#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct GenericVirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericVirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericVirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericInterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericInterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; // System.Action`1 struct Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD; // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4; // System.Char[] struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE; // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; // System.IAsyncResult struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598; // System.Reflection.Binder struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759; // System.Reflection.MemberFilter struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381; // System.Reflection.MethodInfo struct MethodInfo_t; // System.Single[] struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5; // System.String struct String_t; // System.Type struct Type_t; // System.Type[] struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017; // UnityEngine.AudioBehaviour struct AudioBehaviour_tC612EC4E17A648A5C568621F3FBF1DBD773C71C7; // UnityEngine.AudioClip struct AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051; // UnityEngine.AudioClip/PCMReaderCallback struct PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB; // UnityEngine.AudioClip/PCMSetPositionCallback struct PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801; // UnityEngine.AudioSettings/AudioConfigurationChangeHandler struct AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926; // UnityEngine.AudioSource struct AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C; // UnityEngine.Behaviour struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8; // UnityEngine.Component struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621; // UnityEngine.Experimental.Audio.AudioSampleProvider struct AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler struct SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF; // UnityEngine.GameObject struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0; // UnityEngine.Transform struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA; IL2CPP_EXTERN_C RuntimeClass* AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Boolean_tB53F6830F670160873277339AA58F15CAED4399C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral3CAE8FFCB80F093CACA64555228254ABA8C246B9; IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C_0_0_0_var; IL2CPP_EXTERN_C const uint32_t AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AudioClip__ctor_m52425138C3A036FC847A0E4C4ADA31CEF81CD10D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AudioConfigurationChangeHandler_BeginInvoke_mB0B0ACF6281B999FA11037CA130CA3C72BEC7827_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AudioSettings_InvokeOnAudioConfigurationChanged_m8D251791C6A402B12E93C22F43475DE3033FC8E7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AudioSource_PlayClipAtPoint_m484E3DF855E6D40448E5AAED9D77846617B8C0CE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mobile_InvokeOnMuteStateChanged_m01961F68C19CCF813239484FB3B76EFC164173D1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mobile__cctor_m917C30310A8E4193197B8D2AA6EF256369258B6F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906BUnityEngine_AudioModule_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mobile_get_stopAudioOutputOnMute_m2B8075BC7894966E20D0ED22A66FD39A884ECD81_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4UnityEngine_AudioModule_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PCMSetPositionCallback_BeginInvoke_m88CDF70D75854621CA69ED3D53CD53B8206A5093_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t SampleFramesHandler_BeginInvoke_mE516B77CCC50738663D10DDD2D7BDB4391FDFF92_MetadataUsageId; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t2E16431D825A5D233BFED659B3C516DAB0AC0286 { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com { }; // UnityEngine.AudioSettings struct AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31 : public RuntimeObject { public: public: }; struct AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31_StaticFields { public: // UnityEngine.AudioSettings_AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * ___OnAudioConfigurationChanged_0; public: inline static int32_t get_offset_of_OnAudioConfigurationChanged_0() { return static_cast(offsetof(AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31_StaticFields, ___OnAudioConfigurationChanged_0)); } inline AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * get_OnAudioConfigurationChanged_0() const { return ___OnAudioConfigurationChanged_0; } inline AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 ** get_address_of_OnAudioConfigurationChanged_0() { return &___OnAudioConfigurationChanged_0; } inline void set_OnAudioConfigurationChanged_0(AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * value) { ___OnAudioConfigurationChanged_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___OnAudioConfigurationChanged_0), (void*)value); } }; // UnityEngine.AudioSettings_Mobile struct Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA : public RuntimeObject { public: public: }; struct Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields { public: // System.Boolean UnityEngine.AudioSettings_Mobile::k__BackingField bool ___U3CmuteStateU3Ek__BackingField_0; // System.Boolean UnityEngine.AudioSettings_Mobile::_stopAudioOutputOnMute bool ____stopAudioOutputOnMute_1; // System.Action`1 UnityEngine.AudioSettings_Mobile::OnMuteStateChanged Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * ___OnMuteStateChanged_2; public: inline static int32_t get_offset_of_U3CmuteStateU3Ek__BackingField_0() { return static_cast(offsetof(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields, ___U3CmuteStateU3Ek__BackingField_0)); } inline bool get_U3CmuteStateU3Ek__BackingField_0() const { return ___U3CmuteStateU3Ek__BackingField_0; } inline bool* get_address_of_U3CmuteStateU3Ek__BackingField_0() { return &___U3CmuteStateU3Ek__BackingField_0; } inline void set_U3CmuteStateU3Ek__BackingField_0(bool value) { ___U3CmuteStateU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of__stopAudioOutputOnMute_1() { return static_cast(offsetof(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields, ____stopAudioOutputOnMute_1)); } inline bool get__stopAudioOutputOnMute_1() const { return ____stopAudioOutputOnMute_1; } inline bool* get_address_of__stopAudioOutputOnMute_1() { return &____stopAudioOutputOnMute_1; } inline void set__stopAudioOutputOnMute_1(bool value) { ____stopAudioOutputOnMute_1 = value; } inline static int32_t get_offset_of_OnMuteStateChanged_2() { return static_cast(offsetof(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields, ___OnMuteStateChanged_2)); } inline Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * get_OnMuteStateChanged_2() const { return ___OnMuteStateChanged_2; } inline Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD ** get_address_of_OnMuteStateChanged_2() { return &___OnMuteStateChanged_2; } inline void set_OnMuteStateChanged_2(Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * value) { ___OnMuteStateChanged_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___OnMuteStateChanged_2), (void*)value); } }; // UnityEngine.Experimental.Audio.AudioSampleProvider struct AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 : public RuntimeObject { public: // UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * ___sampleFramesAvailable_0; // UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * ___sampleFramesOverflow_1; public: inline static int32_t get_offset_of_sampleFramesAvailable_0() { return static_cast(offsetof(AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913, ___sampleFramesAvailable_0)); } inline SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * get_sampleFramesAvailable_0() const { return ___sampleFramesAvailable_0; } inline SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF ** get_address_of_sampleFramesAvailable_0() { return &___sampleFramesAvailable_0; } inline void set_sampleFramesAvailable_0(SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * value) { ___sampleFramesAvailable_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesAvailable_0), (void*)value); } inline static int32_t get_offset_of_sampleFramesOverflow_1() { return static_cast(offsetof(AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913, ___sampleFramesOverflow_1)); } inline SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * get_sampleFramesOverflow_1() const { return ___sampleFramesOverflow_1; } inline SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF ** get_address_of_sampleFramesOverflow_1() { return &___sampleFramesOverflow_1; } inline void set_sampleFramesOverflow_1(SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * value) { ___sampleFramesOverflow_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___sampleFramesOverflow_1), (void*)value); } }; // System.Boolean struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF { public: public: }; struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com { }; // System.Int32 struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.Single struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.UInt32 struct UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B { public: // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B, ___m_value_0)); } inline uint32_t get_m_value_0() const { return ___m_value_0; } inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint32_t value) { ___m_value_0 = value; } }; // System.UInt64 struct UInt64_tA02DF3B59C8FC4A849BD207DA11038CC64E4CB4E { public: // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(UInt64_tA02DF3B59C8FC4A849BD207DA11038CC64E4CB4E, ___m_value_0)); } inline uint64_t get_m_value_0() const { return ___m_value_0; } inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint64_t value) { ___m_value_0 = value; } }; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 { public: union { struct { }; uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1]; }; public: }; // UnityEngine.Vector3 struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___negativeInfinityVector_14 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // System.Reflection.BindingFlags struct BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 { public: // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields, ___m_Null_2)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Null_2() const { return ___m_Null_2; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Null_2 = value; } }; // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 { public: // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields, ___m_Null_2)); } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Null_2() const { return ___m_Null_2; } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value) { ___m_Null_2 = value; } }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D value) { ____impl_9 = value; } }; struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // UnityEngine.Audio.AudioClipPlayable struct AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; // UnityEngine.Audio.AudioMixerPlayable struct AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; // UnityEngine.Audio.AudioPlayableOutput struct AudioPlayableOutput_tD2671908FEE2832112E8A3B611089A2558A4DA6B { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AudioPlayableOutput_tD2671908FEE2832112E8A3B611089A2558A4DA6B, ___m_Handle_0)); } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value) { ___m_Handle_0 = value; } }; // UnityEngine.AudioClip struct AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: // UnityEngine.AudioClip_PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * ___m_PCMReaderCallback_4; // UnityEngine.AudioClip_PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * ___m_PCMSetPositionCallback_5; public: inline static int32_t get_offset_of_m_PCMReaderCallback_4() { return static_cast(offsetof(AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051, ___m_PCMReaderCallback_4)); } inline PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * get_m_PCMReaderCallback_4() const { return ___m_PCMReaderCallback_4; } inline PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB ** get_address_of_m_PCMReaderCallback_4() { return &___m_PCMReaderCallback_4; } inline void set_m_PCMReaderCallback_4(PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * value) { ___m_PCMReaderCallback_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PCMReaderCallback_4), (void*)value); } inline static int32_t get_offset_of_m_PCMSetPositionCallback_5() { return static_cast(offsetof(AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051, ___m_PCMSetPositionCallback_5)); } inline PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * get_m_PCMSetPositionCallback_5() const { return ___m_PCMSetPositionCallback_5; } inline PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 ** get_address_of_m_PCMSetPositionCallback_5() { return &___m_PCMSetPositionCallback_5; } inline void set_m_PCMSetPositionCallback_5(PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * value) { ___m_PCMSetPositionCallback_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PCMSetPositionCallback_5), (void*)value); } }; // UnityEngine.Component struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.GameObject struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // System.Action`1 struct Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD : public MulticastDelegate_t { public: public: }; // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 : public MulticastDelegate_t { public: public: }; // UnityEngine.AudioClip_PCMReaderCallback struct PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB : public MulticastDelegate_t { public: public: }; // UnityEngine.AudioClip_PCMSetPositionCallback struct PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 : public MulticastDelegate_t { public: public: }; // UnityEngine.AudioSettings_AudioConfigurationChangeHandler struct AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler struct SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF : public MulticastDelegate_t { public: public: }; // UnityEngine.Transform struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.AudioBehaviour struct AudioBehaviour_tC612EC4E17A648A5C568621F3FBF1DBD773C71C7 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; // UnityEngine.AudioListener struct AudioListener_tE3E1467B84A4AFD509947B44A7C8ACFB67FF2099 : public AudioBehaviour_tC612EC4E17A648A5C568621F3FBF1DBD773C71C7 { public: public: }; // UnityEngine.AudioSource struct AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C : public AudioBehaviour_tC612EC4E17A648A5C568621F3FBF1DBD773C71C7 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Single[] struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5 : public RuntimeArray { public: ALIGN_FIELD (8) float m_Items[1]; public: inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void System.Action`1::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F_gshared (Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * __this, bool ___obj0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1 (AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___x0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0 (AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C * __this, AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D (AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4 (AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F * __this, AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Behaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method); // System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m7B101820DB35BEFC8D2724DF96900367863B93B6 (PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * __this, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___data0, const RuntimeMethod* method); // System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m8EA4736B43191A8E6F95E1548AFF124519EC533C (PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * __this, int32_t ___position0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m62D72B397E1DC117C8C92A450D2C86C535A2BF49 (AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * __this, bool ___deviceWasChanged0, const RuntimeMethod* method); // System.Boolean UnityEngine.AudioSettings/Mobile::get_muteState() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B_inline (const RuntimeMethod* method); // System.Void UnityEngine.AudioSettings/Mobile::set_muteState(System.Boolean) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4_inline (bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.AudioSettings/Mobile::get_stopAudioOutputOnMute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_stopAudioOutputOnMute_m2B8075BC7894966E20D0ED22A66FD39A884ECD81 (const RuntimeMethod* method); // System.Void UnityEngine.AudioSettings/Mobile::StopAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StopAudioOutput_mA7D45E035C9ABF5E4FE67C93A018E14E05748745 (const RuntimeMethod* method); // System.Void UnityEngine.AudioSettings/Mobile::StartAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StartAudioOutput_m19AF9680E60C92480171A84480DCB93487FFA6C6 (const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) inline void Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F (Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * __this, bool ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD *, bool, const RuntimeMethod*))Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F_gshared)(__this, ___obj0, method); } // System.Boolean UnityEngine.AudioSettings::StartAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712 (const RuntimeMethod* method); // System.Boolean UnityEngine.AudioSettings::StopAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588 (const RuntimeMethod* method); // System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_m76B68079F309EB1FE2BFF4A0B014B89780B383CA (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * ___source0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_mB65EF59C56A49FD68CD3361B2C34E07F89F1244B (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * ___source0, float ___pitch1, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * ___source0, uint64_t ___delay1, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::Stop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_mD3712B98BC6DBEA9CEEF778CE9CCB8DBA62F47A8 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, bool ___stopOneShots0, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, String_t* ___name0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.GameObject::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ___handle0, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___componentType0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_spatialBlend(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spatialBlend_mC144B8230F08743505D4B0A92C1B9F809BC6D9C5 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::set_volume(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_mF1757D70EE113871724334D13F70EF1ED033BA06 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AudioSource::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m0BA206481892AA4AF7DB2900A0B0805076516164 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, const RuntimeMethod* method); // System.Single UnityEngine.AudioClip::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_mFF1E21363B1860453451C4DA1C1459E9B9504317 (AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_timeScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8 (const RuntimeMethod* method); // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, float ___t1, const RuntimeMethod* method); // System.Void UnityEngine.AudioBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioBehaviour__ctor_m43B1C08196D937549E20DE6370263646C1D81F59 (AudioBehaviour_tC612EC4E17A648A5C568621F3FBF1DBD773C71C7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m52F0148F680B36E04A7F850E617FBEF1CA9809FD (SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * __this, AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1 (AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C * _thisAdjusted = reinterpret_cast(__this + _offset); return AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1(_thisAdjusted, method); } // System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0 (AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C * __this, AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1((AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AudioClipPlayable_GetHandle_mEE8F62E9DA2A0DDDB064A9AA2391909C425CB3B1((AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0_AdjustorThunk (RuntimeObject * __this, AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AudioClipPlayable_t6094311F945E65BC29F85B23A81E8426D596553C * _thisAdjusted = reinterpret_cast(__this + _offset); return