
  39323. }
  39324. IL_00d2:
  39325. {
  39326. // else if (this.lastRunType == "local")
  39327. String_t* L_31 = __this->get_lastRunType_20();
  39328. bool L_32 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_31, _stringLiteral939BB46A04C3640C8C427E92B1B557E882E2D2A0, /*hidden argument*/NULL);
  39329. if (!L_32)
  39330. {
  39331. goto IL_0115;
  39332. }
  39333. }
  39334. {
  39335. // this.matchLocalFinishCount = this.matchLocalFinishCount + 1;
  39336. int32_t L_33 = __this->get_matchLocalFinishCount_45();
  39337. __this->set_matchLocalFinishCount_45(((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)1)));
  39338. // if (this.matchLocalFinishCount >= 2 && this.curGameRunPanel != null)
  39339. int32_t L_34 = __this->get_matchLocalFinishCount_45();
  39340. if ((((int32_t)L_34) < ((int32_t)2)))
  39341. {
  39342. goto IL_0115;
  39343. }
  39344. }
  39345. {
  39346. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_35 = __this->get_curGameRunPanel_23();
  39347. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  39348. bool L_36 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_35, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  39349. if (!L_36)
  39350. {
  39351. goto IL_0115;
  39352. }
  39353. }
  39354. {
  39355. // this.curGameRunPanel.FinishRun();
  39356. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_37 = __this->get_curGameRunPanel_23();
  39357. NullCheck(L_37);
  39358. UIGameRunPanel_FinishRun_m4219ED8A2051C2FE41DFDFE319AB79BA6857CF01(L_37, (bool)1, /*hidden argument*/NULL);
  39359. }
  39360. IL_0115:
  39361. {
  39362. // }
  39363. return;
  39364. }
  39365. }
  39366. // System.Void QFramework.RunGame.GameMgr::GeetcoinUpdata(System.Int32,System.Int32,System.Int32,System.Int32,System.Single,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Int32)
  39367. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_GeetcoinUpdata_mA355937324C5CCD7447A3BAD75F6CBE26FA31142 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, int32_t ___player1Score0, int32_t ___player2Score1, int32_t ___player1Gold2, int32_t ___player2Gold3, float ___head1MoveY4, float ___head2MoveY5, float ___headMoveTotal6, float ___player1Time7, float ___player2Time8, int32_t ___player1StarCount9, int32_t ___player2StarCount10, const RuntimeMethod* method)
  39368. {
  39369. static bool s_Il2CppMethodInitialized;
  39370. if (!s_Il2CppMethodInitialized)
  39371. {
  39372. il2cpp_codegen_initialize_method (GameMgr_GeetcoinUpdata_mA355937324C5CCD7447A3BAD75F6CBE26FA31142_MetadataUsageId);
  39373. s_Il2CppMethodInitialized = true;
  39374. }
  39375. {
  39376. // if (this.isInRuning == true && this.curGameRunPanel != null)
  39377. bool L_0 = __this->get_isInRuning_22();
  39378. if (!L_0)
  39379. {
  39380. goto IL_0034;
  39381. }
  39382. }
  39383. {
  39384. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_1 = __this->get_curGameRunPanel_23();
  39385. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  39386. bool L_2 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
  39387. if (!L_2)
  39388. {
  39389. goto IL_0034;
  39390. }
  39391. }
  39392. {
  39393. // this.curGameRunPanel.GeetcoinUpdata(
  39394. // player1Score, player2Score,
  39395. // player1Gold, player2Gold,
  39396. // head1MoveY, head2MoveY, headMoveTotal,
  39397. // player1Time, player2Time,
  39398. // player1StarCount, player2StarCount
  39399. // );
  39400. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_3 = __this->get_curGameRunPanel_23();
  39401. int32_t L_4 = ___player1Score0;
  39402. int32_t L_5 = ___player2Score1;
  39403. int32_t L_6 = ___player1Gold2;
  39404. int32_t L_7 = ___player2Gold3;
  39405. float L_8 = ___head1MoveY4;
  39406. float L_9 = ___head2MoveY5;
  39407. float L_10 = ___headMoveTotal6;
  39408. float L_11 = ___player1Time7;
  39409. float L_12 = ___player2Time8;
  39410. int32_t L_13 = ___player1StarCount9;
  39411. int32_t L_14 = ___player2StarCount10;
  39412. NullCheck(L_3);
  39413. UIGameRunPanel_GeetcoinUpdata_m1AA3B8A01EE5805C1F390790A22F001F4F98CD39(L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, L_11, L_12, L_13, L_14, /*hidden argument*/NULL);
  39414. }
  39415. IL_0034:
  39416. {
  39417. // }
  39418. return;
  39419. }
  39420. }
  39421. // System.Void QFramework.RunGame.GameMgr::connectserver()
  39422. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_connectserver_mEC3B4074929F8A04652804231EFDC1C80DCED912 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  39423. {
  39424. {
  39425. // this.oldUIManager.connectserver();
  39426. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_0 = __this->get_oldUIManager_16();
  39427. NullCheck(L_0);
  39428. UImanager_connectserver_m910FF16065D1D024EE4484EA022620BF5E4BBF5B(L_0, /*hidden argument*/NULL);
  39429. // }
  39430. return;
  39431. }
  39432. }
  39433. // System.Void QFramework.RunGame.GameMgr::ShowRunGame(System.String)
  39434. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_ShowRunGame_mD38A43DB66B2CD7AFD32198A82BC195BCFEB356D (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, String_t* ___typeStr0, const RuntimeMethod* method)
  39435. {
  39436. static bool s_Il2CppMethodInitialized;
  39437. if (!s_Il2CppMethodInitialized)
  39438. {
  39439. il2cpp_codegen_initialize_method (GameMgr_ShowRunGame_mD38A43DB66B2CD7AFD32198A82BC195BCFEB356D_MetadataUsageId);
  39440. s_Il2CppMethodInitialized = true;
  39441. }
  39442. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * V_0 = NULL;
  39443. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * V_1 = NULL;
  39444. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B4_0 = NULL;
  39445. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * G_B4_1 = NULL;
  39446. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B3_0 = NULL;
  39447. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * G_B3_1 = NULL;
  39448. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B9_0 = NULL;
  39449. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * G_B9_1 = NULL;
  39450. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B8_0 = NULL;
  39451. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * G_B8_1 = NULL;
  39452. {
  39453. // QFramework.RunGame.TableItem chong = QFramework.RunGame.GameMgr.GotItem(2001);
  39454. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_0 = GameMgr_GotItem_m96E3A0BCCE51BC3365BC9C04557DB3809D0D3750(((int32_t)2001), /*hidden argument*/NULL);
  39455. V_0 = L_0;
  39456. // QFramework.RunGame.TableItem tiao = QFramework.RunGame.GameMgr.GotItem(2002);
  39457. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_1 = GameMgr_GotItem_m96E3A0BCCE51BC3365BC9C04557DB3809D0D3750(((int32_t)2002), /*hidden argument*/NULL);
  39458. V_1 = L_1;
  39459. // if (chong.id != -1)
  39460. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_2 = V_0;
  39461. NullCheck(L_2);
  39462. int32_t L_3 = L_2->get_id_0();
  39463. if ((((int32_t)L_3) == ((int32_t)(-1))))
  39464. {
  39465. goto IL_0080;
  39466. }
  39467. }
  39468. {
  39469. // long count = GameMgr.Instance.getitemcount(chong.id);
  39470. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_4 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  39471. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_5 = V_0;
  39472. NullCheck(L_5);
  39473. int32_t L_6 = L_5->get_id_0();
  39474. NullCheck(L_4);
  39475. int64_t L_7 = GameMgr_getitemcount_m479D2E95BA29493C63EEF7D490372D812603AF0B(L_4, L_6, /*hidden argument*/NULL);
  39476. // if (count > 0)
  39477. if ((((int64_t)L_7) <= ((int64_t)(((int64_t)((int64_t)0))))))
  39478. {
  39479. goto IL_0080;
  39480. }
  39481. }
  39482. {
  39483. // GameMgr.HttpPost(new HttpReqUseItem() { itemid = 2001, count = 1 }, (err, dataStr) =>
  39484. // {
  39485. // });
  39486. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * L_8 = (HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 *)il2cpp_codegen_object_new(HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1_il2cpp_TypeInfo_var);
  39487. HttpReqUseItem__ctor_m99E08879151BB656B836F34E671606D4F6D1A4F8(L_8, /*hidden argument*/NULL);
  39488. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * L_9 = L_8;
  39489. NullCheck(L_9);
  39490. L_9->set_itemid_2(((int32_t)2001));
  39491. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * L_10 = L_9;
  39492. NullCheck(L_10);
  39493. L_10->set_count_3(1);
  39494. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var);
  39495. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_11 = ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->get_U3CU3E9__83_0_5();
  39496. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_12 = L_11;
  39497. G_B3_0 = L_12;
  39498. G_B3_1 = L_10;
  39499. if (L_12)
  39500. {
  39501. G_B4_0 = L_12;
  39502. G_B4_1 = L_10;
  39503. goto IL_0069;
  39504. }
  39505. }
  39506. {
  39507. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var);
  39508. U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * L_13 = ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  39509. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_14 = (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 *)il2cpp_codegen_object_new(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88_il2cpp_TypeInfo_var);
  39510. UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0(L_14, L_13, (intptr_t)((intptr_t)U3CU3Ec_U3CShowRunGameU3Eb__83_0_mDD7C3FF7EFBE21556735268D002FB0A02083E020_RuntimeMethod_var), /*hidden argument*/UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0_RuntimeMethod_var);
  39511. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_15 = L_14;
  39512. ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->set_U3CU3E9__83_0_5(L_15);
  39513. G_B4_0 = L_15;
  39514. G_B4_1 = G_B3_1;
  39515. }
  39516. IL_0069:
  39517. {
  39518. GameMgr_HttpPost_m10613CD14BB0C089D8F8DC993959ED0DD24AACB3(G_B4_1, G_B4_0, (String_t*)NULL, /*hidden argument*/NULL);
  39519. // this.oldUIManager.player.canbeginchong2 = true;
  39520. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_16 = __this->get_oldUIManager_16();
  39521. NullCheck(L_16);
  39522. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_17 = L_16->get_player_63();
  39523. NullCheck(L_17);
  39524. L_17->set_canbeginchong2_57((bool)1);
  39525. }
  39526. IL_0080:
  39527. {
  39528. // if (tiao.id != -1)
  39529. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_18 = V_1;
  39530. NullCheck(L_18);
  39531. int32_t L_19 = L_18->get_id_0();
  39532. if ((((int32_t)L_19) == ((int32_t)(-1))))
  39533. {
  39534. goto IL_00ea;
  39535. }
  39536. }
  39537. {
  39538. // long count = GameMgr.Instance.getitemcount(tiao.id);
  39539. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_20 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  39540. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_21 = V_1;
  39541. NullCheck(L_21);
  39542. int32_t L_22 = L_21->get_id_0();
  39543. NullCheck(L_20);
  39544. int64_t L_23 = GameMgr_getitemcount_m479D2E95BA29493C63EEF7D490372D812603AF0B(L_20, L_22, /*hidden argument*/NULL);
  39545. // if (count > 0)
  39546. if ((((int64_t)L_23) <= ((int64_t)(((int64_t)((int64_t)0))))))
  39547. {
  39548. goto IL_00ea;
  39549. }
  39550. }
  39551. {
  39552. // GameMgr.HttpPost(new HttpReqUseItem() { itemid = 2002, count = 1 }, (err, dataStr) =>
  39553. // {
  39554. // });
  39555. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * L_24 = (HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 *)il2cpp_codegen_object_new(HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1_il2cpp_TypeInfo_var);
  39556. HttpReqUseItem__ctor_m99E08879151BB656B836F34E671606D4F6D1A4F8(L_24, /*hidden argument*/NULL);
  39557. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * L_25 = L_24;
  39558. NullCheck(L_25);
  39559. L_25->set_itemid_2(((int32_t)2002));
  39560. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * L_26 = L_25;
  39561. NullCheck(L_26);
  39562. L_26->set_count_3(1);
  39563. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var);
  39564. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_27 = ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->get_U3CU3E9__83_1_6();
  39565. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_28 = L_27;
  39566. G_B8_0 = L_28;
  39567. G_B8_1 = L_26;
  39568. if (L_28)
  39569. {
  39570. G_B9_0 = L_28;
  39571. G_B9_1 = L_26;
  39572. goto IL_00d3;
  39573. }
  39574. }
  39575. {
  39576. IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var);
  39577. U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * L_29 = ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
  39578. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_30 = (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 *)il2cpp_codegen_object_new(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88_il2cpp_TypeInfo_var);
  39579. UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0(L_30, L_29, (intptr_t)((intptr_t)U3CU3Ec_U3CShowRunGameU3Eb__83_1_m61A91D58DD2B52F0D2A5FA6B85852D751EED3A75_RuntimeMethod_var), /*hidden argument*/UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0_RuntimeMethod_var);
  39580. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_31 = L_30;
  39581. ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->set_U3CU3E9__83_1_6(L_31);
  39582. G_B9_0 = L_31;
  39583. G_B9_1 = G_B8_1;
  39584. }
  39585. IL_00d3:
  39586. {
  39587. GameMgr_HttpPost_m10613CD14BB0C089D8F8DC993959ED0DD24AACB3(G_B9_1, G_B9_0, (String_t*)NULL, /*hidden argument*/NULL);
  39588. // this.oldUIManager.player.canbeginchong = true;
  39589. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_32 = __this->get_oldUIManager_16();
  39590. NullCheck(L_32);
  39591. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_33 = L_32->get_player_63();
  39592. NullCheck(L_33);
  39593. L_33->set_canbeginchong_55((bool)1);
  39594. }
  39595. IL_00ea:
  39596. {
  39597. // this.lastRunType = typeStr;
  39598. String_t* L_34 = ___typeStr0;
  39599. __this->set_lastRunType_20(L_34);
  39600. // UIKit.HideAllPanel();
  39601. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  39602. UIKit_HideAllPanel_m5635A1F240AFD415DE927793FEE4F6B07E7AB9FD(/*hidden argument*/NULL);
  39603. // this.curGameRunPanel = UIKit.OpenPanel<UIGameRunPanel>(prefabName: "resources://UIPrefab/UIGameRunPanel");
  39604. UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * L_35 = UIKit_OpenPanel_TisUIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390_m794EBB27654FA1553EFE307D3F9106BD19672D2B(0, (RuntimeObject*)NULL, (String_t*)NULL, _stringLiteral8242CBC614D11E88457DB9822EC011DAB93389C3, /*hidden argument*/UIKit_OpenPanel_TisUIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390_m794EBB27654FA1553EFE307D3F9106BD19672D2B_RuntimeMethod_var);
  39605. __this->set_curGameRunPanel_23(L_35);
  39606. // GameMgr.Instance.reviveCount = 0;
  39607. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_36 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  39608. NullCheck(L_36);
  39609. L_36->set_reviveCount_34(0);
  39610. // GameMgr.Instance.matchRandomPlayerRank = null;
  39611. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_37 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  39612. NullCheck(L_37);
  39613. L_37->set_matchRandomPlayerRank_33((GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 *)NULL);
  39614. // this.matchLocalFinishCount = 0;
  39615. __this->set_matchLocalFinishCount_45(0);
  39616. // GameMgr.Instance.isNoFinishedOverGame = false;
  39617. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_38 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  39618. NullCheck(L_38);
  39619. L_38->set_isNoFinishedOverGame_46((bool)0);
  39620. // GameMgr.Instance.isForceOverGame = false;
  39621. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_39 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  39622. NullCheck(L_39);
  39623. L_39->set_isForceOverGame_47((bool)0);
  39624. // if (typeStr == "single")
  39625. String_t* L_40 = ___typeStr0;
  39626. bool L_41 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_40, _stringLiteralCE0B1612AA711B78A720295D271A33894E2B72BF, /*hidden argument*/NULL);
  39627. if (!L_41)
  39628. {
  39629. goto IL_0156;
  39630. }
  39631. }
  39632. {
  39633. // this.oldUIManager.play();
  39634. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_42 = __this->get_oldUIManager_16();
  39635. NullCheck(L_42);
  39636. UImanager_play_m4017CB34F2D19869AB7D459D5FA34B0735590905(L_42, /*hidden argument*/NULL);
  39637. // }
  39638. goto IL_01a2;
  39639. }
  39640. IL_0156:
  39641. {
  39642. // else if (typeStr == "friend")
  39643. String_t* L_43 = ___typeStr0;
  39644. bool L_44 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_43, _stringLiteralE69867CA7D5A7B0AB60A2A61E7B791C106F7BF64, /*hidden argument*/NULL);
  39645. if (!L_44)
  39646. {
  39647. goto IL_0170;
  39648. }
  39649. }
  39650. {
  39651. // this.oldUIManager.play3();
  39652. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_45 = __this->get_oldUIManager_16();
  39653. NullCheck(L_45);
  39654. UImanager_play3_mC1674682773602151425D205233D33FAB4862601(L_45, /*hidden argument*/NULL);
  39655. // }
  39656. goto IL_01a2;
  39657. }
  39658. IL_0170:
  39659. {
  39660. // else if (typeStr == "random")
  39661. String_t* L_46 = ___typeStr0;
  39662. bool L_47 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_46, _stringLiteralA415AB5CC17C8C093C015CCDB7E552AEE7911AA4, /*hidden argument*/NULL);
  39663. if (!L_47)
  39664. {
  39665. goto IL_018a;
  39666. }
  39667. }
  39668. {
  39669. // this.oldUIManager.play2();
  39670. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_48 = __this->get_oldUIManager_16();
  39671. NullCheck(L_48);
  39672. UImanager_play2_m4FC7A46755063A7FECA7E29FD85532D3F81F2B9E(L_48, /*hidden argument*/NULL);
  39673. // }
  39674. goto IL_01a2;
  39675. }
  39676. IL_018a:
  39677. {
  39678. // else if (typeStr == "local")
  39679. String_t* L_49 = ___typeStr0;
  39680. bool L_50 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_49, _stringLiteral939BB46A04C3640C8C427E92B1B557E882E2D2A0, /*hidden argument*/NULL);
  39681. if (!L_50)
  39682. {
  39683. goto IL_01a2;
  39684. }
  39685. }
  39686. {
  39687. // this.oldUIManager.play4();
  39688. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_51 = __this->get_oldUIManager_16();
  39689. NullCheck(L_51);
  39690. UImanager_play4_mA4E431E105D185F8581330486034ED182A89B582(L_51, /*hidden argument*/NULL);
  39691. }
  39692. IL_01a2:
  39693. {
  39694. // this.isInRuning = true;
  39695. __this->set_isInRuning_22((bool)1);
  39696. // MessageHandler.GameStart();
  39697. IL2CPP_RUNTIME_CLASS_INIT(MessageHandler_t229E80D372663A5098E3DBDCB563A36576A49840_il2cpp_TypeInfo_var);
  39698. MessageHandler_GameStart_mC4C0D992DAEA5C74395FB959A9EEE8D9C6A01291(/*hidden argument*/NULL);
  39699. // }
  39700. return;
  39701. }
  39702. }
  39703. // System.Void QFramework.RunGame.GameMgr::PauseRunGame()
  39704. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_PauseRunGame_m078095DB0AE785668776FD5390016824FC539F44 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  39705. {
  39706. {
  39707. // GameMgr.Instance.oldInthepanelpause.pause();
  39708. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_0 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  39709. NullCheck(L_0);
  39710. inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF * L_1 = L_0->get_oldInthepanelpause_18();
  39711. NullCheck(L_1);
  39712. inthepanelpause_pause_mEAAA9515601977AC5ABC6CB976C5D3D0825E7FB2(L_1, /*hidden argument*/NULL);
  39713. // }
  39714. return;
  39715. }
  39716. }
  39717. // System.Void QFramework.RunGame.GameMgr::ResumeRunGame()
  39718. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_ResumeRunGame_mDB534345F9FD7523DE35A9A7DD4A5BD7EF887BE9 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  39719. {
  39720. {
  39721. // GameMgr.Instance.oldInthepanelpause.Resume();
  39722. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_0 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  39723. NullCheck(L_0);
  39724. inthepanelpause_tB665416B78F250F46C2550AF2B875689A08BB9DF * L_1 = L_0->get_oldInthepanelpause_18();
  39725. NullCheck(L_1);
  39726. inthepanelpause_Resume_m3C1EDDACA23C0DB54823FE3360AAA55BCA36A3EB(L_1, /*hidden argument*/NULL);
  39727. // }
  39728. return;
  39729. }
  39730. }
  39731. // System.Void QFramework.RunGame.GameMgr::DeleRunGame()
  39732. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_DeleRunGame_mA4BB41F220FADA05BAB1A50318EEF8EF6815CA51 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  39733. {
  39734. static bool s_Il2CppMethodInitialized;
  39735. if (!s_Il2CppMethodInitialized)
  39736. {
  39737. il2cpp_codegen_initialize_method (GameMgr_DeleRunGame_mA4BB41F220FADA05BAB1A50318EEF8EF6815CA51_MetadataUsageId);
  39738. s_Il2CppMethodInitialized = true;
  39739. }
  39740. {
  39741. // this.isInRuning = false;
  39742. __this->set_isInRuning_22((bool)0);
  39743. // GameMgr.EvtUpPlayerInfo();
  39744. GameMgr_EvtUpPlayerInfo_mA25DC60A8DE15E8163D9288C1EAAD1DE6F7AA66D(/*hidden argument*/NULL);
  39745. // this.curGameRunPanel = null;
  39746. __this->set_curGameRunPanel_23((UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 *)NULL);
  39747. // this.goHomOperate = "dele_rungame";
  39748. __this->set_goHomOperate_19(_stringLiteral018A3F6D59927E61B753B352AA4D592456A62023);
  39749. // UIKit.CloseAllPanel();
  39750. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  39751. UIKit_CloseAllPanel_mCCDD363BF0B2811AB6B6AEB8BA2791134C60F90A(/*hidden argument*/NULL);
  39752. // GameMgr.Instance.oldUIManager.gotohome();
  39753. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_0 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  39754. NullCheck(L_0);
  39755. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_1 = L_0->get_oldUIManager_16();
  39756. NullCheck(L_1);
  39757. UImanager_gotohome_mE1FAB6704C6CBF1611449B0A48ED5ABDEB6349F1(L_1, /*hidden argument*/NULL);
  39758. // }
  39759. return;
  39760. }
  39761. }
  39762. // System.Void QFramework.RunGame.GameMgr::ShowLoadingPanel(System.Boolean)
  39763. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_ShowLoadingPanel_m1A9359E6683239B21B5592CD1EB2CACFF4EE724A (bool ___able0, const RuntimeMethod* method)
  39764. {
  39765. {
  39766. // if (able == true)
  39767. bool L_0 = ___able0;
  39768. if (!L_0)
  39769. {
  39770. goto IL_0009;
  39771. }
  39772. }
  39773. {
  39774. // QFramework.RunGame.UILoadingPanel.ShowUI();
  39775. UILoadingPanel_ShowUI_mAA26C3B6F667C7AFDB4E4B3E3806109CE46E1E20(/*hidden argument*/NULL);
