/***************************************************************************** * ijksdl_codec_android_mediaformat.c ***************************************************************************** * * Copyright (c) 2014 Bilibili * copyright (c) 2014 Zhang Rui * * This file is part of ijkPlayer. * * ijkPlayer is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * ijkPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with ijkPlayer; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "ijksdl_codec_android_mediaformat.h" #include // FIXME: release SDL_AMediaFormat sdl_amedia_status_t SDL_AMediaFormat_delete(SDL_AMediaFormat* aformat) { if (!aformat) return SDL_AMEDIA_OK; assert(aformat->func_delete); return aformat->func_delete(aformat); } sdl_amedia_status_t SDL_AMediaFormat_deleteP(SDL_AMediaFormat** aformat) { if (!aformat) return SDL_AMEDIA_OK; sdl_amedia_status_t amc_ret = SDL_AMediaFormat_delete(*aformat); *aformat = NULL; return amc_ret; } bool SDL_AMediaFormat_getInt32(SDL_AMediaFormat* aformat, const char* name, int32_t *out) { assert(aformat->func_getInt32); return aformat->func_getInt32(aformat, name, out); } void SDL_AMediaFormat_setInt32(SDL_AMediaFormat* aformat, const char* name, int32_t value) { assert(aformat->func_setInt32); aformat->func_setInt32(aformat, name, value); } void SDL_AMediaFormat_setBuffer(SDL_AMediaFormat* aformat, const char* name, void* data, size_t size) { assert(aformat->func_setInt32); aformat->func_setBuffer(aformat, name, data, size); }