UnityICallRegistration.cpp 123 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623
  1. void RegisterAllStrippedInternalCalls()
  2. {
  3. //Start Registrations for type : UnityEngine.Animation
  4. //System.Boolean UnityEngine.Animation::IsPlaying(System.String)
  5. void Register_UnityEngine_Animation_IsPlaying();
  6. Register_UnityEngine_Animation_IsPlaying();
  7. //System.Boolean UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)
  8. void Register_UnityEngine_Animation_Play();
  9. Register_UnityEngine_Animation_Play();
  10. //System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)
  11. void Register_UnityEngine_Animation_PlayDefaultAnimation();
  12. Register_UnityEngine_Animation_PlayDefaultAnimation();
  13. //System.Boolean UnityEngine.Animation::get_isPlaying()
  14. void Register_UnityEngine_Animation_get_isPlaying();
  15. Register_UnityEngine_Animation_get_isPlaying();
  16. //System.Int32 UnityEngine.Animation::GetClipCount()
  17. void Register_UnityEngine_Animation_GetClipCount();
  18. Register_UnityEngine_Animation_GetClipCount();
  19. //System.Int32 UnityEngine.Animation::GetStateCount()
  20. void Register_UnityEngine_Animation_GetStateCount();
  21. Register_UnityEngine_Animation_GetStateCount();
  22. //System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32,System.Boolean)
  23. void Register_UnityEngine_Animation_AddClip();
  24. Register_UnityEngine_Animation_AddClip();
  25. //System.Void UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode)
  26. void Register_UnityEngine_Animation_CrossFade();
  27. Register_UnityEngine_Animation_CrossFade();
  28. //System.Void UnityEngine.Animation::INTERNAL_CALL_Sample(UnityEngine.Animation)
  29. void Register_UnityEngine_Animation_INTERNAL_CALL_Sample();
  30. Register_UnityEngine_Animation_INTERNAL_CALL_Sample();
  31. //System.Void UnityEngine.Animation::INTERNAL_CALL_Stop(UnityEngine.Animation)
  32. void Register_UnityEngine_Animation_INTERNAL_CALL_Stop();
  33. Register_UnityEngine_Animation_INTERNAL_CALL_Stop();
  34. //System.Void UnityEngine.Animation::RemoveClip2(System.String)
  35. void Register_UnityEngine_Animation_RemoveClip2();
  36. Register_UnityEngine_Animation_RemoveClip2();
  37. //System.Void UnityEngine.Animation::set_clip(UnityEngine.AnimationClip)
  38. void Register_UnityEngine_Animation_set_clip();
  39. Register_UnityEngine_Animation_set_clip();
  40. //System.Void UnityEngine.Animation::set_cullingType(UnityEngine.AnimationCullingType)
  41. void Register_UnityEngine_Animation_set_cullingType();
  42. Register_UnityEngine_Animation_set_cullingType();
  43. //System.Void UnityEngine.Animation::set_playAutomatically(System.Boolean)
  44. void Register_UnityEngine_Animation_set_playAutomatically();
  45. Register_UnityEngine_Animation_set_playAutomatically();
  46. //System.Void UnityEngine.Animation::set_wrapMode(UnityEngine.WrapMode)
  47. void Register_UnityEngine_Animation_set_wrapMode();
  48. Register_UnityEngine_Animation_set_wrapMode();
  49. //UnityEngine.AnimationClip UnityEngine.Animation::get_clip()
  50. void Register_UnityEngine_Animation_get_clip();
  51. Register_UnityEngine_Animation_get_clip();
  52. //UnityEngine.AnimationState UnityEngine.Animation::GetState(System.String)
  53. void Register_UnityEngine_Animation_GetState();
  54. Register_UnityEngine_Animation_GetState();
  55. //UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32)
  56. void Register_UnityEngine_Animation_GetStateAtIndex();
  57. Register_UnityEngine_Animation_GetStateAtIndex();
  58. //End Registrations for type : UnityEngine.Animation
  59. //Start Registrations for type : UnityEngine.AnimationClip
  60. //System.Single UnityEngine.AnimationClip::get_length()
  61. void Register_UnityEngine_AnimationClip_get_length();
  62. Register_UnityEngine_AnimationClip_get_length();
  63. //System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)
  64. void Register_UnityEngine_AnimationClip_Internal_CreateAnimationClip();
  65. Register_UnityEngine_AnimationClip_Internal_CreateAnimationClip();
  66. //System.Void UnityEngine.AnimationClip::set_wrapMode(UnityEngine.WrapMode)
  67. void Register_UnityEngine_AnimationClip_set_wrapMode();
  68. Register_UnityEngine_AnimationClip_set_wrapMode();
  69. //End Registrations for type : UnityEngine.AnimationClip
  70. //Start Registrations for type : UnityEngine.AnimationCurve
  71. //System.Single UnityEngine.AnimationCurve::Evaluate(System.Single)
  72. void Register_UnityEngine_AnimationCurve_Evaluate();
  73. Register_UnityEngine_AnimationCurve_Evaluate();
  74. //System.Void UnityEngine.AnimationCurve::Cleanup()
  75. void Register_UnityEngine_AnimationCurve_Cleanup();
  76. Register_UnityEngine_AnimationCurve_Cleanup();
  77. //System.Void UnityEngine.AnimationCurve::Init(UnityEngine.Keyframe[])
  78. void Register_UnityEngine_AnimationCurve_Init();
  79. Register_UnityEngine_AnimationCurve_Init();
  80. //End Registrations for type : UnityEngine.AnimationCurve
  81. //Start Registrations for type : UnityEngine.AnimationState
  82. //System.Single UnityEngine.AnimationState::get_length()
  83. void Register_UnityEngine_AnimationState_get_length();
  84. Register_UnityEngine_AnimationState_get_length();
  85. //System.Single UnityEngine.AnimationState::get_speed()
  86. void Register_UnityEngine_AnimationState_get_speed();
  87. Register_UnityEngine_AnimationState_get_speed();
  88. //System.Single UnityEngine.AnimationState::get_time()
  89. void Register_UnityEngine_AnimationState_get_time();
  90. Register_UnityEngine_AnimationState_get_time();
  91. //System.String UnityEngine.AnimationState::get_name()
  92. void Register_UnityEngine_AnimationState_get_name();
  93. Register_UnityEngine_AnimationState_get_name();
  94. //System.Void UnityEngine.AnimationState::set_speed(System.Single)
  95. void Register_UnityEngine_AnimationState_set_speed();
  96. Register_UnityEngine_AnimationState_set_speed();
  97. //System.Void UnityEngine.AnimationState::set_time(System.Single)
  98. void Register_UnityEngine_AnimationState_set_time();
  99. Register_UnityEngine_AnimationState_set_time();
  100. //UnityEngine.AnimationClip UnityEngine.AnimationState::get_clip()
  101. void Register_UnityEngine_AnimationState_get_clip();
  102. Register_UnityEngine_AnimationState_get_clip();
  103. //End Registrations for type : UnityEngine.AnimationState
  104. //Start Registrations for type : UnityEngine.Application
  105. //System.Boolean UnityEngine.Application::get_isEditor()
  106. void Register_UnityEngine_Application_get_isEditor();
  107. Register_UnityEngine_Application_get_isEditor();
  108. //System.Boolean UnityEngine.Application::get_isPlaying()
  109. void Register_UnityEngine_Application_get_isPlaying();
  110. Register_UnityEngine_Application_get_isPlaying();
  111. //System.String UnityEngine.Application::get_dataPath()
  112. void Register_UnityEngine_Application_get_dataPath();
  113. Register_UnityEngine_Application_get_dataPath();
  114. //System.String UnityEngine.Application::get_persistentDataPath()
  115. void Register_UnityEngine_Application_get_persistentDataPath();
  116. Register_UnityEngine_Application_get_persistentDataPath();
  117. //System.String UnityEngine.Application::get_temporaryCachePath()
  118. void Register_UnityEngine_Application_get_temporaryCachePath();
  119. Register_UnityEngine_Application_get_temporaryCachePath();
  120. //System.String UnityEngine.Application::get_unityVersion()
  121. void Register_UnityEngine_Application_get_unityVersion();
  122. Register_UnityEngine_Application_get_unityVersion();
  123. //System.Void UnityEngine.Application::SetLogCallbackDefined(System.Boolean)
  124. void Register_UnityEngine_Application_SetLogCallbackDefined();
  125. Register_UnityEngine_Application_SetLogCallbackDefined();
  126. //System.Void UnityEngine.Application::set_backgroundLoadingPriority(UnityEngine.ThreadPriority)
  127. void Register_UnityEngine_Application_set_backgroundLoadingPriority();
  128. Register_UnityEngine_Application_set_backgroundLoadingPriority();
  129. //UnityEngine.NetworkReachability UnityEngine.Application::get_internetReachability()
  130. void Register_UnityEngine_Application_get_internetReachability();
  131. Register_UnityEngine_Application_get_internetReachability();
  132. //UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  133. void Register_UnityEngine_Application_get_platform();
  134. Register_UnityEngine_Application_get_platform();
  135. //End Registrations for type : UnityEngine.Application
  136. //Start Registrations for type : UnityEngine.AssetBundle
  137. //System.Void UnityEngine.AssetBundle::Unload(System.Boolean)
  138. void Register_UnityEngine_AssetBundle_Unload();
  139. Register_UnityEngine_AssetBundle_Unload();
  140. //UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromMemory(System.Byte[],System.UInt32)
  141. void Register_UnityEngine_AssetBundle_LoadFromMemory();
  142. Register_UnityEngine_AssetBundle_LoadFromMemory();
  143. //UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[],System.UInt32)
  144. void Register_UnityEngine_AssetBundle_LoadFromMemoryAsync();
  145. Register_UnityEngine_AssetBundle_LoadFromMemoryAsync();
  146. //UnityEngine.Object UnityEngine.AssetBundle::get_mainAsset()
  147. void Register_UnityEngine_AssetBundle_get_mainAsset();
  148. Register_UnityEngine_AssetBundle_get_mainAsset();
  149. //UnityEngine.Object[] UnityEngine.AssetBundle::LoadAssetWithSubAssets_Internal(System.String,System.Type)
  150. void Register_UnityEngine_AssetBundle_LoadAssetWithSubAssets_Internal();
  151. Register_UnityEngine_AssetBundle_LoadAssetWithSubAssets_Internal();
  152. //End Registrations for type : UnityEngine.AssetBundle
  153. //Start Registrations for type : UnityEngine.AssetBundleCreateRequest
  154. //UnityEngine.AssetBundle UnityEngine.AssetBundleCreateRequest::get_assetBundle()
  155. void Register_UnityEngine_AssetBundleCreateRequest_get_assetBundle();
  156. Register_UnityEngine_AssetBundleCreateRequest_get_assetBundle();
  157. //End Registrations for type : UnityEngine.AssetBundleCreateRequest
  158. //Start Registrations for type : UnityEngine.AsyncOperation
  159. //System.Boolean UnityEngine.AsyncOperation::get_isDone()
  160. void Register_UnityEngine_AsyncOperation_get_isDone();
  161. Register_UnityEngine_AsyncOperation_get_isDone();
  162. //System.Single UnityEngine.AsyncOperation::get_progress()
  163. void Register_UnityEngine_AsyncOperation_get_progress();
  164. Register_UnityEngine_AsyncOperation_get_progress();
  165. //System.Void UnityEngine.AsyncOperation::InternalDestroy()
  166. void Register_UnityEngine_AsyncOperation_InternalDestroy();
  167. Register_UnityEngine_AsyncOperation_InternalDestroy();
  168. //End Registrations for type : UnityEngine.AsyncOperation
  169. //Start Registrations for type : UnityEngine.AudioClip
  170. //System.Boolean UnityEngine.AudioClip::get_ambisonic()
  171. void Register_UnityEngine_AudioClip_get_ambisonic();
  172. Register_UnityEngine_AudioClip_get_ambisonic();
  173. //System.Single UnityEngine.AudioClip::get_length()
  174. void Register_UnityEngine_AudioClip_get_length();
  175. Register_UnityEngine_AudioClip_get_length();
  176. //End Registrations for type : UnityEngine.AudioClip
  177. //Start Registrations for type : UnityEngine.AudioExtensionManager
  178. //UnityEngine.Object UnityEngine.AudioExtensionManager::GetAudioListener()
  179. void Register_UnityEngine_AudioExtensionManager_GetAudioListener();
  180. Register_UnityEngine_AudioExtensionManager_GetAudioListener();
  181. //End Registrations for type : UnityEngine.AudioExtensionManager
  182. //Start Registrations for type : UnityEngine.AudioListener
  183. //System.Int32 UnityEngine.AudioListener::GetNumExtensionProperties()
  184. void Register_UnityEngine_AudioListener_GetNumExtensionProperties();
  185. Register_UnityEngine_AudioListener_GetNumExtensionProperties();
  186. //System.Single UnityEngine.AudioListener::ReadExtensionPropertyValue(System.Int32)
  187. void Register_UnityEngine_AudioListener_ReadExtensionPropertyValue();
  188. Register_UnityEngine_AudioListener_ReadExtensionPropertyValue();
  189. //System.Void UnityEngine.AudioListener::INTERNAL_CALL_ClearExtensionProperties(UnityEngine.AudioListener,UnityEngine.PropertyName&)
  190. void Register_UnityEngine_AudioListener_INTERNAL_CALL_ClearExtensionProperties();
  191. Register_UnityEngine_AudioListener_INTERNAL_CALL_ClearExtensionProperties();
  192. //System.Void UnityEngine.AudioListener::INTERNAL_CALL_ReadExtensionName(UnityEngine.AudioListener,System.Int32,UnityEngine.PropertyName&)
  193. void Register_UnityEngine_AudioListener_INTERNAL_CALL_ReadExtensionName();
  194. Register_UnityEngine_AudioListener_INTERNAL_CALL_ReadExtensionName();
  195. //System.Void UnityEngine.AudioListener::INTERNAL_CALL_ReadExtensionPropertyName(UnityEngine.AudioListener,System.Int32,UnityEngine.PropertyName&)
  196. void Register_UnityEngine_AudioListener_INTERNAL_CALL_ReadExtensionPropertyName();
  197. Register_UnityEngine_AudioListener_INTERNAL_CALL_ReadExtensionPropertyName();
  198. //End Registrations for type : UnityEngine.AudioListener
  199. //Start Registrations for type : UnityEngine.AudioSettings
  200. //System.String UnityEngine.AudioSettings::GetAmbisonicDecoderPluginName()
  201. void Register_UnityEngine_AudioSettings_GetAmbisonicDecoderPluginName();
  202. Register_UnityEngine_AudioSettings_GetAmbisonicDecoderPluginName();
  203. //System.String UnityEngine.AudioSettings::GetSpatializerPluginName()
  204. void Register_UnityEngine_AudioSettings_GetSpatializerPluginName();
  205. Register_UnityEngine_AudioSettings_GetSpatializerPluginName();
  206. //End Registrations for type : UnityEngine.AudioSettings
  207. //Start Registrations for type : UnityEngine.AudioSource
  208. //System.Boolean UnityEngine.AudioSource::get_isPlaying()
  209. void Register_UnityEngine_AudioSource_get_isPlaying();
  210. Register_UnityEngine_AudioSource_get_isPlaying();
  211. //System.Boolean UnityEngine.AudioSource::get_loop()
  212. void Register_UnityEngine_AudioSource_get_loop();
  213. Register_UnityEngine_AudioSource_get_loop();
  214. //System.Boolean UnityEngine.AudioSource::get_spatializeInternal()
  215. void Register_UnityEngine_AudioSource_get_spatializeInternal();
  216. Register_UnityEngine_AudioSource_get_spatializeInternal();
  217. //System.Int32 UnityEngine.AudioSource::GetNumExtensionProperties()
  218. void Register_UnityEngine_AudioSource_GetNumExtensionProperties();
  219. Register_UnityEngine_AudioSource_GetNumExtensionProperties();
  220. //System.Single UnityEngine.AudioSource::ReadExtensionPropertyValue(System.Int32)
  221. void Register_UnityEngine_AudioSource_ReadExtensionPropertyValue();
  222. Register_UnityEngine_AudioSource_ReadExtensionPropertyValue();
  223. //System.Single UnityEngine.AudioSource::get_pitch()
  224. void Register_UnityEngine_AudioSource_get_pitch();
  225. Register_UnityEngine_AudioSource_get_pitch();
  226. //System.Single UnityEngine.AudioSource::get_time()
  227. void Register_UnityEngine_AudioSource_get_time();
  228. Register_UnityEngine_AudioSource_get_time();
  229. //System.Single UnityEngine.AudioSource::get_volume()
  230. void Register_UnityEngine_AudioSource_get_volume();
  231. Register_UnityEngine_AudioSource_get_volume();
  232. //System.Void UnityEngine.AudioSource::INTERNAL_CALL_ClearExtensionProperties(UnityEngine.AudioSource,UnityEngine.PropertyName&)
  233. void Register_UnityEngine_AudioSource_INTERNAL_CALL_ClearExtensionProperties();
  234. Register_UnityEngine_AudioSource_INTERNAL_CALL_ClearExtensionProperties();
  235. //System.Void UnityEngine.AudioSource::INTERNAL_CALL_Pause(UnityEngine.AudioSource)
  236. void Register_UnityEngine_AudioSource_INTERNAL_CALL_Pause();
  237. Register_UnityEngine_AudioSource_INTERNAL_CALL_Pause();
  238. //System.Void UnityEngine.AudioSource::INTERNAL_CALL_ReadExtensionName(UnityEngine.AudioSource,System.Int32,UnityEngine.PropertyName&)
  239. void Register_UnityEngine_AudioSource_INTERNAL_CALL_ReadExtensionName();