  39776. // }
  39777. return;
  39778. }
  39779. IL_0009:
  39780. {
  39781. // QFramework.RunGame.UILoadingPanel.CloseUI();
  39782. UILoadingPanel_CloseUI_m9D933D4E7074E4886EC3887A2049D5801F4BB800(/*hidden argument*/NULL);
  39783. // }
  39784. return;
  39785. }
  39786. }
  39787. // System.Void QFramework.RunGame.GameMgr::Clipboard(System.String,System.String)
  39788. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_Clipboard_m3558AF624C733CA01632953F17EC212EAA8E77D0 (String_t* ___str0, String_t* ___hintMsg1, const RuntimeMethod* method)
  39789. {
  39790. static bool s_Il2CppMethodInitialized;
  39791. if (!s_Il2CppMethodInitialized)
  39792. {
  39793. il2cpp_codegen_initialize_method (GameMgr_Clipboard_m3558AF624C733CA01632953F17EC212EAA8E77D0_MetadataUsageId);
  39794. s_Il2CppMethodInitialized = true;
  39795. }
  39796. {
  39797. // GameMgr.ShowToast("??Android????!");
  39798. GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB(_stringLiteralB2B079E8DA3A0C37AC6D266F0E29CD0C9CF7B408, 0, /*hidden argument*/NULL);
  39799. // }
  39800. return;
  39801. }
  39802. }
  39803. // System.Void QFramework.RunGame.GameMgr::ShowLoading(System.Boolean)
  39804. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_ShowLoading_m9901EFA59467AC075F83ADB623066A96A1018653 (bool ___able0, const RuntimeMethod* method)
  39805. {
  39806. static bool s_Il2CppMethodInitialized;
  39807. if (!s_Il2CppMethodInitialized)
  39808. {
  39809. il2cpp_codegen_initialize_method (GameMgr_ShowLoading_m9901EFA59467AC075F83ADB623066A96A1018653_MetadataUsageId);
  39810. s_Il2CppMethodInitialized = true;
  39811. }
  39812. {
  39813. // UILoadAnimPanel tempPanel = UIKit.GetPanel<UILoadAnimPanel>();
  39814. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  39815. UILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781 * L_0 = UIKit_GetPanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_m73B17639CED6B964E28CAB8904F868265F49437B(/*hidden argument*/UIKit_GetPanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_m73B17639CED6B964E28CAB8904F868265F49437B_RuntimeMethod_var);
  39816. // if (tempPanel)
  39817. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  39818. bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL);
  39819. if (!L_1)
  39820. {
  39821. goto IL_001b;
  39822. }
  39823. }
  39824. {
  39825. // if (able == true)
  39826. bool L_2 = ___able0;
  39827. if (!L_2)
  39828. {
  39829. goto IL_0015;
  39830. }
  39831. }
  39832. {
  39833. // UIKit.ShowPanel<UILoadAnimPanel>();
  39834. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  39835. UIKit_ShowPanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_mBAF077255F4C08E1CB687120A0FAC7BB6755CFE3(/*hidden argument*/UIKit_ShowPanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_mBAF077255F4C08E1CB687120A0FAC7BB6755CFE3_RuntimeMethod_var);
  39836. // }
  39837. return;
  39838. }
  39839. IL_0015:
  39840. {
  39841. // UIKit.HidePanel<UILoadAnimPanel>();
  39842. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  39843. UIKit_HidePanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_mE46F8D33D92EA3585303BCAFFBD482768E1FCB86(/*hidden argument*/UIKit_HidePanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_mE46F8D33D92EA3585303BCAFFBD482768E1FCB86_RuntimeMethod_var);
  39844. // }
  39845. return;
  39846. }
  39847. IL_001b:
  39848. {
  39849. // tempPanel = UIKit.OpenPanel<UILoadAnimPanel>(prefabName: "resources://UIPrefab/UILoadAnimPanel");
  39850. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  39851. UIKit_OpenPanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_m92CC4456AE2ABBCBE23273ED0945CBC95D154C87(0, (RuntimeObject*)NULL, (String_t*)NULL, _stringLiteral85E78E3635E33B85B71D8927915FEBB05CBAF13E, /*hidden argument*/UIKit_OpenPanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_m92CC4456AE2ABBCBE23273ED0945CBC95D154C87_RuntimeMethod_var);
  39852. // if (able == false)
  39853. bool L_3 = ___able0;
  39854. if (L_3)
  39855. {
  39856. goto IL_0031;
  39857. }
  39858. }
  39859. {
  39860. // UIKit.HidePanel<UILoadAnimPanel>();
  39861. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  39862. UIKit_HidePanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_mE46F8D33D92EA3585303BCAFFBD482768E1FCB86(/*hidden argument*/UIKit_HidePanel_TisUILoadAnimPanel_t3E7450F4F509A5F96E05CD1CB5153A0EBBC76781_mE46F8D33D92EA3585303BCAFFBD482768E1FCB86_RuntimeMethod_var);
  39863. }
  39864. IL_0031:
  39865. {
  39866. // }
  39867. return;
  39868. }
  39869. }
  39870. // System.Void QFramework.RunGame.GameMgr::ShowToast(System.String,System.Int32)
  39871. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB (String_t* ___str0, int32_t ___type1, const RuntimeMethod* method)
  39872. {
  39873. static bool s_Il2CppMethodInitialized;
  39874. if (!s_Il2CppMethodInitialized)
  39875. {
  39876. il2cpp_codegen_initialize_method (GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB_MetadataUsageId);
  39877. s_Il2CppMethodInitialized = true;
  39878. }
  39879. UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * V_0 = NULL;
  39880. {
  39881. // Debug.Log("ShowToast:" + str);
  39882. String_t* L_0 = ___str0;
  39883. String_t* L_1 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteral3F7B5FCE02F9958FFF387D7644E85004E787C5A0, L_0, /*hidden argument*/NULL);
  39884. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  39885. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_1, /*hidden argument*/NULL);
  39886. // UIToastPanel tempPanel = UIKit.GetPanel<UIToastPanel>();
  39887. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  39888. UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * L_2 = UIKit_GetPanel_TisUIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2_m05706C45707A555F995C56B103ADE1FF16D3DB25(/*hidden argument*/UIKit_GetPanel_TisUIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2_m05706C45707A555F995C56B103ADE1FF16D3DB25_RuntimeMethod_var);
  39889. V_0 = L_2;
  39890. // if (!tempPanel)
  39891. UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * L_3 = V_0;
  39892. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  39893. bool L_4 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_3, /*hidden argument*/NULL);
  39894. if (L_4)
  39895. {
  39896. goto IL_002c;
  39897. }
  39898. }
  39899. {
  39900. // tempPanel = UIKit.OpenPanel<UIToastPanel>(prefabName: "resources://UIPrefab/UIToastPanel");
  39901. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  39902. UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * L_5 = UIKit_OpenPanel_TisUIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2_m81CC61420FCDC027AB08509C16D544A54E9195B9(0, (RuntimeObject*)NULL, (String_t*)NULL, _stringLiteral0CA5A3E9653C0B7932BEA5F0C215B25D4BB9023F, /*hidden argument*/UIKit_OpenPanel_TisUIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2_m81CC61420FCDC027AB08509C16D544A54E9195B9_RuntimeMethod_var);
  39903. V_0 = L_5;
  39904. }
  39905. IL_002c:
  39906. {
  39907. // if (type == 1)
  39908. int32_t L_6 = ___type1;
  39909. if ((!(((uint32_t)L_6) == ((uint32_t)1))))
  39910. {
  39911. goto IL_0038;
  39912. }
  39913. }
  39914. {
  39915. // tempPanel.ShowMsg2(str);
  39916. UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * L_7 = V_0;
  39917. String_t* L_8 = ___str0;
  39918. NullCheck(L_7);
  39919. UIToastPanel_ShowMsg2_m43407CC85E8AD8267353334DF607EA3F23960145(L_7, L_8, /*hidden argument*/NULL);
  39920. // }
  39921. return;
  39922. }
  39923. IL_0038:
  39924. {
  39925. // tempPanel.ShowMsg(str);
  39926. UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * L_9 = V_0;
  39927. String_t* L_10 = ___str0;
  39928. NullCheck(L_9);
  39929. UIToastPanel_ShowMsg_mA564F9367D034CF3794E5EFE3B5877CCEB760728(L_9, L_10, /*hidden argument*/NULL);
  39930. // }
  39931. return;
  39932. }
  39933. }
  39934. // System.Void QFramework.RunGame.GameMgr::ShowToastItem(QFramework.RunGame.ItemValuePair,System.String)
  39935. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_ShowToastItem_m76E74E4AB0C3D425C51152953433B4F394713A54 (ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * ___item0, String_t* ___msg1, const RuntimeMethod* method)
  39936. {
  39937. static bool s_Il2CppMethodInitialized;
  39938. if (!s_Il2CppMethodInitialized)
  39939. {
  39940. il2cpp_codegen_initialize_method (GameMgr_ShowToastItem_m76E74E4AB0C3D425C51152953433B4F394713A54_MetadataUsageId);
  39941. s_Il2CppMethodInitialized = true;
  39942. }
  39943. UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * V_0 = NULL;
  39944. {
  39945. // UIToastPanel tempPanel = UIKit.GetPanel<UIToastPanel>();
  39946. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  39947. UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * L_0 = UIKit_GetPanel_TisUIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2_m05706C45707A555F995C56B103ADE1FF16D3DB25(/*hidden argument*/UIKit_GetPanel_TisUIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2_m05706C45707A555F995C56B103ADE1FF16D3DB25_RuntimeMethod_var);
  39948. V_0 = L_0;
  39949. // if (!tempPanel)
  39950. UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * L_1 = V_0;
  39951. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  39952. bool L_2 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_1, /*hidden argument*/NULL);
  39953. if (L_2)
  39954. {
  39955. goto IL_001c;
  39956. }
  39957. }
  39958. {
  39959. // tempPanel = UIKit.OpenPanel<UIToastPanel>(prefabName: "resources://UIPrefab/UIToastPanel");
  39960. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  39961. UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * L_3 = UIKit_OpenPanel_TisUIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2_m81CC61420FCDC027AB08509C16D544A54E9195B9(0, (RuntimeObject*)NULL, (String_t*)NULL, _stringLiteral0CA5A3E9653C0B7932BEA5F0C215B25D4BB9023F, /*hidden argument*/UIKit_OpenPanel_TisUIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2_m81CC61420FCDC027AB08509C16D544A54E9195B9_RuntimeMethod_var);
  39962. V_0 = L_3;
  39963. }
  39964. IL_001c:
  39965. {
  39966. // tempPanel.ShowGotItem(item, msg);
  39967. UIToastPanel_t16C1CC62EF00994804688F24D91B63FF19509FD2 * L_4 = V_0;
  39968. ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * L_5 = ___item0;
  39969. String_t* L_6 = ___msg1;
  39970. NullCheck(L_4);
  39971. UIToastPanel_ShowGotItem_m2C465C784784CDB847A39C6914B053073E4322EF(L_4, L_5, L_6, /*hidden argument*/NULL);
  39972. // }
  39973. return;
  39974. }
  39975. }
  39976. // QFramework.RunGame.UIAlertPanel QFramework.RunGame.GameMgr::ShowAlert(System.String)
  39977. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74 * GameMgr_ShowAlert_m5C4F12C2A5CC25F5225714668B409DBD8D5D94B0 (String_t* ___str0, const RuntimeMethod* method)
  39978. {
  39979. static bool s_Il2CppMethodInitialized;
  39980. if (!s_Il2CppMethodInitialized)
  39981. {
  39982. il2cpp_codegen_initialize_method (GameMgr_ShowAlert_m5C4F12C2A5CC25F5225714668B409DBD8D5D94B0_MetadataUsageId);
  39983. s_Il2CppMethodInitialized = true;
  39984. }
  39985. {
  39986. // return UIKit.OpenPanel<UIAlertPanel>(new UIAlertPanelData(str, null, UIAlertType.OneSel), prefabName: "resources://UIPrefab/UIAlertPanel");
  39987. String_t* L_0 = ___str0;
  39988. UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 * L_1 = (UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 *)il2cpp_codegen_object_new(UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09_il2cpp_TypeInfo_var);
  39989. UIAlertPanelData__ctor_m6519875081AF48A1E353C34B555017C1094BEB68(L_1, L_0, (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F *)NULL, 1, /*hidden argument*/NULL);
  39990. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  39991. UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74 * L_2 = UIKit_OpenPanel_TisUIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74_m0E2A8A8D6363A5EC51E3CE15FB972CFA9DE6EA15(L_1, (String_t*)NULL, _stringLiteral5661A05FC9003ABA6F39E6C378DB624627C9E6E9, /*hidden argument*/UIKit_OpenPanel_TisUIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74_m0E2A8A8D6363A5EC51E3CE15FB972CFA9DE6EA15_RuntimeMethod_var);
  39992. return L_2;
  39993. }
  39994. }
  39995. // QFramework.RunGame.UIAlertPanel QFramework.RunGame.GameMgr::ShowAlert(System.String,UnityEngine.Events.UnityAction`1<System.Int32>)
  39996. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74 * GameMgr_ShowAlert_m685F65C42BF2A23C072832F0935F6D75594455B2 (String_t* ___str0, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___clickCall1, const RuntimeMethod* method)
  39997. {
  39998. static bool s_Il2CppMethodInitialized;
  39999. if (!s_Il2CppMethodInitialized)
  40000. {
  40001. il2cpp_codegen_initialize_method (GameMgr_ShowAlert_m685F65C42BF2A23C072832F0935F6D75594455B2_MetadataUsageId);
  40002. s_Il2CppMethodInitialized = true;
  40003. }
  40004. {
  40005. // return UIKit.OpenPanel<UIAlertPanel>(new UIAlertPanelData(str, clickCall, UIAlertType.OneSel), prefabName: "resources://UIPrefab/UIAlertPanel");
  40006. String_t* L_0 = ___str0;
  40007. UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_1 = ___clickCall1;
  40008. UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 * L_2 = (UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 *)il2cpp_codegen_object_new(UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09_il2cpp_TypeInfo_var);
  40009. UIAlertPanelData__ctor_m6519875081AF48A1E353C34B555017C1094BEB68(L_2, L_0, L_1, 1, /*hidden argument*/NULL);
  40010. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  40011. UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74 * L_3 = UIKit_OpenPanel_TisUIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74_m0E2A8A8D6363A5EC51E3CE15FB972CFA9DE6EA15(L_2, (String_t*)NULL, _stringLiteral5661A05FC9003ABA6F39E6C378DB624627C9E6E9, /*hidden argument*/UIKit_OpenPanel_TisUIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74_m0E2A8A8D6363A5EC51E3CE15FB972CFA9DE6EA15_RuntimeMethod_var);
  40012. return L_3;
  40013. }
  40014. }
  40015. // QFramework.RunGame.UIAlertPanel QFramework.RunGame.GameMgr::ShowAlert(System.String,UnityEngine.Events.UnityAction`1<System.Int32>,QFramework.RunGame.UIAlertType)
  40016. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74 * GameMgr_ShowAlert_m818FA7F3055680CD00755057C1C75AF1E945CFD1 (String_t* ___str0, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___clickCall1, int32_t ___type2, const RuntimeMethod* method)
  40017. {
  40018. static bool s_Il2CppMethodInitialized;
  40019. if (!s_Il2CppMethodInitialized)
  40020. {
  40021. il2cpp_codegen_initialize_method (GameMgr_ShowAlert_m818FA7F3055680CD00755057C1C75AF1E945CFD1_MetadataUsageId);
  40022. s_Il2CppMethodInitialized = true;
  40023. }
  40024. {
  40025. // return UIKit.OpenPanel<UIAlertPanel>(new UIAlertPanelData(str, clickCall, type), prefabName: "resources://UIPrefab/UIAlertPanel");
  40026. String_t* L_0 = ___str0;
  40027. UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_1 = ___clickCall1;
  40028. int32_t L_2 = ___type2;
  40029. UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 * L_3 = (UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 *)il2cpp_codegen_object_new(UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09_il2cpp_TypeInfo_var);
  40030. UIAlertPanelData__ctor_m6519875081AF48A1E353C34B555017C1094BEB68(L_3, L_0, L_1, L_2, /*hidden argument*/NULL);
  40031. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  40032. UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74 * L_4 = UIKit_OpenPanel_TisUIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74_m0E2A8A8D6363A5EC51E3CE15FB972CFA9DE6EA15(L_3, (String_t*)NULL, _stringLiteral5661A05FC9003ABA6F39E6C378DB624627C9E6E9, /*hidden argument*/UIKit_OpenPanel_TisUIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74_m0E2A8A8D6363A5EC51E3CE15FB972CFA9DE6EA15_RuntimeMethod_var);
  40033. return L_4;
  40034. }
  40035. }
  40036. // QFramework.RunGame.UIAlertPanel QFramework.RunGame.GameMgr::ShowAlert(System.String,UnityEngine.Events.UnityAction`1<System.Int32>,System.String,System.String,System.String)
  40037. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74 * GameMgr_ShowAlert_m6927472E8070B823F86A47DB14003872A311DE40 (String_t* ___str0, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___clickCall1, String_t* ___strBtn12, String_t* ___strBtn23, String_t* ___title4, const RuntimeMethod* method)
  40038. {
  40039. static bool s_Il2CppMethodInitialized;
  40040. if (!s_Il2CppMethodInitialized)
  40041. {
  40042. il2cpp_codegen_initialize_method (GameMgr_ShowAlert_m6927472E8070B823F86A47DB14003872A311DE40_MetadataUsageId);
  40043. s_Il2CppMethodInitialized = true;
  40044. }
  40045. {
  40046. // return UIKit.OpenPanel<UIAlertPanel>(new UIAlertPanelData(str, clickCall, strBtn1, strBtn2, title), prefabName: "resources://UIPrefab/UIAlertPanel");
  40047. String_t* L_0 = ___str0;
  40048. UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_1 = ___clickCall1;
  40049. String_t* L_2 = ___strBtn12;
  40050. String_t* L_3 = ___strBtn23;
  40051. String_t* L_4 = ___title4;
  40052. UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 * L_5 = (UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09 *)il2cpp_codegen_object_new(UIAlertPanelData_t3D74A7288D2FDF6C3FE3855943EDD0C884D35A09_il2cpp_TypeInfo_var);
  40053. UIAlertPanelData__ctor_m51A66CA7B4DE5F179E47233D98B47FECAA87AC60(L_5, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  40054. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  40055. UIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74 * L_6 = UIKit_OpenPanel_TisUIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74_m0E2A8A8D6363A5EC51E3CE15FB972CFA9DE6EA15(L_5, (String_t*)NULL, _stringLiteral5661A05FC9003ABA6F39E6C378DB624627C9E6E9, /*hidden argument*/UIKit_OpenPanel_TisUIAlertPanel_t7C4CC0E492A0DDB942E4E4949F9FE49DF1D0BA74_m0E2A8A8D6363A5EC51E3CE15FB972CFA9DE6EA15_RuntimeMethod_var);
  40056. return L_6;
  40057. }
  40058. }
  40059. // System.Void QFramework.RunGame.GameMgr::HttpPost(System.Object,UnityEngine.Events.UnityAction`2<System.Int32,System.String>,System.String)
  40060. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_HttpPost_m10613CD14BB0C089D8F8DC993959ED0DD24AACB3 (RuntimeObject * ___reqObj0, UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___call1, String_t* ___url2, const RuntimeMethod* method)
  40061. {
  40062. {
  40063. // GameMgr.Instance.SendHttpData(reqObj, call, url);
  40064. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_0 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  40065. RuntimeObject * L_1 = ___reqObj0;
  40066. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_2 = ___call1;
  40067. String_t* L_3 = ___url2;
  40068. NullCheck(L_0);
  40069. GameMgr_SendHttpData_m68837A0E3EB265BD4DC8E23AF255F6B961B96C14(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  40070. // }
  40071. return;
  40072. }
  40073. }
  40074. // System.Void QFramework.RunGame.GameMgr::SendHttpData(System.Object,UnityEngine.Events.UnityAction`2<System.Int32,System.String>,System.String)
  40075. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_SendHttpData_m68837A0E3EB265BD4DC8E23AF255F6B961B96C14 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, RuntimeObject * ___reqObj0, UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___call1, String_t* ___url2, const RuntimeMethod* method)
  40076. {
  40077. {
  40078. // StartCoroutine(WWWStart(reqObj, call, url));
  40079. RuntimeObject * L_0 = ___reqObj0;
  40080. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_1 = ___call1;
  40081. String_t* L_2 = ___url2;
  40082. RuntimeObject* L_3 = GameMgr_WWWStart_mADB04B8A4B330D1FD2404BEABDC9EF8E2A2FAFD2(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  40083. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(__this, L_3, /*hidden argument*/NULL);
  40084. // }
  40085. return;
  40086. }
  40087. }
  40088. // System.Collections.IEnumerator QFramework.RunGame.GameMgr::tmpSendHttpData(System.Object,UnityEngine.Events.UnityAction`2<System.Int32,System.String>,System.String)
  40089. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameMgr_tmpSendHttpData_m31C8D10C732AA8C36014DB297F2F364D5FED471E (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, RuntimeObject * ___reqObj0, UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___call1, String_t* ___url2, const RuntimeMethod* method)
  40090. {
  40091. static bool s_Il2CppMethodInitialized;
  40092. if (!s_Il2CppMethodInitialized)
  40093. {
  40094. il2cpp_codegen_initialize_method (GameMgr_tmpSendHttpData_m31C8D10C732AA8C36014DB297F2F364D5FED471E_MetadataUsageId);
  40095. s_Il2CppMethodInitialized = true;
  40096. }
  40097. {
  40098. U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 * L_0 = (U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 *)il2cpp_codegen_object_new(U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1_il2cpp_TypeInfo_var);
  40099. U3CtmpSendHttpDataU3Ed__98__ctor_m1378D321B223F714CA237F521A1A575119B94E8A(L_0, 0, /*hidden argument*/NULL);
  40100. U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 * L_1 = L_0;
  40101. RuntimeObject * L_2 = ___reqObj0;
  40102. NullCheck(L_1);
  40103. L_1->set_reqObj_3(L_2);
  40104. U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 * L_3 = L_1;
  40105. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_4 = ___call1;
  40106. NullCheck(L_3);
  40107. L_3->set_call_4(L_4);
  40108. U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 * L_5 = L_3;
  40109. String_t* L_6 = ___url2;
  40110. NullCheck(L_5);
  40111. L_5->set_url_2(L_6);
  40112. return L_5;
  40113. }
  40114. }
  40115. // System.Void QFramework.RunGame.GameMgr::WWWData(System.Object,UnityEngine.Events.UnityAction`2<System.Int32,System.String>,System.String)
  40116. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_WWWData_m31603C18A20D624B8EFD79069AE586BBFA3EF181 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, RuntimeObject * ___reqObj0, UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___call1, String_t* ___url2, const RuntimeMethod* method)
  40117. {
  40118. {
  40119. // StartCoroutine(WWWStart(reqObj, call, url));
  40120. RuntimeObject * L_0 = ___reqObj0;
  40121. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_1 = ___call1;
  40122. String_t* L_2 = ___url2;
  40123. RuntimeObject* L_3 = GameMgr_WWWStart_mADB04B8A4B330D1FD2404BEABDC9EF8E2A2FAFD2(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  40124. MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(__this, L_3, /*hidden argument*/NULL);
  40125. // }
  40126. return;
  40127. }
  40128. }
