Il2CppCompilerCalculateTypeValues_23Table.cpp 171 KB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. // System.String
  18. struct String_t;
  19. // UnityEngine.Events.InvokableCallList
  20. struct InvokableCallList_t2498835369;
  21. // UnityEngine.Events.PersistentCallGroup
  22. struct PersistentCallGroup_t3050769227;
  23. // UnityEngine.Object
  24. struct Object_t631007953;
  25. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  26. struct List_1_t584821570;
  27. // System.Byte[]
  28. struct ByteU5BU5D_t4116647657;
  29. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  30. struct List_1_t4176035766;
  31. // UnityEngine.SendMouseEvents/HitInfo[]
  32. struct HitInfoU5BU5D_t1685002053;
  33. // UnityEngine.Camera[]
  34. struct CameraU5BU5D_t1709987734;
  35. // System.IntPtr[]
  36. struct IntPtrU5BU5D_t4013366056;
  37. // System.Collections.IDictionary
  38. struct IDictionary_t1363984059;
  39. // System.Object[]
  40. struct ObjectU5BU5D_t2843939325;
  41. // System.Threading.SendOrPostCallback
  42. struct SendOrPostCallback_t2750080073;
  43. // System.Threading.ManualResetEvent
  44. struct ManualResetEvent_t451242010;
  45. // System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
  46. struct Queue_1_t1200778106;
  47. // UnityEngine.GameObject
  48. struct GameObject_t1113636619;
  49. // UnityEngine.Camera
  50. struct Camera_t4157153871;
  51. // System.Void
  52. struct Void_t1185182177;
  53. // System.Char[]
  54. struct CharU5BU5D_t3528271667;
  55. // UnityEngine.Events.UnityAction
  56. struct UnityAction_t3245792599;
  57. // System.Reflection.MethodInfo
  58. struct MethodInfo_t;
  59. // System.DelegateData
  60. struct DelegateData_t1677132599;
  61. // UnityEngine.ILogHandler
  62. struct ILogHandler_t2464711877;
  63. // UnityEngine.Playables.PlayableBinding[]
  64. struct PlayableBindingU5BU5D_t829358056;
  65. // System.Type
  66. struct Type_t;
  67. // System.Int32[]
  68. struct Int32U5BU5D_t385246372;
  69. // UnityEngine.Events.ArgumentCache
  70. struct ArgumentCache_t2187958399;
  71. // System.IAsyncResult
  72. struct IAsyncResult_t767004451;
  73. // System.AsyncCallback
  74. struct AsyncCallback_t3962456242;
  75. struct Object_t631007953_marshaled_com;
  76. #ifndef RUNTIMEOBJECT_H
  77. #define RUNTIMEOBJECT_H
  78. #ifdef __clang__
  79. #pragma clang diagnostic push
  80. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  81. #pragma clang diagnostic ignored "-Wunused-variable"
  82. #endif
  83. // System.Object
  84. #ifdef __clang__
  85. #pragma clang diagnostic pop
  86. #endif
  87. #endif // RUNTIMEOBJECT_H
  88. #ifndef PLAYABLEBEHAVIOUR_T4203540982_H
  89. #define PLAYABLEBEHAVIOUR_T4203540982_H
  90. #ifdef __clang__
  91. #pragma clang diagnostic push
  92. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  93. #pragma clang diagnostic ignored "-Wunused-variable"
  94. #endif
  95. // UnityEngine.Playables.PlayableBehaviour
  96. struct PlayableBehaviour_t4203540982 : public RuntimeObject
  97. {
  98. public:
  99. public:
  100. };
  101. #ifdef __clang__
  102. #pragma clang diagnostic pop
  103. #endif
  104. #endif // PLAYABLEBEHAVIOUR_T4203540982_H
  105. #ifndef NOTIFICATIONHELPER_T2061062509_H
  106. #define NOTIFICATIONHELPER_T2061062509_H
  107. #ifdef __clang__
  108. #pragma clang diagnostic push
  109. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  110. #pragma clang diagnostic ignored "-Wunused-variable"
  111. #endif
  112. // UnityEngine.iOS.NotificationHelper
  113. struct NotificationHelper_t2061062509 : public RuntimeObject
  114. {
  115. public:
  116. public:
  117. };
  118. #ifdef __clang__
  119. #pragma clang diagnostic pop
  120. #endif
  121. #endif // NOTIFICATIONHELPER_T2061062509_H
  122. #ifndef VALUETYPE_T3640485471_H
  123. #define VALUETYPE_T3640485471_H
  124. #ifdef __clang__
  125. #pragma clang diagnostic push
  126. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  127. #pragma clang diagnostic ignored "-Wunused-variable"
  128. #endif
  129. // System.ValueType
  130. struct ValueType_t3640485471 : public RuntimeObject
  131. {
  132. public:
  133. public:
  134. };
  135. #ifdef __clang__
  136. #pragma clang diagnostic pop
  137. #endif
  138. // Native definition for P/Invoke marshalling of System.ValueType
  139. struct ValueType_t3640485471_marshaled_pinvoke
  140. {
  141. };
  142. // Native definition for COM marshalling of System.ValueType
  143. struct ValueType_t3640485471_marshaled_com
  144. {
  145. };
  146. #endif // VALUETYPE_T3640485471_H
  147. #ifndef PROPERTYNAMEUTILS_T539849043_H
  148. #define PROPERTYNAMEUTILS_T539849043_H
  149. #ifdef __clang__
  150. #pragma clang diagnostic push
  151. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  152. #pragma clang diagnostic ignored "-Wunused-variable"
  153. #endif
  154. // UnityEngine.PropertyNameUtils
  155. struct PropertyNameUtils_t539849043 : public RuntimeObject
  156. {
  157. public:
  158. public:
  159. };
  160. #ifdef __clang__
  161. #pragma clang diagnostic pop
  162. #endif
  163. #endif // PROPERTYNAMEUTILS_T539849043_H
  164. #ifndef STACKTRACEUTILITY_T3465565809_H
  165. #define STACKTRACEUTILITY_T3465565809_H
  166. #ifdef __clang__
  167. #pragma clang diagnostic push
  168. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  169. #pragma clang diagnostic ignored "-Wunused-variable"
  170. #endif
  171. // UnityEngine.StackTraceUtility
  172. struct StackTraceUtility_t3465565809 : public RuntimeObject
  173. {
  174. public:
  175. public:
  176. };
  177. struct StackTraceUtility_t3465565809_StaticFields
  178. {
  179. public:
  180. // System.String UnityEngine.StackTraceUtility::projectFolder
  181. String_t* ___projectFolder_0;
  182. public:
  183. inline static int32_t get_offset_of_projectFolder_0() { return static_cast<int32_t>(offsetof(StackTraceUtility_t3465565809_StaticFields, ___projectFolder_0)); }
  184. inline String_t* get_projectFolder_0() const { return ___projectFolder_0; }
  185. inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; }
  186. inline void set_projectFolder_0(String_t* value)
  187. {
  188. ___projectFolder_0 = value;
  189. Il2CppCodeGenWriteBarrier((&___projectFolder_0), value);
  190. }
  191. };
  192. #ifdef __clang__
  193. #pragma clang diagnostic pop
  194. #endif
  195. #endif // STACKTRACEUTILITY_T3465565809_H
  196. #ifndef UNITYEVENTBASE_T3960448221_H
  197. #define UNITYEVENTBASE_T3960448221_H
  198. #ifdef __clang__
  199. #pragma clang diagnostic push
  200. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  201. #pragma clang diagnostic ignored "-Wunused-variable"
  202. #endif
  203. // UnityEngine.Events.UnityEventBase
  204. struct UnityEventBase_t3960448221 : public RuntimeObject
  205. {
  206. public:
  207. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  208. InvokableCallList_t2498835369 * ___m_Calls_0;
  209. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  210. PersistentCallGroup_t3050769227 * ___m_PersistentCalls_1;
  211. // System.String UnityEngine.Events.UnityEventBase::m_TypeName
  212. String_t* ___m_TypeName_2;
  213. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  214. bool ___m_CallsDirty_3;
  215. public:
  216. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_Calls_0)); }
  217. inline InvokableCallList_t2498835369 * get_m_Calls_0() const { return ___m_Calls_0; }
  218. inline InvokableCallList_t2498835369 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  219. inline void set_m_Calls_0(InvokableCallList_t2498835369 * value)
  220. {
  221. ___m_Calls_0 = value;
  222. Il2CppCodeGenWriteBarrier((&___m_Calls_0), value);
  223. }
  224. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_PersistentCalls_1)); }
  225. inline PersistentCallGroup_t3050769227 * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  226. inline PersistentCallGroup_t3050769227 ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  227. inline void set_m_PersistentCalls_1(PersistentCallGroup_t3050769227 * value)
  228. {
  229. ___m_PersistentCalls_1 = value;
  230. Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_1), value);
  231. }
  232. inline static int32_t get_offset_of_m_TypeName_2() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_TypeName_2)); }
  233. inline String_t* get_m_TypeName_2() const { return ___m_TypeName_2; }
  234. inline String_t** get_address_of_m_TypeName_2() { return &___m_TypeName_2; }
  235. inline void set_m_TypeName_2(String_t* value)
  236. {
  237. ___m_TypeName_2 = value;
  238. Il2CppCodeGenWriteBarrier((&___m_TypeName_2), value);
  239. }
  240. inline static int32_t get_offset_of_m_CallsDirty_3() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_CallsDirty_3)); }
  241. inline bool get_m_CallsDirty_3() const { return ___m_CallsDirty_3; }
  242. inline bool* get_address_of_m_CallsDirty_3() { return &___m_CallsDirty_3; }
  243. inline void set_m_CallsDirty_3(bool value)
  244. {
  245. ___m_CallsDirty_3 = value;
  246. }
  247. };
  248. #ifdef __clang__
  249. #pragma clang diagnostic pop
  250. #endif
  251. #endif // UNITYEVENTBASE_T3960448221_H
  252. #ifndef BASEINVOKABLECALL_T2703961024_H
  253. #define BASEINVOKABLECALL_T2703961024_H
  254. #ifdef __clang__
  255. #pragma clang diagnostic push
  256. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  257. #pragma clang diagnostic ignored "-Wunused-variable"
  258. #endif
  259. // UnityEngine.Events.BaseInvokableCall
  260. struct BaseInvokableCall_t2703961024 : public RuntimeObject
  261. {
  262. public:
  263. public:
  264. };
  265. #ifdef __clang__
  266. #pragma clang diagnostic pop
  267. #endif
  268. #endif // BASEINVOKABLECALL_T2703961024_H
  269. #ifndef ARGUMENTCACHE_T2187958399_H
  270. #define ARGUMENTCACHE_T2187958399_H
  271. #ifdef __clang__
  272. #pragma clang diagnostic push
  273. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  274. #pragma clang diagnostic ignored "-Wunused-variable"
  275. #endif
  276. // UnityEngine.Events.ArgumentCache
  277. struct ArgumentCache_t2187958399 : public RuntimeObject
  278. {
  279. public:
  280. // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
  281. Object_t631007953 * ___m_ObjectArgument_0;
  282. // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
  283. String_t* ___m_ObjectArgumentAssemblyTypeName_1;
  284. // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
  285. int32_t ___m_IntArgument_2;
  286. // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
  287. float ___m_FloatArgument_3;
  288. // System.String UnityEngine.Events.ArgumentCache::m_StringArgument
  289. String_t* ___m_StringArgument_4;
  290. // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
  291. bool ___m_BoolArgument_5;
  292. public:
  293. inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_ObjectArgument_0)); }
  294. inline Object_t631007953 * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
  295. inline Object_t631007953 ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
  296. inline void set_m_ObjectArgument_0(Object_t631007953 * value)
  297. {
  298. ___m_ObjectArgument_0 = value;
  299. Il2CppCodeGenWriteBarrier((&___m_ObjectArgument_0), value);
  300. }
  301. inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_ObjectArgumentAssemblyTypeName_1)); }
  302. inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
  303. inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
  304. inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
  305. {
  306. ___m_ObjectArgumentAssemblyTypeName_1 = value;
  307. Il2CppCodeGenWriteBarrier((&___m_ObjectArgumentAssemblyTypeName_1), value);
  308. }
  309. inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_IntArgument_2)); }
  310. inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
  311. inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
  312. inline void set_m_IntArgument_2(int32_t value)
  313. {
  314. ___m_IntArgument_2 = value;
  315. }
  316. inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_FloatArgument_3)); }
  317. inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
  318. inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
  319. inline void set_m_FloatArgument_3(float value)
  320. {
  321. ___m_FloatArgument_3 = value;
  322. }
  323. inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_StringArgument_4)); }
  324. inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
  325. inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
  326. inline void set_m_StringArgument_4(String_t* value)
  327. {
  328. ___m_StringArgument_4 = value;
  329. Il2CppCodeGenWriteBarrier((&___m_StringArgument_4), value);
  330. }
  331. inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_BoolArgument_5)); }
  332. inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
  333. inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
  334. inline void set_m_BoolArgument_5(bool value)
  335. {
  336. ___m_BoolArgument_5 = value;
  337. }
  338. };
  339. #ifdef __clang__
  340. #pragma clang diagnostic pop
  341. #endif
  342. #endif // ARGUMENTCACHE_T2187958399_H
  343. #ifndef DEVICE_T3170361041_H
  344. #define DEVICE_T3170361041_H
  345. #ifdef __clang__
  346. #pragma clang diagnostic push
  347. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  348. #pragma clang diagnostic ignored "-Wunused-variable"
  349. #endif
  350. // UnityEngine.iOS.Device
  351. struct Device_t3170361041 : public RuntimeObject
  352. {
  353. public:
  354. public:
  355. };
  356. #ifdef __clang__
  357. #pragma clang diagnostic pop
  358. #endif
  359. #endif // DEVICE_T3170361041_H
  360. #ifndef PERSISTENTCALLGROUP_T3050769227_H
  361. #define PERSISTENTCALLGROUP_T3050769227_H
  362. #ifdef __clang__
  363. #pragma clang diagnostic push
  364. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  365. #pragma clang diagnostic ignored "-Wunused-variable"
  366. #endif
  367. // UnityEngine.Events.PersistentCallGroup
  368. struct PersistentCallGroup_t3050769227 : public RuntimeObject
  369. {
  370. public:
  371. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
  372. List_1_t584821570 * ___m_Calls_0;
  373. public:
  374. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t3050769227, ___m_Calls_0)); }
  375. inline List_1_t584821570 * get_m_Calls_0() const { return ___m_Calls_0; }
  376. inline List_1_t584821570 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  377. inline void set_m_Calls_0(List_1_t584821570 * value)
  378. {
  379. ___m_Calls_0 = value;
  380. Il2CppCodeGenWriteBarrier((&___m_Calls_0), value);
  381. }
  382. };
  383. #ifdef __clang__
  384. #pragma clang diagnostic pop
  385. #endif
  386. #endif // PERSISTENTCALLGROUP_T3050769227_H
  387. #ifndef MESSAGEEVENTARGS_T1170575784_H
  388. #define MESSAGEEVENTARGS_T1170575784_H
  389. #ifdef __clang__
  390. #pragma clang diagnostic push
  391. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  392. #pragma clang diagnostic ignored "-Wunused-variable"
  393. #endif
  394. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  395. struct MessageEventArgs_t1170575784 : public RuntimeObject
  396. {
  397. public:
  398. // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
  399. int32_t ___playerId_0;
  400. // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
  401. ByteU5BU5D_t4116647657* ___data_1;
  402. public:
  403. inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t1170575784, ___playerId_0)); }
  404. inline int32_t get_playerId_0() const { return ___playerId_0; }
  405. inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
  406. inline void set_playerId_0(int32_t value)
  407. {
  408. ___playerId_0 = value;
  409. }
  410. inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t1170575784, ___data_1)); }
  411. inline ByteU5BU5D_t4116647657* get_data_1() const { return ___data_1; }
  412. inline ByteU5BU5D_t4116647657** get_address_of_data_1() { return &___data_1; }
  413. inline void set_data_1(ByteU5BU5D_t4116647657* value)
  414. {
  415. ___data_1 = value;
  416. Il2CppCodeGenWriteBarrier((&___data_1), value);
  417. }
  418. };
  419. #ifdef __clang__
  420. #pragma clang diagnostic pop
  421. #endif
  422. #endif // MESSAGEEVENTARGS_T1170575784_H
  423. #ifndef INVOKABLECALLLIST_T2498835369_H
  424. #define INVOKABLECALLLIST_T2498835369_H
  425. #ifdef __clang__
  426. #pragma clang diagnostic push
  427. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  428. #pragma clang diagnostic ignored "-Wunused-variable"
  429. #endif
  430. // UnityEngine.Events.InvokableCallList
  431. struct InvokableCallList_t2498835369 : public RuntimeObject
  432. {
  433. public:
  434. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
  435. List_1_t4176035766 * ___m_PersistentCalls_0;
  436. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
  437. List_1_t4176035766 * ___m_RuntimeCalls_1;
  438. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
  439. List_1_t4176035766 * ___m_ExecutingCalls_2;
  440. // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
  441. bool ___m_NeedsUpdate_3;
  442. public:
  443. inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_PersistentCalls_0)); }
  444. inline List_1_t4176035766 * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
  445. inline List_1_t4176035766 ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
  446. inline void set_m_PersistentCalls_0(List_1_t4176035766 * value)
  447. {
  448. ___m_PersistentCalls_0 = value;
  449. Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_0), value);
  450. }
  451. inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_RuntimeCalls_1)); }
  452. inline List_1_t4176035766 * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
  453. inline List_1_t4176035766 ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
  454. inline void set_m_RuntimeCalls_1(List_1_t4176035766 * value)
  455. {
  456. ___m_RuntimeCalls_1 = value;
  457. Il2CppCodeGenWriteBarrier((&___m_RuntimeCalls_1), value);
  458. }
  459. inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_ExecutingCalls_2)); }
  460. inline List_1_t4176035766 * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
  461. inline List_1_t4176035766 ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
  462. inline void set_m_ExecutingCalls_2(List_1_t4176035766 * value)
  463. {
  464. ___m_ExecutingCalls_2 = value;
  465. Il2CppCodeGenWriteBarrier((&___m_ExecutingCalls_2), value);
  466. }
  467. inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_NeedsUpdate_3)); }
  468. inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
  469. inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
  470. inline void set_m_NeedsUpdate_3(bool value)
  471. {
  472. ___m_NeedsUpdate_3 = value;
  473. }
  474. };
  475. #ifdef __clang__
  476. #pragma clang diagnostic pop
  477. #endif
  478. #endif // INVOKABLECALLLIST_T2498835369_H
  479. #ifndef SENDMOUSEEVENTS_T3273302915_H
  480. #define SENDMOUSEEVENTS_T3273302915_H
  481. #ifdef __clang__
  482. #pragma clang diagnostic push
  483. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  484. #pragma clang diagnostic ignored "-Wunused-variable"
  485. #endif
  486. // UnityEngine.SendMouseEvents
  487. struct SendMouseEvents_t3273302915 : public RuntimeObject
  488. {
  489. public:
  490. public:
  491. };
  492. struct SendMouseEvents_t3273302915_StaticFields
  493. {
  494. public:
  495. // System.Boolean UnityEngine.SendMouseEvents::s_MouseUsed
  496. bool ___s_MouseUsed_0;
  497. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_LastHit
  498. HitInfoU5BU5D_t1685002053* ___m_LastHit_1;
  499. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_MouseDownHit
  500. HitInfoU5BU5D_t1685002053* ___m_MouseDownHit_2;
  501. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_CurrentHit
  502. HitInfoU5BU5D_t1685002053* ___m_CurrentHit_3;
  503. // UnityEngine.Camera[] UnityEngine.SendMouseEvents::m_Cameras
  504. CameraU5BU5D_t1709987734* ___m_Cameras_4;
  505. public:
  506. inline static int32_t get_offset_of_s_MouseUsed_0() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___s_MouseUsed_0)); }
  507. inline bool get_s_MouseUsed_0() const { return ___s_MouseUsed_0; }
  508. inline bool* get_address_of_s_MouseUsed_0() { return &___s_MouseUsed_0; }
  509. inline void set_s_MouseUsed_0(bool value)
  510. {
  511. ___s_MouseUsed_0 = value;
  512. }
  513. inline static int32_t get_offset_of_m_LastHit_1() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_LastHit_1)); }
  514. inline HitInfoU5BU5D_t1685002053* get_m_LastHit_1() const { return ___m_LastHit_1; }
  515. inline HitInfoU5BU5D_t1685002053** get_address_of_m_LastHit_1() { return &___m_LastHit_1; }
  516. inline void set_m_LastHit_1(HitInfoU5BU5D_t1685002053* value)
  517. {
  518. ___m_LastHit_1 = value;
  519. Il2CppCodeGenWriteBarrier((&___m_LastHit_1), value);
  520. }
  521. inline static int32_t get_offset_of_m_MouseDownHit_2() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_MouseDownHit_2)); }
  522. inline HitInfoU5BU5D_t1685002053* get_m_MouseDownHit_2() const { return ___m_MouseDownHit_2; }
  523. inline HitInfoU5BU5D_t1685002053** get_address_of_m_MouseDownHit_2() { return &___m_MouseDownHit_2; }
  524. inline void set_m_MouseDownHit_2(HitInfoU5BU5D_t1685002053* value)
  525. {
  526. ___m_MouseDownHit_2 = value;
  527. Il2CppCodeGenWriteBarrier((&___m_MouseDownHit_2), value);
  528. }
  529. inline static int32_t get_offset_of_m_CurrentHit_3() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_CurrentHit_3)); }
  530. inline HitInfoU5BU5D_t1685002053* get_m_CurrentHit_3() const { return ___m_CurrentHit_3; }
  531. inline HitInfoU5BU5D_t1685002053** get_address_of_m_CurrentHit_3() { return &___m_CurrentHit_3; }
  532. inline void set_m_CurrentHit_3(HitInfoU5BU5D_t1685002053* value)
  533. {
  534. ___m_CurrentHit_3 = value;
  535. Il2CppCodeGenWriteBarrier((&___m_CurrentHit_3), value);
  536. }
  537. inline static int32_t get_offset_of_m_Cameras_4() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_Cameras_4)); }
  538. inline CameraU5BU5D_t1709987734* get_m_Cameras_4() const { return ___m_Cameras_4; }
  539. inline CameraU5BU5D_t1709987734** get_address_of_m_Cameras_4() { return &___m_Cameras_4; }
  540. inline void set_m_Cameras_4(CameraU5BU5D_t1709987734* value)
  541. {
  542. ___m_Cameras_4 = value;
  543. Il2CppCodeGenWriteBarrier((&___m_Cameras_4), value);
  544. }
  545. };
  546. #ifdef __clang__
  547. #pragma clang diagnostic pop
  548. #endif
  549. #endif // SENDMOUSEEVENTS_T3273302915_H
  550. #ifndef MANAGEDSTREAMHELPERS_T1984295859_H
  551. #define MANAGEDSTREAMHELPERS_T1984295859_H
  552. #ifdef __clang__
  553. #pragma clang diagnostic push
  554. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  555. #pragma clang diagnostic ignored "-Wunused-variable"
  556. #endif
  557. // UnityEngine.ManagedStreamHelpers
  558. struct ManagedStreamHelpers_t1984295859 : public RuntimeObject