  240. Register_UnityEngine_AudioSource_INTERNAL_CALL_ReadExtensionName();
  241. //System.Void UnityEngine.AudioSource::INTERNAL_CALL_ReadExtensionPropertyName(UnityEngine.AudioSource,System.Int32,UnityEngine.PropertyName&)
  242. void Register_UnityEngine_AudioSource_INTERNAL_CALL_ReadExtensionPropertyName();
  243. Register_UnityEngine_AudioSource_INTERNAL_CALL_ReadExtensionPropertyName();
  244. //System.Void UnityEngine.AudioSource::Play(System.UInt64)
  245. void Register_UnityEngine_AudioSource_Play();
  246. Register_UnityEngine_AudioSource_Play();
  247. //System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioClip,System.Single)
  248. void Register_UnityEngine_AudioSource_PlayOneShotHelper();
  249. Register_UnityEngine_AudioSource_PlayOneShotHelper();
  250. //System.Void UnityEngine.AudioSource::Stop()
  251. void Register_UnityEngine_AudioSource_Stop();
  252. Register_UnityEngine_AudioSource_Stop();
  253. //System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)
  254. void Register_UnityEngine_AudioSource_set_clip();
  255. Register_UnityEngine_AudioSource_set_clip();
  256. //System.Void UnityEngine.AudioSource::set_loop(System.Boolean)
  257. void Register_UnityEngine_AudioSource_set_loop();
  258. Register_UnityEngine_AudioSource_set_loop();
  259. //System.Void UnityEngine.AudioSource::set_pitch(System.Single)
  260. void Register_UnityEngine_AudioSource_set_pitch();
  261. Register_UnityEngine_AudioSource_set_pitch();
  262. //System.Void UnityEngine.AudioSource::set_playOnAwake(System.Boolean)
  263. void Register_UnityEngine_AudioSource_set_playOnAwake();
  264. Register_UnityEngine_AudioSource_set_playOnAwake();
  265. //System.Void UnityEngine.AudioSource::set_time(System.Single)
  266. void Register_UnityEngine_AudioSource_set_time();
  267. Register_UnityEngine_AudioSource_set_time();
  268. //System.Void UnityEngine.AudioSource::set_volume(System.Single)
  269. void Register_UnityEngine_AudioSource_set_volume();
  270. Register_UnityEngine_AudioSource_set_volume();
  271. //UnityEngine.AudioClip UnityEngine.AudioSource::get_clip()
  272. void Register_UnityEngine_AudioSource_get_clip();
  273. Register_UnityEngine_AudioSource_get_clip();
  274. //End Registrations for type : UnityEngine.AudioSource
  275. //Start Registrations for type : UnityEngine.Behaviour
  276. //System.Boolean UnityEngine.Behaviour::get_enabled()
  277. void Register_UnityEngine_Behaviour_get_enabled();
  278. Register_UnityEngine_Behaviour_get_enabled();
  279. //System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  280. void Register_UnityEngine_Behaviour_get_isActiveAndEnabled();
  281. Register_UnityEngine_Behaviour_get_isActiveAndEnabled();
  282. //System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  283. void Register_UnityEngine_Behaviour_set_enabled();
  284. Register_UnityEngine_Behaviour_set_enabled();
  285. //End Registrations for type : UnityEngine.Behaviour
  286. //Start Registrations for type : UnityEngine.BoxCollider
  287. //System.Void UnityEngine.BoxCollider::INTERNAL_get_center(UnityEngine.Vector3&)
  288. void Register_UnityEngine_BoxCollider_INTERNAL_get_center();
  289. Register_UnityEngine_BoxCollider_INTERNAL_get_center();
  290. //System.Void UnityEngine.BoxCollider::INTERNAL_get_size(UnityEngine.Vector3&)
  291. void Register_UnityEngine_BoxCollider_INTERNAL_get_size();
  292. Register_UnityEngine_BoxCollider_INTERNAL_get_size();
  293. //System.Void UnityEngine.BoxCollider::INTERNAL_set_center(UnityEngine.Vector3&)
  294. void Register_UnityEngine_BoxCollider_INTERNAL_set_center();
  295. Register_UnityEngine_BoxCollider_INTERNAL_set_center();
  296. //System.Void UnityEngine.BoxCollider::INTERNAL_set_size(UnityEngine.Vector3&)
  297. void Register_UnityEngine_BoxCollider_INTERNAL_set_size();
  298. Register_UnityEngine_BoxCollider_INTERNAL_set_size();
  299. //End Registrations for type : UnityEngine.BoxCollider
  300. //Start Registrations for type : UnityEngine.Camera
  301. //System.Boolean UnityEngine.Camera::get_orthographic()
  302. void Register_UnityEngine_Camera_get_orthographic();
  303. Register_UnityEngine_Camera_get_orthographic();
  304. //System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  305. void Register_UnityEngine_Camera_GetAllCameras();
  306. Register_UnityEngine_Camera_GetAllCameras();
  307. //System.Int32 UnityEngine.Camera::get_allCamerasCount()
  308. void Register_UnityEngine_Camera_get_allCamerasCount();
  309. Register_UnityEngine_Camera_get_allCamerasCount();
  310. //System.Int32 UnityEngine.Camera::get_cullingMask()
  311. void Register_UnityEngine_Camera_get_cullingMask();
  312. Register_UnityEngine_Camera_get_cullingMask();
  313. //System.Int32 UnityEngine.Camera::get_eventMask()
  314. void Register_UnityEngine_Camera_get_eventMask();
  315. Register_UnityEngine_Camera_get_eventMask();
  316. //System.Int32 UnityEngine.Camera::get_pixelHeight()
  317. void Register_UnityEngine_Camera_get_pixelHeight();
  318. Register_UnityEngine_Camera_get_pixelHeight();
  319. //System.Int32 UnityEngine.Camera::get_pixelWidth()
  320. void Register_UnityEngine_Camera_get_pixelWidth();
  321. Register_UnityEngine_Camera_get_pixelWidth();
  322. //System.Int32 UnityEngine.Camera::get_targetDisplay()
  323. void Register_UnityEngine_Camera_get_targetDisplay();
  324. Register_UnityEngine_Camera_get_targetDisplay();
  325. //System.Single UnityEngine.Camera::get_aspect()
  326. void Register_UnityEngine_Camera_get_aspect();
  327. Register_UnityEngine_Camera_get_aspect();
  328. //System.Single UnityEngine.Camera::get_depth()
  329. void Register_UnityEngine_Camera_get_depth();
  330. Register_UnityEngine_Camera_get_depth();
  331. //System.Single UnityEngine.Camera::get_farClipPlane()
  332. void Register_UnityEngine_Camera_get_farClipPlane();
  333. Register_UnityEngine_Camera_get_farClipPlane();
  334. //System.Single UnityEngine.Camera::get_fieldOfView()
  335. void Register_UnityEngine_Camera_get_fieldOfView();
  336. Register_UnityEngine_Camera_get_fieldOfView();
  337. //System.Single UnityEngine.Camera::get_nearClipPlane()
  338. void Register_UnityEngine_Camera_get_nearClipPlane();
  339. Register_UnityEngine_Camera_get_nearClipPlane();
  340. //System.Single UnityEngine.Camera::get_orthographicSize()
  341. void Register_UnityEngine_Camera_get_orthographicSize();
  342. Register_UnityEngine_Camera_get_orthographicSize();
  343. //System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Ray&)
  344. void Register_UnityEngine_Camera_INTERNAL_CALL_ScreenPointToRay();
  345. Register_UnityEngine_Camera_INTERNAL_CALL_ScreenPointToRay();
  346. //System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  347. void Register_UnityEngine_Camera_INTERNAL_CALL_ScreenToViewportPoint();
  348. Register_UnityEngine_Camera_INTERNAL_CALL_ScreenToViewportPoint();
  349. //System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  350. void Register_UnityEngine_Camera_INTERNAL_CALL_ScreenToWorldPoint();
  351. Register_UnityEngine_Camera_INTERNAL_CALL_ScreenToWorldPoint();
  352. //System.Void UnityEngine.Camera::INTERNAL_CALL_ViewportToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  353. void Register_UnityEngine_Camera_INTERNAL_CALL_ViewportToWorldPoint();
  354. Register_UnityEngine_Camera_INTERNAL_CALL_ViewportToWorldPoint();
  355. //System.Void UnityEngine.Camera::INTERNAL_CALL_WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  356. void Register_UnityEngine_Camera_INTERNAL_CALL_WorldToScreenPoint();
  357. Register_UnityEngine_Camera_INTERNAL_CALL_WorldToScreenPoint();
  358. //System.Void UnityEngine.Camera::INTERNAL_CALL_WorldToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  359. void Register_UnityEngine_Camera_INTERNAL_CALL_WorldToViewportPoint();
  360. Register_UnityEngine_Camera_INTERNAL_CALL_WorldToViewportPoint();
  361. //System.Void UnityEngine.Camera::INTERNAL_get_backgroundColor(UnityEngine.Color&)
  362. void Register_UnityEngine_Camera_INTERNAL_get_backgroundColor();
  363. Register_UnityEngine_Camera_INTERNAL_get_backgroundColor();
  364. //System.Void UnityEngine.Camera::INTERNAL_get_pixelRect(UnityEngine.Rect&)
  365. void Register_UnityEngine_Camera_INTERNAL_get_pixelRect();
  366. Register_UnityEngine_Camera_INTERNAL_get_pixelRect();
  367. //System.Void UnityEngine.Camera::INTERNAL_get_projectionMatrix(UnityEngine.Matrix4x4&)
  368. void Register_UnityEngine_Camera_INTERNAL_get_projectionMatrix();
  369. Register_UnityEngine_Camera_INTERNAL_get_projectionMatrix();
  370. //System.Void UnityEngine.Camera::INTERNAL_get_rect(UnityEngine.Rect&)
  371. void Register_UnityEngine_Camera_INTERNAL_get_rect();
  372. Register_UnityEngine_Camera_INTERNAL_get_rect();
  373. //System.Void UnityEngine.Camera::INTERNAL_get_worldToCameraMatrix(UnityEngine.Matrix4x4&)
  374. void Register_UnityEngine_Camera_INTERNAL_get_worldToCameraMatrix();
  375. Register_UnityEngine_Camera_INTERNAL_get_worldToCameraMatrix();
  376. //System.Void UnityEngine.Camera::INTERNAL_set_backgroundColor(UnityEngine.Color&)
  377. void Register_UnityEngine_Camera_INTERNAL_set_backgroundColor();
  378. Register_UnityEngine_Camera_INTERNAL_set_backgroundColor();
  379. //System.Void UnityEngine.Camera::INTERNAL_set_projectionMatrix(UnityEngine.Matrix4x4&)
  380. void Register_UnityEngine_Camera_INTERNAL_set_projectionMatrix();
  381. Register_UnityEngine_Camera_INTERNAL_set_projectionMatrix();
  382. //System.Void UnityEngine.Camera::INTERNAL_set_rect(UnityEngine.Rect&)
  383. void Register_UnityEngine_Camera_INTERNAL_set_rect();
  384. Register_UnityEngine_Camera_INTERNAL_set_rect();
  385. //System.Void UnityEngine.Camera::INTERNAL_set_worldToCameraMatrix(UnityEngine.Matrix4x4&)
  386. void Register_UnityEngine_Camera_INTERNAL_set_worldToCameraMatrix();
  387. Register_UnityEngine_Camera_INTERNAL_set_worldToCameraMatrix();
  388. //System.Void UnityEngine.Camera::Render()
  389. void Register_UnityEngine_Camera_Render();
  390. Register_UnityEngine_Camera_Render();
  391. //System.Void UnityEngine.Camera::set_aspect(System.Single)
  392. void Register_UnityEngine_Camera_set_aspect();
  393. Register_UnityEngine_Camera_set_aspect();
  394. //System.Void UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)
  395. void Register_UnityEngine_Camera_set_clearFlags();
  396. Register_UnityEngine_Camera_set_clearFlags();
  397. //System.Void UnityEngine.Camera::set_cullingMask(System.Int32)
  398. void Register_UnityEngine_Camera_set_cullingMask();
  399. Register_UnityEngine_Camera_set_cullingMask();
  400. //System.Void UnityEngine.Camera::set_depth(System.Single)
  401. void Register_UnityEngine_Camera_set_depth();
  402. Register_UnityEngine_Camera_set_depth();
  403. //System.Void UnityEngine.Camera::set_eventMask(System.Int32)
  404. void Register_UnityEngine_Camera_set_eventMask();
  405. Register_UnityEngine_Camera_set_eventMask();
  406. //System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
  407. void Register_UnityEngine_Camera_set_farClipPlane();
  408. Register_UnityEngine_Camera_set_farClipPlane();
  409. //System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
  410. void Register_UnityEngine_Camera_set_fieldOfView();
  411. Register_UnityEngine_Camera_set_fieldOfView();
  412. //System.Void UnityEngine.Camera::set_nearClipPlane(System.Single)
  413. void Register_UnityEngine_Camera_set_nearClipPlane();
  414. Register_UnityEngine_Camera_set_nearClipPlane();
  415. //System.Void UnityEngine.Camera::set_orthographic(System.Boolean)
  416. void Register_UnityEngine_Camera_set_orthographic();
  417. Register_UnityEngine_Camera_set_orthographic();
  418. //System.Void UnityEngine.Camera::set_orthographicSize(System.Single)
  419. void Register_UnityEngine_Camera_set_orthographicSize();
  420. Register_UnityEngine_Camera_set_orthographicSize();
  421. //System.Void UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)
  422. void Register_UnityEngine_Camera_set_renderingPath();
  423. Register_UnityEngine_Camera_set_renderingPath();
  424. //System.Void UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)
  425. void Register_UnityEngine_Camera_set_targetTexture();
  426. Register_UnityEngine_Camera_set_targetTexture();
  427. //UnityEngine.Camera UnityEngine.Camera::get_current()
  428. void Register_UnityEngine_Camera_get_current();
  429. Register_UnityEngine_Camera_get_current();
  430. //UnityEngine.Camera UnityEngine.Camera::get_main()
  431. void Register_UnityEngine_Camera_get_main();
  432. Register_UnityEngine_Camera_get_main();
  433. //UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  434. void Register_UnityEngine_Camera_get_clearFlags();
  435. Register_UnityEngine_Camera_get_clearFlags();
  436. //UnityEngine.Camera[] UnityEngine.Camera::get_allCameras()
  437. void Register_UnityEngine_Camera_get_allCameras();
  438. Register_UnityEngine_Camera_get_allCameras();
  439. //UnityEngine.GameObject UnityEngine.Camera::INTERNAL_CALL_RaycastTry(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  440. void Register_UnityEngine_Camera_INTERNAL_CALL_RaycastTry();
  441. Register_UnityEngine_Camera_INTERNAL_CALL_RaycastTry();
  442. //UnityEngine.GameObject UnityEngine.Camera::INTERNAL_CALL_RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  443. void Register_UnityEngine_Camera_INTERNAL_CALL_RaycastTry2D();
  444. Register_UnityEngine_Camera_INTERNAL_CALL_RaycastTry2D();
  445. //UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  446. void Register_UnityEngine_Camera_get_targetTexture();
  447. Register_UnityEngine_Camera_get_targetTexture();
  448. //End Registrations for type : UnityEngine.Camera
  449. //Start Registrations for type : UnityEngine.Collider
  450. //System.Boolean UnityEngine.Collider::INTERNAL_CALL_Internal_Raycast(UnityEngine.Collider,UnityEngine.Ray&,UnityEngine.RaycastHit&,System.Single)
  451. void Register_UnityEngine_Collider_INTERNAL_CALL_Internal_Raycast();
  452. Register_UnityEngine_Collider_INTERNAL_CALL_Internal_Raycast();
  453. //System.Boolean UnityEngine.Collider::get_enabled()
  454. void Register_UnityEngine_Collider_get_enabled();
  455. Register_UnityEngine_Collider_get_enabled();
  456. //System.Void UnityEngine.Collider::INTERNAL_get_bounds(UnityEngine.Bounds&)
  457. void Register_UnityEngine_Collider_INTERNAL_get_bounds();
  458. Register_UnityEngine_Collider_INTERNAL_get_bounds();
  459. //System.Void UnityEngine.Collider::set_enabled(System.Boolean)
  460. void Register_UnityEngine_Collider_set_enabled();
  461. Register_UnityEngine_Collider_set_enabled();
  462. //System.Void UnityEngine.Collider::set_isTrigger(System.Boolean)
  463. void Register_UnityEngine_Collider_set_isTrigger();
  464. Register_UnityEngine_Collider_set_isTrigger();
  465. //End Registrations for type : UnityEngine.Collider
  466. //Start Registrations for type : UnityEngine.Component
  467. //System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  468. void Register_UnityEngine_Component_BroadcastMessage();
  469. Register_UnityEngine_Component_BroadcastMessage();
  470. //System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)
  471. void Register_UnityEngine_Component_GetComponentFastPath();
  472. Register_UnityEngine_Component_GetComponentFastPath();
  473. //System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  474. void Register_UnityEngine_Component_SendMessage();
  475. Register_UnityEngine_Component_SendMessage();
  476. //System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  477. void Register_UnityEngine_Component_SendMessageUpwards();
  478. Register_UnityEngine_Component_SendMessageUpwards();
  479. //UnityEngine.Component UnityEngine.Component::GetComponent(System.String)
  480. void Register_UnityEngine_Component_GetComponent();
  481. Register_UnityEngine_Component_GetComponent();
  482. //UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  483. void Register_UnityEngine_Component_get_gameObject();
  484. Register_UnityEngine_Component_get_gameObject();
  485. //UnityEngine.Transform UnityEngine.Component::get_transform()
  486. void Register_UnityEngine_Component_get_transform();