  40129. // System.Collections.IEnumerator QFramework.RunGame.GameMgr::WWWStart(System.Object,UnityEngine.Events.UnityAction`2<System.Int32,System.String>,System.String)
  40130. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameMgr_WWWStart_mADB04B8A4B330D1FD2404BEABDC9EF8E2A2FAFD2 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, RuntimeObject * ___reqObj0, UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * ___call1, String_t* ___url2, const RuntimeMethod* method)
  40131. {
  40132. static bool s_Il2CppMethodInitialized;
  40133. if (!s_Il2CppMethodInitialized)
  40134. {
  40135. il2cpp_codegen_initialize_method (GameMgr_WWWStart_mADB04B8A4B330D1FD2404BEABDC9EF8E2A2FAFD2_MetadataUsageId);
  40136. s_Il2CppMethodInitialized = true;
  40137. }
  40138. {
  40139. U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * L_0 = (U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D *)il2cpp_codegen_object_new(U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D_il2cpp_TypeInfo_var);
  40140. U3CWWWStartU3Ed__100__ctor_m8B334985C125E723A31B20539AA9BE12505F909F(L_0, 0, /*hidden argument*/NULL);
  40141. U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * L_1 = L_0;
  40142. RuntimeObject * L_2 = ___reqObj0;
  40143. NullCheck(L_1);
  40144. L_1->set_reqObj_3(L_2);
  40145. U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * L_3 = L_1;
  40146. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_4 = ___call1;
  40147. NullCheck(L_3);
  40148. L_3->set_call_4(L_4);
  40149. U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * L_5 = L_3;
  40150. String_t* L_6 = ___url2;
  40151. NullCheck(L_5);
  40152. L_5->set_url_2(L_6);
  40153. return L_5;
  40154. }
  40155. }
  40156. // System.Void QFramework.RunGame.GameMgr::.ctor()
  40157. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr__ctor_m7CED93338F370C6AE919887605E1ADBA92A373C7 (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  40158. {
  40159. static bool s_Il2CppMethodInitialized;
  40160. if (!s_Il2CppMethodInitialized)
  40161. {
  40162. il2cpp_codegen_initialize_method (GameMgr__ctor_m7CED93338F370C6AE919887605E1ADBA92A373C7_MetadataUsageId);
  40163. s_Il2CppMethodInitialized = true;
  40164. }
  40165. {
  40166. // public List<TableItem> constantItem = new List<TableItem>();
  40167. List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E * L_0 = (List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E *)il2cpp_codegen_object_new(List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E_il2cpp_TypeInfo_var);
  40168. List_1__ctor_m346645DCE50D26DA571142022E39B4E045CA12BF(L_0, /*hidden argument*/List_1__ctor_m346645DCE50D26DA571142022E39B4E045CA12BF_RuntimeMethod_var);
  40169. __this->set_constantItem_4(L_0);
  40170. // public List<TableMission> constantMission = new List<TableMission>();
  40171. List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 * L_1 = (List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 *)il2cpp_codegen_object_new(List_1_tC65D6567391A99F5BDCEDFB630080603068335D0_il2cpp_TypeInfo_var);
  40172. List_1__ctor_m301D9A04C2B3D7492769F7D060CA249320459351(L_1, /*hidden argument*/List_1__ctor_m301D9A04C2B3D7492769F7D060CA249320459351_RuntimeMethod_var);
  40173. __this->set_constantMission_5(L_1);
  40174. // public List<TableShop> constantShop = new List<TableShop>();
  40175. List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 * L_2 = (List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 *)il2cpp_codegen_object_new(List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868_il2cpp_TypeInfo_var);
  40176. List_1__ctor_m5E8739007952382BEA3FE656C80A28541672C827(L_2, /*hidden argument*/List_1__ctor_m5E8739007952382BEA3FE656C80A28541672C827_RuntimeMethod_var);
  40177. __this->set_constantShop_6(L_2);
  40178. // public Dictionary<string, TableItem> constantItemDict = new Dictionary<string, TableItem>();
  40179. Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 * L_3 = (Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 *)il2cpp_codegen_object_new(Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2_il2cpp_TypeInfo_var);
  40180. Dictionary_2__ctor_m6C5C0AEAAB570D76C1D2751506FCBAF65AEFD090(L_3, /*hidden argument*/Dictionary_2__ctor_m6C5C0AEAAB570D76C1D2751506FCBAF65AEFD090_RuntimeMethod_var);
  40181. __this->set_constantItemDict_7(L_3);
  40182. // public Dictionary<string, TableMission> constantMissionDict = new Dictionary<string, TableMission>();
  40183. Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 * L_4 = (Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 *)il2cpp_codegen_object_new(Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0_il2cpp_TypeInfo_var);
  40184. Dictionary_2__ctor_m6F479DB88C54BD33E30E03B96F38411F05419953(L_4, /*hidden argument*/Dictionary_2__ctor_m6F479DB88C54BD33E30E03B96F38411F05419953_RuntimeMethod_var);
  40185. __this->set_constantMissionDict_8(L_4);
  40186. // public Dictionary<string, TableShop> constantShopDict = new Dictionary<string, TableShop>();
  40187. Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 * L_5 = (Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 *)il2cpp_codegen_object_new(Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889_il2cpp_TypeInfo_var);
  40188. Dictionary_2__ctor_m1B04E2876B3C3BA57E33BCD7155274788EAF520F(L_5, /*hidden argument*/Dictionary_2__ctor_m1B04E2876B3C3BA57E33BCD7155274788EAF520F_RuntimeMethod_var);
  40189. __this->set_constantShopDict_9(L_5);
  40190. // public HttpResGameConstant gameConstant = new HttpResGameConstant { };
  40191. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_6 = (HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E *)il2cpp_codegen_object_new(HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E_il2cpp_TypeInfo_var);
  40192. HttpResGameConstant__ctor_m75FDA93DD41E6054942A8C745BF8E0404A06C4E9(L_6, /*hidden argument*/NULL);
  40193. __this->set_gameConstant_10(L_6);
  40194. // public Dictionary<string, SceneConfigItem> cfgScene = new Dictionary<string, SceneConfigItem>();
  40195. Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780 * L_7 = (Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780 *)il2cpp_codegen_object_new(Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780_il2cpp_TypeInfo_var);
  40196. Dictionary_2__ctor_mD127F2EB41A5F07856A81169B6076F1112D1A0AA(L_7, /*hidden argument*/Dictionary_2__ctor_mD127F2EB41A5F07856A81169B6076F1112D1A0AA_RuntimeMethod_var);
  40197. __this->set_cfgScene_11(L_7);
  40198. // public HttpResLogin resLoginData = new HttpResLogin();
  40199. HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * L_8 = (HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 *)il2cpp_codegen_object_new(HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916_il2cpp_TypeInfo_var);
  40200. HttpResLogin__ctor_m6493CDC2503861941AD39CB65566E26689031978(L_8, /*hidden argument*/NULL);
  40201. __this->set_resLoginData_12(L_8);
  40202. // public PlayerModel curPlayer = new PlayerModel();
  40203. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_9 = (PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A *)il2cpp_codegen_object_new(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A_il2cpp_TypeInfo_var);
  40204. PlayerModel__ctor_m4B205EFBA65F4BC65C7595FE09351F5D852BA862(L_9, /*hidden argument*/NULL);
  40205. __this->set_curPlayer_13(L_9);
  40206. // public String goHomOperate = "";
  40207. __this->set_goHomOperate_19(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  40208. // public string lastRunType = "";
  40209. __this->set_lastRunType_20(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
  40210. // public List<PlayerModel> curFriends = new List<PlayerModel>();
  40211. List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * L_10 = (List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 *)il2cpp_codegen_object_new(List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96_il2cpp_TypeInfo_var);
  40212. List_1__ctor_m761AC7AB0D19D579D492FE3212598C0568365B76(L_10, /*hidden argument*/List_1__ctor_m761AC7AB0D19D579D492FE3212598C0568365B76_RuntimeMethod_var);
  40213. __this->set_curFriends_28(L_10);
  40214. // public PlayerModel matchFriend = new PlayerModel();
  40215. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_11 = (PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A *)il2cpp_codegen_object_new(PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A_il2cpp_TypeInfo_var);
  40216. PlayerModel__ctor_m4B205EFBA65F4BC65C7595FE09351F5D852BA862(L_11, /*hidden argument*/NULL);
  40217. __this->set_matchFriend_31(L_11);
  40218. MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
  40219. return;
  40220. }
  40221. }
  40222. // System.Void QFramework.RunGame.GameMgr::<StartKeeplive>b__66_0()
  40223. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_U3CStartKeepliveU3Eb__66_0_mE5400E4A7026B0A1368D1B2CE92DA2B7D6E97D8E (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, const RuntimeMethod* method)
  40224. {
  40225. {
  40226. // .Event(() => { this.RequestKeeplive(); })
  40227. GameMgr_RequestKeeplive_mCE5C53D08AE7884BF00642BD660A91C85A9CC63C(__this, /*hidden argument*/NULL);
  40228. // .Event(() => { this.RequestKeeplive(); })
  40229. return;
  40230. }
  40231. }
  40232. // System.Void QFramework.RunGame.GameMgr::<RequestKeeplive>b__67_0(System.Int32,System.String)
  40233. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameMgr_U3CRequestKeepliveU3Eb__67_0_m8F0F6447780A7C8C6F9F1E10D485A2376A8D84BB (GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * __this, int32_t ___err0, String_t* ___dataStr1, const RuntimeMethod* method)
  40234. {
  40235. static bool s_Il2CppMethodInitialized;
  40236. if (!s_Il2CppMethodInitialized)
  40237. {
  40238. il2cpp_codegen_initialize_method (GameMgr_U3CRequestKeepliveU3Eb__67_0_m8F0F6447780A7C8C6F9F1E10D485A2376A8D84BB_MetadataUsageId);
  40239. s_Il2CppMethodInitialized = true;
  40240. }
  40241. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * V_0 = NULL;
  40242. {
  40243. // if (err == 0)
  40244. int32_t L_0 = ___err0;
  40245. if (L_0)
  40246. {
  40247. goto IL_0034;
  40248. }
  40249. }
  40250. {
  40251. // HttpResKeepLive data = LitJson.JsonMapper.ToObject<HttpResKeepLive>(dataStr);
  40252. String_t* L_1 = ___dataStr1;
  40253. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  40254. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_2 = JsonMapper_ToObject_TisHttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952_mD4030295C43CF27EA5F32453F75C62ECC6E8DA43(L_1, /*hidden argument*/JsonMapper_ToObject_TisHttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952_mD4030295C43CF27EA5F32453F75C62ECC6E8DA43_RuntimeMethod_var);
  40255. V_0 = L_2;
  40256. // if (data.code == 0)
  40257. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_3 = V_0;
  40258. NullCheck(L_3);
  40259. int32_t L_4 = L_3->get_code_0();
  40260. if (L_4)
  40261. {
  40262. goto IL_001a;
  40263. }
  40264. }
  40265. {
  40266. // this.KeepLiveData(data);
  40267. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_5 = V_0;
  40268. GameMgr_KeepLiveData_mD5575B6A11A734E5D7EE0E6933323FE5D3F96E37(__this, L_5, /*hidden argument*/NULL);
  40269. // }
  40270. return;
  40271. }
  40272. IL_001a:
  40273. {
  40274. // Debug.Log("?? ?????? Code:" + data.code);
  40275. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_6 = V_0;
  40276. NullCheck(L_6);
  40277. int32_t L_7 = L_6->get_code_0();
  40278. int32_t L_8 = L_7;
  40279. RuntimeObject * L_9 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_8);
  40280. String_t* L_10 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteralC26F49AD162403A71227649FE0C60916D76D2350, L_9, /*hidden argument*/NULL);
  40281. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  40282. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_10, /*hidden argument*/NULL);
  40283. }
  40284. IL_0034:
  40285. {
  40286. // });
  40287. return;
  40288. }
  40289. }
  40290. #ifdef __clang__
  40291. #pragma clang diagnostic pop
  40292. #endif
  40293. #ifdef __clang__
  40294. #pragma clang diagnostic push
  40295. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  40296. #pragma clang diagnostic ignored "-Wunused-variable"
  40297. #endif
  40298. // System.Void QFramework.RunGame.GameMgr_<>c::.cctor()
  40299. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mB81A50C482530C643461A9F15F78DDDA3C4961D5 (const RuntimeMethod* method)
  40300. {
  40301. static bool s_Il2CppMethodInitialized;
  40302. if (!s_Il2CppMethodInitialized)
  40303. {
  40304. il2cpp_codegen_initialize_method (U3CU3Ec__cctor_mB81A50C482530C643461A9F15F78DDDA3C4961D5_MetadataUsageId);
  40305. s_Il2CppMethodInitialized = true;
  40306. }
  40307. {
  40308. U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * L_0 = (U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A *)il2cpp_codegen_object_new(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var);
  40309. U3CU3Ec__ctor_m9130E1ACF2A66997323FB804B47B60F099C20D5F(L_0, /*hidden argument*/NULL);
  40310. ((U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
  40311. return;
  40312. }
  40313. }
  40314. // System.Void QFramework.RunGame.GameMgr_<>c::.ctor()
  40315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m9130E1ACF2A66997323FB804B47B60F099C20D5F (U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * __this, const RuntimeMethod* method)
  40316. {
  40317. {
  40318. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  40319. return;
  40320. }
  40321. }
  40322. // System.Void QFramework.RunGame.GameMgr_<>c::<UpdataItems>b__49_0(System.Int32,System.String)
  40323. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CUpdataItemsU3Eb__49_0_m5CC8D5BEB7AA41C138A7C33CE8751333941CAF34 (U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * __this, int32_t ___errItem0, String_t* ___dataStr31, const RuntimeMethod* method)
  40324. {
  40325. static bool s_Il2CppMethodInitialized;
  40326. if (!s_Il2CppMethodInitialized)
  40327. {
  40328. il2cpp_codegen_initialize_method (U3CU3Ec_U3CUpdataItemsU3Eb__49_0_m5CC8D5BEB7AA41C138A7C33CE8751333941CAF34_MetadataUsageId);
  40329. s_Il2CppMethodInitialized = true;
  40330. }
  40331. HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * V_0 = NULL;
  40332. {
  40333. // if (errItem == 0)
  40334. int32_t L_0 = ___errItem0;
  40335. if (L_0)
  40336. {
  40337. goto IL_005e;
  40338. }
  40339. }
  40340. {
  40341. // HttpResItem dataItem = LitJson.JsonMapper.ToObject<HttpResItem>(dataStr3);
  40342. String_t* L_1 = ___dataStr31;
  40343. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  40344. HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * L_2 = JsonMapper_ToObject_TisHttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9_mF12D54B017EC141B152D51EB5AC123695908E60B(L_1, /*hidden argument*/JsonMapper_ToObject_TisHttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9_mF12D54B017EC141B152D51EB5AC123695908E60B_RuntimeMethod_var);
  40345. V_0 = L_2;
  40346. // if (dataItem.code == 0)
  40347. HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * L_3 = V_0;
  40348. NullCheck(L_3);
  40349. int32_t L_4 = L_3->get_code_0();
  40350. if (L_4)
  40351. {
  40352. goto IL_0028;
  40353. }
  40354. }
  40355. {
  40356. // GameMgr.Instance.playerItems = dataItem.items;
  40357. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_5 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  40358. HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * L_6 = V_0;
  40359. NullCheck(L_6);
  40360. List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * L_7 = L_6->get_items_2();
  40361. NullCheck(L_5);
  40362. L_5->set_playerItems_21(L_7);
  40363. // TypeEventSystem.Send<EvtKeyUpItemsInfo>();
  40364. IL2CPP_RUNTIME_CLASS_INIT(TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5_il2cpp_TypeInfo_var);
  40365. TypeEventSystem_Send_TisEvtKeyUpItemsInfo_t192643C00F8B57CFB95D00117F9460E13495E445_m6B6A1B4CACEEEADEC8566434AB596C7017845E10(/*hidden argument*/TypeEventSystem_Send_TisEvtKeyUpItemsInfo_t192643C00F8B57CFB95D00117F9460E13495E445_m6B6A1B4CACEEEADEC8566434AB596C7017845E10_RuntimeMethod_var);
  40366. // }
  40367. return;
  40368. }
  40369. IL_0028:
  40370. {
  40371. // else if (dataItem.msg.Length > 0)
  40372. HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * L_8 = V_0;
  40373. NullCheck(L_8);
  40374. String_t* L_9 = L_8->get_msg_1();
  40375. NullCheck(L_9);
  40376. int32_t L_10 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_9, /*hidden argument*/NULL);
  40377. if ((((int32_t)L_10) <= ((int32_t)0)))
  40378. {
  40379. goto IL_0043;
  40380. }
  40381. }
  40382. {
  40383. // GameMgr.ShowToast(dataItem.msg);
  40384. HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * L_11 = V_0;
  40385. NullCheck(L_11);
  40386. String_t* L_12 = L_11->get_msg_1();
  40387. GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB(L_12, 0, /*hidden argument*/NULL);
  40388. // }
  40389. return;
  40390. }
  40391. IL_0043:
  40392. {
  40393. // GameMgr.ShowToast("?????? Code:" + dataItem.code);
  40394. HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * L_13 = V_0;
  40395. NullCheck(L_13);
  40396. int32_t L_14 = L_13->get_code_0();
  40397. int32_t L_15 = L_14;
  40398. RuntimeObject * L_16 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_15);
  40399. String_t* L_17 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral000D910EE3626DA82C97E7230F78BE6D476C668C, L_16, /*hidden argument*/NULL);
  40400. GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB(L_17, 0, /*hidden argument*/NULL);
  40401. }
  40402. IL_005e:
  40403. {
  40404. // });
  40405. return;
  40406. }
  40407. }
  40408. // System.Void QFramework.RunGame.GameMgr_<>c::<EvtUpPlayerInfo>b__54_0(System.Int32,System.String)
  40409. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CEvtUpPlayerInfoU3Eb__54_0_m9230578F7CC797DDA0125BCC482E37F3D47F5347 (U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * __this, int32_t ___err0, String_t* ___dataStr1, const RuntimeMethod* method)
  40410. {
  40411. static bool s_Il2CppMethodInitialized;
  40412. if (!s_Il2CppMethodInitialized)
  40413. {
  40414. il2cpp_codegen_initialize_method (U3CU3Ec_U3CEvtUpPlayerInfoU3Eb__54_0_m9230578F7CC797DDA0125BCC482E37F3D47F5347_MetadataUsageId);
  40415. s_Il2CppMethodInitialized = true;
  40416. }
  40417. HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * V_0 = NULL;
  40418. {
  40419. // GameMgr.ShowLoading(false);
  40420. GameMgr_ShowLoading_m9901EFA59467AC075F83ADB623066A96A1018653((bool)0, /*hidden argument*/NULL);
  40421. // if (err == 0)
  40422. int32_t L_0 = ___err0;
  40423. if (L_0)
  40424. {
  40425. goto IL_0043;
  40426. }
  40427. }
  40428. {
  40429. // HttpResPlayerInfo data = LitJson.JsonMapper.ToObject<HttpResPlayerInfo>(dataStr);
  40430. String_t* L_1 = ___dataStr1;
  40431. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  40432. HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * L_2 = JsonMapper_ToObject_TisHttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A_m7A5B5394A66BE38878C18B5E4F812B49F952C066(L_1, /*hidden argument*/JsonMapper_ToObject_TisHttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A_m7A5B5394A66BE38878C18B5E4F812B49F952C066_RuntimeMethod_var);
  40433. V_0 = L_2;
  40434. // if (data.code == 0)
  40435. HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * L_3 = V_0;
  40436. NullCheck(L_3);
  40437. int32_t L_4 = L_3->get_code_0();
  40438. if (L_4)
  40439. {
  40440. goto IL_0029;
  40441. }
  40442. }
  40443. {
  40444. // GameMgr.UpCurPlayer(data.player);
  40445. HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * L_5 = V_0;
  40446. NullCheck(L_5);
  40447. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_6 = L_5->get_player_2();
  40448. GameMgr_UpCurPlayer_m8AACE4B6B955CF1FC9B93BC82FDCB2934B690164(L_6, /*hidden argument*/NULL);
  40449. // TypeEventSystem.Send<EvtKeyUpPlayerInfo>();
  40450. IL2CPP_RUNTIME_CLASS_INIT(TypeEventSystem_t1490050F9E83A810D5B06392AB57CD544EBE4EC5_il2cpp_TypeInfo_var);
  40451. TypeEventSystem_Send_TisEvtKeyUpPlayerInfo_t10D137E3E109F8B6CA39219FB1243E2431F9C4B6_m9371705F46D84DBFDC10A8F9AC5FE79240B030FC(/*hidden argument*/TypeEventSystem_Send_TisEvtKeyUpPlayerInfo_t10D137E3E109F8B6CA39219FB1243E2431F9C4B6_m9371705F46D84DBFDC10A8F9AC5FE79240B030FC_RuntimeMethod_var);
  40452. // }
  40453. return;
  40454. }
  40455. IL_0029:
  40456. {
  40457. // Debug.Log("[EvtUpPlayerInfo] ?????? ?????? Code:" + data.code);
  40458. HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * L_7 = V_0;
  40459. NullCheck(L_7);
  40460. int32_t L_8 = L_7->get_code_0();
  40461. int32_t L_9 = L_8;
  40462. RuntimeObject * L_10 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_9);
  40463. String_t* L_11 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteralFB197A1F6D4C276BBCD86BF57932BBB3DBB0A643, L_10, /*hidden argument*/NULL);
  40464. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  40465. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_11, /*hidden argument*/NULL);
  40466. }
  40467. IL_0043:
  40468. {
  40469. // });
  40470. return;
  40471. }
  40472. }
  40473. // System.Void QFramework.RunGame.GameMgr_<>c::<loginSuccess>b__64_0(System.Int32,System.String)
  40474. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CloginSuccessU3Eb__64_0_m08BE809D0742CDC6FAE4DE5AA50785CE3D6BA2F8 (U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * __this, int32_t ___err0, String_t* ___dataStr1, const RuntimeMethod* method)
  40475. {
  40476. static bool s_Il2CppMethodInitialized;
  40477. if (!s_Il2CppMethodInitialized)
  40478. {
  40479. il2cpp_codegen_initialize_method (U3CU3Ec_U3CloginSuccessU3Eb__64_0_m08BE809D0742CDC6FAE4DE5AA50785CE3D6BA2F8_MetadataUsageId);
  40480. s_Il2CppMethodInitialized = true;
  40481. }
  40482. HttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D * V_0 = NULL;
  40483. {
  40484. // if (err == 0)
  40485. int32_t L_0 = ___err0;
  40486. if (L_0)
  40487. {
  40488. goto IL_0022;
  40489. }
  40490. }
  40491. {
  40492. // HttpResFriend data = LitJson.JsonMapper.ToObject<HttpResFriend>(dataStr);
  40493. String_t* L_1 = ___dataStr1;
  40494. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  40495. HttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D * L_2 = JsonMapper_ToObject_TisHttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D_m0007EB861E2FCDC1D9A4DF5AB007214A1426B371(L_1, /*hidden argument*/JsonMapper_ToObject_TisHttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D_m0007EB861E2FCDC1D9A4DF5AB007214A1426B371_RuntimeMethod_var);
  40496. V_0 = L_2;
  40497. // if (data.code == 0)
  40498. HttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D * L_3 = V_0;
  40499. NullCheck(L_3);
