var wechat = require('../net/WeChat'); cc.Class({ extends: cc.Component, properties: { updateInterval: 0.2, updateTimer: 0, }, // onLoad () {}, start() { if (window.wx != undefined) { this.tex = new cc.Texture2D(); } }, onEnable() { if (window.wx != undefined) { window.wx.postMessage({ messageType: 1, key1: Global.wechatScoreKey, }); } }, update(dt) { if (!this.tex) { return; } // this._updateSubDomainCanvas(dt); this.updateTimer += dt; if (this.updateTimer < this.updateInterval) return; // we don't need to do the math every frame this.updateTimer = 0; var openDataContext = wx.getOpenDataContext(); var sharedCanvas = openDataContext.canvas; sharedCanvas.innerWidth = 720; sharedCanvas.innerHeight = 900; this.tex.initWithElement(sharedCanvas); this.tex.handleLoadedTexture(); this.node.getComponent(cc.Sprite).spriteFrame = new cc.SpriteFrame(this.tex); }, inviteFriend() { cc.loader.loadRes('/prefabs/share_dialog', cc.Prefab, (error, prefab) => { if (error === null) { let shareDialog = cc.instantiate(prefab); this.node.addChild(shareDialog); } else { console.log(JSON.stringify(error)); } }); } });