  487. Register_UnityEngine_Component_get_transform();
  488. //End Registrations for type : UnityEngine.Component
  489. //Start Registrations for type : UnityEngine.Coroutine
  490. //System.Void UnityEngine.Coroutine::ReleaseCoroutine()
  491. void Register_UnityEngine_Coroutine_ReleaseCoroutine();
  492. Register_UnityEngine_Coroutine_ReleaseCoroutine();
  493. //End Registrations for type : UnityEngine.Coroutine
  494. //Start Registrations for type : UnityEngine.CullingGroup
  495. //System.Void UnityEngine.CullingGroup::Dispose()
  496. void Register_UnityEngine_CullingGroup_Dispose();
  497. Register_UnityEngine_CullingGroup_Dispose();
  498. //System.Void UnityEngine.CullingGroup::FinalizerFailure()
  499. void Register_UnityEngine_CullingGroup_FinalizerFailure();
  500. Register_UnityEngine_CullingGroup_FinalizerFailure();
  501. //End Registrations for type : UnityEngine.CullingGroup
  502. //Start Registrations for type : UnityEngine.Debug
  503. //System.Boolean UnityEngine.Debug::get_isDebugBuild()
  504. void Register_UnityEngine_Debug_get_isDebugBuild();
  505. Register_UnityEngine_Debug_get_isDebugBuild();
  506. //System.Void UnityEngine.Debug::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)
  507. void Register_UnityEngine_Debug_INTERNAL_CALL_DrawLine();
  508. Register_UnityEngine_Debug_INTERNAL_CALL_DrawLine();
  509. //End Registrations for type : UnityEngine.Debug
  510. //Start Registrations for type : UnityEngine.DebugLogHandler
  511. //System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,System.String,UnityEngine.Object)
  512. void Register_UnityEngine_DebugLogHandler_Internal_Log();
  513. Register_UnityEngine_DebugLogHandler_Internal_Log();
  514. //System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  515. void Register_UnityEngine_DebugLogHandler_Internal_LogException();
  516. Register_UnityEngine_DebugLogHandler_Internal_LogException();
  517. //End Registrations for type : UnityEngine.DebugLogHandler
  518. //Start Registrations for type : UnityEngine.Display
  519. //System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  520. void Register_UnityEngine_Display_RelativeMouseAtImpl();
  521. Register_UnityEngine_Display_RelativeMouseAtImpl();
  522. //System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  523. void Register_UnityEngine_Display_GetSystemExtImpl();
  524. Register_UnityEngine_Display_GetSystemExtImpl();
  525. //End Registrations for type : UnityEngine.Display
  526. //Start Registrations for type : UnityEngine.Event
  527. //System.Char UnityEngine.Event::get_character()
  528. void Register_UnityEngine_Event_get_character();
  529. Register_UnityEngine_Event_get_character();
  530. //System.String UnityEngine.Event::get_commandName()
  531. void Register_UnityEngine_Event_get_commandName();
  532. Register_UnityEngine_Event_get_commandName();
  533. //System.Void UnityEngine.Event::Cleanup()
  534. void Register_UnityEngine_Event_Cleanup();
  535. Register_UnityEngine_Event_Cleanup();
  536. //System.Void UnityEngine.Event::Init(System.Int32)
  537. void Register_UnityEngine_Event_Init();
  538. Register_UnityEngine_Event_Init();
  539. //System.Void UnityEngine.Event::Internal_GetMousePosition(UnityEngine.Vector2&)
  540. void Register_UnityEngine_Event_Internal_GetMousePosition();
  541. Register_UnityEngine_Event_Internal_GetMousePosition();
  542. //System.Void UnityEngine.Event::Internal_SetNativeEvent(System.IntPtr)
  543. void Register_UnityEngine_Event_Internal_SetNativeEvent();
  544. Register_UnityEngine_Event_Internal_SetNativeEvent();
  545. //System.Void UnityEngine.Event::set_displayIndex(System.Int32)
  546. void Register_UnityEngine_Event_set_displayIndex();
  547. Register_UnityEngine_Event_set_displayIndex();
  548. //UnityEngine.EventModifiers UnityEngine.Event::get_modifiers()
  549. void Register_UnityEngine_Event_get_modifiers();
  550. Register_UnityEngine_Event_get_modifiers();
  551. //UnityEngine.EventType UnityEngine.Event::get_rawType()
  552. void Register_UnityEngine_Event_get_rawType();
  553. Register_UnityEngine_Event_get_rawType();
  554. //UnityEngine.EventType UnityEngine.Event::get_type()
  555. void Register_UnityEngine_Event_get_type();
  556. Register_UnityEngine_Event_get_type();
  557. //UnityEngine.KeyCode UnityEngine.Event::get_keyCode()
  558. void Register_UnityEngine_Event_get_keyCode();
  559. Register_UnityEngine_Event_get_keyCode();
  560. //End Registrations for type : UnityEngine.Event
  561. //Start Registrations for type : UnityEngine.Font
  562. //System.Boolean UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&,System.Int32,UnityEngine.FontStyle)
  563. void Register_UnityEngine_Font_GetCharacterInfo();
  564. Register_UnityEngine_Font_GetCharacterInfo();
  565. //System.Void UnityEngine.Font::RequestCharactersInTexture(System.String,System.Int32,UnityEngine.FontStyle)
  566. void Register_UnityEngine_Font_RequestCharactersInTexture();
  567. Register_UnityEngine_Font_RequestCharactersInTexture();
  568. //UnityEngine.Material UnityEngine.Font::get_material()
  569. void Register_UnityEngine_Font_get_material();
  570. Register_UnityEngine_Font_get_material();
  571. //End Registrations for type : UnityEngine.Font
  572. //Start Registrations for type : UnityEngine.GameObject
  573. //System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  574. void Register_UnityEngine_GameObject_GetComponentsInternal();
  575. Register_UnityEngine_GameObject_GetComponentsInternal();
  576. //System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  577. void Register_UnityEngine_GameObject_get_activeInHierarchy();
  578. Register_UnityEngine_GameObject_get_activeInHierarchy();
  579. //System.Boolean UnityEngine.GameObject::get_activeSelf()
  580. void Register_UnityEngine_GameObject_get_activeSelf();
  581. Register_UnityEngine_GameObject_get_activeSelf();
  582. //System.Int32 UnityEngine.GameObject::get_layer()
  583. void Register_UnityEngine_GameObject_get_layer();
  584. Register_UnityEngine_GameObject_get_layer();
  585. //System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  586. void Register_UnityEngine_GameObject_BroadcastMessage();
  587. Register_UnityEngine_GameObject_BroadcastMessage();
  588. //System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)
  589. void Register_UnityEngine_GameObject_GetComponentFastPath();
  590. Register_UnityEngine_GameObject_GetComponentFastPath();
  591. //System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  592. void Register_UnityEngine_GameObject_Internal_CreateGameObject();
  593. Register_UnityEngine_GameObject_Internal_CreateGameObject();
  594. //System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  595. void Register_UnityEngine_GameObject_SendMessage();
  596. Register_UnityEngine_GameObject_SendMessage();
  597. //System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  598. void Register_UnityEngine_GameObject_SendMessageUpwards();
  599. Register_UnityEngine_GameObject_SendMessageUpwards();
  600. //System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  601. void Register_UnityEngine_GameObject_SetActive();
  602. Register_UnityEngine_GameObject_SetActive();
  603. //System.Void UnityEngine.GameObject::set_layer(System.Int32)
  604. void Register_UnityEngine_GameObject_set_layer();
  605. Register_UnityEngine_GameObject_set_layer();
  606. //UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  607. void Register_UnityEngine_GameObject_GetComponent();
  608. Register_UnityEngine_GameObject_GetComponent();
  609. //UnityEngine.Component UnityEngine.GameObject::GetComponentByName(System.String)
  610. void Register_UnityEngine_GameObject_GetComponentByName();
  611. Register_UnityEngine_GameObject_GetComponentByName();
  612. //UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  613. void Register_UnityEngine_GameObject_GetComponentInChildren();
  614. Register_UnityEngine_GameObject_GetComponentInChildren();
  615. //UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  616. void Register_UnityEngine_GameObject_GetComponentInParent();
  617. Register_UnityEngine_GameObject_GetComponentInParent();
  618. //UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  619. void Register_UnityEngine_GameObject_Internal_AddComponentWithType();
  620. Register_UnityEngine_GameObject_Internal_AddComponentWithType();
  621. //UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
  622. void Register_UnityEngine_GameObject_Find();
  623. Register_UnityEngine_GameObject_Find();
  624. //UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String)
  625. void Register_UnityEngine_GameObject_FindGameObjectsWithTag();
  626. Register_UnityEngine_GameObject_FindGameObjectsWithTag();
  627. //UnityEngine.Transform UnityEngine.GameObject::get_transform()
  628. void Register_UnityEngine_GameObject_get_transform();
  629. Register_UnityEngine_GameObject_get_transform();
  630. //End Registrations for type : UnityEngine.GameObject
  631. //Start Registrations for type : UnityEngine.Gizmos
  632. //System.Void UnityEngine.Gizmos::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&)
  633. void Register_UnityEngine_Gizmos_INTERNAL_CALL_DrawLine();
  634. Register_UnityEngine_Gizmos_INTERNAL_CALL_DrawLine();
  635. //System.Void UnityEngine.Gizmos::INTERNAL_set_color(UnityEngine.Color&)
  636. void Register_UnityEngine_Gizmos_INTERNAL_set_color();
  637. Register_UnityEngine_Gizmos_INTERNAL_set_color();
  638. //End Registrations for type : UnityEngine.Gizmos
  639. //Start Registrations for type : UnityEngine.GL
  640. //System.Void UnityEngine.GL::set_invertCulling(System.Boolean)
  641. void Register_UnityEngine_GL_set_invertCulling();
  642. Register_UnityEngine_GL_set_invertCulling();
  643. //End Registrations for type : UnityEngine.GL
  644. //Start Registrations for type : UnityEngine.Gradient
  645. //System.Void UnityEngine.Gradient::Cleanup()
  646. void Register_UnityEngine_Gradient_Cleanup();
  647. Register_UnityEngine_Gradient_Cleanup();
  648. //System.Void UnityEngine.Gradient::Init()
  649. void Register_UnityEngine_Gradient_Init();
  650. Register_UnityEngine_Gradient_Init();
  651. //End Registrations for type : UnityEngine.Gradient
  652. //Start Registrations for type : UnityEngine.Graphics
  653. //System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  654. void Register_UnityEngine_Graphics_Internal_GetMaxDrawMeshInstanceCount();
  655. Register_UnityEngine_Graphics_Internal_GetMaxDrawMeshInstanceCount();
  656. //System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture)
  657. void Register_UnityEngine_Graphics_Blit();
  658. Register_UnityEngine_Graphics_Blit();
  659. //System.Void UnityEngine.Graphics::INTERNAL_CALL_Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2&,UnityEngine.Vector2&)
  660. void Register_UnityEngine_Graphics_INTERNAL_CALL_Internal_BlitMaterial();
  661. Register_UnityEngine_Graphics_INTERNAL_CALL_Internal_BlitMaterial();
  662. //End Registrations for type : UnityEngine.Graphics
  663. //Start Registrations for type : UnityEngine.GUI
  664. //System.Boolean UnityEngine.GUI::INTERNAL_CALL_DoButton(UnityEngine.Rect&,UnityEngine.GUIContent,System.IntPtr)
  665. void Register_UnityEngine_GUI_INTERNAL_CALL_DoButton();
  666. Register_UnityEngine_GUI_INTERNAL_CALL_DoButton();
  667. //System.Void UnityEngine.GUI::INTERNAL_CALL_DoLabel(UnityEngine.Rect&,UnityEngine.GUIContent,System.IntPtr)
  668. void Register_UnityEngine_GUI_INTERNAL_CALL_DoLabel();
  669. Register_UnityEngine_GUI_INTERNAL_CALL_DoLabel();
  670. //System.Void UnityEngine.GUI::INTERNAL_get_backgroundColor(UnityEngine.Color&)
  671. void Register_UnityEngine_GUI_INTERNAL_get_backgroundColor();
  672. Register_UnityEngine_GUI_INTERNAL_get_backgroundColor();
  673. //System.Void UnityEngine.GUI::INTERNAL_set_backgroundColor(UnityEngine.Color&)
  674. void Register_UnityEngine_GUI_INTERNAL_set_backgroundColor();
  675. Register_UnityEngine_GUI_INTERNAL_set_backgroundColor();
  676. //System.Void UnityEngine.GUI::set_changed(System.Boolean)
  677. void Register_UnityEngine_GUI_set_changed();
  678. Register_UnityEngine_GUI_set_changed();
  679. //End Registrations for type : UnityEngine.GUI
  680. //Start Registrations for type : UnityEngine.GUILayer
  681. //UnityEngine.GUIElement UnityEngine.GUILayer::INTERNAL_CALL_HitTest(UnityEngine.GUILayer,UnityEngine.Vector3&)
  682. void Register_UnityEngine_GUILayer_INTERNAL_CALL_HitTest();
  683. Register_UnityEngine_GUILayer_INTERNAL_CALL_HitTest();
  684. //End Registrations for type : UnityEngine.GUILayer
  685. //Start Registrations for type : UnityEngine.GUILayoutUtility
  686. //System.Void UnityEngine.GUILayoutUtility::INTERNAL_CALL_Internal_GetWindowRect(System.Int32,UnityEngine.Rect&)
  687. void Register_UnityEngine_GUILayoutUtility_INTERNAL_CALL_Internal_GetWindowRect();
  688. Register_UnityEngine_GUILayoutUtility_INTERNAL_CALL_Internal_GetWindowRect();
  689. //System.Void UnityEngine.GUILayoutUtility::INTERNAL_CALL_Internal_MoveWindow(System.Int32,UnityEngine.Rect&)
  690. void Register_UnityEngine_GUILayoutUtility_INTERNAL_CALL_Internal_MoveWindow();
  691. Register_UnityEngine_GUILayoutUtility_INTERNAL_CALL_Internal_MoveWindow();
  692. //End Registrations for type : UnityEngine.GUILayoutUtility
  693. //Start Registrations for type : UnityEngine.GUIStyle
  694. //System.Boolean UnityEngine.GUIStyle::get_stretchHeight()
  695. void Register_UnityEngine_GUIStyle_get_stretchHeight();
  696. Register_UnityEngine_GUIStyle_get_stretchHeight();
  697. //System.Boolean UnityEngine.GUIStyle::get_stretchWidth()
  698. void Register_UnityEngine_GUIStyle_get_stretchWidth();
  699. Register_UnityEngine_GUIStyle_get_stretchWidth();
  700. //System.Boolean UnityEngine.GUIStyle::get_wordWrap()
  701. void Register_UnityEngine_GUIStyle_get_wordWrap();
  702. Register_UnityEngine_GUIStyle_get_wordWrap();
  703. //System.Single UnityEngine.GUIStyle::Internal_CalcHeight(System.IntPtr,UnityEngine.GUIContent,System.Single)
  704. void Register_UnityEngine_GUIStyle_Internal_CalcHeight();
  705. Register_UnityEngine_GUIStyle_Internal_CalcHeight();
  706. //System.Single UnityEngine.GUIStyle::get_fixedHeight()
  707. void Register_UnityEngine_GUIStyle_get_fixedHeight();
  708. Register_UnityEngine_GUIStyle_get_fixedHeight();
  709. //System.Single UnityEngine.GUIStyle::get_fixedWidth()
  710. void Register_UnityEngine_GUIStyle_get_fixedWidth();
  711. Register_UnityEngine_GUIStyle_get_fixedWidth();
  712. //System.String UnityEngine.GUIStyle::get_name()
  713. void Register_UnityEngine_GUIStyle_get_name();
  714. Register_UnityEngine_GUIStyle_get_name();
  715. //System.Void UnityEngine.GUIStyle::Cleanup()
  716. void Register_UnityEngine_GUIStyle_Cleanup();
  717. Register_UnityEngine_GUIStyle_Cleanup();
  718. //System.Void UnityEngine.GUIStyle::INTERNAL_CALL_GetRectOffsetPtr(UnityEngine.GUIStyle,System.Int32,System.IntPtr&)
  719. void Register_UnityEngine_GUIStyle_INTERNAL_CALL_GetRectOffsetPtr();
  720. Register_UnityEngine_GUIStyle_INTERNAL_CALL_GetRectOffsetPtr();
  721. //System.Void UnityEngine.GUIStyle::INTERNAL_CALL_Internal_CalcSizeWithConstraints(System.IntPtr,UnityEngine.GUIContent,UnityEngine.Vector2&,UnityEngine.Vector2&)
  722. void Register_UnityEngine_GUIStyle_INTERNAL_CALL_Internal_CalcSizeWithConstraints();
  723. Register_UnityEngine_GUIStyle_INTERNAL_CALL_Internal_CalcSizeWithConstraints();
  724. //System.Void UnityEngine.GUIStyle::Init()
  725. void Register_UnityEngine_GUIStyle_Init();
  726. Register_UnityEngine_GUIStyle_Init();
  727. //System.Void UnityEngine.GUIStyle::Internal_CalcMinMaxWidth(System.IntPtr,UnityEngine.GUIContent,System.Single&,System.Single&)
  728. void Register_UnityEngine_GUIStyle_Internal_CalcMinMaxWidth();
  729. Register_UnityEngine_GUIStyle_Internal_CalcMinMaxWidth();
  730. //System.Void UnityEngine.GUIStyle::SetDefaultFont(UnityEngine.Font)
  731. void Register_UnityEngine_GUIStyle_SetDefaultFont();
  732. Register_UnityEngine_GUIStyle_SetDefaultFont();
  733. //System.Void UnityEngine.GUIStyle::set_fontSize(System.Int32)