  40500. int32_t L_4 = L_3->get_code_0();
  40501. if (L_4)
  40502. {
  40503. goto IL_0022;
  40504. }
  40505. }
  40506. {
  40507. // GameMgr.Instance.curFriends = data.friend;
  40508. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_5 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  40509. HttpResFriend_tE5D9FC4656D7755633967EEDC94AB50D605C636D * L_6 = V_0;
  40510. NullCheck(L_6);
  40511. List_1_t522DA8A4459899466F3DE38B7184234FC4BFBA96 * L_7 = L_6->get_friend_2();
  40512. NullCheck(L_5);
  40513. L_5->set_curFriends_28(L_7);
  40514. }
  40515. IL_0022:
  40516. {
  40517. // });
  40518. return;
  40519. }
  40520. }
  40521. // System.Void QFramework.RunGame.GameMgr_<>c::<KeepLiveData>b__68_1(System.Int32,System.String)
  40522. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CKeepLiveDataU3Eb__68_1_m93095409BD333A833C28DFE97ED4EB49D8D71B66 (U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * __this, int32_t ___err0, String_t* ___dataStr1, const RuntimeMethod* method)
  40523. {
  40524. static bool s_Il2CppMethodInitialized;
  40525. if (!s_Il2CppMethodInitialized)
  40526. {
  40527. il2cpp_codegen_initialize_method (U3CU3Ec_U3CKeepLiveDataU3Eb__68_1_m93095409BD333A833C28DFE97ED4EB49D8D71B66_MetadataUsageId);
  40528. s_Il2CppMethodInitialized = true;
  40529. }
  40530. HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * V_0 = NULL;
  40531. UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * V_1 = NULL;
  40532. {
  40533. // if (err == 0)
  40534. int32_t L_0 = ___err0;
  40535. if (L_0)
  40536. {
  40537. goto IL_009e;
  40538. }
  40539. }
  40540. {
  40541. // HttpResPlayerInfo data = LitJson.JsonMapper.ToObject<HttpResPlayerInfo>(dataStr);
  40542. String_t* L_1 = ___dataStr1;
  40543. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  40544. HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * L_2 = JsonMapper_ToObject_TisHttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A_m7A5B5394A66BE38878C18B5E4F812B49F952C066(L_1, /*hidden argument*/JsonMapper_ToObject_TisHttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A_m7A5B5394A66BE38878C18B5E4F812B49F952C066_RuntimeMethod_var);
  40545. V_0 = L_2;
  40546. // if (data.code == 0)
  40547. HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * L_3 = V_0;
  40548. NullCheck(L_3);
  40549. int32_t L_4 = L_3->get_code_0();
  40550. if (L_4)
  40551. {
  40552. goto IL_0084;
  40553. }
  40554. }
  40555. {
  40556. // var friendMathchPanel = UIKit.GetPanel<UIMatchFriendPanel>();
  40557. IL2CPP_RUNTIME_CLASS_INIT(UIKit_t2DB727F4DB70A86C8E296A979FDB2031B4E0DDC2_il2cpp_TypeInfo_var);
  40558. UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * L_5 = UIKit_GetPanel_TisUIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434_m1B42822379337CAFECFBC750E039A647617A53C4(/*hidden argument*/UIKit_GetPanel_TisUIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434_m1B42822379337CAFECFBC750E039A647617A53C4_RuntimeMethod_var);
  40559. V_1 = L_5;
  40560. // if (friendMathchPanel)
  40561. UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * L_6 = V_1;
  40562. IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
  40563. bool L_7 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_6, /*hidden argument*/NULL);
  40564. if (!L_7)
  40565. {
  40566. goto IL_009e;
  40567. }
  40568. }
  40569. {
  40570. // friendMathchPanel.UpFriendInfo(data.player);
  40571. UIMatchFriendPanel_tA045EAD6FAEF8CFAA5F0581EC1AE016B3FD78434 * L_8 = V_1;
  40572. HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * L_9 = V_0;
  40573. NullCheck(L_9);
  40574. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_10 = L_9->get_player_2();
  40575. NullCheck(L_8);
  40576. UIMatchFriendPanel_UpFriendInfo_mD23C44A631504B57CBC9D8230FADDA888BDFADB9(L_8, L_10, /*hidden argument*/NULL);
  40577. // GameMgr.Instance.match_player_id = data.player.playerid;
  40578. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_11 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  40579. HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * L_12 = V_0;
  40580. NullCheck(L_12);
  40581. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_13 = L_12->get_player_2();
  40582. NullCheck(L_13);
  40583. int64_t L_14 = L_13->get_playerid_1();
  40584. NullCheck(L_11);
  40585. L_11->set_match_player_id_48(L_14);
  40586. // GameMgr.Instance.matchroleid = data.player.role;
  40587. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_15 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  40588. HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * L_16 = V_0;
  40589. NullCheck(L_16);
  40590. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_17 = L_16->get_player_2();
  40591. NullCheck(L_17);
  40592. int32_t L_18 = L_17->get_role_4();
  40593. NullCheck(L_15);
  40594. L_15->set_matchroleid_49(L_18);
  40595. // GameMgr.Instance.matchskinid = data.player.skin;
  40596. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_19 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  40597. HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * L_20 = V_0;
  40598. NullCheck(L_20);
  40599. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_21 = L_20->get_player_2();
  40600. NullCheck(L_21);
  40601. int32_t L_22 = L_21->get_skin_5();
  40602. NullCheck(L_19);
  40603. L_19->set_matchskinid_50(L_22);
  40604. // GameMgr.Instance.matchornamentid = data.player.ornament;
  40605. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_23 = GameMgr_get_Instance_m1F2F2F848BD27F96BBA83E2997AB55DBC117DE83(/*hidden argument*/NULL);
  40606. HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * L_24 = V_0;
  40607. NullCheck(L_24);
  40608. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_25 = L_24->get_player_2();
  40609. NullCheck(L_25);
  40610. int32_t L_26 = L_25->get_ornament_6();
  40611. NullCheck(L_23);
  40612. L_23->set_matchornamentid_51(L_26);
  40613. // }
  40614. return;
  40615. }
  40616. IL_0084:
  40617. {
  40618. // Debug.Log("???? ?????? ?????? Code:" + data.code);
  40619. HttpResPlayerInfo_t2D5638878DDD05CC4F7CD8F815DAE40186A90E7A * L_27 = V_0;
  40620. NullCheck(L_27);
  40621. int32_t L_28 = L_27->get_code_0();
  40622. int32_t L_29 = L_28;
  40623. RuntimeObject * L_30 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_29);
  40624. String_t* L_31 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteralE3102BD8F16EFC996E5759DCFA98CD10B871764B, L_30, /*hidden argument*/NULL);
  40625. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  40626. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_31, /*hidden argument*/NULL);
  40627. }
  40628. IL_009e:
  40629. {
  40630. // });
  40631. return;
  40632. }
  40633. }
  40634. // System.Void QFramework.RunGame.GameMgr_<>c::<ShowRunGame>b__83_0(System.Int32,System.String)
  40635. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CShowRunGameU3Eb__83_0_mDD7C3FF7EFBE21556735268D002FB0A02083E020 (U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * __this, int32_t ___err0, String_t* ___dataStr1, const RuntimeMethod* method)
  40636. {
  40637. {
  40638. // });
  40639. return;
  40640. }
  40641. }
  40642. // System.Void QFramework.RunGame.GameMgr_<>c::<ShowRunGame>b__83_1(System.Int32,System.String)
  40643. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3CShowRunGameU3Eb__83_1_m61A91D58DD2B52F0D2A5FA6B85852D751EED3A75 (U3CU3Ec_tEEBDF1847F85BFB827E9D50D3176D076E8E4E20A * __this, int32_t ___err0, String_t* ___dataStr1, const RuntimeMethod* method)
  40644. {
  40645. {
  40646. // });
  40647. return;
  40648. }
  40649. }
  40650. #ifdef __clang__
  40651. #pragma clang diagnostic pop
  40652. #endif
  40653. #ifdef __clang__
  40654. #pragma clang diagnostic push
  40655. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  40656. #pragma clang diagnostic ignored "-Wunused-variable"
  40657. #endif
  40658. // System.Void QFramework.RunGame.GameMgr_<>c__DisplayClass63_0::.ctor()
  40659. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass63_0__ctor_m8E18843B379BEF5BBA9E0B1DB51FDBB281408786 (U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE * __this, const RuntimeMethod* method)
  40660. {
  40661. {
  40662. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  40663. return;
  40664. }
  40665. }
  40666. // System.Void QFramework.RunGame.GameMgr_<>c__DisplayClass63_0::<loginGame>b__0(System.Int32,System.String)
  40667. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__0_m6D2C7724FD28BBD2ADA06B47DA0D5D127371897F (U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE * __this, int32_t ___errLogin0, String_t* ___dataStr1, const RuntimeMethod* method)
  40668. {
  40669. static bool s_Il2CppMethodInitialized;
  40670. if (!s_Il2CppMethodInitialized)
  40671. {
  40672. il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__0_m6D2C7724FD28BBD2ADA06B47DA0D5D127371897F_MetadataUsageId);
  40673. s_Il2CppMethodInitialized = true;
  40674. }
  40675. HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * V_0 = NULL;
  40676. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * V_1 = NULL;
  40677. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B4_0 = NULL;
  40678. HttpReqGameConstant_t0365FEC9A8DD24340271810611D26DC42C1AE4FF * G_B4_1 = NULL;
  40679. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B3_0 = NULL;
  40680. HttpReqGameConstant_t0365FEC9A8DD24340271810611D26DC42C1AE4FF * G_B3_1 = NULL;
  40681. {
  40682. // if (errLogin == 0)
  40683. int32_t L_0 = ___errLogin0;
  40684. if (L_0)
  40685. {
  40686. goto IL_00bc;
  40687. }
  40688. }
  40689. {
  40690. // HttpResLogin dataLogin = JsonMapper.ToObject<HttpResLogin>(dataStr);
  40691. String_t* L_1 = ___dataStr1;
  40692. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  40693. HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * L_2 = JsonMapper_ToObject_TisHttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916_mA273FA0F70D399689C472579EEF99756E846E769(L_1, /*hidden argument*/JsonMapper_ToObject_TisHttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916_mA273FA0F70D399689C472579EEF99756E846E769_RuntimeMethod_var);
  40694. V_0 = L_2;
  40695. // if (dataLogin.code == 0)
  40696. HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * L_3 = V_0;
  40697. NullCheck(L_3);
  40698. int32_t L_4 = L_3->get_code_0();
  40699. if (L_4)
  40700. {
  40701. goto IL_005d;
  40702. }
  40703. }
  40704. {
  40705. // this.resLoginData = dataLogin;
  40706. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_5 = __this->get_U3CU3E4__this_0();
  40707. HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * L_6 = V_0;
  40708. NullCheck(L_5);
  40709. L_5->set_resLoginData_12(L_6);
  40710. // this.curPlayer = dataLogin.player;
  40711. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_7 = __this->get_U3CU3E4__this_0();
  40712. HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * L_8 = V_0;
  40713. NullCheck(L_8);
  40714. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_9 = L_8->get_player_2();
  40715. NullCheck(L_7);
  40716. L_7->set_curPlayer_13(L_9);
  40717. // GameMgr.HttpPost(new HttpReqGameConstant() { }, (errConstant, dataStr2) =>
  40718. // {
  40719. // if (errConstant == 0)
  40720. // {
  40721. // HttpResGameConstant dataCostant = LitJson.JsonMapper.ToObject<HttpResGameConstant>(dataStr2);
  40722. // if (dataCostant.code == 0)
  40723. // {
  40724. // //??
  40725. // this.gameConstant = dataCostant;
  40726. // this.cfgScene = LitJson.JsonMapper.ToObject<Dictionary<string, SceneConfigItem>>(dataCostant.sceneconfig);
  40727. // Debug.Log("dataCostant.item:" + dataCostant.item);
  40728. // Debug.Log("dataCostant.mission:" + dataCostant.mission);
  40729. // Debug.Log("dataCostant.shop:" + dataCostant.shop);
  40730. // //?????????
  40731. // if (true)
  40732. // {
  40733. // if (dataCostant.item.Length > 10)
  40734. // {
  40735. // this.constantItem = JsonMapper.ToObject<List<TableItem>>(dataCostant.item);
  40736. // }
  40737. // if (dataCostant.mission.Length > 10)
  40738. // {
  40739. // this.constantMission = JsonMapper.ToObject<List<TableMission>>(dataCostant.mission);
  40740. // }
  40741. // if (dataCostant.shop.Length > 10)
  40742. // {
  40743. // this.constantShop = JsonMapper.ToObject<List<TableShop>>(dataCostant.shop);
  40744. // }
  40745. // }
  40746. // for (int i = 0; i < this.constantItem.Count; i++)
  40747. // {
  40748. // this.constantItemDict[this.constantItem[i].id.ToString()] = this.constantItem[i];
  40749. // }
  40750. // for (int i = 0; i < this.constantMission.Count; i++)
  40751. // {
  40752. // this.constantMissionDict[this.constantMission[i].id.ToString()] = this.constantMission[i];
  40753. // }
  40754. // for (int i = 0; i < this.constantShop.Count; i++)
  40755. // {
  40756. // this.constantShopDict[this.constantShop[i].id.ToString()] = this.constantShop[i];
  40757. // }
  40758. //
  40759. // //????---------------------------
  40760. // GameMgr.HttpPost(new HttpReqItem() { }, (errItem, dataStr3) =>
  40761. // {
  40762. // if (errItem == 0)
  40763. // {
  40764. // HttpResItem dataItem = LitJson.JsonMapper.ToObject<HttpResItem>(dataStr3);
  40765. // if (dataItem.code == 0)
  40766. // {
  40767. // //??
  40768. // this.playerItems = dataItem.items;
  40769. // for (int i = 0; i < this.playerItems.Count; i++)
  40770. // {
  40771. // TableItem itemInfo = GameMgr.GotItem(this.playerItems[i].itemid);
  40772. // //?????
  40773. // if (itemInfo.type == "goods-skin")
  40774. // {
  40775. // this.curPlayer.own_skin++;
  40776. // }
  40777. // else if (itemInfo.type == "goods-dress")
  40778. // {
  40779. // this.curPlayer.own_dress++;
  40780. // }
  40781. // }
  40782. //
  40783. // //????
  40784. // if (successful != null) successful(true);
  40785. //
  40786. // //????
  40787. // this.loginSuccess();
  40788. // }
  40789. // else if (dataItem.msg.Length > 0)
  40790. // {
  40791. // GameMgr.ShowToast(dataItem.msg, 1);
  40792. // //????
  40793. // if (successful != null) successful(false);
  40794. // }
  40795. // else
  40796. // {
  40797. // GameMgr.ShowToast("?????? Code:" + dataItem.code);
  40798. // //????
  40799. // if (successful != null) successful(false);
  40800. // }
  40801. // }
  40802. // else
  40803. // {
  40804. // //????
  40805. // if (successful != null) successful(false);
  40806. // }
  40807. // });
  40808. // }
  40809. // else if (dataCostant.msg.Length > 0)
  40810. // {
  40811. // GameMgr.ShowToast(dataCostant.msg, 1);
  40812. // //????
  40813. // if (successful != null) successful(false);
  40814. // }
  40815. // else
  40816. // {
  40817. // GameMgr.ShowToast("?????? Code:" + dataCostant.code);
  40818. // //????
  40819. // if (successful != null) successful(false);
  40820. // }
  40821. // }
  40822. // else
  40823. // {
  40824. // //????
  40825. // if (successful != null) successful(false);
  40826. // }
  40827. // });
  40828. HttpReqGameConstant_t0365FEC9A8DD24340271810611D26DC42C1AE4FF * L_10 = (HttpReqGameConstant_t0365FEC9A8DD24340271810611D26DC42C1AE4FF *)il2cpp_codegen_object_new(HttpReqGameConstant_t0365FEC9A8DD24340271810611D26DC42C1AE4FF_il2cpp_TypeInfo_var);
  40829. HttpReqGameConstant__ctor_m66FC734D2BDA0B506554D2A74745C9D954C8B2FA(L_10, /*hidden argument*/NULL);
  40830. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_11 = __this->get_U3CU3E9__1_3();
  40831. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_12 = L_11;
  40832. G_B3_0 = L_12;
  40833. G_B3_1 = L_10;
  40834. if (L_12)
  40835. {
  40836. G_B4_0 = L_12;
  40837. G_B4_1 = L_10;
  40838. goto IL_0056;
  40839. }
  40840. }
  40841. {
  40842. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_13 = (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 *)il2cpp_codegen_object_new(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88_il2cpp_TypeInfo_var);
  40843. UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0(L_13, __this, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__1_mE8D4ECC24D90CA51986F231A6C657A4EEA24A287_RuntimeMethod_var), /*hidden argument*/UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0_RuntimeMethod_var);
  40844. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_14 = L_13;
  40845. V_1 = L_14;
  40846. __this->set_U3CU3E9__1_3(L_14);
  40847. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_15 = V_1;
  40848. G_B4_0 = L_15;
  40849. G_B4_1 = G_B3_1;
  40850. }
  40851. IL_0056:
  40852. {
  40853. GameMgr_HttpPost_m10613CD14BB0C089D8F8DC993959ED0DD24AACB3(G_B4_1, G_B4_0, (String_t*)NULL, /*hidden argument*/NULL);
  40854. // }
  40855. return;
  40856. }
  40857. IL_005d:
  40858. {
  40859. // else if (dataLogin.msg.Length > 0)
  40860. HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * L_16 = V_0;
  40861. NullCheck(L_16);
  40862. String_t* L_17 = L_16->get_msg_1();
  40863. NullCheck(L_17);
  40864. int32_t L_18 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_17, /*hidden argument*/NULL);
  40865. if ((((int32_t)L_18) <= ((int32_t)0)))
  40866. {
  40867. goto IL_008c;
  40868. }
  40869. }
  40870. {
  40871. // GameMgr.ShowToast(dataLogin.msg, 1);
  40872. HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * L_19 = V_0;
  40873. NullCheck(L_19);
  40874. String_t* L_20 = L_19->get_msg_1();
  40875. GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB(L_20, 1, /*hidden argument*/NULL);
  40876. // if (successful != null) successful(false);
  40877. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_21 = __this->get_successful_1();
  40878. if (!L_21)
  40879. {
  40880. goto IL_00d0;
  40881. }
  40882. }
  40883. {
  40884. // if (successful != null) successful(false);
  40885. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_22 = __this->get_successful_1();
  40886. NullCheck(L_22);
  40887. UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826(L_22, (bool)0, /*hidden argument*/UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826_RuntimeMethod_var);
  40888. // }
  40889. return;
  40890. }
  40891. IL_008c:
  40892. {
  40893. // GameMgr.ShowToast("?????? Code:" + dataLogin.code);
  40894. HttpResLogin_t786906EB5FB8F707E65217476B7E7C6E0CC6F916 * L_23 = V_0;
  40895. NullCheck(L_23);
  40896. int32_t L_24 = L_23->get_code_0();
  40897. int32_t L_25 = L_24;
  40898. RuntimeObject * L_26 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_25);
  40899. String_t* L_27 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral000D910EE3626DA82C97E7230F78BE6D476C668C, L_26, /*hidden argument*/NULL);
  40900. GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB(L_27, 0, /*hidden argument*/NULL);
  40901. // if (successful != null) successful(false);
  40902. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_28 = __this->get_successful_1();
  40903. if (!L_28)
  40904. {
  40905. goto IL_00d0;
  40906. }
  40907. }
  40908. {
  40909. // if (successful != null) successful(false);
  40910. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_29 = __this->get_successful_1();
  40911. NullCheck(L_29);
  40912. UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826(L_29, (bool)0, /*hidden argument*/UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826_RuntimeMethod_var);
  40913. // }
  40914. return;
  40915. }
  40916. IL_00bc:
  40917. {
  40918. // if (successful != null) successful(false);
  40919. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_30 = __this->get_successful_1();
  40920. if (!L_30)
  40921. {
  40922. goto IL_00d0;
  40923. }
  40924. }
  40925. {
  40926. // if (successful != null) successful(false);
  40927. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_31 = __this->get_successful_1();
  40928. NullCheck(L_31);
  40929. UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826(L_31, (bool)0, /*hidden argument*/UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826_RuntimeMethod_var);
  40930. }
  40931. IL_00d0:
  40932. {
  40933. // });
  40934. return;
  40935. }
  40936. }
  40937. // System.Void QFramework.RunGame.GameMgr_<>c__DisplayClass63_0::<loginGame>b__1(System.Int32,System.String)
  40938. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__1_mE8D4ECC24D90CA51986F231A6C657A4EEA24A287 (U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE * __this, int32_t ___errConstant0, String_t* ___dataStr21, const RuntimeMethod* method)
  40939. {
  40940. static bool s_Il2CppMethodInitialized;
  40941. if (!s_Il2CppMethodInitialized)
  40942. {
  40943. il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__1_mE8D4ECC24D90CA51986F231A6C657A4EEA24A287_MetadataUsageId);
  40944. s_Il2CppMethodInitialized = true;
  40945. }
  40946. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * V_0 = NULL;
  40947. int32_t V_1 = 0;
  40948. int32_t V_2 = 0;
  40949. int32_t V_3 = 0;
  40950. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * V_4 = NULL;
  40951. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B19_0 = NULL;
  40952. HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC * G_B19_1 = NULL;
  40953. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B18_0 = NULL;
  40954. HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC * G_B18_1 = NULL;
  40955. {
  40956. // if (errConstant == 0)
  40957. int32_t L_0 = ___errConstant0;
  40958. if (L_0)
  40959. {
  40960. goto IL_0279;
  40961. }
  40962. }
  40963. {
  40964. // HttpResGameConstant dataCostant = LitJson.JsonMapper.ToObject<HttpResGameConstant>(dataStr2);
  40965. String_t* L_1 = ___dataStr21;
  40966. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  40967. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_2 = JsonMapper_ToObject_TisHttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E_m7585A6899AB4E5313EDEB59A7DC85C0773D9B5B2(L_1, /*hidden argument*/JsonMapper_ToObject_TisHttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E_m7585A6899AB4E5313EDEB59A7DC85C0773D9B5B2_RuntimeMethod_var);
  40968. V_0 = L_2;
  40969. // if (dataCostant.code == 0)
  40970. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_3 = V_0;
  40971. NullCheck(L_3);
  40972. int32_t L_4 = L_3->get_code_0();
  40973. if (L_4)
  40974. {
  40975. goto IL_021a;
  40976. }
  40977. }
  40978. {
  40979. // this.gameConstant = dataCostant;
  40980. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_5 = __this->get_U3CU3E4__this_0();
  40981. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_6 = V_0;
  40982. NullCheck(L_5);
  40983. L_5->set_gameConstant_10(L_6);
  40984. // this.cfgScene = LitJson.JsonMapper.ToObject<Dictionary<string, SceneConfigItem>>(dataCostant.sceneconfig);
  40985. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_7 = __this->get_U3CU3E4__this_0();
  40986. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_8 = V_0;
