#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END // 0x00000001 System.Byte[] UnityEngine.ImageConversion::EncodeToPNG(UnityEngine.Texture2D) extern void ImageConversion_EncodeToPNG_m8D67A36A7D81F436CDA108CC5293E15A9CFD5617 (); // 0x00000002 System.Boolean UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[],System.Boolean) extern void ImageConversion_LoadImage_mFB317291362399115F8D112D8CE9E8C1BF454C29 (); // 0x00000003 System.Boolean UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[]) extern void ImageConversion_LoadImage_m94295492E96C38984406A23CC2A3931758ECE86B (); static Il2CppMethodPointer s_methodPointers[3] = { ImageConversion_EncodeToPNG_m8D67A36A7D81F436CDA108CC5293E15A9CFD5617, ImageConversion_LoadImage_mFB317291362399115F8D112D8CE9E8C1BF454C29, ImageConversion_LoadImage_m94295492E96C38984406A23CC2A3931758ECE86B, }; static const int32_t s_InvokerIndices[3] = { 0, 216, 135, }; extern const Il2CppCodeGenModule g_UnityEngine_ImageConversionModuleCodeGenModule; const Il2CppCodeGenModule g_UnityEngine_ImageConversionModuleCodeGenModule = { "UnityEngine.ImageConversionModule.dll", 3, s_methodPointers, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, };