  734. void Register_UnityEngine_GUIStyle_set_fontSize();
  735. Register_UnityEngine_GUIStyle_set_fontSize();
  736. //System.Void UnityEngine.GUIStyle::set_stretchWidth(System.Boolean)
  737. void Register_UnityEngine_GUIStyle_set_stretchWidth();
  738. Register_UnityEngine_GUIStyle_set_stretchWidth();
  739. //UnityEngine.ImagePosition UnityEngine.GUIStyle::get_imagePosition()
  740. void Register_UnityEngine_GUIStyle_get_imagePosition();
  741. Register_UnityEngine_GUIStyle_get_imagePosition();
  742. //End Registrations for type : UnityEngine.GUIStyle
  743. //Start Registrations for type : UnityEngine.GUIStyleState
  744. //System.Void UnityEngine.GUIStyleState::Cleanup()
  745. void Register_UnityEngine_GUIStyleState_Cleanup();
  746. Register_UnityEngine_GUIStyleState_Cleanup();
  747. //System.Void UnityEngine.GUIStyleState::Init()
  748. void Register_UnityEngine_GUIStyleState_Init();
  749. Register_UnityEngine_GUIStyleState_Init();
  750. //End Registrations for type : UnityEngine.GUIStyleState
  751. //Start Registrations for type : UnityEngine.GUIText
  752. //UnityEngine.Material UnityEngine.GUIText::get_material()
  753. void Register_UnityEngine_GUIText_get_material();
  754. Register_UnityEngine_GUIText_get_material();
  755. //End Registrations for type : UnityEngine.GUIText
  756. //Start Registrations for type : UnityEngine.GUITexture
  757. //System.Void UnityEngine.GUITexture::INTERNAL_get_color(UnityEngine.Color&)
  758. void Register_UnityEngine_GUITexture_INTERNAL_get_color();
  759. Register_UnityEngine_GUITexture_INTERNAL_get_color();
  760. //System.Void UnityEngine.GUITexture::INTERNAL_set_color(UnityEngine.Color&)
  761. void Register_UnityEngine_GUITexture_INTERNAL_set_color();
  762. Register_UnityEngine_GUITexture_INTERNAL_set_color();
  763. //System.Void UnityEngine.GUITexture::set_texture(UnityEngine.Texture)
  764. void Register_UnityEngine_GUITexture_set_texture();
  765. Register_UnityEngine_GUITexture_set_texture();
  766. //End Registrations for type : UnityEngine.GUITexture
  767. //Start Registrations for type : UnityEngine.GUIUtility
  768. //System.Int32 UnityEngine.GUIUtility::Internal_GetGUIDepth()
  769. void Register_UnityEngine_GUIUtility_Internal_GetGUIDepth();
  770. Register_UnityEngine_GUIUtility_Internal_GetGUIDepth();
  771. //System.Single UnityEngine.GUIUtility::Internal_GetPixelsPerPoint()
  772. void Register_UnityEngine_GUIUtility_Internal_GetPixelsPerPoint();
  773. Register_UnityEngine_GUIUtility_Internal_GetPixelsPerPoint();
  774. //System.Void UnityEngine.GUIUtility::Internal_ExitGUI()
  775. void Register_UnityEngine_GUIUtility_Internal_ExitGUI();
  776. Register_UnityEngine_GUIUtility_Internal_ExitGUI();
  777. //UnityEngine.GUISkin UnityEngine.GUIUtility::Internal_GetDefaultSkin(System.Int32)
  778. void Register_UnityEngine_GUIUtility_Internal_GetDefaultSkin();
  779. Register_UnityEngine_GUIUtility_Internal_GetDefaultSkin();
  780. //End Registrations for type : UnityEngine.GUIUtility
  781. //Start Registrations for type : UnityEngine.Gyroscope
  782. //System.Void UnityEngine.Gyroscope::INTERNAL_CALL_attitude_Internal(System.Int32,UnityEngine.Quaternion&)
  783. void Register_UnityEngine_Gyroscope_INTERNAL_CALL_attitude_Internal();
  784. Register_UnityEngine_Gyroscope_INTERNAL_CALL_attitude_Internal();
  785. //System.Void UnityEngine.Gyroscope::setEnabled_Internal(System.Int32,System.Boolean)
  786. void Register_UnityEngine_Gyroscope_setEnabled_Internal();
  787. Register_UnityEngine_Gyroscope_setEnabled_Internal();
  788. //End Registrations for type : UnityEngine.Gyroscope
  789. //Start Registrations for type : UnityEngine.Handheld
  790. //System.Void UnityEngine.Handheld::Vibrate()
  791. void Register_UnityEngine_Handheld_Vibrate();
  792. Register_UnityEngine_Handheld_Vibrate();
  793. //End Registrations for type : UnityEngine.Handheld
  794. //Start Registrations for type : UnityEngine.ImageConversion
  795. //System.Boolean UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[],System.Boolean)
  796. void Register_UnityEngine_ImageConversion_LoadImage();
  797. Register_UnityEngine_ImageConversion_LoadImage();
  798. //System.Byte[] UnityEngine.ImageConversion::EncodeToPNG(UnityEngine.Texture2D)
  799. void Register_UnityEngine_ImageConversion_EncodeToPNG();
  800. Register_UnityEngine_ImageConversion_EncodeToPNG();
  801. //End Registrations for type : UnityEngine.ImageConversion
  802. //Start Registrations for type : UnityEngine.Input
  803. //System.Boolean UnityEngine.Input::GetKeyDownInt(System.Int32)
  804. void Register_UnityEngine_Input_GetKeyDownInt();
  805. Register_UnityEngine_Input_GetKeyDownInt();
  806. //System.Boolean UnityEngine.Input::GetKeyInt(System.Int32)
  807. void Register_UnityEngine_Input_GetKeyInt();
  808. Register_UnityEngine_Input_GetKeyInt();
  809. //System.Boolean UnityEngine.Input::GetKeyUpInt(System.Int32)
  810. void Register_UnityEngine_Input_GetKeyUpInt();
  811. Register_UnityEngine_Input_GetKeyUpInt();
  812. //System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  813. void Register_UnityEngine_Input_GetMouseButton();
  814. Register_UnityEngine_Input_GetMouseButton();
  815. //System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  816. void Register_UnityEngine_Input_GetMouseButtonDown();
  817. Register_UnityEngine_Input_GetMouseButtonDown();
  818. //System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32)
  819. void Register_UnityEngine_Input_GetMouseButtonUp();
  820. Register_UnityEngine_Input_GetMouseButtonUp();
  821. //System.Int32 UnityEngine.Input::get_touchCount()
  822. void Register_UnityEngine_Input_get_touchCount();
  823. Register_UnityEngine_Input_get_touchCount();
  824. //System.Int32 UnityEngine.Input::mainGyroIndex_Internal()
  825. void Register_UnityEngine_Input_mainGyroIndex_Internal();
  826. Register_UnityEngine_Input_mainGyroIndex_Internal();
  827. //System.Single UnityEngine.Input::GetAxis(System.String)
  828. void Register_UnityEngine_Input_GetAxis();
  829. Register_UnityEngine_Input_GetAxis();
  830. //System.String UnityEngine.Input::get_compositionString()
  831. void Register_UnityEngine_Input_get_compositionString();
  832. Register_UnityEngine_Input_get_compositionString();
  833. //System.String UnityEngine.Input::get_inputString()
  834. void Register_UnityEngine_Input_get_inputString();
  835. Register_UnityEngine_Input_get_inputString();
  836. //System.Void UnityEngine.Input::INTERNAL_CALL_GetTouch(System.Int32,UnityEngine.Touch&)
  837. void Register_UnityEngine_Input_INTERNAL_CALL_GetTouch();
  838. Register_UnityEngine_Input_INTERNAL_CALL_GetTouch();
  839. //System.Void UnityEngine.Input::INTERNAL_get_mousePosition(UnityEngine.Vector3&)
  840. void Register_UnityEngine_Input_INTERNAL_get_mousePosition();
  841. Register_UnityEngine_Input_INTERNAL_get_mousePosition();
  842. //System.Void UnityEngine.Input::INTERNAL_set_compositionCursorPos(UnityEngine.Vector2&)
  843. void Register_UnityEngine_Input_INTERNAL_set_compositionCursorPos();
  844. Register_UnityEngine_Input_INTERNAL_set_compositionCursorPos();
  845. //System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)
  846. void Register_UnityEngine_Input_set_imeCompositionMode();
  847. Register_UnityEngine_Input_set_imeCompositionMode();
  848. //UnityEngine.DeviceOrientation UnityEngine.Input::get_deviceOrientation()
  849. void Register_UnityEngine_Input_get_deviceOrientation();
  850. Register_UnityEngine_Input_get_deviceOrientation();
  851. //End Registrations for type : UnityEngine.Input
  852. //Start Registrations for type : UnityEngine.iOS.Device
  853. //UnityEngine.iOS.DeviceGeneration UnityEngine.iOS.Device::get_generation()
  854. void Register_UnityEngine_iOS_Device_get_generation();
  855. Register_UnityEngine_iOS_Device_get_generation();
  856. //End Registrations for type : UnityEngine.iOS.Device
  857. //Start Registrations for type : UnityEngine.iOS.NotificationHelper
  858. //System.Void UnityEngine.iOS.NotificationHelper::DestroyLocal(System.IntPtr)
  859. void Register_UnityEngine_iOS_NotificationHelper_DestroyLocal();
  860. Register_UnityEngine_iOS_NotificationHelper_DestroyLocal();
  861. //System.Void UnityEngine.iOS.NotificationHelper::DestroyRemote(System.IntPtr)
  862. void Register_UnityEngine_iOS_NotificationHelper_DestroyRemote();
  863. Register_UnityEngine_iOS_NotificationHelper_DestroyRemote();
  864. //End Registrations for type : UnityEngine.iOS.NotificationHelper
  865. //Start Registrations for type : UnityEngine.JsonUtility
  866. //System.Object UnityEngine.JsonUtility::FromJson(System.String,System.Type)
  867. void Register_UnityEngine_JsonUtility_FromJson();
  868. Register_UnityEngine_JsonUtility_FromJson();
  869. //End Registrations for type : UnityEngine.JsonUtility
  870. //Start Registrations for type : UnityEngine.LayerMask
  871. //System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
  872. void Register_UnityEngine_LayerMask_NameToLayer();
  873. Register_UnityEngine_LayerMask_NameToLayer();
  874. //End Registrations for type : UnityEngine.LayerMask
  875. //Start Registrations for type : UnityEngine.Light
  876. //System.Single UnityEngine.Light::get_intensity()
  877. void Register_UnityEngine_Light_get_intensity();
  878. Register_UnityEngine_Light_get_intensity();
  879. //System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  880. void Register_UnityEngine_Light_get_color_Injected();
  881. Register_UnityEngine_Light_get_color_Injected();
  882. //System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&)
  883. void Register_UnityEngine_Light_set_color_Injected();
  884. Register_UnityEngine_Light_set_color_Injected();
  885. //System.Void UnityEngine.Light::set_intensity(System.Single)
  886. void Register_UnityEngine_Light_set_intensity();
  887. Register_UnityEngine_Light_set_intensity();
  888. //End Registrations for type : UnityEngine.Light
  889. //Start Registrations for type : UnityEngine.Material
  890. //System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  891. void Register_UnityEngine_Material_HasProperty();
  892. Register_UnityEngine_Material_HasProperty();
  893. //System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  894. void Register_UnityEngine_Material_GetFloatImpl();
  895. Register_UnityEngine_Material_GetFloatImpl();
  896. //System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
  897. void Register_UnityEngine_Material_CopyPropertiesFromMaterial();
  898. Register_UnityEngine_Material_CopyPropertiesFromMaterial();
  899. //System.Void UnityEngine.Material::INTERNAL_CALL_GetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)
  900. void Register_UnityEngine_Material_INTERNAL_CALL_GetColorImpl();
  901. Register_UnityEngine_Material_INTERNAL_CALL_GetColorImpl();
  902. //System.Void UnityEngine.Material::INTERNAL_CALL_GetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)
  903. void Register_UnityEngine_Material_INTERNAL_CALL_GetVectorImpl();
  904. Register_UnityEngine_Material_INTERNAL_CALL_GetVectorImpl();
  905. //System.Void UnityEngine.Material::INTERNAL_CALL_SetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)
  906. void Register_UnityEngine_Material_INTERNAL_CALL_SetColorImpl();
  907. Register_UnityEngine_Material_INTERNAL_CALL_SetColorImpl();
  908. //System.Void UnityEngine.Material::INTERNAL_CALL_SetMatrixImpl(UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4&)
  909. void Register_UnityEngine_Material_INTERNAL_CALL_SetMatrixImpl();
  910. Register_UnityEngine_Material_INTERNAL_CALL_SetMatrixImpl();
  911. //System.Void UnityEngine.Material::INTERNAL_CALL_SetTextureOffsetImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)
  912. void Register_UnityEngine_Material_INTERNAL_CALL_SetTextureOffsetImpl();
  913. Register_UnityEngine_Material_INTERNAL_CALL_SetTextureOffsetImpl();
  914. //System.Void UnityEngine.Material::INTERNAL_CALL_SetTextureScaleImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)
  915. void Register_UnityEngine_Material_INTERNAL_CALL_SetTextureScaleImpl();
  916. Register_UnityEngine_Material_INTERNAL_CALL_SetTextureScaleImpl();
  917. //System.Void UnityEngine.Material::INTERNAL_CALL_SetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)
  918. void Register_UnityEngine_Material_INTERNAL_CALL_SetVectorImpl();
  919. Register_UnityEngine_Material_INTERNAL_CALL_SetVectorImpl();
  920. //System.Void UnityEngine.Material::Internal_CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  921. void Register_UnityEngine_Material_Internal_CreateWithMaterial();
  922. Register_UnityEngine_Material_Internal_CreateWithMaterial();
  923. //System.Void UnityEngine.Material::Internal_CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  924. void Register_UnityEngine_Material_Internal_CreateWithShader();
  925. Register_UnityEngine_Material_Internal_CreateWithShader();
  926. //System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  927. void Register_UnityEngine_Material_SetFloatImpl();
  928. Register_UnityEngine_Material_SetFloatImpl();
  929. //System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  930. void Register_UnityEngine_Material_SetTextureImpl();
  931. Register_UnityEngine_Material_SetTextureImpl();
  932. //System.Void UnityEngine.Material::set_shader(UnityEngine.Shader)
  933. void Register_UnityEngine_Material_set_shader();
  934. Register_UnityEngine_Material_set_shader();
  935. //UnityEngine.Shader UnityEngine.Material::get_shader()
  936. void Register_UnityEngine_Material_get_shader();
  937. Register_UnityEngine_Material_get_shader();
  938. //UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  939. void Register_UnityEngine_Material_GetTextureImpl();
  940. Register_UnityEngine_Material_GetTextureImpl();
  941. //End Registrations for type : UnityEngine.Material
  942. //Start Registrations for type : UnityEngine.Matrix4x4
  943. //System.Void UnityEngine.Matrix4x4::INTERNAL_CALL_Inverse(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  944. void Register_UnityEngine_Matrix4x4_INTERNAL_CALL_Inverse();
  945. Register_UnityEngine_Matrix4x4_INTERNAL_CALL_Inverse();
  946. //System.Void UnityEngine.Matrix4x4::INTERNAL_CALL_TRS(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  947. void Register_UnityEngine_Matrix4x4_INTERNAL_CALL_TRS();
  948. Register_UnityEngine_Matrix4x4_INTERNAL_CALL_TRS();
  949. //End Registrations for type : UnityEngine.Matrix4x4
  950. //Start Registrations for type : UnityEngine.Mesh
  951. //System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32)
  952. void Register_UnityEngine_Mesh_GetAllocArrayFromChannelImpl();
  953. Register_UnityEngine_Mesh_GetAllocArrayFromChannelImpl();
  954. //System.Boolean UnityEngine.Mesh::HasChannel(UnityEngine.Mesh/InternalShaderChannel)
  955. void Register_UnityEngine_Mesh_HasChannel();
  956. Register_UnityEngine_Mesh_HasChannel();
  957. //System.Boolean UnityEngine.Mesh::get_canAccess()
  958. void Register_UnityEngine_Mesh_get_canAccess();
  959. Register_UnityEngine_Mesh_get_canAccess();
  960. //System.Int32 UnityEngine.Mesh::get_vertexCount()
  961. void Register_UnityEngine_Mesh_get_vertexCount();
  962. Register_UnityEngine_Mesh_get_vertexCount();
  963. //System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  964. void Register_UnityEngine_Mesh_ClearImpl();
  965. Register_UnityEngine_Mesh_ClearImpl();
  966. //System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  967. void Register_UnityEngine_Mesh_Internal_Create();
  968. Register_UnityEngine_Mesh_Internal_Create();
  969. //System.Void UnityEngine.Mesh::MarkDynamicImpl()
  970. void Register_UnityEngine_Mesh_MarkDynamicImpl();
  971. Register_UnityEngine_Mesh_MarkDynamicImpl();
  972. //System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Mesh/InternalShaderChannel)
  973. void Register_UnityEngine_Mesh_PrintErrorCantAccessChannel();
  974. Register_UnityEngine_Mesh_PrintErrorCantAccessChannel();
  975. //System.Void UnityEngine.Mesh::RecalculateBoundsImpl()
  976. void Register_UnityEngine_Mesh_RecalculateBoundsImpl();
  977. Register_UnityEngine_Mesh_RecalculateBoundsImpl();