  559. {
  560. public:
  561. public:
  562. };
  563. #ifdef __clang__
  564. #pragma clang diagnostic pop
  565. #endif
  566. #endif // MANAGEDSTREAMHELPERS_T1984295859_H
  567. #ifndef EXCEPTION_T_H
  568. #define EXCEPTION_T_H
  569. #ifdef __clang__
  570. #pragma clang diagnostic push
  571. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  572. #pragma clang diagnostic ignored "-Wunused-variable"
  573. #endif
  574. // System.Exception
  575. struct Exception_t : public RuntimeObject
  576. {
  577. public:
  578. // System.IntPtr[] System.Exception::trace_ips
  579. IntPtrU5BU5D_t4013366056* ___trace_ips_0;
  580. // System.Exception System.Exception::inner_exception
  581. Exception_t * ___inner_exception_1;
  582. // System.String System.Exception::message
  583. String_t* ___message_2;
  584. // System.String System.Exception::help_link
  585. String_t* ___help_link_3;
  586. // System.String System.Exception::class_name
  587. String_t* ___class_name_4;
  588. // System.String System.Exception::stack_trace
  589. String_t* ___stack_trace_5;
  590. // System.String System.Exception::_remoteStackTraceString
  591. String_t* ____remoteStackTraceString_6;
  592. // System.Int32 System.Exception::remote_stack_index
  593. int32_t ___remote_stack_index_7;
  594. // System.Int32 System.Exception::hresult
  595. int32_t ___hresult_8;
  596. // System.String System.Exception::source
  597. String_t* ___source_9;
  598. // System.Collections.IDictionary System.Exception::_data
  599. RuntimeObject* ____data_10;
  600. public:
  601. inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t, ___trace_ips_0)); }
  602. inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; }
  603. inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; }
  604. inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value)
  605. {
  606. ___trace_ips_0 = value;
  607. Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
  608. }
  609. inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t, ___inner_exception_1)); }
  610. inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; }
  611. inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
  612. inline void set_inner_exception_1(Exception_t * value)
  613. {
  614. ___inner_exception_1 = value;
  615. Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
  616. }
  617. inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t, ___message_2)); }
  618. inline String_t* get_message_2() const { return ___message_2; }
  619. inline String_t** get_address_of_message_2() { return &___message_2; }
  620. inline void set_message_2(String_t* value)
  621. {
  622. ___message_2 = value;
  623. Il2CppCodeGenWriteBarrier((&___message_2), value);
  624. }
  625. inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t, ___help_link_3)); }
  626. inline String_t* get_help_link_3() const { return ___help_link_3; }
  627. inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
  628. inline void set_help_link_3(String_t* value)
  629. {
  630. ___help_link_3 = value;
  631. Il2CppCodeGenWriteBarrier((&___help_link_3), value);
  632. }
  633. inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t, ___class_name_4)); }
  634. inline String_t* get_class_name_4() const { return ___class_name_4; }
  635. inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
  636. inline void set_class_name_4(String_t* value)
  637. {
  638. ___class_name_4 = value;
  639. Il2CppCodeGenWriteBarrier((&___class_name_4), value);
  640. }
  641. inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t, ___stack_trace_5)); }
  642. inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
  643. inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
  644. inline void set_stack_trace_5(String_t* value)
  645. {
  646. ___stack_trace_5 = value;
  647. Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
  648. }
  649. inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_6)); }
  650. inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
  651. inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
  652. inline void set__remoteStackTraceString_6(String_t* value)
  653. {
  654. ____remoteStackTraceString_6 = value;
  655. Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
  656. }
  657. inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t, ___remote_stack_index_7)); }
  658. inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
  659. inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
  660. inline void set_remote_stack_index_7(int32_t value)
  661. {
  662. ___remote_stack_index_7 = value;
  663. }
  664. inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t, ___hresult_8)); }
  665. inline int32_t get_hresult_8() const { return ___hresult_8; }
  666. inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
  667. inline void set_hresult_8(int32_t value)
  668. {
  669. ___hresult_8 = value;
  670. }
  671. inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t, ___source_9)); }
  672. inline String_t* get_source_9() const { return ___source_9; }
  673. inline String_t** get_address_of_source_9() { return &___source_9; }
  674. inline void set_source_9(String_t* value)
  675. {
  676. ___source_9 = value;
  677. Il2CppCodeGenWriteBarrier((&___source_9), value);
  678. }
  679. inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t, ____data_10)); }
  680. inline RuntimeObject* get__data_10() const { return ____data_10; }
  681. inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
  682. inline void set__data_10(RuntimeObject* value)
  683. {
  684. ____data_10 = value;
  685. Il2CppCodeGenWriteBarrier((&____data_10), value);
  686. }
  687. };
  688. #ifdef __clang__
  689. #pragma clang diagnostic pop
  690. #endif
  691. #endif // EXCEPTION_T_H
  692. #ifndef ATTRIBUTE_T861562559_H
  693. #define ATTRIBUTE_T861562559_H
  694. #ifdef __clang__
  695. #pragma clang diagnostic push
  696. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  697. #pragma clang diagnostic ignored "-Wunused-variable"
  698. #endif
  699. // System.Attribute
  700. struct Attribute_t861562559 : public RuntimeObject
  701. {
  702. public:
  703. public:
  704. };
  705. #ifdef __clang__
  706. #pragma clang diagnostic pop
  707. #endif
  708. #endif // ATTRIBUTE_T861562559_H
  709. #ifndef SYNCHRONIZATIONCONTEXT_T2326897723_H
  710. #define SYNCHRONIZATIONCONTEXT_T2326897723_H
  711. #ifdef __clang__
  712. #pragma clang diagnostic push
  713. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  714. #pragma clang diagnostic ignored "-Wunused-variable"
  715. #endif
  716. // System.Threading.SynchronizationContext
  717. struct SynchronizationContext_t2326897723 : public RuntimeObject
  718. {
  719. public:
  720. public:
  721. };
  722. struct SynchronizationContext_t2326897723_ThreadStaticFields
  723. {
  724. public:
  725. // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::currentContext
  726. SynchronizationContext_t2326897723 * ___currentContext_0;
  727. public:
  728. inline static int32_t get_offset_of_currentContext_0() { return static_cast<int32_t>(offsetof(SynchronizationContext_t2326897723_ThreadStaticFields, ___currentContext_0)); }
  729. inline SynchronizationContext_t2326897723 * get_currentContext_0() const { return ___currentContext_0; }
  730. inline SynchronizationContext_t2326897723 ** get_address_of_currentContext_0() { return &___currentContext_0; }
  731. inline void set_currentContext_0(SynchronizationContext_t2326897723 * value)
  732. {
  733. ___currentContext_0 = value;
  734. Il2CppCodeGenWriteBarrier((&___currentContext_0), value);
  735. }
  736. };
  737. #ifdef __clang__
  738. #pragma clang diagnostic pop
  739. #endif
  740. #endif // SYNCHRONIZATIONCONTEXT_T2326897723_H
  741. #ifndef NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
  742. #define NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
  743. #ifdef __clang__
  744. #pragma clang diagnostic push
  745. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  746. #pragma clang diagnostic ignored "-Wunused-variable"
  747. #endif
  748. // UnityEngine.Collections.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  749. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t1586929818 : public Attribute_t861562559
  750. {
  751. public:
  752. public:
  753. };
  754. #ifdef __clang__
  755. #pragma clang diagnostic pop
  756. #endif
  757. #endif // NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
  758. #ifndef NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
  759. #define NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
  760. #ifdef __clang__
  761. #pragma clang diagnostic push
  762. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  763. #pragma clang diagnostic ignored "-Wunused-variable"
  764. #endif
  765. // UnityEngine.Collections.NativeMatchesParallelForLengthAttribute
  766. struct NativeMatchesParallelForLengthAttribute_t3874858371 : public Attribute_t861562559
  767. {
  768. public:
  769. public:
  770. };
  771. #ifdef __clang__
  772. #pragma clang diagnostic pop
  773. #endif
  774. #endif // NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
  775. #ifndef NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
  776. #define NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
  777. #ifdef __clang__
  778. #pragma clang diagnostic push
  779. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  780. #pragma clang diagnostic ignored "-Wunused-variable"
  781. #endif
  782. // UnityEngine.Collections.NativeDisableParallelForRestrictionAttribute
  783. struct NativeDisableParallelForRestrictionAttribute_t3089424280 : public Attribute_t861562559
  784. {
  785. public:
  786. public:
  787. };
  788. #ifdef __clang__
  789. #pragma clang diagnostic pop
  790. #endif
  791. #endif // NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
  792. #ifndef NATIVECONTAINERATTRIBUTE_T2600515814_H
  793. #define NATIVECONTAINERATTRIBUTE_T2600515814_H
  794. #ifdef __clang__
  795. #pragma clang diagnostic push
  796. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  797. #pragma clang diagnostic ignored "-Wunused-variable"
  798. #endif
  799. // UnityEngine.Collections.NativeContainerAttribute
  800. struct NativeContainerAttribute_t2600515814 : public Attribute_t861562559
  801. {
  802. public:
  803. public:
  804. };
  805. #ifdef __clang__
  806. #pragma clang diagnostic pop
  807. #endif
  808. #endif // NATIVECONTAINERATTRIBUTE_T2600515814_H
  809. #ifndef DEFAULTVALUEATTRIBUTE_T2337225216_H
  810. #define DEFAULTVALUEATTRIBUTE_T2337225216_H
  811. #ifdef __clang__
  812. #pragma clang diagnostic push
  813. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  814. #pragma clang diagnostic ignored "-Wunused-variable"
  815. #endif
  816. // UnityEngine.Internal.DefaultValueAttribute
  817. struct DefaultValueAttribute_t2337225216 : public Attribute_t861562559
  818. {
  819. public:
  820. // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue
  821. RuntimeObject * ___DefaultValue_0;
  822. public:
  823. inline static int32_t get_offset_of_DefaultValue_0() { return static_cast<int32_t>(offsetof(DefaultValueAttribute_t2337225216, ___DefaultValue_0)); }
  824. inline RuntimeObject * get_DefaultValue_0() const { return ___DefaultValue_0; }
  825. inline RuntimeObject ** get_address_of_DefaultValue_0() { return &___DefaultValue_0; }
  826. inline void set_DefaultValue_0(RuntimeObject * value)
  827. {
  828. ___DefaultValue_0 = value;
  829. Il2CppCodeGenWriteBarrier((&___DefaultValue_0), value);
  830. }
  831. };
  832. #ifdef __clang__
  833. #pragma clang diagnostic pop
  834. #endif
  835. #endif // DEFAULTVALUEATTRIBUTE_T2337225216_H
  836. #ifndef NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
  837. #define NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
  838. #ifdef __clang__
  839. #pragma clang diagnostic push
  840. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  841. #pragma clang diagnostic ignored "-Wunused-variable"
  842. #endif
  843. // UnityEngine.Collections.NativeContainerIsAtomicWriteOnlyAttribute
  844. struct NativeContainerIsAtomicWriteOnlyAttribute_t394027931 : public Attribute_t861562559
  845. {
  846. public:
  847. public:
  848. };
  849. #ifdef __clang__
  850. #pragma clang diagnostic pop
  851. #endif
  852. #endif // NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
  853. #ifndef NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
  854. #define NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
  855. #ifdef __clang__
  856. #pragma clang diagnostic push
  857. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  858. #pragma clang diagnostic ignored "-Wunused-variable"
  859. #endif
  860. // UnityEngine.Collections.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  861. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1683066125 : public Attribute_t861562559
  862. {
  863. public:
  864. public:
  865. };
  866. #ifdef __clang__
  867. #pragma clang diagnostic pop
  868. #endif
  869. #endif // NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
  870. #ifndef UNITYEVENT_T2581268647_H
  871. #define UNITYEVENT_T2581268647_H
  872. #ifdef __clang__
  873. #pragma clang diagnostic push
  874. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  875. #pragma clang diagnostic ignored "-Wunused-variable"
  876. #endif
  877. // UnityEngine.Events.UnityEvent
  878. struct UnityEvent_t2581268647 : public UnityEventBase_t3960448221
  879. {
  880. public:
  881. // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
  882. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  883. public:
  884. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_t2581268647, ___m_InvokeArray_4)); }
  885. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  886. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  887. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  888. {
  889. ___m_InvokeArray_4 = value;
  890. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  891. }
  892. };
  893. #ifdef __clang__
  894. #pragma clang diagnostic pop
  895. #endif
  896. #endif // UNITYEVENT_T2581268647_H
  897. #ifndef EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
  898. #define EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
  899. #ifdef __clang__
  900. #pragma clang diagnostic push
  901. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  902. #pragma clang diagnostic ignored "-Wunused-variable"
  903. #endif
  904. // UnityEngine.Internal.ExcludeFromDocsAttribute
  905. struct ExcludeFromDocsAttribute_t3592494112 : public Attribute_t861562559
  906. {
  907. public:
  908. public:
  909. };
  910. #ifdef __clang__
  911. #pragma clang diagnostic pop
  912. #endif
  913. #endif // EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
  914. #ifndef WRITEONLYATTRIBUTE_T595109273_H
  915. #define WRITEONLYATTRIBUTE_T595109273_H
  916. #ifdef __clang__
  917. #pragma clang diagnostic push
  918. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  919. #pragma clang diagnostic ignored "-Wunused-variable"
  920. #endif
  921. // UnityEngine.Collections.WriteOnlyAttribute
  922. struct WriteOnlyAttribute_t595109273 : public Attribute_t861562559
  923. {
  924. public:
  925. public:
  926. };
  927. #ifdef __clang__
  928. #pragma clang diagnostic pop
  929. #endif
  930. #endif // WRITEONLYATTRIBUTE_T595109273_H
  931. #ifndef READONLYATTRIBUTE_T2029203740_H
  932. #define READONLYATTRIBUTE_T2029203740_H
  933. #ifdef __clang__
  934. #pragma clang diagnostic push
  935. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  936. #pragma clang diagnostic ignored "-Wunused-variable"
  937. #endif
  938. // UnityEngine.Collections.ReadOnlyAttribute
  939. struct ReadOnlyAttribute_t2029203740 : public Attribute_t861562559
  940. {
  941. public:
  942. public:
  943. };
  944. #ifdef __clang__
  945. #pragma clang diagnostic pop
  946. #endif
  947. #endif // READONLYATTRIBUTE_T2029203740_H
  948. #ifndef NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
  949. #define NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
  950. #ifdef __clang__
  951. #pragma clang diagnostic push
  952. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  953. #pragma clang diagnostic ignored "-Wunused-variable"
  954. #endif
  955. // UnityEngine.Collections.NativeFixedLengthAttribute
  956. struct NativeFixedLengthAttribute_t71849338 : public Attribute_t861562559
  957. {
  958. public:
  959. public:
  960. };
  961. #ifdef __clang__
  962. #pragma clang diagnostic pop
  963. #endif
  964. #endif // NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
  965. #ifndef VECTOR3INT_T741115188_H
  966. #define VECTOR3INT_T741115188_H
  967. #ifdef __clang__
  968. #pragma clang diagnostic push
  969. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  970. #pragma clang diagnostic ignored "-Wunused-variable"
  971. #endif
  972. // UnityEngine.Vector3Int
  973. struct Vector3Int_t741115188
  974. {
  975. public:
  976. // System.Int32 UnityEngine.Vector3Int::m_X
  977. int32_t ___m_X_0;
  978. // System.Int32 UnityEngine.Vector3Int::m_Y
  979. int32_t ___m_Y_1;
  980. // System.Int32 UnityEngine.Vector3Int::m_Z
  981. int32_t ___m_Z_2;
  982. public:
  983. inline static int32_t get_offset_of_m_X_0() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188, ___m_X_0)); }
  984. inline int32_t get_m_X_0() const { return ___m_X_0; }
  985. inline int32_t* get_address_of_m_X_0() { return &___m_X_0; }
  986. inline void set_m_X_0(int32_t value)
  987. {
  988. ___m_X_0 = value;
  989. }
  990. inline static int32_t get_offset_of_m_Y_1() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188, ___m_Y_1)); }
  991. inline int32_t get_m_Y_1() const { return ___m_Y_1; }
  992. inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; }
  993. inline void set_m_Y_1(int32_t value)
  994. {
  995. ___m_Y_1 = value;
  996. }
  997. inline static int32_t get_offset_of_m_Z_2() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188, ___m_Z_2)); }
  998. inline int32_t get_m_Z_2() const { return ___m_Z_2; }
  999. inline int32_t* get_address_of_m_Z_2() { return &___m_Z_2; }
  1000. inline void set_m_Z_2(int32_t value)
  1001. {
  1002. ___m_Z_2 = value;
  1003. }
  1004. };
  1005. struct Vector3Int_t741115188_StaticFields
  1006. {
  1007. public:
  1008. // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Zero
  1009. Vector3Int_t741115188 ___s_Zero_3;
  1010. // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_One
  1011. Vector3Int_t741115188 ___s_One_4;
  1012. // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Up
  1013. Vector3Int_t741115188 ___s_Up_5;
  1014. // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Down
  1015. Vector3Int_t741115188 ___s_Down_6;
  1016. // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Left
  1017. Vector3Int_t741115188 ___s_Left_7;
  1018. // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Right
  1019. Vector3Int_t741115188 ___s_Right_8;
  1020. public:
  1021. inline static int32_t get_offset_of_s_Zero_3() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Zero_3)); }
  1022. inline Vector3Int_t741115188 get_s_Zero_3() const { return ___s_Zero_3; }
  1023. inline Vector3Int_t741115188 * get_address_of_s_Zero_3() { return &___s_Zero_3; }
  1024. inline void set_s_Zero_3(Vector3Int_t741115188 value)
  1025. {
  1026. ___s_Zero_3 = value;
  1027. }
  1028. inline static int32_t get_offset_of_s_One_4() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_One_4)); }
  1029. inline Vector3Int_t741115188 get_s_One_4() const { return ___s_One_4; }
  1030. inline Vector3Int_t741115188 * get_address_of_s_One_4() { return &___s_One_4; }
  1031. inline void set_s_One_4(Vector3Int_t741115188 value)
  1032. {
  1033. ___s_One_4 = value;
  1034. }
  1035. inline static int32_t get_offset_of_s_Up_5() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Up_5)); }
  1036. inline Vector3Int_t741115188 get_s_Up_5() const { return ___s_Up_5; }
  1037. inline Vector3Int_t741115188 * get_address_of_s_Up_5() { return &___s_Up_5; }
  1038. inline void set_s_Up_5(Vector3Int_t741115188 value)
  1039. {
  1040. ___s_Up_5 = value;
  1041. }
  1042. inline static int32_t get_offset_of_s_Down_6() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Down_6)); }
  1043. inline Vector3Int_t741115188 get_s_Down_6() const { return ___s_Down_6; }
  1044. inline Vector3Int_t741115188 * get_address_of_s_Down_6() { return &___s_Down_6; }
  1045. inline void set_s_Down_6(Vector3Int_t741115188 value)
  1046. {
  1047. ___s_Down_6 = value;
  1048. }
  1049. inline static int32_t get_offset_of_s_Left_7() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Left_7)); }
  1050. inline Vector3Int_t741115188 get_s_Left_7() const { return ___s_Left_7; }
  1051. inline Vector3Int_t741115188 * get_address_of_s_Left_7() { return &___s_Left_7; }
  1052. inline void set_s_Left_7(Vector3Int_t741115188 value)
  1053. {
  1054. ___s_Left_7 = value;
  1055. }
  1056. inline static int32_t get_offset_of_s_Right_8() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Right_8)); }
  1057. inline Vector3Int_t741115188 get_s_Right_8() const { return ___s_Right_8; }
  1058. inline Vector3Int_t741115188 * get_address_of_s_Right_8() { return &___s_Right_8; }
  1059. inline void set_s_Right_8(Vector3Int_t741115188 value)
  1060. {
  1061. ___s_Right_8 = value;
  1062. }
  1063. };
  1064. #ifdef __clang__
  1065. #pragma clang diagnostic pop
  1066. #endif
  1067. #endif // VECTOR3INT_T741115188_H
  1068. #ifndef VECTOR2_T2156229523_H
  1069. #define VECTOR2_T2156229523_H
  1070. #ifdef __clang__
  1071. #pragma clang diagnostic push
  1072. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1073. #pragma clang diagnostic ignored "-Wunused-variable"
  1074. #endif
  1075. // UnityEngine.Vector2
  1076. struct Vector2_t2156229523
  1077. {
  1078. public:
  1079. // System.Single UnityEngine.Vector2::x
  1080. float ___x_0;
  1081. // System.Single UnityEngine.Vector2::y
  1082. float ___y_1;
  1083. public:
  1084. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___x_0)); }
  1085. inline float get_x_0() const { return ___x_0; }
  1086. inline float* get_address_of_x_0() { return &___x_0; }
  1087. inline void set_x_0(float value)
  1088. {
  1089. ___x_0 = value;
  1090. }
  1091. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___y_1)); }
  1092. inline float get_y_1() const { return ___y_1; }
  1093. inline float* get_address_of_y_1() { return &___y_1; }
  1094. inline void set_y_1(float value)
  1095. {
  1096. ___y_1 = value;
  1097. }
  1098. };
  1099. struct Vector2_t2156229523_StaticFields
  1100. {
  1101. public:
  1102. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  1103. Vector2_t2156229523 ___zeroVector_2;
  1104. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  1105. Vector2_t2156229523 ___oneVector_3;