AudioClipPlayable_Equals_mEB47B5F2E1C643D403FA916C8961F117593DCFC0(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D (AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F * _thisAdjusted = reinterpret_cast(__this + _offset); return AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D(_thisAdjusted, method); } // System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4 (AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F * __this, AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D((AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AudioMixerPlayable_GetHandle_mDBC7135DF653E0E19675B6694EA89958E609587D((AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4_AdjustorThunk (RuntimeObject * __this, AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AudioMixerPlayable_t2C445EB39F9111CCFF7E2E1F813B22007862FA9F * _thisAdjusted = reinterpret_cast(__this + _offset); return AudioMixerPlayable_Equals_m6B84D1A5AEDEAAE12AEFB77319B2662506ABC9C4(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AudioBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioBehaviour__ctor_m43B1C08196D937549E20DE6370263646C1D81F59 (AudioBehaviour_tC612EC4E17A648A5C568621F3FBF1DBD773C71C7 * __this, const RuntimeMethod* method) { { Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AudioClip::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip__ctor_m52425138C3A036FC847A0E4C4ADA31CEF81CD10D (AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AudioClip__ctor_m52425138C3A036FC847A0E4C4ADA31CEF81CD10D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_m_PCMReaderCallback_4((PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB *)NULL); __this->set_m_PCMSetPositionCallback_5((PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 *)NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); return; } } // System.Single UnityEngine.AudioClip::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_mFF1E21363B1860453451C4DA1C1459E9B9504317 (AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * __this, const RuntimeMethod* method) { typedef float (*AudioClip_get_length_mFF1E21363B1860453451C4DA1C1459E9B9504317_ftn) (AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 *); static AudioClip_get_length_mFF1E21363B1860453451C4DA1C1459E9B9504317_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioClip_get_length_mFF1E21363B1860453451C4DA1C1459E9B9504317_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_length()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMReaderCallback_Internal_mF087FCAD425EAC299C1156BA809DC535D00757F9 (AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * __this, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___data0, const RuntimeMethod* method) { bool V_0 = false; { PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * L_0 = __this->get_m_PCMReaderCallback_4(); V_0 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * L_2 = __this->get_m_PCMReaderCallback_4(); SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_3 = ___data0; NullCheck(L_2); PCMReaderCallback_Invoke_m7B101820DB35BEFC8D2724DF96900367863B93B6(L_2, L_3, /*hidden argument*/NULL); } IL_001b: { return; } } // System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMSetPositionCallback_Internal_mBB8265A5BFF660F8AF39718DDB193319AB7EFA6F (AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * __this, int32_t ___position0, const RuntimeMethod* method) { bool V_0 = false; { PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * L_0 = __this->get_m_PCMSetPositionCallback_5(); V_0 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001b; } } { PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * L_2 = __this->get_m_PCMSetPositionCallback_5(); int32_t L_3 = ___position0; NullCheck(L_2); PCMSetPositionCallback_Invoke_m8EA4736B43191A8E6F95E1548AFF124519EC533C(L_2, L_3, /*hidden argument*/NULL); } IL_001b: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB (PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * __this, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___data0, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(float*); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Marshaling of parameter '___data0' to native representation float* ____data0_marshaled = NULL; if (___data0 != NULL) { ____data0_marshaled = reinterpret_cast((___data0)->GetAddressAtUnchecked(0)); } // Native function invocation il2cppPInvokeFunc(____data0_marshaled); } // System.Void UnityEngine.AudioClip_PCMReaderCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback__ctor_mF9EB2467704F5E13196BBA93F41FA275AC5432F6 (PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AudioClip_PCMReaderCallback::Invoke(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m7B101820DB35BEFC8D2724DF96900367863B93B6 (PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * __this, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___data0, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 1) { // open typedef void (*FunctionPointerType) (SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod); } } else if (___parameterCount != 1) { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, ___data0); else GenericVirtActionInvoker0::Invoke(targetMethod, ___data0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___data0); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___data0); } } else { typedef void (*FunctionPointerType) (SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod); } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (targetThis == NULL) { typedef void (*FunctionPointerType) (SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___data0, targetMethod); } else if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* >::Invoke(targetMethod, targetThis, ___data0); else GenericVirtActionInvoker1< SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* >::Invoke(targetMethod, targetThis, ___data0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___data0); else VirtActionInvoker1< SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___data0); } } else { if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod))) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)((reinterpret_cast(___data0) - 1), targetMethod); } else { typedef void (*FunctionPointerType) (void*, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___data0, targetMethod); } } } } } // System.IAsyncResult UnityEngine.AudioClip_PCMReaderCallback::BeginInvoke(System.Single[],System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PCMReaderCallback_BeginInvoke_m94035E11B2B9BD6114EF3D7F4B7E367572E7AE1F (PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * __this, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___data0, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { void *__d_args[2] = {0}; __d_args[0] = ___data0; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2); } // System.Void UnityEngine.AudioClip_PCMReaderCallback::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_EndInvoke_m6730FD7DFD7246F137C437BC470F995D6C75E15B (PCMReaderCallback_t9B87AB13DCD37957B045554BF28A57697E6B8EFB * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 (PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * __this, int32_t ___position0, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(___position0); } // System.Void UnityEngine.AudioClip_PCMSetPositionCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback__ctor_m31EA578C3CCFDFC9335B8C67353878AEE4B3905F (PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AudioClip_PCMSetPositionCallback::Invoke(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m8EA4736B43191A8E6F95E1548AFF124519EC533C (PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * __this, int32_t ___position0, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 1) { // open typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___position0, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod); } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (targetThis == NULL) { typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___position0, targetMethod); } else if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< int32_t >::Invoke(targetMethod, targetThis, ___position0); else GenericVirtActionInvoker1< int32_t >::Invoke(targetMethod, targetThis, ___position0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___position0); else VirtActionInvoker1< int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___position0); } } else { if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod))) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)((reinterpret_cast(&___position0) - 1), targetMethod); } else { typedef void (*FunctionPointerType) (void*, int32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___position0, targetMethod); } } } } } // System.IAsyncResult UnityEngine.AudioClip_PCMSetPositionCallback::BeginInvoke(System.Int32,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PCMSetPositionCallback_BeginInvoke_m88CDF70D75854621CA69ED3D53CD53B8206A5093 (PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * __this, int32_t ___position0, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PCMSetPositionCallback_BeginInvoke_m88CDF70D75854621CA69ED3D53CD53B8206A5093_MetadataUsageId); s_Il2CppMethodInitialized = true; } void *__d_args[2] = {0}; __d_args[0] = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &___position0); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2); } // System.Void UnityEngine.AudioClip_PCMSetPositionCallback::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_EndInvoke_mB711E23CFD370348A1680B281A3DFE04F970792C (PCMSetPositionCallback_t092ED33043C0279B5E4D343EBCBD516CEF260801 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioConfigurationChanged_m8D251791C6A402B12E93C22F43475DE3033FC8E7 (bool ___deviceWasChanged0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AudioSettings_InvokeOnAudioConfigurationChanged_m8D251791C6A402B12E93C22F43475DE3033FC8E7_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * L_0 = ((AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0(); V_0 = (bool)((!(((RuntimeObject*)(AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0019; } } { AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * L_2 = ((AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t77B5D69F704CF3B710B0B6970BB62A4BF25A5B31_il2cpp_TypeInfo_var))->get_OnAudioConfigurationChanged_0(); bool L_3 = ___deviceWasChanged0; NullCheck(L_2); AudioConfigurationChangeHandler_Invoke_m62D72B397E1DC117C8C92A450D2C86C535A2BF49(L_2, L_3, /*hidden argument*/NULL); } IL_0019: { return; } } // System.Boolean UnityEngine.AudioSettings::StartAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712 (const RuntimeMethod* method) { typedef bool (*AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712_ftn) (); static AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::StartAudioOutput()"); bool retVal = _il2cpp_icall_func(); return retVal; } // System.Boolean UnityEngine.AudioSettings::StopAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588 (const RuntimeMethod* method) { typedef bool (*AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588_ftn) (); static AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::StopAudioOutput()"); bool retVal = _il2cpp_icall_func(); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 (AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * __this, bool ___deviceWasChanged0, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(static_cast(___deviceWasChanged0)); } // System.Void UnityEngine.AudioSettings_AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler__ctor_mF9399769D5BB18D740774B9E3129958868BD6D9A (AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AudioSettings_AudioConfigurationChangeHandler::Invoke(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m62D72B397E1DC117C8C92A450D2C86C535A2BF49 (AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * __this, bool ___deviceWasChanged0, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 1) { // open typedef void (*FunctionPointerType) (bool, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___deviceWasChanged0, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod); } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (targetThis == NULL) { typedef void (*FunctionPointerType) (bool, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___deviceWasChanged0, targetMethod); } else if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< bool >::Invoke(targetMethod, targetThis, ___deviceWasChanged0); else GenericVirtActionInvoker1< bool >::Invoke(targetMethod, targetThis, ___deviceWasChanged0); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< bool >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___deviceWasChanged0); else VirtActionInvoker1< bool >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___deviceWasChanged0); } } else { if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod))) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)((reinterpret_cast(&___deviceWasChanged0) - 1), targetMethod); } else { typedef void (*FunctionPointerType) (void*, bool, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___deviceWasChanged0, targetMethod); } } } } } // System.IAsyncResult UnityEngine.AudioSettings_AudioConfigurationChangeHandler::BeginInvoke(System.Boolean,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AudioConfigurationChangeHandler_BeginInvoke_mB0B0ACF6281B999FA11037CA130CA3C72BEC7827 (AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * __this, bool ___deviceWasChanged0, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AudioConfigurationChangeHandler_BeginInvoke_mB0B0ACF6281B999FA11037CA130CA3C72BEC7827_MetadataUsageId); s_Il2CppMethodInitialized = true; } void *__d_args[2] = {0}; __d_args[0] = Box(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_il2cpp_TypeInfo_var, &___deviceWasChanged0); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2); } // System.Void UnityEngine.AudioSettings_AudioConfigurationChangeHandler::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_EndInvoke_mBB53599C34E3944D3A1DD71EFD2D73AF105CF830 (AudioConfigurationChangeHandler_t8E0E05D0198D95B5412DC716F87D97020EF54926 * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.AudioSettings_Mobile::get_muteState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var); bool L_0 = ((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->get_U3CmuteStateU3Ek__BackingField_0(); return L_0; } } // System.Void UnityEngine.AudioSettings_Mobile::set_muteState(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4 (bool ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var); ((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->set_U3CmuteStateU3Ek__BackingField_0(L_0); return; } } // System.Boolean UnityEngine.AudioSettings_Mobile::get_stopAudioOutputOnMute() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_stopAudioOutputOnMute_m2B8075BC7894966E20D0ED22A66FD39A884ECD81 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mobile_get_stopAudioOutputOnMute_m2B8075BC7894966E20D0ED22A66FD39A884ECD81_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var); bool L_0 = ((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->get__stopAudioOutputOnMute_1(); V_0 = L_0; goto IL_0009; } IL_0009: { bool L_1 = V_0; return L_1; } } // System.Void UnityEngine.AudioSettings_Mobile::InvokeOnMuteStateChanged(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_InvokeOnMuteStateChanged_m01961F68C19CCF813239484FB3B76EFC164173D1 (bool ___mute0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mobile_InvokeOnMuteStateChanged_m01961F68C19CCF813239484FB3B76EFC164173D1_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; bool V_3 = false; { bool L_0 = ___mute0; IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var); bool L_1 = Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B_inline(/*hidden argument*/NULL); V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_0053; } } { bool L_3 = ___mute0; IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var); Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4_inline(L_3, /*hidden argument*/NULL); bool L_4 = Mobile_get_stopAudioOutputOnMute_m2B8075BC7894966E20D0ED22A66FD39A884ECD81(/*hidden argument*/NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_003a; } } { IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var); bool L_6 = Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B_inline(/*hidden argument*/NULL); V_2 = L_6; bool L_7 = V_2; if (!L_7) { goto IL_0033; } } { IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var); Mobile_StopAudioOutput_mA7D45E035C9ABF5E4FE67C93A018E14E05748745(/*hidden argument*/NULL); goto IL_0039; } IL_0033: { IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var); Mobile_StartAudioOutput_m19AF9680E60C92480171A84480DCB93487FFA6C6(/*hidden argument*/NULL); } IL_0039: { } IL_003a: { IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var); Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * L_8 = ((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->get_OnMuteStateChanged_2(); V_3 = (bool)((!(((RuntimeObject*)(Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD *)L_8) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_9 = V_3; if (!L_9) { goto IL_0052; } } { IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var); Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * L_10 = ((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->get_OnMuteStateChanged_2(); bool L_11 = ___mute0; NullCheck(L_10); Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F(L_10, L_11, /*hidden argument*/Action_1_Invoke_m45E8F9900F9DB395C48A868A7C6A83BDD7FC692F_RuntimeMethod_var); } IL_0052: { } IL_0053: { return; } } // System.Void UnityEngine.AudioSettings_Mobile::StartAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StartAudioOutput_m19AF9680E60C92480171A84480DCB93487FFA6C6 (const RuntimeMethod* method) { { AudioSettings_StartAudioOutput_m0D831FF470163273341701B1054B28FF962F7712(/*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSettings_Mobile::StopAudioOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StopAudioOutput_mA7D45E035C9ABF5E4FE67C93A018E14E05748745 (const RuntimeMethod* method) { { AudioSettings_StopAudioOutput_m7F6B15A6B8E9F0CEE05E4DA9B09EF4EC1158B588(/*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSettings_Mobile::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile__cctor_m917C30310A8E4193197B8D2AA6EF256369258B6F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mobile__cctor_m917C30310A8E4193197B8D2AA6EF256369258B6F_MetadataUsageId); s_Il2CppMethodInitialized = true; } { ((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->set_U3CmuteStateU3Ek__BackingField_0((bool)0); ((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->set__stopAudioOutputOnMute_1((bool)0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_m76B68079F309EB1FE2BFF4A0B014B89780B383CA (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * ___source0, const RuntimeMethod* method) { typedef float (*AudioSource_GetPitch_m76B68079F309EB1FE2BFF4A0B014B89780B383CA_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *); static AudioSource_GetPitch_m76B68079F309EB1FE2BFF4A0B014B89780B383CA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_GetPitch_m76B68079F309EB1FE2BFF4A0B014B89780B383CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)"); float retVal = _il2cpp_icall_func(___source0); return retVal; } // System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_mB65EF59C56A49FD68CD3361B2C34E07F89F1244B (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * ___source0, float ___pitch1, const RuntimeMethod* method) { typedef void (*AudioSource_SetPitch_mB65EF59C56A49FD68CD3361B2C34E07F89F1244B_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *, float); static AudioSource_SetPitch_mB65EF59C56A49FD68CD3361B2C34E07F89F1244B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_SetPitch_mB65EF59C56A49FD68CD3361B2C34E07F89F1244B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)"); _il2cpp_icall_func(___source0, ___pitch1); } // System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * ___source0, uint64_t ___delay1, const RuntimeMethod* method) { typedef void (*AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *, uint64_t); static AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)"); _il2cpp_icall_func(___source0, ___delay1); } // System.Void UnityEngine.AudioSource::Stop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_mD3712B98BC6DBEA9CEEF778CE9CCB8DBA62F47A8 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, bool ___stopOneShots0, const RuntimeMethod* method) { typedef void (*AudioSource_Stop_mD3712B98BC6DBEA9CEEF778CE9CCB8DBA62F47A8_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *, bool); static AudioSource_Stop_mD3712B98BC6DBEA9CEEF778CE9CCB8DBA62F47A8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_Stop_mD3712B98BC6DBEA9CEEF778CE9CCB8DBA62F47A8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::Stop(System.Boolean)"); _il2cpp_icall_func(__this, ___stopOneShots0); } // System.Void UnityEngine.AudioSource::set_volume(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_mF1757D70EE113871724334D13F70EF1ED033BA06 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_volume_mF1757D70EE113871724334D13F70EF1ED033BA06_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *, float); static