  40987. NullCheck(L_8);
  40988. String_t* L_9 = L_8->get_sceneconfig_6();
  40989. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  40990. Dictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780 * L_10 = JsonMapper_ToObject_TisDictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780_m7E54C9BDC025C22CFCA2280DD516614D7A1ADB17(L_9, /*hidden argument*/JsonMapper_ToObject_TisDictionary_2_tAB6C4F38866CDF0234A838BF3DD8984543FCF780_m7E54C9BDC025C22CFCA2280DD516614D7A1ADB17_RuntimeMethod_var);
  40991. NullCheck(L_7);
  40992. L_7->set_cfgScene_11(L_10);
  40993. // Debug.Log("dataCostant.item:" + dataCostant.item);
  40994. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_11 = V_0;
  40995. NullCheck(L_11);
  40996. String_t* L_12 = L_11->get_item_3();
  40997. String_t* L_13 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteralBE8E27E81140E2224B61295C394C6124C0CAC1BE, L_12, /*hidden argument*/NULL);
  40998. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  40999. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_13, /*hidden argument*/NULL);
  41000. // Debug.Log("dataCostant.mission:" + dataCostant.mission);
  41001. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_14 = V_0;
  41002. NullCheck(L_14);
  41003. String_t* L_15 = L_14->get_mission_4();
  41004. String_t* L_16 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteralCFC8A9605C6D379A85F8C0CABB2B5971916B55B0, L_15, /*hidden argument*/NULL);
  41005. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_16, /*hidden argument*/NULL);
  41006. // Debug.Log("dataCostant.shop:" + dataCostant.shop);
  41007. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_17 = V_0;
  41008. NullCheck(L_17);
  41009. String_t* L_18 = L_17->get_shop_5();
  41010. String_t* L_19 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteral783938E4E0ED8D42F672FD5922FE72AF2A415A6E, L_18, /*hidden argument*/NULL);
  41011. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_19, /*hidden argument*/NULL);
  41012. // if (dataCostant.item.Length > 10)
  41013. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_20 = V_0;
  41014. NullCheck(L_20);
  41015. String_t* L_21 = L_20->get_item_3();
  41016. NullCheck(L_21);
  41017. int32_t L_22 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_21, /*hidden argument*/NULL);
  41018. if ((((int32_t)L_22) <= ((int32_t)((int32_t)10))))
  41019. {
  41020. goto IL_009e;
  41021. }
  41022. }
  41023. {
  41024. // this.constantItem = JsonMapper.ToObject<List<TableItem>>(dataCostant.item);
  41025. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_23 = __this->get_U3CU3E4__this_0();
  41026. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_24 = V_0;
  41027. NullCheck(L_24);
  41028. String_t* L_25 = L_24->get_item_3();
  41029. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  41030. List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E * L_26 = JsonMapper_ToObject_TisList_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E_m7AC0AA310E9678D4DE69E665554CB47D55D13731(L_25, /*hidden argument*/JsonMapper_ToObject_TisList_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E_m7AC0AA310E9678D4DE69E665554CB47D55D13731_RuntimeMethod_var);
  41031. NullCheck(L_23);
  41032. L_23->set_constantItem_4(L_26);
  41033. }
  41034. IL_009e:
  41035. {
  41036. // if (dataCostant.mission.Length > 10)
  41037. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_27 = V_0;
  41038. NullCheck(L_27);
  41039. String_t* L_28 = L_27->get_mission_4();
  41040. NullCheck(L_28);
  41041. int32_t L_29 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_28, /*hidden argument*/NULL);
  41042. if ((((int32_t)L_29) <= ((int32_t)((int32_t)10))))
  41043. {
  41044. goto IL_00c3;
  41045. }
  41046. }
  41047. {
  41048. // this.constantMission = JsonMapper.ToObject<List<TableMission>>(dataCostant.mission);
  41049. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_30 = __this->get_U3CU3E4__this_0();
  41050. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_31 = V_0;
  41051. NullCheck(L_31);
  41052. String_t* L_32 = L_31->get_mission_4();
  41053. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  41054. List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 * L_33 = JsonMapper_ToObject_TisList_1_tC65D6567391A99F5BDCEDFB630080603068335D0_mC5E3DF2B6D444F57C04570544E252662323EA5B9(L_32, /*hidden argument*/JsonMapper_ToObject_TisList_1_tC65D6567391A99F5BDCEDFB630080603068335D0_mC5E3DF2B6D444F57C04570544E252662323EA5B9_RuntimeMethod_var);
  41055. NullCheck(L_30);
  41056. L_30->set_constantMission_5(L_33);
  41057. }
  41058. IL_00c3:
  41059. {
  41060. // if (dataCostant.shop.Length > 10)
  41061. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_34 = V_0;
  41062. NullCheck(L_34);
  41063. String_t* L_35 = L_34->get_shop_5();
  41064. NullCheck(L_35);
  41065. int32_t L_36 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_35, /*hidden argument*/NULL);
  41066. if ((((int32_t)L_36) <= ((int32_t)((int32_t)10))))
  41067. {
  41068. goto IL_00e8;
  41069. }
  41070. }
  41071. {
  41072. // this.constantShop = JsonMapper.ToObject<List<TableShop>>(dataCostant.shop);
  41073. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_37 = __this->get_U3CU3E4__this_0();
  41074. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_38 = V_0;
  41075. NullCheck(L_38);
  41076. String_t* L_39 = L_38->get_shop_5();
  41077. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  41078. List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 * L_40 = JsonMapper_ToObject_TisList_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868_mC7383A7979700E405A90A8DF7788911E37CB3730(L_39, /*hidden argument*/JsonMapper_ToObject_TisList_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868_mC7383A7979700E405A90A8DF7788911E37CB3730_RuntimeMethod_var);
  41079. NullCheck(L_37);
  41080. L_37->set_constantShop_6(L_40);
  41081. }
  41082. IL_00e8:
  41083. {
  41084. // for (int i = 0; i < this.constantItem.Count; i++)
  41085. V_1 = 0;
  41086. goto IL_012c;
  41087. }
  41088. IL_00ec:
  41089. {
  41090. // this.constantItemDict[this.constantItem[i].id.ToString()] = this.constantItem[i];
  41091. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_41 = __this->get_U3CU3E4__this_0();
  41092. NullCheck(L_41);
  41093. Dictionary_2_t19D74B4172302F3E8BE87FDB2C2B6EAB88E6C1E2 * L_42 = L_41->get_constantItemDict_7();
  41094. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_43 = __this->get_U3CU3E4__this_0();
  41095. NullCheck(L_43);
  41096. List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E * L_44 = L_43->get_constantItem_4();
  41097. int32_t L_45 = V_1;
  41098. NullCheck(L_44);
  41099. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_46 = List_1_get_Item_mEAF03DFADEE682A79430A5FCDDB112DD879B4407_inline(L_44, L_45, /*hidden argument*/List_1_get_Item_mEAF03DFADEE682A79430A5FCDDB112DD879B4407_RuntimeMethod_var);
  41100. NullCheck(L_46);
  41101. int32_t* L_47 = L_46->get_address_of_id_0();
  41102. String_t* L_48 = Int32_ToString_m1863896DE712BF97C031D55B12E1583F1982DC02((int32_t*)L_47, /*hidden argument*/NULL);
  41103. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_49 = __this->get_U3CU3E4__this_0();
  41104. NullCheck(L_49);
  41105. List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E * L_50 = L_49->get_constantItem_4();
  41106. int32_t L_51 = V_1;
  41107. NullCheck(L_50);
  41108. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_52 = List_1_get_Item_mEAF03DFADEE682A79430A5FCDDB112DD879B4407_inline(L_50, L_51, /*hidden argument*/List_1_get_Item_mEAF03DFADEE682A79430A5FCDDB112DD879B4407_RuntimeMethod_var);
  41109. NullCheck(L_42);
  41110. Dictionary_2_set_Item_mE234FD33CDCAF149751ACBBDD7F017EA89BCA1E7(L_42, L_48, L_52, /*hidden argument*/Dictionary_2_set_Item_mE234FD33CDCAF149751ACBBDD7F017EA89BCA1E7_RuntimeMethod_var);
  41111. // for (int i = 0; i < this.constantItem.Count; i++)
  41112. int32_t L_53 = V_1;
  41113. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_53, (int32_t)1));
  41114. }
  41115. IL_012c:
  41116. {
  41117. // for (int i = 0; i < this.constantItem.Count; i++)
  41118. int32_t L_54 = V_1;
  41119. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_55 = __this->get_U3CU3E4__this_0();
  41120. NullCheck(L_55);
  41121. List_1_t6C54A2B20E1C3D07F2BDCB9EFDFA9255A1C12A9E * L_56 = L_55->get_constantItem_4();
  41122. NullCheck(L_56);
  41123. int32_t L_57 = List_1_get_Count_mD9947E508871275D90977153ABB5632642154B8C_inline(L_56, /*hidden argument*/List_1_get_Count_mD9947E508871275D90977153ABB5632642154B8C_RuntimeMethod_var);
  41124. if ((((int32_t)L_54) < ((int32_t)L_57)))
  41125. {
  41126. goto IL_00ec;
  41127. }
  41128. }
  41129. {
  41130. // for (int i = 0; i < this.constantMission.Count; i++)
  41131. V_2 = 0;
  41132. goto IL_0183;
  41133. }
  41134. IL_0143:
  41135. {
  41136. // this.constantMissionDict[this.constantMission[i].id.ToString()] = this.constantMission[i];
  41137. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_58 = __this->get_U3CU3E4__this_0();
  41138. NullCheck(L_58);
  41139. Dictionary_2_tB23B4E05DA63E15526F7ABA24913A1E4B7170EF0 * L_59 = L_58->get_constantMissionDict_8();
  41140. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_60 = __this->get_U3CU3E4__this_0();
  41141. NullCheck(L_60);
  41142. List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 * L_61 = L_60->get_constantMission_5();
  41143. int32_t L_62 = V_2;
  41144. NullCheck(L_61);
  41145. TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 * L_63 = List_1_get_Item_mC99A32F008895C9F760C005BB4D4D05FCE7C28EF_inline(L_61, L_62, /*hidden argument*/List_1_get_Item_mC99A32F008895C9F760C005BB4D4D05FCE7C28EF_RuntimeMethod_var);
  41146. NullCheck(L_63);
  41147. int32_t* L_64 = L_63->get_address_of_id_0();
  41148. String_t* L_65 = Int32_ToString_m1863896DE712BF97C031D55B12E1583F1982DC02((int32_t*)L_64, /*hidden argument*/NULL);
  41149. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_66 = __this->get_U3CU3E4__this_0();
  41150. NullCheck(L_66);
  41151. List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 * L_67 = L_66->get_constantMission_5();
  41152. int32_t L_68 = V_2;
  41153. NullCheck(L_67);
  41154. TableMission_t185298E975AB55A65798AF97A0572706F343FFA2 * L_69 = List_1_get_Item_mC99A32F008895C9F760C005BB4D4D05FCE7C28EF_inline(L_67, L_68, /*hidden argument*/List_1_get_Item_mC99A32F008895C9F760C005BB4D4D05FCE7C28EF_RuntimeMethod_var);
  41155. NullCheck(L_59);
  41156. Dictionary_2_set_Item_m44F698CB5D38E0ADFF5F86D758EBBB73B0F9632E(L_59, L_65, L_69, /*hidden argument*/Dictionary_2_set_Item_m44F698CB5D38E0ADFF5F86D758EBBB73B0F9632E_RuntimeMethod_var);
  41157. // for (int i = 0; i < this.constantMission.Count; i++)
  41158. int32_t L_70 = V_2;
  41159. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_70, (int32_t)1));
  41160. }
  41161. IL_0183:
  41162. {
  41163. // for (int i = 0; i < this.constantMission.Count; i++)
  41164. int32_t L_71 = V_2;
  41165. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_72 = __this->get_U3CU3E4__this_0();
  41166. NullCheck(L_72);
  41167. List_1_tC65D6567391A99F5BDCEDFB630080603068335D0 * L_73 = L_72->get_constantMission_5();
  41168. NullCheck(L_73);
  41169. int32_t L_74 = List_1_get_Count_mC75A17C0F8D3195014BA67CBB79DECB89059A83B_inline(L_73, /*hidden argument*/List_1_get_Count_mC75A17C0F8D3195014BA67CBB79DECB89059A83B_RuntimeMethod_var);
  41170. if ((((int32_t)L_71) < ((int32_t)L_74)))
  41171. {
  41172. goto IL_0143;
  41173. }
  41174. }
  41175. {
  41176. // for (int i = 0; i < this.constantShop.Count; i++)
  41177. V_3 = 0;
  41178. goto IL_01da;
  41179. }
  41180. IL_019a:
  41181. {
  41182. // this.constantShopDict[this.constantShop[i].id.ToString()] = this.constantShop[i];
  41183. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_75 = __this->get_U3CU3E4__this_0();
  41184. NullCheck(L_75);
  41185. Dictionary_2_t65D6FE37FB6256E263038226911CE131884CC889 * L_76 = L_75->get_constantShopDict_9();
  41186. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_77 = __this->get_U3CU3E4__this_0();
  41187. NullCheck(L_77);
  41188. List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 * L_78 = L_77->get_constantShop_6();
  41189. int32_t L_79 = V_3;
  41190. NullCheck(L_78);
  41191. TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB * L_80 = List_1_get_Item_mAB337E49AF02386192E8C6208025A01624EBE8AB_inline(L_78, L_79, /*hidden argument*/List_1_get_Item_mAB337E49AF02386192E8C6208025A01624EBE8AB_RuntimeMethod_var);
  41192. NullCheck(L_80);
  41193. int32_t* L_81 = L_80->get_address_of_id_0();
  41194. String_t* L_82 = Int32_ToString_m1863896DE712BF97C031D55B12E1583F1982DC02((int32_t*)L_81, /*hidden argument*/NULL);
  41195. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_83 = __this->get_U3CU3E4__this_0();
  41196. NullCheck(L_83);
  41197. List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 * L_84 = L_83->get_constantShop_6();
  41198. int32_t L_85 = V_3;
  41199. NullCheck(L_84);
  41200. TableShop_t50ACD255120C115ED3D313FEB9214886138E99BB * L_86 = List_1_get_Item_mAB337E49AF02386192E8C6208025A01624EBE8AB_inline(L_84, L_85, /*hidden argument*/List_1_get_Item_mAB337E49AF02386192E8C6208025A01624EBE8AB_RuntimeMethod_var);
  41201. NullCheck(L_76);
  41202. Dictionary_2_set_Item_m80AAA10D9D55ED51D1035027498903D84E712DBF(L_76, L_82, L_86, /*hidden argument*/Dictionary_2_set_Item_m80AAA10D9D55ED51D1035027498903D84E712DBF_RuntimeMethod_var);
  41203. // for (int i = 0; i < this.constantShop.Count; i++)
  41204. int32_t L_87 = V_3;
  41205. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_87, (int32_t)1));
  41206. }
  41207. IL_01da:
  41208. {
  41209. // for (int i = 0; i < this.constantShop.Count; i++)
  41210. int32_t L_88 = V_3;
  41211. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_89 = __this->get_U3CU3E4__this_0();
  41212. NullCheck(L_89);
  41213. List_1_t59CFDF18446630DCFA0D3D988BA32AF780EDA868 * L_90 = L_89->get_constantShop_6();
  41214. NullCheck(L_90);
  41215. int32_t L_91 = List_1_get_Count_mD11A0B4F65B6BDC6C9F3A694C33269349C540FB7_inline(L_90, /*hidden argument*/List_1_get_Count_mD11A0B4F65B6BDC6C9F3A694C33269349C540FB7_RuntimeMethod_var);
  41216. if ((((int32_t)L_88) < ((int32_t)L_91)))
  41217. {
  41218. goto IL_019a;
  41219. }
  41220. }
  41221. {
  41222. // GameMgr.HttpPost(new HttpReqItem() { }, (errItem, dataStr3) =>
  41223. // {
  41224. // if (errItem == 0)
  41225. // {
  41226. // HttpResItem dataItem = LitJson.JsonMapper.ToObject<HttpResItem>(dataStr3);
  41227. // if (dataItem.code == 0)
  41228. // {
  41229. // //??
  41230. // this.playerItems = dataItem.items;
  41231. // for (int i = 0; i < this.playerItems.Count; i++)
  41232. // {
  41233. // TableItem itemInfo = GameMgr.GotItem(this.playerItems[i].itemid);
  41234. // //?????
  41235. // if (itemInfo.type == "goods-skin")
  41236. // {
  41237. // this.curPlayer.own_skin++;
  41238. // }
  41239. // else if (itemInfo.type == "goods-dress")
  41240. // {
  41241. // this.curPlayer.own_dress++;
  41242. // }
  41243. // }
  41244. //
  41245. // //????
  41246. // if (successful != null) successful(true);
  41247. //
  41248. // //????
  41249. // this.loginSuccess();
  41250. // }
  41251. // else if (dataItem.msg.Length > 0)
  41252. // {
  41253. // GameMgr.ShowToast(dataItem.msg, 1);
  41254. // //????
  41255. // if (successful != null) successful(false);
  41256. // }
  41257. // else
  41258. // {
  41259. // GameMgr.ShowToast("?????? Code:" + dataItem.code);
  41260. // //????
  41261. // if (successful != null) successful(false);
  41262. // }
  41263. // }
  41264. // else
  41265. // {
  41266. // //????
  41267. // if (successful != null) successful(false);
  41268. // }
  41269. // });
  41270. HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC * L_92 = (HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC *)il2cpp_codegen_object_new(HttpReqItem_tFDC5ECF304A2BAAF85C938E786F676BFEC18D8EC_il2cpp_TypeInfo_var);
  41271. HttpReqItem__ctor_m20B98D3E6BFB84BBDA8DFA2ADF3742C20E3D6091(L_92, /*hidden argument*/NULL);
  41272. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_93 = __this->get_U3CU3E9__2_2();
  41273. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_94 = L_93;
  41274. G_B18_0 = L_94;
  41275. G_B18_1 = L_92;
  41276. if (L_94)
  41277. {
  41278. G_B19_0 = L_94;
  41279. G_B19_1 = L_92;
  41280. goto IL_0213;
  41281. }
  41282. }
  41283. {
  41284. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_95 = (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 *)il2cpp_codegen_object_new(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88_il2cpp_TypeInfo_var);
  41285. UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0(L_95, __this, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__2_m4A884FE7E794562DEF7BA41FF5BFD2E9CBE9E28B_RuntimeMethod_var), /*hidden argument*/UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0_RuntimeMethod_var);
  41286. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_96 = L_95;
  41287. V_4 = L_96;
  41288. __this->set_U3CU3E9__2_2(L_96);
  41289. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_97 = V_4;
  41290. G_B19_0 = L_97;
  41291. G_B19_1 = G_B18_1;
  41292. }
  41293. IL_0213:
  41294. {
  41295. GameMgr_HttpPost_m10613CD14BB0C089D8F8DC993959ED0DD24AACB3(G_B19_1, G_B19_0, (String_t*)NULL, /*hidden argument*/NULL);
  41296. // }
  41297. return;
  41298. }
  41299. IL_021a:
  41300. {
  41301. // else if (dataCostant.msg.Length > 0)
  41302. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_98 = V_0;
  41303. NullCheck(L_98);
  41304. String_t* L_99 = L_98->get_msg_1();
  41305. NullCheck(L_99);
  41306. int32_t L_100 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_99, /*hidden argument*/NULL);
  41307. if ((((int32_t)L_100) <= ((int32_t)0)))
  41308. {
  41309. goto IL_0249;
  41310. }
  41311. }
  41312. {
  41313. // GameMgr.ShowToast(dataCostant.msg, 1);
  41314. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_101 = V_0;
  41315. NullCheck(L_101);
  41316. String_t* L_102 = L_101->get_msg_1();
  41317. GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB(L_102, 1, /*hidden argument*/NULL);
  41318. // if (successful != null) successful(false);
  41319. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_103 = __this->get_successful_1();
  41320. if (!L_103)
  41321. {
  41322. goto IL_028d;
  41323. }
  41324. }
  41325. {
  41326. // if (successful != null) successful(false);
  41327. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_104 = __this->get_successful_1();
  41328. NullCheck(L_104);
  41329. UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826(L_104, (bool)0, /*hidden argument*/UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826_RuntimeMethod_var);
  41330. // }
  41331. return;
  41332. }
  41333. IL_0249:
  41334. {
  41335. // GameMgr.ShowToast("?????? Code:" + dataCostant.code);
  41336. HttpResGameConstant_tF915039B8DEB4C3513066403082AE6C85D67E74E * L_105 = V_0;
  41337. NullCheck(L_105);
  41338. int32_t L_106 = L_105->get_code_0();
  41339. int32_t L_107 = L_106;
  41340. RuntimeObject * L_108 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_107);
  41341. String_t* L_109 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral000D910EE3626DA82C97E7230F78BE6D476C668C, L_108, /*hidden argument*/NULL);
  41342. GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB(L_109, 0, /*hidden argument*/NULL);
  41343. // if (successful != null) successful(false);
  41344. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_110 = __this->get_successful_1();
  41345. if (!L_110)
  41346. {
  41347. goto IL_028d;
  41348. }
  41349. }
  41350. {
  41351. // if (successful != null) successful(false);
  41352. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_111 = __this->get_successful_1();
  41353. NullCheck(L_111);
  41354. UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826(L_111, (bool)0, /*hidden argument*/UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826_RuntimeMethod_var);
  41355. // }
  41356. return;
  41357. }
  41358. IL_0279:
  41359. {
  41360. // if (successful != null) successful(false);
  41361. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_112 = __this->get_successful_1();
  41362. if (!L_112)
  41363. {
  41364. goto IL_028d;
  41365. }
  41366. }
  41367. {
  41368. // if (successful != null) successful(false);
  41369. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_113 = __this->get_successful_1();
  41370. NullCheck(L_113);
  41371. UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826(L_113, (bool)0, /*hidden argument*/UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826_RuntimeMethod_var);
  41372. }
  41373. IL_028d:
  41374. {
  41375. // });
  41376. return;
  41377. }
  41378. }
  41379. // System.Void QFramework.RunGame.GameMgr_<>c__DisplayClass63_0::<loginGame>b__2(System.Int32,System.String)
  41380. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__2_m4A884FE7E794562DEF7BA41FF5BFD2E9CBE9E28B (U3CU3Ec__DisplayClass63_0_tE3AFD7395463E385931684E00A35AA90543912EE * __this, int32_t ___errItem0, String_t* ___dataStr31, const RuntimeMethod* method)
  41381. {
  41382. static bool s_Il2CppMethodInitialized;
  41383. if (!s_Il2CppMethodInitialized)
  41384. {
  41385. il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass63_0_U3CloginGameU3Eb__2_m4A884FE7E794562DEF7BA41FF5BFD2E9CBE9E28B_MetadataUsageId);
  41386. s_Il2CppMethodInitialized = true;
  41387. }
  41388. HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * V_0 = NULL;
  41389. int32_t V_1 = 0;
  41390. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * V_2 = NULL;
  41391. {
  41392. // if (errItem == 0)
  41393. int32_t L_0 = ___errItem0;
  41394. if (L_0)
  41395. {
  41396. goto IL_013a;
  41397. }
  41398. }
  41399. {
  41400. // HttpResItem dataItem = LitJson.JsonMapper.ToObject<HttpResItem>(dataStr3);
  41401. String_t* L_1 = ___dataStr31;
  41402. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  41403. HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * L_2 = JsonMapper_ToObject_TisHttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9_mF12D54B017EC141B152D51EB5AC123695908E60B(L_1, /*hidden argument*/JsonMapper_ToObject_TisHttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9_mF12D54B017EC141B152D51EB5AC123695908E60B_RuntimeMethod_var);
  41404. V_0 = L_2;
  41405. // if (dataItem.code == 0)
  41406. HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * L_3 = V_0;
  41407. NullCheck(L_3);
  41408. int32_t L_4 = L_3->get_code_0();
  41409. if (L_4)
  41410. {
  41411. goto IL_00db;
  41412. }
  41413. }
  41414. {
  41415. // this.playerItems = dataItem.items;