  1106. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  1107. Vector2_t2156229523 ___upVector_4;
  1108. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  1109. Vector2_t2156229523 ___downVector_5;
  1110. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  1111. Vector2_t2156229523 ___leftVector_6;
  1112. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  1113. Vector2_t2156229523 ___rightVector_7;
  1114. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  1115. Vector2_t2156229523 ___positiveInfinityVector_8;
  1116. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  1117. Vector2_t2156229523 ___negativeInfinityVector_9;
  1118. public:
  1119. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); }
  1120. inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; }
  1121. inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  1122. inline void set_zeroVector_2(Vector2_t2156229523 value)
  1123. {
  1124. ___zeroVector_2 = value;
  1125. }
  1126. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); }
  1127. inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; }
  1128. inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; }
  1129. inline void set_oneVector_3(Vector2_t2156229523 value)
  1130. {
  1131. ___oneVector_3 = value;
  1132. }
  1133. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); }
  1134. inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; }
  1135. inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; }
  1136. inline void set_upVector_4(Vector2_t2156229523 value)
  1137. {
  1138. ___upVector_4 = value;
  1139. }
  1140. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); }
  1141. inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; }
  1142. inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; }
  1143. inline void set_downVector_5(Vector2_t2156229523 value)
  1144. {
  1145. ___downVector_5 = value;
  1146. }
  1147. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); }
  1148. inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; }
  1149. inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; }
  1150. inline void set_leftVector_6(Vector2_t2156229523 value)
  1151. {
  1152. ___leftVector_6 = value;
  1153. }
  1154. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); }
  1155. inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; }
  1156. inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; }
  1157. inline void set_rightVector_7(Vector2_t2156229523 value)
  1158. {
  1159. ___rightVector_7 = value;
  1160. }
  1161. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); }
  1162. inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  1163. inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  1164. inline void set_positiveInfinityVector_8(Vector2_t2156229523 value)
  1165. {
  1166. ___positiveInfinityVector_8 = value;
  1167. }
  1168. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); }
  1169. inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  1170. inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  1171. inline void set_negativeInfinityVector_9(Vector2_t2156229523 value)
  1172. {
  1173. ___negativeInfinityVector_9 = value;
  1174. }
  1175. };
  1176. #ifdef __clang__
  1177. #pragma clang diagnostic pop
  1178. #endif
  1179. #endif // VECTOR2_T2156229523_H
  1180. #ifndef WORKREQUEST_T1354518612_H
  1181. #define WORKREQUEST_T1354518612_H
  1182. #ifdef __clang__
  1183. #pragma clang diagnostic push
  1184. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1185. #pragma clang diagnostic ignored "-Wunused-variable"
  1186. #endif
  1187. // UnityEngine.UnitySynchronizationContext/WorkRequest
  1188. struct WorkRequest_t1354518612
  1189. {
  1190. public:
  1191. // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback
  1192. SendOrPostCallback_t2750080073 * ___m_DelagateCallback_0;
  1193. // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState
  1194. RuntimeObject * ___m_DelagateState_1;
  1195. // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle
  1196. ManualResetEvent_t451242010 * ___m_WaitHandle_2;
  1197. public:
  1198. inline static int32_t get_offset_of_m_DelagateCallback_0() { return static_cast<int32_t>(offsetof(WorkRequest_t1354518612, ___m_DelagateCallback_0)); }
  1199. inline SendOrPostCallback_t2750080073 * get_m_DelagateCallback_0() const { return ___m_DelagateCallback_0; }
  1200. inline SendOrPostCallback_t2750080073 ** get_address_of_m_DelagateCallback_0() { return &___m_DelagateCallback_0; }
  1201. inline void set_m_DelagateCallback_0(SendOrPostCallback_t2750080073 * value)
  1202. {
  1203. ___m_DelagateCallback_0 = value;
  1204. Il2CppCodeGenWriteBarrier((&___m_DelagateCallback_0), value);
  1205. }
  1206. inline static int32_t get_offset_of_m_DelagateState_1() { return static_cast<int32_t>(offsetof(WorkRequest_t1354518612, ___m_DelagateState_1)); }
  1207. inline RuntimeObject * get_m_DelagateState_1() const { return ___m_DelagateState_1; }
  1208. inline RuntimeObject ** get_address_of_m_DelagateState_1() { return &___m_DelagateState_1; }
  1209. inline void set_m_DelagateState_1(RuntimeObject * value)
  1210. {
  1211. ___m_DelagateState_1 = value;
  1212. Il2CppCodeGenWriteBarrier((&___m_DelagateState_1), value);
  1213. }
  1214. inline static int32_t get_offset_of_m_WaitHandle_2() { return static_cast<int32_t>(offsetof(WorkRequest_t1354518612, ___m_WaitHandle_2)); }
  1215. inline ManualResetEvent_t451242010 * get_m_WaitHandle_2() const { return ___m_WaitHandle_2; }
  1216. inline ManualResetEvent_t451242010 ** get_address_of_m_WaitHandle_2() { return &___m_WaitHandle_2; }
  1217. inline void set_m_WaitHandle_2(ManualResetEvent_t451242010 * value)
  1218. {
  1219. ___m_WaitHandle_2 = value;
  1220. Il2CppCodeGenWriteBarrier((&___m_WaitHandle_2), value);
  1221. }
  1222. };
  1223. #ifdef __clang__
  1224. #pragma clang diagnostic pop
  1225. #endif
  1226. // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  1227. struct WorkRequest_t1354518612_marshaled_pinvoke
  1228. {
  1229. Il2CppMethodPointer ___m_DelagateCallback_0;
  1230. Il2CppIUnknown* ___m_DelagateState_1;
  1231. ManualResetEvent_t451242010 * ___m_WaitHandle_2;
  1232. };
  1233. // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
  1234. struct WorkRequest_t1354518612_marshaled_com
  1235. {
  1236. Il2CppMethodPointer ___m_DelagateCallback_0;
  1237. Il2CppIUnknown* ___m_DelagateState_1;
  1238. ManualResetEvent_t451242010 * ___m_WaitHandle_2;
  1239. };
  1240. #endif // WORKREQUEST_T1354518612_H
  1241. #ifndef UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H
  1242. #define UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H
  1243. #ifdef __clang__
  1244. #pragma clang diagnostic push
  1245. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1246. #pragma clang diagnostic ignored "-Wunused-variable"
  1247. #endif
  1248. // UnityEngine.UnitySynchronizationContext
  1249. struct UnitySynchronizationContext_t1887453786 : public SynchronizationContext_t2326897723
  1250. {
  1251. public:
  1252. // System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
  1253. Queue_1_t1200778106 * ___m_AsyncWorkQueue_1;
  1254. // System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
  1255. int32_t ___m_MainThreadID_2;
  1256. public:
  1257. inline static int32_t get_offset_of_m_AsyncWorkQueue_1() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t1887453786, ___m_AsyncWorkQueue_1)); }
  1258. inline Queue_1_t1200778106 * get_m_AsyncWorkQueue_1() const { return ___m_AsyncWorkQueue_1; }
  1259. inline Queue_1_t1200778106 ** get_address_of_m_AsyncWorkQueue_1() { return &___m_AsyncWorkQueue_1; }
  1260. inline void set_m_AsyncWorkQueue_1(Queue_1_t1200778106 * value)
  1261. {
  1262. ___m_AsyncWorkQueue_1 = value;
  1263. Il2CppCodeGenWriteBarrier((&___m_AsyncWorkQueue_1), value);
  1264. }
  1265. inline static int32_t get_offset_of_m_MainThreadID_2() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t1887453786, ___m_MainThreadID_2)); }
  1266. inline int32_t get_m_MainThreadID_2() const { return ___m_MainThreadID_2; }
  1267. inline int32_t* get_address_of_m_MainThreadID_2() { return &___m_MainThreadID_2; }
  1268. inline void set_m_MainThreadID_2(int32_t value)
  1269. {
  1270. ___m_MainThreadID_2 = value;
  1271. }
  1272. };
  1273. #ifdef __clang__
  1274. #pragma clang diagnostic pop
  1275. #endif
  1276. #endif // UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H
  1277. #ifndef VECTOR4_T3319028937_H
  1278. #define VECTOR4_T3319028937_H
  1279. #ifdef __clang__
  1280. #pragma clang diagnostic push
  1281. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1282. #pragma clang diagnostic ignored "-Wunused-variable"
  1283. #endif
  1284. // UnityEngine.Vector4
  1285. struct Vector4_t3319028937
  1286. {
  1287. public:
  1288. // System.Single UnityEngine.Vector4::x
  1289. float ___x_1;
  1290. // System.Single UnityEngine.Vector4::y
  1291. float ___y_2;
  1292. // System.Single UnityEngine.Vector4::z
  1293. float ___z_3;
  1294. // System.Single UnityEngine.Vector4::w
  1295. float ___w_4;
  1296. public:
  1297. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___x_1)); }
  1298. inline float get_x_1() const { return ___x_1; }
  1299. inline float* get_address_of_x_1() { return &___x_1; }
  1300. inline void set_x_1(float value)
  1301. {
  1302. ___x_1 = value;
  1303. }
  1304. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___y_2)); }
  1305. inline float get_y_2() const { return ___y_2; }
  1306. inline float* get_address_of_y_2() { return &___y_2; }
  1307. inline void set_y_2(float value)
  1308. {
  1309. ___y_2 = value;
  1310. }
  1311. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___z_3)); }
  1312. inline float get_z_3() const { return ___z_3; }
  1313. inline float* get_address_of_z_3() { return &___z_3; }
  1314. inline void set_z_3(float value)
  1315. {
  1316. ___z_3 = value;
  1317. }
  1318. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___w_4)); }
  1319. inline float get_w_4() const { return ___w_4; }
  1320. inline float* get_address_of_w_4() { return &___w_4; }
  1321. inline void set_w_4(float value)
  1322. {
  1323. ___w_4 = value;
  1324. }
  1325. };
  1326. struct Vector4_t3319028937_StaticFields
  1327. {
  1328. public:
  1329. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  1330. Vector4_t3319028937 ___zeroVector_5;
  1331. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  1332. Vector4_t3319028937 ___oneVector_6;
  1333. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  1334. Vector4_t3319028937 ___positiveInfinityVector_7;
  1335. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  1336. Vector4_t3319028937 ___negativeInfinityVector_8;
  1337. public:
  1338. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___zeroVector_5)); }
  1339. inline Vector4_t3319028937 get_zeroVector_5() const { return ___zeroVector_5; }
  1340. inline Vector4_t3319028937 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  1341. inline void set_zeroVector_5(Vector4_t3319028937 value)
  1342. {
  1343. ___zeroVector_5 = value;
  1344. }
  1345. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___oneVector_6)); }
  1346. inline Vector4_t3319028937 get_oneVector_6() const { return ___oneVector_6; }
  1347. inline Vector4_t3319028937 * get_address_of_oneVector_6() { return &___oneVector_6; }
  1348. inline void set_oneVector_6(Vector4_t3319028937 value)
  1349. {
  1350. ___oneVector_6 = value;
  1351. }
  1352. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___positiveInfinityVector_7)); }
  1353. inline Vector4_t3319028937 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  1354. inline Vector4_t3319028937 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  1355. inline void set_positiveInfinityVector_7(Vector4_t3319028937 value)
  1356. {
  1357. ___positiveInfinityVector_7 = value;
  1358. }
  1359. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___negativeInfinityVector_8)); }
  1360. inline Vector4_t3319028937 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  1361. inline Vector4_t3319028937 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  1362. inline void set_negativeInfinityVector_8(Vector4_t3319028937 value)
  1363. {
  1364. ___negativeInfinityVector_8 = value;
  1365. }
  1366. };
  1367. #ifdef __clang__
  1368. #pragma clang diagnostic pop
  1369. #endif
  1370. #endif // VECTOR4_T3319028937_H
  1371. #ifndef RECT_T2360479859_H
  1372. #define RECT_T2360479859_H
  1373. #ifdef __clang__
  1374. #pragma clang diagnostic push
  1375. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1376. #pragma clang diagnostic ignored "-Wunused-variable"
  1377. #endif
  1378. // UnityEngine.Rect
  1379. struct Rect_t2360479859
  1380. {
  1381. public:
  1382. // System.Single UnityEngine.Rect::m_XMin
  1383. float ___m_XMin_0;
  1384. // System.Single UnityEngine.Rect::m_YMin
  1385. float ___m_YMin_1;
  1386. // System.Single UnityEngine.Rect::m_Width
  1387. float ___m_Width_2;
  1388. // System.Single UnityEngine.Rect::m_Height
  1389. float ___m_Height_3;
  1390. public:
  1391. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_XMin_0)); }
  1392. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  1393. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  1394. inline void set_m_XMin_0(float value)
  1395. {
  1396. ___m_XMin_0 = value;
  1397. }
  1398. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_YMin_1)); }
  1399. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  1400. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  1401. inline void set_m_YMin_1(float value)
  1402. {
  1403. ___m_YMin_1 = value;
  1404. }
  1405. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Width_2)); }
  1406. inline float get_m_Width_2() const { return ___m_Width_2; }
  1407. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  1408. inline void set_m_Width_2(float value)
  1409. {
  1410. ___m_Width_2 = value;
  1411. }
  1412. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Height_3)); }
  1413. inline float get_m_Height_3() const { return ___m_Height_3; }
  1414. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  1415. inline void set_m_Height_3(float value)
  1416. {
  1417. ___m_Height_3 = value;
  1418. }
  1419. };
  1420. #ifdef __clang__
  1421. #pragma clang diagnostic pop
  1422. #endif
  1423. #endif // RECT_T2360479859_H
  1424. #ifndef PROPERTYNAME_T3749835189_H
  1425. #define PROPERTYNAME_T3749835189_H
  1426. #ifdef __clang__
  1427. #pragma clang diagnostic push
  1428. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1429. #pragma clang diagnostic ignored "-Wunused-variable"
  1430. #endif
  1431. // UnityEngine.PropertyName
  1432. struct PropertyName_t3749835189
  1433. {
  1434. public:
  1435. // System.Int32 UnityEngine.PropertyName::id
  1436. int32_t ___id_0;
  1437. public:
  1438. inline static int32_t get_offset_of_id_0() { return static_cast<int32_t>(offsetof(PropertyName_t3749835189, ___id_0)); }
  1439. inline int32_t get_id_0() const { return ___id_0; }
  1440. inline int32_t* get_address_of_id_0() { return &___id_0; }
  1441. inline void set_id_0(int32_t value)
  1442. {
  1443. ___id_0 = value;
  1444. }
  1445. };
  1446. #ifdef __clang__
  1447. #pragma clang diagnostic pop
  1448. #endif
  1449. #endif // PROPERTYNAME_T3749835189_H
  1450. #ifndef PROPERTYATTRIBUTE_T3677895545_H
  1451. #define PROPERTYATTRIBUTE_T3677895545_H
  1452. #ifdef __clang__
  1453. #pragma clang diagnostic push
  1454. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1455. #pragma clang diagnostic ignored "-Wunused-variable"
  1456. #endif
  1457. // UnityEngine.PropertyAttribute
  1458. struct PropertyAttribute_t3677895545 : public Attribute_t861562559
  1459. {
  1460. public:
  1461. public:
  1462. };
  1463. #ifdef __clang__
  1464. #pragma clang diagnostic pop
  1465. #endif
  1466. #endif // PROPERTYATTRIBUTE_T3677895545_H
  1467. #ifndef SINGLE_T1397266774_H
  1468. #define SINGLE_T1397266774_H
  1469. #ifdef __clang__
  1470. #pragma clang diagnostic push
  1471. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1472. #pragma clang diagnostic ignored "-Wunused-variable"
  1473. #endif
  1474. // System.Single
  1475. struct Single_t1397266774
  1476. {
  1477. public:
  1478. // System.Single System.Single::m_value
  1479. float ___m_value_7;
  1480. public:
  1481. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  1482. inline float get_m_value_7() const { return ___m_value_7; }
  1483. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  1484. inline void set_m_value_7(float value)
  1485. {
  1486. ___m_value_7 = value;
  1487. }
  1488. };
  1489. #ifdef __clang__
  1490. #pragma clang diagnostic pop
  1491. #endif
  1492. #endif // SINGLE_T1397266774_H
  1493. #ifndef HITINFO_T3229609740_H
  1494. #define HITINFO_T3229609740_H
  1495. #ifdef __clang__
  1496. #pragma clang diagnostic push
  1497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1498. #pragma clang diagnostic ignored "-Wunused-variable"
  1499. #endif
  1500. // UnityEngine.SendMouseEvents/HitInfo
  1501. struct HitInfo_t3229609740
  1502. {
  1503. public:
  1504. // UnityEngine.GameObject UnityEngine.SendMouseEvents/HitInfo::target
  1505. GameObject_t1113636619 * ___target_0;
  1506. // UnityEngine.Camera UnityEngine.SendMouseEvents/HitInfo::camera
  1507. Camera_t4157153871 * ___camera_1;
  1508. public:
  1509. inline static int32_t get_offset_of_target_0() { return static_cast<int32_t>(offsetof(HitInfo_t3229609740, ___target_0)); }
  1510. inline GameObject_t1113636619 * get_target_0() const { return ___target_0; }
  1511. inline GameObject_t1113636619 ** get_address_of_target_0() { return &___target_0; }
  1512. inline void set_target_0(GameObject_t1113636619 * value)
  1513. {
  1514. ___target_0 = value;
  1515. Il2CppCodeGenWriteBarrier((&___target_0), value);
  1516. }
  1517. inline static int32_t get_offset_of_camera_1() { return static_cast<int32_t>(offsetof(HitInfo_t3229609740, ___camera_1)); }
  1518. inline Camera_t4157153871 * get_camera_1() const { return ___camera_1; }
  1519. inline Camera_t4157153871 ** get_address_of_camera_1() { return &___camera_1; }
  1520. inline void set_camera_1(Camera_t4157153871 * value)
  1521. {
  1522. ___camera_1 = value;
  1523. Il2CppCodeGenWriteBarrier((&___camera_1), value);
  1524. }
  1525. };
  1526. #ifdef __clang__
  1527. #pragma clang diagnostic pop
  1528. #endif
  1529. // Native definition for P/Invoke marshalling of UnityEngine.SendMouseEvents/HitInfo
  1530. struct HitInfo_t3229609740_marshaled_pinvoke
  1531. {
  1532. GameObject_t1113636619 * ___target_0;
  1533. Camera_t4157153871 * ___camera_1;
  1534. };
  1535. // Native definition for COM marshalling of UnityEngine.SendMouseEvents/HitInfo
  1536. struct HitInfo_t3229609740_marshaled_com
  1537. {
  1538. GameObject_t1113636619 * ___target_0;
  1539. Camera_t4157153871 * ___camera_1;
  1540. };
  1541. #endif // HITINFO_T3229609740_H
  1542. #ifndef VECTOR3_T3722313464_H
  1543. #define VECTOR3_T3722313464_H
  1544. #ifdef __clang__
  1545. #pragma clang diagnostic push
  1546. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1547. #pragma clang diagnostic ignored "-Wunused-variable"
  1548. #endif
  1549. // UnityEngine.Vector3
  1550. struct Vector3_t3722313464
  1551. {
  1552. public:
  1553. // System.Single UnityEngine.Vector3::x
  1554. float ___x_1;
  1555. // System.Single UnityEngine.Vector3::y
  1556. float ___y_2;
  1557. // System.Single UnityEngine.Vector3::z
  1558. float ___z_3;
  1559. public:
  1560. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
  1561. inline float get_x_1() const { return ___x_1; }
  1562. inline float* get_address_of_x_1() { return &___x_1; }
  1563. inline void set_x_1(float value)
  1564. {
  1565. ___x_1 = value;
  1566. }
  1567. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
  1568. inline float get_y_2() const { return ___y_2; }
  1569. inline float* get_address_of_y_2() { return &___y_2; }
  1570. inline void set_y_2(float value)
  1571. {
  1572. ___y_2 = value;
  1573. }
  1574. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
  1575. inline float get_z_3() const { return ___z_3; }
  1576. inline float* get_address_of_z_3() { return &___z_3; }
  1577. inline void set_z_3(float value)
  1578. {
  1579. ___z_3 = value;
  1580. }
  1581. };
  1582. struct Vector3_t3722313464_StaticFields
  1583. {
  1584. public:
  1585. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  1586. Vector3_t3722313464 ___zeroVector_4;
  1587. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  1588. Vector3_t3722313464 ___oneVector_5;
  1589. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  1590. Vector3_t3722313464 ___upVector_6;
  1591. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  1592. Vector3_t3722313464 ___downVector_7;
  1593. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  1594. Vector3_t3722313464 ___leftVector_8;
  1595. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  1596. Vector3_t3722313464 ___rightVector_9;
  1597. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  1598. Vector3_t3722313464 ___forwardVector_10;
  1599. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  1600. Vector3_t3722313464 ___backVector_11;
  1601. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  1602. Vector3_t3722313464 ___positiveInfinityVector_12;
  1603. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  1604. Vector3_t3722313464 ___negativeInfinityVector_13;
  1605. public:
  1606. inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
  1607. inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
  1608. inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
  1609. inline void set_zeroVector_4(Vector3_t3722313464 value)
  1610. {
  1611. ___zeroVector_4 = value;
  1612. }
  1613. inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
  1614. inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
  1615. inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
  1616. inline void set_oneVector_5(Vector3_t3722313464 value)
  1617. {
  1618. ___oneVector_5 = value;
  1619. }
  1620. inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
  1621. inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
  1622. inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
  1623. inline void set_upVector_6(Vector3_t3722313464 value)
  1624. {
  1625. ___upVector_6 = value;
  1626. }
  1627. inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
  1628. inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
  1629. inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
  1630. inline void set_downVector_7(Vector3_t3722313464 value)
  1631. {
  1632. ___downVector_7 = value;
  1633. }
  1634. inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
  1635. inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
  1636. inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
