战斗力构成

<%=data.box_score%>

战斗力波动公告

基础分 <%=data.elo_score%>

胜率分 <%=data.win_ratio_score%>

胜场分 <%=data.win_battle_score%>

最近比赛

额外奖励倒计时:
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<% // 经典对战 var class_total = data.total_win_normal + data.total_lose_normal; var class_winRate = parseInt((data.total_win_normal / class_total)*100) || 0; //极地大乱斗 var aram_total = data.total_win_aram + data.total_lose_aram; var aram_winRate = parseInt((data.total_win_aram / aram_total)*100) || 0; //人机 var bot_total = data.total_win_bot + data.total_lose_bot; var bot_winRate = parseInt((data.total_win_bot / bot_total)*100) || 0; var _s7 = data.formatted_ranked_history.flex_sr || data.formatted_ranked_history.s7; var _s7_dsp = data.formatted_ranked_history.s7;//S7单双排 var _s6 = data.formatted_ranked_history.s6; var _s5 = data.formatted_ranked_history.s5; var S7_total = _s7.lo + _s7.w; var S7_winRate = parseInt((_s7.w / S7_total)*100) || 0; var S6_total = _s6.lo + _s6.w; var S6_winRate = parseInt((_s6.w / S6_total)*100) || 0; var s7_dsp_total = _s7_dsp.lo + _s7_dsp.w; var s7_dsp_winRate = parseInt((_s7_dsp.w / s7_dsp_total)*100) || 0; var S6_total = _s6.lo + _s6.w; var S6_winRate = parseInt((_s6.w / S6_total)*100) || 0; if ( _s5 ){ var S5_total = _s5.lo + _s5.w; var S5_winRate = parseInt((_s5.w / S5_total)*100) || 0; } %>
<% if ( _s7_dsp ){ %> <% } %> <% if ( _s6 ){ %> <% } %>
比赛类型 总场次 胜率 胜场 负场 段位 胜点
匹配 <%= class_total %> <%= class_winRate %>% <%= data.total_win_normal %> <%= data.total_lose_normal %> -- --
S7灵活组排<% if ( _s7 ) { %><%}%> <%= S7_total %> <%= S7_winRate %>% <%= _s7.w %> <%= _s7.lo %> <%= formatDW(_s7) %> <%= _s7.p %>
S7单双排 <%= s7_dsp_total %> <%= s7_dsp_winRate %>% <%= _s7_dsp.w %> <%= _s7_dsp.lo %> <%= formatDW(_s7_dsp) %> <%= _s7_dsp.p %>
S6排位赛 <%= S6_total %> <%= S6_winRate %>% <%= _s6.w %> <%= _s6.lo %> <%= formatDW(_s6) %> --
大乱斗 <%= aram_total %> <%= aram_winRate %>% <%= data.total_win_aram %> <%= data.total_lose_aram %> -- --
人机 <%= bot_total %> <%= bot_winRate %>% <%= data.total_win_bot %> <%= data.total_lose_bot %> -- --