  41416. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_5 = __this->get_U3CU3E4__this_0();
  41417. HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * L_6 = V_0;
  41418. NullCheck(L_6);
  41419. List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * L_7 = L_6->get_items_2();
  41420. NullCheck(L_5);
  41421. L_5->set_playerItems_21(L_7);
  41422. // for (int i = 0; i < this.playerItems.Count; i++)
  41423. V_1 = 0;
  41424. goto IL_00a5;
  41425. }
  41426. IL_002d:
  41427. {
  41428. // TableItem itemInfo = GameMgr.GotItem(this.playerItems[i].itemid);
  41429. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_8 = __this->get_U3CU3E4__this_0();
  41430. NullCheck(L_8);
  41431. List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * L_9 = L_8->get_playerItems_21();
  41432. int32_t L_10 = V_1;
  41433. NullCheck(L_9);
  41434. ItemValuePair_tB3FCF1B84E14B33C84956B24A5AAF322AFFB0DBA * L_11 = List_1_get_Item_mB6C305B3B4FA116D79599D35BB1262CF5AE4D3F0_inline(L_9, L_10, /*hidden argument*/List_1_get_Item_mB6C305B3B4FA116D79599D35BB1262CF5AE4D3F0_RuntimeMethod_var);
  41435. NullCheck(L_11);
  41436. int32_t L_12 = L_11->get_itemid_0();
  41437. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_13 = GameMgr_GotItem_m96E3A0BCCE51BC3365BC9C04557DB3809D0D3750(L_12, /*hidden argument*/NULL);
  41438. V_2 = L_13;
  41439. // if (itemInfo.type == "goods-skin")
  41440. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_14 = V_2;
  41441. NullCheck(L_14);
  41442. String_t* L_15 = L_14->get_type_2();
  41443. bool L_16 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_15, _stringLiteralC0D2F9D4BAF445ADFA37AC26EB89F74209A1BC52, /*hidden argument*/NULL);
  41444. if (!L_16)
  41445. {
  41446. goto IL_0076;
  41447. }
  41448. }
  41449. {
  41450. // this.curPlayer.own_skin++;
  41451. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_17 = __this->get_U3CU3E4__this_0();
  41452. NullCheck(L_17);
  41453. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_18 = L_17->get_curPlayer_13();
  41454. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_19 = L_18;
  41455. NullCheck(L_19);
  41456. int64_t L_20 = L_19->get_own_skin_16();
  41457. NullCheck(L_19);
  41458. L_19->set_own_skin_16(((int64_t)il2cpp_codegen_add((int64_t)L_20, (int64_t)(((int64_t)((int64_t)1))))));
  41459. // }
  41460. goto IL_00a1;
  41461. }
  41462. IL_0076:
  41463. {
  41464. // else if (itemInfo.type == "goods-dress")
  41465. TableItem_tECAA2DC0DA67748E0E940A85D6C38F2BD307B06A * L_21 = V_2;
  41466. NullCheck(L_21);
  41467. String_t* L_22 = L_21->get_type_2();
  41468. bool L_23 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_22, _stringLiteral7406F1BA9C1930302492A40C5E7F57B21F8B3A03, /*hidden argument*/NULL);
  41469. if (!L_23)
  41470. {
  41471. goto IL_00a1;
  41472. }
  41473. }
  41474. {
  41475. // this.curPlayer.own_dress++;
  41476. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_24 = __this->get_U3CU3E4__this_0();
  41477. NullCheck(L_24);
  41478. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_25 = L_24->get_curPlayer_13();
  41479. PlayerModel_tFB7C916C4EF54EF298EC2254C6B594CBFFA54B4A * L_26 = L_25;
  41480. NullCheck(L_26);
  41481. int64_t L_27 = L_26->get_own_dress_17();
  41482. NullCheck(L_26);
  41483. L_26->set_own_dress_17(((int64_t)il2cpp_codegen_add((int64_t)L_27, (int64_t)(((int64_t)((int64_t)1))))));
  41484. }
  41485. IL_00a1:
  41486. {
  41487. // for (int i = 0; i < this.playerItems.Count; i++)
  41488. int32_t L_28 = V_1;
  41489. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_28, (int32_t)1));
  41490. }
  41491. IL_00a5:
  41492. {
  41493. // for (int i = 0; i < this.playerItems.Count; i++)
  41494. int32_t L_29 = V_1;
  41495. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_30 = __this->get_U3CU3E4__this_0();
  41496. NullCheck(L_30);
  41497. List_1_t45BED3BD6779BAD046A0BBF7DF63A61B89F6272D * L_31 = L_30->get_playerItems_21();
  41498. NullCheck(L_31);
  41499. int32_t L_32 = List_1_get_Count_mA108704AA48AD65A55E9220F8CF7B2408A66F854_inline(L_31, /*hidden argument*/List_1_get_Count_mA108704AA48AD65A55E9220F8CF7B2408A66F854_RuntimeMethod_var);
  41500. if ((((int32_t)L_29) < ((int32_t)L_32)))
  41501. {
  41502. goto IL_002d;
  41503. }
  41504. }
  41505. {
  41506. // if (successful != null) successful(true);
  41507. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_33 = __this->get_successful_1();
  41508. if (!L_33)
  41509. {
  41510. goto IL_00cf;
  41511. }
  41512. }
  41513. {
  41514. // if (successful != null) successful(true);
  41515. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_34 = __this->get_successful_1();
  41516. NullCheck(L_34);
  41517. UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826(L_34, (bool)1, /*hidden argument*/UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826_RuntimeMethod_var);
  41518. }
  41519. IL_00cf:
  41520. {
  41521. // this.loginSuccess();
  41522. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_35 = __this->get_U3CU3E4__this_0();
  41523. NullCheck(L_35);
  41524. GameMgr_loginSuccess_m07232955C153D912186A2618D59D66E5304E0F83(L_35, /*hidden argument*/NULL);
  41525. // }
  41526. return;
  41527. }
  41528. IL_00db:
  41529. {
  41530. // else if (dataItem.msg.Length > 0)
  41531. HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * L_36 = V_0;
  41532. NullCheck(L_36);
  41533. String_t* L_37 = L_36->get_msg_1();
  41534. NullCheck(L_37);
  41535. int32_t L_38 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_37, /*hidden argument*/NULL);
  41536. if ((((int32_t)L_38) <= ((int32_t)0)))
  41537. {
  41538. goto IL_010a;
  41539. }
  41540. }
  41541. {
  41542. // GameMgr.ShowToast(dataItem.msg, 1);
  41543. HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * L_39 = V_0;
  41544. NullCheck(L_39);
  41545. String_t* L_40 = L_39->get_msg_1();
  41546. GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB(L_40, 1, /*hidden argument*/NULL);
  41547. // if (successful != null) successful(false);
  41548. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_41 = __this->get_successful_1();
  41549. if (!L_41)
  41550. {
  41551. goto IL_014e;
  41552. }
  41553. }
  41554. {
  41555. // if (successful != null) successful(false);
  41556. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_42 = __this->get_successful_1();
  41557. NullCheck(L_42);
  41558. UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826(L_42, (bool)0, /*hidden argument*/UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826_RuntimeMethod_var);
  41559. // }
  41560. return;
  41561. }
  41562. IL_010a:
  41563. {
  41564. // GameMgr.ShowToast("?????? Code:" + dataItem.code);
  41565. HttpResItem_t8F43C18D3627E889026449CF7BF78D8FA02DCAB9 * L_43 = V_0;
  41566. NullCheck(L_43);
  41567. int32_t L_44 = L_43->get_code_0();
  41568. int32_t L_45 = L_44;
  41569. RuntimeObject * L_46 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_45);
  41570. String_t* L_47 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral000D910EE3626DA82C97E7230F78BE6D476C668C, L_46, /*hidden argument*/NULL);
  41571. GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB(L_47, 0, /*hidden argument*/NULL);
  41572. // if (successful != null) successful(false);
  41573. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_48 = __this->get_successful_1();
  41574. if (!L_48)
  41575. {
  41576. goto IL_014e;
  41577. }
  41578. }
  41579. {
  41580. // if (successful != null) successful(false);
  41581. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_49 = __this->get_successful_1();
  41582. NullCheck(L_49);
  41583. UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826(L_49, (bool)0, /*hidden argument*/UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826_RuntimeMethod_var);
  41584. // }
  41585. return;
  41586. }
  41587. IL_013a:
  41588. {
  41589. // if (successful != null) successful(false);
  41590. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_50 = __this->get_successful_1();
  41591. if (!L_50)
  41592. {
  41593. goto IL_014e;
  41594. }
  41595. }
  41596. {
  41597. // if (successful != null) successful(false);
  41598. UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_51 = __this->get_successful_1();
  41599. NullCheck(L_51);
  41600. UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826(L_51, (bool)0, /*hidden argument*/UnityAction_1_Invoke_m36F58C8AEBC23FDF5E1BF78022DCCC6887A2A826_RuntimeMethod_var);
  41601. }
  41602. IL_014e:
  41603. {
  41604. // });
  41605. return;
  41606. }
  41607. }
  41608. #ifdef __clang__
  41609. #pragma clang diagnostic pop
  41610. #endif
  41611. #ifdef __clang__
  41612. #pragma clang diagnostic push
  41613. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  41614. #pragma clang diagnostic ignored "-Wunused-variable"
  41615. #endif
  41616. // System.Void QFramework.RunGame.GameMgr_<>c__DisplayClass68_0::.ctor()
  41617. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass68_0__ctor_mD7CABD41B8CC8F17E75CB2132B6E63B20D57721F (U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * __this, const RuntimeMethod* method)
  41618. {
  41619. {
  41620. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  41621. return;
  41622. }
  41623. }
  41624. // System.Void QFramework.RunGame.GameMgr_<>c__DisplayClass68_0::<KeepLiveData>b__0(System.Int32)
  41625. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass68_0_U3CKeepLiveDataU3Eb__0_m09FE64F973C01FBE687FBF4E7C207D2746EA996C (U3CU3Ec__DisplayClass68_0_t864E6E521FF14A0655F304E4255D57DFD4E368DB * __this, int32_t ___index0, const RuntimeMethod* method)
  41626. {
  41627. {
  41628. // if (index == 2)
  41629. int32_t L_0 = ___index0;
  41630. if ((!(((uint32_t)L_0) == ((uint32_t)2))))
  41631. {
  41632. goto IL_0014;
  41633. }
  41634. }
  41635. {
  41636. // UIMatchFriendPanel.ShowUI(resData.match_room);
  41637. HttpResKeepLive_tE5ACC88451EFEF65BE20B90DFF3E60DE80810952 * L_1 = __this->get_resData_0();
  41638. NullCheck(L_1);
  41639. int32_t L_2 = L_1->get_match_room_2();
  41640. UIMatchFriendPanel_ShowUI_mFB2AEF05E82056118E561673689F6E80C9CD4340(L_2, /*hidden argument*/NULL);
  41641. }
  41642. IL_0014:
  41643. {
  41644. // }, "??", "??", "??");
  41645. return;
  41646. }
  41647. }
  41648. #ifdef __clang__
  41649. #pragma clang diagnostic pop
  41650. #endif
  41651. #ifdef __clang__
  41652. #pragma clang diagnostic push
  41653. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  41654. #pragma clang diagnostic ignored "-Wunused-variable"
  41655. #endif
  41656. // System.Void QFramework.RunGame.GameMgr_<>c__DisplayClass75_0::.ctor()
  41657. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass75_0__ctor_m07074E1AC2E68EC7748BA9C9EC7B311197B8D262 (U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7 * __this, const RuntimeMethod* method)
  41658. {
  41659. {
  41660. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  41661. return;
  41662. }
  41663. }
  41664. // System.Void QFramework.RunGame.GameMgr_<>c__DisplayClass75_0::<ShowReviveUI>b__0(System.Int32)
  41665. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass75_0_U3CShowReviveUIU3Eb__0_m287C631B36F569D0BD6F0E178607EBCA9914CF53 (U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7 * __this, int32_t ___tag0, const RuntimeMethod* method)
  41666. {
  41667. static bool s_Il2CppMethodInitialized;
  41668. if (!s_Il2CppMethodInitialized)
  41669. {
  41670. il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass75_0_U3CShowReviveUIU3Eb__0_m287C631B36F569D0BD6F0E178607EBCA9914CF53_MetadataUsageId);
  41671. s_Il2CppMethodInitialized = true;
  41672. }
  41673. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * V_0 = NULL;
  41674. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B3_0 = NULL;
  41675. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * G_B3_1 = NULL;
  41676. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * G_B2_0 = NULL;
  41677. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * G_B2_1 = NULL;
  41678. {
  41679. // if (tag == 1)
  41680. int32_t L_0 = ___tag0;
  41681. if ((!(((uint32_t)L_0) == ((uint32_t)1))))
  41682. {
  41683. goto IL_004c;
  41684. }
  41685. }
  41686. {
  41687. // GameMgr.ShowLoading(true);
  41688. GameMgr_ShowLoading_m9901EFA59467AC075F83ADB623066A96A1018653((bool)1, /*hidden argument*/NULL);
  41689. // GameMgr.HttpPost(new HttpReqUseItem() { itemid = 1001, count = count }, (err, dataStr) =>
  41690. // {
  41691. // GameMgr.ShowLoading(false);
  41692. // if (err == 0)
  41693. // {
  41694. // HttpResUseItem data = LitJson.JsonMapper.ToObject<HttpResUseItem>(dataStr);
  41695. // if (data.code == 0)
  41696. // {
  41697. // //????????
  41698. // this.oldUIManager.Playnow();
  41699. // //??????
  41700. // GameMgr.EvtUpPlayerInfo();
  41701. // }
  41702. // else if (data.msg.Length > 0)
  41703. // {
  41704. // GameMgr.ShowToast(data.msg, 1);
  41705. // }
  41706. // else
  41707. // {
  41708. // GameMgr.ShowToast("?????? Code:" + data.code);
  41709. // //????????
  41710. // this.oldUIManager.player.changetogameover();
  41711. // }
  41712. // }
  41713. // else
  41714. // {
  41715. // //????????
  41716. // this.oldUIManager.player.changetogameover();
  41717. // }
  41718. // });
  41719. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * L_1 = (HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 *)il2cpp_codegen_object_new(HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1_il2cpp_TypeInfo_var);
  41720. HttpReqUseItem__ctor_m99E08879151BB656B836F34E671606D4F6D1A4F8(L_1, /*hidden argument*/NULL);
  41721. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * L_2 = L_1;
  41722. NullCheck(L_2);
  41723. L_2->set_itemid_2(((int32_t)1001));
  41724. HttpReqUseItem_t2FA120E3EEBE82470B522B9197C3C4884E7013E1 * L_3 = L_2;
  41725. int32_t L_4 = __this->get_count_0();
  41726. NullCheck(L_3);
  41727. L_3->set_count_3(L_4);
  41728. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_5 = __this->get_U3CU3E9__1_2();
  41729. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_6 = L_5;
  41730. G_B2_0 = L_6;
  41731. G_B2_1 = L_3;
  41732. if (L_6)
  41733. {
  41734. G_B3_0 = L_6;
  41735. G_B3_1 = L_3;
  41736. goto IL_0045;
  41737. }
  41738. }
  41739. {
  41740. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_7 = (UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 *)il2cpp_codegen_object_new(UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88_il2cpp_TypeInfo_var);
  41741. UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0(L_7, __this, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass75_0_U3CShowReviveUIU3Eb__1_m962DD34D6F627C7BF2002AA35ACA0CCCBAECFBA1_RuntimeMethod_var), /*hidden argument*/UnityAction_2__ctor_mDA01057AB6E14641C17228199A4EFB145FD496F0_RuntimeMethod_var);
  41742. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_8 = L_7;
  41743. V_0 = L_8;
  41744. __this->set_U3CU3E9__1_2(L_8);
  41745. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_9 = V_0;
  41746. G_B3_0 = L_9;
  41747. G_B3_1 = G_B2_1;
  41748. }
  41749. IL_0045:
  41750. {
  41751. GameMgr_HttpPost_m10613CD14BB0C089D8F8DC993959ED0DD24AACB3(G_B3_1, G_B3_0, (String_t*)NULL, /*hidden argument*/NULL);
  41752. // }
  41753. return;
  41754. }
  41755. IL_004c:
  41756. {
  41757. // Debug.Log("????");
  41758. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  41759. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(_stringLiteralA5D1ADD37C4581DF3FAB07C1D8BC7DDFB66A0602, /*hidden argument*/NULL);
  41760. // this.oldUIManager.player.changetogameover();
  41761. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_10 = __this->get_U3CU3E4__this_1();
  41762. NullCheck(L_10);
  41763. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_11 = L_10->get_oldUIManager_16();
  41764. NullCheck(L_11);
  41765. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_12 = L_11->get_player_63();
  41766. NullCheck(L_12);
  41767. Playermuving_changetogameover_mBB4364005060456D9A0889EC9F1BFA859F2976ED(L_12, /*hidden argument*/NULL);
  41768. // }, "??", "????");
  41769. return;
  41770. }
  41771. }
  41772. // System.Void QFramework.RunGame.GameMgr_<>c__DisplayClass75_0::<ShowReviveUI>b__1(System.Int32,System.String)
  41773. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass75_0_U3CShowReviveUIU3Eb__1_m962DD34D6F627C7BF2002AA35ACA0CCCBAECFBA1 (U3CU3Ec__DisplayClass75_0_t7AEE69B21D051948F13D48B52C536761BFCA2FB7 * __this, int32_t ___err0, String_t* ___dataStr1, const RuntimeMethod* method)
  41774. {
  41775. static bool s_Il2CppMethodInitialized;
  41776. if (!s_Il2CppMethodInitialized)
  41777. {
  41778. il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass75_0_U3CShowReviveUIU3Eb__1_m962DD34D6F627C7BF2002AA35ACA0CCCBAECFBA1_MetadataUsageId);
  41779. s_Il2CppMethodInitialized = true;
  41780. }
  41781. HttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18 * V_0 = NULL;
  41782. {
  41783. // GameMgr.ShowLoading(false);
  41784. GameMgr_ShowLoading_m9901EFA59467AC075F83ADB623066A96A1018653((bool)0, /*hidden argument*/NULL);
  41785. // if (err == 0)
  41786. int32_t L_0 = ___err0;
  41787. if (L_0)
  41788. {
  41789. goto IL_007a;
  41790. }
  41791. }
  41792. {
  41793. // HttpResUseItem data = LitJson.JsonMapper.ToObject<HttpResUseItem>(dataStr);
  41794. String_t* L_1 = ___dataStr1;
  41795. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  41796. HttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18 * L_2 = JsonMapper_ToObject_TisHttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18_m72682773EC2F89245584521852D517B905A4DCCE(L_1, /*hidden argument*/JsonMapper_ToObject_TisHttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18_m72682773EC2F89245584521852D517B905A4DCCE_RuntimeMethod_var);
  41797. V_0 = L_2;
  41798. // if (data.code == 0)
  41799. HttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18 * L_3 = V_0;
  41800. NullCheck(L_3);
  41801. int32_t L_4 = L_3->get_code_0();
  41802. if (L_4)
  41803. {
  41804. goto IL_002e;
  41805. }
  41806. }
  41807. {
  41808. // this.oldUIManager.Playnow();
  41809. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_5 = __this->get_U3CU3E4__this_1();
  41810. NullCheck(L_5);
  41811. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_6 = L_5->get_oldUIManager_16();
  41812. NullCheck(L_6);
  41813. UImanager_Playnow_mB7AD81FBDBB281875BFEC8DA995F8C6FCA496ED5(L_6, /*hidden argument*/NULL);
  41814. // GameMgr.EvtUpPlayerInfo();
  41815. GameMgr_EvtUpPlayerInfo_mA25DC60A8DE15E8163D9288C1EAAD1DE6F7AA66D(/*hidden argument*/NULL);
  41816. // }
  41817. return;
  41818. }
  41819. IL_002e:
  41820. {
  41821. // else if (data.msg.Length > 0)
  41822. HttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18 * L_7 = V_0;
  41823. NullCheck(L_7);
  41824. String_t* L_8 = L_7->get_msg_1();
  41825. NullCheck(L_8);
  41826. int32_t L_9 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_8, /*hidden argument*/NULL);
  41827. if ((((int32_t)L_9) <= ((int32_t)0)))
  41828. {
  41829. goto IL_0049;
  41830. }
  41831. }
  41832. {
  41833. // GameMgr.ShowToast(data.msg, 1);
  41834. HttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18 * L_10 = V_0;
  41835. NullCheck(L_10);
  41836. String_t* L_11 = L_10->get_msg_1();
  41837. GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB(L_11, 1, /*hidden argument*/NULL);
  41838. // }
  41839. return;
  41840. }
  41841. IL_0049:
  41842. {
  41843. // GameMgr.ShowToast("?????? Code:" + data.code);
  41844. HttpResUseItem_t181FFCCE6ED53398511C90FC25D793B7B941ED18 * L_12 = V_0;
  41845. NullCheck(L_12);
  41846. int32_t L_13 = L_12->get_code_0();
  41847. int32_t L_14 = L_13;
  41848. RuntimeObject * L_15 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_14);
  41849. String_t* L_16 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral000D910EE3626DA82C97E7230F78BE6D476C668C, L_15, /*hidden argument*/NULL);
  41850. GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB(L_16, 0, /*hidden argument*/NULL);
  41851. // this.oldUIManager.player.changetogameover();
  41852. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_17 = __this->get_U3CU3E4__this_1();
  41853. NullCheck(L_17);
  41854. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_18 = L_17->get_oldUIManager_16();
  41855. NullCheck(L_18);
  41856. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_19 = L_18->get_player_63();
  41857. NullCheck(L_19);
  41858. Playermuving_changetogameover_mBB4364005060456D9A0889EC9F1BFA859F2976ED(L_19, /*hidden argument*/NULL);
  41859. // }
  41860. return;
  41861. }
  41862. IL_007a:
  41863. {
  41864. // this.oldUIManager.player.changetogameover();
  41865. GameMgr_tC6A7A4E2015DF5B634BD9BF356CAF008B07167DF * L_20 = __this->get_U3CU3E4__this_1();
  41866. NullCheck(L_20);
  41867. UImanager_t84E1979E81017F474CF807FA00AA4AE988BDB395 * L_21 = L_20->get_oldUIManager_16();
  41868. NullCheck(L_21);
  41869. Playermuving_tECE549BA10CE053B798CE4306DF8FABEF8CF4719 * L_22 = L_21->get_player_63();
  41870. NullCheck(L_22);
  41871. Playermuving_changetogameover_mBB4364005060456D9A0889EC9F1BFA859F2976ED(L_22, /*hidden argument*/NULL);
  41872. // });
  41873. return;
  41874. }
  41875. }
  41876. #ifdef __clang__
  41877. #pragma clang diagnostic pop
  41878. #endif
  41879. #ifdef __clang__
  41880. #pragma clang diagnostic push
  41881. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  41882. #pragma clang diagnostic ignored "-Wunused-variable"
  41883. #endif
  41884. // System.Void QFramework.RunGame.GameMgr_<WWWStart>d__100::.ctor(System.Int32)
  41885. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CWWWStartU3Ed__100__ctor_m8B334985C125E723A31B20539AA9BE12505F909F (U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  41886. {
  41887. {
  41888. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  41889. int32_t L_0 = ___U3CU3E1__state0;
  41890. __this->set_U3CU3E1__state_0(L_0);
  41891. return;
  41892. }
  41893. }
  41894. // System.Void QFramework.RunGame.GameMgr_<WWWStart>d__100::System.IDisposable.Dispose()
  41895. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CWWWStartU3Ed__100_System_IDisposable_Dispose_m6C718217939D459B134682BD7FAA5655C525E650 (U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * __this, const RuntimeMethod* method)
  41896. {
  41897. int32_t V_0 = 0;
  41898. Exception_t * __last_unhandled_exception = 0;
  41899. NO_UNUSED_WARNING (__last_unhandled_exception);
  41900. Exception_t * __exception_local = 0;
  41901. NO_UNUSED_WARNING (__exception_local);
  41902. void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
  41903. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  41904. NO_UNUSED_WARNING (__leave_targets);
  41905. {