AudioSource_set_volume_mF1757D70EE113871724334D13F70EF1ED033BA06_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_volume_mF1757D70EE113871724334D13F70EF1ED033BA06_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_volume(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.AudioSource::get_pitch() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_pitch_m70F33CAA7F869F88AB78BFEFA7385CF533F9B50D (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = AudioSource_GetPitch_m76B68079F309EB1FE2BFF4A0B014B89780B383CA(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } // System.Void UnityEngine.AudioSource::set_pitch(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_pitch_mAB8F8CDB21A3139D3471784FEE9DBFA4CEDEE2E0 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, float ___value0, const RuntimeMethod* method) { { float L_0 = ___value0; AudioSource_SetPitch_mB65EF59C56A49FD68CD3361B2C34E07F89F1244B(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.AudioClip UnityEngine.AudioSource::get_clip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * AudioSource_get_clip_m773ECEF5566EA64C74E316D7EF1A63AA01604643 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, const RuntimeMethod* method) { typedef AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * (*AudioSource_get_clip_m773ECEF5566EA64C74E316D7EF1A63AA01604643_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *); static AudioSource_get_clip_m773ECEF5566EA64C74E316D7EF1A63AA01604643_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_get_clip_m773ECEF5566EA64C74E316D7EF1A63AA01604643_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_clip()"); AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *, AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 *); static AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m0BA206481892AA4AF7DB2900A0B0805076516164 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, const RuntimeMethod* method) { { AudioSource_PlayHelper_m361C17B583E05D2A5FA0F03BD7CD98D74FBF83AC(__this, (((int64_t)((int64_t)0))), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSource::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_m488F7AA7F7067DE3EC92CEE3413E86C2E5940200 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, const RuntimeMethod* method) { { AudioSource_Stop_mD3712B98BC6DBEA9CEEF778CE9CCB8DBA62F47A8(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSource::Pause() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Pause_m279B116A62699983F6B5347FD4770358D7794F3C (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, const RuntimeMethod* method) { typedef void (*AudioSource_Pause_m279B116A62699983F6B5347FD4770358D7794F3C_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *); static AudioSource_Pause_m279B116A62699983F6B5347FD4770358D7794F3C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_Pause_m279B116A62699983F6B5347FD4770358D7794F3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::Pause()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.AudioSource::PlayClipAtPoint(UnityEngine.AudioClip,UnityEngine.Vector3,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayClipAtPoint_m484E3DF855E6D40448E5AAED9D77846617B8C0CE (AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * ___clip0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position1, float ___volume2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AudioSource_PlayClipAtPoint_m484E3DF855E6D40448E5AAED9D77846617B8C0CE_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * V_1 = NULL; float G_B2_0 = 0.0f; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * G_B2_1 = NULL; float G_B1_0 = 0.0f; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * G_B1_1 = NULL; float G_B3_0 = 0.0f; float G_B3_1 = 0.0f; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * G_B3_2 = NULL; { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)il2cpp_codegen_object_new(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var); GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686(L_0, _stringLiteral3CAE8FFCB80F093CACA64555228254ABA8C246B9, /*hidden argument*/NULL); V_0 = L_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = V_0; NullCheck(L_1); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_2 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_1, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = ___position1; NullCheck(L_2); Transform_set_position_mDA89E4893F14ECA5CBEEE7FB80A5BF7C1B8EA6DC(L_2, L_3, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = V_0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_5 = { reinterpret_cast (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_6 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_5, /*hidden argument*/NULL); NullCheck(L_4); Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_7 = GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70(L_4, L_6, /*hidden argument*/NULL); V_1 = ((AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *)CastclassSealed((RuntimeObject*)L_7, AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C_il2cpp_TypeInfo_var)); AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * L_8 = V_1; AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * L_9 = ___clip0; NullCheck(L_8); AudioSource_set_clip_mF574231E0B749E0167CAF9E4FCBA06BAA0F9ED9B(L_8, L_9, /*hidden argument*/NULL); AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * L_10 = V_1; NullCheck(L_10); AudioSource_set_spatialBlend_mC144B8230F08743505D4B0A92C1B9F809BC6D9C5(L_10, (1.0f), /*hidden argument*/NULL); AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * L_11 = V_1; float L_12 = ___volume2; NullCheck(L_11); AudioSource_set_volume_mF1757D70EE113871724334D13F70EF1ED033BA06(L_11, L_12, /*hidden argument*/NULL); AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * L_13 = V_1; NullCheck(L_13); AudioSource_Play_m0BA206481892AA4AF7DB2900A0B0805076516164(L_13, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = V_0; AudioClip_tCC3C35F579203CE2601243585AB3D6953C3BA051 * L_15 = ___clip0; NullCheck(L_15); float L_16 = AudioClip_get_length_mFF1E21363B1860453451C4DA1C1459E9B9504317(L_15, /*hidden argument*/NULL); float L_17 = Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8(/*hidden argument*/NULL); G_B1_0 = L_16; G_B1_1 = L_14; if ((((float)L_17) < ((float)(0.01f)))) { G_B2_0 = L_16; G_B2_1 = L_14; goto IL_006c; } } { float L_18 = Time_get_timeScale_m7E198A5814859A08FD0FFE6DD5F7ED5C907719F8(/*hidden argument*/NULL); G_B3_0 = L_18; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_0071; } IL_006c: { G_B3_0 = (0.01f); G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_0071: { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D(G_B3_2, ((float)il2cpp_codegen_multiply((float)G_B3_1, (float)G_B3_0)), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AudioSource::set_loop(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_loop_m4DEE785C31213E964D7014B633F0FFC7E98B79F4 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_loop_m4DEE785C31213E964D7014B633F0FFC7E98B79F4_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *, bool); static