  1637. inline void set_leftVector_8(Vector3_t3722313464 value)
  1638. {
  1639. ___leftVector_8 = value;
  1640. }
  1641. inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
  1642. inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
  1643. inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
  1644. inline void set_rightVector_9(Vector3_t3722313464 value)
  1645. {
  1646. ___rightVector_9 = value;
  1647. }
  1648. inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
  1649. inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
  1650. inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
  1651. inline void set_forwardVector_10(Vector3_t3722313464 value)
  1652. {
  1653. ___forwardVector_10 = value;
  1654. }
  1655. inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
  1656. inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
  1657. inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
  1658. inline void set_backVector_11(Vector3_t3722313464 value)
  1659. {
  1660. ___backVector_11 = value;
  1661. }
  1662. inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
  1663. inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
  1664. inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
  1665. inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
  1666. {
  1667. ___positiveInfinityVector_12 = value;
  1668. }
  1669. inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
  1670. inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
  1671. inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
  1672. inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
  1673. {
  1674. ___negativeInfinityVector_13 = value;
  1675. }
  1676. };
  1677. #ifdef __clang__
  1678. #pragma clang diagnostic pop
  1679. #endif
  1680. #endif // VECTOR3_T3722313464_H
  1681. #ifndef INTPTR_T_H
  1682. #define INTPTR_T_H
  1683. #ifdef __clang__
  1684. #pragma clang diagnostic push
  1685. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1686. #pragma clang diagnostic ignored "-Wunused-variable"
  1687. #endif
  1688. // System.IntPtr
  1689. struct IntPtr_t
  1690. {
  1691. public:
  1692. // System.Void* System.IntPtr::m_value
  1693. void* ___m_value_0;
  1694. public:
  1695. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  1696. inline void* get_m_value_0() const { return ___m_value_0; }
  1697. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  1698. inline void set_m_value_0(void* value)
  1699. {
  1700. ___m_value_0 = value;
  1701. }
  1702. };
  1703. struct IntPtr_t_StaticFields
  1704. {
  1705. public:
  1706. // System.IntPtr System.IntPtr::Zero
  1707. intptr_t ___Zero_1;
  1708. public:
  1709. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  1710. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  1711. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  1712. inline void set_Zero_1(intptr_t value)
  1713. {
  1714. ___Zero_1 = value;
  1715. }
  1716. };
  1717. #ifdef __clang__
  1718. #pragma clang diagnostic pop
  1719. #endif
  1720. #endif // INTPTR_T_H
  1721. #ifndef VOID_T1185182177_H
  1722. #define VOID_T1185182177_H
  1723. #ifdef __clang__
  1724. #pragma clang diagnostic push
  1725. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1726. #pragma clang diagnostic ignored "-Wunused-variable"
  1727. #endif
  1728. // System.Void
  1729. struct Void_t1185182177
  1730. {
  1731. public:
  1732. public:
  1733. };
  1734. #ifdef __clang__
  1735. #pragma clang diagnostic pop
  1736. #endif
  1737. #endif // VOID_T1185182177_H
  1738. #ifndef SERIALIZEPRIVATEVARIABLES_T3872960625_H
  1739. #define SERIALIZEPRIVATEVARIABLES_T3872960625_H
  1740. #ifdef __clang__
  1741. #pragma clang diagnostic push
  1742. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1743. #pragma clang diagnostic ignored "-Wunused-variable"
  1744. #endif
  1745. // UnityEngine.SerializePrivateVariables
  1746. struct SerializePrivateVariables_t3872960625 : public Attribute_t861562559
  1747. {
  1748. public:
  1749. public:
  1750. };
  1751. #ifdef __clang__
  1752. #pragma clang diagnostic pop
  1753. #endif
  1754. #endif // SERIALIZEPRIVATEVARIABLES_T3872960625_H
  1755. #ifndef DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
  1756. #define DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
  1757. #ifdef __clang__
  1758. #pragma clang diagnostic push
  1759. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1760. #pragma clang diagnostic ignored "-Wunused-variable"
  1761. #endif
  1762. // UnityEngine.Collections.DeallocateOnJobCompletionAttribute
  1763. struct DeallocateOnJobCompletionAttribute_t3131681843 : public Attribute_t861562559
  1764. {
  1765. public:
  1766. public:
  1767. };
  1768. #ifdef __clang__
  1769. #pragma clang diagnostic pop
  1770. #endif
  1771. #endif // DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
  1772. #ifndef ENUM_T4135868527_H
  1773. #define ENUM_T4135868527_H
  1774. #ifdef __clang__
  1775. #pragma clang diagnostic push
  1776. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1777. #pragma clang diagnostic ignored "-Wunused-variable"
  1778. #endif
  1779. // System.Enum
  1780. struct Enum_t4135868527 : public ValueType_t3640485471
  1781. {
  1782. public:
  1783. public:
  1784. };
  1785. struct Enum_t4135868527_StaticFields
  1786. {
  1787. public:
  1788. // System.Char[] System.Enum::split_char
  1789. CharU5BU5D_t3528271667* ___split_char_0;
  1790. public:
  1791. inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
  1792. inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
  1793. inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
  1794. inline void set_split_char_0(CharU5BU5D_t3528271667* value)
  1795. {
  1796. ___split_char_0 = value;
  1797. Il2CppCodeGenWriteBarrier((&___split_char_0), value);
  1798. }
  1799. };
  1800. #ifdef __clang__
  1801. #pragma clang diagnostic pop
  1802. #endif
  1803. // Native definition for P/Invoke marshalling of System.Enum
  1804. struct Enum_t4135868527_marshaled_pinvoke
  1805. {
  1806. };
  1807. // Native definition for COM marshalling of System.Enum
  1808. struct Enum_t4135868527_marshaled_com
  1809. {
  1810. };
  1811. #endif // ENUM_T4135868527_H
  1812. #ifndef UNITYEXCEPTION_T3598173660_H
  1813. #define UNITYEXCEPTION_T3598173660_H
  1814. #ifdef __clang__
  1815. #pragma clang diagnostic push
  1816. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1817. #pragma clang diagnostic ignored "-Wunused-variable"
  1818. #endif
  1819. // UnityEngine.UnityException
  1820. struct UnityException_t3598173660 : public Exception_t
  1821. {
  1822. public:
  1823. public:
  1824. };
  1825. #ifdef __clang__
  1826. #pragma clang diagnostic pop
  1827. #endif
  1828. #endif // UNITYEXCEPTION_T3598173660_H
  1829. #ifndef SERIALIZEFIELD_T3286833614_H
  1830. #define SERIALIZEFIELD_T3286833614_H
  1831. #ifdef __clang__
  1832. #pragma clang diagnostic push
  1833. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1834. #pragma clang diagnostic ignored "-Wunused-variable"
  1835. #endif
  1836. // UnityEngine.SerializeField
  1837. struct SerializeField_t3286833614 : public Attribute_t861562559
  1838. {
  1839. public:
  1840. public:
  1841. };
  1842. #ifdef __clang__
  1843. #pragma clang diagnostic pop
  1844. #endif
  1845. #endif // SERIALIZEFIELD_T3286833614_H
  1846. #ifndef PREFERBINARYSERIALIZATION_T2906007930_H
  1847. #define PREFERBINARYSERIALIZATION_T2906007930_H
  1848. #ifdef __clang__
  1849. #pragma clang diagnostic push
  1850. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1851. #pragma clang diagnostic ignored "-Wunused-variable"
  1852. #endif
  1853. // UnityEngine.PreferBinarySerialization
  1854. struct PreferBinarySerialization_t2906007930 : public Attribute_t861562559
  1855. {
  1856. public:
  1857. public:
  1858. };
  1859. #ifdef __clang__
  1860. #pragma clang diagnostic pop
  1861. #endif
  1862. #endif // PREFERBINARYSERIALIZATION_T2906007930_H
  1863. #ifndef INVOKABLECALL_T832123510_H
  1864. #define INVOKABLECALL_T832123510_H
  1865. #ifdef __clang__
  1866. #pragma clang diagnostic push
  1867. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1868. #pragma clang diagnostic ignored "-Wunused-variable"
  1869. #endif
  1870. // UnityEngine.Events.InvokableCall
  1871. struct InvokableCall_t832123510 : public BaseInvokableCall_t2703961024
  1872. {
  1873. public:
  1874. // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
  1875. UnityAction_t3245792599 * ___Delegate_0;
  1876. public:
  1877. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_t832123510, ___Delegate_0)); }
  1878. inline UnityAction_t3245792599 * get_Delegate_0() const { return ___Delegate_0; }
  1879. inline UnityAction_t3245792599 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  1880. inline void set_Delegate_0(UnityAction_t3245792599 * value)
  1881. {
  1882. ___Delegate_0 = value;
  1883. Il2CppCodeGenWriteBarrier((&___Delegate_0), value);
  1884. }
  1885. };
  1886. #ifdef __clang__
  1887. #pragma clang diagnostic pop
  1888. #endif
  1889. #endif // INVOKABLECALL_T832123510_H
  1890. #ifndef PLAYABLEGRAPH_T3515989261_H
  1891. #define PLAYABLEGRAPH_T3515989261_H
  1892. #ifdef __clang__
  1893. #pragma clang diagnostic push
  1894. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1895. #pragma clang diagnostic ignored "-Wunused-variable"
  1896. #endif
  1897. // UnityEngine.Playables.PlayableGraph
  1898. struct PlayableGraph_t3515989261
  1899. {
  1900. public:
  1901. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  1902. intptr_t ___m_Handle_0;
  1903. // System.Int32 UnityEngine.Playables.PlayableGraph::m_Version
  1904. int32_t ___m_Version_1;
  1905. public:
  1906. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Handle_0)); }
  1907. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  1908. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1909. inline void set_m_Handle_0(intptr_t value)
  1910. {
  1911. ___m_Handle_0 = value;
  1912. }
  1913. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Version_1)); }
  1914. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  1915. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  1916. inline void set_m_Version_1(int32_t value)
  1917. {
  1918. ___m_Version_1 = value;
  1919. }
  1920. };
  1921. #ifdef __clang__
  1922. #pragma clang diagnostic pop
  1923. #endif
  1924. #endif // PLAYABLEGRAPH_T3515989261_H
  1925. #ifndef DATASTREAMTYPE_T4132467813_H
  1926. #define DATASTREAMTYPE_T4132467813_H
  1927. #ifdef __clang__
  1928. #pragma clang diagnostic push
  1929. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1930. #pragma clang diagnostic ignored "-Wunused-variable"
  1931. #endif
  1932. // UnityEngine.Playables.DataStreamType
  1933. struct DataStreamType_t4132467813
  1934. {
  1935. public:
  1936. // System.Int32 UnityEngine.Playables.DataStreamType::value__
  1937. int32_t ___value___1;
  1938. public:
  1939. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DataStreamType_t4132467813, ___value___1)); }
  1940. inline int32_t get_value___1() const { return ___value___1; }
  1941. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1942. inline void set_value___1(int32_t value)
  1943. {
  1944. ___value___1 = value;
  1945. }
  1946. };
  1947. #ifdef __clang__
  1948. #pragma clang diagnostic pop
  1949. #endif
  1950. #endif // DATASTREAMTYPE_T4132467813_H
  1951. #ifndef PLAYABLEHANDLE_T1095853803_H
  1952. #define PLAYABLEHANDLE_T1095853803_H
  1953. #ifdef __clang__
  1954. #pragma clang diagnostic push
  1955. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1956. #pragma clang diagnostic ignored "-Wunused-variable"
  1957. #endif
  1958. // UnityEngine.Playables.PlayableHandle
  1959. struct PlayableHandle_t1095853803
  1960. {
  1961. public:
  1962. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  1963. intptr_t ___m_Handle_0;
  1964. // System.Int32 UnityEngine.Playables.PlayableHandle::m_Version
  1965. int32_t ___m_Version_1;
  1966. public:
  1967. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); }
  1968. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  1969. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1970. inline void set_m_Handle_0(intptr_t value)
  1971. {
  1972. ___m_Handle_0 = value;
  1973. }
  1974. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); }
  1975. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  1976. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  1977. inline void set_m_Version_1(int32_t value)
  1978. {
  1979. ___m_Version_1 = value;
  1980. }
  1981. };
  1982. #ifdef __clang__
  1983. #pragma clang diagnostic pop
  1984. #endif
  1985. #endif // PLAYABLEHANDLE_T1095853803_H
  1986. #ifndef LOGTYPE_T73765434_H
  1987. #define LOGTYPE_T73765434_H
  1988. #ifdef __clang__
  1989. #pragma clang diagnostic push
  1990. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1991. #pragma clang diagnostic ignored "-Wunused-variable"
  1992. #endif
  1993. // UnityEngine.LogType
  1994. struct LogType_t73765434
  1995. {
  1996. public:
  1997. // System.Int32 UnityEngine.LogType::value__
  1998. int32_t ___value___1;
  1999. public:
  2000. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LogType_t73765434, ___value___1)); }
  2001. inline int32_t get_value___1() const { return ___value___1; }
  2002. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2003. inline void set_value___1(int32_t value)
  2004. {
  2005. ___value___1 = value;
  2006. }
  2007. };
  2008. #ifdef __clang__
  2009. #pragma clang diagnostic pop
  2010. #endif
  2011. #endif // LOGTYPE_T73765434_H
  2012. #ifndef PLAYABLEOUTPUTHANDLE_T4208053793_H
  2013. #define PLAYABLEOUTPUTHANDLE_T4208053793_H
  2014. #ifdef __clang__
  2015. #pragma clang diagnostic push
  2016. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2017. #pragma clang diagnostic ignored "-Wunused-variable"
  2018. #endif
  2019. // UnityEngine.Playables.PlayableOutputHandle
  2020. struct PlayableOutputHandle_t4208053793
  2021. {
  2022. public:
  2023. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  2024. intptr_t ___m_Handle_0;
  2025. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  2026. int32_t ___m_Version_1;
  2027. public:
  2028. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Handle_0)); }
  2029. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  2030. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  2031. inline void set_m_Handle_0(intptr_t value)
  2032. {
  2033. ___m_Handle_0 = value;
  2034. }
  2035. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Version_1)); }
  2036. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  2037. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  2038. inline void set_m_Version_1(int32_t value)
  2039. {
  2040. ___m_Version_1 = value;
  2041. }
  2042. };
  2043. #ifdef __clang__
  2044. #pragma clang diagnostic pop
  2045. #endif
  2046. #endif // PLAYABLEOUTPUTHANDLE_T4208053793_H
  2047. #ifndef DEVICEGENERATION_T3269456814_H
  2048. #define DEVICEGENERATION_T3269456814_H
  2049. #ifdef __clang__
  2050. #pragma clang diagnostic push
  2051. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2052. #pragma clang diagnostic ignored "-Wunused-variable"
  2053. #endif
  2054. // UnityEngine.iOS.DeviceGeneration
  2055. struct DeviceGeneration_t3269456814
  2056. {
  2057. public:
  2058. // System.Int32 UnityEngine.iOS.DeviceGeneration::value__
  2059. int32_t ___value___1;
  2060. public:
  2061. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DeviceGeneration_t3269456814, ___value___1)); }
  2062. inline int32_t get_value___1() const { return ___value___1; }
  2063. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2064. inline void set_value___1(int32_t value)
  2065. {
  2066. ___value___1 = value;
  2067. }
  2068. };
  2069. #ifdef __clang__
  2070. #pragma clang diagnostic pop
  2071. #endif
  2072. #endif // DEVICEGENERATION_T3269456814_H
  2073. #ifndef OBJECT_T631007953_H
  2074. #define OBJECT_T631007953_H
  2075. #ifdef __clang__
  2076. #pragma clang diagnostic push
  2077. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2078. #pragma clang diagnostic ignored "-Wunused-variable"
  2079. #endif
  2080. // UnityEngine.Object
  2081. struct Object_t631007953 : public RuntimeObject
  2082. {
  2083. public:
  2084. // System.IntPtr UnityEngine.Object::m_CachedPtr
  2085. intptr_t ___m_CachedPtr_0;
  2086. public:
  2087. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
  2088. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  2089. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  2090. inline void set_m_CachedPtr_0(intptr_t value)
  2091. {
  2092. ___m_CachedPtr_0 = value;
  2093. }
  2094. };
  2095. struct Object_t631007953_StaticFields
  2096. {
  2097. public:
  2098. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  2099. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  2100. public:
  2101. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  2102. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  2103. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  2104. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  2105. {
  2106. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  2107. }
  2108. };
  2109. #ifdef __clang__
  2110. #pragma clang diagnostic pop
  2111. #endif
  2112. // Native definition for P/Invoke marshalling of UnityEngine.Object
  2113. struct Object_t631007953_marshaled_pinvoke
  2114. {
  2115. intptr_t ___m_CachedPtr_0;
  2116. };
  2117. // Native definition for COM marshalling of UnityEngine.Object
  2118. struct Object_t631007953_marshaled_com
  2119. {
  2120. intptr_t ___m_CachedPtr_0;
  2121. };
  2122. #endif // OBJECT_T631007953_H
  2123. #ifndef RENDERTEXTUREFORMAT_T962350765_H
  2124. #define RENDERTEXTUREFORMAT_T962350765_H
  2125. #ifdef __clang__
  2126. #pragma clang diagnostic push
  2127. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2128. #pragma clang diagnostic ignored "-Wunused-variable"
  2129. #endif
  2130. // UnityEngine.RenderTextureFormat
  2131. struct RenderTextureFormat_t962350765
  2132. {
  2133. public:
  2134. // System.Int32 UnityEngine.RenderTextureFormat::value__
  2135. int32_t ___value___1;
  2136. public:
  2137. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t962350765, ___value___1)); }
  2138. inline int32_t get_value___1() const { return ___value___1; }
  2139. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2140. inline void set_value___1(int32_t value)
  2141. {
  2142. ___value___1 = value;
  2143. }
  2144. };
  2145. #ifdef __clang__
  2146. #pragma clang diagnostic pop
  2147. #endif
  2148. #endif // RENDERTEXTUREFORMAT_T962350765_H
  2149. #ifndef VRTEXTUREUSAGE_T3142149582_H
  2150. #define VRTEXTUREUSAGE_T3142149582_H
  2151. #ifdef __clang__
  2152. #pragma clang diagnostic push
  2153. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2154. #pragma clang diagnostic ignored "-Wunused-variable"
  2155. #endif
  2156. // UnityEngine.VRTextureUsage
  2157. struct VRTextureUsage_t3142149582
  2158. {
  2159. public:
  2160. // System.Int32 UnityEngine.VRTextureUsage::value__
  2161. int32_t ___value___1;
  2162. public:
  2163. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(VRTextureUsage_t3142149582, ___value___1)); }
  2164. inline int32_t get_value___1() const { return ___value___1; }
  2165. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2166. inline void set_value___1(int32_t value)
  2167. {
  2168. ___value___1 = value;
  2169. }
  2170. };
  2171. #ifdef __clang__
  2172. #pragma clang diagnostic pop
  2173. #endif
  2174. #endif // VRTEXTUREUSAGE_T3142149582_H
  2175. #ifndef RENDERTEXTURECREATIONFLAGS_T557679221_H
  2176. #define RENDERTEXTURECREATIONFLAGS_T557679221_H
  2177. #ifdef __clang__
  2178. #pragma clang diagnostic push
  2179. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2180. #pragma clang diagnostic ignored "-Wunused-variable"
  2181. #endif
  2182. // UnityEngine.RenderTextureCreationFlags
  2183. struct RenderTextureCreationFlags_t557679221
  2184. {
  2185. public:
  2186. // System.Int32 UnityEngine.RenderTextureCreationFlags::value__
  2187. int32_t ___value___1;
  2188. public:
  2189. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_t557679221, ___value___1)); }
  2190. inline int32_t get_value___1() const { return ___value___1; }
  2191. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2192. inline void set_value___1(int32_t value)
  2193. {
  2194. ___value___1 = value;
  2195. }
  2196. };
  2197. #ifdef __clang__
  2198. #pragma clang diagnostic pop
  2199. #endif
  2200. #endif // RENDERTEXTURECREATIONFLAGS_T557679221_H
  2201. #ifndef LOCALNOTIFICATION_T1697500732_H
  2202. #define LOCALNOTIFICATION_T1697500732_H
  2203. #ifdef __clang__
  2204. #pragma clang diagnostic push
  2205. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2206. #pragma clang diagnostic ignored "-Wunused-variable"
  2207. #endif
  2208. // UnityEngine.iOS.LocalNotification
  2209. struct LocalNotification_t1697500732 : public RuntimeObject
  2210. {
  2211. public:
  2212. // System.IntPtr UnityEngine.iOS.LocalNotification::m_Ptr
  2213. intptr_t ___m_Ptr_0;
  2214. public:
  2215. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(LocalNotification_t1697500732, ___m_Ptr_0)); }
  2216. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  2217. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  2218. inline void set_m_Ptr_0(intptr_t value)
  2219. {
  2220. ___m_Ptr_0 = value;
  2221. }
  2222. };
  2223. struct LocalNotification_t1697500732_StaticFields
  2224. {
  2225. public:
  2226. // System.Int64 UnityEngine.iOS.LocalNotification::m_NSReferenceDateTicks
  2227. int64_t ___m_NSReferenceDateTicks_1;
  2228. public:
  2229. inline static int32_t get_offset_of_m_NSReferenceDateTicks_1() { return static_cast<int32_t>(offsetof(LocalNotification_t1697500732_StaticFields, ___m_NSReferenceDateTicks_1)); }
  2230. inline int64_t get_m_NSReferenceDateTicks_1() const { return ___m_NSReferenceDateTicks_1; }
  2231. inline int64_t* get_address_of_m_NSReferenceDateTicks_1() { return &___m_NSReferenceDateTicks_1; }
  2232. inline void set_m_NSReferenceDateTicks_1(int64_t value)
  2233. {
  2234. ___m_NSReferenceDateTicks_1 = value;
  2235. }
  2236. };
  2237. #ifdef __clang__
  2238. #pragma clang diagnostic pop
  2239. #endif
  2240. #endif // LOCALNOTIFICATION_T1697500732_H
  2241. #ifndef REMOTENOTIFICATION_T818046696_H
  2242. #define REMOTENOTIFICATION_T818046696_H
  2243. #ifdef __clang__
  2244. #pragma clang diagnostic push
  2245. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2246. #pragma clang diagnostic ignored "-Wunused-variable"
  2247. #endif
  2248. // UnityEngine.iOS.RemoteNotification
  2249. struct RemoteNotification_t818046696 : public RuntimeObject
  2250. {
  2251. public:
  2252. // System.IntPtr UnityEngine.iOS.RemoteNotification::m_Ptr
  2253. intptr_t ___m_Ptr_0;
  2254. public:
  2255. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RemoteNotification_t818046696, ___m_Ptr_0)); }
  2256. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  2257. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  2258. inline void set_m_Ptr_0(intptr_t value)
  2259. {
  2260. ___m_Ptr_0 = value;
  2261. }
  2262. };
  2263. #ifdef __clang__
  2264. #pragma clang diagnostic pop
  2265. #endif
  2266. #endif // REMOTENOTIFICATION_T818046696_H
  2267. #ifndef INTERNALSHADERCHANNEL_T300897861_H
  2268. #define INTERNALSHADERCHANNEL_T300897861_H
  2269. #ifdef __clang__
  2270. #pragma clang diagnostic push
  2271. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2272. #pragma clang diagnostic ignored "-Wunused-variable"
  2273. #endif
  2274. // UnityEngine.Mesh/InternalShaderChannel
  2275. struct InternalShaderChannel_t300897861
  2276. {
  2277. public:
  2278. // System.Int32 UnityEngine.Mesh/InternalShaderChannel::value__
  2279. int32_t ___value___1;
  2280. public:
  2281. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InternalShaderChannel_t300897861, ___value___1)); }
  2282. inline int32_t get_value___1() const { return ___value___1; }
  2283. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2284. inline void set_value___1(int32_t value)
  2285. {
  2286. ___value___1 = value;
  2287. }
  2288. };
  2289. #ifdef __clang__
  2290. #pragma clang diagnostic pop
  2291. #endif
  2292. #endif // INTERNALSHADERCHANNEL_T300897861_H
  2293. #ifndef INTERNALVERTEXCHANNELTYPE_T299736786_H
  2294. #define INTERNALVERTEXCHANNELTYPE_T299736786_H
  2295. #ifdef __clang__
  2296. #pragma clang diagnostic push
  2297. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2298. #pragma clang diagnostic ignored "-Wunused-variable"
  2299. #endif
  2300. // UnityEngine.Mesh/InternalVertexChannelType
  2301. struct InternalVertexChannelType_t299736786
  2302. {
  2303. public:
  2304. // System.Int32 UnityEngine.Mesh/InternalVertexChannelType::value__
  2305. int32_t ___value___1;
  2306. public:
  2307. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InternalVertexChannelType_t299736786, ___value___1)); }
  2308. inline int32_t get_value___1() const { return ___value___1; }
  2309. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2310. inline void set_value___1(int32_t value)
  2311. {
  2312. ___value___1 = value;
  2313. }
  2314. };
  2315. #ifdef __clang__
  2316. #pragma clang diagnostic pop
  2317. #endif
  2318. #endif // INTERNALVERTEXCHANNELTYPE_T299736786_H
  2319. #ifndef PLANE_T1000493321_H
  2320. #define PLANE_T1000493321_H
  2321. #ifdef __clang__
  2322. #pragma clang diagnostic push
  2323. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2324. #pragma clang diagnostic ignored "-Wunused-variable"
  2325. #endif
  2326. // UnityEngine.Plane
  2327. struct Plane_t1000493321
  2328. {
  2329. public:
  2330. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  2331. Vector3_t3722313464 ___m_Normal_0;
  2332. // System.Single UnityEngine.Plane::m_Distance
  2333. float ___m_Distance_1;
  2334. public:
  2335. inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t1000493321, ___m_Normal_0)); }
  2336. inline Vector3_t3722313464 get_m_Normal_0() const { return ___m_Normal_0; }
  2337. inline Vector3_t3722313464 * get_address_of_m_Normal_0() { return &___m_Normal_0; }
  2338. inline void set_m_Normal_0(Vector3_t3722313464 value)
  2339. {
  2340. ___m_Normal_0 = value;
  2341. }
  2342. inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t1000493321, ___m_Distance_1)); }
  2343. inline float get_m_Distance_1() const { return ___m_Distance_1; }
  2344. inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
  2345. inline void set_m_Distance_1(float value)
  2346. {
  2347. ___m_Distance_1 = value;
  2348. }
  2349. };
  2350. #ifdef __clang__
  2351. #pragma clang diagnostic pop
  2352. #endif
  2353. #endif // PLANE_T1000493321_H
  2354. #ifndef RANGEATTRIBUTE_T3337244227_H
  2355. #define RANGEATTRIBUTE_T3337244227_H
  2356. #ifdef __clang__
  2357. #pragma clang diagnostic push
  2358. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2359. #pragma clang diagnostic ignored "-Wunused-variable"
  2360. #endif
  2361. // UnityEngine.RangeAttribute
  2362. struct RangeAttribute_t3337244227 : public PropertyAttribute_t3677895545
  2363. {
  2364. public:
  2365. // System.Single UnityEngine.RangeAttribute::min
  2366. float ___min_0;
  2367. // System.Single UnityEngine.RangeAttribute::max
  2368. float ___max_1;
  2369. public:
  2370. inline static int32_t get_offset_of_min_0() { return static_cast<int32_t>(offsetof(RangeAttribute_t3337244227, ___min_0)); }
  2371. inline float get_min_0() const { return ___min_0; }
  2372. inline float* get_address_of_min_0() { return &___min_0; }
  2373. inline void set_min_0(float value)
  2374. {
  2375. ___min_0 = value;
  2376. }
  2377. inline static int32_t get_offset_of_max_1() { return static_cast<int32_t>(offsetof(RangeAttribute_t3337244227, ___max_1)); }
  2378. inline float get_max_1() const { return ___max_1; }
  2379. inline float* get_address_of_max_1() { return &___max_1; }
  2380. inline void set_max_1(float value)
  2381. {
  2382. ___max_1 = value;
  2383. }
  2384. };
  2385. #ifdef __clang__
  2386. #pragma clang diagnostic pop
  2387. #endif
  2388. #endif // RANGEATTRIBUTE_T3337244227_H
  2389. #ifndef RAY_T3785851493_H
  2390. #define RAY_T3785851493_H
  2391. #ifdef __clang__
  2392. #pragma clang diagnostic push
  2393. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2394. #pragma clang diagnostic ignored "-Wunused-variable"
  2395. #endif
  2396. // UnityEngine.Ray
  2397. struct Ray_t3785851493
  2398. {
  2399. public:
  2400. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  2401. Vector3_t3722313464 ___m_Origin_0;
  2402. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  2403. Vector3_t3722313464 ___m_Direction_1;
  2404. public:
  2405. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Origin_0)); }
  2406. inline Vector3_t3722313464 get_m_Origin_0() const { return ___m_Origin_0; }
  2407. inline Vector3_t3722313464 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  2408. inline void set_m_Origin_0(Vector3_t3722313464 value)
  2409. {
  2410. ___m_Origin_0 = value;
  2411. }
  2412. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Direction_1)); }
  2413. inline Vector3_t3722313464 get_m_Direction_1() const { return ___m_Direction_1; }
  2414. inline Vector3_t3722313464 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  2415. inline void set_m_Direction_1(Vector3_t3722313464 value)
  2416. {
  2417. ___m_Direction_1 = value;
  2418. }
  2419. };
  2420. #ifdef __clang__
  2421. #pragma clang diagnostic pop
  2422. #endif
  2423. #endif // RAY_T3785851493_H
  2424. #ifndef DELEGATE_T1188392813_H
  2425. #define DELEGATE_T1188392813_H
  2426. #ifdef __clang__
  2427. #pragma clang diagnostic push
  2428. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2429. #pragma clang diagnostic ignored "-Wunused-variable"
  2430. #endif
  2431. // System.Delegate
  2432. struct Delegate_t1188392813 : public RuntimeObject
  2433. {
  2434. public:
  2435. // System.IntPtr System.Delegate::method_ptr
  2436. Il2CppMethodPointer ___method_ptr_0;
  2437. // System.IntPtr System.Delegate::invoke_impl
  2438. intptr_t ___invoke_impl_1;
  2439. // System.Object System.Delegate::m_target
  2440. RuntimeObject * ___m_target_2;
  2441. // System.IntPtr System.Delegate::method
  2442. intptr_t ___method_3;
  2443. // System.IntPtr System.Delegate::delegate_trampoline
  2444. intptr_t ___delegate_trampoline_4;
  2445. // System.IntPtr System.Delegate::method_code
  2446. intptr_t ___method_code_5;
  2447. // System.Reflection.MethodInfo System.Delegate::method_info
  2448. MethodInfo_t * ___method_info_6;
  2449. // System.Reflection.MethodInfo System.Delegate::original_method_info
  2450. MethodInfo_t * ___original_method_info_7;
  2451. // System.DelegateData System.Delegate::data
  2452. DelegateData_t1677132599 * ___data_8;
  2453. public:
  2454. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
  2455. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  2456. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  2457. inline void set_method_ptr_0(Il2CppMethodPointer value)
  2458. {
  2459. ___method_ptr_0 = value;
  2460. }
  2461. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
  2462. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  2463. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  2464. inline void set_invoke_impl_1(intptr_t value)
  2465. {
  2466. ___invoke_impl_1 = value;
  2467. }
  2468. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
  2469. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  2470. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  2471. inline void set_m_target_2(RuntimeObject * value)
  2472. {
  2473. ___m_target_2 = value;
  2474. Il2CppCodeGenWriteBarrier((&___m_target_2), value);
  2475. }
  2476. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
  2477. inline intptr_t get_method_3() const { return ___method_3; }
  2478. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  2479. inline void set_method_3(intptr_t value)
  2480. {
  2481. ___method_3 = value;
  2482. }
  2483. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
  2484. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  2485. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  2486. inline void set_delegate_trampoline_4(intptr_t value)
  2487. {
  2488. ___delegate_trampoline_4 = value;
  2489. }
  2490. inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
  2491. inline intptr_t get_method_code_5() const { return ___method_code_5; }
  2492. inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
  2493. inline void set_method_code_5(intptr_t value)
  2494. {
  2495. ___method_code_5 = value;
  2496. }
  2497. inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
  2498. inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
  2499. inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
  2500. inline void set_method_info_6(MethodInfo_t * value)
  2501. {
  2502. ___method_info_6 = value;
  2503. Il2CppCodeGenWriteBarrier((&___method_info_6), value);
  2504. }
  2505. inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
  2506. inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
  2507. inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
  2508. inline void set_original_method_info_7(MethodInfo_t * value)
  2509. {
  2510. ___original_method_info_7 = value;
  2511. Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
  2512. }
  2513. inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
  2514. inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
  2515. inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
  2516. inline void set_data_8(DelegateData_t1677132599 * value)
  2517. {
  2518. ___data_8 = value;
  2519. Il2CppCodeGenWriteBarrier((&___data_8), value);
  2520. }
  2521. };
  2522. #ifdef __clang__
  2523. #pragma clang diagnostic pop
  2524. #endif
  2525. #endif // DELEGATE_T1188392813_H
  2526. #ifndef TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  2527. #define TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  2528. #ifdef __clang__
  2529. #pragma clang diagnostic push
  2530. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2531. #pragma clang diagnostic ignored "-Wunused-variable"
  2532. #endif
  2533. // UnityEngine.TouchScreenKeyboardType
  2534. struct TouchScreenKeyboardType_t1530597702
  2535. {
  2536. public:
  2537. // System.Int32 UnityEngine.TouchScreenKeyboardType::value__
  2538. int32_t ___value___1;
  2539. public:
  2540. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_t1530597702, ___value___1)); }
  2541. inline int32_t get_value___1() const { return ___value___1; }
  2542. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2543. inline void set_value___1(int32_t value)
  2544. {
  2545. ___value___1 = value;
  2546. }
  2547. };
  2548. #ifdef __clang__
  2549. #pragma clang diagnostic pop
  2550. #endif
  2551. #endif // TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  2552. #ifndef MATHFINTERNAL_T624072491_H
  2553. #define MATHFINTERNAL_T624072491_H
  2554. #ifdef __clang__
  2555. #pragma clang diagnostic push
  2556. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2557. #pragma clang diagnostic ignored "-Wunused-variable"
  2558. #endif
  2559. // UnityEngineInternal.MathfInternal
  2560. struct MathfInternal_t624072491
  2561. {
  2562. public:
  2563. union
  2564. {
  2565. struct
  2566. {
  2567. };
  2568. uint8_t MathfInternal_t624072491__padding[1];
  2569. };
  2570. public:
  2571. };
  2572. struct MathfInternal_t624072491_StaticFields
  2573. {
  2574. public:
  2575. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
  2576. float ___FloatMinNormal_0;
  2577. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
  2578. float ___FloatMinDenormal_1;
  2579. // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
  2580. bool ___IsFlushToZeroEnabled_2;
  2581. public:
  2582. inline static int32_t get_offset_of_FloatMinNormal_0() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___FloatMinNormal_0)); }
  2583. inline float get_FloatMinNormal_0() const { return ___FloatMinNormal_0; }
  2584. inline float* get_address_of_FloatMinNormal_0() { return &___FloatMinNormal_0; }
  2585. inline void set_FloatMinNormal_0(float value)
  2586. {
  2587. ___FloatMinNormal_0 = value;
  2588. }
  2589. inline static int32_t get_offset_of_FloatMinDenormal_1() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___FloatMinDenormal_1)); }
  2590. inline float get_FloatMinDenormal_1() const { return ___FloatMinDenormal_1; }
  2591. inline float* get_address_of_FloatMinDenormal_1() { return &___FloatMinDenormal_1; }
  2592. inline void set_FloatMinDenormal_1(float value)
  2593. {
  2594. ___FloatMinDenormal_1 = value;
  2595. }
  2596. inline static int32_t get_offset_of_IsFlushToZeroEnabled_2() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___IsFlushToZeroEnabled_2)); }
  2597. inline bool get_IsFlushToZeroEnabled_2() const { return ___IsFlushToZeroEnabled_2; }
  2598. inline bool* get_address_of_IsFlushToZeroEnabled_2() { return &___IsFlushToZeroEnabled_2; }
  2599. inline void set_IsFlushToZeroEnabled_2(bool value)
  2600. {
  2601. ___IsFlushToZeroEnabled_2 = value;
  2602. }
  2603. };
  2604. #ifdef __clang__
  2605. #pragma clang diagnostic pop
  2606. #endif
  2607. #endif // MATHFINTERNAL_T624072491_H
  2608. #ifndef AMBIENTMODE_T4023919024_H
  2609. #define AMBIENTMODE_T4023919024_H
  2610. #ifdef __clang__
  2611. #pragma clang diagnostic push
  2612. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2613. #pragma clang diagnostic ignored "-Wunused-variable"
  2614. #endif
  2615. // UnityEngine.Rendering.AmbientMode
  2616. struct AmbientMode_t4023919024
  2617. {
  2618. public:
  2619. // System.Int32 UnityEngine.Rendering.AmbientMode::value__
  2620. int32_t ___value___1;
  2621. public:
  2622. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(AmbientMode_t4023919024, ___value___1)); }
  2623. inline int32_t get_value___1() const { return ___value___1; }
  2624. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2625. inline void set_value___1(int32_t value)
  2626. {
  2627. ___value___1 = value;
  2628. }
  2629. };
  2630. #ifdef __clang__
  2631. #pragma clang diagnostic pop
  2632. #endif
  2633. #endif // AMBIENTMODE_T4023919024_H
  2634. #ifndef SHADOWCASTINGMODE_T2280965600_H
  2635. #define SHADOWCASTINGMODE_T2280965600_H
  2636. #ifdef __clang__
  2637. #pragma clang diagnostic push
  2638. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2639. #pragma clang diagnostic ignored "-Wunused-variable"
  2640. #endif
  2641. // UnityEngine.Rendering.ShadowCastingMode
  2642. struct ShadowCastingMode_t2280965600
  2643. {
  2644. public:
  2645. // System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__
  2646. int32_t ___value___1;
  2647. public:
  2648. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ShadowCastingMode_t2280965600, ___value___1)); }
  2649. inline int32_t get_value___1() const { return ___value___1; }
  2650. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2651. inline void set_value___1(int32_t value)
  2652. {
  2653. ___value___1 = value;
  2654. }
  2655. };
  2656. #ifdef __clang__
  2657. #pragma clang diagnostic pop
  2658. #endif
  2659. #endif // SHADOWCASTINGMODE_T2280965600_H
  2660. #ifndef REFLECTIONPROBEUSAGE_T3366161812_H
  2661. #define REFLECTIONPROBEUSAGE_T3366161812_H
  2662. #ifdef __clang__
  2663. #pragma clang diagnostic push
  2664. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2665. #pragma clang diagnostic ignored "-Wunused-variable"
  2666. #endif
  2667. // UnityEngine.Rendering.ReflectionProbeUsage
  2668. struct ReflectionProbeUsage_t3366161812
  2669. {
  2670. public:
  2671. // System.Int32 UnityEngine.Rendering.ReflectionProbeUsage::value__
  2672. int32_t ___value___1;
  2673. public:
  2674. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ReflectionProbeUsage_t3366161812, ___value___1)); }
  2675. inline int32_t get_value___1() const { return ___value___1; }
  2676. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2677. inline void set_value___1(int32_t value)
  2678. {
  2679. ___value___1 = value;
  2680. }
  2681. };
  2682. #ifdef __clang__
  2683. #pragma clang diagnostic pop
  2684. #endif
  2685. #endif // REFLECTIONPROBEUSAGE_T3366161812_H
  2686. #ifndef SHADOWSAMPLINGMODE_T838715745_H
  2687. #define SHADOWSAMPLINGMODE_T838715745_H
  2688. #ifdef __clang__
  2689. #pragma clang diagnostic push
  2690. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2691. #pragma clang diagnostic ignored "-Wunused-variable"
  2692. #endif
  2693. // UnityEngine.Rendering.ShadowSamplingMode
  2694. struct ShadowSamplingMode_t838715745
  2695. {
  2696. public:
  2697. // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
  2698. int32_t ___value___1;
  2699. public:
  2700. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t838715745, ___value___1)); }
  2701. inline int32_t get_value___1() const { return ___value___1; }
  2702. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2703. inline void set_value___1(int32_t value)
  2704. {
  2705. ___value___1 = value;
  2706. }
  2707. };
  2708. #ifdef __clang__
  2709. #pragma clang diagnostic pop
  2710. #endif
  2711. #endif // SHADOWSAMPLINGMODE_T838715745_H
  2712. #ifndef LIGHTPROBEUSAGE_T800497123_H
  2713. #define LIGHTPROBEUSAGE_T800497123_H
  2714. #ifdef __clang__
  2715. #pragma clang diagnostic push
  2716. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2717. #pragma clang diagnostic ignored "-Wunused-variable"
  2718. #endif
  2719. // UnityEngine.Rendering.LightProbeUsage
  2720. struct LightProbeUsage_t800497123
  2721. {
  2722. public:
  2723. // System.Int32 UnityEngine.Rendering.LightProbeUsage::value__
  2724. int32_t ___value___1;
  2725. public:
  2726. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightProbeUsage_t800497123, ___value___1)); }
  2727. inline int32_t get_value___1() const { return ___value___1; }
  2728. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2729. inline void set_value___1(int32_t value)
  2730. {
  2731. ___value___1 = value;
  2732. }
  2733. };
  2734. #ifdef __clang__
  2735. #pragma clang diagnostic pop
  2736. #endif
  2737. #endif // LIGHTPROBEUSAGE_T800497123_H
  2738. #ifndef TEXTUREDIMENSION_T3933106086_H
  2739. #define TEXTUREDIMENSION_T3933106086_H
  2740. #ifdef __clang__
  2741. #pragma clang diagnostic push
  2742. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2743. #pragma clang diagnostic ignored "-Wunused-variable"
  2744. #endif
  2745. // UnityEngine.Rendering.TextureDimension
  2746. struct TextureDimension_t3933106086
  2747. {
  2748. public:
  2749. // System.Int32 UnityEngine.Rendering.TextureDimension::value__
  2750. int32_t ___value___1;
  2751. public:
  2752. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextureDimension_t3933106086, ___value___1)); }
  2753. inline int32_t get_value___1() const { return ___value___1; }
  2754. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2755. inline void set_value___1(int32_t value)
  2756. {
  2757. ___value___1 = value;
  2758. }
  2759. };
  2760. #ifdef __clang__
  2761. #pragma clang diagnostic pop
  2762. #endif
  2763. #endif // TEXTUREDIMENSION_T3933106086_H
  2764. #ifndef KEYCODE_T2599294277_H
  2765. #define KEYCODE_T2599294277_H
  2766. #ifdef __clang__
  2767. #pragma clang diagnostic push
  2768. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2769. #pragma clang diagnostic ignored "-Wunused-variable"
  2770. #endif
  2771. // UnityEngine.KeyCode
  2772. struct KeyCode_t2599294277
  2773. {
  2774. public:
  2775. // System.Int32 UnityEngine.KeyCode::value__
  2776. int32_t ___value___1;
  2777. public:
  2778. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(KeyCode_t2599294277, ___value___1)); }
  2779. inline int32_t get_value___1() const { return ___value___1; }
  2780. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2781. inline void set_value___1(int32_t value)
  2782. {
  2783. ___value___1 = value;
  2784. }
  2785. };
  2786. #ifdef __clang__
  2787. #pragma clang diagnostic pop
  2788. #endif
  2789. #endif // KEYCODE_T2599294277_H
  2790. #ifndef UNITYEVENTCALLSTATE_T3448586328_H
  2791. #define UNITYEVENTCALLSTATE_T3448586328_H
  2792. #ifdef __clang__
  2793. #pragma clang diagnostic push
  2794. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2795. #pragma clang diagnostic ignored "-Wunused-variable"
  2796. #endif
  2797. // UnityEngine.Events.UnityEventCallState
  2798. struct UnityEventCallState_t3448586328
  2799. {
  2800. public:
  2801. // System.Int32 UnityEngine.Events.UnityEventCallState::value__
  2802. int32_t ___value___1;
  2803. public:
  2804. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(UnityEventCallState_t3448586328, ___value___1)); }
  2805. inline int32_t get_value___1() const { return ___value___1; }
  2806. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2807. inline void set_value___1(int32_t value)
  2808. {
  2809. ___value___1 = value;
  2810. }
  2811. };
  2812. #ifdef __clang__
  2813. #pragma clang diagnostic pop
  2814. #endif
  2815. #endif // UNITYEVENTCALLSTATE_T3448586328_H
  2816. #ifndef TRACKEDREFERENCE_T1199777556_H
  2817. #define TRACKEDREFERENCE_T1199777556_H
  2818. #ifdef __clang__
  2819. #pragma clang diagnostic push
  2820. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2821. #pragma clang diagnostic ignored "-Wunused-variable"
  2822. #endif
  2823. // UnityEngine.TrackedReference
  2824. struct TrackedReference_t1199777556 : public RuntimeObject
  2825. {
  2826. public:
  2827. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  2828. intptr_t ___m_Ptr_0;
  2829. public:
  2830. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_t1199777556, ___m_Ptr_0)); }
  2831. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  2832. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  2833. inline void set_m_Ptr_0(intptr_t value)
  2834. {
  2835. ___m_Ptr_0 = value;
  2836. }
  2837. };
  2838. #ifdef __clang__
  2839. #pragma clang diagnostic pop
  2840. #endif
  2841. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  2842. struct TrackedReference_t1199777556_marshaled_pinvoke
  2843. {
  2844. intptr_t ___m_Ptr_0;
  2845. };
  2846. // Native definition for COM marshalling of UnityEngine.TrackedReference
  2847. struct TrackedReference_t1199777556_marshaled_com
  2848. {
  2849. intptr_t ___m_Ptr_0;
  2850. };
  2851. #endif // TRACKEDREFERENCE_T1199777556_H
  2852. #ifndef RENDERTEXTUREMEMORYLESS_T852891252_H
  2853. #define RENDERTEXTUREMEMORYLESS_T852891252_H
  2854. #ifdef __clang__
  2855. #pragma clang diagnostic push
  2856. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2857. #pragma clang diagnostic ignored "-Wunused-variable"
  2858. #endif
  2859. // UnityEngine.RenderTextureMemoryless
  2860. struct RenderTextureMemoryless_t852891252
  2861. {
  2862. public:
  2863. // System.Int32 UnityEngine.RenderTextureMemoryless::value__
  2864. int32_t ___value___1;
  2865. public:
  2866. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t852891252, ___value___1)); }
  2867. inline int32_t get_value___1() const { return ___value___1; }
  2868. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2869. inline void set_value___1(int32_t value)
  2870. {
  2871. ___value___1 = value;
  2872. }
  2873. };
  2874. #ifdef __clang__
  2875. #pragma clang diagnostic pop
  2876. #endif
  2877. #endif // RENDERTEXTUREMEMORYLESS_T852891252_H
  2878. #ifndef PERSISTENTLISTENERMODE_T232255230_H
  2879. #define PERSISTENTLISTENERMODE_T232255230_H
  2880. #ifdef __clang__
  2881. #pragma clang diagnostic push
  2882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2883. #pragma clang diagnostic ignored "-Wunused-variable"
  2884. #endif
  2885. // UnityEngine.Events.PersistentListenerMode
  2886. struct PersistentListenerMode_t232255230
  2887. {
  2888. public:
  2889. // System.Int32 UnityEngine.Events.PersistentListenerMode::value__
  2890. int32_t ___value___1;
  2891. public:
  2892. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t232255230, ___value___1)); }
  2893. inline int32_t get_value___1() const { return ___value___1; }
  2894. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2895. inline void set_value___1(int32_t value)
  2896. {
  2897. ___value___1 = value;
  2898. }
  2899. };
  2900. #ifdef __clang__
  2901. #pragma clang diagnostic pop
  2902. #endif
  2903. #endif // PERSISTENTLISTENERMODE_T232255230_H
  2904. #ifndef MATERIALEFFECTPLAYABLE_T3995207978_H
  2905. #define MATERIALEFFECTPLAYABLE_T3995207978_H
  2906. #ifdef __clang__
  2907. #pragma clang diagnostic push
  2908. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2909. #pragma clang diagnostic ignored "-Wunused-variable"
  2910. #endif
  2911. // UnityEngine.Experimental.Playables.MaterialEffectPlayable
  2912. struct MaterialEffectPlayable_t3995207978
  2913. {
  2914. public:
  2915. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle
  2916. PlayableHandle_t1095853803 ___m_Handle_0;
  2917. public:
  2918. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(MaterialEffectPlayable_t3995207978, ___m_Handle_0)); }
  2919. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  2920. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  2921. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  2922. {
  2923. ___m_Handle_0 = value;
  2924. }
  2925. };
  2926. #ifdef __clang__
  2927. #pragma clang diagnostic pop
  2928. #endif
  2929. #endif // MATERIALEFFECTPLAYABLE_T3995207978_H
  2930. #ifndef MULTICASTDELEGATE_T_H
  2931. #define MULTICASTDELEGATE_T_H
  2932. #ifdef __clang__
  2933. #pragma clang diagnostic push
  2934. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2935. #pragma clang diagnostic ignored "-Wunused-variable"
  2936. #endif
  2937. // System.MulticastDelegate
  2938. struct MulticastDelegate_t : public Delegate_t1188392813
  2939. {
  2940. public:
  2941. // System.MulticastDelegate System.MulticastDelegate::prev
  2942. MulticastDelegate_t * ___prev_9;
  2943. // System.MulticastDelegate System.MulticastDelegate::kpm_next
  2944. MulticastDelegate_t * ___kpm_next_10;
  2945. public:
  2946. inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___prev_9)); }
  2947. inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; }
  2948. inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; }
  2949. inline void set_prev_9(MulticastDelegate_t * value)
  2950. {
  2951. ___prev_9 = value;
  2952. Il2CppCodeGenWriteBarrier((&___prev_9), value);
  2953. }
  2954. inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___kpm_next_10)); }
  2955. inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; }
  2956. inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
  2957. inline void set_kpm_next_10(MulticastDelegate_t * value)
  2958. {
  2959. ___kpm_next_10 = value;
  2960. Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
  2961. }
  2962. };
  2963. #ifdef __clang__
  2964. #pragma clang diagnostic pop
  2965. #endif
  2966. #endif // MULTICASTDELEGATE_T_H
  2967. #ifndef LOGGER_T274032455_H
  2968. #define LOGGER_T274032455_H
  2969. #ifdef __clang__
  2970. #pragma clang diagnostic push
  2971. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2972. #pragma clang diagnostic ignored "-Wunused-variable"
  2973. #endif
  2974. // UnityEngine.Logger
  2975. struct Logger_t274032455 : public RuntimeObject
  2976. {
  2977. public:
  2978. // UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
  2979. RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
  2980. // System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
  2981. bool ___U3ClogEnabledU3Ek__BackingField_1;
  2982. // UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
  2983. int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
  2984. public:
  2985. inline static int32_t get_offset_of_U3ClogHandlerU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3ClogHandlerU3Ek__BackingField_0)); }
  2986. inline RuntimeObject* get_U3ClogHandlerU3Ek__BackingField_0() const { return ___U3ClogHandlerU3Ek__BackingField_0; }
  2987. inline RuntimeObject** get_address_of_U3ClogHandlerU3Ek__BackingField_0() { return &___U3ClogHandlerU3Ek__BackingField_0; }
  2988. inline void set_U3ClogHandlerU3Ek__BackingField_0(RuntimeObject* value)
  2989. {
  2990. ___U3ClogHandlerU3Ek__BackingField_0 = value;
  2991. Il2CppCodeGenWriteBarrier((&___U3ClogHandlerU3Ek__BackingField_0), value);
  2992. }
  2993. inline static int32_t get_offset_of_U3ClogEnabledU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3ClogEnabledU3Ek__BackingField_1)); }
  2994. inline bool get_U3ClogEnabledU3Ek__BackingField_1() const { return ___U3ClogEnabledU3Ek__BackingField_1; }
  2995. inline bool* get_address_of_U3ClogEnabledU3Ek__BackingField_1() { return &___U3ClogEnabledU3Ek__BackingField_1; }
  2996. inline void set_U3ClogEnabledU3Ek__BackingField_1(bool value)
  2997. {
  2998. ___U3ClogEnabledU3Ek__BackingField_1 = value;
  2999. }
  3000. inline static int32_t get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3CfilterLogTypeU3Ek__BackingField_2)); }
  3001. inline int32_t get_U3CfilterLogTypeU3Ek__BackingField_2() const { return ___U3CfilterLogTypeU3Ek__BackingField_2; }
  3002. inline int32_t* get_address_of_U3CfilterLogTypeU3Ek__BackingField_2() { return &___U3CfilterLogTypeU3Ek__BackingField_2; }
  3003. inline void set_U3CfilterLogTypeU3Ek__BackingField_2(int32_t value)
  3004. {
  3005. ___U3CfilterLogTypeU3Ek__BackingField_2 = value;
  3006. }
  3007. };
  3008. #ifdef __clang__
  3009. #pragma clang diagnostic pop
  3010. #endif
  3011. #endif // LOGGER_T274032455_H
  3012. #ifndef PLAYABLEOUTPUT_T3179894105_H
  3013. #define PLAYABLEOUTPUT_T3179894105_H
  3014. #ifdef __clang__
  3015. #pragma clang diagnostic push
  3016. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3017. #pragma clang diagnostic ignored "-Wunused-variable"
  3018. #endif
  3019. // UnityEngine.Playables.PlayableOutput
  3020. struct PlayableOutput_t3179894105
  3021. {
  3022. public:
  3023. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
  3024. PlayableOutputHandle_t4208053793 ___m_Handle_0;
  3025. public:
  3026. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_t3179894105, ___m_Handle_0)); }
  3027. inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; }
  3028. inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  3029. inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value)
  3030. {
  3031. ___m_Handle_0 = value;
  3032. }
  3033. };
  3034. struct PlayableOutput_t3179894105_StaticFields
  3035. {
  3036. public:
  3037. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
  3038. PlayableOutput_t3179894105 ___m_NullPlayableOutput_1;
  3039. public:
  3040. inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_t3179894105_StaticFields, ___m_NullPlayableOutput_1)); }
  3041. inline PlayableOutput_t3179894105 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
  3042. inline PlayableOutput_t3179894105 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
  3043. inline void set_m_NullPlayableOutput_1(PlayableOutput_t3179894105 value)
  3044. {
  3045. ___m_NullPlayableOutput_1 = value;
  3046. }
  3047. };
  3048. #ifdef __clang__
  3049. #pragma clang diagnostic pop
  3050. #endif
  3051. #endif // PLAYABLEOUTPUT_T3179894105_H
  3052. #ifndef PLAYABLE_T459825607_H
  3053. #define PLAYABLE_T459825607_H
  3054. #ifdef __clang__
  3055. #pragma clang diagnostic push
  3056. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3057. #pragma clang diagnostic ignored "-Wunused-variable"
  3058. #endif
  3059. // UnityEngine.Playables.Playable
  3060. struct Playable_t459825607
  3061. {
  3062. public:
  3063. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
  3064. PlayableHandle_t1095853803 ___m_Handle_0;
  3065. public:
  3066. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_t459825607, ___m_Handle_0)); }
  3067. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  3068. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  3069. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  3070. {
  3071. ___m_Handle_0 = value;
  3072. }
  3073. };
  3074. struct Playable_t459825607_StaticFields
  3075. {
  3076. public:
  3077. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
  3078. Playable_t459825607 ___m_NullPlayable_1;
  3079. public:
  3080. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_t459825607_StaticFields, ___m_NullPlayable_1)); }
  3081. inline Playable_t459825607 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  3082. inline Playable_t459825607 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  3083. inline void set_m_NullPlayable_1(Playable_t459825607 value)
  3084. {
  3085. ___m_NullPlayable_1 = value;
  3086. }
  3087. };
  3088. #ifdef __clang__
  3089. #pragma clang diagnostic pop
  3090. #endif
  3091. #endif // PLAYABLE_T459825607_H
  3092. #ifndef SCRIPTABLEOBJECT_T2528358522_H
  3093. #define SCRIPTABLEOBJECT_T2528358522_H
  3094. #ifdef __clang__
  3095. #pragma clang diagnostic push
  3096. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3097. #pragma clang diagnostic ignored "-Wunused-variable"
  3098. #endif
  3099. // UnityEngine.ScriptableObject
  3100. struct ScriptableObject_t2528358522 : public Object_t631007953
  3101. {
  3102. public:
  3103. public:
  3104. };
  3105. #ifdef __clang__
  3106. #pragma clang diagnostic pop
  3107. #endif
  3108. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  3109. struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke
  3110. {
  3111. };
  3112. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  3113. struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com
  3114. {
  3115. };
  3116. #endif // SCRIPTABLEOBJECT_T2528358522_H
  3117. #ifndef PLAYABLEBINDING_T354260709_H
  3118. #define PLAYABLEBINDING_T354260709_H
  3119. #ifdef __clang__
  3120. #pragma clang diagnostic push
  3121. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3122. #pragma clang diagnostic ignored "-Wunused-variable"
  3123. #endif
  3124. // UnityEngine.Playables.PlayableBinding
  3125. struct PlayableBinding_t354260709
  3126. {
  3127. public:
  3128. union
  3129. {
  3130. struct
  3131. {
  3132. // System.String UnityEngine.Playables.PlayableBinding::<streamName>k__BackingField
  3133. String_t* ___U3CstreamNameU3Ek__BackingField_2;
  3134. // UnityEngine.Playables.DataStreamType UnityEngine.Playables.PlayableBinding::<streamType>k__BackingField
  3135. int32_t ___U3CstreamTypeU3Ek__BackingField_3;
  3136. // UnityEngine.Object UnityEngine.Playables.PlayableBinding::<sourceObject>k__BackingField
  3137. Object_t631007953 * ___U3CsourceObjectU3Ek__BackingField_4;
  3138. // System.Type UnityEngine.Playables.PlayableBinding::<sourceBindingType>k__BackingField
  3139. Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
  3140. };
  3141. uint8_t PlayableBinding_t354260709__padding[1];
  3142. };
  3143. public:
  3144. inline static int32_t get_offset_of_U3CstreamNameU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CstreamNameU3Ek__BackingField_2)); }
  3145. inline String_t* get_U3CstreamNameU3Ek__BackingField_2() const { return ___U3CstreamNameU3Ek__BackingField_2; }
  3146. inline String_t** get_address_of_U3CstreamNameU3Ek__BackingField_2() { return &___U3CstreamNameU3Ek__BackingField_2; }
  3147. inline void set_U3CstreamNameU3Ek__BackingField_2(String_t* value)
  3148. {
  3149. ___U3CstreamNameU3Ek__BackingField_2 = value;
  3150. Il2CppCodeGenWriteBarrier((&___U3CstreamNameU3Ek__BackingField_2), value);
  3151. }
  3152. inline static int32_t get_offset_of_U3CstreamTypeU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CstreamTypeU3Ek__BackingField_3)); }
  3153. inline int32_t get_U3CstreamTypeU3Ek__BackingField_3() const { return ___U3CstreamTypeU3Ek__BackingField_3; }
  3154. inline int32_t* get_address_of_U3CstreamTypeU3Ek__BackingField_3() { return &___U3CstreamTypeU3Ek__BackingField_3; }
  3155. inline void set_U3CstreamTypeU3Ek__BackingField_3(int32_t value)
  3156. {
  3157. ___U3CstreamTypeU3Ek__BackingField_3 = value;
  3158. }
  3159. inline static int32_t get_offset_of_U3CsourceObjectU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CsourceObjectU3Ek__BackingField_4)); }
  3160. inline Object_t631007953 * get_U3CsourceObjectU3Ek__BackingField_4() const { return ___U3CsourceObjectU3Ek__BackingField_4; }
  3161. inline Object_t631007953 ** get_address_of_U3CsourceObjectU3Ek__BackingField_4() { return &___U3CsourceObjectU3Ek__BackingField_4; }
  3162. inline void set_U3CsourceObjectU3Ek__BackingField_4(Object_t631007953 * value)
  3163. {
  3164. ___U3CsourceObjectU3Ek__BackingField_4 = value;
  3165. Il2CppCodeGenWriteBarrier((&___U3CsourceObjectU3Ek__BackingField_4), value);
  3166. }
  3167. inline static int32_t get_offset_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CsourceBindingTypeU3Ek__BackingField_5)); }
  3168. inline Type_t * get_U3CsourceBindingTypeU3Ek__BackingField_5() const { return ___U3CsourceBindingTypeU3Ek__BackingField_5; }
  3169. inline Type_t ** get_address_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return &___U3CsourceBindingTypeU3Ek__BackingField_5; }
  3170. inline void set_U3CsourceBindingTypeU3Ek__BackingField_5(Type_t * value)
  3171. {
  3172. ___U3CsourceBindingTypeU3Ek__BackingField_5 = value;
  3173. Il2CppCodeGenWriteBarrier((&___U3CsourceBindingTypeU3Ek__BackingField_5), value);
  3174. }
  3175. };
  3176. struct PlayableBinding_t354260709_StaticFields
  3177. {
  3178. public:
  3179. // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
  3180. PlayableBindingU5BU5D_t829358056* ___None_0;
  3181. // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
  3182. double ___DefaultDuration_1;
  3183. public:
  3184. inline static int32_t get_offset_of_None_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709_StaticFields, ___None_0)); }
  3185. inline PlayableBindingU5BU5D_t829358056* get_None_0() const { return ___None_0; }
  3186. inline PlayableBindingU5BU5D_t829358056** get_address_of_None_0() { return &___None_0; }
  3187. inline void set_None_0(PlayableBindingU5BU5D_t829358056* value)
  3188. {
  3189. ___None_0 = value;
  3190. Il2CppCodeGenWriteBarrier((&___None_0), value);
  3191. }
  3192. inline static int32_t get_offset_of_DefaultDuration_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709_StaticFields, ___DefaultDuration_1)); }
  3193. inline double get_DefaultDuration_1() const { return ___DefaultDuration_1; }
  3194. inline double* get_address_of_DefaultDuration_1() { return &___DefaultDuration_1; }
  3195. inline void set_DefaultDuration_1(double value)
  3196. {
  3197. ___DefaultDuration_1 = value;
  3198. }
  3199. };
  3200. #ifdef __clang__
  3201. #pragma clang diagnostic pop
  3202. #endif
  3203. // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
  3204. struct PlayableBinding_t354260709_marshaled_pinvoke
  3205. {
  3206. union
  3207. {
  3208. struct
  3209. {
  3210. char* ___U3CstreamNameU3Ek__BackingField_2;
  3211. int32_t ___U3CstreamTypeU3Ek__BackingField_3;
  3212. Object_t631007953_marshaled_pinvoke ___U3CsourceObjectU3Ek__BackingField_4;
  3213. Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
  3214. };
  3215. uint8_t PlayableBinding_t354260709__padding[1];
  3216. };
  3217. };
  3218. // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
  3219. struct PlayableBinding_t354260709_marshaled_com
  3220. {
  3221. union
  3222. {
  3223. struct
  3224. {
  3225. Il2CppChar* ___U3CstreamNameU3Ek__BackingField_2;
  3226. int32_t ___U3CstreamTypeU3Ek__BackingField_3;
  3227. Object_t631007953_marshaled_com* ___U3CsourceObjectU3Ek__BackingField_4;
  3228. Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
  3229. };
  3230. uint8_t PlayableBinding_t354260709__padding[1];
  3231. };
  3232. };
  3233. #endif // PLAYABLEBINDING_T354260709_H
  3234. #ifndef COMPONENT_T1923634451_H
  3235. #define COMPONENT_T1923634451_H
  3236. #ifdef __clang__
  3237. #pragma clang diagnostic push
  3238. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3239. #pragma clang diagnostic ignored "-Wunused-variable"
  3240. #endif
  3241. // UnityEngine.Component
  3242. struct Component_t1923634451 : public Object_t631007953
  3243. {
  3244. public:
  3245. public:
  3246. };
  3247. #ifdef __clang__
  3248. #pragma clang diagnostic pop
  3249. #endif
  3250. #endif // COMPONENT_T1923634451_H
  3251. #ifndef SCRIPTPLAYABLEOUTPUT_T2715692609_H
  3252. #define SCRIPTPLAYABLEOUTPUT_T2715692609_H
  3253. #ifdef __clang__
  3254. #pragma clang diagnostic push
  3255. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3256. #pragma clang diagnostic ignored "-Wunused-variable"
  3257. #endif
  3258. // UnityEngine.Playables.ScriptPlayableOutput
  3259. struct ScriptPlayableOutput_t2715692609
  3260. {
  3261. public:
  3262. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
  3263. PlayableOutputHandle_t4208053793 ___m_Handle_0;
  3264. public:
  3265. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_t2715692609, ___m_Handle_0)); }
  3266. inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; }
  3267. inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  3268. inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value)
  3269. {
  3270. ___m_Handle_0 = value;
  3271. }
  3272. };
  3273. #ifdef __clang__
  3274. #pragma clang diagnostic pop
  3275. #endif
  3276. #endif // SCRIPTPLAYABLEOUTPUT_T2715692609_H
  3277. #ifndef RENDERTEXTUREDESCRIPTOR_T1974534975_H
  3278. #define RENDERTEXTUREDESCRIPTOR_T1974534975_H
  3279. #ifdef __clang__
  3280. #pragma clang diagnostic push
  3281. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3282. #pragma clang diagnostic ignored "-Wunused-variable"
  3283. #endif
  3284. // UnityEngine.RenderTextureDescriptor
  3285. struct RenderTextureDescriptor_t1974534975
  3286. {
  3287. public:
  3288. // System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
  3289. int32_t ___U3CwidthU3Ek__BackingField_0;
  3290. // System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
  3291. int32_t ___U3CheightU3Ek__BackingField_1;
  3292. // System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
  3293. int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
  3294. // System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
  3295. int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
  3296. // System.Int32 UnityEngine.RenderTextureDescriptor::_bindMS
  3297. int32_t ____bindMS_4;
  3298. // UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::<colorFormat>k__BackingField
  3299. int32_t ___U3CcolorFormatU3Ek__BackingField_5;
  3300. // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
  3301. int32_t ____depthBufferBits_6;
  3302. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
  3303. int32_t ___U3CdimensionU3Ek__BackingField_8;
  3304. // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
  3305. int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
  3306. // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
  3307. int32_t ___U3CvrUsageU3Ek__BackingField_10;
  3308. // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
  3309. int32_t ____flags_11;
  3310. // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
  3311. int32_t ___U3CmemorylessU3Ek__BackingField_12;
  3312. public:
  3313. inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CwidthU3Ek__BackingField_0)); }
  3314. inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
  3315. inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
  3316. inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
  3317. {
  3318. ___U3CwidthU3Ek__BackingField_0 = value;
  3319. }
  3320. inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CheightU3Ek__BackingField_1)); }
  3321. inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
  3322. inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
  3323. inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
  3324. {
  3325. ___U3CheightU3Ek__BackingField_1 = value;
  3326. }
  3327. inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
  3328. inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
  3329. inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
  3330. inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
  3331. {
  3332. ___U3CmsaaSamplesU3Ek__BackingField_2 = value;
  3333. }
  3334. inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CvolumeDepthU3Ek__BackingField_3)); }