  41906. int32_t L_0 = __this->get_U3CU3E1__state_0();
  41907. V_0 = L_0;
  41908. int32_t L_1 = V_0;
  41909. if ((((int32_t)L_1) == ((int32_t)((int32_t)-3))))
  41910. {
  41911. goto IL_0010;
  41912. }
  41913. }
  41914. {
  41915. int32_t L_2 = V_0;
  41916. if ((!(((uint32_t)L_2) == ((uint32_t)1))))
  41917. {
  41918. goto IL_001a;
  41919. }
  41920. }
  41921. IL_0010:
  41922. {
  41923. }
  41924. IL_0011:
  41925. try
  41926. { // begin try (depth: 1)
  41927. IL2CPP_LEAVE(0x1A, FINALLY_0013);
  41928. } // end try (depth: 1)
  41929. catch(Il2CppExceptionWrapper& e)
  41930. {
  41931. __last_unhandled_exception = (Exception_t *)e.ex;
  41932. goto FINALLY_0013;
  41933. }
  41934. FINALLY_0013:
  41935. { // begin finally (depth: 1)
  41936. U3CWWWStartU3Ed__100_U3CU3Em__Finally1_m57650A6DF9E1CA87A64B9429B95E8A1A3F43CE5B(__this, /*hidden argument*/NULL);
  41937. IL2CPP_END_FINALLY(19)
  41938. } // end finally (depth: 1)
  41939. IL2CPP_CLEANUP(19)
  41940. {
  41941. IL2CPP_JUMP_TBL(0x1A, IL_001a)
  41942. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  41943. }
  41944. IL_001a:
  41945. {
  41946. return;
  41947. }
  41948. }
  41949. // System.Boolean QFramework.RunGame.GameMgr_<WWWStart>d__100::MoveNext()
  41950. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CWWWStartU3Ed__100_MoveNext_mEE720C9B49C90982CAC6D034A71B7A15EE960C8A (U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * __this, const RuntimeMethod* method)
  41951. {
  41952. static bool s_Il2CppMethodInitialized;
  41953. if (!s_Il2CppMethodInitialized)
  41954. {
  41955. il2cpp_codegen_initialize_method (U3CWWWStartU3Ed__100_MoveNext_mEE720C9B49C90982CAC6D034A71B7A15EE960C8A_MetadataUsageId);
  41956. s_Il2CppMethodInitialized = true;
  41957. }
  41958. bool V_0 = false;
  41959. int32_t V_1 = 0;
  41960. Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC * V_2 = NULL;
  41961. String_t* V_3 = NULL;
  41962. Exception_t * V_4 = NULL;
  41963. Exception_t * __last_unhandled_exception = 0;
  41964. NO_UNUSED_WARNING (__last_unhandled_exception);
  41965. Exception_t * __exception_local = 0;
  41966. NO_UNUSED_WARNING (__exception_local);
  41967. void* __leave_targets_storage = alloca(sizeof(int32_t) * 5);
  41968. il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
  41969. NO_UNUSED_WARNING (__leave_targets);
  41970. U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * G_B5_0 = NULL;
  41971. U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * G_B4_0 = NULL;
  41972. String_t* G_B6_0 = NULL;
  41973. U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * G_B6_1 = NULL;
  41974. IL_0000:
  41975. try
  41976. { // begin try (depth: 1)
  41977. {
  41978. int32_t L_0 = __this->get_U3CU3E1__state_0();
  41979. V_1 = L_0;
  41980. int32_t L_1 = V_1;
  41981. if (!L_1)
  41982. {
  41983. goto IL_0018;
  41984. }
  41985. }
  41986. IL_000a:
  41987. {
  41988. int32_t L_2 = V_1;
  41989. if ((((int32_t)L_2) == ((int32_t)1)))
  41990. {
  41991. goto IL_00c5;
  41992. }
  41993. }
  41994. IL_0011:
  41995. {
  41996. V_0 = (bool)0;
  41997. goto IL_01d3;
  41998. }
  41999. IL_0018:
  42000. {
  42001. __this->set_U3CU3E1__state_0((-1));
  42002. // if (Application.isEditor)
  42003. Application_get_isEditor_m347E6EE16E5109EF613C83ED98DB1EC6E3EF5E26(/*hidden argument*/NULL);
  42004. // url = (url == null) ? CfgRun.msgHttpUrl : url;
  42005. String_t* L_3 = __this->get_url_2();
  42006. G_B4_0 = __this;
  42007. if (!L_3)
  42008. {
  42009. G_B5_0 = __this;
  42010. goto IL_0036;
  42011. }
  42012. }
  42013. IL_002e:
  42014. {
  42015. String_t* L_4 = __this->get_url_2();
  42016. G_B6_0 = L_4;
  42017. G_B6_1 = G_B4_0;
  42018. goto IL_003b;
  42019. }
  42020. IL_0036:
  42021. {
  42022. IL2CPP_RUNTIME_CLASS_INIT(CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_il2cpp_TypeInfo_var);
  42023. String_t* L_5 = ((CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_StaticFields*)il2cpp_codegen_static_fields_for(CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_il2cpp_TypeInfo_var))->get_msgHttpUrl_1();
  42024. G_B6_0 = L_5;
  42025. G_B6_1 = G_B5_0;
  42026. }
  42027. IL_003b:
  42028. {
  42029. NullCheck(G_B6_1);
  42030. G_B6_1->set_url_2(G_B6_0);
  42031. // System.Collections.Generic.Dictionary<string, string> header = new System.Collections.Generic.Dictionary<string, string>();
  42032. Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC * L_6 = (Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC *)il2cpp_codegen_object_new(Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC_il2cpp_TypeInfo_var);
  42033. Dictionary_2__ctor_m5B1C279E77422BB0B2C7B0374ECF89E3224AF62B(L_6, /*hidden argument*/Dictionary_2__ctor_m5B1C279E77422BB0B2C7B0374ECF89E3224AF62B_RuntimeMethod_var);
  42034. V_2 = L_6;
  42035. // header["Content-Type"] = "application/json";
  42036. Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC * L_7 = V_2;
  42037. NullCheck(L_7);
  42038. Dictionary_2_set_Item_m597918251624A4BF29104324490143CFCA659FAD(L_7, _stringLiteral77D12B97BA61FFCCB079E0DD2EF6809C1E957255, _stringLiteralCA9FD0B2414177B79AC2EA7AD76252E4EF6DD65C, /*hidden argument*/Dictionary_2_set_Item_m597918251624A4BF29104324490143CFCA659FAD_RuntimeMethod_var);
  42039. // string jsonStr = JsonMapper.ToJson(reqObj);
  42040. RuntimeObject * L_8 = __this->get_reqObj_3();
  42041. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  42042. String_t* L_9 = JsonMapper_ToJson_mCA34B4D1797C2D69F336F74CAB08F6BAAA8444CA(L_8, /*hidden argument*/NULL);
  42043. __this->set_U3CjsonStrU3E5__2_5(L_9);
  42044. // Debug.Log("==========[WWWRequest] webRequest ????:" + jsonStr);
  42045. String_t* L_10 = __this->get_U3CjsonStrU3E5__2_5();
  42046. String_t* L_11 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteral8404B0AECBF8AC29427CC488ACF8A2CC6B2B44BF, L_10, /*hidden argument*/NULL);
  42047. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  42048. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_11, /*hidden argument*/NULL);
  42049. // using (WWW www = new WWW(url, Encoding.GetEncoding("UTF-8").GetBytes(jsonStr), header))
  42050. String_t* L_12 = __this->get_url_2();
  42051. Encoding_t7837A3C0F55EAE0E3959A53C6D6E88B113ED78A4 * L_13 = Encoding_GetEncoding_mA19D07F2E88F8FF58D42B73AFF5E22241607D54E(_stringLiteral663B90C899FA25A111067BE0C22FFC64DCF581C2, /*hidden argument*/NULL);
  42052. String_t* L_14 = __this->get_U3CjsonStrU3E5__2_5();
  42053. NullCheck(L_13);
  42054. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_15 = VirtFuncInvoker1< ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, String_t* >::Invoke(16 /* System.Byte[] System.Text.Encoding::GetBytes(System.String) */, L_13, L_14);
  42055. Dictionary_2_t931BF283048C4E74FC063C3036E5F3FE328861FC * L_16 = V_2;
  42056. WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 * L_17 = (WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 *)il2cpp_codegen_object_new(WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664_il2cpp_TypeInfo_var);
  42057. WWW__ctor_mB59A96D78FFCCD48B23664B730086222CE2C3881(L_17, L_12, L_15, L_16, /*hidden argument*/NULL);
  42058. __this->set_U3CwwwU3E5__3_6(L_17);
  42059. __this->set_U3CU3E1__state_0(((int32_t)-3));
  42060. // yield return www;
  42061. WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 * L_18 = __this->get_U3CwwwU3E5__3_6();
  42062. __this->set_U3CU3E2__current_1(L_18);
  42063. __this->set_U3CU3E1__state_0(1);
  42064. V_0 = (bool)1;
  42065. goto IL_01d3;
  42066. }
  42067. IL_00c5:
  42068. {
  42069. __this->set_U3CU3E1__state_0(((int32_t)-3));
  42070. // if (call != null)
  42071. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_19 = __this->get_call_4();
  42072. if (!L_19)
  42073. {
  42074. goto IL_01bb;
  42075. }
  42076. }
  42077. IL_00d8:
  42078. try
  42079. { // begin try (depth: 2)
  42080. {
  42081. // if (string.IsNullOrEmpty(www.error))
  42082. WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 * L_20 = __this->get_U3CwwwU3E5__3_6();
  42083. NullCheck(L_20);
  42084. String_t* L_21 = WWW_get_error_mED42EEAAE7847167CCEEFF2098563F78A79F8C2A(L_20, /*hidden argument*/NULL);
  42085. bool L_22 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_21, /*hidden argument*/NULL);
  42086. if (!L_22)
  42087. {
  42088. goto IL_012d;
  42089. }
  42090. }
  42091. IL_00ea:
  42092. {
  42093. // string dataStr = Utils.ByteToString(www.bytes);
  42094. WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 * L_23 = __this->get_U3CwwwU3E5__3_6();
  42095. NullCheck(L_23);
  42096. ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_24 = WWW_get_bytes_m9C9B2E62AC6733A39EDBF61E5C751438EC41126C(L_23, /*hidden argument*/NULL);
  42097. String_t* L_25 = Utils_ByteToString_m0E33F52015248B88443798C906B4E4DEDAA60D1C(L_24, /*hidden argument*/NULL);
  42098. V_3 = L_25;
  42099. // Debug.Log(">>>>>>>>>>[WWWRequest] ????:" + jsonStr + " ????:" + dataStr);
  42100. String_t* L_26 = __this->get_U3CjsonStrU3E5__2_5();
  42101. String_t* L_27 = V_3;
  42102. String_t* L_28 = String_Concat_mDD2E38332DED3A8C088D38D78A0E0BEB5091DA64(_stringLiteralD2591300BC4F53DFB60A8BA2D14C7E355EC8B940, L_26, _stringLiteralF91E869F90753340A02070EB116C766B91D1242C, L_27, /*hidden argument*/NULL);
  42103. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  42104. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_28, /*hidden argument*/NULL);
  42105. // if (call != null)
  42106. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_29 = __this->get_call_4();
  42107. if (!L_29)
  42108. {
  42109. goto IL_0173;
  42110. }
  42111. }
  42112. IL_011e:
  42113. {
  42114. // call(0, dataStr);
  42115. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_30 = __this->get_call_4();
  42116. String_t* L_31 = V_3;
  42117. NullCheck(L_30);
  42118. UnityAction_2_Invoke_m329EF351C9EBFBB96BE562881DA3CC5D8C24FEB2(L_30, 0, L_31, /*hidden argument*/UnityAction_2_Invoke_m329EF351C9EBFBB96BE562881DA3CC5D8C24FEB2_RuntimeMethod_var);
  42119. // }
  42120. goto IL_0173;
  42121. }
  42122. IL_012d:
  42123. {
  42124. // Debug.Log(string.Format(">>>>>>>>>>[WWWRequest] 1 is error Url : {0} - {1} - {2} ", url, jsonStr, www.error));
  42125. String_t* L_32 = __this->get_url_2();
  42126. String_t* L_33 = __this->get_U3CjsonStrU3E5__2_5();
  42127. WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 * L_34 = __this->get_U3CwwwU3E5__3_6();
  42128. NullCheck(L_34);
  42129. String_t* L_35 = WWW_get_error_mED42EEAAE7847167CCEEFF2098563F78A79F8C2A(L_34, /*hidden argument*/NULL);
  42130. String_t* L_36 = String_Format_m26BBF75F9609FAD0B39C2242FEBAAD7D68F14D99(_stringLiteral759A71B258E4C6EF9A7EAA7E045F7B66AA3D10BC, L_32, L_33, L_35, /*hidden argument*/NULL);
  42131. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  42132. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_36, /*hidden argument*/NULL);
  42133. // if (call != null)
  42134. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_37 = __this->get_call_4();
  42135. if (!L_37)
  42136. {
  42137. goto IL_0168;
  42138. }
  42139. }
  42140. IL_015b:
  42141. {
  42142. // call(1, null);
  42143. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_38 = __this->get_call_4();
  42144. NullCheck(L_38);
  42145. UnityAction_2_Invoke_m329EF351C9EBFBB96BE562881DA3CC5D8C24FEB2(L_38, 1, (String_t*)NULL, /*hidden argument*/UnityAction_2_Invoke_m329EF351C9EBFBB96BE562881DA3CC5D8C24FEB2_RuntimeMethod_var);
  42146. }
  42147. IL_0168:
  42148. {
  42149. // GameMgr.ShowToast("????! ???????!");
  42150. GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB(_stringLiteral7E07555D501BFDBFC3D3CFF9911DC34CD15616F4, 0, /*hidden argument*/NULL);
  42151. }
  42152. IL_0173:
  42153. {
  42154. // }
  42155. goto IL_01bb;
  42156. }
  42157. } // end try (depth: 2)
  42158. catch(Il2CppExceptionWrapper& e)
  42159. {
  42160. __exception_local = (Exception_t *)e.ex;
  42161. if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  42162. goto CATCH_0175;
  42163. throw e;
  42164. }
  42165. CATCH_0175:
  42166. { // begin catch(System.Exception)
  42167. {
  42168. // catch (Exception e)
  42169. V_4 = ((Exception_t *)__exception_local);
  42170. // Debug.Log(string.Format(">>>>>>>>>>[WWWRequest] 2 is error Url : {0} - {1} - {2} ", url, jsonStr, e.ToString()));
  42171. String_t* L_39 = __this->get_url_2();
  42172. String_t* L_40 = __this->get_U3CjsonStrU3E5__2_5();
  42173. Exception_t * L_41 = V_4;
  42174. NullCheck(L_41);
  42175. String_t* L_42 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_41);
  42176. String_t* L_43 = String_Format_m26BBF75F9609FAD0B39C2242FEBAAD7D68F14D99(_stringLiteral093C28FE37C27F63FCD49D6C001349E936E6C814, L_39, L_40, L_42, /*hidden argument*/NULL);
  42177. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  42178. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_43, /*hidden argument*/NULL);
  42179. // if (call != null)
  42180. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_44 = __this->get_call_4();
  42181. if (!L_44)
  42182. {
  42183. goto IL_01ae;
  42184. }
  42185. }
  42186. IL_01a1:
  42187. {
  42188. // call(1, null);
  42189. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_45 = __this->get_call_4();
  42190. NullCheck(L_45);
  42191. UnityAction_2_Invoke_m329EF351C9EBFBB96BE562881DA3CC5D8C24FEB2(L_45, 1, (String_t*)NULL, /*hidden argument*/UnityAction_2_Invoke_m329EF351C9EBFBB96BE562881DA3CC5D8C24FEB2_RuntimeMethod_var);
  42192. }
  42193. IL_01ae:
  42194. {
  42195. // GameMgr.ShowToast("????! ???????!");
  42196. GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB(_stringLiteral7E07555D501BFDBFC3D3CFF9911DC34CD15616F4, 0, /*hidden argument*/NULL);
  42197. // }
  42198. goto IL_01bb;
  42199. }
  42200. } // end catch (depth: 2)
  42201. IL_01bb:
  42202. {
  42203. // }
  42204. U3CWWWStartU3Ed__100_U3CU3Em__Finally1_m57650A6DF9E1CA87A64B9429B95E8A1A3F43CE5B(__this, /*hidden argument*/NULL);
  42205. __this->set_U3CwwwU3E5__3_6((WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 *)NULL);
  42206. // }
  42207. V_0 = (bool)0;
  42208. goto IL_01d3;
  42209. }
  42210. } // end try (depth: 1)
  42211. catch(Il2CppExceptionWrapper& e)
  42212. {
  42213. __last_unhandled_exception = (Exception_t *)e.ex;
  42214. goto FAULT_01cc;
  42215. }
  42216. FAULT_01cc:
  42217. { // begin fault (depth: 1)
  42218. U3CWWWStartU3Ed__100_System_IDisposable_Dispose_m6C718217939D459B134682BD7FAA5655C525E650(__this, /*hidden argument*/NULL);
  42219. IL2CPP_END_FINALLY(460)
  42220. } // end fault
  42221. IL2CPP_CLEANUP(460)
  42222. {
  42223. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  42224. }
  42225. IL_01d3:
  42226. {
  42227. bool L_46 = V_0;
  42228. return L_46;
  42229. }
  42230. }
  42231. // System.Void QFramework.RunGame.GameMgr_<WWWStart>d__100::<>m__Finally1()
  42232. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CWWWStartU3Ed__100_U3CU3Em__Finally1_m57650A6DF9E1CA87A64B9429B95E8A1A3F43CE5B (U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * __this, const RuntimeMethod* method)
  42233. {
  42234. static bool s_Il2CppMethodInitialized;
  42235. if (!s_Il2CppMethodInitialized)
  42236. {
  42237. il2cpp_codegen_initialize_method (U3CWWWStartU3Ed__100_U3CU3Em__Finally1_m57650A6DF9E1CA87A64B9429B95E8A1A3F43CE5B_MetadataUsageId);
  42238. s_Il2CppMethodInitialized = true;
  42239. }
  42240. {
  42241. __this->set_U3CU3E1__state_0((-1));
  42242. WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 * L_0 = __this->get_U3CwwwU3E5__3_6();
  42243. if (!L_0)
  42244. {
  42245. goto IL_001a;
  42246. }
  42247. }
  42248. {
  42249. WWW_tA50AFB5DE276783409B4CE88FE9B772322EE5664 * L_1 = __this->get_U3CwwwU3E5__3_6();
  42250. NullCheck(L_1);
  42251. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t7218B22548186B208D65EA5B7870503810A2D15A_il2cpp_TypeInfo_var, L_1);
  42252. }
  42253. IL_001a:
  42254. {
  42255. return;
  42256. }
  42257. }
  42258. // System.Object QFramework.RunGame.GameMgr_<WWWStart>d__100::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  42259. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CWWWStartU3Ed__100_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m1F9634C3EF5A8D8D82170367B42CD3C64FFBA557 (U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * __this, const RuntimeMethod* method)
  42260. {
  42261. {
  42262. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  42263. return L_0;
  42264. }
  42265. }
  42266. // System.Void QFramework.RunGame.GameMgr_<WWWStart>d__100::System.Collections.IEnumerator.Reset()
  42267. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CWWWStartU3Ed__100_System_Collections_IEnumerator_Reset_mA0425820DAAEC6115211731C75B8B583F2E23D5F (U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * __this, const RuntimeMethod* method)
  42268. {
  42269. static bool s_Il2CppMethodInitialized;
  42270. if (!s_Il2CppMethodInitialized)
  42271. {
  42272. il2cpp_codegen_initialize_method (U3CWWWStartU3Ed__100_System_Collections_IEnumerator_Reset_mA0425820DAAEC6115211731C75B8B583F2E23D5F_MetadataUsageId);
  42273. s_Il2CppMethodInitialized = true;
  42274. }
  42275. {
  42276. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  42277. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  42278. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CWWWStartU3Ed__100_System_Collections_IEnumerator_Reset_mA0425820DAAEC6115211731C75B8B583F2E23D5F_RuntimeMethod_var);
  42279. }
  42280. }
  42281. // System.Object QFramework.RunGame.GameMgr_<WWWStart>d__100::System.Collections.IEnumerator.get_Current()
  42282. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CWWWStartU3Ed__100_System_Collections_IEnumerator_get_Current_mE958E0C94FBBB86A4B62D38DC2F0ABA9CDB70916 (U3CWWWStartU3Ed__100_t4AE3D7C8B83B0A8C0B1B5A615D9A271A302F4B7D * __this, const RuntimeMethod* method)
  42283. {
  42284. {
  42285. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  42286. return L_0;
  42287. }
  42288. }
  42289. #ifdef __clang__
  42290. #pragma clang diagnostic pop
  42291. #endif
  42292. #ifdef __clang__
  42293. #pragma clang diagnostic push
  42294. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42295. #pragma clang diagnostic ignored "-Wunused-variable"
  42296. #endif
  42297. // System.Void QFramework.RunGame.GameMgr_<tmpSendHttpData>d__98::.ctor(System.Int32)
  42298. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CtmpSendHttpDataU3Ed__98__ctor_m1378D321B223F714CA237F521A1A575119B94E8A (U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
  42299. {
  42300. {
  42301. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  42302. int32_t L_0 = ___U3CU3E1__state0;
  42303. __this->set_U3CU3E1__state_0(L_0);
  42304. return;
  42305. }
  42306. }
  42307. // System.Void QFramework.RunGame.GameMgr_<tmpSendHttpData>d__98::System.IDisposable.Dispose()
  42308. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CtmpSendHttpDataU3Ed__98_System_IDisposable_Dispose_mEAB506782765E1FA53C280474C6ECADC7D826A1F (U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 * __this, const RuntimeMethod* method)
  42309. {
  42310. {
  42311. return;
  42312. }
  42313. }
  42314. // System.Boolean QFramework.RunGame.GameMgr_<tmpSendHttpData>d__98::MoveNext()
  42315. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CtmpSendHttpDataU3Ed__98_MoveNext_m20C89A2959E678CD5C9084631DB67D91261363DE (U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 * __this, const RuntimeMethod* method)
  42316. {
  42317. static bool s_Il2CppMethodInitialized;
  42318. if (!s_Il2CppMethodInitialized)
  42319. {
  42320. il2cpp_codegen_initialize_method (U3CtmpSendHttpDataU3Ed__98_MoveNext_m20C89A2959E678CD5C9084631DB67D91261363DE_MetadataUsageId);
  42321. s_Il2CppMethodInitialized = true;
  42322. }
  42323. int32_t V_0 = 0;
  42324. String_t* V_1 = NULL;
  42325. String_t* V_2 = NULL;
  42326. U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 * G_B5_0 = NULL;
  42327. U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 * G_B4_0 = NULL;
  42328. String_t* G_B6_0 = NULL;
  42329. U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 * G_B6_1 = NULL;
  42330. {
  42331. int32_t L_0 = __this->get_U3CU3E1__state_0();
  42332. V_0 = L_0;
  42333. int32_t L_1 = V_0;
  42334. if (!L_1)
  42335. {
  42336. goto IL_0013;
  42337. }
  42338. }
  42339. {
  42340. int32_t L_2 = V_0;
  42341. if ((((int32_t)L_2) == ((int32_t)1)))
  42342. {
  42343. goto IL_00a5;
  42344. }
  42345. }
  42346. {
  42347. return (bool)0;
  42348. }
  42349. IL_0013:
  42350. {
  42351. __this->set_U3CU3E1__state_0((-1));
  42352. // if (Application.isEditor)
  42353. Application_get_isEditor_m347E6EE16E5109EF613C83ED98DB1EC6E3EF5E26(/*hidden argument*/NULL);
  42354. // url = (url == null) ? CfgRun.msgHttpUrl : url;
  42355. String_t* L_3 = __this->get_url_2();
  42356. G_B4_0 = __this;
  42357. if (!L_3)
  42358. {
  42359. G_B5_0 = __this;
  42360. goto IL_0031;
  42361. }
  42362. }
  42363. {
  42364. String_t* L_4 = __this->get_url_2();
  42365. G_B6_0 = L_4;
  42366. G_B6_1 = G_B4_0;
  42367. goto IL_0036;
  42368. }
  42369. IL_0031:
  42370. {
  42371. IL2CPP_RUNTIME_CLASS_INIT(CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_il2cpp_TypeInfo_var);
  42372. String_t* L_5 = ((CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_StaticFields*)il2cpp_codegen_static_fields_for(CfgRun_t5532004F8F277633429E5EEF33F38B55659AB30D_il2cpp_TypeInfo_var))->get_msgHttpUrl_1();
  42373. G_B6_0 = L_5;
  42374. G_B6_1 = G_B5_0;
  42375. }
  42376. IL_0036:
  42377. {
  42378. NullCheck(G_B6_1);
  42379. G_B6_1->set_url_2(G_B6_0);
  42380. // string jsonStr = JsonMapper.ToJson(reqObj);
  42381. RuntimeObject * L_6 = __this->get_reqObj_3();
  42382. IL2CPP_RUNTIME_CLASS_INIT(JsonMapper_tADE78A5F32C394F8196ABA7080105767A9308487_il2cpp_TypeInfo_var);
  42383. String_t* L_7 = JsonMapper_ToJson_mCA34B4D1797C2D69F336F74CAB08F6BAAA8444CA(L_6, /*hidden argument*/NULL);
  42384. V_1 = L_7;
  42385. // UnityWebRequest webRequest = UnityWebRequest.Post(url, jsonStr);
  42386. String_t* L_8 = __this->get_url_2();
  42387. String_t* L_9 = V_1;
  42388. UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * L_10 = UnityWebRequest_Post_m677069528E4C23CF91208E5A66D672568EDE17E5(L_8, L_9, /*hidden argument*/NULL);
  42389. __this->set_U3CwebRequestU3E5__2_5(L_10);
  42390. // webRequest.timeout = 10;
  42391. UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * L_11 = __this->get_U3CwebRequestU3E5__2_5();
  42392. NullCheck(L_11);
  42393. UnityWebRequest_set_timeout_mA80432BD1798C9227EAE77554A795293072C6E1F(L_11, ((int32_t)10), /*hidden argument*/NULL);
  42394. // webRequest.SetRequestHeader("Content-Type", "application/json;charset=utf-8");
