runman.prefab 1.6 KB

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  1. [
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  4. "_name": "",
  5. "_objFlags": 0,
  6. "_rawFiles": null,
  7. "data": {
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  11. {
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  13. "_name": "runman",
  14. "_objFlags": 0,
  15. "_parent": null,
  16. "_children": [],
  17. "_tag": -1,
  18. "_active": true,
  19. "_components": [
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  22. }
  23. ],
  24. "_prefab": {
  25. "__id__": 3
  26. },
  27. "_id": "",
  28. "_opacity": 255,
  29. "_color": {
  30. "__type__": "cc.Color",
  31. "r": 255,
  32. "g": 255,
  33. "b": 255,
  34. "a": 255
  35. },
  36. "_cascadeOpacityEnabled": true,
  37. "_anchorPoint": {
  38. "__type__": "cc.Vec2",
  39. "x": 0.5,
  40. "y": 0.5
  41. },
  42. "_contentSize": {
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  45. "height": 0
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  47. "_rotationX": 0,
  48. "_rotationY": 0,
  49. "_scaleX": 1,
  50. "_scaleY": 1,
  51. "_position": {
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  54. "y": -60
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  56. "_skewX": 0,
  57. "_skewY": 0,
  58. "_localZOrder": 0,
  59. "_globalZOrder": 0,
  60. "_opacityModifyRGB": false,
  61. "groupIndex": 0
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  63. {
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  65. "_name": "",
  66. "_objFlags": 0,
  67. "node": {
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  70. "_enabled": true,
  71. "_paused": false,
  72. "defaultSkin": "",
  73. "defaultAnimation": "walk",
  74. "loop": true,
  75. "_premultipliedAlpha": true,
  76. "_N$skeletonData": {
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  78. },
  79. "_N$timeScale": 1,
  80. "_N$debugSlots": false,
  81. "_N$debugBones": false
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  83. {
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  85. "root": {
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  88. "asset": {
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  92. "sync": false
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