  978. //System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32)
  979. void Register_UnityEngine_Mesh_SetArrayForChannelImpl();
  980. Register_UnityEngine_Mesh_SetArrayForChannelImpl();
  981. //System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,System.Array,System.Int32,System.Boolean,System.Int32)
  982. void Register_UnityEngine_Mesh_SetIndicesImpl();
  983. Register_UnityEngine_Mesh_SetIndicesImpl();
  984. //End Registrations for type : UnityEngine.Mesh
  985. //Start Registrations for type : UnityEngine.MeshFilter
  986. //System.Void UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)
  987. void Register_UnityEngine_MeshFilter_set_mesh();
  988. Register_UnityEngine_MeshFilter_set_mesh();
  989. //System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)
  990. void Register_UnityEngine_MeshFilter_set_sharedMesh();
  991. Register_UnityEngine_MeshFilter_set_sharedMesh();
  992. //UnityEngine.Mesh UnityEngine.MeshFilter::get_mesh()
  993. void Register_UnityEngine_MeshFilter_get_mesh();
  994. Register_UnityEngine_MeshFilter_get_mesh();
  995. //UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh()
  996. void Register_UnityEngine_MeshFilter_get_sharedMesh();
  997. Register_UnityEngine_MeshFilter_get_sharedMesh();
  998. //End Registrations for type : UnityEngine.MeshFilter
  999. //Start Registrations for type : UnityEngine.MonoBehaviour
  1000. //System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
  1001. void Register_UnityEngine_MonoBehaviour_CancelInvoke();
  1002. Register_UnityEngine_MonoBehaviour_CancelInvoke();
  1003. //System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
  1004. void Register_UnityEngine_MonoBehaviour_Invoke();
  1005. Register_UnityEngine_MonoBehaviour_Invoke();
  1006. //System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
  1007. void Register_UnityEngine_MonoBehaviour_InvokeRepeating();
  1008. Register_UnityEngine_MonoBehaviour_InvokeRepeating();
  1009. //System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
  1010. void Register_UnityEngine_MonoBehaviour_StopCoroutine();
  1011. Register_UnityEngine_MonoBehaviour_StopCoroutine();
  1012. //System.Void UnityEngine.MonoBehaviour::StopCoroutineViaEnumerator_Auto(System.Collections.IEnumerator)
  1013. void Register_UnityEngine_MonoBehaviour_StopCoroutineViaEnumerator_Auto();
  1014. Register_UnityEngine_MonoBehaviour_StopCoroutineViaEnumerator_Auto();
  1015. //UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  1016. void Register_UnityEngine_MonoBehaviour_StartCoroutine();
  1017. Register_UnityEngine_MonoBehaviour_StartCoroutine();
  1018. //UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto_Internal(System.Collections.IEnumerator)
  1019. void Register_UnityEngine_MonoBehaviour_StartCoroutine_Auto_Internal();
  1020. Register_UnityEngine_MonoBehaviour_StartCoroutine_Auto_Internal();
  1021. //End Registrations for type : UnityEngine.MonoBehaviour
  1022. //Start Registrations for type : UnityEngine.Networking.DownloadHandler
  1023. //System.Byte[] UnityEngine.Networking.DownloadHandler::InternalGetByteArray(UnityEngine.Networking.DownloadHandler)
  1024. void Register_UnityEngine_Networking_DownloadHandler_InternalGetByteArray();
  1025. Register_UnityEngine_Networking_DownloadHandler_InternalGetByteArray();
  1026. //System.Void UnityEngine.Networking.DownloadHandler::Release()
  1027. void Register_UnityEngine_Networking_DownloadHandler_Release();
  1028. Register_UnityEngine_Networking_DownloadHandler_Release();
  1029. //End Registrations for type : UnityEngine.Networking.DownloadHandler
  1030. //Start Registrations for type : UnityEngine.Networking.DownloadHandlerAssetBundle
  1031. //UnityEngine.AssetBundle UnityEngine.Networking.DownloadHandlerAssetBundle::get_assetBundle()
  1032. void Register_UnityEngine_Networking_DownloadHandlerAssetBundle_get_assetBundle();
  1033. Register_UnityEngine_Networking_DownloadHandlerAssetBundle_get_assetBundle();
  1034. //End Registrations for type : UnityEngine.Networking.DownloadHandlerAssetBundle
  1035. //Start Registrations for type : UnityEngine.Networking.DownloadHandlerBuffer
  1036. //System.IntPtr UnityEngine.Networking.DownloadHandlerBuffer::Create(UnityEngine.Networking.DownloadHandlerBuffer)
  1037. void Register_UnityEngine_Networking_DownloadHandlerBuffer_Create();
  1038. Register_UnityEngine_Networking_DownloadHandlerBuffer_Create();
  1039. //End Registrations for type : UnityEngine.Networking.DownloadHandlerBuffer
  1040. //Start Registrations for type : UnityEngine.Networking.UnityWebRequest
  1041. //System.Boolean UnityEngine.Networking.UnityWebRequest::get_isDone()
  1042. void Register_UnityEngine_Networking_UnityWebRequest_get_isDone();
  1043. Register_UnityEngine_Networking_UnityWebRequest_get_isDone();
  1044. //System.Boolean UnityEngine.Networking.UnityWebRequest::get_isHttpError()
  1045. void Register_UnityEngine_Networking_UnityWebRequest_get_isHttpError();
  1046. Register_UnityEngine_Networking_UnityWebRequest_get_isHttpError();
  1047. //System.Boolean UnityEngine.Networking.UnityWebRequest::get_isModifiable()
  1048. void Register_UnityEngine_Networking_UnityWebRequest_get_isModifiable();
  1049. Register_UnityEngine_Networking_UnityWebRequest_get_isModifiable();
  1050. //System.Boolean UnityEngine.Networking.UnityWebRequest::get_isNetworkError()
  1051. void Register_UnityEngine_Networking_UnityWebRequest_get_isNetworkError();
  1052. Register_UnityEngine_Networking_UnityWebRequest_get_isNetworkError();
  1053. //System.Int64 UnityEngine.Networking.UnityWebRequest::get_responseCode()
  1054. void Register_UnityEngine_Networking_UnityWebRequest_get_responseCode();
  1055. Register_UnityEngine_Networking_UnityWebRequest_get_responseCode();
  1056. //System.IntPtr UnityEngine.Networking.UnityWebRequest::Create()
  1057. void Register_UnityEngine_Networking_UnityWebRequest_Create();
  1058. Register_UnityEngine_Networking_UnityWebRequest_Create();
  1059. //System.String UnityEngine.Networking.UnityWebRequest::GetUrl()
  1060. void Register_UnityEngine_Networking_UnityWebRequest_GetUrl();
  1061. Register_UnityEngine_Networking_UnityWebRequest_GetUrl();
  1062. //System.String UnityEngine.Networking.UnityWebRequest::GetWebErrorString(UnityEngine.Networking.UnityWebRequest/UnityWebRequestError)
  1063. void Register_UnityEngine_Networking_UnityWebRequest_GetWebErrorString();
  1064. Register_UnityEngine_Networking_UnityWebRequest_GetWebErrorString();
  1065. //System.UInt64 UnityEngine.Networking.UnityWebRequest::get_downloadedBytes()
  1066. void Register_UnityEngine_Networking_UnityWebRequest_get_downloadedBytes();
  1067. Register_UnityEngine_Networking_UnityWebRequest_get_downloadedBytes();
  1068. //System.Void UnityEngine.Networking.UnityWebRequest::Abort()
  1069. void Register_UnityEngine_Networking_UnityWebRequest_Abort();
  1070. Register_UnityEngine_Networking_UnityWebRequest_Abort();
  1071. //System.Void UnityEngine.Networking.UnityWebRequest::Release()
  1072. void Register_UnityEngine_Networking_UnityWebRequest_Release();
  1073. Register_UnityEngine_Networking_UnityWebRequest_Release();
  1074. //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::GetError()
  1075. void Register_UnityEngine_Networking_UnityWebRequest_GetError();
  1076. Register_UnityEngine_Networking_UnityWebRequest_GetError();
  1077. //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::InternalSetRequestHeader(System.String,System.String)
  1078. void Register_UnityEngine_Networking_UnityWebRequest_InternalSetRequestHeader();
  1079. Register_UnityEngine_Networking_UnityWebRequest_InternalSetRequestHeader();
  1080. //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::SetChunked(System.Boolean)
  1081. void Register_UnityEngine_Networking_UnityWebRequest_SetChunked();
  1082. Register_UnityEngine_Networking_UnityWebRequest_SetChunked();
  1083. //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::SetCustomMethod(System.String)
  1084. void Register_UnityEngine_Networking_UnityWebRequest_SetCustomMethod();
  1085. Register_UnityEngine_Networking_UnityWebRequest_SetCustomMethod();
  1086. //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::SetDownloadHandler(UnityEngine.Networking.DownloadHandler)
  1087. void Register_UnityEngine_Networking_UnityWebRequest_SetDownloadHandler();
  1088. Register_UnityEngine_Networking_UnityWebRequest_SetDownloadHandler();
  1089. //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::SetMethod(UnityEngine.Networking.UnityWebRequest/UnityWebRequestMethod)
  1090. void Register_UnityEngine_Networking_UnityWebRequest_SetMethod();
  1091. Register_UnityEngine_Networking_UnityWebRequest_SetMethod();
  1092. //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::SetUploadHandler(UnityEngine.Networking.UploadHandler)
  1093. void Register_UnityEngine_Networking_UnityWebRequest_SetUploadHandler();
  1094. Register_UnityEngine_Networking_UnityWebRequest_SetUploadHandler();
  1095. //UnityEngine.Networking.UnityWebRequest/UnityWebRequestError UnityEngine.Networking.UnityWebRequest::SetUrl(System.String)
  1096. void Register_UnityEngine_Networking_UnityWebRequest_SetUrl();
  1097. Register_UnityEngine_Networking_UnityWebRequest_SetUrl();
  1098. //UnityEngine.Networking.UnityWebRequestAsyncOperation UnityEngine.Networking.UnityWebRequest::BeginWebRequest()
  1099. void Register_UnityEngine_Networking_UnityWebRequest_BeginWebRequest();
  1100. Register_UnityEngine_Networking_UnityWebRequest_BeginWebRequest();
  1101. //End Registrations for type : UnityEngine.Networking.UnityWebRequest
  1102. //Start Registrations for type : UnityEngine.Networking.UploadHandler
  1103. //System.Void UnityEngine.Networking.UploadHandler::Release()
  1104. void Register_UnityEngine_Networking_UploadHandler_Release();
  1105. Register_UnityEngine_Networking_UploadHandler_Release();
  1106. //End Registrations for type : UnityEngine.Networking.UploadHandler
  1107. //Start Registrations for type : UnityEngine.Networking.UploadHandlerRaw
  1108. //System.IntPtr UnityEngine.Networking.UploadHandlerRaw::Create(UnityEngine.Networking.UploadHandlerRaw,System.Byte[])
  1109. void Register_UnityEngine_Networking_UploadHandlerRaw_Create();
  1110. Register_UnityEngine_Networking_UploadHandlerRaw_Create();
  1111. //End Registrations for type : UnityEngine.Networking.UploadHandlerRaw
  1112. //Start Registrations for type : UnityEngine.Object
  1113. //System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  1114. void Register_UnityEngine_Object_GetOffsetOfInstanceIDInCPlusPlusObject();
  1115. Register_UnityEngine_Object_GetOffsetOfInstanceIDInCPlusPlusObject();
  1116. //System.String UnityEngine.Object::ToString()
  1117. void Register_UnityEngine_Object_ToString();
  1118. Register_UnityEngine_Object_ToString();
  1119. //System.String UnityEngine.Object::get_name()
  1120. void Register_UnityEngine_Object_get_name();
  1121. Register_UnityEngine_Object_get_name();
  1122. //System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  1123. void Register_UnityEngine_Object_Destroy();
  1124. Register_UnityEngine_Object_Destroy();
  1125. //System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  1126. void Register_UnityEngine_Object_DestroyImmediate();
  1127. Register_UnityEngine_Object_DestroyImmediate();
  1128. //System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
  1129. void Register_UnityEngine_Object_DontDestroyOnLoad();
  1130. Register_UnityEngine_Object_DontDestroyOnLoad();
  1131. //System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  1132. void Register_UnityEngine_Object_set_hideFlags();
  1133. Register_UnityEngine_Object_set_hideFlags();
  1134. //System.Void UnityEngine.Object::set_name(System.String)
  1135. void Register_UnityEngine_Object_set_name();
  1136. Register_UnityEngine_Object_set_name();
  1137. //UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  1138. void Register_UnityEngine_Object_Internal_CloneSingle();
  1139. Register_UnityEngine_Object_Internal_CloneSingle();
  1140. //UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
  1141. void Register_UnityEngine_Object_FindObjectsOfType();
  1142. Register_UnityEngine_Object_FindObjectsOfType();
  1143. //End Registrations for type : UnityEngine.Object
  1144. //Start Registrations for type : UnityEngine.ParticleEmitter
  1145. //System.Single UnityEngine.ParticleEmitter::get_maxSize()
  1146. void Register_UnityEngine_ParticleEmitter_get_maxSize();
  1147. Register_UnityEngine_ParticleEmitter_get_maxSize();
  1148. //System.Single UnityEngine.ParticleEmitter::get_minSize()
  1149. void Register_UnityEngine_ParticleEmitter_get_minSize();
  1150. Register_UnityEngine_ParticleEmitter_get_minSize();
  1151. //System.Void UnityEngine.ParticleEmitter::INTERNAL_get_localVelocity(UnityEngine.Vector3&)
  1152. void Register_UnityEngine_ParticleEmitter_INTERNAL_get_localVelocity();
  1153. Register_UnityEngine_ParticleEmitter_INTERNAL_get_localVelocity();
  1154. //System.Void UnityEngine.ParticleEmitter::INTERNAL_get_rndVelocity(UnityEngine.Vector3&)
  1155. void Register_UnityEngine_ParticleEmitter_INTERNAL_get_rndVelocity();
  1156. Register_UnityEngine_ParticleEmitter_INTERNAL_get_rndVelocity();
  1157. //System.Void UnityEngine.ParticleEmitter::INTERNAL_get_worldVelocity(UnityEngine.Vector3&)
  1158. void Register_UnityEngine_ParticleEmitter_INTERNAL_get_worldVelocity();
  1159. Register_UnityEngine_ParticleEmitter_INTERNAL_get_worldVelocity();
  1160. //System.Void UnityEngine.ParticleEmitter::INTERNAL_set_localVelocity(UnityEngine.Vector3&)
  1161. void Register_UnityEngine_ParticleEmitter_INTERNAL_set_localVelocity();
  1162. Register_UnityEngine_ParticleEmitter_INTERNAL_set_localVelocity();
  1163. //System.Void UnityEngine.ParticleEmitter::INTERNAL_set_rndVelocity(UnityEngine.Vector3&)
  1164. void Register_UnityEngine_ParticleEmitter_INTERNAL_set_rndVelocity();
  1165. Register_UnityEngine_ParticleEmitter_INTERNAL_set_rndVelocity();
  1166. //System.Void UnityEngine.ParticleEmitter::INTERNAL_set_worldVelocity(UnityEngine.Vector3&)
  1167. void Register_UnityEngine_ParticleEmitter_INTERNAL_set_worldVelocity();
  1168. Register_UnityEngine_ParticleEmitter_INTERNAL_set_worldVelocity();
  1169. //System.Void UnityEngine.ParticleEmitter::Simulate(System.Single)
  1170. void Register_UnityEngine_ParticleEmitter_Simulate();
  1171. Register_UnityEngine_ParticleEmitter_Simulate();
  1172. //System.Void UnityEngine.ParticleEmitter::set_maxSize(System.Single)
  1173. void Register_UnityEngine_ParticleEmitter_set_maxSize();
  1174. Register_UnityEngine_ParticleEmitter_set_maxSize();
  1175. //System.Void UnityEngine.ParticleEmitter::set_minSize(System.Single)
  1176. void Register_UnityEngine_ParticleEmitter_set_minSize();
  1177. Register_UnityEngine_ParticleEmitter_set_minSize();
  1178. //End Registrations for type : UnityEngine.ParticleEmitter
  1179. //Start Registrations for type : UnityEngine.ParticleSystem
  1180. //System.Int32 UnityEngine.ParticleSystem::get_particleCount()
  1181. void Register_UnityEngine_ParticleSystem_get_particleCount();
  1182. Register_UnityEngine_ParticleSystem_get_particleCount();
  1183. //System.Void UnityEngine.ParticleSystem::Play(System.Boolean)
  1184. void Register_UnityEngine_ParticleSystem_Play();
  1185. Register_UnityEngine_ParticleSystem_Play();
  1186. //System.Void UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior)
  1187. void Register_UnityEngine_ParticleSystem_Stop();
  1188. Register_UnityEngine_ParticleSystem_Stop();
  1189. //End Registrations for type : UnityEngine.ParticleSystem
  1190. //Start Registrations for type : UnityEngine.ParticleSystem/EmissionModule
  1191. //System.Boolean UnityEngine.ParticleSystem/EmissionModule::GetEnabled(UnityEngine.ParticleSystem)
  1192. void Register_UnityEngine_ParticleSystem_EmissionModule_GetEnabled();
  1193. Register_UnityEngine_ParticleSystem_EmissionModule_GetEnabled();
  1194. //System.Void UnityEngine.ParticleSystem/EmissionModule::GetRateOverTime(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&)