  3335. inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
  3336. inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
  3337. inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
  3338. {
  3339. ___U3CvolumeDepthU3Ek__BackingField_3 = value;
  3340. }
  3341. inline static int32_t get_offset_of__bindMS_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ____bindMS_4)); }
  3342. inline int32_t get__bindMS_4() const { return ____bindMS_4; }
  3343. inline int32_t* get_address_of__bindMS_4() { return &____bindMS_4; }
  3344. inline void set__bindMS_4(int32_t value)
  3345. {
  3346. ____bindMS_4 = value;
  3347. }
  3348. inline static int32_t get_offset_of_U3CcolorFormatU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CcolorFormatU3Ek__BackingField_5)); }
  3349. inline int32_t get_U3CcolorFormatU3Ek__BackingField_5() const { return ___U3CcolorFormatU3Ek__BackingField_5; }
  3350. inline int32_t* get_address_of_U3CcolorFormatU3Ek__BackingField_5() { return &___U3CcolorFormatU3Ek__BackingField_5; }
  3351. inline void set_U3CcolorFormatU3Ek__BackingField_5(int32_t value)
  3352. {
  3353. ___U3CcolorFormatU3Ek__BackingField_5 = value;
  3354. }
  3355. inline static int32_t get_offset_of__depthBufferBits_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ____depthBufferBits_6)); }
  3356. inline int32_t get__depthBufferBits_6() const { return ____depthBufferBits_6; }
  3357. inline int32_t* get_address_of__depthBufferBits_6() { return &____depthBufferBits_6; }
  3358. inline void set__depthBufferBits_6(int32_t value)
  3359. {
  3360. ____depthBufferBits_6 = value;
  3361. }
  3362. inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CdimensionU3Ek__BackingField_8)); }
  3363. inline int32_t get_U3CdimensionU3Ek__BackingField_8() const { return ___U3CdimensionU3Ek__BackingField_8; }
  3364. inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_8() { return &___U3CdimensionU3Ek__BackingField_8; }
  3365. inline void set_U3CdimensionU3Ek__BackingField_8(int32_t value)
  3366. {
  3367. ___U3CdimensionU3Ek__BackingField_8 = value;
  3368. }
  3369. inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CshadowSamplingModeU3Ek__BackingField_9)); }
  3370. inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_9() const { return ___U3CshadowSamplingModeU3Ek__BackingField_9; }
  3371. inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_9() { return &___U3CshadowSamplingModeU3Ek__BackingField_9; }
  3372. inline void set_U3CshadowSamplingModeU3Ek__BackingField_9(int32_t value)
  3373. {
  3374. ___U3CshadowSamplingModeU3Ek__BackingField_9 = value;
  3375. }
  3376. inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CvrUsageU3Ek__BackingField_10)); }
  3377. inline int32_t get_U3CvrUsageU3Ek__BackingField_10() const { return ___U3CvrUsageU3Ek__BackingField_10; }
  3378. inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_10() { return &___U3CvrUsageU3Ek__BackingField_10; }
  3379. inline void set_U3CvrUsageU3Ek__BackingField_10(int32_t value)
  3380. {
  3381. ___U3CvrUsageU3Ek__BackingField_10 = value;
  3382. }
  3383. inline static int32_t get_offset_of__flags_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ____flags_11)); }
  3384. inline int32_t get__flags_11() const { return ____flags_11; }
  3385. inline int32_t* get_address_of__flags_11() { return &____flags_11; }
  3386. inline void set__flags_11(int32_t value)
  3387. {
  3388. ____flags_11 = value;
  3389. }
  3390. inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CmemorylessU3Ek__BackingField_12)); }
  3391. inline int32_t get_U3CmemorylessU3Ek__BackingField_12() const { return ___U3CmemorylessU3Ek__BackingField_12; }
  3392. inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_12() { return &___U3CmemorylessU3Ek__BackingField_12; }
  3393. inline void set_U3CmemorylessU3Ek__BackingField_12(int32_t value)
  3394. {
  3395. ___U3CmemorylessU3Ek__BackingField_12 = value;
  3396. }
  3397. };
  3398. struct RenderTextureDescriptor_t1974534975_StaticFields
  3399. {
  3400. public:
  3401. // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
  3402. Int32U5BU5D_t385246372* ___depthFormatBits_7;
  3403. public:
  3404. inline static int32_t get_offset_of_depthFormatBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975_StaticFields, ___depthFormatBits_7)); }
  3405. inline Int32U5BU5D_t385246372* get_depthFormatBits_7() const { return ___depthFormatBits_7; }
  3406. inline Int32U5BU5D_t385246372** get_address_of_depthFormatBits_7() { return &___depthFormatBits_7; }
  3407. inline void set_depthFormatBits_7(Int32U5BU5D_t385246372* value)
  3408. {
  3409. ___depthFormatBits_7 = value;
  3410. Il2CppCodeGenWriteBarrier((&___depthFormatBits_7), value);
  3411. }
  3412. };
  3413. #ifdef __clang__
  3414. #pragma clang diagnostic pop
  3415. #endif
  3416. #endif // RENDERTEXTUREDESCRIPTOR_T1974534975_H
  3417. #ifndef PERSISTENTCALL_T3407714124_H
  3418. #define PERSISTENTCALL_T3407714124_H
  3419. #ifdef __clang__
  3420. #pragma clang diagnostic push
  3421. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3422. #pragma clang diagnostic ignored "-Wunused-variable"
  3423. #endif
  3424. // UnityEngine.Events.PersistentCall
  3425. struct PersistentCall_t3407714124 : public RuntimeObject
  3426. {
  3427. public:
  3428. // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
  3429. Object_t631007953 * ___m_Target_0;
  3430. // System.String UnityEngine.Events.PersistentCall::m_MethodName
  3431. String_t* ___m_MethodName_1;
  3432. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
  3433. int32_t ___m_Mode_2;
  3434. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
  3435. ArgumentCache_t2187958399 * ___m_Arguments_3;
  3436. // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
  3437. int32_t ___m_CallState_4;
  3438. public:
  3439. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Target_0)); }
  3440. inline Object_t631007953 * get_m_Target_0() const { return ___m_Target_0; }
  3441. inline Object_t631007953 ** get_address_of_m_Target_0() { return &___m_Target_0; }
  3442. inline void set_m_Target_0(Object_t631007953 * value)
  3443. {
  3444. ___m_Target_0 = value;
  3445. Il2CppCodeGenWriteBarrier((&___m_Target_0), value);
  3446. }
  3447. inline static int32_t get_offset_of_m_MethodName_1() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_MethodName_1)); }
  3448. inline String_t* get_m_MethodName_1() const { return ___m_MethodName_1; }
  3449. inline String_t** get_address_of_m_MethodName_1() { return &___m_MethodName_1; }
  3450. inline void set_m_MethodName_1(String_t* value)
  3451. {
  3452. ___m_MethodName_1 = value;
  3453. Il2CppCodeGenWriteBarrier((&___m_MethodName_1), value);
  3454. }
  3455. inline static int32_t get_offset_of_m_Mode_2() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Mode_2)); }
  3456. inline int32_t get_m_Mode_2() const { return ___m_Mode_2; }
  3457. inline int32_t* get_address_of_m_Mode_2() { return &___m_Mode_2; }
  3458. inline void set_m_Mode_2(int32_t value)
  3459. {
  3460. ___m_Mode_2 = value;
  3461. }
  3462. inline static int32_t get_offset_of_m_Arguments_3() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Arguments_3)); }
  3463. inline ArgumentCache_t2187958399 * get_m_Arguments_3() const { return ___m_Arguments_3; }
  3464. inline ArgumentCache_t2187958399 ** get_address_of_m_Arguments_3() { return &___m_Arguments_3; }
  3465. inline void set_m_Arguments_3(ArgumentCache_t2187958399 * value)
  3466. {
  3467. ___m_Arguments_3 = value;
  3468. Il2CppCodeGenWriteBarrier((&___m_Arguments_3), value);
  3469. }
  3470. inline static int32_t get_offset_of_m_CallState_4() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_CallState_4)); }
  3471. inline int32_t get_m_CallState_4() const { return ___m_CallState_4; }
  3472. inline int32_t* get_address_of_m_CallState_4() { return &___m_CallState_4; }
  3473. inline void set_m_CallState_4(int32_t value)
  3474. {
  3475. ___m_CallState_4 = value;
  3476. }
  3477. };
  3478. #ifdef __clang__
  3479. #pragma clang diagnostic pop
  3480. #endif
  3481. #endif // PERSISTENTCALL_T3407714124_H
  3482. #ifndef CAMERAPLAYABLE_T3330816414_H
  3483. #define CAMERAPLAYABLE_T3330816414_H
  3484. #ifdef __clang__
  3485. #pragma clang diagnostic push
  3486. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3487. #pragma clang diagnostic ignored "-Wunused-variable"
  3488. #endif
  3489. // UnityEngine.Experimental.Playables.CameraPlayable
  3490. struct CameraPlayable_t3330816414
  3491. {
  3492. public:
  3493. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle
  3494. PlayableHandle_t1095853803 ___m_Handle_0;
  3495. public:
  3496. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(CameraPlayable_t3330816414, ___m_Handle_0)); }
  3497. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  3498. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  3499. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  3500. {
  3501. ___m_Handle_0 = value;
  3502. }
  3503. };
  3504. #ifdef __clang__
  3505. #pragma clang diagnostic pop
  3506. #endif
  3507. #endif // CAMERAPLAYABLE_T3330816414_H
  3508. #ifndef MESH_T3648964284_H
  3509. #define MESH_T3648964284_H
  3510. #ifdef __clang__
  3511. #pragma clang diagnostic push
  3512. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3513. #pragma clang diagnostic ignored "-Wunused-variable"
  3514. #endif
  3515. // UnityEngine.Mesh
  3516. struct Mesh_t3648964284 : public Object_t631007953
  3517. {
  3518. public:
  3519. public:
  3520. };
  3521. #ifdef __clang__
  3522. #pragma clang diagnostic pop
  3523. #endif
  3524. #endif // MESH_T3648964284_H
  3525. #ifndef TEXTUREPLAYABLEOUTPUT_T648497447_H
  3526. #define TEXTUREPLAYABLEOUTPUT_T648497447_H
  3527. #ifdef __clang__
  3528. #pragma clang diagnostic push
  3529. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3530. #pragma clang diagnostic ignored "-Wunused-variable"
  3531. #endif
  3532. // UnityEngine.Experimental.Playables.TexturePlayableOutput
  3533. struct TexturePlayableOutput_t648497447
  3534. {
  3535. public:
  3536. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
  3537. PlayableOutputHandle_t4208053793 ___m_Handle_0;
  3538. public:
  3539. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TexturePlayableOutput_t648497447, ___m_Handle_0)); }
  3540. inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; }
  3541. inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  3542. inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value)
  3543. {
  3544. ___m_Handle_0 = value;
  3545. }
  3546. };
  3547. #ifdef __clang__
  3548. #pragma clang diagnostic pop
  3549. #endif
  3550. #endif // TEXTUREPLAYABLEOUTPUT_T648497447_H
  3551. #ifndef TEXTUREMIXERPLAYABLE_T2398603962_H
  3552. #define TEXTUREMIXERPLAYABLE_T2398603962_H
  3553. #ifdef __clang__
  3554. #pragma clang diagnostic push
  3555. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3556. #pragma clang diagnostic ignored "-Wunused-variable"
  3557. #endif
  3558. // UnityEngine.Experimental.Playables.TextureMixerPlayable
  3559. struct TextureMixerPlayable_t2398603962
  3560. {
  3561. public:
  3562. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
  3563. PlayableHandle_t1095853803 ___m_Handle_0;
  3564. public:
  3565. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TextureMixerPlayable_t2398603962, ___m_Handle_0)); }
  3566. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  3567. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  3568. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  3569. {
  3570. ___m_Handle_0 = value;
  3571. }
  3572. };
  3573. #ifdef __clang__
  3574. #pragma clang diagnostic pop
  3575. #endif
  3576. #endif // TEXTUREMIXERPLAYABLE_T2398603962_H
  3577. #ifndef UNITYACTION_T3245792599_H
  3578. #define UNITYACTION_T3245792599_H
  3579. #ifdef __clang__
  3580. #pragma clang diagnostic push
  3581. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3582. #pragma clang diagnostic ignored "-Wunused-variable"
  3583. #endif
  3584. // UnityEngine.Events.UnityAction
  3585. struct UnityAction_t3245792599 : public MulticastDelegate_t
  3586. {
  3587. public:
  3588. public:
  3589. };
  3590. #ifdef __clang__
  3591. #pragma clang diagnostic pop
  3592. #endif
  3593. #endif // UNITYACTION_T3245792599_H
  3594. #ifndef PLAYABLEASSET_T3219022681_H
  3595. #define PLAYABLEASSET_T3219022681_H
  3596. #ifdef __clang__
  3597. #pragma clang diagnostic push
  3598. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3599. #pragma clang diagnostic ignored "-Wunused-variable"
  3600. #endif
  3601. // UnityEngine.Playables.PlayableAsset
  3602. struct PlayableAsset_t3219022681 : public ScriptableObject_t2528358522
  3603. {
  3604. public:
  3605. public:
  3606. };
  3607. #ifdef __clang__
  3608. #pragma clang diagnostic pop
  3609. #endif
  3610. #endif // PLAYABLEASSET_T3219022681_H
  3611. #ifndef RENDERER_T2627027031_H
  3612. #define RENDERER_T2627027031_H
  3613. #ifdef __clang__
  3614. #pragma clang diagnostic push
  3615. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3616. #pragma clang diagnostic ignored "-Wunused-variable"
  3617. #endif
  3618. // UnityEngine.Renderer
  3619. struct Renderer_t2627027031 : public Component_t1923634451
  3620. {
  3621. public:
  3622. public:
  3623. };
  3624. #ifdef __clang__
  3625. #pragma clang diagnostic pop
  3626. #endif
  3627. #endif // RENDERER_T2627027031_H
  3628. #ifndef MESHRENDERER_T587009260_H
  3629. #define MESHRENDERER_T587009260_H
  3630. #ifdef __clang__
  3631. #pragma clang diagnostic push
  3632. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3633. #pragma clang diagnostic ignored "-Wunused-variable"
  3634. #endif
  3635. // UnityEngine.MeshRenderer
  3636. struct MeshRenderer_t587009260 : public Renderer_t2627027031
  3637. {
  3638. public:
  3639. public:
  3640. };
  3641. #ifdef __clang__
  3642. #pragma clang diagnostic pop
  3643. #endif
  3644. #endif // MESHRENDERER_T587009260_H
  3645. #ifdef __clang__
  3646. #pragma clang diagnostic push
  3647. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3648. #pragma clang diagnostic ignored "-Wunused-variable"
  3649. #endif
  3650. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2300 = { sizeof (RenderTextureMemoryless_t852891252)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  3651. extern const int32_t g_FieldOffsetTable2300[5] =
  3652. {
  3653. RenderTextureMemoryless_t852891252::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  3654. 0,
  3655. 0,
  3656. 0,
  3657. 0,
  3658. };
  3659. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2301 = { sizeof (AmbientMode_t4023919024)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  3660. extern const int32_t g_FieldOffsetTable2301[5] =
  3661. {
  3662. AmbientMode_t4023919024::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  3663. 0,
  3664. 0,
  3665. 0,
  3666. 0,
  3667. };
  3668. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2302 = { sizeof (ShadowCastingMode_t2280965600)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  3669. extern const int32_t g_FieldOffsetTable2302[5] =
  3670. {
  3671. ShadowCastingMode_t2280965600::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  3672. 0,
  3673. 0,
  3674. 0,
  3675. 0,
  3676. };
  3677. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2303 = { sizeof (ReflectionProbeUsage_t3366161812)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  3678. extern const int32_t g_FieldOffsetTable2303[5] =
  3679. {
  3680. ReflectionProbeUsage_t3366161812::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  3681. 0,
  3682. 0,
  3683. 0,
  3684. 0,
  3685. };
  3686. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2304 = { sizeof (ShadowSamplingMode_t838715745)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  3687. extern const int32_t g_FieldOffsetTable2304[4] =
  3688. {
  3689. ShadowSamplingMode_t838715745::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  3690. 0,
  3691. 0,
  3692. 0,
  3693. };
  3694. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2305 = { sizeof (LightProbeUsage_t800497123)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  3695. extern const int32_t g_FieldOffsetTable2305[4] =
  3696. {
  3697. LightProbeUsage_t800497123::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  3698. 0,
  3699. 0,
  3700. 0,
  3701. };
  3702. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2306 = { sizeof (TextureDimension_t3933106086)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  3703. extern const int32_t g_FieldOffsetTable2306[9] =
  3704. {
  3705. TextureDimension_t3933106086::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  3706. 0,
  3707. 0,
  3708. 0,
  3709. 0,
  3710. 0,
  3711. 0,
  3712. 0,
  3713. 0,
  3714. };
  3715. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2307 = { sizeof (MeshRenderer_t587009260), -1, 0, 0 };
  3716. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2308 = { 0, -1, 0, 0 };
  3717. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2309 = { sizeof (KeyCode_t2599294277)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  3718. extern const int32_t g_FieldOffsetTable2309[322] =
  3719. {
  3720. KeyCode_t2599294277::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  3721. 0,
  3722. 0,
  3723. 0,
  3724. 0,
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  4042. };
  4043. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2310 = { sizeof (ManagedStreamHelpers_t1984295859), -1, 0, 0 };
  4044. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2311 = { sizeof (MathfInternal_t624072491)+ sizeof (RuntimeObject), sizeof(MathfInternal_t624072491 ), sizeof(MathfInternal_t624072491_StaticFields), 0 };
  4045. extern const int32_t g_FieldOffsetTable2311[3] =
  4046. {
  4047. MathfInternal_t624072491_StaticFields::get_offset_of_FloatMinNormal_0(),
  4048. MathfInternal_t624072491_StaticFields::get_offset_of_FloatMinDenormal_1(),
  4049. MathfInternal_t624072491_StaticFields::get_offset_of_IsFlushToZeroEnabled_2(),
  4050. };
  4051. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2312 = { sizeof (Mesh_t3648964284), -1, 0, 0 };
  4052. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2313 = { sizeof (InternalShaderChannel_t300897861)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  4053. extern const int32_t g_FieldOffsetTable2313[9] =
  4054. {
  4055. InternalShaderChannel_t300897861::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4056. 0,
  4057. 0,
  4058. 0,
  4059. 0,
  4060. 0,
  4061. 0,
  4062. 0,
  4063. 0,
  4064. };
  4065. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2314 = { sizeof (InternalVertexChannelType_t299736786)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  4066. extern const int32_t g_FieldOffsetTable2314[3] =
  4067. {
  4068. InternalVertexChannelType_t299736786::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4069. 0,
  4070. 0,
  4071. };
  4072. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2315 = { sizeof (SendMouseEvents_t3273302915), -1, sizeof(SendMouseEvents_t3273302915_StaticFields), 0 };
  4073. extern const int32_t g_FieldOffsetTable2315[5] =
  4074. {
  4075. SendMouseEvents_t3273302915_StaticFields::get_offset_of_s_MouseUsed_0(),
  4076. SendMouseEvents_t3273302915_StaticFields::get_offset_of_m_LastHit_1(),
  4077. SendMouseEvents_t3273302915_StaticFields::get_offset_of_m_MouseDownHit_2(),
  4078. SendMouseEvents_t3273302915_StaticFields::get_offset_of_m_CurrentHit_3(),
  4079. SendMouseEvents_t3273302915_StaticFields::get_offset_of_m_Cameras_4(),
  4080. };
  4081. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2316 = { sizeof (HitInfo_t3229609740)+ sizeof (RuntimeObject), -1, 0, 0 };
  4082. extern const int32_t g_FieldOffsetTable2316[2] =
  4083. {
  4084. HitInfo_t3229609740::get_offset_of_target_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4085. HitInfo_t3229609740::get_offset_of_camera_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4086. };
  4087. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2317 = { sizeof (Plane_t1000493321)+ sizeof (RuntimeObject), sizeof(Plane_t1000493321 ), 0, 0 };
  4088. extern const int32_t g_FieldOffsetTable2317[2] =
  4089. {
  4090. Plane_t1000493321::get_offset_of_m_Normal_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4091. Plane_t1000493321::get_offset_of_m_Distance_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4092. };
  4093. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2318 = { sizeof (PropertyAttribute_t3677895545), -1, 0, 0 };
  4094. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2319 = { sizeof (RangeAttribute_t3337244227), -1, 0, 0 };
  4095. extern const int32_t g_FieldOffsetTable2319[2] =
  4096. {
  4097. RangeAttribute_t3337244227::get_offset_of_min_0(),
  4098. RangeAttribute_t3337244227::get_offset_of_max_1(),
  4099. };
  4100. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2320 = { sizeof (PropertyNameUtils_t539849043), -1, 0, 0 };
  4101. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2321 = { sizeof (PropertyName_t3749835189)+ sizeof (RuntimeObject), sizeof(PropertyName_t3749835189 ), 0, 0 };
  4102. extern const int32_t g_FieldOffsetTable2321[1] =
  4103. {
  4104. PropertyName_t3749835189::get_offset_of_id_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4105. };
  4106. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2322 = { sizeof (Ray_t3785851493)+ sizeof (RuntimeObject), sizeof(Ray_t3785851493 ), 0, 0 };
  4107. extern const int32_t g_FieldOffsetTable2322[2] =
  4108. {
  4109. Ray_t3785851493::get_offset_of_m_Origin_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4110. Ray_t3785851493::get_offset_of_m_Direction_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4111. };
  4112. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2323 = { sizeof (Rect_t2360479859)+ sizeof (RuntimeObject), sizeof(Rect_t2360479859 ), 0, 0 };
  4113. extern const int32_t g_FieldOffsetTable2323[4] =
  4114. {
  4115. Rect_t2360479859::get_offset_of_m_XMin_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4116. Rect_t2360479859::get_offset_of_m_YMin_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4117. Rect_t2360479859::get_offset_of_m_Width_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4118. Rect_t2360479859::get_offset_of_m_Height_3() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4119. };
  4120. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2324 = { sizeof (SerializePrivateVariables_t3872960625), -1, 0, 0 };
  4121. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2325 = { sizeof (SerializeField_t3286833614), -1, 0, 0 };
  4122. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2326 = { sizeof (PreferBinarySerialization_t2906007930), -1, 0, 0 };
  4123. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2327 = { 0, -1, 0, 0 };
