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- const DWTool = require("../utils/DWTool");
- const ArtistManager = require("../utils/ArtistManager");
- cc.Class({
- extends: cc.Component,
- properties: {
- starDarkNode: cc.Node,
- starHeadNode: cc.Node,
- countNode: cc.Node,
- countLabel: cc.Label,
- isUnlocked: {
- get: function() {
- if (!this._isUnlocked) {
- this._isUnlocked = false;
- }
- return this._isUnlocked;
- },
- set: function(value) {
- this._isUnlocked = value;
- if (this._isUnlocked) {
- this.starHeadNode.active = true;
- this.countNode.active = true;
- this.starDarkNode.active = false;
- } else {
- this.starHeadNode.active = false;
- this.countNode.active = false;
- this.starDarkNode.active = true;
- }
- }
- },
- },
- // LIFE-CYCLE CALLBACKS:
- onLoad () {
- this.node.on(cc.Node.EventType.TOUCH_END, _.debounce(() => {
- this.showStarDesc();
- }, 1000, true), this);
- },
- start () {
- },
- configData(starInfo) {
- this.starInfo = starInfo;
- if (starInfo.starCount > 0 ) {
- this.isUnlocked = true;
- this.countLabel.string = `${starInfo.starCount}/${starInfo.starCount}`;
- } else {
- this.isUnlocked = false;
- }
- let imageId = 50000 + starInfo.starId;
- ArtistManager.loadStarBlackAvatarSpriteFrame(imageId, this.starDarkNode.getComponent('cc.Sprite'));
- ArtistManager.loadStarAvatarSpriteFrame(imageId, this.starHeadNode.getComponent('cc.Sprite'));
- },
- showStarDesc() {
- if (this.isUnlocked) {
- GameEvent.fire('show_star_desc', this.starInfo);
- }
- },
- // update (dt) {},
- });
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