  1195. void Register_UnityEngine_ParticleSystem_EmissionModule_GetRateOverTime();
  1196. Register_UnityEngine_ParticleSystem_EmissionModule_GetRateOverTime();
  1197. //System.Void UnityEngine.ParticleSystem/EmissionModule::SetEnabled(UnityEngine.ParticleSystem,System.Boolean)
  1198. void Register_UnityEngine_ParticleSystem_EmissionModule_SetEnabled();
  1199. Register_UnityEngine_ParticleSystem_EmissionModule_SetEnabled();
  1200. //System.Void UnityEngine.ParticleSystem/EmissionModule::SetRateOverTime(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&)
  1201. void Register_UnityEngine_ParticleSystem_EmissionModule_SetRateOverTime();
  1202. Register_UnityEngine_ParticleSystem_EmissionModule_SetRateOverTime();
  1203. //End Registrations for type : UnityEngine.ParticleSystem/EmissionModule
  1204. //Start Registrations for type : UnityEngine.ParticleSystem/MainModule
  1205. //System.Boolean UnityEngine.ParticleSystem/MainModule::GetLoop(UnityEngine.ParticleSystem)
  1206. void Register_UnityEngine_ParticleSystem_MainModule_GetLoop();
  1207. Register_UnityEngine_ParticleSystem_MainModule_GetLoop();
  1208. //System.Single UnityEngine.ParticleSystem/MainModule::GetDuration(UnityEngine.ParticleSystem)
  1209. void Register_UnityEngine_ParticleSystem_MainModule_GetDuration();
  1210. Register_UnityEngine_ParticleSystem_MainModule_GetDuration();
  1211. //System.Void UnityEngine.ParticleSystem/MainModule::GetStartDelay(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&)
  1212. void Register_UnityEngine_ParticleSystem_MainModule_GetStartDelay();
  1213. Register_UnityEngine_ParticleSystem_MainModule_GetStartDelay();
  1214. //System.Void UnityEngine.ParticleSystem/MainModule::GetStartLifetime(UnityEngine.ParticleSystem,UnityEngine.ParticleSystem/MinMaxCurve&)
  1215. void Register_UnityEngine_ParticleSystem_MainModule_GetStartLifetime();
  1216. Register_UnityEngine_ParticleSystem_MainModule_GetStartLifetime();
  1217. //End Registrations for type : UnityEngine.ParticleSystem/MainModule
  1218. //Start Registrations for type : UnityEngine.Physics
  1219. //System.Boolean UnityEngine.Physics::INTERNAL_CALL_Internal_Raycast(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  1220. void Register_UnityEngine_Physics_INTERNAL_CALL_Internal_Raycast();
  1221. Register_UnityEngine_Physics_INTERNAL_CALL_Internal_Raycast();
  1222. //System.Boolean UnityEngine.Physics::INTERNAL_CALL_Internal_RaycastTest(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  1223. void Register_UnityEngine_Physics_INTERNAL_CALL_Internal_RaycastTest();
  1224. Register_UnityEngine_Physics_INTERNAL_CALL_Internal_RaycastTest();
  1225. //UnityEngine.RaycastHit[] UnityEngine.Physics::INTERNAL_CALL_RaycastAll(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
  1226. void Register_UnityEngine_Physics_INTERNAL_CALL_RaycastAll();
  1227. Register_UnityEngine_Physics_INTERNAL_CALL_RaycastAll();
  1228. //End Registrations for type : UnityEngine.Physics
  1229. //Start Registrations for type : UnityEngine.Physics2D
  1230. //System.Boolean UnityEngine.Physics2D::get_queriesHitTriggers()
  1231. void Register_UnityEngine_Physics2D_get_queriesHitTriggers();
  1232. Register_UnityEngine_Physics2D_get_queriesHitTriggers();
  1233. //System.Int32 UnityEngine.Physics2D::INTERNAL_CALL_Internal_RaycastNonAlloc(UnityEngine.Vector2&,UnityEngine.Vector2&,System.Single,UnityEngine.ContactFilter2D&,UnityEngine.RaycastHit2D[])
  1234. void Register_UnityEngine_Physics2D_INTERNAL_CALL_Internal_RaycastNonAlloc();
  1235. Register_UnityEngine_Physics2D_INTERNAL_CALL_Internal_RaycastNonAlloc();
  1236. //System.Void UnityEngine.Physics2D::INTERNAL_CALL_Internal_Raycast(UnityEngine.Vector2&,UnityEngine.Vector2&,System.Single,UnityEngine.ContactFilter2D&,UnityEngine.RaycastHit2D&)
  1237. void Register_UnityEngine_Physics2D_INTERNAL_CALL_Internal_Raycast();
  1238. Register_UnityEngine_Physics2D_INTERNAL_CALL_Internal_Raycast();
  1239. //UnityEngine.RaycastHit2D[] UnityEngine.Physics2D::INTERNAL_CALL_GetRayIntersectionAll(UnityEngine.Ray&,System.Single,System.Int32)
  1240. void Register_UnityEngine_Physics2D_INTERNAL_CALL_GetRayIntersectionAll();
  1241. Register_UnityEngine_Physics2D_INTERNAL_CALL_GetRayIntersectionAll();
  1242. //End Registrations for type : UnityEngine.Physics2D
  1243. //Start Registrations for type : UnityEngine.Playables.PlayableHandle
  1244. //System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  1245. void Register_UnityEngine_Playables_PlayableHandle_IsValid_Injected();
  1246. Register_UnityEngine_Playables_PlayableHandle_IsValid_Injected();
  1247. //System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  1248. void Register_UnityEngine_Playables_PlayableHandle_GetPlayableType_Injected();
  1249. Register_UnityEngine_Playables_PlayableHandle_GetPlayableType_Injected();
  1250. //End Registrations for type : UnityEngine.Playables.PlayableHandle
  1251. //Start Registrations for type : UnityEngine.PlayerPrefs
  1252. //System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String)
  1253. void Register_UnityEngine_PlayerPrefs_HasKey();
  1254. Register_UnityEngine_PlayerPrefs_HasKey();
  1255. //System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)
  1256. void Register_UnityEngine_PlayerPrefs_TrySetFloat();
  1257. Register_UnityEngine_PlayerPrefs_TrySetFloat();
  1258. //System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
  1259. void Register_UnityEngine_PlayerPrefs_TrySetInt();
  1260. Register_UnityEngine_PlayerPrefs_TrySetInt();
  1261. //System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  1262. void Register_UnityEngine_PlayerPrefs_TrySetSetString();
  1263. Register_UnityEngine_PlayerPrefs_TrySetSetString();
  1264. //System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
  1265. void Register_UnityEngine_PlayerPrefs_GetInt();
  1266. Register_UnityEngine_PlayerPrefs_GetInt();
  1267. //System.Single UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)
  1268. void Register_UnityEngine_PlayerPrefs_GetFloat();
  1269. Register_UnityEngine_PlayerPrefs_GetFloat();
  1270. //System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  1271. void Register_UnityEngine_PlayerPrefs_GetString();
  1272. Register_UnityEngine_PlayerPrefs_GetString();
  1273. //System.Void UnityEngine.PlayerPrefs::DeleteKey(System.String)
  1274. void Register_UnityEngine_PlayerPrefs_DeleteKey();
  1275. Register_UnityEngine_PlayerPrefs_DeleteKey();
  1276. //End Registrations for type : UnityEngine.PlayerPrefs
  1277. //Start Registrations for type : UnityEngine.PropertyNameUtils
  1278. //System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  1279. void Register_UnityEngine_PropertyNameUtils_PropertyNameFromString_Injected();
  1280. Register_UnityEngine_PropertyNameUtils_PropertyNameFromString_Injected();
  1281. //End Registrations for type : UnityEngine.PropertyNameUtils
  1282. //Start Registrations for type : UnityEngine.QualitySettings
  1283. //System.Int32 UnityEngine.QualitySettings::get_pixelLightCount()
  1284. void Register_UnityEngine_QualitySettings_get_pixelLightCount();
  1285. Register_UnityEngine_QualitySettings_get_pixelLightCount();
  1286. //System.Void UnityEngine.QualitySettings::set_anisotropicFiltering(UnityEngine.AnisotropicFiltering)
  1287. void Register_UnityEngine_QualitySettings_set_anisotropicFiltering();
  1288. Register_UnityEngine_QualitySettings_set_anisotropicFiltering();
  1289. //System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32)
  1290. void Register_UnityEngine_QualitySettings_set_antiAliasing();
  1291. Register_UnityEngine_QualitySettings_set_antiAliasing();
  1292. //System.Void UnityEngine.QualitySettings::set_pixelLightCount(System.Int32)
  1293. void Register_UnityEngine_QualitySettings_set_pixelLightCount();
  1294. Register_UnityEngine_QualitySettings_set_pixelLightCount();
  1295. //UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  1296. void Register_UnityEngine_QualitySettings_get_activeColorSpace();
  1297. Register_UnityEngine_QualitySettings_get_activeColorSpace();
  1298. //End Registrations for type : UnityEngine.QualitySettings
  1299. //Start Registrations for type : UnityEngine.Quaternion
  1300. //System.Void UnityEngine.Quaternion::INTERNAL_CALL_AngleAxis(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  1301. void Register_UnityEngine_Quaternion_INTERNAL_CALL_AngleAxis();
  1302. Register_UnityEngine_Quaternion_INTERNAL_CALL_AngleAxis();
  1303. //System.Void UnityEngine.Quaternion::INTERNAL_CALL_FromToRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  1304. void Register_UnityEngine_Quaternion_INTERNAL_CALL_FromToRotation();
  1305. Register_UnityEngine_Quaternion_INTERNAL_CALL_FromToRotation();
  1306. //System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  1307. void Register_UnityEngine_Quaternion_INTERNAL_CALL_Internal_FromEulerRad();
  1308. Register_UnityEngine_Quaternion_INTERNAL_CALL_Internal_FromEulerRad();
  1309. //System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  1310. void Register_UnityEngine_Quaternion_INTERNAL_CALL_Internal_ToEulerRad();
  1311. Register_UnityEngine_Quaternion_INTERNAL_CALL_Internal_ToEulerRad();
  1312. //System.Void UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  1313. void Register_UnityEngine_Quaternion_INTERNAL_CALL_Inverse();
  1314. Register_UnityEngine_Quaternion_INTERNAL_CALL_Inverse();
  1315. //System.Void UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  1316. void Register_UnityEngine_Quaternion_INTERNAL_CALL_Lerp();
  1317. Register_UnityEngine_Quaternion_INTERNAL_CALL_Lerp();
  1318. //System.Void UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  1319. void Register_UnityEngine_Quaternion_INTERNAL_CALL_LookRotation();
  1320. Register_UnityEngine_Quaternion_INTERNAL_CALL_LookRotation();
  1321. //System.Void UnityEngine.Quaternion::INTERNAL_CALL_Slerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  1322. void Register_UnityEngine_Quaternion_INTERNAL_CALL_Slerp();
  1323. Register_UnityEngine_Quaternion_INTERNAL_CALL_Slerp();
  1324. //End Registrations for type : UnityEngine.Quaternion
  1325. //Start Registrations for type : UnityEngine.Random
  1326. //System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  1327. void Register_UnityEngine_Random_RandomRangeInt();
  1328. Register_UnityEngine_Random_RandomRangeInt();
  1329. //System.Single UnityEngine.Random::Range(System.Single,System.Single)
  1330. void Register_UnityEngine_Random_Range();
  1331. Register_UnityEngine_Random_Range();
  1332. //System.Single UnityEngine.Random::get_value()
  1333. void Register_UnityEngine_Random_get_value();
  1334. Register_UnityEngine_Random_get_value();
  1335. //System.Void UnityEngine.Random::INTERNAL_get_insideUnitSphere(UnityEngine.Vector3&)
  1336. void Register_UnityEngine_Random_INTERNAL_get_insideUnitSphere();
  1337. Register_UnityEngine_Random_INTERNAL_get_insideUnitSphere();
  1338. //System.Void UnityEngine.Random::InitState(System.Int32)
  1339. void Register_UnityEngine_Random_InitState();
  1340. Register_UnityEngine_Random_InitState();
  1341. //End Registrations for type : UnityEngine.Random
  1342. //Start Registrations for type : UnityEngine.RectOffset
  1343. //System.Int32 UnityEngine.RectOffset::get_bottom()
  1344. void Register_UnityEngine_RectOffset_get_bottom();
  1345. Register_UnityEngine_RectOffset_get_bottom();
  1346. //System.Int32 UnityEngine.RectOffset::get_horizontal()
  1347. void Register_UnityEngine_RectOffset_get_horizontal();
  1348. Register_UnityEngine_RectOffset_get_horizontal();
  1349. //System.Int32 UnityEngine.RectOffset::get_left()
  1350. void Register_UnityEngine_RectOffset_get_left();
  1351. Register_UnityEngine_RectOffset_get_left();
  1352. //System.Int32 UnityEngine.RectOffset::get_right()
  1353. void Register_UnityEngine_RectOffset_get_right();
  1354. Register_UnityEngine_RectOffset_get_right();
  1355. //System.Int32 UnityEngine.RectOffset::get_top()
  1356. void Register_UnityEngine_RectOffset_get_top();
  1357. Register_UnityEngine_RectOffset_get_top();
  1358. //System.Int32 UnityEngine.RectOffset::get_vertical()
  1359. void Register_UnityEngine_RectOffset_get_vertical();
  1360. Register_UnityEngine_RectOffset_get_vertical();
  1361. //System.Void UnityEngine.RectOffset::Cleanup()
  1362. void Register_UnityEngine_RectOffset_Cleanup();
  1363. Register_UnityEngine_RectOffset_Cleanup();
  1364. //System.Void UnityEngine.RectOffset::Init()
  1365. void Register_UnityEngine_RectOffset_Init();
  1366. Register_UnityEngine_RectOffset_Init();
  1367. //System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
  1368. void Register_UnityEngine_RectOffset_set_bottom();
  1369. Register_UnityEngine_RectOffset_set_bottom();
  1370. //System.Void UnityEngine.RectOffset::set_left(System.Int32)
  1371. void Register_UnityEngine_RectOffset_set_left();
  1372. Register_UnityEngine_RectOffset_set_left();
  1373. //System.Void UnityEngine.RectOffset::set_right(System.Int32)
  1374. void Register_UnityEngine_RectOffset_set_right();
  1375. Register_UnityEngine_RectOffset_set_right();
  1376. //System.Void UnityEngine.RectOffset::set_top(System.Int32)
  1377. void Register_UnityEngine_RectOffset_set_top();
  1378. Register_UnityEngine_RectOffset_set_top();
  1379. //End Registrations for type : UnityEngine.RectOffset
  1380. //Start Registrations for type : UnityEngine.Renderer
  1381. //System.Boolean UnityEngine.Renderer::get_enabled()
  1382. void Register_UnityEngine_Renderer_get_enabled();
  1383. Register_UnityEngine_Renderer_get_enabled();
  1384. //System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  1385. void Register_UnityEngine_Renderer_SetMaterial();
  1386. Register_UnityEngine_Renderer_SetMaterial();
  1387. //System.Void UnityEngine.Renderer::SetMaterialArrayImpl(UnityEngine.Material[])
  1388. void Register_UnityEngine_Renderer_SetMaterialArrayImpl();
  1389. Register_UnityEngine_Renderer_SetMaterialArrayImpl();
  1390. //System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
  1391. void Register_UnityEngine_Renderer_set_enabled();
  1392. Register_UnityEngine_Renderer_set_enabled();
  1393. //System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)
  1394. void Register_UnityEngine_Renderer_set_lightProbeUsage();
  1395. Register_UnityEngine_Renderer_set_lightProbeUsage();
  1396. //System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
  1397. void Register_UnityEngine_Renderer_set_receiveShadows();
  1398. Register_UnityEngine_Renderer_set_receiveShadows();
  1399. //System.Void UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage)
  1400. void Register_UnityEngine_Renderer_set_reflectionProbeUsage();
  1401. Register_UnityEngine_Renderer_set_reflectionProbeUsage();
  1402. //System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
  1403. void Register_UnityEngine_Renderer_set_shadowCastingMode();
  1404. Register_UnityEngine_Renderer_set_shadowCastingMode();
  1405. //UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  1406. void Register_UnityEngine_Renderer_GetMaterial();
  1407. Register_UnityEngine_Renderer_GetMaterial();
  1408. //UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  1409. void Register_UnityEngine_Renderer_GetSharedMaterial();
  1410. Register_UnityEngine_Renderer_GetSharedMaterial();
  1411. //UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
  1412. void Register_UnityEngine_Renderer_GetMaterialArray();
  1413. Register_UnityEngine_Renderer_GetMaterialArray();
  1414. //UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray()
  1415. void Register_UnityEngine_Renderer_GetSharedMaterialArray();
  1416. Register_UnityEngine_Renderer_GetSharedMaterialArray();
  1417. //End Registrations for type : UnityEngine.Renderer
  1418. //Start Registrations for type : UnityEngine.RenderSettings
  1419. //System.Void UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&)
  1420. void Register_UnityEngine_RenderSettings_get_ambientLight_Injected();
  1421. Register_UnityEngine_RenderSettings_get_ambientLight_Injected();
