#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" // System.String struct String_t; // UnityEngine.Events.InvokableCallList struct InvokableCallList_t2498835369; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_t3050769227; // UnityEngine.Object struct Object_t631007953; // System.Collections.Generic.List`1 struct List_1_t584821570; // System.Byte[] struct ByteU5BU5D_t4116647657; // System.Collections.Generic.List`1 struct List_1_t4176035766; // UnityEngine.SendMouseEvents/HitInfo[] struct HitInfoU5BU5D_t1685002053; // UnityEngine.Camera[] struct CameraU5BU5D_t1709987734; // System.IntPtr[] struct IntPtrU5BU5D_t4013366056; // System.Collections.IDictionary struct IDictionary_t1363984059; // System.Object[] struct ObjectU5BU5D_t2843939325; // System.Threading.SendOrPostCallback struct SendOrPostCallback_t2750080073; // System.Threading.ManualResetEvent struct ManualResetEvent_t451242010; // System.Collections.Generic.Queue`1 struct Queue_1_t1200778106; // UnityEngine.GameObject struct GameObject_t1113636619; // UnityEngine.Camera struct Camera_t4157153871; // System.Void struct Void_t1185182177; // System.Char[] struct CharU5BU5D_t3528271667; // UnityEngine.Events.UnityAction struct UnityAction_t3245792599; // System.Reflection.MethodInfo struct MethodInfo_t; // System.DelegateData struct DelegateData_t1677132599; // UnityEngine.ILogHandler struct ILogHandler_t2464711877; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_t829358056; // System.Type struct Type_t; // System.Int32[] struct Int32U5BU5D_t385246372; // UnityEngine.Events.ArgumentCache struct ArgumentCache_t2187958399; // System.IAsyncResult struct IAsyncResult_t767004451; // System.AsyncCallback struct AsyncCallback_t3962456242; struct Object_t631007953_marshaled_com; #ifndef RUNTIMEOBJECT_H #define RUNTIMEOBJECT_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RUNTIMEOBJECT_H #ifndef PLAYABLEBEHAVIOUR_T4203540982_H #define PLAYABLEBEHAVIOUR_T4203540982_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableBehaviour struct PlayableBehaviour_t4203540982 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEBEHAVIOUR_T4203540982_H #ifndef NOTIFICATIONHELPER_T2061062509_H #define NOTIFICATIONHELPER_T2061062509_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.iOS.NotificationHelper struct NotificationHelper_t2061062509 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NOTIFICATIONHELPER_T2061062509_H #ifndef VALUETYPE_T3640485471_H #define VALUETYPE_T3640485471_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ValueType struct ValueType_t3640485471 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t3640485471_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t3640485471_marshaled_com { }; #endif // VALUETYPE_T3640485471_H #ifndef PROPERTYNAMEUTILS_T539849043_H #define PROPERTYNAMEUTILS_T539849043_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PropertyNameUtils struct PropertyNameUtils_t539849043 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PROPERTYNAMEUTILS_T539849043_H #ifndef STACKTRACEUTILITY_T3465565809_H #define STACKTRACEUTILITY_T3465565809_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.StackTraceUtility struct StackTraceUtility_t3465565809 : public RuntimeObject { public: public: }; struct StackTraceUtility_t3465565809_StaticFields { public: // System.String UnityEngine.StackTraceUtility::projectFolder String_t* ___projectFolder_0; public: inline static int32_t get_offset_of_projectFolder_0() { return static_cast(offsetof(StackTraceUtility_t3465565809_StaticFields, ___projectFolder_0)); } inline String_t* get_projectFolder_0() const { return ___projectFolder_0; } inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; } inline void set_projectFolder_0(String_t* value) { ___projectFolder_0 = value; Il2CppCodeGenWriteBarrier((&___projectFolder_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // STACKTRACEUTILITY_T3465565809_H #ifndef UNITYEVENTBASE_T3960448221_H #define UNITYEVENTBASE_T3960448221_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityEventBase struct UnityEventBase_t3960448221 : public RuntimeObject { public: // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_t2498835369 * ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_t3050769227 * ___m_PersistentCalls_1; // System.String UnityEngine.Events.UnityEventBase::m_TypeName String_t* ___m_TypeName_2; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_3; public: inline static int32_t get_offset_of_m_Calls_0() { return static_cast(offsetof(UnityEventBase_t3960448221, ___m_Calls_0)); } inline InvokableCallList_t2498835369 * get_m_Calls_0() const { return ___m_Calls_0; } inline InvokableCallList_t2498835369 ** get_address_of_m_Calls_0() { return &___m_Calls_0; } inline void set_m_Calls_0(InvokableCallList_t2498835369 * value) { ___m_Calls_0 = value; Il2CppCodeGenWriteBarrier((&___m_Calls_0), value); } inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast(offsetof(UnityEventBase_t3960448221, ___m_PersistentCalls_1)); } inline PersistentCallGroup_t3050769227 * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; } inline PersistentCallGroup_t3050769227 ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; } inline void set_m_PersistentCalls_1(PersistentCallGroup_t3050769227 * value) { ___m_PersistentCalls_1 = value; Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_1), value); } inline static int32_t get_offset_of_m_TypeName_2() { return static_cast(offsetof(UnityEventBase_t3960448221, ___m_TypeName_2)); } inline String_t* get_m_TypeName_2() const { return ___m_TypeName_2; } inline String_t** get_address_of_m_TypeName_2() { return &___m_TypeName_2; } inline void set_m_TypeName_2(String_t* value) { ___m_TypeName_2 = value; Il2CppCodeGenWriteBarrier((&___m_TypeName_2), value); } inline static int32_t get_offset_of_m_CallsDirty_3() { return static_cast(offsetof(UnityEventBase_t3960448221, ___m_CallsDirty_3)); } inline bool get_m_CallsDirty_3() const { return ___m_CallsDirty_3; } inline bool* get_address_of_m_CallsDirty_3() { return &___m_CallsDirty_3; } inline void set_m_CallsDirty_3(bool value) { ___m_CallsDirty_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYEVENTBASE_T3960448221_H #ifndef BASEINVOKABLECALL_T2703961024_H #define BASEINVOKABLECALL_T2703961024_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.BaseInvokableCall struct BaseInvokableCall_t2703961024 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // BASEINVOKABLECALL_T2703961024_H #ifndef ARGUMENTCACHE_T2187958399_H #define ARGUMENTCACHE_T2187958399_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.ArgumentCache struct ArgumentCache_t2187958399 : public RuntimeObject { public: // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument Object_t631007953 * ___m_ObjectArgument_0; // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName String_t* ___m_ObjectArgumentAssemblyTypeName_1; // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument int32_t ___m_IntArgument_2; // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument float ___m_FloatArgument_3; // System.String UnityEngine.Events.ArgumentCache::m_StringArgument String_t* ___m_StringArgument_4; // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument bool ___m_BoolArgument_5; public: inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast(offsetof(ArgumentCache_t2187958399, ___m_ObjectArgument_0)); } inline Object_t631007953 * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; } inline Object_t631007953 ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; } inline void set_m_ObjectArgument_0(Object_t631007953 * value) { ___m_ObjectArgument_0 = value; Il2CppCodeGenWriteBarrier((&___m_ObjectArgument_0), value); } inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast(offsetof(ArgumentCache_t2187958399, ___m_ObjectArgumentAssemblyTypeName_1)); } inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; } inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; } inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value) { ___m_ObjectArgumentAssemblyTypeName_1 = value; Il2CppCodeGenWriteBarrier((&___m_ObjectArgumentAssemblyTypeName_1), value); } inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast(offsetof(ArgumentCache_t2187958399, ___m_IntArgument_2)); } inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; } inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; } inline void set_m_IntArgument_2(int32_t value) { ___m_IntArgument_2 = value; } inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast(offsetof(ArgumentCache_t2187958399, ___m_FloatArgument_3)); } inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; } inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; } inline void set_m_FloatArgument_3(float value) { ___m_FloatArgument_3 = value; } inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast(offsetof(ArgumentCache_t2187958399, ___m_StringArgument_4)); } inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; } inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; } inline void set_m_StringArgument_4(String_t* value) { ___m_StringArgument_4 = value; Il2CppCodeGenWriteBarrier((&___m_StringArgument_4), value); } inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast(offsetof(ArgumentCache_t2187958399, ___m_BoolArgument_5)); } inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; } inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; } inline void set_m_BoolArgument_5(bool value) { ___m_BoolArgument_5 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ARGUMENTCACHE_T2187958399_H #ifndef DEVICE_T3170361041_H #define DEVICE_T3170361041_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.iOS.Device struct Device_t3170361041 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DEVICE_T3170361041_H #ifndef PERSISTENTCALLGROUP_T3050769227_H #define PERSISTENTCALLGROUP_T3050769227_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_t3050769227 : public RuntimeObject { public: // System.Collections.Generic.List`1 UnityEngine.Events.PersistentCallGroup::m_Calls List_1_t584821570 * ___m_Calls_0; public: inline static int32_t get_offset_of_m_Calls_0() { return static_cast(offsetof(PersistentCallGroup_t3050769227, ___m_Calls_0)); } inline List_1_t584821570 * get_m_Calls_0() const { return ___m_Calls_0; } inline List_1_t584821570 ** get_address_of_m_Calls_0() { return &___m_Calls_0; } inline void set_m_Calls_0(List_1_t584821570 * value) { ___m_Calls_0 = value; Il2CppCodeGenWriteBarrier((&___m_Calls_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PERSISTENTCALLGROUP_T3050769227_H #ifndef MESSAGEEVENTARGS_T1170575784_H #define MESSAGEEVENTARGS_T1170575784_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Networking.PlayerConnection.MessageEventArgs struct MessageEventArgs_t1170575784 : public RuntimeObject { public: // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId int32_t ___playerId_0; // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data ByteU5BU5D_t4116647657* ___data_1; public: inline static int32_t get_offset_of_playerId_0() { return static_cast(offsetof(MessageEventArgs_t1170575784, ___playerId_0)); } inline int32_t get_playerId_0() const { return ___playerId_0; } inline int32_t* get_address_of_playerId_0() { return &___playerId_0; } inline void set_playerId_0(int32_t value) { ___playerId_0 = value; } inline static int32_t get_offset_of_data_1() { return static_cast(offsetof(MessageEventArgs_t1170575784, ___data_1)); } inline ByteU5BU5D_t4116647657* get_data_1() const { return ___data_1; } inline ByteU5BU5D_t4116647657** get_address_of_data_1() { return &___data_1; } inline void set_data_1(ByteU5BU5D_t4116647657* value) { ___data_1 = value; Il2CppCodeGenWriteBarrier((&___data_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESSAGEEVENTARGS_T1170575784_H #ifndef INVOKABLECALLLIST_T2498835369_H #define INVOKABLECALLLIST_T2498835369_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.InvokableCallList struct InvokableCallList_t2498835369 : public RuntimeObject { public: // System.Collections.Generic.List`1 UnityEngine.Events.InvokableCallList::m_PersistentCalls List_1_t4176035766 * ___m_PersistentCalls_0; // System.Collections.Generic.List`1 UnityEngine.Events.InvokableCallList::m_RuntimeCalls List_1_t4176035766 * ___m_RuntimeCalls_1; // System.Collections.Generic.List`1 UnityEngine.Events.InvokableCallList::m_ExecutingCalls List_1_t4176035766 * ___m_ExecutingCalls_2; // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate bool ___m_NeedsUpdate_3; public: inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast(offsetof(InvokableCallList_t2498835369, ___m_PersistentCalls_0)); } inline List_1_t4176035766 * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; } inline List_1_t4176035766 ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; } inline void set_m_PersistentCalls_0(List_1_t4176035766 * value) { ___m_PersistentCalls_0 = value; Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_0), value); } inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast(offsetof(InvokableCallList_t2498835369, ___m_RuntimeCalls_1)); } inline List_1_t4176035766 * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; } inline List_1_t4176035766 ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; } inline void set_m_RuntimeCalls_1(List_1_t4176035766 * value) { ___m_RuntimeCalls_1 = value; Il2CppCodeGenWriteBarrier((&___m_RuntimeCalls_1), value); } inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast(offsetof(InvokableCallList_t2498835369, ___m_ExecutingCalls_2)); } inline List_1_t4176035766 * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; } inline List_1_t4176035766 ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; } inline void set_m_ExecutingCalls_2(List_1_t4176035766 * value) { ___m_ExecutingCalls_2 = value; Il2CppCodeGenWriteBarrier((&___m_ExecutingCalls_2), value); } inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast(offsetof(InvokableCallList_t2498835369, ___m_NeedsUpdate_3)); } inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; } inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; } inline void set_m_NeedsUpdate_3(bool value) { ___m_NeedsUpdate_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INVOKABLECALLLIST_T2498835369_H #ifndef SENDMOUSEEVENTS_T3273302915_H #define SENDMOUSEEVENTS_T3273302915_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SendMouseEvents struct SendMouseEvents_t3273302915 : public RuntimeObject { public: public: }; struct SendMouseEvents_t3273302915_StaticFields { public: // System.Boolean UnityEngine.SendMouseEvents::s_MouseUsed bool ___s_MouseUsed_0; // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_LastHit HitInfoU5BU5D_t1685002053* ___m_LastHit_1; // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_MouseDownHit HitInfoU5BU5D_t1685002053* ___m_MouseDownHit_2; // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_CurrentHit HitInfoU5BU5D_t1685002053* ___m_CurrentHit_3; // UnityEngine.Camera[] UnityEngine.SendMouseEvents::m_Cameras CameraU5BU5D_t1709987734* ___m_Cameras_4; public: inline static int32_t get_offset_of_s_MouseUsed_0() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___s_MouseUsed_0)); } inline bool get_s_MouseUsed_0() const { return ___s_MouseUsed_0; } inline bool* get_address_of_s_MouseUsed_0() { return &___s_MouseUsed_0; } inline void set_s_MouseUsed_0(bool value) { ___s_MouseUsed_0 = value; } inline static int32_t get_offset_of_m_LastHit_1() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_LastHit_1)); } inline HitInfoU5BU5D_t1685002053* get_m_LastHit_1() const { return ___m_LastHit_1; } inline HitInfoU5BU5D_t1685002053** get_address_of_m_LastHit_1() { return &___m_LastHit_1; } inline void set_m_LastHit_1(HitInfoU5BU5D_t1685002053* value) { ___m_LastHit_1 = value; Il2CppCodeGenWriteBarrier((&___m_LastHit_1), value); } inline static int32_t get_offset_of_m_MouseDownHit_2() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_MouseDownHit_2)); } inline HitInfoU5BU5D_t1685002053* get_m_MouseDownHit_2() const { return ___m_MouseDownHit_2; } inline HitInfoU5BU5D_t1685002053** get_address_of_m_MouseDownHit_2() { return &___m_MouseDownHit_2; } inline void set_m_MouseDownHit_2(HitInfoU5BU5D_t1685002053* value) { ___m_MouseDownHit_2 = value; Il2CppCodeGenWriteBarrier((&___m_MouseDownHit_2), value); } inline static int32_t get_offset_of_m_CurrentHit_3() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_CurrentHit_3)); } inline HitInfoU5BU5D_t1685002053* get_m_CurrentHit_3() const { return ___m_CurrentHit_3; } inline HitInfoU5BU5D_t1685002053** get_address_of_m_CurrentHit_3() { return &___m_CurrentHit_3; } inline void set_m_CurrentHit_3(HitInfoU5BU5D_t1685002053* value) { ___m_CurrentHit_3 = value; Il2CppCodeGenWriteBarrier((&___m_CurrentHit_3), value); } inline static int32_t get_offset_of_m_Cameras_4() { return static_cast(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_Cameras_4)); } inline CameraU5BU5D_t1709987734* get_m_Cameras_4() const { return ___m_Cameras_4; } inline CameraU5BU5D_t1709987734** get_address_of_m_Cameras_4() { return &___m_Cameras_4; } inline void set_m_Cameras_4(CameraU5BU5D_t1709987734* value) { ___m_Cameras_4 = value; Il2CppCodeGenWriteBarrier((&___m_Cameras_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SENDMOUSEEVENTS_T3273302915_H #ifndef MANAGEDSTREAMHELPERS_T1984295859_H #define MANAGEDSTREAMHELPERS_T1984295859_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ManagedStreamHelpers struct ManagedStreamHelpers_t1984295859 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MANAGEDSTREAMHELPERS_T1984295859_H #ifndef EXCEPTION_T_H #define EXCEPTION_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Exception struct Exception_t : public RuntimeObject { public: // System.IntPtr[] System.Exception::trace_ips IntPtrU5BU5D_t4013366056* ___trace_ips_0; // System.Exception System.Exception::inner_exception Exception_t * ___inner_exception_1; // System.String System.Exception::message String_t* ___message_2; // System.String System.Exception::help_link String_t* ___help_link_3; // System.String System.Exception::class_name String_t* ___class_name_4; // System.String System.Exception::stack_trace String_t* ___stack_trace_5; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_6; // System.Int32 System.Exception::remote_stack_index int32_t ___remote_stack_index_7; // System.Int32 System.Exception::hresult int32_t ___hresult_8; // System.String System.Exception::source String_t* ___source_9; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_10; public: inline static int32_t get_offset_of_trace_ips_0() { return static_cast(offsetof(Exception_t, ___trace_ips_0)); } inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; } inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; } inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value) { ___trace_ips_0 = value; Il2CppCodeGenWriteBarrier((&___trace_ips_0), value); } inline static int32_t get_offset_of_inner_exception_1() { return static_cast(offsetof(Exception_t, ___inner_exception_1)); } inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; } inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; } inline void set_inner_exception_1(Exception_t * value) { ___inner_exception_1 = value; Il2CppCodeGenWriteBarrier((&___inner_exception_1), value); } inline static int32_t get_offset_of_message_2() { return static_cast(offsetof(Exception_t, ___message_2)); } inline String_t* get_message_2() const { return ___message_2; } inline String_t** get_address_of_message_2() { return &___message_2; } inline void set_message_2(String_t* value) { ___message_2 = value; Il2CppCodeGenWriteBarrier((&___message_2), value); } inline static int32_t get_offset_of_help_link_3() { return static_cast(offsetof(Exception_t, ___help_link_3)); } inline String_t* get_help_link_3() const { return ___help_link_3; } inline String_t** get_address_of_help_link_3() { return &___help_link_3; } inline void set_help_link_3(String_t* value) { ___help_link_3 = value; Il2CppCodeGenWriteBarrier((&___help_link_3), value); } inline static int32_t get_offset_of_class_name_4() { return static_cast(offsetof(Exception_t, ___class_name_4)); } inline String_t* get_class_name_4() const { return ___class_name_4; } inline String_t** get_address_of_class_name_4() { return &___class_name_4; } inline void set_class_name_4(String_t* value) { ___class_name_4 = value; Il2CppCodeGenWriteBarrier((&___class_name_4), value); } inline static int32_t get_offset_of_stack_trace_5() { return static_cast(offsetof(Exception_t, ___stack_trace_5)); } inline String_t* get_stack_trace_5() const { return ___stack_trace_5; } inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; } inline void set_stack_trace_5(String_t* value) { ___stack_trace_5 = value; Il2CppCodeGenWriteBarrier((&___stack_trace_5), value); } inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_6)); } inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; } inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; } inline void set__remoteStackTraceString_6(String_t* value) { ____remoteStackTraceString_6 = value; Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value); } inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast(offsetof(Exception_t, ___remote_stack_index_7)); } inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; } inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; } inline void set_remote_stack_index_7(int32_t value) { ___remote_stack_index_7 = value; } inline static int32_t get_offset_of_hresult_8() { return static_cast(offsetof(Exception_t, ___hresult_8)); } inline int32_t get_hresult_8() const { return ___hresult_8; } inline int32_t* get_address_of_hresult_8() { return &___hresult_8; } inline void set_hresult_8(int32_t value) { ___hresult_8 = value; } inline static int32_t get_offset_of_source_9() { return static_cast(offsetof(Exception_t, ___source_9)); } inline String_t* get_source_9() const { return ___source_9; } inline String_t** get_address_of_source_9() { return &___source_9; } inline void set_source_9(String_t* value) { ___source_9 = value; Il2CppCodeGenWriteBarrier((&___source_9), value); } inline static int32_t get_offset_of__data_10() { return static_cast(offsetof(Exception_t, ____data_10)); } inline RuntimeObject* get__data_10() const { return ____data_10; } inline RuntimeObject** get_address_of__data_10() { return &____data_10; } inline void set__data_10(RuntimeObject* value) { ____data_10 = value; Il2CppCodeGenWriteBarrier((&____data_10), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXCEPTION_T_H #ifndef ATTRIBUTE_T861562559_H #define ATTRIBUTE_T861562559_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Attribute struct Attribute_t861562559 : public RuntimeObject { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // ATTRIBUTE_T861562559_H #ifndef SYNCHRONIZATIONCONTEXT_T2326897723_H #define SYNCHRONIZATIONCONTEXT_T2326897723_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Threading.SynchronizationContext struct SynchronizationContext_t2326897723 : public RuntimeObject { public: public: }; struct SynchronizationContext_t2326897723_ThreadStaticFields { public: // System.Threading.SynchronizationContext System.Threading.SynchronizationContext::currentContext SynchronizationContext_t2326897723 * ___currentContext_0; public: inline static int32_t get_offset_of_currentContext_0() { return static_cast(offsetof(SynchronizationContext_t2326897723_ThreadStaticFields, ___currentContext_0)); } inline SynchronizationContext_t2326897723 * get_currentContext_0() const { return ___currentContext_0; } inline SynchronizationContext_t2326897723 ** get_address_of_currentContext_0() { return &___currentContext_0; } inline void set_currentContext_0(SynchronizationContext_t2326897723 * value) { ___currentContext_0 = value; Il2CppCodeGenWriteBarrier((&___currentContext_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SYNCHRONIZATIONCONTEXT_T2326897723_H #ifndef NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H #define NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.NativeContainerSupportsMinMaxWriteRestrictionAttribute struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t1586929818 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H #ifndef NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H #define NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.NativeMatchesParallelForLengthAttribute struct NativeMatchesParallelForLengthAttribute_t3874858371 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H #ifndef NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H #define NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.NativeDisableParallelForRestrictionAttribute struct NativeDisableParallelForRestrictionAttribute_t3089424280 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H #ifndef NATIVECONTAINERATTRIBUTE_T2600515814_H #define NATIVECONTAINERATTRIBUTE_T2600515814_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.NativeContainerAttribute struct NativeContainerAttribute_t2600515814 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVECONTAINERATTRIBUTE_T2600515814_H #ifndef DEFAULTVALUEATTRIBUTE_T2337225216_H #define DEFAULTVALUEATTRIBUTE_T2337225216_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Internal.DefaultValueAttribute struct DefaultValueAttribute_t2337225216 : public Attribute_t861562559 { public: // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue RuntimeObject * ___DefaultValue_0; public: inline static int32_t get_offset_of_DefaultValue_0() { return static_cast(offsetof(DefaultValueAttribute_t2337225216, ___DefaultValue_0)); } inline RuntimeObject * get_DefaultValue_0() const { return ___DefaultValue_0; } inline RuntimeObject ** get_address_of_DefaultValue_0() { return &___DefaultValue_0; } inline void set_DefaultValue_0(RuntimeObject * value) { ___DefaultValue_0 = value; Il2CppCodeGenWriteBarrier((&___DefaultValue_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DEFAULTVALUEATTRIBUTE_T2337225216_H #ifndef NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H #define NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.NativeContainerIsAtomicWriteOnlyAttribute struct NativeContainerIsAtomicWriteOnlyAttribute_t394027931 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H #ifndef NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H #define NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.NativeContainerSupportsDeallocateOnJobCompletionAttribute struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1683066125 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H #ifndef UNITYEVENT_T2581268647_H #define UNITYEVENT_T2581268647_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityEvent struct UnityEvent_t2581268647 : public UnityEventBase_t3960448221 { public: // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray ObjectU5BU5D_t2843939325* ___m_InvokeArray_4; public: inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast(offsetof(UnityEvent_t2581268647, ___m_InvokeArray_4)); } inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; } inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; } inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value) { ___m_InvokeArray_4 = value; Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYEVENT_T2581268647_H #ifndef EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H #define EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Internal.ExcludeFromDocsAttribute struct ExcludeFromDocsAttribute_t3592494112 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H #ifndef WRITEONLYATTRIBUTE_T595109273_H #define WRITEONLYATTRIBUTE_T595109273_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.WriteOnlyAttribute struct WriteOnlyAttribute_t595109273 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // WRITEONLYATTRIBUTE_T595109273_H #ifndef READONLYATTRIBUTE_T2029203740_H #define READONLYATTRIBUTE_T2029203740_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.ReadOnlyAttribute struct ReadOnlyAttribute_t2029203740 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // READONLYATTRIBUTE_T2029203740_H #ifndef NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H #define NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.NativeFixedLengthAttribute struct NativeFixedLengthAttribute_t71849338 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H #ifndef VECTOR3INT_T741115188_H #define VECTOR3INT_T741115188_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3Int struct Vector3Int_t741115188 { public: // System.Int32 UnityEngine.Vector3Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector3Int::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.Vector3Int::m_Z int32_t ___m_Z_2; public: inline static int32_t get_offset_of_m_X_0() { return static_cast(offsetof(Vector3Int_t741115188, ___m_X_0)); } inline int32_t get_m_X_0() const { return ___m_X_0; } inline int32_t* get_address_of_m_X_0() { return &___m_X_0; } inline void set_m_X_0(int32_t value) { ___m_X_0 = value; } inline static int32_t get_offset_of_m_Y_1() { return static_cast(offsetof(Vector3Int_t741115188, ___m_Y_1)); } inline int32_t get_m_Y_1() const { return ___m_Y_1; } inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; } inline void set_m_Y_1(int32_t value) { ___m_Y_1 = value; } inline static int32_t get_offset_of_m_Z_2() { return static_cast(offsetof(Vector3Int_t741115188, ___m_Z_2)); } inline int32_t get_m_Z_2() const { return ___m_Z_2; } inline int32_t* get_address_of_m_Z_2() { return &___m_Z_2; } inline void set_m_Z_2(int32_t value) { ___m_Z_2 = value; } }; struct Vector3Int_t741115188_StaticFields { public: // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Zero Vector3Int_t741115188 ___s_Zero_3; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_One Vector3Int_t741115188 ___s_One_4; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Up Vector3Int_t741115188 ___s_Up_5; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Down Vector3Int_t741115188 ___s_Down_6; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Left Vector3Int_t741115188 ___s_Left_7; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Right Vector3Int_t741115188 ___s_Right_8; public: inline static int32_t get_offset_of_s_Zero_3() { return static_cast(offsetof(Vector3Int_t741115188_StaticFields, ___s_Zero_3)); } inline Vector3Int_t741115188 get_s_Zero_3() const { return ___s_Zero_3; } inline Vector3Int_t741115188 * get_address_of_s_Zero_3() { return &___s_Zero_3; } inline void set_s_Zero_3(Vector3Int_t741115188 value) { ___s_Zero_3 = value; } inline static int32_t get_offset_of_s_One_4() { return static_cast(offsetof(Vector3Int_t741115188_StaticFields, ___s_One_4)); } inline Vector3Int_t741115188 get_s_One_4() const { return ___s_One_4; } inline Vector3Int_t741115188 * get_address_of_s_One_4() { return &___s_One_4; } inline void set_s_One_4(Vector3Int_t741115188 value) { ___s_One_4 = value; } inline static int32_t get_offset_of_s_Up_5() { return static_cast(offsetof(Vector3Int_t741115188_StaticFields, ___s_Up_5)); } inline Vector3Int_t741115188 get_s_Up_5() const { return ___s_Up_5; } inline Vector3Int_t741115188 * get_address_of_s_Up_5() { return &___s_Up_5; } inline void set_s_Up_5(Vector3Int_t741115188 value) { ___s_Up_5 = value; } inline static int32_t get_offset_of_s_Down_6() { return static_cast(offsetof(Vector3Int_t741115188_StaticFields, ___s_Down_6)); } inline Vector3Int_t741115188 get_s_Down_6() const { return ___s_Down_6; } inline Vector3Int_t741115188 * get_address_of_s_Down_6() { return &___s_Down_6; } inline void set_s_Down_6(Vector3Int_t741115188 value) { ___s_Down_6 = value; } inline static int32_t get_offset_of_s_Left_7() { return static_cast(offsetof(Vector3Int_t741115188_StaticFields, ___s_Left_7)); } inline Vector3Int_t741115188 get_s_Left_7() const { return ___s_Left_7; } inline Vector3Int_t741115188 * get_address_of_s_Left_7() { return &___s_Left_7; } inline void set_s_Left_7(Vector3Int_t741115188 value) { ___s_Left_7 = value; } inline static int32_t get_offset_of_s_Right_8() { return static_cast(offsetof(Vector3Int_t741115188_StaticFields, ___s_Right_8)); } inline Vector3Int_t741115188 get_s_Right_8() const { return ___s_Right_8; } inline Vector3Int_t741115188 * get_address_of_s_Right_8() { return &___s_Right_8; } inline void set_s_Right_8(Vector3Int_t741115188 value) { ___s_Right_8 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR3INT_T741115188_H #ifndef VECTOR2_T2156229523_H #define VECTOR2_T2156229523_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector2 struct Vector2_t2156229523 { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_t2156229523, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_t2156229523, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; struct Vector2_t2156229523_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t2156229523 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t2156229523 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t2156229523 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t2156229523 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t2156229523 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t2156229523 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t2156229523 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t2156229523 ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); } inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_t2156229523 value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); } inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; } inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_t2156229523 value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); } inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; } inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_t2156229523 value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); } inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; } inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_t2156229523 value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); } inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; } inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_t2156229523 value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); } inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; } inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_t2156229523 value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_t2156229523 value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_t2156229523 value) { ___negativeInfinityVector_9 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR2_T2156229523_H #ifndef WORKREQUEST_T1354518612_H #define WORKREQUEST_T1354518612_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t1354518612 { public: // System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback SendOrPostCallback_t2750080073 * ___m_DelagateCallback_0; // System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState RuntimeObject * ___m_DelagateState_1; // System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle ManualResetEvent_t451242010 * ___m_WaitHandle_2; public: inline static int32_t get_offset_of_m_DelagateCallback_0() { return static_cast(offsetof(WorkRequest_t1354518612, ___m_DelagateCallback_0)); } inline SendOrPostCallback_t2750080073 * get_m_DelagateCallback_0() const { return ___m_DelagateCallback_0; } inline SendOrPostCallback_t2750080073 ** get_address_of_m_DelagateCallback_0() { return &___m_DelagateCallback_0; } inline void set_m_DelagateCallback_0(SendOrPostCallback_t2750080073 * value) { ___m_DelagateCallback_0 = value; Il2CppCodeGenWriteBarrier((&___m_DelagateCallback_0), value); } inline static int32_t get_offset_of_m_DelagateState_1() { return static_cast(offsetof(WorkRequest_t1354518612, ___m_DelagateState_1)); } inline RuntimeObject * get_m_DelagateState_1() const { return ___m_DelagateState_1; } inline RuntimeObject ** get_address_of_m_DelagateState_1() { return &___m_DelagateState_1; } inline void set_m_DelagateState_1(RuntimeObject * value) { ___m_DelagateState_1 = value; Il2CppCodeGenWriteBarrier((&___m_DelagateState_1), value); } inline static int32_t get_offset_of_m_WaitHandle_2() { return static_cast(offsetof(WorkRequest_t1354518612, ___m_WaitHandle_2)); } inline ManualResetEvent_t451242010 * get_m_WaitHandle_2() const { return ___m_WaitHandle_2; } inline ManualResetEvent_t451242010 ** get_address_of_m_WaitHandle_2() { return &___m_WaitHandle_2; } inline void set_m_WaitHandle_2(ManualResetEvent_t451242010 * value) { ___m_WaitHandle_2 = value; Il2CppCodeGenWriteBarrier((&___m_WaitHandle_2), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t1354518612_marshaled_pinvoke { Il2CppMethodPointer ___m_DelagateCallback_0; Il2CppIUnknown* ___m_DelagateState_1; ManualResetEvent_t451242010 * ___m_WaitHandle_2; }; // Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest struct WorkRequest_t1354518612_marshaled_com { Il2CppMethodPointer ___m_DelagateCallback_0; Il2CppIUnknown* ___m_DelagateState_1; ManualResetEvent_t451242010 * ___m_WaitHandle_2; }; #endif // WORKREQUEST_T1354518612_H #ifndef UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H #define UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UnitySynchronizationContext struct UnitySynchronizationContext_t1887453786 : public SynchronizationContext_t2326897723 { public: // System.Collections.Generic.Queue`1 UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue Queue_1_t1200778106 * ___m_AsyncWorkQueue_1; // System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID int32_t ___m_MainThreadID_2; public: inline static int32_t get_offset_of_m_AsyncWorkQueue_1() { return static_cast(offsetof(UnitySynchronizationContext_t1887453786, ___m_AsyncWorkQueue_1)); } inline Queue_1_t1200778106 * get_m_AsyncWorkQueue_1() const { return ___m_AsyncWorkQueue_1; } inline Queue_1_t1200778106 ** get_address_of_m_AsyncWorkQueue_1() { return &___m_AsyncWorkQueue_1; } inline void set_m_AsyncWorkQueue_1(Queue_1_t1200778106 * value) { ___m_AsyncWorkQueue_1 = value; Il2CppCodeGenWriteBarrier((&___m_AsyncWorkQueue_1), value); } inline static int32_t get_offset_of_m_MainThreadID_2() { return static_cast(offsetof(UnitySynchronizationContext_t1887453786, ___m_MainThreadID_2)); } inline int32_t get_m_MainThreadID_2() const { return ___m_MainThreadID_2; } inline int32_t* get_address_of_m_MainThreadID_2() { return &___m_MainThreadID_2; } inline void set_m_MainThreadID_2(int32_t value) { ___m_MainThreadID_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H #ifndef VECTOR4_T3319028937_H #define VECTOR4_T3319028937_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector4 struct Vector4_t3319028937 { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_t3319028937, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_t3319028937, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_t3319028937, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_t3319028937, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; struct Vector4_t3319028937_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t3319028937 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t3319028937 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t3319028937 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t3319028937 ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_t3319028937_StaticFields, ___zeroVector_5)); } inline Vector4_t3319028937 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_t3319028937 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_t3319028937 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_t3319028937_StaticFields, ___oneVector_6)); } inline Vector4_t3319028937 get_oneVector_6() const { return ___oneVector_6; } inline Vector4_t3319028937 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_t3319028937 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_t3319028937_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_t3319028937 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_t3319028937 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_t3319028937 value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_t3319028937_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_t3319028937 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_t3319028937 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_t3319028937 value) { ___negativeInfinityVector_8 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR4_T3319028937_H #ifndef RECT_T2360479859_H #define RECT_T2360479859_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rect struct Rect_t2360479859 { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t2360479859, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t2360479859, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t2360479859, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t2360479859, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RECT_T2360479859_H #ifndef PROPERTYNAME_T3749835189_H #define PROPERTYNAME_T3749835189_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PropertyName struct PropertyName_t3749835189 { public: // System.Int32 UnityEngine.PropertyName::id int32_t ___id_0; public: inline static int32_t get_offset_of_id_0() { return static_cast(offsetof(PropertyName_t3749835189, ___id_0)); } inline int32_t get_id_0() const { return ___id_0; } inline int32_t* get_address_of_id_0() { return &___id_0; } inline void set_id_0(int32_t value) { ___id_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PROPERTYNAME_T3749835189_H #ifndef PROPERTYATTRIBUTE_T3677895545_H #define PROPERTYATTRIBUTE_T3677895545_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PropertyAttribute struct PropertyAttribute_t3677895545 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PROPERTYATTRIBUTE_T3677895545_H #ifndef SINGLE_T1397266774_H #define SINGLE_T1397266774_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Single struct Single_t1397266774 { public: // System.Single System.Single::m_value float ___m_value_7; public: inline static int32_t get_offset_of_m_value_7() { return static_cast(offsetof(Single_t1397266774, ___m_value_7)); } inline float get_m_value_7() const { return ___m_value_7; } inline float* get_address_of_m_value_7() { return &___m_value_7; } inline void set_m_value_7(float value) { ___m_value_7 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SINGLE_T1397266774_H #ifndef HITINFO_T3229609740_H #define HITINFO_T3229609740_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SendMouseEvents/HitInfo struct HitInfo_t3229609740 { public: // UnityEngine.GameObject UnityEngine.SendMouseEvents/HitInfo::target GameObject_t1113636619 * ___target_0; // UnityEngine.Camera UnityEngine.SendMouseEvents/HitInfo::camera Camera_t4157153871 * ___camera_1; public: inline static int32_t get_offset_of_target_0() { return static_cast(offsetof(HitInfo_t3229609740, ___target_0)); } inline GameObject_t1113636619 * get_target_0() const { return ___target_0; } inline GameObject_t1113636619 ** get_address_of_target_0() { return &___target_0; } inline void set_target_0(GameObject_t1113636619 * value) { ___target_0 = value; Il2CppCodeGenWriteBarrier((&___target_0), value); } inline static int32_t get_offset_of_camera_1() { return static_cast(offsetof(HitInfo_t3229609740, ___camera_1)); } inline Camera_t4157153871 * get_camera_1() const { return ___camera_1; } inline Camera_t4157153871 ** get_address_of_camera_1() { return &___camera_1; } inline void set_camera_1(Camera_t4157153871 * value) { ___camera_1 = value; Il2CppCodeGenWriteBarrier((&___camera_1), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.SendMouseEvents/HitInfo struct HitInfo_t3229609740_marshaled_pinvoke { GameObject_t1113636619 * ___target_0; Camera_t4157153871 * ___camera_1; }; // Native definition for COM marshalling of UnityEngine.SendMouseEvents/HitInfo struct HitInfo_t3229609740_marshaled_com { GameObject_t1113636619 * ___target_0; Camera_t4157153871 * ___camera_1; }; #endif // HITINFO_T3229609740_H #ifndef VECTOR3_T3722313464_H #define VECTOR3_T3722313464_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector3 struct Vector3_t3722313464 { public: // System.Single UnityEngine.Vector3::x float ___x_1; // System.Single UnityEngine.Vector3::y float ___y_2; // System.Single UnityEngine.Vector3::z float ___z_3; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector3_t3722313464, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector3_t3722313464, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector3_t3722313464, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } }; struct Vector3_t3722313464_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t3722313464 ___zeroVector_4; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t3722313464 ___oneVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t3722313464 ___upVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t3722313464 ___downVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t3722313464 ___leftVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t3722313464 ___rightVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t3722313464 ___forwardVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t3722313464 ___backVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t3722313464 ___positiveInfinityVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t3722313464 ___negativeInfinityVector_13; public: inline static int32_t get_offset_of_zeroVector_4() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); } inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; } inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; } inline void set_zeroVector_4(Vector3_t3722313464 value) { ___zeroVector_4 = value; } inline static int32_t get_offset_of_oneVector_5() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); } inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; } inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; } inline void set_oneVector_5(Vector3_t3722313464 value) { ___oneVector_5 = value; } inline static int32_t get_offset_of_upVector_6() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); } inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; } inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; } inline void set_upVector_6(Vector3_t3722313464 value) { ___upVector_6 = value; } inline static int32_t get_offset_of_downVector_7() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); } inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; } inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; } inline void set_downVector_7(Vector3_t3722313464 value) { ___downVector_7 = value; } inline static int32_t get_offset_of_leftVector_8() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); } inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; } inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; } inline void set_leftVector_8(Vector3_t3722313464 value) { ___leftVector_8 = value; } inline static int32_t get_offset_of_rightVector_9() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); } inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; } inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; } inline void set_rightVector_9(Vector3_t3722313464 value) { ___rightVector_9 = value; } inline static int32_t get_offset_of_forwardVector_10() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); } inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; } inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; } inline void set_forwardVector_10(Vector3_t3722313464 value) { ___forwardVector_10 = value; } inline static int32_t get_offset_of_backVector_11() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); } inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; } inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; } inline void set_backVector_11(Vector3_t3722313464 value) { ___backVector_11 = value; } inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); } inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; } inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; } inline void set_positiveInfinityVector_12(Vector3_t3722313464 value) { ___positiveInfinityVector_12 = value; } inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); } inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; } inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; } inline void set_negativeInfinityVector_13(Vector3_t3722313464 value) { ___negativeInfinityVector_13 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VECTOR3_T3722313464_H #ifndef INTPTR_T_H #define INTPTR_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTPTR_T_H #ifndef VOID_T1185182177_H #define VOID_T1185182177_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void struct Void_t1185182177 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VOID_T1185182177_H #ifndef SERIALIZEPRIVATEVARIABLES_T3872960625_H #define SERIALIZEPRIVATEVARIABLES_T3872960625_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SerializePrivateVariables struct SerializePrivateVariables_t3872960625 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SERIALIZEPRIVATEVARIABLES_T3872960625_H #ifndef DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H #define DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Collections.DeallocateOnJobCompletionAttribute struct DeallocateOnJobCompletionAttribute_t3131681843 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H #ifndef ENUM_T4135868527_H #define ENUM_T4135868527_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Enum struct Enum_t4135868527 : public ValueType_t3640485471 { public: public: }; struct Enum_t4135868527_StaticFields { public: // System.Char[] System.Enum::split_char CharU5BU5D_t3528271667* ___split_char_0; public: inline static int32_t get_offset_of_split_char_0() { return static_cast(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); } inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; } inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; } inline void set_split_char_0(CharU5BU5D_t3528271667* value) { ___split_char_0 = value; Il2CppCodeGenWriteBarrier((&___split_char_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of System.Enum struct Enum_t4135868527_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t4135868527_marshaled_com { }; #endif // ENUM_T4135868527_H #ifndef UNITYEXCEPTION_T3598173660_H #define UNITYEXCEPTION_T3598173660_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UnityException struct UnityException_t3598173660 : public Exception_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYEXCEPTION_T3598173660_H #ifndef SERIALIZEFIELD_T3286833614_H #define SERIALIZEFIELD_T3286833614_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.SerializeField struct SerializeField_t3286833614 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SERIALIZEFIELD_T3286833614_H #ifndef PREFERBINARYSERIALIZATION_T2906007930_H #define PREFERBINARYSERIALIZATION_T2906007930_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.PreferBinarySerialization struct PreferBinarySerialization_t2906007930 : public Attribute_t861562559 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PREFERBINARYSERIALIZATION_T2906007930_H #ifndef INVOKABLECALL_T832123510_H #define INVOKABLECALL_T832123510_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.InvokableCall struct InvokableCall_t832123510 : public BaseInvokableCall_t2703961024 { public: // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate UnityAction_t3245792599 * ___Delegate_0; public: inline static int32_t get_offset_of_Delegate_0() { return static_cast(offsetof(InvokableCall_t832123510, ___Delegate_0)); } inline UnityAction_t3245792599 * get_Delegate_0() const { return ___Delegate_0; } inline UnityAction_t3245792599 ** get_address_of_Delegate_0() { return &___Delegate_0; } inline void set_Delegate_0(UnityAction_t3245792599 * value) { ___Delegate_0 = value; Il2CppCodeGenWriteBarrier((&___Delegate_0), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INVOKABLECALL_T832123510_H #ifndef PLAYABLEGRAPH_T3515989261_H #define PLAYABLEGRAPH_T3515989261_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableGraph struct PlayableGraph_t3515989261 { public: // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle intptr_t ___m_Handle_0; // System.Int32 UnityEngine.Playables.PlayableGraph::m_Version int32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableGraph_t3515989261, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableGraph_t3515989261, ___m_Version_1)); } inline int32_t get_m_Version_1() const { return ___m_Version_1; } inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(int32_t value) { ___m_Version_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEGRAPH_T3515989261_H #ifndef DATASTREAMTYPE_T4132467813_H #define DATASTREAMTYPE_T4132467813_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.DataStreamType struct DataStreamType_t4132467813 { public: // System.Int32 UnityEngine.Playables.DataStreamType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(DataStreamType_t4132467813, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DATASTREAMTYPE_T4132467813_H #ifndef PLAYABLEHANDLE_T1095853803_H #define PLAYABLEHANDLE_T1095853803_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t1095853803 { public: // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.Int32 UnityEngine.Playables.PlayableHandle::m_Version int32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); } inline int32_t get_m_Version_1() const { return ___m_Version_1; } inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(int32_t value) { ___m_Version_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEHANDLE_T1095853803_H #ifndef LOGTYPE_T73765434_H #define LOGTYPE_T73765434_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.LogType struct LogType_t73765434 { public: // System.Int32 UnityEngine.LogType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(LogType_t73765434, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LOGTYPE_T73765434_H #ifndef PLAYABLEOUTPUTHANDLE_T4208053793_H #define PLAYABLEOUTPUTHANDLE_T4208053793_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t4208053793 { public: // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.Int32 UnityEngine.Playables.PlayableOutputHandle::m_Version int32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutputHandle_t4208053793, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableOutputHandle_t4208053793, ___m_Version_1)); } inline int32_t get_m_Version_1() const { return ___m_Version_1; } inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(int32_t value) { ___m_Version_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEOUTPUTHANDLE_T4208053793_H #ifndef DEVICEGENERATION_T3269456814_H #define DEVICEGENERATION_T3269456814_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.iOS.DeviceGeneration struct DeviceGeneration_t3269456814 { public: // System.Int32 UnityEngine.iOS.DeviceGeneration::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(DeviceGeneration_t3269456814, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DEVICEGENERATION_T3269456814_H #ifndef OBJECT_T631007953_H #define OBJECT_T631007953_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Object struct Object_t631007953 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_t631007953, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_t631007953_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_t631007953_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_t631007953_marshaled_com { intptr_t ___m_CachedPtr_0; }; #endif // OBJECT_T631007953_H #ifndef RENDERTEXTUREFORMAT_T962350765_H #define RENDERTEXTUREFORMAT_T962350765_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureFormat struct RenderTextureFormat_t962350765 { public: // System.Int32 UnityEngine.RenderTextureFormat::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RenderTextureFormat_t962350765, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTUREFORMAT_T962350765_H #ifndef VRTEXTUREUSAGE_T3142149582_H #define VRTEXTUREUSAGE_T3142149582_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.VRTextureUsage struct VRTextureUsage_t3142149582 { public: // System.Int32 UnityEngine.VRTextureUsage::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(VRTextureUsage_t3142149582, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // VRTEXTUREUSAGE_T3142149582_H #ifndef RENDERTEXTURECREATIONFLAGS_T557679221_H #define RENDERTEXTURECREATIONFLAGS_T557679221_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureCreationFlags struct RenderTextureCreationFlags_t557679221 { public: // System.Int32 UnityEngine.RenderTextureCreationFlags::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RenderTextureCreationFlags_t557679221, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTURECREATIONFLAGS_T557679221_H #ifndef LOCALNOTIFICATION_T1697500732_H #define LOCALNOTIFICATION_T1697500732_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.iOS.LocalNotification struct LocalNotification_t1697500732 : public RuntimeObject { public: // System.IntPtr UnityEngine.iOS.LocalNotification::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(LocalNotification_t1697500732, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; struct LocalNotification_t1697500732_StaticFields { public: // System.Int64 UnityEngine.iOS.LocalNotification::m_NSReferenceDateTicks int64_t ___m_NSReferenceDateTicks_1; public: inline static int32_t get_offset_of_m_NSReferenceDateTicks_1() { return static_cast(offsetof(LocalNotification_t1697500732_StaticFields, ___m_NSReferenceDateTicks_1)); } inline int64_t get_m_NSReferenceDateTicks_1() const { return ___m_NSReferenceDateTicks_1; } inline int64_t* get_address_of_m_NSReferenceDateTicks_1() { return &___m_NSReferenceDateTicks_1; } inline void set_m_NSReferenceDateTicks_1(int64_t value) { ___m_NSReferenceDateTicks_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LOCALNOTIFICATION_T1697500732_H #ifndef REMOTENOTIFICATION_T818046696_H #define REMOTENOTIFICATION_T818046696_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.iOS.RemoteNotification struct RemoteNotification_t818046696 : public RuntimeObject { public: // System.IntPtr UnityEngine.iOS.RemoteNotification::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(RemoteNotification_t818046696, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // REMOTENOTIFICATION_T818046696_H #ifndef INTERNALSHADERCHANNEL_T300897861_H #define INTERNALSHADERCHANNEL_T300897861_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh/InternalShaderChannel struct InternalShaderChannel_t300897861 { public: // System.Int32 UnityEngine.Mesh/InternalShaderChannel::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(InternalShaderChannel_t300897861, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTERNALSHADERCHANNEL_T300897861_H #ifndef INTERNALVERTEXCHANNELTYPE_T299736786_H #define INTERNALVERTEXCHANNELTYPE_T299736786_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh/InternalVertexChannelType struct InternalVertexChannelType_t299736786 { public: // System.Int32 UnityEngine.Mesh/InternalVertexChannelType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(InternalVertexChannelType_t299736786, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // INTERNALVERTEXCHANNELTYPE_T299736786_H #ifndef PLANE_T1000493321_H #define PLANE_T1000493321_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Plane struct Plane_t1000493321 { public: // UnityEngine.Vector3 UnityEngine.Plane::m_Normal Vector3_t3722313464 ___m_Normal_0; // System.Single UnityEngine.Plane::m_Distance float ___m_Distance_1; public: inline static int32_t get_offset_of_m_Normal_0() { return static_cast(offsetof(Plane_t1000493321, ___m_Normal_0)); } inline Vector3_t3722313464 get_m_Normal_0() const { return ___m_Normal_0; } inline Vector3_t3722313464 * get_address_of_m_Normal_0() { return &___m_Normal_0; } inline void set_m_Normal_0(Vector3_t3722313464 value) { ___m_Normal_0 = value; } inline static int32_t get_offset_of_m_Distance_1() { return static_cast(offsetof(Plane_t1000493321, ___m_Distance_1)); } inline float get_m_Distance_1() const { return ___m_Distance_1; } inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; } inline void set_m_Distance_1(float value) { ___m_Distance_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLANE_T1000493321_H #ifndef RANGEATTRIBUTE_T3337244227_H #define RANGEATTRIBUTE_T3337244227_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RangeAttribute struct RangeAttribute_t3337244227 : public PropertyAttribute_t3677895545 { public: // System.Single UnityEngine.RangeAttribute::min float ___min_0; // System.Single UnityEngine.RangeAttribute::max float ___max_1; public: inline static int32_t get_offset_of_min_0() { return static_cast(offsetof(RangeAttribute_t3337244227, ___min_0)); } inline float get_min_0() const { return ___min_0; } inline float* get_address_of_min_0() { return &___min_0; } inline void set_min_0(float value) { ___min_0 = value; } inline static int32_t get_offset_of_max_1() { return static_cast(offsetof(RangeAttribute_t3337244227, ___max_1)); } inline float get_max_1() const { return ___max_1; } inline float* get_address_of_max_1() { return &___max_1; } inline void set_max_1(float value) { ___max_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RANGEATTRIBUTE_T3337244227_H #ifndef RAY_T3785851493_H #define RAY_T3785851493_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Ray struct Ray_t3785851493 { public: // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t3722313464 ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t3722313464 ___m_Direction_1; public: inline static int32_t get_offset_of_m_Origin_0() { return static_cast(offsetof(Ray_t3785851493, ___m_Origin_0)); } inline Vector3_t3722313464 get_m_Origin_0() const { return ___m_Origin_0; } inline Vector3_t3722313464 * get_address_of_m_Origin_0() { return &___m_Origin_0; } inline void set_m_Origin_0(Vector3_t3722313464 value) { ___m_Origin_0 = value; } inline static int32_t get_offset_of_m_Direction_1() { return static_cast(offsetof(Ray_t3785851493, ___m_Direction_1)); } inline Vector3_t3722313464 get_m_Direction_1() const { return ___m_Direction_1; } inline Vector3_t3722313464 * get_address_of_m_Direction_1() { return &___m_Direction_1; } inline void set_m_Direction_1(Vector3_t3722313464 value) { ___m_Direction_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RAY_T3785851493_H #ifndef DELEGATE_T1188392813_H #define DELEGATE_T1188392813_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Delegate struct Delegate_t1188392813 : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_5; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_6; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_7; // System.DelegateData System.Delegate::data DelegateData_t1677132599 * ___data_8; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t1188392813, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t1188392813, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t1188392813, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((&___m_target_2), value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t1188392813, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_method_code_5() { return static_cast(offsetof(Delegate_t1188392813, ___method_code_5)); } inline intptr_t get_method_code_5() const { return ___method_code_5; } inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; } inline void set_method_code_5(intptr_t value) { ___method_code_5 = value; } inline static int32_t get_offset_of_method_info_6() { return static_cast(offsetof(Delegate_t1188392813, ___method_info_6)); } inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; } inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; } inline void set_method_info_6(MethodInfo_t * value) { ___method_info_6 = value; Il2CppCodeGenWriteBarrier((&___method_info_6), value); } inline static int32_t get_offset_of_original_method_info_7() { return static_cast(offsetof(Delegate_t1188392813, ___original_method_info_7)); } inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; } inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; } inline void set_original_method_info_7(MethodInfo_t * value) { ___original_method_info_7 = value; Il2CppCodeGenWriteBarrier((&___original_method_info_7), value); } inline static int32_t get_offset_of_data_8() { return static_cast(offsetof(Delegate_t1188392813, ___data_8)); } inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; } inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; } inline void set_data_8(DelegateData_t1677132599 * value) { ___data_8 = value; Il2CppCodeGenWriteBarrier((&___data_8), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // DELEGATE_T1188392813_H #ifndef TOUCHSCREENKEYBOARDTYPE_T1530597702_H #define TOUCHSCREENKEYBOARDTYPE_T1530597702_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TouchScreenKeyboardType struct TouchScreenKeyboardType_t1530597702 { public: // System.Int32 UnityEngine.TouchScreenKeyboardType::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TouchScreenKeyboardType_t1530597702, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TOUCHSCREENKEYBOARDTYPE_T1530597702_H #ifndef MATHFINTERNAL_T624072491_H #define MATHFINTERNAL_T624072491_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngineInternal.MathfInternal struct MathfInternal_t624072491 { public: union { struct { }; uint8_t MathfInternal_t624072491__padding[1]; }; public: }; struct MathfInternal_t624072491_StaticFields { public: // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal float ___FloatMinNormal_0; // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal float ___FloatMinDenormal_1; // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled bool ___IsFlushToZeroEnabled_2; public: inline static int32_t get_offset_of_FloatMinNormal_0() { return static_cast(offsetof(MathfInternal_t624072491_StaticFields, ___FloatMinNormal_0)); } inline float get_FloatMinNormal_0() const { return ___FloatMinNormal_0; } inline float* get_address_of_FloatMinNormal_0() { return &___FloatMinNormal_0; } inline void set_FloatMinNormal_0(float value) { ___FloatMinNormal_0 = value; } inline static int32_t get_offset_of_FloatMinDenormal_1() { return static_cast(offsetof(MathfInternal_t624072491_StaticFields, ___FloatMinDenormal_1)); } inline float get_FloatMinDenormal_1() const { return ___FloatMinDenormal_1; } inline float* get_address_of_FloatMinDenormal_1() { return &___FloatMinDenormal_1; } inline void set_FloatMinDenormal_1(float value) { ___FloatMinDenormal_1 = value; } inline static int32_t get_offset_of_IsFlushToZeroEnabled_2() { return static_cast(offsetof(MathfInternal_t624072491_StaticFields, ___IsFlushToZeroEnabled_2)); } inline bool get_IsFlushToZeroEnabled_2() const { return ___IsFlushToZeroEnabled_2; } inline bool* get_address_of_IsFlushToZeroEnabled_2() { return &___IsFlushToZeroEnabled_2; } inline void set_IsFlushToZeroEnabled_2(bool value) { ___IsFlushToZeroEnabled_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATHFINTERNAL_T624072491_H #ifndef AMBIENTMODE_T4023919024_H #define AMBIENTMODE_T4023919024_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.AmbientMode struct AmbientMode_t4023919024 { public: // System.Int32 UnityEngine.Rendering.AmbientMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(AmbientMode_t4023919024, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // AMBIENTMODE_T4023919024_H #ifndef SHADOWCASTINGMODE_T2280965600_H #define SHADOWCASTINGMODE_T2280965600_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ShadowCastingMode struct ShadowCastingMode_t2280965600 { public: // System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ShadowCastingMode_t2280965600, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SHADOWCASTINGMODE_T2280965600_H #ifndef REFLECTIONPROBEUSAGE_T3366161812_H #define REFLECTIONPROBEUSAGE_T3366161812_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ReflectionProbeUsage struct ReflectionProbeUsage_t3366161812 { public: // System.Int32 UnityEngine.Rendering.ReflectionProbeUsage::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ReflectionProbeUsage_t3366161812, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // REFLECTIONPROBEUSAGE_T3366161812_H #ifndef SHADOWSAMPLINGMODE_T838715745_H #define SHADOWSAMPLINGMODE_T838715745_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.ShadowSamplingMode struct ShadowSamplingMode_t838715745 { public: // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(ShadowSamplingMode_t838715745, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SHADOWSAMPLINGMODE_T838715745_H #ifndef LIGHTPROBEUSAGE_T800497123_H #define LIGHTPROBEUSAGE_T800497123_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.LightProbeUsage struct LightProbeUsage_t800497123 { public: // System.Int32 UnityEngine.Rendering.LightProbeUsage::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(LightProbeUsage_t800497123, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LIGHTPROBEUSAGE_T800497123_H #ifndef TEXTUREDIMENSION_T3933106086_H #define TEXTUREDIMENSION_T3933106086_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.TextureDimension struct TextureDimension_t3933106086 { public: // System.Int32 UnityEngine.Rendering.TextureDimension::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(TextureDimension_t3933106086, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTUREDIMENSION_T3933106086_H #ifndef KEYCODE_T2599294277_H #define KEYCODE_T2599294277_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.KeyCode struct KeyCode_t2599294277 { public: // System.Int32 UnityEngine.KeyCode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(KeyCode_t2599294277, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // KEYCODE_T2599294277_H #ifndef UNITYEVENTCALLSTATE_T3448586328_H #define UNITYEVENTCALLSTATE_T3448586328_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityEventCallState struct UnityEventCallState_t3448586328 { public: // System.Int32 UnityEngine.Events.UnityEventCallState::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(UnityEventCallState_t3448586328, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYEVENTCALLSTATE_T3448586328_H #ifndef TRACKEDREFERENCE_T1199777556_H #define TRACKEDREFERENCE_T1199777556_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.TrackedReference struct TrackedReference_t1199777556 : public RuntimeObject { public: // System.IntPtr UnityEngine.TrackedReference::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(TrackedReference_t1199777556, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference struct TrackedReference_t1199777556_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.TrackedReference struct TrackedReference_t1199777556_marshaled_com { intptr_t ___m_Ptr_0; }; #endif // TRACKEDREFERENCE_T1199777556_H #ifndef RENDERTEXTUREMEMORYLESS_T852891252_H #define RENDERTEXTUREMEMORYLESS_T852891252_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureMemoryless struct RenderTextureMemoryless_t852891252 { public: // System.Int32 UnityEngine.RenderTextureMemoryless::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(RenderTextureMemoryless_t852891252, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTUREMEMORYLESS_T852891252_H #ifndef PERSISTENTLISTENERMODE_T232255230_H #define PERSISTENTLISTENERMODE_T232255230_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.PersistentListenerMode struct PersistentListenerMode_t232255230 { public: // System.Int32 UnityEngine.Events.PersistentListenerMode::value__ int32_t ___value___1; public: inline static int32_t get_offset_of_value___1() { return static_cast(offsetof(PersistentListenerMode_t232255230, ___value___1)); } inline int32_t get_value___1() const { return ___value___1; } inline int32_t* get_address_of_value___1() { return &___value___1; } inline void set_value___1(int32_t value) { ___value___1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PERSISTENTLISTENERMODE_T232255230_H #ifndef MATERIALEFFECTPLAYABLE_T3995207978_H #define MATERIALEFFECTPLAYABLE_T3995207978_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Playables.MaterialEffectPlayable struct MaterialEffectPlayable_t3995207978 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(MaterialEffectPlayable_t3995207978, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MATERIALEFFECTPLAYABLE_T3995207978_H #ifndef MULTICASTDELEGATE_T_H #define MULTICASTDELEGATE_T_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t1188392813 { public: // System.MulticastDelegate System.MulticastDelegate::prev MulticastDelegate_t * ___prev_9; // System.MulticastDelegate System.MulticastDelegate::kpm_next MulticastDelegate_t * ___kpm_next_10; public: inline static int32_t get_offset_of_prev_9() { return static_cast(offsetof(MulticastDelegate_t, ___prev_9)); } inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; } inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; } inline void set_prev_9(MulticastDelegate_t * value) { ___prev_9 = value; Il2CppCodeGenWriteBarrier((&___prev_9), value); } inline static int32_t get_offset_of_kpm_next_10() { return static_cast(offsetof(MulticastDelegate_t, ___kpm_next_10)); } inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; } inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; } inline void set_kpm_next_10(MulticastDelegate_t * value) { ___kpm_next_10 = value; Il2CppCodeGenWriteBarrier((&___kpm_next_10), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MULTICASTDELEGATE_T_H #ifndef LOGGER_T274032455_H #define LOGGER_T274032455_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Logger struct Logger_t274032455 : public RuntimeObject { public: // UnityEngine.ILogHandler UnityEngine.Logger::k__BackingField RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0; // System.Boolean UnityEngine.Logger::k__BackingField bool ___U3ClogEnabledU3Ek__BackingField_1; // UnityEngine.LogType UnityEngine.Logger::k__BackingField int32_t ___U3CfilterLogTypeU3Ek__BackingField_2; public: inline static int32_t get_offset_of_U3ClogHandlerU3Ek__BackingField_0() { return static_cast(offsetof(Logger_t274032455, ___U3ClogHandlerU3Ek__BackingField_0)); } inline RuntimeObject* get_U3ClogHandlerU3Ek__BackingField_0() const { return ___U3ClogHandlerU3Ek__BackingField_0; } inline RuntimeObject** get_address_of_U3ClogHandlerU3Ek__BackingField_0() { return &___U3ClogHandlerU3Ek__BackingField_0; } inline void set_U3ClogHandlerU3Ek__BackingField_0(RuntimeObject* value) { ___U3ClogHandlerU3Ek__BackingField_0 = value; Il2CppCodeGenWriteBarrier((&___U3ClogHandlerU3Ek__BackingField_0), value); } inline static int32_t get_offset_of_U3ClogEnabledU3Ek__BackingField_1() { return static_cast(offsetof(Logger_t274032455, ___U3ClogEnabledU3Ek__BackingField_1)); } inline bool get_U3ClogEnabledU3Ek__BackingField_1() const { return ___U3ClogEnabledU3Ek__BackingField_1; } inline bool* get_address_of_U3ClogEnabledU3Ek__BackingField_1() { return &___U3ClogEnabledU3Ek__BackingField_1; } inline void set_U3ClogEnabledU3Ek__BackingField_1(bool value) { ___U3ClogEnabledU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2() { return