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- #import <Foundation/Foundation.h>
- #import "GPUImageContext.h"
- @protocol GPUImageTextureOutputDelegate;
- @interface GPUImageTextureOutput : NSObject <GPUImageInput>
- {
- GPUImageFramebuffer *firstInputFramebuffer;
- }
- @property(readwrite, unsafe_unretained, nonatomic) id<GPUImageTextureOutputDelegate> delegate;
- @property(readonly) GLuint texture;
- @property(nonatomic) BOOL enabled;
- - (void)doneWithTexture;
- @end
- @protocol GPUImageTextureOutputDelegate
- - (void)newFrameReadyFromTextureOutput:(GPUImageTextureOutput *)callbackTextureOutput;
- @end
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