AudioSource_set_loop_m4DEE785C31213E964D7014B633F0FFC7E98B79F4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_loop_m4DEE785C31213E964D7014B633F0FFC7E98B79F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_loop(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::set_spatialBlend(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spatialBlend_mC144B8230F08743505D4B0A92C1B9F809BC6D9C5 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AudioSource_set_spatialBlend_mC144B8230F08743505D4B0A92C1B9F809BC6D9C5_ftn) (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C *, float); static AudioSource_set_spatialBlend_mC144B8230F08743505D4B0A92C1B9F809BC6D9C5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AudioSource_set_spatialBlend_mC144B8230F08743505D4B0A92C1B9F809BC6D9C5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_spatialBlend(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AudioSource::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource__ctor_m16DE45CD7FEFDEDC97B279769B399D0F995F7299 (AudioSource_t5196F862B4E60F404613361C90D87FBDD041E93C * __this, const RuntimeMethod* method) { { AudioBehaviour__ctor_m43B1C08196D937549E20DE6370263646C1D81F59(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesAvailable_m7604AAF1AC01473A29DCDAD1AEC06165504BE832 (AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 * __this, int32_t ___sampleFrameCount0, const RuntimeMethod* method) { bool V_0 = false; { SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * L_0 = __this->get_sampleFramesAvailable_0(); V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * L_2 = __this->get_sampleFramesAvailable_0(); int32_t L_3 = ___sampleFrameCount0; NullCheck(L_2); SampleFramesHandler_Invoke_m52F0148F680B36E04A7F850E617FBEF1CA9809FD(L_2, __this, L_3, /*hidden argument*/NULL); } IL_001c: { return; } } // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesOverflow_mC81A014388E535569EF02E3DA6B9831B0FB8A8D4 (AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 * __this, int32_t ___droppedSampleFrameCount0, const RuntimeMethod* method) { bool V_0 = false; { SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * L_0 = __this->get_sampleFramesOverflow_1(); V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_001c; } } { SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * L_2 = __this->get_sampleFramesOverflow_1(); int32_t L_3 = ___droppedSampleFrameCount0; NullCheck(L_2); SampleFramesHandler_Invoke_m52F0148F680B36E04A7F850E617FBEF1CA9809FD(L_2, __this, L_3, /*hidden argument*/NULL); } IL_001c: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler__ctor_mFDA0769E55F136D1B8EC8AA4B40EF43069934EB5 (SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m52F0148F680B36E04A7F850E617FBEF1CA9809FD (SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * __this, AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 * ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 2) { // open typedef void (*FunctionPointerType) (AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod); } } else if (___parameterCount != 2) { // open if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1); else GenericVirtActionInvoker1< uint32_t >::Invoke(targetMethod, ___provider0, ___sampleFrameCount1); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___provider0, ___sampleFrameCount1); else VirtActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___provider0, ___sampleFrameCount1); } } else { if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod))) { typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)((reinterpret_cast(&___sampleFrameCount1) - 1), targetMethod); } else { typedef void (*FunctionPointerType) (AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod); } } } else { // closed if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (targetThis == NULL) { typedef void (*FunctionPointerType) (AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(___provider0, ___sampleFrameCount1, targetMethod); } else if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker2< AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t >::Invoke(targetMethod, targetThis, ___provider0, ___sampleFrameCount1); else GenericVirtActionInvoker2< AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t >::Invoke(targetMethod, targetThis, ___provider0, ___sampleFrameCount1); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker2< AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___provider0, ___sampleFrameCount1); else VirtActionInvoker2< AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___provider0, ___sampleFrameCount1); } } else { if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod))) { typedef void (*FunctionPointerType) (RuntimeObject*, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)((reinterpret_cast(___provider0) - 1), ___sampleFrameCount1, targetMethod); } else { typedef void (*FunctionPointerType) (void*, AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 *, uint32_t, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, ___provider0, ___sampleFrameCount1, targetMethod); } } } } } // System.IAsyncResult UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::BeginInvoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32,System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* SampleFramesHandler_BeginInvoke_mE516B77CCC50738663D10DDD2D7BDB4391FDFF92 (SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * __this, AudioSampleProvider_tD5B209D07C5F1D4714F92069F4071068B9BC6913 * ___provider0, uint32_t ___sampleFrameCount1, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (SampleFramesHandler_BeginInvoke_mE516B77CCC50738663D10DDD2D7BDB4391FDFF92_MetadataUsageId); s_Il2CppMethodInitialized = true; } void *__d_args[3] = {0}; __d_args[0] = ___provider0; __d_args[1] = Box(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B_il2cpp_TypeInfo_var, &___sampleFrameCount1); return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3); } // System.Void UnityEngine.Experimental.Audio.AudioSampleProvider_SampleFramesHandler::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_EndInvoke_mF5305B3BA179CE3C49836790DE3FEB02EB088D28 (SampleFramesHandler_t5179C92AFBB393A85144E9134A862C161726F6AF * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906B_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mobile_get_muteState_mD70625E75D05D14E2E6E18FACFFFFE324661906BUnityEngine_AudioModule_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var); bool L_0 = ((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->get_U3CmuteStateU3Ek__BackingField_0(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4_inline (bool ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Mobile_set_muteState_m878F00ADEB5D9EAF6AD1B8BC427C505A89A4EDE4UnityEngine_AudioModule_MetadataUsageId); s_Il2CppMethodInitialized = true; } { bool L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var); ((Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_tC190418AF82F0EB1E4CE6D2F34976D4885050BAA_il2cpp_TypeInfo_var))->set_U3CmuteStateU3Ek__BackingField_0(L_0); return; } }