  4124. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2328 = { sizeof (StackTraceUtility_t3465565809), -1, sizeof(StackTraceUtility_t3465565809_StaticFields), 0 };
  4125. extern const int32_t g_FieldOffsetTable2328[1] =
  4126. {
  4127. StackTraceUtility_t3465565809_StaticFields::get_offset_of_projectFolder_0(),
  4128. };
  4129. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2329 = { sizeof (UnityException_t3598173660), -1, 0, 0 };
  4130. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2330 = { sizeof (RenderTextureDescriptor_t1974534975)+ sizeof (RuntimeObject), sizeof(RenderTextureDescriptor_t1974534975 ), sizeof(RenderTextureDescriptor_t1974534975_StaticFields), 0 };
  4131. extern const int32_t g_FieldOffsetTable2330[13] =
  4132. {
  4133. RenderTextureDescriptor_t1974534975::get_offset_of_U3CwidthU3Ek__BackingField_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4134. RenderTextureDescriptor_t1974534975::get_offset_of_U3CheightU3Ek__BackingField_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4135. RenderTextureDescriptor_t1974534975::get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4136. RenderTextureDescriptor_t1974534975::get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4137. RenderTextureDescriptor_t1974534975::get_offset_of__bindMS_4() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4138. RenderTextureDescriptor_t1974534975::get_offset_of_U3CcolorFormatU3Ek__BackingField_5() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4139. RenderTextureDescriptor_t1974534975::get_offset_of__depthBufferBits_6() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4140. RenderTextureDescriptor_t1974534975_StaticFields::get_offset_of_depthFormatBits_7(),
  4141. RenderTextureDescriptor_t1974534975::get_offset_of_U3CdimensionU3Ek__BackingField_8() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4142. RenderTextureDescriptor_t1974534975::get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_9() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4143. RenderTextureDescriptor_t1974534975::get_offset_of_U3CvrUsageU3Ek__BackingField_10() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4144. RenderTextureDescriptor_t1974534975::get_offset_of__flags_11() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4145. RenderTextureDescriptor_t1974534975::get_offset_of_U3CmemorylessU3Ek__BackingField_12() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4146. };
  4147. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2331 = { sizeof (TouchScreenKeyboardType_t1530597702)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  4148. extern const int32_t g_FieldOffsetTable2331[12] =
  4149. {
  4150. TouchScreenKeyboardType_t1530597702::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4151. 0,
  4152. 0,
  4153. 0,
  4154. 0,
  4155. 0,
  4156. 0,
  4157. 0,
  4158. 0,
  4159. 0,
  4160. 0,
  4161. 0,
  4162. };
  4163. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2332 = { sizeof (TrackedReference_t1199777556), sizeof(TrackedReference_t1199777556_marshaled_pinvoke), 0, 0 };
  4164. extern const int32_t g_FieldOffsetTable2332[1] =
  4165. {
  4166. TrackedReference_t1199777556::get_offset_of_m_Ptr_0(),
  4167. };
  4168. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2333 = { sizeof (PersistentListenerMode_t232255230)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  4169. extern const int32_t g_FieldOffsetTable2333[8] =
  4170. {
  4171. PersistentListenerMode_t232255230::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4172. 0,
  4173. 0,
  4174. 0,
  4175. 0,
  4176. 0,
  4177. 0,
  4178. 0,
  4179. };
  4180. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2334 = { sizeof (ArgumentCache_t2187958399), -1, 0, 0 };
  4181. extern const int32_t g_FieldOffsetTable2334[6] =
  4182. {
  4183. ArgumentCache_t2187958399::get_offset_of_m_ObjectArgument_0(),
  4184. ArgumentCache_t2187958399::get_offset_of_m_ObjectArgumentAssemblyTypeName_1(),
  4185. ArgumentCache_t2187958399::get_offset_of_m_IntArgument_2(),
  4186. ArgumentCache_t2187958399::get_offset_of_m_FloatArgument_3(),
  4187. ArgumentCache_t2187958399::get_offset_of_m_StringArgument_4(),
  4188. ArgumentCache_t2187958399::get_offset_of_m_BoolArgument_5(),
  4189. };
  4190. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2335 = { sizeof (BaseInvokableCall_t2703961024), -1, 0, 0 };
  4191. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2336 = { sizeof (InvokableCall_t832123510), -1, 0, 0 };
  4192. extern const int32_t g_FieldOffsetTable2336[1] =
  4193. {
  4194. InvokableCall_t832123510::get_offset_of_Delegate_0(),
  4195. };
  4196. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2337 = { 0, 0, 0, 0 };
  4197. extern const int32_t g_FieldOffsetTable2337[1] =
  4198. {
  4199. 0,
  4200. };
  4201. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2338 = { 0, 0, 0, 0 };
  4202. extern const int32_t g_FieldOffsetTable2338[1] =
  4203. {
  4204. 0,
  4205. };
  4206. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2339 = { 0, 0, 0, 0 };
  4207. extern const int32_t g_FieldOffsetTable2339[1] =
  4208. {
  4209. 0,
  4210. };
  4211. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2340 = { 0, 0, 0, 0 };
  4212. extern const int32_t g_FieldOffsetTable2340[1] =
  4213. {
  4214. 0,
  4215. };
  4216. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2341 = { 0, 0, 0, 0 };
  4217. extern const int32_t g_FieldOffsetTable2341[1] =
  4218. {
  4219. 0,
  4220. };
  4221. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2342 = { sizeof (UnityEventCallState_t3448586328)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  4222. extern const int32_t g_FieldOffsetTable2342[4] =
  4223. {
  4224. UnityEventCallState_t3448586328::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4225. 0,
  4226. 0,
  4227. 0,
  4228. };
  4229. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2343 = { sizeof (PersistentCall_t3407714124), -1, 0, 0 };
  4230. extern const int32_t g_FieldOffsetTable2343[5] =
  4231. {
  4232. PersistentCall_t3407714124::get_offset_of_m_Target_0(),
  4233. PersistentCall_t3407714124::get_offset_of_m_MethodName_1(),
  4234. PersistentCall_t3407714124::get_offset_of_m_Mode_2(),
  4235. PersistentCall_t3407714124::get_offset_of_m_Arguments_3(),
  4236. PersistentCall_t3407714124::get_offset_of_m_CallState_4(),
  4237. };
  4238. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2344 = { sizeof (PersistentCallGroup_t3050769227), -1, 0, 0 };
  4239. extern const int32_t g_FieldOffsetTable2344[1] =
  4240. {
  4241. PersistentCallGroup_t3050769227::get_offset_of_m_Calls_0(),
  4242. };
  4243. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2345 = { sizeof (InvokableCallList_t2498835369), -1, 0, 0 };
  4244. extern const int32_t g_FieldOffsetTable2345[4] =
  4245. {
  4246. InvokableCallList_t2498835369::get_offset_of_m_PersistentCalls_0(),
  4247. InvokableCallList_t2498835369::get_offset_of_m_RuntimeCalls_1(),
  4248. InvokableCallList_t2498835369::get_offset_of_m_ExecutingCalls_2(),
  4249. InvokableCallList_t2498835369::get_offset_of_m_NeedsUpdate_3(),
  4250. };
  4251. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2346 = { sizeof (UnityEventBase_t3960448221), -1, 0, 0 };
  4252. extern const int32_t g_FieldOffsetTable2346[4] =
  4253. {
  4254. UnityEventBase_t3960448221::get_offset_of_m_Calls_0(),
  4255. UnityEventBase_t3960448221::get_offset_of_m_PersistentCalls_1(),
  4256. UnityEventBase_t3960448221::get_offset_of_m_TypeName_2(),
  4257. UnityEventBase_t3960448221::get_offset_of_m_CallsDirty_3(),
  4258. };
  4259. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2347 = { sizeof (UnityAction_t3245792599), sizeof(Il2CppMethodPointer), 0, 0 };
  4260. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2348 = { sizeof (UnityEvent_t2581268647), -1, 0, 0 };
  4261. extern const int32_t g_FieldOffsetTable2348[1] =
  4262. {
  4263. UnityEvent_t2581268647::get_offset_of_m_InvokeArray_4(),
  4264. };
  4265. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2349 = { 0, 0, 0, 0 };
  4266. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2350 = { 0, 0, 0, 0 };
  4267. extern const int32_t g_FieldOffsetTable2350[1] =
  4268. {
  4269. 0,
  4270. };
  4271. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2351 = { 0, 0, 0, 0 };
  4272. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2352 = { 0, 0, 0, 0 };
  4273. extern const int32_t g_FieldOffsetTable2352[1] =
  4274. {
  4275. 0,
  4276. };
  4277. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2353 = { 0, 0, 0, 0 };
  4278. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2354 = { 0, 0, 0, 0 };
  4279. extern const int32_t g_FieldOffsetTable2354[1] =
  4280. {
  4281. 0,
  4282. };
  4283. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2355 = { 0, 0, 0, 0 };
  4284. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2356 = { 0, 0, 0, 0 };
  4285. extern const int32_t g_FieldOffsetTable2356[1] =
  4286. {
  4287. 0,
  4288. };
  4289. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2357 = { sizeof (UnitySynchronizationContext_t1887453786), -1, 0, 0 };
  4290. extern const int32_t g_FieldOffsetTable2357[2] =
  4291. {
  4292. UnitySynchronizationContext_t1887453786::get_offset_of_m_AsyncWorkQueue_1(),
  4293. UnitySynchronizationContext_t1887453786::get_offset_of_m_MainThreadID_2(),
  4294. };
  4295. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2358 = { sizeof (WorkRequest_t1354518612)+ sizeof (RuntimeObject), -1, 0, 0 };
  4296. extern const int32_t g_FieldOffsetTable2358[3] =
  4297. {
  4298. WorkRequest_t1354518612::get_offset_of_m_DelagateCallback_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4299. WorkRequest_t1354518612::get_offset_of_m_DelagateState_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4300. WorkRequest_t1354518612::get_offset_of_m_WaitHandle_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4301. };
  4302. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2359 = { sizeof (Vector2_t2156229523)+ sizeof (RuntimeObject), sizeof(Vector2_t2156229523 ), sizeof(Vector2_t2156229523_StaticFields), 0 };
  4303. extern const int32_t g_FieldOffsetTable2359[11] =
  4304. {
  4305. Vector2_t2156229523::get_offset_of_x_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4306. Vector2_t2156229523::get_offset_of_y_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4307. Vector2_t2156229523_StaticFields::get_offset_of_zeroVector_2(),
  4308. Vector2_t2156229523_StaticFields::get_offset_of_oneVector_3(),
  4309. Vector2_t2156229523_StaticFields::get_offset_of_upVector_4(),
  4310. Vector2_t2156229523_StaticFields::get_offset_of_downVector_5(),
  4311. Vector2_t2156229523_StaticFields::get_offset_of_leftVector_6(),
  4312. Vector2_t2156229523_StaticFields::get_offset_of_rightVector_7(),
  4313. Vector2_t2156229523_StaticFields::get_offset_of_positiveInfinityVector_8(),
  4314. Vector2_t2156229523_StaticFields::get_offset_of_negativeInfinityVector_9(),
  4315. 0,
  4316. };
  4317. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2360 = { sizeof (Vector3Int_t741115188)+ sizeof (RuntimeObject), sizeof(Vector3Int_t741115188 ), sizeof(Vector3Int_t741115188_StaticFields), 0 };
  4318. extern const int32_t g_FieldOffsetTable2360[9] =
  4319. {
  4320. Vector3Int_t741115188::get_offset_of_m_X_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4321. Vector3Int_t741115188::get_offset_of_m_Y_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4322. Vector3Int_t741115188::get_offset_of_m_Z_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4323. Vector3Int_t741115188_StaticFields::get_offset_of_s_Zero_3(),
  4324. Vector3Int_t741115188_StaticFields::get_offset_of_s_One_4(),
  4325. Vector3Int_t741115188_StaticFields::get_offset_of_s_Up_5(),
  4326. Vector3Int_t741115188_StaticFields::get_offset_of_s_Down_6(),
  4327. Vector3Int_t741115188_StaticFields::get_offset_of_s_Left_7(),
  4328. Vector3Int_t741115188_StaticFields::get_offset_of_s_Right_8(),
  4329. };
  4330. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2361 = { sizeof (Vector4_t3319028937)+ sizeof (RuntimeObject), sizeof(Vector4_t3319028937 ), sizeof(Vector4_t3319028937_StaticFields), 0 };
  4331. extern const int32_t g_FieldOffsetTable2361[9] =
  4332. {
  4333. 0,
  4334. Vector4_t3319028937::get_offset_of_x_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4335. Vector4_t3319028937::get_offset_of_y_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4336. Vector4_t3319028937::get_offset_of_z_3() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4337. Vector4_t3319028937::get_offset_of_w_4() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4338. Vector4_t3319028937_StaticFields::get_offset_of_zeroVector_5(),
  4339. Vector4_t3319028937_StaticFields::get_offset_of_oneVector_6(),
  4340. Vector4_t3319028937_StaticFields::get_offset_of_positiveInfinityVector_7(),
  4341. Vector4_t3319028937_StaticFields::get_offset_of_negativeInfinityVector_8(),
  4342. };
  4343. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2362 = { sizeof (ReadOnlyAttribute_t2029203740), -1, 0, 0 };
  4344. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2363 = { sizeof (WriteOnlyAttribute_t595109273), -1, 0, 0 };
  4345. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2364 = { sizeof (DeallocateOnJobCompletionAttribute_t3131681843), -1, 0, 0 };
  4346. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2365 = { sizeof (NativeFixedLengthAttribute_t71849338), -1, 0, 0 };
  4347. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2366 = { sizeof (NativeMatchesParallelForLengthAttribute_t3874858371), -1, 0, 0 };
  4348. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2367 = { sizeof (NativeDisableParallelForRestrictionAttribute_t3089424280), -1, 0, 0 };
  4349. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2368 = { sizeof (NativeContainerAttribute_t2600515814), -1, 0, 0 };
  4350. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2369 = { sizeof (NativeContainerIsAtomicWriteOnlyAttribute_t394027931), -1, 0, 0 };
  4351. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2370 = { sizeof (NativeContainerSupportsMinMaxWriteRestrictionAttribute_t1586929818), -1, 0, 0 };
  4352. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2371 = { sizeof (NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1683066125), -1, 0, 0 };
  4353. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2372 = { sizeof (CameraPlayable_t3330816414)+ sizeof (RuntimeObject), sizeof(CameraPlayable_t3330816414 ), 0, 0 };
  4354. extern const int32_t g_FieldOffsetTable2372[1] =
  4355. {
  4356. CameraPlayable_t3330816414::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4357. };
  4358. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2373 = { 0, -1, 0, 0 };
  4359. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2374 = { 0, -1, 0, 0 };
  4360. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2375 = { 0, -1, 0, 0 };
  4361. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2376 = { sizeof (MaterialEffectPlayable_t3995207978)+ sizeof (RuntimeObject), sizeof(MaterialEffectPlayable_t3995207978 ), 0, 0 };
  4362. extern const int32_t g_FieldOffsetTable2376[1] =
  4363. {
  4364. MaterialEffectPlayable_t3995207978::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4365. };
  4366. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2377 = { sizeof (Playable_t459825607)+ sizeof (RuntimeObject), sizeof(Playable_t459825607 ), sizeof(Playable_t459825607_StaticFields), 0 };
  4367. extern const int32_t g_FieldOffsetTable2377[2] =
  4368. {
  4369. Playable_t459825607::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4370. Playable_t459825607_StaticFields::get_offset_of_m_NullPlayable_1(),
  4371. };
  4372. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2378 = { sizeof (PlayableBinding_t354260709)+ sizeof (RuntimeObject), -1, sizeof(PlayableBinding_t354260709_StaticFields), 0 };
  4373. extern const int32_t g_FieldOffsetTable2378[6] =
  4374. {
  4375. PlayableBinding_t354260709_StaticFields::get_offset_of_None_0(),
  4376. PlayableBinding_t354260709_StaticFields::get_offset_of_DefaultDuration_1(),
  4377. PlayableBinding_t354260709::get_offset_of_U3CstreamNameU3Ek__BackingField_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4378. PlayableBinding_t354260709::get_offset_of_U3CstreamTypeU3Ek__BackingField_3() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4379. PlayableBinding_t354260709::get_offset_of_U3CsourceObjectU3Ek__BackingField_4() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4380. PlayableBinding_t354260709::get_offset_of_U3CsourceBindingTypeU3Ek__BackingField_5() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4381. };
  4382. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2379 = { 0, -1, 0, 0 };
  4383. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2380 = { sizeof (PlayableAsset_t3219022681), -1, 0, 0 };
  4384. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2381 = { sizeof (PlayableBehaviour_t4203540982), -1, 0, 0 };
  4385. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2382 = { sizeof (DataStreamType_t4132467813)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  4386. extern const int32_t g_FieldOffsetTable2382[5] =
  4387. {
  4388. DataStreamType_t4132467813::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4389. 0,
  4390. 0,
  4391. 0,
  4392. 0,
  4393. };
  4394. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2383 = { sizeof (PlayableGraph_t3515989261)+ sizeof (RuntimeObject), sizeof(PlayableGraph_t3515989261 ), 0, 0 };
  4395. extern const int32_t g_FieldOffsetTable2383[2] =
  4396. {
  4397. PlayableGraph_t3515989261::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4398. PlayableGraph_t3515989261::get_offset_of_m_Version_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4399. };
  4400. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2384 = { sizeof (PlayableHandle_t1095853803)+ sizeof (RuntimeObject), sizeof(PlayableHandle_t1095853803 ), 0, 0 };
  4401. extern const int32_t g_FieldOffsetTable2384[2] =
  4402. {
  4403. PlayableHandle_t1095853803::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4404. PlayableHandle_t1095853803::get_offset_of_m_Version_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4405. };
  4406. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2385 = { sizeof (PlayableOutput_t3179894105)+ sizeof (RuntimeObject), sizeof(PlayableOutput_t3179894105 ), sizeof(PlayableOutput_t3179894105_StaticFields), 0 };
  4407. extern const int32_t g_FieldOffsetTable2385[2] =
  4408. {
  4409. PlayableOutput_t3179894105::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4410. PlayableOutput_t3179894105_StaticFields::get_offset_of_m_NullPlayableOutput_1(),
  4411. };
  4412. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2386 = { sizeof (ScriptPlayableOutput_t2715692609)+ sizeof (RuntimeObject), sizeof(ScriptPlayableOutput_t2715692609 ), 0, 0 };
  4413. extern const int32_t g_FieldOffsetTable2386[1] =
  4414. {
  4415. ScriptPlayableOutput_t2715692609::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4416. };
  4417. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2387 = { sizeof (TextureMixerPlayable_t2398603962)+ sizeof (RuntimeObject), sizeof(TextureMixerPlayable_t2398603962 ), 0, 0 };
  4418. extern const int32_t g_FieldOffsetTable2387[1] =
  4419. {
  4420. TextureMixerPlayable_t2398603962::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4421. };
  4422. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2388 = { sizeof (TexturePlayableOutput_t648497447)+ sizeof (RuntimeObject), sizeof(TexturePlayableOutput_t648497447 ), 0, 0 };
  4423. extern const int32_t g_FieldOffsetTable2388[1] =
  4424. {
  4425. TexturePlayableOutput_t648497447::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4426. };
  4427. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2389 = { sizeof (DefaultValueAttribute_t2337225216), -1, 0, 0 };
  4428. extern const int32_t g_FieldOffsetTable2389[1] =
  4429. {
  4430. DefaultValueAttribute_t2337225216::get_offset_of_DefaultValue_0(),
  4431. };
  4432. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2390 = { sizeof (ExcludeFromDocsAttribute_t3592494112), -1, 0, 0 };
  4433. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2391 = { sizeof (DeviceGeneration_t3269456814)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
  4434. extern const int32_t g_FieldOffsetTable2391[52] =
  4435. {
  4436. DeviceGeneration_t3269456814::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
  4437. 0,
  4438. 0,
  4439. 0,
  4440. 0,
  4441. 0,
  4442. 0,
  4443. 0,
  4444. 0,
  4445. 0,
  4446. 0,
  4447. 0,
  4448. 0,
  4449. 0,
  4450. 0,
  4451. 0,
  4452. 0,
  4453. 0,
  4454. 0,
  4455. 0,
  4456. 0,
  4457. 0,
  4458. 0,
  4459. 0,
  4460. 0,
  4461. 0,
  4462. 0,
  4463. 0,
  4464. 0,
  4465. 0,
  4466. 0,
  4467. 0,
  4468. 0,
  4469. 0,
  4470. 0,
  4471. 0,
  4472. 0,
  4473. 0,
  4474. 0,
  4475. 0,
  4476. 0,
  4477. 0,
  4478. 0,
  4479. 0,
  4480. 0,
  4481. 0,
  4482. 0,
  4483. 0,
  4484. 0,
  4485. 0,
  4486. 0,
  4487. 0,
  4488. };
  4489. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2392 = { sizeof (Device_t3170361041), -1, 0, 0 };
  4490. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2393 = { sizeof (NotificationHelper_t2061062509), -1, 0, 0 };
  4491. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2394 = { sizeof (LocalNotification_t1697500732), -1, sizeof(LocalNotification_t1697500732_StaticFields), 0 };
  4492. extern const int32_t g_FieldOffsetTable2394[2] =
  4493. {
  4494. LocalNotification_t1697500732::get_offset_of_m_Ptr_0(),
  4495. LocalNotification_t1697500732_StaticFields::get_offset_of_m_NSReferenceDateTicks_1(),
  4496. };
  4497. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2395 = { sizeof (RemoteNotification_t818046696), -1, 0, 0 };
  4498. extern const int32_t g_FieldOffsetTable2395[1] =
  4499. {
  4500. RemoteNotification_t818046696::get_offset_of_m_Ptr_0(),
  4501. };
  4502. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2396 = { 0, -1, 0, 0 };
  4503. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2397 = { 0, -1, 0, 0 };
  4504. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2398 = { sizeof (Logger_t274032455), -1, 0, 0 };
  4505. extern const int32_t g_FieldOffsetTable2398[3] =
  4506. {
  4507. Logger_t274032455::get_offset_of_U3ClogHandlerU3Ek__BackingField_0(),
  4508. Logger_t274032455::get_offset_of_U3ClogEnabledU3Ek__BackingField_1(),
  4509. Logger_t274032455::get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2(),
  4510. };
  4511. extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2399 = { sizeof (MessageEventArgs_t1170575784), -1, 0, 0 };
  4512. extern const int32_t g_FieldOffsetTable2399[2] =
  4513. {
  4514. MessageEventArgs_t1170575784::get_offset_of_playerId_0(),
  4515. MessageEventArgs_t1170575784::get_offset_of_data_1(),
  4516. };
  4517. #ifdef __clang__
  4518. #pragma clang diagnostic pop
  4519. #endif