static_cast(offsetof(Logger_t274032455, ___U3CfilterLogTypeU3Ek__BackingField_2)); } inline int32_t get_U3CfilterLogTypeU3Ek__BackingField_2() const { return ___U3CfilterLogTypeU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CfilterLogTypeU3Ek__BackingField_2() { return &___U3CfilterLogTypeU3Ek__BackingField_2; } inline void set_U3CfilterLogTypeU3Ek__BackingField_2(int32_t value) { ___U3CfilterLogTypeU3Ek__BackingField_2 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // LOGGER_T274032455_H #ifndef PLAYABLEOUTPUT_T3179894105_H #define PLAYABLEOUTPUT_T3179894105_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableOutput struct PlayableOutput_t3179894105 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle PlayableOutputHandle_t4208053793 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutput_t3179894105, ___m_Handle_0)); } inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value) { ___m_Handle_0 = value; } }; struct PlayableOutput_t3179894105_StaticFields { public: // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput PlayableOutput_t3179894105 ___m_NullPlayableOutput_1; public: inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast(offsetof(PlayableOutput_t3179894105_StaticFields, ___m_NullPlayableOutput_1)); } inline PlayableOutput_t3179894105 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; } inline PlayableOutput_t3179894105 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; } inline void set_m_NullPlayableOutput_1(PlayableOutput_t3179894105 value) { ___m_NullPlayableOutput_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEOUTPUT_T3179894105_H #ifndef PLAYABLE_T459825607_H #define PLAYABLE_T459825607_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.Playable struct Playable_t459825607 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(Playable_t459825607, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; struct Playable_t459825607_StaticFields { public: // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable Playable_t459825607 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(Playable_t459825607_StaticFields, ___m_NullPlayable_1)); } inline Playable_t459825607 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline Playable_t459825607 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(Playable_t459825607 value) { ___m_NullPlayable_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLE_T459825607_H #ifndef SCRIPTABLEOBJECT_T2528358522_H #define SCRIPTABLEOBJECT_T2528358522_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.ScriptableObject struct ScriptableObject_t2528358522 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com { }; #endif // SCRIPTABLEOBJECT_T2528358522_H #ifndef PLAYABLEBINDING_T354260709_H #define PLAYABLEBINDING_T354260709_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableBinding struct PlayableBinding_t354260709 { public: union { struct { // System.String UnityEngine.Playables.PlayableBinding::k__BackingField String_t* ___U3CstreamNameU3Ek__BackingField_2; // UnityEngine.Playables.DataStreamType UnityEngine.Playables.PlayableBinding::k__BackingField int32_t ___U3CstreamTypeU3Ek__BackingField_3; // UnityEngine.Object UnityEngine.Playables.PlayableBinding::k__BackingField Object_t631007953 * ___U3CsourceObjectU3Ek__BackingField_4; // System.Type UnityEngine.Playables.PlayableBinding::k__BackingField Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5; }; uint8_t PlayableBinding_t354260709__padding[1]; }; public: inline static int32_t get_offset_of_U3CstreamNameU3Ek__BackingField_2() { return static_cast(offsetof(PlayableBinding_t354260709, ___U3CstreamNameU3Ek__BackingField_2)); } inline String_t* get_U3CstreamNameU3Ek__BackingField_2() const { return ___U3CstreamNameU3Ek__BackingField_2; } inline String_t** get_address_of_U3CstreamNameU3Ek__BackingField_2() { return &___U3CstreamNameU3Ek__BackingField_2; } inline void set_U3CstreamNameU3Ek__BackingField_2(String_t* value) { ___U3CstreamNameU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((&___U3CstreamNameU3Ek__BackingField_2), value); } inline static int32_t get_offset_of_U3CstreamTypeU3Ek__BackingField_3() { return static_cast(offsetof(PlayableBinding_t354260709, ___U3CstreamTypeU3Ek__BackingField_3)); } inline int32_t get_U3CstreamTypeU3Ek__BackingField_3() const { return ___U3CstreamTypeU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CstreamTypeU3Ek__BackingField_3() { return &___U3CstreamTypeU3Ek__BackingField_3; } inline void set_U3CstreamTypeU3Ek__BackingField_3(int32_t value) { ___U3CstreamTypeU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of_U3CsourceObjectU3Ek__BackingField_4() { return static_cast(offsetof(PlayableBinding_t354260709, ___U3CsourceObjectU3Ek__BackingField_4)); } inline Object_t631007953 * get_U3CsourceObjectU3Ek__BackingField_4() const { return ___U3CsourceObjectU3Ek__BackingField_4; } inline Object_t631007953 ** get_address_of_U3CsourceObjectU3Ek__BackingField_4() { return &___U3CsourceObjectU3Ek__BackingField_4; } inline void set_U3CsourceObjectU3Ek__BackingField_4(Object_t631007953 * value) { ___U3CsourceObjectU3Ek__BackingField_4 = value; Il2CppCodeGenWriteBarrier((&___U3CsourceObjectU3Ek__BackingField_4), value); } inline static int32_t get_offset_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return static_cast(offsetof(PlayableBinding_t354260709, ___U3CsourceBindingTypeU3Ek__BackingField_5)); } inline Type_t * get_U3CsourceBindingTypeU3Ek__BackingField_5() const { return ___U3CsourceBindingTypeU3Ek__BackingField_5; } inline Type_t ** get_address_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return &___U3CsourceBindingTypeU3Ek__BackingField_5; } inline void set_U3CsourceBindingTypeU3Ek__BackingField_5(Type_t * value) { ___U3CsourceBindingTypeU3Ek__BackingField_5 = value; Il2CppCodeGenWriteBarrier((&___U3CsourceBindingTypeU3Ek__BackingField_5), value); } }; struct PlayableBinding_t354260709_StaticFields { public: // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None PlayableBindingU5BU5D_t829358056* ___None_0; // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration double ___DefaultDuration_1; public: inline static int32_t get_offset_of_None_0() { return static_cast(offsetof(PlayableBinding_t354260709_StaticFields, ___None_0)); } inline PlayableBindingU5BU5D_t829358056* get_None_0() const { return ___None_0; } inline PlayableBindingU5BU5D_t829358056** get_address_of_None_0() { return &___None_0; } inline void set_None_0(PlayableBindingU5BU5D_t829358056* value) { ___None_0 = value; Il2CppCodeGenWriteBarrier((&___None_0), value); } inline static int32_t get_offset_of_DefaultDuration_1() { return static_cast(offsetof(PlayableBinding_t354260709_StaticFields, ___DefaultDuration_1)); } inline double get_DefaultDuration_1() const { return ___DefaultDuration_1; } inline double* get_address_of_DefaultDuration_1() { return &___DefaultDuration_1; } inline void set_DefaultDuration_1(double value) { ___DefaultDuration_1 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_t354260709_marshaled_pinvoke { union { struct { char* ___U3CstreamNameU3Ek__BackingField_2; int32_t ___U3CstreamTypeU3Ek__BackingField_3; Object_t631007953_marshaled_pinvoke ___U3CsourceObjectU3Ek__BackingField_4; Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5; }; uint8_t PlayableBinding_t354260709__padding[1]; }; }; // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding struct PlayableBinding_t354260709_marshaled_com { union { struct { Il2CppChar* ___U3CstreamNameU3Ek__BackingField_2; int32_t ___U3CstreamTypeU3Ek__BackingField_3; Object_t631007953_marshaled_com* ___U3CsourceObjectU3Ek__BackingField_4; Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5; }; uint8_t PlayableBinding_t354260709__padding[1]; }; }; #endif // PLAYABLEBINDING_T354260709_H #ifndef COMPONENT_T1923634451_H #define COMPONENT_T1923634451_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Component struct Component_t1923634451 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // COMPONENT_T1923634451_H #ifndef SCRIPTPLAYABLEOUTPUT_T2715692609_H #define SCRIPTPLAYABLEOUTPUT_T2715692609_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.ScriptPlayableOutput struct ScriptPlayableOutput_t2715692609 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle PlayableOutputHandle_t4208053793 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(ScriptPlayableOutput_t2715692609, ___m_Handle_0)); } inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // SCRIPTPLAYABLEOUTPUT_T2715692609_H #ifndef RENDERTEXTUREDESCRIPTOR_T1974534975_H #define RENDERTEXTUREDESCRIPTOR_T1974534975_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RenderTextureDescriptor struct RenderTextureDescriptor_t1974534975 { public: // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CwidthU3Ek__BackingField_0; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CheightU3Ek__BackingField_1; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmsaaSamplesU3Ek__BackingField_2; // System.Int32 UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvolumeDepthU3Ek__BackingField_3; // System.Int32 UnityEngine.RenderTextureDescriptor::_bindMS int32_t ____bindMS_4; // UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CcolorFormatU3Ek__BackingField_5; // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits int32_t ____depthBufferBits_6; // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CdimensionU3Ek__BackingField_8; // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9; // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CvrUsageU3Ek__BackingField_10; // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags int32_t ____flags_11; // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::k__BackingField int32_t ___U3CmemorylessU3Ek__BackingField_12; public: inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CwidthU3Ek__BackingField_0)); } inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; } inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; } inline void set_U3CwidthU3Ek__BackingField_0(int32_t value) { ___U3CwidthU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CheightU3Ek__BackingField_1)); } inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; } inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; } inline void set_U3CheightU3Ek__BackingField_1(int32_t value) { ___U3CheightU3Ek__BackingField_1 = value; } inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CmsaaSamplesU3Ek__BackingField_2)); } inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; } inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; } inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value) { ___U3CmsaaSamplesU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CvolumeDepthU3Ek__BackingField_3)); } inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; } inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value) { ___U3CvolumeDepthU3Ek__BackingField_3 = value; } inline static int32_t get_offset_of__bindMS_4() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ____bindMS_4)); } inline int32_t get__bindMS_4() const { return ____bindMS_4; } inline int32_t* get_address_of__bindMS_4() { return &____bindMS_4; } inline void set__bindMS_4(int32_t value) { ____bindMS_4 = value; } inline static int32_t get_offset_of_U3CcolorFormatU3Ek__BackingField_5() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CcolorFormatU3Ek__BackingField_5)); } inline int32_t get_U3CcolorFormatU3Ek__BackingField_5() const { return ___U3CcolorFormatU3Ek__BackingField_5; } inline int32_t* get_address_of_U3CcolorFormatU3Ek__BackingField_5() { return &___U3CcolorFormatU3Ek__BackingField_5; } inline void set_U3CcolorFormatU3Ek__BackingField_5(int32_t value) { ___U3CcolorFormatU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of__depthBufferBits_6() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ____depthBufferBits_6)); } inline int32_t get__depthBufferBits_6() const { return ____depthBufferBits_6; } inline int32_t* get_address_of__depthBufferBits_6() { return &____depthBufferBits_6; } inline void set__depthBufferBits_6(int32_t value) { ____depthBufferBits_6 = value; } inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_8() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CdimensionU3Ek__BackingField_8)); } inline int32_t get_U3CdimensionU3Ek__BackingField_8() const { return ___U3CdimensionU3Ek__BackingField_8; } inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_8() { return &___U3CdimensionU3Ek__BackingField_8; } inline void set_U3CdimensionU3Ek__BackingField_8(int32_t value) { ___U3CdimensionU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_9() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CshadowSamplingModeU3Ek__BackingField_9)); } inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_9() const { return ___U3CshadowSamplingModeU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_9() { return &___U3CshadowSamplingModeU3Ek__BackingField_9; } inline void set_U3CshadowSamplingModeU3Ek__BackingField_9(int32_t value) { ___U3CshadowSamplingModeU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_10() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CvrUsageU3Ek__BackingField_10)); } inline int32_t get_U3CvrUsageU3Ek__BackingField_10() const { return ___U3CvrUsageU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_10() { return &___U3CvrUsageU3Ek__BackingField_10; } inline void set_U3CvrUsageU3Ek__BackingField_10(int32_t value) { ___U3CvrUsageU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of__flags_11() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ____flags_11)); } inline int32_t get__flags_11() const { return ____flags_11; } inline int32_t* get_address_of__flags_11() { return &____flags_11; } inline void set__flags_11(int32_t value) { ____flags_11 = value; } inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_12() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975, ___U3CmemorylessU3Ek__BackingField_12)); } inline int32_t get_U3CmemorylessU3Ek__BackingField_12() const { return ___U3CmemorylessU3Ek__BackingField_12; } inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_12() { return &___U3CmemorylessU3Ek__BackingField_12; } inline void set_U3CmemorylessU3Ek__BackingField_12(int32_t value) { ___U3CmemorylessU3Ek__BackingField_12 = value; } }; struct RenderTextureDescriptor_t1974534975_StaticFields { public: // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits Int32U5BU5D_t385246372* ___depthFormatBits_7; public: inline static int32_t get_offset_of_depthFormatBits_7() { return static_cast(offsetof(RenderTextureDescriptor_t1974534975_StaticFields, ___depthFormatBits_7)); } inline Int32U5BU5D_t385246372* get_depthFormatBits_7() const { return ___depthFormatBits_7; } inline Int32U5BU5D_t385246372** get_address_of_depthFormatBits_7() { return &___depthFormatBits_7; } inline void set_depthFormatBits_7(Int32U5BU5D_t385246372* value) { ___depthFormatBits_7 = value; Il2CppCodeGenWriteBarrier((&___depthFormatBits_7), value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERTEXTUREDESCRIPTOR_T1974534975_H #ifndef PERSISTENTCALL_T3407714124_H #define PERSISTENTCALL_T3407714124_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.PersistentCall struct PersistentCall_t3407714124 : public RuntimeObject { public: // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target Object_t631007953 * ___m_Target_0; // System.String UnityEngine.Events.PersistentCall::m_MethodName String_t* ___m_MethodName_1; // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode int32_t ___m_Mode_2; // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments ArgumentCache_t2187958399 * ___m_Arguments_3; // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState int32_t ___m_CallState_4; public: inline static int32_t get_offset_of_m_Target_0() { return static_cast(offsetof(PersistentCall_t3407714124, ___m_Target_0)); } inline Object_t631007953 * get_m_Target_0() const { return ___m_Target_0; } inline Object_t631007953 ** get_address_of_m_Target_0() { return &___m_Target_0; } inline void set_m_Target_0(Object_t631007953 * value) { ___m_Target_0 = value; Il2CppCodeGenWriteBarrier((&___m_Target_0), value); } inline static int32_t get_offset_of_m_MethodName_1() { return static_cast(offsetof(PersistentCall_t3407714124, ___m_MethodName_1)); } inline String_t* get_m_MethodName_1() const { return ___m_MethodName_1; } inline String_t** get_address_of_m_MethodName_1() { return &___m_MethodName_1; } inline void set_m_MethodName_1(String_t* value) { ___m_MethodName_1 = value; Il2CppCodeGenWriteBarrier((&___m_MethodName_1), value); } inline static int32_t get_offset_of_m_Mode_2() { return static_cast(offsetof(PersistentCall_t3407714124, ___m_Mode_2)); } inline int32_t get_m_Mode_2() const { return ___m_Mode_2; } inline int32_t* get_address_of_m_Mode_2() { return &___m_Mode_2; } inline void set_m_Mode_2(int32_t value) { ___m_Mode_2 = value; } inline static int32_t get_offset_of_m_Arguments_3() { return static_cast(offsetof(PersistentCall_t3407714124, ___m_Arguments_3)); } inline ArgumentCache_t2187958399 * get_m_Arguments_3() const { return ___m_Arguments_3; } inline ArgumentCache_t2187958399 ** get_address_of_m_Arguments_3() { return &___m_Arguments_3; } inline void set_m_Arguments_3(ArgumentCache_t2187958399 * value) { ___m_Arguments_3 = value; Il2CppCodeGenWriteBarrier((&___m_Arguments_3), value); } inline static int32_t get_offset_of_m_CallState_4() { return static_cast(offsetof(PersistentCall_t3407714124, ___m_CallState_4)); } inline int32_t get_m_CallState_4() const { return ___m_CallState_4; } inline int32_t* get_address_of_m_CallState_4() { return &___m_CallState_4; } inline void set_m_CallState_4(int32_t value) { ___m_CallState_4 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PERSISTENTCALL_T3407714124_H #ifndef CAMERAPLAYABLE_T3330816414_H #define CAMERAPLAYABLE_T3330816414_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Playables.CameraPlayable struct CameraPlayable_t3330816414 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(CameraPlayable_t3330816414, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // CAMERAPLAYABLE_T3330816414_H #ifndef MESH_T3648964284_H #define MESH_T3648964284_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Mesh struct Mesh_t3648964284 : public Object_t631007953 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESH_T3648964284_H #ifndef TEXTUREPLAYABLEOUTPUT_T648497447_H #define TEXTUREPLAYABLEOUTPUT_T648497447_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Playables.TexturePlayableOutput struct TexturePlayableOutput_t648497447 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle PlayableOutputHandle_t4208053793 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(TexturePlayableOutput_t648497447, ___m_Handle_0)); } inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTUREPLAYABLEOUTPUT_T648497447_H #ifndef TEXTUREMIXERPLAYABLE_T2398603962_H #define TEXTUREMIXERPLAYABLE_T2398603962_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Experimental.Playables.TextureMixerPlayable struct TextureMixerPlayable_t2398603962 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle PlayableHandle_t1095853803 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(TextureMixerPlayable_t2398603962, ___m_Handle_0)); } inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t1095853803 value) { ___m_Handle_0 = value; } }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // TEXTUREMIXERPLAYABLE_T2398603962_H #ifndef UNITYACTION_T3245792599_H #define UNITYACTION_T3245792599_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Events.UnityAction struct UnityAction_t3245792599 : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // UNITYACTION_T3245792599_H #ifndef PLAYABLEASSET_T3219022681_H #define PLAYABLEASSET_T3219022681_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t3219022681 : public ScriptableObject_t2528358522 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // PLAYABLEASSET_T3219022681_H #ifndef RENDERER_T2627027031_H #define RENDERER_T2627027031_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Renderer struct Renderer_t2627027031 : public Component_t1923634451 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // RENDERER_T2627027031_H #ifndef MESHRENDERER_T587009260_H #define MESHRENDERER_T587009260_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.MeshRenderer struct MeshRenderer_t587009260 : public Renderer_t2627027031 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif #endif // MESHRENDERER_T587009260_H #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2300 = { sizeof (RenderTextureMemoryless_t852891252)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2300[5] = { RenderTextureMemoryless_t852891252::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2301 = { sizeof (AmbientMode_t4023919024)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2301[5] = { AmbientMode_t4023919024::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2302 = { sizeof (ShadowCastingMode_t2280965600)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2302[5] = { ShadowCastingMode_t2280965600::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2303 = { sizeof (ReflectionProbeUsage_t3366161812)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2303[5] = { ReflectionProbeUsage_t3366161812::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2304 = { sizeof (ShadowSamplingMode_t838715745)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2304[4] = { ShadowSamplingMode_t838715745::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2305 = { sizeof (LightProbeUsage_t800497123)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2305[4] = { LightProbeUsage_t800497123::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2306 = { sizeof (TextureDimension_t3933106086)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2306[9] = { TextureDimension_t3933106086::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, 0, 0, 0, 0, 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2307 = { sizeof (MeshRenderer_t587009260), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2308 = { 0, -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2309 = { sizeof (KeyCode_t2599294277)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2309[322] = { KeyCode_t2599294277::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2310 = { sizeof (ManagedStreamHelpers_t1984295859), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2311 = { sizeof (MathfInternal_t624072491)+ sizeof (RuntimeObject), sizeof(MathfInternal_t624072491 ), sizeof(MathfInternal_t624072491_StaticFields), 0 }; extern const int32_t g_FieldOffsetTable2311[3] = { MathfInternal_t624072491_StaticFields::get_offset_of_FloatMinNormal_0(), MathfInternal_t624072491_StaticFields::get_offset_of_FloatMinDenormal_1(), MathfInternal_t624072491_StaticFields::get_offset_of_IsFlushToZeroEnabled_2(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2312 = { sizeof (Mesh_t3648964284), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2313 = { sizeof (InternalShaderChannel_t300897861)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2313[9] = { InternalShaderChannel_t300897861::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, 0, 0, 0, 0, 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2314 = { sizeof (InternalVertexChannelType_t299736786)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2314[3] = { InternalVertexChannelType_t299736786::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2315 = { sizeof (SendMouseEvents_t3273302915), -1, sizeof(SendMouseEvents_t3273302915_StaticFields), 0 }; extern const int32_t g_FieldOffsetTable2315[5] = { SendMouseEvents_t3273302915_StaticFields::get_offset_of_s_MouseUsed_0(), SendMouseEvents_t3273302915_StaticFields::get_offset_of_m_LastHit_1(), SendMouseEvents_t3273302915_StaticFields::get_offset_of_m_MouseDownHit_2(), SendMouseEvents_t3273302915_StaticFields::get_offset_of_m_CurrentHit_3(), SendMouseEvents_t3273302915_StaticFields::get_offset_of_m_Cameras_4(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2316 = { sizeof (HitInfo_t3229609740)+ sizeof (RuntimeObject), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2316[2] = { HitInfo_t3229609740::get_offset_of_target_0() + static_cast(sizeof(RuntimeObject)), HitInfo_t3229609740::get_offset_of_camera_1() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2317 = { sizeof (Plane_t1000493321)+ sizeof (RuntimeObject), sizeof(Plane_t1000493321 ), 0, 0 }; extern const int32_t g_FieldOffsetTable2317[2] = { Plane_t1000493321::get_offset_of_m_Normal_0() + static_cast(sizeof(RuntimeObject)), Plane_t1000493321::get_offset_of_m_Distance_1() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2318 = { sizeof (PropertyAttribute_t3677895545), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2319 = { sizeof (RangeAttribute_t3337244227), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2319[2] = { RangeAttribute_t3337244227::get_offset_of_min_0(), RangeAttribute_t3337244227::get_offset_of_max_1(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2320 = { sizeof (PropertyNameUtils_t539849043), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2321 = { sizeof (PropertyName_t3749835189)+ sizeof (RuntimeObject), sizeof(PropertyName_t3749835189 ), 0, 0 }; extern const int32_t g_FieldOffsetTable2321[1] = { PropertyName_t3749835189::get_offset_of_id_0() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2322 = { sizeof (Ray_t3785851493)+ sizeof (RuntimeObject), sizeof(Ray_t3785851493 ), 0, 0 }; extern const int32_t g_FieldOffsetTable2322[2] = { Ray_t3785851493::get_offset_of_m_Origin_0() + static_cast(sizeof(RuntimeObject)), Ray_t3785851493::get_offset_of_m_Direction_1() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2323 = { sizeof (Rect_t2360479859)+ sizeof (RuntimeObject), sizeof(Rect_t2360479859 ), 0, 0 }; extern const int32_t g_FieldOffsetTable2323[4] = { Rect_t2360479859::get_offset_of_m_XMin_0() + static_cast(sizeof(RuntimeObject)), Rect_t2360479859::get_offset_of_m_YMin_1() + static_cast(sizeof(RuntimeObject)), Rect_t2360479859::get_offset_of_m_Width_2() + static_cast(sizeof(RuntimeObject)), Rect_t2360479859::get_offset_of_m_Height_3() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2324 = { sizeof (SerializePrivateVariables_t3872960625), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2325 = { sizeof (SerializeField_t3286833614), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2326 = { sizeof (PreferBinarySerialization_t2906007930), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2327 = { 0, -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2328 = { sizeof (StackTraceUtility_t3465565809), -1, sizeof(StackTraceUtility_t3465565809_StaticFields), 0 }; extern const int32_t g_FieldOffsetTable2328[1] = { StackTraceUtility_t3465565809_StaticFields::get_offset_of_projectFolder_0(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2329 = { sizeof (UnityException_t3598173660), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2330 = { sizeof (RenderTextureDescriptor_t1974534975)+ sizeof (RuntimeObject), sizeof(RenderTextureDescriptor_t1974534975 ), sizeof(RenderTextureDescriptor_t1974534975_StaticFields), 0 }; extern const int32_t g_FieldOffsetTable2330[13] = { RenderTextureDescriptor_t1974534975::get_offset_of_U3CwidthU3Ek__BackingField_0() + static_cast(sizeof(RuntimeObject)), RenderTextureDescriptor_t1974534975::get_offset_of_U3CheightU3Ek__BackingField_1() + static_cast(sizeof(RuntimeObject)), RenderTextureDescriptor_t1974534975::get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() + static_cast(sizeof(RuntimeObject)), RenderTextureDescriptor_t1974534975::get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() + static_cast(sizeof(RuntimeObject)), RenderTextureDescriptor_t1974534975::get_offset_of__bindMS_4() + static_cast(sizeof(RuntimeObject)), RenderTextureDescriptor_t1974534975::get_offset_of_U3CcolorFormatU3Ek__BackingField_5() + static_cast(sizeof(RuntimeObject)), RenderTextureDescriptor_t1974534975::get_offset_of__depthBufferBits_6() + static_cast(sizeof(RuntimeObject)), RenderTextureDescriptor_t1974534975_StaticFields::get_offset_of_depthFormatBits_7(), RenderTextureDescriptor_t1974534975::get_offset_of_U3CdimensionU3Ek__BackingField_8() + static_cast(sizeof(RuntimeObject)), RenderTextureDescriptor_t1974534975::get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_9() + static_cast(sizeof(RuntimeObject)), RenderTextureDescriptor_t1974534975::get_offset_of_U3CvrUsageU3Ek__BackingField_10() + static_cast(sizeof(RuntimeObject)), RenderTextureDescriptor_t1974534975::get_offset_of__flags_11() + static_cast(sizeof(RuntimeObject)), RenderTextureDescriptor_t1974534975::get_offset_of_U3CmemorylessU3Ek__BackingField_12() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2331 = { sizeof (TouchScreenKeyboardType_t1530597702)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2331[12] = { TouchScreenKeyboardType_t1530597702::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2332 = { sizeof (TrackedReference_t1199777556), sizeof(TrackedReference_t1199777556_marshaled_pinvoke), 0, 0 }; extern const int32_t g_FieldOffsetTable2332[1] = { TrackedReference_t1199777556::get_offset_of_m_Ptr_0(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2333 = { sizeof (PersistentListenerMode_t232255230)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2333[8] = { PersistentListenerMode_t232255230::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, 0, 0, 0, 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2334 = { sizeof (ArgumentCache_t2187958399), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2334[6] = { ArgumentCache_t2187958399::get_offset_of_m_ObjectArgument_0(), ArgumentCache_t2187958399::get_offset_of_m_ObjectArgumentAssemblyTypeName_1(), ArgumentCache_t2187958399::get_offset_of_m_IntArgument_2(), ArgumentCache_t2187958399::get_offset_of_m_FloatArgument_3(), ArgumentCache_t2187958399::get_offset_of_m_StringArgument_4(), ArgumentCache_t2187958399::get_offset_of_m_BoolArgument_5(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2335 = { sizeof (BaseInvokableCall_t2703961024), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2336 = { sizeof (InvokableCall_t832123510), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2336[1] = { InvokableCall_t832123510::get_offset_of_Delegate_0(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2337 = { 0, 0, 0, 0 }; extern const int32_t g_FieldOffsetTable2337[1] = { 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2338 = { 0, 0, 0, 0 }; extern const int32_t g_FieldOffsetTable2338[1] = { 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2339 = { 0, 0, 0, 0 }; extern const int32_t g_FieldOffsetTable2339[1] = { 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2340 = { 0, 0, 0, 0 }; extern const int32_t g_FieldOffsetTable2340[1] = { 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2341 = { 0, 0, 0, 0 }; extern const int32_t g_FieldOffsetTable2341[1] = { 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2342 = { sizeof (UnityEventCallState_t3448586328)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2342[4] = { UnityEventCallState_t3448586328::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2343 = { sizeof (PersistentCall_t3407714124), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2343[5] = { PersistentCall_t3407714124::get_offset_of_m_Target_0(), PersistentCall_t3407714124::get_offset_of_m_MethodName_1(), PersistentCall_t3407714124::get_offset_of_m_Mode_2(), PersistentCall_t3407714124::get_offset_of_m_Arguments_3(), PersistentCall_t3407714124::get_offset_of_m_CallState_4(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2344 = { sizeof (PersistentCallGroup_t3050769227), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2344[1] = { PersistentCallGroup_t3050769227::get_offset_of_m_Calls_0(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2345 = { sizeof (InvokableCallList_t2498835369), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2345[4] = { InvokableCallList_t2498835369::get_offset_of_m_PersistentCalls_0(), InvokableCallList_t2498835369::get_offset_of_m_RuntimeCalls_1(), InvokableCallList_t2498835369::get_offset_of_m_ExecutingCalls_2(), InvokableCallList_t2498835369::get_offset_of_m_NeedsUpdate_3(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2346 = { sizeof (UnityEventBase_t3960448221), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2346[4] = { UnityEventBase_t3960448221::get_offset_of_m_Calls_0(), UnityEventBase_t3960448221::get_offset_of_m_PersistentCalls_1(), UnityEventBase_t3960448221::get_offset_of_m_TypeName_2(), UnityEventBase_t3960448221::get_offset_of_m_CallsDirty_3(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2347 = { sizeof (UnityAction_t3245792599), sizeof(Il2CppMethodPointer), 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2348 = { sizeof (UnityEvent_t2581268647), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2348[1] = { UnityEvent_t2581268647::get_offset_of_m_InvokeArray_4(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2349 = { 0, 0, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2350 = { 0, 0, 0, 0 }; extern const int32_t g_FieldOffsetTable2350[1] = { 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2351 = { 0, 0, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2352 = { 0, 0, 0, 0 }; extern const int32_t g_FieldOffsetTable2352[1] = { 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2353 = { 0, 0, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2354 = { 0, 0, 0, 0 }; extern const int32_t g_FieldOffsetTable2354[1] = { 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2355 = { 0, 0, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2356 = { 0, 0, 0, 0 }; extern const int32_t g_FieldOffsetTable2356[1] = { 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2357 = { sizeof (UnitySynchronizationContext_t1887453786), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2357[2] = { UnitySynchronizationContext_t1887453786::get_offset_of_m_AsyncWorkQueue_1(), UnitySynchronizationContext_t1887453786::get_offset_of_m_MainThreadID_2(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2358 = { sizeof (WorkRequest_t1354518612)+ sizeof (RuntimeObject), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2358[3] = { WorkRequest_t1354518612::get_offset_of_m_DelagateCallback_0() + static_cast(sizeof(RuntimeObject)), WorkRequest_t1354518612::get_offset_of_m_DelagateState_1() + static_cast(sizeof(RuntimeObject)), WorkRequest_t1354518612::get_offset_of_m_WaitHandle_2() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2359 = { sizeof (Vector2_t2156229523)+ sizeof (RuntimeObject), sizeof(Vector2_t2156229523 ), sizeof(Vector2_t2156229523_StaticFields), 0 }; extern const int32_t g_FieldOffsetTable2359[11] = { Vector2_t2156229523::get_offset_of_x_0() + static_cast(sizeof(RuntimeObject)), Vector2_t2156229523::get_offset_of_y_1() + static_cast(sizeof(RuntimeObject)), Vector2_t2156229523_StaticFields::get_offset_of_zeroVector_2(), Vector2_t2156229523_StaticFields::get_offset_of_oneVector_3(), Vector2_t2156229523_StaticFields::get_offset_of_upVector_4(), Vector2_t2156229523_StaticFields::get_offset_of_downVector_5(), Vector2_t2156229523_StaticFields::get_offset_of_leftVector_6(), Vector2_t2156229523_StaticFields::get_offset_of_rightVector_7(), Vector2_t2156229523_StaticFields::get_offset_of_positiveInfinityVector_8(), Vector2_t2156229523_StaticFields::get_offset_of_negativeInfinityVector_9(), 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2360 = { sizeof (Vector3Int_t741115188)+ sizeof (RuntimeObject), sizeof(Vector3Int_t741115188 ), sizeof(Vector3Int_t741115188_StaticFields), 0 }; extern const int32_t g_FieldOffsetTable2360[9] = { Vector3Int_t741115188::get_offset_of_m_X_0() + static_cast(sizeof(RuntimeObject)), Vector3Int_t741115188::get_offset_of_m_Y_1() + static_cast(sizeof(RuntimeObject)), Vector3Int_t741115188::get_offset_of_m_Z_2() + static_cast(sizeof(RuntimeObject)), Vector3Int_t741115188_StaticFields::get_offset_of_s_Zero_3(), Vector3Int_t741115188_StaticFields::get_offset_of_s_One_4(), Vector3Int_t741115188_StaticFields::get_offset_of_s_Up_5(), Vector3Int_t741115188_StaticFields::get_offset_of_s_Down_6(), Vector3Int_t741115188_StaticFields::get_offset_of_s_Left_7(), Vector3Int_t741115188_StaticFields::get_offset_of_s_Right_8(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2361 = { sizeof (Vector4_t3319028937)+ sizeof (RuntimeObject), sizeof(Vector4_t3319028937 ), sizeof(Vector4_t3319028937_StaticFields), 0 }; extern const int32_t g_FieldOffsetTable2361[9] = { 0, Vector4_t3319028937::get_offset_of_x_1() + static_cast(sizeof(RuntimeObject)), Vector4_t3319028937::get_offset_of_y_2() + static_cast(sizeof(RuntimeObject)), Vector4_t3319028937::get_offset_of_z_3() + static_cast(sizeof(RuntimeObject)), Vector4_t3319028937::get_offset_of_w_4() + static_cast(sizeof(RuntimeObject)), Vector4_t3319028937_StaticFields::get_offset_of_zeroVector_5(), Vector4_t3319028937_StaticFields::get_offset_of_oneVector_6(), Vector4_t3319028937_StaticFields::get_offset_of_positiveInfinityVector_7(), Vector4_t3319028937_StaticFields::get_offset_of_negativeInfinityVector_8(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2362 = { sizeof (ReadOnlyAttribute_t2029203740), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2363 = { sizeof (WriteOnlyAttribute_t595109273), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2364 = { sizeof (DeallocateOnJobCompletionAttribute_t3131681843), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2365 = { sizeof (NativeFixedLengthAttribute_t71849338), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2366 = { sizeof (NativeMatchesParallelForLengthAttribute_t3874858371), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2367 = { sizeof (NativeDisableParallelForRestrictionAttribute_t3089424280), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2368 = { sizeof (NativeContainerAttribute_t2600515814), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2369 = { sizeof (NativeContainerIsAtomicWriteOnlyAttribute_t394027931), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2370 = { sizeof (NativeContainerSupportsMinMaxWriteRestrictionAttribute_t1586929818), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2371 = { sizeof (NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1683066125), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2372 = { sizeof (CameraPlayable_t3330816414)+ sizeof (RuntimeObject), sizeof(CameraPlayable_t3330816414 ), 0, 0 }; extern const int32_t g_FieldOffsetTable2372[1] = { CameraPlayable_t3330816414::get_offset_of_m_Handle_0() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2373 = { 0, -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2374 = { 0, -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2375 = { 0, -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2376 = { sizeof (MaterialEffectPlayable_t3995207978)+ sizeof (RuntimeObject), sizeof(MaterialEffectPlayable_t3995207978 ), 0, 0 }; extern const int32_t g_FieldOffsetTable2376[1] = { MaterialEffectPlayable_t3995207978::get_offset_of_m_Handle_0() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2377 = { sizeof (Playable_t459825607)+ sizeof (RuntimeObject), sizeof(Playable_t459825607 ), sizeof(Playable_t459825607_StaticFields), 0 }; extern const int32_t g_FieldOffsetTable2377[2] = { Playable_t459825607::get_offset_of_m_Handle_0() + static_cast(sizeof(RuntimeObject)), Playable_t459825607_StaticFields::get_offset_of_m_NullPlayable_1(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2378 = { sizeof (PlayableBinding_t354260709)+ sizeof (RuntimeObject), -1, sizeof(PlayableBinding_t354260709_StaticFields), 0 }; extern const int32_t g_FieldOffsetTable2378[6] = { PlayableBinding_t354260709_StaticFields::get_offset_of_None_0(), PlayableBinding_t354260709_StaticFields::get_offset_of_DefaultDuration_1(), PlayableBinding_t354260709::get_offset_of_U3CstreamNameU3Ek__BackingField_2() + static_cast(sizeof(RuntimeObject)), PlayableBinding_t354260709::get_offset_of_U3CstreamTypeU3Ek__BackingField_3() + static_cast(sizeof(RuntimeObject)), PlayableBinding_t354260709::get_offset_of_U3CsourceObjectU3Ek__BackingField_4() + static_cast(sizeof(RuntimeObject)), PlayableBinding_t354260709::get_offset_of_U3CsourceBindingTypeU3Ek__BackingField_5() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2379 = { 0, -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2380 = { sizeof (PlayableAsset_t3219022681), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2381 = { sizeof (PlayableBehaviour_t4203540982), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2382 = { sizeof (DataStreamType_t4132467813)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2382[5] = { DataStreamType_t4132467813::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2383 = { sizeof (PlayableGraph_t3515989261)+ sizeof (RuntimeObject), sizeof(PlayableGraph_t3515989261 ), 0, 0 }; extern const int32_t g_FieldOffsetTable2383[2] = { PlayableGraph_t3515989261::get_offset_of_m_Handle_0() + static_cast(sizeof(RuntimeObject)), PlayableGraph_t3515989261::get_offset_of_m_Version_1() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2384 = { sizeof (PlayableHandle_t1095853803)+ sizeof (RuntimeObject), sizeof(PlayableHandle_t1095853803 ), 0, 0 }; extern const int32_t g_FieldOffsetTable2384[2] = { PlayableHandle_t1095853803::get_offset_of_m_Handle_0() + static_cast(sizeof(RuntimeObject)), PlayableHandle_t1095853803::get_offset_of_m_Version_1() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2385 = { sizeof (PlayableOutput_t3179894105)+ sizeof (RuntimeObject), sizeof(PlayableOutput_t3179894105 ), sizeof(PlayableOutput_t3179894105_StaticFields), 0 }; extern const int32_t g_FieldOffsetTable2385[2] = { PlayableOutput_t3179894105::get_offset_of_m_Handle_0() + static_cast(sizeof(RuntimeObject)), PlayableOutput_t3179894105_StaticFields::get_offset_of_m_NullPlayableOutput_1(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2386 = { sizeof (ScriptPlayableOutput_t2715692609)+ sizeof (RuntimeObject), sizeof(ScriptPlayableOutput_t2715692609 ), 0, 0 }; extern const int32_t g_FieldOffsetTable2386[1] = { ScriptPlayableOutput_t2715692609::get_offset_of_m_Handle_0() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2387 = { sizeof (TextureMixerPlayable_t2398603962)+ sizeof (RuntimeObject), sizeof(TextureMixerPlayable_t2398603962 ), 0, 0 }; extern const int32_t g_FieldOffsetTable2387[1] = { TextureMixerPlayable_t2398603962::get_offset_of_m_Handle_0() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2388 = { sizeof (TexturePlayableOutput_t648497447)+ sizeof (RuntimeObject), sizeof(TexturePlayableOutput_t648497447 ), 0, 0 }; extern const int32_t g_FieldOffsetTable2388[1] = { TexturePlayableOutput_t648497447::get_offset_of_m_Handle_0() + static_cast(sizeof(RuntimeObject)), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2389 = { sizeof (DefaultValueAttribute_t2337225216), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2389[1] = { DefaultValueAttribute_t2337225216::get_offset_of_DefaultValue_0(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2390 = { sizeof (ExcludeFromDocsAttribute_t3592494112), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2391 = { sizeof (DeviceGeneration_t3269456814)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 }; extern const int32_t g_FieldOffsetTable2391[52] = { DeviceGeneration_t3269456814::get_offset_of_value___1() + static_cast(sizeof(RuntimeObject)), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2392 = { sizeof (Device_t3170361041), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2393 = { sizeof (NotificationHelper_t2061062509), -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2394 = { sizeof (LocalNotification_t1697500732), -1, sizeof(LocalNotification_t1697500732_StaticFields), 0 }; extern const int32_t g_FieldOffsetTable2394[2] = { LocalNotification_t1697500732::get_offset_of_m_Ptr_0(), LocalNotification_t1697500732_StaticFields::get_offset_of_m_NSReferenceDateTicks_1(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2395 = { sizeof (RemoteNotification_t818046696), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2395[1] = { RemoteNotification_t818046696::get_offset_of_m_Ptr_0(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2396 = { 0, -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2397 = { 0, -1, 0, 0 }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2398 = { sizeof (Logger_t274032455), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2398[3] = { Logger_t274032455::get_offset_of_U3ClogHandlerU3Ek__BackingField_0(), Logger_t274032455::get_offset_of_U3ClogEnabledU3Ek__BackingField_1(), Logger_t274032455::get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2(), }; extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize2399 = { sizeof (MessageEventArgs_t1170575784), -1, 0, 0 }; extern const int32_t g_FieldOffsetTable2399[2] = { MessageEventArgs_t1170575784::get_offset_of_playerId_0(), MessageEventArgs_t1170575784::get_offset_of_data_1(), }; #ifdef __clang__ #pragma clang diagnostic pop #endif