  42395. UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * L_12 = __this->get_U3CwebRequestU3E5__2_5();
  42396. NullCheck(L_12);
  42397. UnityWebRequest_SetRequestHeader_m1B54D38BDACC2789FC8EE889EA72EDD7844D2309(L_12, _stringLiteral77D12B97BA61FFCCB079E0DD2EF6809C1E957255, _stringLiteralA375947C36BA8FEE3FE98086183389F519AA302B, /*hidden argument*/NULL);
  42398. // Debug.Log("==========[SendHttpData] webRequest ????:" + jsonStr);
  42399. String_t* L_13 = V_1;
  42400. String_t* L_14 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteral7ECACF02164DC95A18C4EE6A4B04E500335C3525, L_13, /*hidden argument*/NULL);
  42401. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  42402. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_14, /*hidden argument*/NULL);
  42403. // yield return webRequest.SendWebRequest();
  42404. UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * L_15 = __this->get_U3CwebRequestU3E5__2_5();
  42405. NullCheck(L_15);
  42406. UnityWebRequestAsyncOperation_t726E134F16701A2671D40BEBE22110DC57156353 * L_16 = UnityWebRequest_SendWebRequest_mF536CB2A0A39354A54B555B66B017816C5833EBD(L_15, /*hidden argument*/NULL);
  42407. __this->set_U3CU3E2__current_1(L_16);
  42408. __this->set_U3CU3E1__state_0(1);
  42409. return (bool)1;
  42410. }
  42411. IL_00a5:
  42412. {
  42413. __this->set_U3CU3E1__state_0((-1));
  42414. // if (webRequest.isHttpError || webRequest.isNetworkError)
  42415. UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * L_17 = __this->get_U3CwebRequestU3E5__2_5();
  42416. NullCheck(L_17);
  42417. bool L_18 = UnityWebRequest_get_isHttpError_m8F636B70C239EC848FACC83189DE0C22CADEC1C3(L_17, /*hidden argument*/NULL);
  42418. if (L_18)
  42419. {
  42420. goto IL_00c6;
  42421. }
  42422. }
  42423. {
  42424. UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * L_19 = __this->get_U3CwebRequestU3E5__2_5();
  42425. NullCheck(L_19);
  42426. bool L_20 = UnityWebRequest_get_isNetworkError_m082AFE1A58A330AC4CBD179606B61CB39DD44588(L_19, /*hidden argument*/NULL);
  42427. if (!L_20)
  42428. {
  42429. goto IL_0102;
  42430. }
  42431. }
  42432. IL_00c6:
  42433. {
  42434. // Debug.Log(">>>>>>>>>>[SendHttpData] webRequest ??:" + webRequest.error);
  42435. UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * L_21 = __this->get_U3CwebRequestU3E5__2_5();
  42436. NullCheck(L_21);
  42437. String_t* L_22 = UnityWebRequest_get_error_mC79FE2460B3F30B8F9E5385BD7D2B4C5B295D7CC(L_21, /*hidden argument*/NULL);
  42438. String_t* L_23 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteralE18E243765852662DDC8E3D56152DD82B9DCA6A0, L_22, /*hidden argument*/NULL);
  42439. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  42440. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_23, /*hidden argument*/NULL);
  42441. // if (call != null)
  42442. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_24 = __this->get_call_4();
  42443. if (!L_24)
  42444. {
  42445. goto IL_00f5;
  42446. }
  42447. }
  42448. {
  42449. // call(1, null);
  42450. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_25 = __this->get_call_4();
  42451. NullCheck(L_25);
  42452. UnityAction_2_Invoke_m329EF351C9EBFBB96BE562881DA3CC5D8C24FEB2(L_25, 1, (String_t*)NULL, /*hidden argument*/UnityAction_2_Invoke_m329EF351C9EBFBB96BE562881DA3CC5D8C24FEB2_RuntimeMethod_var);
  42453. }
  42454. IL_00f5:
  42455. {
  42456. // GameMgr.ShowToast("????! ???????!");
  42457. GameMgr_ShowToast_mABCF06969812C2481027DDF0308D9A5493EDB1AB(_stringLiteral7E07555D501BFDBFC3D3CFF9911DC34CD15616F4, 0, /*hidden argument*/NULL);
  42458. // }
  42459. goto IL_0138;
  42460. }
  42461. IL_0102:
  42462. {
  42463. // string dataStr = webRequest.downloadHandler.text;
  42464. UnityWebRequest_t9120F5A2C7D43B936B49C0B7E4CA54C822689129 * L_26 = __this->get_U3CwebRequestU3E5__2_5();
  42465. NullCheck(L_26);
  42466. DownloadHandler_t4A7802ADC97024B469C87FA454B6973951980EE9 * L_27 = UnityWebRequest_get_downloadHandler_m83044026479E6B4B2739DCE9EEA8A0FAE7D9AF41(L_26, /*hidden argument*/NULL);
  42467. NullCheck(L_27);
  42468. String_t* L_28 = DownloadHandler_get_text_m1D707E375899B4F4F0434B79AB8D57ADFE5424FF(L_27, /*hidden argument*/NULL);
  42469. V_2 = L_28;
  42470. // Debug.Log(">>>>>>>>>>[SendHttpData] webRequest ????:" + dataStr);
  42471. String_t* L_29 = V_2;
  42472. String_t* L_30 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteralEB7A3402F15D0D4F0117733A4EBE7DCFBBC4D38F, L_29, /*hidden argument*/NULL);
  42473. IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
  42474. Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_30, /*hidden argument*/NULL);
  42475. // if (call != null)
  42476. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_31 = __this->get_call_4();
  42477. if (!L_31)
  42478. {
  42479. goto IL_0138;
  42480. }
  42481. }
  42482. {
  42483. // call(0, dataStr);
  42484. UnityAction_2_tCB2A17C86417F49352BC6C120A34946F008C9E88 * L_32 = __this->get_call_4();
  42485. String_t* L_33 = V_2;
  42486. NullCheck(L_32);
  42487. UnityAction_2_Invoke_m329EF351C9EBFBB96BE562881DA3CC5D8C24FEB2(L_32, 0, L_33, /*hidden argument*/UnityAction_2_Invoke_m329EF351C9EBFBB96BE562881DA3CC5D8C24FEB2_RuntimeMethod_var);
  42488. }
  42489. IL_0138:
  42490. {
  42491. // }
  42492. return (bool)0;
  42493. }
  42494. }
  42495. // System.Object QFramework.RunGame.GameMgr_<tmpSendHttpData>d__98::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
  42496. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CtmpSendHttpDataU3Ed__98_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m9038E075F2FEA7866FF595E2CD89F11022B86E68 (U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 * __this, const RuntimeMethod* method)
  42497. {
  42498. {
  42499. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  42500. return L_0;
  42501. }
  42502. }
  42503. // System.Void QFramework.RunGame.GameMgr_<tmpSendHttpData>d__98::System.Collections.IEnumerator.Reset()
  42504. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CtmpSendHttpDataU3Ed__98_System_Collections_IEnumerator_Reset_m3F815176A0762920D6DABBE162B54AED66CD4235 (U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 * __this, const RuntimeMethod* method)
  42505. {
  42506. static bool s_Il2CppMethodInitialized;
  42507. if (!s_Il2CppMethodInitialized)
  42508. {
  42509. il2cpp_codegen_initialize_method (U3CtmpSendHttpDataU3Ed__98_System_Collections_IEnumerator_Reset_m3F815176A0762920D6DABBE162B54AED66CD4235_MetadataUsageId);
  42510. s_Il2CppMethodInitialized = true;
  42511. }
  42512. {
  42513. NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var);
  42514. NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL);
  42515. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3CtmpSendHttpDataU3Ed__98_System_Collections_IEnumerator_Reset_m3F815176A0762920D6DABBE162B54AED66CD4235_RuntimeMethod_var);
  42516. }
  42517. }
  42518. // System.Object QFramework.RunGame.GameMgr_<tmpSendHttpData>d__98::System.Collections.IEnumerator.get_Current()
  42519. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3CtmpSendHttpDataU3Ed__98_System_Collections_IEnumerator_get_Current_m2743A40B5D69E5B81CF7BB88ED5B11E20855E0D0 (U3CtmpSendHttpDataU3Ed__98_t5D25FFE2D9D1578E1FFDF7879EDCC80A5A7D3BA1 * __this, const RuntimeMethod* method)
  42520. {
  42521. {
  42522. RuntimeObject * L_0 = __this->get_U3CU3E2__current_1();
  42523. return L_0;
  42524. }
  42525. }
  42526. #ifdef __clang__
  42527. #pragma clang diagnostic pop
  42528. #endif
  42529. #ifdef __clang__
  42530. #pragma clang diagnostic push
  42531. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42532. #pragma clang diagnostic ignored "-Wunused-variable"
  42533. #endif
  42534. // System.Void QFramework.RunGame.GameReportRankModel::.ctor()
  42535. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameReportRankModel__ctor_mB1111799E19F92A9AAC6C3F91C23D4DA2A0ABDF3 (GameReportRankModel_tB8C5DE4B8E7DCEF6A26587F32AE6B9420F4594C6 * __this, const RuntimeMethod* method)
  42536. {
  42537. {
  42538. // public int isnew=-1; //0:??? 1:???
  42539. __this->set_isnew_2((-1));
  42540. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  42541. return;
  42542. }
  42543. }
  42544. #ifdef __clang__
  42545. #pragma clang diagnostic pop
  42546. #endif
  42547. #ifdef __clang__
  42548. #pragma clang diagnostic push
  42549. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42550. #pragma clang diagnostic ignored "-Wunused-variable"
  42551. #endif
  42552. // System.Void QFramework.RunGame.GameRoot::Start()
  42553. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameRoot_Start_m37AB55D9913F506E6EE29CE3C1077BCDA06ED4FB (GameRoot_t6FB033DE08ADF13C126810DC4ED8CF24C1DBA0A0 * __this, const RuntimeMethod* method)
  42554. {
  42555. {
  42556. // }
  42557. return;
  42558. }
  42559. }
  42560. // System.Void QFramework.RunGame.GameRoot::.ctor()
  42561. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameRoot__ctor_m65A6ED4B1D55367EF1B5257397F7506009CA6870 (GameRoot_t6FB033DE08ADF13C126810DC4ED8CF24C1DBA0A0 * __this, const RuntimeMethod* method)
  42562. {
  42563. {
  42564. ViewController__ctor_m23AABC73D4E99A0FEEFD81B72EB36EDCA79DC7C8(__this, /*hidden argument*/NULL);
  42565. return;
  42566. }
  42567. }
  42568. #ifdef __clang__
  42569. #pragma clang diagnostic pop
  42570. #endif
  42571. #ifdef __clang__
  42572. #pragma clang diagnostic push
  42573. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42574. #pragma clang diagnostic ignored "-Wunused-variable"
  42575. #endif
  42576. // System.Void QFramework.RunGame.HttpReqFriend::.ctor()
  42577. IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HttpReqFriend__ctor_m0C90AF3C20CEDE398082F119DD5312E59842FCAE (HttpReqFriend_t1EBAADC9E0378A5A92B0A17A6E550BAC8BF314C6 * __this, const RuntimeMethod* method)
  42578. {
  42579. static bool s_Il2CppMethodInitialized;
  42580. if (!s_Il2CppMethodInitialized)
  42581. {
  42582. il2cpp_codegen_initialize_method (HttpReqFriend__ctor_m0C90AF3C20CEDE398082F119DD5312E59842FCAE_MetadataUsageId);
  42583. s_Il2CppMethodInitialized = true;
  42584. }
  42585. {
  42586. // public string cmd = "friend";
  42587. __this->set_cmd_0(_stringLiteralE69867CA7D5A7B0AB60A2A61E7B791C106F7BF64);
  42588. // public long playerid = GameMgr.GotPlayerId();
  42589. int64_t L_0 = GameMgr_GotPlayerId_m0E49AAE95563531A9DA6BE6EAB48EAAC19CEAF4D(/*hidden argument*/NULL);
  42590. __this->set_playerid_1(L_0);
  42591. Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
  42592. return;
  42593. }
  42594. }
  42595. #ifdef __clang__
  42596. #pragma clang diagnostic pop
  42597. #endif
  42598. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void BlackboardItem_SetValue_mD0AA3E3BC91B749CF63A2484378A192E78BFB8D6_inline (BlackboardItem_t1F75628045BA4171980F8827FAEA78B0E4568802 * __this, RuntimeObject * ___v0, const RuntimeMethod* method)
  42599. {
  42600. {
  42601. // mValue = v;
  42602. RuntimeObject * L_0 = ___v0;
  42603. __this->set_mValue_0(L_0);
  42604. // }
  42605. return;
  42606. }
  42607. }
  42608. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Game_set_GameMode_mEF43099B9C9A24B70CD77B603554F495496FBA1D_inline (Game_t8E7AB59741E148136426A2542C7B5CB2B1F2E51C * __this, GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * ___value0, const RuntimeMethod* method)
  42609. {
  42610. {
  42611. // public GameMode GameMode { get; protected set; }
  42612. GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * L_0 = ___value0;
  42613. __this->set_U3CGameModeU3Ek__BackingField_0(L_0);
  42614. return;
  42615. }
  42616. }
  42617. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void GameMode_set_GameState_m6252A47E423E29A8AD95FEE505048EF4C091B400_inline (GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * __this, GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * ___value0, const RuntimeMethod* method)
  42618. {
  42619. {
  42620. // public GameState GameState { get; protected set; }
  42621. GameState_tD03B6AF283F7C4A77A39F7418B2F610901C10795 * L_0 = ___value0;
  42622. __this->set_U3CGameStateU3Ek__BackingField_0(L_0);
  42623. return;
  42624. }
  42625. }
  42626. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void GameMode_set_PlayerState_mFB1B47B8223B1D7C6C14326182A12A44E4A53925_inline (GameMode_tDA70BF5F9E9B97A79CC7B50D5A75691D1B388A76 * __this, PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 * ___value0, const RuntimeMethod* method)
  42627. {
  42628. {
  42629. // public PlayerState PlayerState { get; protected set; }
  42630. PlayerState_tD4B464E3D0318E51A9548256536F4441259A2FB4 * L_0 = ___value0;
  42631. __this->set_U3CPlayerStateU3Ek__BackingField_1(L_0);
  42632. return;
  42633. }
  42634. }
  42635. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void GameTimer_set_gameTime_mC19A7E1B3B33872F813CCC14AC66FD2437880140_inline (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, float ___value0, const RuntimeMethod* method)
  42636. {
  42637. {
  42638. // private set;
  42639. float L_0 = ___value0;
  42640. __this->set_U3CgameTimeU3Ek__BackingField_0(L_0);
  42641. return;
  42642. }
  42643. }
  42644. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void GameTimer_set_deltaTime_m365047CEFA5BB902DE324F193D38966231625084_inline (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, float ___value0, const RuntimeMethod* method)
  42645. {
  42646. {
  42647. // private set;
  42648. float L_0 = ___value0;
  42649. __this->set_U3CdeltaTimeU3Ek__BackingField_1(L_0);
  42650. return;
  42651. }
  42652. }
  42653. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float GameTimer_get_gameTime_m9DF86982F99A68E519874215A3ACEB5E1EC327F8_inline (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, const RuntimeMethod* method)
  42654. {
  42655. {
  42656. // get;
  42657. float L_0 = __this->get_U3CgameTimeU3Ek__BackingField_0();
  42658. return L_0;
  42659. }
  42660. }
  42661. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float GameTimer_get_deltaTime_m79B6FFA90CCCDEB36943412EE605A230C74593A4_inline (GameTimer_t25AB8E1AC60C8416B64EB493C1C3480232EACF09 * __this, const RuntimeMethod* method)
  42662. {
  42663. {
  42664. // get;
  42665. float L_0 = __this->get_U3CdeltaTimeU3Ek__BackingField_1();
  42666. return L_0;
  42667. }
  42668. }
  42669. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool GameplayKit_get_IsGameStart_mBB44FCFBF2408564178CC85F4C5FEF881975EC30_inline (const RuntimeMethod* method)
  42670. {
  42671. static bool s_Il2CppMethodInitialized;
  42672. if (!s_Il2CppMethodInitialized)
  42673. {
  42674. il2cpp_codegen_initialize_method (GameplayKit_get_IsGameStart_mBB44FCFBF2408564178CC85F4C5FEF881975EC30AssemblyU2DCSharp4_MetadataUsageId);
  42675. s_Il2CppMethodInitialized = true;
  42676. }
  42677. {
  42678. // public static bool IsGameStart { get; private set; }
  42679. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  42680. bool L_0 = ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->get_U3CIsGameStartU3Ek__BackingField_9();
  42681. return L_0;
  42682. }
  42683. }
  42684. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void GameplayKit_set_IsGameStart_m1C0C576173A82F56C03831556AD9B86B1BDE8B81_inline (bool ___value0, const RuntimeMethod* method)
  42685. {
  42686. static bool s_Il2CppMethodInitialized;
  42687. if (!s_Il2CppMethodInitialized)
  42688. {
  42689. il2cpp_codegen_initialize_method (GameplayKit_set_IsGameStart_m1C0C576173A82F56C03831556AD9B86B1BDE8B81AssemblyU2DCSharp4_MetadataUsageId);
  42690. s_Il2CppMethodInitialized = true;
  42691. }
  42692. {
  42693. // public static bool IsGameStart { get; private set; }
  42694. bool L_0 = ___value0;
  42695. IL2CPP_RUNTIME_CLASS_INIT(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var);
  42696. ((GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_StaticFields*)il2cpp_codegen_static_fields_for(GameplayKit_tE636F930A815DB7F07C90E7E437355DF443D906A_il2cpp_TypeInfo_var))->set_U3CIsGameStartU3Ek__BackingField_9(L_0);
  42697. return;
  42698. }
  42699. }
  42700. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PlayerController_set_PlayerInputManager_m9022D9ACF0344EFE88F11F0473E9DB6FB2EA71A3_inline (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 * ___value0, const RuntimeMethod* method)
  42701. {
  42702. {
  42703. // public PlayerInputManager PlayerInputManager { get; protected set; }
  42704. PlayerInputManager_t9B49FF39796AB08F7A933706B67BF3805ABB1D04 * L_0 = ___value0;
  42705. __this->set_U3CPlayerInputManagerU3Ek__BackingField_3(L_0);
  42706. return;
  42707. }
  42708. }
  42709. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PlayerController_set_PlayerHudManager_m6DFDF9A485AF8D1F2C7B1E87B644AF19B1AE6CBE_inline (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 * ___value0, const RuntimeMethod* method)
  42710. {
  42711. {
  42712. // public PlayerHUDManager PlayerHudManager { get; protected set; }
  42713. PlayerHUDManager_tC8AFCD9D85969A7DF26EA242FB206E08BF6BF692 * L_0 = ___value0;
  42714. __this->set_U3CPlayerHudManagerU3Ek__BackingField_4(L_0);
  42715. return;
  42716. }
  42717. }
  42718. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PlayerController_set_PlayerCameraManager_m64B3A4447BDB74ACEF4D88308EFA4485E8A8B4CB_inline (PlayerController_t5A96A3FC9437C55226A9D04BD67877A0212C9A19 * __this, PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 * ___value0, const RuntimeMethod* method)
  42719. {
  42720. {
  42721. // public PlayerCameraManager PlayerCameraManager { get; protected set; }
  42722. PlayerCameraManager_tD0D9868686182747309582944224F2CAFD9F9645 * L_0 = ___value0;
  42723. __this->set_U3CPlayerCameraManagerU3Ek__BackingField_5(L_0);
  42724. return;
  42725. }
  42726. }
  42727. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool UIGameRunPanel_get_Player1Finished_m955ACDD3797F53A592014DA74EDD6872E91E2928_inline (UIGameRunPanel_t4180EE1DCB598A00F251FABE3F38EA85E10E3390 * __this, const RuntimeMethod* method)
  42728. {
  42729. {
  42730. // get { return player1Finished; }
  42731. bool L_0 = __this->get_player1Finished_94();
  42732. return L_0;
  42733. }
  42734. }
  42735. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline (String_t* __this, const RuntimeMethod* method)
  42736. {
  42737. {
  42738. int32_t L_0 = __this->get_m_stringLength_0();
  42739. return L_0;
  42740. }
  42741. }
  42742. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m52793036D5E41E8E25DCC5C033380C44D7596903_gshared_inline (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method)
  42743. {
  42744. {
  42745. int32_t L_0 = (int32_t)__this->get__size_2();
  42746. return L_0;
  42747. }
  42748. }
  42749. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool List_1_get_Item_m553C06F3C7AF691CFB4457CFAFB109DDCB4ED9B3_gshared_inline (List_1_t19FD9E99EF958D3D6E17E5C441DC4F57D73516FE * __this, int32_t ___index0, const RuntimeMethod* method)
  42750. {
  42751. {
  42752. int32_t L_0 = ___index0;
  42753. int32_t L_1 = (int32_t)__this->get__size_2();
  42754. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  42755. {
  42756. goto IL_000e;
  42757. }
  42758. }
  42759. {
  42760. ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550(/*hidden argument*/NULL);
  42761. }
  42762. IL_000e:
  42763. {
  42764. BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040* L_2 = (BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040*)__this->get__items_1();
  42765. int32_t L_3 = ___index0;
  42766. bool L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((BooleanU5BU5D_t192C7579715690E25BD5EFED47F3E0FC9DCB2040*)L_2, (int32_t)L_3);
  42767. return L_4;
  42768. }
  42769. }
  42770. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Item_mDF3F52C7C1985C572A07CD15F1486A0035D288D5_gshared_inline (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___index0, const RuntimeMethod* method)
  42771. {
  42772. {
  42773. int32_t L_0 = ___index0;
  42774. int32_t L_1 = (int32_t)__this->get__size_2();
  42775. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  42776. {
  42777. goto IL_000e;
  42778. }
  42779. }
  42780. {
  42781. ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550(/*hidden argument*/NULL);
  42782. }
  42783. IL_000e:
  42784. {
  42785. Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_2 = (Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83*)__this->get__items_1();
  42786. int32_t L_3 = ___index0;
  42787. int32_t L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83*)L_2, (int32_t)L_3);
  42788. return L_4;
  42789. }
  42790. }
  42791. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method)
  42792. {
  42793. {
  42794. int32_t L_0 = (int32_t)__this->get__size_2();
  42795. return L_0;
  42796. }
  42797. }
  42798. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* Array_Empty_TisRuntimeObject_m9CF99326FAC8A01A4A25C90AA97F0799BA35ECAB_gshared_inline (const RuntimeMethod* method)
  42799. {
  42800. {
  42801. IL2CPP_RUNTIME_CLASS_INIT(IL2CPP_RGCTX_DATA(method->rgctx_data, 0));
  42802. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = ((EmptyArray_1_tCF137C88A5824F413EFB5A2F31664D8207E61D26_StaticFields*)il2cpp_codegen_static_fields_for(IL2CPP_RGCTX_DATA(method->rgctx_data, 0)))->get_Value_0();
  42803. return L_0;
  42804. }
  42805. }
  42806. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mC3970F1E5BE45ECFACEA6AE72E1C97D4A0B090A8_gshared_inline (Enumerator_t5E6724BFDCF350CE86FC3B75B45EB08A98FA9019 * __this, const RuntimeMethod* method)
  42807. {
  42808. {
  42809. RuntimeObject * L_0 = (RuntimeObject *)__this->get__current_3();
  42810. return L_0;
  42811. }
  42812. }
  42813. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mD7829C7E8CFBEDD463B15A951CDE9B90A12CC55C_gshared_inline (Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD * __this, const RuntimeMethod* method)
  42814. {
  42815. {
  42816. RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3();
  42817. return L_0;
  42818. }
  42819. }
  42820. IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, const RuntimeMethod* method)
  42821. {
  42822. {
  42823. int32_t L_0 = ___index0;
  42824. int32_t L_1 = (int32_t)__this->get__size_2();
  42825. if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
  42826. {
  42827. goto IL_000e;
  42828. }
  42829. }
  42830. {
  42831. ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550(/*hidden argument*/NULL);
  42832. }
  42833. IL_000e:
  42834. {
  42835. ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)__this->get__items_1();
  42836. int32_t L_3 = ___index0;
  42837. RuntimeObject * L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)L_2, (int32_t)L_3);
  42838. return L_4;
  42839. }
  42840. }