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- const JobPageType = require('../utils/GameEnum').JobPageType;
- cc.Class({
- extends: cc.Component,
- properties: {
- iconSprite: cc.Sprite,
- firstSprite: cc.Sprite,
- firstText: cc.RichText,
- secondSprite: cc.Sprite,
- secondText: cc.RichText,
- },
- // onLoad () {},
- start() {
- },
- bindData(type) {
- let leftIcon = '';
- let secondIcon = '';
- if (type === JobPageType.ChangeJob) {
- leftIcon = './textures/job/change_job_consume_icon';
- secondIcon = './textures/job/change_job_card';
- this.secondText.string = '<b>转职卡</b><color=#f33e35>(0/15)</color>';
- } else {
- leftIcon = './textures/job/level_up_consume_icon';
- secondIcon = './textures/job/level_up_consume_actor';
- this.secondText.string = '<b>转职卡</b><color=#f33e35>(0/15)</color>';
- }
- cc.loader.loadRes(leftIcon, cc.SpriteFrame, (error, spriteFrame) => {
- this.iconSprite.spriteFrame = spriteFrame;
- });
- cc.loader.loadRes(secondIcon, cc.SpriteFrame, (error, spriteFrame) => {
- this.secondSprite.spriteFrame = spriteFrame;
- });
- },
- bindChangeJob(itemConsume, pack) {
- let coinNumber = itemConsume.coin;
- let itemInfo = itemConsume.itemInfo[0];
- this.firstText.string = coinNumber + '';
- this.secondText.string = this.stringFormat('转职卡', pack[0].count, itemInfo.count);
- cc.loader.loadRes('./textures/job/change_job_consume_icon', cc.SpriteFrame, (error, spriteFrame) => {
- this.iconSprite.spriteFrame = spriteFrame;
- });
- cc.loader.loadRes('./textures/job/change_job_card', cc.SpriteFrame, (error, spriteFrame) => {
- this.secondSprite.spriteFrame = spriteFrame;
- });
- },
- bindDataLevelUp(itemConsume, pack) {
- let coinNumber = itemConsume.coin;
- let itemInfo = itemConsume.itemInfo[0];
- this.firstText.string = coinNumber + '';
- this.secondText.string = this.stringFormat(itemInfo.name, pack[0].count, itemInfo.count);
- cc.loader.loadRes('./textures/job/level_up_consume_icon', cc.SpriteFrame, (error, spriteFrame) => {
- this.iconSprite.spriteFrame = spriteFrame;
- });
- cc.loader.loadRes('./textures/job/level_up_consume_actor', cc.SpriteFrame, (error, spriteFrame) => {
- this.secondSprite.spriteFrame = spriteFrame;
- });
- },
- stringFormat(name, pack, consume) {
- let color = consume > pack ? '#f33e35' : '#ffffff'
- return '<b>' + name + '</b><color=' + color + '>(' + pack + '/' + consume + ')</color>';
- },
- // update (dt) {},
- });
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