  1422. //System.Void UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)
  1423. void Register_UnityEngine_RenderSettings_set_ambientLight_Injected();
  1424. Register_UnityEngine_RenderSettings_set_ambientLight_Injected();
  1425. //System.Void UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode)
  1426. void Register_UnityEngine_RenderSettings_set_ambientMode();
  1427. Register_UnityEngine_RenderSettings_set_ambientMode();
  1428. //End Registrations for type : UnityEngine.RenderSettings
  1429. //Start Registrations for type : UnityEngine.RenderTexture
  1430. //System.Int32 UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture)
  1431. void Register_UnityEngine_RenderTexture_Internal_GetHeight();
  1432. Register_UnityEngine_RenderTexture_Internal_GetHeight();
  1433. //System.Int32 UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture)
  1434. void Register_UnityEngine_RenderTexture_Internal_GetWidth();
  1435. Register_UnityEngine_RenderTexture_Internal_GetWidth();
  1436. //System.Void UnityEngine.RenderTexture::Internal_CreateRenderTexture(UnityEngine.RenderTexture)
  1437. void Register_UnityEngine_RenderTexture_Internal_CreateRenderTexture();
  1438. Register_UnityEngine_RenderTexture_Internal_CreateRenderTexture();
  1439. //System.Void UnityEngine.RenderTexture::Internal_SetHeight(UnityEngine.RenderTexture,System.Int32)
  1440. void Register_UnityEngine_RenderTexture_Internal_SetHeight();
  1441. Register_UnityEngine_RenderTexture_Internal_SetHeight();
  1442. //System.Void UnityEngine.RenderTexture::Internal_SetSRGBReadWrite(UnityEngine.RenderTexture,System.Boolean)
  1443. void Register_UnityEngine_RenderTexture_Internal_SetSRGBReadWrite();
  1444. Register_UnityEngine_RenderTexture_Internal_SetSRGBReadWrite();
  1445. //System.Void UnityEngine.RenderTexture::Internal_SetWidth(UnityEngine.RenderTexture,System.Int32)
  1446. void Register_UnityEngine_RenderTexture_Internal_SetWidth();
  1447. Register_UnityEngine_RenderTexture_Internal_SetWidth();
  1448. //System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
  1449. void Register_UnityEngine_RenderTexture_ReleaseTemporary();
  1450. Register_UnityEngine_RenderTexture_ReleaseTemporary();
  1451. //System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
  1452. void Register_UnityEngine_RenderTexture_set_depth();
  1453. Register_UnityEngine_RenderTexture_set_depth();
  1454. //System.Void UnityEngine.RenderTexture::set_format(UnityEngine.RenderTextureFormat)
  1455. void Register_UnityEngine_RenderTexture_set_format();
  1456. Register_UnityEngine_RenderTexture_set_format();
  1457. //System.Void UnityEngine.RenderTexture::set_isPowerOfTwo(System.Boolean)
  1458. void Register_UnityEngine_RenderTexture_set_isPowerOfTwo();
  1459. Register_UnityEngine_RenderTexture_set_isPowerOfTwo();
  1460. //UnityEngine.RenderTexture UnityEngine.RenderTexture::INTERNAL_CALL_GetTemporary_Internal(UnityEngine.RenderTextureDescriptor&)
  1461. void Register_UnityEngine_RenderTexture_INTERNAL_CALL_GetTemporary_Internal();
  1462. Register_UnityEngine_RenderTexture_INTERNAL_CALL_GetTemporary_Internal();
  1463. //End Registrations for type : UnityEngine.RenderTexture
  1464. //Start Registrations for type : UnityEngine.Resources
  1465. //System.Void UnityEngine.Resources::UnloadAsset(UnityEngine.Object)
  1466. void Register_UnityEngine_Resources_UnloadAsset();
  1467. Register_UnityEngine_Resources_UnloadAsset();
  1468. //UnityEngine.AsyncOperation UnityEngine.Resources::UnloadUnusedAssets()
  1469. void Register_UnityEngine_Resources_UnloadUnusedAssets();
  1470. Register_UnityEngine_Resources_UnloadUnusedAssets();
  1471. //UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  1472. void Register_UnityEngine_Resources_Load();
  1473. Register_UnityEngine_Resources_Load();
  1474. //UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)
  1475. void Register_UnityEngine_Resources_FindObjectsOfTypeAll();
  1476. Register_UnityEngine_Resources_FindObjectsOfTypeAll();
  1477. //End Registrations for type : UnityEngine.Resources
  1478. //Start Registrations for type : UnityEngine.Rigidbody
  1479. //System.Void UnityEngine.Rigidbody::INTERNAL_CALL_MovePosition(UnityEngine.Rigidbody,UnityEngine.Vector3&)
  1480. void Register_UnityEngine_Rigidbody_INTERNAL_CALL_MovePosition();
  1481. Register_UnityEngine_Rigidbody_INTERNAL_CALL_MovePosition();
  1482. //System.Void UnityEngine.Rigidbody::INTERNAL_CALL_MoveRotation(UnityEngine.Rigidbody,UnityEngine.Quaternion&)
  1483. void Register_UnityEngine_Rigidbody_INTERNAL_CALL_MoveRotation();
  1484. Register_UnityEngine_Rigidbody_INTERNAL_CALL_MoveRotation();
  1485. //End Registrations for type : UnityEngine.Rigidbody
  1486. //Start Registrations for type : UnityEngine.SceneManagement.SceneManager
  1487. //UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,System.Boolean,System.Boolean)
  1488. void Register_UnityEngine_SceneManagement_SceneManager_LoadSceneAsyncNameIndexInternal();
  1489. Register_UnityEngine_SceneManagement_SceneManager_LoadSceneAsyncNameIndexInternal();
  1490. //End Registrations for type : UnityEngine.SceneManagement.SceneManager
  1491. //Start Registrations for type : UnityEngine.Screen
  1492. //System.Int32 UnityEngine.Screen::get_height()
  1493. void Register_UnityEngine_Screen_get_height();
  1494. Register_UnityEngine_Screen_get_height();
  1495. //System.Int32 UnityEngine.Screen::get_width()
  1496. void Register_UnityEngine_Screen_get_width();
  1497. Register_UnityEngine_Screen_get_width();
  1498. //System.Void UnityEngine.Screen::set_sleepTimeout(System.Int32)
  1499. void Register_UnityEngine_Screen_set_sleepTimeout();
  1500. Register_UnityEngine_Screen_set_sleepTimeout();
  1501. //End Registrations for type : UnityEngine.Screen
  1502. //Start Registrations for type : UnityEngine.ScreenCapture
  1503. //System.Void UnityEngine.ScreenCapture::CaptureScreenshot(System.String,System.Int32)
  1504. void Register_UnityEngine_ScreenCapture_CaptureScreenshot();
  1505. Register_UnityEngine_ScreenCapture_CaptureScreenshot();
  1506. //End Registrations for type : UnityEngine.ScreenCapture
  1507. //Start Registrations for type : UnityEngine.ScriptableObject
  1508. //System.Void UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject)
  1509. void Register_UnityEngine_ScriptableObject_Internal_CreateScriptableObject();
  1510. Register_UnityEngine_ScriptableObject_Internal_CreateScriptableObject();
  1511. //UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type)
  1512. void Register_UnityEngine_ScriptableObject_CreateInstanceFromType();
  1513. Register_UnityEngine_ScriptableObject_CreateInstanceFromType();
  1514. //End Registrations for type : UnityEngine.ScriptableObject
  1515. //Start Registrations for type : UnityEngine.Shader
  1516. //System.Boolean UnityEngine.Shader::get_isSupported()
  1517. void Register_UnityEngine_Shader_get_isSupported();
  1518. Register_UnityEngine_Shader_get_isSupported();
  1519. //System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  1520. void Register_UnityEngine_Shader_PropertyToID();
  1521. Register_UnityEngine_Shader_PropertyToID();
  1522. //UnityEngine.Shader UnityEngine.Shader::Find(System.String)
  1523. void Register_UnityEngine_Shader_Find();
  1524. Register_UnityEngine_Shader_Find();
  1525. //End Registrations for type : UnityEngine.Shader
  1526. //Start Registrations for type : UnityEngine.SkinnedMeshRenderer
  1527. //System.Void UnityEngine.SkinnedMeshRenderer::set_bones(UnityEngine.Transform[])
  1528. void Register_UnityEngine_SkinnedMeshRenderer_set_bones();
  1529. Register_UnityEngine_SkinnedMeshRenderer_set_bones();
  1530. //System.Void UnityEngine.SkinnedMeshRenderer::set_rootBone(UnityEngine.Transform)
  1531. void Register_UnityEngine_SkinnedMeshRenderer_set_rootBone();
  1532. Register_UnityEngine_SkinnedMeshRenderer_set_rootBone();
  1533. //System.Void UnityEngine.SkinnedMeshRenderer::set_sharedMesh(UnityEngine.Mesh)
  1534. void Register_UnityEngine_SkinnedMeshRenderer_set_sharedMesh();
  1535. Register_UnityEngine_SkinnedMeshRenderer_set_sharedMesh();
  1536. //UnityEngine.Mesh UnityEngine.SkinnedMeshRenderer::get_sharedMesh()
  1537. void Register_UnityEngine_SkinnedMeshRenderer_get_sharedMesh();
  1538. Register_UnityEngine_SkinnedMeshRenderer_get_sharedMesh();
  1539. //UnityEngine.Transform UnityEngine.SkinnedMeshRenderer::get_rootBone()
  1540. void Register_UnityEngine_SkinnedMeshRenderer_get_rootBone();
  1541. Register_UnityEngine_SkinnedMeshRenderer_get_rootBone();
  1542. //UnityEngine.Transform[] UnityEngine.SkinnedMeshRenderer::get_bones()
  1543. void Register_UnityEngine_SkinnedMeshRenderer_get_bones();
  1544. Register_UnityEngine_SkinnedMeshRenderer_get_bones();
  1545. //End Registrations for type : UnityEngine.SkinnedMeshRenderer
  1546. //Start Registrations for type : UnityEngine.Skybox
  1547. //System.Void UnityEngine.Skybox::set_material(UnityEngine.Material)
  1548. void Register_UnityEngine_Skybox_set_material();
  1549. Register_UnityEngine_Skybox_set_material();
  1550. //UnityEngine.Material UnityEngine.Skybox::get_material()
  1551. void Register_UnityEngine_Skybox_get_material();
  1552. Register_UnityEngine_Skybox_get_material();
  1553. //End Registrations for type : UnityEngine.Skybox
  1554. //Start Registrations for type : UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform
  1555. //System.Boolean UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_Authenticated()
  1556. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_Authenticated();
  1557. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_Authenticated();
  1558. //System.Boolean UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_Underage()
  1559. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_Underage();
  1560. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_Underage();
  1561. //System.String UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserID()
  1562. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_UserID();
  1563. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_UserID();
  1564. //System.String UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserName()
  1565. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_UserName();
  1566. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_UserName();
  1567. //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_Authenticate()
  1568. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_Authenticate();
  1569. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_Authenticate();
  1570. //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadAchievementDescriptions(System.Object)
  1571. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadAchievementDescriptions();
  1572. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadAchievementDescriptions();
  1573. //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadAchievements(System.Object)
  1574. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadAchievements();
  1575. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadAchievements();
  1576. //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadFriends(System.Object)
  1577. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadFriends();
  1578. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadFriends();
  1579. //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadScores(System.String,System.Object)
  1580. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadScores();
  1581. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadScores();
  1582. //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadUsers(System.String[],System.Object)
  1583. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadUsers();
  1584. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_LoadUsers();
  1585. //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ReportProgress(System.String,System.Double,System.Object)
  1586. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ReportProgress();
  1587. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ReportProgress();
  1588. //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ReportScore(System.Int64,System.String,System.Object)
  1589. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ReportScore();
  1590. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ReportScore();
  1591. //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ResetAllAchievements()
  1592. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ResetAllAchievements();
  1593. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ResetAllAchievements();
  1594. //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowAchievementsUI()
  1595. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowAchievementsUI();
  1596. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowAchievementsUI();
  1597. //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowDefaultAchievementBanner(System.Boolean)
  1598. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowDefaultAchievementBanner();
  1599. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowDefaultAchievementBanner();
  1600. //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowLeaderboardUI()
  1601. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowLeaderboardUI();
  1602. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowLeaderboardUI();
  1603. //System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowSpecificLeaderboardUI(System.String,System.Int32)
  1604. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowSpecificLeaderboardUI();
  1605. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_ShowSpecificLeaderboardUI();
  1606. //UnityEngine.Texture2D UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserImage()
  1607. void Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_UserImage();
  1608. Register_UnityEngine_SocialPlatforms_GameCenter_GameCenterPlatform_Internal_UserImage();
  1609. //End Registrations for type : UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform
  1610. //Start Registrations for type : UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard
  1611. //System.Boolean UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Loading()
  1612. void Register_UnityEngine_SocialPlatforms_GameCenter_GcLeaderboard_Loading();
  1613. Register_UnityEngine_SocialPlatforms_GameCenter_GcLeaderboard_Loading();
  1614. //System.Void UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Dispose()
  1615. void Register_UnityEngine_SocialPlatforms_GameCenter_GcLeaderboard_Dispose();
  1616. Register_UnityEngine_SocialPlatforms_GameCenter_GcLeaderboard_Dispose();
  1617. //System.Void UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Internal_LoadScores(System.String,System.Int32,System.Int32,System.String[],System.Int32,System.Int32,System.Object)
  1618. void Register_UnityEngine_SocialPlatforms_GameCenter_GcLeaderboard_Internal_LoadScores();
  1619. Register_UnityEngine_SocialPlatforms_GameCenter_GcLeaderboard_Internal_LoadScores();
  1620. //End Registrations for type : UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard
  1621. //Start Registrations for type : UnityEngine.SystemInfo
  1622. //System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)
  1623. void Register_UnityEngine_SystemInfo_SupportsRenderTextureFormat();
  1624. Register_UnityEngine_SystemInfo_SupportsRenderTextureFormat();
  1625. //System.Boolean UnityEngine.SystemInfo::get_supportsGyroscope()
  1626. void Register_UnityEngine_SystemInfo_get_supportsGyroscope();
  1627. Register_UnityEngine_SystemInfo_get_supportsGyroscope();
  1628. //System.Boolean UnityEngine.SystemInfo::get_supportsImageEffects()
  1629. void Register_UnityEngine_SystemInfo_get_supportsImageEffects();
  1630. Register_UnityEngine_SystemInfo_get_supportsImageEffects();
  1631. //System.Int32 UnityEngine.SystemInfo::get_graphicsMemorySize()
  1632. void Register_UnityEngine_SystemInfo_get_graphicsMemorySize();
  1633. Register_UnityEngine_SystemInfo_get_graphicsMemorySize();
  1634. //System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel()
  1635. void Register_UnityEngine_SystemInfo_get_graphicsShaderLevel();
  1636. Register_UnityEngine_SystemInfo_get_graphicsShaderLevel();
  1637. //System.Int32 UnityEngine.SystemInfo::get_systemMemorySize()
  1638. void Register_UnityEngine_SystemInfo_get_systemMemorySize();
  1639. Register_UnityEngine_SystemInfo_get_systemMemorySize();
  1640. //System.String UnityEngine.SystemInfo::get_deviceModel()
  1641. void Register_UnityEngine_SystemInfo_get_deviceModel();
  1642. Register_UnityEngine_SystemInfo_get_deviceModel();
  1643. //System.String UnityEngine.SystemInfo::get_operatingSystem()
  1644. void Register_UnityEngine_SystemInfo_get_operatingSystem();
  1645. Register_UnityEngine_SystemInfo_get_operatingSystem();
  1646. //End Registrations for type : UnityEngine.SystemInfo
  1647. //Start Registrations for type : UnityEngine.TerrainData
  1648. //System.Int32 UnityEngine.TerrainData::GetBoundaryValue(UnityEngine.TerrainData/BoundaryValueType)
  1649. void Register_UnityEngine_TerrainData_GetBoundaryValue();
  1650. Register_UnityEngine_TerrainData_GetBoundaryValue();
  1651. //System.Single UnityEngine.TerrainData::GetAlphamapResolutionInternal()
  1652. void Register_UnityEngine_TerrainData_GetAlphamapResolutionInternal();
  1653. Register_UnityEngine_TerrainData_GetAlphamapResolutionInternal();
  1654. //End Registrations for type : UnityEngine.TerrainData
  1655. //Start Registrations for type : UnityEngine.TextAsset
  1656. //System.Byte[] UnityEngine.TextAsset::get_bytes()
  1657. void Register_UnityEngine_TextAsset_get_bytes();
  1658. Register_UnityEngine_TextAsset_get_bytes();
  1659. //System.String UnityEngine.TextAsset::get_text()
  1660. void Register_UnityEngine_TextAsset_get_text();
  1661. Register_UnityEngine_TextAsset_get_text();
  1662. //End Registrations for type : UnityEngine.TextAsset
  1663. //Start Registrations for type : UnityEngine.Texture
  1664. //System.Int32 UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture)
  1665. void Register_UnityEngine_Texture_Internal_GetHeight();
  1666. Register_UnityEngine_Texture_Internal_GetHeight();
  1667. //System.Int32 UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture)
  1668. void Register_UnityEngine_Texture_Internal_GetWidth();
  1669. Register_UnityEngine_Texture_Internal_GetWidth();
  1670. //System.Void UnityEngine.Texture::set_anisoLevel(System.Int32)
  1671. void Register_UnityEngine_Texture_set_anisoLevel();
  1672. Register_UnityEngine_Texture_set_anisoLevel();
  1673. //System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
  1674. void Register_UnityEngine_Texture_set_filterMode();
  1675. Register_UnityEngine_Texture_set_filterMode();
  1676. //System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)
  1677. void Register_UnityEngine_Texture_set_wrapMode();
  1678. Register_UnityEngine_Texture_set_wrapMode();
  1679. //End Registrations for type : UnityEngine.Texture
  1680. //Start Registrations for type : UnityEngine.Texture2D
  1681. //System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  1682. void Register_UnityEngine_Texture2D_Apply();
  1683. Register_UnityEngine_Texture2D_Apply();
  1684. //System.Void UnityEngine.Texture2D::INTERNAL_CALL_ReadPixels(UnityEngine.Texture2D,UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  1685. void Register_UnityEngine_Texture2D_INTERNAL_CALL_ReadPixels();
  1686. Register_UnityEngine_Texture2D_INTERNAL_CALL_ReadPixels();
  1687. //System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)
  1688. void Register_UnityEngine_Texture2D_Internal_Create();
  1689. Register_UnityEngine_Texture2D_Internal_Create();
  1690. //System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
  1691. void Register_UnityEngine_Texture2D_SetPixels();
  1692. Register_UnityEngine_Texture2D_SetPixels();
  1693. //End Registrations for type : UnityEngine.Texture2D
  1694. //Start Registrations for type : UnityEngine.Tilemaps.Tilemap
  1695. //System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile_Injected(UnityEngine.Vector3Int&)
  1696. void Register_UnityEngine_Tilemaps_Tilemap_RefreshTile_Injected();
  1697. Register_UnityEngine_Tilemaps_Tilemap_RefreshTile_Injected();
  1698. //End Registrations for type : UnityEngine.Tilemaps.Tilemap
  1699. //Start Registrations for type : UnityEngine.Time
  1700. //System.Int32 UnityEngine.Time::get_frameCount()
  1701. void Register_UnityEngine_Time_get_frameCount();
  1702. Register_UnityEngine_Time_get_frameCount();
  1703. //System.Single UnityEngine.Time::get_deltaTime()
  1704. void Register_UnityEngine_Time_get_deltaTime();
  1705. Register_UnityEngine_Time_get_deltaTime();
  1706. //System.Single UnityEngine.Time::get_realtimeSinceStartup()
  1707. void Register_UnityEngine_Time_get_realtimeSinceStartup();
  1708. Register_UnityEngine_Time_get_realtimeSinceStartup();
  1709. //System.Single UnityEngine.Time::get_time()
  1710. void Register_UnityEngine_Time_get_time();
  1711. Register_UnityEngine_Time_get_time();
  1712. //System.Single UnityEngine.Time::get_timeScale()
  1713. void Register_UnityEngine_Time_get_timeScale();
  1714. Register_UnityEngine_Time_get_timeScale();
  1715. //System.Single UnityEngine.Time::get_timeSinceLevelLoad()
  1716. void Register_UnityEngine_Time_get_timeSinceLevelLoad();
  1717. Register_UnityEngine_Time_get_timeSinceLevelLoad();
  1718. //System.Void UnityEngine.Time::set_timeScale(System.Single)
  1719. void Register_UnityEngine_Time_set_timeScale();
  1720. Register_UnityEngine_Time_set_timeScale();
  1721. //End Registrations for type : UnityEngine.Time
  1722. //Start Registrations for type : UnityEngine.TouchScreenKeyboard
  1723. //System.Boolean UnityEngine.TouchScreenKeyboard::get_done()
  1724. void Register_UnityEngine_TouchScreenKeyboard_get_done();
  1725. Register_UnityEngine_TouchScreenKeyboard_get_done();
  1726. //System.String UnityEngine.TouchScreenKeyboard::get_text()
  1727. void Register_UnityEngine_TouchScreenKeyboard_get_text();
  1728. Register_UnityEngine_TouchScreenKeyboard_get_text();
  1729. //System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  1730. void Register_UnityEngine_TouchScreenKeyboard_Destroy();
  1731. Register_UnityEngine_TouchScreenKeyboard_Destroy();
  1732. //System.Void UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  1733. void Register_UnityEngine_TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper();
  1734. Register_UnityEngine_TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper();
  1735. //System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
  1736. void Register_UnityEngine_TouchScreenKeyboard_set_active();
  1737. Register_UnityEngine_TouchScreenKeyboard_set_active();
  1738. //System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
  1739. void Register_UnityEngine_TouchScreenKeyboard_set_text();
  1740. Register_UnityEngine_TouchScreenKeyboard_set_text();
  1741. //End Registrations for type : UnityEngine.TouchScreenKeyboard
  1742. //Start Registrations for type : UnityEngine.TrailRenderer
  1743. //System.Single UnityEngine.TrailRenderer::get_endWidth()
  1744. void Register_UnityEngine_TrailRenderer_get_endWidth();
  1745. Register_UnityEngine_TrailRenderer_get_endWidth();
  1746. //System.Single UnityEngine.TrailRenderer::get_startWidth()
  1747. void Register_UnityEngine_TrailRenderer_get_startWidth();
  1748. Register_UnityEngine_TrailRenderer_get_startWidth();
  1749. //System.Void UnityEngine.TrailRenderer::set_endWidth(System.Single)
  1750. void Register_UnityEngine_TrailRenderer_set_endWidth();
  1751. Register_UnityEngine_TrailRenderer_set_endWidth();
  1752. //System.Void UnityEngine.TrailRenderer::set_startWidth(System.Single)
  1753. void Register_UnityEngine_TrailRenderer_set_startWidth();
  1754. Register_UnityEngine_TrailRenderer_set_startWidth();
  1755. //End Registrations for type : UnityEngine.TrailRenderer
  1756. //Start Registrations for type : UnityEngine.Transform
  1757. //System.Boolean UnityEngine.Transform::get_hasChanged()
  1758. void Register_UnityEngine_Transform_get_hasChanged();
  1759. Register_UnityEngine_Transform_get_hasChanged();
  1760. //System.Int32 UnityEngine.Transform::GetSiblingIndex()
  1761. void Register_UnityEngine_Transform_GetSiblingIndex();
  1762. Register_UnityEngine_Transform_GetSiblingIndex();
  1763. //System.Int32 UnityEngine.Transform::get_childCount()
  1764. void Register_UnityEngine_Transform_get_childCount();
  1765. Register_UnityEngine_Transform_get_childCount();
  1766. //System.Void UnityEngine.Transform::DetachChildren()
  1767. void Register_UnityEngine_Transform_DetachChildren();
  1768. Register_UnityEngine_Transform_DetachChildren();
  1769. //System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  1770. void Register_UnityEngine_Transform_INTERNAL_CALL_InverseTransformDirection();
  1771. Register_UnityEngine_Transform_INTERNAL_CALL_InverseTransformDirection();
  1772. //System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  1773. void Register_UnityEngine_Transform_INTERNAL_CALL_InverseTransformPoint();
  1774. Register_UnityEngine_Transform_INTERNAL_CALL_InverseTransformPoint();
  1775. //System.Void UnityEngine.Transform::INTERNAL_CALL_LookAt(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  1776. void Register_UnityEngine_Transform_INTERNAL_CALL_LookAt();
  1777. Register_UnityEngine_Transform_INTERNAL_CALL_LookAt();
  1778. //System.Void UnityEngine.Transform::INTERNAL_CALL_TransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  1779. void Register_UnityEngine_Transform_INTERNAL_CALL_TransformDirection();
  1780. Register_UnityEngine_Transform_INTERNAL_CALL_TransformDirection();
  1781. //System.Void UnityEngine.Transform::INTERNAL_CALL_TransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  1782. void Register_UnityEngine_Transform_INTERNAL_CALL_TransformPoint();
  1783. Register_UnityEngine_Transform_INTERNAL_CALL_TransformPoint();
  1784. //System.Void UnityEngine.Transform::INTERNAL_get_localPosition(UnityEngine.Vector3&)
  1785. void Register_UnityEngine_Transform_INTERNAL_get_localPosition();
  1786. Register_UnityEngine_Transform_INTERNAL_get_localPosition();
  1787. //System.Void UnityEngine.Transform::INTERNAL_get_localRotation(UnityEngine.Quaternion&)
  1788. void Register_UnityEngine_Transform_INTERNAL_get_localRotation();
  1789. Register_UnityEngine_Transform_INTERNAL_get_localRotation();
  1790. //System.Void UnityEngine.Transform::INTERNAL_get_localScale(UnityEngine.Vector3&)
  1791. void Register_UnityEngine_Transform_INTERNAL_get_localScale();
  1792. Register_UnityEngine_Transform_INTERNAL_get_localScale();
  1793. //System.Void UnityEngine.Transform::INTERNAL_get_localToWorldMatrix(UnityEngine.Matrix4x4&)
  1794. void Register_UnityEngine_Transform_INTERNAL_get_localToWorldMatrix();
  1795. Register_UnityEngine_Transform_INTERNAL_get_localToWorldMatrix();
  1796. //System.Void UnityEngine.Transform::INTERNAL_get_lossyScale(UnityEngine.Vector3&)
  1797. void Register_UnityEngine_Transform_INTERNAL_get_lossyScale();
  1798. Register_UnityEngine_Transform_INTERNAL_get_lossyScale();
  1799. //System.Void UnityEngine.Transform::INTERNAL_get_position(UnityEngine.Vector3&)
  1800. void Register_UnityEngine_Transform_INTERNAL_get_position();
  1801. Register_UnityEngine_Transform_INTERNAL_get_position();
  1802. //System.Void UnityEngine.Transform::INTERNAL_get_rotation(UnityEngine.Quaternion&)
  1803. void Register_UnityEngine_Transform_INTERNAL_get_rotation();
  1804. Register_UnityEngine_Transform_INTERNAL_get_rotation();
  1805. //System.Void UnityEngine.Transform::INTERNAL_get_worldToLocalMatrix(UnityEngine.Matrix4x4&)
  1806. void Register_UnityEngine_Transform_INTERNAL_get_worldToLocalMatrix();
  1807. Register_UnityEngine_Transform_INTERNAL_get_worldToLocalMatrix();
  1808. //System.Void UnityEngine.Transform::INTERNAL_set_localPosition(UnityEngine.Vector3&)
  1809. void Register_UnityEngine_Transform_INTERNAL_set_localPosition();
  1810. Register_UnityEngine_Transform_INTERNAL_set_localPosition();
  1811. //System.Void UnityEngine.Transform::INTERNAL_set_localRotation(UnityEngine.Quaternion&)
  1812. void Register_UnityEngine_Transform_INTERNAL_set_localRotation();
  1813. Register_UnityEngine_Transform_INTERNAL_set_localRotation();
  1814. //System.Void UnityEngine.Transform::INTERNAL_set_localScale(UnityEngine.Vector3&)
  1815. void Register_UnityEngine_Transform_INTERNAL_set_localScale();
  1816. Register_UnityEngine_Transform_INTERNAL_set_localScale();
  1817. //System.Void UnityEngine.Transform::INTERNAL_set_position(UnityEngine.Vector3&)
  1818. void Register_UnityEngine_Transform_INTERNAL_set_position();
  1819. Register_UnityEngine_Transform_INTERNAL_set_position();
  1820. //System.Void UnityEngine.Transform::INTERNAL_set_rotation(UnityEngine.Quaternion&)
  1821. void Register_UnityEngine_Transform_INTERNAL_set_rotation();
  1822. Register_UnityEngine_Transform_INTERNAL_set_rotation();
  1823. //System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  1824. void Register_UnityEngine_Transform_SetParent();
  1825. Register_UnityEngine_Transform_SetParent();
  1826. //System.Void UnityEngine.Transform::set_hasChanged(System.Boolean)
  1827. void Register_UnityEngine_Transform_set_hasChanged();
  1828. Register_UnityEngine_Transform_set_hasChanged();
  1829. //System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  1830. void Register_UnityEngine_Transform_set_parentInternal();
  1831. Register_UnityEngine_Transform_set_parentInternal();
  1832. //UnityEngine.Transform UnityEngine.Transform::Find(System.String)
  1833. void Register_UnityEngine_Transform_Find();
  1834. Register_UnityEngine_Transform_Find();
  1835. //UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  1836. void Register_UnityEngine_Transform_GetChild();
  1837. Register_UnityEngine_Transform_GetChild();
  1838. //UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  1839. void Register_UnityEngine_Transform_get_parentInternal();
  1840. Register_UnityEngine_Transform_get_parentInternal();
  1841. //End Registrations for type : UnityEngine.Transform
  1842. //Start Registrations for type : UnityEngine.U2D.SpriteAtlasManager
  1843. //System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
  1844. void Register_UnityEngine_U2D_SpriteAtlasManager_Register();
  1845. Register_UnityEngine_U2D_SpriteAtlasManager_Register();
  1846. //End Registrations for type : UnityEngine.U2D.SpriteAtlasManager
  1847. //Start Registrations for type : UnityEngine.UnhandledExceptionHandler
  1848. //System.Void UnityEngine.UnhandledExceptionHandler::NativeUnhandledExceptionHandler(System.String,System.String,System.String)
  1849. void Register_UnityEngine_UnhandledExceptionHandler_NativeUnhandledExceptionHandler();
  1850. Register_UnityEngine_UnhandledExceptionHandler_NativeUnhandledExceptionHandler();
  1851. //End Registrations for type : UnityEngine.UnhandledExceptionHandler
  1852. //Start Registrations for type : UnityEngine.UnityLogWriter
  1853. //System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
  1854. void Register_UnityEngine_UnityLogWriter_WriteStringToUnityLog();
  1855. Register_UnityEngine_UnityLogWriter_WriteStringToUnityLog();
  1856. //End Registrations for type : UnityEngine.UnityLogWriter
  1857. //Start Registrations for type : UnityEngine.Vector3
  1858. //System.Void UnityEngine.Vector3::INTERNAL_CALL_Slerp(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)
  1859. void Register_UnityEngine_Vector3_INTERNAL_CALL_Slerp();
  1860. Register_UnityEngine_Vector3_INTERNAL_CALL_Slerp();
  1861. //End Registrations for type : UnityEngine.Vector3
  1862. //Start Registrations for type : UnityEngineInternal.Input.NativeInputSystem
  1863. //System.Void UnityEngineInternal.Input.NativeInputSystem::set_hasDeviceDiscoveredCallback(System.Boolean)
  1864. void Register_UnityEngineInternal_Input_NativeInputSystem_set_hasDeviceDiscoveredCallback();
  1865. Register_UnityEngineInternal_Input_NativeInputSystem_set_hasDeviceDiscoveredCallback();
  1866. //End Registrations for type : UnityEngineInternal.Input.NativeInputSystem
  1867. }